# Work at gfx driver system

- Update pool to use template allocator directly instead of std::vector
- Add a GfxDriver config Template to be able to modify settings like allocators / Types for specific Drivers
- Add glad
This commit is contained in:
2026-03-16 15:19:12 +01:00
parent 41b612ec0a
commit 4924d86bc0
17 changed files with 25678 additions and 28 deletions

1
.gitattributes vendored Normal file
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@@ -0,0 +1 @@
vendor/* linguist-vendored

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@@ -17,8 +17,11 @@ if(${PD_BUILD_TOOLS})
add_subdirectory(tools)
endif()
add_subdirectory(vendor)
# # Include Library Source
set(PD_SOURCES
# Core
source/core/bits.cpp
source/core/color.cpp
@@ -26,6 +29,7 @@ set(PD_SOURCES
source/core/strings.cpp
source/drivers/os.cpp
source/drivers/gfx.cpp
)
if(${PD_BUILD_SHARED})
@@ -83,7 +87,6 @@ install(FILES
DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake/palladium
)
find_program(CLANG_FORMAT clang-format)
file(GLOB_RECURSE PD_FMTFILES CONFIGURE_DEPENDS
@@ -96,4 +99,5 @@ add_custom_target(pd-clang-format
COMMENT "Formatting Project Sources"
)
add_subdirectory(backends)
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/tests)

21
backends/CMakeLists.txt Normal file
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@@ -0,0 +1,21 @@
cmake_minimum_required(VERSION 3.22)
project(pd-system)
option(PD_ENABLE_OPENGL2 "Enable OpenGL 2.1 (On Supported Hardware)" ON)
option(PD_ENABLE_OPENGL3 "Enable OpenGL 3.3 (On Supported Hardware)" ON)
option(PD_ENABLE_VULKAN "Not implemented yet" OFF)
add_library(pd-system STATIC
${CMAKE_CURRENT_SOURCE_DIR}/source/gfx_opengl.cpp
)
target_include_directories(pd-system
PUBLIC
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include>
$<INSTALL_INTERFACE:include>
)
target_link_libraries(pd-system
PUBLIC
palladium::palladium
glad
)

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@@ -0,0 +1,42 @@
#pragma once
#include <pd/drivers/gfx.hpp>
namespace PD {
struct GfxOpenGLConfig {
// Vertex Allocator
template <typename T>
using VertexAlloc = std::allocator<T>;
// Index Allocator
template <typename T>
using IndexAlloc = std::allocator<T>;
using IndexType = u32; // Index Type
static constexpr size_t NumVertices = 32768; // 8192*4
static constexpr size_t NumIndices = 49152; // 8192*6
};
class GfxOpenGL : public GfxDriverBase<GfxOpenGLConfig> {
public:
GfxOpenGL() {}
~GfxOpenGL() {}
void SysInit() override;
void SysDeinit() override;
void Submit(size_t count, size_t start) override;
void BindTexture(TextureID id) override;
void SysReset() override;
TextureID LoadTexture(const std::vector<PD::u8>& pixels, int w, int h,
TextureFormat type = TextureFormat::RGBA32,
TextureFilter filter = TextureFilter::Linear) override;
void DeleteTexture(const TextureID& tex) override;
private:
void pSetupShaderAttribs(u32 shader);
u32 pShader = 0;
u32 VBO = 0;
u32 IBO = 0;
int pLocTex = 0;
int pLocAlfa = 0;
int pLocProjection = 0;
};
} // namespace PD

