Added documentation for getting the full resolution in iOS

(cherry picked from commit 995d4e10a6)
This commit is contained in:
Sam Lantinga
2026-03-27 08:43:30 -07:00
parent b11ac0087f
commit 69cf2cf6aa

View File

@@ -103,6 +103,19 @@ matrix using the size in points (SDL_GetWindowSize()) can be used in order to
display content at the same scale no matter whether a Retina device is used or not.
Notes -- Getting full screen resolution
==============================================================================
Make sure that you have a Launch Screen key in your Info.plist, e.g.
```
<key>UILaunchScreen</key>
<dict/>
```
If you don't specify a launch screen, then the OS will assume that your
application needs an older compatibility mode and will get a limited
resolution screen.
Notes -- Application events
==============================================================================