Compare commits
No commits in common. "stable" and "rd7-palladium" have entirely different histories.
stable
...
rd7-pallad
1
.gitignore
vendored
1
.gitignore
vendored
@ -1 +0,0 @@
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|||||||
build/
|
|
28
.vscode/c_cpp_properties.json
vendored
28
.vscode/c_cpp_properties.json
vendored
@ -7,30 +7,12 @@
|
|||||||
"C:/devkitpro/libctru/include/**",
|
"C:/devkitpro/libctru/include/**",
|
||||||
"C:/devkitpro/devkitARM/include/**",
|
"C:/devkitpro/devkitARM/include/**",
|
||||||
"C:/devkitpro/devkitARM/arm-none-eabi/include/**",
|
"C:/devkitpro/devkitARM/arm-none-eabi/include/**",
|
||||||
"C:/devkitpro/portlibs/3ds/include/**"
|
"C:/devkitpro/portlibs/3ds/include/**",
|
||||||
],
|
|
||||||
"defines": [
|
|
||||||
"BUILD_CTR"
|
|
||||||
],
|
|
||||||
"compilerPath": "C:/devkitPro/devkitARM/bin/arm-none-eabi-g++.exe",
|
|
||||||
"intelliSenseMode": "gcc-arm",
|
|
||||||
"cStandard": "c11",
|
|
||||||
"cppStandard": "c++20"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"name": "3DS | Linux",
|
|
||||||
"includePath": [
|
|
||||||
"${workspaceFolder}/**",
|
|
||||||
"/opt/devkitpro/libctru/include/**",
|
"/opt/devkitpro/libctru/include/**",
|
||||||
"/opt/devkitpro/portlibs/3ds/include/**"
|
"/opt/devkitpro/portlibs/**"
|
||||||
],
|
|
||||||
"defines": [
|
]
|
||||||
"BUILD_CTR"
|
|
||||||
],
|
|
||||||
"cStandard": "c17",
|
|
||||||
"cppStandard": "gnu++20",
|
|
||||||
"intelliSenseMode": "gcc-arm"
|
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
"version": 4
|
"version": 4
|
||||||
}
|
}
|
21
.vscode/launch.json
vendored
21
.vscode/launch.json
vendored
@ -1,21 +0,0 @@
|
|||||||
{
|
|
||||||
"configurations": [
|
|
||||||
{
|
|
||||||
"name": "3DS GDB",
|
|
||||||
"type": "cppdbg",
|
|
||||||
"request": "launch",
|
|
||||||
"program": "${workspaceFolder}/build/test.elf",
|
|
||||||
"miDebuggerServerAddress": "localhost:4003",
|
|
||||||
"miDebuggerPath": "C:\\devkitPro\\devkitARM\\bin\\arm-none-eabi-gdb.exe",
|
|
||||||
"cwd": "${workspaceFolder}",
|
|
||||||
"externalConsole": true,
|
|
||||||
"setupCommands": [
|
|
||||||
{
|
|
||||||
"description": "Enable pretty-printing for gdb",
|
|
||||||
"text": "-enable-pretty-printing",
|
|
||||||
"ignoreFailures": true
|
|
||||||
}
|
|
||||||
]
|
|
||||||
}
|
|
||||||
]
|
|
||||||
}
|
|
4
.vscode/settings.json
vendored
4
.vscode/settings.json
vendored
@ -113,8 +113,6 @@
|
|||||||
"__threading_support": "cpp",
|
"__threading_support": "cpp",
|
||||||
"__tree": "cpp",
|
"__tree": "cpp",
|
||||||
"__verbose_abort": "cpp",
|
"__verbose_abort": "cpp",
|
||||||
"complex": "cpp",
|
"complex": "cpp"
|
||||||
"any": "cpp",
|
|
||||||
"text_encoding": "cpp"
|
|
||||||
}
|
}
|
||||||
}
|
}
|
127
CHANGELOG.md
Normal file
127
CHANGELOG.md
Normal file
@ -0,0 +1,127 @@
|
|||||||
|
# Palladium Changelog
|
||||||
|
## 1.0.0
|
||||||
|
- Rename Everyting to PD
|
||||||
|
- R7Vec -> NVec
|
||||||
|
- Switch from C2D to Lithium (LI7)
|
||||||
|
- For the Rest See RenderD7 Changelog below
|
||||||
|
- swr -> Rubidium
|
||||||
|
- LIFont (TTF Font Renderer)
|
||||||
|
- Implement shbin as c++ array
|
||||||
|
- Larger Mesaage Box
|
||||||
|
- Add Texture Loader
|
||||||
|
- Update Image/Error and other sytems to Lithium
|
||||||
|
- Remove Render2
|
||||||
|
- Add Deltatime to every moving object
|
||||||
|
- Restructure Project
|
||||||
|
# RenderD7 Changelog
|
||||||
|
## 0.9.5
|
||||||
|
- Remove Npi Intro and NVID Api
|
||||||
|
- Replace Toasts System with Message
|
||||||
|
- Added GetTime
|
||||||
|
- Move from Draw to Render2 Api
|
||||||
|
- Implement RD7Color and R7Vec2
|
||||||
|
- Add new Features to Color::RGBA
|
||||||
|
- Cleanup Code
|
||||||
|
- Added RenderD7 Keyboard (Overlay)
|
||||||
|
- Added Ftrace Overlay
|
||||||
|
- Moved MetrikOVL into an Overlay
|
||||||
|
- Removed Old Font/Text Handlers
|
||||||
|
- Added UI7 (New UI Api)
|
||||||
|
- Remove Old UI Api
|
||||||
|
- Rewrite of RenderD7::Image
|
||||||
|
- Internal Debugger/Database (IDB)
|
||||||
|
- Removed BitmapPrinter
|
||||||
|
- Added nimg and swr(render2nimg | SoftwareRender)
|
||||||
|
- Removed Old Error/Message Handler
|
||||||
|
- GetTextSize (extra buffer) + New TextShorter
|
||||||
|
- Require specific FLAG for MemTrack
|
||||||
|
- Replace all lodepng usage by stb_image
|
||||||
|
- Move Asset Generator into single python script
|
||||||
|
- Remove INI reader
|
||||||
|
- Python based clangformat script
|
||||||
|
- Move some Init code into functions to not use twice
|
||||||
|
- Added Font class
|
||||||
|
- Add LinearAllocator (for std)
|
||||||
|
- Fix Crash in FilsSystem
|
||||||
|
- Implement basic Theme System
|
||||||
|
- Remove 0.9.4 Security
|
||||||
|
- Tasks now based on std functional/thread
|
||||||
|
- Add Network Support (Download Files, APi Requests)
|
||||||
|
- Remove RD7TF
|
||||||
|
- Add Cia Installer
|
||||||
|
- Move from Init bool values to flags
|
||||||
|
## 0.9.4
|
||||||
|
- Implement new Security System To prevent from crashes
|
||||||
|
- Implement Functiontrace for better Timing Tests
|
||||||
|
- Implement MemAlloc Tracker (only size)
|
||||||
|
- Add some new Overlays (not functional yet)
|
||||||
|
- Complete Rewrite of Overlay System
|
||||||
|
- Fixed the FrameEnd Crash
|
||||||
|
- New System to get Hardware Info
|
||||||
|
- Removed RenderD7 Super Reselution (800px mode)
|
||||||
|
## 0.9.3
|
||||||
|
- Completly Documented Everything
|
||||||
|
- Fix typo in Sprite::getHeight
|
||||||
|
- Remove Deprecated/Useless Stuff
|
||||||
|
## 0.9.2
|
||||||
|
- Add Nvid Support(v0.0.1)
|
||||||
|
- Add Basic RenderD7 Splash
|
||||||
|
- Faster Graphics Init
|
||||||
|
- Fade Effects
|
||||||
|
- Fix Changelog Screen
|
||||||
|
## 0.9.1
|
||||||
|
- Fix Critical bug in Spritesheet animations
|
||||||
|
- Fix RenderD7::Color::Hex (Major performance tweak)
|
||||||
|
## 0.9.0
|
||||||
|
- Remove Stupid try of Console
|
||||||
|
- Add Services list
|
||||||
|
- Clean up Code
|
||||||
|
- Added Minimal Init for hax2.x
|
||||||
|
## 0.8.5
|
||||||
|
- Fix Deltatime
|
||||||
|
## 0.8.4
|
||||||
|
- A lot of Fixes
|
||||||
|
- New Features for BitmapPrinter
|
||||||
|
## 0.8.3
|
||||||
|
- Added Overlaycount to Info
|
||||||
|
- Addet ResultDecoder for errors
|
||||||
|
## 0.8.2
|
||||||
|
- Fix a lot of Stuff
|
||||||
|
- Use c++17 std::filesystem for RenderD7::Filesystem
|
||||||
|
## 0.8.1
|
||||||
|
- Add abillity to Get Stdout as string to render it to the screen.
|
||||||
|
## 0.8.0
|
||||||
|
- Implement BitmapPrinter
|
||||||
|
## 0.7.3
|
||||||
|
- Implement Over Render Overlay Framework
|
||||||
|
## 0.7.2
|
||||||
|
- Implement MT to csv file saving
|
||||||
|
- Add RGB2HEX
|
||||||
|
## 0.7.1
|
||||||
|
- Add the New Overlay Handler. Its Just in code and does nothing yet
|
||||||
|
## 0.7.0
|
||||||
|
- Made Big Progress In the MT Ovl but it still crashes On a 2nd C3D_FrameEnd \
|
||||||
|
- Implement 800px but doesn't work that good
|
||||||
|
## 0.6.2
|
||||||
|
- Fix Crash when exiting through Home Menu.
|
||||||
|
## 0.6.10
|
||||||
|
- Rewrite Threadsystem
|
||||||
|
- Improve framerate
|
||||||
|
## 0.6.02
|
||||||
|
- Fix Code in lang.hpp
|
||||||
|
- Add Draw Text Left Function (Right since 0.7.0)
|
||||||
|
- Add changelog
|
||||||
|
## 0.6.01
|
||||||
|
- Add Threading system
|
||||||
|
## 0.6.0
|
||||||
|
- Better Scene Management
|
||||||
|
## 0.5.0
|
||||||
|
- Fixed some Bugs!
|
||||||
|
## 0.4.0
|
||||||
|
- Trying to fix Filesystem and Bugs
|
||||||
|
## 0.3.0
|
||||||
|
- Recreate D7-Core into RenderD7
|
||||||
|
## 0.2.0
|
||||||
|
- Trying to create Animations of Images instead of Sheets
|
||||||
|
## 0.1.0
|
||||||
|
- Inital Release of D7-Core sprite animation plugin
|
210
CMakeLists.txt
210
CMakeLists.txt
@ -1,210 +0,0 @@
|
|||||||
cmake_minimum_required(VERSION 3.18)
|
|
||||||
|
|
||||||
### Helper Function to Build Librarys without have always
|
|
||||||
### These includes and definition defines
|
|
||||||
function(add_pd_lib TARGET_NAME)
|
|
||||||
set(opts "")
|
|
||||||
set(one_val_args "")
|
|
||||||
set(multi_val_args SRC_FILES DEPENDS)
|
|
||||||
cmake_parse_arguments(ARG "${opts}" "${one_val_args}" "${multi_val_args}" ${ARGN})
|
|
||||||
|
|
||||||
add_library(${TARGET_NAME} STATIC ${ARG_SRC_FILES})
|
|
||||||
target_include_directories(${TARGET_NAME} PUBLIC
|
|
||||||
include
|
|
||||||
${DEVKITPRO}/portlibs/3ds/include)
|
|
||||||
target_compile_definitions(${TARGET_NAME} PUBLIC
|
|
||||||
-D_GNU_SOURCE=1
|
|
||||||
-DPALLADIUM_VERSION="${PROJECT_VERSION}"
|
|
||||||
-DPALLADIUM_GIT_COMMIT="${GIT_SHORT_HASH}"
|
|
||||||
-DPALLADIUM_GIT_BRANCH="${GIT_BRANCH}"
|
|
||||||
-DBUILD_CTR=1)
|
|
||||||
### For the libs that depend on another
|
|
||||||
if(ARG_DEPENDS)
|
|
||||||
target_link_libraries(${TARGET_NAME} PUBLIC ${ARG_DEPENDS})
|
|
||||||
endif()
|
|
||||||
install(TARGETS ${TARGET_NAME})
|
|
||||||
endfunction()
|
|
||||||
|
|
||||||
# Setup Toolchain if not specified
|
|
||||||
# Could propably avoided by using arm-none-eabi-cmake
|
|
||||||
if(NOT DEFINED CMAKE_TOOLCHAIN_FILE)
|
|
||||||
if(DEFINED ENV{DEVKITPRO})
|
|
||||||
set(CMAKE_TOOLCHAIN_FILE "$ENV{DEVKITPRO}/cmake/3DS.cmake" CACHE PATH "toolchain file")
|
|
||||||
else()
|
|
||||||
message(FATAL_ERROR "Please define DEVKITPRO to point to your SDK path!")
|
|
||||||
endif()
|
|
||||||
endif()
|
|
||||||
|
|
||||||
## Get Current Git Commit Value
|
|
||||||
execute_process(
|
|
||||||
COMMAND git rev-parse --short HEAD
|
|
||||||
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
|
|
||||||
OUTPUT_VARIABLE GIT_SHORT_HASH
|
|
||||||
OUTPUT_STRIP_TRAILING_WHITESPACE
|
|
||||||
)
|
|
||||||
|
|
||||||
## Get Current Git Branch
|
|
||||||
execute_process(
|
|
||||||
COMMAND git rev-parse --abbrev-ref HEAD
|
|
||||||
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
|
|
||||||
OUTPUT_VARIABLE GIT_BRANCH
|
|
||||||
OUTPUT_STRIP_TRAILING_WHITESPACE
|
|
||||||
)
|
|
||||||
|
|
||||||
# Set Project
|
|
||||||
project(palladium LANGUAGES C CXX VERSION 0.3.0)
|
|
||||||
|
|
||||||
option(PD_BUILD_TESTS "Sets if TestApp and TestBench get build" OFF)
|
|
||||||
|
|
||||||
# Enable Compile Command Export
|
|
||||||
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
|
|
||||||
|
|
||||||
# Force C++ 20
|
|
||||||
set(CMAKE_CXX_STANDARD 20)
|
|
||||||
set(CMAKE_CXX_STANDARD_REQUIRED TRUE)
|
|
||||||
|
|
||||||
# Set Special C and CXX flags
|
|
||||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -Wno-psabi -O2")
|
|
||||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${CMAKE_C_FLAGS} -fno-rtti -fno-exceptions")
|
|
||||||
|
|
||||||
## Core Source Code
|
|
||||||
set(CORE_SRC
|
|
||||||
source/core/common.cpp
|
|
||||||
source/core/bit_util.cpp
|
|
||||||
source/core/color.cpp
|
|
||||||
source/core/io.cpp
|
|
||||||
source/core/strings.cpp
|
|
||||||
source/core/sys.cpp
|
|
||||||
source/core/timer.cpp
|
|
||||||
source/core/timetrace.cpp)
|
|
||||||
|
|
||||||
## Image Source Code
|
|
||||||
set(IMAGE_SRC
|
|
||||||
source/image/image.cpp
|
|
||||||
source/image/img_blur.cpp
|
|
||||||
source/image/img_convert.cpp)
|
|
||||||
|
|
||||||
## External Source Code
|
|
||||||
set(EXTERNAL_SRC
|
|
||||||
source/external/stb.cpp)
|
|
||||||
|
|
||||||
## Drivers Source Code
|
|
||||||
set(DRVS_SRC
|
|
||||||
source/drivers/hid.cpp)
|
|
||||||
|
|
||||||
## Lib3ds Source Code
|
|
||||||
set(L3DS_SRC
|
|
||||||
source/lib3ds/gamepad_icons.cpp
|
|
||||||
source/lib3ds/result_decoder.cpp
|
|
||||||
source/lib3ds/drv_hid.cpp
|
|
||||||
source/lib3ds/hwinfo.cpp
|
|
||||||
source/lib3ds/os.cpp)
|
|
||||||
|
|
||||||
## Lithium Source Code
|
|
||||||
set(LI_SRC
|
|
||||||
source/lithium/li7_shader.cpp
|
|
||||||
source/lithium/spritesheet.cpp
|
|
||||||
source/lithium/texture.cpp
|
|
||||||
source/lithium/font.cpp
|
|
||||||
source/lithium/objects.cpp
|
|
||||||
source/lithium/renderer.cpp)
|
|
||||||
|
|
||||||
## Sounbd Source Code
|
|
||||||
set(SOUND_SRC
|
|
||||||
source/sound/mp3.cpp)
|
|
||||||
|
|
||||||
## Overlay source Code
|
|
||||||
set(OVL_SRC
|
|
||||||
source/overlays/keyboard.cpp
|
|
||||||
source/overlays/message_mgr.cpp
|
|
||||||
source/overlays/overlay_mgr.cpp
|
|
||||||
source/overlays/performance.cpp
|
|
||||||
source/overlays/settings.cpp)
|
|
||||||
|
|
||||||
## App Source Code
|
|
||||||
set(APP_SRC
|
|
||||||
source/app/app.cpp
|
|
||||||
source/app/lang.cpp
|
|
||||||
source/app/error.cpp)
|
|
||||||
|
|
||||||
## UI7 Source Code
|
|
||||||
set(UI7_SRC
|
|
||||||
source/ui7/drawlist.cpp
|
|
||||||
source/ui7/io.cpp
|
|
||||||
source/ui7/menu.cpp
|
|
||||||
source/ui7/theme.cpp
|
|
||||||
source/ui7/ui7.cpp
|
|
||||||
source/ui7/container/container.cpp
|
|
||||||
source/ui7/container/button.cpp
|
|
||||||
source/ui7/container/checkbox.cpp
|
|
||||||
source/ui7/container/coloredit.cpp
|
|
||||||
source/ui7/container/image.cpp
|
|
||||||
source/ui7/container/label.cpp)
|
|
||||||
|
|
||||||
#### Creating the Libraries (if activated) ####
|
|
||||||
add_pd_lib(pd-core SRC_FILES ${CORE_SRC})
|
|
||||||
add_pd_lib(pd-image SRC_FILES ${IMAGE_SRC} DEPENDS pd-core)
|
|
||||||
add_pd_lib(pd-external SRC_FILES ${EXTERNAL_SRC})
|
|
||||||
add_pd_lib(pd-drivers SRC_FILES ${DRVS_SRC} DEPENDS pd-core)
|
|
||||||
add_pd_lib(pd-lib3ds SRC_FILES ${L3DS_SRC} DEPENDS pd-drivers)
|
|
||||||
add_pd_lib(pd-lithium SRC_FILES ${LI_SRC} DEPENDS pd-core pd-image pd-external citro3d)
|
|
||||||
add_pd_lib(pd-sound SRC_FILES ${SOUND_SRC} DEPENDS pd-core mpg123)
|
|
||||||
add_pd_lib(pd-overlays SRC_FILES ${OVL_SRC} DEPENDS pd-lithium)
|
|
||||||
add_pd_lib(pd-app SRC_FILES ${APP_SRC} DEPENDS pd-overlays pd-drivers pd-lib3ds)
|
|
||||||
add_pd_lib(pd-ui7 SRC_FILES ${UI7_SRC} DEPENDS pd-drivers pd-lithium)
|
|
||||||
|
|
||||||
add_library(palladium INTERFACE)
|
|
||||||
target_link_libraries(palladium INTERFACE
|
|
||||||
pd-core pd-image pd-external pd-drivers pd-lib3ds
|
|
||||||
pd-lithium pd-overlays pd-app pd-ui7
|
|
||||||
)
|
|
||||||
|
|
||||||
add_dependencies(palladium
|
|
||||||
pd-core pd-image pd-external pd-drivers
|
|
||||||
pd-lib3ds pd-lithium pd-overlays pd-app pd-ui7
|
|
||||||
)
|
|
||||||
|
|
||||||
add_library(palladium-lite INTERFACE)
|
|
||||||
target_link_libraries(palladium-lite INTERFACE
|
|
||||||
pd-core pd-image pd-external pd-drivers pd-lib3ds
|
|
||||||
pd-lithium
|
|
||||||
)
|
|
||||||
|
|
||||||
add_dependencies(palladium-lite
|
|
||||||
pd-core pd-image pd-external pd-drivers
|
|
||||||
pd-lib3ds pd-lithium
|
|
||||||
)
|
|
||||||
|
|
||||||
if(PD_BUILD_TESTS)
|
|
||||||
add_executable(test test/app/main.cpp)
|
|
||||||
target_include_directories(test PUBLIC include test/app)
|
|
||||||
target_link_directories(test PUBLIC ${CMAKE_BINARY_DIR})
|
|
||||||
target_link_libraries(test PUBLIC palladium citro3d ctru m)
|
|
||||||
|
|
||||||
add_executable(testbench test/bench/main.cpp)
|
|
||||||
target_include_directories(testbench PUBLIC include test/bench)
|
|
||||||
target_link_directories(testbench PUBLIC ${CMAKE_BINARY_DIR})
|
|
||||||
target_link_libraries(testbench PUBLIC palladium citro3d ctru m)
|
|
||||||
# Generate 3DSX
|
|
||||||
ctr_generate_smdh(
|
|
||||||
${CMAKE_BINARY_DIR}/test.smdh
|
|
||||||
NAME "${APP_NAME}"
|
|
||||||
DESCRIPTION "Palladium test app"
|
|
||||||
AUTHOR "tobid7"
|
|
||||||
ICON "test/romfs/icon.png"
|
|
||||||
)
|
|
||||||
ctr_create_3dsx(
|
|
||||||
test
|
|
||||||
OUTPUT "${CMAKE_BINARY_DIR}/test.3dsx"
|
|
||||||
SMDH "${CMAKE_BINARY_DIR}/test.smdh"
|
|
||||||
ROMFS "${CMAKE_SOURCE_DIR}/test/romfs"
|
|
||||||
)
|
|
||||||
ctr_create_3dsx(
|
|
||||||
testbench
|
|
||||||
OUTPUT "${CMAKE_BINARY_DIR}/testbench.3dsx"
|
|
||||||
SMDH "${CMAKE_BINARY_DIR}/test.smdh"
|
|
||||||
ROMFS "${CMAKE_SOURCE_DIR}/test/romfs"
|
|
||||||
)
|
|
||||||
endif()
|
|
||||||
|
|
||||||
install(DIRECTORY include DESTINATION ".")
|
|
2
LICENSE
2
LICENSE
@ -1,6 +1,6 @@
|
|||||||
MIT License
|
MIT License
|
||||||
|
|
||||||
Copyright (c) 2024 - 2025 tobid7
|
Copyright (c) 2024 tobid7
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
of this software and associated documentation files (the "Software"), to deal
|
||||||
|
152
Makefile
Normal file
152
Makefile
Normal file
@ -0,0 +1,152 @@
|
|||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
.SUFFIXES:
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
ifeq ($(strip $(DEVKITARM)),)
|
||||||
|
$(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM")
|
||||||
|
endif
|
||||||
|
|
||||||
|
include $(DEVKITARM)/3ds_rules
|
||||||
|
|
||||||
|
export PD_MAJOR := 1
|
||||||
|
export PD_MINOR := 0
|
||||||
|
export PD_PATCH := 0
|
||||||
|
|
||||||
|
VERSION := $(PD_MAJOR).$(PD_MINOR).$(PD_PATCH)
|
||||||
|
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
# TARGET is the name of the output
|
||||||
|
# BUILD is the directory where object files & intermediate files will be placed
|
||||||
|
# SOURCES is a list of directories containing source code
|
||||||
|
# DATA is a list of directories containing data files
|
||||||
|
# INCLUDES is a list of directories containing header files
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
TARGET := palladium
|
||||||
|
SOURCES := source source/base
|
||||||
|
DATA := data
|
||||||
|
INCLUDES := include
|
||||||
|
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
# options for code generation
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
ARCH := -march=armv6k -mtune=mpcore -mfloat-abi=hard -mtp=soft
|
||||||
|
|
||||||
|
CFLAGS := -g -Wall -Wno-psabi -Werror -mword-relocations \
|
||||||
|
-ffunction-sections -fdata-sections \
|
||||||
|
-fomit-frame-pointer -ffast-math \
|
||||||
|
$(ARCH) $(BUILD_CFLAGS)
|
||||||
|
|
||||||
|
CFLAGS += $(INCLUDE) -D__3DS__ -D_GNU_SOURCE=1
|
||||||
|
|
||||||
|
CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions -std=c++20
|
||||||
|
|
||||||
|
ASFLAGS := -g $(ARCH) $(DEFINES)
|
||||||
|
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
# list of directories containing libraries, this must be the top level containing
|
||||||
|
# include and lib
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
LIBDIRS := $(PORTLIBS) $(CTRULIB)
|
||||||
|
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
# no real need to edit anything past this point unless you need to add additional
|
||||||
|
# rules for different file extensions
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
ifneq ($(BUILD),$(notdir $(CURDIR)))
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
|
||||||
|
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
|
||||||
|
|
||||||
|
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
|
||||||
|
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
|
||||||
|
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
|
||||||
|
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
|
||||||
|
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
# use CXX for linking C++ projects, CC for standard C
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
ifeq ($(strip $(CPPFILES)),)
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
export LD := $(CC)
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
else
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
export LD := $(CXX)
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
endif
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
export OFILES := $(addsuffix .o,$(BINFILES)) \
|
||||||
|
$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
|
||||||
|
|
||||||
|
export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
|
||||||
|
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
|
||||||
|
-I.
|
||||||
|
|
||||||
|
.PHONY: clean all doc
|
||||||
|
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
all: lib/libpalladium.a lib/libpalladiumd.a
|
||||||
|
|
||||||
|
dist-bin: all
|
||||||
|
@tar --exclude=*~ -cjf palladium-$(VERSION).tar.bz2 include lib
|
||||||
|
|
||||||
|
dist-src:
|
||||||
|
@tar --exclude=*~ -cjf palladium-src-$(VERSION).tar.bz2 include source Makefile
|
||||||
|
|
||||||
|
dist: dist-src dist-bin
|
||||||
|
|
||||||
|
install: dist-bin
|
||||||
|
mkdir -p $(DESTDIR)$(DEVKITPRO)/libctru
|
||||||
|
bzip2 -cd palladium-$(VERSION).tar.bz2 | tar -xf - -C $(DESTDIR)$(DEVKITPRO)/libctru
|
||||||
|
|
||||||
|
lib:
|
||||||
|
@[ -d $@ ] || mkdir -p $@
|
||||||
|
|
||||||
|
release:
|
||||||
|
@[ -d $@ ] || mkdir -p $@
|
||||||
|
|
||||||
|
debug:
|
||||||
|
@[ -d $@ ] || mkdir -p $@
|
||||||
|
|
||||||
|
lib/libpalladium.a : lib release $(SOURCES) $(INCLUDES)
|
||||||
|
@$(MAKE) BUILD=release OUTPUT=$(CURDIR)/$@ \
|
||||||
|
BUILD_CFLAGS="-DNDEBUG=1 -O3 -fomit-frame-pointer -fno-math-errno" \
|
||||||
|
DEPSDIR=$(CURDIR)/release \
|
||||||
|
--no-print-directory -C release \
|
||||||
|
-f $(CURDIR)/Makefile
|
||||||
|
|
||||||
|
lib/libpalladiumd.a : lib debug $(SOURCES) $(INCLUDES)
|
||||||
|
@$(MAKE) BUILD=debug OUTPUT=$(CURDIR)/$@ \
|
||||||
|
BUILD_CFLAGS="-DDEBUG=1 -Og" \
|
||||||
|
DEPSDIR=$(CURDIR)/debug \
|
||||||
|
--no-print-directory -C debug \
|
||||||
|
-f $(CURDIR)/Makefile
|
||||||
|
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
clean:
|
||||||
|
@echo clean ...
|
||||||
|
@rm -fr release debug lib
|
||||||
|
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
else
|
||||||
|
|
||||||
|
DEPENDS := $(OFILES:.o=.d)
|
||||||
|
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
# main targets
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
$(OUTPUT) : $(OFILES)
|
||||||
|
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
%.bin.o : %.bin
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
@echo $(notdir $<)
|
||||||
|
@$(bin2o)
|
||||||
|
|
||||||
|
-include $(DEPENDS)
|
||||||
|
|
||||||
|
#---------------------------------------------------------------------------------------
|
||||||
|
endif
|
||||||
|
#---------------------------------------------------------------------------------------
|
98
README.md
98
README.md
@ -1,50 +1,62 @@
|
|||||||
# Palladium
|
# Palladium
|
||||||
|
Create README ?
|
||||||
|
# RenderD7 as Submodule (0.9.5+)
|
||||||
|
To use RenderD7 just use this command: `git submodule add https://github.com/NPI-D7/RenderD7` and add `-b v0.9.5` for example for a specific version.
|
||||||
|
|
||||||
**Framework / Engine to create Homebrew Apps / Games**
|
|
||||||
|
|
||||||
## Building
|
And in Your Project Makefile add this
|
||||||
|
```
|
||||||
Install Dependencies:
|
# Make Sure to Change this paths if your Submodule
|
||||||
|
# is located somewhere else
|
||||||
```bash
|
RENDERD7_SRC := RenderD7/source RenderD7/external
|
||||||
# This Command will install everything
|
RENDERD7_INC := RenderD7/include
|
||||||
(dkp-)pacman -S --noconfirm 3ds-dev 3ds-portlibs
|
# Libraries used for RenderD7
|
||||||
|
# if you already use -lm, -lctru etc place a # before -lm
|
||||||
|
RENDERD7_LIBS := -lcurl -lmbedtls -lmbedx509 -lmbedcrypto -lz -lm -lcitro2dd -lcitro3d -lctru
|
||||||
|
```
|
||||||
|
Now you need to add it to your sources and includes
|
||||||
|
```
|
||||||
|
SOURCES := source $(RENDERD7_SRC)
|
||||||
|
INCLUDES := source $(RENDERD7_INC)
|
||||||
```
|
```
|
||||||
|
|
||||||
Building:
|
Example from rd7tf
|
||||||
|
### Installation (0.8.0-0.9.4) (OUTDATED)
|
||||||
If you want to have the lib in a projects `libs` dir or so you can simply add `-DCMAKE_INSTALL_PREFIX=./res` to the cmake command and copy the dirs from res to you libs folder
|
Download a Package From Releses Page
|
||||||
|
`https://github.com/NPI-D7/RenderD7/releases/download/v0.9.4/renderd7.tar.bz2 -o renderd7.tar.bz2`
|
||||||
```bash
|
Then Extract it to your Libraries Path
|
||||||
mkdir -p build
|
`bzip2 -cd renderd7.tar.bz2 | tar -xf - -C path_to_your_libs`
|
||||||
cd build
|
Finally put `-lrenderd7` to the First Place and add the path_to_your_libs
|
||||||
cmake .. -DCMAKE_BUILD_TYPE=Release # Make sure to build in Release Mode (exept you want to debug some issues)
|
|
||||||
make
|
|
||||||
make install
|
|
||||||
```
|
```
|
||||||
|
LIBS := -lrenderd7 -lcurl -lstdc++ -lm -lcitro2d -lcitro3d -lctru
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
# list of directories containing libraries, this must be the top level containing
|
||||||
|
# include and lib
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
LIBDIRS := $(PORTLIBS) $(CTRULIB) ../path_to_your_libs
|
||||||
|
```
|
||||||
|
Make sure that `-lrenderd7` is before `-lcitro2d`, `-lcitro3d`, `-lctru`.
|
||||||
|
Here an example tree
|
||||||
|
```
|
||||||
|
Example-App
|
||||||
|
├── gfx
|
||||||
|
├── libs
|
||||||
|
│ ├── include
|
||||||
|
│ │ ├── rd7.hpp
|
||||||
|
│ │ └── renderd7
|
||||||
|
│ └── lib
|
||||||
|
│ ├── librenderd7.a
|
||||||
|
│ └── librenderd7d.a
|
||||||
|
├── Makefile
|
||||||
|
├── romfs
|
||||||
|
│ └── gfx
|
||||||
|
└── src
|
||||||
|
└── main.cpp
|
||||||
|
```
|
||||||
|
# Credits
|
||||||
|
- NPI-D7
|
||||||
|
- Tobi-D7 Main Dev
|
||||||
|
|
||||||
## Libraries
|
Some Icons are From
|
||||||
|
https://icons8.de/
|
||||||
| Name | Last Updated | Platform | Depends |
|
See Subfolder Readmes
|
||||||
|---|---|---|---|
|
|
||||||
| pd-core | 0.2.6 | multi | none |
|
|
||||||
| pd-external | 0.1.0 | multi | none |
|
|
||||||
| pd-image | 0.2.6 | multi | pd-core |
|
|
||||||
| pd-drivers | 0.2.4 | multi | pd-core |
|
|
||||||
| pd-lib3ds | 0.2.4 | 3ds | pd-core, pd-drivers |
|
|
||||||
| pd-net | 0.2.4 | 3ds | pd-core, pd-lib3ds |
|
|
||||||
| pd-lithium | 0.2.9 | 3ds | pd-core, pd-image pd-lib3ds, citro3d |
|
|
||||||
| pd-sound | 0.2.4 | 3ds | pd-core, mpg123 |
|
|
||||||
| pd-overlays | 0.2.4 | 3ds | pd-core, pd-image, pd-lib3ds, pd-lithium, pd-ui7 |
|
|
||||||
| pd-ui7 | 0.2.9 | 3ds | pd-core, pd-image, pd-lib3ds, pd-lithium |
|
|
||||||
| pd-app | 0.2.4 | 3ds | pd-core, pd-image, pd-lib3ds, pd-lithium |
|
|
||||||
|
|
||||||
## Credits
|
|
||||||
|
|
||||||
| Icon | Username | Description |
|
|
||||||
|---|---|---|
|
|
||||||
| <img src="https://github.com/tobid7.png" alt="https://github.com/tobid7" width="48"/> | [tobid7](https://github.com/tobid7) | main dev of RenderD7, Palladium |
|
|
||||||
| <img src="https://github.com/devkitpro.png" alt="https://github.com/devkitpro" width="48"/> | [devkitpro](https://github.com/devkitpro) | devkitarm, picasso, libctru and citro3d |
|
|
||||||
| <img src="https://github.com/Universal-Team.png" alt="https://github.com/Universal-Team" width="48"/> | [Universal-Team](https://github.com/Universal-Team) | Inspiration for Lang System, Cia Installer Code |
|
|
||||||
| <img src="https://github.com/nothings.png" alt="https://github.com/nothings" width="48"/> | [nothings](https://github.com/nothings) | stb_image(_write) and stb_truetype |
|
|
||||||
| <img src="https://github.com/nlohmann.png" alt="https://github.com/nlohmann" width="48"/> | [nlohmann](https://github.com/nlohmann) | for json.hpp |
|
|
||||||
|
@ -7,33 +7,6 @@ from pathlib import Path
|
|||||||
# WHY? Cause having this stupid .v.pica files in
|
# WHY? Cause having this stupid .v.pica files in
|
||||||
# sourcecode is pain with some buildsystems
|
# sourcecode is pain with some buildsystems
|
||||||
|
|
||||||
license_text = """
|
|
||||||
/*
|
|
||||||
MIT License
|
|
||||||
|
|
||||||
Copyright (c) 2024 tobid7
|
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
|
||||||
in the Software without restriction, including without limitation the rights
|
|
||||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
||||||
copies of the Software, and to permit persons to whom the Software is
|
|
||||||
furnished to do so, subject to the following conditions:
|
|
||||||
|
|
||||||
The above copyright notice and this permission notice shall be included in all
|
|
||||||
copies or substantial portions of the Software.
|
|
||||||
|
|
||||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
||||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
||||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
||||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
||||||
SOFTWARE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
"""
|
|
||||||
|
|
||||||
def file2array(path, custom_incluse_path):
|
def file2array(path, custom_incluse_path):
|
||||||
print(path)
|
print(path)
|
||||||
cip = len(custom_incluse_path)
|
cip = len(custom_incluse_path)
|
||||||
@ -45,8 +18,7 @@ def file2array(path, custom_incluse_path):
|
|||||||
buf = filei.read()
|
buf = filei.read()
|
||||||
filei.close()
|
filei.close()
|
||||||
fs = open(name + '.cpp', 'w')
|
fs = open(name + '.cpp', 'w')
|
||||||
fs.write("// THIS FILE WAS GENERATED BY build_shaders.py!!!\n")
|
fs.write("// THIS FILE WAS GENERATED BY build_shaders.py!!!\n\n")
|
||||||
fs.write(license_text)
|
|
||||||
fs.write('#include <'+ sip + name + '.hpp>\n\n')
|
fs.write('#include <'+ sip + name + '.hpp>\n\n')
|
||||||
fs.write('// clang-format off\n')
|
fs.write('// clang-format off\n')
|
||||||
fs.write('unsigned char ' + name + '[] = {\n')
|
fs.write('unsigned char ' + name + '[] = {\n')
|
||||||
@ -57,9 +29,8 @@ def file2array(path, custom_incluse_path):
|
|||||||
fs.write('size_t ' + name + '_size = ' + hex(len(buf)) + ';')
|
fs.write('size_t ' + name + '_size = ' + hex(len(buf)) + ';')
|
||||||
fs.close()
|
fs.close()
|
||||||
fh = open(name + '.hpp', 'w')
|
fh = open(name + '.hpp', 'w')
|
||||||
fh.write("// THIS FILE WAS GENERATED BY build_shaders.py!!!\n")
|
fh.write("// THIS FILE WAS GENERATED BY build_shaders.py!!!\n\n")
|
||||||
fh.write('#pragma once\n')
|
fh.write('#pragma once\n\n')
|
||||||
fh.write(license_text)
|
|
||||||
fh.write('#include <cstddef>\n\n')
|
fh.write('#include <cstddef>\n\n')
|
||||||
fh.write('extern unsigned char ' + name + '[];\n')
|
fh.write('extern unsigned char ' + name + '[];\n')
|
||||||
fh.write('extern size_t ' + name + '_size;')
|
fh.write('extern size_t ' + name + '_size;')
|
||||||
@ -86,9 +57,9 @@ for object in shaders:
|
|||||||
name = Path(Path(object).stem).stem
|
name = Path(Path(object).stem).stem
|
||||||
bp = os.path.dirname(object)
|
bp = os.path.dirname(object)
|
||||||
build_shader(object)
|
build_shader(object)
|
||||||
file2array(bp + '/' + name + '.shbin', 'pd/lithium/')
|
file2array(bp + '/' + name + '.shbin', 'pd/')
|
||||||
install_code(name + '.cpp', 'source/lithium/')
|
install_code(name + '.cpp', 'source/')
|
||||||
install_code(name + '.hpp', 'include/pd/lithium/')
|
install_code(name + '.hpp', 'include/pd/')
|
||||||
|
|
||||||
cleanup()
|
cleanup()
|
||||||
print("Done")
|
print("Done")
|
@ -1,28 +1,24 @@
|
|||||||
import subprocess
|
import subprocess
|
||||||
import glob
|
import glob
|
||||||
from pathlib import Path
|
from pathlib import Path
|
||||||
# Format script
|
# Format script
|
||||||
|
|
||||||
def fmt_file(path):
|
def fmt_file(path):
|
||||||
if Path(path).is_dir():
|
if Path(path).is_dir():
|
||||||
return # Skip
|
return # Skip
|
||||||
try:
|
try:
|
||||||
subprocess.run(['clang-format', '-i', path, '--style=Google'], check=True)
|
subprocess.run(['clang-format', '-i', path, '--style=Google'], check=True)
|
||||||
except subprocess.CalledProcessError as e:
|
except subprocess.CalledProcessError as e:
|
||||||
print('Error for ' + Path(path).stem + ': ' + e)
|
print('Error for ' + Path(path).stem + ': ' + e)
|
||||||
|
|
||||||
def fmt_dir(path):
|
def fmt_dir(path):
|
||||||
sources = glob.glob(path+'/*')
|
sources = glob.glob(path+'/*')
|
||||||
for file in sources:
|
for file in sources:
|
||||||
fmt_file(file)
|
fmt_file(file)
|
||||||
|
|
||||||
print('Formatting...')
|
print('Formatting...')