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@@ -0,0 +1,154 @@
#include <glad/glad.h>
#include <gfx_opengl.hpp>
namespace PD {
GLuint compileShader(const std::string& source, GLenum type) {
GLuint shader = glCreateShader(type);
const char* src = source.c_str();
glShaderSource(shader, 1, &src, nullptr);
glCompileShader(shader);
GLint success;
glGetShaderiv(shader, GL_COMPILE_STATUS, &success);
if (!success) {
char infoLog[512];
glGetShaderInfoLog(shader, 512, nullptr, infoLog);
std::cerr << "Shader Compilation Error: " << infoLog << std::endl;
}
return shader;
}
GLuint createShaderProgram(const std::string& vertexShaderSource,
const std::string& fragmentShaderSource) {
GLuint vertexShader = compileShader(vertexShaderSource, GL_VERTEX_SHADER);
GLuint fragmentShader =
compileShader(fragmentShaderSource, GL_FRAGMENT_SHADER);
GLuint shaderProgram = glCreateProgram();
glAttachShader(shaderProgram, vertexShader);
glAttachShader(shaderProgram, fragmentShader);
glLinkProgram(shaderProgram);
GLint success;
glGetProgramiv(shaderProgram, GL_LINK_STATUS, &success);
if (!success) {
char infoLog[512];
glGetProgramInfoLog(shaderProgram, 512, nullptr, infoLog);
std::cerr << "Shader Program Linking Error: " << infoLog << std::endl;
}
glDeleteShader(vertexShader);
glDeleteShader(fragmentShader);
return shaderProgram;
}
const char* vertex_shader = R"(
#version 120
attribute vec2 pos;
attribute vec2 uv;
attribute vec4 color;
varying vec2 oUV;
varying vec4 oColor;
// Probably forgot about this matrix and
// searched hours for why the rendering isn't working :/
uniform mat4 projection;
void main() {
gl_Position = projection*vec4(pos, 0.0, 1.0);
oUV = uv;
oColor = color;
}
)";
const char* frag_shader = R"(
#version 120
varying vec2 oUV;
varying vec4 oColor;
uniform sampler2D tex;
uniform bool alfa;
void main() {
vec4 tc = texture2D(tex, oUV);
if (alfa) {
gl_FragColor = vec4(oColor.rgb, tc.a * oColor.a);
} else {
gl_FragColor = tc * oColor;
}
}
)";
void GfxOpenGL::pSetupShaderAttribs(u32 shader) {
GLint _pos = glGetAttribLocation(shader, "pos");
GLint _uv = glGetAttribLocation(shader, "uv");
GLint _color = glGetAttribLocation(shader, "color");
glVertexAttribPointer(_pos, 2, GL_FLOAT, GL_FALSE, sizeof(PD::Li::Vertex),
(void*)offsetof(PD::Li::Vertex, pos));
glEnableVertexAttribArray(_pos);
glVertexAttribPointer(_uv, 2, GL_FLOAT, GL_FALSE, sizeof(PD::Li::Vertex),
(void*)offsetof(PD::Li::Vertex, uv));
glEnableVertexAttribArray(_uv);
glVertexAttribPointer(_color, 4, GL_UNSIGNED_BYTE, GL_TRUE,
sizeof(PD::Li::Vertex),
(void*)offsetof(PD::Li::Vertex, color));
glEnableVertexAttribArray(_color);
}
void GfxOpenGL::SysInit() {
pShader = createShaderProgram(vertex_shader, frag_shader);
glUseProgram(pShader);
glGenBuffers(1, &VBO);
glBindBuffer(GL_ARRAY_BUFFER, VBO);
pSetupShaderAttribs(pShader);
glGenBuffers(1, &IBO);
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, IBO);
pLocTex = glGetUniformLocation(pShader, "tex");
pLocAlfa = glGetUniformLocation(pShader, "alfa");
pLocProjection = glGetUniformLocation(pShader, "projection");
glBindBuffer(GL_ARRAY_BUFFER, 0);
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
}
void GfxOpenGL::SysDeinit() {
glDeleteBuffers(1, &VBO);
glDeleteBuffers(1, &IBO);
}
void GfxOpenGL::Submit(size_t count, size_t start) {
glDrawElements(GL_TRIANGLES, count, GL_UNSIGNED_INT,
(void*)GetIndexBufPtr(start));
}
void GfxOpenGL::BindTexture(TextureID id) {
glActiveTexture(GL_TEXTURE0);
glBindTexture(GL_TEXTURE_2D, (GLuint)id);
glUniform1i(pLocTex, 0);
GLint fmt = 0;
glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_INTERNAL_FORMAT, &fmt);
glUniform1i(pLocAlfa, fmt == GL_ALPHA);
}
void GfxOpenGL::SysReset() {}
TextureID GfxOpenGL::LoadTexture(const std::vector<PD::u8>& pixels, int w,
int h, TextureFormat type,
TextureFilter filter) {
return 0;
}
void GfxOpenGL::DeleteTexture(const TextureID& tex) {
GLuint tex_ = tex;
glDeleteTextures(1, &tex_);
}
} // namespace PD

