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stable
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ac37ce9e12
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@@ -52,6 +52,7 @@ set(PD_SOURCES
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source/lithium/drawlist.cpp
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source/lithium/font.cpp
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source/lithium/math.cpp
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source/lithium/pools.cpp
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# UI7
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source/ui7/io.cpp
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@@ -9,6 +9,7 @@ option(PD_ENABLE_CITRO3D "Enable Citro3D Support (3DS)" OFF)
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option(PD_ENABLE_VULKAN "Not implemented yet" OFF)
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option(PD_ENABLE_HID_GLFW "Enable GLFW Input Driver" ON)
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option(PD_ENABLE_HID_NX "Enable NX Input Driver" OFF)
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option(PD_ENABLE_HID3DS "Enable 3ds Input Driver" OFF)
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if(NOT WIN32) # cause we are not on windows...
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set(PD_ENABLE_DIRECTX9 OFF)
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@@ -21,6 +22,7 @@ if(${CMAKE_SYSTEM_NAME} STREQUAL "Nintendo3DS")
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set(PD_ENABLE_CITRO3D ON)
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set(PD_ENABLE_HID_GLFW OFF)
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set(PD_ENABLE_HID_NX OFF)
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set(PD_ENABLE_HID3DS ON)
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elseif(${CMAKE_SYSTEM_NAME} STREQUAL "NintendoSwitch")
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set(PD_ENABLE_OPENGL2 OFF)
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set(PD_ENABLE_OPENGL3 ON)
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@@ -36,6 +38,7 @@ add_library(pd-system STATIC
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${CMAKE_CURRENT_SOURCE_DIR}/source/gfx_opengl3.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/source/gfx_directx9.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/source/gfx_citro3d.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/source/hid_3ds.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/source/hid_glfw.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/source/hid_nx.cpp
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)
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@@ -64,6 +67,7 @@ target_compile_definitions(pd-system
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$<$<BOOL:${PD_ENABLE_CITRO3D}>:PD_ENABLE_CITRO3D>
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$<$<BOOL:${PD_ENABLE_HID_GLFW}>:PD_ENABLE_HID_GLFW>
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$<$<BOOL:${PD_ENABLE_HID_NX}>:PD_ENABLE_HID_NX>
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$<$<BOOL:${PD_ENABLE_HID3DS}>:PD_ENABLE_HID3DS>
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)
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# Palladium
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@@ -29,6 +29,7 @@ class GfxCitro3D : public GfxDriverBase<GfxCitro3DConfig> {
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TextureFilter filter = TextureFilter::Linear) override;
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void DeleteTexture(const Li::Texture& tex) override;
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void UploadPools() override;
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void ClipRect() override;
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private:
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struct Impl;
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@@ -29,6 +29,7 @@ class GfxDirectX9 : public GfxDriverBase<GfxDirectX9Config> {
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TextureFilter filter = TextureFilter::Linear) override;
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void DeleteTexture(const Li::Texture& tex) override;
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void UploadPools() override;
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void ClipRect() override;
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private:
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struct Impl;
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@@ -28,6 +28,7 @@ class GfxOpenGL2 : public GfxDriverBase<GfxOpenGL2Config> {
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TextureFilter filter = TextureFilter::Linear) override;
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void DeleteTexture(const Li::Texture& tex) override;
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void UploadPools() override;
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void ClipRect() override;
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private:
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void pSetupShaderAttribs(u32 shader);
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@@ -28,6 +28,7 @@ class GfxOpenGL3 : public GfxDriverBase<GfxOpenGL3Config> {
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TextureFilter filter = TextureFilter::Linear) override;
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void DeleteTexture(const Li::Texture& tex) override;
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void UploadPools() override;
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void ClipRect() override;
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private:
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u32 pShader = 0;
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@@ -0,0 +1,17 @@
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#pragma once
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#include <pd/drivers/hid.hpp>
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namespace PD {
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class Hid3DS : public HidDriver {
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public:
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Hid3DS();
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~Hid3DS();
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void Update() override;
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private:
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struct Impl;
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Impl* impl;
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};
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} // namespace PD
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@@ -7,4 +7,5 @@
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#include <pd_system/gfx_opengl3.hpp>
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// Hid
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#include <pd_system/hid_3ds.hpp>
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#include <pd_system/hid_glfw.hpp>
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@@ -141,6 +141,9 @@ void GfxCitro3D::SysInit() {
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PDLOG("GfxCitro3D::SysInit();");
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impl = new Impl();
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Flags |= PDGfxBackendFlags_FlipUV_Y;
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Flags |= PDGfxBackendFlags_HasClipRect;
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Flags |= PDGfxBackendFlags_ReqPow2;
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Flags |= PDGfxBackendFlags_ApproxSDF;
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impl->pShaderRaw = Pica::AssembleCode(LIShaderCTR);
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impl->pCode = DVLB_ParseFile((uint32_t*)impl->pShaderRaw.data(),
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impl->pShaderRaw.size());
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@@ -264,6 +267,14 @@ void GfxCitro3D::UploadPools() {
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BufInfo_Init(buf);
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BufInfo_Add(buf, GetVertexBufPtr(0), sizeof(Li::Vertex), 3, 0x210);
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}
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void GfxCitro3D::ClipRect() {
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// This is so cursed but it works
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C3D_SetScissor(CurrentHasClip ? GPU_SCISSOR_NORMAL : GPU_SCISSOR_DISABLE,
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ViewPort.y - CurrentClip.w - CurrentClip.y,
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ViewPort.x - CurrentClip.z - CurrentClip.x,
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ViewPort.y - CurrentClip.y, ViewPort.x - CurrentClip.x);
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}
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} // namespace PD
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#else
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namespace PD {
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@@ -283,5 +294,6 @@ Li::Texture GfxCitro3D::LoadTexture(const std::vector<PD::u8>& pixels, int w,
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}
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void GfxCitro3D::DeleteTexture(const Li::Texture& tex) {}
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void GfxCitro3D::UploadPools() {}
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void GfxCitro3D::ClipRect() {}
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} // namespace PD
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#endif
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@@ -112,6 +112,7 @@ void GfxDirectX9::SysInit() {
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}
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if (psBlob) psBlob->Release();
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if (errBlob) errBlob->Release();
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Flags |= PDGfxBackendFlags_HasClipRect;
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} else {
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PDERR(
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"GfxDirectX9::SysInit Error: pDevice is not set!\nYOu need to include "
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@@ -175,6 +176,10 @@ void GfxDirectX9::SysReset() {
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impl->Device->SetRenderState(D3DRS_ALPHABLENDENABLE, TRUE);
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impl->Device->SetRenderState(D3DRS_SRCBLEND, D3DBLEND_SRCALPHA);
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impl->Device->SetRenderState(D3DRS_DESTBLEND, D3DBLEND_INVSRCALPHA);
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impl->Device->SetSamplerState(0, D3DSAMP_MINFILTER, D3DTEXF_LINEAR);
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impl->Device->SetSamplerState(0, D3DSAMP_MAGFILTER, D3DTEXF_LINEAR);
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impl->Device->SetSamplerState(0, D3DSAMP_MIPFILTER, D3DTEXF_LINEAR);
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}
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Li::Texture GfxDirectX9::LoadTexture(const std::vector<PD::u8>& pixels, int w,
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@@ -257,30 +262,45 @@ void GfxDirectX9::UploadPools() {
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if (!impl->VBO || impl->VertexBufferSize != GetVertexPoolSize()) {
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if (impl->VBO) impl->VBO->Release();
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impl->Device->CreateVertexBuffer(GetVertexPoolSize() * sizeof(Li::Vertex),
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D3DUSAGE_DYNAMIC | D3DUSAGE_WRITEONLY, 0,
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D3DPOOL_DEFAULT, &impl->VBO, nullptr);
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D3DUSAGE_WRITEONLY, 0, D3DPOOL_MANAGED,
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&impl->VBO, nullptr);
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impl->VertexBufferSize = GetVertexPoolSize();
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||||
}
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||||
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||||
if (!impl->IBO || impl->IndexBufferSize != GetIndexPoolSize()) {
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||||
if (impl->IBO) impl->IBO->Release();
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impl->Device->CreateIndexBuffer(
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GetIndexPoolSize() * sizeof(u16), D3DUSAGE_DYNAMIC | D3DUSAGE_WRITEONLY,
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D3DFMT_INDEX16, D3DPOOL_DEFAULT, &impl->IBO, nullptr);
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impl->Device->CreateIndexBuffer(GetIndexPoolSize() * sizeof(u16),
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D3DUSAGE_WRITEONLY, D3DFMT_INDEX16,
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D3DPOOL_MANAGED, &impl->IBO, nullptr);
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impl->IndexBufferSize = GetIndexPoolSize();
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}
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||||
void* vptr;
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impl->VBO->Lock(0, 0, &vptr, D3DLOCK_DISCARD);
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impl->VBO->Lock(0, 0, &vptr, 0);
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memcpy(vptr, GetVertexBufPtr(0),
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GetVertexPoolSize() * sizeof(PD::Li::Vertex));
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impl->VBO->Unlock();
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||||
void* iptr;
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impl->IBO->Lock(0, 0, &iptr, D3DLOCK_DISCARD);
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impl->IBO->Lock(0, 0, &iptr, 0);
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memcpy(iptr, GetIndexBufPtr(0), GetIndexPoolSize() * sizeof(u16));
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impl->IBO->Unlock();
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||||
}
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||||
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||||
void GfxDirectX9::ClipRect() {
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if (CurrentHasClip) {
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RECT r;
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r.left = CurrentClip.x;
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r.top = CurrentClip.y;
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r.right = CurrentClip.x + CurrentClip.z;
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r.bottom = CurrentClip.y + CurrentClip.w;
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impl->Device->SetScissorRect(&r);
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impl->Device->SetRenderState(D3DRS_SCISSORTESTENABLE, TRUE);
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} else {
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impl->Device->SetRenderState(D3DRS_SCISSORTESTENABLE, FALSE);
|
||||
}
|
||||
}
|
||||
} // namespace PD
|
||||
#else
|
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namespace PD {
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@@ -300,5 +320,6 @@ Li::Texture GfxDirectX9::LoadTexture(const std::vector<PD::u8>& pixels, int w,
|
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}