|
||||||
fmt_dir('source/base')
|
fmt_dir('source')
|
||||||
fmt_dir('source/drivers')
|
fmt_dir('include')
|
||||||
fmt_dir('include')
|
fmt_dir('include/pd')
|
||||||
fmt_dir('include/pd/base')
|
|
||||||
fmt_dir('include/pd/app')
|
|
||||||
fmt_dir('include/pd/drivers')
|
|
||||||
fmt_dir('include/pd/gfx')
|
|
||||||
|
|
||||||
print('Done')
|
print('Done')
|
@ -1,16 +1,18 @@
|
|||||||
window.MathJax = {
|
<div class="md-copyright">
|
||||||
tex: {
|
{% if config.copyright %}
|
||||||
inlineMath: [["\\(", "\\)"]],
|
<div class="md-copyright__highlight">
|
||||||
displayMath: [["\\[", "\\]"]],
|
{{ config.copyright }}
|
||||||
processEscapes: true,
|
</div>
|
||||||
processEnvironments: true
|
{% endif %}
|
||||||
},
|
{% if not config.extra.generator == false %}
|
||||||
options: {
|
Made with
|
||||||
ignoreHtmlClass: ".*|",
|
<a href="https://doxide.org" target="_blank" rel="noopener">
|
||||||
processHtmlClass: "arithmatex"
|
Doxide
|
||||||
}
|
</a>
|
||||||
};
|
and
|
||||||
|
<a href="https://squidfunk.github.io/mkdocs-material/" target="_blank" rel="noopener">
|
||||||
document$.subscribe(() => {
|
Material for MkDocs
|
||||||
MathJax.typesetPromise()
|
</a>
|
||||||
})
|
{% endif %}
|
||||||
|
</div>
|
||||||
|
|
||||||
|
@ -1,6 +0,0 @@
|
|||||||
document$.subscribe(function() {
|
|
||||||
var tables = document.querySelectorAll("article table:not([class])")
|
|
||||||
tables.forEach(function(table) {
|
|
||||||
new Tablesort(table)
|
|
||||||
})
|
|
||||||
})
|
|
@ -1,22 +1,18 @@
|
|||||||
<div class="md-copyright">
|
<div class="md-copyright">
|
||||||
{% if config.copyright %}
|
{% if config.copyright %}
|
||||||
<div class="md-copyright__highlight">
|
<div class="md-copyright__highlight">
|
||||||
{{ config.copyright }}
|
{{ config.copyright }}
|
||||||
</div>
|
</div>
|
||||||
{% endif %}
|
{% endif %}
|
||||||
{% if not config.extra.generator == false %}
|
{% if not config.extra.generator == false %}
|
||||||
© 2024 -
|
Made with
|
||||||
<script>document.write(new Date().getFullYear());</script>
|
<a href="https://doxide.org" target="_blank" rel="noopener">
|
||||||
<a href="https://github.com/tobid7">
|
Doxide
|
||||||
tobid7
|
</a>
|
||||||
</a>
|
and
|
||||||
- Kassel, Germany | Made with
|
<a href="https://squidfunk.github.io/mkdocs-material/" target="_blank" rel="noopener">
|
||||||
<a href="https://doxide.org" target="_blank" rel="noopener">
|
Material for MkDocs
|
||||||
Doxide
|
</a>
|
||||||
</a>
|
{% endif %}
|
||||||
and
|
</div>
|
||||||
<a href="https://squidfunk.github.io/mkdocs-material/" target="_blank" rel="noopener">
|
|
||||||
Material for MkDocs
|
|
||||||
</a>
|
|
||||||
{% endif %}
|
|
||||||
</div>
|
|
||||||
|
@ -1,58 +1,49 @@
|
|||||||
:root {
|
:root {
|
||||||
--md-admonition-icon--variable: url('data:image/svg+xml;charset=utf-8,<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24"><path d="M20.41 3c1.39 2.71 1.94 5.84 1.59 9-.2 3.16-1.3 6.29-3.17 9l-1.53-1c1.61-2.43 2.55-5.2 2.7-8 .34-2.8-.11-5.57-1.3-8l1.71-1M5.17 3 6.7 4C5.09 6.43 4.15 9.2 4 12c-.34 2.8.12 5.57 1.3 8l-1.69 1c-1.4-2.71-1.96-5.83-1.61-9 .2-3.16 1.3-6.29 3.17-9m6.91 7.68 2.32-3.23h2.53l-3.78 5 2.2 4.92h-2.26L11.71 14l-2.43 3.33H6.76l3.9-5.12-2.13-4.76h2.27l1.28 3.23Z"/></svg>');
|
--md-admonition-icon--variable: url('data:image/svg+xml;charset=utf-8,<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24"><path d="M20.41 3c1.39 2.71 1.94 5.84 1.59 9-.2 3.16-1.3 6.29-3.17 9l-1.53-1c1.61-2.43 2.55-5.2 2.7-8 .34-2.8-.11-5.57-1.3-8l1.71-1M5.17 3 6.7 4C5.09 6.43 4.15 9.2 4 12c-.34 2.8.12 5.57 1.3 8l-1.69 1c-1.4-2.71-1.96-5.83-1.61-9 .2-3.16 1.3-6.29 3.17-9m6.91 7.68 2.32-3.23h2.53l-3.78 5 2.2 4.92h-2.26L11.71 14l-2.43 3.33H6.76l3.9-5.12-2.13-4.76h2.27l1.28 3.23Z"/></svg>');
|
||||||
--md-admonition-icon--function: url('data:image/svg+xml;charset=utf-8,<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24"><path d="M15.6 5.29c-1.1-.1-2.07.71-2.17 1.82L13.18 10H16v2h-3l-.44 5.07a3.986 3.986 0 0 1-4.33 3.63 4.007 4.007 0 0 1-3.06-1.87l1.5-1.5c.24.74.9 1.31 1.73 1.38 1.1.1 2.07-.71 2.17-1.82L11 12H8v-2h3.17l.27-3.07c.19-2.2 2.13-3.83 4.33-3.63 1.31.11 2.41.84 3.06 1.87l-1.5 1.5c-.24-.74-.9-1.31-1.73-1.38Z"/></svg>');
|
--md-admonition-icon--function: url('data:image/svg+xml;charset=utf-8,<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24"><path d="M15.6 5.29c-1.1-.1-2.07.71-2.17 1.82L13.18 10H16v2h-3l-.44 5.07a3.986 3.986 0 0 1-4.33 3.63 4.007 4.007 0 0 1-3.06-1.87l1.5-1.5c.24.74.9 1.31 1.73 1.38 1.1.1 2.07-.71 2.17-1.82L11 12H8v-2h3.17l.27-3.07c.19-2.2 2.13-3.83 4.33-3.63 1.31.11 2.41.84 3.06 1.87l-1.5 1.5c-.24-.74-.9-1.31-1.73-1.38Z"/></svg>');
|
||||||
--md-admonition-icon--typedef: url('data:image/svg+xml;charset=utf-8,<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24"><path d="M 13.43 7.11 L 13.18 10 H 17 V 12 H 13 L 12.56 17.07 A 1 1 0 0 0 15.287 17.261 L 17.028 17.48 A 1 1 0 0 1 10.57 16.89 L 11 12 H 8 V 10 H 11.17 L 11.44 6.93 Z"/></svg>');
|
--md-admonition-icon--concept: url('data:image/svg+xml;charset=utf-8,<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24"><path d="M3.75 3.5a.25.25 0 0 0-.25.25v2.062a.75.75 0 1 1-1.5 0V3.75C2 2.783 2.783 2 3.75 2h2.062a.75.75 0 1 1 0 1.5Zm13.688-.75a.75.75 0 0 1 .75-.75h2.062c.966 0 1.75.783 1.75 1.75v2.062a.75.75 0 1 1-1.5 0V3.75a.25.25 0 0 0-.25-.25h-2.062a.75.75 0 0 1-.75-.75ZM2.75 17.438a.75.75 0 0 1 .75.75v2.062c0 .138.112.25.25.25h2.062a.75.75 0 1 1 0 1.5H3.75A1.75 1.75 0 0 1 2 20.25v-2.062a.75.75 0 0 1 .75-.75Zm18.5 0a.75.75 0 0 1 .75.75v2.062A1.75 1.75 0 0 1 20.25 22h-2.062a.75.75 0 1 1 0-1.5h2.062a.25.25 0 0 0 .25-.25v-2.062a.75.75 0 0 1 .75-.75Zm-18.5-8.25a.75.75 0 0 1 .75.75v4.124a.75.75 0 1 1-1.5 0V9.938a.75.75 0 0 1 .75-.75ZM9.188 2.75a.75.75 0 0 1 .75-.75h4.124a.75.75 0 1 1 0 1.5H9.938a.75.75 0 0 1-.75-.75Zm0 18.5a.75.75 0 0 1 .75-.75h4.124a.75.75 0 1 1 0 1.5H9.938a.75.75 0 0 1-.75-.75ZM21.25 9.188a.75.75 0 0 1 .75.75v4.124a.75.75 0 1 1-1.5 0V9.938a.75.75 0 0 1 .75-.75ZM3.75 8.25a.75.75 0 0 1 .75-.75h2a.75.75 0 0 1 0 1.5h-2a.75.75 0 0 1-.75-.75Zm5.5 0A.75.75 0 0 1 10 7.5h2A.75.75 0 0 1 12 9h-2a.75.75 0 0 1-.75-.75Zm-1-4.5A.75.75 0 0 1 9 4.5v2a.75.75 0 0 1-1.5 0v-2a.75.75 0 0 1 .75-.75Zm0 5.5A.75.75 0 0 1 9 10v2a.75.75 0 0 1-1.5 0v-2a.75.75 0 0 1 .75-.75Zm0 4.75a.75.75 0 0 1 .75.75v4a.75.75 0 0 1-1.5 0v-4a.75.75 0 0 1 .75-.75ZM14 8.25a.75.75 0 0 1 .75-.75h4a.75.75 0 0 1 0 1.5h-4a.75.75 0 0 1-.75-.75Z"/></svg>');
|
||||||
--md-admonition-icon--concept: url('data:image/svg+xml;charset=utf-8,<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24"><path d="M3.75 3.5a.25.25 0 0 0-.25.25v2.062a.75.75 0 1 1-1.5 0V3.75C2 2.783 2.783 2 3.75 2h2.062a.75.75 0 1 1 0 1.5Zm13.688-.75a.75.75 0 0 1 .75-.75h2.062c.966 0 1.75.783 1.75 1.75v2.062a.75.75 0 1 1-1.5 0V3.75a.25.25 0 0 0-.25-.25h-2.062a.75.75 0 0 1-.75-.75ZM2.75 17.438a.75.75 0 0 1 .75.75v2.062c0 .138.112.25.25.25h2.062a.75.75 0 1 1 0 1.5H3.75A1.75 1.75 0 0 1 2 20.25v-2.062a.75.75 0 0 1 .75-.75Zm18.5 0a.75.75 0 0 1 .75.75v2.062A1.75 1.75 0 0 1 20.25 22h-2.062a.75.75 0 1 1 0-1.5h2.062a.25.25 0 0 0 .25-.25v-2.062a.75.75 0 0 1 .75-.75Zm-18.5-8.25a.75.75 0 0 1 .75.75v4.124a.75.75 0 1 1-1.5 0V9.938a.75.75 0 0 1 .75-.75ZM9.188 2.75a.75.75 0 0 1 .75-.75h4.124a.75.75 0 1 1 0 1.5H9.938a.75.75 0 0 1-.75-.75Zm0 18.5a.75.75 0 0 1 .75-.75h4.124a.75.75 0 1 1 0 1.5H9.938a.75.75 0 0 1-.75-.75ZM21.25 9.188a.75.75 0 0 1 .75.75v4.124a.75.75 0 1 1-1.5 0V9.938a.75.75 0 0 1 .75-.75ZM3.75 8.25a.75.75 0 0 1 .75-.75h2a.75.75 0 0 1 0 1.5h-2a.75.75 0 0 1-.75-.75Zm5.5 0A.75.75 0 0 1 10 7.5h2A.75.75 0 0 1 12 9h-2a.75.75 0 0 1-.75-.75Zm-1-4.5A.75.75 0 0 1 9 4.5v2a.75.75 0 0 1-1.5 0v-2a.75.75 0 0 1 .75-.75Zm0 5.5A.75.75 0 0 1 9 10v2a.75.75 0 0 1-1.5 0v-2a.75.75 0 0 1 .75-.75Zm0 4.75a.75.75 0 0 1 .75.75v4a.75.75 0 0 1-1.5 0v-4a.75.75 0 0 1 .75-.75ZM14 8.25a.75.75 0 0 1 .75-.75h4a.75.75 0 0 1 0 1.5h-4a.75.75 0 0 1-.75-.75Z"/></svg>');
|
--md-admonition-icon--macro: url('data:image/svg+xml;charset=utf-8,<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24"><path d="m5.41 21 .71-4h-4l.35-2h4l1.06-6h-4l.35-2h4l.71-4h2l-.71 4h6l.71-4h2l-.71 4h4l-.35 2h-4l-1.06 6h4l-.35 2h-4l-.71 4h-2l.71-4h-6l-.71 4h-2M9.53 9l-1.06 6h6l1.06-6h-6Z"/></svg>');
|
||||||
--md-admonition-icon--macro: url('data:image/svg+xml;charset=utf-8,<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24"><path d="m5.41 21 .71-4h-4l.35-2h4l1.06-6h-4l.35-2h4l.71-4h2l-.71 4h6l.71-4h2l-.71 4h4l-.35 2h-4l-1.06 6h4l-.35 2h-4l-.71 4h-2l.71-4h-6l-.71 4h-2M9.53 9l-1.06 6h6l1.06-6h-6Z"/></svg>');
|
}
|
||||||
}
|
|
||||||
|
.md-typeset .admonition.variable, .md-typeset details.variable,
|
||||||
.md-typeset .admonition.variable, .md-typeset details.variable,
|
.md-typeset .admonition.function, .md-typeset details.function,
|
||||||
.md-typeset .admonition.function, .md-typeset details.function,
|
.md-typeset .admonition.concept, .md-typeset details.concept,
|
||||||
.md-typeset .admonition.typedef, .md-typeset details.typedef,
|
.md-typeset .admonition.macro, .md-typeset details.macro {
|
||||||
.md-typeset .admonition.concept, .md-typeset details.concept,
|
border-color: var(--md-default-fg-color--lighter);
|
||||||
.md-typeset .admonition.macro, .md-typeset details.macro {
|
}
|
||||||
border-color: var(--md-default-fg-color--lighter);
|
|
||||||
}
|
.md-typeset .variable > .admonition-title, .md-typeset .variable > summary,
|
||||||
|
.md-typeset .function > .admonition-title, .md-typeset .function > summary,
|
||||||
.md-typeset .variable > .admonition-title, .md-typeset .variable > summary,
|
.md-typeset .concept > .admonition-title, .md-typeset .concept > summary,
|
||||||
.md-typeset .function > .admonition-title, .md-typeset .function > summary,
|
.md-typeset .macro > .admonition-title, .md-typeset .macro > summary {
|
||||||
.md-typeset .typedef > .admonition-title, .md-typeset .typedef > summary,
|
background-color: var(--md-default-bg-color);
|
||||||
.md-typeset .concept > .admonition-title, .md-typeset .concept > summary,
|
}
|
||||||
.md-typeset .macro > .admonition-title, .md-typeset .macro > summary {
|
|
||||||
background-color: var(--md-default-bg-color);
|
.md-typeset .variable > .admonition-title::before,
|
||||||
}
|
.md-typeset .variable > summary::before {
|
||||||
|
background-color: var(--md-default-fg-color--light);
|
||||||
.md-typeset .variable > .admonition-title::before,
|
-webkit-mask-image: var(--md-admonition-icon--variable);
|
||||||
.md-typeset .variable > summary::before {
|
mask-image: var(--md-admonition-icon--variable);
|
||||||
background-color: var(--md-default-fg-color--light);
|
}
|
||||||
-webkit-mask-image: var(--md-admonition-icon--variable);
|
|
||||||
mask-image: var(--md-admonition-icon--variable);
|
.md-typeset .function > .admonition-title::before,
|
||||||
}
|
.md-typeset .function > summary::before {
|
||||||
|
background-color: var(--md-default-fg-color--light);
|
||||||
.md-typeset .function > .admonition-title::before,
|
-webkit-mask-image: var(--md-admonition-icon--function);
|
||||||
.md-typeset .function > summary::before {
|
mask-image: var(--md-admonition-icon--function);
|
||||||
background-color: var(--md-default-fg-color--light);
|
}
|
||||||
-webkit-mask-image: var(--md-admonition-icon--function);
|
|
||||||
mask-image: var(--md-admonition-icon--function);
|
.md-typeset .concept > .admonition-title::before,
|
||||||
}
|
.md-typeset .concept > summary::before {
|
||||||
|
background-color: var(--md-default-fg-color--light);
|
||||||
.md-typeset .typedef > .admonition-title::before,
|
-webkit-mask-image: var(--md-admonition-icon--concept);
|
||||||
.md-typeset .typedef > summary::before {
|
mask-image: var(--md-admonition-icon--concept);
|
||||||
background-color: var(--md-default-fg-color--light);
|
}
|
||||||
-webkit-mask-image: var(--md-admonition-icon--typedef);
|
|
||||||
mask-image: var(--md-admonition-icon--typedef);
|
.md-typeset .macro > .admonition-title::before,
|
||||||
}
|
.md-typeset .macro > summary::before {
|
||||||
|
background-color: var(--md-default-fg-color--light);
|
||||||
.md-typeset .concept > .admonition-title::before,
|
-webkit-mask-image: var(--md-admonition-icon--macro);
|
||||||
.md-typeset .concept > summary::before {
|
mask-image: var(--md-admonition-icon--macro);
|
||||||
background-color: var(--md-default-fg-color--light);
|
}
|
||||||
-webkit-mask-image: var(--md-admonition-icon--concept);
|
|
||||||
mask-image: var(--md-admonition-icon--concept);
|
|
||||||
}
|
|
||||||
|
|
||||||
.md-typeset .macro > .admonition-title::before,
|
|
||||||
.md-typeset .macro > summary::before {
|
|
||||||
background-color: var(--md-default-fg-color--light);
|
|
||||||
-webkit-mask-image: var(--md-admonition-icon--macro);
|
|
||||||
mask-image: var(--md-admonition-icon--macro);
|
|
||||||
}
|
|
||||||
|
24
doxide.yaml
24
doxide.yaml
@ -1,15 +1,9 @@
|
|||||||
title: Palladium
|
title: Palladium
|
||||||
description:
|
description:
|
||||||
files:
|
files:
|
||||||
- "include/*.hpp"
|
- "include/*.hpp"
|
||||||
- "include/pd/app/*.hpp"
|
- "include/pd/*.hpp"
|
||||||
- "include/pd/core/*.hpp"
|
- "include/pd/base/*.hpp"
|
||||||
- "include/pd/drivers/*.hpp"
|
- "include/*.h"
|
||||||
- "include/pd/image/*.hpp"
|
- "include/pd/*.h"
|
||||||
- "include/pd/lib3ds/*.hpp"
|
- "include/pd/base/*.h"
|
||||||
- "include/pd/lithium/*.hpp"
|
|
||||||
- "include/pd/net/*.hpp"
|
|
||||||
- "include/pd/overlays/*.hpp"
|
|
||||||
- "include/pd/sound/*.hpp"
|
|
||||||
- "include/pd/ui7/*.hpp"
|
|
||||||
- "include/pd/ui7/container/*.hpp"
|
|
@ -1,71 +1,27 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
/*
|
#include <pd/Error.hpp>
|
||||||
MIT License
|
#include <pd/Hid.hpp>
|
||||||
|
#include <pd/Image.hpp>
|
||||||
|
#include <pd/Installer.hpp>
|
||||||
|
#include <pd/Lithium.hpp>
|
||||||
|
#include <pd/Message.hpp>
|
||||||
|
#include <pd/Net.hpp>
|
||||||
|
#include <pd/Overlays.hpp>
|
||||||
|
#include <pd/Rubidium.hpp>
|
||||||
|
#include <pd/Sheet.hpp>
|
||||||
|
#include <pd/Sound.hpp>
|
||||||
|
#include <pd/Texture.hpp>
|
||||||
|
#include <pd/Timer.hpp>
|
||||||
|
#include <pd/UI7.hpp>
|
||||||
|
#include <pd/base/Allocator.hpp>
|
||||||
|
#include <pd/base/FileSystem.hpp>
|
||||||
|
#include <pd/global_db.hpp>
|
||||||
|
#include <pd/palladium.hpp>
|
||||||
|
|
||||||
Copyright (c) 2024 - 2025 tobid7
|
namespace Palladium {
|
||||||
|
using Lithium = LI;
|
||||||
|
using RB = Rubidium;
|
||||||
|
} // namespace Palladium
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
namespace PD = Palladium;
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
|
||||||
in the Software without restriction, including without limitation the rights
|
|
||||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
||||||
copies of the Software, and to permit persons to whom the Software is
|
|
||||||
furnished to do so, subject to the following conditions:
|
|
||||||
|
|
||||||
The above copyright notice and this permission notice shall be included in all
|
|
||||||
copies or substantial portions of the Software.
|
|
||||||
|
|
||||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
||||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
||||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
||||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
||||||
SOFTWARE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
// Core
|
|
||||||
#include <pd/core/bit_util.hpp>
|
|
||||||
#include <pd/core/color.hpp>
|
|
||||||
#include <pd/core/common.hpp>
|
|
||||||
#include <pd/core/io.hpp>
|
|
||||||
#include <pd/core/strings.hpp>
|
|
||||||
#include <pd/core/sys.hpp>
|
|
||||||
#include <pd/core/timer.hpp>
|
|
||||||
#include <pd/core/timetrace.hpp>
|
|
||||||
#include <pd/core/vec.hpp>
|
|
||||||
// Graphics
|
|
||||||
#include <pd/lithium/renderer.hpp>
|
|
||||||
#include <pd/lithium/spritesheet.hpp>
|
|
||||||
// Image
|
|
||||||
#include <pd/image/image.hpp>
|
|
||||||
#include <pd/image/img_blur.hpp>
|
|
||||||
#include <pd/image/img_convert.hpp>
|
|
||||||
// Drivers
|
|
||||||
#include <pd/drivers/hid.hpp>
|
|
||||||
// Overlays
|
|
||||||
#include <pd/overlays/keyboard.hpp>
|
|
||||||
#include <pd/overlays/message_mgr.hpp>
|
|
||||||
#include <pd/overlays/overlay_mgr.hpp>
|
|
||||||
#include <pd/overlays/performance.hpp>
|
|
||||||
#include <pd/overlays/settings.hpp>
|
|
||||||
// UI7
|
|
||||||
#include <pd/ui7/ui7.hpp>
|
|
||||||
// Lib3ds
|
|
||||||
#include <pd/lib3ds/hwinfo.hpp>
|
|
||||||
#include <pd/lib3ds/memory.hpp>
|
|
||||||
#include <pd/lib3ds/os.hpp>
|
|
||||||
#include <pd/lib3ds/result_decoder.hpp>
|
|
||||||
// App
|
|
||||||
#include <pd/app/app.hpp>
|
|
||||||
#include <pd/app/error.hpp>
|
|
||||||
#include <pd/app/lang.hpp>
|
|
||||||
|
|
||||||
/// Setup these as non Namespaced access by default
|
|
||||||
#ifndef PD_MATH_NAMESPACED
|
|
||||||
using vec2 = PD::vec2;
|
|
||||||
using vec3 = PD::vec3;
|
|
||||||
using vec4 = PD::vec4;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
// namespace Palladium = PD;
|
|
||||||
|
18
include/pd/Error.hpp
Normal file
18
include/pd/Error.hpp
Normal file
@ -0,0 +1,18 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
namespace Palladium {
|
||||||
|
void Error(const std::string& msg);
|
||||||
|
inline void InlineError(const std::string& msg) {
|
||||||
|
std::string location = __FILE__ + std::string(":") + std::to_string(__LINE__);
|
||||||
|
Error("Error: \n" + location + "\n" + msg);
|
||||||
|
}
|
||||||
|
inline void InlineAssert(bool v, const std::string& msg = "") {
|
||||||
|
if (v == false) {
|
||||||
|
std::string location =
|
||||||
|
__FILE__ + std::string(":") + std::to_string(__LINE__);
|
||||||
|
Error("Assert Failed:\n" + location + "\n" + msg);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} // namespace Palladium
|
26
include/pd/Hardware.hpp
Normal file
26
include/pd/Hardware.hpp
Normal file
@ -0,0 +1,26 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
namespace Palladium {
|
||||||
|
namespace Hardware {
|
||||||
|
/// @brief Initialisize required Services
|
||||||
|
void Initialisize();
|
||||||
|
/// @brief Check if Headphones are Plugged in
|
||||||
|
/// @return true if headphones plugged in
|
||||||
|
bool IsHeadphones();
|
||||||
|
/// @brief Check if the 3ds Is Charging
|
||||||
|
/// @return true if System gets Charged
|
||||||
|
bool IsCharging();
|
||||||
|
/// @brief Check the Battery Percentage
|
||||||
|
/// @return Persentage as int
|
||||||
|
int GetBatteryPercentage();
|
||||||
|
/// @brief Get current State of 3d Slider
|
||||||
|
/// @return current 3dslider poition
|
||||||
|
float Get3dSliderLevel();
|
||||||
|
/// @brief Get Current state of Sound Slider
|
||||||
|
/// @return current SoundSlider state
|
||||||
|
float GetSoundSliderLevel();
|
||||||
|
/// @brief Get Current Wifi Level
|
||||||
|
/// @return current wifi level
|
||||||
|
int GetWifiLevel();
|
||||||
|
} // namespace Hardware
|
||||||
|
} // namespace Palladium
|
42
include/pd/Hid.hpp
Normal file
42
include/pd/Hid.hpp
Normal file
@ -0,0 +1,42 @@
|
|||||||
|
// WARNING
|
||||||
|
// THIS IS BETA STUFF
|
||||||
|
// ITS MAKE LIKE EXTERNAL BUT
|
||||||
|
// FOR Palladium ITS INTEGRATED
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <pd/maths/NVec.hpp>
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
namespace Palladium {
|
||||||
|
namespace Hid {
|
||||||
|
enum Actions {
|
||||||
|
Down = 0,
|
||||||
|
Held = 1,
|
||||||
|
Up = 2,
|
||||||
|
DownRepeat = 3,
|
||||||
|
};
|
||||||
|
// Register Functions
|
||||||
|
// Register Current state values
|
||||||
|
void RegKeyDown(uint32_t &key_down);
|
||||||
|
void RegKeyHeld(uint32_t &key_held);
|
||||||
|
void RegKeyUp(uint32_t &key_up);
|
||||||
|
void RegKeyRepeat(uint32_t &repeat);
|
||||||
|
void RegTouchCoords(NVec2 &touch_pos);
|
||||||
|
// Not Corectly Implemented Yet
|
||||||
|
void RegAnalog1Movement(NVec2 &movement);
|
||||||
|
void RegAnalog2Movement(NVec2 &movement);
|
||||||
|
// Register Keys
|
||||||
|
void RegKeyEvent(const std::string &event, uint32_t key);
|
||||||
|
// KeyEvents
|
||||||
|
bool IsEvent(const std::string &event, Actions action);
|
||||||
|
NVec2 GetTouchPosition();
|
||||||
|
NVec2 GetLastTouchPosition();
|
||||||
|
NVec2 GetTouchDownPosition();
|
||||||
|
void Update();
|
||||||
|
// Lock/Unlock Input api for example for Keyboard
|
||||||
|
void Lock();
|
||||||
|
void Unlock();
|
||||||
|
void Clear();
|
||||||
|
} // namespace Hid
|
||||||
|
} // namespace Palladium
|
33
include/pd/Image.hpp
Normal file
33
include/pd/Image.hpp
Normal file
@ -0,0 +1,33 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <3ds.h>
|
||||||
|
|
||||||
|
#include <pd/Texture.hpp>
|
||||||
|
#include <pd/maths/NVec.hpp>
|
||||||
|
#include <pd/nimg.hpp>
|
||||||
|
#include <pd/smart_ctor.hpp>
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
namespace Palladium {
|
||||||
|
class Image {
|
||||||
|
public:
|
||||||
|
Image() = default;
|
||||||
|
Image(const std::string& path) { this->Load(path); }
|
||||||
|
~Image() = default;
|
||||||
|
PD_SMART_CTOR(Image)
|
||||||
|
void Load(const std::string& path);
|
||||||
|
void From_NIMG(const nimg& image);
|
||||||
|
void Delete();
|
||||||
|
|
||||||
|
Texture::Ref Get();
|
||||||
|
void Set(Texture::Ref i, NVec4 uvs = NVec4(-1, -1, -1, -1));
|
||||||
|
NVec2 GetSize();
|
||||||
|
NVec4 GetUV() { return (custom_uvs.x() != -1) ? custom_uvs : img->GetUV(); }
|
||||||
|
bool Loadet();
|
||||||
|
|
||||||
|
private:
|
||||||
|
bool ext = false;
|
||||||
|
Texture::Ref img;
|
||||||
|
NVec4 custom_uvs = NVec4(-1, -1, -1, -1);
|
||||||
|
};
|
||||||
|
} // namespace Palladium
|
17
include/pd/Installer.hpp
Normal file
17
include/pd/Installer.hpp
Normal file
@ -0,0 +1,17 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <3ds.h> // Result
|
||||||
|
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
namespace Palladium {
|
||||||
|
struct InstallerInfo {
|
||||||
|
unsigned long long total;
|
||||||
|
unsigned long long current;
|
||||||
|
unsigned int mem_size = 0x80000;
|
||||||
|
bool active = false;
|
||||||
|
};
|
||||||
|
Result InstallCia(const std::string& path, bool self);
|
||||||
|
void InstallSetBuffersSize(unsigned int bytes);
|
||||||
|
InstallerInfo InstallGetInfo();
|
||||||
|
} // namespace Palladium
|
238
include/pd/Lithium.hpp
Normal file
238
include/pd/Lithium.hpp
Normal file
@ -0,0 +1,238 @@
|
|||||||
|
#pragma once
|
||||||
|
#include <citro3d.h>
|
||||||
|
#include <stdarg.h>
|
||||||
|
#include <stdio.h>
|
||||||
|
#include <stdlib.h>
|
||||||
|
|
||||||
|
#include <map>
|
||||||
|
#include <pd/Texture.hpp>
|
||||||
|
#include <pd/base/Allocator.hpp>
|
||||||
|
#include <pd/maths/NVec.hpp>
|
||||||
|
#include <vector>
|
||||||
|
|
||||||
|
#define MAKEFLAG(x) (1 << x)
|
||||||
|
|
||||||
|
using PDTextFlags = unsigned int;
|
||||||
|
|
||||||
|
enum PDTextFlags_ {
|
||||||
|
PDTextFlags_None = 0, //< Align is Left and Other things are disabled
|
||||||
|
PDTextFlags_AlignRight = MAKEFLAG(0),
|
||||||
|
PDTextFlags_AlignMid = MAKEFLAG(1),
|
||||||
|
PDTextFlags_Shaddow = MAKEFLAG(2), // TextBuf Killer lol (doubled Text)
|
||||||
|
PDTextFlags_Wrap = MAKEFLAG(3),
|
||||||
|
PDTextFlags_Short = MAKEFLAG(4),
|
||||||
|
PDTextFlags_Scroll = MAKEFLAG(5),
|
||||||
|
};
|
||||||
|
|
||||||
|
using PDLithiumFlags = unsigned int;
|
||||||
|
|
||||||
|
enum PDLithiumFlags_ {
|
||||||
|
PDLithiumFlags_None = 0,
|
||||||
|
PDLithiumFlags_TMS = MAKEFLAG(0), // Text Map System
|
||||||
|
PDLithiumFlags_LRS = MAKEFLAG(1), // Layer Render System
|
||||||
|
PDLithiumFlags_FCS = MAKEFLAG(2), // Floor Coords System
|
||||||
|
PDLithiumFlags_Default = PDLithiumFlags_TMS,
|
||||||
|
};
|
||||||
|
|
||||||
|
namespace Palladium {
|
||||||
|
class LIFont {
|
||||||
|
public:
|
||||||
|
struct CPI {
|
||||||
|
CPI()
|
||||||
|
: codepoint(0),
|
||||||
|
uv(NVec4()),
|
||||||
|
tex(nullptr),
|
||||||
|
szs(NVec2()),
|
||||||
|
off(0.f),
|
||||||
|
invalid(false) {}
|
||||||
|
CPI(bool iv)
|
||||||
|
: codepoint(0),
|
||||||
|
uv(NVec4()),
|
||||||
|
tex(nullptr),
|
||||||
|
szs(NVec2()),
|
||||||
|
off(0.f),
|
||||||
|
invalid(iv) {}
|
||||||
|
unsigned int codepoint;
|
||||||
|
NVec4 uv;
|
||||||
|
Texture::Ref tex;
|
||||||
|
NVec2 szs;
|
||||||
|
float off;
|
||||||
|
bool invalid;
|
||||||
|
};
|
||||||
|
LIFont() = default;
|
||||||
|
~LIFont() = default;
|
||||||
|
PD_SMART_CTOR(LIFont)
|
||||||
|
|
||||||
|
void LoadTFF(const std::string path, int px_size = 32);
|
||||||
|
void LoadBitmapFont(const std::string& path);
|
||||||
|
void LoadSystemFont();
|
||||||
|
|
||||||
|
int GetPixelHeight();
|
||||||
|
CPI GetCodepoint(unsigned int c);
|
||||||
|
std::string GetName() { return name; };
|
||||||
|
|
||||||
|
bool IsSystemFont() { return sysfnt; }
|
||||||
|
|
||||||
|
void Dump();
|
||||||
|
|
||||||
|
private:
|
||||||
|
bool sysfnt = false;
|
||||||
|
std::string name;
|
||||||
|
int pixel_height;
|
||||||
|
std::map<unsigned int, CPI> cpmap;
|
||||||
|
std::vector<Texture::Ref> tex;
|
||||||
|
};
|
||||||
|
|
||||||
|
class LI {
|
||||||
|
public:
|
||||||
|
struct Vtx {
|
||||||
|
Vtx() {}
|
||||||
|
Vtx(NVec2 xy, float u, float v, unsigned int clr) {
|
||||||
|
// Coords
|
||||||
|
pos[0] = xy[0];
|
||||||
|
pos[1] = xy[1];
|
||||||
|
pos[2] = 0.f;
|
||||||
|
// UV
|
||||||
|
uv[0] = u;
|
||||||
|
uv[1] = v;
|
||||||
|
col = clr;
|
||||||
|
}
|
||||||
|
NVec3 pos;
|
||||||
|
NVec2 uv;
|
||||||
|
unsigned int col;
|
||||||
|
};
|
||||||
|
/// CMD TYPES ///
|
||||||
|
/// 0 = SKIP
|
||||||
|
/// 2 = TRIANGLE
|
||||||
|
/// 1 = RECT
|
||||||
|
/// 3 = Circle
|
||||||
|
/////////////////
|
||||||
|
struct Cmd {
|
||||||
|
NVec4 top;
|
||||||
|
NVec4 bot;
|
||||||
|
NVec4 uv;
|
||||||
|
int layer = 0;
|
||||||
|
int cmd_type = 0;
|
||||||
|
bool fcs = false; // Floor Coords System
|
||||||
|
unsigned int clr = 0;
|
||||||
|
bool sfr = false; // SysFontRender
|
||||||
|
Texture::Ref tex = nullptr;
|
||||||
|
int index = 0;
|
||||||
|
};
|
||||||
|
/// Text Box ///
|
||||||
|
/// System to Make GetTextDiemnsions
|
||||||
|
/// and Short/Wrap faster
|
||||||
|
struct TextBox {
|
||||||
|
NVec2 size;
|
||||||
|
float time_created;
|
||||||
|
// Optional
|
||||||
|
bool optinal = false;
|
||||||
|
std::string text;
|
||||||
|
};
|
||||||
|
LI() = default;
|
||||||
|
~LI() = default;
|
||||||
|
|
||||||
|
static void Init();
|
||||||
|
static void Exit();
|
||||||
|
|
||||||
|
// Settings
|
||||||
|
static void EnableFeature(PDLithiumFlags flag) { flags |= flag; }
|
||||||
|
static void DisableFeature(PDLithiumFlags flag) { flags &= ~flag; }
|
||||||
|
static PDLithiumFlags& GetFeatures() { return flags; }
|
||||||
|
|
||||||
|
static void OnScreen(bool bottom);
|
||||||
|
static void Render(C3D_RenderTarget* top, C3D_RenderTarget* bot);
|
||||||
|
static NVec2 GetScreenSize() { return screen_size; }
|
||||||
|
static LIFont::Ref GetFont() { return font; }
|
||||||
|
static void SetFont(LIFont::Ref i) {
|
||||||
|
font_update = true;
|
||||||
|
font = i;
|
||||||
|
}
|
||||||
|
static void UseTexture(Texture::Ref tex = nullptr) {
|
||||||
|
active_texture = tex ? tex : single_color;
|
||||||
|
}
|
||||||
|
static bool IsBottomScreen() { return bottom_screen; }
|
||||||
|
static float GetTextScale() { return text_scale; }
|
||||||
|
static void SetTextScale(float scale) {
|
||||||
|
font_update = true;
|
||||||
|
text_scale = scale;
|
||||||
|
}
|
||||||
|
static void DefaultTextScale() {
|
||||||
|
font_update = true;
|
||||||
|
text_scale = default_text_size;
|
||||||
|
}
|
||||||
|
static void Layer(int v) { layer = v; }
|
||||||
|
static int Layer() { return layer; }
|
||||||
|
static void NewLayer() { layer++; }
|
||||||
|
static NVec2 GetTextDimensions(const std::string& text);
|
||||||
|
static std::string ShortText(const std::string& in, int maxlen, NVec2& dim);
|
||||||
|
static std::string WrapText(const std::string& in, int maxlen, NVec2& dim);
|
||||||
|
|
||||||
|
// Drawing Functions
|
||||||
|
static void DrawRect(NVec2 pos, NVec2 size, unsigned int color, NVec4 uvs);
|
||||||
|
static void DrawLine(NVec2 a, NVec2 b, unsigned int clr, int t = 1);
|
||||||
|
static void DrawCircle(NVec2 pos, float r, unsigned int color, int segments);
|
||||||
|
static void DrawRect(NVec2 pos, NVec2 size, unsigned int color) {
|
||||||
|
UseTexture();
|
||||||
|
DrawRect(pos, size, color, NVec4(0, 1, 1, 0));
|
||||||
|
}
|
||||||
|
static void DrawTriangle(NVec2 a, NVec2 b, NVec2 c, unsigned int color);
|
||||||
|
static void DrawImage(NVec2 pos, Texture::Ref tex, NVec2 size, NVec4 uvs) {
|
||||||
|
UseTexture(tex);
|
||||||
|
DrawRect(pos, size, 0xffffffff, uvs);
|
||||||
|
}
|
||||||
|
static void DrawText(NVec2 pos, unsigned int color, const std::string& text,
|
||||||
|
PDTextFlags flags = 0, NVec2 ap = NVec2());
|
||||||
|
|
||||||
|
static int Vertices() { return num_vertices; }
|
||||||
|
static int Indices() { return num_indices; }
|
||||||
|
static int Drawcalls() { return num_drawcalls; }
|
||||||
|
static int DarwCommands() { return num_commands; }
|
||||||
|
static size_t GetMaxVerticesNum() { return vertex_buffer.size(); }
|
||||||
|
|
||||||
|
private:
|
||||||
|
static void RotateCorner(NVec2& v, float s, float c);
|
||||||
|
static void MakeRect(NVec4& top, NVec4& bot, NVec2 pos, NVec2 szs,
|
||||||
|
float angle = 0.f);
|
||||||
|
static bool CompareCommands(const Cmd& a, const Cmd& b);
|
||||||
|
static void RenderFrame(bool bottom);
|
||||||
|
|
||||||
|
/// CTX ///
|
||||||
|
static PDLithiumFlags flags;
|
||||||
|
// Font Stuff
|
||||||
|
// Default Font Size in (px)
|
||||||
|
static const float default_font_size;
|
||||||
|
static const float default_text_size;
|
||||||
|
static float text_scale;
|
||||||
|
|
||||||
|
// Renderer Stuff
|
||||||
|
static NVec2 screen_size;
|
||||||
|
static bool bottom_screen;
|
||||||
|
static int layer;
|
||||||
|
static std::vector<Cmd> draw_lists[2];
|
||||||
|
static Texture::Ref active_texture;
|
||||||
|
static Texture::Ref single_color;
|
||||||
|
static std::vector<Vtx, LinearAllocator<Vtx>> vertex_buffer;
|
||||||
|
static std::vector<unsigned short, LinearAllocator<unsigned short>>
|
||||||
|
idx_buffer;
|
||||||
|
static size_t vertex_index;
|
||||||
|
static size_t idx_index;
|
||||||
|
static LIFont::Ref font;
|
||||||
|
static bool font_update;
|
||||||
|
static bool sysfont_render;
|
||||||
|
static std::map<std::string, TextBox> text_sizes;
|
||||||
|
static int cmd_index;
|
||||||
|
|
||||||
|
// Debug
|
||||||
|
static int num_vertices;
|
||||||
|
static int num_drawcalls;
|
||||||
|
static int num_commands;
|
||||||
|
static int num_indices;
|
||||||
|
|
||||||
|
// Shader
|
||||||
|
static DVLB_s* li7_dvlb;
|
||||||
|
static shaderProgram_s li7_prog;
|
||||||
|
static C3D_AttrInfo li7_attr;
|
||||||
|
static int uLoc_proj;
|
||||||
|
};
|
||||||
|
} // namespace Palladium
|
27
include/pd/Message.hpp
Normal file
27
include/pd/Message.hpp
Normal file
@ -0,0 +1,27 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
namespace Palladium {
|
||||||
|
struct Message {
|
||||||
|
Message(std::string t, std::string m) {
|
||||||
|
title = t;
|
||||||
|
message = m;
|
||||||
|
animtime = 0.f;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string title;
|
||||||
|
std::string message;
|
||||||
|
float animtime;
|
||||||
|
};
|
||||||
|
|
||||||
|
void ProcessMessages();
|
||||||
|
void PushMessage(const Message& msg);
|
||||||
|
inline void PushMessage(const std::string& head, const std::string& msg) {
|
||||||
|
PushMessage(Message(head, msg));
|
||||||
|
}
|
||||||
|
// Config
|
||||||
|
void SetMessageIdleStartFrame(int frame);
|
||||||
|
void SetMessageTotalAnimationFrames(int total_frames);
|
||||||
|
void SetMessageFadeOutStartFrame(int frame);
|
||||||
|
} // namespace Palladium
|
42
include/pd/Net.hpp
Normal file
42
include/pd/Net.hpp
Normal file
@ -0,0 +1,42 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <pd/external/json.hpp>
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
namespace Palladium {
|
||||||
|
namespace Net {
|
||||||
|
// Define List of Errors
|
||||||
|
enum Error_ {
|
||||||
|
Error_None, // Function Executed Successfully
|
||||||
|
Error_Memory, // Memory Allocation Error
|
||||||
|
Error_Write, // Unable to Write File
|
||||||
|
Error_StatusCode, // Error with Status Code
|
||||||
|
Error_Git, // Git Error
|
||||||
|
Error_CtrStatus, // 3ds Result Code
|
||||||
|
Error_Curl, // Curl Error
|
||||||
|
Error_Busy, // Another Download Taskl is already running
|
||||||
|
Error_Invalid, // Invalid Json struct
|
||||||
|
Error_NoWifi, // Console not connected to wifi
|
||||||
|
};
|
||||||
|
// Set an typedefine for Error code
|
||||||
|
using Error = unsigned long long;
|
||||||
|
// Extract Error_ from Error code
|
||||||
|
inline Error_ ErrorCode(Error err) {
|
||||||
|
return static_cast<Error_>(static_cast<unsigned int>(err & 0xffffffff));
|
||||||
|
}
|
||||||
|
// Extract Http Status code, Curl Error Code or Ctr Result Code
|
||||||
|
inline int StatusCode(Error err) {
|
||||||
|
Error_ c = ErrorCode(err);
|
||||||
|
if (c != Error_StatusCode && c != Error_CtrStatus && c != Error_Curl)
|
||||||
|
return 0;
|
||||||
|
return static_cast<unsigned int>(err >> 32);
|
||||||
|
}
|
||||||
|
Error Download(const std::string& url, std::string& data);
|
||||||
|
Error Download2File(const std::string& url, const std::string& path);
|
||||||
|
Error GitDownloadRelease(const std::string& url, const std::string& asset_name,
|
||||||
|
const std::string& path, bool prerelease = false);
|
||||||
|
Error JsonApiRequest(const std::string& api_url, nlohmann::json& res);
|
||||||
|
unsigned long long GetProgressCurrent();
|
||||||
|
unsigned long long GetProgressTotal();
|
||||||
|
} // namespace Net
|
||||||
|
} // namespace Palladium
|
107
include/pd/Overlays.hpp
Normal file
107
include/pd/Overlays.hpp
Normal file
@ -0,0 +1,107 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <pd/Ovl.hpp>
|
||||||
|
#include <pd/Timer.hpp>
|
||||||
|
#include <pd/base/FunctionTrace.hpp>
|
||||||
|
#include <pd/maths/NVec.hpp>
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
typedef int PDKeyboard;
|
||||||
|
|
||||||
|
enum PDKeyboard_ {
|
||||||
|
PDKeyboard_Default,
|
||||||
|
PDKeyboard_Numpad,
|
||||||
|
PDKeyboard_Password,
|
||||||
|
};
|
||||||
|
|
||||||
|
enum PDKeyboardState {
|
||||||
|
PDKeyboardState_None = 0,
|
||||||
|
PDKeyboardState_Cancel = 1,
|
||||||
|
PDKeyboardState_Confirm = 2,
|
||||||
|
};
|
||||||
|
|
||||||
|
using PDKeyboardFlags = unsigned int;
|
||||||
|
enum PDKeyboardFlags_ {
|
||||||
|
PDKeyboardFlags_None = 0,
|
||||||
|
PDKeyboardFlags_BlendTop = 1 << 0,
|
||||||
|
PDKeyboardFlags_BlendBottom = 1 << 1,
|
||||||
|
PDKeyboardFlags_LockControls = 1 << 2,
|
||||||
|
PDKeyboardFlags_Default = PDKeyboardFlags_BlendTop |
|
||||||
|
PDKeyboardFlags_BlendBottom |
|
||||||
|
PDKeyboardFlags_LockControls,
|
||||||
|
};
|
||||||
|
|
||||||
|
namespace Palladium {
|
||||||
|
class Ovl_Ftrace : public Palladium::Ovl {
|
||||||
|
public:
|
||||||
|
/// @brief Constructor
|
||||||
|
Ovl_Ftrace(bool* is_enabled);
|
||||||
|
/// @brief Override for Draw
|
||||||
|
void Draw(void) const override;
|
||||||
|
/// @brief Override for Logic
|
||||||
|
void Logic() override;
|
||||||
|
|
||||||
|
private:
|
||||||
|
bool* i_is_enabled;
|
||||||
|
};
|
||||||
|
|
||||||
|
class Ovl_Metrik : public Palladium::Ovl {
|
||||||
|
public:
|
||||||
|
/// @brief Constructor
|
||||||
|
Ovl_Metrik(bool* is_enabled, bool* screen, unsigned int* mt_color,
|
||||||
|
unsigned int* txt_color, float* txt_size);
|
||||||
|
/// @brief Override for Draw
|
||||||
|
void Draw(void) const override;
|
||||||
|
/// @brief Override for Logic
|
||||||
|
void Logic() override;
|
||||||
|
|
||||||
|
private:
|
||||||
|
// Mutable internal values
|
||||||
|
mutable std::string mt_fps;
|
||||||
|
mutable std::string mt_cpu;
|
||||||
|
mutable std::string mt_gpu;
|
||||||
|
mutable std::string mt_cmd;
|
||||||
|
mutable std::string mt_lfr;
|
||||||
|
mutable std::string mt_vtx;
|
||||||
|
mutable std::string mt_idx;
|
||||||
|
mutable std::string mt_drc;
|
||||||
|
mutable std::string mt_dmc;
|
||||||
|
mutable std::string mt_mem;
|
||||||
|
|
||||||
|
// Importand Adresses
|
||||||
|
bool* i_is_enabled;
|
||||||
|
bool* i_screen;
|
||||||
|
unsigned int* i_mt_color;
|
||||||
|
unsigned int* i_txt_color;
|
||||||
|
float* i_txt_size;
|
||||||
|
mutable Ftrace::TimeStats cpu_stats;
|
||||||
|
mutable Ftrace::TimeStats gpu_stats;
|
||||||
|
mutable Timer v_update;
|
||||||
|
};
|
||||||
|
|
||||||
|
class Ovl_Keyboard : public Palladium::Ovl {
|
||||||
|
public:
|
||||||
|
/// @brief Constructor
|
||||||
|
/// Keyboard Type not Supported for now
|
||||||
|
Ovl_Keyboard(std::string& ref, PDKeyboardState& state,
|
||||||
|
const std::string& hint = "", PDKeyboard type = 0,
|
||||||
|
PDKeyboardFlags flags = PDKeyboardFlags_Default);
|
||||||
|
/// @brief Deconstructor
|
||||||
|
~Ovl_Keyboard();
|
||||||
|
/// @brief Override for Draw
|
||||||
|
void Draw(void) const override;
|
||||||
|
/// @brief Override for Logic
|
||||||
|
void Logic() override;
|
||||||
|
|
||||||
|
private:
|
||||||
|
mutable std::map<unsigned char, char> shared_data;
|
||||||
|
// Pointer to useres String
|
||||||
|
std::string* typed_text = nullptr;
|
||||||
|
std::string str_bak;
|
||||||
|
PDKeyboardState* state;
|
||||||
|
PDKeyboard type;
|
||||||
|
int mode = 0;
|
||||||
|
int ft3 = 0;
|
||||||
|
PDKeyboardFlags flags;
|
||||||
|
};
|
||||||
|
} // namespace Palladium
|
28
include/pd/Ovl.hpp
Normal file
28
include/pd/Ovl.hpp
Normal file
@ -0,0 +1,28 @@
|
|||||||
|
#pragma once
|
||||||
|
#include <map>
|
||||||
|
#include <memory>
|
||||||
|
|
||||||
|
namespace Palladium {
|
||||||
|
/// @brief The Overlay Class (Used for Toasts for example)
|
||||||
|
class Ovl {
|
||||||
|
public:
|
||||||
|
/// @brief Deconstructor
|
||||||
|
virtual ~Ovl() {}
|
||||||
|
/// @brief Function Called to Draw this
|
||||||
|
virtual void Draw() const = 0;
|
||||||
|
/// @brief Logic of the Overlay
|
||||||
|
virtual void Logic() = 0;
|
||||||
|
/// @brief Should the overlay be killed
|
||||||
|
/// @return Killed or Not
|
||||||
|
inline bool IsKilled() { return this->iskilled; }
|
||||||
|
/// @brief Kill The Overlay
|
||||||
|
inline void Kill() { iskilled = true; }
|
||||||
|
|
||||||
|
private:
|
||||||
|
/// @param iskilled For IsKilled();
|
||||||
|
bool iskilled = false;
|
||||||
|
};
|
||||||
|
/// @brief Add an Overlay to the Screen
|
||||||
|
/// @param scene Overlay to push to Screen
|
||||||
|
void AddOvl(std::unique_ptr<Palladium::Ovl> scene);
|
||||||
|
} // namespace Palladium
|
54
include/pd/ResultDecoder.hpp
Normal file
54
include/pd/ResultDecoder.hpp
Normal file
@ -0,0 +1,54 @@
|
|||||||
|
#pragma once
|
||||||
|
#include <3ds.h>
|
||||||
|
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
namespace Palladium {
|
||||||
|
/// @brief Decoder for 3ds Result Codes
|
||||||
|
class ResultDecoder {
|
||||||
|
public:
|
||||||
|
/// @brief Constructor
|
||||||
|
ResultDecoder() {}
|
||||||
|
/// @brief Deconstructor
|
||||||
|
~ResultDecoder() {}
|
||||||
|
/// @brief Load a Result into Decoder
|
||||||
|
/// @param rescode Result Code
|
||||||
|
void Load(Result rescode);
|
||||||
|
/// @brief Load A Hex Converted Code into Decoder
|
||||||
|
/// @param rescode Result-Hex Code
|
||||||
|
void Load(std::string rescode);
|
||||||
|
/// @brief Get Hex Code
|
||||||
|
/// @return Hex-Code
|
||||||
|
std::string GetCode();
|
||||||
|
/// @brief Get Level Name
|
||||||
|
/// @return Level Name
|
||||||
|
std::string GetLevel();
|
||||||
|
/// @brief Get Level Value
|
||||||
|
/// @return Level Value
|
||||||
|
int GetLevelInt();
|
||||||
|
/// @brief Get The Mosule Name
|
||||||
|
/// @return Module Name
|
||||||
|
std::string GetModule();
|
||||||
|
/// @brief Get The Module Value
|
||||||
|
/// @return Module Value
|
||||||
|
int GetModuleInt();
|
||||||
|
/// @brief Get The Description
|
||||||
|
/// @return Description
|
||||||
|
std::string GetDescription();
|
||||||
|
/// @brief Get The Description Valur
|
||||||
|
/// @return Description Value
|
||||||
|
int GetDescriptionInt();
|
||||||
|
/// @brief Get the Summary
|
||||||
|
/// @return Summary
|
||||||
|
std::string GetSummary();
|
||||||
|
/// @brief Get the Summary Value
|
||||||
|
/// @return Summary Value
|
||||||
|
int GetSummaryInt();
|
||||||
|
/// @brief Write a Result log file to sd
|
||||||
|
void WriteLog(void);
|
||||||
|
|
||||||
|
private:
|
||||||
|
/// @param m_rescode Result code
|
||||||
|
Result m_rescode;
|
||||||
|
};
|
||||||
|
} // namespace Palladium
|
30
include/pd/Rubidium.hpp
Normal file
30
include/pd/Rubidium.hpp
Normal file
@ -0,0 +1,30 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <pd/nimg.hpp>
|
||||||
|
#include <pd/smart_ctor.hpp>
|
||||||
|
|
||||||
|
namespace Palladium {
|
||||||
|
class Rubidium {
|
||||||
|
public:
|
||||||
|
Rubidium(int w, int h);
|
||||||
|
Rubidium();
|
||||||
|
~Rubidium();
|
||||||
|
PD_SMART_CTOR(Rubidium)
|
||||||
|
nimg& GetNimg() { return image; }
|
||||||
|
void LoadFile(const std::string& path);
|
||||||
|
void LoadNimg(const std::string& path);
|
||||||
|
|
||||||
|
// Rendering
|
||||||
|
void DrawPixel(int x, int y, unsigned int color);
|
||||||
|
void DrawRect(int x, int y, int w, int h, unsigned int color, int t = 1);
|
||||||
|
void DrawRectSolid(int x, int y, int w, int h, unsigned int color);
|
||||||
|
void DrawLine(int x1, int y1, int x2, int y2, unsigned int color, int t = 1);
|
||||||
|
void Flip(bool h, bool v);
|
||||||
|
void EnableAA(bool enable) { enable_aa = enable; }
|
||||||
|
|
||||||
|
private:
|
||||||
|
// Leinwand (dont know english word for that)
|
||||||
|
nimg image;
|
||||||
|
bool enable_aa = true;
|
||||||
|
};
|
||||||
|
} // namespace Palladium
|
23
include/pd/Sheet.hpp
Normal file
23
include/pd/Sheet.hpp
Normal file
@ -0,0 +1,23 @@
|
|||||||
|
#pragma once
|
||||||
|
#include <tex3ds.h>
|
||||||
|
|
||||||
|
#include <pd/Image.hpp>
|
||||||
|
#include <pd/Texture.hpp>
|
||||||
|
#include <pd/smart_ctor.hpp>
|
||||||
|
|
||||||
|
namespace Palladium {
|
||||||
|
class Sheet {
|
||||||
|
public:
|
||||||
|
Sheet() = default;
|
||||||
|
~Sheet() = default;
|
||||||
|
PD_SMART_CTOR(Sheet)
|
||||||
|
void LoadT3X(const std::string& path);
|
||||||
|
Texture::Ref Get(int idx);
|
||||||
|
Image::Ref GetImage(int idx);
|
||||||
|
|
||||||
|
private:
|
||||||
|
std::vector<Texture::Ref> sprites;
|
||||||
|
Tex3DS_Texture sheet;
|
||||||
|
C3D_Tex* sheet_tex = nullptr;
|
||||||
|
};
|
||||||
|
} // namespace Palladium
|
35
include/pd/Sound.hpp
Normal file
35
include/pd/Sound.hpp
Normal file
@ -0,0 +1,35 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <3ds.h>
|
||||||
|
|
||||||
|
#include <pd/smart_ctor.hpp>
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
namespace Palladium {
|
||||||
|
/** Sound Class */
|
||||||
|
class Sound {
|
||||||
|
public:
|
||||||
|
/// \brief Construct new Soundeffect
|
||||||
|
/// \param path Path to the .wav file
|
||||||
|
/// \param channel the channel 1-23
|
||||||
|
/// \param toloop true:loop the sound, false: don't loop
|
||||||
|
Sound(const std::string &path, int channel = 1, bool toloop = false);
|
||||||
|
/// @brief Deconstructor
|
||||||
|
~Sound();
|
||||||
|
PD_SMART_CTOR(Sound)
|
||||||
|
/// @brief Play the sound
|
||||||
|
void Play();
|
||||||
|
/// @brief Stop the sound
|
||||||
|
void Stop();
|
||||||
|
|
||||||
|
private:
|
||||||
|
/// \param dataSize Size of the filedata
|
||||||
|
u32 dataSize;
|
||||||
|
/// \param waveBuf For ndsp
|
||||||
|
ndspWaveBuf waveBuf;
|
||||||
|
/// \param data Memmory data of the sound
|
||||||
|
uint8_t *data = NULL;
|
||||||
|
/// \param chnl Channel of the sound
|
||||||
|
int chnl;
|
||||||
|
};
|
||||||
|
} // namespace Palladium
|
63
include/pd/Sprite.hpp
Normal file
63
include/pd/Sprite.hpp
Normal file
@ -0,0 +1,63 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <citro3d.h>
|
||||||
|
|
||||||
|
#include <pd/Image.hpp>
|
||||||
|
#include <pd/smart_ctor.hpp>
|
||||||
|
|
||||||
|
namespace Palladium {
|
||||||
|
/// @brief Sprite Class
|
||||||
|
class Sprite {
|
||||||
|
public:
|
||||||
|
/// \brief Construct Sprite
|
||||||
|
Sprite() = default;
|
||||||
|
/// \brief Deconstruct Sprite
|
||||||
|
~Sprite() = default;
|
||||||
|
PD_SMART_CTOR(Sprite)
|
||||||
|
/// \brief Load a Sprite From SpriteSheet
|
||||||
|
/// \param img the Image to load from.(Palladium::Image)
|
||||||
|
void FromImage(Palladium::Image::Ref img);
|
||||||
|
/// @brief Draw the Sprite
|
||||||
|
/// @return success ?
