makerom/deps/libmbedtls/BUILDING.md
2025-01-15 12:29:18 +00:00

1.6 KiB

Building

Linux (incl. Windows Subsystem for Linux) & MacOS - Makefile

Requirements

  • make
  • Terminal access
  • Typical GNU compatible development tools (e.g. clang, g++, c++, ar etc) with C++11 support

Using Makefile

  • make (default) - Compile library
  • make static_lib - Compile library
  • make clean - Remove all object files

Native Win32 - Visual Studio

Requirements

Compiling Library

  • Open build/visualstudio/libmbedtls.sln in Visual Studio
  • Select Target (e.g Debug|Release & x86|x64)
  • Navigate to Build->Build Solution

Including libmbedtls in another VS Solution for static linking

  • Clone libmbedtls as a submodule into your project
  • Navigate to the Solution Explorer window
  • Right-click on the Solution Item and select Add->Existing Project...
  • In the filesystem popup window open <libmbedtls location>\build\visualstudio\libmbedtls\libmbedtls.vcxproj
  • Update each dependant project's References to include libmbedtls
  • Update each dependant project's Property Pages so that for All Configurations and All Platforms the Addition Include Directories has the relative path to <libmbedtls location>\include
    • If libmbedtls is being included as a dependency in a similarly structured project the relative path is $(SolutionDir)..\..\deps\libmbedtls\include
  • Update the Project Build Order so libmbedtls is built before any of its dependants
  • Update the Project Dependencies so that each dependant has the box checked for libmbedtls