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||||
void GfxDirectX9::DeleteTexture(const Li::Texture& tex) {}
|
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void GfxDirectX9::UploadPools() {}
|
||||
void GfxDirectX9::ClipRect() {}
|
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} // namespace PD
|
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#endif
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@@ -73,6 +73,7 @@ void GfxOpenGL2::pSetupShaderAttribs(u32 shader) {
|
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}
|
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|
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void GfxOpenGL2::SysInit() {
|
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Flags |= PDGfxBackendFlags_HasClipRect;
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pShader = CreateShaderProgram(pVertCode, pFragCode);
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glUseProgram(pShader);
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glGenBuffers(1, &VBO);
|
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@@ -183,6 +184,16 @@ void GfxOpenGL2::UploadPools() {
|
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glBufferData(GL_ELEMENT_ARRAY_BUFFER, GetIndexPoolSize() * sizeof(u16),
|
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GetIndexBufPtr(0), GL_DYNAMIC_DRAW);
|
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}
|
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|
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void GfxOpenGL2::ClipRect() {
|
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if (CurrentHasClip) {
|
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glEnable(GL_SCISSOR_TEST);
|
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glScissor(CurrentClip.x, ViewPort.y - (CurrentClip.y + CurrentClip.w),
|
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CurrentClip.z, CurrentClip.w);
|
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} else {
|
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glDisable(GL_SCISSOR_TEST);
|
||||
}
|
||||
}
|
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} // namespace PD
|
||||
#else
|
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namespace PD {
|
||||
@@ -203,5 +214,6 @@ Li::Texture GfxOpenGL2::LoadTexture(const std::vector<PD::u8>& pixels, int w,
|
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void GfxOpenGL2::DeleteTexture(const Li::Texture& tex) {}
|
||||
void GfxOpenGL2::pSetupShaderAttribs(u32 shader) {}
|
||||
void GfxOpenGL2::UploadPools() {}
|
||||
void GfxOpenGL2::ClipRect() {}
|
||||
} // namespace PD
|
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#endif
|
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@@ -11,6 +11,7 @@
|
||||
|
||||
namespace PD {
|
||||
void GfxOpenGL3::SysInit() {
|
||||
Flags |= PDGfxBackendFlags_HasClipRect;
|
||||
std::string vcode = SpirvHelper::SPV2GLSL(
|
||||
std::vector<unsigned int>(
|
||||
Shaders::VertexShader,
|
||||
@@ -159,6 +160,16 @@ void GfxOpenGL3::UploadPools() {
|
||||
|
||||
glBindVertexArray(0);
|
||||
}
|
||||
|
||||
void GfxOpenGL3::ClipRect() {
|
||||
if (CurrentHasClip) {
|
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glEnable(GL_SCISSOR_TEST);
|
||||
glScissor(CurrentClip.x, ViewPort.y - (CurrentClip.y + CurrentClip.w),
|
||||
CurrentClip.z, CurrentClip.w);
|
||||
} else {
|
||||
glDisable(GL_SCISSOR_TEST);
|
||||
}
|
||||
}
|
||||
} // namespace PD
|
||||
#else
|
||||
namespace PD {
|
||||
@@ -178,5 +189,6 @@ Li::Texture GfxOpenGL3::LoadTexture(const std::vector<PD::u8>& pixels, int w,
|
||||
}
|
||||
void GfxOpenGL3::DeleteTexture(const Li::Texture& tex) {}
|
||||
void GfxOpenGL3::UploadPools() {}
|
||||
void GfxOpenGL3::ClipRect() {}
|
||||
} // namespace PD
|
||||
#endif
|
||||
@@ -0,0 +1,82 @@
|
||||
#include <pd_system/hid_3ds.hpp>
|
||||
#if defined(PD_ENABLE_HID3DS) && defined(__3DS__)
|
||||
#include <3ds.h>
|
||||
namespace PD {
|
||||
struct Hid3DS::Impl {
|
||||
std::string* Text;
|
||||
bool InTextMode = false;
|
||||
};
|
||||
|
||||
Hid3DS::Hid3DS() : HidDriver("Hid3DS") {
|
||||
impl = new Impl;
|
||||
|
||||
pFlags |= PDHidBackendFlags_HasGamepad;
|
||||
pFlags |= PDHidBackendFlags_HasTouch;
|
||||
|
||||
pGamepad[KEY_A] = HidInternal::Gamepad::A;
|
||||
pGamepad[KEY_B] = HidInternal::Gamepad::B;
|
||||
pGamepad[KEY_X] = HidInternal::Gamepad::X;
|
||||
pGamepad[KEY_Y] = HidInternal::Gamepad::Y;
|
||||
pGamepad[KEY_START] = HidInternal::Gamepad::Start;
|
||||
pGamepad[KEY_SELECT] = HidInternal::Gamepad::Select;
|
||||
pGamepad[KEY_L] = HidInternal::Gamepad::L;
|
||||
pGamepad[KEY_R] = HidInternal::Gamepad::R;
|
||||
pGamepad[KEY_DUP] = HidInternal::Gamepad::DUp;
|
||||
pGamepad[KEY_DDOWN] = HidInternal::Gamepad::DDown;
|
||||
pGamepad[KEY_DLEFT] = HidInternal::Gamepad::DLeft;
|
||||
pGamepad[KEY_DRIGHT] = HidInternal::Gamepad::DRight;
|
||||
pGamepad[KEY_CPAD_UP] = HidInternal::Gamepad::CPUp;
|
||||
pGamepad[KEY_CPAD_DOWN] = HidInternal::Gamepad::CPDown;
|
||||
pGamepad[KEY_CPAD_LEFT] = HidInternal::Gamepad::CPLeft;
|
||||
pGamepad[KEY_CPAD_RIGHT] = HidInternal::Gamepad::CPRight;
|
||||
pGamepad[KEY_CSTICK_UP] = HidInternal::Gamepad::CSUp;
|
||||
pGamepad[KEY_CSTICK_DOWN] = HidInternal::Gamepad::CSDown;
|
||||
pGamepad[KEY_CSTICK_LEFT] = HidInternal::Gamepad::CSLeft;
|
||||
pGamepad[KEY_CSTICK_RIGHT] = HidInternal::Gamepad::CSRight;
|
||||
pGamepad[KEY_ZL] = HidInternal::Gamepad::ZL;
|
||||
pGamepad[KEY_ZR] = HidInternal::Gamepad::ZR;
|
||||
pGamepad[KEY_TOUCH] = HidInternal::Gamepad::Touch;
|
||||
}
|
||||
|
||||
Hid3DS::~Hid3DS() { delete impl; }
|
||||
|
||||
void Hid3DS::Update() {
|
||||
HidDriver::Update(); // clear stats
|
||||
hidScanInput();
|
||||
u32 kd = hidKeysDown();
|
||||
u32 kh = hidKeysHeld();
|
||||
u32 ku = hidKeysUp();
|
||||
|
||||
for (const auto& b : pGamepad) {
|
||||
if (b.first & kd) {
|
||||
pGamepadEvents[0][Event::Down] |= b.second;
|
||||
}
|
||||
if (b.first & kh) {
|
||||
pGamepadEvents[0][Event::Held] |= b.second;
|
||||
}
|
||||
if (b.first & ku) {
|
||||
pGamepadEvents[0][Event::Up] |= b.second;
|
||||
}
|
||||
}
|
||||
|
||||
/*if (pLocked) {
|
||||
SwapTab();
|
||||
}*/
|
||||
touchPosition t;
|
||||
hidTouchRead(&t);
|
||||
pMouse[0] = fvec2(t.px, t.py);
|
||||
}
|
||||
} // namespace PD
|
||||
#else
|
||||
struct GLFWgamepadstate {};
|
||||
namespace PD {
|
||||
|
||||
Hid3DS::Hid3DS() : HidDriver("Hid3DS") {}
|
||||
|
||||
Hid3DS::~Hid3DS() {}
|
||||
|
||||
void Hid3DS::Update() {
|
||||
HidDriver::Update(); // clear stats
|
||||
}
|
||||
} // namespace PD
|
||||
#endif
|
||||
@@ -65,7 +65,7 @@ HidGlfw::HidGlfw(GLFWwindow* win) : HidDriver("HidGlfw") {
|
||||
}
|
||||
}
|
||||
|
||||
HidGlfw::~HidGlfw() {}
|
||||
HidGlfw::~HidGlfw() { delete impl; }
|
||||
|
||||
void HidGlfw::Update() {
|
||||
HidDriver::Update(); // clear stats
|
||||
|
||||
@@ -11,7 +11,7 @@ struct HidNX::Impl {
|
||||
|
||||
HidNX::HidNX() : HidDriver("HidNX") { impl = new Impl; }
|
||||
|
||||
HidNX::~HidNX() {}
|
||||
HidNX::~HidNX() { delete impl; }
|
||||
|
||||
void HidNX::Update() {
|
||||
HidDriver::Update(); // clear stats
|
||||
|
||||
+1
-22
@@ -56,21 +56,9 @@ struct PD_API Mat4 {
|
||||
constexpr float* Ptr() { return m.data(); }
|
||||
constexpr const float* Ptr() const { return m.data(); }
|
||||
|
||||
constexpr float& operator()(int row, int col) {
|
||||
#ifdef __3DS__
|
||||
// 3ds is full reverse order iirc
|
||||
return m[row * 4 + (3 - col)];
|
||||
#else
|
||||
return m[col * 4 + row];
|
||||
#endif
|
||||
}
|
||||
constexpr float& operator()(int row, int col) { return m[col * 4 + row]; }
|
||||
constexpr float operator()(int row, int col) const {
|
||||
#ifdef __3DS__
|
||||
// 3ds is full reverse order iirc
|
||||
return m[row * 4 + (3 - col)];
|
||||
#else
|
||||
return m[col * 4 + row];
|
||||
#endif
|
||||
}
|
||||
|
||||
constexpr Mat4 operator*(const Mat4& v) const {
|
||||
@@ -122,21 +110,12 @@ struct PD_API Mat4 {
|
||||
constexpr static Mat4 Ortho(float l, float r, float b, float t, float n,
|
||||
float f) {
|
||||
Mat4 ret;
|
||||
#ifdef __3DS__ // Patch to rotate the Matrix correctly
|
||||
ret(0, 1) = 2.f / (t - b);
|
||||
ret(0, 3) = (b + t) / (b - t);
|
||||
ret(1, 0) = 2.f / (l - r);
|
||||
ret(1, 3) = (l + r) / (r - l);
|
||||
ret(2, 2) = 1.f / (n - f);
|
||||
ret(2, 3) = 0.5f * (n + f) / (n - f) - 0.5f;
|
||||
#else
|
||||
ret(0, 0) = 2.0f / (r - l);
|
||||
ret(0, 3) = -(r + l) / (r - l);
|
||||
ret(1, 1) = 2.0f / (t - b);
|
||||
ret(1, 3) = -(t + b) / (t - b);
|
||||
ret(2, 2) = -2.0f / (f - n);
|
||||
ret(2, 3) = -(f + n) / (f - n);
|
||||
#endif
|
||||
ret(3, 3) = 1.f;
|
||||
return ret;
|
||||
}
|
||||
|
||||
+63
-13
@@ -2,14 +2,18 @@
|
||||
|
||||
#include <pd/core/mat.hpp>
|
||||
#include <pd/drivers/interface.hpp>
|
||||
#include <pd/lithium/command.hpp>
|
||||
#include <pd/lithium/drawlist.hpp>
|
||||
#include <pd/lithium/pools.hpp>
|
||||
#include <pd/lithium/texture.hpp>
|
||||
|
||||
using PDGfxBackendFlags = PD::u32;
|
||||
enum PDGfxBackendFlags_ {
|
||||
PDGfxBackendFlags_None = 0,
|
||||
PDGfxBackendFlags_FlipUV_Y = 1 << 0, // Essential for font loading
|
||||
PDGfxBackendFlags_WindingCW = 1 << 0, // Use CW instead of CCW winding
|
||||
PDGfxBackendFlags_FlipUV_Y = 1 << 0, // Essential for font loading
|
||||
PDGfxBackendFlags_WindingCW = 1 << 1, // Use CW instead of CCW winding
|
||||
PDGfxBackendFlags_HasClipRect = 1 << 2, // Clip rects supported
|
||||
PDGfxBackendFlags_ReqPow2 = 1 << 3, // Tex size must be pow of 2
|
||||
PDGfxBackendFlags_ApproxSDF = 1 << 4, // Fake SDF for non smoothstep systems
|
||||
};
|
||||
|
||||
namespace PD {
|
||||
@@ -37,7 +41,7 @@ class PD_API GfxDriver : public DriverInterface {
|
||||
return Li::Texture();
|
||||
}
|
||||
virtual void DeleteTexture(const Li::Texture& tex) {}
|
||||
virtual void Draw(const Pool<Li::Command>& commands) {}
|
||||
virtual void Draw(const Li::Drawlist& commands) {}
|
||||
Li::Texture::Ptr GetWhiteTexture() { return &pWhite; }
|
||||
PDGfxBackendFlags GetFlags() { return Flags; }
|
||||
|
||||
@@ -64,6 +68,7 @@ class PD_API GfxDriver : public DriverInterface {
|
||||
virtual void SysReset() {}
|
||||
virtual void Submit(size_t count, size_t start) {}
|
||||
virtual void UploadPools() {} // not every driver requires it
|
||||
virtual void ClipRect() {}
|
||||
void RegisterTexture(const Li::Texture& tex);
|
||||
void UnregisterTexture(const Li::Texture& tex);
|
||||
|
||||
@@ -79,6 +84,8 @@ class PD_API GfxDriver : public DriverInterface {
|
||||
// State Variables oder so
|
||||
TextureID CurrentTex = 0;
|
||||
bool CurrentTexIsSDF = false;
|
||||
bool CurrentHasClip = false;
|
||||
fvec4 CurrentClip = 0;
|
||||
Mat4 Projection;
|
||||
ivec2 ViewPort;
|
||||
std::unordered_map<TextureID, Li::Texture> pTextureRegestry;
|
||||
@@ -110,27 +117,72 @@ class GfxDriverBase : public GfxDriver {
|
||||
pWhite = LoadTexture(img, 16, 16);
|
||||
}
|
||||
|
||||
void Draw(const Pool<Li::Command>& commands) override {
|
||||
void Draw(const Li::Drawlist& dl) override {
|
||||
const auto& commands = dl.Data();
|
||||
if (commands.size() == 0) return;
|
||||
pCountCommands += commands.size();
|
||||
size_t index = 0;
|
||||
|
||||
size_t vtotal = dl.GetNumVertices();
|
||||
size_t itotal = dl.GetNumIndices();
|
||||
|
||||
size_t start_vtx = pVtxPool.size();
|
||||
pVtxPool.Allocate(vtotal);
|
||||
CurrentVertex += vtotal;
|
||||
|
||||
size_t start_idx = pIdxPool.size();
|
||||
pIdxPool.Allocate(itotal);
|
||||
CurrentIndex += itotal;
|
||||
|
||||
size_t current_vtx = start_vtx;
|
||||
size_t current_idx = start_idx;
|
||||
|
||||
const auto& vpool = Li::GetVertexPool();
|
||||
const auto& ipool = Li::GetIndexPool();
|
||||
/** Build Pools */
|
||||
for (size_t i = 0; i < commands.size(); i++) {
|
||||
const auto& cmd = commands[i];
|
||||
if (cmd.VertexCount > 0) {
|
||||
std::memcpy(reinterpret_cast<void*>(pVtxPool.begin() + current_vtx),
|
||||
vpool.begin() + cmd.FirstVertex,
|
||||
cmd.VertexCount * sizeof(Li::Vertex));
|
||||
}
|
||||
for (size_t idx = 0; idx < cmd.IndexCount; idx++) {
|
||||
u16 local_idx = ipool[cmd.FirstIndex + idx];
|
||||
pIdxPool[current_idx + idx] = static_cast<u16>(current_vtx + local_idx);
|
||||
}
|
||||
current_vtx += cmd.VertexCount;
|
||||
current_idx += cmd.IndexCount;
|
||||
}
|
||||
|
||||
UploadPools();
|
||||
|
||||
size_t index = 0;
|
||||
size_t ioff = start_idx;
|
||||
|
||||
while (index < commands.size()) {
|
||||
CurrentTex = commands[index].Tex;
|
||||
CurrentTexIsSDF = commands[index].SDF;
|
||||
CurrentHasClip = commands[index].ClipRectUsed;
|
||||
CurrentClip = commands[index].ClipRect;
|
||||
if (!CurrentTex) {
|
||||
CurrentTex = pWhite.GetID();
|
||||
}
|
||||
size_t startidx = commands[index].FirstIndex;
|
||||
size_t num_indices = 0;
|
||||
ClipRect();
|
||||
while (index < commands.size() &&
|
||||
CurrentTexIsSDF == commands[index].SDF &&
|
||||
(CurrentTex == commands[index].Tex ||
|
||||
(CurrentTex == pWhite.GetID() && commands[index].Tex == 0))) {
|
||||
(CurrentTex == pWhite.GetID() && commands[index].Tex == 0)) &&
|
||||
CurrentClip == commands[index].ClipRect &&
|
||||
CurrentHasClip == commands[index].ClipRectUsed) {
|
||||
num_indices += commands[index].IndexCount;
|
||||
index++;
|
||||
}
|
||||
Submit(num_indices, startidx);
|
||||
pCountDrawcalls++;
|
||||
if (num_indices > 0) {
|
||||
Submit(num_indices, ioff);
|
||||
ioff += num_indices;
|
||||
pCountDrawcalls++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -210,9 +262,7 @@ class PD_API Gfx {
|
||||
static void SetViewPort(const ivec2& vp) { driver->SetViewPort(vp); }
|
||||
static void SetViewPort(int w, int h) { driver->SetViewPort(w, h); }
|
||||
static void Reset() { driver->Reset(); }
|
||||
static void Draw(const Pool<Li::Command>& commands) {
|
||||
driver->Draw(commands);
|
||||
}
|
||||
static void Draw(const Li::Drawlist& dl) { driver->Draw(dl); }
|
||||
static Li::Texture LoadTexture(const std::vector<PD::u8>& pixels, int w,
|
||||
int h,
|
||||
TextureFormat type = TextureFormat::RGBA32,
|
||||
|
||||
@@ -28,6 +28,9 @@ class Command {
|
||||
// Todo: implement
|
||||
size_t VertexCountMax = 0;
|
||||
size_t IndexCountMax = 0;
|
||||
// ClipRect
|
||||
PD::fvec4 ClipRect;
|
||||
bool ClipRectUsed = false;
|
||||
};
|
||||
} // namespace Li
|
||||
} // namespace PD
|
||||
@@ -42,6 +42,22 @@ class PD_API Drawlist {
|
||||
void Copy(Drawlist& other);
|
||||
void Optimize();
|
||||
void Clear();
|
||||
void SetLayer(int layer) { pCurrentLayer = layer; }
|
||||
void LayerUp() { pCurrentLayer++; }
|
||||
void LayerDown() { pCurrentLayer--; }
|
||||
int GetLayer() const { return pCurrentLayer; }
|
||||
|
||||
size_t GetNumVertices() const {
|
||||
size_t count = 0;
|
||||
for (const auto& cmd : pCommands) count += cmd.VertexCount;
|
||||
return count;
|
||||
}
|
||||
|
||||
size_t GetNumIndices() const {
|
||||
size_t count = 0;
|
||||
for (const auto& cmd : pCommands) count += cmd.IndexCount;
|
||||
return count;
|
||||
}
|
||||
|
||||
/** Command Allocation */
|
||||
Command& NewCommand();
|
||||
@@ -112,12 +128,18 @@ class PD_API Drawlist {
|
||||
void PrimTriangle(Command& cmd, const fvec2& a, const fvec2& b,
|
||||
const fvec2& c, const PD::Color& color);
|
||||
|
||||
void PushClipRect(const fvec4& r) { pClipRects.push_back(r); }
|
||||
void PopClipRect() {
|
||||
if (!pClipRects.empty()) pClipRects.pop_back();
|
||||
}
|
||||
bool HasClipRect() { return !pClipRects.empty(); }
|
||||
|
||||
private:
|
||||
Texture pCurrentTexture;
|
||||
int pCurrentLayer = 0;
|
||||
Pool<Command> pCommands;
|
||||
Pool<fvec2> pPath;
|
||||
Pool<Vertex> pVertices;
|
||||
Pool<u16> pIndices;
|
||||
std::vector<fvec4> pClipRects;
|
||||
Font* pFont = nullptr;
|
||||
float pFontScale = 1.f;
|
||||
};
|
||||
|
||||
@@ -56,12 +56,6 @@ class PD_API Font {
|
||||
*/
|
||||
void LoadTTF(const std::vector<u8>& data, int px_height = 32,
|
||||
LiFontFlags flags = LiFontFlags_None);
|
||||
/**
|
||||
* Function that loads a default integrated font...