|
||||||
|
bool Draw();
|
||||||
|
/// @brief Set the Center Position
|
||||||
|
/// @param x X Pos
|
||||||
|
/// @param y Y Pos
|
||||||
|
void SetCenter(float x, float y);
|
||||||
|
/// @brief Set the Sprite's Position
|
||||||
|
/// @param x X Pos
|
||||||
|
/// @param y Y Pos
|
||||||
|
void SetPos(float x, float y);
|
||||||
|
/// @brief Set The Sprite's Scale
|
||||||
|
/// @param x Scale on X-Axis
|
||||||
|
/// @param y Scale on Y-Axis
|
||||||
|
void SetScale(float x, float y);
|
||||||
|
/// @brief Set the Sprite's Rotation
|
||||||
|
/// @param rotation ratation
|
||||||
|
void SetRotation(float rotation);
|
||||||
|
/// @brief Rotate the Sprite
|
||||||
|
/// @param speed Speed to Rotate
|
||||||
|
void Rotate(float speed);
|
||||||
|
/// @brief Get Tje Sprite's Width
|
||||||
|
/// @return Width
|
||||||
|
float GetWidth();
|
||||||
|
/// @brief Get the Sprite's Height
|
||||||
|
/// @return Height
|
||||||
|
float GetHeight();
|
||||||
|
/// @brief Get The Sprite's X Position
|
||||||
|
/// @return X Position
|
||||||
|
float GetPosX();
|
||||||
|
/// @brief Get the Sprite's Y Position
|
||||||
|
/// @return Y Position
|
||||||
|
float GetPosY();
|
||||||
|
NVec2 GetSize();
|
||||||
|
NVec2 GetPos();
|
||||||
|
void SetPos(NVec2 pos);
|
||||||
|
void SetScale(NVec2 scale);
|
||||||
|
void SetRotCenter(NVec2 percentage);
|
||||||
|
|
||||||
|
private:
|
||||||
|
///// @param sprite The Sprite
|
||||||
|
// C2D_Sprite sprite;
|
||||||
|
};
|
||||||
|
} // namespace Palladium
|
13
include/pd/Tasks.hpp
Normal file
13
include/pd/Tasks.hpp
Normal file
@ -0,0 +1,13 @@
|
|||||||
|
#pragma once
|
||||||
|
#include <functional>
|
||||||
|
|
||||||
|
namespace Palladium {
|
||||||
|
namespace Tasks {
|
||||||
|
/// @brief Push A Task
|
||||||
|
/// @param fun Function of Your Task
|
||||||
|
/// @return index
|
||||||
|
int Create(std::function<void()> fun);
|
||||||
|
/// @brief Destroy all Tasks
|
||||||
|
void DestroyAll();
|
||||||
|
} // namespace Tasks
|
||||||
|
} // namespace Palladium
|
77
include/pd/Texture.hpp
Normal file
77
include/pd/Texture.hpp
Normal file
@ -0,0 +1,77 @@
|
|||||||
|
#pragma once
|
||||||
|
#include <citro3d.h>
|
||||||
|
|
||||||
|
#include <pd/maths/NVec.hpp>
|
||||||
|
#include <pd/smart_ctor.hpp>
|
||||||
|
#include <string>
|
||||||
|
#include <vector>
|
||||||
|
|
||||||
|
namespace Palladium {
|
||||||
|
class Texture {
|
||||||
|
public:
|
||||||
|
// Define Types supported by the texture loader
|
||||||
|
// For example usefull to waste not as much space
|
||||||
|
// in linear mem
|
||||||
|
enum Type {
|
||||||
|
RGBA32,
|
||||||
|
RGB24,
|
||||||
|
A8,
|
||||||
|
};
|
||||||
|
|
||||||
|
enum Filter {
|
||||||
|
NEAREST,
|
||||||
|
LINEAR,
|
||||||
|
};
|
||||||
|
Texture() {
|
||||||
|
// Set Default UV
|
||||||
|
this->uvs[0] = 0.0f;
|
||||||
|
this->uvs[1] = 1.0f;
|
||||||
|
this->uvs[2] = 1.0f;
|
||||||
|
this->uvs[3] = 0.0f;
|
||||||
|
};
|
||||||
|
~Texture() { Delete(); }
|
||||||
|
PD_SMART_CTOR(Texture)
|
||||||
|
|
||||||
|
void Delete();
|
||||||
|
|
||||||
|
/// @brief Loads an Image [png, jpg, bmp] as texture
|
||||||
|
/// by default it sets up the texture as RGBA32 and
|
||||||
|
/// only supports RGB24 and RGBA32 images
|
||||||
|
/// @param path Path to file
|
||||||
|
void LoadFile(const std::string& path);
|
||||||
|
/// @brief Loads an Image [png, jpg, bmp] as texture
|
||||||
|
/// by default it sets up the texture as RGBA32 and
|
||||||
|
/// only supports RGB24 and RGBA32 images
|
||||||
|
/// @param data Data of file
|
||||||
|
void LoadFromMemory(const std::vector<unsigned char>& data);
|
||||||
|
/// @brief Create Texture by pixel Data. This function supports
|
||||||
|
/// [RGBA32, RGB24, A8]
|
||||||
|
/// @param data Pixel Data
|
||||||
|
/// @param w Width of data
|
||||||
|
/// @param h Height of Data
|
||||||
|
/// @param type Type of Data (default is RGBA32)
|
||||||
|
void LoadPixels(const std::vector<unsigned char>& data, int w, int h,
|
||||||
|
Type type = RGBA32, Filter filter = NEAREST);
|
||||||
|
|
||||||
|
/// @brief This function sets up a texture Object based on the input
|
||||||
|
/// Data and a self setup C3D_Tex. You dont need to delete it as
|
||||||
|
/// This class does this automatically
|
||||||
|
void ExternalLoad(C3D_Tex* tex, NVec2 rszs, NVec4 uvs);
|
||||||
|
|
||||||
|
C3D_Tex* Get() { return this->tex; }
|
||||||
|
NVec2 GetTexSize();
|
||||||
|
NVec2 GetSize() { return img_size; }
|
||||||
|
// As the texture is a pow of 2 we need a uv
|
||||||
|
NVec4 GetUV() { return uvs; }
|
||||||
|
|
||||||
|
void AutoDelete(bool enable) { ad = enable; }
|
||||||
|
|
||||||
|
private:
|
||||||
|
void MakeTex(std::vector<unsigned char>& buf, int w, int h,
|
||||||
|
Type type = RGBA32, Filter filter = NEAREST);
|
||||||
|
C3D_Tex* tex = nullptr;
|
||||||
|
NVec2 img_size;
|
||||||
|
NVec4 uvs;
|
||||||
|
bool ad = true;
|
||||||
|
};
|
||||||
|
} // namespace Palladium
|
28
include/pd/ThemeEditor.hpp
Normal file
28
include/pd/ThemeEditor.hpp
Normal file
@ -0,0 +1,28 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <pd/palladium.hpp>
|
||||||
|
|
||||||
|
namespace Palladium {
|
||||||
|
class ThemeEditor : public Palladium::Scene {
|
||||||
|
public:
|
||||||
|
ThemeEditor();
|
||||||
|
~ThemeEditor();
|
||||||
|
|
||||||
|
void Update() override;
|
||||||
|
|
||||||
|
private:
|
||||||
|
Theme::Ref edit_theme;
|
||||||
|
// Placeholder to save active one to
|
||||||
|
Theme::Ref temp_theme;
|
||||||
|
|
||||||
|
// temp vars for samples
|
||||||
|
bool cm;
|
||||||
|
std::string inpt;
|
||||||
|
int menu = 0;
|
||||||
|
|
||||||
|
// Keyboard
|
||||||
|
PDKeyboardState kbd_state;
|
||||||
|
std::string kbd_text;
|
||||||
|
std::vector<std::string> theme_list;
|
||||||
|
};
|
||||||
|
} // namespace Palladium
|
13
include/pd/Time.hpp
Normal file
13
include/pd/Time.hpp
Normal file
@ -0,0 +1,13 @@
|
|||||||
|
#pragma once
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
namespace Palladium {
|
||||||
|
/// @brief Format a String
|
||||||
|
/// @param fmt_str Format To
|
||||||
|
/// @param ... Additional Args
|
||||||
|
/// @return Formatted String
|
||||||
|
std::string FormatString(std::string fmt_str, ...);
|
||||||
|
/// @brief Get Current Time as String
|
||||||
|
/// @return Time-String
|
||||||
|
std::string GetTimeStr(void);
|
||||||
|
} // namespace Palladium
|
26
include/pd/Timer.hpp
Normal file
26
include/pd/Timer.hpp
Normal file
@ -0,0 +1,26 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <3ds.h>
|
||||||
|
|
||||||
|
#include <pd/smart_ctor.hpp>
|
||||||
|
|
||||||
|
namespace Palladium {
|
||||||
|
class Timer {
|
||||||
|
public:
|
||||||
|
Timer(bool autostart = true);
|
||||||
|
~Timer() {}
|
||||||
|
PD_SMART_CTOR(Timer)
|
||||||
|
void Reset();
|
||||||
|
void Tick();
|
||||||
|
void Pause();
|
||||||
|
void Resume();
|
||||||
|
float Get();
|
||||||
|
float GetLive();
|
||||||
|
bool Running();
|
||||||
|
|
||||||
|
private:
|
||||||
|
uint64_t last = 0;
|
||||||
|
uint64_t current = 0;
|
||||||
|
bool is_running = false;
|
||||||
|
};
|
||||||
|
} // namespace Palladium
|
134
include/pd/UI7.hpp
Normal file
134
include/pd/UI7.hpp
Normal file
@ -0,0 +1,134 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <pd/Image.hpp>
|
||||||
|
#include <pd/Lithium.hpp>
|
||||||
|
#include <pd/base/Color.hpp>
|
||||||
|
#include <pd/maths/NVec.hpp>
|
||||||
|
#include <pd/smart_ctor.hpp>
|
||||||
|
|
||||||
|
#define UI7MAKEFLAG(x) (1 << x)
|
||||||
|
|
||||||
|
using UI7MenuFlags = unsigned int;
|
||||||
|
|
||||||
|
enum UI7MenuFlags_ {
|
||||||
|
UI7MenuFlags_None = 0,
|
||||||
|
UI7MenuFlags_NoTitlebar = UI7MAKEFLAG(0),
|
||||||
|
UI7MenuFlags_TitleMid = UI7MAKEFLAG(1),
|
||||||
|
UI7MenuFlags_HzScrolling = MAKEFLAG(2),
|
||||||
|
UI7MenuFlags_VtScrolling = MAKEFLAG(3),
|
||||||
|
UI7MenuFlags_Scrolling = UI7MenuFlags_HzScrolling | UI7MenuFlags_VtScrolling,
|
||||||
|
};
|
||||||
|
|
||||||
|
enum UI7Horizontal {
|
||||||
|
UI7Horizontal_Left = 0,
|
||||||
|
UI7Horizontal_Center = 1,
|
||||||
|
UI7Horizontal_Right = 2,
|
||||||
|
};
|
||||||
|
|
||||||
|
enum UI7Vertical {
|
||||||
|
UI7Vertical_Top = 0,
|
||||||
|
UI7Vertical_Center = 1,
|
||||||
|
UI7Vertical_Bot = 2,
|
||||||
|
};
|
||||||
|
|
||||||
|
class DrawCmd;
|
||||||
|
class UI7DrawList {
|
||||||
|
public:
|
||||||
|
UI7DrawList() = default;
|
||||||
|
~UI7DrawList() = default;
|
||||||
|
|
||||||
|
void AddRectangle(NVec2 pos, NVec2 szs, PDColor clr);
|
||||||
|
void AddRectangle(NVec2 pos, NVec2 szs, unsigned int clr);
|
||||||
|
void AddTriangle(NVec2 pos0, NVec2 pos1, NVec2 pos2, PDColor clr);
|
||||||
|
void AddTriangle(NVec2 pos0, NVec2 pos1, NVec2 pos2, unsigned int clr);
|
||||||
|
void AddText(NVec2 pos, const std::string &text, PDColor clr,
|
||||||
|
PDTextFlags flags = 0, NVec2 box = NVec2());
|
||||||
|
void AddText(NVec2 pos, const std::string &text, unsigned int clr,
|
||||||
|
PDTextFlags flags = 0, NVec2 box = NVec2());
|
||||||
|
void AddImage(NVec2 pos, Palladium::Image::Ref img);
|
||||||
|
void AddCall(std::shared_ptr<DrawCmd> cmd);
|
||||||
|
|
||||||
|
void Process(bool auto_clear = true);
|
||||||
|
void Clear();
|
||||||
|
int Layer() { return layer; }
|
||||||
|
void Layer(int v) { layer = v; }
|
||||||
|
int BaseLayer() { return bl; }
|
||||||
|
void BaseLayer(int v) { bl = v; }
|
||||||
|
|
||||||
|
PD_SMART_CTOR(UI7DrawList)
|
||||||
|
|
||||||
|
private:
|
||||||
|
int layer = 0;
|
||||||
|
int bl = 0;
|
||||||
|
void AddDebugCall(std::shared_ptr<DrawCmd> cmd);
|
||||||
|
std::vector<std::shared_ptr<DrawCmd>> list;
|
||||||
|
};
|
||||||
|
|
||||||
|
namespace UI7 {
|
||||||
|
// Key functions
|
||||||
|
void Init();
|
||||||
|
void Deinit();
|
||||||
|
void Update();
|
||||||
|
float GetTime();
|
||||||
|
float GetDeltaTime();
|
||||||
|
bool &IsDebugging();
|
||||||
|
// Internal Function
|
||||||
|
// Should not be used
|
||||||
|
void Debug();
|
||||||
|
bool &DebugMenu();
|
||||||
|
|
||||||
|
bool Button(const std::string &label, NVec2 size = NVec2(0, 0));
|
||||||
|
void Checkbox(const std::string &label, bool &c);
|
||||||
|
void Label(const std::string &label, PDTextFlags flags = 0);
|
||||||
|
void Progressbar(float value);
|
||||||
|
/// @brief Draw Image in Menu
|
||||||
|
/// @param img Pointer f.e to Palladium::Image2
|
||||||
|
void Image(Palladium::Image::Ref img);
|
||||||
|
void BrowserList(const std::vector<std::string> &entrys, int &selection,
|
||||||
|
PDTextFlags txtflags = 0, NVec2 size = NVec2(0, 0),
|
||||||
|
int max_entrys = 13);
|
||||||
|
void InputText(const std::string &label, std::string &text,
|
||||||
|
const std::string &hint = "");
|
||||||
|
bool BeginMenu(const std::string &title, NVec2 size = NVec2(0, 0),
|
||||||
|
UI7MenuFlags flags = 0);
|
||||||
|
void EndMenu();
|
||||||
|
void Grid(const std::string &name, const NVec2 &size, const NVec2 &entry_size,
|
||||||
|
void (*display_func)(void *, NVec2), void **data_array,
|
||||||
|
size_t num_entrys);
|
||||||
|
void ColorSelector(const std::string &label, unsigned int &color);
|
||||||
|
bool BeginTree(const std::string &text);
|
||||||
|
void EndTree();
|
||||||
|
void Prompt(const std::string &label, int &res,
|
||||||
|
// For Translations
|
||||||
|
const std::string &lcf = "Confirm",
|
||||||
|
const std::string &lcc = "Cancel");
|
||||||
|
void ClosePromts();
|
||||||
|
NVec2 GetCursorPos();
|
||||||
|
void SetCursorPos(NVec2 cp);
|
||||||
|
void RestoreCursor();
|
||||||
|
void SameLine();
|
||||||
|
void Separator();
|
||||||
|
// Internal API (For Creating Custom Objects)
|
||||||
|
bool InBox(NVec2 inpos, NVec2 boxpos, NVec2 boxsize);
|
||||||
|
void MoveCursor(NVec2 size);
|
||||||
|
bool HandleScrolling(NVec2 &pos, NVec2 size);
|
||||||
|
bool InMenu();
|
||||||
|
namespace Menu {
|
||||||
|
// All of them return the Main BG DrawList if Menu is null
|
||||||
|
UI7DrawList::Ref GetBackgroundList();
|
||||||
|
UI7DrawList::Ref GetList();
|
||||||
|
UI7DrawList::Ref GetForegroundList();
|
||||||
|
// Other Menu Specific Functions
|
||||||
|
float GetScrollingOffset();
|
||||||
|
void SetScrollingOffset(float off);
|
||||||
|
bool IsScrolling();
|
||||||
|
} // namespace Menu
|
||||||
|
namespace Next {
|
||||||
|
// Alignment in ScreenSpace
|
||||||
|
void Align(UI7Horizontal hz = UI7Horizontal_Left,
|
||||||
|
UI7Vertical vt = UI7Vertical_Top);
|
||||||
|
} // namespace Next
|
||||||
|
// DrawLists
|
||||||
|
UI7DrawList::Ref GetForegroundList();
|
||||||
|
UI7DrawList::Ref GetBackgroundList();
|
||||||
|
} // namespace UI7
|
@ -1,231 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
|
|
||||||
/*
|
|
||||||
MIT License
|
|
||||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
|
||||||
in the Software without restriction, including without limitation the rights
|
|
||||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
||||||
copies of the Software, and to permit persons to whom the Software is
|
|
||||||
furnished to do so, subject to the following conditions:
|
|
||||||
|
|
||||||
The above copyright notice and this permission notice shall be included in all
|
|
||||||
copies or substantial portions of the Software.
|
|
||||||
|
|
||||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
||||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
||||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
||||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
||||||
SOFTWARE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include <pd/core/common.hpp>
|
|
||||||
#include <pd/core/timer.hpp>
|
|
||||||
#include <pd/core/timetrace.hpp>
|
|
||||||
#include <pd/lib3ds/drv_hid.hpp>
|
|
||||||
#include <pd/lithium/renderer.hpp>
|
|
||||||
#include <pd/overlays/message_mgr.hpp>
|
|
||||||
#include <pd/overlays/overlay_mgr.hpp>
|
|
||||||
|
|
||||||
namespace PD {
|
|
||||||
/**
|
|
||||||
* Template Class for a User Application on the 3ds
|
|
||||||
*/
|
|
||||||
class App {
|
|
||||||
public:
|
|
||||||
/**
|
|
||||||
* alias for AppFlags
|
|
||||||
*/
|
|
||||||
using AppFlags = u32;
|
|
||||||
/**
|
|
||||||
* App Flags
|
|
||||||
*
|
|
||||||
* - Probably only the default Setup should be used
|
|
||||||
*/
|
|
||||||
enum AppFlags_ {
|
|
||||||
AppFlags_None = 0, ///< Do Nothing
|
|
||||||
AppFLags_UserLoop = 1 << 0, ///< Handle User MainLoop
|
|
||||||
AppFlags_HandleOverlays = 1 << 1, ///< Process Overlays
|
|
||||||
AppFlags_HandleMessageMgr = 1 << 2, ///< Process Messages
|
|
||||||
AppFlags_HandleRendering = 1 << 3, ///< Handle Rendering
|
|
||||||
/// Default Flags
|
|
||||||
AppFlags_Default = AppFlags_HandleMessageMgr | AppFlags_HandleOverlays |
|
|
||||||
AppFlags_HandleRendering | AppFLags_UserLoop,
|
|
||||||
};
|
|
||||||
/**
|
|
||||||
* alias for AppInitFlags
|
|
||||||
*/
|
|
||||||
using AppInitFlags = u32;
|
|
||||||
/**
|
|
||||||
* App Init Flags
|
|
||||||
*/
|
|
||||||
enum AppInitFlags_ {
|
|
||||||
AppInitFlags_None = 0, ///< Do nothing (probably a useles ability)
|
|
||||||
AppInitFlags_MountRomfs = 1 << 0, ///< Mount Romfs on PreInit
|
|
||||||
AppInitFlags_InitGraphics = 1 << 1, ///< Default Init Graphics for GPU use
|
|
||||||
AppInitFlags_New3dsMode = 1 << 2, ///< Enable New3DS Speedup
|
|
||||||
AppInitFlags_InitGraphicsNoC3D = 1 << 3, ///< Init GFX for Buf Modification
|
|
||||||
AppInitFlags_InitLithium = 1 << 4, ///< Init 2D Rendering Engine
|
|
||||||
/// I dont have a name for this one yet
|
|
||||||
/// It Inits Internal Directory structure
|
|
||||||
AppInitFlags_UnnamedOption1 = 1 << 5,
|
|
||||||
AppInitFlags_InitHwInfo = 1 << 6, ///< Init HwInfo from lib3ds
|
|
||||||
/// Default App Init Flags
|
|
||||||
AppInitFlags_Default = AppInitFlags_MountRomfs | AppInitFlags_InitGraphics |
|
|
||||||
AppInitFlags_New3dsMode | AppInitFlags_InitLithium,
|
|
||||||
};
|
|
||||||
/**
|
|
||||||
* App Constructor that can Optionally set a name for the App
|
|
||||||
* @param name App Name Defaults to App
|
|
||||||
*/
|
|
||||||
App(const std::string& name = "App") {
|
|
||||||
if (too) {
|
|
||||||
Error("Only one App can be created at the same time!");
|
|
||||||
}
|
|
||||||
this->name = name;
|
|
||||||
too++;
|
|
||||||
}
|
|
||||||
/**
|
|
||||||
* App Deconstructor
|
|
||||||
*/
|
|
||||||
~App() { too--; }
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Templete function where the user can Init his stuff
|
|
||||||
*/
|
|
||||||
virtual void Init() {}
|
|
||||||
/**
|
|
||||||
* Template function to deinit stuff (most is deinit automatically
|
|
||||||
* but it is still possible that some things need to be ordered manually)
|
|
||||||
*/
|
|
||||||
virtual void Deinit() {}
|
|
||||||
/**
|
|
||||||
* Template User MainLoop
|
|
||||||
* @param delta Delta time
|
|
||||||
* @param time App Run time
|
|
||||||
* @return false to exit the App
|
|
||||||
*/
|
|
||||||
virtual bool MainLoop(float delta, float time) { return false; }
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Function to actually run the app
|
|
||||||
*
|
|
||||||
* Example:
|
|
||||||
* ```cpp
|
|
||||||
* int main() {
|
|
||||||
* UserApp app;
|
|
||||||
* app.Run();
|
|
||||||
* return 0;
|
|
||||||
* }
|
|
||||||
* ```
|
|
||||||
*/
|
|
||||||
void Run();
|
|
||||||
/**
|
|
||||||
* Get the Renderer Reference
|
|
||||||
* @return Renderer Reference
|
|
||||||
*/
|
|
||||||
LI::Renderer::Ref Renderer() { return renderer; }
|
|
||||||
/**
|
|
||||||
* Get Message Manager Reference
|
|
||||||
* @return Message Manager Reference
|
|
||||||
*/
|
|
||||||
MessageMgr::Ref Messages() { return msg_mgr; }
|
|
||||||
/**
|
|
||||||
* Get Overlay Manager Reference
|
|
||||||
* @return Overlay Manager Reference
|
|
||||||
*/
|
|
||||||
OverlayMgr::Ref Overlays() { return overlay_mgr; }
|
|
||||||
/**
|
|
||||||
* Get Input Driver Reference
|
|
||||||
* @return Input Driver Reference
|
|
||||||
*/
|
|
||||||
Hid::Ref Input() { return input_mgr; }
|
|
||||||
/**
|
|
||||||
* Get Framerate
|
|
||||||
* @return frames per second
|
|
||||||
*/
|
|
||||||
float GetFps() const { return fps; }
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Enable Runtime Feature(s) (AppFlags)
|
|
||||||
* @param flags Flag(s) to enable
|
|
||||||
*/
|
|
||||||
void FeatureEnable(AppFlags flags) { runtimeflags |= flags; }
|
|
||||||
/**
|
|
||||||
* Disable Runtime Feature(s) (AppFlags)
|
|
||||||
* @param flags Flag(s) to disable
|
|
||||||
*/
|
|
||||||
void FeatureDisable(AppFlags flags) { runtimeflags &= ~flags; }
|
|
||||||
/**
|
|
||||||
* Get Reference Access to runtimeflags
|
|
||||||
* @return reference to runtimeflags
|
|
||||||
*/
|
|
||||||
AppFlags& GetFeatureSet() { return runtimeflags; }
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Get App Datadirectory (if enabled in AppInitFlags)
|
|
||||||
* @return App Data Directory
|
|
||||||
*/
|
|
||||||
std::string GetDataDirectory();
|
|
||||||
|
|
||||||
protected:
|
|
||||||
/**
|
|
||||||
* Top Screen Reference
|
|
||||||
*/
|
|
||||||
Screen::Ref Top;
|
|
||||||
/**
|
|
||||||
* Bottom Screen Reference
|
|
||||||
*/
|
|
||||||
Screen::Ref Bottom;
|
|
||||||
/**
|
|
||||||
* AppInitFlags
|
|
||||||
*
|
|
||||||
* - Can only be edited in your App class Constructor
|
|
||||||
* - Editing them Later will not effect the Deinit Process
|
|
||||||
* Example:
|
|
||||||
* ```cpp
|
|
||||||
* class YourApp : public PD::App {
|
|
||||||
* public:
|
|
||||||
* YourApp(): App("YourApp") {
|
|
||||||
* AppInitFlags |= AppInitFlags_InitLithium;
|
|
||||||
* }
|
|
||||||
* }
|
|
||||||
* ```
|
|
||||||
*/
|
|
||||||
AppInitFlags InitFlags = AppInitFlags_Default;
|
|
||||||
|
|
||||||
private:
|
|
||||||
/** Runtime Flags (can be edited) */
|
|
||||||
AppFlags runtimeflags = AppFlags_Default;
|
|
||||||
/** Safe Copy to prevent from editing befor Deinit */
|
|
||||||
AppInitFlags SafeInitFlags = AppInitFlags_Default;
|
|
||||||
/** PreInit Handler */
|
|
||||||
void PreInit();
|
|
||||||
/** Post Deinit Handler */
|
|
||||||
void PostDeinit();
|
|
||||||
/** Renderer Reference */
|
|
||||||
LI::Renderer::Ref renderer;
|
|
||||||
/** Message Manager */
|
|
||||||
MessageMgr::Ref msg_mgr;
|
|
||||||
/** Overlay Manager */
|
|
||||||
OverlayMgr::Ref overlay_mgr;
|
|
||||||
/** Input Driver */
|
|
||||||
Hid::Ref input_mgr;
|
|
||||||
/** Timer to track the App Runtime */
|
|
||||||
Timer::Ref app_time;
|
|
||||||
/** Last Time (for delta time and fps calculation) */
|
|
||||||
u64 last_time;
|
|
||||||
/** Framerate */
|
|
||||||
float fps;
|
|
||||||
|
|
||||||
/** App Name */
|
|
||||||
std::string name;
|
|
||||||
|
|
||||||
/** A static variable to make sure only one App instance can exist */
|
|
||||||
static int too;
|
|
||||||
};
|
|
||||||
} // namespace PD
|
|
@ -1,40 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
|
|
||||||
/*
|
|
||||||
MIT License
|
|
||||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
|
||||||
in the Software without restriction, including without limitation the rights
|
|
||||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
||||||
copies of the Software, and to permit persons to whom the Software is
|
|
||||||
furnished to do so, subject to the following conditions:
|
|
||||||
|
|
||||||
The above copyright notice and this permission notice shall be included in all
|
|
||||||
copies or substantial portions of the Software.
|
|
||||||
|
|
||||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
||||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
||||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
||||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
||||||
SOFTWARE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include <pd/core/common.hpp>
|
|
||||||
|
|
||||||
namespace PD {
|
|
||||||
/**
|
|
||||||
* Function to Throw an Error Screen
|
|
||||||
* @param error Error Message to Display
|
|
||||||
*/
|
|
||||||
void Error(const std::string& error);
|
|
||||||
/**
|
|
||||||
* Custom Assert Function that Shows an Error Screen if it fails
|
|
||||||
* @param v The bool var to check `(Throws error if it is false)`
|
|
||||||
* @param msg The Message that Should be displayed if the Assert fails
|
|
||||||
*/
|
|
||||||
void Assert(bool v, const std::string& msg);
|
|
||||||
} // namespace PD
|
|
@ -1,98 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
|
|
||||||
/*
|
|
||||||
MIT License
|
|
||||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
|
||||||
in the Software without restriction, including without limitation the rights
|
|
||||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
||||||
copies of the Software, and to permit persons to whom the Software is
|
|
||||||
furnished to do so, subject to the following conditions:
|
|
||||||
|
|
||||||
The above copyright notice and this permission notice shall be included in all
|
|
||||||
copies or substantial portions of the Software.
|
|
||||||
|
|
||||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
||||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
||||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
||||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
||||||
SOFTWARE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include <pd/core/common.hpp>
|
|
||||||
|
|
||||||
namespace PD {
|
|
||||||
/**
|
|
||||||
* Language System
|
|
||||||
*
|
|
||||||
* - Translations are saved into json files
|
|
||||||
* - path should point to a directory containing the json files
|
|
||||||
* - example for filenames: `en.json`, `de.json`, `fr.json`
|
|
||||||
*/
|
|
||||||
class Lang : public SmartCtor<Lang> {
|
|
||||||
public:
|
|
||||||
Lang() = default;
|
|
||||||
~Lang() = default;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Function to set the path to search for Language files
|
|
||||||
* @param path Path to search the files
|
|
||||||
*/
|
|
||||||
void SetBasePath(const std::string &path) { langs_path = path; }
|
|
||||||
/**
|
|
||||||
* Load a language file by the language key
|
|
||||||
* @param lang_key Language key for example `de`
|
|
||||||
*/
|
|
||||||
void Load(const std::string &lang_key) {
|
|
||||||
LoadFile(langs_path + "/" + lang_key + ".json");
|
|
||||||
}
|
|
||||||
/**
|
|
||||||
* Directly load a Language file from a specific path
|
|
||||||
* @param path Path to load the file from
|
|
||||||
*/
|
|
||||||
void LoadFile(const std::string &path);
|
|
||||||
/**
|
|
||||||
* Get a String by a `Keyword`
|
|
||||||
* @param k Keyword to search for
|
|
||||||
* @return Returns the string or if none found it returns the Keyword
|
|
||||||
*/
|
|
||||||
const std::string &Get(const std::string &k);
|
|
||||||
/**
|
|
||||||
* Get the Language Name
|
|
||||||
* @return Returns the Language Name
|
|
||||||
*/
|
|
||||||
const std::string &GetName() { return lang_name; }
|
|
||||||
/**
|
|
||||||
* Get the Language ID / Key
|
|
||||||
* @return Returns the Language ID
|
|
||||||
*/
|
|
||||||
const std::string &GetID() { return lang_id; }
|
|
||||||
/**
|
|
||||||
* Get the Language Author(s)
|
|
||||||
* @return Returns the Author(s) of the Language file
|
|
||||||
*/
|
|
||||||
const std::string &GetAuthor() { return lang_author; }
|
|
||||||
/**
|
|
||||||
* Get the Language File Search Path
|
|
||||||
* @return Returns Path where the Files are searched for
|
|
||||||
*/
|
|
||||||
const std::string &GetPath() { return langs_path; }
|
|
||||||
|
|
||||||
private:
|
|
||||||
const int ver = 0;
|
|
||||||
/** Language Files Root path */
|
|
||||||
std::string langs_path = "romfs:/lang";
|
|
||||||
/** Language Name */
|
|
||||||
std::string lang_name;
|
|
||||||
/** Language ID / Key */
|
|
||||||
std::string lang_id;
|
|
||||||
/** Language Author */
|
|
||||||
std::string lang_author;
|
|
||||||
/** KEY - STRING Table for faster Key access */
|
|
||||||
std::map<std::string, std::string> ltable;
|
|
||||||
};
|
|
||||||
} // namespace PD
|
|
40
include/pd/base/Allocator.hpp
Normal file
40
include/pd/base/Allocator.hpp
Normal file
@ -0,0 +1,40 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <3ds.h>
|
||||||
|
|
||||||
|
#include <memory>
|
||||||
|
#include <pd/Error.hpp>
|
||||||
|
|
||||||
|
// Write own LinearAllocator for learning
|
||||||
|
|
||||||
|
namespace Palladium {
|
||||||
|
template <typename T>
|
||||||
|
class LinearAllocator : public std::allocator<T> {
|
||||||
|
public:
|
||||||
|
typedef size_t size_type;
|
||||||
|
typedef T* pointer;
|
||||||
|
typedef const T* const_pointer;
|
||||||
|
|
||||||
|
template <typename T1>
|
||||||
|
struct rebind {
|
||||||
|
typedef LinearAllocator<T1> other;
|
||||||
|
};
|
||||||
|
|
||||||
|
pointer allocate(size_type n, const void* hint = nullptr) {
|
||||||
|
if (n > this->max_size()) {
|
||||||
|
Palladium::Error(
|
||||||
|
"Linear Allocator: \nBad Alloc -> size is larger than free space!");
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
return (pointer)linearAlloc(n * sizeof(T));
|
||||||
|
}
|
||||||
|
|
||||||
|
void deallocate(pointer p, size_type) { linearFree((void*)p); }
|
||||||
|
|
||||||
|
size_type max_size() { return linearSpaceFree(); }
|
||||||
|
|
||||||
|
LinearAllocator() throw() {}
|
||||||
|
LinearAllocator(const LinearAllocator<T>& a) throw() : std::allocator<T>(a) {}
|
||||||
|
~LinearAllocator() throw() {}
|
||||||
|
};
|
||||||
|
} // namespace Palladium
|
204
include/pd/base/Color.hpp
Normal file
204
include/pd/base/Color.hpp
Normal file
@ -0,0 +1,204 @@
|
|||||||
|
#pragma once
|
||||||
|
#include <unistd.h>
|
||||||
|
|
||||||
|
#include <cstring>
|
||||||
|
#include <memory>
|
||||||
|
#include <pd/smart_ctor.hpp>
|
||||||
|
#include <string>
|
||||||
|
#include <vector>
|
||||||
|
|
||||||
|
#define UNPACK_RGBA(col) \
|
||||||
|
(unsigned char)(col >> 24), (col >> 16), (col >> 8), (col)
|
||||||
|
#define UNPACK_BGRA(col) \
|
||||||
|
(unsigned char)(col >> 8), (col >> 16), (col >> 24), (col)
|
||||||
|
|
||||||
|
inline unsigned int RGBA8(unsigned char r, unsigned char g, unsigned char b,
|
||||||
|
unsigned char a = 255) {
|
||||||
|
return (r | g << 8 | b << 16 | a << 24);
|
||||||
|
}
|
||||||
|
|
||||||
|
typedef int PDColor;
|
||||||
|
|
||||||
|
// MultiColor (Less FunctionNameLen)
|
||||||
|
|
||||||
|
struct Color2 {
|
||||||
|
unsigned int color0;
|
||||||
|
unsigned int color1;
|
||||||
|
};
|
||||||
|
|
||||||
|
struct Color3 {
|
||||||
|
unsigned int color0;
|
||||||
|
unsigned int color1;
|
||||||
|
unsigned int color2;
|
||||||
|
};
|
||||||
|
|
||||||
|
struct Color4 {
|
||||||
|
unsigned int color0;
|
||||||
|
unsigned int color1;
|
||||||
|
unsigned int color2;
|
||||||
|
unsigned int color3;
|
||||||
|
};
|
||||||
|
|
||||||
|
enum PDColor_ {
|
||||||
|
PDColor_Text, ///< This Color Should always be used for Light Backgrounds
|
||||||
|
PDColor_TextDisabled, /// Text Disabled Color
|
||||||
|
PDColor_Text2, ///< And This want for Texts on Dark Backgrounds
|
||||||
|
PDColor_Background, ///< Your Bg Color
|
||||||
|
PDColor_Header, ///< Header Color (if the header is dark text2 is used)
|
||||||
|
PDColor_Selector, ///< Selector Color
|
||||||
|
PDColor_SelectorFade, ///< Selector FadingTo Color
|
||||||
|
PDColor_List0, ///< List Color1
|
||||||
|
PDColor_List1, ///< List Color2
|
||||||
|
PDColor_MessageBackground, ///< Message Background
|
||||||
|
PDColor_Button, ///< Button Color
|
||||||
|
PDColor_ButtonHovered, ///< Button Color if Hovered
|
||||||
|
PDColor_ButtonDisabled, ///< Button Color if disabled
|
||||||
|
PDColor_ButtonActive, ///< Button Colkor if Clicked
|
||||||
|
PDColor_Checkmark, ///< Checkbox Checkmark Color
|
||||||
|
PDColor_FrameBg, ///< Frame Background Color
|
||||||
|
PDColor_FrameBgHovered, ///< Frame Background Color if hovered
|
||||||
|
PDColor_Progressbar, ///< Progressbar Color
|
||||||
|
/// NON COLOR ///
|
||||||
|
PDColor_Len, ///< Used to define the lengh of this list
|
||||||
|
};
|
||||||
|
|
||||||
|
namespace Palladium {
|
||||||
|
class Theme {
|
||||||
|
public:
|
||||||
|
Theme() = default;
|
||||||
|
~Theme() = default;
|
||||||
|
|
||||||
|
void Load(const std::string &path);
|
||||||
|
void Default();
|
||||||
|
void Save(const std::string &path);
|
||||||
|
|
||||||
|
unsigned int Get(PDColor clr);
|
||||||
|
void Set(PDColor clr, unsigned int v);
|
||||||
|
void Swap(PDColor a, PDColor b);
|
||||||
|
bool Undo();
|
||||||
|
void UndoAll();
|
||||||
|
void TextBy(PDColor bg);
|
||||||
|
PDColor AutoText(PDColor bg);
|
||||||
|
void ClearHistory() { changes.clear(); }
|
||||||
|
|
||||||
|
std::vector<unsigned int> &GetTableRef() { return clr_tab; }
|
||||||
|
// For Smart Pointer
|
||||||
|
PD_SMART_CTOR(Theme);
|
||||||
|
|
||||||
|
// Loader method
|
||||||
|
void CopyOther(Theme::Ref theme);
|
||||||
|
|
||||||
|
private:
|
||||||
|
struct change {
|
||||||
|
change(PDColor a, unsigned int f, unsigned int t)
|
||||||
|
: clr(a), from(f), to(t) {}
|
||||||
|
change(PDColor a, PDColor b, unsigned int f, unsigned int t)
|
||||||
|
: clr(a), clr2(b), from(f), to(t) {}
|
||||||
|
PDColor clr;
|
||||||
|
PDColor clr2 = 0; // Used if Swap
|
||||||
|
unsigned int from;
|
||||||
|
unsigned int to;
|
||||||
|
};
|
||||||
|
// Use a vector for faster access
|
||||||
|
std::vector<unsigned int> clr_tab;
|
||||||
|
std::vector<change> changes;
|
||||||
|
};
|
||||||
|
|
||||||
|
Theme::Ref ThemeActive();
|
||||||
|
/// @brief Change Theme Adress
|
||||||
|
/// @param theme your adress
|
||||||
|
void ThemeSet(Theme::Ref theme);
|
||||||
|
namespace Color {
|
||||||
|
/// @brief RGBA Class
|
||||||
|
class RGBA {
|
||||||
|
public:
|
||||||
|
/// @brief Construct
|
||||||
|
/// @param r
|
||||||
|
/// @param g
|
||||||
|
/// @param b
|
||||||
|
/// @param a
|
||||||
|
RGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a = 255)
|
||||||
|
: m_r(r), m_g(g), m_b(b), m_a(a) {}
|
||||||
|
/// @brief Construct
|
||||||
|
/// @param r
|
||||||
|
/// @param g
|
||||||
|
/// @param b
|
||||||
|
/// @param a
|
||||||
|
RGBA(float r, float g, float b, float a = 1.f)
|
||||||
|
: m_r(r * 255.f), m_g(g * 255.f), m_b(b * 255.f), m_a(a * 255.f) {}
|
||||||
|
RGBA(unsigned int in) {
|
||||||
|
#define ISIMPLEUNPAK(x, y) (((x) >> y) & 0xFF)
|
||||||
|
m_r = ISIMPLEUNPAK(in, 0);
|
||||||
|
m_g = ISIMPLEUNPAK(in, 8);
|
||||||
|
m_b = ISIMPLEUNPAK(in, 16);
|
||||||
|
m_a = ISIMPLEUNPAK(in, 24);
|
||||||
|
}
|
||||||
|
RGBA(PDColor in) {
|
||||||
|
if (!Palladium::ThemeActive()) return;
|
||||||
|
unsigned int col = Palladium::ThemeActive()->Get(in);
|
||||||
|
m_r = ISIMPLEUNPAK(col, 0);
|
||||||
|
m_g = ISIMPLEUNPAK(col, 8);
|
||||||
|
m_b = ISIMPLEUNPAK(col, 16);
|
||||||
|
m_a = ISIMPLEUNPAK(col, 24);
|
||||||
|
}
|
||||||
|
RGBA &changeR(unsigned char r) {
|
||||||
|
m_r = r;
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
RGBA &changeG(unsigned char g) {
|
||||||
|
m_g = g;
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
RGBA &changeB(unsigned char b) {
|
||||||
|
m_b = b;
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
RGBA &changeA(unsigned char a) {
|
||||||
|
m_a = a;
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
|
||||||
|
RGBA &fade_to(const RGBA &color, float p) {
|
||||||
|
m_a =
|
||||||
|
m_a + static_cast<unsigned char>((color.m_a - m_a) * ((p + 1.0f) / 2));
|
||||||
|
m_b =
|
||||||
|
m_b + static_cast<unsigned char>((color.m_b - m_b) * ((p + 1.0f) / 2));
|
||||||
|
m_g =
|
||||||
|
m_g + static_cast<unsigned char>((color.m_g - m_g) * ((p + 1.0f) / 2));
|
||||||
|
m_r =
|
||||||
|
m_r + static_cast<unsigned char>((color.m_r - m_r) * ((p + 1.0f) / 2));
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// @brief Get as Uint32
|
||||||
|
/// @return color
|
||||||
|
unsigned int toRGBA() const { return RGBA8(m_r, m_g, m_b, m_a); }
|
||||||
|
|
||||||
|
// Just calculate the "lightness" f.e. to use Text or Text2
|
||||||
|
float luminance() const {
|
||||||
|
// For Reference https://en.wikipedia.org/wiki/HSL_and_HSV#Lightness
|
||||||
|
return (0.3 * (m_r / 255.f) + 0.59 * (m_g / 255.f) + 0.11 * (m_b / 255.f));
|
||||||
|
}
|
||||||
|
|
||||||
|
bool is_light() {
|
||||||
|
// Gives us the light or dark to not
|
||||||
|
// always use the below "if" statement
|
||||||
|
return (luminance() >= 0.5);
|
||||||
|
}
|
||||||
|
|
||||||
|
unsigned char m_r = 0, m_g = 0, m_b = 0, m_a = 0;
|
||||||
|
};
|
||||||
|
std::string RGBA2Hex(unsigned int c32);
|
||||||
|
/// @brief Convert RGB to Hex
|
||||||
|
/// @param r
|
||||||
|
/// @param g
|
||||||
|
/// @param b
|
||||||
|
/// @return Hex-String
|
||||||
|
std::string RGB2Hex(int r, int g, int b);
|
||||||
|
/// @brief Hex to U32
|
||||||
|
/// @param color
|
||||||
|
/// @param a
|
||||||
|
/// @return Color32
|
||||||
|
unsigned int Hex(const std::string &color, unsigned char a = 255);
|
||||||
|
} // namespace Color
|
||||||
|
} // namespace Palladium
|
24
include/pd/base/FileSystem.hpp
Normal file
24
include/pd/base/FileSystem.hpp
Normal file
@ -0,0 +1,24 @@
|
|||||||
|
#pragma once
|
||||||
|
#include <string>
|
||||||
|
#include <vector>
|
||||||
|
|
||||||
|
namespace Palladium {
|
||||||
|
namespace FileSystem {
|
||||||
|
/// @brief A Directory Entry
|
||||||
|
struct Entry {
|
||||||
|
/// @brief Patf of The Entry
|
||||||
|
std::string path;
|
||||||
|
/// @brief Name of The Entry
|
||||||
|
std::string name;
|
||||||
|
/// @brief Directory or File
|
||||||
|
bool dir = false;
|
||||||
|
};
|
||||||
|
/// @brief Gets All Entrys of A Directory into a Vector
|
||||||
|
/// @param path The Path of the Directory
|
||||||
|
/// @return The Vector of found Entrys
|
||||||
|
std::vector<Palladium::FileSystem::Entry> GetDirContent(std::string path);
|
||||||
|
std::string GetParentPath(std::string path, std::string mount_point);
|
||||||
|
std::vector<Entry> GetDirContentsExt(
|
||||||
|
std::string &path, const std::vector<std::string> &extensions);
|
||||||
|
} // namespace FileSystem
|
||||||
|
} // namespace Palladium
|
137
include/pd/base/FunctionTrace.hpp
Normal file
137
include/pd/base/FunctionTrace.hpp
Normal file
@ -0,0 +1,137 @@
|
|||||||
|
#pragma once
|
||||||
|
// Base includes
|
||||||
|
#include <functional>
|
||||||
|
#include <map>
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
// 3ds does not support std::chrono
|
||||||
|
#include <3ds.h>
|
||||||
|
|
||||||
|
/// @brief 3ds System Ticks per milli second
|
||||||
|
#define TICKS_PER_MSEC 268111.856
|
||||||
|
|
||||||
|
#define f2s(x_) #x_
|
||||||
|
#define scomb(x1, x2) std::string(x1 + x2)
|
||||||
|
|
||||||
|
namespace Palladium {
|
||||||
|
namespace Ftrace {
|
||||||
|
class TimeStats {
|
||||||
|
public:
|
||||||
|
TimeStats(int len) : len(len), values(len, 0) {}
|
||||||
|
|
||||||
|
void Add(float v) {
|
||||||
|
values[idx] = v;
|
||||||
|
idx = next_index(idx);
|
||||||
|
num_values = std::min(num_values + 1, len);
|
||||||
|
}
|
||||||
|
|
||||||
|
float GetAverage() {
|
||||||
|
float res = 0.f;
|
||||||
|
if (!num_values) {
|
||||||
|
return res;
|
||||||
|
}
|
||||||
|
for (int i = 0; i < num_values; ++i) {
|
||||||
|
res += values[index(i)];
|
||||||
|
}
|
||||||
|
return res / num_values;
|
||||||
|
}
|
||||||
|
|
||||||
|
float GetMax() {
|
||||||
|
float res = 0.f;
|
||||||
|
if (!num_values) {
|
||||||
|
return res;
|
||||||
|
}
|
||||||
|
for (int i = 0; i < num_values; i++) {
|
||||||
|
res = std::max(res, values[index(i)]);
|
||||||
|
}
|
||||||
|
return res;
|
||||||
|
}
|
||||||
|
|
||||||
|
float GetMin() {
|
||||||
|
float res = 0.f;
|
||||||
|
if (!num_values) {
|
||||||
|
return res;
|
||||||
|
}
|
||||||
|
res = values[0];
|
||||||
|
for (int i = 0; i < num_values; i++) {
|
||||||
|
res = std::min(res, values[index(i)]);
|
||||||
|
}
|
||||||
|
return res;
|
||||||
|
}
|
||||||
|
|
||||||
|
const std::vector<float>& GetData() { return values; }
|
||||||
|
const float& operator[](int i) { return values[index(i)]; }
|
||||||
|
const size_t GetLen() { return len; }
|
||||||
|
const size_t GetNumValues() { return num_values; }
|
||||||
|
|
||||||
|
private:
|
||||||
|
// Indexing Functions for better overview
|
||||||
|
size_t next_index(size_t current) const { return (current + 1) % len; }
|
||||||
|
size_t index(size_t v) const { return (idx + len - num_values + v) % len; }
|
||||||
|
|
||||||
|
// Data
|
||||||
|
int len = 0;
|
||||||
|
std::vector<float> values;
|
||||||
|
int idx = 0;
|
||||||
|
int num_values = 0;
|
||||||
|
};
|
||||||
|
/// @brief Result of FTrace
|
||||||
|
struct FTRes {
|
||||||
|
FTRes() : time_start(0), time_end(0), time_of(0.f), is_ovl(false), ts(60) {}
|
||||||
|
std::string group; ///< Group of the Trace
|
||||||
|
std::string func_name; ///< Function Name
|
||||||
|
|
||||||
|
uint64_t time_start; ///< when started
|
||||||
|
uint64_t time_end; ///< when stopped
|
||||||
|
float time_of; ///< stop - start (how long)
|
||||||
|
bool is_ovl; ///< is displayed in overlay?
