7 Commits

Author SHA1 Message Date
c6804dfc03 Codebase of 0.9.5 26.06.2024 found on my OneDrive 2025-02-18 10:26:51 +01:00
a671631dde Replace Toasts
Replace Toasts with ToastsV2
(MessageHandler)
2023-08-28 18:43:59 +02:00
566485ccd6 More Cleanup
Remove unused code as well as useless debug printf's
2023-08-28 17:11:07 +02:00
267f9ce5c3 FILE to fstream
Lets move away from  the c standart FILE and use c++ fstream as well as c++17 filesystem!!!
2023-08-28 17:03:00 +02:00
5cca34ede4 The beginning of 0.9.5
- Remove unused stuff
- Start Moving from c stuff to c++ stuff Like mkdir to filesystem
- Remove usless stuff from config
- Begin with Project Li7
2023-08-28 16:33:16 +02:00
5695110739 Simplify lang System 2023-05-28 22:30:39 +02:00
476bd93aa7 Update link 2023-03-24 19:55:24 +01:00
175 changed files with 85032 additions and 100988 deletions

259
.clang-format Normal file
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@ -0,0 +1,259 @@
---
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# BasedOnStyle: Google
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AlignArrayOfStructures: None
AlignConsecutiveAssignments:
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AcrossComments: false
AlignCompound: false
PadOperators: true
AlignConsecutiveBitFields:
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AcrossEmptyLines: false
AcrossComments: false
AlignCompound: false
PadOperators: false
AlignConsecutiveDeclarations:
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AcrossEmptyLines: false
AcrossComments: false
AlignCompound: false
PadOperators: false
AlignConsecutiveMacros:
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AcrossEmptyLines: false
AcrossComments: false
AlignCompound: false
PadOperators: false
AlignEscapedNewlines: Left
AlignOperands: Align
AlignTrailingComments:
Kind: Always
OverEmptyLines: 0
AllowAllArgumentsOnNextLine: true
AllowAllParametersOfDeclarationOnNextLine: true
AllowShortBlocksOnASingleLine: Never
AllowShortCaseLabelsOnASingleLine: false
AllowShortEnumsOnASingleLine: true
AllowShortFunctionsOnASingleLine: All
AllowShortIfStatementsOnASingleLine: WithoutElse
AllowShortLambdasOnASingleLine: All
AllowShortLoopsOnASingleLine: true
AlwaysBreakAfterDefinitionReturnType: None
AlwaysBreakAfterReturnType: None
AlwaysBreakBeforeMultilineStrings: true
AlwaysBreakTemplateDeclarations: Yes
AttributeMacros:
- __capability
BinPackArguments: true
BinPackParameters: true
BitFieldColonSpacing: Both
BraceWrapping:
AfterCaseLabel: false
AfterClass: false
AfterControlStatement: Never
AfterEnum: false
AfterExternBlock: false
AfterFunction: false
AfterNamespace: false
AfterObjCDeclaration: false
AfterStruct: false
AfterUnion: false
BeforeCatch: false
BeforeElse: false
BeforeLambdaBody: false
BeforeWhile: false
IndentBraces: false
SplitEmptyFunction: true
SplitEmptyRecord: true
SplitEmptyNamespace: true
BreakAfterAttributes: Never
BreakAfterJavaFieldAnnotations: false
BreakArrays: true
BreakBeforeBinaryOperators: None
BreakBeforeConceptDeclarations: Always
BreakBeforeBraces: Attach
BreakBeforeInlineASMColon: OnlyMultiline
BreakBeforeTernaryOperators: true
BreakConstructorInitializers: BeforeColon
BreakInheritanceList: BeforeColon
BreakStringLiterals: true
ColumnLimit: 80
CommentPragmas: '^ IWYU pragma:'
CompactNamespaces: false
ConstructorInitializerIndentWidth: 4
ContinuationIndentWidth: 4
Cpp11BracedListStyle: true
DerivePointerAlignment: true
DisableFormat: false
EmptyLineAfterAccessModifier: Never
EmptyLineBeforeAccessModifier: LogicalBlock
ExperimentalAutoDetectBinPacking: false
FixNamespaceComments: true
ForEachMacros:
- foreach
- Q_FOREACH
- BOOST_FOREACH
IfMacros:
- KJ_IF_MAYBE
IncludeBlocks: Regroup
IncludeCategories:
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Priority: 2
SortPriority: 0
CaseSensitive: false
- Regex: '^<.*\.h>'
Priority: 1
SortPriority: 0
CaseSensitive: false
- Regex: '^<.*'
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SortPriority: 0
CaseSensitive: false
- Regex: '.*'
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SortPriority: 0
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IncludeIsMainRegex: '([-_](test|unittest))?$'
IncludeIsMainSourceRegex: ''
IndentAccessModifiers: false
IndentCaseBlocks: false
IndentCaseLabels: true
IndentExternBlock: AfterExternBlock
IndentGotoLabels: true
IndentPPDirectives: None
IndentRequiresClause: true
IndentWidth: 2
IndentWrappedFunctionNames: false
InsertBraces: false
InsertNewlineAtEOF: false
InsertTrailingCommas: None
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BinaryMinDigits: 0
Decimal: 0
DecimalMinDigits: 0
Hex: 0
HexMinDigits: 0
JavaScriptQuotes: Leave
JavaScriptWrapImports: true
KeepEmptyLinesAtTheStartOfBlocks: false
LambdaBodyIndentation: Signature
LineEnding: DeriveLF
MacroBlockBegin: ''
MacroBlockEnd: ''
MaxEmptyLinesToKeep: 1
NamespaceIndentation: None
ObjCBinPackProtocolList: Never
ObjCBlockIndentWidth: 2
ObjCBreakBeforeNestedBlockParam: true
ObjCSpaceAfterProperty: false
ObjCSpaceBeforeProtocolList: true
PackConstructorInitializers: NextLine
PenaltyBreakAssignment: 2
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PPIndentWidth: -1
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Delimiters:
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- CC
- cpp
- Cpp
- CPP
- 'c++'
- 'C++'
CanonicalDelimiter: ''
BasedOnStyle: google
- Language: TextProto
Delimiters:
- pb
- PB
- proto
- PROTO
EnclosingFunctions:
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- EquivToProto
- PARSE_PARTIAL_TEXT_PROTO
- PARSE_TEST_PROTO
- PARSE_TEXT_PROTO
- ParseTextOrDie
- ParseTextProtoOrDie
- ParseTestProto
- ParsePartialTestProto
CanonicalDelimiter: pb
BasedOnStyle: google
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RemoveBracesLLVM: false
RemoveSemicolon: false
RequiresClausePosition: OwnLine
RequiresExpressionIndentation: OuterScope
SeparateDefinitionBlocks: Leave
ShortNamespaceLines: 1
SortIncludes: CaseSensitive
SortJavaStaticImport: Before
SortUsingDeclarations: LexicographicNumeric
SpaceAfterCStyleCast: false
SpaceAfterLogicalNot: false
SpaceAfterTemplateKeyword: true
SpaceAroundPointerQualifiers: Default
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SpaceBeforeCpp11BracedList: false
SpaceBeforeCtorInitializerColon: true
SpaceBeforeInheritanceColon: true
SpaceBeforeParens: ControlStatements
SpaceBeforeParensOptions:
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AfterOverloadedOperator: false
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SpaceBeforeRangeBasedForLoopColon: true
SpaceBeforeSquareBrackets: false
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SpaceInEmptyParentheses: false
SpacesBeforeTrailingComments: 2
SpacesInAngles: Never
SpacesInConditionalStatement: false
SpacesInContainerLiterals: true
SpacesInCStyleCastParentheses: false
SpacesInLineCommentPrefix:
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Maximum: -1
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Standard: Auto
StatementAttributeLikeMacros:
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StatementMacros:
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...

2
.gitignore vendored
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@ -2,3 +2,5 @@ release/
debug/
lib/
*.bz2
rd7le/
*.DS_Store*

115
.vscode/launch.json vendored Normal file
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@ -0,0 +1,115 @@
{
"version": "0.2.0",
"configurations": [
{
"name": "(gdb) Launch",
"type": "cppdbg",
"request": "launch",
"program": "${workspaceFolder}/rd7tf/rd7tf.elf",
"targetArchitecture": "arm",
"serverLaunchTimeout": 10000,
"stopAtEntry": true,
"cwd": "${workspaceFolder}",
"environment": [],
"externalConsole": true,
"MIMode": "gdb",
"miDebuggerPath": "/opt/devkitPro/devkitARM/bin/arm-none-eabi-gdb",
"miDebuggerServerAddress": "192.168.2.220:4003",
"setupCommands": [
{
"description": "Enable pretty-printing",
"text": "file ${workspaceFolder}/rd7tf/rd7tf.elf -enable-pretty-printing",
"ignoreFailures": true
}
]
},
{
"name": "(gdb-emu) Launch",
"type": "cppdbg",
"request": "launch",
"program": "${workspaceFolder}/rd7tf/rd7tf.elf",
"targetArchitecture": "arm",
"serverLaunchTimeout": 10000,
"stopAtEntry": true,
"cwd": "${workspaceFolder}",
"environment": [],
"externalConsole": true,
"MIMode": "gdb",
"miDebuggerPath": "/opt/devkitPro/devkitARM/bin/arm-none-eabi-gdb",
"miDebuggerServerAddress": "localhost:4003",
"setupCommands": [
{
"description": "Enable pretty-printing",
"text": "file ${workspaceFolder}/rd7tf/rd7tf.elf -enable-pretty-printing",
"ignoreFailures": true
}
]
},
{
"name": "(gdb-emu) lua",
"type": "cppdbg",
"request": "launch",
"program": "${workspaceFolder}/rd7le/rd7le.elf",
"targetArchitecture": "arm",
"serverLaunchTimeout": 10000,
"stopAtEntry": true,
"cwd": "${workspaceFolder}",
"environment": [],
"externalConsole": true,
"MIMode": "gdb",
"miDebuggerPath": "C:\\devkitPro\\devkitARM\\bin\\arm-none-eabi-gdb.exe",
"miDebuggerServerAddress": "localhost:4003",
"setupCommands": [
{
"description": "Enable pretty-printing",
"text": "file ${workspaceFolder}/rd7le/rd7le.elf -enable-pretty-printing",
"ignoreFailures": true
}
]
},
{
"name": "(gdb) lua",
"type": "cppdbg",
"request": "launch",
"program": "${workspaceFolder}/rd7le/rd7le.elf",
"targetArchitecture": "arm",
"serverLaunchTimeout": 10000,
"stopAtEntry": true,
"cwd": "${workspaceFolder}",
"environment": [],
"externalConsole": true,
"MIMode": "gdb",
"miDebuggerPath": "C:\\devkitPro\\devkitARM\\bin\\arm-none-eabi-gdb.exe",
"miDebuggerServerAddress": "192.168.2.220:4003",
"setupCommands": [
{
"description": "Enable pretty-printing",
"text": "file ${workspaceFolder}/rd7le/rd7le.elf -enable-pretty-printing",
"ignoreFailures": true
}
]
},
{
"name": "(gdb) testgame",
"type": "cppdbg",
"request": "launch",
"program": "${workspaceFolder}/testgame/testgame.elf",
"targetArchitecture": "arm",
"serverLaunchTimeout": 10000,
"stopAtEntry": true,
"cwd": "${workspaceFolder}",
"environment": [],
"externalConsole": true,
"MIMode": "gdb",
"miDebuggerPath": "C:\\devkitPro\\devkitARM\\bin\\arm-none-eabi-gdb.exe",
"miDebuggerServerAddress": "localhost:4003",
"setupCommands": [
{
"description": "Enable pretty-printing",
"text": "file ${workspaceFolder}/testgame/testgame.elf -enable-pretty-printing",
"ignoreFailures": true
}
]
}
]
}

18
.vscode/settings.json vendored
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@ -97,6 +97,22 @@
"cfenv": "cpp",
"cinttypes": "cpp",
"typeindex": "cpp",
"variant": "cpp"
"variant": "cpp",
"ranges": "cpp",
"span": "cpp",
"coroutine": "cpp",
"__bit_reference": "cpp",
"__config": "cpp",
"__debug": "cpp",
"__errc": "cpp",
"__hash_table": "cpp",
"__locale": "cpp",
"__mutex_base": "cpp",
"__node_handle": "cpp",
"__split_buffer": "cpp",
"__threading_support": "cpp",
"__tree": "cpp",
"__verbose_abort": "cpp",
"complex": "cpp"
}
}

98
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@ -0,0 +1,98 @@
# RenderD7 Changelog
## 0.9.5
- Remove Npi Intro and NVID Api
- Replace Toasts System with Message
- Lots of Optimisations
- Added GetTime
- Implement Draw2 Api
- Implement RD7Color and R7Vec2
- Add new Features to Color::RGBA
- Cleanup Code
- Added RenderD7 Keyboard (Overlay)
- Added Ftrace Overlay
- Moved MetrikOVL into an Overlay
- Removed Old Font/Text Handlers
- Added UI7 (New UI Api)
- Remove Old UI Api
- Added Music Player (MP3, Vorbis)
- Rewrite of RenderD7::Image
- Internal Debugger/Database (IDB)
- Removed BitmapPrinter
- Added nimg and nimg_engine
- Removed Old Error/Message Handler
- GetTextSize (extra buffer) + New TextShorter
## 0.9.4
- Implement new Security System To prevent from crashes
- Implement Functiontrace for better Timing Tests
- Implement MemAlloc Tracker (only size)
- Add some new Overlays (not functional yet)
- Complete Rewrite of Overlay System
- Fixed the FrameEnd Crash
- New System to get Hardware Info
- Removed RenderD7 Super Reselution (800px mode)
## 0.9.3
- Completly Documented Everything
- Fix typo in Sprite::getHeight
- Remove Deprecated/Useless Stuff
## 0.9.2
- Add Nvid Support(v0.0.1)
- Add Basic RenderD7 Splash
- Faster Graphics Init
- Fade Effects
- Fix Changelog Screen
## 0.9.1
- Fix Critical bug in Spritesheet animations
- Fix RenderD7::Color::Hex (Major performance tweak)
## 0.9.0
- Remove Stupid try of Console
- Add Services list
- Clean up Code
- Added Minimal Init for hax2.x
## 0.8.5
- Fix Deltatime
## 0.8.4
- A lot of Fixes
- New Features for BitmapPrinter
## 0.8.3
- Added Overlaycount to Info
- Addet ResultDecoder for errors
## 0.8.2
- Fix a lot of Stuff
- Use c++17 std::filesystem for RenderD7::Filesystem
## 0.8.1
- Add abillity to Get Stdout as string to render it to the screen.
## 0.8.0
- Implement BitmapPrinter
## 0.7.3
- Implement Over Render Overlay Framework
## 0.7.2
- Implement MT to csv file saving
- Add RGB2HEX
## 0.7.1
- Add the New Overlay Handler. Its Just in code and does nothing yet
## 0.7.0
- Made Big Progress In the MT Ovl but it still crashes On a 2nd C3D_FrameEnd \
- Implement 800px but doesn't work that good
## 0.6.2
- Fix Crash when exiting through Home Menu.
## 0.6.10
- Rewrite Threadsystem
- Improve framerate
## 0.6.02
- Fix Code in lang.hpp
- Add Draw Text Left Function (Right since 0.7.0)
- Add changelog
## 0.6.01
- Add Threading system
## 0.6.0
- Better Scene Management
## 0.5.0
- Fixed some Bugs!
## 0.4.0
- Trying to fix Filesystem and Bugs
## 0.3.0
- Recreate D7-Core into RenderD7
## 0.2.0
- Trying to create Animations of Images instead of Sheets
## 0.1.0
- Inital Release of D7-Core sprite animation plugin

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@ -32,7 +32,7 @@ TIME_TIME := $(shell date --iso=seconds)
# INCLUDES is a list of directories containing header files
#---------------------------------------------------------------------------------
TARGET := renderd7
SOURCES := source external/source
SOURCES := source source/external source/music
DATA := data
INCLUDES := include
@ -41,9 +41,9 @@ INCLUDES := include
#---------------------------------------------------------------------------------
ARCH := -march=armv6k -mtune=mpcore -mfloat-abi=hard -mtp=soft
CFLAGS := -g -Wall -Werror -mword-relocations -save-temps\
-DV_STRING=\"$(GIT_VER)\" \
-DV_TIME=\"$(TIME_TIME)\" \
CFLAGS := -g -Wall -mword-relocations -save-temps\
-DV_RD7CSTRING=\"$(GIT_VER)\" \
-DV_RD7BTIME=\"$(TIME_TIME)\" \
-ffunction-sections -fdata-sections \
$(ARCH) $(BUILD_CFLAGS)

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@ -1,8 +1,8 @@
# <img alt="LOGO" src="https://github.com/NPI-D7/RenderD7/blob/main/logo.png" height="90">
# <img alt="LOGO" src="https://github.com/NPI-D7/RenderD7/raw/main/logo.png" height="90">
RenderD7 is now LibRenderD7.
