citro3d/include/c3d
fincs 15de0e300e Add support for cube textures, see below:
- Added C3D_TexCube structure for holding pointers to all 6 faces
- C3D_TexLoadImage accepts face number and mipmap level
- C3D_TexGenerateMipmap accepts face number
- Added functions (C3D_Tex*GetImagePtr) for accessing image data
- Now using GX to copy texture data to VRAM instead of failing
- Moved texunit setup code to texture.c
2017-02-12 00:14:04 +01:00
..
attribs.h Decouple attribute and buffer management 2015-09-07 14:47:20 +02:00
base.h Add doxygen support 2017-02-09 19:45:33 +01:00
buffers.h Remove old VBO/IBO code 2015-11-22 12:30:51 +01:00
effect.h Added C3D_FragOpShadow() 2017-02-09 19:59:46 +01:00
light.h Add doxygen support 2017-02-09 19:45:33 +01:00
lightlut.h Improve and correct support for light distance attenuation 2015-11-26 12:28:09 +01:00
maths.h Add doxygen support 2017-02-09 19:45:33 +01:00
mtxstack.h Add doxygen support 2017-02-09 19:45:33 +01:00
renderbuffer.h Add doxygen support 2017-02-09 19:45:33 +01:00
renderqueue.h Added C3D_FrameRate() for controlling output framerate 2017-02-09 19:57:02 +01:00
texenv.h Add some missing TexEnv functionality 2015-09-10 13:47:16 +02:00
texture.h Add support for cube textures, see below: 2017-02-12 00:14:04 +01:00
types.h Add doxygen support 2017-02-09 19:45:33 +01:00
uniforms.h Add doxygen support 2017-02-09 19:45:33 +01:00