|
||||||
|
TimeStats ts; ///< Time Stats
|
||||||
|
};
|
||||||
|
|
||||||
|
/// @brief Map of Traces
|
||||||
|
extern std::map<std::string, Palladium::Ftrace::FTRes> pd_traces;
|
||||||
|
|
||||||
|
/// @brief Set a Start TracePoint
|
||||||
|
/// @param group Set a Group Name
|
||||||
|
/// @param func_name Set a Function Name
|
||||||
|
inline void Beg(const std::string& group, const std::string& func_name) {
|
||||||
|
std::string trace_id = scomb(group, func_name);
|
||||||
|
auto& trace = pd_traces[trace_id];
|
||||||
|
trace.group = group;
|
||||||
|
trace.func_name = func_name;
|
||||||
|
trace.time_start = svcGetSystemTick();
|
||||||
|
}
|
||||||
|
/// @brief Set an End TracePoint
|
||||||
|
/// @param group Set a Group Name
|
||||||
|
/// @param func_name Set a Function Name
|
||||||
|
inline void End(const std::string& group, const std::string& func_name) {
|
||||||
|
std::string trace_id = scomb(group, func_name);
|
||||||
|
auto& trace = pd_traces[trace_id];
|
||||||
|
trace.time_end = svcGetSystemTick();
|
||||||
|
trace.time_of =
|
||||||
|
static_cast<float>(trace.time_end - trace.time_start) / TICKS_PER_MSEC;
|
||||||
|
trace.ts.Add(trace.time_of);
|
||||||
|
}
|
||||||
|
/// @brief Trace a function execution
|
||||||
|
/// @param group Set a Group Name
|
||||||
|
/// @param name Set a Function Name
|
||||||
|
inline void Func(const std::string& group, const std::string& name,
|
||||||
|
std::function<void()> fun) {
|
||||||
|
if (!fun) return;
|
||||||
|
Beg(group, name);
|
||||||
|
fun();
|
||||||
|
End(group, name);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// @brief This Starts an Ftrace and
|
||||||
|
/// end ist when going out of scope
|
||||||
|
struct ScopedTrace {
|
||||||
|
ScopedTrace(std::string g, std::string n) : group(g), name(n) {
|
||||||
|
Ftrace::Beg(g, n);
|
||||||
|
}
|
||||||
|
~ScopedTrace() { Ftrace::End(group, name); }
|
||||||
|
std::string group;
|
||||||
|
std::string name;
|
||||||
|
};
|
||||||
|
} // namespace Ftrace
|
||||||
|
} // namespace Palladium
|
24
include/pd/base/Lang.hpp
Normal file
24
include/pd/base/Lang.hpp
Normal file
@ -0,0 +1,24 @@
|
|||||||
|
#pragma once
|
||||||
|
// clang-format off
|
||||||
|
#include <string>
|
||||||
|
#include <pd/external/json.hpp>
|
||||||
|
// clang-format on
|
||||||
|
|
||||||
|
namespace Palladium {
|
||||||
|
namespace Lang {
|
||||||
|
/// @brief Get 3ds System lang! [en] by default
|
||||||
|
/// @return Sytemlang as string
|
||||||
|
std::string GetSys();
|
||||||
|
/// @brief Get The Translation String
|
||||||
|
/// @param key Key of Translation
|
||||||
|
/// @return The Translated String
|
||||||
|
std::string Get(const std::string &key);
|
||||||
|
/// @brief Load A Language json
|
||||||
|
/// @param lang The Language Key [en], [de], etc, or getSys()
|
||||||
|
void Load(const std::string &lang);
|
||||||
|
// New funcs
|
||||||
|
std::string GetName();
|
||||||
|
std::string GetAuthor();
|
||||||
|
std::string GetShortcut();
|
||||||
|
} // namespace Lang
|
||||||
|
} // namespace Palladium
|
26
include/pd/base/Memory.hpp
Normal file
26
include/pd/base/Memory.hpp
Normal file
@ -0,0 +1,26 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <cstddef>
|
||||||
|
|
||||||
|
namespace Palladium {
|
||||||
|
namespace Memory {
|
||||||
|
/// @brief Metriks struct For the Internal Tracker
|
||||||
|
struct memory_metrics {
|
||||||
|
unsigned int t_TotalAllocated = 0; ///< Total Allocated Memory
|
||||||
|
unsigned int t_TotalFreed = 0; ///< Total Deleted Memory
|
||||||
|
/// @brief Gets the Currently Allocated Memory
|
||||||
|
unsigned int t_CurrentlyAllocated() {
|
||||||
|
return t_TotalAllocated - t_TotalFreed;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
/// @brief Get Total Allocated Memory
|
||||||
|
/// @return Total Allocated Memory
|
||||||
|
size_t GetTotalAllocated();
|
||||||
|
/// @brief Get Total Deleted Memory
|
||||||
|
/// @return Total Deleted Memory
|
||||||
|
size_t GetTotalFreed();
|
||||||
|
/// @brief Get Current Allocated Memory
|
||||||
|
/// @return Current Allocated Memory
|
||||||
|
size_t GetCurrent();
|
||||||
|
} // namespace Memory
|
||||||
|
} // namespace Palladium
|
98
include/pd/base/stringtool.hpp
Normal file
98
include/pd/base/stringtool.hpp
Normal file
@ -0,0 +1,98 @@
|
|||||||
|
#pragma once
|
||||||
|
#include <format>
|
||||||
|
#include <iomanip>
|
||||||
|
#include <iostream>
|
||||||
|
#include <sstream>
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
namespace Palladium {
|
||||||
|
/// @brief Check if A String ends with
|
||||||
|
/// @param name Input String
|
||||||
|
/// @param extensions Extensions to Check for
|
||||||
|
/// @return Ends with or not
|
||||||
|
inline bool NameIsEndingWith(const std::string &name,
|
||||||
|
const std::vector<std::string> &extensions) {
|
||||||
|
if (name.substr(0, 2) == "._") return false;
|
||||||
|
|
||||||
|
if (name.size() == 0) return false;
|
||||||
|
|
||||||
|
if (extensions.size() == 0) return true;
|
||||||
|
|
||||||
|
for (int i = 0; i < (int)extensions.size(); i++) {
|
||||||
|
const std::string ext = extensions.at(i);
|
||||||
|
if (strcasecmp(name.c_str() + name.size() - ext.size(), ext.c_str()) == 0)
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
/// @brief Format Milliseconds to clean string (Stolen from one of my Mc
|
||||||
|
/// Plugins)
|
||||||
|
/// @param t_time Time in ms
|
||||||
|
/// @return String
|
||||||
|
inline std::string MsTimeFmt(float t_time, bool dems = false) {
|
||||||
|
std::string res;
|
||||||
|
|
||||||
|
if (t_time < 0.000001f) {
|
||||||
|
res = std::format("{:.2f}ns", t_time * 1000000.f);
|
||||||
|
} else if (t_time < 0.001f) {
|
||||||
|
res = std::format("{:.2f}µs", t_time * 1000.f);
|
||||||
|
} else if (t_time < 1.0f) {
|
||||||
|
res = std::format("{:.2f}ms", t_time);
|
||||||
|
} else if (t_time < 60000.0f) {
|
||||||
|
int seconds = static_cast<int>(t_time / 1000.0f);
|
||||||
|
float milliseconds = t_time - (seconds * 1000.0f);
|
||||||
|
if (seconds) {
|
||||||
|
res = std::format("{}s {:.2f}ms", seconds, milliseconds);
|
||||||
|
}
|
||||||
|
res = std::format("{:.2f}ms", milliseconds);
|
||||||
|
} else {
|
||||||
|
int minutes = static_cast<int>(t_time / 60000.0f);
|
||||||
|
int seconds = static_cast<int>((t_time - (minutes * 60000.0f)) / 1000.0f);
|
||||||
|
float milliseconds = t_time - (minutes * 60000.0f) - (seconds * 1000.0f);
|
||||||
|
|
||||||
|
res = std::format("{}m {}s {:.2f}ms", minutes, seconds, milliseconds);
|
||||||
|
}
|
||||||
|
|
||||||
|
return res;
|
||||||
|
}
|
||||||
|
|
||||||
|
inline std::string FormatBytes(int bytes) {
|
||||||
|
char out[32];
|
||||||
|
|
||||||
|
if (bytes == 1)
|
||||||
|
snprintf(out, sizeof(out), "%d Byte", bytes);
|
||||||
|
|
||||||
|
else if (bytes < 1024)
|
||||||
|
snprintf(out, sizeof(out), "%d Bytes", bytes);
|
||||||
|
|
||||||
|
else if (bytes < 1024 * 1024)
|
||||||
|
snprintf(out, sizeof(out), "%.1f KB", (float)bytes / 1024);
|
||||||
|
|
||||||
|
else if (bytes < 1024 * 1024 * 1024)
|
||||||
|
snprintf(out, sizeof(out), "%.1f MB", (float)bytes / 1024 / 1024);
|
||||||
|
|
||||||
|
else
|
||||||
|
snprintf(out, sizeof(out), "%.1f GB", (float)bytes / 1024 / 1024 / 1024);
|
||||||
|
|
||||||
|
return out;
|
||||||
|
}
|
||||||
|
} // namespace Palladium
|
||||||
|
|
||||||
|
template <class T>
|
||||||
|
T GetFileName(T const &path, T const &delims = "/\\") {
|
||||||
|
return path.substr(path.find_last_of(delims) + 1);
|
||||||
|
}
|
||||||
|
template <class T>
|
||||||
|
T remove_ext(T const &filename) {
|
||||||
|
typename T::size_type const p(filename.find_last_of('.'));
|
||||||
|
return p > 0 && p != T::npos ? filename.substr(0, p) : filename;
|
||||||
|
}
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
std::string Int_To_Hex(T i) {
|
||||||
|
std::stringstream stream;
|
||||||
|
stream << "0x" << std::setfill('0') << std::setw(sizeof(T) * 2) << std::hex
|
||||||
|
<< i;
|
||||||
|
return stream.str();
|
||||||
|
}
|
@ -1,47 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
|
|
||||||
/*
|
|
||||||
MIT License
|
|
||||||
|
|
||||||
Copyright (c) 2024 - 2025 tobid7
|
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
|
||||||
in the Software without restriction, including without limitation the rights
|
|
||||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
||||||
copies of the Software, and to permit persons to whom the Software is
|
|
||||||
furnished to do so, subject to the following conditions:
|
|
||||||
|
|
||||||
The above copyright notice and this permission notice shall be included in all
|
|
||||||
copies or substantial portions of the Software.
|
|
||||||
|
|
||||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
||||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
||||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
||||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
||||||
SOFTWARE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include <pd/core/common.hpp>
|
|
||||||
|
|
||||||
namespace PD {
|
|
||||||
/**
|
|
||||||
* Binary Utillity Functions
|
|
||||||
*/
|
|
||||||
namespace BitUtil {
|
|
||||||
/**
|
|
||||||
* Check if a 32 Bit number only set a sigle bit to 1
|
|
||||||
* @param v 32 bit unsigned int
|
|
||||||
* @return true if its a single bit number
|
|
||||||
*/
|
|
||||||
bool IsSingleBit(u32 v);
|
|
||||||
/**
|
|
||||||
* Get the Next Power of two Number
|
|
||||||
* @param v Current Number
|
|
||||||
* @return Next Number thats a Pow of 2
|
|
||||||
*/
|
|
||||||
u32 GetPow2(u32 v);
|
|
||||||
} // namespace BitUtil
|
|
||||||
} // namespace PD
|
|
@ -1,210 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
|
|
||||||
/*
|
|
||||||
MIT License
|
|
||||||
|
|
||||||
Copyright (c) 2024 - 2025 tobid7
|
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
|
||||||
in the Software without restriction, including without limitation the rights
|
|
||||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
||||||
copies of the Software, and to permit persons to whom the Software is
|
|
||||||
furnished to do so, subject to the following conditions:
|
|
||||||
|
|
||||||
The above copyright notice and this permission notice shall be included in all
|
|
||||||
copies or substantial portions of the Software.
|
|
||||||
|
|
||||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
||||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
||||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
||||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
||||||
SOFTWARE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include <pd/core/common.hpp>
|
|
||||||
|
|
||||||
namespace PD {
|
|
||||||
/**
|
|
||||||
* Color class
|
|
||||||
*
|
|
||||||
* - Supports hex input starting with a # and 6 or 8 digits
|
|
||||||
* - Supports rgb(a) 8Bit unsigned number input
|
|
||||||
* - Supports rgb(a) float input from 0.0 to 1.0
|
|
||||||
* - Supports 32Bit input color
|
|
||||||
* @note Safetey checks are disabled for maximum performance
|
|
||||||
*/
|
|
||||||
class Color {
|
|
||||||
public:
|
|
||||||
/**
|
|
||||||
* Default Constructor (all variables are set to 0)
|
|
||||||
*/
|
|
||||||
Color() : m_r(0), m_g(0), m_b(0), m_a(0) {}
|
|
||||||
/**
|
|
||||||
* Constructor for 32Bit Color Input
|
|
||||||
* @param color 32Bit Color value
|
|
||||||
*/
|
|
||||||
Color(u32 color) {
|
|
||||||
m_a = (color >> 24) & 0xff;
|
|
||||||
m_b = (color >> 16) & 0xff;
|
|
||||||
m_g = (color >> 8) & 0xff;
|
|
||||||
m_r = color & 0xff;
|
|
||||||
}
|
|
||||||
/**
|
|
||||||
* Constructor for 8Bit Input
|
|
||||||
* @param r Red Value
|
|
||||||
* @param g Green Value
|
|
||||||
* @param b Blue Value
|
|
||||||
* @param a Optional Alpha Value (Defaults to 255)
|
|
||||||
*/
|
|
||||||
Color(u8 r, u8 g, u8 b, u8 a = 255) {
|
|
||||||
m_r = r;
|
|
||||||
m_g = g;
|
|
||||||
m_b = b;
|
|
||||||
m_a = a;
|
|
||||||
}
|
|
||||||
/**
|
|
||||||
* Constructor for float Input
|
|
||||||
* @param r Red Value
|
|
||||||
* @param g Green Value
|
|
||||||
* @param b Blue Value
|
|
||||||
* @param a Optional Alpha Value (Defaults to 1.0f)
|
|
||||||
* @note There is no Check if the number is between 0.0 and 1.0
|
|
||||||
*/
|
|
||||||
Color(float r, float g, float b, float a = 1.f) {
|
|
||||||
m_r = static_cast<u8>(255.f * r);
|
|
||||||
m_g = static_cast<u8>(255.f * g);
|
|
||||||
m_b = static_cast<u8>(255.f * b);
|
|
||||||
m_a = static_cast<u8>(255.f * a);
|
|
||||||
}
|
|
||||||
/**
|
|
||||||
* Constructor for Hex Input
|
|
||||||
* @param hex Hex String in `#ffffff` or `#ffffffff` format
|
|
||||||
*/
|
|
||||||
Color(const std::string& hex) { Hex(hex); }
|
|
||||||
/**
|
|
||||||
* Unused Deconstructor
|
|
||||||
*/
|
|
||||||
~Color() {}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Create Color Object by Hex String
|
|
||||||
* @param hex Hex String in `#ffffff` or `#ffffffff` format
|
|
||||||
* @return Color class itself
|
|
||||||
*/
|
|
||||||
Color& Hex(const std::string& hex);
|
|
||||||
/**
|
|
||||||
* Convert this Color Object to Hex string
|
|
||||||
* @param rgba [default false] sets if 8 or 6 digit color should be returned
|
|
||||||
* @return Color Hex String
|
|
||||||
*/
|
|
||||||
std::string Hex(bool rgba = false) const;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Setter for Red
|
|
||||||
* @param v value
|
|
||||||
* @return Color class reference
|
|
||||||
*/
|
|
||||||
Color& r(u8 v) {
|
|
||||||
m_r = v;
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
/**
|
|
||||||
* Getter for Red
|
|
||||||
* @return Red Value
|
|
||||||
*/
|
|
||||||
u8 r() const { return m_r; }
|
|
||||||
/**
|
|
||||||
* Setter for Green
|
|
||||||
* @param v value
|
|
||||||
* @return Color class reference
|
|
||||||
*/
|
|
||||||
Color& g(u8 v) {
|
|
||||||
m_g = v;
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
/**
|
|
||||||
* Getter for Green
|
|
||||||
* @return Green Value
|
|
||||||
*/
|
|
||||||
u8 g() const { return m_r; }
|
|
||||||
/**
|
|
||||||
* Setter for Blue
|
|
||||||
* @param v value
|
|
||||||
* @return Color class reference
|
|
||||||
*/
|
|
||||||
Color& b(u8 v) {
|
|
||||||
m_b = v;
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
/**
|
|
||||||
* Getter for Blue
|
|
||||||
* @return Blue Value
|
|
||||||
*/
|
|
||||||
u8 b() const { return m_r; }
|
|
||||||
/**
|
|
||||||
* Setter for Alpha
|
|
||||||
* @param v value
|
|
||||||
* @return Color class reference
|
|
||||||
*/
|
|
||||||
Color& a(u8 v) {
|
|
||||||
m_a = v;
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
/**
|
|
||||||
* Getter for Alpha
|
|
||||||
* @return Alpha Value
|
|
||||||
*/
|
|
||||||
u8 a() const { return m_r; }
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Fade from Current to another Color
|
|
||||||
* @param color Color to fade to
|
|
||||||
* @param p Amount (supports -1.0 to 1.0 for use of sine)
|
|
||||||
* @return Class Reference
|
|
||||||
*/
|
|
||||||
Color& Fade(const Color& color, float p) {
|
|
||||||
m_a = static_cast<u8>((color.a() - m_a) * ((p + 1.f) / 2));
|
|
||||||
m_b = static_cast<u8>((color.b() - m_b) * ((p + 1.f) / 2));
|
|
||||||
m_g = static_cast<u8>((color.g() - m_g) * ((p + 1.f) / 2));
|
|
||||||
m_r = static_cast<u8>((color.r() - m_r) * ((p + 1.f) / 2));
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
/**
|
|
||||||
* Get 32Bit Color Value
|
|
||||||
* @return 32Bit Color Value
|
|
||||||
*/
|
|
||||||
u32 Get() const { return (m_a << 24) | (m_b << 16) | (m_g << 8) | m_r; }
|
|
||||||
/**
|
|
||||||
* Get The Luminance of the Color
|
|
||||||
* @return luminance (from 0.0 to 1.0)
|
|
||||||
*/
|
|
||||||
float Luminance() const {
|
|
||||||
// For Reference https://en.wikipedia.org/wiki/HSL_and_HSV#Lightness
|
|
||||||
return (0.3 * (m_r / 255.f) + 0.59 * (m_g / 255.f) + 0.11 * (m_b / 255.f));
|
|
||||||
}
|
|
||||||
/**
|
|
||||||
* Check if the Color is Light or Dark
|
|
||||||
* @return true if light
|
|
||||||
*/
|
|
||||||
bool IsLight() const { return (Luminance() >= 0.5); }
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Operator to cast Color to 32Bit Value
|
|
||||||
* @return 32Bit Color Value
|
|
||||||
*/
|
|
||||||
operator u32() const { return Get(); }
|
|
||||||
|
|
||||||
private:
|
|
||||||
/** Red Value */
|
|
||||||
u8 m_r;
|
|
||||||
/** Green Value */
|
|
||||||
u8 m_g;
|
|
||||||
/** Blue Value */
|
|
||||||
u8 m_b;
|
|
||||||
/** Alpha Value */
|
|
||||||
u8 m_a;
|
|
||||||
};
|
|
||||||
} // namespace PD
|
|
@ -1,120 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
|
|
||||||
/*
|
|
||||||
MIT License
|
|
||||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
|
||||||
in the Software without restriction, including without limitation the rights
|
|
||||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
||||||
copies of the Software, and to permit persons to whom the Software is
|
|
||||||
furnished to do so, subject to the following conditions:
|
|
||||||
|
|
||||||
The above copyright notice and this permission notice shall be included in all
|
|
||||||
copies or substantial portions of the Software.
|
|
||||||
|
|
||||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
||||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
||||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
||||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
||||||
SOFTWARE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include <chrono>
|
|
||||||
#include <cinttypes>
|
|
||||||
#include <cmath>
|
|
||||||
#include <filesystem> // Requires C++ 17 or later
|
|
||||||
#include <format> // Requires C++ 20 or later
|
|
||||||
#include <fstream>
|
|
||||||
#include <functional>
|
|
||||||
#include <iostream>
|
|
||||||
#include <map>
|
|
||||||
#include <memory>
|
|
||||||
#include <sstream>
|
|
||||||
#include <stack>
|
|
||||||
#include <string>
|
|
||||||
#include <vector>
|
|
||||||
|
|
||||||
namespace PD {
|
|
||||||
/**
|
|
||||||
* SmartCtor (std::shared_ptr) Template class for Smart Pointers
|
|
||||||
*
|
|
||||||
* - Just add : public PD::SmartCtor<YourClass> to your class
|
|
||||||
* @tparam T Your Class
|
|
||||||
*/
|
|
||||||
template <typename T>
|
|
||||||
class SmartCtor {
|
|
||||||
public:
|
|
||||||
/** Reference alias for std::shared_ptr<Type> */
|
|
||||||
using Ref = std::shared_ptr<T>;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* static Function to Create a New Reference
|
|
||||||
* @param args Additional Arguments (Depends on your classes Constructors)
|
|
||||||
* @return New Reference Object
|
|
||||||
*/
|
|
||||||
template <typename... Args>
|
|
||||||
static Ref New(Args&&... args) {
|
|
||||||
return std::make_shared<T>(std::forward<Args>(args)...);
|
|
||||||
}
|
|
||||||
};
|
|
||||||
/**
|
|
||||||
* Wrapper for SmartCtor<Type>::New(Args)
|
|
||||||
* @tparam T Class Type
|
|
||||||
* @param args Arguments
|
|
||||||
* @return Type Reference (SmartPointer)
|
|
||||||
*/
|
|
||||||
template <typename T, typename... Args>
|
|
||||||
SmartCtor<T>::Ref New(Args&&... args) {
|
|
||||||
return SmartCtor<T>::New(std::forward<Args>(args)...);
|
|
||||||
}
|
|
||||||
// Defines
|
|
||||||
|
|
||||||
/** alias for 64 Bit unsigned integer */
|
|
||||||
using u64 = unsigned long long;
|
|
||||||
/** alias for 32 Bit unsigned integer */
|
|
||||||
using u32 = unsigned int;
|
|
||||||
/** alias for 16 Bit unsigned integer */
|
|
||||||
using u16 = unsigned short;
|
|
||||||
/** alias for 8 Bit unsigned integer */
|
|
||||||
using u8 = unsigned char;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* LinInfo Compile Information
|
|
||||||
*/
|
|
||||||
namespace LibInfo {
|
|
||||||
/**
|
|
||||||
* Get the Compiler Name and Version the lib got Compiled with
|
|
||||||
* @return Compiler Name / Version
|
|
||||||
*/
|
|
||||||
const std::string CompiledWith();
|
|
||||||
/**
|
|
||||||
* Get the C++ Version used to compile the lib
|
|
||||||
* @return C++ Version (__cplusplus)
|
|
||||||
*/
|
|
||||||
const std::string CxxVersion();
|
|
||||||
/**
|
|
||||||
* Get the Buildtime of the Library
|
|
||||||
* @return Build Time
|
|
||||||
*/
|
|
||||||
const std::string BuildTime();
|
|
||||||
/**
|
|
||||||
* Get the Library Version
|
|
||||||
* @return Library Version String
|
|
||||||
*/
|
|
||||||
const std::string Version();
|
|
||||||
/**
|
|
||||||
* Get the Git Commit the Lib got compiled in
|
|
||||||
* @return Git Commit 7digit short hash
|
|
||||||
*/
|
|
||||||
const std::string Commit();
|
|
||||||
/**
|
|
||||||
* Get the Git Branch which was active when compiling the lib
|
|
||||||
* @return Git Branch
|
|
||||||
*/
|
|
||||||
const std::string Branch();
|
|
||||||
} // namespace LibInfo
|
|
||||||
} // namespace PD
|
|
@ -1,46 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
|
|
||||||
/*
|
|
||||||
MIT License
|
|
||||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
|
||||||
in the Software without restriction, including without limitation the rights
|
|
||||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
||||||
copies of the Software, and to permit persons to whom the Software is
|
|
||||||
furnished to do so, subject to the following conditions:
|
|
||||||
|
|
||||||
The above copyright notice and this permission notice shall be included in all
|
|
||||||
copies or substantial portions of the Software.
|
|
||||||
|
|
||||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
||||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
||||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
||||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
||||||
SOFTWARE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include <pd/core/common.hpp>
|
|
||||||
|
|
||||||
namespace PD {
|
|
||||||
/**
|
|
||||||
* Set of File Functions
|
|
||||||
*/
|
|
||||||
namespace IO {
|
|
||||||
/**
|
|
||||||
* Load a File into an 8Bit Memory Buffer
|
|
||||||
* @param path Path to the File
|
|
||||||
* @return 8Bit FileBuffer
|
|
||||||
*/
|
|
||||||
std::vector<u8> LoadFile2Mem(const std::string& path);
|
|
||||||
/**
|
|
||||||
* Hash a 8Bit Memory Buffer
|
|
||||||
* @param data 8Bit input Buffer
|
|
||||||
* @return 32Bit Hash
|
|
||||||
*/
|
|
||||||
u32 HashMemory(const std::vector<u8>& data);
|
|
||||||
} // namespace IO
|
|
||||||
} // namespace PD
|
|
@ -1,103 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
|
|
||||||
/*
|
|
||||||
MIT License
|
|
||||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
|
||||||
in the Software without restriction, including without limitation the rights
|
|
||||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
||||||
copies of the Software, and to permit persons to whom the Software is
|
|
||||||
furnished to do so, subject to the following conditions:
|
|
||||||
|
|
||||||
The above copyright notice and this permission notice shall be included in all
|
|
||||||
copies or substantial portions of the Software.
|
|
||||||
|
|
||||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
||||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
||||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
||||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
||||||
SOFTWARE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include <pd/core/common.hpp>
|
|
||||||
|
|
||||||
namespace PD {
|
|
||||||
class Markdown {
|
|
||||||
public:
|
|
||||||
Markdown() = default;
|
|
||||||
~Markdown() = default;
|
|
||||||
|
|
||||||
void Header(const std::string& hdr, int lvl = 2) {
|
|
||||||
if (task != 0 || lvl < 1 || lvl > 10) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
/// Directly create the string with its amount of #
|
|
||||||
std::string str(lvl, '#');
|
|
||||||
str += " ";
|
|
||||||
str += hdr;
|
|
||||||
s << str << std::endl << std::endl;
|
|
||||||
}
|
|
||||||
|
|
||||||
void BeginTable(const std::vector<std::string>& head) {
|
|
||||||
if (task != 0) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
ctc = head.size();
|
|
||||||
for (auto& it : head) {
|
|
||||||
s << "| " << it << " ";
|
|
||||||
}
|
|
||||||
s << "|\n";
|
|
||||||
for (int i = 0; i < ctc; i++) {
|
|
||||||
s << "|---";
|
|
||||||
}
|
|
||||||
s << "|\n";
|
|
||||||
task = 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
Markdown& TableAddEntry(const std::string& e) {
|
|
||||||
if (task != 1) {
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
ctci++;
|
|
||||||
s << "| " << e << " ";
|
|
||||||
if (ctci == ctc) {
|
|
||||||
s << "|\n";
|
|
||||||
ctci = 0;
|
|
||||||
}
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
void EndTable() {
|
|
||||||
if (task != 1) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
s << std::endl;
|
|
||||||
task = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
void Write(const std::string& path) {
|
|
||||||
std::ofstream f(path);
|
|
||||||
if (!f) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
f << s.str();
|
|
||||||
f.close();
|
|
||||||
}
|
|
||||||
|
|
||||||
private:
|
|
||||||
/// @brief Tasks
|
|
||||||
/// 0 = free
|
|
||||||
/// 1 = table
|
|
||||||
/// 2 = text
|
|
||||||
int task = 0;
|
|
||||||
/// @brief Current Table Columns
|
|
||||||
int ctc = 0;
|
|
||||||
/// @brief Current Table Column Index
|
|
||||||
int ctci = 0;
|
|
||||||
std::stringstream s;
|
|
||||||
};
|
|
||||||
} // namespace PD
|
|
@ -1,124 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
|
|
||||||
/*
|
|
||||||
MIT License
|
|
||||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
|
||||||
in the Software without restriction, including without limitation the rights
|
|
||||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
||||||
copies of the Software, and to permit persons to whom the Software is
|
|
||||||
furnished to do so, subject to the following conditions:
|
|
||||||
|
|
||||||
The above copyright notice and this permission notice shall be included in all
|
|
||||||
copies or substantial portions of the Software.
|
|
||||||
|
|
||||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
||||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
||||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
||||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
||||||
SOFTWARE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include <pd/core/common.hpp>
|
|
||||||
|
|
||||||
namespace PD {
|
|
||||||
/**
|
|
||||||
* Set of String Utillity Functions
|
|
||||||
*/
|
|
||||||
namespace Strings {
|
|
||||||
/**
|
|
||||||
* Check if a String ends with a specific extension
|
|
||||||
* @param str Input string
|
|
||||||
* @param exts List of Extensions to check for
|
|
||||||
* @return true if one of the extensions is found in the String
|
|
||||||
*/
|
|
||||||
bool StringEndsWith(const std::string& str,
|
|
||||||
const std::vector<std::string>& exts);
|
|
||||||
/**
|
|
||||||
* Function to Create a wstring of a string
|
|
||||||
* @param s Input String to Convert
|
|
||||||
* @return Result wstring
|
|
||||||
* @note Currently using std::filesystem::path for this as wstring_convert
|
|
||||||
* got removed in c++ 20
|
|
||||||
*/
|
|
||||||
std::wstring MakeWstring(const std::string& s);
|
|
||||||
/**
|
|
||||||
* Generate a Formatted String by an Nanoseconds Input
|
|
||||||
* @param nanos Nanoseconds Input
|
|
||||||
* @return Result String
|
|
||||||
*/
|
|
||||||
const std::string FormatNanos(unsigned long long nanos);
|
|
||||||
/**
|
|
||||||
* Generate a Formatted String by an Milliseconds Input
|
|
||||||
* @param millis Milliseconds Input
|
|
||||||
* @return Result String
|
|
||||||
*/
|
|
||||||
const std::string FormatMillis(unsigned long long millis);
|
|
||||||
/**
|
|
||||||
* Create a formatted String by an input bytes value
|
|
||||||
* @param bytes value in bytes
|
|
||||||
* @result Formatted String for example `2.5MB`
|
|
||||||
*/
|
|
||||||
const std::string FormatBytes(unsigned long long bytes);
|
|
||||||
/**
|
|
||||||
* Extract the Filename out of a Path
|
|
||||||
* @param path Path to extract from
|
|
||||||
* @param saperators Path Split Chars
|
|
||||||
* @return extracted filename
|
|
||||||
*/
|
|
||||||
const std::string GetFileName(const std::string& path,
|
|
||||||
const std::string& saperators = "/\\");
|
|
||||||
/**
|
|
||||||
* Remove Extension from a Path / Filename
|
|
||||||
* @param path Input Path
|
|
||||||
* @return Path without Extension
|
|
||||||
*/
|
|
||||||
const std::string PathRemoveExtension(const std::string& path);
|
|
||||||
/**
|
|
||||||
* Function to Convert a Type to a hex value
|
|
||||||
* @tparam T Type
|
|
||||||
* @param v value
|
|
||||||
* @return hex string beginning with 0x
|
|
||||||
*/
|
|
||||||
template <typename T>
|
|
||||||
inline const std::string ToHex(const T& v) {
|
|
||||||
std::stringstream s;
|
|
||||||
s << "0x" << std::setfill('0') << std::setw(sizeof(v) * 2) << std::hex << v;
|
|
||||||
return s.str();
|
|
||||||
}
|
|
||||||
/**
|
|
||||||
* Generate a Hash out of a string
|
|
||||||
* @param s String to hash
|
|
||||||
* @return 32Bit Hash
|
|
||||||
*/
|
|
||||||
u32 FastHash(const std::string& s);
|
|
||||||
/**
|
|
||||||
* Function to Generate a Compiler Name and Version String
|
|
||||||
* Based on their Macros
|
|
||||||
* @return CompilerName: Version
|
|
||||||
*/
|
|
||||||
inline const std::string GetCompilerVersion() {
|
|
||||||
/// As the function looks like this Project is meant to
|
|
||||||
/// Be ported to other systems as well
|
|
||||||
std::stringstream res;
|
|
||||||
#ifdef __GNUC__
|
|
||||||
res << "GCC: " << __GNUC__;
|
|
||||||
res << "." << __GNUC_MINOR__ << ".";
|
|
||||||
res << __GNUC_PATCHLEVEL__;
|
|
||||||
#elif __clang__
|
|
||||||
res << "Clang: " << __clang_major__ << ".";
|
|
||||||
res << __clang_minor__ << ".";
|
|
||||||
res << __clang_patchlevel__;
|
|
||||||
#elif _MSC_VER
|
|
||||||
res << "MSVC: " << _MSC_VER;
|
|
||||||
#else
|
|
||||||
res << "Unknown Compiler";
|
|
||||||
#endif
|
|
||||||
return res.str();
|
|
||||||
}
|
|
||||||
} // namespace Strings
|
|
||||||
} // namespace PD
|
|
@ -1,66 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
|
|
||||||
/*
|
|
||||||
MIT License
|
|
||||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
|
||||||
in the Software without restriction, including without limitation the rights
|
|
||||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
||||||
copies of the Software, and to permit persons to whom the Software is
|
|
||||||
furnished to do so, subject to the following conditions:
|
|
||||||
|
|
||||||
The above copyright notice and this permission notice shall be included in all
|
|
||||||
copies or substantial portions of the Software.
|
|
||||||
|
|
||||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
||||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
||||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
||||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
||||||
SOFTWARE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include <pd/core/common.hpp>
|
|
||||||
#include <pd/core/timetrace.hpp>
|
|
||||||
|
|
||||||
namespace PD {
|
|
||||||
/**
|
|
||||||
* Namespace containing functions for get Millis and Get Nanos
|
|
||||||
*/
|
|
||||||
namespace Sys {
|
|
||||||
/**
|
|
||||||
* alias for the TimeTrace Traces Map
|
|
||||||
*/
|
|
||||||
using TraceMap = std::map<std::string, TT::Res::Ref>;
|
|
||||||
/**
|
|
||||||
* Get Current Time in Milliseconds
|
|
||||||
* @return 64Bit value of millis
|
|
||||||
*/
|
|
||||||
u64 GetTime();
|
|
||||||
/**
|
|
||||||
* Get Current Time in Nanoseconds
|
|
||||||
* @return 64Bit value of nanos
|
|
||||||
*/
|
|
||||||
u64 GetNanoTime();
|
|
||||||
/**
|
|
||||||
* Get a TimeTrace Reference by its string ID
|
|
||||||
* @param id trace name
|
|
||||||
* @return Trace reference or nullptr if not found
|
|
||||||
*/
|
|
||||||
TT::Res::Ref& GetTraceRef(const std::string& id);
|
|
||||||
/**
|
|
||||||
* Check if a Trace with the name exists
|
|
||||||
* @param id tracename to search
|
|
||||||
* @return true if exist
|
|
||||||
*/
|
|
||||||
bool TraceExist(const std::string& id);
|
|
||||||
/**
|
|
||||||
* Get TraceMap Reference
|
|
||||||
* @return edidable Reference to the TraceMap
|
|
||||||
*/
|
|
||||||
TraceMap& GetTraceMap();
|
|
||||||
} // namespace Sys
|
|
||||||
} // namespace PD
|
|
@ -1,84 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
|
|
||||||
/*
|
|
||||||
MIT License
|
|
||||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
|
||||||
in the Software without restriction, including without limitation the rights
|
|
||||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
||||||
copies of the Software, and to permit persons to whom the Software is
|
|
||||||
furnished to do so, subject to the following conditions:
|
|
||||||
|
|
||||||
The above copyright notice and this permission notice shall be included in all
|
|
||||||
copies or substantial portions of the Software.
|
|
||||||
|
|
||||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
||||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
||||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
||||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
||||||
SOFTWARE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include <pd/core/common.hpp>
|
|
||||||
#include <pd/core/sys.hpp>
|
|
||||||
|
|
||||||
namespace PD {
|
|
||||||
/**
|
|
||||||
* Timer class
|
|
||||||
*/
|
|
||||||
class Timer : public SmartCtor<Timer> {
|
|
||||||
public:
|
|
||||||
/**
|
|
||||||
* Constructor
|
|
||||||
* @param auto_start [default true] sets if timer should start after creation
|
|
||||||
*/
|
|
||||||
Timer(bool auto_start = true);
|
|
||||||
/**
|
|
||||||
* Unused Deconstructor
|
|
||||||
*/
|
|
||||||
~Timer() {}
|
|
||||||
/**
|
|
||||||
* Resume Timer if Paused
|
|
||||||
*/
|
|
||||||
void Rseume();
|
|
||||||
/**
|
|
||||||
* Pause Timer if not Paused
|
|
||||||
*/
|
|
||||||
void Pause();
|
|
||||||
/**
|
|
||||||
* Update Timer
|
|
||||||
*/
|
|
||||||
void Update();
|
|
||||||
/**
|
|
||||||
* Reset Timer
|
|
||||||
*/
|
|
||||||
void Reset();
|
|
||||||
/**
|
|
||||||
* Check if the Timer is Running
|
|
||||||
* @return true if its running
|
|
||||||
*/
|
|
||||||
bool IsRunning() const;
|
|
||||||
/**
|
|
||||||
* Get 64 Bit milliseconds value
|
|
||||||
* @return 64Bit millis
|
|
||||||
*/
|
|
||||||
u64 Get();
|
|
||||||
/**
|
|
||||||
* Get as Seconds
|
|
||||||
* @return seconds as floating number
|
|
||||||
*/
|
|
||||||
double GetSeconds();
|
|
||||||
|
|
||||||
private:
|
|
||||||
/** Start of the Timer */
|
|
||||||
u64 start;
|
|
||||||
/** Current Time */
|
|
||||||
u64 now;
|
|
||||||
/** Is Running */
|
|
||||||
bool is_running = false;
|
|
||||||
};
|
|
||||||
} // namespace PD
|
|
@ -1,255 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
|
|
||||||
/*
|
|
||||||
MIT License
|
|
||||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
|
||||||
in the Software without restriction, including without limitation the rights
|
|
||||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
||||||
copies of the Software, and to permit persons to whom the Software is
|
|
||||||
furnished to do so, subject to the following conditions:
|
|
||||||
|
|
||||||
The above copyright notice and this permission notice shall be included in all
|
|
||||||
copies or substantial portions of the Software.