|
||||
* This will only work if PD_LI_INCLUDE_FONTS was set
|
||||
* on lithium build cause otherwise the font data is not included
|
||||
*/
|
||||
void LoadDefaultFont(int id = 0, int pixel_height = 32);
|
||||
/**
|
||||
* Getter for Codepoint reference
|
||||
* @return codepoint dataholder reference
|
||||
|
||||
@@ -4,4 +4,5 @@
|
||||
#include <pd/lithium/drawlist.hpp>
|
||||
#include <pd/lithium/font.hpp>
|
||||
#include <pd/lithium/math.hpp>
|
||||
#include <pd/lithium/pools.hpp>
|
||||
#include <pd/lithium/vertex.hpp>
|
||||
@@ -0,0 +1,12 @@
|
||||
#pragma once
|
||||
|
||||
#include <pd/core/core.hpp>
|
||||
#include <pd/lithium/vertex.hpp>
|
||||
|
||||
namespace PD {
|
||||
namespace Li {
|
||||
PD_API PD::Pool<Vertex>& GetVertexPool();
|
||||
PD_API PD::Pool<u16>& GetIndexPool();
|
||||
PD_API void ResetPools();
|
||||
} // namespace Li
|
||||
} // namespace PD
|
||||
@@ -47,7 +47,9 @@ class PD_API ColorEdit : public Container {
|
||||
this->initial_color = *color;
|
||||
this->tdim = io.Font->GetTextBounds(label.c_str(), io.FontScale);
|
||||
}
|
||||
~ColorEdit() = default;
|
||||
~ColorEdit() {
|
||||
if (layout) delete layout;
|
||||
}
|
||||
|
||||
/**
|
||||
* Override for the Input Handler
|
||||
@@ -68,7 +70,7 @@ class PD_API ColorEdit : public Container {
|
||||
u32* color_ref = nullptr; ///< Color Reference
|
||||
u32 initial_color; ///< Initial Color
|
||||
std::string label; ///< Label of the Button
|
||||
Layout* layout; ///< Layout to open
|
||||
Layout* layout = nullptr; ///< Layout to open
|
||||
bool is_shown = false; ///< AHow Layout Editor
|
||||
};
|
||||
} // namespace UI7
|
||||
|
||||
@@ -48,7 +48,7 @@ class PD_API Container {
|
||||
*/
|
||||
Container(const fvec4& box)
|
||||
: pos(fvec2(box.x, box.y)), size(fvec2(box.z - box.x, box.w - box.y)) {}
|
||||
~Container() = default;
|
||||
virtual ~Container() = default;
|
||||
|
||||
/**
|
||||
* Init Function Required by every Object that uses
|
||||
@@ -59,6 +59,7 @@ class PD_API Container {
|
||||
void Init(UI7::IO* io, Li::Drawlist* l) {
|
||||
list = l;
|
||||
this->io = io;
|
||||
pFont = io->Font;
|
||||
// this->screen = io->Ren->CurrentScreen();
|
||||
}
|
||||
|
||||
@@ -75,6 +76,7 @@ class PD_API Container {
|
||||
fvec2 GetPos() { return pos; }
|
||||
/** Getter for Size */
|
||||
fvec2 GetSize() { return size; }
|
||||
Li::Font* GetFont() { return pFont; }
|
||||
/**
|
||||
* Get the Containers Final Position
|
||||
* for Rendering and Input (if it has a parent Object)
|
||||
@@ -111,6 +113,25 @@ class PD_API Container {
|
||||
virtual void Draw() {}
|
||||
/** Template function to update internal data (if needed) */
|
||||
virtual void Update() {}
|
||||
/** Template as well as base func for Pool based Containers */
|
||||
virtual void Reset() {
|
||||
pos = 0;
|
||||
size = 0;
|
||||
parent = nullptr;
|
||||
id = 0;
|
||||
pFlags = 0;
|
||||
skippable = false;
|
||||
rem = false;
|
||||
inp_done = false;
|
||||
pSelected = false;
|
||||
pPressed = false;
|
||||
pPressedTwice = false;
|
||||
pCLipRectUsed = false;
|
||||
pClipRect = 0;
|
||||
io = nullptr;
|
||||
list = nullptr;
|
||||
last_use = 0;
|
||||
}
|
||||
|
||||
/** Internal function */
|
||||
void PreDraw();
|
||||
@@ -155,11 +176,11 @@ class PD_API Container {
|
||||
/** Container Size*/
|
||||
fvec2 size;
|
||||
/** Reference to the Drawlist to Draw to*/
|
||||
Li::Drawlist* list;
|
||||
Li::Drawlist* list = nullptr;
|
||||
/** IO Reference for Renderer and Theme */
|
||||
UI7::IO* io;
|
||||
UI7::IO* io = nullptr;
|
||||
/** Reference to the parent container*/
|
||||
Container* parent;
|
||||
Container* parent = nullptr;
|
||||
/** Object ID (0 if unused)*/
|
||||
u32 id = 0;
|
||||
/** Internal Flags */
|
||||
@@ -174,6 +195,7 @@ class PD_API Container {
|
||||
fvec4 pClipRect;
|
||||
/** Clip Rect used */
|
||||
bool pCLipRectUsed = false;
|
||||
Li::Font* pFont = nullptr;
|
||||
};
|
||||
} // namespace UI7
|
||||
} // namespace PD
|
||||
|
||||
@@ -23,9 +23,9 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <functional>
|
||||
#include <pd/ui7/container/container.hpp>
|
||||
#include <pd/ui7/io.hpp>
|
||||
#include <functional>
|
||||
|
||||
namespace PD {
|
||||
namespace UI7 {
|
||||
@@ -38,6 +38,7 @@ namespace UI7 {
|
||||
*/
|
||||
class PD_API DynObj : public Container {
|
||||
public:
|
||||
DynObj() {}
|
||||
/**
|
||||
* Button Object constructor
|
||||
* @param label Label of the Button
|
||||
@@ -69,6 +70,14 @@ class PD_API DynObj : public Container {
|
||||
/** Function to Update Size if framepadding changes */
|
||||
void Update() override;
|
||||
|
||||
void Reset() override {
|
||||
Container::Reset();
|
||||
color = UI7Color_Button;
|
||||
pressed = false;
|
||||
pRenFun = nullptr;
|
||||
pInp = nullptr;
|
||||
}
|
||||
|
||||
private:
|
||||
UI7Color color = UI7Color_Button; ///< current button color
|
||||
bool pressed = false; ///< ispressed value
|
||||
|
||||
@@ -32,6 +32,7 @@ namespace UI7 {
|
||||
*/
|
||||
class PD_API Image : public Container {
|
||||
public:
|
||||
Image() {}
|
||||
/**
|
||||
* Constructor for the Image Object
|
||||
* @param img Image Texture Reference
|
||||
@@ -57,6 +58,13 @@ class PD_API Image : public Container {
|
||||
* */
|
||||
void Draw() override;
|
||||
|
||||
void Reset() override {
|
||||
Container::Reset();
|
||||
img = Li::Texture();
|
||||
newsize = 0.f;
|
||||
cuv = Li::Rect();
|
||||
}
|
||||
|
||||
private:
|
||||
Li::Texture img; ///< Texture
|
||||
fvec2 newsize = 0.f; ///< New Size
|
||||
|
||||
@@ -32,6 +32,7 @@ namespace UI7 {
|
||||
*/
|
||||
class PD_API Label : public Container {
|
||||
public:
|
||||
Label() {}
|
||||
/**
|
||||
* Constructor for Label Object
|
||||
* @param label Label [Text] to Draw
|
||||
@@ -54,6 +55,13 @@ class PD_API Label : public Container {
|
||||
*/
|
||||
void Update() override;
|
||||
|
||||
void Reset() override {
|
||||
Container::Reset();
|
||||
tdim = 0;
|
||||
color = UI7Color_Text;
|
||||
label.clear();
|
||||
}
|
||||
|
||||
private:
|
||||
fvec2 tdim; ///< Text Size
|
||||
UI7Color color = UI7Color_Text; ///< Color
|
||||
|
||||
@@ -58,6 +58,8 @@ enum UI7MenuFlags_ {
|
||||
enum UI7LayoutFlags_ {
|
||||
UI7LayoutFlags_None = 0, ///< No Flags used
|
||||
UI7LayoutFlags_UseClipRect = 1 << 0, ///< Enable ClipRect
|
||||
UI7LayoutFlags_HzScrolling = 1 << 1, ///< Scrolling Horizontal
|
||||
UI7LayoutFlags_VtScrolling = 1 << 2, ///< Scrolling Vertical
|
||||
};
|
||||
|
||||
/** UI7 Context Flags */
|
||||
@@ -85,6 +87,8 @@ enum UI7LytAdd_ {
|
||||
UI7LytAdd_NoCursorUpdate = 1 << 0, ///< Add without cursor alignment
|
||||
UI7LytAdd_NoScrollHandle = 1 << 1, ///< Skip HandleScrolling
|
||||
UI7LytAdd_Front = 1 << 2, ///< Add in front of the list
|
||||
UI7LytAdd_NoGlobalClipping = 1 << 3, ///< Dont use global Layout clip rect
|
||||
UI7LytAdd_NoClipTitlebar = 1 << 4, ///< Dont clip content behind the titlebar
|
||||
};
|
||||
|
||||
/**
|
||||
|
||||
+23
-7
@@ -31,16 +31,14 @@ SOFTWARE.
|
||||
#include <pd/ui7/viewport.hpp>
|
||||
|
||||
namespace PD {
|
||||
class Context;
|
||||
namespace UI7 {
|
||||
class Label;
|
||||
class Image;
|
||||
class DynObj;
|
||||
class PD_API IO {
|
||||
public:
|
||||
IO() : DeltaStats(60), CurrentViewPort("", 0) {
|
||||
/** Probably not the best solution i guess */
|
||||
// CurrentViewPort =
|
||||
// ViewPort::New("Default", ivec4(ivec2(0, 0), pCtx.Gfx()->ViewPort));
|
||||
}
|
||||
~IO() {}
|
||||
IO();
|
||||
~IO();
|
||||
|
||||
/**
|
||||
* IO Update Internal Variables
|
||||
@@ -83,6 +81,12 @@ class PD_API IO {
|
||||
u32 NumVertices = 0; ///< Debug Vertices Num
|
||||
u32 NumIndices = 0; ///< Debug Indices Num
|
||||
std::vector<u32> MenuOrder;
|
||||
std::vector<Li::Font*> FontStack;
|
||||
|
||||
// Pools
|
||||
PD::Pool<UI7::Label> LabelPool;
|
||||
PD::Pool<UI7::Image> ImagePool;
|
||||
PD::Pool<UI7::DynObj> DynObjPool;
|
||||
|
||||
// DrawlistApi
|
||||
void RegisterDrawlist(const UI7::ID& id, Li::Drawlist* v) {
|
||||
@@ -104,6 +108,18 @@ class PD_API IO {
|
||||
return ViewPorts[id.RawID()];
|
||||
}
|
||||
|
||||
void PushFont(Li::Font* f) {
|
||||
FontStack.push_back(Font);
|
||||
Font = f;
|
||||
}
|
||||
|
||||
void PopFont() {
|
||||
if (!FontStack.empty()) {
|
||||
Font = FontStack.back();
|
||||
FontStack.pop_back();
|
||||
}
|
||||
}
|
||||
|
||||
UI7::InputHandler InputHandler;
|
||||
};
|
||||
} // namespace UI7
|
||||
|
||||
@@ -47,7 +47,7 @@ class PD_API Layout {
|
||||
Size = 0;
|
||||
WorkRect = fvec4(IO.MenuPadding, Size - (fvec2(2) * IO.MenuPadding));
|
||||
}
|
||||
~Layout() = default;
|
||||
~Layout();
|
||||
|
||||
/** SECTION CONTAINERS */
|
||||
/**
|
||||
@@ -127,6 +127,8 @@ class PD_API Layout {
|
||||
void CursorInit();
|
||||
void SameLine();
|
||||
void CursorMove(const fvec2& size);
|
||||
void PushFont(Li::Font* f) { IO.PushFont(f); }
|
||||
void PopFont() { IO.PopFont(); }
|
||||
|
||||
bool ObjectWorkPos(fvec2& movpos);
|
||||
|
||||
@@ -163,6 +165,8 @@ class PD_API Layout {
|
||||
void SetAlign(UI7Align a) { Alignment = a; }
|
||||
void NextAlign(UI7Align a) { TempAlign = a; }
|
||||
|
||||
void HandleScrolling();
|
||||
|
||||
void Update();
|
||||
|
||||
fvec2 DbgScrollOffset() { return ScrollOffset; }
|
||||
|
||||
@@ -82,7 +82,7 @@ class PD_API Menu {
|
||||
Container* r = pLayout.FindObject(id);
|
||||
if (!r) {
|
||||
r = new UI7::DragData<T>(label, data, num_elms, pIO, min, max, step,
|
||||
precision);
|
||||
precision);
|
||||
// Isnt This exactly the same line???
