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5
.vscode/settings.json
vendored
5
.vscode/settings.json
vendored
@ -57,6 +57,9 @@
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"shared_mutex": "cpp",
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"valarray": "cpp",
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"random": "cpp",
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"cuchar": "cpp"
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"cuchar": "cpp",
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"compare": "cpp",
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"concepts": "cpp",
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"numbers": "cpp"
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}
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}
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@ -7,28 +7,25 @@
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#include <renderd7/Image.hpp>
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#include <renderd7/Time.hpp>
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#include <renderd7/Screen.hpp>
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#include <renderd7/Time.hpp>
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#include <renderd7/Fonts/NFontApi.hpp>
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namespace RenderD7
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{
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enum Encoder
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{
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namespace RenderD7 {
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enum Encoder {
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BITMAP, ///< Encode Data to Bitmap
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DIRECT, ///< Encode Direct to Framebuffer(No Decoder Required)
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C3D ///< Encode Directly to C3D_Tex (Just an Idea)
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};
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enum Decoder
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{
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enum Decoder {
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BITMAP2C3D, ///< Decode and Encode to C3D_Tex (Currently Fastest) (47,4ms)
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BITMAP2PNG2C3D ///< Decode Bitmap end Convert to Png, then C3D (Very Slow) (201,4ms)
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BITMAP2PNG2C3D ///< Decode Bitmap end Convert to Png, then C3D (Very Slow)
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///< (201,4ms)
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};
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class BitmapPrinter
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{
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class BitmapPrinter {
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public:
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BitmapPrinter(int w, int h);
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~BitmapPrinter();
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@ -62,19 +59,26 @@ namespace RenderD7
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bool IsBenchmarkRunning() { return this->benchmark; }
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void DrawDebugText(int x, int y, int t_size, u32 color, std::string text);
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void DrawText(int x, int y, float t_size, u32 color, std::string text, RenderD7::NFontApi font);
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void DrawText(int x, int y, float t_size, u32 color, std::string text,
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RenderD7::NFontApi font);
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private:
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// funcs
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bool Decode(Decoder deccc);
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void DrawDebugChar(u32 posX, u32 posY, int t_size, u32 color, char character);
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void DrawChar(int posX, int posY, float t_size, u32 color, char character, RenderD7::NFontApi font);
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void DrawChar(int posX, int posY, float t_size, u32 color, char character,
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RenderD7::NFontApi font);
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// parameter
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int frame = 0;
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RenderD7::Image renderframe;
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bool isscreen = false;
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C3D_RenderTarget *targetr;
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BMP bitmap = BMP(20, 20, true); //Need to Set e Predefined Bitmap. If not the System will Crash.
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BMP blank = BMP(20, 20, true); //Need to Set e Predefined Bitmap. If not the System will Crash.
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BMP bitmap = BMP(
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20, 20,
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true); // Need to Set e Predefined Bitmap. If not the System will Crash.
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BMP blank = BMP(
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20, 20,
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true); // Need to Set e Predefined Bitmap. If not the System will Crash.
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Benchmark Stuff;
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@ -104,4 +108,4 @@ namespace RenderD7
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Decoder decc = Decoder::BITMAP2C3D;
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////////////////////////////////////////////////////////////////////////////////////////////////
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};
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}
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} // namespace RenderD7
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@ -1,31 +1,31 @@
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#pragma once
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#include <string>
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#include <unistd.h>
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#include <memory>
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#include <cstring>
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#include <functional>
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#include <sstream>
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#include <memory>
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#include <regex>
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#include <sstream>
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#include <string>
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#include <unistd.h>
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#define UNPACK_RGBA(col) (uint8_t)(col >> 24), (col >> 16), (col >> 8), (col)
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#define UNPACK_BGRA(col) (uint8_t)(col >> 8), (col >> 16), (col >> 24), (col)
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namespace RenderD7
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{
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namespace Color
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{
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struct rgba
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{
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namespace RenderD7 {
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namespace Color {
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struct rgba {
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uint8_t r, g, b, a;
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};
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class RGBA {
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public:
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RGBA(uint8_t r, uint8_t g, uint8_t b, uint8_t a) : m_r(r),m_g(g),m_b(b),m_a(a){}
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uint32_t toRGBA() const {return (m_r << 24) | (m_g << 16) | (m_b << 8) | m_a;}
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RGBA(uint8_t r, uint8_t g, uint8_t b, uint8_t a)
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: m_r(r), m_g(g), m_b(b), m_a(a) {}
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uint32_t toRGBA() const {
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return (m_r << 24) | (m_g << 16) | (m_b << 8) | m_a;
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}
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uint8_t m_r, m_g, m_b, m_a;
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};
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std::string RGB2Hex(int r, int g, int b);
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uint32_t Hex(const std::string color, uint8_t a = 255);
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}
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}
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} // namespace Color
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} // namespace RenderD7
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@ -1,25 +1,28 @@
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#pragma once
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#include <citro3d.h>
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#include <citro2d.h>
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#include <3ds.h>
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#include <citro2d.h>
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#include <citro3d.h>
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#include <string>
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namespace RenderD7
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{
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namespace Draw
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{
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namespace RenderD7 {
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namespace Draw {
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bool Rect(float x, float y, float w, float h, u32 color);
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bool NFRect(float p1x, float p1y, float w, float h, u32 color, float scale = 1);
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bool Px(float x, float y, u32 color);
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void TextCentered(float x, float y, float size, u32 color, std::string Text, int maxWidth = 0, int maxHeight = 0, C2D_Font fnt = nullptr);
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void Text(float x, float y, float size, u32 color, std::string Text, int maxWidth = 0, int maxHeight = 0, C2D_Font fnt = nullptr);
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void TextRight(float x, float y, float size, u32 color, std::string Text, int maxWidth = 0, int maxHeight = 0, C2D_Font fnt = nullptr);
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void TextCentered(float x, float y, float size, u32 color, std::string Text,
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int maxWidth = 0, int maxHeight = 0, C2D_Font fnt = nullptr);
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void Text(float x, float y, float size, u32 color, std::string Text,
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int maxWidth = 0, int maxHeight = 0, C2D_Font fnt = nullptr);
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void TextRight(float x, float y, float size, u32 color, std::string Text,
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int maxWidth = 0, int maxHeight = 0, C2D_Font fnt = nullptr);
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float GetTextWidth(float size, std::string Text, C2D_Font fnt = nullptr);
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void GetTextSize(float size, float *width, float *height, std::string Text, C2D_Font fnt = nullptr);
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void GetTextSize(float size, float *width, float *height, std::string Text,
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C2D_Font fnt = nullptr);
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float GetTextHeight(float size, std::string Text, C2D_Font fnt = nullptr);
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Result LoadFont(C2D_Font &fnt, const char *Path = "");
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Result UnloadFont(C2D_Font &fnt);
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bool Circle(float x, float y, float radius, u32 color);
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bool Image(C2D_Image img, float x, float y, float scaleX = 1.0f, float scaleY = 1.0f);
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}
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}
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bool Image(C2D_Image img, float x, float y, float scaleX = 1.0f,
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float scaleY = 1.0f);
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} // namespace Draw
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} // namespace RenderD7
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@ -1,51 +1,41 @@
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//FileSystem based on libphyfs based on https://github.com/TurtleP/3ds-examples/blob/fs/physfs/fs/physfs/include/filesystem.h
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// FileSystem based on libphyfs based on
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// https://github.com/TurtleP/3ds-examples/blob/fs/physfs/fs/physfs/include/filesystem.h
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#pragma once
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#include <string>
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#include <vector>
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#include <physfs.h>
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#define RD7_FSYS_GETINFO(path) ({ \
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#define RD7_FSYS_GETINFO(path) \
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({ \
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RenderD7::FileSystem::Info inf; \
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RenderD7::FileSystem::GetInfo(path, inf); \
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inf; \
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})
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namespace RenderD7
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{
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namespace FileSystem
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{
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namespace RenderD7 {
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namespace FileSystem {
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static constexpr auto MAX_STAMP = 0x20000000000000LL;
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enum FileMode
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{
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FileMode_Open,
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FileMode_Read,
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FileMode_Write,
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FileMode_Closed
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};
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enum FileMode { FileMode_Open, FileMode_Read, FileMode_Write, FileMode_Closed };
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enum FileType
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{
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enum FileType {
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FileType_File,
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FileType_Directory,
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FileType_SymLink,
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FileType_Other
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};
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struct File
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{
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struct File {
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PHYSFS_file *handle;
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FileMode mode;
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File()
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{
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File() {
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this->handle = nullptr;
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this->mode = FileMode_Closed;
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}
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int64_t GetSize()
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{
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int64_t GetSize() {
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if (this->handle == nullptr)
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return 0;
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@ -53,8 +43,7 @@ namespace RenderD7
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}
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};
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struct Info
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{
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struct Info {
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int64_t size;
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int64_t mod_time;
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FileType type;
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@ -112,5 +101,5 @@ namespace RenderD7
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/* reads a file's content */
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int64_t ReadFile(File &file, void *destination, int64_t size);
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}
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}
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} // namespace FileSystem
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} // namespace RenderD7
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@ -1,15 +1,14 @@
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#pragma once
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#include <bitset>
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#include <iostream>
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#include <string>
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#include <bitset>
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#include <vector>
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#include <renderd7/external/stb_truetype.h>
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#define MAXUNICODE 0x10FFFF
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namespace RenderD7
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{
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namespace RenderD7 {
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inline int utf8_decode(const char *o) {
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static const unsigned int limits[] = {0xFF, 0x7F, 0x7FF, 0xFFFF};
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const unsigned char *s = (const unsigned char *)o;
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@ -34,9 +33,6 @@ namespace RenderD7
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return res;
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}
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inline std::string IntToUtf8(int convertval) {
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// We only care about plane 1 right now,
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@ -68,7 +64,6 @@ namespace RenderD7
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std::bitset<8> first(firstShift);
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std::bitset<8> last(secondShift);
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unsigned long l = first.to_ulong();
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unsigned char c = static_cast<unsigned char>(l);
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out[0] = c;
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@ -81,7 +76,6 @@ namespace RenderD7
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} else if ((convertval >= 0x0800) && (convertval <= 0xFFFF)) {
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std::string out("...");
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int firstShift = ((convertval ^ 0xFC0FFF) >> 0x0C) | 0xE0;
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@ -109,12 +103,10 @@ namespace RenderD7
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} else {
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return " ";
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}
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}
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#define I2U82I(val) RenderD7::utf8_decode(RenderD7::IntToUtf8(val).c_str())
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class NFontApi
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{
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class NFontApi {
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public:
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NFontApi();
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~NFontApi();
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@ -126,6 +118,7 @@ namespace RenderD7
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int GetGlyphHeight(char glyph);
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int GetLineHeight() { return l_h; }
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int GetBaseHeight() { return height; }
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private:
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std::string status;
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@ -146,4 +139,4 @@ namespace RenderD7
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stbtt_fontinfo font;
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};
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}
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} // namespace RenderD7
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@ -7,16 +7,14 @@
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#include <renderd7/bmp.hpp>
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#include <renderd7/bmpconverter.hpp>
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#include <renderd7/external/lodepng.h>
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#include <renderd7/Color.hpp>
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#include <cassert>
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#include <cstring>
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#include <renderd7/Color.hpp>
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#include <renderd7/external/lodepng.h>
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namespace RenderD7
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{
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namespace RenderD7 {
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/// Image Class
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class Image
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{
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class Image {
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public:
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Image() {}
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~Image();
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@ -45,4 +43,4 @@ namespace RenderD7
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/// \param loadet whether the image is loadet or not
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bool loadet = false;
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};
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}
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} // namespace RenderD7
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@ -1,8 +1,7 @@
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#pragma once
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#include <memory>
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namespace RenderD7
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{
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namespace RenderD7 {
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class Ovl {
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public:
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virtual ~Ovl() {}
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@ -10,8 +9,9 @@ namespace RenderD7
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virtual void Logic() = 0;
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inline bool IsKilled() { return this->iskilled; }
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inline void Kill() { iskilled = true; }
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private:
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bool iskilled = false;
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};
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void AddOvl(std::unique_ptr<RenderD7::Ovl> scene);
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}
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} // namespace RenderD7
|
@ -1,15 +1,13 @@
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#pragma once
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#include <citro3d.h>
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#include <citro2d.h>
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#include <citro3d.h>
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extern C3D_RenderTarget *Top;
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extern C3D_RenderTarget *TopRight;
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extern C3D_RenderTarget *Bottom;
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namespace RenderD7
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{
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namespace RenderD7 {
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/// Set current RenderScreen
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/// \param target The RenderTarget Top, Bottom
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void OnScreen(C3D_RenderTarget *target);
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}
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} // namespace RenderD7
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|
@ -2,11 +2,9 @@
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#include <citro2d.h>
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#include <citro3d.h>
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namespace RenderD7
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{
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namespace RenderD7 {
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/** The Spritesheet Class */
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class Sheet
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{
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class Sheet {
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public:
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/// Construct sheet
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Sheet();
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@ -20,4 +18,4 @@ namespace RenderD7
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/// The Spritesheet
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C2D_SpriteSheet spritesheet;
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};
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}
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} // namespace RenderD7
|
@ -3,14 +3,12 @@
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#include <citro2d.h>
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#include <citro3d.h>
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#include <renderd7/Sheet.hpp>
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#include <renderd7/Image.hpp>
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#include <renderd7/Sheet.hpp>
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namespace RenderD7
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{
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namespace RenderD7 {
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/// Sprite Class
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class Sprite
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{
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class Sprite {
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public:
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/// \brief Construct Sprite
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Sprite();
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@ -33,8 +31,9 @@ namespace RenderD7
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float getHeigh();
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float getPosX();
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float getPosY();
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private:
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C2D_ImageTint tint;
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C2D_Sprite sprite;
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};
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}
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} // namespace RenderD7
|
@ -1,20 +1,20 @@
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#pragma once
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#include <renderd7/Sprite.hpp>
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#include <renderd7/Sheet.hpp>
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#include <renderd7/Sprite.hpp>
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#include <citro2d.h>
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#include <citro3d.h>
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namespace RenderD7
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{
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class SpriteSheetAnimation : public RenderD7::Sprite
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{
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namespace RenderD7 {
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class SpriteSheetAnimation : public RenderD7::Sprite {
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public:
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SpriteSheetAnimation();
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~SpriteSheetAnimation();
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void Setup(RenderD7::Sheet *sheet, size_t imagecount, size_t startimage, float frame_begin, float frame_finish);
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void Setup(RenderD7::Sheet *sheet, size_t imagecount, size_t startimage,
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float frame_begin, float frame_finish);
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void Play(float timespeed);
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private:
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size_t images;
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size_t imgs = 0;
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@ -22,4 +22,4 @@ namespace RenderD7
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RenderD7::Sheet *sheet;
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float time;
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};
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}
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} // namespace RenderD7
|
@ -1,8 +1,7 @@
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#pragma once
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#include <string>
|
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|
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namespace RenderD7
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||||
{
|
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namespace RenderD7 {
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std::string FormatString(std::string fmt_str, ...);
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std::string GetTimeStr(void);
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}
|
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} // namespace RenderD7
|
@ -1,18 +1,17 @@
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#pragma once
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#include <renderd7/Ovl.hpp>
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#include <renderd7/Image.hpp>
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#include <renderd7/BitmapPrinter.hpp>
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#include <renderd7/Color.hpp>
|
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#include <renderd7/Image.hpp>
|
||||
#include <renderd7/Ovl.hpp>
|
||||
#include <renderd7/Screen.hpp>
|
||||
|
||||
namespace RenderD7
|
||||
{
|
||||
class Toast : public RenderD7::Ovl
|
||||
{
|
||||
namespace RenderD7 {
|
||||
class Toast : public RenderD7::Ovl {
|
||||
public:
|
||||
Toast(std::string head, std::string msg);
|
||||
void Draw(void) const override;
|
||||
void Logic() override;
|
||||
|
||||
private:
|
||||
RenderD7::BitmapPrinter toast = RenderD7::BitmapPrinter(400, 70);
|
||||
RenderD7::Image *toastrendered;
|
||||
@ -20,4 +19,4 @@ namespace RenderD7
|
||||
int msgposy = 240;
|
||||
int delay = 0;
|
||||
};
|
||||
}
|
||||
} // namespace RenderD7
|
@ -1,36 +1,41 @@
|
||||
#pragma once
|
||||
#include <fstream>
|
||||
#include <vector>
|
||||
#include <stdexcept>
|
||||
#include <iostream>
|
||||
#include <iterator>
|
||||
#include <sstream>
|
||||
#include <stdexcept>
|
||||
#include <vector>
|
||||
using namespace std;
|
||||
#pragma pack(push, 1)
|
||||
|
||||
|
||||
struct BMPFileHeader {
|
||||
uint16_t file_type{ 0x4D42 }; // File type always BM which is 0x4D42 (stored as hex uint16_t in little endian)
|
||||
uint16_t file_type{0x4D42}; // File type always BM which is 0x4D42 (stored as
|
||||
// hex uint16_t in little endian)
|
||||
uint32_t file_size{0}; // Size of the file (in bytes)
|
||||
uint16_t reserved1{0}; // Reserved, always 0
|
||||
uint16_t reserved2{0}; // Reserved, always 0
|
||||
uint32_t offset_data{ 0 }; // Start position of pixel data (bytes from the beginning of the file)
|
||||
uint32_t offset_data{
|
||||
0}; // Start position of pixel data (bytes from the beginning of the file)
|
||||
};
|
||||
|
||||
struct BMPInfoHeader {
|
||||
uint32_t size{0}; // Size of this header (in bytes)
|
||||
int32_t width{0}; // width of bitmap in pixels
|
||||
int32_t height{ 0 }; // height of bitmap in pixels
|
||||
int32_t height{
|
||||
0}; // height of bitmap in pixels
|
||||
// (if positive, bottom-up, with origin in lower left corner)
|
||||
// (if negative, top-down, with origin in upper left corner)
|
||||
uint16_t planes{1}; // No. of planes for the target device, this is always 1
|
||||
uint16_t bit_count{0}; // No. of bits per pixel
|
||||
uint32_t compression{ 0 }; // 0 or 3 - uncompressed. THIS PROGRAM CONSIDERS ONLY UNCOMPRESSED BMP images
|
||||
uint32_t compression{0}; // 0 or 3 - uncompressed. THIS PROGRAM CONSIDERS ONLY
|
||||
// UNCOMPRESSED BMP images
|
||||
uint32_t size_image{0}; // 0 - for uncompressed images
|
||||
int32_t x_pixels_per_meter{0};
|
||||
int32_t y_pixels_per_meter{0};
|
||||
uint32_t colors_used{ 0 }; // No. color indexes in the color table. Use 0 for the max number of colors allowed by bit_count
|
||||
uint32_t colors_important{ 0 }; // No. of colors used for displaying the bitmap. If 0 all colors are required
|
||||
uint32_t colors_used{0}; // No. color indexes in the color table. Use 0 for
|
||||
// the max number of colors allowed by bit_count
|
||||
uint32_t colors_important{0}; // No. of colors used for displaying the bitmap.
|
||||
// If 0 all colors are required
|
||||
};
|
||||
|
||||
struct BMPColorHeader {
|
||||
@ -49,10 +54,7 @@ struct BMP {
|
||||
BMPColorHeader bmp_color_header;
|
||||
std::vector<uint8_t> data;
|
||||
|
||||
|
||||
BMP(const char *fname) {
|
||||
read(fname);
|
||||
}
|
||||
BMP(const char *fname) { read(fname); }
|
||||
|
||||
int read(const char *fname) {
|
||||
std::ifstream inp{fname, std::ios_base::binary};
|
||||
@ -60,20 +62,25 @@ struct BMP {
|
||||
inp.read((char *)&file_header, sizeof(file_header));
|
||||
if (file_header.file_type != 0x4D42) {
|
||||
|
||||
return 50;//throw std::runtime_error("Error! Unrecognized file format.");
|
||||
return 50; // throw std::runtime_error("Error! Unrecognized file
|
||||
// format.");
|
||||
}
|
||||
inp.read((char *)&bmp_info_header, sizeof(bmp_info_header));
|
||||
|
||||
// The BMPColorHeader is used only for transparent images
|
||||
if (bmp_info_header.bit_count == 32) {
|
||||
// Check if the file has bit mask color information
|
||||
if(bmp_info_header.size >= (sizeof(BMPInfoHeader) + sizeof(BMPColorHeader))) {
|
||||
if (bmp_info_header.size >=
|
||||
(sizeof(BMPInfoHeader) + sizeof(BMPColorHeader))) {
|
||||
inp.read((char *)&bmp_color_header, sizeof(bmp_color_header));
|
||||
// Check if the pixel data is stored as BGRA and if the color space type is sRGB
|
||||
// Check if the pixel data is stored as BGRA and if the color space
|
||||
// type is sRGB
|
||||
check_color_header(bmp_color_header);
|
||||
} else {
|
||||
//std::cerr << "Error! The file \"" << fname << "\" does not seem to contain bit mask information\n";
|
||||
return 51;//throw std::runtime_error("Error! Unrecognized file format.");
|
||||
// std::cerr << "Error! The file \"" << fname << "\" does not seem to
|
||||
// contain bit mask information\n";
|
||||
return 51; // throw std::runtime_error("Error! Unrecognized file
|
||||
// format.");
|
||||
}
|
||||
}
|
||||
|
||||
@ -81,10 +88,13 @@ struct BMP {
|
||||
inp.seekg(file_header.offset_data, inp.beg);
|
||||
|
||||
// Adjust the header fields for output.
|
||||
// Some editors will put extra info in the image file, we only save the headers and the data.
|
||||
// Some editors will put extra info in the image file, we only save the
|
||||
// headers and the data.
|
||||
if (bmp_info_header.bit_count == 32) {
|
||||
bmp_info_header.size = sizeof(BMPInfoHeader) + sizeof(BMPColorHeader);
|
||||
file_header.offset_data = sizeof(BMPFileHeader) + sizeof(BMPInfoHeader) + sizeof(BMPColorHeader);
|
||||
file_header.offset_data = sizeof(BMPFileHeader) +
|
||||
sizeof(BMPInfoHeader) +
|
||||
sizeof(BMPColorHeader);
|
||||
} else {
|
||||
bmp_info_header.size = sizeof(BMPInfoHeader);
|
||||
file_header.offset_data = sizeof(BMPFileHeader) + sizeof(BMPInfoHeader);
|
||||
@ -92,17 +102,18 @@ struct BMP {
|
||||
file_header.file_size = file_header.offset_data;
|
||||
|
||||
if (bmp_info_header.height < 0) {
|
||||
return 52;//throw std::runtime_error("The program can treat only BMP images with the origin in the bottom left corner!");
|
||||
return 52; // throw std::runtime_error("The program can treat only BMP
|
||||
// images with the origin in the bottom left corner!");
|
||||
}
|
||||
|
||||
data.resize(bmp_info_header.width * bmp_info_header.height * bmp_info_header.bit_count / 8);
|
||||
data.resize(bmp_info_header.width * bmp_info_header.height *
|
||||
bmp_info_header.bit_count / 8);
|
||||
|
||||
// Here we check if we need to take into account row padding
|
||||
if (bmp_info_header.width % 4 == 0) {
|
||||
inp.read((char *)data.data(), data.size());
|
||||
file_header.file_size += static_cast<uint32_t>(data.size());
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
row_stride = bmp_info_header.width * bmp_info_header.bit_count / 8;
|
||||
uint32_t new_stride = make_stride_aligned(4);
|
||||
std::vector<uint8_t> padding_row(new_stride - row_stride);
|
||||
@ -111,36 +122,44 @@ struct BMP {
|
||||
inp.read((char *)(data.data() + row_stride * y), row_stride);
|
||||
inp.read((char *)padding_row.data(), padding_row.size());
|
||||
}
|
||||
file_header.file_size += static_cast<uint32_t>(data.size()) + bmp_info_header.height * static_cast<uint32_t>(padding_row.size());
|
||||
file_header.file_size +=
|
||||
static_cast<uint32_t>(data.size()) +
|
||||
bmp_info_header.height * static_cast<uint32_t>(padding_row.size());
|
||||
}
|
||||
}
|
||||
else {
|
||||
return 53;//throw std::runtime_error("Unable to open the input image file "+std::string(fname));
|
||||
} else {
|
||||
return 53; // throw std::runtime_error("Unable to open the input image
|
||||
// file "+std::string(fname));
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int read_mem(std::vector<unsigned char> buffer) {
|
||||
std::stringstream inp;
|
||||
std::copy(buffer.begin(), buffer.end(),std::ostream_iterator<unsigned char>(inp,"\n"));
|
||||
std::copy(buffer.begin(), buffer.end(),
|
||||
std::ostream_iterator<unsigned char>(inp, "\n"));
|
||||
if (inp) {
|
||||
inp.read((char *)&file_header, sizeof(file_header));
|
||||
if (file_header.file_type != 0x4D42) {
|
||||
|
||||
return 50;//throw std::runtime_error("Error! Unrecognized file format.");
|
||||
return 50; // throw std::runtime_error("Error! Unrecognized file
|
||||
// format.");
|
||||
}
|
||||
inp.read((char *)&bmp_info_header, sizeof(bmp_info_header));
|
||||
|
||||
// The BMPColorHeader is used only for transparent images
|
||||
if (bmp_info_header.bit_count == 32) {
|
||||
// Check if the file has bit mask color information
|
||||
if(bmp_info_header.size >= (sizeof(BMPInfoHeader) + sizeof(BMPColorHeader))) {
|
||||
if (bmp_info_header.size >=
|
||||
(sizeof(BMPInfoHeader) + sizeof(BMPColorHeader))) {
|
||||
inp.read((char *)&bmp_color_header, sizeof(bmp_color_header));
|
||||
// Check if the pixel data is stored as BGRA and if the color space type is sRGB
|
||||
// Check if the pixel data is stored as BGRA and if the color space
|
||||
// type is sRGB
|
||||
check_color_header(bmp_color_header);
|
||||
} else {
|
||||
//std::cerr << "Error! The file \"" << fname << "\" does not seem to contain bit mask information\n";
|
||||
return 51;//throw std::runtime_error("Error! Unrecognized file format.");
|
||||
// std::cerr << "Error! The file \"" << fname << "\" does not seem to
|
||||
// contain bit mask information\n";
|
||||
return 51; // throw std::runtime_error("Error! Unrecognized file
|
||||
// format.");
|
||||
}
|
||||
}
|
||||
|
||||
@ -148,10 +167,13 @@ struct BMP {
|
||||
inp.seekg(file_header.offset_data, inp.beg);
|
||||
|
||||
// Adjust the header fields for output.
|
||||
// Some editors will put extra info in the image file, we only save the headers and the data.
|
||||
// Some editors will put extra info in the image file, we only save the
|
||||
// headers and the data.