### Installation
Download a Package From Releses Page
`https://github.com/NPI-D7/RenderD7/releases/download/v0.9.3/renderd7.tar.bz2 -o renderd7.tar.bz2`
`https://github.com/NPI-D7/RenderD7/releases/download/v0.9.4/renderd7.tar.bz2 -o renderd7.tar.bz2`
Then Extract it to your Libraries Path
`bzip2 -cd renderd7.tar.bz2 | tar -xf - -C path_to_your_libs`
Finally put `-lrenderd7` to the First Place and add the path_to_your_libs
@ -32,6 +32,23 @@ Example-App
└── src
└── main.cpp
```
# Back to Old Usage aka Submodule (0.9.5+)
If you want to use RenderD7 as Submodule run
`git submodule add https://github.com/NPI-D7/RenderD7`
And to Use Add this to make file
```
# Make Sure to Change this paths if your Submodule
# is located somewhere else
RENDERD7_SRC := RenderD7/source RenderD7/external
RENDERD7_INC := RenderD7/include
```
Now you need to add it to your sources and includes
```
SOURCES := source $(RENDERD7_SRC)
INCLUDES := source $(RENDERD7_INC)
```
Example from rd7tf
# Credits
- NPI-D7
- Tobi-D7 Main Dev

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@ -23,9 +23,6 @@ do
../../tools/bin/file2array "${file}" "${name}"
done
echo "Convert Npi-Intro to C++ Code"
../../tools/bin/file2array ../splash/npi_intro.nvid npi_intro
echo "Fix The Output of file2array"
for file in ./*.cpp
do

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@ -1,2 +0,0 @@
# Source
https://icons8.de/

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@ -1,11 +0,0 @@
--atlas -f rgba -z auto
battery/battery_full.png
battery/battery_nearfull.png
battery/battery_half.png
battery/battery_low.png
battery/battery_verylow.png
battery/battery_warning.png
battery/battery_charging.png
battery/battery_empty.png
battery/battery_dead.png

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@ -1,19 +0,0 @@
--atlas -f rgba -z auto
ui_elements/high_volume.png
ui_elements/mid_volume.png
ui_elements/low_volume.png
ui_elements/speaker_v1.png
ui_elements/no_sound.png
ui_elements/speaker.png
ui_elements/wifi_connected.png
ui_elements/wifi_disconnected.png
ui_elements/wifi_off.png
ui_elements/good_connection.png
ui_elements/mid_connection.png
ui_elements/bad_connection.png
ui_elements/no_connection.png
ui_elements/headphones.png

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@ -1,2 +0,0 @@
# Source
https://icons8.de/

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3185
external/source/jpgd.cpp vendored

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1246
external/source/jpge.cpp vendored

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@ -1,5 +1,16 @@
#pragma once
#include <renderd7/StealConsole.hpp>
#include <renderd7/bmp.hpp>
#include <renderd7/renderd7.hpp>
#include <renderd7/sound.hpp>
#include <renderd7/Message.hpp>
#include <renderd7/DrawV2.hpp>
#include <renderd7/Hid.hpp>
#include <renderd7/UI7.hpp>
#include <renderd7/FileSystem.hpp>
#include <renderd7/Image.hpp>
#include <renderd7/Timer.hpp>
#include <renderd7/music/Music.hpp>
#include <renderd7/nimg_engine.hpp>
#include <renderd7/global_db.hpp>
#include <renderd7/Error.hpp>

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@ -1,219 +0,0 @@
#pragma once
#include <string>
#include <vector>
#include <renderd7/bmp.hpp>
#include <renderd7/bmpconverter.hpp>
#include <renderd7/Image.hpp>
#include <renderd7/Screen.hpp>
#include <renderd7/Time.hpp>
#include <renderd7/Fonts/NFontApi.hpp>
namespace RenderD7 {
/// @brief Encoder
enum Encoder {
BITMAP, ///< Encode Data to Bitmap
DIRECT, ///< Encode Direct to Framebuffer(No Decoder Required)
C3D ///< Encode Directly to C3D_Tex (Just an Idea)
};
/// @brief Decoder
enum Decoder {
BITMAP2C3D, ///< Decode and Encode to C3D_Tex (Currently Fastest) (47,4ms)
BITMAP2PNG2C3D ///< Decode Bitmap end Convert to Png, then C3D (Very Slow)
///< (201,4ms)
};
/// @brief BitmapPrinetr Class
class BitmapPrinter {
public:
/// @brief Constructor
/// @param w Widrth
/// @param h Height
BitmapPrinter(int w, int h);
/// @brief Deconstructor
~BitmapPrinter();
/// @brief Dexode Bitmap File
/// @param file path to File
/// @return success ?
bool DecodeFile(std::string file);
/// @brief Set the Decoder
/// @param deccc Decoder
void SetDecoder(Decoder deccc) { decc = deccc; }
/// @brief Draw a Pixel
/// @param x pos x
/// @param y pos y
/// @param b color blue
/// @param g color green
/// @param r color red
/// @param a color alpha
void DrawPixel(int x, int y, u8 b, u8 g, u8 r, u8 a);
/// @brief Draw Rectangle
/// @param x pos x
/// @param y pos y
/// @param w width
/// @param h height
/// @param line_w line width
/// @param b color blue
/// @param g color green
/// @param r color red
/// @param a colr alpha
void DrawRect(int x, int y, int w, int h, u8 line_w, u8 b, u8 g, u8 r, u8 a);
/// @brief Draw a Fillif Rectangle
/// @param x pos x
/// @param y pos y
/// @param w width
/// @param h height
/// @param b color blue
/// @param g color green
/// @param r color red
/// @param a color alpha
void DrawRectFilled(int x, int y, int w, int h, u8 b, u8 g, u8 r, u8 a);
/// @brief Draw Bitmap
/// @param x pos x
/// @param y pos y
/// @param map Bitmap to Print
void DrawBitmap(int x, int y, BMP map);
/// @brief Use Prebuild Bitmap
/// @param map bitmap
void UsePreMap(BMP map);
/// @brief Use Prebuild Printer Setup
/// @param printmap Printer
void UsePrePrintMap(BitmapPrinter printmap);
/// @brief Get Bitmap
/// @return Bitmap
BMP GetBitmap() { return bitmap; }
/// @brief Save to File
/// @param name Name/Path
void SaveBmp(std::string name);
/// @brief Save as Png
/// @param name Name/Path
void SavePng(std::string name);
/// @brief Setup Screen
/// @param target Screen
void CreateScreen(C3D_RenderTarget *target);
/// @brief Draw Directly to Screen With Framerate
/// @param framerate Framerate
/// @return
bool DrawScreenDirectF(int framerate);
/// @brief Draw Directly to Screen
/// @return
bool DrawScreenDirect();
/// @brief Render on Screen by Framerate
/// @param framerate Framerate
void DrawScreenF(int framerate);
/// @brief Draw to Screen
void DrawScreen();
/// @brief Update Image by Framerate
/// @param framerate Framerate
/// @return
bool UpdateScreenF(int framerate);
/// @brief Update Image
/// @return
bool UpdateScreen();
/// @brief Clear by Color
/// @param b color blue
/// @param g color green
/// @param r color red
/// @param a color alpha
void Clear(u8 b = 0, u8 g = 0, u8 r = 0, u8 a = 255);
/// @brief Clear Completly Blank
void ClearBlank();
/// @brief Get Rendered Image
/// @return Image
RenderD7::Image GetImage();
/// Test to Find out The Best Settings for BitmapPrinter
void Benchmark();
/// @brief Setup the Benchmark
/// \param framerate The Fps of the ScreenUpdates
void SetupBenchmark(int framerate);
/// @brief Check if Benchmark is Running
/// @return is running or not
bool IsBenchmarkRunning() { return this->benchmark; }
/// @brief Draw a Dubug Text
/// @param x pos x
/// @param y pos y
/// @param t_size Size of the Text
/// @param color Color of the Text
/// @param text String of the Text
void DrawDebugText(int x, int y, int t_size, u32 color, std::string text);
/// @brief Draw a Text width NFontApi (TTF)
/// @param x pos x
/// @param y pos y
/// @param t_size size of the Text
/// @param color Color of The Text
/// @param text String of The Text
/// @param font TTF Font
void DrawText(int x, int y, float t_size, u32 color, std::string text,
RenderD7::NFontApi font);
private:
// funcs
/// @brief Decode 2 RenderD7::Image
/// @param deccc Decoder
/// @return
bool Decode(Decoder deccc);
/// @brief Draw Char Func
/// @param posX pos x
/// @param posY pos y
/// @param t_size size
/// @param color color
/// @param character char
void DrawDebugChar(u32 posX, u32 posY, int t_size, u32 color, char character);
/// @brief NFont Draw Char
/// @param posX pos x
/// @param posY pos y
/// @param t_size size
/// @param color color
/// @param character char
/// @param font ttf
void DrawChar(int posX, int posY, float t_size, u32 color, char character,
RenderD7::NFontApi font);
// parameter
int frame = 0;
RenderD7::Image renderframe;
bool isscreen = false;
C3D_RenderTarget *targetr;
BMP bitmap = BMP(
20, 20,
true); // Need to Set e Predefined Bitmap. If not the System will Crash.
BMP blank = BMP(
20, 20,
true); // Need to Set e Predefined Bitmap. If not the System will Crash.
///////////////////////////////////////////////////////////////////////////////////////////////////
// Benchmark Stuff;
int testfpsd;
bool benchmark = false;
bool setupbenchmark;
float frametime = 0;
uint64_t lastTime = 0;
float dtt = 0.f;
float dtt2 = 0.f;
float dtt3 = 0.f;
float timer = 0;
float mhdtt = 0;
float mdtt2;
float mdtt3;
float fpsClock = 0.f;
int frameCounter = 0, fps = 0;
std::vector<float> hdttt;
std::vector<float> hdttt2;
std::vector<float> hdttt3;
std::vector<int> fpscountc;
int renderedframes = 0;
int testfps = 60;
Encoder encc = Encoder::BITMAP;
Decoder decc = Decoder::BITMAP2C3D;
////////////////////////////////////////////////////////////////////////////////////////////////
};
} // namespace RenderD7

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@ -1,36 +1,155 @@
#pragma once
#include <unistd.h>
#include <cstring>
#include <functional>
#include <memory>
#include <regex>
#include <sstream>
#include <string>
#include <unistd.h>
#define UNPACK_RGBA(col) (uint8_t)(col >> 24), (col >> 16), (col >> 8), (col)
#define UNPACK_BGRA(col) (uint8_t)(col >> 8), (col >> 16), (col >> 24), (col)
// it is actually not RGBA lol
inline uint32_t RGBA8(uint8_t r, uint8_t g, uint8_t b, uint8_t a = 255) {
#define ISIMPLEPAK(x, y) (((x) & 0xff) << y)
return (ISIMPLEPAK(r, 0) | ISIMPLEPAK(g, 8) | ISIMPLEPAK(b, 16) |
ISIMPLEPAK(a, 24));
}
/*#define RGBA8(r, g, b, a) \
((((r)&0xFF) << 0) | (((g)&0xFF) << 8) | (((b)&0xFF) << 16) | \
(((a)&0xFF) << 24))*/
typedef int RD7Color;
// MultiColor (Less FunctionNameLen)
struct Color2 {
unsigned int color0;
unsigned int color1;
};
struct Color3 {
unsigned int color0;
unsigned int color1;
unsigned int color2;
};
struct Color4 {
unsigned int color0;
unsigned int color1;
unsigned int color2;
unsigned int color3;
};
enum RD7Color_ {
RD7Color_Text, ///< This Color Should always be used for Light Backgrounds
RD7Color_TextDisabled, /// Text Disabled Color
RD7Color_Text2, ///< And This want for Texts on Dark Backgrounds
RD7Color_Background, ///< Your Bg Color
RD7Color_Header, ///< Header Color (if the header is dark text2 is used)
RD7Color_Selector,
RD7Color_SelectorFade,
RD7Color_List0,
RD7Color_List1,
RD7Color_MessageBackground,
RD7Color_Button,
RD7Color_ButtonHovered,
RD7Color_ButtonDisabled,
RD7Color_ButtonActive,
RD7Color_Checkmark,
RD7Color_FrameBg,
RD7Color_FrameBgHovered,
RD7Color_Progressbar,
};
namespace RenderD7 {
unsigned int StyleColor(RD7Color color);
void RedirectColor(RD7Color to, RD7Color from);
void TextColorByBg(RD7Color background);
/// @brief Customices a color until undone
/// For example with RebderD7::Color::Hex
void CustomizeColor(RD7Color color, unsigned int custom);
/// @brief Completly changes a theme color
void ColorNew(RD7Color color, unsigned int new_color);
void UndoColorEdit(RD7Color color);
void UndoAllColorEdits();
namespace Color {
/// @brief RGBA Struct
struct rgba {
/// @brief rgba Colors
uint8_t r, g, b, a;
};
/// @brief RGBA Class
class RGBA {
public:
public:
/// @brief Construct
/// @param r
/// @param g
/// @param b
/// @param a
RGBA(uint8_t r, uint8_t g, uint8_t b, uint8_t a)
RGBA(uint8_t r, uint8_t g, uint8_t b, uint8_t a = 255)
: m_r(r), m_g(g), m_b(b), m_a(a) {}
/// @brief Construct
/// @param r
/// @param g
/// @param b
/// @param a
RGBA(float r, float g, float b, float a = 1.f)
: m_r(r * 255.f), m_g(g * 255.f), m_b(b * 255.f), m_a(a * 255.f) {}
RGBA(unsigned int in) {
#define ISIMPLEUNPAK(x, y) (((x) >> y) & 0xFF)
m_r = ISIMPLEUNPAK(in, 0);
m_g = ISIMPLEUNPAK(in, 8);
m_b = ISIMPLEUNPAK(in, 16);
m_a = ISIMPLEUNPAK(in, 24);
}
RGBA(RD7Color in) {
unsigned int col = RenderD7::StyleColor(in);
m_r = ISIMPLEUNPAK(col, 0);
m_g = ISIMPLEUNPAK(col, 8);
m_b = ISIMPLEUNPAK(col, 16);
m_a = ISIMPLEUNPAK(col, 24);
}
RGBA &changeR(unsigned char r) {
m_r = r;
return *this;
}
RGBA &changeG(unsigned char g) {
m_g = g;
return *this;
}
RGBA &changeB(unsigned char b) {
m_b = b;
return *this;
}
RGBA &changeA(unsigned char a) {
m_a = a;
return *this;
}
RGBA &fade_to(const RGBA &color, float p) {
m_a =
m_a + static_cast<unsigned char>((color.m_a - m_a) * ((p + 1.0f) / 2));
m_b =
m_b + static_cast<unsigned char>((color.m_b - m_b) * ((p + 1.0f) / 2));
m_g =
m_g + static_cast<unsigned char>((color.m_g - m_g) * ((p + 1.0f) / 2));
m_r =
m_r + static_cast<unsigned char>((color.m_r - m_r) * ((p + 1.0f) / 2));
return *this;
}
/// @brief Get as Uint32
/// @return color
uint32_t toRGBA() const {
return (m_r << 24) | (m_g << 16) | (m_b << 8) | m_a;
uint32_t toRGBA() const { return RGBA8(m_r, m_g, m_b, m_a); }
// Just calculate the "lightness" f.e. to use Text or Text2
float luminance() const {
// For Reference https://en.wikipedia.org/wiki/HSL_and_HSV#Lightness
return (0.3 * (m_r / 255.f) + 0.59 * (m_g / 255.f) + 0.11 * (m_b / 255.f));
}
bool is_light() {
// Gives us the light or dark to not
// always use the below "if" statement
return (luminance() >= 0.5);
}
uint8_t m_r, m_g, m_b, m_a;
@ -46,5 +165,5 @@ std::string RGB2Hex(int r, int g, int b);
/// @param a
/// @return Color32
uint32_t Hex(const std::string &color, uint8_t a = 255);
} // namespace Color
} // namespace RenderD7
} // namespace Color
} // namespace RenderD7

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@ -1,111 +0,0 @@
#pragma once
#include <3ds.h>
#include <citro2d.h>
#include <citro3d.h>
#include <string>
namespace RenderD7 {
namespace Draw {
/// @brief Draw Rectangle
/// @param x Pos X
/// @param y Pos Y
/// @param w Width
/// @param h Height
/// @param color Color
/// @return success ?
bool Rect(float x, float y, float w, float h, u32 color);
/// @brief Draw a not filled Rectangle
/// @param p1x Pos X
/// @param p1y Pos Y
/// @param w Width
/// @param h Height
/// @param color Color
/// @param scale Scale
/// @return success ?