|
||||
// r = UI7::DragData<T>::New(label, data, num_elms, pIO, min, max, step,
|
||||
// precision);
|
||||
@@ -110,7 +110,6 @@ class PD_API Menu {
|
||||
void EndTreeNode();
|
||||
|
||||
void HandleFocus();
|
||||
void HandleScrolling();
|
||||
void HandleTitlebarActions();
|
||||
void DrawBaseLayout();
|
||||
|
||||
@@ -120,6 +119,9 @@ class PD_API Menu {
|
||||
}
|
||||
Container* FindObject(u32 id) { return pLayout.FindObject(id); }
|
||||
|
||||
void PushFont(Li::Font* f) { pIO.PushFont(f); }
|
||||
void PopFont() { pIO.PopFont(); }
|
||||
|
||||
void Update();
|
||||
|
||||
void SetSize(PD::fvec2 size) { pLayout.SetSize(size); }
|
||||
|
||||
@@ -56,8 +56,7 @@ class PD_API Context {
|
||||
void AddViewPort(const ID& id, const ivec4& vp);
|
||||
void UseViewPort(const ID& id);
|
||||
void Update();
|
||||
Menu* BeginMenu(const ID& id, UI7MenuFlags flags = 0,
|
||||
bool* pShow = nullptr);
|
||||
Menu* BeginMenu(const ID& id, UI7MenuFlags flags = 0, bool* pShow = nullptr);
|
||||
Menu* CurrentMenu() { return pCurrent; }
|
||||
void EndMenu();
|
||||
void AboutMenu(bool* show = nullptr);
|
||||
|
||||
@@ -85,13 +85,8 @@ PD_API Mat4 Mat4::Perspective(float fov, float aspect, float n, float f) {
|
||||
Mat4 ret;
|
||||
ret(0, 0) = 1.f / (aspect * _fov);
|
||||
ret(1, 1) = 1.f / _fov;
|
||||
#ifdef __3DS__
|
||||
ret(2, 3) = f * n / (n - f);
|
||||
ret(2, 2) = -(-1.f) * n / (n - f);
|
||||
#else
|
||||
ret(2, 2) = -(f + n) / (f - n);
|
||||
ret(2, 3) = -(2.f * f * n) / (f - n);
|
||||
#endif
|
||||
ret(3, 2) = -1.f;
|
||||
ret(3, 3) = 0.0f;
|
||||
return ret;
|
||||
|
||||
+44
-14
@@ -1,23 +1,48 @@
|
||||
#include <pd/drivers/gfx.hpp>
|
||||
#include <pd/lithium/command.hpp>
|
||||
#include <pd/lithium/pools.hpp>
|
||||
|
||||
namespace PD {
|
||||
namespace Li {
|
||||
|
||||
void Command::Reserve(size_t vtx, size_t idx) {
|
||||
auto& vpool = GetVertexPool();
|
||||
auto& ipool = GetIndexPool();
|
||||
if (VertexCountMax == 0) {
|
||||
FirstVertex = Gfx::AllocateVertices(vtx, (PD::ptr)this);
|
||||
FirstVertex = vpool.size();
|
||||
vpool.Allocate(vtx);
|
||||
VertexCountMax = vtx;
|
||||
} else {
|
||||
Gfx::ExpandVertices(vtx, (PD::ptr)this);
|
||||
VertexCountMax += vtx;
|
||||
if (vpool.size() == FirstVertex + VertexCountMax) {
|
||||
vpool.Allocate(vtx);
|
||||
VertexCountMax += vtx;
|
||||
} else {
|
||||
size_t tmp = FirstVertex;
|
||||
FirstVertex = vpool.size();
|
||||
vpool.Allocate(VertexCountMax + vtx);
|
||||
for (size_t i = 0; i < VertexCount; i++) {
|
||||
vpool[FirstVertex + i] = vpool[tmp + i];
|
||||
}
|
||||
VertexCountMax += vtx;
|
||||
}
|
||||
}
|
||||
if (IndexCountMax == 0) {
|
||||
FirstIndex = Gfx::AllocateIndices(idx, (PD::ptr)this);
|
||||
FirstIndex = ipool.size();
|
||||
ipool.Allocate(idx);
|
||||
IndexCountMax = idx;
|
||||
} else {
|
||||
Gfx::ExpandIndices(idx, (PD::ptr)this);
|
||||
IndexCountMax += idx;
|
||||
if (ipool.size() == FirstIndex + IndexCountMax) {
|
||||
ipool.Allocate(idx);
|
||||
IndexCountMax += idx;
|
||||
} else {
|
||||
size_t tmp = FirstIndex;
|
||||
FirstIndex = ipool.size();
|
||||
ipool.Allocate(IndexCountMax + idx);
|
||||
for (size_t i = 0; i < IndexCount; i++) {
|
||||
ipool[FirstIndex + i] = ipool[tmp + i];
|
||||
}
|
||||
IndexCountMax += idx;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -31,25 +56,30 @@ void Command::Reset() {
|
||||
VertexCount = 0;
|
||||
VertexCountMax = 0;
|
||||
IndexCountMax = 0;
|
||||
ClipRect = 0.f;
|
||||
ClipRectUsed = false;
|
||||
}
|
||||
|
||||
Command& Command::Add(const Vertex& vtx) {
|
||||
if (VertexCount <= VertexCountMax)
|
||||
Gfx::PutVertex(FirstVertex + VertexCount++, vtx, (PD::ptr)this);
|
||||
if (VertexCount < VertexCountMax) {
|
||||
GetVertexPool()[FirstVertex + VertexCount++] = vtx;
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
Command& Command::Add(u16 idx) {
|
||||
if (IndexCount <= IndexCountMax)
|
||||
Gfx::PutIndex(FirstIndex + IndexCount++, FirstVertex + VertexCount + idx,
|
||||
(PD::ptr)this);
|
||||
if (IndexCount < IndexCountMax) {
|
||||
GetIndexPool()[FirstIndex + IndexCount++] =
|
||||
static_cast<u16>(VertexCount + idx);
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
Command& Command::Add(u16 a, u16 b, u16 c) {
|
||||
if (IndexCount + 3 <= IndexCountMax) {
|
||||
auto& ip = GetIndexPool();
|
||||
size_t idx = FirstIndex + IndexCount;
|
||||
Gfx::PutIndex(idx + 0, FirstVertex + VertexCount + a, (PD::ptr)this);
|
||||
Gfx::PutIndex(idx + 1, FirstVertex + VertexCount + b, (PD::ptr)this);
|
||||
Gfx::PutIndex(idx + 2, FirstVertex + VertexCount + c, (PD::ptr)this);
|
||||
ip[idx + 0] = static_cast<u16>(VertexCount + a);
|
||||
ip[idx + 1] = static_cast<u16>(VertexCount + b);
|
||||
ip[idx + 2] = static_cast<u16>(VertexCount + c);
|
||||
IndexCount += 3;
|
||||
}
|
||||
return *this;
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
#include <algorithm>
|
||||
#include <iostream>
|
||||
#include <pd/drivers/gfx.hpp>
|
||||
#include <pd/lithium/drawlist.hpp>
|
||||
@@ -11,28 +12,50 @@ PD_API Drawlist::Drawlist() { Clear(); }
|
||||
PD_API Drawlist::~Drawlist() { Clear(); }
|
||||
|
||||
PD_API void Drawlist::Merge(Drawlist& other) {
|
||||
size_t start = pCommands.size();
|
||||
pCommands.AppendMove(other.pCommands);
|
||||
for (size_t i = start; i < pCommands.size(); i++) {
|
||||
pCommands[i].Layer += this->pCurrentLayer;
|
||||
}
|
||||
other.Clear();
|
||||
}
|
||||
|
||||
PD_API void Drawlist::Copy(Drawlist& other) {
|
||||
int start = pCommands.size();
|
||||
pCommands.AppendCopy(other.pCommands);
|
||||
for (size_t i = start; i < pCommands.size(); i++) {
|
||||
pCommands[i].Layer += this->pCurrentLayer;
|
||||
}
|
||||
}
|
||||
|
||||
PD_API void Drawlist::Optimize() {}
|
||||
PD_API void Drawlist::Optimize() {
|
||||
if (pCommands.size() <= 1) return;
|
||||
std::stable_sort(pCommands.begin(), pCommands.end(),
|
||||
[](const Command& a, const Command& b) {
|
||||
if (a.Layer != b.Layer) return a.Layer < b.Layer;
|
||||
if (a.SDF != b.SDF) return a.SDF < b.SDF;
|
||||
return a.Tex < b.Tex;
|
||||
});
|
||||
}
|
||||
|
||||
PD_API void Drawlist::Clear() {
|
||||
UnbindTexture();
|
||||
pPath.ResetFast();
|
||||
pVertices.ResetFast();
|
||||
pIndices.ResetFast();
|
||||
pCommands.ResetFast();
|
||||
pCommands.NoReset();
|
||||
pCurrentLayer = 0;
|
||||
pClipRects.clear();
|
||||
}
|
||||
|
||||
/** Command Allocation */
|
||||
PD_API Command& Drawlist::NewCommand() {
|
||||
auto cmd = pCommands.Allocate(1);
|
||||
cmd->Reset();
|
||||
cmd->Layer = pCurrentLayer;
|
||||
cmd->Tex = pCurrentTexture.GetID();
|
||||
if (HasClipRect()) {
|
||||
cmd->ClipRectUsed = HasClipRect();
|
||||
cmd->ClipRect = pClipRects.back();
|
||||
}
|
||||
return *cmd;
|
||||
}
|
||||
|
||||
|
||||
@@ -195,8 +195,6 @@ PD_API void Font::LoadTTF(const std::vector<u8>& data, int px_height,
|
||||
}
|
||||
}
|
||||
|
||||
PD_API void Font::LoadDefaultFont(int id, int pixel_height) {}
|
||||
|
||||
PD_API Font::Codepoint& Font::GetCodepoint(u32 c) {
|
||||
if (c < 128) {
|
||||
// Direct Access (~11% improvement)
|
||||
@@ -288,7 +286,8 @@ PD_API void Font::CmdTextEx(Drawlist& dl, const fvec2& pos, u32 color,
|
||||
}
|
||||
|
||||
if (cp.Size.x > 0 && cp.Size.y > 0) {
|
||||
if (cmd == nullptr || cmd->Tex != Textures[cp.Tex]) {
|
||||
if (cmd == nullptr || cmd->Tex != Textures[cp.Tex] ||
|
||||
cmd->Layer != dl.GetLayer()) {
|
||||
if (cp.Tex >= Textures.size()) continue;
|
||||
cmd = &dl.NewCommand();
|
||||
cmd->Tex = Textures[cp.Tex];
|
||||
|
||||
@@ -0,0 +1,16 @@
|
||||
#include <pd/lithium/pools.hpp>
|
||||
|
||||
namespace PD {
|
||||
namespace Li {
|
||||
static PD::Pool<Vertex> gVertexPool;
|
||||
static PD::Pool<u16> gIndexPool;
|
||||
|
||||
PD_API PD::Pool<Vertex>& GetVertexPool() { return gVertexPool; }
|
||||
PD_API PD::Pool<u16>& GetIndexPool() { return gIndexPool; }
|
||||
|
||||
PD_API void ResetPools() {
|
||||
gVertexPool.NoReset();
|
||||
gIndexPool.NoReset();
|
||||
}
|
||||
} // namespace Li
|
||||
} // namespace PD
|
||||
@@ -49,12 +49,13 @@ PD_API void Button::HandleInput() {
|
||||
PD_API void Button::Draw() {
|
||||
// Assert(io.get() && list.get(), "Did you run Container::Init correctly?");
|
||||
// io->Ren->OnScreen(screen);
|
||||
list->SetFont(GetFont());
|
||||
list->PathRect(FinalPos(), FinalPos() + size, io->FrameRounding);
|
||||
list->PathFill(io->Theme.Get(color));
|
||||
// list->LayerUp();
|
||||
list->LayerUp();
|
||||
list->DrawText(FinalPos() + size * 0.5 - tdim * 0.5, label.c_str(),
|
||||
io->Theme.Get(UI7Color_Text));
|
||||
// list->LayerDown();
|
||||
list->LayerDown();
|
||||
}
|
||||
|
||||
PD_API void Button::Update() {
|
||||
|
||||
@@ -48,6 +48,7 @@ PD_API void Checkbox::HandleInput() {
|
||||
PD_API void Checkbox::Draw() {
|
||||
// Assert(list.get() && io.get(), "Did you run Container::Init correctly?");
|
||||
// io->Ren->OnScreen(screen);
|
||||
list->SetFont(GetFont());
|
||||
list->PathRect(FinalPos(), FinalPos() + cbs, io->FrameRounding);
|
||||
list->PathFill(io->Theme.Get(color));
|
||||
if (usr_ref) {
|
||||
|
||||
@@ -33,8 +33,7 @@ PD_API void ColorEdit::HandleInput() {
|
||||
}
|
||||
// Assert(screen.get(), "Screen is not set up!");
|
||||
// if (screen->ScreenType() == Screen::Bottom) {
|
||||
if (io->InputHandler.DragObject(this->GetID() + 2,
|
||||
fvec4(FinalPos(), size))) {
|
||||
if (io->InputHandler.DragObject(this->GetID() + 2, fvec4(FinalPos(), size))) {
|
||||
if (io->InputHandler.DragReleasedAW) {
|
||||
is_shown = !is_shown;
|
||||
}
|
||||
@@ -45,6 +44,7 @@ PD_API void ColorEdit::HandleInput() {
|
||||
PD_API void ColorEdit::Draw() {
|
||||
// Assert(io.get() && list.get(), "Did you run Container::Init correctly?");
|
||||
// io->Ren->OnScreen(screen);
|
||||
list->SetFont(GetFont());
|
||||
list->PathRect(FinalPos(), FinalPos() + io->ItemRowHeight, io->FrameRounding);
|
||||
list->PathFill(*color_ref);
|
||||
list->DrawText(FinalPos() + fvec2(io->ItemSpace.x + io->ItemRowHeight, 0),
|
||||
@@ -54,27 +54,30 @@ PD_API void ColorEdit::Draw() {
|
||||
layout = new UI7::Layout(GetID(), *io);
|
||||
}
|
||||
layout->SetPosition(FinalPos());
|
||||
layout->AddObjectEx(
|
||||
new DynObj(
|
||||
[=, this](UI7::IO* io, Li::Drawlist* l, Container* thiz) {
|
||||
thiz->SetSize(layout->GetSize());
|
||||
// l->Layer(30);
|
||||
l->PathRect(thiz->GetPos(), thiz->GetPos() + thiz->GetSize(),
|
||||
io->FrameRounding);
|
||||
l->PathFill(io->Theme.Get(UI7Color_FrameBackground));
|
||||
}),
|
||||
UI7LytAdd_Front | UI7LytAdd_NoCursorUpdate | UI7LytAdd_NoScrollHandle);
|
||||
auto obj = new DynObj(
|
||||
[=, this](UI7::IO* io, Li::Drawlist* l, Container* thiz) {
|
||||
l->PathRect(thiz->FinalPos(), thiz->FinalPos() + io->ItemRowHeight,
|
||||
io->FrameRounding);
|
||||
l->PathFill(*color_ref);
|
||||
l->DrawText(
|
||||
thiz->FinalPos() + fvec2(io->ItemSpace.x + io->ItemRowHeight, 0),
|
||||
label.c_str(), io->Theme.Get(UI7Color_Text));
|
||||
});
|
||||
obj->SetSize(PD::fvec2(200, io->ItemRowHeight));
|
||||
layout->AddObject(obj);
|
||||
DynObj* r = io->DynObjPool.Allocate();
|
||||
*r = UI7::DynObj([=, this](UI7::IO* io, Li::Drawlist* l, Container* thiz) {
|
||||
list->SetFont(thiz->GetFont());
|
||||
thiz->SetSize(layout->GetSize());
|
||||
// l->Layer(30);
|
||||
l->PathRect(thiz->GetPos(), thiz->GetPos() + thiz->GetSize(),
|
||||
io->FrameRounding);
|
||||
l->PathFill(io->Theme.Get(UI7Color_FrameBackground));
|
||||
l->SetLayer(0);
|
||||
});
|
||||
layout->AddObjectEx(r, UI7LytAdd_Front | UI7LytAdd_NoCursorUpdate |
|
||||
UI7LytAdd_NoScrollHandle);
|
||||
r = io->DynObjPool.Allocate();
|
||||
*r = UI7::DynObj([=, this](UI7::IO* io, Li::Drawlist* l, Container* thiz) {
|
||||
list->SetFont(thiz->GetFont());
|
||||
l->PathRect(thiz->FinalPos(), thiz->FinalPos() + io->ItemRowHeight,
|
||||
io->FrameRounding);
|
||||
l->PathFill(*color_ref);
|
||||
l->DrawText(
|
||||
thiz->FinalPos() + fvec2(io->ItemSpace.x + io->ItemRowHeight, 0),
|
||||
label.c_str(), io->Theme.Get(UI7Color_Text));
|
||||
});
|
||||
r->SetSize(PD::fvec2(200, io->ItemRowHeight));
|
||||
layout->AddObject(r);
|
||||
layout->Label("RGBA: ({}, {}, {}, {})", *((u8*)color_ref),
|
||||
*(((u8*)color_ref) + 1), *(((u8*)color_ref) + 2),
|
||||
*(((u8*)color_ref) + 3));
|
||||
@@ -85,7 +88,9 @@ PD_API void ColorEdit::Draw() {
|
||||
layout->Slider<u8>("B", ((u8*)color_ref) + 2);
|
||||
layout->Slider<u8>("A", ((u8*)color_ref) + 3);
|
||||
layout->Update();
|
||||
list->SetLayer(50);
|
||||
list->Merge(layout->GetDrawList());
|
||||
list->SetLayer(0);