|
|
||||||
|
|
||||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
||||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
||||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
||||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
||||||
SOFTWARE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include <pd/core/common.hpp>
|
|
||||||
|
|
||||||
namespace PD {
|
|
||||||
/**
|
|
||||||
* Class to calculate Maximum/Minimum and Average Timings
|
|
||||||
*/
|
|
||||||
class TimeStats : public SmartCtor<TimeStats> {
|
|
||||||
public:
|
|
||||||
/**
|
|
||||||
* Constructor taking a lengh for the List
|
|
||||||
* @param l Lengh of the data list
|
|
||||||
*/
|
|
||||||
TimeStats(int l) : len(l), val(l, 0) {}
|
|
||||||
~TimeStats() = default;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Add a New Value to the list
|
|
||||||
* @param v value to add
|
|
||||||
*/
|
|
||||||
void Add(u64 v) {
|
|
||||||
val[idx] = v;
|
|
||||||
idx = next(idx);
|
|
||||||
num_val = std::min(num_val + 1, len);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Get Avarage Num
|
|
||||||
* @return Average
|
|
||||||
*/
|
|
||||||
u64 GetAverage() {
|
|
||||||
if (!num_val) return 0.f;
|
|
||||||
u64 res = 0;
|
|
||||||
for (int i = 0; i < num_val; i++) {
|
|
||||||
res += val[smart_idx(i)];
|
|
||||||
}
|
|
||||||
return res / num_val;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Get Minimum Num
|
|
||||||
* @return Minimum value
|
|
||||||
*/
|
|
||||||
u64 GetMin() {
|
|
||||||
if (!num_val) return 0.f;
|
|
||||||
u64 res = std::numeric_limits<u64>::max();
|
|
||||||
for (int i = 0; i < num_val; i++) {
|
|
||||||
res = std::min(val[smart_idx(i)], res);
|
|
||||||
}
|
|
||||||
return res;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Get Maximum Value
|
|
||||||
* @return Max Value
|
|
||||||
*/
|
|
||||||
u64 GetMax() {
|
|
||||||
if (!num_val) return 0.f;
|
|
||||||
u64 res = 0;
|
|
||||||
for (int i = 0; i < num_val; i++) {
|
|
||||||
res = std::max(val[smart_idx(i)], res);
|
|
||||||
}
|
|
||||||
return res;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Clear the List
|
|
||||||
*/
|
|
||||||
void Clear() {
|
|
||||||
val.assign(len, 0);
|
|
||||||
idx = 0;
|
|
||||||
num_val = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Get Data Buffer
|
|
||||||
* @return data bufer (not edidable)
|
|
||||||
*/
|
|
||||||
const std::vector<u64> &GetData() { return val; }
|
|
||||||
/**
|
|
||||||
* Access an element in the list [not edidable]
|
|
||||||
* @return value to access
|
|
||||||
*/
|
|
||||||
const u64 &operator[](int i) { return val[smart_idx(i)]; }
|
|
||||||
/**
|
|
||||||
* Get List Lengh
|
|
||||||
* @return Lengh
|
|
||||||
*/
|
|
||||||
const size_t GetLen() { return len; }
|
|
||||||
/**
|
|
||||||
* Get Number of Values
|
|
||||||
* @return number of values
|
|
||||||
*/
|
|
||||||
const size_t GetNumValues() { return num_val; }
|
|
||||||
|
|
||||||
private:
|
|
||||||
/**
|
|
||||||
* Get the Next Position to write to
|
|
||||||
* @param c current position
|
|
||||||
* @return next position
|
|
||||||
*/
|
|
||||||
size_t next(size_t c) const { return (c + 1) % len; }
|
|
||||||
/**
|
|
||||||
* Smart Indexing in for loops to make sure to
|
|
||||||
* not index a value that was not set yet
|
|
||||||
* @param v pos in for loop
|
|
||||||
* @return indexing pos
|
|
||||||
*/
|
|
||||||
size_t smart_idx(size_t v) const { return (idx + len - num_val + v) % len; }
|
|
||||||
|
|
||||||
/** Lengh of the list */
|
|
||||||
int len = 0;
|
|
||||||
/** Value Storage */
|
|
||||||
std::vector<u64> val;
|
|
||||||
int idx = 0;
|
|
||||||
int num_val = 0;
|
|
||||||
};
|
|
||||||
/**
|
|
||||||
* Timatrace Functions
|
|
||||||
*/
|
|
||||||
namespace TT {
|
|
||||||
/**
|
|
||||||
* Data Structure for a TimeTrace Result
|
|
||||||
*/
|
|
||||||
class Res : public SmartCtor<Res> {
|
|
||||||
public:
|
|
||||||
/** Constructore that Inits a protocol at size of 60 frames */
|
|
||||||
Res() { protocol = TimeStats::New(60); }
|
|
||||||
~Res() = default;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Setter for the ID (Name)
|
|
||||||
* @param v ID of the Trace
|
|
||||||
*/
|
|
||||||
void SetID(const std::string &v) { id = v; }
|
|
||||||
/**
|
|
||||||
* Getter for the traces ID
|
|
||||||
* @return Trace ID
|
|
||||||
*/
|
|
||||||
const std::string GetID() { return id; }
|
|
||||||
/**
|
|
||||||
* Setter for the Start Value
|
|
||||||
* @param v start time
|
|
||||||
*/
|
|
||||||
void SetStart(u64 v) { start = v; }
|
|
||||||
/**
|
|
||||||
* Getter for the Start time
|
|
||||||
* @return start time
|
|
||||||
*/
|
|
||||||
u64 GetStart() { return start; }
|
|
||||||
/**
|
|
||||||
* Setter for the End Time
|
|
||||||
* @param v end time
|
|
||||||
*/
|
|
||||||
void SetEnd(u64 v) {
|
|
||||||
end = v;
|
|
||||||
protocol->Add(GetLastDiff());
|
|
||||||
}
|
|
||||||
/**
|
|
||||||
* Getter for the End Time
|
|
||||||
* @result end time
|
|
||||||
*/
|
|
||||||
u64 GetEnd() { return end; }
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Get Last Diffrence between end and start
|
|
||||||
* @return end - start
|
|
||||||
*/
|
|
||||||
u64 GetLastDiff() { return end - start; }
|
|
||||||
/**
|
|
||||||
* Get Protcol Reference
|
|
||||||
* @return Protocol Ref
|
|
||||||
*/
|
|
||||||
TimeStats::Ref GetProtocol() { return protocol; }
|
|
||||||
|
|
||||||
private:
|
|
||||||
/** Trace ID */
|
|
||||||
std::string id;
|
|
||||||
/** Start time */
|
|
||||||
u64 start;
|
|
||||||
/** End Time */
|
|
||||||
u64 end;
|
|
||||||
/** Protocol */
|
|
||||||
TimeStats::Ref protocol;
|
|
||||||
};
|
|
||||||
/**
|
|
||||||
* Begin a Trace
|
|
||||||
* @param id Name of the Trace
|
|
||||||
*/
|
|
||||||
void Beg(const std::string &id);
|
|
||||||
/**
|
|
||||||
* End a Trace
|
|
||||||
* @param id Name of the Trace
|
|
||||||
*/
|
|
||||||
void End(const std::string &id);
|
|
||||||
/**
|
|
||||||
* Collect Start end end of the trace by tracking
|
|
||||||
* when the Scope object goes out of scope
|
|
||||||
*
|
|
||||||
* Example:
|
|
||||||
* ```cpp
|
|
||||||
* void SomeFunction() {
|
|
||||||
* // Create a Scoped Trace called "SomeFunc"
|
|
||||||
* PD::TT::Scope st("SomeFunc");
|
|
||||||
* // Do your functions stuff
|
|
||||||
* // End at the end it goes out of
|
|
||||||
* // scope which collects the end time
|
|
||||||
* }
|
|
||||||
* ```
|
|
||||||
*/
|
|
||||||
class Scope {
|
|
||||||
public:
|
|
||||||
/**
|
|
||||||
* Constructor requiring a Name for the Trace
|
|
||||||
* @param id Name of the Trace
|
|
||||||
*/
|
|
||||||
Scope(const std::string &id) {
|
|
||||||
this->id = id;
|
|
||||||
Beg(id);
|
|
||||||
}
|
|
||||||
/**
|
|
||||||
* Deconstructor getting the end time when going out of scope
|
|
||||||
*/
|
|
||||||
~Scope() { End(id); }
|
|
||||||
|
|
||||||
private:
|
|
||||||
/** Trace Name/ID */
|
|
||||||
std::string id;
|
|
||||||
};
|
|
||||||
} // namespace TT
|
|
||||||
} // namespace PD
|
|
@ -1,222 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
|
|
||||||
/*
|
|
||||||
MIT License
|
|
||||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
|
||||||
in the Software without restriction, including without limitation the rights
|
|
||||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
||||||
copies of the Software, and to permit persons to whom the Software is
|
|
||||||
furnished to do so, subject to the following conditions:
|
|
||||||
|
|
||||||
The above copyright notice and this permission notice shall be included in all
|
|
||||||
copies or substantial portions of the Software.
|
|
||||||
|
|
||||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
||||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
||||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
||||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
||||||
SOFTWARE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include <pd/core/vec.hpp>
|
|
||||||
|
|
||||||
namespace PD {
|
|
||||||
/**
|
|
||||||
* D7 Tween Engine (or something like that)
|
|
||||||
* @tparam T Any Numeric value
|
|
||||||
*/
|
|
||||||
template <typename T>
|
|
||||||
class Tween {
|
|
||||||
public:
|
|
||||||
/**
|
|
||||||
* Effects Table
|
|
||||||
*/
|
|
||||||
enum Effect {
|
|
||||||
Linear, ///< Linear Movement [works]
|
|
||||||
EaseInQuad, ///< EaseInQuad Movement [works]
|
|
||||||
EaseOutQuad, ///< EaseOutQuad Movement [works]
|
|
||||||
EaseInOutQuad, ///< EaseInOutQuad Movement [works]
|
|
||||||
EaseInCubic, ///< EaseInCubic Movement [not tested]
|
|
||||||
EaseOutCubic, ///< EaseOutCubic Movement [not tested]
|
|
||||||
EaseInOutCubic, ///< EaseInOutCubic Movement [disabled]
|
|
||||||
EaseInSine, ///< EaseInSine Movement [works]
|
|
||||||
EaseOutSine, ///< EaseOutSine Movement [works]
|
|
||||||
EaseInOutSine, ///< EaseInOutSine Movement [not tested]
|
|
||||||
};
|
|
||||||
Tween() = default;
|
|
||||||
~Tween() = default;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Update Tween
|
|
||||||
* @param delta deltatime
|
|
||||||
*/
|
|
||||||
void Update(float delta) {
|
|
||||||
time += delta / 1000.f;
|
|
||||||
if (time > tend) {
|
|
||||||
finished = true;
|
|
||||||
time = tend;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Check if Tween is finished
|
|
||||||
* @return true if finished
|
|
||||||
*/
|
|
||||||
bool IsFinished() const { return finished; }
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Force finish the animation
|
|
||||||
* @return Class reference
|
|
||||||
*/
|
|
||||||
Tween& Finish() {
|
|
||||||
time = tend;
|
|
||||||
finished = true;
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Set Start Value
|
|
||||||
* @tparam T datatype of the Tween
|
|
||||||
* @param start Start Value
|
|
||||||
* @return class Reference
|
|
||||||
*/
|
|
||||||
Tween& From(const T& start) {
|
|
||||||
Reset();
|
|
||||||
this->start = start;
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
/**
|
|
||||||
* Set End Value
|
|
||||||
* @tparam T datatype of the Tween
|
|
||||||
* @param end End Value
|
|
||||||
* @return class Reference
|
|
||||||
*/
|
|
||||||
Tween& To(const T& end) {
|
|
||||||
Reset();
|
|
||||||
this->end = end;
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
/**
|
|
||||||
* Set the Duration (in seconds)
|
|
||||||
* @param seconds Duration
|
|
||||||
* @return class Reference
|
|
||||||
*/
|
|
||||||
Tween& In(float seconds) {
|
|
||||||
Reset();
|
|
||||||
tend = seconds;
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
/**
|
|
||||||
* Set Effect of the Tween
|
|
||||||
* @param e Effect
|
|
||||||
* @return class Reference
|
|
||||||
*/
|
|
||||||
Tween& As(const Effect& e) {
|
|
||||||
effect = e;
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
/**
|
|
||||||
* Reset to time 0
|
|
||||||
* @return class Reference
|
|
||||||
*/
|
|
||||||
Tween& Reset() {
|
|
||||||
finished = false;
|
|
||||||
time = 0.f;
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
/**
|
|
||||||
* Get the Prograss in percent (0.0 to 1.0) of the tween
|
|
||||||
* @return progress value
|
|
||||||
*/
|
|
||||||
float Progress() const { return time / tend; }
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Swap Start and end Position of the Tween
|
|
||||||
* @return class reference
|
|
||||||
*/
|
|
||||||
Tween& Swap() {
|
|
||||||
T temp = start;
|
|
||||||
start = end;
|
|
||||||
end = temp;
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Operator that returns the current value calculated
|
|
||||||
* by time and effect
|
|
||||||
*/
|
|
||||||
operator T() {
|
|
||||||
float t = 0.f;
|
|
||||||
switch (effect) {
|
|
||||||
case EaseInQuad:
|
|
||||||
t = time / tend;
|
|
||||||
return (end - start) * t * t + start;
|
|
||||||
break;
|
|
||||||
case EaseOutQuad:
|
|
||||||
t = time / tend;
|
|
||||||
return -(end - start) * t * (t - 2) + start;
|
|
||||||
break;
|
|
||||||
case EaseInOutQuad:
|
|
||||||
t = time / (tend / 2);
|
|
||||||
if (t < 1) return (end - start) / 2 * t * t + start;
|
|
||||||
t--;
|
|
||||||
return -(end - start) / 2 * (t * (t - 2) - 1) + start;
|
|
||||||
break;
|
|
||||||
case EaseInCubic:
|
|
||||||
t = time / tend;
|
|
||||||
return (end - start) * t * t * t + start;
|
|
||||||
break;
|
|
||||||
case EaseOutCubic:
|
|
||||||
t = time / tend;
|
|
||||||
t--;
|
|
||||||
return (end - start) * (t * t * t + 1) + start;
|
|
||||||
break;
|
|
||||||
// case EaseInOutCubic:
|
|
||||||
// t = time / (tend / 2);
|
|
||||||
// if (t < 1) return (end - start) / 2 * t * t * t + start;
|
|
||||||
// t--;
|
|
||||||
// return (end - start) / 2 * (t * t * t * 2) + start;
|
|
||||||
// break;
|
|
||||||
case EaseInSine:
|
|
||||||
return -(end - start) * cos(time / tend * (M_PI / 2)) + (end - start) +
|
|
||||||
start;
|
|
||||||
break;
|
|
||||||
case EaseOutSine:
|
|
||||||
return (end - start) * sin(time / tend * (M_PI / 2)) + start;
|
|
||||||
break;
|
|
||||||
case EaseInOutSine:
|
|
||||||
return -(end - start) / 2 * (cos(M_PI * time / tend) - 1) + start;
|
|
||||||
break;
|
|
||||||
|
|
||||||
default: // Linear
|
|
||||||
return (end - start) * (time / tend) + start;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private:
|
|
||||||
/** Animation Effect */
|
|
||||||
Effect effect;
|
|
||||||
/** Time */
|
|
||||||
float time = 0.f;
|
|
||||||
/**
|
|
||||||
* End time
|
|
||||||
* Defaulting to one to prevent div zero
|
|
||||||
* without a safetey check
|
|
||||||
* not implementing one cause if the user is
|
|
||||||
* Writing a In(0.f) its their fault
|
|
||||||
*/
|
|
||||||
float tend = 1.f;
|
|
||||||
/** Start value */
|
|
||||||
T start;
|
|
||||||
/** end value */
|
|
||||||
T end;
|
|
||||||
/** is finished value */
|
|
||||||
bool finished = false;
|
|
||||||
};
|
|
||||||
} // namespace PD
|
|
@ -1,424 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
|
|
||||||
/*
|
|
||||||
MIT License
|
|
||||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
|
||||||
in the Software without restriction, including without limitation the rights
|
|
||||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
||||||
copies of the Software, and to permit persons to whom the Software is
|
|
||||||
furnished to do so, subject to the following conditions:
|
|
||||||
|
|
||||||
The above copyright notice and this permission notice shall be included in all
|
|
||||||
copies or substantial portions of the Software.
|
|
||||||
|
|
||||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
||||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
||||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
||||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
||||||
SOFTWARE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
// Why Creating this:
|
|
||||||
// Cause using makes coding much better structured
|
|
||||||
// and easy to use like in glsl or glm
|
|
||||||
|
|
||||||
#include <pd/core/common.hpp>
|
|
||||||
|
|
||||||
namespace PD {
|
|
||||||
struct vec2 {
|
|
||||||
// Init Funcs
|
|
||||||
vec2() {
|
|
||||||
v[0] = 0;
|
|
||||||
v[1] = 0;
|
|
||||||
}
|
|
||||||
vec2(float x, float y) {
|
|
||||||
v[0] = x;
|
|
||||||
v[1] = y;
|
|
||||||
}
|
|
||||||
vec2(const vec2 &i) {
|
|
||||||
v[0] = i[0];
|
|
||||||
v[1] = i[1];
|
|
||||||
}
|
|
||||||
vec2(float i) {
|
|
||||||
v[0] = i;
|
|
||||||
v[1] = i;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Operations
|
|
||||||
// Add
|
|
||||||
vec2 &operator+=(const vec2 &i) {
|
|
||||||
v[0] += i[0];
|
|
||||||
v[1] += i[1];
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
vec2 &operator+=(const float &i) {
|
|
||||||
v[0] += i;
|
|
||||||
v[1] += i;
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
vec2 operator+(const vec2 &i) const { return vec2(v[0] + i[0], v[1] + i[1]); }
|
|
||||||
vec2 operator+(const float &i) const { return vec2(v[0] + i, v[1] + i); }
|
|
||||||
|
|
||||||
// Sub
|
|
||||||
vec2 &operator-=(const vec2 &i) {
|
|
||||||
v[0] -= i[0];
|
|
||||||
v[1] -= i[1];
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
vec2 &operator-=(const float &i) {
|
|
||||||
v[0] -= i;
|
|
||||||
v[1] -= i;
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
vec2 operator-(const vec2 &i) const { return vec2(v[0] - i[0], v[1] - i[1]); }
|
|
||||||
vec2 operator-(const float &i) const { return vec2(v[0] - i, v[1] - i); }
|
|
||||||
|
|
||||||
// Mul
|
|
||||||
vec2 &operator*=(const vec2 &i) {
|
|
||||||
v[0] *= i[0];
|
|
||||||
v[1] *= i[1];
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
vec2 &operator*=(const float &i) {
|
|
||||||
v[0] *= i;
|
|
||||||
v[1] *= i;
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
vec2 operator*(const vec2 &i) const { return vec2(v[0] * i[0], v[1] * i[1]); }
|
|
||||||
vec2 operator*(const float &i) const { return vec2(v[0] * i, v[1] * i); }
|
|
||||||
|
|
||||||
// Div
|
|
||||||
vec2 &operator/=(const vec2 &i) {
|
|
||||||
v[0] /= i[0];
|
|
||||||
v[1] /= i[1];
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
vec2 &operator/=(const float &i) {
|
|
||||||
v[0] /= i;
|
|
||||||
v[1] /= i;
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
vec2 operator/(const vec2 &i) const { return vec2(v[0] / i[0], v[1] / i[1]); }
|
|
||||||
vec2 operator/(const float &i) const { return vec2(v[0] / i, v[1] / i); }
|
|
||||||
|
|
||||||
// Compare
|
|
||||||
bool operator==(const vec2 &in) const {
|
|
||||||
return v[0] == in[0] && v[1] == in[1];
|
|
||||||
}
|
|
||||||
|
|
||||||
bool operator!=(const vec2 &in) const {
|
|
||||||
// use the first comparefuncs result
|
|
||||||
// and swap it lol
|
|
||||||
return !(*this == in);
|
|
||||||
}
|
|
||||||
|
|
||||||
vec2 operator-() const { return vec2(-v[0], -v[1]); }
|
|
||||||
float operator[](int i) const { return v[i]; }
|
|
||||||
float &operator[](int i) { return v[i]; }
|
|
||||||
|
|
||||||
float len() const { return sqrt(sqlen()); }
|
|
||||||
float sqlen() const { return v[0] * v[0] + v[1] * v[1]; }
|
|
||||||
|
|
||||||
float x() const { return v[0]; }
|
|
||||||
float &x() { return v[0]; }
|
|
||||||
float y() const { return v[1]; }
|
|
||||||
float &y() { return v[1]; }
|
|
||||||
// Internal Values
|
|
||||||
float v[2];
|
|
||||||
};
|
|
||||||
|
|
||||||
struct vec3 {
|
|
||||||
// Init Funcs
|
|
||||||
vec3() {
|
|
||||||
v[0] = 0.f;
|
|
||||||
v[1] = 0.f;
|
|
||||||
v[2] = 0.f;
|
|
||||||
}
|
|
||||||
vec3(float x, float y, float z) {
|
|
||||||
v[0] = x;
|
|
||||||
v[1] = y;
|
|
||||||
v[2] = z;
|
|
||||||
}
|
|
||||||
vec3(const vec3 &i) {
|
|
||||||
v[0] = i[0];
|
|
||||||
v[1] = i[1];
|
|
||||||
v[2] = i[2];
|
|
||||||
}
|
|
||||||
vec3(float i) {
|
|
||||||
v[0] = i;
|
|
||||||
v[1] = i;
|
|
||||||
v[2] = i;
|
|
||||||
}
|
|
||||||
//// PD REWRITE ADDITIONAL CONTENT ////
|
|
||||||
vec3(const vec2 &xy, float z) {
|
|
||||||
v[0] = xy[0];
|
|
||||||
v[1] = xy[1];
|
|
||||||
v[2] = z;
|
|
||||||
}
|
|
||||||
vec3(float x, const vec2 &yz) {
|
|
||||||
v[0] = x;
|
|
||||||
v[1] = yz[0];
|
|
||||||
v[2] = yz[1];
|
|
||||||
}
|
|
||||||
|
|
||||||
// Operations
|
|
||||||
// Add
|
|
||||||
vec3 &operator+=(const vec3 &i) {
|
|
||||||
v[0] += i[0];
|
|
||||||
v[1] += i[1];
|
|
||||||
v[2] += i[2];
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
vec3 &operator+=(const float &i) {
|
|
||||||
v[0] += i;
|
|
||||||
v[1] += i;
|
|
||||||
v[2] += i;
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
vec3 operator+(const vec3 &i) const {
|
|
||||||
return vec3(v[0] + i[0], v[1] + i[1], v[2] + i[2]);
|
|
||||||
}
|
|
||||||
vec3 operator+(const float &i) const {
|
|
||||||
return vec3(v[0] + i, v[1] + i, v[2] + i);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Sub
|
|
||||||
vec3 &operator-=(const vec3 &i) {
|
|
||||||
v[0] -= i[0];
|
|
||||||
v[1] -= i[1];
|
|
||||||
v[2] -= i[2];
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
vec3 &operator-=(const float &i) {
|
|
||||||
v[0] -= i;
|
|
||||||
v[1] -= i;
|
|
||||||
v[2] -= i;
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
vec3 operator-(const vec3 &i) const {
|
|
||||||
return vec3(v[0] - i[0], v[1] - i[1], v[2] - i[2]);
|
|
||||||
}
|
|
||||||
vec3 operator-(const float &i) const {
|
|
||||||
return vec3(v[0] - i, v[1] - i, v[2] - i);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Mul
|
|
||||||
vec3 &operator*=(const vec3 &i) {
|
|
||||||
v[0] *= i[0];
|
|
||||||
v[1] *= i[1];
|
|
||||||
v[2] *= i[2];
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
vec3 &operator*=(const float &i) {
|
|
||||||
v[0] *= i;
|
|
||||||
v[1] *= i;
|
|
||||||
v[2] *= i;
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
vec3 operator*(const vec3 &i) const {
|
|
||||||
return vec3(v[0] * i[0], v[1] * i[1], v[2] * i[2]);
|
|
||||||
}
|
|
||||||
vec3 operator*(const float &i) const {
|
|
||||||
return vec3(v[0] * i, v[1] * i, v[2] * i);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Div
|
|
||||||
vec3 &operator/=(const vec3 &i) {
|
|
||||||
v[0] /= i[0];
|
|
||||||
v[1] /= i[1];
|
|
||||||
v[2] /= i[2];
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
vec3 &operator/=(const float &i) {
|
|
||||||
v[0] /= i;
|
|
||||||
v[1] /= i;
|
|
||||||
v[2] /= i;
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
vec3 operator/(const vec3 &i) const {
|
|
||||||
return vec3(v[0] / i[0], v[1] / i[1], v[2] / i[2]);
|
|
||||||
}
|
|
||||||
vec3 operator/(const float &i) const {
|
|
||||||
return vec3(v[0] / i, v[1] / i, v[2] / i);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Compare
|
|
||||||
bool operator==(const vec3 &in) const {
|
|
||||||
return v[0] == in[0] && v[1] == in[1] && v[2] == v[2];
|
|
||||||
}
|
|
||||||
|
|
||||||
bool operator!=(const vec3 &in) const {
|
|
||||||
// use the first comparefuncs result
|
|
||||||
// and swap it lol
|
|
||||||
return !(*this == in);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Base
|
|
||||||
vec3 operator-() const { return vec3(-v[0], -v[1], -v[2]); }
|
|
||||||
float operator[](int i) const { return v[i]; }
|
|
||||||
float &operator[](int i) { return v[i]; }
|
|
||||||
|
|
||||||
float len() const { return sqrt(sqlen()); }
|
|
||||||
float sqlen() const { return v[0] * v[0] + v[1] * v[1] + v[2] * v[2]; }
|
|
||||||
|
|
||||||
float x() const { return v[0]; }
|
|
||||||
float &x() { return v[0]; }
|
|
||||||
float y() const { return v[1]; }
|
|
||||||
float &y() { return v[1]; }
|
|
||||||
float z() const { return v[2]; }
|
|
||||||
float &z() { return v[2]; }
|
|
||||||
|
|
||||||
//// PALLADIUM REWRITE ADDITIONAL CONTENT ////
|
|
||||||
vec2 xy() const { return vec2(v[0], v[1]); }
|
|
||||||
vec2 yz() const { return vec2(v[1], v[2]); }
|
|
||||||
|
|
||||||
float v[3];
|
|
||||||
};
|
|
||||||
|
|
||||||
struct vec4 {
|
|
||||||
// Init Funcs
|
|
||||||
vec4() {
|
|
||||||
v[0] = 0.f;
|
|
||||||
v[1] = 0.f;
|
|
||||||
v[2] = 0.f;
|
|
||||||
v[3] = 0.f;
|
|
||||||
}
|
|
||||||
vec4(float x, float y, float z, float w) {
|
|
||||||
v[0] = x;
|
|
||||||
v[1] = y;
|
|
||||||
v[2] = z;
|
|
||||||
v[3] = w;
|
|
||||||
}
|
|
||||||
vec4(const vec4 &i) {
|
|
||||||
v[0] = i[0];
|
|
||||||
v[1] = i[1];
|
|
||||||
v[2] = i[2];
|
|
||||||
v[3] = i[3];
|
|
||||||
}
|
|
||||||
|
|
||||||
vec4(const vec2 &i0, const vec2 &i1) {
|
|
||||||
v[0] = i0[0];
|
|
||||||
v[1] = i0[1];
|
|
||||||
v[2] = i1[0];
|
|
||||||
v[3] = i1[1];
|
|
||||||
}
|
|
||||||
vec4(float i) {
|
|
||||||
v[0] = i;
|
|
||||||
v[1] = i;
|
|
||||||
v[2] = i;
|
|
||||||
v[3] = i;
|
|
||||||
}
|
|
||||||
|
|
||||||
vec4(const vec3 &xyz, float w) {
|
|
||||||
v[0] = xyz[0];
|
|
||||||
v[1] = xyz[1];
|
|
||||||
v[2] = xyz[2];
|
|
||||||
v[3] = w;
|
|
||||||
}
|
|
||||||
|
|
||||||
vec4(float x, const vec3 &yzw) {
|
|
||||||
v[0] = x;
|
|
||||||
v[1] = yzw[1];
|
|
||||||
v[2] = yzw[2];
|
|
||||||
v[3] = yzw[3];
|
|
||||||
}
|
|
||||||
|
|
||||||
// Operators
|
|
||||||
// Add
|
|
||||||
vec4 &operator+=(const vec4 &i) {
|
|
||||||
v[0] += i[0];
|
|
||||||
v[1] += i[1];
|
|
||||||
v[2] += i[2];
|
|
||||||
v[3] += i[3];
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
vec4 operator+(const vec4 &i) const {
|
|
||||||
return vec4(v[0] + i[0], v[1] + i[1], v[2] + i[2], v[3] + i[3]);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Sub
|
|
||||||
vec4 &operator-=(const vec4 &i) {
|
|
||||||
v[0] -= i[0];
|
|
||||||
v[1] -= i[1];
|
|
||||||
v[2] -= i[2];
|
|
||||||
v[3] -= i[3];
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
vec4 operator-(const vec4 &i) const {
|
|
||||||
return vec4(v[0] - i[0], v[1] - i[1], v[2] - i[2], v[3] - i[3]);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Compare
|
|
||||||
bool operator==(const vec4 &in) const {
|
|
||||||
return v[0] == in[0] && v[1] == in[1] && v[2] == in[2] && v[3] == in[3];
|
|
||||||
}
|
|
||||||
|
|
||||||
bool operator!=(const vec4 &in) const {
|
|
||||||
// use the first comparefuncs result
|
|
||||||
// and swap it lol
|
|
||||||
return !(*this == in);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Base
|
|
||||||
vec4 operator-() const { return vec4(-v[0], -v[1], -v[2], -v[3]); }
|
|
||||||
float operator[](int i) const { return v[i]; }
|
|
||||||
float &operator[](int i) { return v[i]; }
|
|
||||||
|
|
||||||
float len() const { return sqrt(sqlen()); }
|
|
||||||
float sqlen() const {
|
|
||||||
return v[0] * v[0] + v[1] * v[1] + v[2] * v[2] + v[3] * v[3];
|
|
||||||
}
|
|
||||||
|
|
||||||
// Vec Acess
|
|
||||||
float x() const { return v[0]; }
|
|
||||||
float &x() { return v[0]; }
|
|
||||||
float y() const { return v[1]; }
|
|
||||||
float &y() { return v[1]; }
|
|
||||||
float z() const { return v[2]; }
|
|
||||||
float &z() { return v[2]; }
|
|
||||||
float w() const { return v[3]; }
|
|
||||||
float &w() { return v[3]; }
|
|
||||||
vec2 xy() const { return vec2(v[0], v[1]); }
|
|
||||||
vec2 zw() const { return vec2(v[2], v[3]); }
|
|
||||||
vec3 xyz() const { return vec3(v[0], v[1], v[2]); }
|
|
||||||
vec3 yzw() const { return vec3(v[1], v[2], v[3]); }
|
|
||||||
// Quaternion Acess
|
|
||||||
float r() const { return v[0]; }
|
|
||||||
float &r() { return v[0]; }
|
|
||||||
float k() const { return v[1]; }
|
|
||||||
float &k() { return v[1]; }
|
|
||||||
float j() const { return v[2]; }
|
|
||||||
float &j() { return v[2]; }
|
|
||||||
float i() const { return v[3]; }
|
|
||||||
float &i() { return v[3]; }
|
|
||||||
vec2 rk() const { return vec2(v[0], v[1]); }
|
|
||||||
vec2 ji() const { return vec2(v[2], v[3]); }
|
|
||||||
vec3 rkj() const { return vec3(v[0], v[1], v[2]); }
|
|
||||||
vec3 kji() const { return vec3(v[1], v[2], v[3]); }
|
|
||||||
// Internal Values
|
|
||||||
float v[4];
|
|
||||||
};
|
|
||||||
} // namespace PD
|
|
@ -1,172 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
|
|
||||||
/*
|
|
||||||
MIT License
|
|
||||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
|
||||||
in the Software without restriction, including without limitation the rights
|
|
||||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
||||||
copies of the Software, and to permit persons to whom the Software is
|
|
||||||
furnished to do so, subject to the following conditions:
|
|
||||||
|
|
||||||
The above copyright notice and this permission notice shall be included in all
|
|
||||||
copies or substantial portions of the Software.
|
|
||||||
|
|
||||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
||||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
||||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
||||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
||||||
SOFTWARE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include <pd/core/common.hpp>
|
|
||||||
#include <pd/core/vec.hpp>
|
|
||||||
|
|
||||||
namespace PD {
|
|
||||||
/** Input Driver Template class */
|
|
||||||
class Hid : public SmartCtor<Hid> {
|
|
||||||
public:
|
|
||||||
/** Key [Controller] */
|
|
||||||
enum Key : u32 {
|
|
||||||
No = 0, ///< No Key
|
|
||||||
A = 1 << 0, ///< A
|
|
||||||
B = 1 << 1, ///< B
|
|
||||||
X = 1 << 2, ///< X
|
|
||||||
Y = 1 << 3, ///< Y
|
|
||||||
Start = 1 << 4, ///< Start
|
|
||||||
Select = 1 << 5, ///< Select
|
|
||||||
L = 1 << 6, ///< L
|
|
||||||
R = 1 << 7, ///< R
|
|
||||||
DUp = 1 << 8, ///< Dpad Up
|
|
||||||
DDown = 1 << 9, ///< Dpad down
|
|
||||||
DLeft = 1 << 10, ///< Dpad left
|
|
||||||
DRight = 1 << 11, ///< Dpad right
|
|
||||||
CPUp = 1 << 12, ///< Cpad up
|
|
||||||
CPDown = 1 << 13, ///< cpad down
|
|
||||||
CPLeft = 1 << 14, ///< cpad left
|
|
||||||
CPRight = 1 << 15, ///< Cpad right
|
|
||||||
CSUp = 1 << 16, ///< Cstick up
|
|
||||||
CSDown = 1 << 17, ///< cstick down
|
|
||||||
CSLeft = 1 << 18, ///< cstick left
|
|
||||||
CSRight = 1 << 19, ///< cstick right
|
|
||||||
ZL = 1 << 20, ///< ZL
|
|
||||||
ZR = 1 << 21, ///< ZR
|
|
||||||
Touch = 1 << 22, ///< Touch
|
|
||||||
Up = DUp | CPUp, ///< DPad or CPad Up
|
|
||||||
Down = DDown | CPDown, ///< DPad or CPad Down
|
|
||||||
Left = DLeft | CPLeft, ///< DPad or CPad Left
|
|
||||||
Right = DRight | CPRight, ///< DPad or CPad Right
|
|
||||||
};
|
|
||||||
/** Event */
|
|
||||||
enum Event {
|
|
||||||
Event_Down, ///< Key Pressed
|
|
||||||
Event_Held, ///< Key Held
|
|
||||||
Event_Up, ///< Key released
|
|
||||||
};
|
|
||||||
Hid() = default;
|
|
||||||
~Hid() = default;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Get TOuch Position
|
|
||||||
* @return touch pos
|
|
||||||
*/
|
|
||||||
vec2 TouchPos() const { return touch[0]; }
|
|
||||||
/**
|
|
||||||
* Get Last Touch Position (from last frame)
|
|
||||||
* @return touch pos
|
|
||||||
*/
|
|
||||||
vec2 TouchPosLast() const { return touch[1]; }
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Check for a Button Event
|
|
||||||
* @param e Event Type
|
|
||||||
* @param keys Keys to check for
|
|
||||||
* @return if key(s) doing the requiested event
|
|
||||||
*/
|
|
||||||
bool IsEvent(Event e, Key keys);
|
|
||||||
/**
|
|
||||||
* Check for Key Press Event
|
|
||||||
* @param keys set of keys
|
|
||||||
* @return true if key is pressed
|
|
||||||
*/
|
|
||||||
bool IsDown(Key keys) const { return key_events[0].at(Event_Down) & keys; }
|
|
||||||
/**
|
|
||||||
* Check for Key Held Event
|
|
||||||
* @param keys set of keys
|
|
||||||
* @return true if key is held
|
|
||||||
*/
|
|
||||||
bool IsHeld(Key keys) const { return key_events[0].at(Event_Held) & keys; }
|
|
||||||
/**
|
|
||||||
* Check for Key Release Event
|
|
||||||
* @param keys set of keys
|
|
||||||
* @return true if key is released
|
|
||||||
*/
|
|
||||||
bool IsUp(Key keys) const { return key_events[0].at(Event_Up) & keys; }
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Sett all keyevents to 0
|
|
||||||
*/
|
|
||||||
void Clear() {
|
|
||||||
for (int i = 0; i < 2; i++) {
|
|
||||||
key_events[i][Event_Down] = 0;
|
|
||||||
key_events[i][Event_Up] = 0;
|
|
||||||
key_events[i][Event_Held] = 0;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Lock input driver
|
|
||||||
* @param v lock or not lock
|
|
||||||
*/
|
|
||||||
void Lock(bool v) {
|
|
||||||
if (v != locked) {
|
|
||||||
SwappyTable();
|
|
||||||
}
|
|
||||||
locked = v;
|
|
||||||
}
|
|
||||||
/**
|
|
||||||
* Check if Driver is locked
|
|
||||||
* @return true if locked
|
|
||||||
*/
|
|
||||||
bool Locked() const { return locked; }
|
|
||||||
/**
|
|
||||||
* Lock Input Driver
|
|
||||||
*/
|
|
||||||
void Lock() {
|
|
||||||
if (!locked) {
|
|
||||||
SwappyTable();
|
|
||||||
}
|
|
||||||
locked = true;
|
|
||||||
}
|
|
||||||
/**
|
|
||||||
* Unlock Input Driver
|
|
||||||
*/
|
|
||||||
void Unlock() {
|
|
||||||
if (locked) {
|
|
||||||
SwappyTable();
|
|
||||||
}
|
|
||||||
locked = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Template Update Function for a device specific driver
|
|
||||||
*/
|
|
||||||
virtual void Update() {}
|
|
||||||
|
|
||||||
protected:
|
|
||||||
/** Key binds map */
|
|
||||||
std::unordered_map<u32, u32> binds;
|
|
||||||
/** Function to swap around the Table */
|
|
||||||
void SwappyTable();
|
|
||||||
/** Using 2 Touch positions for current and last frame */
|
|
||||||
vec2 touch[2];
|
|
||||||
/** locked state */
|
|
||||||
bool locked = false;
|
|
||||||
/** Key event tables */
|
|
||||||
std::unordered_map<Event, u32> key_events[2];
|
|
||||||
};
|
|
||||||
} // namespace PD
|
|
15165
include/pd/external/json.hpp
vendored
15165
include/pd/external/json.hpp
vendored
File diff suppressed because it is too large
Load Diff
12695
include/pd/external/stb_image.h
vendored
12695
include/pd/external/stb_image.h
vendored
File diff suppressed because it is too large
Load Diff
2054
include/pd/external/stb_image_write.h
vendored
Normal file
2054
include/pd/external/stb_image_write.h
vendored
Normal file
File diff suppressed because it is too large
Load Diff
7861
include/pd/external/stb_truetype.h
vendored
7861
include/pd/external/stb_truetype.h
vendored
File diff suppressed because it is too large
Load Diff
78
include/pd/global_db.hpp
Normal file
78
include/pd/global_db.hpp
Normal file
@ -0,0 +1,78 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <pd/external/json.hpp>
|
||||||
|
#include <pd/palladium.hpp>
|
||||||
|
|
||||||
|
namespace Palladium {
|
||||||
|
namespace IDB {
|
||||||
|
void Start();
|
||||||
|
void Stop();
|
||||||
|
void Restart();
|
||||||
|
} // namespace IDB
|
||||||
|
} // namespace Palladium
|
||||||
|
|
||||||
|
using PDFlags = unsigned int;
|
||||||
|
enum PDFlags_ {
|
||||||
|
PDFlags_None = 0,
|
||||||
|
PDFlags_MemTrack = 1 << 0,
|
||||||
|
PDFlags_SceneSystem = 1 << 1,
|
||||||
|
PDFlags_Default = PDFlags_SceneSystem,
|
||||||
|
};
|
||||||
|
|
||||||
|
using PDMetrikOverlayFlags = unsigned int;
|
||||||
|
enum PDMetrikOverlayFlags_ {
|
||||||
|
PDMetrikOverlayFlags_None = 0, // Displays Nothing
|
||||||
|
PDMetrikOverlayFlags_FPS = 1 << 0, // Display FPS
|
||||||
|
PDMetrikOverlayFlags_CPU = 1 << 1, // Display CPU Usage
|
||||||
|
PDMetrikOverlayFlags_GPU = 1 << 2, // Display GPU Usage
|
||||||
|
PDMetrikOverlayFlags_CMD = 1 << 3, // Display GPU CMD Usage
|
||||||
|
PDMetrikOverlayFlags_LMM = 1 << 4, // Display Linear Space Free
|
||||||
|
PDMetrikOverlayFlags_LVT = 1 << 5, // Display Lithium Vertex Usage
|
||||||
|
PDMetrikOverlayFlags_LID = 1 << 6, // Display Lithium Indices Usage
|
||||||
|
PDMetrikOverlayFlags_LDM = 1 << 7, // Display Lithium Draw Command Num
|
||||||
|
PDMetrikOverlayFlags_LDC = 1 << 8, // Display Lithium Drawcalls Count
|
||||||
|
PDMetrikOverlayFlags_PDO = 1 << 9, // Display Overlay Info String
|
||||||
|
PDMetrikOverlayFlags_MTD = 1 << 10, // Display Memory Usage (if enabled)
|
||||||
|
PDMetrikOverlayFlags_CGR = 1 << 11, // Display CPU Graph
|
||||||
|
PDMetrikOverlayFlags_GGR = 1 << 12, // Display GPU Graph
|
||||||
|
PDMetrikOverlayFlags_Default =
|
||||||
|
PDMetrikOverlayFlags_FPS | PDMetrikOverlayFlags_CPU |
|
||||||
|
PDMetrikOverlayFlags_GPU | PDMetrikOverlayFlags_CMD |
|
||||||
|
PDMetrikOverlayFlags_LMM | PDMetrikOverlayFlags_LVT |
|
||||||
|
PDMetrikOverlayFlags_LID | PDMetrikOverlayFlags_LDM |
|
||||||
|
PDMetrikOverlayFlags_LDC | PDMetrikOverlayFlags_PDO |
|
||||||
|
PDMetrikOverlayFlags_MTD, // Enable All of Them exept Graphs
|
||||||
|
};
|
||||||
|
|
||||||
|
using PDFTraceOverlayFlags = unsigned int;
|
||||||
|
enum PDFTraceOverlayFlags_ {
|
||||||
|
PDFTraceOverlayFlags_None = 0, // Displays Nothing
|
||||||
|
PDFTraceOverlayFlags_DisplayName = 1 << 0, // Display Tracename
|
||||||
|
PDFTraceOverlayFlags_DisplayAverage = 1 << 1, // Display Average Time
|
||||||
|
PDFTraceOverlayFlags_DisplayMin = 1 << 2, // Display Minimum Time
|
||||||
|
PDFTraceOverlayFlags_DisplayMax = 1 << 3, // Display Maximum Time
|
||||||
|
PDFTraceOverlayFlags_FillBg = 1 << 4, // Make Background Darker
|
||||||
|
PDFTraceOverlayFlags_DisplayHelp = 1 << 5, // Display Info for values
|
||||||
|
PDFTraceOverlayFlags_Default =
|
||||||
|
PDFTraceOverlayFlags_DisplayName | PDFTraceOverlayFlags_DisplayAverage |
|
||||||
|
PDFTraceOverlayFlags_DisplayMin | PDFTraceOverlayFlags_DisplayMax |
|
||||||
|
PDFTraceOverlayFlags_FillBg |
|
||||||
|
PDFTraceOverlayFlags_DisplayHelp, // Enable All of Them
|
||||||
|
};
|
||||||
|
|
||||||
|
// Outdated HidApi (HidV2Patched)
|
||||||
|
extern u32 d7_hDown;
|
||||||
|
extern u32 d7_hHeld;
|
||||||
|
extern u32 d7_hUp;
|
||||||
|
extern u32 d7_hRepeat; // Inofficial lol
|
||||||
|
extern touchPosition d7_touch;
|
||||||
|
|
||||||
|
// Modern Global Api
|
||||||
|
extern C3D_RenderTarget *pd_top;
|
||||||
|
extern C3D_RenderTarget *pd_top_right;
|
||||||
|
extern C3D_RenderTarget *pd_bottom;
|
||||||
|
extern PDFlags pd_flags;
|
||||||
|
extern PDMetrikOverlayFlags pd_ovl_flags;
|
||||||
|
extern PDFTraceOverlayFlags pd_ftrace_ovl_flags;
|
||||||
|
// Draw2
|
||||||
|
extern float pd_draw2_tsm;
|
@ -1,64 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
|
|
||||||
/*
|
|
||||||
MIT License
|
|
||||||
|
|
||||||
Copyright (c) 2024 - 2025 tobid7
|
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
|
||||||
in the Software without restriction, including without limitation the rights
|
|
||||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
||||||
copies of the Software, and to permit persons to whom the Software is
|
|
||||||
furnished to do so, subject to the following conditions:
|
|
||||||
|
|
||||||
The above copyright notice and this permission notice shall be included in all
|
|
||||||
copies or substantial portions of the Software.
|
|
||||||
|
|
||||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
||||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
||||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
||||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
||||||
SOFTWARE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include <pd/core/common.hpp>
|
|
||||||
|
|
||||||
namespace PD {
|
|
||||||
class Image {
|
|
||||||
public:
|
|
||||||
Image() = default;
|
|
||||||
Image(const std::string& path) { this->Load(path); }
|
|
||||||
Image(const std::vector<u8>& buf) { this->Load(buf); }
|
|
||||||
Image(const std::vector<u8>& buf, int w, int h, int fmt = 4) {
|
|
||||||
this->Copy(buf, w, h, fmt);
|
|
||||||
}
|
|
||||||
~Image() = default;
|
|
||||||
|
|
||||||
void Load(const std::string& path);
|
|
||||||
void Load(const std::vector<u8>& buf);
|
|
||||||
void Copy(const std::vector<u8>& buf, int w, int h, int fmt = 4);
|
|
||||||
|
|
||||||
std::vector<u8>& GetBuffer() { return buffer; }
|
|
||||||
std::vector<u8> GetBuffer() const { return buffer; }
|
|
||||||
|
|
||||||
int Width() const { return w; }
|
|
||||||
int Height() const { return h; }
|
|
||||||
|
|
||||||
u8& operator[](int idx) { return buffer[idx]; }
|
|
||||||
u8 operator[](int idx) const { return buffer[idx]; }
|
|
||||||
|
|
||||||
// Probably these make th eabove ones useless
|
|
||||||
|
|
||||||
operator std::vector<u8>&() { return buffer; }
|
|
||||||
operator std::vector<u8>() const { return buffer; }
|
|
||||||
|
|
||||||
private:
|
|
||||||
std::vector<u8> buffer;
|
|
||||||
int w = 0;
|
|
||||||
int h = 0;
|
|
||||||
int fmt = 0;
|
|
||||||
};
|
|
||||||
} // namespace PD
|
|
@ -1,72 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
|
|
||||||
/*
|
|
||||||
MIT License
|
|
||||||
|
|
||||||
Copyright (c) 2024 - 2025 tobid7
|
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
|
||||||
in the Software without restriction, including without limitation the rights
|
|
||||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
||||||
copies of the Software, and to permit persons to whom the Software is
|
|
||||||
furnished to do so, subject to the following conditions:
|
|
||||||
|
|
||||||
The above copyright notice and this permission notice shall be included in all
|
|
||||||
copies or substantial portions of the Software.
|
|
||||||
|
|
||||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
||||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
||||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
||||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
||||||
SOFTWARE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include <pd/core/common.hpp>
|
|
||||||
#include <pd/core/vec.hpp>
|
|
||||||
|
|
||||||
namespace PD {
|
|
||||||
/**
|
|
||||||
* Namepace containing functions to blur images
|
|
||||||
*/
|
|
||||||
namespace ImgBlur {
|
|
||||||
/**
|
|
||||||
* Function to create Gaussian Kernel List
|
|
||||||
* @param radius Rasius to use
|
|
||||||
* @param si sigma value to use
|
|
||||||
* @return list of kernel values
|
|
||||||
*/
|
|
||||||
std::vector<float> GaussianKernel(int radius, float si);
|
|
||||||
/**
|
|
||||||
* Gaussian Blur for basic Image Buffer
|
|
||||||
* @param buf Image Buffer (unsigned char)
|
|
||||||
* @param w width of the image
|
|
||||||
* @param h width of the image
|
|
||||||
* @param radius Blur radius
|
|
||||||
* @param si Blur sigma
|
|
||||||
* @param idxfn Indexing function
|
|
||||||
*/
|
|
||||||
void GaussianBlur(
|
|
||||||
std::vector<u8> &buf, int w, int h, float radius, float si,
|
|
||||||
std::function<int(int, int, int)> idxfn = [](int x, int y, int w) -> int {
|
|
||||||
return y * w + x;
|
|
||||||
});
|
|
||||||
/**
|
|
||||||
* Advanced func to access memory directly
|
|
||||||
* @param buf Referenvce to the buffer
|
|
||||||
* @param w width of the image
|
|
||||||
* @param h width of the image
|
|
||||||
* @param bpp Bytes per Pixels (RGB[A], RGB565, etc)
|
|
||||||
* @param radius Blur radius
|
|
||||||
* @param si Blur sigma
|
|
||||||
* @param idxfn Indexing function
|
|
||||||
*/
|
|
||||||
void GaussianBlur(
|
|
||||||
void *buf, int w, int h, int bpp, float radius, float si,
|
|
||||||
std::function<int(int, int, int)> idxfn = [](int x, int y, int w) -> int {
|
|
||||||
return y * w + x;
|
|
||||||
});
|
|
||||||
} // namespace ImgBlur
|
|
||||||
} // namespace PD
|
|
@ -1,52 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
|
|
||||||
/*
|
|
||||||
MIT License
|
|
||||||
|
|
||||||
Copyright (c) 2024 - 2025 tobid7
|
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
|
||||||
in the Software without restriction, including without limitation the rights
|
|
||||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
||||||
copies of the Software, and to permit persons to whom the Software is
|
|
||||||
furnished to do so, subject to the following conditions:
|
|
||||||
|
|
||||||
The above copyright notice and this permission notice shall be included in all
|
|
||||||
copies or substantial portions of the Software.
|
|
||||||
|
|
||||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
||||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
||||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
||||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
||||||
SOFTWARE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include <pd/core/common.hpp>
|
|
||||||
|
|
||||||
namespace PD {
|
|
||||||
/**
|
|
||||||
* Namespace containing function to convert images
|
|
||||||
*/
|
|
||||||
namespace ImgConvert {
|
|
||||||
/**
|
|
||||||
* Convert RGB24 to RGBA32 by adding a 4th alpha value set to 255
|
|
||||||
* to every pixel
|
|
||||||
* @param out Result List
|
|
||||||
* @param in Input Buffer List (rgb24)
|
|
||||||
* @param w width of the image
|
|
||||||
* @param h height of the image
|
|
||||||
*/
|
|
||||||
void RGB24toRGBA32(std::vector<u8> &out, const std::vector<u8> &in,
|
|
||||||
const int &w, const int &h);
|
|
||||||
/**
|
|
||||||
* Reverse 32 (RGBA -> ABGR || ABGR -> RGBA)
|
|
||||||
* @param buf Buffer to convert
|
|
||||||
* @param w width
|
|
||||||
* @param h height
|
|
||||||
*/
|
|
||||||
void Reverse32(std::vector<u8> &buf, const int &w, const int &h);
|
|
||||||
} // namespace ImgConvert
|
|
||||||
} // namespace PD
|
|
64
include/pd/internal_db.hpp
Normal file
64
include/pd/internal_db.hpp
Normal file
@ -0,0 +1,64 @@
|
|||||||
|
#pragma once
|
||||||
|
#include <pd/Net.hpp>
|
||||||
|
#include <pd/external/json.hpp>
|
||||||
|
#include <pd/global_db.hpp>
|
||||||
|
#include <pd/palladium.hpp>
|
||||||
|
|
||||||
|
#define CFGVER "2"
|
||||||
|
#define THEMEVER "0"
|
||||||
|
|
||||||
|
#ifndef V_PDBTIME
|
||||||
|
#define V_PDBTIME "SUBMODULE"
|
||||||
|
#endif
|
||||||
|
#ifndef V_PDCSTRING
|
||||||
|
#define V_PDCSTRING "SUBMODULE"
|
||||||
|
#endif
|
||||||
|
|
||||||
|
// Base
|
||||||
|
extern bool pdi_enable_scene_system;
|
||||||
|
extern bool pdi_debugging;
|
||||||
|
extern bool pdi_enable_memtrack;
|
||||||
|
extern std::string pdi_app_name;
|
||||||
|
extern std::string pdi_config_path;
|
||||||
|
extern nlohmann::json pdi_config;
|
||||||
|
extern u8 pdi_console_model;
|
||||||
|
extern u8 pdi_system_region;
|
||||||
|
extern bool pdi_is_citra;
|
||||||
|
extern bool pdi_settings;
|
||||||
|
extern NVec2 pdi_hid_touch_pos;
|
||||||
|
extern bool pdi_is_ndsp;
|
||||||
|
extern bool pdi_running;
|
||||||
|
extern std::unique_ptr<Palladium::Scene> pdi_fade_scene;
|
||||||
|
extern std::vector<std::unique_ptr<Palladium::Ovl>> pdi_overlays;
|
||||||
|
extern unsigned int pdi_frames;
|
||||||
|
extern u64 pdi_last_time;
|
||||||
|
extern float pdi_framerate;
|
||||||
|
extern unsigned int pdi_mt_color;
|
||||||
|
extern unsigned int pdi_mt_txtcolor;
|
||||||
|
extern bool pdi_mt_screen;
|
||||||
|
extern float pdi_mt_txtSize;
|
||||||
|
extern bool pdi_metrikd;
|
||||||
|
extern bool pdi_ftraced;
|
||||||
|
extern u64 pdi_delta_time;
|
||||||
|
extern u64 pdi_last_tm;
|
||||||
|
extern float pdi_dtm;
|
||||||
|
extern float pdi_time;
|
||||||
|
extern bool pdi_fadeout;
|
||||||
|
extern bool pdi_fadein;
|
||||||
|
extern bool pdi_fadeout2;
|
||||||
|
extern bool pdi_fadein2;
|
||||||
|
extern int pdi_fadealpha;
|
||||||
|
extern int pdi_fadecolor;
|
||||||
|
extern bool pdi_wait_fade;
|
||||||
|
extern bool pdi_fade_exit;
|
||||||
|
extern bool pdi_fade_scene_wait;
|
||||||
|
extern bool pdi_idb_running;
|
||||||
|
extern bool pdi_graphics_on;
|
||||||
|
extern bool pdi_amdt;
|
||||||
|
extern void* pdi_soc_buf;
|
||||||
|
extern bool pdi_is_am_init;
|
||||||
|
extern Palladium::Theme::Ref pdi_active_theme;
|
||||||
|
extern bool pdi_lggrf;
|
||||||
|
|
||||||
|
Palladium::Net::Error pdi_soc_init();
|
||||||
|
void pdi_soc_deinit();
|
8
include/pd/li7_shader.hpp
Normal file
8
include/pd/li7_shader.hpp
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
// THIS FILE WAS GENERATED BY build_shaders.py!!!