bool NFRect(float p1x, float p1y, float w, float h, u32 color, float scale = 1);
/// @brief Draw A Pixel
/// @param x Pos X
/// @param y Pos Y
/// @param color Color
/// @return success ?
bool Px(float x, float y, u32 color);
/// @brief Draw a Centered Text
/// @param x Pos X
/// @param y Pos Y
/// @param size Scale of the Text
/// @param color Color of The Text
/// @param Text Striing to Display
/// @param maxWidth Width to Calculate Centered Pos
/// @param maxHeight Height to Calculate Centered Pos
/// @param fnt Custom Font
void TextCentered(float x, float y, float size, u32 color, std::string Text,
int maxWidth = 0, int maxHeight = 0, C2D_Font fnt = nullptr);
/// @brief Draw a Text
/// @param x Pos X
/// @param y Pos Y
/// @param size Scale of the Text
/// @param color Color of The Text
/// @param Text Striing to Display
/// @param maxWidth Width to Calculate Centered Pos
/// @param maxHeight Height to Calculate Centered Pos
/// @param fnt Custom Font
void Text(float x, float y, float size, u32 color, std::string Text,
int maxWidth = 0, int maxHeight = 0, C2D_Font fnt = nullptr);
/// @brief Draw a Text Set to the Right
/// @param x Pos X
/// @param y Pos Y
/// @param size Scale of the Text
/// @param color Color of The Text
/// @param Text Striing to Display
/// @param maxWidth Width to Calculate Centered Pos
/// @param maxHeight Height to Calculate Centered Pos
/// @param fnt Custom Font
void TextRight(float x, float y, float size, u32 color, std::string Text,
int maxWidth = 0, int maxHeight = 0, C2D_Font fnt = nullptr);
/// @brief Get Width of Text
/// @param size Size of the Text
/// @param Text String of The text
/// @param fnt Custom Font
/// @return The Size
float GetTextWidth(float size, std::string Text, C2D_Font fnt = nullptr);
/// @brief Get Text Size
/// @param size Size of The Text
/// @param width Width of the Text
/// @param height Height of The Text
/// @param Text String of Text
/// @param fnt Custom Font
void GetTextSize(float size, float *width, float *height, std::string Text,
C2D_Font fnt = nullptr);
/// @brief Get Height of the Text
/// @param size Size of the Text
/// @param Text String of the Text
/// @param fnt Custom Font
/// @return The Height
float GetTextHeight(float size, std::string Text, C2D_Font fnt = nullptr);
/// @brief Load A .bcfnt
/// @param fnt Output Font
/// @param Path path of The File
/// @return Result Code
Result LoadFont(C2D_Font &fnt, const char *Path = "");
/// @brief Unload a Font
/// @param fnt Font to Unload
/// @return Result Code
Result UnloadFont(C2D_Font &fnt);
/// @brief Draw a Circle
/// @param x Pos X
/// @param y Pos Y
/// @param radius Radius of the Circle
/// @param color Color of the circle
/// @return success ?
bool Circle(float x, float y, float radius, u32 color);
/// @brief Draw A Citro2D Image
/// @param img Image to Draw
/// @param x Pos X
/// @param y Pos Y
/// @param scaleX Scale of X-Axis
/// @param scaleY Scale of Y-Axis
/// @return success ?
bool Image(C2D_Image img, float x, float y, float scaleX = 1.0f,
float scaleY = 1.0f);
} // namespace Draw
} // namespace RenderD7

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@ -0,0 +1,51 @@
#pragma once
#include <citro2d.h>
#include <renderd7/Color.hpp>
#include <renderd7/R7Vec.hpp>
#include <renderd7/Image.hpp>
#include <string>
#define MAKEFLAG(x) (1 << x)
typedef unsigned int RD7TextFlags;
enum RD7TextFlags_ {
RD7TextFlags_None = 0, //< Align is Left and Other things are disabled
RD7TextFlags_AlignRight = MAKEFLAG(0),
RD7TextFlags_AlignMid = MAKEFLAG(1),
RD7TextFlags_Shaddow = MAKEFLAG(2), // TextBuf Killer lol (doubled Text)
RD7TextFlags_Wrap = MAKEFLAG(3),
RD7TextFlags_Short = MAKEFLAG(4),
RD7TextFlags_Scroll = MAKEFLAG(5),
};
namespace RenderD7 {
R7Vec2 GetTextDimensions(const std::string &text);
void CustomTextSize(float size);
void TextDefaultSize();
std::string TextShort(const std::string& in, int max_len);
// Overrite TextBox Size (by default Screenwidth x Text.h)
void TextMaxBox(R7Vec2 size);
void TextDefaultBox();
void TextFont(C2D_Font fnt);
void TextDefaultFont();
namespace Draw2 {
void Rect(R7Vec2 pos, R7Vec2 size, unsigned int color, int t = 1);
void RectFilled(R7Vec2 pos, R7Vec2 size, Color4 colors);
void RectFilledSolid(R7Vec2 pos, R7Vec2 size, unsigned int color);
// Wrapper of RectFilledSolid
inline void RFS(R7Vec2 pos, R7Vec2 size, unsigned int color) {
RectFilledSolid(pos, size, color);
}
void Line(R7Vec2 pos0, R7Vec2 pos1, unsigned int color, int t = 1);
void Triangle(R7Vec2 pos0, R7Vec2 pos1, R7Vec2 pos2, Color3 colors);
void TriangleSolid(R7Vec2 pos0, R7Vec2 pos1, R7Vec2 pos2, unsigned int color);
// Beta and Very unstable
void TriangleLined(R7Vec2 pos0, R7Vec2 pos1, R7Vec2 pos2, unsigned int color,
int t = 1);
void Text(R7Vec2 pos, const std::string& text, RD7TextFlags flags = 0);
void Image(RenderD7::Image* img, const R7Vec2& pos = R7Vec2(0, 0), const R7Vec2& scale = R7Vec2(1, 1));
} // namespace Draw2
} // namespace RenderD7

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@ -0,0 +1,16 @@
#pragma once
#include <string>
namespace RenderD7 {
void Error(const std::string& msg);
inline void InlineError(const std::string& msg) {
std::string location = __FILE__ + std::string(":") + std::to_string(__LINE__);
Error("Error: \n" + location + "\n" + msg);
}
inline void InlineAssert(bool v, const std::string& msg) {
std::string location = __FILE__ + std::string(":") + std::to_string(__LINE__);
if(v == false)
Error("Assert Failed:\n" + location + "\n" + msg);
}
}

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@ -1,5 +1,3 @@
// FileSystem based on libphyfs based on
// https://github.com/TurtleP/3ds-examples/blob/fs/physfs/fs/physfs/include/filesystem.h
#pragma once
#include <string>
#include <vector>
@ -19,5 +17,9 @@ struct Entry {
/// @param path The Path of the Directory
/// @return The Vector of found Entrys
std::vector<RenderD7::FileSystem::Entry> GetDirContent(std::string path);
std::string GetParentPath(std::string path, std::string mount_point);
std::vector<Entry>
GetDirContentsExt(std::string &path,
const std::vector<std::string> &extensions);
} // namespace FileSystem
} // namespace RenderD7

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@ -1,142 +0,0 @@
#pragma once
#include <bitset>
#include <iostream>
#include <string>
#include <vector>
#include <renderd7/external/stb_truetype.h>
#define MAXUNICODE 0x10FFFF
namespace RenderD7 {
inline int utf8_decode(const char *o) {
static const unsigned int limits[] = {0xFF, 0x7F, 0x7FF, 0xFFFF};
const unsigned char *s = (const unsigned char *)o;
unsigned int c = s[0];
unsigned int res = 0; /* final result */
if (c < 0x80) /* ascii? */
res = c;
else {
int count = 0; /* to count number of continuation bytes */
while (c & 0x40) { /* still have continuation bytes? */
int cc = s[++count]; /* read next byte */
if ((cc & 0xC0) != 0x80) /* not a continuation byte? */
return -1; /* invalid byte sequence */
res = (res << 6) | (cc & 0x3F); /* add lower 6 bits from cont. byte */
c <<= 1; /* to test next bit */
}
res |= ((c & 0x7F) << (count * 5)); /* add first byte */
if (count > 3 || res > MAXUNICODE || res <= limits[count])
return -1; /* invalid byte sequence */
s += count; /* skip continuation bytes read */
}
return res;
}
inline std::string IntToUtf8(int convertval) {
// We only care about plane 1 right now,
// but know that we have other options (0x10FFFF)
// Technically UTF-8 is "limited" to 4 bytes, so it's not
// Like it matters much anyways these days
if (convertval == 0)
return " ";
if ((convertval <= 0x7F) && (convertval > 0x00)) {
std::string out(".");
std::bitset<8> x(convertval);
unsigned long l = x.to_ulong();
unsigned char c = static_cast<unsigned char>(l);
out[0] = c;
return out;
} else if ((convertval >= 0x80) && (convertval <= 0x07FF)) {
std::string out("..");
int firstShift = (convertval >> 0x06) ^ 0xC0;
int secondShift = ((convertval ^ 0xFFC0) | 0x80) & ~0x40;
std::bitset<8> first(firstShift);
std::bitset<8> last(secondShift);
unsigned long l = first.to_ulong();
unsigned char c = static_cast<unsigned char>(l);
out[0] = c;
unsigned long ltwo = last.to_ulong();
unsigned char ctwo = static_cast<unsigned char>(ltwo);
out[1] = ctwo;
return out;
} else if ((convertval >= 0x0800) && (convertval <= 0xFFFF)) {
std::string out("...");
int firstShift = ((convertval ^ 0xFC0FFF) >> 0x0C) | 0xE0;
int secondShift = (((convertval ^ 0xFFF03F) >> 0x06) | 0x80) & ~0x40;
int thirdShift = ((convertval ^ 0xFFFC0) | 0x80) & ~0x40;
std::bitset<8> first(firstShift);
std::bitset<8> second(secondShift);
std::bitset<8> third(thirdShift);
unsigned long lone = first.to_ulong();
unsigned char cone = static_cast<unsigned char>(lone);
out[0] = cone;
unsigned long ltwo = second.to_ulong();
unsigned char ctwo = static_cast<unsigned char>(ltwo);
out[1] = ctwo;
unsigned long lthree = third.to_ulong();
unsigned char cthree = static_cast<unsigned char>(lthree);
out[2] = cthree;
return out;
} else {
return " ";
}
}
#define I2U82I(val) RenderD7::utf8_decode(RenderD7::IntToUtf8(val).c_str())
class NFontApi {
public:
NFontApi();
~NFontApi();
void LoadTTF(std::string path);
unsigned char *GetGlyphBitmap(char glyph);
std::string GetStatus() { return status; }
float GetScale() { return scale; }
int GetGlyphWidth(char glyph);
int GetGlyphHeight(char glyph);
int GetLineHeight() { return l_h; }
int GetBaseHeight() { return height; }
private:
std::string status;
int height;
float scale;
int b_w;
int b_h;
int l_h;
int w;
int h;
int x0, y0, x1, y1;
int ascent, baseline, decent, linegap;
int linespace;
stbtt_fontinfo font;
};
} // namespace RenderD7

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@ -24,6 +24,7 @@ struct FTRes {
uint64_t time_start; ///< when started
uint64_t time_end; ///< when stopped
float time_of; ///< stop - start (how long)
bool is_ovl; ///< is displayed in overlay?
};
/// @brief Map of Traces

41
include/renderd7/Hid.hpp Normal file
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@ -0,0 +1,41 @@
/// WARNING
/// THIS IS BETA STUFF
/// ITS MAKE LIKE EXTERNAL BUT
/// FOR RENDERD7 ITS INTEGRATED
#pragma once
#include <renderd7/R7Vec.hpp>
#include <string>
namespace RenderD7 {
namespace Hid {
enum Actions {
Down = 0,
Held = 1,
Up = 2,
DownRepeat = 3,
};
// Register Functions
// Register Current state values
void RegKeyDown(uint32_t &key_down);
void RegKeyHeld(uint32_t &key_held);
void RegKeyUp(uint32_t &key_up);
void RegKeyRepeat(uint32_t &repeat);
void RegTouchCoords(R7Vec2 &touch_pos);
// Not Corectly Implemented Yet
void RegAnalog1Movement(R7Vec2 &movement);
void RegAnalog2Movement(R7Vec2 &movement);
// Register Keys
void RegKeyEvent(const std::string &event, uint32_t key);
// KeyEvents
bool IsEvent(const std::string &event, Actions action);
R7Vec2 GetTouchPosition();
R7Vec2 GetLastTouchPosition();
void Update();
// Lock/Unlock Input api for example for Keyboard
void Lock();
void Unlock();
void Clear();
} // namespace Hid
} // namespace RenderD7

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@ -1,50 +1,30 @@
#pragma once
#include <citro2d.h>
#include <citro3d.h>
#include <memory>
#include <3ds.h>
#include <renderd7/Sheet.hpp>
#include <renderd7/bmp.hpp>
#include <renderd7/bmpconverter.hpp>
#include <renderd7/R7Vec.hpp>
#include <renderd7/nimg.hpp>
#include <cassert>
#include <cstring>
#include <renderd7/Color.hpp>
#include <renderd7/external/lodepng.h>
#include <string>
namespace RenderD7 {
/// Image Class
class Image {
public:
/// @brief Constructor
Image() {}
/// @brief Deconstructor
~Image();
/// @brief Unload The Image
void Unload();
/// Load Image from Png
/// \param path path to png file
void LoadPng(const std::string path);
/// Load the Image from buffer
/// \param buffer the frame buffer
void LoadPFromBuffer(const std::vector<u8> &buffer);
void LoadFromBitmap(BMP bitmap);
void LoadJpg(std::string path);
void LoadPixels(int w, int h, int bpp, void *buffer);
/// Draw the Image directly
/// \param x The x position
/// \param y the y position
/// \param scaleX x scale from 0.0 to 1.0
/// \param scaleY y scale from 0.0 to 1.0
bool Draw(float x, float y, float scaleX = 1.0f, float scaleY = 1.0f);
/// \brief Get The Image
/// \return C2D_Image
C2D_Image Get() { return this->img; }
class Image {
public:
Image();
~Image();
void load(const std::string& path);
void from_nimg(const nimg& image);
void FromSheet(RenderD7::Sheet sheet, size_t index);
/// \param img this is the C2D_Image
C2D_Image img;
/// \param loadet whether the image is loadet or not
bool loadet = false;
};
} // namespace RenderD7
C2D_Image get();
C2D_Image& get_ref();
void set(const C2D_Image& i);
R7Vec2 get_size();
bool loaded();
private:
void safe_del();
bool ld = false;
C2D_Image img;
};
}

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@ -0,0 +1,24 @@
#pragma once
#include <string>
namespace RenderD7 {
struct Message {
Message(std::string t, std::string m) {
title = t;
message = m;
animationframe = 0;
}
std::string title;
std::string message;
int animationframe;
};
void ProcessMessages();
void PushMessage(const Message& msg);
// Config
void SetMessageIdleStartFrame(int frame);
void SetMessageTotalAnimationFrames(int total_frames);
void SetMessageFadeOutStartFrame(int frame);
}

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@ -1,64 +0,0 @@
#pragma once
#include <renderd7/Ovl.hpp>
namespace RenderD7 {
class Ovl_Ftrace : public RenderD7::Ovl {
/// @brief Constructor
Ovl_Ftrace();
/// @brief Override for Draw
void Draw(void) const override;
/// @brief Override for Logic
void Logic() override;
private:
};
class Ovl_UiBattery : public RenderD7::Ovl {
/// @brief Constructor
