citro3d/source
2017-12-30 21:09:10 +01:00
..
maths Optimize Quat_FromMtx() 2017-12-30 21:09:10 +01:00
attribs.c Add doxygen support 2017-02-09 19:45:33 +01:00
base.c Refactor texenv code in order to allow for stronger type checking 2017-12-01 17:46:14 +01:00
buffers.c Add doxygen support 2017-02-09 19:45:33 +01:00
drawArrays.c Add doxygen support 2017-02-09 19:45:33 +01:00
drawElements.c Fix some cases of GPU freezing when changing programs 2017-02-15 00:31:27 +01:00
effect.c Add C3D_EarlyDepthTest() {currently unusable due to glitchy rendering} 2017-04-02 17:14:49 +02:00
fog.c Add Fog rendering support 2017-04-08 12:46:25 +02:00
framebuffer.c Added C3D_FrameBuf{Clear/Transfer} and C3D_Calc{Color/Depth}BufSize 2017-03-26 20:02:05 +02:00
immediate.c Add doxygen support 2017-02-09 19:45:33 +01:00
internal.h Add Fog rendering support 2017-04-08 12:46:25 +02:00
light.c Allow for separate light amb/dif/spe colors 2017-03-30 23:42:58 +02:00
lightenv.c GPU_LUTINPUT_CP requires light env layer config 7 2017-05-30 17:52:50 +02:00
lightlut.c LightLut/LightEnv: generate/use proper LUTs for the [0,1] domain 2017-03-30 23:39:39 +02:00
mtxstack.c Optimized matrix math (#15) 2016-08-04 11:33:18 +02:00
proctex.c Do not update proctex LUTs if proctex is disabled 2017-04-27 16:11:34 +02:00
renderqueue.c Deprecate C3D_SafeXYZ functions & replace them with C3D_SyncXYZ 2017-12-01 17:46:14 +01:00
tex3ds.c Add tex3ds.h interface for loading assets converted by tex3ds 2017-12-01 17:42:24 +01:00
texenv.c Refactor texenv code in order to allow for stronger type checking 2017-12-01 17:46:14 +01:00
texture.c Deprecate C3D_SafeXYZ functions & replace them with C3D_SyncXYZ 2017-12-01 17:46:14 +01:00
uniforms.c Fix typo in C3D_UpdateUniforms 2017-03-04 18:16:20 +01:00