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@@ -28,6 +28,7 @@ SOFTWARE.
#include <exception>
#include <format>
#include <fstream>
#include <numbers>
#include <pd/pd_p_api.hpp>
#include <string>
#include <vector>

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@@ -1,20 +1,29 @@
#pragma once
#include <iostream>
#include <pd/common.hpp>
namespace PD {
template <typename T, typename Alloc = std::allocator<T>>
class Pool {
public:
using value_type = T;
using iterator = T*;
using const_iterator = const iterator*;
Pool() = default;
~Pool() = default;
~Pool() {
if (pData) {
pAlloc.deallocate(pData, pCap);
pData = nullptr;
}
}
static Pool* Create(size_t size) { return new Pool(size); }
void Init(size_t size) {
pPos = 0;
pCap = size;
pPool.resize(size);
pData = pAlloc.allocate(size);
}
Pool(const Pool&) = delete;
@@ -24,7 +33,7 @@ class Pool {
T* Allocate(size_t num = 1) {
if (CheckLimits(num)) return nullptr;
T* ret = &pPool[pPos];
T* ret = &pData[pPos];
pPos += num;
return ret;
}
@@ -42,10 +51,19 @@ class Pool {
void Reset() { pPos = 0; }
size_t size() const { return pPos; }
size_t capacity() const { return pCap; }
T& at(size_t idx) { return pData[idx]; }
const T& at(size_t idx) const { return pData[idx]; }
T& operator[](size_t idx) { return at(idx); }
const T& operator[](size_t idx) const { return at(idx); }
private:
Pool(size_t size) : pCap(size), pPos(0) { pPool.resize(size); }
Pool(size_t size) : pCap(size), pPos(0) { pData = pAlloc.allocate(size); }
size_t pCap = 0;
size_t pPos = 0;
std::vector<T, Alloc> pPool;
Alloc pAlloc;
T* pData = nullptr;
};
} // namespace PD

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@@ -1,3 +1,4 @@
#pragma once
#include <pd/drivers/os.hpp>
#include <pd/drivers/os.hpp>
#include <pd/drivers/gfx.hpp>