|
||||
if (bmp_info_header.bit_count == 32) {
|
||||
bmp_info_header.size = sizeof(BMPInfoHeader) + sizeof(BMPColorHeader);
|
||||
file_header.offset_data = sizeof(BMPFileHeader) + sizeof(BMPInfoHeader) + sizeof(BMPColorHeader);
|
||||
file_header.offset_data = sizeof(BMPFileHeader) +
|
||||
sizeof(BMPInfoHeader) +
|
||||
sizeof(BMPColorHeader);
|
||||
} else {
|
||||
bmp_info_header.size = sizeof(BMPInfoHeader);
|
||||
file_header.offset_data = sizeof(BMPFileHeader) + sizeof(BMPInfoHeader);
|
||||
@ -159,17 +181,18 @@ struct BMP {
|
||||
file_header.file_size = file_header.offset_data;
|
||||
|
||||
if (bmp_info_header.height < 0) {
|
||||
return 52;//throw std::runtime_error("The program can treat only BMP images with the origin in the bottom left corner!");
|
||||
return 52; // throw std::runtime_error("The program can treat only BMP
|
||||
// images with the origin in the bottom left corner!");
|
||||
}
|
||||
|
||||
data.resize(bmp_info_header.width * bmp_info_header.height * bmp_info_header.bit_count / 8);
|
||||
data.resize(bmp_info_header.width * bmp_info_header.height *
|
||||
bmp_info_header.bit_count / 8);
|
||||
|
||||
// Here we check if we need to take into account row padding
|
||||
if (bmp_info_header.width % 4 == 0) {
|
||||
inp.read((char *)data.data(), data.size());
|
||||
file_header.file_size += static_cast<uint32_t>(data.size());
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
row_stride = bmp_info_header.width * bmp_info_header.bit_count / 8;
|
||||
uint32_t new_stride = make_stride_aligned(4);
|
||||
std::vector<uint8_t> padding_row(new_stride - row_stride);
|
||||
@ -178,11 +201,13 @@ struct BMP {
|
||||
inp.read((char *)(data.data() + row_stride * y), row_stride);
|
||||
inp.read((char *)padding_row.data(), padding_row.size());
|
||||
}
|
||||
file_header.file_size += static_cast<uint32_t>(data.size()) + bmp_info_header.height * static_cast<uint32_t>(padding_row.size());
|
||||
file_header.file_size +=
|
||||
static_cast<uint32_t>(data.size()) +
|
||||
bmp_info_header.height * static_cast<uint32_t>(padding_row.size());
|
||||
}
|
||||
}
|
||||
else {
|
||||
return 53;//throw std::runtime_error("Unable to open the input image file "+std::string(fname));
|
||||
} else {
|
||||
return 53; // throw std::runtime_error("Unable to open the input image
|
||||
// file "+std::string(fname));
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
@ -197,15 +222,15 @@ struct BMP {
|
||||
bmp_info_header.height = height;
|
||||
if (has_alpha) {
|
||||
bmp_info_header.size = sizeof(BMPInfoHeader) + sizeof(BMPColorHeader);
|
||||
file_header.offset_data = sizeof(BMPFileHeader) + sizeof(BMPInfoHeader) + sizeof(BMPColorHeader);
|
||||
file_header.offset_data = sizeof(BMPFileHeader) + sizeof(BMPInfoHeader) +
|
||||
sizeof(BMPColorHeader);
|
||||
|
||||
bmp_info_header.bit_count = 32;
|
||||
bmp_info_header.compression = 3;
|
||||
row_stride = width * 4;
|
||||
data.resize(row_stride * height);
|
||||
file_header.file_size = file_header.offset_data + data.size();
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
bmp_info_header.size = sizeof(BMPInfoHeader);
|
||||
file_header.offset_data = sizeof(BMPFileHeader) + sizeof(BMPInfoHeader);
|
||||
|
||||
@ -215,7 +240,9 @@ struct BMP {
|
||||
data.resize(row_stride * height);
|
||||
|
||||
uint32_t new_stride = make_stride_aligned(4);
|
||||
file_header.file_size = file_header.offset_data + static_cast<uint32_t>(data.size()) + bmp_info_header.height * (new_stride - row_stride);
|
||||
file_header.file_size =
|
||||
file_header.offset_data + static_cast<uint32_t>(data.size()) +
|
||||
bmp_info_header.height * (new_stride - row_stride);
|
||||
}
|
||||
}
|
||||
|
||||
@ -224,12 +251,10 @@ struct BMP {
|
||||
if (of) {
|
||||
if (bmp_info_header.bit_count == 32) {
|
||||
write_headers_and_data(of);
|
||||
}
|
||||
else if (bmp_info_header.bit_count == 24) {
|
||||
} else if (bmp_info_header.bit_count == 24) {
|
||||
if (bmp_info_header.width % 4 == 0) {
|
||||
write_headers_and_data(of);
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
uint32_t new_stride = make_stride_aligned(4);
|
||||
std::vector<uint8_t> padding_row(new_stride - row_stride);
|
||||
|
||||
@ -240,16 +265,15 @@ struct BMP {
|
||||
of.write((const char *)padding_row.data(), padding_row.size());
|
||||
}
|
||||
}
|
||||
} else {
|
||||
return 54; // throw std::runtime_error("The program can treat only 24 or
|
||||
// 32 bits per pixel BMP files");
|
||||
}
|
||||
else {
|
||||
return 54;//throw std::runtime_error("The program can treat only 24 or 32 bits per pixel BMP files");
|
||||
}
|
||||
}
|
||||
else {
|
||||
return 55;//throw std::runtime_error("Unable to open the output image file.");
|
||||
} else {
|
||||
return 55; // throw std::runtime_error("Unable to open the output image
|
||||
// file.");
|
||||
}
|
||||
return 0;
|
||||
|
||||
}
|
||||
|
||||
std::vector<unsigned char> DATA() {
|
||||
@ -257,12 +281,10 @@ struct BMP {
|
||||
if (ss) {
|
||||
if (bmp_info_header.bit_count == 32) {
|
||||
write_headers_and_datass(ss);
|
||||
}
|
||||
else if (bmp_info_header.bit_count == 24) {
|
||||
} else if (bmp_info_header.bit_count == 24) {
|
||||
if (bmp_info_header.width % 4 == 0) {
|
||||
write_headers_and_datass(ss);
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
uint32_t new_stride = make_stride_aligned(4);
|
||||
std::vector<uint8_t> padding_row(new_stride - row_stride);
|
||||
|
||||
@ -273,25 +295,22 @@ struct BMP {
|
||||
ss.write((const char *)padding_row.data(), padding_row.size());
|
||||
}
|
||||
}
|
||||
} else {
|
||||
}
|
||||
else {
|
||||
|
||||
}
|
||||
}
|
||||
else {
|
||||
|
||||
} else {
|
||||
}
|
||||
std::string test11 = ss.str();
|
||||
std::vector<unsigned char> test12(test11.begin(), test11.end());
|
||||
return test12;
|
||||
|
||||
}
|
||||
|
||||
unsigned fill_region(uint32_t x0, uint32_t y0, uint32_t w, uint32_t h, uint8_t B, uint8_t G, uint8_t R, uint8_t A) {
|
||||
unsigned fill_region(uint32_t x0, uint32_t y0, uint32_t w, uint32_t h,
|
||||
uint8_t B, uint8_t G, uint8_t R, uint8_t A) {
|
||||
uint32_t channels = bmp_info_header.bit_count / 8;
|
||||
for (uint32_t y = y0; y < y0 + h; ++y) {
|
||||
for (uint32_t x = x0; x < x0 + w; ++x) {
|
||||
/*if (x + w > (uint32_t)bmp_info_header.width || y + h > (uint32_t)bmp_info_header.height) {
|
||||
/*if (x + w > (uint32_t)bmp_info_header.width || y + h >
|
||||
(uint32_t)bmp_info_header.height) {
|
||||
//
|
||||
}*/
|
||||
// else{
|
||||
@ -307,7 +326,8 @@ struct BMP {
|
||||
return 0;
|
||||
}
|
||||
|
||||
void fill_region_df(uint32_t x1, uint32_t y1, uint32_t w, uint32_t h, uint8_t B, uint8_t G, uint8_t R, uint8_t A) {
|
||||
void fill_region_df(uint32_t x1, uint32_t y1, uint32_t w, uint32_t h,
|
||||
uint8_t B, uint8_t G, uint8_t R, uint8_t A) {
|
||||
|
||||
int x0 = x1;
|
||||
int y0 = this->bmp_info_header.height - y1 - h;
|
||||
@ -315,7 +335,8 @@ struct BMP {
|
||||
uint32_t channels = bmp_info_header.bit_count / 8;
|
||||
for (uint32_t y = y0; y < y0 + h; ++y) {
|
||||
for (uint32_t x = x0; x < x0 + w; ++x) {
|
||||
if ((x + w < (uint32_t)bmp_info_header.width) || this->bmp_info_header.height - y - h > 0) {
|
||||
if ((x + w < (uint32_t)bmp_info_header.width) ||
|
||||
this->bmp_info_header.height - y - h > 0) {
|
||||
|
||||
data[channels * (y * bmp_info_header.width + x) + 0] = B;
|
||||
data[channels * (y * bmp_info_header.width + x) + 1] = G;
|
||||
@ -328,7 +349,8 @@ struct BMP {
|
||||
}
|
||||
}
|
||||
|
||||
void manipulate_region(uint32_t x0, uint32_t y0, uint32_t w, uint32_t h, uint8_t A) {
|
||||
void manipulate_region(uint32_t x0, uint32_t y0, uint32_t w, uint32_t h,
|
||||
uint8_t A) {
|
||||
int choice, choice2, intensity;
|
||||
cout << "What color do you want to change? " << endl;
|
||||
cout << "Enter 1 for Blue, 2 for Green, 3 for Red " << endl;
|
||||
@ -338,19 +360,20 @@ struct BMP {
|
||||
cin >> choice2;
|
||||
cout << "Enter the intensity of the color. (From 0 to 255) " << endl;
|
||||
cin >> intensity;
|
||||
if (x0 + w > (uint32_t)bmp_info_header.width || y0 + h > (uint32_t)bmp_info_header.height) {
|
||||
return;//throw std::runtime_error("The region does not fit in the image!");
|
||||
if (x0 + w > (uint32_t)bmp_info_header.width ||
|
||||
y0 + h > (uint32_t)bmp_info_header.height) {
|
||||
return; // throw std::runtime_error("The region does not fit in the
|
||||
// image!");
|
||||
}
|
||||
|
||||
uint32_t channels = bmp_info_header.bit_count / 8;
|
||||
if (choice==1 && choice2==1)
|
||||
{
|
||||
if (choice == 1 && choice2 == 1) {
|
||||
for (uint32_t y = y0; y < y0 + h; ++y) {
|
||||
for (uint32_t x = x0; x < x0 + w; ++x) {
|
||||
cout << channels * (y * bmp_info_header.width + x) << endl;
|
||||
// Make blue thing blue
|
||||
if(data[channels * (y * bmp_info_header.width + x) + 0]>80 && data[channels * (y * bmp_info_header.width + x) + 0]<255)
|
||||
{
|
||||
if (data[channels * (y * bmp_info_header.width + x) + 0] > 80 &&
|
||||
data[channels * (y * bmp_info_header.width + x) + 0] < 255) {
|
||||
data[channels * (y * bmp_info_header.width + x) + 0] = intensity;
|
||||
data[channels * (y * bmp_info_header.width + x) + 1] = 0;
|
||||
data[channels * (y * bmp_info_header.width + x) + 2] = 0;
|
||||
@ -364,14 +387,13 @@ struct BMP {
|
||||
}
|
||||
}
|
||||
}
|
||||
if (choice == 1 && choice2==2)
|
||||
{
|
||||
if (choice == 1 && choice2 == 2) {
|
||||
for (uint32_t y = y0; y < y0 + h; ++y) {
|
||||
for (uint32_t x = x0; x < x0 + w; ++x) {
|
||||
cout << channels * (y * bmp_info_header.width + x) << endl;
|
||||
// Make blue thing green
|
||||
if(data[channels * (y * bmp_info_header.width + x) + 0]>80 && data[channels * (y * bmp_info_header.width + x) + 0]<255)
|
||||
{
|
||||
if (data[channels * (y * bmp_info_header.width + x) + 0] > 80 &&
|
||||
data[channels * (y * bmp_info_header.width + x) + 0] < 255) {
|
||||
data[channels * (y * bmp_info_header.width + x) + 0] = 0;
|
||||
data[channels * (y * bmp_info_header.width + x) + 1] = intensity;
|
||||
data[channels * (y * bmp_info_header.width + x) + 2] = 0;
|
||||
@ -382,14 +404,13 @@ struct BMP {
|
||||
}
|
||||
}
|
||||
}
|
||||
if (choice == 1 && choice2==3)
|
||||
{
|
||||
if (choice == 1 && choice2 == 3) {
|
||||
for (uint32_t y = y0; y < y0 + h; ++y) {
|
||||
for (uint32_t x = x0; x < x0 + w; ++x) {
|
||||
cout << channels * (y * bmp_info_header.width + x) << endl;
|
||||
// Make blue thing red
|
||||
if(data[channels * (y * bmp_info_header.width + x) + 0]>80 && data[channels * (y * bmp_info_header.width + x) + 0]<255)
|
||||
{
|
||||
if (data[channels * (y * bmp_info_header.width + x) + 0] > 80 &&
|
||||
data[channels * (y * bmp_info_header.width + x) + 0] < 255) {
|
||||
data[channels * (y * bmp_info_header.width + x) + 0] = 0;
|
||||
data[channels * (y * bmp_info_header.width + x) + 1] = 0;
|
||||
data[channels * (y * bmp_info_header.width + x) + 2] = intensity;
|
||||
@ -400,14 +421,13 @@ struct BMP {
|
||||
}
|
||||
}
|
||||
}
|
||||
if (choice == 2 && choice2==1)
|
||||
{
|
||||
if (choice == 2 && choice2 == 1) {
|
||||
for (uint32_t y = y0; y < y0 + h; ++y) {
|
||||
for (uint32_t x = x0; x < x0 + w; ++x) {
|
||||
cout << channels * (y * bmp_info_header.width + x) << endl;
|
||||
// Make green thing blue
|
||||
if(data[channels * (y * bmp_info_header.width + x) + 1]>80 && data[channels * (y * bmp_info_header.width + x) + 1]<255)
|
||||
{
|
||||
if (data[channels * (y * bmp_info_header.width + x) + 1] > 80 &&
|
||||
data[channels * (y * bmp_info_header.width + x) + 1] < 255) {
|
||||
data[channels * (y * bmp_info_header.width + x) + 0] = intensity;
|
||||
data[channels * (y * bmp_info_header.width + x) + 1] = 0;
|
||||
data[channels * (y * bmp_info_header.width + x) + 2] = 0;
|
||||
@ -418,14 +438,13 @@ struct BMP {
|
||||
}
|
||||
}
|
||||
}
|
||||
if (choice == 2 && choice2==2)
|
||||
{
|
||||
if (choice == 2 && choice2 == 2) {
|
||||
for (uint32_t y = y0; y < y0 + h; ++y) {
|
||||
for (uint32_t x = x0; x < x0 + w; ++x) {
|
||||
cout << channels * (y * bmp_info_header.width + x) << endl;
|
||||
// Make green thing green
|
||||
if(data[channels * (y * bmp_info_header.width + x) + 1]>80 && data[channels * (y * bmp_info_header.width + x) + 1]<255)
|
||||
{
|
||||
if (data[channels * (y * bmp_info_header.width + x) + 1] > 80 &&
|
||||
data[channels * (y * bmp_info_header.width + x) + 1] < 255) {
|
||||
data[channels * (y * bmp_info_header.width + x) + 0] = 0;
|
||||
data[channels * (y * bmp_info_header.width + x) + 1] = intensity;
|
||||
data[channels * (y * bmp_info_header.width + x) + 2] = 0;
|
||||
@ -436,14 +455,13 @@ struct BMP {
|
||||
}
|
||||
}
|
||||
}
|
||||
if (choice == 2 && choice2==3)
|
||||
{
|
||||
if (choice == 2 && choice2 == 3) {
|
||||
for (uint32_t y = y0; y < y0 + h; ++y) {
|
||||
for (uint32_t x = x0; x < x0 + w; ++x) {
|
||||
cout << channels * (y * bmp_info_header.width + x) << endl;
|
||||
// Make green thing red
|
||||
if(data[channels * (y * bmp_info_header.width + x) + 1]>80 && data[channels * (y * bmp_info_header.width + x) + 1]<255)
|
||||
{
|
||||
if (data[channels * (y * bmp_info_header.width + x) + 1] > 80 &&
|
||||
data[channels * (y * bmp_info_header.width + x) + 1] < 255) {
|
||||
data[channels * (y * bmp_info_header.width + x) + 0] = 0;
|
||||
data[channels * (y * bmp_info_header.width + x) + 1] = 0;
|
||||
data[channels * (y * bmp_info_header.width + x) + 2] = intensity;
|
||||
@ -454,14 +472,13 @@ struct BMP {
|
||||
}
|
||||
}
|
||||
}
|
||||
if (choice == 3 && choice2==1)
|
||||
{
|
||||
if (choice == 3 && choice2 == 1) {
|
||||
for (uint32_t y = y0; y < y0 + h; ++y) {
|
||||
for (uint32_t x = x0; x < x0 + w; ++x) {
|
||||
cout << channels * (y * bmp_info_header.width + x) << endl;
|
||||
// Make red thing blue
|
||||
if(data[channels * (y * bmp_info_header.width + x) + 2]>80 && data[channels * (y * bmp_info_header.width + x) + 2]<255)
|
||||
{
|
||||
if (data[channels * (y * bmp_info_header.width + x) + 2] > 80 &&
|
||||
data[channels * (y * bmp_info_header.width + x) + 2] < 255) {
|
||||
data[channels * (y * bmp_info_header.width + x) + 0] = intensity;
|
||||
data[channels * (y * bmp_info_header.width + x) + 1] = 0;
|
||||
data[channels * (y * bmp_info_header.width + x) + 2] = 0;
|
||||
@ -472,14 +489,13 @@ struct BMP {
|
||||
}
|
||||
}
|
||||
}
|
||||
if (choice == 3 && choice2==2)
|
||||
{
|
||||
if (choice == 3 && choice2 == 2) {
|
||||
for (uint32_t y = y0; y < y0 + h; ++y) {
|
||||
for (uint32_t x = x0; x < x0 + w; ++x) {
|
||||
cout << channels * (y * bmp_info_header.width + x) << endl;
|
||||
// Make red thing green
|
||||
if(data[channels * (y * bmp_info_header.width + x) + 2]>80 && data[channels * (y * bmp_info_header.width + x) + 2]<255)
|
||||
{
|
||||
if (data[channels * (y * bmp_info_header.width + x) + 2] > 80 &&
|
||||
data[channels * (y * bmp_info_header.width + x) + 2] < 255) {
|
||||
data[channels * (y * bmp_info_header.width + x) + 0] = 0;
|
||||
data[channels * (y * bmp_info_header.width + x) + 1] = intensity;
|
||||
data[channels * (y * bmp_info_header.width + x) + 2] = 0;
|
||||
@ -490,14 +506,13 @@ struct BMP {
|
||||
}
|
||||
}
|
||||
}
|
||||
if (choice == 3 && choice2==3)
|
||||
{
|
||||
if (choice == 3 && choice2 == 3) {
|
||||
for (uint32_t y = y0; y < y0 + h; ++y) {
|
||||
for (uint32_t x = x0; x < x0 + w; ++x) {
|
||||
cout << channels * (y * bmp_info_header.width + x) << endl;
|
||||
// Make red thing blue
|
||||
if(data[channels * (y * bmp_info_header.width + x) + 2]>80 && data[channels * (y * bmp_info_header.width + x) + 2]<255)
|
||||
{
|
||||
if (data[channels * (y * bmp_info_header.width + x) + 2] > 80 &&
|
||||
data[channels * (y * bmp_info_header.width + x) + 2] < 255) {
|
||||
data[channels * (y * bmp_info_header.width + x) + 0] = 0;
|
||||
data[channels * (y * bmp_info_header.width + x) + 1] = 0;
|
||||
data[channels * (y * bmp_info_header.width + x) + 2] = intensity;
|
||||
@ -508,13 +523,12 @@ struct BMP {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
int OrganizeAverageRed()
|
||||
{
|
||||
int OrganizeAverageRed() {
|
||||
int ColorRed[bmp_info_header.height][bmp_info_header.width];
|
||||
int ColorGreen[bmp_info_header.height][bmp_info_header.width];;
|
||||
int ColorGreen[bmp_info_header.height][bmp_info_header.width];
|
||||
;
|
||||
int ColorBlue[bmp_info_header.height][bmp_info_header.width];
|
||||
float pixels = bmp_info_header.height * bmp_info_header.width;
|
||||
float intensity = 0;
|
||||
@ -531,11 +545,10 @@ struct BMP {
|
||||
ColorRed[y][x] = data[channels * (y * bmp_info_header.width + x) + 2];
|
||||
}
|
||||
}
|
||||
for(int y=0; y<bmp_info_header.height; y++)
|
||||
{
|
||||
for(int x=0; x<bmp_info_header.width; x++)
|
||||
{
|
||||
sum=ColorRed[y][x]+sum-((ColorBlue[y][x])/2+(ColorGreen[y][x])/2);
|
||||
for (int y = 0; y < bmp_info_header.height; y++) {
|
||||
for (int x = 0; x < bmp_info_header.width; x++) {
|
||||
sum = ColorRed[y][x] + sum -
|
||||
((ColorBlue[y][x]) / 2 + (ColorGreen[y][x]) / 2);
|
||||
}
|
||||
}
|
||||
|
||||
@ -544,10 +557,10 @@ struct BMP {
|
||||
return intensity;
|
||||
}
|
||||
|
||||
int OrganizeAverageGreen()
|
||||
{
|
||||
int OrganizeAverageGreen() {
|
||||
int ColorRed[bmp_info_header.height][bmp_info_header.width];
|
||||
int ColorGreen[bmp_info_header.height][bmp_info_header.width];;
|
||||
int ColorGreen[bmp_info_header.height][bmp_info_header.width];
|
||||
;
|
||||
int ColorBlue[bmp_info_header.height][bmp_info_header.width];
|
||||
float pixels = bmp_info_header.height * bmp_info_header.width;
|
||||
float intensity = 0;
|
||||
@ -564,11 +577,10 @@ struct BMP {
|
||||
ColorRed[y][x] = data[channels * (y * bmp_info_header.width + x) + 2];
|
||||
}
|
||||
}
|
||||
for(int y=0; y<bmp_info_header.height; y++)
|
||||
{
|
||||
for(int x=0; x<bmp_info_header.width; x++)
|
||||
{
|
||||
sum=ColorGreen[y][x]+sum-((ColorBlue[y][x])/2+(ColorRed[y][x])/2);
|
||||
for (int y = 0; y < bmp_info_header.height; y++) {
|
||||
for (int x = 0; x < bmp_info_header.width; x++) {
|
||||
sum = ColorGreen[y][x] + sum -
|
||||
((ColorBlue[y][x]) / 2 + (ColorRed[y][x]) / 2);
|
||||
}
|
||||
}
|
||||
|
||||
@ -577,10 +589,10 @@ struct BMP {
|
||||
return intensity;
|
||||
}
|
||||
|
||||
int OrganizeAverageBlue()
|
||||
{
|
||||
int OrganizeAverageBlue() {
|
||||
int ColorRed[bmp_info_header.height][bmp_info_header.width];
|
||||
int ColorGreen[bmp_info_header.height][bmp_info_header.width];;
|
||||
int ColorGreen[bmp_info_header.height][bmp_info_header.width];
|
||||
;
|
||||
int ColorBlue[bmp_info_header.height][bmp_info_header.width];
|
||||
float pixels = bmp_info_header.height * bmp_info_header.width;
|
||||
float intensity = 0;
|
||||
@ -597,11 +609,10 @@ struct BMP {
|
||||
ColorRed[y][x] = data[channels * (y * bmp_info_header.width + x) + 2];
|
||||
}
|
||||
}
|
||||
for(int y=0; y<bmp_info_header.height; y++)
|
||||
{
|
||||
for(int x=0; x<bmp_info_header.width; x++)
|
||||
{
|
||||
sum=ColorBlue[y][x]+sum-((ColorGreen[y][x])/2+(ColorRed[y][x])/2);
|
||||
for (int y = 0; y < bmp_info_header.height; y++) {
|
||||
for (int x = 0; x < bmp_info_header.width; x++) {
|
||||
sum = ColorBlue[y][x] + sum -
|
||||
((ColorGreen[y][x]) / 2 + (ColorRed[y][x]) / 2);
|
||||
}
|
||||
}
|
||||
|
||||
@ -610,9 +621,12 @@ struct BMP {
|
||||
return intensity;
|
||||
}
|
||||
|
||||
unsigned set_pixel(uint32_t x0, uint32_t y0, uint8_t B, uint8_t G, uint8_t R, uint8_t A) {
|
||||
if (x0 >= (uint32_t)bmp_info_header.width || y0 >= (uint32_t)bmp_info_header.height || x0 < 0 || y0 < 0) {
|
||||
return 59;//throw std::runtime_error("The point is outside the image boundaries!");
|
||||
unsigned set_pixel(uint32_t x0, uint32_t y0, uint8_t B, uint8_t G, uint8_t R,
|
||||
uint8_t A) {
|
||||
if (x0 >= (uint32_t)bmp_info_header.width ||
|
||||
y0 >= (uint32_t)bmp_info_header.height || x0 < 0 || y0 < 0) {
|
||||
return 59; // throw std::runtime_error("The point is outside the image
|
||||
// boundaries!");
|
||||
}
|
||||
uint32_t channels = bmp_info_header.bit_count / 8;
|
||||
data[channels * (y0 * bmp_info_header.width + x0) + 0] = B;
|
||||
@ -624,10 +638,13 @@ struct BMP {
|
||||
return 0;
|
||||
}
|
||||
|
||||
void set_pixel_df(uint32_t x0, uint32_t y0, uint8_t B, uint8_t G, uint8_t R, uint8_t A) {
|
||||
void set_pixel_df(uint32_t x0, uint32_t y0, uint8_t B, uint8_t G, uint8_t R,
|
||||
uint8_t A) {
|
||||
uint32_t y1 = this->bmp_info_header.height - y0;
|
||||
if (x0 >= (uint32_t)bmp_info_header.width || y1 <= (uint32_t)bmp_info_header.width || x0 < 0 || y0 > 0) {
|
||||
return;//throw std::runtime_error("The point is outside the image boundaries!");
|
||||
if (x0 >= (uint32_t)bmp_info_header.width ||
|
||||
y1 <= (uint32_t)bmp_info_header.width || x0 < 0 || y0 > 0) {
|
||||
return; // throw std::runtime_error("The point is outside the image
|
||||
// boundaries!");
|
||||
}
|
||||
|
||||
uint32_t channels = bmp_info_header.bit_count / 8;
|
||||
@ -640,28 +657,38 @@ struct BMP {
|
||||
}
|
||||
|
||||
unsigned draw_rectangle(uint32_t x0, uint32_t y0, uint32_t w, uint32_t h,
|
||||
uint8_t B, uint8_t G, uint8_t R, uint8_t A, uint8_t line_w) {
|
||||
if (x0 + w > (uint32_t)bmp_info_header.width || y0 + h > (uint32_t)bmp_info_header.height) {
|
||||
return 59;//throw std::runtime_error("The rectangle does not fit in the image!");
|
||||
uint8_t B, uint8_t G, uint8_t R, uint8_t A,
|
||||
uint8_t line_w) {
|
||||
if (x0 + w > (uint32_t)bmp_info_header.width ||
|
||||
y0 + h > (uint32_t)bmp_info_header.height) {
|
||||
return 59; // throw std::runtime_error("The rectangle does not fit in the
|
||||
// image!");
|
||||
}
|
||||
|
||||
fill_region(x0, y0, w, line_w, B, G, R, A); // top line
|
||||
fill_region(x0, (y0 + h - line_w), w, line_w, B, G, R, A); // bottom line
|
||||
fill_region((x0 + w - line_w), (y0 + line_w), line_w, (h - (2 * line_w)), B, G, R, A); // right line
|
||||
fill_region(x0, (y0 + line_w), line_w, (h - (2 * line_w)), B, G, R, A); // left line
|
||||
fill_region((x0 + w - line_w), (y0 + line_w), line_w, (h - (2 * line_w)), B,
|
||||
G, R, A); // right line
|
||||
fill_region(x0, (y0 + line_w), line_w, (h - (2 * line_w)), B, G, R,
|
||||
A); // left line
|
||||
return 0;
|
||||
}
|
||||
|
||||
void draw_rectangle_df(uint32_t x0, uint32_t y0, uint32_t w, uint32_t h,
|
||||
uint8_t B, uint8_t G, uint8_t R, uint8_t A, uint8_t line_w) {
|
||||
if (x0 + w > (uint32_t)bmp_info_header.width || y0 + h > (uint32_t)bmp_info_header.height) {
|
||||
return;//throw std::runtime_error("The rectangle does not fit in the image!");
|
||||
uint8_t B, uint8_t G, uint8_t R, uint8_t A,
|
||||
uint8_t line_w) {
|
||||
if (x0 + w > (uint32_t)bmp_info_header.width ||
|
||||
y0 + h > (uint32_t)bmp_info_header.height) {
|
||||
return; // throw std::runtime_error("The rectangle does not fit in the
|
||||
// image!");
|
||||
}
|
||||
|
||||
fill_region_df(x0, y0, w, line_w, B, G, R, A); // top line
|
||||
fill_region_df(x0, (y0 + h - line_w), w, line_w, B, G, R, A); // bottom line
|
||||
fill_region_df((x0 + w - line_w), (y0 + line_w), line_w, (h - (2 * line_w)), B, G, R, A); // right line
|
||||
fill_region_df(x0, (y0 + line_w), line_w, (h - (2 * line_w)), B, G, R, A); // left line
|
||||
fill_region_df((x0 + w - line_w), (y0 + line_w), line_w, (h - (2 * line_w)),
|
||||
B, G, R, A); // right line
|
||||
fill_region_df(x0, (y0 + line_w), line_w, (h - (2 * line_w)), B, G, R,
|
||||
A); // left line
|
||||
}
|
||||
|
||||
private:
|
||||
@ -702,17 +729,21 @@ private:
|
||||
return new_stride;
|
||||
}
|
||||
|
||||
// Check if the pixel data is stored as BGRA and if the color space type is sRGB
|
||||
// Check if the pixel data is stored as BGRA and if the color space type is
|
||||
// sRGB
|
||||
void check_color_header(BMPColorHeader &bmp_color_header) {
|
||||
BMPColorHeader expected_color_header;
|
||||
if (expected_color_header.red_mask != bmp_color_header.red_mask ||
|
||||
expected_color_header.blue_mask != bmp_color_header.blue_mask ||
|
||||
expected_color_header.green_mask != bmp_color_header.green_mask ||
|
||||
expected_color_header.alpha_mask != bmp_color_header.alpha_mask) {
|
||||
return;//throw std::runtime_error("Unexpected color mask format! The program expects the pixel data to be in the BGRA format");
|
||||
return; // throw std::runtime_error("Unexpected color mask format! The
|
||||
// program expects the pixel data to be in the BGRA format");
|
||||
}
|
||||
if(expected_color_header.color_space_type != bmp_color_header.color_space_type) {
|
||||
return;//throw std::runtime_error("Unexpected color space type! The program expects sRGB values");
|
||||
if (expected_color_header.color_space_type !=
|
||||
bmp_color_header.color_space_type) {
|
||||
return; // throw std::runtime_error("Unexpected color space type! The
|
||||
// program expects sRGB values");
|
||||
}
|
||||
}
|
||||
};
|
@ -5,10 +5,12 @@
|
||||
|
||||
namespace BitmapConverter {
|
||||
// returns 0 if all went ok, non-0 if error
|
||||
//output image is always given in RGBA (with alpha channel), even if it's a BMP without alpha channel
|
||||
unsigned decodeBMP(std::vector<unsigned char>& image, unsigned& w, unsigned& h, const std::vector<unsigned char>& bmp);
|
||||
// output image is always given in RGBA (with alpha channel), even if it's a BMP
|
||||
// without alpha channel
|
||||
unsigned decodeBMP(std::vector<unsigned char> &image, unsigned &w, unsigned &h,
|
||||
const std::vector<unsigned char> &bmp);
|
||||
|
||||
std::vector<unsigned char> ConvertFile(std::string filename);
|
||||
|
||||
std::vector<unsigned char> ConvertData(std::vector<unsigned char> data);
|
||||
}
|
||||
} // namespace BitmapConverter
|
@ -8,134 +8,177 @@ Visit http://www.devkitpro.org
|
||||
#define _debugfont_h_
|
||||
//---------------------------------------------------------------------------------
|
||||
static const unsigned char debugfont[] = {
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7e, 0x81, 0xa5, 0x81, 0xbd, 0x99, 0x81, 0x7e,
|
||||
0x7e, 0xff, 0xdb, 0xff, 0xc3, 0xe7, 0xff, 0x7e, 0x6c, 0xfe, 0xfe, 0xfe, 0x7c, 0x38, 0x10, 0x00,
|
||||
0x10, 0x38, 0x7c, 0xfe, 0x7c, 0x38, 0x10, 0x00, 0x3c, 0x3c, 0x18, 0xff, 0xe7, 0x18, 0x3c, 0x00,
|
||||
0x10, 0x38, 0x7c, 0xfe, 0xee, 0x10, 0x38, 0x00, 0x00, 0x00, 0x18, 0x3c, 0x3c, 0x18, 0x00, 0x00,
|
||||
0xff, 0xff, 0xe7, 0xc3, 0xc3, 0xe7, 0xff, 0xff, 0x00, 0x3c, 0x66, 0x42, 0x42, 0x66, 0x3c, 0x00,
|
||||
0xff, 0xc3, 0x99, 0xbd, 0xbd, 0x99, 0xc3, 0xff, 0x0f, 0x07, 0x0f, 0x7d, 0xcc, 0xcc, 0xcc, 0x78,
|
||||
0x3c, 0x66, 0x66, 0x66, 0x3c, 0x18, 0x7e, 0x18, 0x08, 0x0c, 0x0a, 0x0a, 0x08, 0x78, 0xf0, 0x00,
|
||||
