renderd7/source/SpriteSheetAnimation.cpp
2024-07-05 20:02:38 +02:00

28 lines
844 B
C++

#include <renderd7/SpriteAnimation.hpp>
void RenderD7::SpriteSheetAnimation::Setup(RenderD7::Sheet::Ref sheet,
size_t imagecount, size_t startimage,
float frame_begin,
float frame_finish) {
D_totaltime = frame_begin;
this->images = imagecount;
this->sheet = sheet;
this->time = frame_finish;
RenderD7::SpriteSheetAnimation::FromSheet(this->sheet, startimage);
}
void RenderD7::SpriteSheetAnimation::Play(float timespeed) {
D_totaltime += timespeed;
if (D_totaltime >= time) {
D_totaltime -= time;
imgs++;
if (imgs == images) {
imgs = 0;
}
}
RenderD7::SpriteSheetAnimation::FromSheet(sheet, imgs);
// RenderD7::SpriteSheetAnimation::Draw();
}