Update renderd7.hpp
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@ -40,6 +40,15 @@ extern std::string dspststus;
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/// RenderD7
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namespace RenderD7
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{
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enum kbd{
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SWKBD,
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BKBD
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};
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enum kbd_type
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{
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NUMPAD,
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STANDARD
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}
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/// Set current RenderScreen
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/// \param target The RenderTarget Top, Bottom
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void OnScreen(C3D_RenderTarget *target);
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