|
||||
// io->RegisterDrawList(GetID(), layout->GetDrawList());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -31,10 +31,10 @@ PD_API void Container::HandleScrolling(fvec2 scrolling, fvec4 viewport) {
|
||||
}
|
||||
last_use = PD::Os::GetTime();
|
||||
pos -= fvec2(0, scrolling.y);
|
||||
skippable = !Li::Math::InBounds(
|
||||
pos, size,
|
||||
fvec4(viewport.x, viewport.y, viewport.x + viewport.z,
|
||||
viewport.y + viewport.w));
|
||||
skippable =
|
||||
!Li::Math::InBounds(pos, size,
|
||||
fvec4(viewport.x, viewport.y, viewport.x + viewport.z,
|
||||
viewport.y + viewport.w));
|
||||
}
|
||||
|
||||
PD_API void Container::HandleInternalInput() {
|
||||
@@ -44,13 +44,13 @@ PD_API void Container::HandleInternalInput() {
|
||||
/** Internal function */
|
||||
PD_API void Container::PreDraw() {
|
||||
if (pCLipRectUsed) {
|
||||
// list->PushClipRect(pClipRect);
|
||||
list->PushClipRect(pClipRect);
|
||||
}
|
||||
}
|
||||
/** Internal function */
|
||||
PD_API void Container::PostDraw() {
|
||||
if (pCLipRectUsed) {
|
||||
// list->PopClipRect();
|
||||
list->PopClipRect();
|
||||
}
|
||||
}
|
||||
} // namespace UI7
|
||||
|
||||
@@ -21,6 +21,7 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <algorithm>
|
||||
#include <pd/ui7/container/dragdata.hpp>
|
||||
#include <pd/ui7/container/label.hpp>
|
||||
#include <type_traits>
|
||||
@@ -85,21 +86,22 @@ PD_API void DragData<T>::Draw() {
|
||||
FinalPos() + fvec2(off_x, 0) + td + io->FramePadding,
|
||||
io->FrameRounding);
|
||||
list->PathFill(io->Theme.Get(UI7Color_Button));
|
||||
// list->LayerUp();
|
||||
list->LayerUp();
|
||||
list->DrawTextEx(FinalPos() + fvec2(off_x, 0), p.c_str(),
|
||||
io->Theme.Get(UI7Color_Text), LiTextFlags_AlignMid,
|
||||
td + io->FramePadding);
|
||||
// list->LayerDown();
|
||||
list->LayerDown();
|
||||
off_x += td.x + io->ItemSpace.x + io->FramePadding.x;
|
||||
}
|
||||
list->DrawText(FinalPos() + fvec2(off_x, io->FramePadding.y * 0.5), label.c_str(),
|
||||
io->Theme.Get(UI7Color_Text));
|
||||
list->DrawText(FinalPos() + fvec2(off_x, io->FramePadding.y * 0.5),
|
||||
label.c_str(), io->Theme.Get(UI7Color_Text));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
PD_API void DragData<T>::Update() {
|
||||
// Assert(io.get(), "Did you run Container::Init correctly?");
|
||||
// Probably need to find a faster solution (caching sizes calculated here)
|
||||
list->SetFont(GetFont());
|
||||
float off_x = 0;
|
||||
for (size_t i = 0; i < elm_count; i++) {
|
||||
std::string p;
|
||||
|
||||
@@ -29,11 +29,11 @@ PD_API void Image::Draw() {
|
||||
// Assert(io.get() && list.get(), "Did you run Container::Init correctly?");
|
||||
// Assert(img.get(), "Image is nullptr!");
|
||||
// io->Ren->OnScreen(screen);
|
||||
// list->LayerUp();
|
||||
list->LayerUp();
|
||||
list->BindTexture(img);
|
||||
list->DrawRectFilled(FinalPos(), newsize, 0xffffffff);
|
||||
list->UnbindTexture();
|
||||
//list->LayerDown();
|
||||
list->LayerDown();
|
||||
}
|
||||
} // namespace UI7
|
||||
} // namespace PD
|
||||
@@ -28,6 +28,7 @@ namespace UI7 {
|
||||
PD_API void Label::Draw() {
|
||||
// Assert(io.get() && list.get(), "Did you run Container::Init correctly?");
|
||||
// io->Ren->OnScreen(screen);
|
||||
list->SetFont(GetFont());
|
||||
list->DrawTextEx(FinalPos(), label.c_str(), io->Theme.Get(UI7Color_Text),
|
||||
LiTextFlags_NoOOS,
|
||||
PD::fvec2(0, io->CurrentViewPort.pSize.w));
|
||||
|
||||
@@ -21,6 +21,7 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <algorithm>
|
||||
#include <pd/ui7/container/label.hpp>
|
||||
#include <pd/ui7/container/slider.hpp>
|
||||
#include <type_traits>
|
||||
@@ -56,9 +57,9 @@ PD_API void Slider<T>::HandleInput() {
|
||||
fvec4(FinalPos() + fvec2(2, 0), fvec2(width, GetSize().y)))) {
|
||||
if (!io->InputHandler.DragReleasedAW) {
|
||||
*data = std::clamp(
|
||||
T(max * (std::clamp(io->InputHandler.DragLastPosition.x - xps, 0.f,
|
||||
width) /
|
||||
width)),
|
||||
T(max *
|
||||
(std::clamp(io->InputHandler.DragLastPosition.x - xps, 0.f, width) /
|
||||
width)),
|
||||
this->min, this->max);
|
||||
}
|
||||
}
|
||||
@@ -69,6 +70,7 @@ template <typename T>
|
||||
PD_API void Slider<T>::Draw() {
|
||||
// Assert(io.get() && list.get(), "Did you run Container::Init correctly?");
|
||||
// io->Ren->OnScreen(screen);
|
||||
list->SetFont(GetFont());
|
||||
std::string p;
|
||||
if constexpr (std::is_floating_point_v<T>) {
|
||||
p = std::format("{:.{}f}", *data, precision);
|
||||
@@ -83,10 +85,10 @@ PD_API void Slider<T>::Draw() {
|
||||
FinalPos() + fvec2(slp + slw - 2, td.y - 2) + io->FramePadding,
|
||||
io->FrameRounding);
|
||||
list->PathFill(io->Theme.Get(UI7Color_ButtonActive));
|
||||
// list->LayerUp();
|
||||
list->LayerUp();
|
||||
list->DrawTextEx(FinalPos(), p.c_str(), io->Theme.Get(UI7Color_Text),
|
||||
LiTextFlags_AlignMid, fvec2(width, td.y) + io->FramePadding);
|
||||
// list->LayerDown();
|
||||
list->LayerDown();
|
||||
list->DrawText(FinalPos() + fvec2(width + io->FramePadding.x * 2.f,
|
||||
io->FramePadding.y * 0.5),
|
||||
label.c_str(), io->Theme.Get(UI7Color_Text));
|
||||
|
||||
+19
-3
@@ -22,10 +22,23 @@ SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/core/core.hpp>
|
||||
#include <pd/ui7/io.hpp>
|
||||
#include <pd/drivers/drivers.hpp>
|
||||
#include <pd/ui7/containers.hpp>
|
||||
#include <pd/ui7/io.hpp>
|
||||
|
||||
namespace PD {
|
||||
|
||||
PD_API UI7::IO::IO() : CurrentViewPort("", 0), DeltaStats(60) {
|
||||
/** Probably not the best solution i guess */
|
||||
// CurrentViewPort =
|
||||
// ViewPort::New("Default", ivec4(ivec2(0, 0), pCtx.Gfx()->ViewPort));
|
||||
// Start a little larger on these
|
||||
LabelPool.Init(512);
|
||||
DynObjPool.Init(512);
|
||||
}
|
||||
|
||||
PD_API UI7::IO::~IO() {}
|
||||
|
||||
PD_API void UI7::IO::Update() {
|
||||
/** Todo: find out if we even still use the Drawlist regestry */
|
||||
u64 current = PD::Os::GetTimeNano();
|
||||
@@ -39,7 +52,10 @@ PD_API void UI7::IO::Update() {
|
||||
DrawlistRegestry.push_front(std::make_pair("CtxBackList", &Back));
|
||||
if (Font) ItemRowHeight = FontScale * Font->PixelHeight;
|
||||
// RegisterDrawList("CtxBackList", Back);
|
||||
NumIndices = 0;//FDL.pNumIndices;
|
||||
NumVertices = 0;//FDL.pNumVertices;
|
||||
NumIndices = FDL.GetNumIndices();
|
||||
NumVertices = FDL.GetNumVertices();
|
||||
LabelPool.ResetFast();
|
||||
DynObjPool.ResetFast();
|
||||
ImagePool.ResetFast();
|
||||
}
|
||||
} // namespace PD
|
||||
+66
-6
@@ -21,11 +21,21 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <algorithm>
|
||||
#include <pd/ui7/containers.hpp>
|
||||
#include <pd/ui7/layout.hpp>
|
||||
|
||||
namespace PD {
|
||||
namespace UI7 {
|
||||
|
||||
PD_API Layout::~Layout() {
|
||||
// We all love managing memory i guess
|
||||
for (Container* obj : IDObjects) {
|
||||
delete obj;
|
||||
}
|
||||
IDObjects.clear();
|
||||
}
|
||||
|
||||
PD_API void Layout::CursorInit() { Cursor = fvec2(WorkRect.x, WorkRect.y); }
|
||||
|
||||
PD_API void Layout::SameLine() {
|
||||
@@ -67,6 +77,10 @@ PD_API void Layout::AddObject(Container* obj) {
|
||||
obj->Update();
|
||||
CursorMove(obj->GetSize());
|
||||
obj->HandleScrolling(ScrollOffset, WorkRect);
|
||||
if (Flags & UI7LayoutFlags_UseClipRect) {
|
||||
obj->SetClipRect(
|
||||
fvec4(Pos.x, Pos.y + WorkRect.y, Size.x, Size.y - WorkRect.y));
|
||||
}
|
||||
Objects.push_back(obj);
|
||||
}
|
||||
|
||||
@@ -83,6 +97,15 @@ PD_API void Layout::AddObjectEx(Container* obj, u32 flags) {
|
||||
if (!(flags & UI7LytAdd_NoScrollHandle)) {
|
||||
obj->HandleScrolling(ScrollOffset, WorkRect);
|
||||
}
|
||||
if (Flags & UI7LayoutFlags_UseClipRect &&
|
||||
!(flags & UI7LytAdd_NoGlobalClipping)) {
|
||||
if (flags & UI7LytAdd_NoClipTitlebar) {
|
||||
obj->SetClipRect(fvec4(Pos.x, Pos.y, Size.x, Size.y));
|
||||
} else {
|
||||
obj->SetClipRect(
|
||||
fvec4(Pos.x, Pos.y + WorkRect.y, Size.x, Size.y - WorkRect.y));
|
||||
}
|
||||
}
|
||||
if (flags & UI7LytAdd_Front) {
|
||||
Objects.push_front(obj);
|
||||
} else {
|
||||
@@ -113,6 +136,42 @@ PD_API fvec2 Layout::AlignPosition(fvec2 pos, fvec2 size, fvec4 area,
|
||||
return p;
|
||||
}
|
||||
|
||||
PD_API void Layout::HandleScrolling() {
|
||||
if (Flags & UI7LayoutFlags_VtScrolling) {
|
||||
bool allowed = MaxPosition.y > WorkRect.w;
|
||||
if (allowed) {
|
||||
if (PD::Hid::IsEvent(Hid::Event::Down, PD::Hid::Gamepad::Touch) ||
|
||||
PD::Hid::IsEvent(Hid::Event::Down, PD::Hid::Keyboard::MouseLeft)) {
|
||||
ScrollStart = ScrollOffset;
|
||||
}
|
||||
if (IO.InputHandler.DragObject(UI7::ID("sbg" + ID.GetName()),
|
||||
fvec4(Pos, fvec2(0.f)) + WorkRect)) {
|
||||
if (!IO.InputHandler.DragReleasedAW) {
|
||||
ScrollOffset.y =
|
||||
std::clamp(ScrollStart.y + IO.InputHandler.DragSourcePos.y -
|
||||
IO.InputHandler.DragPosition.y,
|
||||
-20.f, MaxPosition.y - WorkRect.w + 20.f);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
ScrollOffset.y = 0.f;
|
||||
}
|
||||
|
||||
if (ScrollOffset.y > MaxPosition.y - WorkRect.w) {
|
||||
ScrollOffset.y -= 1.5f;
|
||||
if (ScrollOffset.y < MaxPosition.y - WorkRect.w) {
|
||||
ScrollOffset.y = MaxPosition.y - WorkRect.w;
|
||||
}
|
||||
}
|
||||
if (ScrollOffset.y < 0) {
|
||||
ScrollOffset.y += 1.5f;
|
||||
if (ScrollOffset.y > 0) {
|
||||
ScrollOffset.y = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
PD_API void Layout::Update() {
|
||||
if (Size == fvec2(0.f)) {
|
||||
Size = fvec2(MaxPosition) + IO.MenuPadding * 2;
|
||||
@@ -125,9 +184,6 @@ PD_API void Layout::Update() {
|
||||
it->SetPos(it->GetPos() + Pos);
|
||||
it->HandleInput();
|
||||
it->UnlockInput();
|
||||
if (Flags & UI7LayoutFlags_UseClipRect) {
|
||||
it->SetClipRect(fvec4(Pos, Size));
|
||||
}
|
||||
it->PreDraw();
|
||||
it->Draw();
|
||||
it->PostDraw();
|
||||
@@ -136,6 +192,7 @@ PD_API void Layout::Update() {
|
||||
|
||||
for (auto it = IDObjects.begin(); it != IDObjects.end();) {
|
||||
if ((*it)->Removable()) {
|
||||
delete *it;
|
||||
it = IDObjects.erase(it);
|
||||
} else {
|
||||
it++;
|
||||
@@ -145,14 +202,16 @@ PD_API void Layout::Update() {
|
||||
Objects.clear();
|
||||
WorkRect = fvec4(fvec2(WorkRect.x, WorkRect.y), Size - IO.MenuPadding);
|
||||
CursorInit();
|
||||
HandleScrolling();
|
||||
}
|
||||
|
||||
/** SECTION CONTAINERS (STOLEN FROM FORMER MENU) */
|
||||
|
||||
PD_API void Layout::Label(const std::string& label) {
|
||||
// Layout API
|
||||
auto r = new UI7::Label(label, IO);
|
||||
r->SetClipRect(fvec4(GetPosition(), GetPosition() + GetSize()));
|
||||
auto r = IO.LabelPool.Allocate();
|
||||
*r = UI7::Label(label, IO);
|
||||
// r->SetClipRect(fvec4(GetPosition(), GetSize()));
|
||||
AddObject(r);
|
||||
}
|
||||
|
||||
@@ -182,7 +241,8 @@ PD_API void Layout::Checkbox(const std::string& label, bool& v) {
|
||||
}
|
||||
|
||||
PD_API void Layout::Image(Li::Texture img, fvec2 size, Li::Rect uv) {
|
||||
Container* r = new UI7::Image(img, size, uv);
|
||||
auto r = IO.ImagePool.Allocate();
|
||||
*r = UI7::Image(img, size, uv);
|
||||
AddObject(r);
|
||||
}
|
||||
|
||||
|
||||
Regular → Executable
+61
-82
@@ -21,12 +21,13 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <algorithm>
|
||||
#include <pd/ui7/containers.hpp>
|
||||
#include <pd/ui7/menu.hpp>
|
||||
|
||||
namespace PD {
|
||||
namespace UI7 {
|
||||
Menu::Menu(const ID& id, IO& io) : pIO(io), pID(id), pLayout(id, io) {
|
||||
Menu::Menu(const ID& id, IO& io) : pLayout(id, io), pIO(io), pID(id) {
|
||||
TitleBarHeight = pIO.FontScale * pIO.Font->PixelHeight + pIO.MenuPadding.y;
|
||||
pLayout.WorkRect.y += TitleBarHeight;
|
||||
pLayout.Flags |= UI7LayoutFlags_UseClipRect;
|
||||
@@ -35,7 +36,8 @@ Menu::Menu(const ID& id, IO& io) : pIO(io), pID(id), pLayout(id, io) {
|
||||
|
||||
PD_API void Menu::Label(const std::string& label) {
|
||||
// Layout API
|
||||
auto r = new UI7::Label(label, pIO);
|
||||
auto r = pIO.LabelPool.Allocate();
|
||||
*r = UI7::Label(label, pIO);
|
||||
pLayout.AddObject(r);
|
||||
}
|
||||
|
||||
@@ -67,7 +69,8 @@ PD_API void Menu::Checkbox(const std::string& label, bool& v) {
|
||||
}
|
||||
|
||||
PD_API void Menu::Image(Li::Texture img, fvec2 size, Li::Rect uv) {
|
||||
Container* r = new UI7::Image(img, size, uv);
|
||||
auto r = pIO.ImagePool.Allocate();
|
||||
*r = UI7::Image(img, size, uv);
|
||||
pLayout.AddObject(r);
|
||||
}
|
||||
|
||||
@@ -83,7 +86,8 @@ PD_API void Menu::ColorEdit(const std::string& label, u32& clr) {
|
||||
|
||||
PD_API void Menu::Separator() {
|
||||
// Dynamic Objects are very simple...