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@@ -22,25 +22,78 @@ enum class TextureFormat {
A8,
};
// Pre interface class
class PD_API GfxDriver : public DriverInterface {
public:
GfxDriver(std::string_view name = "Default") : DriverInterface(name) {}
virtual ~GfxDriver() {}
GfxDriver(std::string_view name);
virtual ~GfxDriver() = default;
virtual void Init() {}
virtual void Deinit() {}
virtual void Submit() {}
void SetViewPort(const ivec2& size);
void SetViewPort(int x, int y);
virtual void BindTexture(TextureID id) {}
virtual void Reset() {}
void Reset();
virtual TextureID LoadTexture(const std::vector<PD::u8>& pixels, int w, int h,
TextureFormat type = TextureFormat::RGBA32,
TextureFilter filter = TextureFilter::Linear) {}
TextureFilter filter = TextureFilter::Linear) {
return 0;
}
virtual void DeleteTexture(const TextureID& tex) {}
void Draw(const std::vector<Li::Command>& commands) {
virtual void Draw(const Pool<Li::Command>& commands) {}
protected:
virtual void SysDeinit() {}
virtual void SysInit() {}
virtual void SysReset() {}
virtual void Submit(size_t count, size_t start) {}
virtual void ResetPools() = 0;
// Counters
size_t CountDrawcalls = 0;
size_t CountCommands = 0;
size_t CountVertices = 0;
size_t CountIndices = 0;
size_t CurrentIndex = 0;
size_t CurrentVertex = 0;
TextureID CurrentTex = 0;
Mat4 Projection;
ivec2 ViewPort;
};
struct DefaultGfxConfig {
// Vertex Allocator
template <typename T>
using VertexAlloc = std::allocator<T>;
// Index Allocator
template <typename T>
using IndexAlloc = std::allocator<T>;
using IndexType = u16; // Index Type
static constexpr size_t NumVertices = 32768; // 8192*4
static constexpr size_t NumIndices = 49152; // 8192*6
};
template <typename Config = DefaultGfxConfig>
class PD_API GfxDriverBase : public GfxDriver {
public:
using IndexType = Config::IndexType;
using VtxPool =
Pool<Li::Vertex, typename Config::template VertexAlloc<Li::Vertex>>;
using IdxPool =
Pool<IndexType, typename Config::template VertexAlloc<IndexType>>;
GfxDriverBase(std::string_view name = "Default") : GfxDriver(name) {}
virtual ~GfxDriverBase() {}
void Init() override {
pVtxPool.Init(Config::NumVertices);
pIdxPool.Init(Config::NumIndices);
SysInit();
}
void Draw(const Pool<Li::Command>& commands) override {
CountCommands += commands.size();
// Bind shader
Projection = Mat4::Ortho(0.f, ViewPort.x, ViewPort.y, 0.f, 1.f, -1.f);
// Shader Set Mtx
size_t index = 0;
while (index < commands.size()) {
CurrentTex = commands[index].Tex;
@@ -48,21 +101,36 @@ class PD_API GfxDriver : public DriverInterface {
index++;
continue;
}
size_t startidx = CurrentIndex;
while (index < commands.size() && CurrentTex == commands[index].Tex) {
const auto& c = commands[index];
CountVertices += c.VertexCount;
CountIndices += c.IndexCount;
auto pIdx = pIdxPool.Allocate(c.IndexCount);
auto pVtx = pVtxPool.Allocate(c.VertexCount);
for (size_t i = 0; i < c.IndexCount; i++) {
pIdx[i] = CurrentVertex + c.FirstIndex[i];
}
for (size_t i = 0; i < c.VertexCount; i++) {
pVtx[i] = c.FirstVertex[i];
}
index++;
}
Submit(index - startidx, startidx);
}
}
private:
size_t CurrentIndex = 0;
size_t CurrentVertex = 0;
TextureID CurrentTex = 0;
Mat4 Projection;
ivec2 ViewPort;
protected:
IndexType* GetIndexBufPtr(size_t start) { return &pIdxPool[start]; }
Li::Vertex* GetVertexBufPtr(size_t start) { return &pVtxPool[start]; }
void ResetPools() override {
pVtxPool.Reset();
pIdxPool.Reset();
}
// Counters
size_t CountDrawcalls = 0;
size_t CountCommands = 0;
size_t CountVertices = 0;
size_t CountIndices = 0;
private:
VtxPool pVtxPool;
IdxPool pIdxPool;
};
class PD_API Gfx {

19
source/drivers/gfx.cpp Executable file
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@@ -0,0 +1,19 @@
#include <pd/drivers/gfx.hpp>
namespace PD {
PD_API std::unique_ptr<GfxDriver> Gfx::driver;
GfxDriver::GfxDriver(std::string_view name) : DriverInterface(name) {}
void GfxDriver::SetViewPort(const ivec2& size) { ViewPort = size; }
void GfxDriver::SetViewPort(int x, int y) {
ViewPort.x = x;
ViewPort.y = y;
}
void GfxDriver::Reset() {
CurrentVertex = 0;
CurrentIndex = 0;
SysReset();
}
} // namespace PD