0x18, 0x14, 0x1a, 0x16, 0x72, 0xe2, 0x0e, 0x1c, 0x10, 0x54, 0x38, 0xee, 0x38, 0x54, 0x10, 0x00,
|
||||
0x80, 0xe0, 0xf8, 0xfe, 0xf8, 0xe0, 0x80, 0x00, 0x02, 0x0e, 0x3e, 0xfe, 0x3e, 0x0e, 0x02, 0x00,
|
||||
0x18, 0x3c, 0x5a, 0x18, 0x5a, 0x3c, 0x18, 0x00, 0x66, 0x66, 0x66, 0x66, 0x66, 0x00, 0x66, 0x00,
|
||||
0x7f, 0xdb, 0xdb, 0xdb, 0x7b, 0x1b, 0x1b, 0x00, 0x1c, 0x22, 0x38, 0x44, 0x44, 0x38, 0x88, 0x70,
|
||||
0x00, 0x00, 0x00, 0x00, 0x7e, 0x7e, 0x7e, 0x00, 0x18, 0x3c, 0x5a, 0x18, 0x5a, 0x3c, 0x18, 0x7e,
|
||||
0x18, 0x3c, 0x5a, 0x18, 0x18, 0x18, 0x18, 0x00, 0x18, 0x18, 0x18, 0x18, 0x5a, 0x3c, 0x18, 0x00,
|
||||
0x00, 0x18, 0x0c, 0xfe, 0x0c, 0x18, 0x00, 0x00, 0x00, 0x30, 0x60, 0xfe, 0x60, 0x30, 0x00, 0x00,
|
||||
0x00, 0x00, 0xc0, 0xc0, 0xc0, 0xfe, 0x00, 0x00, 0x00, 0x24, 0x42, 0xff, 0x42, 0x24, 0x00, 0x00,
|
||||
0x00, 0x10, 0x38, 0x7c, 0xfe, 0xfe, 0x00, 0x00, 0x00, 0xfe, 0xfe, 0x7c, 0x38, 0x10, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x3c, 0x3c, 0x18, 0x18, 0x00, 0x18, 0x00,
|
||||
0x6c, 0x24, 0x24, 0x00, 0x00, 0x00, 0x00, 0x00, 0x6c, 0x6c, 0xfe, 0x6c, 0xfe, 0x6c, 0x6c, 0x00,
|
||||
0x10, 0x7c, 0xd0, 0x7c, 0x16, 0xfc, 0x10, 0x00, 0x00, 0x66, 0xac, 0xd8, 0x36, 0x6a, 0xcc, 0x00,
|
||||
0x38, 0x4c, 0x38, 0x78, 0xce, 0xcc, 0x7a, 0x00, 0x30, 0x10, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x18, 0x30, 0x60, 0x60, 0x60, 0x30, 0x18, 0x00, 0x60, 0x30, 0x18, 0x18, 0x18, 0x30, 0x60, 0x00,
|
||||
0x00, 0x66, 0x3c, 0xff, 0x3c, 0x66, 0x00, 0x00, 0x00, 0x30, 0x30, 0xfc, 0x30, 0x30, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x10, 0x20, 0x00, 0x00, 0x00, 0xfc, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x00, 0x02, 0x06, 0x0c, 0x18, 0x30, 0x60, 0xc0, 0x00,
|
||||
0x7c, 0xce, 0xde, 0xf6, 0xe6, 0xe6, 0x7c, 0x00, 0x18, 0x38, 0x78, 0x18, 0x18, 0x18, 0x7e, 0x00,
|
||||
0x7c, 0xc6, 0x06, 0x1c, 0x70, 0xc6, 0xfe, 0x00, 0x7c, 0xc6, 0x06, 0x3c, 0x06, 0xc6, 0x7c, 0x00,
|
||||
0x1c, 0x3c, 0x6c, 0xcc, 0xfe, 0x0c, 0x1e, 0x00, 0xfe, 0xc0, 0xfc, 0x06, 0x06, 0xc6, 0x7c, 0x00,
|
||||
0x7c, 0xc6, 0xc0, 0xfc, 0xc6, 0xc6, 0x7c, 0x00, 0xfe, 0xc6, 0x0c, 0x18, 0x30, 0x30, 0x30, 0x00,
|
||||
0x7c, 0xc6, 0xc6, 0x7c, 0xc6, 0xc6, 0x7c, 0x00, 0x7c, 0xc6, 0xc6, 0x7e, 0x06, 0xc6, 0x7c, 0x00,
|
||||
0x00, 0x30, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x30, 0x10, 0x20,
|
||||
0x0c, 0x18, 0x30, 0x60, 0x30, 0x18, 0x0c, 0x00, 0x00, 0x00, 0x7e, 0x00, 0x00, 0x7e, 0x00, 0x00,
|
||||
0x60, 0x30, 0x18, 0x0c, 0x18, 0x30, 0x60, 0x00, 0x78, 0xcc, 0x0c, 0x18, 0x30, 0x00, 0x30, 0x00,
|
||||
0x7c, 0x82, 0x9e, 0xa6, 0x9e, 0x80, 0x7c, 0x00, 0x7c, 0xc6, 0xc6, 0xfe, 0xc6, 0xc6, 0xc6, 0x00,
|
||||
0xfc, 0x66, 0x66, 0x7c, 0x66, 0x66, 0xfc, 0x00, 0x7c, 0xc6, 0xc0, 0xc0, 0xc0, 0xc6, 0x7c, 0x00,
|
||||
0xfc, 0x66, 0x66, 0x66, 0x66, 0x66, 0xfc, 0x00, 0xfe, 0x62, 0x68, 0x78, 0x68, 0x62, 0xfe, 0x00,
|
||||
0xfe, 0x62, 0x68, 0x78, 0x68, 0x60, 0xf0, 0x00, 0x7c, 0xc6, 0xc6, 0xc0, 0xce, 0xc6, 0x7e, 0x00,
|
||||
0xc6, 0xc6, 0xc6, 0xfe, 0xc6, 0xc6, 0xc6, 0x00, 0x3c, 0x18, 0x18, 0x18, 0x18, 0x18, 0x3c, 0x00,
|
||||
0x1e, 0x0c, 0x0c, 0x0c, 0xcc, 0xcc, 0x78, 0x00, 0xe6, 0x66, 0x6c, 0x78, 0x6c, 0x66, 0xe6, 0x00,
|
||||
0xf0, 0x60, 0x60, 0x60, 0x62, 0x66, 0xfe, 0x00, 0x82, 0xc6, 0xee, 0xfe, 0xd6, 0xc6, 0xc6, 0x00,
|
||||
0xc6, 0xe6, 0xf6, 0xde, 0xce, 0xc6, 0xc6, 0x00, 0x7c, 0xc6, 0xc6, 0xc6, 0xc6, 0xc6, 0x7c, 0x00,
|
||||
0xfc, 0x66, 0x66, 0x7c, 0x60, 0x60, 0xf0, 0x00, 0x7c, 0xc6, 0xc6, 0xc6, 0xd6, 0xde, 0x7c, 0x06,
|
||||
0xfc, 0x66, 0x66, 0x7c, 0x66, 0x66, 0xe6, 0x00, 0x7c, 0xc6, 0xc0, 0x7c, 0x06, 0xc6, 0x7c, 0x00,
|
||||
0x7e, 0x5a, 0x5a, 0x18, 0x18, 0x18, 0x3c, 0x00, 0xc6, 0xc6, 0xc6, 0xc6, 0xc6, 0xc6, 0x7c, 0x00,
|
||||
0xc6, 0xc6, 0xc6, 0xc6, 0x6c, 0x38, 0x10, 0x00, 0xc6, 0xc6, 0xd6, 0xfe, 0xee, 0xc6, 0x82, 0x00,
|
||||
0xc6, 0x6c, 0x38, 0x38, 0x38, 0x6c, 0xc6, 0x00, 0x66, 0x66, 0x66, 0x3c, 0x18, 0x18, 0x3c, 0x00,
|
||||
0xfe, 0xc6, 0x8c, 0x18, 0x32, 0x66, 0xfe, 0x00, 0x78, 0x60, 0x60, 0x60, 0x60, 0x60, 0x78, 0x00,
|
||||
0xc0, 0x60, 0x30, 0x18, 0x0c, 0x06, 0x02, 0x00, 0x78, 0x18, 0x18, 0x18, 0x18, 0x18, 0x78, 0x00,
|
||||
0x10, 0x38, 0x6c, 0xc6, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff,
|
||||
0x30, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x78, 0x0c, 0x7c, 0xcc, 0x76, 0x00,
|
||||
0xe0, 0x60, 0x60, 0x7c, 0x66, 0x66, 0x7c, 0x00, 0x00, 0x00, 0x7c, 0xc6, 0xc0, 0xc6, 0x7c, 0x00,
|
||||
0x1c, 0x0c, 0x0c, 0x7c, 0xcc, 0xcc, 0x76, 0x00, 0x00, 0x00, 0x7c, 0xc6, 0xfe, 0xc0, 0x7c, 0x00,
|
||||
0x1c, 0x36, 0x30, 0x78, 0x30, 0x30, 0x78, 0x00, 0x00, 0x00, 0x76, 0xcc, 0xcc, 0x7c, 0x0c, 0x78,
|
||||
0xe0, 0x60, 0x6c, 0x76, 0x66, 0x66, 0xe6, 0x00, 0x18, 0x00, 0x38, 0x18, 0x18, 0x18, 0x3c, 0x00,
|
||||
0x00, 0x0c, 0x00, 0x1c, 0x0c, 0x0c, 0xcc, 0x78, 0xe0, 0x60, 0x66, 0x6c, 0x78, 0x6c, 0xe6, 0x00,
|
||||
0x38, 0x18, 0x18, 0x18, 0x18, 0x18, 0x3c, 0x00, 0x00, 0x00, 0xcc, 0xfe, 0xd6, 0xd6, 0xd6, 0x00,
|
||||
0x00, 0x00, 0xdc, 0x66, 0x66, 0x66, 0x66, 0x00, 0x00, 0x00, 0x7c, 0xc6, 0xc6, 0xc6, 0x7c, 0x00,
|
||||
0x00, 0x00, 0xdc, 0x66, 0x66, 0x7c, 0x60, 0xf0, 0x00, 0x00, 0x7c, 0xcc, 0xcc, 0x7c, 0x0c, 0x1e,
|
||||
0x00, 0x00, 0xde, 0x76, 0x60, 0x60, 0xf0, 0x00, 0x00, 0x00, 0x7c, 0xc0, 0x7c, 0x06, 0x7c, 0x00,
|
||||
0x10, 0x30, 0xfc, 0x30, 0x30, 0x34, 0x18, 0x00, 0x00, 0x00, 0xcc, 0xcc, 0xcc, 0xcc, 0x76, 0x00,
|
||||
0x00, 0x00, 0xc6, 0xc6, 0x6c, 0x38, 0x10, 0x00, 0x00, 0x00, 0xc6, 0xd6, 0xd6, 0xfe, 0x6c, 0x00,
|
||||
0x00, 0x00, 0xc6, 0x6c, 0x38, 0x6c, 0xc6, 0x00, 0x00, 0x00, 0xcc, 0xcc, 0xcc, 0x7c, 0x0c, 0xf8,
|
||||
0x00, 0x00, 0xfc, 0x98, 0x30, 0x64, 0xfc, 0x00, 0x0e, 0x18, 0x18, 0x30, 0x18, 0x18, 0x0e, 0x00,
|
||||
0x18, 0x18, 0x18, 0x00, 0x18, 0x18, 0x18, 0x00, 0xe0, 0x30, 0x30, 0x18, 0x30, 0x30, 0xe0, 0x00,
|
||||
0x76, 0xdc, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x38, 0x6c, 0xc6, 0xc6, 0xfe, 0x00,
|
||||
0x7c, 0xc6, 0xc0, 0xc0, 0xc6, 0x7c, 0x18, 0x70, 0xcc, 0x00, 0xcc, 0xcc, 0xcc, 0xcc, 0x76, 0x00,
|
||||
0x0e, 0x10, 0x7c, 0xc6, 0xfe, 0xc0, 0x7c, 0x00, 0x7c, 0x82, 0x38, 0x0c, 0x7c, 0xcc, 0x76, 0x00,
|
||||
0xcc, 0x00, 0x78, 0x0c, 0x7c, 0xcc, 0x76, 0x00, 0xe0, 0x10, 0x78, 0x0c, 0x7c, 0xcc, 0x76, 0x00,
|
||||
0x30, 0x30, 0x78, 0x0c, 0x7c, 0xcc, 0x76, 0x00, 0x00, 0x00, 0x7c, 0xc0, 0xc0, 0x7c, 0x18, 0x70,
|
||||
0x7c, 0x82, 0x7c, 0xc6, 0xfe, 0xc0, 0x7c, 0x00, 0xc6, 0x00, 0x7c, 0xc6, 0xfe, 0xc0, 0x7c, 0x00,
|
||||
0xe0, 0x10, 0x7c, 0xc6, 0xfe, 0xc0, 0x7c, 0x00, 0x66, 0x00, 0x38, 0x18, 0x18, 0x18, 0x3c, 0x00,
|
||||
0x7c, 0x82, 0x38, 0x18, 0x18, 0x18, 0x3c, 0x00, 0xe0, 0x10, 0x38, 0x18, 0x18, 0x18, 0x3c, 0x00,
|
||||
0xc6, 0x00, 0x7c, 0xc6, 0xfe, 0xc6, 0xc6, 0x00, 0x38, 0x38, 0x7c, 0xc6, 0xfe, 0xc6, 0xc6, 0x00,
|
||||
0x0e, 0x10, 0xfe, 0x60, 0x78, 0x60, 0xfe, 0x00, 0x00, 0x00, 0x7c, 0x12, 0x7e, 0xd0, 0x7e, 0x00,
|
||||
0x7e, 0xc8, 0xc8, 0xfe, 0xc8, 0xc8, 0xce, 0x00, 0x7c, 0x82, 0x7c, 0xc6, 0xc6, 0xc6, 0x7c, 0x00,
|
||||
0xc6, 0x00, 0x7c, 0xc6, 0xc6, 0xc6, 0x7c, 0x00, 0xe0, 0x10, 0x7c, 0xc6, 0xc6, 0xc6, 0x7c, 0x00,
|
||||
0x7c, 0x82, 0xcc, 0xcc, 0xcc, 0xcc, 0x76, 0x00, 0xe0, 0x10, 0xcc, 0xcc, 0xcc, 0xcc, 0x76, 0x00,
|
||||
0xcc, 0x00, 0xcc, 0xcc, 0xcc, 0x7c, 0x0c, 0xf8, 0xc6, 0x7c, 0xc6, 0xc6, 0xc6, 0xc6, 0x7c, 0x00,
|
||||
0xc6, 0x00, 0xc6, 0xc6, 0xc6, 0xc6, 0x7c, 0x00, 0x18, 0x7c, 0xd6, 0xd0, 0xd6, 0x7c, 0x18, 0x00,
|
||||
0x38, 0x6c, 0x60, 0xf0, 0x60, 0xf2, 0xdc, 0x00, 0x66, 0x3c, 0x18, 0x7e, 0x18, 0x7e, 0x18, 0x00,
|
||||
0xf8, 0xcc, 0xf8, 0xc4, 0xcc, 0xde, 0xcc, 0x06, 0x0e, 0x1b, 0x18, 0x3c, 0x18, 0x18, 0xd8, 0x70,
|
||||
0x0e, 0x10, 0x78, 0x0c, 0x7c, 0xcc, 0x76, 0x00, 0x0e, 0x10, 0x38, 0x18, 0x18, 0x18, 0x3c, 0x00,
|
||||
0x0e, 0x10, 0x7c, 0xc6, 0xc6, 0xc6, 0x7c, 0x00, 0x0e, 0x10, 0xcc, 0xcc, 0xcc, 0xcc, 0x76, 0x00,
|
||||
0x66, 0x98, 0xdc, 0x66, 0x66, 0x66, 0x66, 0x00, 0x66, 0x98, 0xe6, 0xf6, 0xde, 0xce, 0xc6, 0x00,
|
||||
0x38, 0x0c, 0x3c, 0x34, 0x00, 0x7e, 0x00, 0x00, 0x38, 0x6c, 0x6c, 0x38, 0x00, 0x7c, 0x00, 0x00,
|
||||
0x30, 0x00, 0x30, 0x60, 0xc6, 0xc6, 0x7c, 0x00, 0x00, 0x00, 0x00, 0xfc, 0xc0, 0xc0, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0xfc, 0x0c, 0x0c, 0x00, 0x00, 0xc0, 0xc8, 0xd0, 0xfe, 0x46, 0x8c, 0x1e, 0x00,
|
||||
0xc0, 0xc8, 0xd0, 0xec, 0x5c, 0xbe, 0x0c, 0x00, 0x18, 0x00, 0x18, 0x18, 0x3c, 0x3c, 0x18, 0x00,
|
||||
0x00, 0x36, 0x6c, 0xd8, 0x6c, 0x36, 0x00, 0x00, 0x00, 0xd8, 0x6c, 0x36, 0x6c, 0xd8, 0x00, 0x00,
|
||||
0x22, 0x88, 0x22, 0x88, 0x22, 0x88, 0x22, 0x88, 0x55, 0xaa, 0x55, 0xaa, 0x55, 0xaa, 0x55, 0xaa,
|
||||
0xdb, 0x77, 0xdb, 0xee, 0xdb, 0x77, 0xdb, 0xee, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18,
|
||||
0x18, 0x18, 0x18, 0x18, 0xf8, 0x18, 0x18, 0x18, 0x18, 0x18, 0xf8, 0x18, 0xf8, 0x18, 0x18, 0x18,
|
||||
0x36, 0x36, 0x36, 0x36, 0xf6, 0x36, 0x36, 0x36, 0x00, 0x00, 0x00, 0x00, 0xfe, 0x36, 0x36, 0x36,
|
||||
0x00, 0x00, 0xf8, 0x18, 0xf8, 0x18, 0x18, 0x18, 0x36, 0x36, 0xf6, 0x06, 0xf6, 0x36, 0x36, 0x36,
|
||||
0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x00, 0x00, 0xfe, 0x06, 0xf6, 0x36, 0x36, 0x36,
|
||||
0x36, 0x36, 0xf6, 0x06, 0xfe, 0x00, 0x00, 0x00, 0x36, 0x36, 0x36, 0x36, 0xfe, 0x00, 0x00, 0x00,
|
||||
0x18, 0x18, 0xf8, 0x18, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x18, 0x18, 0x18,
|
||||
0x18, 0x18, 0x18, 0x18, 0x1f, 0x00, 0x00, 0x00, 0x18, 0x18, 0x18, 0x18, 0xff, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0xff, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x1f, 0x18, 0x18, 0x18,
|
||||
0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0x18, 0x18, 0x18, 0x18, 0xff, 0x18, 0x18, 0x18,
|
||||
0x18, 0x18, 0x1f, 0x18, 0x1f, 0x18, 0x18, 0x18, 0x36, 0x36, 0x36, 0x36, 0x37, 0x36, 0x36, 0x36,
|
||||
0x36, 0x36, 0x37, 0x30, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x30, 0x37, 0x36, 0x36, 0x36,
|
||||
0x36, 0x36, 0xf7, 0x00, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0xf7, 0x36, 0x36, 0x36,
|
||||
0x36, 0x36, 0x37, 0x30, 0x37, 0x36, 0x36, 0x36, 0x00, 0x00, 0xff, 0x00, 0xff, 0x00, 0x00, 0x00,
|
||||
0x36, 0x36, 0xf7, 0x00, 0xf7, 0x36, 0x36, 0x36, 0x18, 0x18, 0xff, 0x00, 0xff, 0x00, 0x00, 0x00,
|
||||
0x36, 0x36, 0x36, 0x36, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0xff, 0x18, 0x18, 0x18,
|
||||
0x00, 0x00, 0x00, 0x00, 0xff, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x3f, 0x00, 0x00, 0x00,
|
||||
0x18, 0x18, 0x1f, 0x18, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x18, 0x1f, 0x18, 0x18, 0x18,
|
||||
0x00, 0x00, 0x00, 0x00, 0x3f, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0xff, 0x36, 0x36, 0x36,
|
||||
0x18, 0x18, 0xff, 0x18, 0xff, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0xf8, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x1f, 0x18, 0x18, 0x18, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0,
|
||||
0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x74, 0xcc, 0xc8, 0xdc, 0x76, 0x00, 0x78, 0xcc, 0xd8, 0xcc, 0xc6, 0xc6, 0xdc, 0x40,
|
||||
0xfe, 0x62, 0x60, 0x60, 0x60, 0x60, 0xf0, 0x00, 0x00, 0x02, 0x7e, 0xec, 0x6c, 0x6c, 0x48, 0x00,
|
||||
0xfe, 0x62, 0x30, 0x18, 0x30, 0x62, 0xfe, 0x00, 0x00, 0x00, 0x7e, 0xd0, 0xc8, 0xc8, 0x70, 0x00,
|
||||
0x00, 0x00, 0xcc, 0xcc, 0xcc, 0xcc, 0xf8, 0x80, 0x00, 0x00, 0x7e, 0xd8, 0x18, 0x18, 0x10, 0x00,
|
||||
0x38, 0x10, 0x7c, 0xd6, 0xd6, 0x7c, 0x10, 0x38, 0x7c, 0xc6, 0xc6, 0xfe, 0xc6, 0xc6, 0x7c, 0x00,
|
||||
0x7c, 0xc6, 0xc6, 0xc6, 0x6c, 0x28, 0xee, 0x00, 0x3c, 0x22, 0x18, 0x7c, 0xcc, 0xcc, 0x78, 0x00,
|
||||
0x00, 0x00, 0x66, 0x99, 0x99, 0x66, 0x00, 0x00, 0x00, 0x06, 0x7c, 0x9e, 0xf2, 0x7c, 0xc0, 0x00,
|
||||
0x00, 0x00, 0x7c, 0xc0, 0xf8, 0xc0, 0x7c, 0x00, 0x00, 0x7c, 0xc6, 0xc6, 0xc6, 0xc6, 0xc6, 0x00,
|
||||
0x00, 0xfe, 0x00, 0xfe, 0x00, 0xfe, 0x00, 0x00, 0x18, 0x18, 0x7e, 0x18, 0x18, 0x00, 0x7e, 0x00,
|
||||
0x30, 0x18, 0x0c, 0x18, 0x30, 0x00, 0x7c, 0x00, 0x18, 0x30, 0x60, 0x30, 0x18, 0x00, 0x7c, 0x00,
|
||||
0x0e, 0x1b, 0x1b, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0xd8, 0xd8, 0x70,
|
||||
0x00, 0x18, 0x00, 0x7e, 0x00, 0x18, 0x00, 0x00, 0x00, 0x76, 0xdc, 0x00, 0x76, 0xdc, 0x00, 0x00,
|
||||
0x38, 0x6c, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x18, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x0f, 0x0c, 0x0c, 0x0c, 0xec, 0x6c, 0x3c, 0x00,
|
||||
0xd8, 0x6c, 0x6c, 0x6c, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x30, 0xc0, 0xf0, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x3c, 0x3c, 0x3c, 0x3c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7e, 0x81, 0xa5, 0x81,
|
||||
0xbd, 0x99, 0x81, 0x7e, 0x7e, 0xff, 0xdb, 0xff, 0xc3, 0xe7, 0xff, 0x7e,
|
||||
0x6c, 0xfe, 0xfe, 0xfe, 0x7c, 0x38, 0x10, 0x00, 0x10, 0x38, 0x7c, 0xfe,
|
||||
0x7c, 0x38, 0x10, 0x00, 0x3c, 0x3c, 0x18, 0xff, 0xe7, 0x18, 0x3c, 0x00,
|
||||
0x10, 0x38, 0x7c, 0xfe, 0xee, 0x10, 0x38, 0x00, 0x00, 0x00, 0x18, 0x3c,
|
||||
0x3c, 0x18, 0x00, 0x00, 0xff, 0xff, 0xe7, 0xc3, 0xc3, 0xe7, 0xff, 0xff,
|
||||
0x00, 0x3c, 0x66, 0x42, 0x42, 0x66, 0x3c, 0x00, 0xff, 0xc3, 0x99, 0xbd,
|
||||
0xbd, 0x99, 0xc3, 0xff, 0x0f, 0x07, 0x0f, 0x7d, 0xcc, 0xcc, 0xcc, 0x78,
|
||||
0x3c, 0x66, 0x66, 0x66, 0x3c, 0x18, 0x7e, 0x18, 0x08, 0x0c, 0x0a, 0x0a,
|
||||
0x08, 0x78, 0xf0, 0x00, 0x18, 0x14, 0x1a, 0x16, 0x72, 0xe2, 0x0e, 0x1c,
|
||||
0x10, 0x54, 0x38, 0xee, 0x38, 0x54, 0x10, 0x00, 0x80, 0xe0, 0xf8, 0xfe,
|
||||
0xf8, 0xe0, 0x80, 0x00, 0x02, 0x0e, 0x3e, 0xfe, 0x3e, 0x0e, 0x02, 0x00,
|
||||
0x18, 0x3c, 0x5a, 0x18, 0x5a, 0x3c, 0x18, 0x00, 0x66, 0x66, 0x66, 0x66,
|
||||
0x66, 0x00, 0x66, 0x00, 0x7f, 0xdb, 0xdb, 0xdb, 0x7b, 0x1b, 0x1b, 0x00,
|
||||
0x1c, 0x22, 0x38, 0x44, 0x44, 0x38, 0x88, 0x70, 0x00, 0x00, 0x00, 0x00,
|
||||
0x7e, 0x7e, 0x7e, 0x00, 0x18, 0x3c, 0x5a, 0x18, 0x5a, 0x3c, 0x18, 0x7e,
|
||||
0x18, 0x3c, 0x5a, 0x18, 0x18, 0x18, 0x18, 0x00, 0x18, 0x18, 0x18, 0x18,
|
||||
0x5a, 0x3c, 0x18, 0x00, 0x00, 0x18, 0x0c, 0xfe, 0x0c, 0x18, 0x00, 0x00,
|
||||
0x00, 0x30, 0x60, 0xfe, 0x60, 0x30, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xc0,
|
||||
0xc0, 0xfe, 0x00, 0x00, 0x00, 0x24, 0x42, 0xff, 0x42, 0x24, 0x00, 0x00,
|
||||
0x00, 0x10, 0x38, 0x7c, 0xfe, 0xfe, 0x00, 0x00, 0x00, 0xfe, 0xfe, 0x7c,
|
||||
0x38, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x18, 0x3c, 0x3c, 0x18, 0x18, 0x00, 0x18, 0x00, 0x6c, 0x24, 0x24, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x6c, 0x6c, 0xfe, 0x6c, 0xfe, 0x6c, 0x6c, 0x00,
|
||||
0x10, 0x7c, 0xd0, 0x7c, 0x16, 0xfc, 0x10, 0x00, 0x00, 0x66, 0xac, 0xd8,
|
||||
0x36, 0x6a, 0xcc, 0x00, 0x38, 0x4c, 0x38, 0x78, 0xce, 0xcc, 0x7a, 0x00,
|
||||
0x30, 0x10, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x30, 0x60, 0x60,
|
||||
0x60, 0x30, 0x18, 0x00, 0x60, 0x30, 0x18, 0x18, 0x18, 0x30, 0x60, 0x00,
|
||||
0x00, 0x66, 0x3c, 0xff, 0x3c, 0x66, 0x00, 0x00, 0x00, 0x30, 0x30, 0xfc,
|
||||
0x30, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x10, 0x20,
|
||||
0x00, 0x00, 0x00, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x30, 0x00, 0x02, 0x06, 0x0c, 0x18, 0x30, 0x60, 0xc0, 0x00,
|
||||
0x7c, 0xce, 0xde, 0xf6, 0xe6, 0xe6, 0x7c, 0x00, 0x18, 0x38, 0x78, 0x18,
|
||||
0x18, 0x18, 0x7e, 0x00, 0x7c, 0xc6, 0x06, 0x1c, 0x70, 0xc6, 0xfe, 0x00,
|
||||
0x7c, 0xc6, 0x06, 0x3c, 0x06, 0xc6, 0x7c, 0x00, 0x1c, 0x3c, 0x6c, 0xcc,
|
||||
0xfe, 0x0c, 0x1e, 0x00, 0xfe, 0xc0, 0xfc, 0x06, 0x06, 0xc6, 0x7c, 0x00,
|
||||
0x7c, 0xc6, 0xc0, 0xfc, 0xc6, 0xc6, 0x7c, 0x00, 0xfe, 0xc6, 0x0c, 0x18,
|
||||
0x30, 0x30, 0x30, 0x00, 0x7c, 0xc6, 0xc6, 0x7c, 0xc6, 0xc6, 0x7c, 0x00,
|
||||
0x7c, 0xc6, 0xc6, 0x7e, 0x06, 0xc6, 0x7c, 0x00, 0x00, 0x30, 0x00, 0x00,
|
||||
0x00, 0x30, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x30, 0x10, 0x20,
|
||||
0x0c, 0x18, 0x30, 0x60, 0x30, 0x18, 0x0c, 0x00, 0x00, 0x00, 0x7e, 0x00,
|
||||
0x00, 0x7e, 0x00, 0x00, 0x60, 0x30, 0x18, 0x0c, 0x18, 0x30, 0x60, 0x00,
|
||||
0x78, 0xcc, 0x0c, 0x18, 0x30, 0x00, 0x30, 0x00, 0x7c, 0x82, 0x9e, 0xa6,
|
||||
0x9e, 0x80, 0x7c, 0x00, 0x7c, 0xc6, 0xc6, 0xfe, 0xc6, 0xc6, 0xc6, 0x00,
|
||||
0xfc, 0x66, 0x66, 0x7c, 0x66, 0x66, 0xfc, 0x00, 0x7c, 0xc6, 0xc0, 0xc0,
|
||||
0xc0, 0xc6, 0x7c, 0x00, 0xfc, 0x66, 0x66, 0x66, 0x66, 0x66, 0xfc, 0x00,
|
||||
0xfe, 0x62, 0x68, 0x78, 0x68, 0x62, 0xfe, 0x00, 0xfe, 0x62, 0x68, 0x78,
|
||||
0x68, 0x60, 0xf0, 0x00, 0x7c, 0xc6, 0xc6, 0xc0, 0xce, 0xc6, 0x7e, 0x00,
|
||||
0xc6, 0xc6, 0xc6, 0xfe, 0xc6, 0xc6, 0xc6, 0x00, 0x3c, 0x18, 0x18, 0x18,
|
||||
0x18, 0x18, 0x3c, 0x00, 0x1e, 0x0c, 0x0c, 0x0c, 0xcc, 0xcc, 0x78, 0x00,
|
||||
0xe6, 0x66, 0x6c, 0x78, 0x6c, 0x66, 0xe6, 0x00, 0xf0, 0x60, 0x60, 0x60,
|
||||
0x62, 0x66, 0xfe, 0x00, 0x82, 0xc6, 0xee, 0xfe, 0xd6, 0xc6, 0xc6, 0x00,
|
||||
0xc6, 0xe6, 0xf6, 0xde, 0xce, 0xc6, 0xc6, 0x00, 0x7c, 0xc6, 0xc6, 0xc6,
|
||||
0xc6, 0xc6, 0x7c, 0x00, 0xfc, 0x66, 0x66, 0x7c, 0x60, 0x60, 0xf0, 0x00,
|
||||
0x7c, 0xc6, 0xc6, 0xc6, 0xd6, 0xde, 0x7c, 0x06, 0xfc, 0x66, 0x66, 0x7c,
|
||||
0x66, 0x66, 0xe6, 0x00, 0x7c, 0xc6, 0xc0, 0x7c, 0x06, 0xc6, 0x7c, 0x00,
|
||||
0x7e, 0x5a, 0x5a, 0x18, 0x18, 0x18, 0x3c, 0x00, 0xc6, 0xc6, 0xc6, 0xc6,
|
||||
0xc6, 0xc6, 0x7c, 0x00, 0xc6, 0xc6, 0xc6, 0xc6, 0x6c, 0x38, 0x10, 0x00,
|
||||
0xc6, 0xc6, 0xd6, 0xfe, 0xee, 0xc6, 0x82, 0x00, 0xc6, 0x6c, 0x38, 0x38,
|
||||
0x38, 0x6c, 0xc6, 0x00, 0x66, 0x66, 0x66, 0x3c, 0x18, 0x18, 0x3c, 0x00,
|
||||
0xfe, 0xc6, 0x8c, 0x18, 0x32, 0x66, 0xfe, 0x00, 0x78, 0x60, 0x60, 0x60,
|
||||
0x60, 0x60, 0x78, 0x00, 0xc0, 0x60, 0x30, 0x18, 0x0c, 0x06, 0x02, 0x00,
|
||||
0x78, 0x18, 0x18, 0x18, 0x18, 0x18, 0x78, 0x00, 0x10, 0x38, 0x6c, 0xc6,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff,
|
||||
0x30, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x78, 0x0c,
|
||||
0x7c, 0xcc, 0x76, 0x00, 0xe0, 0x60, 0x60, 0x7c, 0x66, 0x66, 0x7c, 0x00,
|
||||
0x00, 0x00, 0x7c, 0xc6, 0xc0, 0xc6, 0x7c, 0x00, 0x1c, 0x0c, 0x0c, 0x7c,
|
||||
0xcc, 0xcc, 0x76, 0x00, 0x00, 0x00, 0x7c, 0xc6, 0xfe, 0xc0, 0x7c, 0x00,
|
||||
0x1c, 0x36, 0x30, 0x78, 0x30, 0x30, 0x78, 0x00, 0x00, 0x00, 0x76, 0xcc,
|
||||
0xcc, 0x7c, 0x0c, 0x78, 0xe0, 0x60, 0x6c, 0x76, 0x66, 0x66, 0xe6, 0x00,
|
||||
0x18, 0x00, 0x38, 0x18, 0x18, 0x18, 0x3c, 0x00, 0x00, 0x0c, 0x00, 0x1c,
|
||||
0x0c, 0x0c, 0xcc, 0x78, 0xe0, 0x60, 0x66, 0x6c, 0x78, 0x6c, 0xe6, 0x00,
|
||||
0x38, 0x18, 0x18, 0x18, 0x18, 0x18, 0x3c, 0x00, 0x00, 0x00, 0xcc, 0xfe,
|
||||
0xd6, 0xd6, 0xd6, 0x00, 0x00, 0x00, 0xdc, 0x66, 0x66, 0x66, 0x66, 0x00,
|
||||
0x00, 0x00, 0x7c, 0xc6, 0xc6, 0xc6, 0x7c, 0x00, 0x00, 0x00, 0xdc, 0x66,
|
||||
0x66, 0x7c, 0x60, 0xf0, 0x00, 0x00, 0x7c, 0xcc, 0xcc, 0x7c, 0x0c, 0x1e,
|
||||
0x00, 0x00, 0xde, 0x76, 0x60, 0x60, 0xf0, 0x00, 0x00, 0x00, 0x7c, 0xc0,
|
||||
0x7c, 0x06, 0x7c, 0x00, 0x10, 0x30, 0xfc, 0x30, 0x30, 0x34, 0x18, 0x00,
|
||||
0x00, 0x00, 0xcc, 0xcc, 0xcc, 0xcc, 0x76, 0x00, 0x00, 0x00, 0xc6, 0xc6,
|
||||
0x6c, 0x38, 0x10, 0x00, 0x00, 0x00, 0xc6, 0xd6, 0xd6, 0xfe, 0x6c, 0x00,
|
||||
0x00, 0x00, 0xc6, 0x6c, 0x38, 0x6c, 0xc6, 0x00, 0x00, 0x00, 0xcc, 0xcc,
|
||||
0xcc, 0x7c, 0x0c, 0xf8, 0x00, 0x00, 0xfc, 0x98, 0x30, 0x64, 0xfc, 0x00,
|
||||
0x0e, 0x18, 0x18, 0x30, 0x18, 0x18, 0x0e, 0x00, 0x18, 0x18, 0x18, 0x00,
|
||||
0x18, 0x18, 0x18, 0x00, 0xe0, 0x30, 0x30, 0x18, 0x30, 0x30, 0xe0, 0x00,
|
||||
0x76, 0xdc, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x38, 0x6c,
|
||||
0xc6, 0xc6, 0xfe, 0x00, 0x7c, 0xc6, 0xc0, 0xc0, 0xc6, 0x7c, 0x18, 0x70,
|
||||
0xcc, 0x00, 0xcc, 0xcc, 0xcc, 0xcc, 0x76, 0x00, 0x0e, 0x10, 0x7c, 0xc6,
|
||||
0xfe, 0xc0, 0x7c, 0x00, 0x7c, 0x82, 0x38, 0x0c, 0x7c, 0xcc, 0x76, 0x00,
|
||||
0xcc, 0x00, 0x78, 0x0c, 0x7c, 0xcc, 0x76, 0x00, 0xe0, 0x10, 0x78, 0x0c,
|
||||
0x7c, 0xcc, 0x76, 0x00, 0x30, 0x30, 0x78, 0x0c, 0x7c, 0xcc, 0x76, 0x00,
|
||||
0x00, 0x00, 0x7c, 0xc0, 0xc0, 0x7c, 0x18, 0x70, 0x7c, 0x82, 0x7c, 0xc6,
|
||||
0xfe, 0xc0, 0x7c, 0x00, 0xc6, 0x00, 0x7c, 0xc6, 0xfe, 0xc0, 0x7c, 0x00,
|
||||
0xe0, 0x10, 0x7c, 0xc6, 0xfe, 0xc0, 0x7c, 0x00, 0x66, 0x00, 0x38, 0x18,
|
||||
0x18, 0x18, 0x3c, 0x00, 0x7c, 0x82, 0x38, 0x18, 0x18, 0x18, 0x3c, 0x00,
|
||||
0xe0, 0x10, 0x38, 0x18, 0x18, 0x18, 0x3c, 0x00, 0xc6, 0x00, 0x7c, 0xc6,
|
||||
0xfe, 0xc6, 0xc6, 0x00, 0x38, 0x38, 0x7c, 0xc6, 0xfe, 0xc6, 0xc6, 0x00,
|
||||
0x0e, 0x10, 0xfe, 0x60, 0x78, 0x60, 0xfe, 0x00, 0x00, 0x00, 0x7c, 0x12,
|
||||
0x7e, 0xd0, 0x7e, 0x00, 0x7e, 0xc8, 0xc8, 0xfe, 0xc8, 0xc8, 0xce, 0x00,
|
||||
0x7c, 0x82, 0x7c, 0xc6, 0xc6, 0xc6, 0x7c, 0x00, 0xc6, 0x00, 0x7c, 0xc6,
|
||||
0xc6, 0xc6, 0x7c, 0x00, 0xe0, 0x10, 0x7c, 0xc6, 0xc6, 0xc6, 0x7c, 0x00,
|
||||
0x7c, 0x82, 0xcc, 0xcc, 0xcc, 0xcc, 0x76, 0x00, 0xe0, 0x10, 0xcc, 0xcc,
|
||||
0xcc, 0xcc, 0x76, 0x00, 0xcc, 0x00, 0xcc, 0xcc, 0xcc, 0x7c, 0x0c, 0xf8,
|
||||
0xc6, 0x7c, 0xc6, 0xc6, 0xc6, 0xc6, 0x7c, 0x00, 0xc6, 0x00, 0xc6, 0xc6,
|
||||
0xc6, 0xc6, 0x7c, 0x00, 0x18, 0x7c, 0xd6, 0xd0, 0xd6, 0x7c, 0x18, 0x00,
|
||||
0x38, 0x6c, 0x60, 0xf0, 0x60, 0xf2, 0xdc, 0x00, 0x66, 0x3c, 0x18, 0x7e,
|
||||
0x18, 0x7e, 0x18, 0x00, 0xf8, 0xcc, 0xf8, 0xc4, 0xcc, 0xde, 0xcc, 0x06,
|
||||
0x0e, 0x1b, 0x18, 0x3c, 0x18, 0x18, 0xd8, 0x70, 0x0e, 0x10, 0x78, 0x0c,
|
||||
0x7c, 0xcc, 0x76, 0x00, 0x0e, 0x10, 0x38, 0x18, 0x18, 0x18, 0x3c, 0x00,
|
||||
0x0e, 0x10, 0x7c, 0xc6, 0xc6, 0xc6, 0x7c, 0x00, 0x0e, 0x10, 0xcc, 0xcc,
|
||||
0xcc, 0xcc, 0x76, 0x00, 0x66, 0x98, 0xdc, 0x66, 0x66, 0x66, 0x66, 0x00,
|
||||
0x66, 0x98, 0xe6, 0xf6, 0xde, 0xce, 0xc6, 0x00, 0x38, 0x0c, 0x3c, 0x34,
|
||||
0x00, 0x7e, 0x00, 0x00, 0x38, 0x6c, 0x6c, 0x38, 0x00, 0x7c, 0x00, 0x00,
|
||||
0x30, 0x00, 0x30, 0x60, 0xc6, 0xc6, 0x7c, 0x00, 0x00, 0x00, 0x00, 0xfc,
|
||||
0xc0, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0x0c, 0x0c, 0x00, 0x00,
|
||||
0xc0, 0xc8, 0xd0, 0xfe, 0x46, 0x8c, 0x1e, 0x00, 0xc0, 0xc8, 0xd0, 0xec,
|
||||
0x5c, 0xbe, 0x0c, 0x00, 0x18, 0x00, 0x18, 0x18, 0x3c, 0x3c, 0x18, 0x00,
|
||||
0x00, 0x36, 0x6c, 0xd8, 0x6c, 0x36, 0x00, 0x00, 0x00, 0xd8, 0x6c, 0x36,
|
||||
0x6c, 0xd8, 0x00, 0x00, 0x22, 0x88, 0x22, 0x88, 0x22, 0x88, 0x22, 0x88,
|
||||
0x55, 0xaa, 0x55, 0xaa, 0x55, 0xaa, 0x55, 0xaa, 0xdb, 0x77, 0xdb, 0xee,
|
||||
0xdb, 0x77, 0xdb, 0xee, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18,
|
||||
0x18, 0x18, 0x18, 0x18, 0xf8, 0x18, 0x18, 0x18, 0x18, 0x18, 0xf8, 0x18,
|
||||
0xf8, 0x18, 0x18, 0x18, 0x36, 0x36, 0x36, 0x36, 0xf6, 0x36, 0x36, 0x36,
|
||||
0x00, 0x00, 0x00, 0x00, 0xfe, 0x36, 0x36, 0x36, 0x00, 0x00, 0xf8, 0x18,
|
||||
0xf8, 0x18, 0x18, 0x18, 0x36, 0x36, 0xf6, 0x06, 0xf6, 0x36, 0x36, 0x36,
|
||||
0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x00, 0x00, 0xfe, 0x06,
|
||||
0xf6, 0x36, 0x36, 0x36, 0x36, 0x36, 0xf6, 0x06, 0xfe, 0x00, 0x00, 0x00,
|
||||
0x36, 0x36, 0x36, 0x36, 0xfe, 0x00, 0x00, 0x00, 0x18, 0x18, 0xf8, 0x18,
|
||||
0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x18, 0x18, 0x18,
|
||||
0x18, 0x18, 0x18, 0x18, 0x1f, 0x00, 0x00, 0x00, 0x18, 0x18, 0x18, 0x18,
|
||||
0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x18, 0x18, 0x18,
|
||||
0x18, 0x18, 0x18, 0x18, 0x1f, 0x18, 0x18, 0x18, 0x00, 0x00, 0x00, 0x00,
|
||||
0xff, 0x00, 0x00, 0x00, 0x18, 0x18, 0x18, 0x18, 0xff, 0x18, 0x18, 0x18,
|
||||
0x18, 0x18, 0x1f, 0x18, 0x1f, 0x18, 0x18, 0x18, 0x36, 0x36, 0x36, 0x36,
|
||||
0x37, 0x36, 0x36, 0x36, 0x36, 0x36, 0x37, 0x30, 0x3f, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x3f, 0x30, 0x37, 0x36, 0x36, 0x36, 0x36, 0x36, 0xf7, 0x00,
|
||||
0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0xf7, 0x36, 0x36, 0x36,
|
||||
0x36, 0x36, 0x37, 0x30, 0x37, 0x36, 0x36, 0x36, 0x00, 0x00, 0xff, 0x00,
|
||||
0xff, 0x00, 0x00, 0x00, 0x36, 0x36, 0xf7, 0x00, 0xf7, 0x36, 0x36, 0x36,
|
||||
0x18, 0x18, 0xff, 0x00, 0xff, 0x00, 0x00, 0x00, 0x36, 0x36, 0x36, 0x36,
|
||||
0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0xff, 0x18, 0x18, 0x18,
|
||||
0x00, 0x00, 0x00, 0x00, 0xff, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36,
|
||||
0x3f, 0x00, 0x00, 0x00, 0x18, 0x18, 0x1f, 0x18, 0x1f, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x1f, 0x18, 0x1f, 0x18, 0x18, 0x18, 0x00, 0x00, 0x00, 0x00,
|
||||
0x3f, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0xff, 0x36, 0x36, 0x36,
|
||||
0x18, 0x18, 0xff, 0x18, 0xff, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18,
|
||||
0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x18, 0x18, 0x18,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00,
|
||||
0xff, 0xff, 0xff, 0xff, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0,
|
||||
0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0xff, 0xff, 0xff, 0xff,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x74, 0xcc, 0xc8, 0xdc, 0x76, 0x00,
|
||||
0x78, 0xcc, 0xd8, 0xcc, 0xc6, 0xc6, 0xdc, 0x40, 0xfe, 0x62, 0x60, 0x60,
|
||||
0x60, 0x60, 0xf0, 0x00, 0x00, 0x02, 0x7e, 0xec, 0x6c, 0x6c, 0x48, 0x00,
|
||||
0xfe, 0x62, 0x30, 0x18, 0x30, 0x62, 0xfe, 0x00, 0x00, 0x00, 0x7e, 0xd0,
|
||||
0xc8, 0xc8, 0x70, 0x00, 0x00, 0x00, 0xcc, 0xcc, 0xcc, 0xcc, 0xf8, 0x80,
|
||||
0x00, 0x00, 0x7e, 0xd8, 0x18, 0x18, 0x10, 0x00, 0x38, 0x10, 0x7c, 0xd6,
|
||||
0xd6, 0x7c, 0x10, 0x38, 0x7c, 0xc6, 0xc6, 0xfe, 0xc6, 0xc6, 0x7c, 0x00,
|
||||
0x7c, 0xc6, 0xc6, 0xc6, 0x6c, 0x28, 0xee, 0x00, 0x3c, 0x22, 0x18, 0x7c,
|
||||
0xcc, 0xcc, 0x78, 0x00, 0x00, 0x00, 0x66, 0x99, 0x99, 0x66, 0x00, 0x00,
|
||||
0x00, 0x06, 0x7c, 0x9e, 0xf2, 0x7c, 0xc0, 0x00, 0x00, 0x00, 0x7c, 0xc0,
|
||||
0xf8, 0xc0, 0x7c, 0x00, 0x00, 0x7c, 0xc6, 0xc6, 0xc6, 0xc6, 0xc6, 0x00,
|
||||
0x00, 0xfe, 0x00, 0xfe, 0x00, 0xfe, 0x00, 0x00, 0x18, 0x18, 0x7e, 0x18,
|
||||
0x18, 0x00, 0x7e, 0x00, 0x30, 0x18, 0x0c, 0x18, 0x30, 0x00, 0x7c, 0x00,
|
||||
0x18, 0x30, 0x60, 0x30, 0x18, 0x00, 0x7c, 0x00, 0x0e, 0x1b, 0x1b, 0x18,
|
||||
0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0xd8, 0xd8, 0x70,
|
||||
0x00, 0x18, 0x00, 0x7e, 0x00, 0x18, 0x00, 0x00, 0x00, 0x76, 0xdc, 0x00,
|
||||
0x76, 0xdc, 0x00, 0x00, 0x38, 0x6c, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x18, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x18, 0x00, 0x00, 0x00, 0x0f, 0x0c, 0x0c, 0x0c, 0xec, 0x6c, 0x3c, 0x00,
|
||||
0xd8, 0x6c, 0x6c, 0x6c, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x30, 0xc0, 0xf0,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3c, 0x3c, 0x3c, 0x3c, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
|
||||
|
||||
};
|
||||
const int debugfont_size = sizeof(debugfont);
|
||||
|
@ -1,42 +1,36 @@
|
||||
#ifndef INI_INI_H_
|
||||
#define INI_INI_H_
|
||||
|
||||
#include <string>
|
||||
#include <sstream>
|
||||
#include <algorithm>
|
||||
#include <utility>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
#include <memory>
|
||||
#include <fstream>
|
||||
#include <sys/stat.h>
|
||||
#include <cctype>
|
||||
#include <fstream>
|
||||
#include <memory>
|
||||
#include <sstream>
|
||||
#include <string>
|
||||
#include <sys/stat.h>
|
||||
#include <unordered_map>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
namespace INI
|
||||
{
|
||||
namespace INIStringUtil
|
||||
{
|
||||
namespace INI {
|
||||
namespace INIStringUtil {
|
||||