/// @param percentage Percentage
Ovl_UiBattery(float *percentage);
/// @brief Override for Draw
void Draw(void) const override;
/// @brief Override for Logic
void Logic() override;
private:
float *_pct_addr = 0;
};
class Ovl_UiSound : public RenderD7::Ovl {
/// @brief Constructor
/// @param percentage Percentage
Ovl_UiSound(float *percentage);
/// @brief Override for Draw
void Draw(void) const override;
/// @brief Override for Logic
void Logic() override;
private:
float *_pct_addr = 0;
};
class Ovl_Ui3d : public RenderD7::Ovl {
/// @brief Constructor
/// @param percentage Percentage
Ovl_Ui3d(float *percentage);
/// @brief Override for Draw
void Draw(void) const override;
/// @brief Override for Logic
void Logic() override;
private:
float *_pct_addr = 0;
};
class Ovl_UiWifi : public RenderD7::Ovl {
/// @brief Constructor
/// @param level strengh level
Ovl_UiWifi(uint8_t *level);
/// @brief Override for Draw
void Draw(void) const override;
/// @brief Override for Logic
void Logic() override;
private:
uint8_t *_pct_addr = 0;
};
} // namespace RenderD7

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@ -0,0 +1,74 @@
#pragma once
#include <renderd7/Ovl.hpp>
#include <string>
namespace RenderD7 {
class Ovl_Ftrace : public RenderD7::Ovl {
public:
/// @brief Constructor
Ovl_Ftrace(bool* is_enabled);
/// @brief Override for Draw
void Draw(void) const override;
/// @brief Override for Logic
void Logic() override;
private:
bool* i_is_enabled;
};
class Ovl_Metrik : public RenderD7::Ovl {
public:
/// @brief Constructor
Ovl_Metrik(bool* is_enabled, bool* screen, uint32_t* mt_color, uint32_t* txt_color, float* txt_size);
/// @brief Override for Draw
void Draw(void) const override;
/// @brief Override for Logic
void Logic() override;
private:
// Mutable internal values
mutable std::string mt_fps;
mutable std::string mt_cpu;
mutable std::string mt_gpu;
mutable std::string mt_cmd;
mutable std::string mt_lfr;
mutable std::string mt_tbs;
// Importand Adresses
bool* i_is_enabled;
bool* i_screen;
uint32_t* i_mt_color;
uint32_t* i_txt_color;
float* i_txt_size;
};
typedef int RD7Keyboard;
enum RD7Keyboard_ {
RD7Keyboard_Default,
RD7Keyboard_Numpad,
RD7Keyboard_Password,
};
class Ovl_Keyboard : public RenderD7::Ovl {
public:
/// @brief Constructor
/// Keyboard Type not Supported for now
Ovl_Keyboard(std::string& ref, const std::string& hint = "", RD7Keyboard type = 0);
/// @brief Deconstructor
~Ovl_Keyboard();
/// @brief Override for Draw
void Draw(void) const override;
/// @brief Override for Logic
void Logic() override;
private:
mutable std::map<unsigned char, char> shared_data;
// Pointer to useres String
std::string *typed_text = nullptr;
std::string str_bak;
int mode = 0;
int ft3 = 0;
};
} // namespace RenderD7

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@ -24,7 +24,4 @@ private:
/// @brief Add an Overlay to the Screen
/// @param scene Overlay to push to Screen
void AddOvl(std::unique_ptr<RenderD7::Ovl> scene);
/// @brief Add an Overlay to the Toast Stack
/// @param scene Overlay to push to Toast Stack
void AddToast(std::unique_ptr<RenderD7::Ovl> scene);
} // namespace RenderD7

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@ -0,0 +1,42 @@
#pragma once
struct R7Vec2 {
// Init Funcs
R7Vec2() : x(0), y(0) {}
R7Vec2(float i0, float i1) : x(i0), y(i1) {}
R7Vec2(const R7Vec2 &i) {
x = i.x;
y = i.y;
}
// Operators
// Add
R7Vec2 &operator+=(const R7Vec2 &i) {
x += i.x;
y += i.y;
return *this;
}
R7Vec2 operator+(const R7Vec2 &i) const { return R7Vec2(x + i.x, y + i.y); }
// Sub
R7Vec2 &operator-=(const R7Vec2 &i) {
x -= i.x;
y -= i.y;
return *this;
}
R7Vec2 operator-(const R7Vec2 &i) const { return R7Vec2(x - i.x, y - i.y); }
// Compare
bool operator==(const R7Vec2 &in) const { return x == in.x && y == in.y; }
bool operator!=(const R7Vec2 &in) const {
// use the first comparefuncs result
// and swap it lol
return !(*this == in);
}
// Internal Values
float x;
float y;
};

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@ -43,6 +43,8 @@ public:
/// @brief Get the Summary Value
/// @return Summary Value
int GetSummaryInt();
/// @brief Write a Result log file to sd
void WriteLog(void);
private:
/// @param m_rescode Result code

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@ -1,6 +1,8 @@
#pragma once
#include <citro2d.h>
#include <citro3d.h>
#include <3ds.h> // Result
#include <string>
namespace RenderD7 {
/// @brief SpriteSheet Class
@ -13,7 +15,7 @@ public:
/// @brief Load A Spritesheet File
/// @param path Path to the t3x
/// @return Result Code
Result Load(const char *path);
Result Load(const std::string& path);
/// @brief Unload the Sheet
void Free();
/// \param spritesheet The Sheet

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@ -0,0 +1,22 @@
#pragma once
#include <3ds.h>
namespace RenderD7 {
class Timer {
public:
Timer(bool autostart = true);
~Timer() {}
void reset();
void tick();
void pause();
void resume();
float get();
float get_live();
bool running();
private:
uint64_t last = 0;
uint64_t current = 0;
bool is_running = false;
};
}

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@ -1,30 +0,0 @@
#pragma once
#include <renderd7/BitmapPrinter.hpp>
#include <renderd7/Color.hpp>
#include <renderd7/Image.hpp>
#include <renderd7/Ovl.hpp>
#include <renderd7/Screen.hpp>
namespace RenderD7 {
/// @brief Toast Class
class Toast : public RenderD7::Ovl {
public:
/// @brief Constructor
/// @param head Displayed String in Head
/// @param msg Displayed String in Message Box
Toast(std::string head, std::string msg);
/// @brief Override for Draw
void Draw(void) const override;
/// @brief Override for Logic
void Logic() override;
private:
/// @param head The Header Text
/// @param nsg The Message-Box Text
std::string head, msg;
/// @param msgposy Position Y of The Toast
int msgposy = 240;
/// @param delay Delay of the Toast
int delay = 0;
};
} // namespace RenderD7

49
include/renderd7/UI7.hpp Normal file
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@ -0,0 +1,49 @@
#pragma once
#include <algorithm>
#include <renderd7/R7Vec.hpp>
#include <renderd7/DrawV2.hpp>
#include <string>
#include <vector>
// UI7: The new RenderD7 UI Standart based on
// Draw2 (based on Citro2D)
#define UI7MAKEFLAG(x) (1 << x)
typedef int UI7MenuFlags;
enum UI7MenuFlags_ {
UI7MenuFlags_None = 0,
UI7MenuFlags_NoTitlebar = UI7MAKEFLAG(0),
UI7MenuFlags_TitleMid = UI7MAKEFLAG(1),
};
namespace UI7 {
// Key functions
void Init();
void Deinit();
void Update();
float GetTime();
float GetDeltaTime();
bool Button(const std::string &label, R7Vec2 size = R7Vec2(0, 0));
void Checkbox(const std::string &label, bool &c);
void Label(const std::string &label, RD7TextFlags flags = 0);
void Progressbar(float value);
/// @brief Draw Image in Menu
/// @param img Pointer f.e to RenderD7::Image2
void Image(RenderD7::Image* img);
void BrowserList(const std::vector<std::string> &entrys, int &selection, RD7TextFlags txtflags = 0,
R7Vec2 size = R7Vec2(0, 0), int max_entrys = 13);
void InputText(const std::string &label, std::string &text,
const std::string &hint = "");
bool BeginMenu(const std::string &title, R7Vec2 size = R7Vec2(0, 0),
UI7MenuFlags flags = 0);
void EndMenu();
void Grid(const std::string& name, const R7Vec2 &size, R7Vec2(*display_func)(void*, R7Vec2), void**data_array, size_t num_entrys);
R7Vec2 GetCursorPos();
void SetCursorPos(R7Vec2 cp);
void RestoreCursor();
void SameLine();
} // namespace UI7

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@ -1,5 +0,0 @@
#pragma once
#include <cstddef>
extern unsigned char battery_icons[];
extern size_t battery_icons_size;

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@ -1,707 +0,0 @@
#pragma once
#include <fstream>
#include <iostream>
#include <iterator>
#include <sstream>
#include <stdexcept>
#include <vector>
using namespace std;
#pragma pack(push, 1)
struct BMPFileHeader {
uint16_t file_type{0x4D42}; // File type always BM which is 0x4D42 (stored as
// hex uint16_t in little endian)
uint32_t file_size{0}; // Size of the file (in bytes)
uint16_t reserved1{0}; // Reserved, always 0
uint16_t reserved2{0}; // Reserved, always 0
uint32_t offset_data{
0}; // Start position of pixel data (bytes from the beginning of the file)
};
struct BMPInfoHeader {
uint32_t size{0}; // Size of this header (in bytes)
int32_t width{0}; // width of bitmap in pixels
int32_t height{
0}; // height of bitmap in pixels
// (if positive, bottom-up, with origin in lower left corner)
// (if negative, top-down, with origin in upper left corner)
uint16_t planes{1}; // No. of planes for the target device, this is always 1
uint16_t bit_count{0}; // No. of bits per pixel
uint32_t compression{0}; // 0 or 3 - uncompressed. THIS PROGRAM CONSIDERS ONLY
// UNCOMPRESSED BMP images
uint32_t size_image{0}; // 0 - for uncompressed images
int32_t x_pixels_per_meter{0};
int32_t y_pixels_per_meter{0};
uint32_t colors_used{0}; // No. color indexes in the color table. Use 0 for
// the max number of colors allowed by bit_count
uint32_t colors_important{0}; // No. of colors used for displaying the bitmap.
// If 0 all colors are required
};
struct BMPColorHeader {
uint32_t red_mask{0x00ff0000}; // Bit mask for the red channel
uint32_t green_mask{0x0000ff00}; // Bit mask for the green channel
uint32_t blue_mask{0x000000ff}; // Bit mask for the blue channel
uint32_t alpha_mask{0xff000000}; // Bit mask for the alpha channel
uint32_t color_space_type{0x73524742}; // Default "sRGB" (0x73524742)
uint32_t unused[16]{0}; // Unused data for sRGB color space
};
#pragma pack(pop)
class BMP {
public:
BMPFileHeader file_header;
BMPInfoHeader bmp_info_header;
BMPColorHeader bmp_color_header;
std::vector<uint8_t> data;
BMP(const char *fname) { read(fname); }
int read(const char *fname) {
std::ifstream inp{fname, std::ios_base::binary};
if (inp) {
inp.read((char *)&file_header, sizeof(file_header));
if (file_header.file_type != 0x4D42) {
return 50;
// throw std::runtime_error("Error! Unrecognized file format.");
}
inp.read((char *)&bmp_info_header, sizeof(bmp_info_header));
// The BMPColorHeader is used only for transparent images
if (bmp_info_header.bit_count == 32) {
// Check if the file has bit mask color information
if (bmp_info_header.size >=
(sizeof(BMPInfoHeader) + sizeof(BMPColorHeader))) {
inp.read((char *)&bmp_color_header, sizeof(bmp_color_header));
// Check if the pixel data is stored as BGRA and if the color space
// type is sRGB
check_color_header(bmp_color_header);
} else {
// std::cerr << "Error! The file \"" << fname << "\" does not seem to
// contain bit mask information\n"; return 51;//throw
// std::runtime_error("Error! Unrecognized file format.");
}
}
// Jump to the pixel data location
inp.seekg(file_header.offset_data, inp.beg);
// Adjust the header fields for output.
// Some editors will put extra info in the image file, we only save the
// headers and the data.
if (bmp_info_header.bit_count == 32) {
bmp_info_header.size = sizeof(BMPInfoHeader) + sizeof(BMPColorHeader);
file_header.offset_data = sizeof(BMPFileHeader) +
sizeof(BMPInfoHeader) +
sizeof(BMPColorHeader);
} else {
bmp_info_header.size = sizeof(BMPInfoHeader);
file_header.offset_data = sizeof(BMPFileHeader) + sizeof(BMPInfoHeader);
}
file_header.file_size = file_header.offset_data;
if (bmp_info_header.height < 0) {
return 52; // throw std::runtime_error("The program can treat only BMP
// images with the origin in the bottom left corner!");
}
data.resize(bmp_info_header.width * bmp_info_header.height *
bmp_info_header.bit_count / 8);
// Here we check if we need to take into account row padding
if (bmp_info_header.width % 4 == 0) {
inp.read((char *)data.data(), data.size());
file_header.file_size += static_cast<uint32_t>(data.size());
} else {
row_stride = bmp_info_header.width * bmp_info_header.bit_count / 8;
uint32_t new_stride = make_stride_aligned(4);
std::vector<uint8_t> padding_row(new_stride - row_stride);
for (int y = 0; y < bmp_info_header.height; ++y) {
inp.read((char *)(data.data() + row_stride * y), row_stride);
inp.read((char *)padding_row.data(), padding_row.size());
}
file_header.file_size +=
static_cast<uint32_t>(data.size()) +
bmp_info_header.height * static_cast<uint32_t>(padding_row.size());
}
} else {
return 53; // throw std::runtime_error("Unable to open the input image
// file "+std::string(fname));
}
return 0;
}
int read_mem(std::vector<unsigned char> buffer) {
std::stringstream inp;
std::copy(buffer.begin(), buffer.end(),
std::ostream_iterator<unsigned char>(inp, "\n"));
std::cout << buffer.size() << std::endl;
if (inp) {
inp.read((char *)&file_header, sizeof(file_header));
if (file_header.file_type != 0x4D42) {
return 50;
// throw std::runtime_error("Error! Unrecognized file format. Header " +
// std::to_string(file_header.file_type));
}
inp.read((char *)&bmp_info_header, sizeof(bmp_info_header));
// The BMPColorHeader is used only for transparent images
if (bmp_info_header.bit_count == 32) {
// Check if the file has bit mask color information
if (bmp_info_header.size >=
(sizeof(BMPInfoHeader) + sizeof(BMPColorHeader))) {
inp.read((char *)&bmp_color_header, sizeof(bmp_color_header));
// Check if the pixel data is stored as BGRA and if the color space
// type is sRGB
check_color_header(bmp_color_header);
} else {
// std::cerr << "Error! The file \"" << fname << "\" does not seem to
// contain bit mask information\n";
return 51;
// throw std::runtime_error("Error! Unrecognized file format. Size");
}
}
// Jump to the pixel data location
inp.seekg(file_header.offset_data, inp.beg);
// Adjust the header fields for output.
// Some editors will put extra info in the image file, we only save the
// headers and the data.
