Commit Graph

13 Commits

Author SHA1 Message Date
85e12c45c0 # 0.2.7-1 **HOTFIX**
- Fix nullptr->value access issue in UI7::Context
- Add UI7MenuFlags_NoMove to disable window movement
- Fix testapp to support the new DebugLabels standard
2025-03-06 20:22:13 +01:00
e45598f9f6 # Changes 0.2.7
- Add UI7 32Bit Version Num
- Fix ClipRect Bug with Separators
- Fix Triangle/Rect Render order Bug (UI7 - Bug of Lithium)
- Add Position to Menus and Movement by dragging the Title bar
- Add Menu Collabse (+ Flag to disable)
- Add About and Metrics Menus to Context
2025-03-06 18:14:39 +01:00
5375d0f3a9 # 0.2.6-2
- Add Scissor (CLIP RECT) to lithium commands and UI7 Drawlist API
- Enable ClipRect to UI7::Menu (probably create a enable/disable flag)
2025-03-05 20:18:00 +01:00
c9e14ad08f # 0.2.5
Add DrawLine to DrawList
Fix Text Separator Alignment
2025-03-04 10:22:28 +01:00
7d3f619169 # Changes 0.2.4-1
- Add GIT_BRANCH (for development and stable)
- Write  Documentation of
  - pd-core (exept of vec.hpp)
  - pd-app
  - pd-drivers
  - pd-lib3ds
  - pd-image
  - pd-image
  - pd-ui7
2025-03-02 21:11:58 +01:00
debedf59c6 # Stage 2.2
- Move Timer to core
- Use Timer for app_time
- Fix Deltatime Bug in App
- Add HwInfo to lib3ds (stolen from hbloader 2 pd-rewrite port)
- Add GetSystemLanguage to lib3ds
- Add Net Header for pd-net (still need to find a way to make this working)
- Add base Decoder and Player Headers for pd-sound
- Add Mp3 Decoder (useless and untested yet)
- Add GetDataDirectory to App
- Add InitFLag to App for HwInfo
- Actually write the Timer class
- Rework the UI7 Theme API to use SmartCtor
- UI7::Menu::JoinAlign: Use a loop to determinate max width for centering a group
- Add some Doctumentation around UI7::Menu
2025-02-28 19:49:24 +01:00
f9a1d8aefb # Stage 2.1
- Split palladium into diffrent libraries
- Fix a Logical bug in App class
- Add New Flag to Init App Data Directory
- Add Cmake Option for build tests
- Bump Version in cmake file
- Make Hid a Driver
- Start moving 3ds specific stuff into pd-lib3ds
- Split Lithium into more files
2025-02-22 00:23:48 +01:00
cbdb15e0de # Stage 2
- reAdd Text Shorting
- make SpriteSheet part of SmartCtor
- Add Some Gaussian Blur func (not functional for now)
-  Add Image Indexing functions and Reverse32 for (RGBA -> ABGR)
- Add Transparency flag to Keyboard and Fix its Render Prder
- Add UI7 Alignment API
  - Incldes PushAlignment (One way Alignment, JoinAlign, etc)
- Make Setter for Scroll Offset public
- Make Getter for ScrollMod Public
- Add a Check if Menu is duing an animated scroll
- Add FindMenu to Context for Modifications after Context::EndMenu
- Fix Major Issue in Lithium InBox Function
- Fix TextAlignRight and Add PerLine Text Shorting
- Fix Screen being unused in Performance Overlay
- Add Beta Slider Dragging
- Dont Handle Inputs for Objects when scrolling
- Add a MainArea to Not Handle Inputs outside of it
- Simplefied some logic

- TODO:
  - Write TextWrap Function
  - Add PerLine text Align
  - Track and Fix a lot of UI7 Bugs such as Alignment Issues etc
2025-02-17 22:20:30 +01:00
ca26189f52 # Stage 1.9
- Add AppInit Flags and AppFlags to COntrol some Individual Stuff (Not using default can run into a crash report if things get used that are disabled)
- Create a Test Settings Menu
- Make Some Menu functions Public
- Add ScrollTo Animation
- Make ContainerApi fully public
- Remove an else statement (now need to find a way to not set the pos twice)
-
2025-02-09 21:40:31 +01:00
fc8291555e # Stage 1.8.2
- Use Font in Static text for rerendering if the font changed
  ### TODO: Detect reloading the current font
- Updated License notice in all Files
2025-02-04 21:44:27 +01:00
f7d262b7b0 # Stage 1.8.1
- Add Removable to containers (Only used for ID Objs)
- Add Counts for specific Object types to have for example multiple buttons with same name
- Readd Background as accidently deleted it
2025-02-03 16:15:37 +01:00
f87c103d8d # Stage 1.8
- Renderer now vould use more screen Objects
- Register default Top and Bottom Screens (for Overlays and UI7)
- Make ToHex an Inline header func
- Add GetCompilerVersion
- Add Library Compile And Version Info to common
- Remove z of vertex object and shader in position
- Add Container base and SubContainers to UI7
- Add abillity to Join Multiple Objects in Same Line and Center them
- Fix LayerOrder Bug for updating texts in DrawList
2025-02-02 20:32:07 +01:00
2914f2c8e5 # Stage 1.7
- Added File to Memory and FastHashMomory
- Add Protection that only one app can exist
- Add a Trace exist Variable as GetTraceRef automatically creates a trace
- Outsource the LI::Rect to its own header
- Add a CurrentScreen func
- Use Rect for uv (to manually set all corners)
- Rect still supports to use vec4 for uv
- Add tex3ds Spritesheet support
- Add T3X Loader to Texture (if single tex)
- Integrate an autounload into Texture as in case of spritesheet the Tex needs to be unloaded manually
- Safe some performance in texture loading by combining the Loops (best thing ive ever found)
- Use the Momory Hash to only render one error icon into the TTF Texture
- Also Try loading the whole 16-Bit range
- Use GPU_A8 format for TTF rendering to save 24Bits per pixel and use the same Rendermode as System Font
- Simplify Quad Command by using modern vec api
- Integrate Text aligning
- Fix FPS displayed twice in Performance overlay
- UI7 DrawList now has its own AST system
  - TODO: do the same layering for the objects as Text uses
- Map Drawcommands with a bool that declares either bottom or top screen was active
- Add first basic Manu functions
- Fix Typos in Theme
- Add a basic UI7 Context Handler

## Extra
- Added JetBrainsMono font in Test app
## Bugs:
- Performance Overlay Freezes 3ds hardware and crashes Citra with Vulkan when System Font is used
- UI7 Menu scrolling is as scruffed as back in RenderD7 0.9.5
2025-01-29 03:14:29 +01:00