const char *const whitespaceDelimiters = " \t\n\r\f\v";
|
||||
inline void trim(std::string& str)
|
||||
{
|
||||
inline void trim(std::string &str) {
|
||||
str.erase(str.find_last_not_of(whitespaceDelimiters) + 1);
|
||||
str.erase(0, str.find_first_not_of(whitespaceDelimiters));
|
||||
}
|
||||
#ifndef INI_CASE_SENSITIVE
|
||||
inline void toLower(std::string& str)
|
||||
{
|
||||
inline void toLower(std::string &str) {
|
||||
std::transform(str.begin(), str.end(), str.begin(), [](const char c) {
|
||||
return static_cast<const char>(std::tolower(c));
|
||||
});
|
||||
}
|
||||
#endif
|
||||
inline void replace(std::string& str, std::string const& a, std::string const& b)
|
||||
{
|
||||
if (!a.empty())
|
||||
{
|
||||
inline void replace(std::string &str, std::string const &a,
|
||||
std::string const &b) {
|
||||
if (!a.empty()) {
|
||||
std::size_t pos = 0;
|
||||
while ((pos = str.find(a, pos)) != std::string::npos)
|
||||
{
|
||||
while ((pos = str.find(a, pos)) != std::string::npos) {
|
||||
str.replace(pos, a.size(), b);
|
||||
pos += b.size();
|
||||
}
|
||||
@ -47,11 +41,9 @@ namespace INI
|
||||
#else
|
||||
const char *const endl = "\n";
|
||||
#endif
|
||||
};
|
||||
}; // namespace INIStringUtil
|
||||
|
||||
template<typename T>
|
||||
class INIMap
|
||||
{
|
||||
template <typename T> class INIMap {
|
||||
private:
|
||||
using T_DataIndexMap = std::unordered_map<std::string, std::size_t>;
|
||||
using T_DataItem = std::pair<std::string, T>;
|
||||
@ -61,8 +53,7 @@ namespace INI
|
||||
T_DataIndexMap dataIndexMap;
|
||||
T_DataContainer data;
|
||||
|
||||
inline std::size_t setEmpty(std::string& key)
|
||||
{
|
||||
inline std::size_t setEmpty(std::string &key) {
|
||||
std::size_t index = data.size();
|
||||
dataIndexMap[key] = index;
|
||||
data.emplace_back(key, T());
|
||||
@ -74,11 +65,9 @@ namespace INI
|
||||
|
||||
INIMap() {}
|
||||
|
||||
INIMap(INIMap const& other)
|
||||
{
|
||||
INIMap(INIMap const &other) {
|
||||
std::size_t data_size = other.data.size();
|
||||
for (std::size_t i = 0; i < data_size; ++i)
|
||||
{
|
||||
for (std::size_t i = 0; i < data_size; ++i) {
|
||||
auto const &key = other.data[i].first;
|
||||
auto const &obj = other.data[i].second;
|
||||
data.emplace_back(key, obj);
|
||||
@ -86,8 +75,7 @@ namespace INI
|
||||
dataIndexMap = T_DataIndexMap(other.dataIndexMap);
|
||||
}
|
||||
|
||||
T& operator[](std::string key)
|
||||
{
|
||||
T &operator[](std::string key) {
|
||||
INIStringUtil::trim(key);
|
||||
#ifndef INI_CASE_SENSITIVE
|
||||
INIStringUtil::toLower(key);
|
||||
@ -97,70 +85,57 @@ namespace INI
|
||||
std::size_t index = (hasIt) ? it->second : setEmpty(key);
|
||||
return data[index].second;
|
||||
}
|
||||
T get(std::string key) const
|
||||
{
|
||||
T get(std::string key) const {
|
||||
INIStringUtil::trim(key);
|
||||
#ifndef INI_CASE_SENSITIVE
|
||||
INIStringUtil::toLower(key);
|
||||
#endif
|
||||
auto it = dataIndexMap.find(key);
|
||||
if (it == dataIndexMap.end())
|
||||
{
|
||||
if (it == dataIndexMap.end()) {
|
||||
return T();
|
||||
}
|
||||
return T(data[it->second].second);
|
||||
}
|
||||
bool has(std::string key) const
|
||||
{
|
||||
bool has(std::string key) const {
|
||||
INIStringUtil::trim(key);
|
||||
#ifndef INI_CASE_SENSITIVE
|
||||
INIStringUtil::toLower(key);
|
||||
#endif
|
||||
return (dataIndexMap.count(key) == 1);
|
||||
}
|
||||
void set(std::string key, T obj)
|
||||
{
|
||||
void set(std::string key, T obj) {
|
||||
INIStringUtil::trim(key);
|
||||
#ifndef INI_CASE_SENSITIVE
|
||||
INIStringUtil::toLower(key);
|
||||
#endif
|
||||
auto it = dataIndexMap.find(key);
|
||||
if (it != dataIndexMap.end())
|
||||
{
|
||||
if (it != dataIndexMap.end()) {
|
||||
data[it->second].second = obj;
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
dataIndexMap[key] = data.size();
|
||||
data.emplace_back(key, obj);
|
||||
}
|
||||
}
|
||||
void set(T_MultiArgs const& multiArgs)
|
||||
{
|
||||
for (auto const& it : multiArgs)
|
||||
{
|
||||
void set(T_MultiArgs const &multiArgs) {
|
||||
for (auto const &it : multiArgs) {
|
||||
auto const &key = it.first;
|
||||
auto const &obj = it.second;
|
||||
set(key, obj);
|
||||
}
|
||||
}
|
||||
bool remove(std::string key)
|
||||
{
|
||||
bool remove(std::string key) {
|
||||
INIStringUtil::trim(key);
|
||||
#ifndef INI_CASE_SENSITIVE
|
||||
INIStringUtil::toLower(key);
|
||||
#endif
|
||||
auto it = dataIndexMap.find(key);
|
||||
if (it != dataIndexMap.end())
|
||||
{
|
||||
if (it != dataIndexMap.end()) {
|
||||
std::size_t index = it->second;
|
||||
data.erase(data.begin() + index);
|
||||
dataIndexMap.erase(it);
|
||||
for (auto& it2 : dataIndexMap)
|
||||
{
|
||||
for (auto &it2 : dataIndexMap) {
|
||||
auto &vi = it2.second;
|
||||
if (vi > index)
|
||||
{
|
||||
if (vi > index) {
|
||||
vi--;
|
||||
}
|
||||
}
|
||||
@ -168,27 +143,21 @@ namespace INI
|
||||
}
|
||||
return false;
|
||||
}
|
||||
void clear()
|
||||
{
|
||||
void clear() {
|
||||
data.clear();
|
||||
dataIndexMap.clear();
|
||||
}
|
||||
std::size_t size() const
|
||||
{
|
||||
return data.size();
|
||||
}
|
||||
std::size_t size() const { return data.size(); }
|
||||
const_iterator begin() const { return data.begin(); }
|
||||
const_iterator end() const { return data.end(); }
|
||||
};
|
||||
|
||||
using INIStructure = INIMap<INIMap<std::string>>;
|
||||
|
||||
namespace INIParser
|
||||
{
|
||||
namespace INIParser {
|
||||
using T_ParseValues = std::pair<std::string, std::string>;
|
||||
|
||||
enum class PDataType : char
|
||||
{
|
||||
enum class PDataType : char {
|
||||
PDATA_NONE,
|
||||
PDATA_COMMENT,
|
||||
PDATA_SECTION,
|
||||
@ -196,30 +165,24 @@ namespace INI
|
||||
PDATA_UNKNOWN
|
||||
};
|
||||
|
||||
inline PDataType parseLine(std::string line, T_ParseValues& parseData)
|
||||
{
|
||||
inline PDataType parseLine(std::string line, T_ParseValues &parseData) {
|
||||
parseData.first.clear();
|
||||
parseData.second.clear();
|
||||
INIStringUtil::trim(line);
|
||||
if (line.empty())
|
||||
{
|
||||
if (line.empty()) {
|
||||
return PDataType::PDATA_NONE;
|
||||
}
|
||||
char firstCharacter = line[0];
|
||||
if (firstCharacter == ';')
|
||||
{
|
||||
if (firstCharacter == ';') {
|
||||
return PDataType::PDATA_COMMENT;
|
||||
}
|
||||
if (firstCharacter == '[')
|
||||
{
|
||||
if (firstCharacter == '[') {
|
||||
auto commentAt = line.find_first_of(';');
|
||||
if (commentAt != std::string::npos)
|
||||
{
|
||||
if (commentAt != std::string::npos) {
|
||||
line = line.substr(0, commentAt);
|
||||
}
|
||||
auto closingBracketAt = line.find_last_of(']');
|
||||
if (closingBracketAt != std::string::npos)
|
||||
{
|
||||
if (closingBracketAt != std::string::npos) {
|
||||
auto section = line.substr(1, closingBracketAt - 1);
|
||||
INIStringUtil::trim(section);
|
||||
parseData.first = section;
|
||||
@ -229,8 +192,7 @@ namespace INI
|
||||
auto lineNorm = line;
|
||||
INIStringUtil::replace(lineNorm, "\\=", " ");
|
||||
auto equalsAt = lineNorm.find_first_of('=');
|
||||
if (equalsAt != std::string::npos)
|
||||
{
|
||||
if (equalsAt != std::string::npos) {
|
||||
auto key = line.substr(0, equalsAt);
|
||||
INIStringUtil::trim(key);
|
||||
INIStringUtil::replace(key, "\\=", "=");
|
||||
@ -242,10 +204,9 @@ namespace INI
|
||||
}
|
||||
return PDataType::PDATA_UNKNOWN;
|
||||
}
|
||||
};
|
||||
}; // namespace INIParser
|
||||
|
||||
class INIReader
|
||||
{
|
||||
class INIReader {
|
||||
public:
|
||||
using T_LineData = std::vector<std::string>;
|
||||
using T_LineDataPtr = std::shared_ptr<T_LineData>;
|
||||
@ -254,8 +215,7 @@ namespace INI
|
||||
std::ifstream fileReadStream;
|
||||
T_LineDataPtr lineData;
|
||||
|
||||
T_LineData readFile()
|
||||
{
|
||||
T_LineData readFile() {
|
||||
std::string fileContents;
|
||||
fileReadStream.seekg(0, std::ios::end);
|
||||
fileContents.resize(fileReadStream.tellg());
|
||||
@ -264,23 +224,19 @@ namespace INI
|
||||
fileReadStream.read(&fileContents[0], fileSize);
|
||||
fileReadStream.close();
|
||||
T_LineData output;
|
||||
if (fileSize == 0)
|
||||
{
|
||||
if (fileSize == 0) {
|
||||
return output;
|
||||
}
|
||||
std::string buffer;
|
||||
buffer.reserve(50);
|
||||
for (std::size_t i = 0; i < fileSize; ++i)
|
||||
{
|
||||
for (std::size_t i = 0; i < fileSize; ++i) {
|
||||
char &c = fileContents[i];
|
||||
if (c == '\n')
|
||||
{
|
||||
if (c == '\n') {
|
||||
output.emplace_back(buffer);
|
||||
buffer.clear();
|
||||
continue;
|
||||
}
|
||||
if (c != '\0' && c != '\r')
|
||||
{
|
||||
if (c != '\0' && c != '\r') {
|
||||
buffer += c;
|
||||
}
|
||||
}
|
||||
@ -289,44 +245,35 @@ namespace INI
|
||||
}
|
||||
|
||||
public:
|
||||
INIReader(std::string const& filename, bool keepLineData = false)
|
||||
{
|
||||
INIReader(std::string const &filename, bool keepLineData = false) {
|
||||
fileReadStream.open(filename, std::ios::in | std::ios::binary);
|
||||
if (keepLineData)
|
||||
{
|
||||
if (keepLineData) {
|
||||
lineData = std::make_shared<T_LineData>();
|
||||
}
|
||||
}
|
||||
~INIReader() {}
|
||||
|
||||
bool operator>>(INIStructure& data)
|
||||
{
|
||||
if (!fileReadStream.is_open())
|
||||
{
|
||||
bool operator>>(INIStructure &data) {
|
||||
if (!fileReadStream.is_open()) {
|
||||
return false;
|
||||
}
|
||||
T_LineData fileLines = readFile();
|
||||
std::string section;
|
||||
bool inSection = false;
|
||||
INIParser::T_ParseValues parseData;
|
||||
for (auto const& line : fileLines)
|
||||
{
|
||||
for (auto const &line : fileLines) {
|
||||
auto parseResult = INIParser::parseLine(line, parseData);
|
||||
if (parseResult == INIParser::PDataType::PDATA_SECTION)
|
||||
{
|
||||
if (parseResult == INIParser::PDataType::PDATA_SECTION) {
|
||||
inSection = true;
|
||||
data[section = parseData.first];
|
||||
}
|
||||
else if (inSection && parseResult == INIParser::PDataType::PDATA_KEYVALUE)
|
||||
{
|
||||
} else if (inSection &&
|
||||
parseResult == INIParser::PDataType::PDATA_KEYVALUE) {
|
||||
auto const &key = parseData.first;
|
||||
auto const &value = parseData.second;
|
||||
data[section][key] = value;
|
||||
}
|
||||
if (lineData && parseResult != INIParser::PDataType::PDATA_UNKNOWN)
|
||||
{
|
||||
if (parseResult == INIParser::PDataType::PDATA_KEYVALUE && !inSection)
|
||||
{
|
||||
if (lineData && parseResult != INIParser::PDataType::PDATA_UNKNOWN) {
|
||||
if (parseResult == INIParser::PDataType::PDATA_KEYVALUE && !inSection) {
|
||||
continue;
|
||||
}
|
||||
lineData->emplace_back(line);
|
||||
@ -334,73 +281,53 @@ namespace INI
|
||||
}
|
||||
return true;
|
||||
}
|
||||
T_LineDataPtr getLines()
|
||||
{
|
||||
return lineData;
|
||||
}
|
||||
T_LineDataPtr getLines() { return lineData; }
|
||||
};
|
||||
|
||||
class INIGenerator
|
||||
{
|
||||
class INIGenerator {
|
||||
private:
|
||||
std::ofstream fileWriteStream;
|
||||
|
||||
public:
|
||||
bool prettyPrint = false;
|
||||
|
||||
INIGenerator(std::string const& filename)
|
||||
{
|
||||
INIGenerator(std::string const &filename) {
|
||||
fileWriteStream.open(filename, std::ios::out | std::ios::binary);
|
||||
}
|
||||
~INIGenerator() {}
|
||||
|
||||
bool operator<<(INIStructure const& data)
|
||||
{
|
||||
if (!fileWriteStream.is_open())
|
||||
{
|
||||
bool operator<<(INIStructure const &data) {
|
||||
if (!fileWriteStream.is_open()) {
|
||||
return false;
|
||||
}
|
||||
if (!data.size())
|
||||
{
|
||||
if (!data.size()) {
|
||||
return true;
|
||||
}
|
||||
auto it = data.begin();
|
||||
for (;;)
|
||||
{
|
||||
for (;;) {
|
||||
auto const §ion = it->first;
|
||||
auto const &collection = it->second;
|
||||
fileWriteStream
|
||||
<< "["
|
||||
<< section
|
||||
<< "]";
|
||||
if (collection.size())
|
||||
{
|
||||
fileWriteStream << "[" << section << "]";
|
||||
if (collection.size()) {
|
||||
fileWriteStream << INIStringUtil::endl;
|
||||
auto it2 = collection.begin();
|
||||
for (;;)
|
||||
{
|
||||
for (;;) {
|
||||
auto key = it2->first;
|
||||
INIStringUtil::replace(key, "=", "\\=");
|
||||
auto value = it2->second;
|
||||
INIStringUtil::trim(value);
|
||||
fileWriteStream
|
||||
<< key
|
||||
<< ((prettyPrint) ? " = " : "=")
|
||||
<< value;
|
||||
if (++it2 == collection.end())
|
||||
{
|
||||
fileWriteStream << key << ((prettyPrint) ? " = " : "=") << value;
|
||||
if (++it2 == collection.end()) {
|
||||
break;
|
||||
}
|
||||
fileWriteStream << INIStringUtil::endl;
|
||||
}
|
||||
}
|
||||
if (++it == data.end())
|
||||
{
|
||||
if (++it == data.end()) {
|
||||
break;
|
||||
}
|
||||
fileWriteStream << INIStringUtil::endl;
|
||||
if (prettyPrint)
|
||||
{
|
||||
if (prettyPrint) {
|
||||
fileWriteStream << INIStringUtil::endl;
|
||||
}
|
||||
}
|
||||
@ -408,16 +335,15 @@ namespace INI
|
||||
}
|
||||
};
|
||||
|
||||
class INIWriter
|
||||
{
|
||||
class INIWriter {
|
||||
private:
|
||||
using T_LineData = std::vector<std::string>;
|
||||
using T_LineDataPtr = std::shared_ptr<T_LineData>;
|
||||
|
||||
std::string filename;
|
||||
|
||||
T_LineData getLazyOutput(T_LineDataPtr const& lineData, INIStructure& data, INIStructure& original)
|
||||
{
|
||||
T_LineData getLazyOutput(T_LineDataPtr const &lineData, INIStructure &data,
|
||||
INIStructure &original) {
|
||||
T_LineData output;
|
||||
INIParser::T_ParseValues parseData;
|
||||
std::string sectionCurrent;
|
||||
@ -426,67 +352,49 @@ namespace INI
|
||||
bool discardNextEmpty = false;
|
||||
bool writeNewKeys = false;
|
||||
std::size_t lastKeyLine = 0;
|
||||
for (auto line = lineData->begin(); line != lineData->end(); ++line)
|
||||
{
|
||||
if (!writeNewKeys)
|
||||
{
|
||||
for (auto line = lineData->begin(); line != lineData->end(); ++line) {
|
||||
if (!writeNewKeys) {
|
||||
auto parseResult = INIParser::parseLine(*line, parseData);
|
||||
if (parseResult == INIParser::PDataType::PDATA_SECTION)
|
||||
{
|
||||
if (parsingSection)
|
||||
{
|
||||
if (parseResult == INIParser::PDataType::PDATA_SECTION) {
|
||||
if (parsingSection) {
|
||||
writeNewKeys = true;
|
||||
parsingSection = false;
|
||||
--line;
|
||||
continue;
|
||||
}
|
||||
sectionCurrent = parseData.first;
|
||||
if (data.has(sectionCurrent))
|
||||
{
|
||||
if (data.has(sectionCurrent)) {
|
||||
parsingSection = true;
|
||||
continueToNextSection = false;
|
||||
discardNextEmpty = false;
|
||||
output.emplace_back(*line);
|
||||
lastKeyLine = output.size();
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
continueToNextSection = true;
|
||||
discardNextEmpty = true;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
else if (parseResult == INIParser::PDataType::PDATA_KEYVALUE)
|
||||
{
|
||||
if (continueToNextSection)
|
||||
{
|
||||
} else if (parseResult == INIParser::PDataType::PDATA_KEYVALUE) {
|
||||
if (continueToNextSection) {
|
||||
continue;
|
||||
}
|
||||
if (data.has(sectionCurrent))
|
||||
{
|
||||
if (data.has(sectionCurrent)) {
|
||||
auto &collection = data[sectionCurrent];
|
||||
auto const &key = parseData.first;
|
||||
auto const &value = parseData.second;
|
||||
if (collection.has(key))
|
||||
{
|
||||
if (collection.has(key)) {
|
||||
auto outputValue = collection[key];
|
||||
if (value == outputValue)
|
||||
{
|
||||
if (value == outputValue) {
|
||||
output.emplace_back(*line);
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
INIStringUtil::trim(outputValue);
|
||||
auto lineNorm = *line;
|
||||
INIStringUtil::replace(lineNorm, "\\=", " ");
|
||||
auto equalsAt = lineNorm.find_first_of('=');
|
||||
auto valueAt = lineNorm.find_first_not_of(
|
||||
INIStringUtil::whitespaceDelimiters,
|
||||
equalsAt + 1
|
||||
);
|
||||
INIStringUtil::whitespaceDelimiters, equalsAt + 1);
|
||||
std::string outputLine = line->substr(0, valueAt);
|
||||
if (prettyPrint && equalsAt + 1 == valueAt)
|
||||
{
|
||||
if (prettyPrint && equalsAt + 1 == valueAt) {
|
||||
outputLine += " ";
|
||||
}
|
||||
outputLine += outputValue;
|
||||
@ -495,78 +403,57 @@ namespace INI
|
||||
lastKeyLine = output.size();
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (discardNextEmpty && line->empty())
|
||||
{
|
||||
} else {
|
||||
if (discardNextEmpty && line->empty()) {
|
||||
discardNextEmpty = false;
|
||||
}
|
||||
else if (parseResult != INIParser::PDataType::PDATA_UNKNOWN)
|
||||
{
|
||||
} else if (parseResult != INIParser::PDataType::PDATA_UNKNOWN) {
|
||||
output.emplace_back(*line);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (writeNewKeys || std::next(line) == lineData->end())
|
||||
{
|
||||
if (writeNewKeys || std::next(line) == lineData->end()) {
|
||||
T_LineData linesToAdd;
|
||||
if (data.has(sectionCurrent) && original.has(sectionCurrent))
|
||||
{
|
||||
if (data.has(sectionCurrent) && original.has(sectionCurrent)) {
|
||||
auto const &collection = data[sectionCurrent];
|
||||
auto const &collectionOriginal = original[sectionCurrent];
|
||||
for (auto const& it : collection)
|
||||
{
|
||||
for (auto const &it : collection) {
|
||||
auto key = it.first;
|
||||
if (collectionOriginal.has(key))
|
||||
{
|
||||
if (collectionOriginal.has(key)) {
|
||||
continue;
|
||||
}
|
||||
auto value = it.second;
|
||||
INIStringUtil::replace(key, "=", "\\=");
|
||||
INIStringUtil::trim(value);
|
||||
linesToAdd.emplace_back(
|
||||
key + ((prettyPrint) ? " = " : "=") + value
|
||||
);
|
||||
linesToAdd.emplace_back(key + ((prettyPrint) ? " = " : "=") +
|
||||
value);
|
||||
}
|
||||
}
|
||||
if (!linesToAdd.empty())
|
||||
{
|
||||
output.insert(
|
||||
output.begin() + lastKeyLine,
|
||||
linesToAdd.begin(),
|
||||
linesToAdd.end()
|
||||
);
|
||||
if (!linesToAdd.empty()) {
|
||||
output.insert(output.begin() + lastKeyLine, linesToAdd.begin(),
|
||||
linesToAdd.end());
|
||||
}
|
||||
if (writeNewKeys)
|
||||
{
|
||||
if (writeNewKeys) {
|
||||
writeNewKeys = false;
|
||||
--line;
|
||||
}
|
||||
}
|
||||
}
|
||||
for (auto const& it : data)
|
||||
{
|
||||
for (auto const &it : data) {
|
||||
auto const §ion = it.first;
|
||||
if (original.has(section))
|
||||
{
|
||||
if (original.has(section)) {
|
||||
continue;
|
||||
}
|
||||
if (prettyPrint && output.size() > 0 && !output.back().empty())
|
||||
{
|
||||
if (prettyPrint && output.size() > 0 && !output.back().empty()) {
|
||||
output.emplace_back();
|
||||
}
|
||||
output.emplace_back("[" + section + "]");
|
||||
auto const &collection = it.second;
|
||||
for (auto const& it2 : collection)
|
||||
{
|
||||
for (auto const &it2 : collection) {
|
||||
auto key = it2.first;
|
||||
auto value = it2.second;
|
||||
INIStringUtil::replace(key, "=", "\\=");
|
||||
INIStringUtil::trim(value);
|
||||
output.emplace_back(
|
||||
key + ((prettyPrint) ? " = " : "=") + value
|
||||
);
|
||||
output.emplace_back(key + ((prettyPrint) ? " = " : "=") + value);
|
||||
}
|
||||
}
|
||||
return output;
|
||||
@ -575,18 +462,13 @@ namespace INI
|
||||
public:
|
||||
bool prettyPrint = false;
|
||||
|
||||
INIWriter(std::string const& filename)
|
||||
: filename(filename)
|
||||
{
|
||||
}
|
||||
INIWriter(std::string const &filename) : filename(filename) {}
|
||||
~INIWriter() {}
|
||||
|
||||
bool operator<<(INIStructure& data)
|
||||
{
|
||||
bool operator<<(INIStructure &data) {
|
||||
struct stat buf;
|
||||
bool fileExists = (stat(filename.c_str(), &buf) == 0);
|
||||
if (!fileExists)
|
||||
{
|
||||
if (!fileExists) {
|
||||
INIGenerator generator(filename);
|
||||
generator.prettyPrint = prettyPrint;
|
||||
return generator << data;
|
||||
@ -596,27 +478,21 @@ namespace INI
|
||||
bool readSuccess = false;
|
||||
{
|
||||
INIReader reader(filename, true);
|
||||
if ((readSuccess = reader >> originalData))
|
||||
{
|
||||
if ((readSuccess = reader >> originalData)) {
|
||||
lineData = reader.getLines();
|
||||
}
|
||||
}
|
||||
if (!readSuccess)
|
||||
{
|
||||
if (!readSuccess) {
|
||||
return false;
|
||||
}
|
||||
T_LineData output = getLazyOutput(lineData, data, originalData);
|
||||
std::ofstream fileWriteStream(filename, std::ios::out | std::ios::binary);
|
||||
if (fileWriteStream.is_open())
|
||||
{
|
||||
if (output.size())
|
||||
{
|
||||
if (fileWriteStream.is_open()) {
|
||||
if (output.size()) {
|
||||
auto line = output.begin();
|
||||
for (;;)
|
||||
{
|
||||
for (;;) {
|
||||
fileWriteStream << *line;
|
||||
if (++line == output.end())
|
||||
{
|
||||
if (++line == output.end()) {
|
||||
break;
|
||||
}
|
||||
fileWriteStream << INIStringUtil::endl;
|
||||
@ -628,45 +504,35 @@ namespace INI
|
||||
}
|
||||
};
|
||||
|
||||
class INIFile
|
||||
{
|
||||
class INIFile {
|
||||
private:
|
||||
std::string filename;
|
||||
|
||||
public:
|
||||
INIFile(std::string const& filename)
|
||||
: filename(filename)
|
||||
{ }
|
||||
INIFile(std::string const &filename) : filename(filename) {}
|
||||
|
||||
~INIFile() {}
|
||||
|
||||
bool read(INIStructure& data) const
|
||||
{
|
||||
if (data.size())
|
||||
{
|
||||
bool read(INIStructure &data) const {
|
||||
if (data.size()) {
|
||||
data.clear();
|
||||
}
|
||||
if (filename.empty())
|
||||
{
|
||||
if (filename.empty()) {
|
||||
return false;
|
||||
}
|
||||
INIReader reader(filename);
|
||||
return reader >> data;
|
||||
}
|
||||
bool generate(INIStructure const& data, bool pretty = false) const
|
||||
{
|
||||
if (filename.empty())
|
||||
{
|
||||
bool generate(INIStructure const &data, bool pretty = false) const {
|
||||
if (filename.empty()) {
|
||||
return false;
|
||||
}
|
||||
INIGenerator generator(filename);
|
||||
generator.prettyPrint = pretty;
|
||||
return generator << data;
|
||||
}
|
||||
bool write(INIStructure& data, bool pretty = false) const
|
||||
{
|
||||
if (filename.empty())
|
||||
{
|
||||
bool write(INIStructure &data, bool pretty = false) const {
|
||||
if (filename.empty()) {
|
||||
return false;
|
||||
}
|
||||
INIWriter writer(filename);
|
||||
@ -674,6 +540,6 @@ namespace INI
|
||||
return writer << data;
|
||||
}
|
||||
};
|
||||
}
|
||||
} // namespace INI
|
||||
|
||||
#endif
|
||||
|
@ -1,10 +1,9 @@
|
||||
#pragma once
|
||||
#include <string>
|
||||
#include <renderd7/external/json.hpp>
|
||||
#include <string>
|
||||
|
||||
/// RenderD7::Lang
|
||||
namespace RenderD7::Lang
|
||||
{
|
||||
namespace RenderD7::Lang {
|
||||
/// Get the 3ds System Language
|
||||
std::string getSys();
|
||||
/// Get a translated string
|
||||
@ -13,4 +12,4 @@ namespace RenderD7::Lang
|
||||
/// Load the lang file from dir structure en/app.json for sample
|
||||
/// \param lang the folder name en, fr, de ... . I prefer geSys()
|
||||
void load(const std::string &lang);
|
||||
} /// RenderD7::Lang
|
||||
} // namespace RenderD7::Lang
|
||||
|
@ -6,8 +6,7 @@
|
||||
#include <unistd.h>
|
||||
|
||||
/** Log Class */
|
||||
class Log
|
||||
{
|
||||
class Log {
|
||||
public:
|
||||
/** Construct */
|
||||
Log();
|
||||
@ -24,6 +23,7 @@ class Log
|
||||
/// Format to logstyle
|
||||
/// \param fmt_str the formatted style
|
||||
std::string format(const std::string &fmt_str, ...);
|
||||
|
||||
private:
|
||||
/// \param filename the name of the logfile
|
||||
std::string filename;
|
||||
|
@ -2,33 +2,31 @@
|
||||
#include <tuple>
|
||||
|
||||
namespace RenderD7 {
|
||||
class Parameter
|
||||
{
|
||||
class Parameter {
|
||||
private:
|
||||
using id = size_t;
|
||||
|
||||
template<typename T>
|
||||
struct type { static void id() { } };
|
||||
template <typename T> struct type {
|
||||
static void id() {}
|
||||
};
|
||||
|
||||
template <typename T> static id type_id() {
|
||||
return reinterpret_cast<id>(&type<T>::id);
|
||||
}
|
||||
|
||||
template <typename T> using decay = typename std::decay<T>::type;
|
||||
|
||||
template <typename T>
|
||||
static id type_id() { return reinterpret_cast<id>(&type<T>::id); }
|
||||
using none =
|
||||
typename std::enable_if<!std::is_same<Parameter, T>::value>::type;
|
||||
|
||||
template<typename T>
|
||||
using decay = typename std::decay<T>::type;
|
||||
|
||||
template<typename T>
|
||||
using none = typename std::enable_if<!std::is_same<Parameter, T>::value>::type;
|
||||
|
||||
struct base
|
||||
{
|
||||
struct base {
|
||||
virtual ~base() {}
|
||||
virtual bool is(id) const = 0;
|
||||
virtual base *copy() const = 0;
|
||||
} *p = nullptr;
|
||||
|
||||
template<typename T>
|
||||
struct data : base, std::tuple<T>
|
||||
{
|
||||
template <typename T> struct data : base, std::tuple<T> {
|
||||
using std::tuple<T>::tuple;
|
||||
|
||||
T &get() & { return std::get<0>(*this); }
|
||||
@ -38,17 +36,17 @@ namespace RenderD7{
|
||||
base *copy() const override { return new data{get()}; }
|
||||
};
|
||||
|
||||
template<typename T>
|
||||
T &stat() { return static_cast<data<T>&>(*p).get(); }
|
||||
template <typename T> T &stat() { return static_cast<data<T> &>(*p).get(); }
|
||||
|
||||
template<typename T>
|
||||
T const &stat() const { return static_cast<data<T> const&>(*p).get(); }
|
||||
template <typename T> T const &stat() const {
|
||||
return static_cast<data<T> const &>(*p).get();
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
T &dyn() { return dynamic_cast<data<T>&>(*p).get(); }
|
||||
template <typename T> T &dyn() { return dynamic_cast<data<T> &>(*p).get(); }
|
||||
|
||||
template<typename T>
|
||||
T const &dyn() const { return dynamic_cast<data<T> const&>(*p).get(); }
|
||||
template <typename T> T const &dyn() const {
|
||||
return dynamic_cast<data<T> const &>(*p).get();
|
||||
}
|
||||
|
||||
public:
|
||||
/**
|
||||
@ -84,29 +82,37 @@ namespace RenderD7{
|
||||
* @brief Overloads the assignment operator
|
||||
* @param s The value to set the Parameter to
|
||||
*/
|
||||
Parameter &operator=(Parameter s) { swap(*this, s); return *this; }
|
||||
Parameter &operator=(Parameter s) {
|
||||
swap(*this, s);
|
||||
return *this;
|
||||
}
|
||||
|
||||
friend void swap(Parameter &s, Parameter &r) { std::swap(s.p, r.p); }
|
||||
|
||||
/**
|
||||
* @brief Clears the Parameter
|
||||
*/
|
||||
void clear() { delete p; p = nullptr; }
|
||||
void clear() {
|
||||
delete p;
|
||||
p = nullptr;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Checks whether the Parameter is the given type
|
||||
* @tparam T The type to check
|
||||
* @return Whether the Parameter has the given type or not
|
||||
*/
|
||||
template<typename T>
|
||||
bool is() const { return p ? p->is(type_id<T>()) : false; }
|
||||
template <typename T> bool is() const {
|
||||
return p ? p->is(type_id<T>()) : false;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Returns the value of the Parameter
|
||||
* @tparam T The type of the Parameter
|
||||
* @return The value of the Parameter
|
||||
* @warning If the type of the Parameter doesn't match the type of it's stored value, it will result in undefined behaviour.