if (bmp_info_header.bit_count == 32) {
bmp_info_header.size = sizeof(BMPInfoHeader) + sizeof(BMPColorHeader);
file_header.offset_data = sizeof(BMPFileHeader) +
sizeof(BMPInfoHeader) +
sizeof(BMPColorHeader);
} else {
bmp_info_header.size = sizeof(BMPInfoHeader);
file_header.offset_data = sizeof(BMPFileHeader) + sizeof(BMPInfoHeader);
}
file_header.file_size = file_header.offset_data;
if (bmp_info_header.height < 0) {
return 52;
// throw std::runtime_error("The program can treat only BMP images with
// "
// "the origin in the bottom left corner!");
}
data.resize(bmp_info_header.width * bmp_info_header.height *
bmp_info_header.bit_count / 8);
// Here we check if we need to take into account row padding
if (bmp_info_header.width % 4 == 0) {
inp.read((char *)data.data(), data.size());
file_header.file_size += static_cast<uint32_t>(data.size());
} else {
row_stride = bmp_info_header.width * bmp_info_header.bit_count / 8;
uint32_t new_stride = make_stride_aligned(4);
std::vector<uint8_t> padding_row(new_stride - row_stride);
for (int y = 0; y < bmp_info_header.height; ++y) {
inp.read((char *)(data.data() + row_stride * y), row_stride);
inp.read((char *)padding_row.data(), padding_row.size());
}
file_header.file_size +=
static_cast<uint32_t>(data.size()) +
bmp_info_header.height * static_cast<uint32_t>(padding_row.size());
}
} else {
return 53;
// throw std::runtime_error("Unable to open the input image buffer");
}
return 0;
}
BMP(int32_t width, int32_t height, bool has_alpha = true) {
if (width <= 0 || height <= 0) {
width = 1;
height = 1;
}
bmp_info_header.width = width;
bmp_info_header.height = height;
if (has_alpha) {
bmp_info_header.size = sizeof(BMPInfoHeader) + sizeof(BMPColorHeader);
file_header.offset_data = sizeof(BMPFileHeader) + sizeof(BMPInfoHeader) +
sizeof(BMPColorHeader);
bmp_info_header.bit_count = 32;
bmp_info_header.compression = 3;
row_stride = width * 4;
data.resize(row_stride * height);
file_header.file_size = file_header.offset_data + data.size();
} else {
bmp_info_header.size = sizeof(BMPInfoHeader);
file_header.offset_data = sizeof(BMPFileHeader) + sizeof(BMPInfoHeader);
bmp_info_header.bit_count = 24;
bmp_info_header.compression = 0;
row_stride = width * 3;
data.resize(row_stride * height);
uint32_t new_stride = make_stride_aligned(4);
file_header.file_size =
file_header.offset_data + static_cast<uint32_t>(data.size()) +
bmp_info_header.height * (new_stride - row_stride);
}
}
unsigned write(const char *fname) {
std::ofstream of{fname, std::ios_base::binary};
if (of) {
if (bmp_info_header.bit_count == 32) {
write_headers_and_data(of);
} else if (bmp_info_header.bit_count == 24) {
if (bmp_info_header.width % 4 == 0) {
write_headers_and_data(of);
} else {
uint32_t new_stride = make_stride_aligned(4);
std::vector<uint8_t> padding_row(new_stride - row_stride);
write_headers(of);
for (int y = 0; y < bmp_info_header.height; ++y) {
of.write((const char *)(data.data() + row_stride * y), row_stride);
of.write((const char *)padding_row.data(), padding_row.size());
}
}
} else {
return 54; // throw std::runtime_error("The program can treat only 24 or
// 32 bits per pixel BMP files");
}
} else {
return 55; // throw std::runtime_error("Unable to open the output image
// file.");
}
return 0;
}
std::vector<unsigned char> DATA() {
std::stringstream ss;
if (ss) {
if (bmp_info_header.bit_count == 32) {
write_headers_and_datass(ss);
} else if (bmp_info_header.bit_count == 24) {
if (bmp_info_header.width % 4 == 0) {
write_headers_and_datass(ss);
} else {
uint32_t new_stride = make_stride_aligned(4);
std::vector<uint8_t> padding_row(new_stride - row_stride);
write_headersss(ss);
for (int y = 0; y < bmp_info_header.height; ++y) {
ss.write((const char *)(data.data() + row_stride * y), row_stride);
ss.write((const char *)padding_row.data(), padding_row.size());
}
}
} else {
}
} else {
}
std::string test11 = ss.str();
std::vector<unsigned char> test12(test11.begin(), test11.end());
return test12;
}
unsigned fill_region(uint32_t x0, uint32_t y0, uint32_t w, uint32_t h,
uint8_t B, uint8_t G, uint8_t R, uint8_t A) {
uint32_t channels = bmp_info_header.bit_count / 8;
for (uint32_t y = y0; y < y0 + h; ++y) {
for (uint32_t x = x0; x < x0 + w; ++x) {
/*if (x + w > (uint32_t)bmp_info_header.width || y + h >
(uint32_t)bmp_info_header.height) {
//
}*/
// else{
data[channels * (y * bmp_info_header.width + x) + 0] = B;
data[channels * (y * bmp_info_header.width + x) + 1] = G;
data[channels * (y * bmp_info_header.width + x) + 2] = R;
if (channels == 4) {
data[channels * (y * bmp_info_header.width + x) + 3] = A;
}
//}
}
}
return 0;
}
void fill_region_df(uint32_t x1, uint32_t y1, uint32_t w, uint32_t h,
uint8_t B, uint8_t G, uint8_t R, uint8_t A) {
int x0 = x1;
int y0 = this->bmp_info_header.height - y1 - h;
uint32_t channels = bmp_info_header.bit_count / 8;
for (uint32_t y = y0; y < y0 + h; ++y) {
for (uint32_t x = x0; x < x0 + w; ++x) {
if ((x + w < (uint32_t)bmp_info_header.width) ||
this->bmp_info_header.height - y - h > 0) {
data[channels * (y * bmp_info_header.width + x) + 0] = B;
data[channels * (y * bmp_info_header.width + x) + 1] = G;
data[channels * (y * bmp_info_header.width + x) + 2] = R;
if (channels == 4) {
data[channels * (y * bmp_info_header.width + x) + 3] = A;
}
}
}
}
}
void manipulate_region(uint32_t x0, uint32_t y0, uint32_t w, uint32_t h,
uint8_t A) {
int choice, choice2, intensity;
cout << "What color do you want to change? " << endl;
cout << "Enter 1 for Blue, 2 for Green, 3 for Red " << endl;
cin >> choice;
cout << "To what color do you want to change it too?" << endl;
cout << "Enter 1 for Blue, 2 for Green, 3 for Red " << endl;
cin >> choice2;
cout << "Enter the intensity of the color. (From 0 to 255) " << endl;
cin >> intensity;
if (x0 + w > (uint32_t)bmp_info_header.width ||
y0 + h > (uint32_t)bmp_info_header.height) {
return; // throw std::runtime_error("The region does not fit in the
// image!");
}
uint32_t channels = bmp_info_header.bit_count / 8;
if (choice == 1 && choice2 == 1) {
for (uint32_t y = y0; y < y0 + h; ++y) {
for (uint32_t x = x0; x < x0 + w; ++x) {
cout << channels * (y * bmp_info_header.width + x) << endl;
// Make blue thing blue
if (data[channels * (y * bmp_info_header.width + x) + 0] > 80 &&
data[channels * (y * bmp_info_header.width + x) + 0] < 255) {
data[channels * (y * bmp_info_header.width + x) + 0] = intensity;
data[channels * (y * bmp_info_header.width + x) + 1] = 0;
data[channels * (y * bmp_info_header.width + x) + 2] = 0;
}
// data[channels * (y * bmp_info_header.width + x) + 0] = B;
// data[channels * (y * bmp_info_header.width + x) + 1] = G;
// data[channels * (y * bmp_info_header.width + x) + 2] = R;
if (channels == 4) {
data[channels * (y * bmp_info_header.width + x) + 3] = A;
}
}
}
}
if (choice == 1 && choice2 == 2) {
for (uint32_t y = y0; y < y0 + h; ++y) {
for (uint32_t x = x0; x < x0 + w; ++x) {
cout << channels * (y * bmp_info_header.width + x) << endl;
// Make blue thing green
if (data[channels * (y * bmp_info_header.width + x) + 0] > 80 &&
data[channels * (y * bmp_info_header.width + x) + 0] < 255) {
data[channels * (y * bmp_info_header.width + x) + 0] = 0;
data[channels * (y * bmp_info_header.width + x) + 1] = intensity;
data[channels * (y * bmp_info_header.width + x) + 2] = 0;
}
if (channels == 4) {
data[channels * (y * bmp_info_header.width + x) + 3] = A;
}
}
}
}
if (choice == 1 && choice2 == 3) {
for (uint32_t y = y0; y < y0 + h; ++y) {
for (uint32_t x = x0; x < x0 + w; ++x) {
cout << channels * (y * bmp_info_header.width + x) << endl;
// Make blue thing red
if (data[channels * (y * bmp_info_header.width + x) + 0] > 80 &&
data[channels * (y * bmp_info_header.width + x) + 0] < 255) {
data[channels * (y * bmp_info_header.width + x) + 0] = 0;
data[channels * (y * bmp_info_header.width + x) + 1] = 0;
data[channels * (y * bmp_info_header.width + x) + 2] = intensity;
}
if (channels == 4) {
data[channels * (y * bmp_info_header.width + x) + 3] = A;
}
}
}
}
if (choice == 2 && choice2 == 1) {
for (uint32_t y = y0; y < y0 + h; ++y) {
for (uint32_t x = x0; x < x0 + w; ++x) {
cout << channels * (y * bmp_info_header.width + x) << endl;
// Make green thing blue
if (data[channels * (y * bmp_info_header.width + x) + 1] > 80 &&
data[channels * (y * bmp_info_header.width + x) + 1] < 255) {
data[channels * (y * bmp_info_header.width + x) + 0] = intensity;
data[channels * (y * bmp_info_header.width + x) + 1] = 0;
data[channels * (y * bmp_info_header.width + x) + 2] = 0;
}
if (channels == 4) {
data[channels * (y * bmp_info_header.width + x) + 3] = A;
}
}
}
}
if (choice == 2 && choice2 == 2) {
for (uint32_t y = y0; y < y0 + h; ++y) {
for (uint32_t x = x0; x < x0 + w; ++x) {
cout << channels * (y * bmp_info_header.width + x) << endl;
// Make green thing green
if (data[channels * (y * bmp_info_header.width + x) + 1] > 80 &&
data[channels * (y * bmp_info_header.width + x) + 1] < 255) {
data[channels * (y * bmp_info_header.width + x) + 0] = 0;
data[channels * (y * bmp_info_header.width + x) + 1] = intensity;
data[channels * (y * bmp_info_header.width + x) + 2] = 0;
}
if (channels == 4) {
data[channels * (y * bmp_info_header.width + x) + 3] = A;
}
}
}
}
if (choice == 2 && choice2 == 3) {
for (uint32_t y = y0; y < y0 + h; ++y) {
for (uint32_t x = x0; x < x0 + w; ++x) {
cout << channels * (y * bmp_info_header.width + x) << endl;
// Make green thing red
if (data[channels * (y * bmp_info_header.width + x) + 1] > 80 &&
data[channels * (y * bmp_info_header.width + x) + 1] < 255) {
data[channels * (y * bmp_info_header.width + x) + 0] = 0;
data[channels * (y * bmp_info_header.width + x) + 1] = 0;
data[channels * (y * bmp_info_header.width + x) + 2] = intensity;
}
if (channels == 4) {
data[channels * (y * bmp_info_header.width + x) + 3] = A;
}
}
}
}
if (choice == 3 && choice2 == 1) {
for (uint32_t y = y0; y < y0 + h; ++y) {
for (uint32_t x = x0; x < x0 + w; ++x) {
cout << channels * (y * bmp_info_header.width + x) << endl;
// Make red thing blue
if (data[channels * (y * bmp_info_header.width + x) + 2] > 80 &&
data[channels * (y * bmp_info_header.width + x) + 2] < 255) {
data[channels * (y * bmp_info_header.width + x) + 0] = intensity;
data[channels * (y * bmp_info_header.width + x) + 1] = 0;
data[channels * (y * bmp_info_header.width + x) + 2] = 0;
}
if (channels == 4) {
data[channels * (y * bmp_info_header.width + x) + 3] = A;
}
}
}
}
if (choice == 3 && choice2 == 2) {
for (uint32_t y = y0; y < y0 + h; ++y) {
for (uint32_t x = x0; x < x0 + w; ++x) {
cout << channels * (y * bmp_info_header.width + x) << endl;
// Make red thing green
if (data[channels * (y * bmp_info_header.width + x) + 2] > 80 &&
data[channels * (y * bmp_info_header.width + x) + 2] < 255) {
data[channels * (y * bmp_info_header.width + x) + 0] = 0;
data[channels * (y * bmp_info_header.width + x) + 1] = intensity;
data[channels * (y * bmp_info_header.width + x) + 2] = 0;
}
if (channels == 4) {
data[channels * (y * bmp_info_header.width + x) + 3] = A;
}
}
}
}
if (choice == 3 && choice2 == 3) {
for (uint32_t y = y0; y < y0 + h; ++y) {
for (uint32_t x = x0; x < x0 + w; ++x) {
cout << channels * (y * bmp_info_header.width + x) << endl;
// Make red thing blue
if (data[channels * (y * bmp_info_header.width + x) + 2] > 80 &&
data[channels * (y * bmp_info_header.width + x) + 2] < 255) {
data[channels * (y * bmp_info_header.width + x) + 0] = 0;
data[channels * (y * bmp_info_header.width + x) + 1] = 0;
data[channels * (y * bmp_info_header.width + x) + 2] = intensity;
}
if (channels == 4) {
data[channels * (y * bmp_info_header.width + x) + 3] = A;
}
}
}
}
}
unsigned set_pixel(uint32_t x0, uint32_t y0, uint8_t B, uint8_t G, uint8_t R,
uint8_t A) {
if (x0 >= (uint32_t)bmp_info_header.width ||
y0 >= (uint32_t)bmp_info_header.height || x0 < 0 || y0 < 0) {
return 59;
// std::string errr = "The point is outside the image boundaries! -> " +
// std::to_string(x0) + "," + std::to_string(y0); throw
// std::runtime_error(errr);
}
uint32_t channels = bmp_info_header.bit_count / 8;
data[channels * (y0 * bmp_info_header.width + x0) + 0] = B;
data[channels * (y0 * bmp_info_header.width + x0) + 1] = G;
data[channels * (y0 * bmp_info_header.width + x0) + 2] = R;
if (channels == 4) {
data[channels * (y0 * bmp_info_header.width + x0) + 3] = A;
}
return 0;
}
void set_pixel_df(uint32_t x0, uint32_t y0, uint8_t B, uint8_t G, uint8_t R,
uint8_t A) {
uint32_t y1 = this->bmp_info_header.height - y0;
if (x0 >= (uint32_t)bmp_info_header.width ||
y1 <= (uint32_t)bmp_info_header.width || x0 < 0 || y0 > 0) {
return;
// throw std::runtime_error("The point is outside the image boundaries! ->
// " + std::to_string(x0) + "," + std::to_string(y1));
}
uint32_t channels = bmp_info_header.bit_count / 8;
data[channels * (y0 * bmp_info_header.width + x0) + 0] = B;
data[channels * (y0 * bmp_info_header.width + x0) + 1] = G;
data[channels * (y0 * bmp_info_header.width + x0) + 2] = R;
if (channels == 4) {
data[channels * (y0 * bmp_info_header.width + x0) + 3] = A;
}
}
uint32_t get_pixel(uint32_t x0, uint32_t y0) {
if (x0 >= (uint32_t)bmp_info_header.width ||
y0 >= (uint32_t)bmp_info_header.height || x0 < 0 || y0 < 0) {
return 59; // throw std::runtime_error("The point is outside the image
// boundaries!");
}
uint32_t channels = bmp_info_header.bit_count / 8;
uint32_t outcol = 0;
uint8_t red = 0;
uint8_t green = 0;
uint8_t blue = 0;
uint8_t alpha = 255;
blue = data[channels * (y0 * bmp_info_header.width + x0) + 0];
green = data[channels * (y0 * bmp_info_header.width + x0) + 1];
red = data[channels * (y0 * bmp_info_header.width + x0) + 2];
if (channels == 4) {
alpha = data[channels * (y0 * bmp_info_header.width + x0) + 3];
}
outcol = ((red << 24) | (green << 16) | (blue << 8) | alpha);
return outcol;
}
uint32_t get_pixel_df(uint32_t x0, uint32_t y0) {
uint32_t y1 = this->bmp_info_header.height - y0;
if (x0 >= (uint32_t)bmp_info_header.width ||
y1 <= (uint32_t)bmp_info_header.width || x0 < 0 || y0 > 0) {
return 0; // throw std::runtime_error("The point is outside the image
// boundaries!");
}
uint32_t channels = bmp_info_header.bit_count / 8;
uint32_t outcol = 0;
uint8_t red = 0;
uint8_t green = 0;
uint8_t blue = 0;
uint8_t alpha = 255;
blue = data[channels * (y0 * bmp_info_header.width + x0) + 0];
green = data[channels * (y0 * bmp_info_header.width + x0) + 1];
red = data[channels * (y0 * bmp_info_header.width + x0) + 2];
if (channels == 4) {
alpha = data[channels * (y0 * bmp_info_header.width + x0) + 3];
}
outcol = ((red << 24) | (green << 16) | (blue << 8) | alpha);
return outcol;
}
unsigned draw_rectangle(uint32_t x0, uint32_t y0, uint32_t w, uint32_t h,
uint8_t B, uint8_t G, uint8_t R, uint8_t A,
uint8_t line_w) {
if (x0 + w > (uint32_t)bmp_info_header.width ||
y0 + h > (uint32_t)bmp_info_header.height) {
return 59; // throw std::runtime_error("The rectangle does not fit in the
// image!");
}
fill_region(x0, y0, w, line_w, B, G, R, A); // top line
fill_region(x0, (y0 + h - line_w), w, line_w, B, G, R, A); // bottom line
fill_region((x0 + w - line_w), (y0 + line_w), line_w, (h - (2 * line_w)), B,
G, R, A); // right line
fill_region(x0, (y0 + line_w), line_w, (h - (2 * line_w)), B, G, R,
A); // left line
return 0;
}
void draw_rectangle_df(uint32_t x0, uint32_t y0, uint32_t w, uint32_t h,
uint8_t B, uint8_t G, uint8_t R, uint8_t A,
uint8_t line_w) {
if (x0 + w > (uint32_t)bmp_info_header.width ||
y0 + h > (uint32_t)bmp_info_header.height) {
return; // throw std::runtime_error("The rectangle does not fit in the
// image!");
}
fill_region_df(x0, y0, w, line_w, B, G, R, A); // top line
fill_region_df(x0, (y0 + h - line_w), w, line_w, B, G, R, A); // bottom line
fill_region_df((x0 + w - line_w), (y0 + line_w), line_w, (h - (2 * line_w)),
B, G, R, A); // right line
fill_region_df(x0, (y0 + line_w), line_w, (h - (2 * line_w)), B, G, R,
A); // left line
}
private:
uint32_t row_stride{0};
void write_headers(std::ofstream &of) {
of.write((const char *)&file_header, sizeof(file_header));
of.write((const char *)&bmp_info_header, sizeof(bmp_info_header));
if (bmp_info_header.bit_count == 32) {
of.write((const char *)&bmp_color_header, sizeof(bmp_color_header));
}
}
void write_headers_and_data(std::ofstream &of) {
write_headers(of);
of.write((const char *)data.data(), data.size());
}
void write_headersss(std::stringstream &of) {
of.write((const char *)&file_header, sizeof(file_header));
of.write((const char *)&bmp_info_header, sizeof(bmp_info_header));
if (bmp_info_header.bit_count == 32) {
of.write((const char *)&bmp_color_header, sizeof(bmp_color_header));
}
}
void write_headers_and_datass(std::stringstream &of) {
write_headersss(of);
of.write((const char *)data.data(), data.size());
}
// Add 1 to the row_stride until it is divisible with align_stride
uint32_t make_stride_aligned(uint32_t align_stride) {
uint32_t new_stride = row_stride;
while (new_stride % align_stride != 0) {
new_stride++;
}
return new_stride;
}
// Check if the pixel data is stored as BGRA and if the color space type is
// sRGB
void check_color_header(BMPColorHeader &bmp_color_header) {
BMPColorHeader expected_color_header;
if (expected_color_header.red_mask != bmp_color_header.red_mask ||
expected_color_header.blue_mask != bmp_color_header.blue_mask ||
expected_color_header.green_mask != bmp_color_header.green_mask ||
expected_color_header.alpha_mask != bmp_color_header.alpha_mask) {
return; // throw std::runtime_error("Unexpected color mask format! The
// program expects the pixel data to be in the BGRA format");
}
if (expected_color_header.color_space_type !=
bmp_color_header.color_space_type) {
return; // throw std::runtime_error("Unexpected color space type! The
// program expects sRGB values");
}
}
};

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@ -1,21 +0,0 @@
#pragma once
#include <renderd7/external/lodepng.h>
#include <iostream>
namespace BitmapConverter {
/// returns 0 if all went ok, non-0 if error
/// output image is always given in RGBA (with alpha channel), even if it's a
/// BMP without alpha channel
unsigned decodeBMP(std::vector<unsigned char> &image, unsigned &w, unsigned &h,
const std::vector<unsigned char> &bmp);
/// @brief Convert A File
/// @param filename
/// @return data
std::vector<unsigned char> ConvertFile(std::string filename);
/// @brief Convert data
/// @param data
/// @return data
std::vector<unsigned char> ConvertData(std::vector<unsigned char> data);
} // namespace BitmapConverter

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@ -1,187 +0,0 @@
/*
This file was autogenerated by raw2c.