|
||||
Container* r = new DynObj(
|
||||
DynObj* r = pIO.DynObjPool.Allocate();
|
||||
*r = UI7::DynObj(
|
||||
[=, this](UI7::IO* io, Li::Drawlist* l, UI7::Container* self) {
|
||||
l->DrawRectFilled(self->FinalPos(), self->GetSize(),
|
||||
pIO.Theme.Get(UI7Color_TextDead));
|
||||
@@ -97,8 +101,10 @@ PD_API void Menu::Separator() {
|
||||
|
||||
PD_API void Menu::SeparatorText(const std::string& label) {
|
||||
// Also note to use [=] instead of [&] to not undefined access label
|
||||
Container* r = new DynObj([=, this](UI7::IO* io, Li::Drawlist* l,
|
||||
UI7::Container* self) {
|
||||
DynObj* r = pIO.DynObjPool.Allocate();
|
||||
*r = UI7::DynObj([=, this](UI7::IO* io, Li::Drawlist* l,
|
||||
UI7::Container* self) {
|
||||
l->SetFont(self->GetFont());
|
||||
fvec2 size = self->GetSize();
|
||||
fvec2 tdim = io->Font->GetTextBounds(label.c_str(), io->FontScale);
|
||||
fvec2 pos = self->FinalPos();
|
||||
@@ -134,7 +140,7 @@ PD_API void Menu::HandleFocus() {
|
||||
PD::Hid::IsEvent(Hid::Event::Down, Hid::Keyboard::MouseLeft)) &&
|
||||
Li::Math::InBounds(PD::Hid::MousePos(), newarea) &&
|
||||
!Li::Math::InBounds(PD::Hid::MousePos(),
|
||||
pIO.InputHandler.FocusedMenuRect)) {
|
||||
pIO.InputHandler.FocusedMenuRect)) {
|
||||
pIO.InputHandler.FocusedMenu = pID;
|
||||
}
|
||||
if (pIO.InputHandler.FocusedMenu == pID) {
|
||||
@@ -142,52 +148,13 @@ PD_API void Menu::HandleFocus() {
|
||||
}
|
||||
}
|
||||
|
||||
/** Todo: (func name is self describing) */
|
||||
PD_API void Menu::HandleScrolling() {
|
||||
if (Flags & UI7MenuFlags_VtScrolling) {
|
||||
bool allowed =
|
||||
pLayout.MaxPosition.y > (pLayout.WorkRect.w - pLayout.WorkRect.y);
|
||||
if (allowed) {
|
||||
if (PD::Hid::IsEvent(Hid::Event::Down, PD::Hid::Gamepad::Touch)) {
|
||||
pLayout.ScrollStart = pLayout.ScrollOffset;
|
||||
}
|
||||
if (pIO.InputHandler.DragObject(
|
||||
"sbg" + pID.GetName(),
|
||||
fvec4(pLayout.Pos, fvec2(0.f)) + pLayout.WorkRect)) {
|
||||
if (pIO.InputHandler.DragReleasedAW) {
|
||||
} else {
|
||||
pLayout.ScrollOffset.y = std::clamp(
|
||||
pLayout.ScrollStart.y + pIO.InputHandler.DragSourcePos.y -
|
||||
pIO.InputHandler.DragPosition.y,
|
||||
-20.f, pLayout.MaxPosition.y - 220);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
pLayout.ScrollOffset.y = 0.f;
|
||||
}
|
||||
|
||||
if (pLayout.ScrollOffset.y > pLayout.MaxPosition.y - 240) {
|
||||
pLayout.ScrollOffset.y -= 1.5;
|
||||
if (pLayout.ScrollOffset.y < pLayout.MaxPosition.y - 240) {
|
||||
pLayout.ScrollOffset.y = pLayout.MaxPosition.y - 240;
|
||||
}
|
||||
}
|
||||
if (pLayout.ScrollOffset.y < 0) {
|
||||
pLayout.ScrollOffset.y += 1.5;
|
||||
if (pLayout.ScrollOffset.y > 0) {
|
||||
pLayout.ScrollOffset.y = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
PD_API void Menu::HandleTitlebarActions() {
|
||||
// Collapse
|
||||
if (!(Flags & UI7MenuFlags_NoCollapse)) {
|
||||
vec2 cpos = pLayout.Pos + pIO.FramePadding;
|
||||
// clr_collapse_tri = UI7Color_FrameBackground;
|
||||
if (pIO.InputHandler.DragObject(UI7::ID(pID.GetName() + "clbse"),
|
||||
fvec4(cpos, fvec2(18, TitleBarHeight)))) {
|
||||
fvec4(cpos, fvec2(18, TitleBarHeight)))) {
|
||||
if (pIO.InputHandler.DragReleased) {
|
||||
pIsOpen = !pIsOpen;
|
||||
}
|
||||
@@ -203,7 +170,7 @@ PD_API void Menu::HandleTitlebarActions() {
|
||||
|
||||
// clr_close_btn = UI7Color_FrameBackground;
|
||||
if (pIO.InputHandler.DragObject(UI7::ID(pID.GetName() + "clse"),
|
||||
fvec4(cpos, size))) {
|
||||
fvec4(cpos, size))) {
|
||||
if (pIO.InputHandler.DragReleased) {
|
||||
*pIsShown = !(*pIsShown);
|
||||
}
|
||||
@@ -216,7 +183,7 @@ PD_API void Menu::HandleTitlebarActions() {
|
||||
|
||||
// clr_close_btn = UI7Color_FrameBackground;
|
||||
if (pIO.InputHandler.DragObject(UI7::ID(pID.GetName() + "rszs"),
|
||||
fvec4(cpos, fvec2(20)))) {
|
||||
fvec4(cpos, fvec2(20)))) {
|
||||
fvec2 szs = pLayout.Size + (pIO.InputHandler.DragPosition -
|
||||
pIO.InputHandler.DragLastPosition);
|
||||
if (szs.x < 30) szs.x = 30;
|
||||
@@ -250,14 +217,15 @@ PD_API void Menu::DrawBaseLayout() {
|
||||
if (pIsOpen) {
|
||||
/** Resize Sym (Render on Top of Everything) */
|
||||
if (!(Flags & UI7MenuFlags_NoResize)) {
|
||||
Container* r =
|
||||
new DynObj([](IO* io, Li::Drawlist* l, UI7::Container* self) {
|
||||
// //l->Layer(1);
|
||||
l->PathAdd(self->FinalPos() + self->GetSize() - fvec2(0, 20));
|
||||
l->PathAdd(self->FinalPos() + self->GetSize());
|
||||
l->PathAdd(self->FinalPos() + self->GetSize() - fvec2(20, 0));
|
||||
l->PathFill(io->Theme.Get(UI7Color_Button));
|
||||
});
|
||||
DynObj* r = pIO.DynObjPool.Allocate();
|
||||
*r = UI7::DynObj([](IO* io, Li::Drawlist* l, UI7::Container* self) {
|
||||
l->SetLayer(21);
|
||||
l->PathAdd(self->FinalPos() + self->GetSize() - fvec2(0, 20));
|
||||
l->PathAdd(self->FinalPos() + self->GetSize());
|
||||
l->PathAdd(self->FinalPos() + self->GetSize() - fvec2(20, 0));
|
||||
l->PathFill(io->Theme.Get(UI7Color_Button));
|
||||
l->SetLayer(0);
|
||||
});
|
||||
r->SetSize(
|
||||
fvec2(pLayout.GetSize().x, pLayout.GetSize().y - TitleBarHeight));
|
||||
r->SetPos(fvec2(0, TitleBarHeight));
|
||||
@@ -266,9 +234,9 @@ PD_API void Menu::DrawBaseLayout() {
|
||||
}
|
||||
|
||||
/** Background */
|
||||
Container* r = new DynObj([](IO* io, Li::Drawlist* l,
|
||||
UI7::Container* self) {
|
||||
//l->Layer(0);
|
||||
DynObj* r = pIO.DynObjPool.Allocate();
|
||||
*r = UI7::DynObj([](IO* io, Li::Drawlist* l, UI7::Container* self) {
|
||||
l->SetLayer(0);
|
||||
l->PathRectEx(self->FinalPos(), self->FinalPos() + self->GetSize(), 10.f,
|
||||
LiPathRectFlags_KeepTop | LiPathRectFlags_KeepBot);
|
||||
l->PathFill(io->Theme.Get(UI7Color_Background));
|
||||
@@ -280,16 +248,18 @@ PD_API void Menu::DrawBaseLayout() {
|
||||
fvec2(pLayout.GetSize().x, pLayout.GetSize().y - TitleBarHeight));
|
||||
r->SetPos(fvec2(0, TitleBarHeight));
|
||||
pLayout.AddObjectEx(r, UI7LytAdd_NoCursorUpdate | UI7LytAdd_NoScrollHandle |
|
||||
UI7LytAdd_Front);
|
||||
UI7LytAdd_Front | UI7LytAdd_NoClipTitlebar);
|
||||
}
|
||||
if (!(Flags & UI7MenuFlags_NoTitlebar)) {
|
||||
Container* r = new DynObj(
|
||||
DynObj* r = pIO.DynObjPool.Allocate();
|
||||
*r = UI7::DynObj(
|
||||
[=, this](UI7::IO* io, Li::Drawlist* l, UI7::Container* self) {
|
||||
//l->Layer(20);
|
||||
l->SetFont(self->GetFont());
|
||||
l->SetLayer(20);
|
||||
/** Header Bar */
|
||||
l->DrawRectFilled(self->FinalPos(), self->GetSize(),
|
||||
io->Theme.Get(UI7Color_Header));
|
||||
//l->Layer(21);
|
||||
l->SetLayer(21);
|
||||
/** Inline if statement to shift the Text if collapse sym is shown */
|
||||
/** What the hell is this code btw (didn't found a better way) */
|
||||
l->DrawText(self->FinalPos() +
|
||||
@@ -299,17 +269,20 @@ PD_API void Menu::DrawBaseLayout() {
|
||||
(io->FramePadding.x * 2)),
|
||||
2),
|
||||
pID.GetName().c_str(), io->Theme.Get(UI7Color_Text));
|
||||
l->SetLayer(0);
|
||||
});
|
||||
r->SetSize(fvec2(pLayout.GetSize().x, TitleBarHeight));
|
||||
r->SetPos(0);
|
||||
pLayout.AddObjectEx(r, UI7LytAdd_NoCursorUpdate | UI7LytAdd_NoScrollHandle);
|
||||
pLayout.AddObjectEx(r, UI7LytAdd_NoCursorUpdate | UI7LytAdd_NoScrollHandle |
|
||||
UI7LytAdd_NoClipTitlebar);
|
||||
|
||||
/** Collapse Sym */
|
||||
if (!(Flags & UI7MenuFlags_NoCollapse)) {
|
||||
r = new DynObj([=, this](UI7::IO* io, Li::Drawlist* l,
|
||||
UI7::Container* self) {
|
||||
DynObj* r = pIO.DynObjPool.Allocate();
|
||||
*r = UI7::DynObj([=, this](UI7::IO* io, Li::Drawlist* l,
|
||||
UI7::Container* self) {
|
||||
/** This sym actually requires layer 21 (i dont know why) */
|
||||
//l->Layer(21);
|
||||
l->SetLayer(21);
|
||||
/**
|
||||
* Symbol (Position Swapping set by pIsOpen ? openpos : closepos;)
|
||||
*/
|
||||
@@ -320,11 +293,13 @@ PD_API void Menu::DrawBaseLayout() {
|
||||
self->FinalPos() +
|
||||
fvec2(pIsOpen ? self->GetSize().x * 0.5 : 0, self->GetSize().y),
|
||||
io->Theme.Get(UI7Color_FrameBackground));
|
||||
l->SetLayer(0);
|
||||
});
|
||||
r->SetSize(TitleBarHeight - pIO.FramePadding.y * 2);
|
||||
r->SetPos(pIO.FramePadding);
|
||||
pLayout.AddObjectEx(r,
|
||||
UI7LytAdd_NoCursorUpdate | UI7LytAdd_NoScrollHandle);
|
||||
pLayout.AddObjectEx(r, UI7LytAdd_NoCursorUpdate |
|
||||
UI7LytAdd_NoScrollHandle |
|
||||
UI7LytAdd_NoClipTitlebar);
|
||||
}
|
||||
/** Close Sym (only shown if pIsShown is not nullptr) */
|
||||
if (!(Flags & UI7MenuFlags_NoClose) && pIsShown) {
|
||||
@@ -337,11 +312,13 @@ PD_API void Menu::DrawBaseLayout() {
|
||||
fvec2 cpos =
|
||||
fvec2(pLayout.Pos.x + pLayout.Size.x - size.x - pIO.FramePadding.x,
|
||||
pLayout.Pos.y + pIO.FramePadding.y);
|
||||