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@@ -24,5 +24,10 @@ int main() {
PD::Os::UseDriver<PD::OsDriver>();
ColorTests();
std::cout << PD::Os::GetTime() << std::endl;
PD::Pool<int> pool;
pool.Init(90);
int* elems = pool.Allocate(5);
std::cout << std::format("Pool ({}/{})", pool.size(), pool.capacity())
<< std::endl;
return 0;
}

8
vendor/CMakeLists.txt vendored Normal file
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@@ -0,0 +1,8 @@
cmake_minimum_required(VERSION 3.22)
# GLAD
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/glad)
# STB
add_library(stb INTERFACE)
target_include_directories(stb INTERFACE ${CMAKE_CURRENT_SOURCE_DIR}/stb)

12
vendor/glad/CMakeLists.txt vendored Normal file
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@@ -0,0 +1,12 @@
cmake_minimum_required(VERSION 3.22)
project(glad LANGUAGES C)
add_library(glad STATIC
${CMAKE_CURRENT_SOURCE_DIR}/src/glad.c
)
target_include_directories(glad
PUBLIC
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include>
$<INSTALL_INTERFACE:include>
)

7
vendor/glad/README.md vendored Normal file
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@@ -0,0 +1,7 @@
# glad OpenGL Loader
Generator command:
```bash
python3 -m glad --profile core --out-path glad/ --api gl=3.3 --generator=c
```