Visit http://www.devkitpro.org
*/
//---------------------------------------------------------------------------------
#ifndef _debugfont_h_
#define _debugfont_h_
//---------------------------------------------------------------------------------
static const unsigned char debugfont[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7e, 0x81, 0xa5, 0x81,
0xbd, 0x99, 0x81, 0x7e, 0x7e, 0xff, 0xdb, 0xff, 0xc3, 0xe7, 0xff, 0x7e,
0x6c, 0xfe, 0xfe, 0xfe, 0x7c, 0x38, 0x10, 0x00, 0x10, 0x38, 0x7c, 0xfe,
0x7c, 0x38, 0x10, 0x00, 0x3c, 0x3c, 0x18, 0xff, 0xe7, 0x18, 0x3c, 0x00,
0x10, 0x38, 0x7c, 0xfe, 0xee, 0x10, 0x38, 0x00, 0x00, 0x00, 0x18, 0x3c,
0x3c, 0x18, 0x00, 0x00, 0xff, 0xff, 0xe7, 0xc3, 0xc3, 0xe7, 0xff, 0xff,
0x00, 0x3c, 0x66, 0x42, 0x42, 0x66, 0x3c, 0x00, 0xff, 0xc3, 0x99, 0xbd,
0xbd, 0x99, 0xc3, 0xff, 0x0f, 0x07, 0x0f, 0x7d, 0xcc, 0xcc, 0xcc, 0x78,
0x3c, 0x66, 0x66, 0x66, 0x3c, 0x18, 0x7e, 0x18, 0x08, 0x0c, 0x0a, 0x0a,
0x08, 0x78, 0xf0, 0x00, 0x18, 0x14, 0x1a, 0x16, 0x72, 0xe2, 0x0e, 0x1c,
0x10, 0x54, 0x38, 0xee, 0x38, 0x54, 0x10, 0x00, 0x80, 0xe0, 0xf8, 0xfe,
0xf8, 0xe0, 0x80, 0x00, 0x02, 0x0e, 0x3e, 0xfe, 0x3e, 0x0e, 0x02, 0x00,
0x18, 0x3c, 0x5a, 0x18, 0x5a, 0x3c, 0x18, 0x00, 0x66, 0x66, 0x66, 0x66,
0x66, 0x00, 0x66, 0x00, 0x7f, 0xdb, 0xdb, 0xdb, 0x7b, 0x1b, 0x1b, 0x00,
0x1c, 0x22, 0x38, 0x44, 0x44, 0x38, 0x88, 0x70, 0x00, 0x00, 0x00, 0x00,
0x7e, 0x7e, 0x7e, 0x00, 0x18, 0x3c, 0x5a, 0x18, 0x5a, 0x3c, 0x18, 0x7e,
0x18, 0x3c, 0x5a, 0x18, 0x18, 0x18, 0x18, 0x00, 0x18, 0x18, 0x18, 0x18,
0x5a, 0x3c, 0x18, 0x00, 0x00, 0x18, 0x0c, 0xfe, 0x0c, 0x18, 0x00, 0x00,
0x00, 0x30, 0x60, 0xfe, 0x60, 0x30, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xc0,
0xc0, 0xfe, 0x00, 0x00, 0x00, 0x24, 0x42, 0xff, 0x42, 0x24, 0x00, 0x00,
0x00, 0x10, 0x38, 0x7c, 0xfe, 0xfe, 0x00, 0x00, 0x00, 0xfe, 0xfe, 0x7c,
0x38, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x18, 0x3c, 0x3c, 0x18, 0x18, 0x00, 0x18, 0x00, 0x6c, 0x24, 0x24, 0x00,
0x00, 0x00, 0x00, 0x00, 0x6c, 0x6c, 0xfe, 0x6c, 0xfe, 0x6c, 0x6c, 0x00,
0x10, 0x7c, 0xd0, 0x7c, 0x16, 0xfc, 0x10, 0x00, 0x00, 0x66, 0xac, 0xd8,
0x36, 0x6a, 0xcc, 0x00, 0x38, 0x4c, 0x38, 0x78, 0xce, 0xcc, 0x7a, 0x00,
0x30, 0x10, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x30, 0x60, 0x60,
0x60, 0x30, 0x18, 0x00, 0x60, 0x30, 0x18, 0x18, 0x18, 0x30, 0x60, 0x00,
0x00, 0x66, 0x3c, 0xff, 0x3c, 0x66, 0x00, 0x00, 0x00, 0x30, 0x30, 0xfc,
0x30, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x10, 0x20,
0x00, 0x00, 0x00, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x30, 0x00, 0x02, 0x06, 0x0c, 0x18, 0x30, 0x60, 0xc0, 0x00,
0x7c, 0xce, 0xde, 0xf6, 0xe6, 0xe6, 0x7c, 0x00, 0x18, 0x38, 0x78, 0x18,
0x18, 0x18, 0x7e, 0x00, 0x7c, 0xc6, 0x06, 0x1c, 0x70, 0xc6, 0xfe, 0x00,
0x7c, 0xc6, 0x06, 0x3c, 0x06, 0xc6, 0x7c, 0x00, 0x1c, 0x3c, 0x6c, 0xcc,
0xfe, 0x0c, 0x1e, 0x00, 0xfe, 0xc0, 0xfc, 0x06, 0x06, 0xc6, 0x7c, 0x00,
0x7c, 0xc6, 0xc0, 0xfc, 0xc6, 0xc6, 0x7c, 0x00, 0xfe, 0xc6, 0x0c, 0x18,
0x30, 0x30, 0x30, 0x00, 0x7c, 0xc6, 0xc6, 0x7c, 0xc6, 0xc6, 0x7c, 0x00,
0x7c, 0xc6, 0xc6, 0x7e, 0x06, 0xc6, 0x7c, 0x00, 0x00, 0x30, 0x00, 0x00,
0x00, 0x30, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x30, 0x10, 0x20,
0x0c, 0x18, 0x30, 0x60, 0x30, 0x18, 0x0c, 0x00, 0x00, 0x00, 0x7e, 0x00,
0x00, 0x7e, 0x00, 0x00, 0x60, 0x30, 0x18, 0x0c, 0x18, 0x30, 0x60, 0x00,
0x78, 0xcc, 0x0c, 0x18, 0x30, 0x00, 0x30, 0x00, 0x7c, 0x82, 0x9e, 0xa6,
0x9e, 0x80, 0x7c, 0x00, 0x7c, 0xc6, 0xc6, 0xfe, 0xc6, 0xc6, 0xc6, 0x00,
0xfc, 0x66, 0x66, 0x7c, 0x66, 0x66, 0xfc, 0x00, 0x7c, 0xc6, 0xc0, 0xc0,
0xc0, 0xc6, 0x7c, 0x00, 0xfc, 0x66, 0x66, 0x66, 0x66, 0x66, 0xfc, 0x00,
0xfe, 0x62, 0x68, 0x78, 0x68, 0x62, 0xfe, 0x00, 0xfe, 0x62, 0x68, 0x78,
0x68, 0x60, 0xf0, 0x00, 0x7c, 0xc6, 0xc6, 0xc0, 0xce, 0xc6, 0x7e, 0x00,
0xc6, 0xc6, 0xc6, 0xfe, 0xc6, 0xc6, 0xc6, 0x00, 0x3c, 0x18, 0x18, 0x18,
0x18, 0x18, 0x3c, 0x00, 0x1e, 0x0c, 0x0c, 0x0c, 0xcc, 0xcc, 0x78, 0x00,
0xe6, 0x66, 0x6c, 0x78, 0x6c, 0x66, 0xe6, 0x00, 0xf0, 0x60, 0x60, 0x60,
0x62, 0x66, 0xfe, 0x00, 0x82, 0xc6, 0xee, 0xfe, 0xd6, 0xc6, 0xc6, 0x00,
0xc6, 0xe6, 0xf6, 0xde, 0xce, 0xc6, 0xc6, 0x00, 0x7c, 0xc6, 0xc6, 0xc6,
0xc6, 0xc6, 0x7c, 0x00, 0xfc, 0x66, 0x66, 0x7c, 0x60, 0x60, 0xf0, 0x00,
0x7c, 0xc6, 0xc6, 0xc6, 0xd6, 0xde, 0x7c, 0x06, 0xfc, 0x66, 0x66, 0x7c,
0x66, 0x66, 0xe6, 0x00, 0x7c, 0xc6, 0xc0, 0x7c, 0x06, 0xc6, 0x7c, 0x00,
0x7e, 0x5a, 0x5a, 0x18, 0x18, 0x18, 0x3c, 0x00, 0xc6, 0xc6, 0xc6, 0xc6,
0xc6, 0xc6, 0x7c, 0x00, 0xc6, 0xc6, 0xc6, 0xc6, 0x6c, 0x38, 0x10, 0x00,
0xc6, 0xc6, 0xd6, 0xfe, 0xee, 0xc6, 0x82, 0x00, 0xc6, 0x6c, 0x38, 0x38,
0x38, 0x6c, 0xc6, 0x00, 0x66, 0x66, 0x66, 0x3c, 0x18, 0x18, 0x3c, 0x00,
0xfe, 0xc6, 0x8c, 0x18, 0x32, 0x66, 0xfe, 0x00, 0x78, 0x60, 0x60, 0x60,
0x60, 0x60, 0x78, 0x00, 0xc0, 0x60, 0x30, 0x18, 0x0c, 0x06, 0x02, 0x00,
0x78, 0x18, 0x18, 0x18, 0x18, 0x18, 0x78, 0x00, 0x10, 0x38, 0x6c, 0xc6,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff,
0x30, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x78, 0x0c,
0x7c, 0xcc, 0x76, 0x00, 0xe0, 0x60, 0x60, 0x7c, 0x66, 0x66, 0x7c, 0x00,
0x00, 0x00, 0x7c, 0xc6, 0xc0, 0xc6, 0x7c, 0x00, 0x1c, 0x0c, 0x0c, 0x7c,
0xcc, 0xcc, 0x76, 0x00, 0x00, 0x00, 0x7c, 0xc6, 0xfe, 0xc0, 0x7c, 0x00,
0x1c, 0x36, 0x30, 0x78, 0x30, 0x30, 0x78, 0x00, 0x00, 0x00, 0x76, 0xcc,
0xcc, 0x7c, 0x0c, 0x78, 0xe0, 0x60, 0x6c, 0x76, 0x66, 0x66, 0xe6, 0x00,
0x18, 0x00, 0x38, 0x18, 0x18, 0x18, 0x3c, 0x00, 0x00, 0x0c, 0x00, 0x1c,
0x0c, 0x0c, 0xcc, 0x78, 0xe0, 0x60, 0x66, 0x6c, 0x78, 0x6c, 0xe6, 0x00,
0x38, 0x18, 0x18, 0x18, 0x18, 0x18, 0x3c, 0x00, 0x00, 0x00, 0xcc, 0xfe,
0xd6, 0xd6, 0xd6, 0x00, 0x00, 0x00, 0xdc, 0x66, 0x66, 0x66, 0x66, 0x00,
0x00, 0x00, 0x7c, 0xc6, 0xc6, 0xc6, 0x7c, 0x00, 0x00, 0x00, 0xdc, 0x66,
0x66, 0x7c, 0x60, 0xf0, 0x00, 0x00, 0x7c, 0xcc, 0xcc, 0x7c, 0x0c, 0x1e,
0x00, 0x00, 0xde, 0x76, 0x60, 0x60, 0xf0, 0x00, 0x00, 0x00, 0x7c, 0xc0,
0x7c, 0x06, 0x7c, 0x00, 0x10, 0x30, 0xfc, 0x30, 0x30, 0x34, 0x18, 0x00,
0x00, 0x00, 0xcc, 0xcc, 0xcc, 0xcc, 0x76, 0x00, 0x00, 0x00, 0xc6, 0xc6,
0x6c, 0x38, 0x10, 0x00, 0x00, 0x00, 0xc6, 0xd6, 0xd6, 0xfe, 0x6c, 0x00,
0x00, 0x00, 0xc6, 0x6c, 0x38, 0x6c, 0xc6, 0x00, 0x00, 0x00, 0xcc, 0xcc,
0xcc, 0x7c, 0x0c, 0xf8, 0x00, 0x00, 0xfc, 0x98, 0x30, 0x64, 0xfc, 0x00,
0x0e, 0x18, 0x18, 0x30, 0x18, 0x18, 0x0e, 0x00, 0x18, 0x18, 0x18, 0x00,
0x18, 0x18, 0x18, 0x00, 0xe0, 0x30, 0x30, 0x18, 0x30, 0x30, 0xe0, 0x00,
0x76, 0xdc, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x38, 0x6c,
0xc6, 0xc6, 0xfe, 0x00, 0x7c, 0xc6, 0xc0, 0xc0, 0xc6, 0x7c, 0x18, 0x70,
0xcc, 0x00, 0xcc, 0xcc, 0xcc, 0xcc, 0x76, 0x00, 0x0e, 0x10, 0x7c, 0xc6,
0xfe, 0xc0, 0x7c, 0x00, 0x7c, 0x82, 0x38, 0x0c, 0x7c, 0xcc, 0x76, 0x00,
0xcc, 0x00, 0x78, 0x0c, 0x7c, 0xcc, 0x76, 0x00, 0xe0, 0x10, 0x78, 0x0c,
0x7c, 0xcc, 0x76, 0x00, 0x30, 0x30, 0x78, 0x0c, 0x7c, 0xcc, 0x76, 0x00,
0x00, 0x00, 0x7c, 0xc0, 0xc0, 0x7c, 0x18, 0x70, 0x7c, 0x82, 0x7c, 0xc6,
0xfe, 0xc0, 0x7c, 0x00, 0xc6, 0x00, 0x7c, 0xc6, 0xfe, 0xc0, 0x7c, 0x00,
0xe0, 0x10, 0x7c, 0xc6, 0xfe, 0xc0, 0x7c, 0x00, 0x66, 0x00, 0x38, 0x18,
0x18, 0x18, 0x3c, 0x00, 0x7c, 0x82, 0x38, 0x18, 0x18, 0x18, 0x3c, 0x00,
0xe0, 0x10, 0x38, 0x18, 0x18, 0x18, 0x3c, 0x00, 0xc6, 0x00, 0x7c, 0xc6,
0xfe, 0xc6, 0xc6, 0x00, 0x38, 0x38, 0x7c, 0xc6, 0xfe, 0xc6, 0xc6, 0x00,
0x0e, 0x10, 0xfe, 0x60, 0x78, 0x60, 0xfe, 0x00, 0x00, 0x00, 0x7c, 0x12,
0x7e, 0xd0, 0x7e, 0x00, 0x7e, 0xc8, 0xc8, 0xfe, 0xc8, 0xc8, 0xce, 0x00,
0x7c, 0x82, 0x7c, 0xc6, 0xc6, 0xc6, 0x7c, 0x00, 0xc6, 0x00, 0x7c, 0xc6,
0xc6, 0xc6, 0x7c, 0x00, 0xe0, 0x10, 0x7c, 0xc6, 0xc6, 0xc6, 0x7c, 0x00,
0x7c, 0x82, 0xcc, 0xcc, 0xcc, 0xcc, 0x76, 0x00, 0xe0, 0x10, 0xcc, 0xcc,
0xcc, 0xcc, 0x76, 0x00, 0xcc, 0x00, 0xcc, 0xcc, 0xcc, 0x7c, 0x0c, 0xf8,
0xc6, 0x7c, 0xc6, 0xc6, 0xc6, 0xc6, 0x7c, 0x00, 0xc6, 0x00, 0xc6, 0xc6,
0xc6, 0xc6, 0x7c, 0x00, 0x18, 0x7c, 0xd6, 0xd0, 0xd6, 0x7c, 0x18, 0x00,
0x38, 0x6c, 0x60, 0xf0, 0x60, 0xf2, 0xdc, 0x00, 0x66, 0x3c, 0x18, 0x7e,
0x18, 0x7e, 0x18, 0x00, 0xf8, 0xcc, 0xf8, 0xc4, 0xcc, 0xde, 0xcc, 0x06,
0x0e, 0x1b, 0x18, 0x3c, 0x18, 0x18, 0xd8, 0x70, 0x0e, 0x10, 0x78, 0x0c,
0x7c, 0xcc, 0x76, 0x00, 0x0e, 0x10, 0x38, 0x18, 0x18, 0x18, 0x3c, 0x00,
0x0e, 0x10, 0x7c, 0xc6, 0xc6, 0xc6, 0x7c, 0x00, 0x0e, 0x10, 0xcc, 0xcc,
0xcc, 0xcc, 0x76, 0x00, 0x66, 0x98, 0xdc, 0x66, 0x66, 0x66, 0x66, 0x00,
0x66, 0x98, 0xe6, 0xf6, 0xde, 0xce, 0xc6, 0x00, 0x38, 0x0c, 0x3c, 0x34,
0x00, 0x7e, 0x00, 0x00, 0x38, 0x6c, 0x6c, 0x38, 0x00, 0x7c, 0x00, 0x00,
0x30, 0x00, 0x30, 0x60, 0xc6, 0xc6, 0x7c, 0x00, 0x00, 0x00, 0x00, 0xfc,
0xc0, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0x0c, 0x0c, 0x00, 0x00,
0xc0, 0xc8, 0xd0, 0xfe, 0x46, 0x8c, 0x1e, 0x00, 0xc0, 0xc8, 0xd0, 0xec,
0x5c, 0xbe, 0x0c, 0x00, 0x18, 0x00, 0x18, 0x18, 0x3c, 0x3c, 0x18, 0x00,
0x00, 0x36, 0x6c, 0xd8, 0x6c, 0x36, 0x00, 0x00, 0x00, 0xd8, 0x6c, 0x36,
0x6c, 0xd8, 0x00, 0x00, 0x22, 0x88, 0x22, 0x88, 0x22, 0x88, 0x22, 0x88,
0x55, 0xaa, 0x55, 0xaa, 0x55, 0xaa, 0x55, 0xaa, 0xdb, 0x77, 0xdb, 0xee,
0xdb, 0x77, 0xdb, 0xee, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18,
0x18, 0x18, 0x18, 0x18, 0xf8, 0x18, 0x18, 0x18, 0x18, 0x18, 0xf8, 0x18,
0xf8, 0x18, 0x18, 0x18, 0x36, 0x36, 0x36, 0x36, 0xf6, 0x36, 0x36, 0x36,
0x00, 0x00, 0x00, 0x00, 0xfe, 0x36, 0x36, 0x36, 0x00, 0x00, 0xf8, 0x18,
0xf8, 0x18, 0x18, 0x18, 0x36, 0x36, 0xf6, 0x06, 0xf6, 0x36, 0x36, 0x36,
0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x00, 0x00, 0xfe, 0x06,
0xf6, 0x36, 0x36, 0x36, 0x36, 0x36, 0xf6, 0x06, 0xfe, 0x00, 0x00, 0x00,
0x36, 0x36, 0x36, 0x36, 0xfe, 0x00, 0x00, 0x00, 0x18, 0x18, 0xf8, 0x18,