pLayout.DrawList.SetLayer(21);
|
||||
pLayout.DrawList.DrawLine(cpos, cpos + size,
|
||||
pIO.Theme.Get(UI7Color_FrameBackground), 2);
|
||||
pIO.Theme.Get(UI7Color_FrameBackground), 2);
|
||||
pLayout.DrawList.DrawLine(cpos + fvec2(0, size.y),
|
||||
cpos + fvec2(size.x, 0),
|
||||
pIO.Theme.Get(UI7Color_FrameBackground), 2);
|
||||
cpos + fvec2(size.x, 0),
|
||||
pIO.Theme.Get(UI7Color_FrameBackground), 2);
|
||||
pLayout.DrawList.SetLayer(0);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -351,6 +328,10 @@ PD_API void Menu::Update() {
|
||||
if (pLayout.Size == fvec2(0.f) || Flags & UI7MenuFlags_AlwaysAutoSize) {
|
||||
pLayout.Size = fvec2(pLayout.MaxPosition) + pIO.MenuPadding * 2;
|
||||
}
|
||||
if (Flags & UI7MenuFlags_VtScrolling)
|
||||
pLayout.Flags |= UI7LayoutFlags_VtScrolling;
|
||||
if (Flags & UI7MenuFlags_HzScrolling)
|
||||
pLayout.Flags |= UI7LayoutFlags_HzScrolling;
|
||||
if (!(Flags & UI7MenuFlags_NoTitlebar)) {
|
||||
TitleBarHeight = pIO.FontScale * pIO.Font->PixelHeight + pIO.MenuPadding.y;
|
||||
pLayout.WorkRect.y = 5.f + TitleBarHeight;
|
||||
@@ -361,9 +342,6 @@ PD_API void Menu::Update() {
|
||||
}
|
||||
DrawBaseLayout();
|
||||
pLayout.Update();
|
||||
if (Flags & UI7MenuFlags_VtScrolling || Flags & UI7MenuFlags_HzScrolling) {
|
||||
HandleScrolling();
|
||||
}
|
||||
}
|
||||
|
||||
PD_API bool Menu::BeginTreeNode(const ID& id) {
|
||||
@@ -382,7 +360,9 @@ PD_API bool Menu::BeginTreeNode(const ID& id) {
|
||||
}
|
||||
|
||||
// Object
|
||||
auto r = new DynObj([=, this](IO* io, Li::Drawlist* l, Container* self) {
|
||||
DynObj* r = pIO.DynObjPool.Allocate();
|
||||
*r = UI7::DynObj([=, this](IO* io, Li::Drawlist* l, Container* self) {
|
||||
l->SetFont(self->GetFont());
|
||||
fvec2 ts = self->FinalPos() + fvec2(0, 7);
|
||||
fvec2 pl[2] = {fvec2(10, 5), fvec2(0, 10)};
|
||||
if (n->second) {
|
||||
@@ -393,14 +373,13 @@ PD_API bool Menu::BeginTreeNode(const ID& id) {
|
||||
l->DrawTriangleFilled(ts, ts + pl[0], ts + pl[1],
|
||||
io->Theme.Get(UI7Color_FrameBackground));
|
||||
|
||||
l->DrawText(self->FinalPos() + fvec2(10 + io->ItemSpace.x, 0), id.GetName().c_str(),
|
||||
io->Theme.Get(UI7Color_Text));
|
||||
l->DrawText(self->FinalPos() + fvec2(10 + io->ItemSpace.x, 0),
|
||||
id.GetName().c_str(), io->Theme.Get(UI7Color_Text));
|
||||
});
|
||||
/** Yes this new function handler was created for tree nodes */
|
||||
r->AddInputHandler([=, this](IO* io, Container* self) {
|
||||
if (io->InputHandler.DragObject(
|
||||
ID(pID.GetName() + id.GetName()),
|
||||
fvec4(self->FinalPos(), self->GetSize()))) {
|
||||
if (io->InputHandler.DragObject(ID(pID.GetName() + id.GetName()),
|
||||
fvec4(self->FinalPos(), self->GetSize()))) {
|
||||
if (io->InputHandler.DragReleased) {
|
||||
n->second = !n->second;
|
||||
}
|
||||
|
||||
+31
-20
@@ -51,15 +51,14 @@ PD_API void Context::UseViewPort(const ID& id) {
|
||||
pIO.CurrentViewPort = pIO.ViewPorts[id.RawID()];
|
||||
}
|
||||
|
||||
PD_API Menu* Context::BeginMenu(const ID& id, UI7MenuFlags flags,
|
||||
bool* pShow) {
|
||||
PD_API Menu* Context::BeginMenu(const ID& id, UI7MenuFlags flags, bool* pShow) {
|
||||
if (pCurrent) {
|
||||
PDERR("UI7: You are already in {} Menu!", pCurrent->pID.GetName());
|
||||
return nullptr;
|
||||
}
|
||||
if (std::find(pCurrentMenus.begin(), pCurrentMenus.end(), (u32)id) !=
|
||||
pCurrentMenus.end()) {
|
||||
PDERR("UI7: Menu {} already exists!", id.GetName());
|
||||
PDERR("UI7: Menu {} already exists!", id.GetName());
|
||||
return nullptr;
|
||||
}
|
||||
pCurrent = pGetOrCreateMenu(id);
|
||||
@@ -144,8 +143,11 @@ PD_API void Context::Update() {
|
||||
pMenus[it]->Update(); /** Render */
|
||||
this->pIO.InputHandler.CurrentMenu = 0;
|
||||
}
|
||||
int base_layer = 0;
|
||||
for (int i = (int)FinalList.size() - 1; i >= 0; i--) {
|
||||
pIO.FDL.SetLayer(base_layer);
|
||||
pIO.FDL.Merge(pMenus[FinalList[i]]->pLayout.GetDrawList());
|
||||
base_layer += 100;
|
||||
}
|
||||
pCurrentMenus.clear();
|
||||
pIO.Update();
|
||||
@@ -156,7 +158,7 @@ PD_API void Context::AboutMenu(bool* show) {
|
||||
if (auto m = BeginMenu("About UI7", UI7MenuFlags_Scrolling, show)) {
|
||||
m->Label("Palladium UI7 " + GetVersion());
|
||||
m->Separator();
|
||||
m->Label("(c) 2023-2025 René Amthor");
|
||||
m->Label("(c) 2023-2026 René Amthor");
|
||||
m->Label("UI7 is licensed under the MIT License.");
|
||||
m->Label("See LICENSE for more information.");
|
||||
static bool show_build;
|
||||
@@ -205,21 +207,31 @@ PD_API void Context::MetricsMenu(bool* show) {
|
||||
}
|
||||
m->SeparatorText("Palladium Info");
|
||||
m->Label("Os Driver: {}", PD::Os::GetDriverName());
|
||||
m->Label("Renderer: {}", PD::Gfx::GetDriverName());
|
||||
if (m->BeginTreeNode(
|
||||
std::format("Gfx Driver: {}", PD::Gfx::GetDriverName()))) {
|
||||
m->SeparatorText("Features");
|
||||
if (PD::Gfx::GetFlags() & PDGfxBackendFlags_HasClipRect)
|
||||
m->Label("ClipRects");
|
||||
if (PD::Gfx::GetFlags() & PDGfxBackendFlags_ReqPow2)
|
||||
m->Label("Texture As Pow of 2");
|
||||
if (PD::Gfx::GetFlags() & PDGfxBackendFlags_ApproxSDF)
|
||||
m->Label("SDF Approximation");
|
||||
m->EndTreeNode();
|
||||
}
|
||||
if (m->BeginTreeNode(
|
||||
std::string(std::string("Input: ") + PD::Hid::GetDriverName()))) {
|
||||
/* if (pIO.pCtx.Hid()->Flags & PD::HidDriver::Flags_HasKeyboard) {
|
||||
m->Label("- Keyboard Supported");
|
||||
}
|
||||
if (pIO.pCtx.Hid()->Flags & PD::HidDriver::Flags_HasMouse) {
|
||||
m->Label("- Mouse Supported");
|
||||
}
|
||||
if (pIO.pCtx.Hid()->Flags & PD::HidDriver::Flags_HasTouch) {
|
||||
m->Label("- Touch Supported");
|
||||
}
|
||||
if (pIO.pCtx.Hid()->Flags & PD::HidDriver::FLags_HasGamepad) {
|
||||
m->Label("- Gamepad Supported");
|
||||
}*/
|
||||
/* if (pIO.pCtx.Hid()->Flags & PD::HidDriver::Flags_HasKeyboard) {
|
||||
m->Label("- Keyboard Supported");
|
||||
}
|
||||
if (pIO.pCtx.Hid()->Flags & PD::HidDriver::Flags_HasMouse) {
|
||||
m->Label("- Mouse Supported");
|
||||
}
|
||||
if (pIO.pCtx.Hid()->Flags & PD::HidDriver::Flags_HasTouch) {
|
||||
m->Label("- Touch Supported");
|
||||
}
|
||||
if (pIO.pCtx.Hid()->Flags & PD::HidDriver::FLags_HasGamepad) {
|
||||
m->Label("- Gamepad Supported");
|
||||
}*/
|
||||
m->EndTreeNode();
|
||||
}
|
||||
/** Section IO */
|
||||
@@ -256,8 +268,7 @@ PD_API void Context::MetricsMenu(bool* show) {
|
||||
m->Label(std::format("Cursor: {}", pMenus[it]->pLayout.Cursor));
|
||||
if (m->BeginTreeNode(
|
||||
"ID Objects (" +
|
||||
std::to_string(pMenus[it]->pLayout.IDObjects.size()) +
|
||||
")")) {
|
||||
std::to_string(pMenus[it]->pLayout.IDObjects.size()) + ")")) {
|
||||
for (auto& jt : pMenus[it]->pLayout.IDObjects) {
|
||||
m->Label(std::format("{:08X}", jt->GetID()));
|
||||
}
|
||||
@@ -321,7 +332,7 @@ PD_API void UI7::Context::StyleEditor(bool* show) {
|
||||
}
|
||||
/// Small trick to print without prefix
|
||||
#define ts(x) m->ColorEdit(std::string(#x).substr(9), pIO.Theme.GetRef(x));
|
||||
#define ts2(x) \
|
||||
#define ts2(x) \
|
||||
m->DragData(std::string(#x).substr(9), (u8*)&pIO.Theme.GetRef(x), 4, (u8)0, \
|
||||
(u8)255);
|
||||
ts(UI7Color_Background);
|
||||
|
||||
Executable
+55
@@ -0,0 +1,55 @@
|
||||
cmake_minimum_required(VERSION 3.22)
|
||||
|
||||
project(test)
|
||||
|
||||
set(CMAKE_CXX_STANDARD 20)
|
||||
set(CMAKE_CXX_STANDARD_REQUIRED true)
|
||||
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
|
||||
set(CMAKE_EXPORT_COMPILE_COMMANDS true)
|
||||
|
||||
if(${CMAKE_SYSTEM_NAME} STREQUAL "Nintendo3DS")
|
||||
if(${PD_BUILD_SHARED})
|
||||
message(ERROR "3DS Only supports Static libraries")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
add_subdirectory(../ palladium)
|
||||
|
||||
if(${CMAKE_SYSTEM_NAME} STREQUAL "Nintendo3DS")
|
||||
add_subdirectory(../backends/3ds pd-3ds)
|
||||
else()
|
||||
add_subdirectory(../backends/desktop pd-desktop)
|
||||
endif()
|
||||
|
||||
add_executable(test source/main.cpp
|
||||
${BKND_SRC})
|
||||
|
||||
if(${CMAKE_SYSTEM_NAME} STREQUAL "Nintendo3DS")
|
||||
target_link_libraries(test PUBLIC pd-3ds palladium)
|
||||
else()
|
||||
target_link_libraries(test PUBLIC pd-desktop palladium)
|
||||
endif()
|
||||
|
||||
if(${CMAKE_SYSTEM_NAME} STREQUAL "Nintendo3DS")
|
||||
target_compile_options(palladium PRIVATE
|
||||
$<$<COMPILE_LANGUAGE:C>:-Wall>
|
||||
$<$<COMPILE_LANGUAGE:C>:-Wno-psabi>
|
||||
$<$<COMPILE_LANGUAGE:CXX>:-fno-exceptions>
|
||||
)
|
||||
endif()
|
||||
|
||||
if(CMAKE_BUILD_TYPE STREQUAL "Release")
|
||||
target_compile_options(palladium PRIVATE
|
||||
$<$<CONFIG:Debug>:-O0 -g>
|
||||
$<$<CONFIG:Release>:-O3>
|
||||
)
|
||||
endif()