|
||||
* @warning If the type of the Parameter doesn't match the type of it's stored
|
||||
* value, it will result in undefined behaviour.
|
||||
*/
|
||||
template <typename T> T &get() & { return stat<T>(); }
|
||||
};
|
||||
}
|
||||
} // namespace RenderD7
|
||||
|
@ -1,54 +1,63 @@
|
||||
#pragma once
|
||||
#include <3ds.h>
|
||||
#include <algorithm>
|
||||
#include <citro2d.h>
|
||||
#include <citro3d.h>
|
||||
#include <memory>
|
||||
#include <stack>
|
||||
#include <string>
|
||||
#include <functional>
|
||||
#include <map>
|
||||
#include <vector>
|
||||
#include <dirent.h>
|
||||
#include <unistd.h>
|
||||
#include <stdio.h>
|
||||
#include <cstring>
|
||||
#include <random>
|
||||
#include <sys/stat.h>
|
||||
#include <algorithm>
|
||||
#include <iostream>
|
||||
#include <dirent.h>
|
||||
#include <filesystem>
|
||||
#include <functional>
|
||||
#include <iostream>
|
||||
#include <locale>
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <random>
|
||||
#include <stack>
|
||||
#include <stdio.h>
|
||||
#include <string>
|
||||
#include <sys/stat.h>
|
||||
#include <time.h>
|
||||
#include <unistd.h>
|
||||
#include <vector>
|
||||
|
||||
|
||||
#include <codecvt>
|
||||
|
||||
#include <renderd7/external/lodepng.h>
|
||||
#include <renderd7/lang.hpp>
|
||||
#include <renderd7/parameter.hpp>
|
||||
#include <renderd7/thread.hpp>
|
||||
#include <renderd7/ini.hpp>
|
||||
#include <renderd7/stringtool.hpp>
|
||||
#include <renderd7/bmp.hpp>
|
||||
#include <renderd7/bmpconverter.hpp>
|
||||
#include <renderd7/Toast.hpp>
|
||||
#include <renderd7/Ovl.hpp>
|
||||
#include <renderd7/BitmapPrinter.hpp>
|
||||
#include <renderd7/Color.hpp>
|
||||
#include <renderd7/Draw.hpp>
|
||||
#include <renderd7/Image.hpp>
|
||||
#include <renderd7/Ovl.hpp>
|
||||
#include <renderd7/Screen.hpp>
|
||||
#include <renderd7/Sheet.hpp>
|
||||
#include <renderd7/Sprite.hpp>
|
||||
#include <renderd7/SpriteAnimation.hpp>
|
||||
#include <renderd7/Sheet.hpp>
|
||||
#include <renderd7/Color.hpp>
|
||||
#include <renderd7/Time.hpp>
|
||||
#include <renderd7/Screen.hpp>
|
||||
#include <renderd7/Draw.hpp>
|
||||
#include <renderd7/Toast.hpp>
|
||||
#include <renderd7/bmp.hpp>
|
||||
#include <renderd7/bmpconverter.hpp>
|
||||
#include <renderd7/external/lodepng.h>
|
||||
#include <renderd7/ini.hpp>
|
||||
#include <renderd7/lang.hpp>
|
||||
#include <renderd7/parameter.hpp>
|
||||
#include <renderd7/stringtool.hpp>
|
||||
#include <renderd7/thread.hpp>
|
||||
|
||||
extern "C"
|
||||
{
|
||||
|
||||
extern "C" {
|
||||
#include <renderd7/external/fs.h>
|
||||
}
|
||||
|
||||
#define RENDERD7VSTRING "0.8.0"
|
||||
#define CHANGELOG "0.8.0: Implement BitmapPrinter\n0.7.3: Implement Over Render Overlay Framework\n0.7.2: Implement MT to csv file saving. Add RGB2HEX. \n0.7.1: Add the New Overlay Handler. Its Just in code and does nothing yet. \n0.7.0: Made Big Progress In the MT Ovl but it still crashes On a Scnd C3D_FrameEnd(). Implement 800px but doesn't work that good. \n0.6.2: Fix Crash when exiting trouth Home Menu. \n0.6.10: rewrite Threadsystem, Improve framerate\n0.6.02: Fix Code in lang.hpp\nadd Draw Text Left Function.\nadd changelog\n0.6.01: add Threading system."
|
||||
#define CHANGELOG \
|
||||
"0.8.0: Implement BitmapPrinter\n0.7.3: Implement Over Render Overlay " \
|
||||
"Framework\n0.7.2: Implement MT to csv file saving. Add RGB2HEX. \n0.7.1: " \
|
||||
"Add the New Overlay Handler. Its Just in code and does nothing yet. " \
|
||||
"\n0.7.0: Made Big Progress In the MT Ovl but it still crashes On a Scnd " \
|
||||
"C3D_FrameEnd(). Implement 800px but doesn't work that good. \n0.6.2: Fix " \
|
||||
"Crash when exiting trouth Home Menu. \n0.6.10: rewrite Threadsystem, " \
|
||||
"Improve framerate\n0.6.02: Fix Code in lang.hpp\nadd Draw Text Left " \
|
||||
"Function.\nadd changelog\n0.6.01: add Threading system."
|
||||
#define DEFAULT_CENTER 0.5f
|
||||
|
||||
/*extern C3D_RenderTarget* Top;
|
||||
@ -63,20 +72,11 @@ extern touchPosition d7_touch;
|
||||
extern std::string dspststus;
|
||||
|
||||
/// RenderD7
|
||||
namespace RenderD7
|
||||
{
|
||||
namespace RenderD7 {
|
||||
float GetDeltaTime();
|
||||
enum kbd{
|
||||
SWKBD,
|
||||
BKBD
|
||||
};
|
||||
enum kbd_type
|
||||
{
|
||||
NUMPAD,
|
||||
STANDARD
|
||||
};
|
||||
struct TObject
|
||||
{
|
||||
enum kbd { SWKBD, BKBD };
|
||||
enum kbd_type { NUMPAD, STANDARD };
|
||||
struct TObject {
|
||||
int x; // Position X
|
||||
int y; // Position Y
|
||||
int w; // Button Width
|
||||
@ -101,13 +101,9 @@ namespace RenderD7
|
||||
// static void HandleOvl();
|
||||
};
|
||||
|
||||
class RSettings : public RenderD7::Scene
|
||||
{
|
||||
class RSettings : public RenderD7::Scene {
|
||||
private:
|
||||
enum RState {
|
||||
RSETTINGS,
|
||||
RINFO
|
||||
};
|
||||
enum RState { RSETTINGS, RINFO };
|
||||
RenderD7::RSettings::RState m_state = RenderD7::RSettings::RState::RSETTINGS;
|
||||
|
||||
std::string rd7srstate = "false";
|
||||
@ -119,9 +115,7 @@ namespace RenderD7
|
||||
std::string mtcola = "255";
|
||||
std::string mttxtcola = "255";
|
||||
|
||||
|
||||
std::vector<RenderD7::TObject> buttons =
|
||||
{
|
||||
std::vector<RenderD7::TObject> buttons = {
|
||||
{20, 35, 120, 35, "RD7SR", -11, 10},
|
||||
{20, 85, 120, 35, "MT_CSV", -15, 9},
|
||||
{20, 135, 120, 35, "MT_OVL", -19, 10},
|
||||
@ -129,8 +123,8 @@ namespace RenderD7
|
||||
{180, 35, 120, 35, "MTSCREEN", -29, 10},
|
||||
{180, 85, 120, 35, "DSPERR", -13, 10},
|
||||
{180, 135, 120, 35, "INFO", 2, 10},
|
||||
{180, 185, 120, 35, "", -13, 10}
|
||||
};
|
||||
{180, 185, 120, 35, "", -13, 10}};
|
||||
|
||||
public:
|
||||
RSettings();
|
||||
void Draw(void) const override;
|
||||
@ -140,61 +134,61 @@ namespace RenderD7
|
||||
|
||||
void LoadSettings();
|
||||
|
||||
class DSP_NF : public RenderD7::Ovl
|
||||
{
|
||||
class DSP_NF : public RenderD7::Ovl {
|
||||
public:
|
||||
DSP_NF();
|
||||
void Draw(void) const override;
|
||||
void Logic() override;
|
||||
|
||||
private:
|
||||
int msgposy = 240;
|
||||
int delay = 0;
|
||||
};
|
||||
|
||||
|
||||
int GetRandomInt(int b, int e);
|
||||
void DrawMetrikOvl();
|
||||
bool DrawImageFromSheet(RenderD7::Sheet* sheet, size_t index, float x, float y, float scaleX = 1.0, float scaleY = 1.0);
|
||||
namespace Error
|
||||
{
|
||||
bool DrawImageFromSheet(RenderD7::Sheet *sheet, size_t index, float x, float y,
|
||||
float scaleX = 1.0, float scaleY = 1.0);
|
||||
namespace Error {
|
||||
void DisplayError(std::string toptext, std::string errortext, int timesec = 3);
|
||||
void DisplayFatalError(std::string toptext, std::string errortext);
|
||||
}
|
||||
namespace Init
|
||||
{
|
||||
} // namespace Error
|
||||
namespace Init {
|
||||
Result Main(std::string app_name = "RD7Game");
|
||||
Result Reload();
|
||||
void Graphics();
|
||||
void NdspFirm(bool useit = false);
|
||||
}
|
||||
namespace Exit
|
||||
{
|
||||
} // namespace Init
|
||||
namespace Exit {
|
||||
void Main();
|
||||
void NdspFirm();
|
||||
void Graphics();
|
||||
}
|
||||
namespace Msg
|
||||
{
|
||||
void Display(std::string titletxt, std::string subtext, C3D_RenderTarget *target);
|
||||
void DisplayWithProgress(std::string titletext, std::string subtext, float current, float total, u32 prgbarcolor);
|
||||
}
|
||||
} // namespace Exit
|
||||
namespace Msg {
|
||||
void Display(std::string titletxt, std::string subtext,
|
||||
C3D_RenderTarget *target);
|
||||
void DisplayWithProgress(std::string titletext, std::string subtext,
|
||||
float current, float total, u32 prgbarcolor);
|
||||
} // namespace Msg
|
||||
|
||||
namespace Convert
|
||||
{
|
||||
namespace Convert {
|
||||
inline float StringtoFloat(std::string inp) { return std::atof(inp.c_str()); }
|
||||
inline int StringtoInt(std::string inp) { return std::atoi(inp.c_str()); }
|
||||
inline bool FloatToBool(float inp){if(inp == 1)return true; else return false;}
|
||||
inline bool FloatToBool(float inp) {
|
||||
if (inp == 1)
|
||||
return true;
|
||||
else
|
||||
return false;
|
||||
}
|
||||
} // namespace Convert
|
||||
|
||||
struct DirContent
|
||||
{
|
||||
struct DirContent {
|
||||
std::string name;
|
||||
std::string path;
|
||||
bool isDir;
|
||||
};
|
||||
|
||||
namespace FS
|
||||
{
|
||||
namespace FS {
|
||||
bool FileExist(const std::string &path);
|
||||
}
|
||||
|
||||
@ -212,22 +206,18 @@ namespace RenderD7
|
||||
void ToggleRD7SR();
|
||||
bool IsRD7SR();
|
||||
|
||||
|
||||
struct TLBtn
|
||||
{
|
||||
struct TLBtn {
|
||||
int x; // Position X
|
||||
int y; // Position Y
|
||||
int w; // Button Width
|
||||
int h; // Button Height
|
||||
};
|
||||
|
||||
struct ScrollList1
|
||||
{
|
||||
struct ScrollList1 {
|
||||
std::string Text = "";
|
||||
};
|
||||
|
||||
struct ScrollList2
|
||||
{
|
||||
struct ScrollList2 {
|
||||
float x;
|
||||
float y;
|
||||
float w;
|
||||
@ -240,30 +230,39 @@ namespace RenderD7
|
||||
TWO
|
||||
};*/
|
||||
void DrawList1(RenderD7::ScrollList1 &l, float txtsize, C3D_RenderTarget *t);
|
||||
void DrawTObjects(std::vector<RenderD7::TObject> tobjects, u32 color, u32 txtcolor, int selection = -1, u32 selbgcolor = RenderD7::Color::Hex("#2D98AF"), u32 selcolor = RenderD7::Color::Hex("#000000"));
|
||||
void DrawSTObject(std::vector<RenderD7::TObject> tobject, int tobjectindex, u32 color, u32 txtcolor);
|
||||
void DrawTObjects(std::vector<RenderD7::TObject> tobjects, u32 color,
|
||||
u32 txtcolor, int selection = -1,
|
||||
u32 selbgcolor = RenderD7::Color::Hex("#2D98AF"),
|
||||
u32 selcolor = RenderD7::Color::Hex("#000000"));
|
||||
void DrawSTObject(std::vector<RenderD7::TObject> tobject, int tobjectindex,
|
||||
u32 color, u32 txtcolor);
|
||||
bool touchTObj(touchPosition touch, RenderD7::TObject button);
|
||||
bool touchTLBtn(touchPosition touch, RenderD7::TLBtn button);
|
||||
void DrawTLBtns(std::vector<RenderD7::TLBtn> btns, u32 color, int selection = -1, u32 selbgcolor = RenderD7::Color::Hex("#2D98AF"), u32 selcolor = RenderD7::Color::Hex("#000000"));
|
||||
void DrawTLBtns(std::vector<RenderD7::TLBtn> btns, u32 color,
|
||||
int selection = -1,
|
||||
u32 selbgcolor = RenderD7::Color::Hex("#2D98AF"),
|
||||
u32 selcolor = RenderD7::Color::Hex("#000000"));
|
||||
|
||||
struct Checkbox
|
||||
{
|
||||
struct Checkbox {
|
||||
float x, y, s;
|
||||
bool is_chexked = false;
|
||||
u32 outcol, incol, chcol;
|
||||
};
|
||||
void DrawCheckbox(Checkbox box);
|
||||
|
||||
class Console
|
||||
{
|
||||
class Console {
|
||||
public:
|
||||
Console();
|
||||
Console(int x, int y, int w, int h, u8 a = 255);
|
||||
Console(int x, int y, int w, int h, RenderD7::Color::rgba col);
|
||||
Console(int x, int y, int w, int h, std::string name, RenderD7::Color::rgba col = {255, 255, 255, 255}, RenderD7::Color::rgba barcol = {0, 0, 0, 255}, RenderD7::Color::rgba outlinecol = {222, 222, 222, 255});
|
||||
Console(int x, int y, int w, int h, std::string name,
|
||||
RenderD7::Color::rgba col = {255, 255, 255, 255},
|
||||
RenderD7::Color::rgba barcol = {0, 0, 0, 255},
|
||||
RenderD7::Color::rgba outlinecol = {222, 222, 222, 255});
|
||||
void On(C3D_RenderTarget *t_cscreen);
|
||||
bool Update();
|
||||
~Console();
|
||||
|
||||
private:
|
||||
std::vector<std::string> m_lines;
|
||||
int x, y, w, h;
|
||||
@ -276,7 +275,8 @@ namespace RenderD7
|
||||
RenderD7::Color::rgba barcolor = {0, 0, 0, 255};
|
||||
};
|
||||
|
||||
void GetDirContentsExt(std::vector<RenderD7::DirContent> &dircontent, const std::vector<std::string> &extensions);
|
||||
void GetDirContentsExt(std::vector<RenderD7::DirContent> &dircontent,
|
||||
const std::vector<std::string> &extensions);
|
||||
void GetDirContents(std::vector<RenderD7::DirContent> &dircontent);
|
||||
|
||||
} /// RenderD7
|
||||
} // namespace RenderD7
|
||||
|
@ -25,4 +25,3 @@ private:
|
||||
u8 *data = NULL;
|
||||
int chnl;
|
||||
};
|
||||
|
||||
|
@ -1,44 +1,40 @@
|
||||
#pragma once
|
||||
#include <string>
|
||||
#include <iostream>
|
||||
#include <iomanip>
|
||||
#include <iostream>
|
||||
#include <string>
|
||||
|
||||
namespace RenderD7
|
||||
{
|
||||
inline bool NameIsEndingWith(const std::string &name, const std::vector<std::string> &extensions)
|
||||
{
|
||||
if (name.substr(0, 2) == "._") return false;
|
||||
namespace RenderD7 {
|
||||
inline bool NameIsEndingWith(const std::string &name,
|
||||
const std::vector<std::string> &extensions) {
|
||||
if (name.substr(0, 2) == "._")
|
||||
return false;
|
||||
|
||||
if (name.size() == 0) return false;
|
||||
if (name.size() == 0)
|
||||
return false;
|
||||
|
||||
if (extensions.size() == 0) return true;
|
||||
if (extensions.size() == 0)
|
||||
return true;
|
||||
|
||||
for (int i = 0; i < (int)extensions.size(); i++) {
|
||||
const std::string ext = extensions.at(i);
|
||||
if (strcasecmp(name.c_str() + name.size() - ext.size(), ext.c_str()) == 0) return true;
|
||||
if (strcasecmp(name.c_str() + name.size() - ext.size(), ext.c_str()) == 0)
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
template<class T>
|
||||
T GetFileName(T const & path, T const & delims = "/\\")
|
||||
{
|
||||
} // namespace RenderD7
|
||||
template <class T> T GetFileName(T const &path, T const &delims = "/\\") {
|
||||
return path.substr(path.find_last_of(delims) + 1);
|
||||
}
|
||||
template<class T>
|
||||
T remove_ext(T const & filename)
|
||||
{
|
||||
template <class T> T remove_ext(T const &filename) {
|
||||
typename T::size_type const p(filename.find_last_of('.'));
|
||||
return p > 0 && p != T::npos ? filename.substr(0, p) : filename;
|
||||
}
|
||||
|
||||
template< typename T >
|
||||
std::string Int_To_Hex( T i )
|
||||
{
|
||||
template <typename T> std::string Int_To_Hex(T i) {
|
||||
std::stringstream stream;
|
||||
stream << "0x"
|
||||
<< std::setfill ('0') << std::setw(sizeof(T)*2)
|
||||
<< std::hex << i;
|
||||
stream << "0x" << std::setfill('0') << std::setw(sizeof(T) * 2) << std::hex
|
||||
<< i;
|
||||
return stream.str();
|
||||
}
|
@ -2,20 +2,18 @@
|
||||
#include <3ds.h>
|
||||
#include <atomic>
|
||||
#include <functional>
|
||||
#include <string>
|
||||
#include <renderd7/parameter.hpp>
|
||||
#include <string>
|
||||
|
||||
using CTRU_Thread = Thread;
|
||||
|
||||
#define THREAD_STACK_SIZE 0x1000
|
||||
|
||||
namespace RenderD7 {
|
||||
namespace Threads
|
||||
{
|
||||
namespace Threads {
|
||||
inline bool threadrunning = false;
|
||||
|
||||
struct Thread
|
||||
{
|
||||
struct Thread {
|
||||
Handle handle;
|
||||
void (*ep)(void);
|
||||
bool finished;
|
||||
@ -25,12 +23,13 @@ namespace RenderD7 {
|
||||
bool Create();
|
||||
bool Join();
|
||||
void Exit();
|
||||
}
|
||||
} // namespace Threads
|
||||
class Thread {
|
||||
public:
|
||||
/**
|
||||
* @brief Default constructor
|
||||
* @note This should only be called when calling m3d::Thread::initialize() before calling m3d::Thread::start()
|
||||
* @note This should only be called when calling m3d::Thread::initialize()
|
||||
* before calling m3d::Thread::start()
|
||||
*/
|
||||
Thread();
|
||||
|
||||
@ -40,11 +39,18 @@ namespace RenderD7 {
|
||||
* @param t_parameter The parameter to pass to the function
|
||||
* @param t_autostart Whether the thread should start instantly
|
||||
* @param t_detached Whether the thread starts detached or not
|
||||
* @param t_stackSize The stacksize allocated for the thread in bytes (rounded to multiples of 8 bytes)
|
||||
* @note t_function needs to be of type `void` and take one (and only one) parameter of type m3d::Parameter
|
||||
* @warning If the thread priority is lower than the priority of the calling thread, the thread will never get executed. Use m3d::Thread::getCurrentPriority() to get the priority of the current thread
|
||||
* @param t_stackSize The stacksize allocated for the thread in bytes (rounded
|
||||
* to multiples of 8 bytes)
|
||||
* @note t_function needs to be of type `void` and take one (and only one)
|
||||
* parameter of type m3d::Parameter
|
||||
* @warning If the thread priority is lower than the priority of the calling
|
||||
* thread, the thread will never get executed. Use
|
||||
* m3d::Thread::getCurrentPriority() to get the priority of the current thread
|
||||
*/
|
||||
Thread(std::function<void(RenderD7::Parameter)> t_function, RenderD7::Parameter t_parameter = nullptr, bool t_autostart = false, bool t_detached = false, unsigned long long int t_stackSize = 4 * 1024);
|
||||
Thread(std::function<void(RenderD7::Parameter)> t_function,
|
||||
RenderD7::Parameter t_parameter = nullptr, bool t_autostart = false,
|
||||
bool t_detached = false,
|
||||
unsigned long long int t_stackSize = 4 * 1024);
|
||||
|
||||
/**
|
||||
* @brief Destructs the thread
|
||||
@ -57,15 +63,24 @@ namespace RenderD7 {
|
||||
* @param t_parameter The parameter to pass to the function
|
||||
* @param t_autostart Whether the thread should start instantly
|
||||
* @param t_detached Whether the thread starts detached or not
|
||||
* @param t_stackSize The stacksize allocated for the thread in bytes (rounded to multiples of 8 bytes)
|
||||
* @note t_function needs to be of type `void` and take one (and only one) parameter of type m3d::Parameter
|
||||
* @warning If the thread priority is lower than the priority of the calling thread, the thread will never get executed. Use m3d::Thread::getCurrentPriority() to get the priority of the current thread
|
||||
* @param t_stackSize The stacksize allocated for the thread in bytes (rounded
|
||||
* to multiples of 8 bytes)
|
||||
* @note t_function needs to be of type `void` and take one (and only one)
|
||||
* parameter of type m3d::Parameter
|
||||
* @warning If the thread priority is lower than the priority of the calling
|
||||
* thread, the thread will never get executed. Use
|
||||
* m3d::Thread::getCurrentPriority() to get the priority of the current thread
|
||||
*/
|
||||
void initialize(std::function<void(RenderD7::Parameter)> t_function, RenderD7::Parameter t_parameter = nullptr, bool t_autostart = false, bool t_detached = false, unsigned long long int t_stackSize = 4 * 1024);
|
||||
void initialize(std::function<void(RenderD7::Parameter)> t_function,
|
||||
RenderD7::Parameter t_parameter = nullptr,
|
||||
bool t_autostart = false, bool t_detached = false,
|
||||
unsigned long long int t_stackSize = 4 * 1024);
|
||||
|
||||
/**
|
||||
* @brief Sets the size of the stack that gets allocated for the next thread that get's started
|
||||
* @param t_stackSize The allocated space in bytes (rounded to multiples of 8 bytes)
|
||||
* @brief Sets the size of the stack that gets allocated for the next thread
|
||||
* that get's started
|
||||
* @param t_stackSize The allocated space in bytes (rounded to multiples of 8
|
||||
* bytes)
|
||||
*/
|
||||
void setStackSize(unsigned long long int t_stackSize);
|
||||
|
||||
@ -91,7 +106,9 @@ namespace RenderD7 {
|
||||
/**
|
||||
* @brief Puts the thread to sleep
|
||||
*
|
||||
* This is needed if you have multiple threads running at the same time. It doesn't affect the execution-time of the thread, it just makes it possible for the other threads to get their chance to shine.
|
||||
* This is needed if you have multiple threads running at the same time. It
|
||||
* doesn't affect the execution-time of the thread, it just makes it possible
|
||||
* for the other threads to get their chance to shine.