0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x18, 0x18, 0x18,
0x18, 0x18, 0x18, 0x18, 0x1f, 0x00, 0x00, 0x00, 0x18, 0x18, 0x18, 0x18,
0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x18, 0x18, 0x18,
0x18, 0x18, 0x18, 0x18, 0x1f, 0x18, 0x18, 0x18, 0x00, 0x00, 0x00, 0x00,
0xff, 0x00, 0x00, 0x00, 0x18, 0x18, 0x18, 0x18, 0xff, 0x18, 0x18, 0x18,
0x18, 0x18, 0x1f, 0x18, 0x1f, 0x18, 0x18, 0x18, 0x36, 0x36, 0x36, 0x36,
0x37, 0x36, 0x36, 0x36, 0x36, 0x36, 0x37, 0x30, 0x3f, 0x00, 0x00, 0x00,
0x00, 0x00, 0x3f, 0x30, 0x37, 0x36, 0x36, 0x36, 0x36, 0x36, 0xf7, 0x00,
0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0xf7, 0x36, 0x36, 0x36,
0x36, 0x36, 0x37, 0x30, 0x37, 0x36, 0x36, 0x36, 0x00, 0x00, 0xff, 0x00,
0xff, 0x00, 0x00, 0x00, 0x36, 0x36, 0xf7, 0x00, 0xf7, 0x36, 0x36, 0x36,
0x18, 0x18, 0xff, 0x00, 0xff, 0x00, 0x00, 0x00, 0x36, 0x36, 0x36, 0x36,
0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0xff, 0x18, 0x18, 0x18,
0x00, 0x00, 0x00, 0x00, 0xff, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36,
0x3f, 0x00, 0x00, 0x00, 0x18, 0x18, 0x1f, 0x18, 0x1f, 0x00, 0x00, 0x00,
0x00, 0x00, 0x1f, 0x18, 0x1f, 0x18, 0x18, 0x18, 0x00, 0x00, 0x00, 0x00,
0x3f, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0xff, 0x36, 0x36, 0x36,
0x18, 0x18, 0xff, 0x18, 0xff, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18,
0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x18, 0x18, 0x18,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00,
0xff, 0xff, 0xff, 0xff, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0,
0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0xff, 0xff, 0xff, 0xff,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x74, 0xcc, 0xc8, 0xdc, 0x76, 0x00,
0x78, 0xcc, 0xd8, 0xcc, 0xc6, 0xc6, 0xdc, 0x40, 0xfe, 0x62, 0x60, 0x60,
0x60, 0x60, 0xf0, 0x00, 0x00, 0x02, 0x7e, 0xec, 0x6c, 0x6c, 0x48, 0x00,
0xfe, 0x62, 0x30, 0x18, 0x30, 0x62, 0xfe, 0x00, 0x00, 0x00, 0x7e, 0xd0,
0xc8, 0xc8, 0x70, 0x00, 0x00, 0x00, 0xcc, 0xcc, 0xcc, 0xcc, 0xf8, 0x80,
0x00, 0x00, 0x7e, 0xd8, 0x18, 0x18, 0x10, 0x00, 0x38, 0x10, 0x7c, 0xd6,
0xd6, 0x7c, 0x10, 0x38, 0x7c, 0xc6, 0xc6, 0xfe, 0xc6, 0xc6, 0x7c, 0x00,
0x7c, 0xc6, 0xc6, 0xc6, 0x6c, 0x28, 0xee, 0x00, 0x3c, 0x22, 0x18, 0x7c,
0xcc, 0xcc, 0x78, 0x00, 0x00, 0x00, 0x66, 0x99, 0x99, 0x66, 0x00, 0x00,
0x00, 0x06, 0x7c, 0x9e, 0xf2, 0x7c, 0xc0, 0x00, 0x00, 0x00, 0x7c, 0xc0,
0xf8, 0xc0, 0x7c, 0x00, 0x00, 0x7c, 0xc6, 0xc6, 0xc6, 0xc6, 0xc6, 0x00,
0x00, 0xfe, 0x00, 0xfe, 0x00, 0xfe, 0x00, 0x00, 0x18, 0x18, 0x7e, 0x18,
0x18, 0x00, 0x7e, 0x00, 0x30, 0x18, 0x0c, 0x18, 0x30, 0x00, 0x7c, 0x00,
0x18, 0x30, 0x60, 0x30, 0x18, 0x00, 0x7c, 0x00, 0x0e, 0x1b, 0x1b, 0x18,
0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0xd8, 0xd8, 0x70,
0x00, 0x18, 0x00, 0x7e, 0x00, 0x18, 0x00, 0x00, 0x00, 0x76, 0xdc, 0x00,
0x76, 0xdc, 0x00, 0x00, 0x38, 0x6c, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x18, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x18, 0x00, 0x00, 0x00, 0x0f, 0x0c, 0x0c, 0x0c, 0xec, 0x6c, 0x3c, 0x00,
0xd8, 0x6c, 0x6c, 0x6c, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x30, 0xc0, 0xf0,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3c, 0x3c, 0x3c, 0x3c, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
const int debugfont_size = sizeof(debugfont);
//---------------------------------------------------------------------------------
#endif //_font_h_
//---------------------------------------------------------------------------------

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@ -1,422 +0,0 @@
// jpgd.h - C++ class for JPEG decompression.
// Richard Geldreich <richgel99@gmail.com>
// See jpgd.cpp for license (Public Domain or Apache 2.0).
#ifndef JPEG_DECODER_H
#define JPEG_DECODER_H
#include <assert.h>
#include <cinttypes>
#include <setjmp.h>
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#ifdef _MSC_VER
#define JPGD_NORETURN __declspec(noreturn)
#elif defined(__GNUC__)
#define JPGD_NORETURN __attribute__((noreturn))
#else
#define JPGD_NORETURN
#endif
#define JPGD_HUFF_TREE_MAX_LENGTH 512
#define JPGD_HUFF_CODE_SIZE_MAX_LENGTH 256
namespace jpgd {
typedef unsigned char uint8;
typedef signed short int16;
typedef unsigned short uint16;
typedef unsigned int uint;
typedef signed int int32;
// Loads a JPEG image from a memory buffer or a file.
// req_comps can be 1 (grayscale), 3 (RGB), or 4 (RGBA).
// On return, width/height will be set to the image's dimensions, and
// actual_comps will be set to the either 1 (grayscale) or 3 (RGB). Notes: For
// more control over where and how the source data is read, see the
// decompress_jpeg_image_from_stream() function below, or call the jpeg_decoder
// class directly. Requesting a 8 or 32bpp image is currently a little faster
// than 24bpp because the jpeg_decoder class itself currently always unpacks to
// either 8 or 32bpp.
unsigned char *decompress_jpeg_image_from_memory(const unsigned char *pSrc_data,
int src_data_size, int *width,
int *height, int *actual_comps,
int req_comps,
uint32_t flags = 0);
unsigned char *decompress_jpeg_image_from_file(const char *pSrc_filename,
int *width, int *height,
int *actual_comps, int req_comps,
uint32_t flags = 0);
// Success/failure error codes.
enum jpgd_status {
JPGD_SUCCESS = 0,
JPGD_FAILED = -1,
JPGD_DONE = 1,
JPGD_BAD_DHT_COUNTS = -256,
JPGD_BAD_DHT_INDEX,
JPGD_BAD_DHT_MARKER,
JPGD_BAD_DQT_MARKER,
JPGD_BAD_DQT_TABLE,
JPGD_BAD_PRECISION,
JPGD_BAD_HEIGHT,
JPGD_BAD_WIDTH,
JPGD_TOO_MANY_COMPONENTS,
JPGD_BAD_SOF_LENGTH,
JPGD_BAD_VARIABLE_MARKER,
JPGD_BAD_DRI_LENGTH,
JPGD_BAD_SOS_LENGTH,
JPGD_BAD_SOS_COMP_ID,
JPGD_W_EXTRA_BYTES_BEFORE_MARKER,
JPGD_NO_ARITHMITIC_SUPPORT,
JPGD_UNEXPECTED_MARKER,
JPGD_NOT_JPEG,
JPGD_UNSUPPORTED_MARKER,
JPGD_BAD_DQT_LENGTH,
JPGD_TOO_MANY_BLOCKS,
JPGD_UNDEFINED_QUANT_TABLE,
JPGD_UNDEFINED_HUFF_TABLE,
JPGD_NOT_SINGLE_SCAN,
JPGD_UNSUPPORTED_COLORSPACE,
JPGD_UNSUPPORTED_SAMP_FACTORS,
JPGD_DECODE_ERROR,
JPGD_BAD_RESTART_MARKER,
JPGD_BAD_SOS_SPECTRAL,
JPGD_BAD_SOS_SUCCESSIVE,
JPGD_STREAM_READ,
JPGD_NOTENOUGHMEM,
JPGD_TOO_MANY_SCANS
};
// Input stream interface.
// Derive from this class to read input data from sources other than files or
// memory. Set m_eof_flag to true when no more data is available. The decoder is
// rather greedy: it will keep on calling this method until its internal input
// buffer is full, or until the EOF flag is set. It the input stream contains
// data after the JPEG stream's EOI (end of image) marker it will probably be
// pulled into the internal buffer. Call the get_total_bytes_read() method to
// determine the actual size of the JPEG stream after successful decoding.
class jpeg_decoder_stream {
public:
jpeg_decoder_stream() {}
virtual ~jpeg_decoder_stream() {}
// The read() method is called when the internal input buffer is empty.
// Parameters:
// pBuf - input buffer
// max_bytes_to_read - maximum bytes that can be written to pBuf
// pEOF_flag - set this to true if at end of stream (no more bytes remaining)
// Returns -1 on error, otherwise return the number of bytes actually written
// to the buffer (which may be 0). Notes: This method will be called in a loop
// until you set *pEOF_flag to true or the internal buffer is full.
virtual int read(uint8 *pBuf, int max_bytes_to_read, bool *pEOF_flag) = 0;
};
// stdio FILE stream class.
class jpeg_decoder_file_stream : public jpeg_decoder_stream {
jpeg_decoder_file_stream(const jpeg_decoder_file_stream &);
jpeg_decoder_file_stream &operator=(const jpeg_decoder_file_stream &);
FILE *m_pFile;
bool m_eof_flag, m_error_flag;
public:
jpeg_decoder_file_stream();
virtual ~jpeg_decoder_file_stream();
bool open(const char *Pfilename);
void close();
virtual int read(uint8 *pBuf, int max_bytes_to_read, bool *pEOF_flag);
};
// Memory stream class.
class jpeg_decoder_mem_stream : public jpeg_decoder_stream {
const uint8 *m_pSrc_data;
uint m_ofs, m_size;
public:
jpeg_decoder_mem_stream() : m_pSrc_data(NULL), m_ofs(0), m_size(0) {}
jpeg_decoder_mem_stream(const uint8 *pSrc_data, uint size)
: m_pSrc_data(pSrc_data), m_ofs(0), m_size(size) {}
virtual ~jpeg_decoder_mem_stream() {}
bool open(const uint8 *pSrc_data, uint size);
void close() {
m_pSrc_data = NULL;
m_ofs = 0;
m_size = 0;
}
virtual int read(uint8 *pBuf, int max_bytes_to_read, bool *pEOF_flag);
};
// Loads JPEG file from a jpeg_decoder_stream.
unsigned char *decompress_jpeg_image_from_stream(jpeg_decoder_stream *pStream,
int *width, int *height,
int *actual_comps,
int req_comps,
uint32_t flags = 0);
enum {
JPGD_IN_BUF_SIZE = 8192,
JPGD_MAX_BLOCKS_PER_MCU = 10,
JPGD_MAX_HUFF_TABLES = 8,
JPGD_MAX_QUANT_TABLES = 4,
JPGD_MAX_COMPONENTS = 4,
JPGD_MAX_COMPS_IN_SCAN = 4,
JPGD_MAX_BLOCKS_PER_ROW = 16384,
JPGD_MAX_HEIGHT = 32768,
JPGD_MAX_WIDTH = 32768
};
typedef int16 jpgd_quant_t;
typedef int16 jpgd_block_coeff_t;
class jpeg_decoder {
public:
enum { cFlagBoxChromaFiltering = 1, cFlagDisableSIMD = 2 };
// Call get_error_code() after constructing to determine if the stream is
// valid or not. You may call the get_width(), get_height(), etc. methods
// after the constructor is called. You may then either destruct the object,
// or begin decoding the image by calling begin_decoding(), then decode() on
// each scanline.
jpeg_decoder(jpeg_decoder_stream *pStream, uint32_t flags = 0);
~jpeg_decoder();
// Call this method after constructing the object to begin decompression.
// If JPGD_SUCCESS is returned you may then call decode() on each scanline.
int begin_decoding();
// Returns the next scan line.