311
vendor/glad/include/KHR/khrplatform.h vendored Normal file
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@@ -0,0 +1,311 @@
#ifndef __khrplatform_h_
#define __khrplatform_h_
/*
** Copyright (c) 2008-2018 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
** "Materials"), to deal in the Materials without restriction, including
** without limitation the rights to use, copy, modify, merge, publish,
** distribute, sublicense, and/or sell copies of the Materials, and to
** permit persons to whom the Materials are furnished to do so, subject to
** the following conditions:
**
** The above copyright notice and this permission notice shall be included
** in all copies or substantial portions of the Materials.
**
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
*/
/* Khronos platform-specific types and definitions.
*
* The master copy of khrplatform.h is maintained in the Khronos EGL
* Registry repository at https://github.com/KhronosGroup/EGL-Registry
* The last semantic modification to khrplatform.h was at commit ID:
* 67a3e0864c2d75ea5287b9f3d2eb74a745936692
*
* Adopters may modify this file to suit their platform. Adopters are
* encouraged to submit platform specific modifications to the Khronos
* group so that they can be included in future versions of this file.
* Please submit changes by filing pull requests or issues on
* the EGL Registry repository linked above.
*
*
* See the Implementer's Guidelines for information about where this file
* should be located on your system and for more details of its use:
* http://www.khronos.org/registry/implementers_guide.pdf
*
* This file should be included as
* #include <KHR/khrplatform.h>
* by Khronos client API header files that use its types and defines.
*
* The types in khrplatform.h should only be used to define API-specific types.
*
* Types defined in khrplatform.h:
* khronos_int8_t signed 8 bit
* khronos_uint8_t unsigned 8 bit
* khronos_int16_t signed 16 bit
* khronos_uint16_t unsigned 16 bit
* khronos_int32_t signed 32 bit
* khronos_uint32_t unsigned 32 bit
* khronos_int64_t signed 64 bit
* khronos_uint64_t unsigned 64 bit
* khronos_intptr_t signed same number of bits as a pointer
* khronos_uintptr_t unsigned same number of bits as a pointer
* khronos_ssize_t signed size
* khronos_usize_t unsigned size
* khronos_float_t signed 32 bit floating point
* khronos_time_ns_t unsigned 64 bit time in nanoseconds
* khronos_utime_nanoseconds_t unsigned time interval or absolute time in
* nanoseconds
* khronos_stime_nanoseconds_t signed time interval in nanoseconds
* khronos_boolean_enum_t enumerated boolean type. This should
* only be used as a base type when a client API's boolean type is
* an enum. Client APIs which use an integer or other type for
* booleans cannot use this as the base type for their boolean.
*
* Tokens defined in khrplatform.h:
*
* KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values.
*
* KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0.
* KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0.
*
* Calling convention macros defined in this file:
* KHRONOS_APICALL
* KHRONOS_APIENTRY
* KHRONOS_APIATTRIBUTES
*
* These may be used in function prototypes as:
*
* KHRONOS_APICALL void KHRONOS_APIENTRY funcname(
* int arg1,
* int arg2) KHRONOS_APIATTRIBUTES;
*/
#if defined(__SCITECH_SNAP__) && !defined(KHRONOS_STATIC)
# define KHRONOS_STATIC 1
#endif
/*-------------------------------------------------------------------------
* Definition of KHRONOS_APICALL
*-------------------------------------------------------------------------
* This precedes the return type of the function in the function prototype.
*/
#if defined(KHRONOS_STATIC)
/* If the preprocessor constant KHRONOS_STATIC is defined, make the
* header compatible with static linking. */
# define KHRONOS_APICALL
#elif defined(_WIN32)
# define KHRONOS_APICALL __declspec(dllimport)
#elif defined (__SYMBIAN32__)
# define KHRONOS_APICALL IMPORT_C
#elif defined(__ANDROID__)
# define KHRONOS_APICALL __attribute__((visibility("default")))
#else
# define KHRONOS_APICALL
#endif
/*-------------------------------------------------------------------------
* Definition of KHRONOS_APIENTRY
*-------------------------------------------------------------------------
* This follows the return type of the function and precedes the function
* name in the function prototype.
*/
#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__)
/* Win32 but not WinCE */
# define KHRONOS_APIENTRY __stdcall
#else
# define KHRONOS_APIENTRY
#endif
/*-------------------------------------------------------------------------
* Definition of KHRONOS_APIATTRIBUTES
*-------------------------------------------------------------------------
* This follows the closing parenthesis of the function prototype arguments.
*/