|
||||
|
||||
# set(RC_FILES
|
||||
# testassets/ComicNeue.ttf
|
||||
# testassets/logo.png
|
||||
# testassets/test.png)
|
||||
# install(FILES ${RC_FILES} DESTINATION ".")
|
||||
# else()
|
||||
# target_link_libraries(test PUBLIC pd-backend-3ds ctru citro3d)
|
||||
# endif()
|
||||
@@ -20,9 +20,26 @@ bool ColorTests() {
|
||||
return true;
|
||||
}
|
||||
|
||||
bool IDTests() {
|
||||
std::cout << std::format("HashID32(\"1234\") -> {:016X}",
|
||||
PD::HashID32("1234").Get())
|
||||
<< std::endl;
|
||||
std::cout << std::format("HashID32(\"1235\") -> {:016X}",
|
||||
PD::HashID32("1235").Get())
|
||||
<< std::endl;
|
||||
std::cout << std::format("HashID64(\"1234\") -> {:016X}",
|
||||
PD::HashID64("1234").Get())
|
||||
<< std::endl;
|
||||
std::cout << std::format("HashID64(\"1235\") -> {:016X}",
|
||||
PD::HashID64("1235").Get())
|
||||
<< std::endl;
|
||||
return true;
|
||||
}
|
||||
|
||||
int main() {
|
||||
PD::Os::UseDriver<PD::OsDriver>();
|
||||
ColorTests();
|
||||
IDTests();
|
||||
std::cout << PD::Os::GetTime() << std::endl;
|
||||
PD::Pool<int> pool;
|
||||
pool.Init(90);
|
||||
|
||||
@@ -21,6 +21,8 @@ class OsCtx {
|
||||
virtual bool Mainloop() { return false; }
|
||||
virtual void ClearViewPort() {}
|
||||
virtual void SwapBuffers() {}
|
||||
virtual int GetScreenCount() { return 1; }
|
||||
virtual void DrawOnScreen(int s = 0) {}
|
||||
PD::fvec2 PositionTranslate(PD::fvec2 in) {
|
||||
return fvec2(in.x * pViewPort.x, in.y * pViewPort.y);
|
||||
}
|
||||
|
||||
@@ -13,6 +13,8 @@ class HorizonCtr : public PD::OsCtx {
|
||||
bool Mainloop() override;
|
||||
void ClearViewPort() override;
|
||||
void SwapBuffers() override;
|
||||
int GetScreenCount() override { return 2; }
|
||||
void DrawOnScreen(int s) override;
|
||||
|
||||
private:
|
||||
struct Impl;
|
||||
|
||||
+42
-10
@@ -198,9 +198,9 @@ int main(int argc, char** argv) {
|
||||
auto pTex = PD::Gfx::LoadTexture(img, img.Width(), img.Height());
|
||||
PD::Li::Font font;
|
||||
PD::Li::Font debug_font;
|
||||
font.LoadTTF(ResourcePath("default.ttf"), 32, LiFontFlags_SDF);
|
||||
debug_font.LoadTTF(ResourcePath("JetBrainsMono-Medium.ttf"), 32,
|
||||
LiFontFlags_SDF | LiFontFlags_Monospace);
|
||||
font.LoadTTF(ResourcePath("default.ttf"), 32, LiFontFlags_SDF);
|
||||
debug_font.LoadTTF(ResourcePath("JetBrainsMono-Medium.ttf"), 32,
|
||||
LiFontFlags_SDF | LiFontFlags_Monospace);
|
||||
pList.SetFont(&font);
|
||||
App app(font);
|
||||
Cursor LeftStick;
|
||||
@@ -208,19 +208,25 @@ int main(int argc, char** argv) {
|
||||
RightStick.pColor = "#00ffff";
|
||||
PD::UI7::Context ui7;
|
||||
ui7.GetIO().Font = &font;
|
||||
#ifdef __3DS__
|
||||
ui7.AddViewPort("Default", PD::ivec4(0, 0, 320, 240));
|
||||
ui7.GetIO().FontScale = 0.5f;
|
||||
#else
|
||||
ui7.AddViewPort("Default", PD::ivec4(0, 0, 1280, 720));
|
||||
#endif
|
||||
ui7.UseViewPort("Default");
|
||||
bool pMetricsWin = true;
|
||||
while (pOs->Mainloop()) {
|
||||
PD::TT::End("OSCTX::MainLoop");
|
||||
pOs->DrawOnScreen(0);
|
||||
pOs->ClearViewPort();
|
||||
PD::TT::Scope __st("MainLoop");
|
||||
PD::TT::Beg("MainRaw");
|
||||
PD::Hid::Update();
|
||||
PD::Gfx::NewFrame();
|
||||
pOs->ClearViewPort();
|
||||
PD::Li::ResetPools();
|
||||
// app.Update(pOs->GetViewport(), pList);
|
||||
pList.SetFontscale(0.7);
|
||||
if (auto m = ui7.BeginMenu("Test")) {
|
||||
m->Label("Hello World!");
|
||||
ui7.EndMenu();
|
||||
}
|
||||
if (PD::Hid::IsEvent(PD::Hid::Event::Down, PD::Hid::Gamepad::CPLeft |
|
||||
PD::Hid::Gamepad::CPRight)) {
|
||||
LeftStick.pPos.x += PD::Hid::GetLeftStick().x * 15;
|
||||
@@ -299,19 +305,45 @@ int main(int argc, char** argv) {
|
||||
"#ff00ff");
|
||||
}
|
||||
pList.SetFont(&font);
|
||||
ui7.MetricsMenu();
|
||||
PD::TT::Beg("BuildUI7Menus");
|
||||
if (auto m = ui7.BeginMenu("Test")) {
|
||||
m->Label("Hello World!");
|
||||
m->Image(pTex, 128.f);
|
||||
ui7.EndMenu();
|
||||
}
|
||||
if (auto m = ui7.BeginMenu("LI DBG INFO")) {
|
||||
m->PushFont(&debug_font);
|
||||
m->Label("Gfx Driver: {}", PD::Gfx::GetDriverName());
|
||||
m->Separator();
|
||||
m->Label("LI Draw Comamnds: {}", PD::Gfx::GetNumCommands());
|
||||
m->Label("GFX Draw Calls: {}", PD::Gfx::GetNumDrawcalls());
|
||||
m->Label("GFX Vertices: {}", PD::Gfx::GetNumVertices());
|
||||
m->Label("GFX Triangles: {}", PD::Gfx::GetNumVertices() / 3);
|
||||
m->Label("GFX Indices: {}", PD::Gfx::GetNumIndices());
|
||||
m->PopFont();
|
||||
ui7.EndMenu();
|
||||
}
|
||||
ui7.MetricsMenu(&pMetricsWin);
|
||||
ui7.StyleEditor();
|
||||
PD::TT::End("BuildUI7Menus");
|
||||
PD::TT::Beg("UI7::Context::Update");
|
||||
ui7.Update();
|
||||
PD::TT::End("UI7::Context::Update");
|
||||
PD::Gfx::Reset();
|
||||
PD::TT::Beg("PD::Gfx::Draw");
|
||||
PD::Gfx::Draw(pList);
|
||||
pOs->DrawOnScreen(1);
|
||||
pOs->ClearViewPort();
|
||||
PD::Gfx::Draw(ui7.GetDrawData());
|
||||
pOs->DrawOnScreen(0);
|
||||
PD::Gfx::Draw(pList);
|
||||
PD::TT::End("PD::Gfx::Draw");
|
||||
pList.Clear();
|
||||
PD::TT::End("MainRaw");
|
||||
pOs->SwapBuffers();
|
||||
PD::TT::Beg("OSCTX::MainLoop");
|
||||
}
|
||||
font.Delete();
|
||||
debug_font.Delete();
|
||||
PD::Gfx::DeleteTexture(pTex);
|
||||
PD::Gfx::Deinit();
|
||||
pOs->Deinit();
|
||||
|
||||
@@ -18,6 +18,7 @@ struct DesktopOS::Impl {
|
||||
#if WIN32
|
||||
IDirect3D9* d3d = nullptr;
|
||||
IDirect3DDevice9* dx9_device = nullptr;
|
||||
D3DPRESENT_PARAMETERS d3dpp = {};
|
||||
#endif
|
||||
};
|
||||
|
||||
@@ -56,17 +57,18 @@ void DesktopOS::Init() {
|
||||
if (pDriver == Driver::DirectX9) {
|
||||
impl->d3d = Direct3DCreate9(D3D_SDK_VERSION);
|
||||
auto hwnd = glfwGetWin32Window(impl->win);
|
||||
D3DPRESENT_PARAMETERS d3dpp = {};
|
||||
d3dpp.Windowed = TRUE;
|
||||
d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD;
|
||||
d3dpp.hDeviceWindow = hwnd;
|
||||
d3dpp.BackBufferFormat = D3DFMT_UNKNOWN;
|
||||
d3dpp.EnableAutoDepthStencil = TRUE;
|
||||
d3dpp.AutoDepthStencilFormat = D3DFMT_D16;
|
||||
|
||||
impl->d3dpp = D3DPRESENT_PARAMETERS{};
|
||||
impl->d3dpp.Windowed = TRUE;
|
||||
impl->d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD;
|
||||
impl->d3dpp.hDeviceWindow = hwnd;
|
||||
impl->d3dpp.BackBufferFormat = D3DFMT_UNKNOWN;
|
||||
impl->d3dpp.EnableAutoDepthStencil = TRUE;
|
||||
impl->d3dpp.AutoDepthStencilFormat = D3DFMT_D16;
|
||||
|
||||
HRESULT hr = impl->d3d->CreateDevice(
|
||||
D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, hwnd,
|
||||
D3DCREATE_HARDWARE_VERTEXPROCESSING, &d3dpp, &impl->dx9_device);
|
||||
D3DCREATE_HARDWARE_VERTEXPROCESSING, &impl->d3dpp, &impl->dx9_device);
|
||||
if (FAILED(hr)) {
|
||||
MessageBoxW(nullptr, L"Failed to create D3D9 device", L"Error", MB_OK);
|
||||
std::abort();
|
||||
@@ -100,7 +102,15 @@ void DesktopOS::ClearViewPort() {
|
||||
glViewport(0, 0, pViewPort.x, pViewPort.y);
|
||||
} else if (pDriver == Driver::DirectX9) {
|
||||
#ifdef _WIN32
|
||||
if (impl->dx9_device) {
|
||||
// Resize the swapchain to match the window size
|
||||
if (impl->dx9_device && pViewPort.x > 0 && pViewPort.y > 0) {
|
||||
if (impl->d3dpp.BackBufferWidth != (UINT)pViewPort.x ||
|
||||
impl->d3dpp.BackBufferHeight != (UINT)pViewPort.y) {
|
||||
impl->d3dpp.BackBufferWidth = pViewPort.x;
|
||||
impl->d3dpp.BackBufferHeight = pViewPort.y;
|
||||
impl->dx9_device->Reset(&impl->d3dpp);
|
||||
}
|
||||
|
||||
impl->dx9_device->Clear(0, nullptr, D3DCLEAR_TARGET | D3DCLEAR_ZBUFFER,
|
||||
D3DCOLOR_XRGB(25, 25, 25), 1.0f, 0);
|
||||
impl->dx9_device->BeginScene();
|
||||
@@ -112,7 +122,8 @@ void DesktopOS::ClearViewPort() {
|
||||
void DesktopOS::SwapBuffers() {
|
||||
if (pDriver == Driver::DirectX9) {
|
||||
#ifdef _WIN32
|
||||
if (impl->dx9_device) {
|
||||
// yes we schould use some safetey checks
|
||||
if (impl->dx9_device && pViewPort.x > 0 && pViewPort.y > 0) {
|
||||
impl->dx9_device->EndScene();
|
||||
impl->dx9_device->Present(nullptr, nullptr, nullptr, nullptr);
|
||||
}
|
||||
|
||||
@@ -16,6 +16,7 @@ struct HorizonCtr::Impl {
|
||||
C3D_RenderTarget* Top = nullptr;
|
||||
C3D_RenderTarget* Bottom = nullptr;
|
||||
uint32_t* pSocBuf = nullptr;
|
||||
int CurrentScreen = 0;
|
||||
};
|
||||
|
||||
void HorizonCtr::Init() {
|
||||
@@ -33,7 +34,7 @@ void HorizonCtr::Init() {
|
||||
romfsInit();
|
||||
osSetSpeedupEnable(true);
|
||||
gfxInitDefault();
|
||||
consoleInit(GFX_BOTTOM, nullptr);
|
||||
// consoleInit(GFX_BOTTOM, nullptr);
|
||||
C3D_Init(C3D_DEFAULT_CMDBUF_SIZE);
|
||||
impl->Top =
|
||||
C3D_RenderTargetCreate(240, 400, GPU_RB_RGBA8, GPU_RB_DEPTH24_STENCIL8);
|
||||
@@ -43,7 +44,7 @@ void HorizonCtr::Init() {
|
||||
C3D_RenderTargetSetOutput(impl->Bottom, GFX_BOTTOM, GFX_LEFT,
|
||||
DisplayTransferFlags);
|
||||
PD::Gfx::UseDriver<PD::GfxCitro3D>();
|
||||
PD::Hid::UseDriver<PD::HidDriver>();
|
||||
PD::Hid::UseDriver<PD::Hid3DS>();
|
||||
}
|
||||
|
||||
void HorizonCtr::Deinit() {
|
||||
@@ -61,16 +62,27 @@ void HorizonCtr::Deinit() {
|
||||
|
||||
bool HorizonCtr::Mainloop() {
|
||||
pViewPort = ivec2(400, 240);
|
||||
hidScanInput();
|
||||
bool _kill = hidKeysUp() & KEY_START;
|
||||
C3D_FrameBegin(C3D_FRAME_SYNCDRAW);
|
||||
impl->CurrentScreen = 0;
|
||||
return aptMainLoop() && !_kill;
|
||||
}
|
||||
|
||||
void HorizonCtr::ClearViewPort() {
|
||||
C3D_RenderTargetClear(impl->CurrentScreen ? impl->Bottom : impl->Top,
|
||||
C3D_CLEAR_ALL, PD::Color(25, 25, 25, 25), 0);
|
||||
}
|
||||
|
||||
void HorizonCtr::DrawOnScreen(int s) {
|
||||
impl->CurrentScreen = s;
|
||||
if (s == 0) {
|
||||
C3D_FrameDrawOn(impl->Top);
|
||||
pViewPort = PD::ivec2(400, 240);
|
||||
} else if (s == 1) {
|
||||
C3D_FrameDrawOn(impl->Bottom);
|
||||
pViewPort = PD::ivec2(320, 240);
|
||||
}
|
||||
PD::Gfx::SetViewPort(pViewPort);
|
||||
C3D_FrameBegin(C3D_FRAME_SYNCDRAW);
|
||||
C3D_FrameDrawOn(impl->Top);
|
||||
C3D_RenderTargetClear(impl->Top, C3D_CLEAR_ALL, PD::Color(25, 25, 25, 25), 0);
|
||||
}
|
||||
|
||||
void HorizonCtr::SwapBuffers() { C3D_FrameEnd(0); }
|
||||
|
||||
Reference in New Issue
Block a user