|
||||
*/
|
||||
static void sleep();
|
||||
|
||||
@ -116,4 +133,4 @@ namespace RenderD7 {
|
||||
RenderD7::Thread::ThreadData m_data;
|
||||
CTRU_Thread m_thread;
|
||||
};
|
||||
}
|
||||
} // namespace RenderD7
|
||||
|
@ -3,15 +3,16 @@
|
||||
namespace rnd7 {
|
||||
enum class TweenType : int { Position = 1, Color, Alpha };
|
||||
|
||||
enum class TweenLoop : int {None = 1, Loop = 2,};
|
||||
enum class TweenLoop : int {
|
||||
None = 1,
|
||||
Loop = 2,
|
||||
};
|
||||
|
||||
enum class TweenDirection : int { Current, Forward, Backward };
|
||||
|
||||
enum class TweenState : int { Playing = 1, Stopped };
|
||||
class Tween
|
||||
{
|
||||
class Tween {
|
||||
public:
|
||||
Tween(float from, float to, float duration, TweenLoop loop, TweenState state);
|
||||
|
||||
};
|
||||
}
|
||||
} // namespace rnd7
|
||||
|
@ -6,70 +6,66 @@
|
||||
extern bool shouldbe_disabled;
|
||||
extern std::string csvpc;
|
||||
|
||||
RenderD7::BitmapPrinter::BitmapPrinter(int w, int h)
|
||||
{
|
||||
RenderD7::BitmapPrinter::BitmapPrinter(int w, int h) {
|
||||
BMP newmap(w, h, true);
|
||||
bitmap = newmap;
|
||||
// renderframe.LoadPFromBuffer(BitmapConverter::ConvertData(bitmap.DATA()));
|
||||
blank = newmap;
|
||||
}
|
||||
|
||||
RenderD7::BitmapPrinter::~BitmapPrinter()
|
||||
{
|
||||
if(this->renderframe.loadet) this->renderframe.Unload();
|
||||
RenderD7::BitmapPrinter::~BitmapPrinter() {
|
||||
if (this->renderframe.loadet)
|
||||
this->renderframe.Unload();
|
||||
}
|
||||
|
||||
bool RenderD7::BitmapPrinter::DecodeFile(std::string file)
|
||||
{
|
||||
bool RenderD7::BitmapPrinter::DecodeFile(std::string file) {
|
||||
unsigned error = bitmap.read(file.c_str());
|
||||
|
||||
if (error)
|
||||
{
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>("BitmapPrinter", "Error Code: " + std::to_string(error)));
|
||||
if (error) {
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"BitmapPrinter", "Error Code: " + std::to_string(error)));
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void RenderD7::BitmapPrinter::DrawPixel(int x, int y, u8 b, u8 g, u8 r, u8 a)
|
||||
{
|
||||
unsigned error = bitmap.set_pixel(x, bitmap.bmp_info_header.height - y, b, g, r, a);
|
||||
if (error)
|
||||
{
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>("BitmapPrinter->Pixel", "Error Code: " + std::to_string(error)));
|
||||
void RenderD7::BitmapPrinter::DrawPixel(int x, int y, u8 b, u8 g, u8 r, u8 a) {
|
||||
unsigned error =
|
||||
bitmap.set_pixel(x, bitmap.bmp_info_header.height - y, b, g, r, a);
|
||||
if (error) {
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"BitmapPrinter->Pixel", "Error Code: " + std::to_string(error)));
|
||||
}
|
||||
}
|
||||
void RenderD7::BitmapPrinter::DrawRect(int x, int y, int w, int h, u8 line_w, u8 b, u8 g, u8 r, u8 a)
|
||||
{
|
||||
unsigned error = bitmap.draw_rectangle(x, bitmap.bmp_info_header.height - y - h, w, h, b, g, r, a, line_w);
|
||||
if (error)
|
||||
{
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>("BitmapPrinter->Rect", "Error Code: " + std::to_string(error)));
|
||||
void RenderD7::BitmapPrinter::DrawRect(int x, int y, int w, int h, u8 line_w,
|
||||
u8 b, u8 g, u8 r, u8 a) {
|
||||
unsigned error = bitmap.draw_rectangle(
|
||||
x, bitmap.bmp_info_header.height - y - h, w, h, b, g, r, a, line_w);
|
||||
if (error) {
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"BitmapPrinter->Rect", "Error Code: " + std::to_string(error)));
|
||||
}
|
||||
}
|
||||
|
||||
void RenderD7::BitmapPrinter::DrawRectFilled(int x, int y, int w, int h, u8 b, u8 g, u8 r, u8 a)
|
||||
{
|
||||
unsigned error = bitmap.fill_region(x, bitmap.bmp_info_header.height - h - y, w, h, b, g, r, a);
|
||||
if (error)
|
||||
{
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>("BitmapPrinter->RectF", "Error Code: " + std::to_string(error)));
|
||||
void RenderD7::BitmapPrinter::DrawRectFilled(int x, int y, int w, int h, u8 b,
|
||||
u8 g, u8 r, u8 a) {
|
||||
unsigned error = bitmap.fill_region(x, bitmap.bmp_info_header.height - h - y,
|
||||
w, h, b, g, r, a);
|
||||
if (error) {
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"BitmapPrinter->RectF", "Error Code: " + std::to_string(error)));
|
||||
}
|
||||
}
|
||||
|
||||
void RenderD7::BitmapPrinter::SaveBmp(std::string name)
|
||||
{
|
||||
if(!RenderD7::NameIsEndingWith(name, {"bmp"}))
|
||||
{
|
||||
void RenderD7::BitmapPrinter::SaveBmp(std::string name) {
|
||||
if (!RenderD7::NameIsEndingWith(name, {"bmp"})) {
|
||||
name += ".bmp";
|
||||
}
|
||||
bitmap.write(name.c_str());
|
||||
}
|
||||
void RenderD7::BitmapPrinter::SavePng(std::string name)
|
||||
{
|
||||
if(!RenderD7::NameIsEndingWith(name, {"png"}))
|
||||
{
|
||||
void RenderD7::BitmapPrinter::SavePng(std::string name) {
|
||||
if (!RenderD7::NameIsEndingWith(name, {"png"})) {
|
||||
name += ".png";
|
||||
}
|
||||
std::vector<unsigned char> ImageBuffer;
|
||||
@ -77,114 +73,98 @@ void RenderD7::BitmapPrinter::SavePng(std::string name)
|
||||
lodepng::save_file(ImageBuffer, name);
|
||||
}
|
||||
|
||||
void RenderD7::BitmapPrinter::CreateScreen(C3D_RenderTarget *target)
|
||||
{
|
||||
void RenderD7::BitmapPrinter::CreateScreen(C3D_RenderTarget *target) {
|
||||
isscreen = true;
|
||||
targetr = target;
|
||||
if (target == Top)
|
||||
{
|
||||
if (target == Top) {
|
||||
bitmap = BMP(400, 240, true);
|
||||
blank = BMP(400, 240, true);
|
||||
}
|
||||
if (target == TopRight)
|
||||
{
|
||||
if (target == TopRight) {
|
||||
bitmap = BMP(400, 240, true);
|
||||
blank = BMP(400, 240, true);
|
||||
}
|
||||
if (target == Bottom)
|
||||
{
|
||||
if (target == Bottom) {
|
||||
bitmap = BMP(320, 240, true);
|
||||
blank = BMP(320, 240, true);
|
||||
}
|
||||
renderframe.LoadPFromBuffer(BitmapConverter::ConvertData(bitmap.DATA()));
|
||||
|
||||
}
|
||||
bool RenderD7::BitmapPrinter::DrawScreenDirectF(int framerate)
|
||||
{
|
||||
bool RenderD7::BitmapPrinter::DrawScreenDirectF(int framerate) {
|
||||
bool updtt = false;
|
||||
if (isscreen)
|
||||
{
|
||||
if (isscreen) {
|
||||
if (frame == (60 / framerate)) {
|
||||
RenderD7::OnScreen(targetr);
|
||||
if(renderframe.loadet) renderframe.Unload();
|
||||
if (renderframe.loadet)
|
||||
renderframe.Unload();
|
||||
this->Decode(decc);
|
||||
frame = 0;
|
||||
updtt = true;
|
||||
}
|
||||
|
||||
if(renderframe.loadet) renderframe.Draw(0, 0);
|
||||
if (renderframe.loadet)
|
||||
renderframe.Draw(0, 0);
|
||||
frame++;
|
||||
}
|
||||
return updtt;
|
||||
}
|
||||
|
||||
bool RenderD7::BitmapPrinter::DrawScreenDirect()
|
||||
{
|
||||
bool RenderD7::BitmapPrinter::DrawScreenDirect() {
|
||||
bool updtt = false;
|
||||
if (isscreen)
|
||||
{
|
||||
if (isscreen) {
|
||||
RenderD7::OnScreen(targetr);
|
||||
if(renderframe.loadet) renderframe.Unload();
|
||||
if (renderframe.loadet)
|
||||
renderframe.Unload();
|
||||
this->Decode(decc);
|
||||
updtt = true;
|
||||
if(renderframe.loadet) renderframe.Draw(0, 0);
|
||||
if (renderframe.loadet)
|
||||
renderframe.Draw(0, 0);
|
||||
}
|
||||
return updtt;
|
||||
}
|
||||
|
||||
RenderD7::Image RenderD7::BitmapPrinter::GetImage()
|
||||
{
|
||||
RenderD7::Image RenderD7::BitmapPrinter::GetImage() {
|
||||
RenderD7::Image img;
|
||||
img.LoadFromBitmap(bitmap);
|
||||
return img;
|
||||
}
|
||||
|
||||
void RenderD7::BitmapPrinter::UsePreMap(BMP map)
|
||||
{
|
||||
bitmap = map;
|
||||
}
|
||||
void RenderD7::BitmapPrinter::UsePrePrintMap(BitmapPrinter printmap)
|
||||
{
|
||||
void RenderD7::BitmapPrinter::UsePreMap(BMP map) { bitmap = map; }
|
||||
void RenderD7::BitmapPrinter::UsePrePrintMap(BitmapPrinter printmap) {
|
||||
bitmap = printmap.GetBitmap();
|
||||
}
|
||||
|
||||
void RenderD7::BitmapPrinter::Clear(u8 b, u8 g, u8 r, u8 a)
|
||||
{
|
||||
bitmap.fill_region(0, 0, bitmap.bmp_info_header.width, bitmap.bmp_info_header.height, b, g, r, a);
|
||||
}
|
||||
void RenderD7::BitmapPrinter::ClearBlank()
|
||||
{
|
||||
bitmap = blank;
|
||||
void RenderD7::BitmapPrinter::Clear(u8 b, u8 g, u8 r, u8 a) {
|
||||
bitmap.fill_region(0, 0, bitmap.bmp_info_header.width,
|
||||
bitmap.bmp_info_header.height, b, g, r, a);
|
||||
}
|
||||
void RenderD7::BitmapPrinter::ClearBlank() { bitmap = blank; }
|
||||
|
||||
void RenderD7::BitmapPrinter::DrawScreenF(int framerate)
|
||||
{
|
||||
if (isscreen)
|
||||
{
|
||||
void RenderD7::BitmapPrinter::DrawScreenF(int framerate) {
|
||||
if (isscreen) {
|
||||
if (frame == (60 / framerate)) {
|
||||
RenderD7::OnScreen(targetr);
|
||||
frame = 0;
|
||||
}
|
||||
|
||||
if(renderframe.loadet) renderframe.Draw(0, 0);
|
||||
if (renderframe.loadet)
|
||||
renderframe.Draw(0, 0);
|
||||
frame++;
|
||||
}
|
||||
}
|
||||
void RenderD7::BitmapPrinter::DrawScreen()
|
||||
{
|
||||
if (isscreen)
|
||||
{
|
||||
void RenderD7::BitmapPrinter::DrawScreen() {
|
||||
if (isscreen) {
|
||||
RenderD7::OnScreen(targetr);
|
||||
if(renderframe.loadet) renderframe.Draw(0, 0);
|
||||
if (renderframe.loadet)
|
||||
renderframe.Draw(0, 0);
|
||||
}
|
||||
}
|
||||
bool RenderD7::BitmapPrinter::UpdateScreenF(int framerate)
|
||||
{
|
||||
bool RenderD7::BitmapPrinter::UpdateScreenF(int framerate) {
|
||||
bool updtt = false;
|
||||
if (isscreen)
|
||||
{
|
||||
if (isscreen) {
|
||||
if (frame == (60 / framerate)) {
|
||||
if(renderframe.loadet) renderframe.Unload();
|
||||
if (renderframe.loadet)
|
||||
renderframe.Unload();
|
||||
// renderframe.LoadFromBitmap(bitmap);
|
||||
this->Decode(decc);
|
||||
frame = 0;
|
||||
@ -194,12 +174,11 @@ bool RenderD7::BitmapPrinter::UpdateScreenF(int framerate)
|
||||
}
|
||||
return updtt;
|
||||
}
|
||||
bool RenderD7::BitmapPrinter::UpdateScreen()
|
||||
{
|
||||
bool RenderD7::BitmapPrinter::UpdateScreen() {
|
||||
bool updtt = false;
|
||||
if (isscreen)
|
||||
{
|
||||
if(renderframe.loadet) renderframe.Unload();
|
||||
if (isscreen) {
|
||||
if (renderframe.loadet)
|
||||
renderframe.Unload();
|
||||
this->Decode(decc);
|
||||
updtt = true;
|
||||
}
|
||||
@ -208,60 +187,63 @@ bool RenderD7::BitmapPrinter::UpdateScreen()
|
||||
|
||||
#define TICKS_PER_MSEC 268111.856
|
||||
|
||||
void RenderD7::BitmapPrinter::Benchmark()
|
||||
{
|
||||
if(setupbenchmark)
|
||||
{
|
||||
void RenderD7::BitmapPrinter::Benchmark() {
|
||||
if (setupbenchmark) {
|
||||
frametime = 0;
|
||||
renderedframes = 0;
|
||||
timer = 0;
|
||||
setupbenchmark = false;
|
||||
lastTime = svcGetSystemTick();
|
||||
}
|
||||
if(benchmark)
|
||||
{
|
||||
if(timer >= 60)
|
||||
{
|
||||
if (benchmark) {
|
||||
if (timer >= 60) {
|
||||
std::string renderedf = std::to_string(renderedframes);
|
||||
std::string avgdtt = std::to_string(mhdtt);
|
||||
float alldtt = 0;
|
||||
for (size_t i = 1; i < hdttt.size(); i++)
|
||||
{
|
||||
for (size_t i = 1; i < hdttt.size(); i++) {
|
||||
alldtt += hdttt[i];
|
||||
}
|
||||
float alldtt2 = 0;
|
||||
for (size_t i = 0; i < hdttt2.size(); i++)
|
||||
{
|
||||
for (size_t i = 0; i < hdttt2.size(); i++) {
|
||||
alldtt2 += hdttt2[i];
|
||||
}
|
||||
float alldtt3 = 0;
|
||||
for (size_t i = 0; i < hdttt3.size(); i++)
|
||||
{
|
||||
for (size_t i = 0; i < hdttt3.size(); i++) {
|
||||
alldtt3 += hdttt3[i];
|
||||
}
|
||||
int allfps = 0;
|
||||
for (size_t f = 1; f < fpscountc.size(); f++)
|
||||
{
|
||||
for (size_t f = 1; f < fpscountc.size(); f++) {
|
||||
allfps += fpscountc[f];
|
||||
}
|
||||
|
||||
|
||||
std::string avgcpu = std::to_string((alldtt / (float)hdttt.size() - 1));
|
||||
std::string avgcpu2 = std::to_string(((alldtt2/(float)hdttt2.size())*1000));
|
||||
std::string avgcpu3 = std::to_string(((alldtt3/(float)hdttt3.size())*1000));
|
||||
std::string avgcpu2 =
|
||||
std::to_string(((alldtt2 / (float)hdttt2.size()) * 1000));
|
||||
std::string avgcpu3 =
|
||||
std::to_string(((alldtt3 / (float)hdttt3.size()) * 1000));
|
||||
std::string avgfps = std::to_string((allfps / (int)fpscountc.size() - 1));
|
||||
|
||||
std::string resultt = "TestMode: " + std::to_string(testfpsd) + "fps" + "\nRendered Frames: " + renderedf + "\nMax Cpu Time: " + avgdtt + "\nAvg Cpu Time: " + avgcpu + "\nAvg Fps: " + avgfps + "\nAvg EncodeTime: " + avgcpu2 + "ms/f\nAvg DecodeTime: " + avgcpu3 + "ms\n";
|
||||
std::string resultt =
|
||||
"TestMode: " + std::to_string(testfpsd) + "fps" +
|
||||
"\nRendered Frames: " + renderedf + "\nMax Cpu Time: " + avgdtt +
|
||||
"\nAvg Cpu Time: " + avgcpu + "\nAvg Fps: " + avgfps +
|
||||
"\nAvg EncodeTime: " + avgcpu2 + "ms/f\nAvg DecodeTime: " + avgcpu3 +
|
||||
"ms\n";
|
||||
this->ClearBlank();
|
||||
this->DrawRectFilled(0, 0, this->bitmap.bmp_info_header.width, this->bitmap.bmp_info_header.height, 0, 0, 0, 255);
|
||||
this->DrawRectFilled(0, 0, this->bitmap.bmp_info_header.width,
|
||||
this->bitmap.bmp_info_header.height, 0, 0, 0, 255);
|
||||
this->DrawDebugText(0, 0, 0, RenderD7::Color::Hex("#ffffff"), resultt);
|
||||
std::string outname = csvpc + "/benchmark_" + RenderD7::GetTimeStr() + ".png";
|
||||
std::string outname =
|
||||
csvpc + "/benchmark_" + RenderD7::GetTimeStr() + ".png";
|
||||
this->SavePng(outname);
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>("Benchmark", "Saved to: \n" + outname));
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"Benchmark", "Saved to: \n" + outname));
|
||||
benchmark = false;
|
||||
}
|
||||
uint64_t currentTime = svcGetSystemTick();
|
||||
dtt = ((float)(currentTime / (float)TICKS_PER_MSEC) - (float)(lastTime / (float)TICKS_PER_MSEC)) / 1000.f;
|
||||
dtt = ((float)(currentTime / (float)TICKS_PER_MSEC) -
|
||||
(float)(lastTime / (float)TICKS_PER_MSEC)) /
|
||||
1000.f;
|
||||
lastTime = currentTime;
|
||||
lastTime = currentTime;
|
||||
frameCounter++;
|
||||
@ -273,55 +255,72 @@ void RenderD7::BitmapPrinter::Benchmark()
|
||||
}
|
||||
uint64_t lastTime2 = svcGetSystemTick();
|
||||
this->ClearBlank();
|
||||
this->DrawRectFilled(0, 0, this->bitmap.bmp_info_header.width, this->bitmap.bmp_info_header.width, 255, 255, 255, 255);
|
||||
this->DrawRect(5, 5, this->bitmap.bmp_info_header.width - 10, this->bitmap.bmp_info_header.height - 10, 5, 0, 0, 0, 0);
|
||||
//this->DrawDebugText(20, 20, 0, RenderD7::Color::Hex("#ffffff"), "Fps: " + std::to_string(fps));
|
||||
this->DrawDebugText(0, 0, 0.5f, RenderD7::Color::Hex("#ff0000"), "Time: " + std::to_string(timer));
|
||||
this->DrawDebugText(0, 10, 0.5f, RenderD7::Color::Hex("#ff0000"), "Fps: " + std::to_string(fps));
|
||||
this->DrawDebugText(0, 20, 0.5f, RenderD7::Color::Hex("#ff0000"), "dt: " + std::to_string(dtt));
|
||||
this->DrawDebugText(0, 30, 0.5f, RenderD7::Color::Hex("#ff0000"), "MaxEncodeTime: " + std::to_string(mdtt2*1000) + "ms/f");
|
||||
this->DrawDebugText(0, 40, 0.5f, RenderD7::Color::Hex("#ff0000"), "MaxDecodeTime: " + std::to_string(mdtt3*1000) + "ms");
|
||||
this->DrawRectFilled(0, 0, this->bitmap.bmp_info_header.width,
|
||||
this->bitmap.bmp_info_header.width, 255, 255, 255,
|
||||
255);
|
||||
this->DrawRect(5, 5, this->bitmap.bmp_info_header.width - 10,
|
||||
this->bitmap.bmp_info_header.height - 10, 5, 0, 0, 0, 0);
|
||||
// this->DrawDebugText(20, 20, 0, RenderD7::Color::Hex("#ffffff"), "Fps: " +
|
||||
// std::to_string(fps));
|
||||
this->DrawDebugText(0, 0, 0.5f, RenderD7::Color::Hex("#ff0000"),
|
||||
"Time: " + std::to_string(timer));
|
||||
this->DrawDebugText(0, 10, 0.5f, RenderD7::Color::Hex("#ff0000"),
|
||||
"Fps: " + std::to_string(fps));
|
||||
this->DrawDebugText(0, 20, 0.5f, RenderD7::Color::Hex("#ff0000"),
|
||||
"dt: " + std::to_string(dtt));
|
||||
this->DrawDebugText(0, 30, 0.5f, RenderD7::Color::Hex("#ff0000"),
|
||||
"MaxEncodeTime: " + std::to_string(mdtt2 * 1000) +
|
||||
"ms/f");
|
||||
this->DrawDebugText(0, 40, 0.5f, RenderD7::Color::Hex("#ff0000"),
|
||||
"MaxDecodeTime: " + std::to_string(mdtt3 * 1000) +
|
||||
"ms");
|
||||
uint64_t currentTime2 = svcGetSystemTick();
|
||||
dtt2 = ((float)(currentTime2 / (float)TICKS_PER_MSEC) - (float)(lastTime2 / (float)TICKS_PER_MSEC)) / 1000.f;
|
||||
dtt2 = ((float)(currentTime2 / (float)TICKS_PER_MSEC) -
|
||||
(float)(lastTime2 / (float)TICKS_PER_MSEC)) /
|
||||
1000.f;
|
||||
hdttt2.push_back(dtt2);
|
||||
lastTime2 = svcGetSystemTick();
|
||||
bool updgg = this->UpdateScreenF(testfps);
|
||||
currentTime2 = svcGetSystemTick();
|
||||
dtt3 = ((float)(currentTime2 / (float)TICKS_PER_MSEC) - (float)(lastTime2 / (float)TICKS_PER_MSEC)) / 1000.f;
|
||||
if(updgg) hdttt3.push_back(dtt3);
|
||||
if (!shouldbe_disabled) this->DrawScreen();
|
||||
dtt3 = ((float)(currentTime2 / (float)TICKS_PER_MSEC) -
|
||||
(float)(lastTime2 / (float)TICKS_PER_MSEC)) /
|
||||
1000.f;
|
||||
if (updgg)
|
||||
hdttt3.push_back(dtt3);
|
||||
if (!shouldbe_disabled)
|
||||
this->DrawScreen();
|
||||
renderedframes++;
|
||||
if(mdtt2 < dtt2)
|
||||
{
|
||||
if (mdtt2 < dtt2) {
|
||||
mdtt2 = dtt2;
|
||||
}
|
||||
if(mdtt3 < dtt3 && updgg)
|
||||
{
|
||||
if (mdtt3 < dtt3 && updgg) {
|
||||
mdtt3 = dtt3;
|
||||
}
|
||||
timer += 1 * dtt;
|
||||
float hdtt = C3D_GetProcessingTime();
|
||||
hdttt.push_back(hdtt);
|
||||
fpscountc.push_back(fps);
|
||||
if(mhdtt < hdtt)
|
||||
{
|
||||
if (mhdtt < hdtt) {
|
||||
mhdtt = C3D_GetProcessingTime();
|
||||
}
|
||||
/*if (!shouldbe_disabled)
|
||||
{
|
||||
RenderD7::OnScreen(Bottom);
|
||||
RenderD7::DrawText(0, 0, 0.5f, RenderD7::Color::Hex("#ff0000"), "Time: " + std::to_string(timer));
|
||||
RenderD7::DrawText(0, 20, 0.5f, RenderD7::Color::Hex("#ff0000"), "Fps: " + std::to_string(fps));
|
||||
RenderD7::DrawText(0, 40, 0.5f, RenderD7::Color::Hex("#ff0000"), "dt: " + std::to_string(dtt));
|
||||
RenderD7::DrawText(0, 60, 0.5f, RenderD7::Color::Hex("#ff0000"), "MaxRenderTime: " + std::to_string(mdtt2*1000) + "ms/f");
|
||||
RenderD7::DrawText(0, 80, 0.5f, RenderD7::Color::Hex("#ff0000"), "MaxConvertTime: " + std::to_string(mdtt3*1000) + "ms");
|
||||
RenderD7::DrawText(0, 0, 0.5f, RenderD7::Color::Hex("#ff0000"),
|
||||
"Time: " + std::to_string(timer)); RenderD7::DrawText(0, 20, 0.5f,
|
||||
RenderD7::Color::Hex("#ff0000"), "Fps: " + std::to_string(fps));
|
||||
RenderD7::DrawText(0, 40, 0.5f, RenderD7::Color::Hex("#ff0000"),
|
||||
"dt: " + std::to_string(dtt)); RenderD7::DrawText(0, 60, 0.5f,
|
||||
RenderD7::Color::Hex("#ff0000"), "MaxRenderTime: " +
|
||||
std::to_string(mdtt2*1000) + "ms/f"); RenderD7::DrawText(0, 80, 0.5f,
|
||||
RenderD7::Color::Hex("#ff0000"), "MaxConvertTime: " +
|
||||
std::to_string(mdtt3*1000) + "ms");
|
||||
|
||||
}*/
|
||||
}
|
||||
}
|
||||
|
||||
void RenderD7::BitmapPrinter::SetupBenchmark(int framerate)
|
||||
{
|
||||
void RenderD7::BitmapPrinter::SetupBenchmark(int framerate) {
|
||||
benchmark = true;
|
||||
setupbenchmark = true;
|
||||
this->testfps = framerate;
|
||||
@ -330,56 +329,57 @@ void RenderD7::BitmapPrinter::SetupBenchmark(int framerate)
|
||||
|
||||
#include <renderd7/debugfont.h>
|
||||
|
||||
void RenderD7::BitmapPrinter::DrawDebugChar(u32 posX, u32 posY, int t_size, u32 color, char character)
|
||||
{
|
||||
void RenderD7::BitmapPrinter::DrawDebugChar(u32 posX, u32 posY, int t_size,
|
||||
u32 color, char character) {
|
||||
bool isscale = (t_size > 1) ? true : false;
|
||||
for(u32 y = 0; y < 8; y++)
|
||||
{
|
||||
for (u32 y = 0; y < 8; y++) {
|
||||
char charPos = debugfont[character * 8 + y];
|
||||
|
||||
for (u32 x = 0; x < 8; x++)
|
||||
if(((charPos >> (7 - x)) & 1) == 1)
|
||||
{
|
||||
if (!isscale) DrawPixel((int)posX + x + 1, (int)posY + y + 1, UNPACK_BGRA(color));
|
||||
if (isscale) DrawRectFilled(((int)posX) + (x*t_size) + 1, ((int)posY) + (y*t_size) + 1, t_size, t_size, UNPACK_BGRA(color));
|
||||
if (((charPos >> (7 - x)) & 1) == 1) {
|
||||
if (!isscale)
|
||||
DrawPixel((int)posX + x + 1, (int)posY + y + 1, UNPACK_BGRA(color));
|
||||
if (isscale)
|
||||
DrawRectFilled(((int)posX) + (x * t_size) + 1,
|
||||
((int)posY) + (y * t_size) + 1, t_size, t_size,
|
||||
UNPACK_BGRA(color));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void RenderD7::BitmapPrinter::DrawChar(int posX, int posY, float t_size, u32 color, char character, RenderD7::NFontApi font)
|
||||
{
|
||||
for(int y = 0; y < font.GetGlyphHeight(character); y++)
|
||||
{
|
||||
for(int x = 0; x < font.GetGlyphWidth(character); x++)
|
||||
{
|
||||
DrawPixel(posX + x + 1, posY + y + 1, 255, 255, 255, font.GetGlyphBitmap(character)[((y * font.GetGlyphWidth(character) + x) * 1)]);
|
||||
if(((font.GetGlyphBitmap(character)[font.GetGlyphHeight(character) + y] >> (font.GetGlyphWidth(character - 1) - x)) & 1) == 1)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void RenderD7::BitmapPrinter::DrawChar(int posX, int posY, float t_size,
|
||||
u32 color, char character,
|
||||
RenderD7::NFontApi font) {
|
||||
for (int y = 0; y < font.GetGlyphHeight(character); y++) {
|
||||
for (int x = 0; x < font.GetGlyphWidth(character); x++) {
|
||||
DrawPixel(posX + x + 1, posY + y + 1, 255, 255, 255,
|
||||
font.GetGlyphBitmap(
|
||||
character)[((y * font.GetGlyphWidth(character) + x) * 1)]);
|
||||
if (((font.GetGlyphBitmap(
|
||||
character)[font.GetGlyphHeight(character) + y] >>
|
||||
(font.GetGlyphWidth(character - 1) - x)) &
|
||||
1) == 1) {
|
||||
}
|
||||
}
|
||||
//for(int y = 0; y < font.GetGlyphHeight(character) * font.GetGlyphWidth(character); y++)
|
||||
}
|
||||
// for(int y = 0; y < font.GetGlyphHeight(character) *
|
||||
// font.GetGlyphWidth(character); y++)
|
||||
//{
|
||||
// DrawPixel(posX + x + 1, posY + y + 1, UNPACK_BGRA(color));
|
||||
//}
|
||||
|
||||
}
|
||||
|
||||
#define SPACING_Y 10
|
||||
#define SPACING_X 8
|
||||
|
||||
void RenderD7::BitmapPrinter::DrawDebugText(int x, int y, int t_size, u32 color, std::string text)
|
||||
{
|
||||
if (t_size < 1)
|
||||
{
|
||||
void RenderD7::BitmapPrinter::DrawDebugText(int x, int y, int t_size, u32 color,
|
||||
std::string text) {
|
||||
if (t_size < 1) {
|
||||
t_size = 1;
|
||||
}
|
||||
|
||||
for (u32 i = 0, line_i = 0; i < strlen(text.c_str()); i++)
|
||||
switch(text[i])
|
||||
{
|
||||
switch (text[i]) {
|
||||
case '\n':
|
||||
y += (SPACING_Y * t_size);
|
||||
line_i = 0;
|
||||
@ -391,30 +391,31 @@ void RenderD7::BitmapPrinter::DrawDebugText(int x, int y, int t_size, u32 color,
|
||||
|
||||
default:
|
||||
// Make sure we never get out of the screen
|
||||
if(line_i >= (((u32)this->bitmap.bmp_info_header.width) - (u32)x) / (SPACING_X*t_size))
|
||||
{
|
||||
if (line_i >= (((u32)this->bitmap.bmp_info_header.width) - (u32)x) /
|
||||
(SPACING_X * t_size)) {
|
||||
y += (SPACING_Y * t_size);
|
||||
line_i = 1; // Little offset so we know the same text continues
|
||||
if(text[i] == ' ') break; //Spaces at the start look weird
|
||||
if (text[i] == ' ')
|
||||
break; // Spaces at the start look weird
|
||||
}
|
||||
|
||||
this->DrawDebugChar((u32)x + line_i * (SPACING_X*t_size), (u32)y, t_size, color, text[i]);
|
||||
this->DrawDebugChar((u32)x + line_i * (SPACING_X * t_size), (u32)y,
|
||||
t_size, color, text[i]);
|
||||
|
||||
line_i++;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void RenderD7::BitmapPrinter::DrawText(int x, int y, float t_size, u32 color, std::string text, RenderD7::NFontApi font)
|
||||
{
|
||||
if (t_size < 1)
|
||||
{
|
||||
void RenderD7::BitmapPrinter::DrawText(int x, int y, float t_size, u32 color,
|
||||
std::string text,
|
||||
RenderD7::NFontApi font) {
|
||||
if (t_size < 1) {
|
||||
t_size = 1;
|
||||
}
|
||||
|
||||
for (u32 i = 0, line_i = 0; i < strlen(text.c_str()); i++)
|
||||
switch(text[i])
|
||||
{
|
||||
switch (text[i]) {
|
||||
case '\n':
|
||||
y += (font.GetLineHeight());
|
||||
line_i = 0;
|
||||
@ -426,29 +427,29 @@ void RenderD7::BitmapPrinter::DrawText(int x, int y, float t_size, u32 color, st
|
||||
|
||||
default:
|
||||
// Make sure we never get out of the screen
|
||||
if(line_i >= (((u32)this->bitmap.bmp_info_header.width) - (u32)x) / (u32)(font.GetGlyphWidth(text[i])))
|
||||
{
|
||||
if (line_i >= (((u32)this->bitmap.bmp_info_header.width) - (u32)x) /
|
||||
(u32)(font.GetGlyphWidth(text[i]))) {
|
||||
y += (SPACING_Y * t_size);
|
||||
line_i = 1; // Little offset so we know the same text continues
|
||||
if(text[i] == ' ') break; //Spaces at the start look weird
|
||||
if (text[i] == ' ')
|
||||
break; // Spaces at the start look weird
|
||||
}
|
||||
|
||||
this->DrawChar(x + line_i * (font.GetGlyphWidth(text[i])), y, t_size, color, text[i], font);
|
||||
this->DrawChar(x + line_i * (font.GetGlyphWidth(text[i])), y, t_size,
|
||||
color, text[i], font);
|
||||
|
||||
line_i++;
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
bool RenderD7::BitmapPrinter::Decode(Decoder deccc)
|
||||
{
|
||||
bool RenderD7::BitmapPrinter::Decode(Decoder deccc) {
|
||||
bool res = false;
|
||||
|
||||
switch (deccc)
|
||||
{
|
||||
switch (deccc) {
|
||||
case Decoder::BITMAP2PNG2C3D:
|
||||
renderframe.LoadPFromBuffer(BitmapConverter::ConvertData(this->bitmap.DATA()));
|
||||
renderframe.LoadPFromBuffer(
|
||||
BitmapConverter::ConvertData(this->bitmap.DATA()));
|
||||
res = true;
|
||||
break;
|
||||
case Decoder::BITMAP2C3D:
|
||||
|
@ -1,10 +1,13 @@
|
||||
#include <renderd7/Color.hpp>
|
||||
|
||||
#define RGBA8(r, g, b, a) ((((r) & 0xFF) << 0) | (((g) & 0xFF) << 8) | (((b) & 0xFF) << 16) | (((a) & 0xFF) << 24))
|
||||
#define RGBA8(r, g, b, a) \
|
||||
((((r)&0xFF) << 0) | (((g)&0xFF) << 8) | (((b)&0xFF) << 16) | \
|
||||
(((a)&0xFF) << 24))
|
||||
|
||||
uint32_t RenderD7::Color::Hex(const std::string color, uint8_t a)
|
||||
{
|
||||
if (color.length() < 7 || std::regex_search(color.substr(1), std::regex("[^0-9A-Fa-f]"))) { // invalid color.
|
||||
uint32_t RenderD7::Color::Hex(const std::string color, uint8_t a) {
|
||||
if (color.length() < 7 ||
|
||||
std::regex_search(color.substr(1),
|
||||
std::regex("[^0-9A-Fa-f]"))) { // invalid color.
|
||||
return RenderD7::Color::Hex("#000000", 0);
|
||||
}
|
||||
int r = std::stoi(color.substr(1, 2), nullptr, 16);
|
||||
@ -13,8 +16,7 @@ uint32_t RenderD7::Color::Hex(const std::string color, uint8_t a)
|
||||
return RGBA8(r, g, b, a);
|
||||
}
|
||||
|
||||
std::string RenderD7::Color::RGB2Hex(int r, int g, int b)
|
||||
{
|
||||
std::string RenderD7::Color::RGB2Hex(int r, int g, int b) {
|
||||
std::stringstream ss;
|
||||
ss << "#";
|
||||
ss << std::hex << (r << 16 | g << 8 | b);
|
||||
|
109
source/Draw.cpp
109
source/Draw.cpp
@ -4,17 +4,17 @@ extern C2D_TextBuf TextBuf;
|
||||
extern C2D_Font Font;
|
||||
extern bool currentScreen;
|
||||
|
||||
bool RenderD7::Draw::Rect(float x, float y, float w, float h, u32 color)
|
||||
{
|
||||
bool RenderD7::Draw::Rect(float x, float y, float w, float h, u32 color) {
|
||||
return C2D_DrawRectSolid(x, y, 0.5f, w, h, color);
|
||||
}
|
||||
|
||||
bool RenderD7::Draw::Px(float x, float y, u32 color)
|
||||
{
|
||||
bool RenderD7::Draw::Px(float x, float y, u32 color) {
|
||||
return C2D_DrawRectSolid(x, y, 0.5f, 1, 1, color);
|
||||
}
|
||||
|
||||
void RenderD7::Draw::TextCentered(float x, float y, float size, u32 color, std::string Text, int maxWidth, int maxHeight, C2D_Font fnt) {
|
||||
void RenderD7::Draw::TextCentered(float x, float y, float size, u32 color,
|
||||
std::string Text, int maxWidth, int maxHeight,
|
||||
C2D_Font fnt) {
|
||||
float lineHeight, widthScale;
|
||||
|
||||
// Check for the lineHeight.
|
||||
@ -29,22 +29,34 @@ void RenderD7::Draw::TextCentered(float x, float y, float size, u32 color, std::
|
||||
if (maxWidth == 0) {
|
||||
// Do the widthScale.
|
||||
if (fnt != nullptr) {
|
||||
widthScale = RenderD7::Draw::GetTextWidth(size, Text.substr(0, Text.find('\n')), fnt);
|
||||
widthScale = RenderD7::Draw::GetTextWidth(
|
||||
size, Text.substr(0, Text.find('\n')), fnt);
|
||||
} else {
|
||||
widthScale = RenderD7::Draw::GetTextWidth(size, Text.substr(0, Text.find('\n')));
|
||||
widthScale =
|
||||
RenderD7::Draw::GetTextWidth(size, Text.substr(0, Text.find('\n')));
|
||||
}
|
||||
} else {
|
||||
// Do the widthScale 2.
|
||||
if (fnt != nullptr) {
|
||||
widthScale = std::min((float)maxWidth, RenderD7::Draw::GetTextWidth(size, Text.substr(0, Text.find('\n')), fnt));
|
||||
widthScale = std::min((float)maxWidth,
|
||||
RenderD7::Draw::GetTextWidth(
|
||||
size, Text.substr(0, Text.find('\n')), fnt));
|
||||
} else {
|
||||
widthScale = std::min((float)maxWidth, RenderD7::Draw::GetTextWidth(size, Text.substr(0, Text.find('\n'))));
|
||||
widthScale = std::min((float)maxWidth,
|
||||
RenderD7::Draw::GetTextWidth(
|
||||
size, Text.substr(0, Text.find('\n'))));
|
||||
}
|
||||
}
|
||||
if (fnt != nullptr) {
|
||||
RenderD7::Draw::Text((currentScreen ? 200 : 160)+x-(widthScale/2), y+(lineHeight*line), size, color, Text.substr(0, Text.find('\n')), maxWidth, maxHeight, fnt);
|
||||
RenderD7::Draw::Text((currentScreen ? 200 : 160) + x - (widthScale / 2),
|
||||
y + (lineHeight * line), size, color,
|
||||
Text.substr(0, Text.find('\n')), maxWidth, maxHeight,
|
||||
fnt);
|
||||
} else {
|
||||
RenderD7::Draw::Text((currentScreen ? 200 : 160)+x-(widthScale/2), y+(lineHeight*line), size, color, Text.substr(0, Text.find('\n')), maxWidth, maxHeight);
|
||||
RenderD7::Draw::Text((currentScreen ? 200 : 160) + x - (widthScale / 2),
|
||||
y + (lineHeight * line), size, color,
|
||||
Text.substr(0, Text.find('\n')), maxWidth,
|
||||
maxHeight);
|
||||
}
|
||||
|
||||
Text = Text.substr(Text.find('\n') + 1);
|
||||
@ -54,27 +66,40 @@ void RenderD7::Draw::TextCentered(float x, float y, float size, u32 color, std::
|
||||
if (maxWidth == 0) {
|
||||
// Do the next WidthScale.
|
||||
if (fnt != nullptr) {
|
||||
widthScale = RenderD7::Draw::GetTextWidth(size, Text.substr(0, Text.find('\n')), fnt);
|
||||
widthScale = RenderD7::Draw::GetTextWidth(
|
||||
size, Text.substr(0, Text.find('\n')), fnt);
|
||||
} else {
|
||||
widthScale = RenderD7::Draw::GetTextWidth(size, Text.substr(0, Text.find('\n')));
|
||||
widthScale =
|
||||
RenderD7::Draw::GetTextWidth(size, Text.substr(0, Text.find('\n')));
|
||||
}
|
||||
} else {
|
||||
// And again.
|
||||
if (fnt != nullptr) {
|
||||
widthScale = std::min((float)maxWidth, RenderD7::Draw::GetTextWidth(size, Text.substr(0, Text.find('\n')), fnt));
|
||||
widthScale = std::min((float)maxWidth,
|
||||
RenderD7::Draw::GetTextWidth(
|
||||
size, Text.substr(0, Text.find('\n')), fnt));
|
||||
} else {
|
||||
widthScale = std::min((float)maxWidth, RenderD7::Draw::GetTextWidth(size, Text.substr(0, Text.find('\n'))));
|
||||
widthScale = std::min(
|
||||
(float)maxWidth,
|
||||
RenderD7::Draw::GetTextWidth(size, Text.substr(0, Text.find('\n'))));
|
||||
}
|
||||
}
|
||||
if (fnt != nullptr) {
|
||||
RenderD7::Draw::Text((currentScreen ? 200 : 160)+x-(widthScale/2), y+(lineHeight*line), size, color, Text.substr(0, Text.find('\n')), maxWidth, maxHeight, fnt);
|
||||
RenderD7::Draw::Text((currentScreen ? 200 : 160) + x - (widthScale / 2),
|
||||
y + (lineHeight * line), size, color,
|
||||
Text.substr(0, Text.find('\n')), maxWidth, maxHeight,
|
||||
fnt);
|
||||
} else {
|
||||
RenderD7::Draw::Text((currentScreen ? 200 : 160)+x-(widthScale/2), y+(lineHeight*line), size, color, Text.substr(0, Text.find('\n')), maxWidth, maxHeight);
|
||||
RenderD7::Draw::Text((currentScreen ? 200 : 160) + x - (widthScale / 2),
|
||||
y + (lineHeight * line), size, color,
|
||||
Text.substr(0, Text.find('\n')), maxWidth, maxHeight);
|
||||
}
|
||||
}
|
||||
|
||||
// Draw String or Text.
