Sync SDL3 wiki -> header

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SDL Wiki Bot
2026-05-05 17:47:49 +00:00
parent b8545fce54
commit c7df6fe847

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@@ -4134,13 +4134,15 @@ extern "C" {
* If set, this can result in smoother window resizing when rendering using
* OpenGL, however, there are some conditions:
*
* - It is only activated on windows created with the `SDL_WINDOW_OPENGL` flag
* (windows using an SDL OpenGL renderer have this automatically set).
* - When activated, presentation must be done with `SDL_GL_SwapWindow()`
* (`SDL_RenderPresent()` calls this internally for OpenGL renderers as well).
* - It is only activated on windows created with the `SDL_WINDOW_OPENGL` flag
* (windows using an SDL OpenGL renderer have this automatically set).
* - When activated, presentation must be done with `SDL_GL_SwapWindow()`
* (`SDL_RenderPresent()` calls this internally for OpenGL renderers as
* well).
*
* Enabling this and presenting via an external mechanism will result in sync
* requests not being acked, and hangs and other odd window behavior may result.
* requests not being acked, and hangs and other odd window behavior may
* result.
*
* The variable can be set to the following values:
*