#if defined (__ARMCC_2__)
#define KHRONOS_APIATTRIBUTES __softfp
#else
#define KHRONOS_APIATTRIBUTES
#endif
/*-------------------------------------------------------------------------
* basic type definitions
*-----------------------------------------------------------------------*/
#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__)
/*
* Using <stdint.h>
*/
#include <stdint.h>
typedef int32_t khronos_int32_t;
typedef uint32_t khronos_uint32_t;
typedef int64_t khronos_int64_t;
typedef uint64_t khronos_uint64_t;
#define KHRONOS_SUPPORT_INT64 1
#define KHRONOS_SUPPORT_FLOAT 1
/*
* To support platform where unsigned long cannot be used interchangeably with
* inptr_t (e.g. CHERI-extended ISAs), we can use the stdint.h intptr_t.
* Ideally, we could just use (u)intptr_t everywhere, but this could result in
* ABI breakage if khronos_uintptr_t is changed from unsigned long to
* unsigned long long or similar (this results in different C++ name mangling).
* To avoid changes for existing platforms, we restrict usage of intptr_t to
* platforms where the size of a pointer is larger than the size of long.
*/
#if defined(__SIZEOF_LONG__) && defined(__SIZEOF_POINTER__)
#if __SIZEOF_POINTER__ > __SIZEOF_LONG__
#define KHRONOS_USE_INTPTR_T
#endif
#endif
#elif defined(__VMS ) || defined(__sgi)
/*
* Using <inttypes.h>
*/
#include <inttypes.h>
typedef int32_t khronos_int32_t;
typedef uint32_t khronos_uint32_t;
typedef int64_t khronos_int64_t;
typedef uint64_t khronos_uint64_t;
#define KHRONOS_SUPPORT_INT64 1
#define KHRONOS_SUPPORT_FLOAT 1
#elif defined(_WIN32) && !defined(__SCITECH_SNAP__)
/*
* Win32
*/
typedef __int32 khronos_int32_t;
typedef unsigned __int32 khronos_uint32_t;
typedef __int64 khronos_int64_t;
typedef unsigned __int64 khronos_uint64_t;
#define KHRONOS_SUPPORT_INT64 1
#define KHRONOS_SUPPORT_FLOAT 1
#elif defined(__sun__) || defined(__digital__)
/*
* Sun or Digital
*/
typedef int khronos_int32_t;
typedef unsigned int khronos_uint32_t;
#if defined(__arch64__) || defined(_LP64)
typedef long int khronos_int64_t;
typedef unsigned long int khronos_uint64_t;
#else
typedef long long int khronos_int64_t;
typedef unsigned long long int khronos_uint64_t;
#endif /* __arch64__ */
#define KHRONOS_SUPPORT_INT64 1
#define KHRONOS_SUPPORT_FLOAT 1
#elif 0
/*
* Hypothetical platform with no float or int64 support
*/
typedef int khronos_int32_t;
typedef unsigned int khronos_uint32_t;
#define KHRONOS_SUPPORT_INT64 0
#define KHRONOS_SUPPORT_FLOAT 0
#else
/*
* Generic fallback
*/
#include <stdint.h>
typedef int32_t khronos_int32_t;
typedef uint32_t khronos_uint32_t;
typedef int64_t khronos_int64_t;
typedef uint64_t khronos_uint64_t;
#define KHRONOS_SUPPORT_INT64 1
#define KHRONOS_SUPPORT_FLOAT 1
#endif
/*
* Types that are (so far) the same on all platforms
*/
typedef signed char khronos_int8_t;
typedef unsigned char khronos_uint8_t;
typedef signed short int khronos_int16_t;
typedef unsigned short int khronos_uint16_t;
/*
* Types that differ between LLP64 and LP64 architectures - in LLP64,
* pointers are 64 bits, but 'long' is still 32 bits. Win64 appears
* to be the only LLP64 architecture in current use.
*/
#ifdef KHRONOS_USE_INTPTR_T
typedef intptr_t khronos_intptr_t;
typedef uintptr_t khronos_uintptr_t;
#elif defined(_WIN64)
typedef signed long long int khronos_intptr_t;
typedef unsigned long long int khronos_uintptr_t;
#else
typedef signed long int khronos_intptr_t;
typedef unsigned long int khronos_uintptr_t;
#endif
#if defined(_WIN64)
typedef signed long long int khronos_ssize_t;
typedef unsigned long long int khronos_usize_t;
#else
typedef signed long int khronos_ssize_t;
typedef unsigned long int khronos_usize_t;
#endif
#if KHRONOS_SUPPORT_FLOAT
/*
* Float type
*/
typedef float khronos_float_t;
#endif
#if KHRONOS_SUPPORT_INT64
/* Time types
*
* These types can be used to represent a time interval in nanoseconds or
* an absolute Unadjusted System Time. Unadjusted System Time is the number
* of nanoseconds since some arbitrary system event (e.g. since the last
* time the system booted). The Unadjusted System Time is an unsigned
* 64 bit value that wraps back to 0 every 584 years. Time intervals
* may be either signed or unsigned.
*/
typedef khronos_uint64_t khronos_utime_nanoseconds_t;
typedef khronos_int64_t khronos_stime_nanoseconds_t;
#endif
/*
* Dummy value used to pad enum types to 32 bits.
*/
#ifndef KHRONOS_MAX_ENUM
#define KHRONOS_MAX_ENUM 0x7FFFFFFF
#endif
/*
* Enumerated boolean type
*
* Values other than zero should be considered to be true. Therefore
* comparisons should not be made against KHRONOS_TRUE.
*/
typedef enum {
KHRONOS_FALSE = 0,
KHRONOS_TRUE = 1,
KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM
} khronos_boolean_enum_t;
#endif /* __khrplatform_h_ */

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