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <cstddef>
|
||||||
|
|
||||||
|
extern unsigned char li7_shader[];
|
||||||
|
extern size_t li7_shader_size;
|
@ -1,45 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
|
|
||||||
/*
|
|
||||||
MIT License
|
|
||||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
|
||||||
in the Software without restriction, including without limitation the rights
|
|
||||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
||||||
copies of the Software, and to permit persons to whom the Software is
|
|
||||||
furnished to do so, subject to the following conditions:
|
|
||||||
|
|
||||||
The above copyright notice and this permission notice shall be included in all
|
|
||||||
copies or substantial portions of the Software.
|
|
||||||
|
|
||||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
||||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
||||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
||||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
||||||
SOFTWARE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include <pd/drivers/hid.hpp>
|
|
||||||
|
|
||||||
namespace PD {
|
|
||||||
/**
|
|
||||||
* Nintendo 3DS Input Driver
|
|
||||||
*/
|
|
||||||
class CtrHid : public Hid {
|
|
||||||
public:
|
|
||||||
/**
|
|
||||||
* Constructor to setup Key binds
|
|
||||||
*/
|
|
||||||
CtrHid();
|
|
||||||
~CtrHid() = default;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Overrideing the Update Function for Input Checking etc
|
|
||||||
*/
|
|
||||||
void Update() override;
|
|
||||||
};
|
|
||||||
} // namespace PD
|
|
@ -1,73 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
|
|
||||||
/*
|
|
||||||
MIT License
|
|
||||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
|
||||||
in the Software without restriction, including without limitation the rights
|
|
||||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
||||||
copies of the Software, and to permit persons to whom the Software is
|
|
||||||
furnished to do so, subject to the following conditions:
|
|
||||||
|
|
||||||
The above copyright notice and this permission notice shall be included in all
|
|
||||||
copies or substantial portions of the Software.
|
|
||||||
|
|
||||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
||||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
||||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
||||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
||||||
SOFTWARE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include <pd/core/common.hpp>
|
|
||||||
#include <pd/drivers/hid.hpp>
|
|
||||||
|
|
||||||
namespace PD {
|
|
||||||
/**
|
|
||||||
* Simple Table Containing the codepoint references
|
|
||||||
* for the Controller Icons on the 3ds
|
|
||||||
*/
|
|
||||||
namespace GamePadIcons {
|
|
||||||
/**
|
|
||||||
* Icon ID
|
|
||||||
*/
|
|
||||||
enum ID {
|
|
||||||
A,
|
|
||||||
B,
|
|
||||||
X,
|
|
||||||
Y,
|
|
||||||
L,
|
|
||||||
R,
|
|
||||||
Dpad,
|
|
||||||
Start,
|
|
||||||
Select,
|
|
||||||
Home,
|
|
||||||
Steps,
|
|
||||||
PlayCoin,
|
|
||||||
AnalogStick,
|
|
||||||
Power3DS,
|
|
||||||
DpadUp,
|
|
||||||
DpadDown,
|
|
||||||
DpadLeft,
|
|
||||||
DpadRight,
|
|
||||||
DpadHorizontal,
|
|
||||||
DpadVertical,
|
|
||||||
};
|
|
||||||
/**
|
|
||||||
* Get Icon by ID
|
|
||||||
* @param id ID to Get
|
|
||||||
* @return codepoint
|
|
||||||
*/
|
|
||||||
std::string GetIcon(ID id);
|
|
||||||
/**
|
|
||||||
* Get Icon By Input Driver Key
|
|
||||||
* @param key Key to find
|
|
||||||
* @return codepoint
|
|
||||||
*/
|
|
||||||
std::string GetIcon(Hid::Key key);
|
|
||||||
} // namespace GamePadIcons
|
|
||||||
} // namespace PD
|
|
@ -1,57 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
|
|
||||||
/*
|
|
||||||
MIT License
|
|
||||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
|
||||||
in the Software without restriction, including without limitation the rights
|
|
||||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
||||||
copies of the Software, and to permit persons to whom the Software is
|
|
||||||
furnished to do so, subject to the following conditions:
|
|
||||||
|
|
||||||
The above copyright notice and this permission notice shall be included in all
|
|
||||||
copies or substantial portions of the Software.
|
|
||||||
|
|
||||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
||||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
||||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
||||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
||||||
SOFTWARE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include <pd/core/common.hpp>
|
|
||||||
|
|
||||||
namespace PD {
|
|
||||||
/**
|
|
||||||
* static Namespace containing Access to some 3ds Hardware Info
|
|
||||||
*/
|
|
||||||
namespace HwInfo {
|
|
||||||
/**
|
|
||||||
* Init connecttion to required sys modules
|
|
||||||
*/
|
|
||||||
void Init();
|
|
||||||
/**
|
|
||||||
* Deinit connection to sys modules
|
|
||||||
*/
|
|
||||||
void Deinit();
|
|
||||||
/**
|
|
||||||
* Check if the Console is Charging
|
|
||||||
* @return true if the console is charging
|
|
||||||
*/
|
|
||||||
bool IsCharging();
|
|
||||||
/**
|
|
||||||
* Get the Current Battery Percentage
|
|
||||||
* @return Battery Percentage (from 0 to 100)
|
|
||||||
*/
|
|
||||||
int GetBatteryPercentage();
|
|
||||||
/**
|
|
||||||
* Get Current Wifi Level
|
|
||||||
* @return wifi level (0 to 4)
|
|
||||||
*/
|
|
||||||
int GetWifiLevel();
|
|
||||||
} // namespace HwInfo
|
|
||||||
} // namespace PD
|
|
@ -1,71 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
|
|
||||||
/*
|
|
||||||
MIT License
|
|
||||||
|
|
||||||
Copyright (c) 2024 - 2025 tobid7
|
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
|
||||||
in the Software without restriction, including without limitation the rights
|
|
||||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
||||||
copies of the Software, and to permit persons to whom the Software is
|
|
||||||
furnished to do so, subject to the following conditions:
|
|
||||||
|
|
||||||
The above copyright notice and this permission notice shall be included in all
|
|
||||||
copies or substantial portions of the Software.
|
|
||||||
|
|
||||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
||||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
||||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
||||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
||||||
SOFTWARE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include <3ds.h>
|
|
||||||
|
|
||||||
#include <pd/app/error.hpp>
|
|
||||||
#include <pd/core/common.hpp>
|
|
||||||
|
|
||||||
namespace PD {
|
|
||||||
/**
|
|
||||||
* Custom C++ Allocator for 3DS linear Memory
|
|
||||||
* Used for Everything that has to do with Rendering or sound
|
|
||||||
* Dont going into that much detail here
|
|
||||||
*
|
|
||||||
* Example:
|
|
||||||
* ```cpp
|
|
||||||
* // Index Buffer for Rendering using Linear Allocator
|
|
||||||
* std::vector<u16, PD::LinearAllocator<u16>> index_buf;
|
|
||||||
* ```
|
|
||||||
*/
|
|
||||||
template <typename T>
|
|
||||||
class LinearAllocator : public std::allocator<T> {
|
|
||||||
public:
|
|
||||||
using size_type = size_t;
|
|
||||||
using pointer = T*;
|
|
||||||
using const_pointer = const T*;
|
|
||||||
|
|
||||||
template <typename T1>
|
|
||||||
struct rebind {
|
|
||||||
using other = LinearAllocator<T1>;
|
|
||||||
};
|
|
||||||
|
|
||||||
pointer allocate(size_type n, const void* hint = nullptr) {
|
|
||||||
if (n > this->max_size()) {
|
|
||||||
Error("Linear Alloc failed (no space left)");
|
|
||||||
return nullptr;
|
|
||||||
}
|
|
||||||
return (pointer)linearAlloc(n * sizeof(T));
|
|
||||||
}
|
|
||||||
void deallocate(pointer p, size_type) { linearFree((void*)p); }
|
|
||||||
size_type max_size() { return linearSpaceFree(); }
|
|
||||||
|
|
||||||
LinearAllocator() noexcept {}
|
|
||||||
LinearAllocator(const LinearAllocator<T>& a) noexcept
|
|
||||||
: std::allocator<T>(a) {}
|
|
||||||
~LinearAllocator() noexcept {}
|
|
||||||
};
|
|
||||||
} // namespace PD
|
|
@ -1,40 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
|
|
||||||
/*
|
|
||||||
MIT License
|
|
||||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
|
||||||
in the Software without restriction, including without limitation the rights
|
|
||||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
||||||
copies of the Software, and to permit persons to whom the Software is
|
|
||||||
furnished to do so, subject to the following conditions:
|
|
||||||
|
|
||||||
The above copyright notice and this permission notice shall be included in all
|
|
||||||
copies or substantial portions of the Software.
|
|
||||||
|
|
||||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
||||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
||||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
||||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
||||||
SOFTWARE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include <pd/core/common.hpp>
|
|
||||||
|
|
||||||
namespace PD {
|
|
||||||
/**
|
|
||||||
* Namespace to Everything that has to
|
|
||||||
* do with the 3ds (very empty currently)
|
|
||||||
*/
|
|
||||||
namespace Ctr {
|
|
||||||
/**
|
|
||||||
* Get the System Language key (for lang system)
|
|
||||||
* @return language key
|
|
||||||
*/
|
|
||||||
std::string GetSystemLanguage();
|
|
||||||
} // namespace Ctr
|
|
||||||
} // namespace PD
|
|
@ -1,36 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
|
|
||||||
/*
|
|
||||||
MIT License
|
|
||||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
|
||||||
in the Software without restriction, including without limitation the rights
|
|
||||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
||||||
copies of the Software, and to permit persons to whom the Software is
|
|
||||||
furnished to do so, subject to the following conditions:
|
|
||||||
|
|
||||||
The above copyright notice and this permission notice shall be included in all
|
|
||||||
copies or substantial portions of the Software.
|
|
||||||
|
|
||||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
||||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
||||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
||||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
||||||
SOFTWARE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include <3ds.h>
|
|
||||||
|
|
||||||
#include <pd/core/common.hpp>
|
|
||||||
#include <pd/core/markdown.hpp>
|
|
||||||
|
|
||||||
namespace PD {
|
|
||||||
class ResultDecoder {
|
|
||||||
public:
|
|
||||||
ResultDecoder(Result res);
|
|
||||||
};
|
|
||||||
} // namespace PD
|
|
@ -1,215 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
|
|
||||||
/*
|
|
||||||
MIT License
|
|
||||||
|
|
||||||
Copyright (c) 2024 - 2025 tobid7
|
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
|
||||||
in the Software without restriction, including without limitation the rights
|
|
||||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
||||||
copies of the Software, and to permit persons to whom the Software is
|
|
||||||
furnished to do so, subject to the following conditions:
|
|
||||||
|
|
||||||
The above copyright notice and this permission notice shall be included in all
|
|
||||||
copies or substantial portions of the Software.
|
|
||||||
|
|
||||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
||||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
||||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
||||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
||||||
SOFTWARE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include <pd/core/common.hpp>
|
|
||||||
#include <pd/core/vec.hpp>
|
|
||||||
#include <pd/lithium/flags.hpp>
|
|
||||||
#include <pd/lithium/texture.hpp>
|
|
||||||
#include <pd/lithium/vertex.hpp>
|
|
||||||
|
|
||||||
namespace PD {
|
|
||||||
namespace LI {
|
|
||||||
/**
|
|
||||||
* Lithium Draw Command (containing a list of vertex and index data
|
|
||||||
* only for this specific command itself)
|
|
||||||
*/
|
|
||||||
class Command : public SmartCtor<Command> {
|
|
||||||
public:
|
|
||||||
Command() = default;
|
|
||||||
~Command() = default;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Copy Constructor [to Copy the Data of a Command Reference]
|
|
||||||
*/
|
|
||||||
Command(Command::Ref v) {
|
|
||||||
this->index = v->index;
|
|
||||||
this->index_buf = v->index_buf;
|
|
||||||
this->layer = v->layer;
|
|
||||||
this->mode = v->mode;
|
|
||||||
this->tex = v->tex;
|
|
||||||
this->vertex_buf = v->vertex_buf;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Setter for the Commands layer
|
|
||||||
* @param v layer value
|
|
||||||
* @return command reference
|
|
||||||
*/
|
|
||||||
Command& Layer(int v) {
|
|
||||||
layer = v;
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Getter for the Layer
|
|
||||||
* @return layer value
|
|
||||||
*/
|
|
||||||
int Layer() const { return layer; }
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Setter for the Commands Index [used in sorting]
|
|
||||||
* @param v index value
|
|
||||||
* @return command reference
|
|
||||||
*/
|
|
||||||
Command& Index(int v) {
|
|
||||||
index = v;
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
/**
|
|
||||||
* Getter for the Index
|
|
||||||
* @return index value
|
|
||||||
*/
|
|
||||||
int Index() const { return index; }
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Setter for the Commands Texture
|
|
||||||
* @param v Texture reference
|
|
||||||
* @return command reference
|
|
||||||
*/
|
|
||||||
Command& Tex(Texture::Ref v) {
|
|
||||||
tex = v;
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
/**
|
|
||||||
* Getter for the Texture reference
|
|
||||||
* @return Texture reference
|
|
||||||
*/
|
|
||||||
Texture::Ref Tex() const { return tex; }
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Function to Push a Vertex to the vertexbuffer
|
|
||||||
* @param v Vertex to push
|
|
||||||
* @return command reference
|
|
||||||
*/
|
|
||||||
Command& PushVertex(const Vertex& v) {
|
|
||||||
vertex_buf.push_back(v);
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Access to the Index list [used to write index data
|
|
||||||
* to the real indexbuffer]
|
|
||||||
* @return const reference to commands idx buffer
|
|
||||||
*/
|
|
||||||
const std::vector<u16>& IndexList() const { return index_buf; }
|
|
||||||
/**
|
|
||||||
* Access to the Vertex list [used to write vertices
|
|
||||||
* data to the real vertexbuffer]
|
|
||||||
* @return const reference to commands vertex buffer
|
|
||||||
*/
|
|
||||||
const std::vector<Vertex>& VertexList() const { return vertex_buf; }
|
|
||||||
|
|
||||||
// ADVANCED
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Advanced function to access index list
|
|
||||||
*
|
|
||||||
* - This function is UNSAFE to use cause it allows to modify index data
|
|
||||||
* @return reference to index list
|
|
||||||
*/
|
|
||||||
std::vector<u16>& IndexList() { return index_buf; }
|
|
||||||
/**
|
|
||||||
* Advanced function to access vertex list
|
|
||||||
*
|
|
||||||
* - This function is UNSAFE to use cause it allows to modify index data
|
|
||||||
* - Using this in StaticText to change Position color and stuff after it is
|
|
||||||
* rendered into commands
|
|
||||||
* @return reference to vertex list
|
|
||||||
*/
|
|
||||||
std::vector<Vertex>& VertexList() { return vertex_buf; }
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Function to Push an index value to indexbuffer
|
|
||||||
* @param v Index value
|
|
||||||
* @return command reference
|
|
||||||
*/
|
|
||||||
Command& PushIndex(u16 v) {
|
|
||||||
index_buf.push_back(vertex_buf.size() + v);
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Setter for the Commands RenderMode
|
|
||||||
* @param v RenderMode
|
|
||||||
* @return command reference
|
|
||||||
*/
|
|
||||||
Command& Rendermode(const RenderMode& v) {
|
|
||||||
mode = v;
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Getter for the Commands RenderMode
|
|
||||||
* @return RenderMode
|
|
||||||
*/
|
|
||||||
RenderMode Rendermode() const { return mode; }
|
|
||||||
|
|
||||||
/** Setter for Scissor Mode */
|
|
||||||
Command& SetScissorMode(ScissorMode mode) {
|
|
||||||
scissor = mode;
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
/** Getter for Scissor Mode */
|
|
||||||
ScissorMode GetScissorMode() const { return scissor; }
|
|
||||||
|
|
||||||
/** Setter for Scissor Area */
|
|
||||||
Command& ScissorRect(const vec4& v) {
|
|
||||||
scissor_area = v;
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
/** Getter for Scissor Area */
|
|
||||||
vec4 ScissorRect() const { return scissor_area; }
|
|
||||||
|
|
||||||
private:
|
|
||||||
/**
|
|
||||||
* Vertex Buffer
|
|
||||||
*
|
|
||||||
* - Using default vector here as its data will be copied later
|
|
||||||
*/
|
|
||||||
std::vector<Vertex> vertex_buf;
|
|
||||||
/**
|
|
||||||
* Index Buffer
|
|
||||||
*
|
|
||||||
* - Using default vector here as its data will be copied later
|
|
||||||
*/
|
|
||||||
std::vector<u16> index_buf;
|
|
||||||
/** Layer */
|
|
||||||
int layer;
|
|
||||||
/** Texture Reference */
|
|
||||||
Texture::Ref tex;
|
|
||||||
/** Index */
|
|
||||||
int index;
|
|
||||||
/** RenderMode (Default to RenderMode_RGBA) */
|
|
||||||
RenderMode mode = RenderMode_RGBA;
|
|
||||||
/** Scissor Mode (for defined area to render) */
|
|
||||||
ScissorMode scissor = ScissorMode_None;
|
|
||||||
/** scissor box (top left and bottom right) */
|
|
||||||
vec4 scissor_area;
|
|
||||||
};
|
|
||||||
} // namespace LI
|
|
||||||
} // namespace PD
|
|
@ -1,71 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
|
|
||||||
/*
|
|
||||||
MIT License
|
|
||||||
|
|
||||||
Copyright (c) 2024 - 2025 tobid7
|
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
|
||||||
in the Software without restriction, including without limitation the rights
|
|
||||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
||||||
copies of the Software, and to permit persons to whom the Software is
|
|
||||||
furnished to do so, subject to the following conditions:
|
|
||||||
|
|
||||||
The above copyright notice and this permission notice shall be included in all
|
|
||||||
copies or substantial portions of the Software.
|
|
||||||
|
|
||||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
||||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
||||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
||||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
||||||
SOFTWARE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include <pd/core/common.hpp>
|
|
||||||
|
|
||||||
/** Alias for Lithium Text Flags */
|
|
||||||
using LITextFlags = PD::u32;
|
|
||||||
|
|
||||||
/** LITextFlags */
|
|
||||||
enum LITextFlags_ {
|
|
||||||
LITextFlags_None = 0, ///< Do nothing
|
|
||||||
LITextFlags_AlignRight = 1 << 0, ///< Align Right of position
|
|
||||||
LITextFlags_AlignMid = 1 << 1, ///< Align in the middle of pos and box
|
|
||||||
LITextFlags_Shaddow = 1 << 2, ///< Draws the text twice to create shaddow
|
|
||||||
LITextFlags_Wrap = 1 << 3, ///< Wrap Text: May be runs better with TMS
|
|
||||||
LITextFlags_Short = 1 << 4, ///< Short Text: May be runs better with TMS
|
|
||||||
LITextFlags_Scroll = 1 << 5, ///< Not implemented [scoll text if to long]
|
|
||||||
LITextFlags_RenderOOS = 1 << 6 ///< Render Out of Screen
|
|
||||||
};
|
|
||||||
|
|
||||||
/** Aliad for Lithium Render Flags */
|
|
||||||
using LIRenderFlags = PD::u32;
|
|
||||||
/** LIRenderFlags */
|
|
||||||
enum LIRenderFlags_ {
|
|
||||||
LIRenderFlags_None = 0, ///< Nothing
|
|
||||||
LIRenderFlags_TMS = 1 << 0, ///< Text Map System
|
|
||||||
LIRenderFlags_LRS = 1 << 1, ///< Layer Render System
|
|
||||||
LIRenderFlags_AST = 1 << 2, ///< Auto Static Text
|
|
||||||
/** Default Enables all of them */
|
|
||||||
LIRenderFlags_Default =
|
|
||||||
LIRenderFlags_TMS | LIRenderFlags_LRS | LIRenderFlags_AST,
|
|
||||||
};
|
|
||||||
|
|
||||||
namespace PD {
|
|
||||||
namespace LI {
|
|
||||||
/** RenderMode [Required to modify TexENV] */
|
|
||||||
enum RenderMode {
|
|
||||||
RenderMode_RGBA, ///< RGBA [for textures or solid colors]
|
|
||||||
RenderMode_Font, ///< A8 [for textures only crated by 1 color channel]
|
|
||||||
};
|
|
||||||
/** Scissor Mode (for ClipRect related rendering) */
|
|
||||||
enum ScissorMode {
|
|
||||||
ScissorMode_None = 0, ///< No Scissor
|
|
||||||
ScissorMode_Inverted = 1, ///< Render Pixels outside the box
|
|
||||||
ScissorMode_Normal = 3, ///< Only render pixels inside the box
|
|
||||||
};
|
|
||||||
} // namespace LI
|
|
||||||
} // namespace PD
|
|
@ -1,181 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
|
|
||||||
/*
|
|
||||||
MIT License
|
|
||||||
|
|
||||||
Copyright (c) 2024 - 2025 tobid7
|
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
|
||||||
in the Software without restriction, including without limitation the rights
|
|
||||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
||||||
copies of the Software, and to permit persons to whom the Software is
|
|
||||||
furnished to do so, subject to the following conditions:
|
|
||||||
|
|
||||||
The above copyright notice and this permission notice shall be included in all
|
|
||||||
copies or substantial portions of the Software.
|
|
||||||
|
|
||||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
||||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
||||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
||||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
||||||
SOFTWARE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include <pd/core/common.hpp>
|
|
||||||
#include <pd/core/vec.hpp>
|
|
||||||
#include <pd/lithium/rect.hpp>
|
|
||||||
#include <pd/lithium/texture.hpp>
|
|
||||||
|
|
||||||
namespace PD {
|
|
||||||
namespace LI {
|
|
||||||
/** Font Loader for Lithium */
|
|
||||||
class Font : public SmartCtor<Font> {
|
|
||||||
public:
|
|
||||||
/** Codepoint Data holder */
|
|
||||||
class Codepoint {
|
|
||||||
public:
|
|
||||||
Codepoint() = default;
|
|
||||||
~Codepoint() = default;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Codepoint ID Getter
|
|
||||||
* @return 32Bit codepoint value
|
|
||||||
*/
|
|
||||||
u32 cp() const { return m_cp; }
|
|
||||||
/**
|
|
||||||
* Codepoint ID Setter
|
|
||||||
* @param v codepoint id
|
|
||||||
* @return DataHolder reference
|
|
||||||
*/
|
|
||||||
Codepoint& cp(u32 v) {
|
|
||||||
m_cp = v;
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
/**
|
|
||||||
* Getter for the UV Coords
|
|
||||||
* @return uv coords
|
|
||||||
*/
|
|
||||||
vec4 uv() const { return m_uv; }
|
|
||||||
/**
|
|
||||||
* Setter for the UV Coords
|
|
||||||
* @param v uv coords
|
|
||||||
* @return DataHolder Reference
|
|
||||||
*/
|
|
||||||
Codepoint& uv(const vec4& v) {
|
|
||||||
m_uv = v;
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
/**
|
|
||||||
* Getter for the Texture reference
|
|
||||||
* @return Texture Reference
|
|
||||||
*/
|
|
||||||
Texture::Ref tex() const { return m_tex; }
|
|
||||||
/**
|
|
||||||
* Setter for the Texture Reference
|
|
||||||
* @param v Texture Reference
|
|
||||||
* @return DataHolder Reference
|
|
||||||
*/
|
|
||||||
Codepoint& tex(Texture::Ref v) {
|
|
||||||
m_tex = v;
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
/**
|
|
||||||
* Getter for the size
|
|
||||||
* @return Size
|
|
||||||
*/
|
|
||||||
vec2 size() const { return m_size; }
|
|
||||||
/**
|
|
||||||
* Setter for the Size
|
|
||||||
* @param v size
|
|
||||||
* @return DataHolder Reference
|
|
||||||
*/
|
|
||||||
Codepoint& size(const vec2& v) {
|
|
||||||
m_size = v;
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
/**
|
|
||||||
* Getter for the Position offset
|
|
||||||
* @return offset
|
|
||||||
*/
|
|
||||||
float off() const { return m_off; }
|
|
||||||
/**
|
|
||||||
* Setter for the Render Offset
|
|
||||||
* @param v offset
|
|
||||||
* @return DataHolder Reference
|
|
||||||
*/
|
|
||||||
Codepoint& off(float v) {
|
|
||||||
m_off = v;
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
/**
|
|
||||||
* Getter to check if Codepoint is invalid
|
|
||||||
* @return true if invalid
|
|
||||||
*/
|
|
||||||
bool invalid() const { return m_invalid; }
|
|
||||||
/**
|
|
||||||
* Setter for invald state
|
|
||||||
* @param v true or false
|
|
||||||
* @return DataHolder Reference
|
|
||||||
*/
|
|
||||||
Codepoint& invalid(bool v) {
|
|
||||||
m_invalid = v;
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
private:
|
|
||||||
/** 32Bit Codepoint ID */
|
|
||||||
u32 m_cp = 0;
|
|
||||||
/** UvMap */
|
|
||||||
vec4 m_uv;
|
|
||||||
/** Texture Reference */
|
|
||||||
Texture::Ref m_tex = nullptr;
|
|
||||||
/** Codepoint Size */
|
|
||||||
vec2 m_size;
|
|
||||||
/** Render Position Offset */
|
|
||||||
float m_off = 0;
|
|
||||||
/** Invalid check (for skip in renderer) */
|
|
||||||
bool m_invalid = false;
|
|
||||||
};
|
|
||||||
Font() = default;
|
|
||||||
~Font() = default;
|
|
||||||
/**
|
|
||||||
* Load a TTF File
|
|
||||||
* @param path Path to the TTF file
|
|
||||||
* @param px_height Pixelheight of the codepoints (limit by 64)
|
|
||||||
*/
|
|
||||||
void LoadTTF(const std::string& path, int px_height = 32);
|
|
||||||
/**
|
|
||||||
* Load 3DS System Font
|
|
||||||
*/
|
|
||||||
void LoadSystemFont();
|
|
||||||
/**
|
|
||||||
* Getter for PixelHeight
|
|
||||||
* @return pixelheigt
|
|
||||||
*/
|
|
||||||
int PixelHeight() const { return pixel_height; }
|
|
||||||
/**
|
|
||||||
* Getter for Codepoint reference
|
|
||||||
* @return codepoint dataholder reference
|
|
||||||
*/
|
|
||||||
Codepoint& GetCodepoint(u32 c);
|
|
||||||
/**
|
|
||||||
* Check if Systemfont is used
|
|
||||||
* @return true if is system font
|
|
||||||
*/
|
|
||||||
bool SystemFont() const { return sysfont; }
|
|
||||||
|
|
||||||
private:
|
|
||||||
/** sysfont set to true if LoadSystemFont got called */
|
|
||||||
bool sysfont;
|
|
||||||
/** Pixelheight */
|
|
||||||
int pixel_height;
|
|
||||||
/** List of textures (codepoints are using) */
|
|
||||||
std::vector<Texture::Ref> textures;
|
|
||||||
/** 32Bit Codepoint Dataholder Reference Map */
|
|
||||||
std::map<u32, Codepoint> cpmap;
|
|
||||||
};
|
|
||||||
} // namespace LI
|
|
||||||
} // namespace PD
|
|
@ -1,31 +0,0 @@
|
|||||||
// THIS FILE WAS GENERATED BY build_shaders.py!!!
|
|
||||||
#pragma once
|
|
||||||
|
|
||||||
/*
|
|
||||||
MIT License
|
|
||||||
|
|
||||||
Copyright (c) 2024 tobid7
|
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
|
||||||
in the Software without restriction, including without limitation the rights
|
|
||||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
||||||
copies of the Software, and to permit persons to whom the Software is
|
|
||||||
furnished to do so, subject to the following conditions:
|
|
||||||
|
|
||||||
The above copyright notice and this permission notice shall be included in all
|
|
||||||
copies or substantial portions of the Software.
|
|
||||||
|
|
||||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
||||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
||||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
||||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
||||||
SOFTWARE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include <cstddef>
|
|
||||||
|
|
||||||
extern unsigned char li7_shader[];
|
|
||||||
extern size_t li7_shader_size;
|
|
@ -1,349 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
|
|
||||||
/*
|
|
||||||
MIT License
|
|
||||||
|
|
||||||
Copyright (c) 2024 - 2025 tobid7
|
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
|
||||||
in the Software without restriction, including without limitation the rights
|
|
||||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
||||||
copies of the Software, and to permit persons to whom the Software is
|
|
||||||
furnished to do so, subject to the following conditions:
|
|
||||||
|
|
||||||
The above copyright notice and this permission notice shall be included in all
|
|
||||||
copies or substantial portions of the Software.
|
|
||||||
|
|
||||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
||||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
||||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
||||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
||||||
SOFTWARE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include <pd/core/common.hpp>
|
|
||||||
#include <pd/core/vec.hpp>
|
|
||||||
#include <pd/lithium/command.hpp>
|
|
||||||
#include <pd/lithium/flags.hpp>
|
|
||||||
#include <pd/lithium/font.hpp>
|
|
||||||
#include <pd/lithium/texture.hpp>
|
|
||||||
#include <pd/lithium/vertex.hpp>
|
|
||||||
|
|
||||||
namespace PD {
|
|
||||||
namespace LI {
|
|
||||||
class Renderer;
|
|
||||||
/**
|
|
||||||
* Prerendered Object that can be edidet at runtime
|
|
||||||
* and supports diffrent textures as well
|
|
||||||
*/
|
|
||||||
class StaticObject : public SmartCtor<StaticObject> {
|
|
||||||
public:
|
|
||||||
StaticObject() = default;
|
|
||||||
~StaticObject() = default;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Push a Draw Command to the Static Object
|
|
||||||
* @param v Command to add
|
|
||||||
*/
|
|
||||||
void PushCommand(Command::Ref v) { cmds.push_back(v); }
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Copy the root Object to a copy buffer for modification
|
|
||||||
*/
|
|
||||||
void ReCopy() {
|
|
||||||
cpy.clear();
|
|
||||||
for (auto it : cmds) {
|
|
||||||
cpy.push_back(Command::New(it));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Modify the Color of a specific Command in the List
|
|
||||||
* @param idx Index of the Command
|
|
||||||
* @param col new COlor to replace with
|
|
||||||
*/
|
|
||||||
void ReColorQuad(int idx, u32 col) {
|
|
||||||
if (idx > (int)cpy.size()) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
for (auto& it : cpy[idx]->VertexList()) {
|
|
||||||
it.Color(col);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Move the every Command in the Object by a specific offset
|
|
||||||
* @param off offset position to apply
|
|
||||||
*/
|
|
||||||
void MoveIt(vec2 off) {
|
|
||||||
for (auto& it : cpy) {
|
|
||||||
for (auto& jt : it->VertexList()) {
|
|
||||||
jt.pos += off;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Change Color of all Commands in the List
|
|
||||||
* @param col new Color to use
|
|
||||||
*/
|
|
||||||
void ReColor(u32 col) {
|
|
||||||
for (auto& it : cpy) {
|
|
||||||
for (auto& jt : it->VertexList()) {
|
|
||||||
jt.Color(col);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Assign a New Layer to all Objects
|
|
||||||
* @param layer new layer to set to all its commands
|
|
||||||
*/
|
|
||||||
void ReLayer(int layer) {
|
|
||||||
for (auto& it : cpy) {
|
|
||||||
it->Layer(layer);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Change the Commands Index by setting a start index
|
|
||||||
* @param start Start index position
|
|
||||||
*/
|
|
||||||
void ReIndex(int start) {
|
|
||||||
for (int i = 0; i < (int)cpy.size(); i++) {
|
|
||||||
cpy[i]->Index(start + i);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Set a Custom Scissor Mode for Object Copy List
|
|
||||||
* @param m New Mode to Set
|
|
||||||
*/
|
|
||||||
void ReSetScissorMode(ScissorMode m) {
|
|
||||||
for (auto& i : cpy) {
|
|
||||||
i->SetScissorMode(m);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Set Custom Scissor Rect to All Objects
|
|
||||||
* @param v Scissor Rect to set
|
|
||||||
*/
|
|
||||||
void ReScissorRect(const vec4& v) {
|
|
||||||
for (auto& i : cpy) {
|
|
||||||
i->ScissorRect(v);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Get a Reference to the Copy Commands List
|
|
||||||
* @return command list reference
|
|
||||||
*/
|
|
||||||
std::vector<Command::Ref>& List() {
|
|
||||||
if (cpy.size() != 0) {
|
|
||||||
return cpy;
|
|
||||||
}
|
|
||||||
return cmds;
|
|
||||||
}
|
|
||||||
|
|
||||||
private:
|
|
||||||
/** Copy Buffer */
|
|
||||||
std::vector<Command::Ref> cpy;
|
|
||||||
/** Source Buffer */
|
|
||||||
std::vector<Command::Ref> cmds;
|
|
||||||
};
|
|
||||||
/**
|
|
||||||
* Text Box container for TMS and AST
|
|
||||||
*/
|
|
||||||
class TextBox {
|
|
||||||
public:
|
|
||||||
TextBox() = default;
|
|
||||||
/**
|
|
||||||
* Baisc Constructor
|
|
||||||
* @param s Size of the text
|
|
||||||
* @param time creation time
|
|
||||||
*/
|
|
||||||
TextBox(const vec2& s, float time) {
|
|
||||||
size = s;
|
|
||||||
time_created = time;
|
|
||||||
optional = false;
|
|
||||||
}
|
|
||||||
~TextBox() = default;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Setter for Time created
|
|
||||||
* @param v time
|
|
||||||
*/
|
|
||||||
void TimeCreated(float v) { time_created = v; }
|
|
||||||
/**
|
|
||||||
* Setter for Size
|
|
||||||
* @param v size
|
|
||||||
*/
|
|
||||||
void Size(const vec2& v) { size = v; }
|
|
||||||
/**
|
|
||||||
* Setter for is optional
|
|
||||||
*
|
|
||||||
* - optional text contains the result string of wrap/short
|
|
||||||
* @param v optional
|
|
||||||
*/
|
|
||||||
void Optional(bool v) { optional = v; }
|
|
||||||
/**
|
|
||||||
* set Result of Short Text or Wrap Text
|
|
||||||
* @param v text
|
|
||||||
*/
|
|
||||||
void Text(const std::string& v) { text = v; }
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Get Size
|
|
||||||
* @return size
|
|
||||||
*/
|
|
||||||
vec2 Size() const { return size; }
|
|
||||||
/**
|
|
||||||
* Get Time Created / Updated
|
|
||||||
* @param time created/updated
|
|
||||||
*/
|
|
||||||
float TimeCreated() const { return time_created; }
|
|
||||||
/**
|
|
||||||
* Check if Optional or not
|
|
||||||
* @return is optional
|
|
||||||
*/
|
|
||||||
bool Optional() const { return optional; }
|
|
||||||
/**
|
|
||||||
* Get Optional Text
|
|
||||||
* @return text
|
|
||||||
*/
|
|
||||||
std::string Text() const { return text; }
|
|
||||||
|
|
||||||
private:
|
|
||||||
/** Text Size */
|
|
||||||
vec2 size;
|
|
||||||
/** Time Created / Updated */
|
|
||||||
float time_created;
|
|
||||||
/** Is Optional */
|
|
||||||
bool optional;
|
|
||||||
/** Text Wrap / Short */
|
|
||||||
std::string text;
|
|
||||||
};
|
|
||||||
/**
|
|
||||||
* Static Text [abillity to Prerender Texts into a list of Commands]
|
|
||||||
*/
|
|
||||||
class StaticText : public SmartCtor<StaticText> {
|
|
||||||
public:
|
|
||||||
StaticText() = default;
|
|
||||||
/**
|
|
||||||
* Wrap Constructor to Setup
|
|
||||||
* @param ren Renderer direct pointer reference
|
|
||||||
* @param pos Position
|
|
||||||
* @param clr Color
|
|
||||||
* @param text Text to Render
|
|
||||||
* @param flags Text Flags
|
|
||||||
* @param box Additional textbox for specific flags
|
|
||||||
*/
|
|
||||||
StaticText(Renderer* ren, const vec2& pos, u32 clr, const std::string& text,
|
|
||||||
LITextFlags flags = 0, const vec2& box = 0) {
|
|
||||||
Setup(ren, pos, clr, text, flags, box);
|
|
||||||
}
|
|
||||||
~StaticText() = default;
|
|
||||||
/**
|
|
||||||
* Function that Sets Up the Rendering
|
|
||||||
* @param ren Renderer direct pointer reference
|
|
||||||
* @param pos Position
|
|
||||||
* @param clr Color
|
|
||||||
* @param text Text to Render
|
|
||||||
* @param flags Text Flags
|
|
||||||
* @param box Additional textbox for specific flags
|
|
||||||
*/
|
|
||||||
void Setup(Renderer* ren, const vec2& pos, u32 clr, const std::string& text,
|
|
||||||
LITextFlags flags = 0, const vec2& box = 0);
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Get Text Size
|
|
||||||
* @return size
|
|
||||||
*/
|
|
||||||
vec2 GetDim() const { return tdim; }
|
|
||||||
/**
|
|
||||||
* Get Text Posiotion
|
|
||||||
* @return position
|
|
||||||
*/
|
|
||||||
vec2 GetPos() const { return pos; }
|
|
||||||
/**
|
|
||||||
* Setter to Update Color
|
|
||||||
* @param col color
|
|
||||||
*/
|
|
||||||
void SetColor(u32 col);
|
|
||||||
/**
|
|
||||||
* Setter to raplace the texts Commands Position
|
|
||||||
* @param pos new position
|
|
||||||
*/
|
|
||||||
void SetPos(const vec2& pos);
|
|
||||||
/**
|
|
||||||
* Set Layer of the Text
|
|
||||||
* @param l layer
|
|
||||||
*/
|
|
||||||
void SetLayer(int l);
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Function to unset the used variable
|
|
||||||
*/
|
|
||||||
void SetUnused() { used = false; }
|
|
||||||
/**
|
|
||||||
* Function to check if the text got rendered
|
|
||||||
* @return is used
|
|
||||||
*/
|
|
||||||
bool Used() const { return used; }
|
|
||||||
/**
|
|
||||||
* Function to check if the text got setup
|
|
||||||
* @return is setup
|
|
||||||
*/
|
|
||||||
bool IsSetup() { return text != nullptr; }
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Draw the Text
|
|
||||||
*/
|
|
||||||
void Draw();
|
|
||||||
|
|
||||||
/** Get the Raw Object for Custom API's */
|
|
||||||
StaticObject::Ref GetRawObject() { return text; }
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Set Font used by the static Text
|
|
||||||
* @param fnt Font used
|
|
||||||
*/
|
|
||||||
void Font(Font::Ref fnt) { font = fnt; }
|
|
||||||
/**
|
|
||||||
* Get Font used by the Text
|
|
||||||
* @return Font Reference
|
|
||||||
*/
|
|
||||||
Font::Ref Font() { return font; }
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Set a Custom Scissor Mode Static Text
|
|
||||||
* @param m New Mode to Set
|
|
||||||
*/
|
|
||||||
void SetScissorMode(ScissorMode m) { text->ReSetScissorMode(m); }
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Set Custom Scissor Rect to Static Text
|
|
||||||
* @param v Scissor Rect to set
|
|
||||||
*/
|
|
||||||
void ScissorRect(const vec4& v) { text->ReScissorRect(v); }
|
|
||||||
|
|
||||||
private:
|
|
||||||
/** Font */
|
|
||||||
Font::Ref font;
|
|
||||||
/** Text got Rendered */
|
|
||||||
bool used;
|
|
||||||
/** Renderer pointer Reference */
|
|
||||||
Renderer* ren;
|
|
||||||
/** Text Size */
|
|
||||||
vec2 tdim;
|
|
||||||
/** Text Position */
|
|
||||||
vec2 pos;
|
|
||||||
/** Static Text Object */
|
|
||||||
StaticObject::Ref text;
|
|
||||||
};
|
|
||||||
} // namespace LI
|
|
||||||
} // namespace PD
|
|
@ -1,197 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
|
|
||||||
/*
|
|
||||||
MIT License
|
|
||||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
|
||||||
in the Software without restriction, including without limitation the rights
|
|
||||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
||||||
copies of the Software, and to permit persons to whom the Software is
|
|
||||||
furnished to do so, subject to the following conditions:
|
|
||||||
|
|
||||||
The above copyright notice and this permission notice shall be included in all
|
|
||||||
copies or substantial portions of the Software.
|
|
||||||
|
|
||||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
||||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
||||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
||||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
||||||
SOFTWARE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include <pd/core/common.hpp>
|
|
||||||
#include <pd/core/vec.hpp>
|
|
||||||
|
|
||||||
namespace PD {
|
|
||||||
namespace LI {
|
|
||||||
/**
|
|
||||||
* Container that holds position of a rectangle's corners.
