Files
palladium/vendor/CMakeLists.txt
T

38 lines
1.2 KiB
CMake
Vendored

cmake_minimum_required(VERSION 3.22)
if(${CMAKE_SYSTEM_NAME} STREQUAL "Nintendo3DS")
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/libpicasso)
elseif(${CMAKE_SYSTEM_NAME} STREQUAL "NintendoSwitch")
# SPIRV-Helper
if(CMAKE_HOST_SYSTEM_NAME STREQUAL "Windows")
# For some reason cmake is generating wrong headers for glslang on windows
set(SPV_EXCLUDE_GLSLANG ON CACHE BOOL "")
endif()
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/spirv-helper)
else()
# GLAD
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/glad)
# SPIRV-Helper
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/spirv-helper)
endif()
# STB
add_library(stb INTERFACE)
target_include_directories(stb
INTERFACE
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/stb>
$<INSTALL_INTERFACE:include>
)
install(TARGETS stb
EXPORT palladiumTargets
INCLUDES DESTINATION include
)
if(NOT ${CMAKE_SYSTEM_NAME} STREQUAL "Nintendo3DS" AND NOT ${CMAKE_SYSTEM_NAME} STREQUAL "NintendoSwitch")
# GLFW
set(GLFW_BUILD_EXAMPLES OFF CACHE BOOL "")
set(GLFW_BUILD_TESTS OFF CACHE BOOL "")
set(GLFW_BUILD_DOCS OFF CACHE BOOL "")
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/glfw)
endif()