|
||||
void RenderD7::Draw::Text(float x, float y, float size, u32 color, std::string Text, int maxWidth, int maxHeight, C2D_Font fnt) {
|
||||
void RenderD7::Draw::Text(float x, float y, float size, u32 color,
|
||||
std::string Text, int maxWidth, int maxHeight,
|
||||
C2D_Font fnt) {
|
||||
C2D_Text c2d_text;
|
||||
|
||||
if (fnt != nullptr) {
|
||||
@ -90,25 +115,39 @@ void RenderD7::Draw::Text(float x, float y, float size, u32 color, std::string T
|
||||
heightScale = size;
|
||||
} else {
|
||||
if (fnt != nullptr) {
|
||||
heightScale = std::min(size, size*(maxHeight/RenderD7::Draw::GetTextHeight(size, Text, fnt)));
|
||||
heightScale = std::min(
|
||||
size,
|
||||
size * (maxHeight / RenderD7::Draw::GetTextHeight(size, Text, fnt)));
|
||||
} else {
|
||||
heightScale = std::min(size, size*(maxHeight/RenderD7::Draw::GetTextHeight(size, Text)));
|
||||
heightScale = std::min(
|
||||
size, size * (maxHeight / RenderD7::Draw::GetTextHeight(size, Text)));
|
||||
}
|
||||
}
|
||||
|
||||
if (maxWidth == 0) {
|
||||
C2D_DrawText(&c2d_text, C2D_WithColor, x, y, 0.5f, size, heightScale, color);
|
||||
C2D_DrawText(&c2d_text, C2D_WithColor, x, y, 0.5f, size, heightScale,
|
||||
color);
|
||||
} else {
|
||||
if (fnt != nullptr) {
|
||||
C2D_DrawText(&c2d_text, C2D_WithColor, x, y, 0.5f, std::min(size, size*(maxWidth/RenderD7::Draw::GetTextWidth(size, Text, fnt))), heightScale, color);
|
||||
C2D_DrawText(
|
||||
&c2d_text, C2D_WithColor, x, y, 0.5f,
|
||||
std::min(size, size * (maxWidth / RenderD7::Draw::GetTextWidth(
|
||||
size, Text, fnt))),
|
||||
heightScale, color);
|
||||
} else {
|
||||
C2D_DrawText(&c2d_text, C2D_WithColor, x, y, 0.5f, std::min(size, size*(maxWidth/RenderD7::Draw::GetTextWidth(size, Text))), heightScale, color);
|
||||
C2D_DrawText(
|
||||
&c2d_text, C2D_WithColor, x, y, 0.5f,
|
||||
std::min(size, size * (maxWidth /
|
||||
RenderD7::Draw::GetTextWidth(size, Text))),
|
||||
heightScale, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
void RenderD7::Draw::TextRight(float x, float y, float size, u32 color, std::string Text, int maxWidth, int maxHeight, C2D_Font fnt)
|
||||
{
|
||||
RenderD7::Draw::Text(x - RenderD7::Draw::GetTextWidth(size, Text, fnt), y, size, color, Text, maxWidth, maxHeight, fnt);
|
||||
void RenderD7::Draw::TextRight(float x, float y, float size, u32 color,
|
||||
std::string Text, int maxWidth, int maxHeight,
|
||||
C2D_Font fnt) {
|
||||
RenderD7::Draw::Text(x - RenderD7::Draw::GetTextWidth(size, Text, fnt), y,
|
||||
size, color, Text, maxWidth, maxHeight, fnt);
|
||||
}
|
||||
// Get String or Text Width.
|
||||
float RenderD7::Draw::GetTextWidth(float size, std::string Text, C2D_Font fnt) {
|
||||
@ -122,7 +161,8 @@ float RenderD7::Draw::GetTextWidth(float size, std::string Text, C2D_Font fnt) {
|
||||
}
|
||||
|
||||
// Get String or Text Size.
|
||||
void RenderD7::Draw::GetTextSize(float size, float *width, float *height, std::string Text, C2D_Font fnt) {
|
||||
void RenderD7::Draw::GetTextSize(float size, float *width, float *height,
|
||||
std::string Text, C2D_Font fnt) {
|
||||
C2D_Text c2d_text;
|
||||
if (fnt != nullptr) {
|
||||
C2D_TextFontParse(&c2d_text, fnt, TextBuf, Text.c_str());
|
||||
@ -132,9 +172,9 @@ void RenderD7::Draw::GetTextSize(float size, float *width, float *height, std::s
|
||||
C2D_TextGetDimensions(&c2d_text, size, size, width, height);
|
||||
}
|
||||
|
||||
|
||||
// Get String or Text Height.
|
||||
float RenderD7::Draw::GetTextHeight(float size, std::string Text, C2D_Font fnt) {
|
||||
float RenderD7::Draw::GetTextHeight(float size, std::string Text,
|
||||
C2D_Font fnt) {
|
||||
float height = 0;
|
||||
if (fnt != nullptr) {
|
||||
GetTextSize(size, NULL, &height, Text.c_str(), fnt);
|
||||
@ -157,18 +197,17 @@ Result RenderD7::Draw::UnloadFont(C2D_Font &fnt) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool RenderD7::Draw::Circle(float x, float y, float radius, u32 color)
|
||||
{
|
||||
bool RenderD7::Draw::Circle(float x, float y, float radius, u32 color) {
|
||||
return C2D_DrawCircleSolid(x, y, 0.5f, radius, color);
|
||||
}
|
||||
|
||||
bool RenderD7::Draw::Image(C2D_Image img, float x, float y, float scaleX, float scaleY)
|
||||
{
|
||||
bool RenderD7::Draw::Image(C2D_Image img, float x, float y, float scaleX,
|
||||
float scaleY) {
|
||||
return C2D_DrawImageAt(img, x, y, 0.5f, nullptr, scaleX, scaleY);
|
||||
}
|
||||
|
||||
bool RenderD7::Draw::NFRect(float p1x, float p1y, float w, float h, u32 color, float scale)
|
||||
{
|
||||
bool RenderD7::Draw::NFRect(float p1x, float p1y, float w, float h, u32 color,
|
||||
float scale) {
|
||||
C2D_DrawLine(p1x, p1y, color, w, p1y, color, scale, 1);
|
||||
C2D_DrawLine(w, p1y, color, w, h, color, scale, 1);
|
||||
C2D_DrawLine(w, h, color, p1x, h, color, scale, 1);
|
||||
|
@ -1,23 +1,20 @@
|
||||
#include <renderd7/FileSystem.hpp>
|
||||
#include <3ds.h>
|
||||
#include <cstring>
|
||||
#include <renderd7/FileSystem.hpp>
|
||||
// Debugging
|
||||
#include <memory>
|
||||
#include <renderd7/Ovl.hpp>
|
||||
#include <renderd7/Toast.hpp>
|
||||
|
||||
const char* RenderD7::FileSystem::GetPhysfsError()
|
||||
{
|
||||
const char *RenderD7::FileSystem::GetPhysfsError() {
|
||||
return PHYSFS_getErrorByCode(PHYSFS_getLastErrorCode());
|
||||
}
|
||||
|
||||
std::string RenderD7::FileSystem::Normalize(const std::string& input)
|
||||
{
|
||||
std::string RenderD7::FileSystem::Normalize(const std::string &input) {
|
||||
std::string out;
|
||||
bool seenSep = false, isSep = false;
|
||||
|
||||
for (size_t i = 0; i < input.size(); ++i)
|
||||
{
|
||||
for (size_t i = 0; i < input.size(); ++i) {
|
||||
isSep = (input[i] == '/');
|
||||
|
||||
if (!isSep || !seenSep)
|
||||
@ -29,45 +26,43 @@ std::string RenderD7::FileSystem::Normalize(const std::string& input)
|
||||
return out;
|
||||
}
|
||||
|
||||
void RenderD7::FileSystem::Initialize()
|
||||
{
|
||||
RenderD7::FileSystem::savePath = "";
|
||||
}
|
||||
void RenderD7::FileSystem::Initialize() { RenderD7::FileSystem::savePath = ""; }
|
||||
|
||||
int RenderD7::FileSystem::Init(const char* argv)
|
||||
{
|
||||
int RenderD7::FileSystem::Init(const char *argv) {
|
||||
int res = PHYSFS_init(argv);
|
||||
if (res != 1)
|
||||
{
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>("PHYSFS-Error", RenderD7::FileSystem::GetPhysfsError()));
|
||||
if (res != 1) {
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"PHYSFS-Error", RenderD7::FileSystem::GetPhysfsError()));
|
||||
}
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
bool RenderD7::FileSystem::SetSource(const char* source)
|
||||
{
|
||||
bool RenderD7::FileSystem::SetSource(const char *source) {
|
||||
if (!PHYSFS_isInit())
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>("PHYSFS-Error", RenderD7::FileSystem::GetPhysfsError()));
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"PHYSFS-Error", RenderD7::FileSystem::GetPhysfsError()));
|
||||
return false;
|
||||
|
||||
std::string searchPath = source;
|
||||
if (!PHYSFS_mount(searchPath.c_str(), NULL, 1))
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>("PHYSFS-Error", RenderD7::FileSystem::GetPhysfsError()));
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"PHYSFS-Error", RenderD7::FileSystem::GetPhysfsError()));
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool RenderD7::FileSystem::SetIdentity(const char* name, bool append)
|
||||
{
|
||||
bool RenderD7::FileSystem::SetIdentity(const char *name, bool append) {
|
||||
if (!PHYSFS_isInit())
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>("PHYSFS-Error", RenderD7::FileSystem::GetPhysfsError()));
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"PHYSFS-Error", RenderD7::FileSystem::GetPhysfsError()));
|
||||
return false;
|
||||
|
||||
std::string old = RenderD7::FileSystem::savePath;
|
||||
|
||||
RenderD7::FileSystem::savePath = RenderD7::FileSystem::Normalize(RenderD7::FileSystem::GetUserDirectory() + "/save/" + name);
|
||||
RenderD7::FileSystem::savePath = RenderD7::FileSystem::Normalize(
|
||||
RenderD7::FileSystem::GetUserDirectory() + "/save/" + name);
|
||||
printf("Save Path set to %s\n", savePath.c_str());
|
||||
|
||||
if (!old.empty())
|
||||
@ -81,28 +76,30 @@ bool RenderD7::FileSystem::SetIdentity(const char* name, bool append)
|
||||
return true;
|
||||
}
|
||||
|
||||
std::string RenderD7::FileSystem::GetSaveDirectory()
|
||||
{
|
||||
return RenderD7::FileSystem::Normalize(RenderD7::FileSystem::GetUserDirectory() + "/save");
|
||||
std::string RenderD7::FileSystem::GetSaveDirectory() {
|
||||
return RenderD7::FileSystem::Normalize(
|
||||
RenderD7::FileSystem::GetUserDirectory() + "/save");
|
||||
}
|
||||
|
||||
bool RenderD7::FileSystem::SetupWriteDirectory()
|
||||
{
|
||||
bool RenderD7::FileSystem::SetupWriteDirectory() {
|
||||
if (!PHYSFS_isInit())
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>("PHYSFS-Error", RenderD7::FileSystem::GetPhysfsError()));
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"PHYSFS-Error", RenderD7::FileSystem::GetPhysfsError()));
|
||||
return false;
|
||||
|
||||
if (RenderD7::FileSystem::savePath.empty())
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>("PHYSFS-Error", "Path is Empty"));
|
||||
RenderD7::AddOvl(
|
||||
std::make_unique<RenderD7::Toast>("PHYSFS-Error", "Path is Empty"));
|
||||
return false;
|
||||
|
||||
std::string tmpWritePath = RenderD7::FileSystem::savePath;
|
||||
std::string tmpDirectoryPath = RenderD7::FileSystem::savePath;
|
||||
|
||||
if (RenderD7::FileSystem::savePath.find(RenderD7::FileSystem::GetUserDirectory()) == 0)
|
||||
{
|
||||
if (RenderD7::FileSystem::savePath.find(
|
||||
RenderD7::FileSystem::GetUserDirectory()) == 0) {
|
||||
tmpWritePath = RenderD7::FileSystem::GetUserDirectory();
|
||||
tmpDirectoryPath = savePath.substr(RenderD7::FileSystem::GetUserDirectory().length());
|
||||
tmpDirectoryPath =
|
||||
savePath.substr(RenderD7::FileSystem::GetUserDirectory().length());
|
||||
|
||||
/* strip leading '/' characters from the path we want to create */
|
||||
size_t startPosition = tmpDirectoryPath.find_first_not_of('/');
|
||||
@ -111,33 +108,41 @@ bool RenderD7::FileSystem::SetupWriteDirectory()
|
||||
tmpDirectoryPath = tmpDirectoryPath.substr(startPosition);
|
||||
}
|
||||
|
||||
if (!PHYSFS_setWriteDir(tmpWritePath.c_str()))
|
||||
{
|
||||
if (!PHYSFS_setWriteDir(tmpWritePath.c_str())) {
|
||||
printf("Failed to set write dir to %s\n", tmpWritePath.c_str());
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>("PHYSFS-Error", RenderD7::FormatString("Failed to set write dir to %s\n", tmpWritePath.c_str())));
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"PHYSFS-Error",
|
||||
RenderD7::FormatString("Failed to set write dir to %s\n",
|
||||
tmpWritePath.c_str())));
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!RenderD7::FileSystem::CreateDirectory(tmpDirectoryPath.c_str()))
|
||||
{
|
||||
if (!RenderD7::FileSystem::CreateDirectory(tmpDirectoryPath.c_str())) {
|
||||
printf("Failed to create dir %s\n", tmpDirectoryPath.c_str());
|
||||
/* clear the write directory in case of error */
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>("PHYSFS-Error", RenderD7::FormatString("Failed to create dir %s\n", tmpDirectoryPath.c_str())));
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"PHYSFS-Error", RenderD7::FormatString("Failed to create dir %s\n",
|
||||
tmpDirectoryPath.c_str())));
|
||||
PHYSFS_setWriteDir(nullptr);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!PHYSFS_setWriteDir(savePath.c_str()))
|
||||
{
|
||||
if (!PHYSFS_setWriteDir(savePath.c_str())) {
|
||||
printf("Failed to set write dir to %s\n", savePath.c_str());
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>("PHYSFS-Error", RenderD7::FormatString("Failed to set write dir to %s\n", savePath.c_str())));
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"PHYSFS-Error",
|
||||
RenderD7::FormatString("Failed to set write dir to %s\n",
|
||||
savePath.c_str())));
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!PHYSFS_mount(savePath.c_str(), nullptr, 0))
|
||||
{
|
||||
printf("Failed to mount write dir (%s)\n", RenderD7::FileSystem::GetPhysfsError());
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>("PHYSFS-Error", RenderD7::FormatString("Failed to mount write dir (%s)\n", RenderD7::FileSystem::GetPhysfsError())));
|
||||
if (!PHYSFS_mount(savePath.c_str(), nullptr, 0)) {
|
||||
printf("Failed to mount write dir (%s)\n",
|
||||
RenderD7::FileSystem::GetPhysfsError());
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"PHYSFS-Error",
|
||||
RenderD7::FormatString("Failed to mount write dir (%s)\n",
|
||||
RenderD7::FileSystem::GetPhysfsError())));
|
||||
/* clear the write directory in case of error */
|
||||
PHYSFS_setWriteDir(nullptr);
|
||||
return false;
|
||||
@ -146,24 +151,27 @@ bool RenderD7::FileSystem::SetupWriteDirectory()
|
||||
return true;
|
||||
}
|
||||
|
||||
std::string RenderD7::FileSystem::GetUserDirectory()
|
||||
{
|
||||
return RenderD7::FileSystem::Normalize(PHYSFS_getPrefDir("npi-d7", "renderd7"));
|
||||
std::string RenderD7::FileSystem::GetUserDirectory() {
|
||||
return RenderD7::FileSystem::Normalize(
|
||||
PHYSFS_getPrefDir("npi-d7", "renderd7"));
|
||||
}
|
||||
|
||||
bool RenderD7::FileSystem::GetInfo(const char* filename, RenderD7::FileSystem::Info& info)
|
||||
{
|
||||
bool RenderD7::FileSystem::GetInfo(const char *filename,
|
||||
RenderD7::FileSystem::Info &info) {
|
||||
if (!PHYSFS_isInit())
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>("PHYSFS-Error", RenderD7::FileSystem::GetPhysfsError()));
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"PHYSFS-Error", RenderD7::FileSystem::GetPhysfsError()));
|
||||
return false;
|
||||
|
||||
PHYSFS_Stat stat = {};
|
||||
|
||||
if (!PHYSFS_stat(filename, &stat))
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>("PHYSFS-Error", RenderD7::FileSystem::GetPhysfsError()));
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"PHYSFS-Error", RenderD7::FileSystem::GetPhysfsError()));
|
||||
return false;
|
||||
|
||||
info.mod_time = std::min<int64_t>(stat.modtime, RenderD7::FileSystem::MAX_STAMP);
|
||||
info.mod_time =
|
||||
std::min<int64_t>(stat.modtime, RenderD7::FileSystem::MAX_STAMP);
|
||||
info.size = std::min<int64_t>(stat.filesize, RenderD7::FileSystem::MAX_STAMP);
|
||||
|
||||
if (stat.filetype == PHYSFS_FILETYPE_REGULAR)
|
||||
@ -178,16 +186,18 @@ bool RenderD7::FileSystem::GetInfo(const char* filename, RenderD7::FileSystem::I
|
||||
return true;
|
||||
}
|
||||
|
||||
void RenderD7::FileSystem::GetDirectoryItems(const char* path, std::vector<std::string>& items)
|
||||
{
|
||||
void RenderD7::FileSystem::GetDirectoryItems(const char *path,
|
||||
std::vector<std::string> &items) {
|
||||
if (!PHYSFS_isInit())
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>("PHYSFS-Error", RenderD7::FileSystem::GetPhysfsError()));
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"PHYSFS-Error", RenderD7::FileSystem::GetPhysfsError()));
|
||||
return;
|
||||
|
||||
char **results = PHYSFS_enumerateFiles(path);
|
||||
|
||||
if (results == nullptr)
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>("PHYSFS-Error", RenderD7::FileSystem::GetPhysfsError()));
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"PHYSFS-Error", RenderD7::FileSystem::GetPhysfsError()));
|
||||
return;
|
||||
|
||||
for (char **item = results; *item != 0; item++)
|
||||
@ -196,38 +206,43 @@ void RenderD7::FileSystem::GetDirectoryItems(const char* path, std::vector<std::
|
||||
PHYSFS_freeList(results);
|
||||
}
|
||||
|
||||
bool RenderD7::FileSystem::OpenFile(File& file, const char* name, FileMode mode)
|
||||
{
|
||||
bool RenderD7::FileSystem::OpenFile(File &file, const char *name,
|
||||
FileMode mode) {
|
||||
if (mode == FileMode_Closed)
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>("PHYSFS-Error", RenderD7::FileSystem::GetPhysfsError()));
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"PHYSFS-Error", RenderD7::FileSystem::GetPhysfsError()));
|
||||
return false;
|
||||
|
||||
if (!PHYSFS_isInit())
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>("PHYSFS-Error", RenderD7::FileSystem::GetPhysfsError()));
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"PHYSFS-Error", RenderD7::FileSystem::GetPhysfsError()));
|
||||
return false;
|
||||
|
||||
if (file.handle)
|
||||
RenderD7::FileSystem::CloseFile(file);
|
||||
|
||||
if (mode == FileMode_Read && !PHYSFS_exists(name))
|
||||
{
|
||||
if (mode == FileMode_Read && !PHYSFS_exists(name)) {
|
||||
printf("Could not open file %s, does not exist.\n", name);
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>("PHYSFS-Error", RenderD7::FormatString("Could not open file %s, does not exist.\n", name)));
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"PHYSFS-Error",
|
||||
RenderD7::FormatString("Could not open file %s, does not exist.\n",
|
||||
name)));
|
||||
return false;
|
||||
}
|
||||
|
||||
if ((mode == FileMode_Write) &&
|
||||
(PHYSFS_getWriteDir() == nullptr && RenderD7::FileSystem::SetupWriteDirectory()))
|
||||
{
|
||||
(PHYSFS_getWriteDir() == nullptr &&
|
||||
RenderD7::FileSystem::SetupWriteDirectory())) {
|
||||
printf("Could not set write directory.\n");
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>("PHYSFS-Error", RenderD7::FormatString("Could not set write directory.\n")));
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"PHYSFS-Error",
|
||||
RenderD7::FormatString("Could not set write directory.\n")));
|
||||
return false;
|
||||
}
|
||||
|
||||
PHYSFS_getLastErrorCode();
|
||||
|
||||
switch (mode)
|
||||
{
|
||||
switch (mode) {
|
||||
case FileMode_Read:
|
||||
file.handle = PHYSFS_openRead(name);
|
||||
break;
|
||||
@ -238,15 +253,16 @@ bool RenderD7::FileSystem::OpenFile(File& file, const char* name, FileMode mode)
|
||||
break;
|
||||
}
|
||||
|
||||
if (!file.handle)
|
||||
{
|
||||
if (!file.handle) {
|
||||
const char *error = RenderD7::FileSystem::GetPhysfsError();
|
||||
|
||||
if (error == nullptr)
|
||||
error = "unknown error";
|
||||
|
||||
printf("Could not open file %s (%s)\n", name, error);
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>("PHYSFS-Error", RenderD7::FormatString("Could not open file %s (%s)\n", name, error)));
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"PHYSFS-Error",
|
||||
RenderD7::FormatString("Could not open file %s (%s)\n", name, error)));
|
||||
|
||||
return false;
|
||||
}
|
||||
@ -256,8 +272,7 @@ bool RenderD7::FileSystem::OpenFile(File& file, const char* name, FileMode mode)
|
||||
return true;
|
||||
}
|
||||
|
||||
bool RenderD7::FileSystem::CloseFile(File& file)
|
||||
{
|
||||
bool RenderD7::FileSystem::CloseFile(File &file) {
|
||||
if (file.handle == nullptr || !PHYSFS_close(file.handle))
|
||||
return false;
|
||||
|
||||
@ -266,57 +281,62 @@ bool RenderD7::FileSystem::CloseFile(File& file)
|
||||
return true;
|
||||
}
|
||||
|
||||
bool RenderD7::FileSystem::CreateDirectory(const char* name)
|
||||
{
|
||||
bool RenderD7::FileSystem::CreateDirectory(const char *name) {
|
||||
if (!PHYSFS_isInit())
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>("PHYSFS-Error", RenderD7::FileSystem::GetPhysfsError()));
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"PHYSFS-Error", RenderD7::FileSystem::GetPhysfsError()));
|
||||
return false;
|
||||
|
||||
if (PHYSFS_getWriteDir() == nullptr && !RenderD7::FileSystem::SetupWriteDirectory())
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>("PHYSFS-Error", RenderD7::FileSystem::GetPhysfsError()));
|
||||
if (PHYSFS_getWriteDir() == nullptr &&
|
||||
!RenderD7::FileSystem::SetupWriteDirectory())
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"PHYSFS-Error", RenderD7::FileSystem::GetPhysfsError()));
|
||||
return false;
|
||||
|
||||
if (!PHYSFS_mkdir(name))
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>("PHYSFS-Error", RenderD7::FileSystem::GetPhysfsError()));
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"PHYSFS-Error", RenderD7::FileSystem::GetPhysfsError()));
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
int64_t RenderD7::FileSystem::ReadFile(File& file, void* destination, int64_t size)
|
||||
{
|
||||
if (!file.handle || file.mode != FileMode_Read)
|
||||
{
|
||||
int64_t RenderD7::FileSystem::ReadFile(File &file, void *destination,
|
||||
int64_t size) {
|
||||
if (!file.handle || file.mode != FileMode_Read) {
|
||||
printf("File is not opened for reading.\n");
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>("PHYSFS-Error", "File is not opened for reading.\n"));
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"PHYSFS-Error", "File is not opened for reading.\n"));
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (size > file.GetSize())
|
||||
size = file.GetSize();
|
||||
else if (size < 0)
|
||||
{
|
||||
else if (size < 0) {
|
||||
printf("Invalid read size %lld\n", size);
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>("PHYSFS-Error", RenderD7::FormatString("Invalid read size %lld\n", size)));
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"PHYSFS-Error",
|
||||
RenderD7::FormatString("Invalid read size %lld\n", size)));
|
||||
return 0;
|
||||
}
|
||||
|
||||
return PHYSFS_readBytes(file.handle, destination, (PHYSFS_uint64)size);
|
||||
}
|
||||
|
||||
bool RenderD7::FileSystem::WriteFile(File& file, const void* data, int64_t size)
|
||||
{
|
||||
if (!file.handle || file.mode != FileMode_Write)
|
||||
{
|
||||
bool RenderD7::FileSystem::WriteFile(File &file, const void *data,
|
||||
int64_t size) {
|
||||
if (!file.handle || file.mode != FileMode_Write) {
|
||||
printf("File is not opened for writing.\n");
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>("PHYSFS-Error", "File is not opened for writing.\n"));
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"PHYSFS-Error", "File is not opened for writing.\n"));
|
||||
return false;
|
||||
}
|
||||
|
||||
int64_t written = PHYSFS_writeBytes(file.handle, data, (PHYSFS_uint64)size);
|
||||
|
||||
if (written != size) {
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>("PHYSFS-Error", RenderD7::FileSystem::GetPhysfsError()));
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"PHYSFS-Error", RenderD7::FileSystem::GetPhysfsError()));
|
||||
return false;
|
||||
}
|
||||
|
||||
|
129
source/Image.cpp
129
source/Image.cpp
@ -14,7 +14,8 @@ static u32 GetNextPowerOf2(u32 v) {
|
||||
return (v >= 64 ? v : 64);
|
||||
}
|
||||
|
||||
static bool C3DTexToC2DImage(C2D_Image *texture, u32 width, u32 height, u8 *buf) {
|
||||
static bool C3DTexToC2DImage(C2D_Image *texture, u32 width, u32 height,
|
||||
u8 *buf) {
|
||||
if (width >= 1024 || height >= 1024)
|
||||
return false;
|
||||
|
||||
@ -45,16 +46,21 @@ static bool C3DTexToC2DImage(C2D_Image *texture, u32 width, u32 height, u8 *buf)
|
||||
subtex->top = 1.f;
|
||||
subtex->right = (subtex->width / static_cast<float>(w_pow2));
|
||||
subtex->bottom = (1.0 - (subtex->height / static_cast<float>(h_pow2)));
|
||||
C3D_TexInit(tex, static_cast<u16>(w_pow2), static_cast<u16>(h_pow2), GPU_RGBA8);
|
||||
C3D_TexInit(tex, static_cast<u16>(w_pow2), static_cast<u16>(h_pow2),
|
||||
GPU_RGBA8);
|
||||
C3D_TexSetFilter(tex, GPU_NEAREST, GPU_NEAREST);
|
||||
|
||||
std::memset(tex->data, 0, tex->size);
|
||||
|
||||
for (u32 x = 0; x < subtex->width; x++) {
|
||||
for (u32 y = 0; y < subtex->height; y++) {
|
||||
u32 dst_pos = ((((y >> 3) * (w_pow2 >> 3) + (x >> 3)) << 6) + ((x & 1) | ((y & 1) << 1) | ((x & 2) << 1) | ((y & 2) << 2) | ((x & 4) << 2) | ((y & 4) << 3))) * 4;
|
||||
u32 dst_pos = ((((y >> 3) * (w_pow2 >> 3) + (x >> 3)) << 6) +
|
||||
((x & 1) | ((y & 1) << 1) | ((x & 2) << 1) |
|
||||
((y & 2) << 2) | ((x & 4) << 2) | ((y & 4) << 3))) *
|
||||
4;
|
||||
u32 src_pos = (y * subtex->width + x) * 4;
|
||||
std::memcpy(&(static_cast<u8 *>(tex->data))[dst_pos], &(static_cast<u8 *>(buf))[src_pos], 4);
|
||||
std::memcpy(&(static_cast<u8 *>(tex->data))[dst_pos],
|
||||
&(static_cast<u8 *>(buf))[src_pos], 4);
|
||||
}
|
||||
}
|
||||
|
||||
@ -69,17 +75,18 @@ static bool C3DTexToC2DImage(C2D_Image *texture, u32 width, u32 height, u8 *buf)
|
||||
return false;
|
||||
}
|
||||
|
||||
extern "C"
|
||||
{
|
||||
extern "C" {
|
||||
#include <renderd7/external/libnsbmp/libnsbmp.h>
|
||||
}
|
||||
static const u32 BYTES_PER_PIXEL = 4;
|
||||
#define MAX_IMAGE_BYTES (48 * 1024 * 1024)
|
||||
|
||||
namespace LIBBMP {
|
||||
static void *bitmap_create(int width, int height, [[maybe_unused]] unsigned int state) {
|
||||
static void *bitmap_create(int width, int height,
|
||||
[[maybe_unused]] unsigned int state) {
|
||||
/* ensure a stupidly large (>50Megs or so) bitmap is not created */
|
||||
if ((static_cast<long long>(width) * static_cast<long long>(height)) > (MAX_IMAGE_BYTES/BYTES_PER_PIXEL))
|
||||
if ((static_cast<long long>(width) * static_cast<long long>(height)) >
|
||||
(MAX_IMAGE_BYTES / BYTES_PER_PIXEL))
|
||||
return nullptr;
|
||||
|
||||
return std::calloc(width * height, BYTES_PER_PIXEL);
|
||||
@ -98,16 +105,12 @@ namespace LIBBMP {
|
||||
assert(bitmap);
|
||||
std::free(bitmap);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace LIBBMP
|
||||
|
||||
unsigned Image_to_C3D(C2D_Image img, const std::vector<unsigned char> &bmpc) {
|
||||
bmp_bitmap_callback_vt bitmap_callbacks = {
|
||||
LIBBMP::bitmap_create,
|
||||
LIBBMP::bitmap_destroy,
|
||||
LIBBMP::bitmap_get_buffer,
|
||||
LIBBMP::bitmap_get_bpp
|
||||
};
|
||||
LIBBMP::bitmap_create, LIBBMP::bitmap_destroy, LIBBMP::bitmap_get_buffer,
|
||||
LIBBMP::bitmap_get_bpp};
|
||||
|
||||
bmp_result code = BMP_OK;
|
||||
bmp_image bmp;
|
||||
@ -133,33 +136,33 @@ unsigned Image_to_C3D(C2D_Image img, const std::vector<unsigned char>& bmpc) {
|
||||
}
|
||||
}
|
||||
C2D_Image *texture = new C2D_Image();
|
||||
bool ret = C3DTexToC2DImage(texture, static_cast<u32>(bmp.width), static_cast<u32>(bmp.height), static_cast<u8 *>(bmp.bitmap));
|
||||
bool ret = C3DTexToC2DImage(texture, static_cast<u32>(bmp.width),
|
||||
static_cast<u32>(bmp.height),
|
||||
static_cast<u8 *>(bmp.bitmap));
|
||||
bmp_finalise(&bmp);
|
||||
delete texture;
|
||||
if (!ret)
|
||||
{
|
||||
if (!ret) {
|
||||
return 4;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
void RenderD7::Image::LoadPng(const std::string path)
|
||||
{
|
||||
if (usedbgmsg)
|
||||
{
|
||||
void RenderD7::Image::LoadPng(const std::string path) {
|
||||
if (usedbgmsg) {
|
||||
// RenderD7::Msg::Display("RenderD7", "Loading Png:" + path, Top);
|
||||
}
|
||||
std::vector<u8> ImageBuffer;
|
||||
unsigned width, height;
|
||||
if (loadet)
|
||||
{
|
||||
if (loadet) {
|
||||
C3D_TexDelete(this->img.tex);
|
||||
loadet = false;
|
||||
}
|
||||
lodepng::decode(ImageBuffer, width, height, path);
|
||||
|
||||
this->img.tex = new C3D_Tex;
|
||||
this->img.subtex = new Tex3DS_SubTexture({(u16)width, (u16)height, 0.0f, 1.0f, width / 1024.0f, 1.0f - (height / 1024.0f)});
|
||||
this->img.subtex =
|
||||
new Tex3DS_SubTexture({(u16)width, (u16)height, 0.0f, 1.0f,
|
||||
width / 1024.0f, 1.0f - (height / 1024.0f)});
|
||||
|
||||
C3D_TexInit(this->img.tex, 1024, 1024, GPU_RGBA8);
|
||||
C3D_TexSetFilter(this->img.tex, GPU_LINEAR, GPU_LINEAR);
|
||||
@ -169,36 +172,39 @@ void RenderD7::Image::LoadPng(const std::string path)