|
|
||||||
*/
|
|
||||||
class Rect {
|
|
||||||
public:
|
|
||||||
Rect() = default;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Constructor that initializes the rectangle using top and bottom positions.
|
|
||||||
* @param t Top left and right corner positions.
|
|
||||||
* @param b Bottom left and right corner positions.
|
|
||||||
*/
|
|
||||||
Rect(const vec4& t, const vec4& b) {
|
|
||||||
top = t;
|
|
||||||
bot = b;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Constructor that initializes the rectangle using individual corner
|
|
||||||
* positions.
|
|
||||||
* @param tl Top left corner position.
|
|
||||||
* @param tr Top right corner position.
|
|
||||||
* @param bl Bottom left corner position.
|
|
||||||
* @param br Bottom right corner position.
|
|
||||||
*/
|
|
||||||
Rect(const vec2& tl, const vec2& tr, const vec2& bl, const vec2& br) {
|
|
||||||
top = vec4(tl, tr);
|
|
||||||
bot = vec4(bl, br);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Constructor that initializes the rectangle using a UV mapping vector.
|
|
||||||
*
|
|
||||||
* - The old API used vec4 for UV mapping.
|
|
||||||
* - Spritesheets have rotated images, so this was updated to use Rect for UV.
|
|
||||||
*
|
|
||||||
* @param uv Vec4 UV map.
|
|
||||||
*/
|
|
||||||
Rect(const vec4& uv) {
|
|
||||||
top = vec4(uv.x(), uv.y(), uv.z(), uv.y());
|
|
||||||
bot = vec4(uv.x(), uv.w(), uv.z(), uv.w());
|
|
||||||
}
|
|
||||||
|
|
||||||
~Rect() = default;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Get the top left and right corner positions.
|
|
||||||
* @return Top positions.
|
|
||||||
*/
|
|
||||||
vec4 Top() const { return top; }
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Get the bottom left and right corner positions.
|
|
||||||
* @return Bottom positions.
|
|
||||||
*/
|
|
||||||
vec4 Bot() const { return bot; }
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Set the top left and right corner positions.
|
|
||||||
* @param v New top positions.
|
|
||||||
* @return Reference to the updated Rect.
|
|
||||||
*/
|
|
||||||
Rect& Top(const vec4& v) {
|
|
||||||
top = v;
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Set the bottom left and right corner positions.
|
|
||||||
* @param v New bottom positions.
|
|
||||||
* @return Reference to the updated Rect.
|
|
||||||
*/
|
|
||||||
Rect& Bot(const vec4& v) {
|
|
||||||
bot = v;
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Get the top-left corner position.
|
|
||||||
* @return Top-left position as vec2.
|
|
||||||
*/
|
|
||||||
vec2 TopLeft() const { return vec2(top[0], top[1]); }
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Get the top-right corner position.
|
|
||||||
* @return Top-right position as vec2.
|
|
||||||
*/
|
|
||||||
vec2 TopRight() const { return vec2(top[2], top[3]); }
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Get the bottom-left corner position.
|
|
||||||
* @return Bottom-left position as vec2.
|
|
||||||
*/
|
|
||||||
vec2 BotLeft() const { return vec2(bot[0], bot[1]); }
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Get the bottom-right corner position.
|
|
||||||
* @return Bottom-right position as vec2.
|
|
||||||
*/
|
|
||||||
vec2 BotRight() const { return vec2(bot[2], bot[3]); }
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Set the top-left corner position.
|
|
||||||
* @param v New top-left position.
|
|
||||||
* @return Reference to the updated Rect.
|
|
||||||
*/
|
|
||||||
Rect& TopLeft(const vec2& v) {
|
|
||||||
top[0] = v[0];
|
|
||||||
top[1] = v[1];
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Set the top-right corner position.
|
|
||||||
* @param v New top-right position.
|
|
||||||
* @return Reference to the updated Rect.
|
|
||||||
*/
|
|
||||||
Rect& TopRight(const vec2& v) {
|
|
||||||
top[2] = v[0];
|
|
||||||
top[3] = v[1];
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Set the bottom-left corner position.
|
|
||||||
* @param v New bottom-left position.
|
|
||||||
* @return Reference to the updated Rect.
|
|
||||||
*/
|
|
||||||
Rect& BotLeft(const vec2& v) {
|
|
||||||
bot[0] = v[0];
|
|
||||||
bot[1] = v[1];
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Set the bottom-right corner position.
|
|
||||||
* @param v New bottom-right position.
|
|
||||||
* @return Reference to the updated Rect.
|
|
||||||
*/
|
|
||||||
Rect& BotRight(const vec2& v) {
|
|
||||||
bot[2] = v[0];
|
|
||||||
bot[3] = v[1];
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Swap X and Y coordinates for all corners.
|
|
||||||
*
|
|
||||||
* - Used in SpiteSheet for the rotated images.
|
|
||||||
*/
|
|
||||||
void SwapVec2XY() {
|
|
||||||
for (int i = 0; i < 4; i += 2) {
|
|
||||||
float t = top[i];
|
|
||||||
top[i] = top[i + 1];
|
|
||||||
top[i + 1] = t;
|
|
||||||
t = bot[i];
|
|
||||||
bot[i] = bot[i + 1];
|
|
||||||
bot[i + 1] = t;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private:
|
|
||||||
vec4 top; ///< Top left and right corner positions.
|
|
||||||
vec4 bot; ///< Bottom left and right corner positions.
|
|
||||||
};
|
|
||||||
} // namespace LI
|
|
||||||
} // namespace PD
|
|
@ -1,382 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
|
|
||||||
/*
|
|
||||||
MIT License
|
|
||||||
|
|
||||||
Copyright (c) 2024 - 2025 tobid7
|
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
|
||||||
in the Software without restriction, including without limitation the rights
|
|
||||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
||||||
copies of the Software, and to permit persons to whom the Software is
|
|
||||||
furnished to do so, subject to the following conditions:
|
|
||||||
|
|
||||||
The above copyright notice and this permission notice shall be included in all
|
|
||||||
copies or substantial portions of the Software.
|
|
||||||
|
|
||||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
||||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
||||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
||||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
||||||
SOFTWARE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include <pd/core/common.hpp>
|
|
||||||
#include <pd/core/vec.hpp>
|
|
||||||
#include <pd/lib3ds/memory.hpp>
|
|
||||||
#include <pd/lithium/command.hpp>
|
|
||||||
#include <pd/lithium/flags.hpp>
|
|
||||||
#include <pd/lithium/font.hpp>
|
|
||||||
#include <pd/lithium/objects.hpp>
|
|
||||||
#include <pd/lithium/screen.hpp>
|
|
||||||
#include <pd/lithium/texture.hpp>
|
|
||||||
#include <pd/lithium/vertex.hpp>
|
|
||||||
|
|
||||||
namespace PD {
|
|
||||||
namespace LI {
|
|
||||||
/**
|
|
||||||
* Lithium base renderer Class.
|
|
||||||
*/
|
|
||||||
class Renderer : public SmartCtor<Renderer> {
|
|
||||||
public:
|
|
||||||
/**
|
|
||||||
* Constructor setting up the 2d Rendering Engine
|
|
||||||
* @param flags Flags to use [can be changed at runtime].
|
|
||||||
*/
|
|
||||||
Renderer(LIRenderFlags flags = LIRenderFlags_Default);
|
|
||||||
/**
|
|
||||||
* Deconstructor that unloads all the renderer data
|
|
||||||
*/
|
|
||||||
~Renderer();
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Prepare render stage for rendering.
|
|
||||||
*/
|
|
||||||
void PrepareRender();
|
|
||||||
/**
|
|
||||||
* Render a screens Command list.
|
|
||||||
* @param s Screen to Draw its list on.
|
|
||||||
*/
|
|
||||||
void Render(Screen::Ref s);
|
|
||||||
/**
|
|
||||||
* Finalize rendering stage.
|
|
||||||
*/
|
|
||||||
void FinalizeRender();
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Register Screens (For UI7, probably move this).
|
|
||||||
* @param bottom set if you register bottom ot top screen.
|
|
||||||
* @param s Screen to register.
|
|
||||||
*/
|
|
||||||
void RegisterScreen(bool bottom, Screen::Ref s) { screens[bottom] = s; }
|
|
||||||
/**
|
|
||||||
* Set the Screen next commands will be add to
|
|
||||||
* @param s Screen of choice
|
|
||||||
*/
|
|
||||||
void OnScreen(Screen::Ref s) {
|
|
||||||
if (!s) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
this->screen = s;
|
|
||||||
area_size = screen->GetSize();
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Get cobst reference to active screen.
|
|
||||||
* @return current screen.
|
|
||||||
*/
|
|
||||||
Screen::Ref CurrentScreen() const { return screen; }
|
|
||||||
/**
|
|
||||||
* Get Screen of screen regestry.
|
|
||||||
* @param bottom bottom ot top screen.
|
|
||||||
* @return screen reference
|
|
||||||
*/
|
|
||||||
Screen::Ref GetScreen(bool bottom) {
|
|
||||||
auto res = screens[bottom];
|
|
||||||
Assert(res.get(), "Screen is not registered!");
|
|
||||||
return res;
|
|
||||||
}
|
|
||||||
|
|
||||||
void Rotation(float v) { rot = v; }
|
|
||||||
float Rotation() const { return rot; }
|
|
||||||
void TextScale(float v) { text_size = v; }
|
|
||||||
void DefaultTextScale() { text_size = default_text_size; }
|
|
||||||
float TextScale() const { return text_size; }
|
|
||||||
void Layer(int v) { current_layer = v; }
|
|
||||||
int Layer() const { return current_layer; }
|
|
||||||
LIRenderFlags& GetFlags() { return flags; }
|
|
||||||
void Font(Font::Ref v) {
|
|
||||||
font = v;
|
|
||||||
font_update = true;
|
|
||||||
}
|
|
||||||
Font::Ref Font() const { return font; }
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Use a specific Texture for Next Rectangle.
|
|
||||||
* @param v texture reference to use.
|
|
||||||
*/
|
|
||||||
void UseTex(Texture::Ref v = nullptr) {
|
|
||||||
if (v == nullptr) {
|
|
||||||
current_tex = white;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
current_tex = v;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Draws a Rect based on current Texture
|
|
||||||
* @param pos Position of the Rect
|
|
||||||
* @param size Size of the Rect
|
|
||||||
* @param color Color of the Rect [0xffffffff]
|
|
||||||
* for full visible texture
|
|
||||||
* @param uv UV Map (if texture needs a custom uv)
|
|
||||||
* @note This function is part of Simple Draw API.
|
|
||||||
*/
|
|
||||||
void DrawRect(const vec2& pos, const vec2& size, u32 color,
|
|
||||||
const Rect& uv = vec4(0.f, 1.f, 1.f, 0.f));
|
|
||||||
/**
|
|
||||||
* Draw a Solid Rect (uses white tex)
|
|
||||||
* @note
|
|
||||||
* - acts as a simplified Draw rect Wrapper
|
|
||||||
* - This function is part of Simple Draw API.
|
|
||||||
* @param pos Position of the rect
|
|
||||||
* @param size Size of the rect
|
|
||||||
* @param color Color of the rect
|
|
||||||
*/
|
|
||||||
void DrawRectSolid(const vec2& pos, const vec2& size, u32 color);
|
|
||||||
/**
|
|
||||||
* Render a Triangle
|
|
||||||
* @param a Position A
|
|
||||||
* @param b Position B
|
|
||||||
* @param c Position C
|
|
||||||
* @param color Color of the triangle
|
|
||||||
* @note
|
|
||||||
* - Uses Solid color [white tex]
|
|
||||||
* - This function is part of Simple Draw API.
|
|
||||||
*/
|
|
||||||
void DrawTriangle(const vec2& a, const vec2& b, const vec2& c, u32 color);
|
|
||||||
/**
|
|
||||||
* Draw a Circle (Supports Textures)
|
|
||||||
* @param center_pos Center Position
|
|
||||||
* @param r Radius of the circle
|
|
||||||
* @param color Color of the circle
|
|
||||||
* @param segments Segments to use
|
|
||||||
* @note
|
|
||||||
* - Textures could look a bit janky due to uv mapping
|
|
||||||
* - This function is part of Simple Draw API.
|
|
||||||
*/
|
|
||||||
void DrawCircle(const vec2& center_pos, float r, u32 color, int segments);
|
|
||||||
/**
|
|
||||||
* Draw a Line between to Positions
|
|
||||||
* @param a Position A
|
|
||||||
* @param b Position B
|
|
||||||
* @param color Color of the line
|
|
||||||
* @param t Thickness
|
|
||||||
* @note This function is part of Simple Draw API.
|
|
||||||
*/
|
|
||||||
void DrawLine(const vec2& a, const vec2& b, u32 color, int t);
|
|
||||||
/**
|
|
||||||
* Render a Text
|
|
||||||
* @param pos Position of the text
|
|
||||||
* @param color Color of the Text
|
|
||||||
* @param text Text to Render
|
|
||||||
* @param flags flags to use
|
|
||||||
* @param ap optional size for specific flags
|
|
||||||
* @note This function is part of Simple Draw API.
|
|
||||||
*/
|
|
||||||
void DrawText(const vec2& pos, u32 color, const std::string& text,
|
|
||||||
u32 flags = 0, const vec2& ap = vec2());
|
|
||||||
/**
|
|
||||||
* Draw a Texture as 2D Image
|
|
||||||
* @param pos Position
|
|
||||||
* @param tex Texture reference
|
|
||||||
* @param scale Scale (cause maybe wants to be resized)
|
|
||||||
* @note
|
|
||||||
* - Acts as a Simplified wrapper to DrawRect
|
|
||||||
* - This function is part of Simple Draw API.
|
|
||||||
*/
|
|
||||||
void DrawImage(const vec2& pos, Texture::Ref tex,
|
|
||||||
const vec2& scale = vec2(1.f));
|
|
||||||
|
|
||||||
// Debug STUFF
|
|
||||||
|
|
||||||
/** DEBUG Get the Number of Vertices of last Frame */
|
|
||||||
u32 Vertices() const { return vertices; }
|
|
||||||
/** DEBUG Get the Number of Indices of last frame */
|
|
||||||
u32 Indices() const { return indices; }
|
|
||||||
/** DEBUG Get the Number of Commands of last frame */
|
|
||||||
u32 Commands() const { return commands; }
|
|
||||||
/** DEBUG Get the Number of Drawcalls of last frame */
|
|
||||||
u32 DrawCalls() const { return drawcalls; }
|
|
||||||
/** Auto Static Text Number of Texts */
|
|
||||||
u32 AstUsage() const { return ast.size(); }
|
|
||||||
/** Text Map System number of texts */
|
|
||||||
u32 TmsUsage() const { return tms.size(); }
|
|
||||||
|
|
||||||
// TOOLS
|
|
||||||
|
|
||||||
/** Rotate a rect corner position by sine and cosine value */
|
|
||||||
static void RotateCorner(vec2& v, float s, float c);
|
|
||||||
/** Create a Rect by Position, Size and rotation angle */
|
|
||||||
static Rect CreateRect(const vec2& pos, const vec2& size, float angle);
|
|
||||||
/** Create a Line Rect by 2 Position and a thickness value */
|
|
||||||
static Rect CreateLine(const vec2& a, const vec2& b, int t);
|
|
||||||
/** Check if a pos and size are inside a vec4 rect */
|
|
||||||
static bool InBox(const vec2& pos, const vec2& size, const vec4& rect);
|
|
||||||
/** Check if a pos is inside a vec4 rect */
|
|
||||||
static bool InBox(const vec2& pos, const vec4& rect);
|
|
||||||
/** Check if one or all of three positions are somehow inside a vec4 rect */
|
|
||||||
static bool InBox(const vec2& alpha, const vec2& bravo, const vec2& charlie,
|
|
||||||
const vec4& rect);
|
|
||||||
/**
|
|
||||||
* Get The Address of a Screen
|
|
||||||
* @note **IMPORTANT** THIS IS FOR 32Bit System
|
|
||||||
*
|
|
||||||
* Should find a better way to do this for porting this lib
|
|
||||||
*/
|
|
||||||
static u32 Screen32(Screen::Ref s) { return (u32)s.get(); }
|
|
||||||
/** Function to optimize command order for rendering */
|
|
||||||
static void OptiCommandList(std::vector<Command::Ref>& list);
|
|
||||||
/** Returns Viewport with xy */
|
|
||||||
vec4 GetViewport();
|
|
||||||
/** Push a Self Created command */
|
|
||||||
void PushCommand(Command::Ref cmd) {
|
|
||||||
cmd->Index(cmd_idx++); // Indexing
|
|
||||||
draw_list[Screen32(screen)].push_back(cmd);
|
|
||||||
}
|
|
||||||
/** Automatically sets up a command */
|
|
||||||
void SetupCommand(Command::Ref cmd);
|
|
||||||
/** Creates a default Quad Render Command */
|
|
||||||
void QuadCommand(Command::Ref cmd, const Rect& quad, const Rect& uv, u32 col);
|
|
||||||
/** Create a Default Triangle */
|
|
||||||
void TriangleCommand(Command::Ref cmd, const vec2& a, const vec2& b,
|
|
||||||
const vec2& c, u32 col);
|
|
||||||
/**
|
|
||||||
* Create List of a Text Commands
|
|
||||||
* @param cmds Link to a command List
|
|
||||||
* @param pos Position
|
|
||||||
* @param color Color
|
|
||||||
* @param text Text
|
|
||||||
* @param flags Flags
|
|
||||||
* @param box (Size for wrapping / Offset for Centered Text)
|
|
||||||
*/
|
|
||||||
void TextCommand(std::vector<Command::Ref>& cmds, const vec2& pos, u32 color,
|
|
||||||
const std::string& text, LITextFlags flags, const vec2& box);
|
|
||||||
vec2 GetTextDimensions(const std::string& text);
|
|
||||||
/**
|
|
||||||
* Function to short a text and replace the rest by ...
|
|
||||||
* @param text Text to short
|
|
||||||
* @param maxlen Maximum width
|
|
||||||
* @param newsize New Textbox size
|
|
||||||
* @return shorted text
|
|
||||||
*/
|
|
||||||
std::string ShortText(const std::string& text, int maxlen, vec2& newsize);
|
|
||||||
/**
|
|
||||||
* Function to Wrap Text by specific width
|
|
||||||
*
|
|
||||||
* **NOT IMPLEMENTED YET**
|
|
||||||
* @param text text to wrap
|
|
||||||
* @param maxlen maximum width per line
|
|
||||||
* @param newsize new textbox size
|
|
||||||
* @return wrapped text
|
|
||||||
*/
|
|
||||||
std::string WrapText(const std::string& text, int maxlen, vec2& newsize);
|
|
||||||
|
|
||||||
private:
|
|
||||||
// Helper Funcitons
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Update the 3DS citro3d texenv for specific RenderMode
|
|
||||||
* @param mode RenderMode to use.
|
|
||||||
*/
|
|
||||||
void UpdateRenderMode(const RenderMode& mode);
|
|
||||||
|
|
||||||
/** Current Screen */
|
|
||||||
Screen::Ref screen;
|
|
||||||
/** Screen Regestry */
|
|
||||||
Screen::Ref screens[2];
|
|
||||||
|
|
||||||
// Context Related
|
|
||||||
|
|
||||||
/** Renderer flags */
|
|
||||||
LIRenderFlags flags = LIRenderFlags_Default;
|
|
||||||
/** Area Size */
|
|
||||||
vec2 area_size;
|
|
||||||
/** Current Layer */
|
|
||||||
int current_layer = 0;
|
|
||||||
/** Current Texture */
|
|
||||||
Texture::Ref current_tex = nullptr;
|
|
||||||
/** Single Color Texture (for solid color objs) */
|
|
||||||
Texture::Ref white = nullptr;
|
|
||||||
/** Current Font Reference */
|
|
||||||
Font::Ref font = nullptr;
|
|
||||||
/** Font updated */
|
|
||||||
bool font_update;
|
|
||||||
/** Current Rendermode */
|
|
||||||
RenderMode mode = RenderMode_RGBA;
|
|
||||||
/** Text Map System */
|
|
||||||
std::map<std::string, TextBox> tms;
|
|
||||||
/** (Auto) Static Text */
|
|
||||||
std::unordered_map<u32, StaticText::Ref> ast;
|
|
||||||
|
|
||||||
// Text Rendering
|
|
||||||
|
|
||||||
/** Default FOnt height */
|
|
||||||
const float default_font_h = 24.f;
|
|
||||||
/** Default Text Scale */
|
|
||||||
const float default_text_size = 0.7f;
|
|
||||||
/** Current Text Scale */
|
|
||||||
float text_size = 0.7f;
|
|
||||||
// Special
|
|
||||||
|
|
||||||
/** Current Rotation (RECTS) */
|
|
||||||
float rot = 0.f;
|
|
||||||
// Rendering
|
|
||||||
|
|
||||||
/** Map of drawlist by 32Bit memory Address of their Screen */
|
|
||||||
std::unordered_map<u32, std::vector<Command::Ref>> draw_list;
|
|
||||||
/** Vertex Buffer in linear Ram */
|
|
||||||
std::vector<Vertex, LinearAllocator<Vertex>> vertex_buf;
|
|
||||||
/** 16Bit index buffer in linear Ram */
|
|
||||||
std::vector<u16, LinearAllocator<u16>> index_buf;
|
|
||||||
/** vertex index (render stage) */
|
|
||||||
u32 vertex_idx = 0;
|
|
||||||
/** index buf index (render stage) */
|
|
||||||
u32 index_idx = 0;
|
|
||||||
/** command index (used for debug count) */
|
|
||||||
u32 cmd_idx = 0;
|
|
||||||
|
|
||||||
// Debug
|
|
||||||
|
|
||||||
/** Num of Vertices */
|
|
||||||
u32 vertices = 0;
|
|
||||||
/** Num of indices */
|
|
||||||
u32 indices = 0;
|
|
||||||
/** Num of Commands */
|
|
||||||
u32 commands = 0;
|
|
||||||
/** Num of Drawcalls */
|
|
||||||
u32 drawcalls = 0;
|
|
||||||
|
|
||||||
// Shader
|
|
||||||
|
|
||||||
/** Shader code */
|
|
||||||
DVLB_s* dvlb = nullptr;
|
|
||||||
/** Shader program */
|
|
||||||
shaderProgram_s shader;
|
|
||||||
/** Shader Attribute info */
|
|
||||||
C3D_AttrInfo attr;
|
|
||||||
/** projection matrix location */
|
|
||||||
int uLoc_projection = 0;
|
|
||||||
|
|
||||||
// Matrix
|
|
||||||
|
|
||||||
/** Precalculated Projectrion Matrix for top screen */
|
|
||||||
C3D_Mtx top_proj;
|
|
||||||
/** Precalculated Projectrion Matrix for bottom screen */
|
|
||||||
C3D_Mtx bot_proj;
|
|
||||||
};
|
|
||||||
} // namespace LI
|
|
||||||
} // namespace PD
|
|
@ -1,98 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
|
|
||||||
/*
|
|
||||||
MIT License
|
|
||||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
|
||||||
in the Software without restriction, including without limitation the rights
|
|
||||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
||||||
copies of the Software, and to permit persons to whom the Software is
|
|
||||||
furnished to do so, subject to the following conditions:
|
|
||||||
|
|
||||||
The above copyright notice and this permission notice shall be included in all
|
|
||||||
copies or substantial portions of the Software.
|
|
||||||
|
|
||||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
||||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
||||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
||||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
||||||
SOFTWARE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include <3ds.h>
|
|
||||||
#include <citro3d.h>
|
|
||||||
|
|
||||||
#include <pd/core/common.hpp>
|
|
||||||
#include <pd/core/vec.hpp>
|
|
||||||
|
|
||||||
namespace PD {
|
|
||||||
/**
|
|
||||||
* 3DS Screen (RenderTarget)
|
|
||||||
*/
|
|
||||||
class Screen : public SmartCtor<Screen> {
|
|
||||||
public:
|
|
||||||
/** Screens */
|
|
||||||
enum Screen_ {
|
|
||||||
Top, ///< Top Screen
|
|
||||||
Bottom, ///< Bottom Screen
|
|
||||||
TopRight ///< Top Right Screen area
|
|
||||||
};
|
|
||||||
/**
|
|
||||||
* Constructor to create Screen by Screen Type
|
|
||||||
* @param screen Screen to grab default init values for
|
|
||||||
*/
|
|
||||||
Screen(Screen_ screen) : type(screen) {
|
|
||||||
if (screen == Top) {
|
|
||||||
target = C3D_RenderTargetCreate(240, 400, GPU_RB_RGBA8,
|
|
||||||
GPU_RB_DEPTH24_STENCIL8);
|
|
||||||
C3D_RenderTargetSetOutput(target, GFX_TOP, GFX_LEFT,
|
|
||||||
DisplayTransferFlags);
|
|
||||||
} else if (screen == Bottom) {
|
|
||||||
target = C3D_RenderTargetCreate(240, 320, GPU_RB_RGBA8,
|
|
||||||
GPU_RB_DEPTH24_STENCIL8);
|
|
||||||
C3D_RenderTargetSetOutput(target, GFX_BOTTOM, GFX_LEFT,
|
|
||||||
DisplayTransferFlags);
|
|
||||||
} else if (screen == TopRight) {
|
|
||||||
target = C3D_RenderTargetCreate(240, 400, GPU_RB_RGBA8,
|
|
||||||
GPU_RB_DEPTH24_STENCIL8);
|
|
||||||
C3D_RenderTargetSetOutput(target, GFX_TOP, GFX_RIGHT,
|
|
||||||
DisplayTransferFlags);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
~Screen() = default;
|
|
||||||
|
|
||||||
/** Clear the Screen */
|
|
||||||
void Clear() { C3D_RenderTargetClear(target, C3D_CLEAR_ALL, 0x00000000, 0); }
|
|
||||||
/** Set the Screen active for Rendering */
|
|
||||||
void Use() { C3D_FrameDrawOn(target); }
|
|
||||||
|
|
||||||
/** Get the Screens Size */
|
|
||||||
vec2 GetSize() const {
|
|
||||||
return vec2(target->frameBuf.height, target->frameBuf.width);
|
|
||||||
}
|
|
||||||
|
|
||||||
/** Get the Screen Type */
|
|
||||||
Screen_ ScreenType() const { return type; }
|
|
||||||
|
|
||||||
/** Get the Raw Rendertarget object */
|
|
||||||
C3D_RenderTarget* Get() const { return target; }
|
|
||||||
/** Operartor to get the raw RenderTarget */
|
|
||||||
operator C3D_RenderTarget*() const { return target; }
|
|
||||||
|
|
||||||
private:
|
|
||||||
/** Screen Type */
|
|
||||||
Screen_ type;
|
|
||||||
/** Default Init Flags */
|
|
||||||
const u32 DisplayTransferFlags =
|
|
||||||
(GX_TRANSFER_FLIP_VERT(0) | GX_TRANSFER_OUT_TILED(0) |
|
|
||||||
GX_TRANSFER_RAW_COPY(0) | GX_TRANSFER_IN_FORMAT(GX_TRANSFER_FMT_RGBA8) |
|
|
||||||
GX_TRANSFER_OUT_FORMAT(GX_TRANSFER_FMT_RGB8) |
|
|
||||||
GX_TRANSFER_SCALING(GX_TRANSFER_SCALE_NO));
|
|
||||||
/** RenderTarget */
|
|
||||||
C3D_RenderTarget* target;
|
|
||||||
};
|
|
||||||
} // namespace PD
|
|
@ -1,66 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
|
|
||||||
/*
|
|
||||||
MIT License
|
|
||||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
|
||||||
in the Software without restriction, including without limitation the rights
|
|
||||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
||||||
copies of the Software, and to permit persons to whom the Software is
|
|
||||||
furnished to do so, subject to the following conditions:
|
|
||||||
|
|
||||||
The above copyright notice and this permission notice shall be included in all
|
|
||||||
copies or substantial portions of the Software.
|
|
||||||
|
|
||||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
||||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
||||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
||||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
||||||
SOFTWARE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include <citro3d.h>
|
|
||||||
#include <tex3ds.h>
|
|
||||||
|
|
||||||
#include <pd/core/common.hpp>
|
|
||||||
#include <pd/lithium/texture.hpp>
|
|
||||||
|
|
||||||
namespace PD {
|
|
||||||
/**
|
|
||||||
* Tex 3DS Spritesheet integration to Lithium
|
|
||||||
*/
|
|
||||||
class SpriteSheet : public SmartCtor<SpriteSheet> {
|
|
||||||
public:
|
|
||||||
SpriteSheet() = default;
|
|
||||||
/**
|
|
||||||
* Constructor to directly load a spritesheet
|
|
||||||
* @param path Path to spritesheet
|
|
||||||
*/
|
|
||||||
SpriteSheet(const std::string& path) { this->LoadFile(path); }
|
|
||||||
/**
|
|
||||||
* Deconstructor to unload the Spritesheet
|
|
||||||
*/
|
|
||||||
~SpriteSheet();
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Function to load a Spritesheet
|
|
||||||
* @param path Path to the file
|
|
||||||
*/
|
|
||||||
void LoadFile(const std::string& path);
|
|
||||||
/** Get a Textures Reference */
|
|
||||||
Texture::Ref Get(int idx);
|
|
||||||
/** Get Number of Textures in spritesheet */
|
|
||||||
int NumTextures() const;
|
|
||||||
|
|
||||||
/** Operator to get Texture reference */
|
|
||||||
Texture::Ref operator[](int idx) { return Get(idx); }
|
|
||||||
|
|
||||||
private:
|
|
||||||
/** Storage of the Spritesheets textures */
|
|
||||||
std::vector<Texture::Ref> textures;
|
|
||||||
};
|
|
||||||
} // namespace PD
|
|
@ -1,153 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
|
|
||||||
/*
|
|
||||||
MIT License
|
|
||||||
|
|
||||||
Copyright (c) 2024 - 2025 tobid7
|
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
|
||||||
in the Software without restriction, including without limitation the rights
|
|
||||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
||||||
copies of the Software, and to permit persons to whom the Software is
|
|
||||||
furnished to do so, subject to the following conditions:
|
|
||||||
|
|
||||||
The above copyright notice and this permission notice shall be included in all
|
|
||||||
copies or substantial portions of the Software.
|
|
||||||
|
|
||||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
||||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
||||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
||||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
||||||
SOFTWARE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include <citro3d.h>
|
|
||||||
|
|
||||||
#include <pd/core/common.hpp>
|
|
||||||
#include <pd/core/vec.hpp>
|
|
||||||
#include <pd/lithium/rect.hpp>
|
|
||||||
|
|
||||||
namespace PD {
|
|
||||||
/**
|
|
||||||
* Lithium Texture Loader / DataHolder
|
|
||||||
*/
|
|
||||||
class Texture : public SmartCtor<Texture> {
|
|
||||||
public:
|
|
||||||
/** Texture Type */
|
|
||||||
enum Type {
|
|
||||||
RGBA32, ///< RGBA 32
|
|
||||||
RGB24, ///< RGB24
|
|
||||||
A8, ///< A8
|
|
||||||
};
|
|
||||||
/** Texture Filters */
|
|
||||||
enum Filter {
|
|
||||||
NEAREST, ///< Nearest
|
|
||||||
LINEAR, ///< Linear
|
|
||||||
};
|
|
||||||
/** Default constructor */
|
|
||||||
Texture() : uv(0.f, 1.f, 1.f, 0.f) {}
|
|
||||||
/**
|
|
||||||
* Load file Constructor
|
|
||||||
* @param path path to file
|
|
||||||
* @param t3x set true if file is a t3x file
|
|
||||||
*/
|
|
||||||
Texture(const std::string& path, bool t3x = false) : uv(0.f, 1.f, 1.f, 0.f) {
|
|
||||||
if (t3x) {
|
|
||||||
this->LoadT3X(path);
|
|
||||||
} else {
|
|
||||||
this->LoadFile(path);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
/**
|
|
||||||
* Load Memory constructor
|
|
||||||
* @param data File Data reference
|
|
||||||
*/
|
|
||||||
Texture(const std::vector<u8>& data) : uv(0.f, 1.f, 1.f, 0.f) {
|
|
||||||
this->LoadMemory(data);
|
|
||||||
}
|
|
||||||
/**
|
|
||||||
* Load Pixels constructor
|
|
||||||
* @param data Pixel Buffer reference
|
|
||||||
* @param w width
|
|
||||||
* @param h height
|
|
||||||
* @param type Buffer Type [Default RGBA32]
|
|
||||||
* @param filter Filter [DEFAULT NEAREST]
|
|
||||||
*/
|
|
||||||
Texture(const std::vector<u8>& data, int w, int h, Type type = RGBA32,
|
|
||||||
Filter filter = NEAREST)
|
|
||||||
: uv(0.f, 1.f, 1.f, 0.f) {
|
|
||||||
this->LoadPixels(data, w, h, type, filter);
|
|
||||||
}
|
|
||||||
/** Deconstructor (aka auto delete) */
|
|
||||||
~Texture() {
|
|
||||||
if (autounload) {
|
|
||||||
Delete();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// @brief Deletes image (if not already unloaded)
|
|
||||||
void Delete();
|
|
||||||
|
|
||||||
/// @brief Load a png/jpg/bmp from fs into a gpu tex
|
|
||||||
/// @param path path to image file
|
|
||||||
void LoadFile(const std::string& path);
|
|
||||||
/// @brief Load a png/jpg/bmp from memory
|
|
||||||
/// @param data reference to data buffer of the file
|
|
||||||
void LoadMemory(const std::vector<u8>& data);
|
|
||||||
/// @brief Create Texture out of Pixel Data
|
|
||||||
/// @param data Data reference
|
|
||||||
/// @param w width
|
|
||||||
/// @param h heigt
|
|
||||||
/// @param type Type of the databuffer
|
|
||||||
/// @param filter Filter (NEAREST OR LINEAR)
|
|
||||||
void LoadPixels(const std::vector<u8>& data, int w, int h, Type type = RGBA32,
|
|
||||||
Filter filter = NEAREST);
|
|
||||||
|
|
||||||
/// @brief Load a texture of a T3X File
|
|
||||||
/// @note This is used for single texture T3X
|
|
||||||
/// Not for SpriteSheets
|
|
||||||
/// @param path path to .t3x file
|
|
||||||
void LoadT3X(const std::string& path);
|
|
||||||
|
|
||||||
/// @brief Input a Texture that you had set up on your own
|
|
||||||
/// @param tex Texture reference (deletes itself)
|
|
||||||
/// @param rszs The size of the source image
|
|
||||||
/// @param uvs Your uv Setup
|
|
||||||
void LoadExternal(C3D_Tex* tex, vec2 rszs, LI::Rect uvs) {
|
|
||||||
this->Delete();
|
|
||||||
this->tex = tex;
|
|
||||||
this->size = rszs;
|
|
||||||
this->uv = uvs;
|
|
||||||
}
|
|
||||||
|
|
||||||
vec2 GetRealSize() {
|
|
||||||
if (!tex) {
|
|
||||||
return vec2();
|
|
||||||
}
|
|
||||||
return vec2(tex->width, tex->height);
|
|
||||||
}
|
|
||||||
vec2 GetSize() const { return size; }
|
|
||||||
C3D_Tex* GetTex() const { return tex; }
|
|
||||||
LI::Rect GetUV() const { return uv; }
|
|
||||||
bool IsValid() const { return tex != 0; }
|
|
||||||
|
|
||||||
bool AutoUnLoad() const { return autounload; }
|
|
||||||
void AutoUnLoad(bool v) { autounload = v; }
|
|
||||||
|
|
||||||
operator C3D_Tex*() const { return tex; }
|
|
||||||
operator vec2() const { return size; }
|
|
||||||
operator LI::Rect() const { return uv; }
|
|
||||||
operator bool() const { return tex != 0; }
|
|
||||||
|
|
||||||
private:
|
|
||||||
void MakeTex(std::vector<u8>& buf, int w, int h, Type type = RGBA32,
|
|
||||||
Filter filter = NEAREST);
|
|
||||||
vec2 size;
|
|
||||||
LI::Rect uv;
|
|
||||||
C3D_Tex* tex = nullptr;
|
|
||||||
bool autounload = true;
|
|
||||||
};
|
|
||||||
} // namespace PD
|
|
@ -1,62 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
|
|
||||||
/*
|
|
||||||
MIT License
|
|
||||||
|
|
||||||
Copyright (c) 2024 - 2025 tobid7
|
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
|
||||||
in the Software without restriction, including without limitation the rights
|
|
||||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
||||||
copies of the Software, and to permit persons to whom the Software is
|
|
||||||
furnished to do so, subject to the following conditions:
|
|
||||||
|
|
||||||
The above copyright notice and this permission notice shall be included in all
|
|
||||||
copies or substantial portions of the Software.
|
|
||||||
|
|
||||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
||||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
||||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
||||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
||||||
SOFTWARE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include <pd/core/common.hpp>
|
|
||||||
#include <pd/core/vec.hpp>
|
|
||||||
|
|
||||||
namespace PD {
|
|
||||||
namespace LI {
|
|
||||||
class Vertex {
|
|
||||||
public:
|
|
||||||
Vertex() {}
|
|
||||||
Vertex(const vec2& p, const vec2& u, u32 c) {
|
|
||||||
pos[0] = p[0];
|
|
||||||
pos[1] = p[1];
|
|
||||||
uv = u;
|
|
||||||
color = c;
|
|
||||||
}
|
|
||||||
~Vertex() {}
|
|
||||||
|
|
||||||
Vertex& Pos(const vec2& v) {
|
|
||||||
pos = v;
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
Vertex& Uv(const vec2& v) {
|
|
||||||
uv = v;
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
Vertex& Color(u32 v) {
|
|
||||||
color = v;
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
// private:
|
|
||||||
vec2 pos;
|
|
||||||
vec2 uv;
|
|
||||||
u32 color;
|
|
||||||
};
|
|
||||||
} // namespace LI
|
|
||||||
} // namespace PD
|
|
45
include/pd/maths/NMat.hpp
Normal file
45
include/pd/maths/NMat.hpp
Normal file
@ -0,0 +1,45 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <pd/maths/NVec.hpp>
|
||||||
|
|
||||||
|
class NMat4 {
|
||||||
|
public:
|
||||||
|
NMat4() { Zeros(); }
|
||||||
|
~NMat4() {}
|
||||||
|
|
||||||
|
void Zeros() { memset(this, 0, sizeof(*this)); }
|
||||||
|
void Identity() { Diagonal(NVec4(1.f, 1.f, 1.f, 1.f)); }
|
||||||
|
void Diagonal(NVec4 xyzw) {
|
||||||
|
Zeros();
|
||||||
|
r[0][0] = xyzw[0];
|
||||||
|
r[1][1] = xyzw[1];
|
||||||
|
r[2][2] = xyzw[2];
|
||||||
|
r[3][3] = xyzw[3];
|
||||||
|
}
|
||||||
|
NMat4& Get() { return *this; }
|
||||||
|
void Add(const NMat4& in) {
|
||||||
|
for (int i = 0; i < 0x10; i++) {
|
||||||
|
m[i] += in[i];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
void Sub(const NMat4& in) {
|
||||||
|
for (int i = 0; i < 0x10; i++) {
|
||||||
|
m[i] -= in[i];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
void Mul(const NMat4& in) {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void Transpose();
|
||||||
|
float Inverse();
|
||||||
|
|
||||||
|
// Operators
|
||||||
|
float operator[](int i) const { return m[i]; }
|
||||||
|
float& operator[](int i) { return m[i]; }
|
||||||
|
|
||||||
|
union {
|
||||||
|
NVec4 r[4];
|
||||||
|
float m[0x10];
|
||||||
|
};
|
||||||
|
};
|
366
include/pd/maths/NVec.hpp
Normal file
366
include/pd/maths/NVec.hpp
Normal file
@ -0,0 +1,366 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <cmath>
|
||||||
|
|
||||||
|
struct NVec2 {
|
||||||
|
// Init Funcs
|
||||||
|
NVec2() {
|
||||||
|
v[0] = 0;
|
||||||
|
v[1] = 0;
|
||||||
|
}
|
||||||
|
NVec2(float x, float y) {
|
||||||
|
v[0] = x;
|
||||||
|
v[1] = y;
|
||||||
|
}
|
||||||
|
NVec2(const NVec2 &i) {
|
||||||
|
v[0] = i[0];
|
||||||
|
v[1] = i[1];
|
||||||
|
}
|
||||||
|
NVec2(float i) {
|
||||||
|
v[0] = i;
|
||||||
|
v[1] = i;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Operations
|
||||||
|
// Add
|
||||||
|
NVec2 &operator+=(const NVec2 &i) {
|
||||||
|
v[0] += i[0];
|
||||||
|
v[1] += i[1];
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
|
||||||
|
NVec2 &operator+=(const float &i) {
|
||||||
|
v[0] += i;
|
||||||
|
v[1] += i;
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
|
||||||
|
NVec2 operator+(const NVec2 &i) const {
|
||||||
|
return NVec2(v[0] + i[0], v[1] + i[1]);
|
||||||
|
}
|
||||||
|
NVec2 operator+(const float &i) const { return NVec2(v[0] + i, v[1] + i); }
|
||||||
|
|
||||||
|
// Sub
|
||||||
|
NVec2 &operator-=(const NVec2 &i) {
|
||||||
|
v[0] -= i[0];
|
||||||
|
v[1] -= i[1];
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
|
||||||
|
NVec2 &operator-=(const float &i) {
|
||||||
|
v[0] -= i;
|
||||||
|
v[1] -= i;
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
|
||||||
|
NVec2 operator-(const NVec2 &i) const {
|
||||||
|
return NVec2(v[0] - i[0], v[1] - i[1]);
|
||||||
|
}
|
||||||
|
NVec2 operator-(const float &i) const { return NVec2(v[0] - i, v[1] - i); }
|
||||||
|
|
||||||
|
// Mul
|
||||||
|
NVec2 &operator*=(const NVec2 &i) {
|
||||||
|
v[0] *= i[0];
|
||||||
|
v[1] *= i[1];
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
|
||||||
|
NVec2 &operator*=(const float &i) {
|
||||||
|
v[0] *= i;
|
||||||
|
v[1] *= i;
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
|
||||||
|
NVec2 operator*(const NVec2 &i) const {
|
||||||
|
return NVec2(v[0] * i[0], v[1] * i[1]);
|
||||||
|
}
|
||||||
|
NVec2 operator*(const float &i) const { return NVec2(v[0] * i, v[1] * i); }
|
||||||
|
|
||||||
|
// Div
|
||||||
|
NVec2 &operator/=(const NVec2 &i) {
|
||||||
|
v[0] /= i[0];
|
||||||
|
v[1] /= i[1];
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
|
||||||
|
NVec2 &operator/=(const float &i) {
|
||||||
|
v[0] /= i;
|
||||||
|
v[1] /= i;
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
|
||||||
|
NVec2 operator/(const NVec2 &i) const {
|
||||||
|
return NVec2(v[0] / i[0], v[1] / i[1]);
|
||||||
|
}
|
||||||
|
NVec2 operator/(const float &i) const { return NVec2(v[0] / i, v[1] / i); }
|
||||||
|
|
||||||
|
// Compare
|
||||||
|
bool operator==(const NVec2 &in) const {
|
||||||
|
return v[0] == in[0] && v[1] == in[1];
|
||||||
|
}
|
||||||
|
|
||||||
|
bool operator!=(const NVec2 &in) const {
|
||||||
|
// use the first comparefuncs result
|
||||||
|
// and swap it lol
|
||||||
|
return !(*this == in);
|
||||||
|
}
|
||||||
|
|
||||||
|
NVec2 operator-() const { return NVec2(-v[0], -v[1]); }
|
||||||
|
float operator[](int i) const { return v[i]; }
|
||||||
|
float &operator[](int i) { return v[i]; }
|
||||||
|
|
||||||
|
float len() const { return sqrt(sqlen()); }
|
||||||
|
float sqlen() const { return v[0] * v[0] + v[1] * v[1]; }
|
||||||
|
|
||||||
|
float x() const { return v[0]; }
|
||||||
|
float &x() { return v[0]; }
|
||||||
|
float y() const { return v[1]; }
|
||||||
|
float &y() { return v[1]; }
|
||||||
|
// Internal Values
|
||||||
|
float v[2];
|
||||||
|
};
|
||||||
|
|
||||||
|
struct NVec3 {
|
||||||
|
// Init Funcs
|
||||||
|
NVec3() {
|
||||||
|
v[0] = 0.f;
|
||||||
|
v[1] = 0.f;
|
||||||
|
v[2] = 0.f;
|
||||||
|
}
|
||||||
|
NVec3(float x, float y, float z) {
|
||||||
|
v[0] = x;
|
||||||
|
v[1] = y;
|
||||||
|
v[2] = z;
|
||||||
|
}
|
||||||
|
NVec3(const NVec3 &i) {
|
||||||
|
v[0] = i[0];
|
||||||
|
v[1] = i[1];
|
||||||
|
v[2] = i[2];
|
||||||
|
}
|
||||||
|
NVec3(float i) {
|
||||||
|
v[0] = i;
|
||||||
|
v[1] = i;
|
||||||
|
v[2] = i;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Operations
|
||||||
|
// Add
|
||||||
|
NVec3 &operator+=(const NVec3 &i) {
|
||||||
|
v[0] += i[0];
|
||||||
|
v[1] += i[1];
|
||||||
|
v[2] += i[2];
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
|
||||||
|
NVec3 &operator+=(const float &i) {
|
||||||
|
v[0] += i;
|
||||||
|
v[1] += i;
|
||||||
|
v[2] += i;
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
|
||||||
|
NVec3 operator+(const NVec3 &i) const {
|
||||||
|
return NVec3(v[0] + i[0], v[1] + i[1], v[2] + i[2]);
|
||||||
|
}
|
||||||
|
NVec3 operator+(const float &i) const {
|
||||||
|
return NVec3(v[0] + i, v[1] + i, v[2] + i);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Sub
|
||||||
|
NVec3 &operator-=(const NVec3 &i) {
|
||||||
|
v[0] -= i[0];
|
||||||
|
v[1] -= i[1];
|
||||||
|
v[2] -= i[2];
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
|
||||||
|
NVec3 &operator-=(const float &i) {
|
||||||
|
v[0] -= i;
|
||||||
|
v[1] -= i;
|
||||||
|
v[2] -= i;
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
|
||||||
|
NVec3 operator-(const NVec3 &i) const {
|
||||||
|
return NVec3(v[0] - i[0], v[1] - i[1], v[2] - i[2]);
|
||||||
|
}
|
||||||
|
NVec3 operator-(const float &i) const {
|
||||||
|
return NVec3(v[0] - i, v[1] - i, v[2] - i);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Mul
|
||||||
|
NVec3 &operator*=(const NVec3 &i) {
|
||||||
|
v[0] *= i[0];
|
||||||
|
v[1] *= i[1];
|
||||||
|
v[2] *= i[2];
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
|
||||||
|
NVec3 &operator*=(const float &i) {
|
||||||
|
v[0] *= i;
|
||||||
|
v[1] *= i;
|
||||||
|
v[2] *= i;
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
|
||||||
|
NVec3 operator*(const NVec3 &i) const {
|
||||||
|
return NVec3(v[0] * i[0], v[1] * i[1], v[2] * i[2]);
|
||||||
|
}
|
||||||
|
NVec3 operator*(const float &i) const {
|
||||||
|
return NVec3(v[0] * i, v[1] * i, v[2] * i);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Div
|
||||||
|
NVec3 &operator/=(const NVec3 &i) {
|
||||||
|
v[0] /= i[0];
|
||||||
|
v[1] /= i[1];
|
||||||
|
v[2] /= i[2];
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
|
||||||
|
NVec3 &operator/=(const float &i) {
|
||||||
|
v[0] /= i;
|
||||||
|
v[1] /= i;
|
||||||
|
v[2] /= i;
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
|
||||||
|
NVec3 operator/(const NVec3 &i) const {
|
||||||
|
return NVec3(v[0] / i[0], v[1] / i[1], v[2] / i[2]);
|
||||||
|
}
|
||||||
|
NVec3 operator/(const float &i) const {
|
||||||
|
return NVec3(v[0] / i, v[1] / i, v[2] / i);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Compare
|
||||||
|
bool operator==(const NVec3 &in) const {
|
||||||
|
return v[0] == in[0] && v[1] == in[1] && v[2] == v[2];
|
||||||
|
}
|
||||||
|
|
||||||
|
bool operator!=(const NVec3 &in) const {
|
||||||
|
// use the first comparefuncs result
|
||||||
|
// and swap it lol
|
||||||
|
return !(*this == in);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Base
|
||||||
|
NVec3 operator-() const { return NVec3(-v[0], -v[1], -v[2]); }
|
||||||
|
float operator[](int i) const { return v[i]; }
|
||||||
|
float &operator[](int i) { return v[i]; }
|
||||||
|
|
||||||
|
float len() const { return sqrt(sqlen()); }
|
||||||
|
float sqlen() const { return v[0] * v[0] + v[1] * v[1] + v[2] * v[2]; }
|
||||||
|
|
||||||
|
float x() const { return v[0]; }
|
||||||
|
float &x() { return v[0]; }
|
||||||
|
float y() const { return v[1]; }
|
||||||
|
float &y() { return v[1]; }
|
||||||
|
float z() const { return v[2]; }
|
||||||
|
float &z() { return v[2]; }
|
||||||
|
|
||||||
|
float v[3];
|
||||||
|
};
|
||||||
|
|
||||||
|
struct NVec4 {
|
||||||
|
// Init Funcs
|
||||||
|
NVec4() {
|
||||||
|
v[0] = 0.f;
|
||||||
|
v[1] = 0.f;
|
||||||
|
v[2] = 0.f;
|
||||||
|
v[3] = 0.f;
|
||||||
|
}
|
||||||
|
NVec4(float x, float y, float z, float w) {
|
||||||
|
v[0] = x;
|
||||||
|
v[1] = y;
|
||||||
|
v[2] = z;
|
||||||
|
v[3] = w;
|
||||||
|
}
|
||||||
|
NVec4(const NVec4 &i) {
|
||||||
|
v[0] = i[0];
|
||||||
|
v[1] = i[1];
|
||||||
|
v[2] = i[2];
|
||||||
|
v[3] = i[3];
|
||||||
|
}
|
||||||
|
|
||||||
|
NVec4(const NVec2 &i0, const NVec2 &i1) {
|
||||||
|
v[0] = i0[0];
|
||||||
|
v[1] = i0[1];
|
||||||
|
v[2] = i1[0];
|
||||||
|
v[3] = i1[1];
|
||||||
|
}
|
||||||
|
NVec4(float i) {
|
||||||
|
v[0] = i;
|
||||||
|
v[1] = i;
|
||||||
|
v[2] = i;
|
||||||
|
v[3] = i;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Operators
|
||||||
|
// Add
|
||||||
|
NVec4 &operator+=(const NVec4 &i) {
|
||||||
|
v[0] += i[0];
|
||||||
|
v[1] += i[1];
|
||||||
|
v[2] += i[2];
|
||||||
|
v[3] += i[3];
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
|
||||||
|
NVec4 operator+(const NVec4 &i) const {
|
||||||
|
return NVec4(v[0] + i[0], v[1] + i[1], v[2] + i[2], v[3] + i[3]);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Sub
|
||||||
|
NVec4 &operator-=(const NVec4 &i) {
|
||||||
|
v[0] -= i[0];
|
||||||
|
v[1] -= i[1];
|
||||||
|
v[2] -= i[2];
|
||||||
|
v[3] -= i[3];
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
|
||||||
|
NVec4 operator-(const NVec4 &i) const {
|
||||||
|
return NVec4(v[0] - i[0], v[1] - i[1], v[2] - i[2], v[3] - i[3]);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Compare
|
||||||
|
bool operator==(const NVec4 &in) const {
|
||||||
|
return v[0] == in[0] && v[1] == in[1] && v[2] == in[2] && v[3] == in[3];
|
||||||
|
}
|
||||||
|
|
||||||
|
bool operator!=(const NVec4 &in) const {
|
||||||
|
// use the first comparefuncs result
|
||||||
|
// and swap it lol
|
||||||
|
return !(*this == in);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Base
|
||||||
|
NVec3 operator-() const { return NVec3(-v[0], -v[1], -v[2]); }
|
||||||
|
float operator[](int i) const { return v[i]; }
|
||||||
|
float &operator[](int i) { return v[i]; }
|
||||||
|
|
||||||
|
float len() const { return sqrt(sqlen()); }
|
||||||
|
float sqlen() const {
|
||||||
|
return v[0] * v[0] + v[1] * v[1] + v[2] * v[2] + v[3] * v[3];
|
||||||
|
}
|
||||||
|
|
||||||
|
// Vec Acess
|
||||||
|
float x() const { return v[0]; }
|
||||||
|
float &x() { return v[0]; }
|
||||||
|
float y() const { return v[1]; }
|
||||||
|
float &y() { return v[1]; }
|
||||||
|
float z() const { return v[2]; }
|
||||||
|
float &z() { return v[2]; }
|
||||||
|
float w() const { return v[3]; }
|
||||||
|
float &w() { return v[3]; }
|
||||||
|
// Quaternion Acess
|
||||||
|
float r() const { return v[0]; }
|
||||||
|
float &r() { return v[0]; }
|
||||||
|
float k() const { return v[1]; }
|
||||||
|
float &k() { return v[1]; }
|
||||||
|
float j() const { return v[2]; }
|
||||||
|
float &j() { return v[2]; }
|
||||||
|
float i() const { return v[3]; }
|
||||||
|
float &i() { return v[3]; }
|
||||||
|
// Internal Values
|
||||||
|
float v[4];
|
||||||
|
};
|
@ -1,115 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
|
|
||||||
/*
|
|
||||||
MIT License
|
|
||||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
|
||||||
in the Software without restriction, including without limitation the rights
|
|
||||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
||||||
copies of the Software, and to permit persons to whom the Software is
|
|
||||||
furnished to do so, subject to the following conditions:
|
|
||||||
|
|
||||||
The above copyright notice and this permission notice shall be included in all
|
|
||||||
copies or substantial portions of the Software.
