renderd7/source/Screen.cpp
2022-11-12 23:19:41 +01:00

8 lines
204 B
C++

#include <renderd7/Screen.hpp>
extern bool currentScreen;
void RenderD7::OnScreen(C3D_RenderTarget *target) {
C2D_SceneBegin(target);
currentScreen = (target == Top || target == TopRight) ? 1 : 0;
}