|
||||
for (u32 x = 0; x < width && x < 1024; x++) {
|
||||
for (u32 y = 0; y < height && y < 1024; y++) {
|
||||
const u32 dstPos = ((((y >> 3) * (1024 >> 3) + (x >> 3)) << 6) +
|
||||
((x & 1) | ((y & 1) << 1) | ((x & 2) << 1) | ((y & 2) << 2) |
|
||||
((x & 4) << 2) | ((y & 4) << 3))) * 4;
|
||||
((x & 1) | ((y & 1) << 1) | ((x & 2) << 1) |
|
||||
((y & 2) << 2) | ((x & 4) << 2) | ((y & 4) << 3))) *
|
||||
4;
|
||||
|
||||
const u32 srcPos = (y * width + x) * 4;
|
||||
((uint8_t *)this->img.tex->data)[dstPos + 0] = ImageBuffer.data()[srcPos + 3];
|
||||
((uint8_t *)this->img.tex->data)[dstPos + 1] = ImageBuffer.data()[srcPos + 2];
|
||||
((uint8_t *)this->img.tex->data)[dstPos + 2] = ImageBuffer.data()[srcPos + 1];
|
||||
((uint8_t *)this->img.tex->data)[dstPos + 3] = ImageBuffer.data()[srcPos + 0];
|
||||
((uint8_t *)this->img.tex->data)[dstPos + 0] =
|
||||
ImageBuffer.data()[srcPos + 3];
|
||||
((uint8_t *)this->img.tex->data)[dstPos + 1] =
|
||||
ImageBuffer.data()[srcPos + 2];
|
||||
((uint8_t *)this->img.tex->data)[dstPos + 2] =
|
||||
ImageBuffer.data()[srcPos + 1];
|
||||
((uint8_t *)this->img.tex->data)[dstPos + 3] =
|
||||
ImageBuffer.data()[srcPos + 0];
|
||||
}
|
||||
}
|
||||
loadet = true;
|
||||
}
|
||||
|
||||
RenderD7::Image::~Image()
|
||||
{
|
||||
if(loadet) C3D_TexDelete(img.tex);
|
||||
loadet = false;
|
||||
}
|
||||
|
||||
void RenderD7::Image::Unload()
|
||||
{
|
||||
if(loadet) C3D_TexDelete(img.tex);
|
||||
loadet = false;
|
||||
}
|
||||
|
||||
void RenderD7::Image::LoadPFromBuffer(const std::vector<u8> &buffer)
|
||||
{
|
||||
std::vector<u8> ImageBuffer;
|
||||
RenderD7::Image::~Image() {
|
||||
if (loadet)
|
||||
{
|
||||
C3D_TexDelete(img.tex);
|
||||
loadet = false;
|
||||
}
|
||||
|
||||
void RenderD7::Image::Unload() {
|
||||
if (loadet)
|
||||
C3D_TexDelete(img.tex);
|
||||
loadet = false;
|
||||
}
|
||||
|
||||
void RenderD7::Image::LoadPFromBuffer(const std::vector<u8> &buffer) {
|
||||
std::vector<u8> ImageBuffer;
|
||||
if (loadet) {
|
||||
C3D_TexDelete(this->img.tex);
|
||||
loadet = false;
|
||||
}
|
||||
@ -206,7 +212,9 @@ void RenderD7::Image::LoadPFromBuffer(const std::vector<u8> &buffer)
|
||||
lodepng::decode(ImageBuffer, width, height, buffer);
|
||||
|
||||
img.tex = new C3D_Tex;
|
||||
img.subtex = new Tex3DS_SubTexture({(u16)width, (u16)height, 0.0f, 1.0f, width / 512.0f, 1.0f - (height / 512.0f)});
|
||||
img.subtex =
|
||||
new Tex3DS_SubTexture({(u16)width, (u16)height, 0.0f, 1.0f,
|
||||
width / 512.0f, 1.0f - (height / 512.0f)});
|
||||
|
||||
C3D_TexInit(img.tex, 512, 512, GPU_RGBA8);
|
||||
C3D_TexSetFilter(img.tex, GPU_LINEAR, GPU_LINEAR);
|
||||
@ -216,8 +224,9 @@ void RenderD7::Image::LoadPFromBuffer(const std::vector<u8> &buffer)
|
||||
for (u32 x = 0; x < width && x < 512; x++) {
|
||||
for (u32 y = 0; y < height && y < 512; y++) {
|
||||
const u32 dstPos = ((((y >> 3) * (512 >> 3) + (x >> 3)) << 6) +
|
||||
((x & 1) | ((y & 1) << 1) | ((x & 2) << 1) | ((y & 2) << 2) |
|
||||
((x & 4) << 2) | ((y & 4) << 3))) * 4;
|
||||
((x & 1) | ((y & 1) << 1) | ((x & 2) << 1) |
|
||||
((y & 2) << 2) | ((x & 4) << 2) | ((y & 4) << 3))) *
|
||||
4;
|
||||
|
||||
const u32 srcPos = (y * width + x) * 4;
|
||||
((uint8_t *)img.tex->data)[dstPos + 0] = ImageBuffer.data()[srcPos + 3];
|
||||
@ -228,28 +237,24 @@ void RenderD7::Image::LoadPFromBuffer(const std::vector<u8> &buffer)
|
||||
}
|
||||
}
|
||||
|
||||
void RenderD7::Image::FromSheet(RenderD7::Sheet sheet, size_t index)
|
||||
{
|
||||
void RenderD7::Image::FromSheet(RenderD7::Sheet sheet, size_t index) {}
|
||||
|
||||
}
|
||||
|
||||
bool RenderD7::Image::Draw(float x, float y, float scaleX, float scaleY)
|
||||
{
|
||||
if(loadet) return C2D_DrawImageAt(this->img, x, y, 0.5f, nullptr, scaleX, scaleY);
|
||||
bool RenderD7::Image::Draw(float x, float y, float scaleX, float scaleY) {
|
||||
if (loadet)
|
||||
return C2D_DrawImageAt(this->img, x, y, 0.5f, nullptr, scaleX, scaleY);
|
||||
return false;
|
||||
}
|
||||
|
||||
void RenderD7::Image::LoadFromBitmap(BMP bitmap)
|
||||
{
|
||||
void RenderD7::Image::LoadFromBitmap(BMP bitmap) {
|
||||
loadet = false;
|
||||
unsigned error = Image_to_C3D(this->img, bitmap.DATA());
|
||||
if (error == 0)
|
||||
{
|
||||
if (error == 0) {
|
||||
this->loadet = true;
|
||||
}
|
||||
|
||||
if (error) {
|
||||
std::cout << "BMP decoding error " << error << std::endl;
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>("Bmp - Error", "Code: " + std::to_string(error)));
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"Bmp - Error", "Code: " + std::to_string(error)));
|
||||
}
|
||||
}
|
@ -1,22 +1,16 @@
|
||||
#include <renderd7/Fonts/NFontApi.hpp>
|
||||
#define STB_TRUETYPE_IMPLEMENTATION // force following include to generate implementation
|
||||
#define STB_TRUETYPE_IMPLEMENTATION // force following include to generate
|
||||
// implementation
|
||||
#include <renderd7/external/stb_truetype.h>
|
||||
|
||||
#define STB_IMAGE_WRITE_IMPLEMENTATION
|
||||
#include <renderd7/external/stb_image_write.h>
|
||||
|
||||
RenderD7::NFontApi::NFontApi()
|
||||
{
|
||||
RenderD7::NFontApi::NFontApi() {}
|
||||
|
||||
}
|
||||
RenderD7::NFontApi::~NFontApi() {}
|
||||
|
||||
RenderD7::NFontApi::~NFontApi()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void RenderD7::NFontApi::LoadTTF(std::string path)
|
||||
{
|
||||
void RenderD7::NFontApi::LoadTTF(std::string path) {
|
||||
/////READ FILE
|
||||
unsigned char *buffer;
|
||||
long size = 0;
|
||||
@ -28,8 +22,7 @@ void RenderD7::NFontApi::LoadTTF(std::string path)
|
||||
fread(buffer, size, 1, ttf__);
|
||||
fclose(ttf__);
|
||||
/////Setup Font
|
||||
if (!stbtt_InitFont(&font, buffer, 0))
|
||||
{
|
||||
if (!stbtt_InitFont(&font, buffer, 0)) {
|
||||
printf("failed\n");
|
||||
status += "failed\n";
|
||||
return;
|
||||
@ -47,8 +40,7 @@ void RenderD7::NFontApi::LoadTTF(std::string path)
|
||||
height = (int)((ascent - decent) * scale);
|
||||
}
|
||||
|
||||
unsigned char* RenderD7::NFontApi::GetGlyphBitmap(char glyph)
|
||||
{
|
||||
unsigned char *RenderD7::NFontApi::GetGlyphBitmap(char glyph) {
|
||||
// stbtt_GetGlyphBitmapBox(&font, glyph, scale, scale, &x0, &y0, &x1, &y1);
|
||||
stbtt_GetCodepointBitmapBox(&font, glyph, scale, scale, &x0, &y0, &x1, &y1);
|
||||
w = x1 - x0;
|
||||
@ -59,16 +51,14 @@ unsigned char* RenderD7::NFontApi::GetGlyphBitmap(char glyph)
|
||||
return bitmap;
|
||||
}
|
||||
|
||||
int RenderD7::NFontApi::GetGlyphHeight(char glyph)
|
||||
{
|
||||
int RenderD7::NFontApi::GetGlyphHeight(char glyph) {
|
||||
stbtt_GetCodepointBitmapBox(&font, glyph, scale, scale, &x0, &y0, &x1, &y1);
|
||||
w = x1 - x0;
|
||||
h = y1 - y0;
|
||||
return h;
|
||||
}
|
||||
|
||||
int RenderD7::NFontApi::GetGlyphWidth(char glyph)
|
||||
{
|
||||
int RenderD7::NFontApi::GetGlyphWidth(char glyph) {
|
||||
stbtt_GetCodepointBitmapBox(&font, glyph, scale, scale, &x0, &y0, &x1, &y1);
|
||||
w = x1 - x0;
|
||||
h = y1 - y0;
|
||||
|
@ -2,8 +2,7 @@
|
||||
|
||||
extern bool currentScreen;
|
||||
|
||||
void RenderD7::OnScreen(C3D_RenderTarget *target)
|
||||
{
|
||||
void RenderD7::OnScreen(C3D_RenderTarget *target) {
|
||||
C2D_SceneBegin(target);
|
||||
currentScreen = (target == Top || target == TopRight) ? 1 : 0;
|
||||
}
|
@ -1,21 +1,15 @@
|
||||
#include <renderd7/Sheet.hpp>
|
||||
|
||||
RenderD7::Sheet::Sheet()
|
||||
{
|
||||
RenderD7::Sheet::Sheet() {
|
||||
//
|
||||
}
|
||||
RenderD7::Sheet::~Sheet()
|
||||
{
|
||||
RenderD7::Sheet::~Sheet() {
|
||||
//
|
||||
}
|
||||
|
||||
Result RenderD7::Sheet::Load(const char *path)
|
||||
{
|
||||
Result RenderD7::Sheet::Load(const char *path) {
|
||||
this->spritesheet = C2D_SpriteSheetLoad(path);
|
||||
return 0;
|
||||
}
|
||||
|
||||
void RenderD7::Sheet::Free()
|
||||
{
|
||||
C2D_SpriteSheetFree(this->spritesheet);
|
||||
}
|
||||
void RenderD7::Sheet::Free() { C2D_SpriteSheetFree(this->spritesheet); }
|
||||
|
@ -1,60 +1,36 @@
|
||||
#include <renderd7/Sprite.hpp>
|
||||
|
||||
RenderD7::Sprite::Sprite()
|
||||
{
|
||||
RenderD7::Sprite::Sprite() {
|
||||
//
|
||||
}
|
||||
RenderD7::Sprite::~Sprite()
|
||||
{
|
||||
RenderD7::Sprite::~Sprite() {
|
||||
//
|
||||
}
|
||||
void RenderD7::Sprite::FromSheet(RenderD7::Sheet *sheet, size_t index)
|
||||
{
|
||||
void RenderD7::Sprite::FromSheet(RenderD7::Sheet *sheet, size_t index) {
|
||||
C2D_SpriteFromSheet(&this->sprite, sheet->spritesheet, index);
|
||||
}
|
||||
bool RenderD7::Sprite::Draw()
|
||||
{
|
||||
return C2D_DrawSprite(&this->sprite);
|
||||
}
|
||||
void RenderD7::Sprite::SetCenter(float x, float y)
|
||||
{
|
||||
bool RenderD7::Sprite::Draw() { return C2D_DrawSprite(&this->sprite); }
|
||||
void RenderD7::Sprite::SetCenter(float x, float y) {
|
||||
C2D_SpriteSetCenter(&this->sprite, x, y);
|
||||
}
|
||||
void RenderD7::Sprite::SetPos(float x, float y)
|
||||
{
|
||||
void RenderD7::Sprite::SetPos(float x, float y) {
|
||||
C2D_SpriteSetPos(&this->sprite, x, y);
|
||||
}
|
||||
void RenderD7::Sprite::SetRotation(float rotation)
|
||||
{
|
||||
void RenderD7::Sprite::SetRotation(float rotation) {
|
||||
C2D_SpriteSetRotation(&this->sprite, rotation);
|
||||
}
|
||||
void RenderD7::Sprite::Rotate(float speed)
|
||||
{
|
||||
void RenderD7::Sprite::Rotate(float speed) {
|
||||
C2D_SpriteRotateDegrees(&this->sprite, speed);
|
||||
}
|
||||
float RenderD7::Sprite::getHeigh()
|
||||
{
|
||||
return this->sprite.params.pos.h;
|
||||
}
|
||||
float RenderD7::Sprite::getWidth()
|
||||
{
|
||||
return this->sprite.params.pos.w;
|
||||
}
|
||||
float RenderD7::Sprite::getPosX()
|
||||
{
|
||||
return this->sprite.params.pos.x;
|
||||
}
|
||||
float RenderD7::Sprite::getPosY()
|
||||
{
|
||||
return this->sprite.params.pos.y;
|
||||
}
|
||||
float RenderD7::Sprite::getHeigh() { return this->sprite.params.pos.h; }
|
||||
float RenderD7::Sprite::getWidth() { return this->sprite.params.pos.w; }
|
||||
float RenderD7::Sprite::getPosX() { return this->sprite.params.pos.x; }
|
||||
float RenderD7::Sprite::getPosY() { return this->sprite.params.pos.y; }
|
||||
|
||||
void RenderD7::Sprite::FromImage(RenderD7::Image *img)
|
||||
{
|
||||
void RenderD7::Sprite::FromImage(RenderD7::Image *img) {
|
||||
C2D_SpriteFromImage(&this->sprite, img->img);
|
||||
}
|
||||
|
||||
void RenderD7::Sprite::SetScale(float x, float y)
|
||||
{
|
||||
void RenderD7::Sprite::SetScale(float x, float y) {
|
||||
C2D_SpriteScale(&this->sprite, x, y);
|
||||
}
|
@ -3,17 +3,17 @@
|
||||
|
||||
extern Log renderd7log;
|
||||
|
||||
RenderD7::SpriteSheetAnimation::SpriteSheetAnimation()
|
||||
{
|
||||
RenderD7::SpriteSheetAnimation::SpriteSheetAnimation() {
|
||||
renderd7log.Write("SpriteSheetAnimation createt!");
|
||||
}
|
||||
RenderD7::SpriteSheetAnimation::~SpriteSheetAnimation()
|
||||
{
|
||||
RenderD7::SpriteSheetAnimation::~SpriteSheetAnimation() {
|
||||
//
|
||||
}
|
||||
|
||||
void RenderD7::SpriteSheetAnimation::Setup(RenderD7::Sheet *sheet, size_t imagecount, size_t startimage, float frame_begin, float frame_finish)
|
||||
{
|
||||
void RenderD7::SpriteSheetAnimation::Setup(RenderD7::Sheet *sheet,
|
||||
size_t imagecount, size_t startimage,
|
||||
float frame_begin,
|
||||
float frame_finish) {
|
||||
D_totaltime = frame_begin;
|
||||
renderd7log.Write("frame_begin success");
|
||||
this->images = imagecount;
|
||||
@ -24,15 +24,12 @@ void RenderD7::SpriteSheetAnimation::Setup(RenderD7::Sheet *sheet, size_t imagec
|
||||
renderd7log.Write("frame_finish success");
|
||||
RenderD7::SpriteSheetAnimation::FromSheet(this->sheet, startimage);
|
||||
}
|
||||
void RenderD7::SpriteSheetAnimation::Play(float timespeed)
|
||||
{
|
||||
void RenderD7::SpriteSheetAnimation::Play(float timespeed) {
|
||||
D_totaltime += timespeed;
|
||||
if (D_totaltime >= time)
|
||||
{
|
||||
if (D_totaltime >= time) {
|
||||
D_totaltime -= time;
|
||||
imgs++;
|
||||
if (imgs == images)
|
||||
{
|
||||
if (imgs == images) {
|
||||
imgs = 0;
|
||||
}
|
||||
}
|
||||
|
@ -1,16 +1,14 @@
|
||||
#include <renderd7/Time.hpp>
|
||||
#include <memory>
|
||||
#include <stdio.h>
|
||||
#include <stdarg.h>
|
||||
#include <time.h>
|
||||
#include <unistd.h>
|
||||
#include <fstream>
|
||||
#include <memory>
|
||||
#include <renderd7/Time.hpp>
|
||||
#include <stdarg.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <string>
|
||||
#include <time.h>
|
||||
#include <unistd.h>
|
||||
|
||||
|
||||
std::string RenderD7::FormatString(std::string fmt_str, ...)
|
||||
{
|
||||
std::string RenderD7::FormatString(std::string fmt_str, ...) {
|
||||
va_list ap;
|
||||
char *fp = NULL;
|
||||
va_start(ap, fmt_str);
|
||||
@ -20,12 +18,13 @@ std::string RenderD7::FormatString(std::string fmt_str, ...)
|
||||
return std::string(formatted.get());
|
||||
}
|
||||
|
||||
std::string RenderD7::GetTimeStr(void)
|
||||
{
|
||||
std::string RenderD7::GetTimeStr(void) {
|
||||
time_t unixTime;
|
||||
struct tm timeStruct;
|
||||
time(&unixTime);
|
||||
localtime_r(&unixTime, &timeStruct);
|
||||
return FormatString("%04i-%02i-%02i_%02i-%02i-%02i", timeStruct.tm_year + 1900, timeStruct.tm_mon + 1, timeStruct.tm_mday,
|
||||
timeStruct.tm_hour, timeStruct.tm_min, timeStruct.tm_sec);
|
||||
return FormatString("%04i-%02i-%02i_%02i-%02i-%02i",
|
||||
timeStruct.tm_year + 1900, timeStruct.tm_mon + 1,
|
||||
timeStruct.tm_mday, timeStruct.tm_hour, timeStruct.tm_min,
|
||||
timeStruct.tm_sec);
|
||||
}
|
||||
|
@ -1,37 +1,38 @@
|
||||
#include <renderd7/Toast.hpp>
|
||||
#include <renderd7/Draw.hpp>
|
||||
#include <renderd7/Toast.hpp>
|
||||
|
||||
RenderD7::Toast::Toast(std::string head, std::string msg)
|
||||
{
|
||||
RenderD7::Toast::Toast(std::string head, std::string msg) {
|
||||
this->head = head;
|
||||
this->msg = msg;
|
||||
/*this->toast = RenderD7::BitmapPrinter(400, 70);
|
||||
this->toast.ClearBlank();
|
||||
this->toast.DrawRectFilled(0, 0, 400, 70, 40, 40, 40, 255);
|
||||
this->toast.DrawRectFilled(0, 0, 400, 25, 70, 70, 70, 255);
|
||||
this->toast.DrawDebugText(4, 5, 0, RenderD7::Color::Hex("#ffffff"), this->head);
|
||||
this->toast.DrawDebugText(4, 40, 0, RenderD7::Color::Hex("#ffffff"), this->msg);
|
||||
this->toast.DrawDebugText(4, 5, 0, RenderD7::Color::Hex("#ffffff"),
|
||||
this->head); this->toast.DrawDebugText(4, 40, 0,
|
||||
RenderD7::Color::Hex("#ffffff"), this->msg);
|
||||
this->toastrendered->LoadPFromBuffer(BitmapConverter::ConvertData(toast.GetBitmap().DATA()));*/
|
||||
}
|
||||
|
||||
void RenderD7::Toast::Draw(void) const
|
||||
{
|
||||
void RenderD7::Toast::Draw(void) const {
|
||||
RenderD7::OnScreen(Top);
|
||||
RenderD7::Draw::Rect(0, msgposy, 400, 70, RenderD7::Color::Hex("#111111"));
|
||||
RenderD7::Draw::Rect(0, msgposy, 400, 25, RenderD7::Color::Hex("#222222"));
|
||||
RenderD7::Draw::Text(2, msgposy+3, 0.7f, RenderD7::Color::Hex("#ffffff"), head);
|
||||
RenderD7::Draw::Text(2, msgposy+30, 0.6f, RenderD7::Color::Hex("#ffffff"), msg);
|
||||
RenderD7::Draw::Text(2, msgposy + 3, 0.7f, RenderD7::Color::Hex("#ffffff"),
|
||||
head);
|
||||
RenderD7::Draw::Text(2, msgposy + 30, 0.6f, RenderD7::Color::Hex("#ffffff"),
|
||||
msg);
|
||||
// toastrendered->Draw(0, msgposy);
|
||||
}
|
||||
|
||||
void RenderD7::Toast::Logic()
|
||||
{
|
||||
void RenderD7::Toast::Logic() {
|
||||
this->delay++ /*=1*(int)RenderD7::GetDeltaTime()*/;
|
||||
if (msgposy > 170 && delay < 2*60) msgposy--/*=(int)RenderD7::GetDeltaTime()*/;
|
||||
if (msgposy > 170 && delay < 2 * 60)
|
||||
msgposy-- /*=(int)RenderD7::GetDeltaTime()*/;
|
||||
|
||||
if (delay >= 5*60)
|
||||
{
|
||||
if (delay >= 5 * 60) {
|
||||
msgposy++ /*=(int)RenderD7::GetDeltaTime*/;
|
||||
if(msgposy > 400) this->Kill();
|
||||
if (msgposy > 400)
|
||||
this->Kill();
|
||||
}
|
||||
}
|
@ -3,27 +3,34 @@
|
||||
namespace BitmapConverter {
|
||||
|
||||
// returns 0 if all went ok, non-0 if error
|
||||
//output image is always given in RGBA (with alpha channel), even if it's a BMP without alpha channel
|
||||
unsigned decodeBMP(std::vector<unsigned char>& image, unsigned& w, unsigned& h, const std::vector<unsigned char>& bmp) {
|
||||
// output image is always given in RGBA (with alpha channel), even if it's a BMP
|
||||
// without alpha channel
|
||||
unsigned decodeBMP(std::vector<unsigned char> &image, unsigned &w, unsigned &h,
|
||||
const std::vector<unsigned char> &bmp) {
|
||||
static const unsigned MINHEADER = 54; // minimum BMP header size
|
||||
|
||||
if(bmp.size() < MINHEADER) return -1;
|
||||
if(bmp[0] != 'B' || bmp[1] != 'M') return 1; //It's not a BMP file if it doesn't start with marker 'BM'
|
||||
if (bmp.size() < MINHEADER)
|
||||
return -1;
|
||||
if (bmp[0] != 'B' || bmp[1] != 'M')
|
||||
return 1; // It's not a BMP file if it doesn't start with marker 'BM'
|
||||
unsigned pixeloffset = bmp[10] + 256 * bmp[11]; // where the pixel data starts
|
||||
// read width and height from BMP header
|
||||
w = bmp[18] + bmp[19] * 256;
|
||||
h = bmp[22] + bmp[23] * 256;
|
||||
// read number of channels from BMP header
|
||||
if(bmp[28] != 24 && bmp[28] != 32) return 2; //only 24-bit and 32-bit BMPs are supported.
|
||||
if (bmp[28] != 24 && bmp[28] != 32)
|
||||
return 2; // only 24-bit and 32-bit BMPs are supported.
|
||||
unsigned numChannels = bmp[28] / 8;
|
||||
|
||||
//The amount of scanline bytes is width of image times channels, with extra bytes added if needed
|
||||
//to make it a multiple of 4 bytes.
|
||||
// The amount of scanline bytes is width of image times channels, with extra
|
||||
// bytes added if needed to make it a multiple of 4 bytes.
|
||||
unsigned scanlineBytes = w * numChannels;
|
||||
if(scanlineBytes % 4 != 0) scanlineBytes = (scanlineBytes / 4) * 4 + 4;
|
||||
if (scanlineBytes % 4 != 0)
|
||||
scanlineBytes = (scanlineBytes / 4) * 4 + 4;
|
||||
|
||||
unsigned dataSize = scanlineBytes * h;
|
||||
if(bmp.size() < dataSize + pixeloffset) return 3; //BMP file too small to contain all pixels
|
||||
if (bmp.size() < dataSize + pixeloffset)
|
||||
return 3; // BMP file too small to contain all pixels
|
||||
|
||||
image.resize(w * h * 4);
|
||||
|
||||
@ -37,7 +44,8 @@ unsigned decodeBMP(std::vector<unsigned char>& image, unsigned& w, unsigned& h,
|
||||
for (unsigned y = 0; y < h; y++)
|
||||
for (unsigned x = 0; x < w; x++) {
|
||||
// pixel start byte position in the BMP
|
||||
unsigned bmpos = pixeloffset + (h - y - 1) * scanlineBytes + numChannels * x;
|
||||
unsigned bmpos =
|
||||
pixeloffset + (h - y - 1) * scanlineBytes + numChannels * x;
|
||||
// pixel start byte position in the new raw image
|
||||
unsigned newpos = 4 * y * w + 4 * x;
|
||||
if (numChannels == 3) {
|
||||
@ -66,19 +74,17 @@ std::vector<unsigned char> ConvertFile(std::string filename) {
|
||||
|
||||
if (error) {
|
||||
std::cout << "BMP decoding error " << error << std::endl;
|
||||
|
||||
}
|
||||
|
||||
std::vector<unsigned char> png;
|
||||
error = lodepng::encode(png, image, w, h);
|
||||
|
||||
if (error) {
|
||||
std::cout << "PNG encoding error " << error << ": " << lodepng_error_text(error) << std::endl;
|
||||
|
||||
std::cout << "PNG encoding error " << error << ": "
|
||||
<< lodepng_error_text(error) << std::endl;
|
||||
}
|
||||
|
||||
return png;
|
||||
|
||||
}
|
||||
|
||||
std::vector<unsigned char> ConvertData(std::vector<unsigned char> data) {
|
||||
@ -89,18 +95,16 @@ std::vector<unsigned char> ConvertData(std::vector<unsigned char> data) {
|
||||
|
||||
if (error) {
|
||||
std::cout << "BMP decoding error " << error << std::endl;
|
||||
|
||||
}
|
||||
|
||||
std::vector<unsigned char> png;
|
||||
error = lodepng::encode(png, image, w, h);
|
||||
|
||||
if (error) {
|
||||
std::cout << "PNG encoding error " << error << ": " << lodepng_error_text(error) << std::endl;
|
||||
|
||||
std::cout << "PNG encoding error " << error << ": "
|
||||
<< lodepng_error_text(error) << std::endl;
|
||||
}
|
||||
|
||||
return png;
|
||||
|
||||
}
|
||||
}
|
||||
} // namespace BitmapConverter
|
@ -1,12 +1,11 @@
|
||||
#include <3ds.h>
|
||||
#include <renderd7/lang.hpp>
|
||||
#include <stdio.h>
|
||||
#include <unistd.h>
|
||||
#include <stdlib.h>
|
||||
#include <3ds.h>
|
||||
#include <unistd.h>
|
||||
static nlohmann::json appJson;
|
||||
|
||||
std::string RenderD7::Lang::getSys()
|
||||
{
|
||||
std::string RenderD7::Lang::getSys() {
|
||||
|
||||
u8 language = 1;
|
||||
CFGU_GetSystemLanguage(&language);
|
||||
@ -64,10 +63,10 @@ std::string RenderD7::Lang::getSys()
|
||||
return "en"; // Fall back to English if missing
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
std::string RenderD7::Lang::get(const std::string &key) {
|
||||
if (!appJson.contains(key)) return key;
|
||||
if (!appJson.contains(key))
|
||||
return key;
|
||||
|
||||
return appJson.at(key).get_ref<const std::string &>();
|
||||
}
|
||||
|
@ -2,8 +2,7 @@
|
||||
|
||||
#include <memory>
|
||||
|
||||
std::string Log::format(const std::string& fmt_str, ...)
|
||||
{
|
||||
std::string Log::format(const std::string &fmt_str, ...) {
|
||||
va_list ap;
|
||||
char *fp = NULL;
|
||||
va_start(ap, fmt_str);
|
||||
@ -13,40 +12,32 @@ std::string Log::format(const std::string& fmt_str, ...)
|
||||
return std::string(formatted.get());
|
||||
}
|
||||
|
||||
std::string Log::logDate(void)
|
||||
{
|
||||
std::string Log::logDate(void) {
|
||||
time_t unixTime;
|
||||
struct tm timeStruct;
|
||||
time(&unixTime);
|
||||
localtime_r(&unixTime, &timeStruct);
|
||||
return format("%04i-%02i-%02i_%02i-%02i-%02i", timeStruct.tm_year + 1900, timeStruct.tm_mon + 1, timeStruct.tm_mday,
|
||||
timeStruct.tm_hour, timeStruct.tm_min, timeStruct.tm_sec);
|
||||
return format("%04i-%02i-%02i_%02i-%02i-%02i", timeStruct.tm_year + 1900,
|
||||
timeStruct.tm_mon + 1, timeStruct.tm_mday, timeStruct.tm_hour,
|
||||
timeStruct.tm_min, timeStruct.tm_sec);
|
||||
}
|
||||
|
||||
Log::Log()
|
||||
{
|
||||
Log::Log() {}
|
||||
|
||||
}
|
||||
|
||||
void Log::Init(const char *filename)
|
||||
{
|
||||
void Log::Init(const char *filename) {
|
||||
printf("%s\n", filename);
|
||||
std::string fn = filename;
|
||||
std::string name = fn + ".txt";
|
||||
this->filename = name.c_str();
|
||||
if ((access(name.c_str(), F_OK) == 0))
|
||||
{
|
||||
if ((access(name.c_str(), F_OK) == 0)) {
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
FILE *logfile = fopen((name.c_str()), "w");
|
||||
fclose(logfile);
|
||||
}
|
||||
}
|
||||
|
||||
void Log::Write(std::string debug_text)
|
||||
{
|
||||
void Log::Write(std::string debug_text) {
|
||||
printf("%s\n", debug_text.c_str());
|
||||
std::ofstream logFile;
|
||||
logFile.open((this->filename), std::ofstream::app);
|
||||
@ -57,7 +48,4 @@ void Log::Write(std::string debug_text)
|
||||
logFile << writeDebug << std::endl;
|
||||
logFile.close();
|
||||
}
|
||||
Log::~Log()
|
||||
{
|
||||
|
||||
}
|
||||
Log::~Log() {}
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -79,13 +79,11 @@ sound::sound(const string& path, int channel, bool toloop) {
|
||||
// Find the right format
|
||||
u16 ndspFormat;
|
||||
if (wavHeader.bits_per_sample == 8) {
|
||||
ndspFormat = (wavHeader.channels == 1) ?
|
||||
NDSP_FORMAT_MONO_PCM8 :
|
||||
NDSP_FORMAT_STEREO_PCM8;
|
||||
ndspFormat = (wavHeader.channels == 1) ? NDSP_FORMAT_MONO_PCM8
|
||||
: NDSP_FORMAT_STEREO_PCM8;
|
||||
} else {
|
||||
ndspFormat = (wavHeader.channels == 1) ?
|
||||
NDSP_FORMAT_MONO_PCM16 :
|
||||
NDSP_FORMAT_STEREO_PCM16;
|
||||
ndspFormat = (wavHeader.channels == 1) ? NDSP_FORMAT_MONO_PCM16
|
||||
: NDSP_FORMAT_STEREO_PCM16;
|
||||
}
|
||||
|
||||
ndspChnReset(channel);
|
||||
@ -100,7 +98,8 @@ sound::sound(const string& path, int channel, bool toloop) {
|
||||
waveBuf.nsamples = dataSize / (wavHeader.bits_per_sample >> 3);
|
||||
waveBuf.looping = toloop;
|
||||
waveBuf.status = NDSP_WBUF_FREE;
|
||||
chnl = channel;}
|
||||
chnl = channel;
|
||||
}
|
||||
}
|
||||
|
||||
sound::~sound() {
|
||||
@ -113,18 +112,23 @@ sound::~sound() {
|
||||
|
||||
if (data) {
|
||||
linearFree(data);
|
||||
}}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void sound::play() {
|
||||
if (isndspinit) {
|
||||
if (!data) return;
|
||||
if (!data)
|
||||
return;
|
||||
DSP_FlushDataCache(data, dataSize);
|
||||
ndspChnWaveBufAdd(chnl, &waveBuf);}
|
||||
ndspChnWaveBufAdd(chnl, &waveBuf);
|
||||
}
|
||||
}
|
||||
|
||||
void sound::stop() {
|
||||
if (isndspinit) {
|
||||
if (!data) return;
|
||||
ndspChnWaveBufClear(chnl);}
|
||||
if (!data)
|
||||
return;
|
||||
ndspChnWaveBufClear(chnl);
|
||||
}
|
||||
}
|
||||
|
@ -1,26 +1,26 @@
|
||||
#include <renderd7/thread.hpp>
|
||||
namespace RenderD7 {
|
||||
void Threads::Exit()
|
||||
{
|
||||
|
||||
void Threads::Exit() {}
|
||||
Thread::Thread() : m_started(false), m_running(false) { /* do nothing */
|
||||
}
|
||||
Thread::Thread() :
|
||||
m_started(false),
|
||||
m_running(false) { /* do nothing */ }
|
||||
|
||||
Thread::Thread(std::function<void(RenderD7::Parameter)> t_function, RenderD7::Parameter t_parameter, bool t_autostart, bool t_detached, unsigned long long int t_stackSize) :
|
||||
m_started(false),
|
||||
m_running(false) {
|
||||
Thread::Thread(std::function<void(RenderD7::Parameter)> t_function,
|
||||
RenderD7::Parameter t_parameter, bool t_autostart,
|
||||
bool t_detached, unsigned long long int t_stackSize)
|
||||
: m_started(false), m_running(false) {
|
||||
initialize(t_function, t_parameter, t_autostart, t_detached, t_stackSize);
|
||||
}
|
||||
|
||||
Thread::~Thread() {
|
||||
join();
|
||||
|
||||
if (m_started) threadFree(m_thread);
|
||||
if (m_started)
|
||||
threadFree(m_thread);
|
||||
}
|
||||
|
||||
void Thread::initialize(std::function<void(RenderD7::Parameter)> t_function, RenderD7::Parameter t_parameter, bool t_autostart, bool t_detached, unsigned long long int t_stackSize) {
|
||||
void Thread::initialize(std::function<void(RenderD7::Parameter)> t_function,
|
||||
RenderD7::Parameter t_parameter, bool t_autostart,
|
||||
bool t_detached, unsigned long long int t_stackSize) {
|
||||
m_stackSize = t_stackSize;
|
||||
m_data.m_parameter = t_parameter;
|
||||
m_data.m_function = t_function;
|
||||
@ -41,7 +41,8 @@ namespace RenderD7 {
|
||||
m_running = true;
|
||||
s32 prio;
|
||||
svcGetThreadPriority(&prio, CUR_THREAD_HANDLE);
|
||||
m_thread = threadCreate(threadFunction, &m_data, m_stackSize, prio + 1, -2, t_detached);
|
||||
m_thread = threadCreate(threadFunction, &m_data, m_stackSize, prio + 1, -2,
|
||||
t_detached);
|
||||
}
|
||||
}
|
||||
|
||||
@ -60,13 +61,9 @@ namespace RenderD7 {
|
||||
}
|
||||
}
|
||||
|
||||
bool Thread::isRunning() {
|
||||
return m_running;
|
||||
}
|
||||
bool Thread::isRunning() { return m_running; }
|
||||
|
||||
void Thread::sleep() {
|
||||
svcSleepThread(0);
|
||||
}
|
||||
void Thread::sleep() { svcSleepThread(0); }
|
||||
|
||||
void Thread::sleep(int t_milliseconds) {
|
||||
svcSleepThread(1000000 * t_milliseconds);
|
||||
@ -74,8 +71,9 @@ namespace RenderD7 {
|
||||
|
||||
// private methods
|
||||
void Thread::threadFunction(void *arg) {
|
||||
RenderD7::Thread::ThreadData data = *static_cast<RenderD7::Thread::ThreadData*>(arg);
|
||||
RenderD7::Thread::ThreadData data =
|
||||
*static_cast<RenderD7::Thread::ThreadData *>(arg);
|
||||
data.m_function(data.m_parameter);
|
||||
*data.m_running = false;
|
||||
}
|
||||
}
|
||||
} // namespace RenderD7
|
||||
|
Loading…
Reference in New Issue
Block a user