|
|
||||||
|
|
||||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
||||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
||||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
||||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
||||||
SOFTWARE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include <pd/core/common.hpp>
|
|
||||||
#include <pd/external/json.hpp>
|
|
||||||
|
|
||||||
namespace PD {
|
|
||||||
/**
|
|
||||||
* Download manager class
|
|
||||||
*/
|
|
||||||
class DownloadManager : public SmartCtor<DownloadManager> {
|
|
||||||
public:
|
|
||||||
/** Alias to contain Error Cdoe and for some Errors a Status Code */
|
|
||||||
using Error = u64;
|
|
||||||
/** Error Codes of DL Manager */
|
|
||||||
enum Error_ {
|
|
||||||
Error_None, ///< Function Executed Successfully
|
|
||||||
Error_Memory, ///< Memory Allocation Error
|
|
||||||
Error_Write, ///< Unable to Write File
|
|
||||||
Error_StatusCode, ///< Error with Status Code
|
|
||||||
Error_Git, ///< Git Error
|
|
||||||
Error_CtrStatus, ///< 3ds Result Code
|
|
||||||
Error_Curl, ///< Curl Error
|
|
||||||
Error_Busy, ///< Another Download Taskl is already running
|
|
||||||
Error_Invalid, ///< Invalid Json struct
|
|
||||||
Error_NoWifi, ///< Console not connected to wifi
|
|
||||||
};
|
|
||||||
DownloadManager() = default;
|
|
||||||
~DownloadManager() = default;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Extract the DL Manager Error code of a Error
|
|
||||||
* @param err Error
|
|
||||||
* @return Downloadmanager Error code
|
|
||||||
*/
|
|
||||||
static Error_ GetErrorCode(Error err) {
|
|
||||||
return (Error_)u32(err & 0xffffffff);
|
|
||||||
}
|
|
||||||
/**
|
|
||||||
* Extract the DL Manager Status code of a Error
|
|
||||||
* @param err Error
|
|
||||||
* @return Status code
|
|
||||||
*/
|
|
||||||
static int GetStatusCode(Error err) {
|
|
||||||
Error_ c = GetErrorCode(err);
|
|
||||||
if (c != Error_StatusCode && c != Error_CtrStatus && c != Error_Curl) {
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
return u32(err >> 32);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Download from URL inro a String Buffer
|
|
||||||
* @param url URL to download from
|
|
||||||
* @param res result buffer
|
|
||||||
* @return Error Code
|
|
||||||
*/
|
|
||||||
Error Get(const std::string& url, std::string& res);
|
|
||||||
/**
|
|
||||||
* Download from URL into a File
|
|
||||||
* @param url URL to download from
|
|
||||||
* @param res_path Path to write file to
|
|
||||||
* @return Error Code
|
|
||||||
*/
|
|
||||||
Error GetFile(const std::string& url, const std::string& res_path);
|
|
||||||
/**
|
|
||||||
* Download a File from a Git Release
|
|
||||||
* @param url URL of the repo
|
|
||||||
* @param asset Asset to download
|
|
||||||
* @param path Path to write file into
|
|
||||||
* @param pre download from Prerelease
|
|
||||||
* @return Error Code
|
|
||||||
*/
|
|
||||||
Error GetGitRelease(const std::string& url, const std::string& asset,
|
|
||||||
const std::string& path, bool pre);
|
|
||||||
/**
|
|
||||||
* Get a json API request as nlohmann json object
|
|
||||||
* @param url URL to request
|
|
||||||
* @param res result json object
|
|
||||||
* @return Error Code
|
|
||||||
*/
|
|
||||||
Error GetAsJson(const std::string& url, nlohmann::json& res);
|
|
||||||
|
|
||||||
/** Get Current Progress in Bytes */
|
|
||||||
u64 ProgressCurrent() const { return current; }
|
|
||||||
/** Get Total number in bytes */
|
|
||||||
u64 ProgressTotal() const { return total; }
|
|
||||||
|
|
||||||
private:
|
|
||||||
u64 current; ///< Current Progress
|
|
||||||
u64 total; ///< Total Bytes tp Download
|
|
||||||
};
|
|
||||||
} // namespace PD
|
|
30
include/pd/nimg.hpp
Normal file
30
include/pd/nimg.hpp
Normal file
@ -0,0 +1,30 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <cstdint>
|
||||||
|
#include <string>
|
||||||
|
#include <vector>
|
||||||
|
|
||||||
|
#define NPI_NIMG_ (uint32_t)0x4e494d47 // Magic: NIMG
|
||||||
|
|
||||||
|
namespace Palladium {
|
||||||
|
struct nimg {
|
||||||
|
unsigned int magic; // Magic number defaults do NPI_NIMG_
|
||||||
|
int width;
|
||||||
|
int height;
|
||||||
|
int format;
|
||||||
|
int compression;
|
||||||
|
std::vector<unsigned char> pixel_buffer;
|
||||||
|
|
||||||
|
nimg(int w = 0, int h = 0, int fmt = 0, int cmp = 0) {
|
||||||
|
magic = NPI_NIMG_;
|
||||||
|
width = w;
|
||||||
|
height = h;
|
||||||
|
format = fmt;
|
||||||
|
compression = cmp;
|
||||||
|
pixel_buffer.resize((w * h) * (format ? 3 : 4));
|
||||||
|
}
|
||||||
|
};
|
||||||
|
nimg NIMG_Load(std::string path);
|
||||||
|
nimg NIMG_LoadFromMem(unsigned char* buffer, size_t bf_size);
|
||||||
|
void NIMG_Save(nimg image, std::string path);
|
||||||
|
} // namespace Palladium
|
@ -1,178 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
|
|
||||||
/*
|
|
||||||
MIT License
|
|
||||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
|
||||||
in the Software without restriction, including without limitation the rights
|
|
||||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
||||||
copies of the Software, and to permit persons to whom the Software is
|
|
||||||
furnished to do so, subject to the following conditions:
|
|
||||||
|
|
||||||
The above copyright notice and this permission notice shall be included in all
|
|
||||||
copies or substantial portions of the Software.
|
|
||||||
|
|
||||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
||||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
||||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
||||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
||||||
SOFTWARE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include <pd/core/tween.hpp>
|
|
||||||
#include <pd/drivers/hid.hpp>
|
|
||||||
#include <pd/overlays/overlay.hpp>
|
|
||||||
|
|
||||||
namespace PD {
|
|
||||||
/**
|
|
||||||
* Development Function to dump Keyboard Layout into a Json File
|
|
||||||
* @param path Path to write into
|
|
||||||
*/
|
|
||||||
void DumpLayout(const std::string& path);
|
|
||||||
/**
|
|
||||||
* Keyboard class
|
|
||||||
*
|
|
||||||
* - needs to be pushed with text and State reference as Overlay
|
|
||||||
* to communicate with it
|
|
||||||
* @note Hardcoded Rendering to get maximum Rendering Performance
|
|
||||||
*/
|
|
||||||
class Keyboard : public Overlay {
|
|
||||||
public:
|
|
||||||
/** Key Operations */
|
|
||||||
enum KeyOperation {
|
|
||||||
AppendSelf = 0, ///< Append Keyname to res string
|
|
||||||
Shift = 1, ///< Shift
|
|
||||||
Backspace = 2, ///< Backspace
|
|
||||||
Enter = 3, ///< Enter
|
|
||||||
OpCancel = 4, ///< Cancel
|
|
||||||
OpConfirm = 5, ///< Confirm
|
|
||||||
Tab = 6, ///< Tab
|
|
||||||
Caps = 7, ///< Caps
|
|
||||||
Space = 8, ///< Space
|
|
||||||
Op1 = 9, ///< Unnset Op 1
|
|
||||||
Op2 = 10, ///< Unset Op 2
|
|
||||||
};
|
|
||||||
/** Keyboard Type */
|
|
||||||
enum Type {
|
|
||||||
Default, ///< Default Keyboard
|
|
||||||
Numpad, ///< Numpad
|
|
||||||
Password, ///< Password Input
|
|
||||||
};
|
|
||||||
/** State */
|
|
||||||
enum State {
|
|
||||||
None, ///< Doing nothing
|
|
||||||
Cancel, ///< Cancelled
|
|
||||||
Confirm, ///< Confirmed
|
|
||||||
};
|
|
||||||
/** Alias for Keyboard Flags */
|
|
||||||
using Flags = u32;
|
|
||||||
/** Flags */
|
|
||||||
enum Flags_ {
|
|
||||||
Flags_None = 0, ///< Nothing
|
|
||||||
Flags_BlendTop = 1 << 0, ///< Blend Top Screen
|
|
||||||
Flags_BlendBottom = 1 << 1, ///< Blend Bottom
|
|
||||||
Flags_LockControls = 1 << 2, ///< Lock Contols (Input Driver)
|
|
||||||
Flags_Transparency = 1 << 3, ///< Transparant Keyboard Colors
|
|
||||||
// Default Flags
|
|
||||||
Flags_Default = Flags_BlendBottom | Flags_BlendTop | Flags_LockControls,
|
|
||||||
};
|
|
||||||
/**
|
|
||||||
* Keyboard Constructor
|
|
||||||
* @param text Result Text
|
|
||||||
* @param state Result State
|
|
||||||
* @param hint Hint to display if result is empty
|
|
||||||
* @param type Keyboard type
|
|
||||||
* @param flags Keyboard flags to use
|
|
||||||
*/
|
|
||||||
Keyboard(std::string& text, State& state, const std::string& hint = "",
|
|
||||||
Type type = Default, Flags flags = Flags_Default) {
|
|
||||||
too++;
|
|
||||||
if (too > 1) {
|
|
||||||
Kill();
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
this->text = &text;
|
|
||||||
this->copy = text;
|
|
||||||
this->state = &state;
|
|
||||||
this->hint = hint;
|
|
||||||
this->type = type;
|
|
||||||
this->flags = flags;
|
|
||||||
this->raw_sel = -1;
|
|
||||||
flymgr.From(vec2(0, 240)).To(vec2(0, 115)).In(0.3f).As(flymgr.EaseInQuad);
|
|
||||||
chflymgr.From(vec2(-320, 0)).To(vec2(-320, 0)).In(0.1f).As(chflymgr.Linear);
|
|
||||||
}
|
|
||||||
/** Deconstructor */
|
|
||||||
~Keyboard() { too--; }
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Rendering and Input Handler
|
|
||||||
* @param delta Deltatime for Animations
|
|
||||||
* @param ren Renderer Reference
|
|
||||||
* @param inp Input Driver reference
|
|
||||||
*/
|
|
||||||
void Update(float delta, LI::Renderer::Ref ren, Hid::Ref inp) override;
|
|
||||||
|
|
||||||
/** Remove Keyboard */
|
|
||||||
void Rem() {
|
|
||||||
rem = true;
|
|
||||||
flymgr.From(vec2(0, 115)).To(vec2(0, 240)).In(0.2f).As(flymgr.EaseOutQuad);
|
|
||||||
}
|
|
||||||
|
|
||||||
private:
|
|
||||||
/** Prerender Keys */
|
|
||||||
void LoadTheKeys(LI::Renderer::Ref ren);
|
|
||||||
/** Controller Movement */
|
|
||||||
void Movement(Hid::Ref inp);
|
|
||||||
/** Trigger Move from to Animation */
|
|
||||||
void MoveSelector();
|
|
||||||
/** Execute a Key operation */
|
|
||||||
void DoOperation(KeyOperation op, const std::string& kname);
|
|
||||||
/** Recolor all Keys with the same operation */
|
|
||||||
void RecolorBy(KeyOperation op, u32 color, int cm);
|
|
||||||
/** Bind an operation */
|
|
||||||
void InputOpBind(Hid::Key k, KeyOperation op, Hid::Ref inp, int cm);
|
|
||||||
// Result Text reference
|
|
||||||
std::string* text;
|
|
||||||
// Copy of the Text
|
|
||||||
std::string copy;
|
|
||||||
// Hint
|
|
||||||
std::string hint;
|
|
||||||
// Result State reference
|
|
||||||
State* state;
|
|
||||||
// Keyboard Type
|
|
||||||
Type type;
|
|
||||||
// Keyboard flags
|
|
||||||
Flags flags;
|
|
||||||
// def, caps, shift
|
|
||||||
int mode = 0;
|
|
||||||
// Stands for The Only One
|
|
||||||
static int too;
|
|
||||||
|
|
||||||
// Tween for selector Movement
|
|
||||||
Tween<vec2> selector;
|
|
||||||
// Tween for Selector Size
|
|
||||||
Tween<vec2> sel_szs;
|
|
||||||
// Current Cell size
|
|
||||||
vec2 cselszs;
|
|
||||||
// selector index
|
|
||||||
int raw_sel;
|
|
||||||
|
|
||||||
// Prerendered Keytables
|
|
||||||
LI::StaticObject::Ref keys[3];
|
|
||||||
// Value to check if table is loadet
|
|
||||||
bool keys_loadet = false;
|
|
||||||
|
|
||||||
// Remove Animation
|
|
||||||
bool rem = false;
|
|
||||||
/// Probably a float would've done the job as well ;)
|
|
||||||
Tween<vec2> flymgr;
|
|
||||||
// Secode Flymanager
|
|
||||||
Tween<vec2> chflymgr;
|
|
||||||
// Show Help
|
|
||||||
bool show_help = true;
|
|
||||||
};
|
|
||||||
} // namespace PD
|
|
@ -1,99 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
|
|
||||||
/*
|
|
||||||
MIT License
|
|
||||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
|
||||||
in the Software without restriction, including without limitation the rights
|
|
||||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
||||||
copies of the Software, and to permit persons to whom the Software is
|
|
||||||
furnished to do so, subject to the following conditions:
|
|
||||||
|
|
||||||
The above copyright notice and this permission notice shall be included in all
|
|
||||||
copies or substantial portions of the Software.
|
|
||||||
|
|
||||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
||||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
||||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
||||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
||||||
SOFTWARE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include <pd/core/color.hpp>
|
|
||||||
#include <pd/core/tween.hpp>
|
|
||||||
#include <pd/lithium/renderer.hpp>
|
|
||||||
|
|
||||||
namespace PD {
|
|
||||||
/**
|
|
||||||
* Message Manager
|
|
||||||
*/
|
|
||||||
class MessageMgr : public PD::SmartCtor<MessageMgr> {
|
|
||||||
public:
|
|
||||||
/**
|
|
||||||
* Message Container
|
|
||||||
*/
|
|
||||||
class Container : public PD::SmartCtor<Container> {
|
|
||||||
public:
|
|
||||||
/**
|
|
||||||
* Message Constructor
|
|
||||||
* @param title Title
|
|
||||||
* @param msg Message
|
|
||||||
*/
|
|
||||||
Container(const std::string& title, const std::string& msg);
|
|
||||||
~Container() = default;
|
|
||||||
|
|
||||||
/** Render the Container */
|
|
||||||
void Render(PD::LI::Renderer::Ref ren);
|
|
||||||
/**
|
|
||||||
* Update Animations by slot and delta
|
|
||||||
* @param slot Slot
|
|
||||||
* @param delta Deltatime
|
|
||||||
*/
|
|
||||||
void Update(int slot, float delta);
|
|
||||||
/** Trigger Fly in Animation */
|
|
||||||
void FlyIn();
|
|
||||||
/** Trigger Change Position Animation */
|
|
||||||
void ToBeMoved(int slot);
|
|
||||||
/** Trigger Removed Animation */
|
|
||||||
void ToBeRemoved();
|
|
||||||
|
|
||||||
/** Check if Message can be removed from list */
|
|
||||||
bool ShouldBeRemoved() const { return (tbr && pos.IsFinished()) || kill; }
|
|
||||||
|
|
||||||
private:
|
|
||||||
PD::Color col_bg; // Background Color
|
|
||||||
PD::Color col_text; // Text Color
|
|
||||||
float lifetime = 0.f; // LifeTime
|
|
||||||
PD::Tween<vec2> pos; // Position effect
|
|
||||||
std::string title; // Title
|
|
||||||
std::string msg; // Message
|
|
||||||
vec2 size; // Size of the Background
|
|
||||||
bool tbr = false; // To be Removed ?
|
|
||||||
bool kill = false; // Instant Kill
|
|
||||||
int s = 0; // Slot
|
|
||||||
};
|
|
||||||
/** Constructor to Link a Renderer reference */
|
|
||||||
MessageMgr(PD::LI::Renderer::Ref r) { ren = r; }
|
|
||||||
~MessageMgr() = default;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Add a New Message
|
|
||||||
* @param title Message Title
|
|
||||||
* @param text Message Text
|
|
||||||
*/
|
|
||||||
void Push(const std::string& title, const std::string& text);
|
|
||||||
/**
|
|
||||||
* Update Messages
|
|
||||||
* @param delta Deltatime
|
|
||||||
*/
|
|
||||||
void Update(float delta);
|
|
||||||
|
|
||||||
private:
|
|
||||||
std::vector<Container::Ref> msgs; // List of Messages
|
|
||||||
PD::LI::Renderer::Ref ren; // Renderer Reference
|
|
||||||
};
|
|
||||||
} // namespace PD
|
|
@ -1,57 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
|
|
||||||
/*
|
|
||||||
MIT License
|
|
||||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
|
||||||
in the Software without restriction, including without limitation the rights
|
|
||||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
||||||
copies of the Software, and to permit persons to whom the Software is
|
|
||||||
furnished to do so, subject to the following conditions:
|
|
||||||
|
|
||||||
The above copyright notice and this permission notice shall be included in all
|
|
||||||
copies or substantial portions of the Software.
|
|
||||||
|
|
||||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
||||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
||||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
||||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
||||||
SOFTWARE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include <pd/core/common.hpp>
|
|
||||||
#include <pd/drivers/hid.hpp>
|
|
||||||
#include <pd/lithium/renderer.hpp>
|
|
||||||
|
|
||||||
namespace PD {
|
|
||||||
/**
|
|
||||||
* Overlay Template class
|
|
||||||
*/
|
|
||||||
class Overlay : public SmartCtor<Overlay> {
|
|
||||||
public:
|
|
||||||
Overlay() = default;
|
|
||||||
virtual ~Overlay() = default;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Update Function for Overlay input and rendering
|
|
||||||
* @param delta Deltatime
|
|
||||||
* @param ren Renderer reference
|
|
||||||
* @param inp Input Driver
|
|
||||||
*/
|
|
||||||
virtual void Update(float delta, LI::Renderer::Ref ren, Hid::Ref inp) = 0;
|
|
||||||
|
|
||||||
/** Check if killed to remove from Overlay Manager */
|
|
||||||
bool IsKilled() const { return kill; }
|
|
||||||
|
|
||||||
protected:
|
|
||||||
/** Internall Kill function to call from your Overlay */
|
|
||||||
void Kill() { kill = true; }
|
|
||||||
|
|
||||||
private:
|
|
||||||
bool kill = false; ///< Should be killed or not
|
|
||||||
};
|
|
||||||
} // namespace PD
|
|
@ -1,64 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
|
|
||||||
/*
|
|
||||||
MIT License
|
|
||||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
|
||||||
in the Software without restriction, including without limitation the rights
|
|
||||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
||||||
copies of the Software, and to permit persons to whom the Software is
|
|
||||||
furnished to do so, subject to the following conditions:
|
|
||||||
|
|
||||||
The above copyright notice and this permission notice shall be included in all
|
|
||||||
copies or substantial portions of the Software.
|
|
||||||
|
|
||||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
||||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
||||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
||||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
||||||
SOFTWARE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include <pd/drivers/hid.hpp>
|
|
||||||
#include <pd/lithium/renderer.hpp>
|
|
||||||
#include <pd/overlays/overlay.hpp>
|
|
||||||
|
|
||||||
namespace PD {
|
|
||||||
/**
|
|
||||||
* Overlay Manager Class
|
|
||||||
*/
|
|
||||||
class OverlayMgr : public SmartCtor<OverlayMgr> {
|
|
||||||
public:
|
|
||||||
/**
|
|
||||||
* Constructor
|
|
||||||
* @param ren Renderer
|
|
||||||
* @param inp Input Driver reference
|
|
||||||
*/
|
|
||||||
OverlayMgr(LI::Renderer::Ref ren, Hid::Ref inp) {
|
|
||||||
this->ren = ren;
|
|
||||||
this->inp = inp;
|
|
||||||
}
|
|
||||||
/** Deconstructor */
|
|
||||||
~OverlayMgr() { overlays.clear(); }
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Append a New Overlay
|
|
||||||
* @param overlay Overlay reference to push
|
|
||||||
*/
|
|
||||||
void Push(Overlay::Ref overlay);
|
|
||||||
/**
|
|
||||||
* Update Overlays
|
|
||||||
* @paran delta Deltatime
|
|
||||||
*/
|
|
||||||
void Update(float delta);
|
|
||||||
|
|
||||||
private:
|
|
||||||
std::vector<Overlay::Ref> overlays; ///< Overlay List
|
|
||||||
LI::Renderer::Ref ren; ///< Renderer reference
|
|
||||||
Hid::Ref inp; ///< Input Driver reference
|
|
||||||
};
|
|
||||||
} // namespace PD
|
|
@ -1,84 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
|
|
||||||
/*
|
|
||||||
MIT License
|
|
||||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
|
||||||
in the Software without restriction, including without limitation the rights
|
|
||||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
||||||
copies of the Software, and to permit persons to whom the Software is
|
|
||||||
furnished to do so, subject to the following conditions:
|
|
||||||
|
|
||||||
The above copyright notice and this permission notice shall be included in all
|
|
||||||
copies or substantial portions of the Software.
|
|
||||||
|
|
||||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
||||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
||||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
||||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
||||||
SOFTWARE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include <pd/drivers/hid.hpp>
|
|
||||||
#include <pd/overlays/overlay.hpp>
|
|
||||||
|
|
||||||
namespace PD {
|
|
||||||
/**
|
|
||||||
* Performance Overlay
|
|
||||||
*
|
|
||||||
* - Framerate / Frametime
|
|
||||||
* - Renderer Avarage Time
|
|
||||||
* - Overlays Avarage Time
|
|
||||||
* - UserApp Average Time
|
|
||||||
* - **V**ertices and **I**ndices
|
|
||||||
* - **D**Draw Commands and Draw **C**alls
|
|
||||||
* - Text Map System Texts
|
|
||||||
* - Auto static Text Texts
|
|
||||||
*/
|
|
||||||
class Performance : public Overlay {
|
|
||||||
public:
|
|
||||||
/**
|
|
||||||
* Constructor
|
|
||||||
* @param skill (if set to true the Overlay self kills)
|
|
||||||
* @param screen Bottom or Top Screen
|
|
||||||
*/
|
|
||||||
Performance(bool& skill, bool& screen) {
|
|
||||||
too++;
|
|
||||||
if (too > 1) {
|
|
||||||
Kill();
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
this->skill = &skill;
|
|
||||||
*this->skill = false; // Make sure its false
|
|
||||||
this->screen = &screen;
|
|
||||||
}
|
|
||||||
/** Deconstructor */
|
|
||||||
~Performance() { too--; }
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Rendering Function
|
|
||||||
* @param delta Deltatime
|
|
||||||
* @param ren Renderer Reference
|
|
||||||
* @param inp Input Driver Reference
|
|
||||||
*/
|
|
||||||
void Update(float delta, LI::Renderer::Ref ren, Hid::Ref inp) override;
|
|
||||||
|
|
||||||
private:
|
|
||||||
/**
|
|
||||||
* Render an Info line
|
|
||||||
* @param pos Position reference (gets updated for next line)
|
|
||||||
* @param text Text to Show
|
|
||||||
* @param ren Renderer Reference
|
|
||||||
*/
|
|
||||||
void Line(vec2& pos, const std::string& text, LI::Renderer::Ref ren);
|
|
||||||
// Trace String Average
|
|
||||||
std::string TSA(const std::string& id);
|
|
||||||
// Described in Keyboard
|
|
||||||
static int too;
|
|
||||||
bool *skill, *screen;
|
|
||||||
};
|
|
||||||
} // namespace PD
|
|
@ -1,76 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
|
|
||||||
/*
|
|
||||||
MIT License
|
|
||||||
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
|
||||||
in the Software without restriction, including without limitation the rights
|
|
||||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
||||||
copies of the Software, and to permit persons to whom the Software is
|
|
||||||
furnished to do so, subject to the following conditions:
|
|
||||||
|
|
||||||
The above copyright notice and this permission notice shall be included in all
|
|
||||||
copies or substantial portions of the Software.
|
|
||||||
|
|
||||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
||||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
||||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
||||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
||||||
SOFTWARE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include <pd/core/tween.hpp>
|
|
||||||
#include <pd/drivers/hid.hpp>
|
|
||||||
#include <pd/overlays/overlay.hpp>
|
|
||||||
#include <pd/ui7/ui7.hpp>
|
|
||||||
|
|
||||||
namespace PD {
|
|
||||||
/**
|
|
||||||
* Settings Menu Overlay
|
|
||||||
*/
|
|
||||||
class SettingsMenu : public Overlay {
|
|
||||||
public:
|
|
||||||
/**
|
|
||||||
* Constructor to setup Overlay
|
|
||||||
*/
|
|
||||||
SettingsMenu() {
|
|
||||||
too++;
|
|
||||||
if (too > 1) {
|
|
||||||
Kill();
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
flymgr.From(vec2(0, 240)).To(vec2(0, 115)).In(0.3f).As(flymgr.EaseInQuad);
|
|
||||||
}
|
|
||||||
/** Deconstructor */
|
|
||||||
~SettingsMenu() { too--; }
|
|
||||||
|
|
||||||
/** Rendering and Input Handler */
|
|
||||||
void Update(float delta, LI::Renderer::Ref ren, Hid::Ref inp) override;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Function to Trigger remove animation
|
|
||||||
*/
|
|
||||||
void Rem() {
|
|
||||||
rem = true;
|
|
||||||
flymgr.From(vec2(0, 115)).To(vec2(0, 240)).In(0.2f).As(flymgr.EaseOutQuad);
|
|
||||||
}
|
|
||||||
|
|
||||||
private:
|
|
||||||
/// Section is used to determinate what
|
|
||||||
/// should be displayed on the top screen
|
|
||||||
int section = 0;
|
|
||||||
// Stands for The Only One
|
|
||||||
static int too;
|
|
||||||
|
|
||||||
// Some Animation
|
|
||||||
bool rem = false;
|
|
||||||
Tween<vec2> flymgr;
|
|
||||||
|
|
||||||
// Custom UI7 Context
|
|
||||||
UI7::Context::Ref ctx;
|
|
||||||
};
|
|
||||||
} // namespace PD
|
|
183
include/pd/palladium.hpp
Normal file
183
include/pd/palladium.hpp
Normal file
@ -0,0 +1,183 @@
|
|||||||
|
#pragma once
|
||||||
|
/// c++ Includes
|
||||||
|
#include <cstring>
|
||||||
|
#include <map>
|
||||||
|
#include <memory>
|
||||||
|
#include <stack>
|
||||||
|
#include <string>
|
||||||
|
/// c includes
|
||||||
|
#include <dirent.h>
|
||||||
|
#include <stdio.h>
|
||||||
|
#include <sys/stat.h>
|
||||||
|
#include <time.h>
|
||||||
|
#include <unistd.h>
|
||||||
|
/// 3ds Includes
|
||||||
|
#include <3ds.h>
|
||||||
|
#include <citro3d.h>
|
||||||
|
/// Palladium Includes
|
||||||
|
#include <pd/Hardware.hpp>
|
||||||
|
#include <pd/Overlays.hpp>
|
||||||
|
#include <pd/Ovl.hpp>
|
||||||
|
#include <pd/ResultDecoder.hpp>
|
||||||
|
#include <pd/Sprite.hpp>
|
||||||
|
#include <pd/Tasks.hpp>
|
||||||
|
#include <pd/Time.hpp>
|
||||||
|
#include <pd/base/Color.hpp>
|
||||||
|
#include <pd/base/FunctionTrace.hpp>
|
||||||
|
#include <pd/base/Lang.hpp>
|
||||||
|
#include <pd/base/Memory.hpp>
|
||||||
|
#include <pd/base/stringtool.hpp>
|
||||||
|
#include <pd/parameter.hpp>
|
||||||
|
#include <pd/thread.hpp>
|
||||||
|
|
||||||
|
#define PDVSTRING "1.0.0"
|
||||||
|
|
||||||
|
#define DEFAULT_CENTER 0.5f
|
||||||
|
|
||||||
|
/// @param pd_max_objects Config Param for C2D Mac objects
|
||||||
|
extern int pd_max_objects;
|
||||||
|
|
||||||
|
namespace Palladium {
|
||||||
|
/// @brief Get Deltatime
|
||||||
|
/// @return Deltatime
|
||||||
|
float GetDeltaTime();
|
||||||
|
|
||||||
|
/// @brief Scene Class
|
||||||
|
class Scene {
|
||||||
|
public:
|
||||||
|
/// @brief Stack of the Scenes
|
||||||
|
static std::stack<std::unique_ptr<Scene>> scenes;
|
||||||
|
/// @brief Deconstructor
|
||||||
|
virtual ~Scene() {}
|
||||||
|
virtual void Update() = 0;
|
||||||
|
/// @brief Push a Scene to Stack
|
||||||
|
/// @param scene Scene to Push
|
||||||
|
/// @param fade FadeEffect (Not Correctly Implementet yet)
|
||||||
|
static void Load(std::unique_ptr<Scene> scene, bool fade = false);
|
||||||
|
/// @brief Go Back a Scene
|
||||||
|
static void Back();
|
||||||
|
/// @brief do the Draw (Called in Palladium::MainLoop())
|
||||||
|
static void doUpdate();
|
||||||
|
};
|
||||||
|
|
||||||
|
/// @brief Integrated Setting Menu of Palladium
|
||||||
|
class RSettings : public Palladium::Scene {
|
||||||
|
private:
|
||||||
|
/// @brief State (Define for Menus)
|
||||||
|
enum RState {
|
||||||
|
RSETTINGS, // Main Settings Menu
|
||||||
|
RIDB, // Internal Debugger
|
||||||
|
ROVERLAYS, // Overlay Settings
|
||||||
|
RFTRACE, // FTRace Menu
|
||||||
|
RUI7, // UI7 Menu
|
||||||
|
RLOGS, // Logs
|
||||||
|
RFV, // Font Viewer
|
||||||
|
};
|
||||||
|
|
||||||
|
/// @param shared_request Defines requests from Draw to Logic
|
||||||
|
/// As it is not planned to make Draw non const you'll need
|
||||||
|
/// A map of data or bool values that are mutable ake
|
||||||
|
/// editable by const functions
|
||||||
|
mutable std::map<unsigned int, unsigned int> shared_request;
|
||||||
|
/// @param m_state Current menu State (Default=MainMenu aka RSETTINGS)
|
||||||
|
Palladium::RSettings::RState m_state =
|
||||||
|
Palladium::RSettings::RState::RSETTINGS;
|
||||||
|
|
||||||
|
/// @brief Position in FTrace Menu
|
||||||
|
int ftrace_index = 0;
|
||||||
|
|
||||||
|
/// @param mtovlstate State of Metricks Overlay
|
||||||
|
std::string mtovlstate = "false";
|
||||||
|
/// @param mtscreenstate Screen the Overlay is Set to
|
||||||
|
std::string mtscreenstate = "Top";
|
||||||
|
std::string kbd_test;
|
||||||
|
PDKeyboardState kbd_state;
|
||||||
|
bool statemtold = false;
|
||||||
|
bool stateftold = false;
|
||||||
|
float tmp_txt;
|
||||||
|
|
||||||
|
public:
|
||||||
|
/// @brief Constructor
|
||||||
|
RSettings();
|
||||||
|
/// @brief Deconstructor
|
||||||
|
~RSettings();
|
||||||
|
void Update() override;
|
||||||
|
};
|
||||||
|
|
||||||
|
/// @brief Show Up the Palladium-Settings Menu
|
||||||
|
void LoadSettings();
|
||||||
|
/// @brief Show Up The Theme Editor
|
||||||
|
void LoadThemeEditor();
|
||||||
|
/// @brief Get's The Programs Time running
|
||||||
|
/// @return Time Running
|
||||||
|
float GetTime();
|
||||||
|
/// @brief Get Framerate as Number
|
||||||
|
/// @return FPS
|
||||||
|
int GetFps();
|
||||||
|
|
||||||
|
/// @brief Get A Rendom Int
|
||||||
|
/// @param b From
|
||||||
|
/// @param e To
|
||||||
|
/// @return Random Int
|
||||||
|
int GetRandomInt(int b, int e);
|
||||||
|
/// @brief Fade In
|
||||||
|
/// @param duration Duration in Frames
|
||||||
|
void FadeIn();
|
||||||
|
/// @brief Fade Out
|
||||||
|
/// @param duration Duration in Frames
|
||||||
|
void FadeOut();
|
||||||
|
/// @brief Display Fade Effects
|
||||||
|
void FadeDisplay();
|
||||||
|
|
||||||
|
namespace Init {
|
||||||
|
/// @brief Init Default Palladium
|
||||||
|
/// @param app_name Name of Your App
|
||||||
|
/// @return ResCode
|
||||||
|
Result Main(std::string app_name = "pdGame");
|
||||||
|
/// @brief Init Minimal Palladium (For better Hax2.x support)
|
||||||
|
/// @param app_name Name of Your App
|
||||||
|
/// @return ResCode
|
||||||
|
Result Minimal(std::string app_name = "pdGame");
|
||||||
|
/// @brief Reload the Graphics Engine
|
||||||
|
/// @return ResCode
|
||||||
|
Result Reload();
|
||||||
|
/// @brief Init Graphics Only (NOT SUPPORTET use Reload)
|
||||||
|
void Graphics();
|
||||||
|
/// @brief Init Ndsp for Sounds
|
||||||
|
void NdspFirm();
|
||||||
|
} // namespace Init
|
||||||
|
|
||||||
|
namespace FS {
|
||||||
|
/// @brief Check if File exists
|
||||||
|
/// @param path Path to the File
|
||||||
|
/// @return exists or not
|
||||||
|
bool FileExist(const std::string &path);
|
||||||
|
} // namespace FS
|
||||||
|
|
||||||
|
/// @brief Check if Ndsp is Init
|
||||||
|
/// @return is or not
|
||||||
|
bool IsNdspInit();
|
||||||
|
/// @brief Get Current Framerate as String
|
||||||
|
/// @return Framerate String
|
||||||
|
std::string GetFramerate();
|
||||||
|
/// @brief MainLoop of Palladiums
|
||||||
|
/// @return Is Still Running or not
|
||||||
|
bool MainLoop();
|
||||||
|
/// @brief Exit App (brak the MainLoop)
|
||||||
|
void ExitApp();
|
||||||
|
|
||||||
|
/// @brief Clear the Citro2D TextBuffers
|
||||||
|
/// @param
|
||||||
|
void ClearTextBufs(void);
|
||||||
|
|
||||||
|
/// @brief Draw Overlays And end the Frame. DO NEVER USE C3D_FRAMEEND cause it
|
||||||
|
/// breaks Overlay crash Security
|
||||||
|
void FrameEnd();
|
||||||
|
|
||||||
|
/// @brief Returns App Working Directory path
|
||||||
|
/// @return AppDir Path
|
||||||
|
std::string GetAppDirectory();
|
||||||
|
/// @brief returns path to the Data Directory
|
||||||
|
/// @return data dir path
|
||||||
|
std::string GetDataDirectory();
|
||||||
|
} // namespace Palladium
|
134
include/pd/parameter.hpp
Normal file
134
include/pd/parameter.hpp
Normal file
@ -0,0 +1,134 @@
|
|||||||
|
#pragma once
|
||||||
|
#include <tuple>
|
||||||
|
|
||||||
|
namespace Palladium {
|
||||||
|
class Parameter {
|
||||||
|
private:
|
||||||
|
using id = size_t;
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
struct type {
|
||||||
|
static void id() {}
|
||||||
|
};
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
static id type_id() {
|
||||||
|
return reinterpret_cast<id>(&type<T>::id);
|
||||||
|
}
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
using decay = typename std::decay<T>::type;
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
using none =
|
||||||
|
typename std::enable_if<!std::is_same<Parameter, T>::value>::type;
|
||||||
|
|
||||||
|
struct base {
|
||||||
|
virtual ~base() {}
|
||||||
|
virtual bool is(id) const = 0;
|
||||||
|
virtual base *copy() const = 0;
|
||||||
|
} *p = nullptr;
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
struct data : base, std::tuple<T> {
|
||||||
|
using std::tuple<T>::tuple;
|
||||||
|
|
||||||
|
T &get() & { return std::get<0>(*this); }
|
||||||
|
T const &get() const & { return std::get<0>(*this); }
|
||||||
|
|
||||||
|
bool is(id i) const override { return i == type_id<T>(); }
|
||||||
|
base *copy() const override { return new data{get()}; }
|
||||||
|
};
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
T &stat() {
|
||||||
|
return static_cast<data<T> &>(*p).get();
|
||||||
|
}
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
T const &stat() const {
|
||||||
|
return static_cast<data<T> const &>(*p).get();
|
||||||
|
}
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
T &dyn() {
|
||||||
|
return dynamic_cast<data<T> &>(*p).get();
|
||||||
|
}
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
T const &dyn() const {
|
||||||
|
return dynamic_cast<data<T> const &>(*p).get();
|
||||||
|
}
|
||||||
|
|
||||||
|
public:
|
||||||
|
/**
|
||||||
|
* @brief Default constructor
|
||||||
|
*/
|
||||||
|
Parameter() {}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @brief Destructs the Parameter
|
||||||
|
*/
|
||||||
|
~Parameter() { delete p; }
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @brief Copy constructor
|
||||||
|
* @param s The Parameter to copy
|
||||||
|
*/
|
||||||
|
Parameter(Parameter &&s) : p{s.p} { s.p = nullptr; }
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @brief Const copy constructor
|
||||||
|
* @param s The Parameter to copy
|
||||||
|
*/
|
||||||
|
Parameter(Parameter const &s) : p{s.p->copy()} {}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @brief Initializes the Parameter with the given value
|
||||||
|
* @param x The value to initialize the Parameter with
|
||||||
|
*/
|
||||||
|
template <typename T, typename U = decay<T>, typename = none<U>>
|
||||||
|
Parameter(T &&x) : p{new data<U>{std::forward<T>(x)}} {}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @brief Overloads the assignment operator
|
||||||
|
* @param s The value to set the Parameter to
|
||||||
|
*/
|
||||||
|
Parameter &operator=(Parameter s) {
|
||||||
|
swap(*this, s);
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
|
||||||
|
friend void swap(Parameter &s, Parameter &r) { std::swap(s.p, r.p); }
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @brief Clears the Parameter
|
||||||
|
*/
|
||||||
|
void clear() {
|
||||||
|
delete p;
|
||||||
|
p = nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @brief Checks whether the Parameter is the given type
|
||||||
|
* @tparam T The type to check
|
||||||
|
* @return Whether the Parameter has the given type or not
|
||||||
|
*/
|
||||||
|
template <typename T>
|
||||||
|
bool is() const {
|
||||||
|
return p ? p->is(type_id<T>()) : false;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @brief Returns the value of the Parameter
|
||||||
|
* @tparam T The type of the Parameter
|
||||||
|
* @return The value of the Parameter
|
||||||
|
* @warning If the type of the Parameter doesn't match the type of it's stored
|
||||||
|
* value, it will result in undefined behaviour.
|
||||||
|
*/
|
||||||
|
template <typename T>
|
||||||
|
T &get() & {
|
||||||
|
return stat<T>();
|
||||||
|
}
|
||||||
|
};
|
||||||
|
} // namespace Palladium
|
10
include/pd/smart_ctor.hpp
Normal file
10
include/pd/smart_ctor.hpp
Normal file
@ -0,0 +1,10 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <memory>
|
||||||
|
|
||||||
|
#define PD_SMART_CTOR(type) \
|
||||||
|
using Ref = std::shared_ptr<type>; \
|
||||||
|
template <typename... args> \
|
||||||
|
static Ref New(args&&... cargs) { \
|
||||||
|
return std::make_shared<type>(std::forward<args>(cargs)...); \
|
||||||
|
}
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user