// For grayscale images, pScan_line will point to a buffer containing 8-bit
// pixels (get_bytes_per_pixel() will return 1). Otherwise, it will always
// point to a buffer containing 32-bit RGBA pixels (A will always be 255, and
// get_bytes_per_pixel() will return 4). Returns JPGD_SUCCESS if a scan line
// has been returned. Returns JPGD_DONE if all scan lines have been returned.
// Returns JPGD_FAILED if an error occurred. Call get_error_code() for a more
// info.
int decode(const void **pScan_line, uint *pScan_line_len);
inline jpgd_status get_error_code() const { return m_error_code; }
inline int get_width() const { return m_image_x_size; }
inline int get_height() const { return m_image_y_size; }
inline int get_num_components() const { return m_comps_in_frame; }
inline int get_bytes_per_pixel() const { return m_dest_bytes_per_pixel; }
inline int get_bytes_per_scan_line() const {
return m_image_x_size * get_bytes_per_pixel();
}
// Returns the total number of bytes actually consumed by the decoder (which
// should equal the actual size of the JPEG file).
inline int get_total_bytes_read() const { return m_total_bytes_read; }
private:
jpeg_decoder(const jpeg_decoder &);
jpeg_decoder &operator=(const jpeg_decoder &);
typedef void (*pDecode_block_func)(jpeg_decoder *, int, int, int);
struct huff_tables {
bool ac_table;
uint look_up[256];
uint look_up2[256];
uint8 code_size[JPGD_HUFF_CODE_SIZE_MAX_LENGTH];
uint tree[JPGD_HUFF_TREE_MAX_LENGTH];
};
struct coeff_buf {
uint8 *pData;
int block_num_x, block_num_y;
int block_len_x, block_len_y;
int block_size;
};
struct mem_block {
mem_block *m_pNext;
size_t m_used_count;
size_t m_size;
char m_data[1];
};
jmp_buf m_jmp_state;
uint32_t m_flags;
mem_block *m_pMem_blocks;
int m_image_x_size;
int m_image_y_size;
jpeg_decoder_stream *m_pStream;
int m_progressive_flag;
uint8 m_huff_ac[JPGD_MAX_HUFF_TABLES];
uint8 *m_huff_num[JPGD_MAX_HUFF_TABLES]; // pointer to number of Huffman codes
// per bit size
uint8 *
m_huff_val[JPGD_MAX_HUFF_TABLES]; // pointer to Huffman codes per bit size
jpgd_quant_t
*m_quant[JPGD_MAX_QUANT_TABLES]; // pointer to quantization tables
int m_scan_type; // Gray, Yh1v1, Yh1v2, Yh2v1, Yh2v2 (CMYK111, CMYK4114 no
// longer supported)
int m_comps_in_frame; // # of components in frame
int m_comp_h_samp[JPGD_MAX_COMPONENTS]; // component's horizontal sampling
// factor
int m_comp_v_samp[JPGD_MAX_COMPONENTS]; // component's vertical sampling
// factor
int m_comp_quant[JPGD_MAX_COMPONENTS]; // component's quantization table
// selector
int m_comp_ident[JPGD_MAX_COMPONENTS]; // component's ID
int m_comp_h_blocks[JPGD_MAX_COMPONENTS];
int m_comp_v_blocks[JPGD_MAX_COMPONENTS];
int m_comps_in_scan; // # of components in scan
int m_comp_list[JPGD_MAX_COMPS_IN_SCAN]; // components in this scan
int m_comp_dc_tab[JPGD_MAX_COMPONENTS]; // component's DC Huffman coding table
// selector
int m_comp_ac_tab[JPGD_MAX_COMPONENTS]; // component's AC Huffman coding table
// selector
int m_spectral_start; // spectral selection start
int m_spectral_end; // spectral selection end
int m_successive_low; // successive approximation low
int m_successive_high; // successive approximation high
int m_max_mcu_x_size; // MCU's max. X size in pixels
int m_max_mcu_y_size; // MCU's max. Y size in pixels
int m_blocks_per_mcu;
int m_max_blocks_per_row;
int m_mcus_per_row, m_mcus_per_col;
int m_mcu_org[JPGD_MAX_BLOCKS_PER_MCU];
int m_total_lines_left; // total # lines left in image
int m_mcu_lines_left; // total # lines left in this MCU
int m_num_buffered_scanlines;
int m_real_dest_bytes_per_scan_line;
int m_dest_bytes_per_scan_line; // rounded up
int m_dest_bytes_per_pixel; // 4 (RGB) or 1 (Y)
huff_tables *m_pHuff_tabs[JPGD_MAX_HUFF_TABLES];
coeff_buf *m_dc_coeffs[JPGD_MAX_COMPONENTS];
coeff_buf *m_ac_coeffs[JPGD_MAX_COMPONENTS];
int m_eob_run;
int m_block_y_mcu[JPGD_MAX_COMPONENTS];
uint8 *m_pIn_buf_ofs;
int m_in_buf_left;
int m_tem_flag;
uint8 m_in_buf_pad_start[64];
uint8 m_in_buf[JPGD_IN_BUF_SIZE + 128];
uint8 m_in_buf_pad_end[64];
int m_bits_left;
uint m_bit_buf;
int m_restart_interval;
int m_restarts_left;
int m_next_restart_num;
int m_max_mcus_per_row;
int m_max_blocks_per_mcu;
int m_max_mcus_per_col;
uint m_last_dc_val[JPGD_MAX_COMPONENTS];
jpgd_block_coeff_t *m_pMCU_coefficients;
int m_mcu_block_max_zag[JPGD_MAX_BLOCKS_PER_MCU];
uint8 *m_pSample_buf;
uint8 *m_pSample_buf_prev;
int m_crr[256];
int m_cbb[256];
int m_crg[256];
int m_cbg[256];
uint8 *m_pScan_line_0;
uint8 *m_pScan_line_1;
jpgd_status m_error_code;
int m_total_bytes_read;
bool m_ready_flag;
bool m_eof_flag;
bool m_sample_buf_prev_valid;
bool m_has_sse2;
inline int check_sample_buf_ofs(int ofs) const {
assert(ofs >= 0);
assert(ofs < m_max_blocks_per_row * 64);
return ofs;
}
void free_all_blocks();
JPGD_NORETURN void stop_decoding(jpgd_status status);
void *alloc(size_t n, bool zero = false);
void *alloc_aligned(size_t nSize, uint32_t align = 16, bool zero = false);
void word_clear(void *p, uint16 c, uint n);
void prep_in_buffer();
void read_dht_marker();
void read_dqt_marker();
void read_sof_marker();
void skip_variable_marker();
void read_dri_marker();
void read_sos_marker();
int next_marker();
int process_markers();
void locate_soi_marker();
void locate_sof_marker();
int locate_sos_marker();
void init(jpeg_decoder_stream *pStream, uint32_t flags);
void create_look_ups();
void fix_in_buffer();
void transform_mcu(int mcu_row);
coeff_buf *coeff_buf_open(int block_num_x, int block_num_y, int block_len_x,
int block_len_y);
inline jpgd_block_coeff_t *coeff_buf_getp(coeff_buf *cb, int block_x,
int block_y);
void load_next_row();
void decode_next_row();
void make_huff_table(int index, huff_tables *pH);
void check_quant_tables();
void check_huff_tables();
bool calc_mcu_block_order();
int init_scan();
void init_frame();
void process_restart();
void decode_scan(pDecode_block_func decode_block_func);
void init_progressive();
void init_sequential();
void decode_start();
void decode_init(jpeg_decoder_stream *pStream, uint32_t flags);
void H2V2Convert();
uint32_t H2V2ConvertFiltered();
void H2V1Convert();
void H2V1ConvertFiltered();
void H1V2Convert();
void H1V2ConvertFiltered();
void H1V1Convert();
void gray_convert();
void find_eoi();
inline uint get_char();
inline uint get_char(bool *pPadding_flag);
inline void stuff_char(uint8 q);
inline uint8 get_octet();
inline uint get_bits(int num_bits);
inline uint get_bits_no_markers(int numbits);
inline int huff_decode(huff_tables *pH);
inline int huff_decode(huff_tables *pH, int &extrabits);
// Clamps a value between 0-255.
static inline uint8 clamp(int i) {
if (static_cast<uint>(i) > 255)
i = (((~i) >> 31) & 0xFF);
return static_cast<uint8>(i);
}
int decode_next_mcu_row();
static void decode_block_dc_first(jpeg_decoder *pD, int component_id,
int block_x, int block_y);
static void decode_block_dc_refine(jpeg_decoder *pD, int component_id,
int block_x, int block_y);
static void decode_block_ac_first(jpeg_decoder *pD, int component_id,
int block_x, int block_y);
static void decode_block_ac_refine(jpeg_decoder *pD, int component_id,
int block_x, int block_y);
};
} // namespace jpgd
#endif // JPEG_DECODER_H

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@ -1,478 +0,0 @@
// Copyright 2009 Intel Corporation
// All Rights Reserved
//
// Permission is granted to use, copy, distribute and prepare derivative works
// of this software for any purpose and without fee, provided, that the above
// copyright notice and this statement appear in all copies. Intel makes no
// representations about the suitability of this software for any purpose. THIS
// SOFTWARE IS PROVIDED "AS IS." INTEL SPECIFICALLY DISCLAIMS ALL WARRANTIES,
// EXPRESS OR IMPLIED, AND ALL LIABILITY, INCLUDING CONSEQUENTIAL AND OTHER
// INDIRECT DAMAGES, FOR THE USE OF THIS SOFTWARE, INCLUDING LIABILITY FOR
// INFRINGEMENT OF ANY PROPRIETARY RIGHTS, AND INCLUDING THE WARRANTIES OF
// MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. Intel does not assume
// any responsibility for any errors which may appear in this software nor any
// responsibility to update it.
//
// From:
// https://software.intel.com/sites/default/files/m/d/4/1/d/8/UsingIntelAVXToImplementIDCT-r1_5.pdf
// https://software.intel.com/file/29048
//
// Requires SSE
//
#ifdef _MSC_VER
#include <intrin.h>
#endif
#include <immintrin.h>
#ifdef _MSC_VER
#define JPGD_SIMD_ALIGN(type, name) __declspec(align(16)) type name
#else
#define JPGD_SIMD_ALIGN(type, name) type name __attribute__((aligned(16)))
#endif
#include <cinttypes>
#define BITS_INV_ACC 4
#define SHIFT_INV_ROW 16 - BITS_INV_ACC
#define SHIFT_INV_COL 1 + BITS_INV_ACC
const short IRND_INV_ROW = 1024 * (6 - BITS_INV_ACC); // 1 << (SHIFT_INV_ROW-1)
const short IRND_INV_COL = 16 * (BITS_INV_ACC - 3); // 1 << (SHIFT_INV_COL-1)
const short IRND_INV_CORR = IRND_INV_COL - 1; // correction -1.0 and round
JPGD_SIMD_ALIGN(short, shortM128_one_corr[8]) = {1, 1, 1, 1, 1, 1, 1, 1};
JPGD_SIMD_ALIGN(short, shortM128_round_inv_row[8]) = {
IRND_INV_ROW, 0, IRND_INV_ROW, 0, IRND_INV_ROW, 0, IRND_INV_ROW, 0};
JPGD_SIMD_ALIGN(short, shortM128_round_inv_col[8]) = {
IRND_INV_COL, IRND_INV_COL, IRND_INV_COL, IRND_INV_COL,
IRND_INV_COL, IRND_INV_COL, IRND_INV_COL, IRND_INV_COL};
JPGD_SIMD_ALIGN(short, shortM128_round_inv_corr[8]) = {
IRND_INV_CORR, IRND_INV_CORR, IRND_INV_CORR, IRND_INV_CORR,
IRND_INV_CORR, IRND_INV_CORR, IRND_INV_CORR, IRND_INV_CORR};
JPGD_SIMD_ALIGN(short, shortM128_tg_1_16[8]) = {
13036, 13036, 13036, 13036,
13036, 13036, 13036, 13036}; // tg * (2<<16) + 0.5
JPGD_SIMD_ALIGN(short, shortM128_tg_2_16[8]) = {
27146, 27146, 27146, 27146,
27146, 27146, 27146, 27146}; // tg * (2<<16) + 0.5
JPGD_SIMD_ALIGN(short, shortM128_tg_3_16[8]) = {
-21746, -21746, -21746, -21746,
-21746, -21746, -21746, -21746}; // tg * (2<<16) + 0.5
JPGD_SIMD_ALIGN(short, shortM128_cos_4_16[8]) = {
-19195, -19195, -19195, -19195,
-19195, -19195, -19195, -19195}; // cos * (2<<16) + 0.5
//-----------------------------------------------------------------------------
// Table for rows 0,4 - constants are multiplied on cos_4_16
// w15 w14 w11 w10 w07 w06 w03 w02
// w29 w28 w25 w24 w21 w20 w17 w16
// w31 w30 w27 w26 w23 w22 w19 w18
// movq -> w05 w04 w01 w00
JPGD_SIMD_ALIGN(short, shortM128_tab_i_04[]) = {
16384, 21407, 16384, 8867,
16384, -8867, 16384, -21407, // w13 w12 w09 w08
16384, 8867, -16384, -21407, // w07 w06 w03 w02
-16384, 21407, 16384, -8867, // w15 w14 w11 w10
22725, 19266, 19266, -4520, // w21 w20 w17 w16
12873, -22725, 4520, -12873, // w29 w28 w25 w24
12873, 4520, -22725, -12873, // w23 w22 w19 w18
4520, 19266, 19266, -22725}; // w31 w30 w27 w26
// Table for rows 1,7 - constants are multiplied on cos_1_16
// movq -> w05 w04 w01 w00
JPGD_SIMD_ALIGN(short, shortM128_tab_i_17[]) = {
22725, 29692, 22725, 12299,
22725, -12299, 22725, -29692, // w13 w12 w09 w08
22725, 12299, -22725, -29692, // w07 w06 w03 w02
-22725, 29692, 22725, -12299, // w15 w14 w11 w10
31521, 26722, 26722, -6270, // w21 w20 w17 w16
17855, -31521, 6270, -17855, // w29 w28 w25 w24
17855, 6270, -31521, -17855, // w23 w22 w19 w18
6270, 26722, 26722, -31521}; // w31 w30 w27 w26
// Table for rows 2,6 - constants are multiplied on cos_2_16
// movq -> w05 w04 w01 w00
JPGD_SIMD_ALIGN(short, shortM128_tab_i_26[]) = {
21407, 27969, 21407, 11585,
21407, -11585, 21407, -27969, // w13 w12 w09 w08
21407, 11585, -21407, -27969, // w07 w06 w03 w02
-21407, 27969, 21407, -11585, // w15 w14 w11 w10
29692, 25172, 25172, -5906, // w21 w20 w17 w16
16819, -29692, 5906, -16819, // w29 w28 w25 w24
16819, 5906, -29692, -16819, // w23 w22 w19 w18
5906, 25172, 25172, -29692}; // w31 w30 w27 w26
// Table for rows 3,5 - constants are multiplied on cos_3_16
// movq -> w05 w04 w01 w00
JPGD_SIMD_ALIGN(short, shortM128_tab_i_35[]) = {
19266, 25172, 19266, 10426,
19266, -10426, 19266, -25172, // w13 w12 w09 w08
19266, 10426, -19266, -25172, // w07 w06 w03 w02
-19266, 25172, 19266, -10426, // w15 w14 w11 w10
26722, 22654, 22654, -5315, // w21 w20 w17 w16
15137, -26722, 5315, -15137, // w29 w28 w25 w24
15137, 5315, -26722, -15137, // w23 w22 w19 w18
5315, 22654, 22654, -26722}; // w31 w30 w27 w26
JPGD_SIMD_ALIGN(short, shortM128_128[8]) = {128, 128, 128, 128,
128, 128, 128, 128};
void idctSSEShortU8(const short *pInput, uint8_t *pOutputUB) {
__m128i r_xmm0, r_xmm4;
__m128i r_xmm1, r_xmm2, r_xmm3, r_xmm5, r_xmm6, r_xmm7;
__m128i row0, row1, row2, row3, row4, row5, row6, row7;
short *pTab_i_04 = shortM128_tab_i_04;
short *pTab_i_26 = shortM128_tab_i_26;
// Get pointers for this input and output
pTab_i_04 = shortM128_tab_i_04;
pTab_i_26 = shortM128_tab_i_26;
// Row 1 and Row 3
r_xmm0 = _mm_load_si128((__m128i *)pInput);
r_xmm4 = _mm_load_si128((__m128i *)(&pInput[2 * 8]));
// *** Work on the data in xmm0
// low shuffle mask = 0xd8 = 11 01 10 00
// get short 2 and short 0 into ls 32-bits
r_xmm0 = _mm_shufflelo_epi16(r_xmm0, 0xd8);
// copy short 2 and short 0 to all locations
r_xmm1 = _mm_shuffle_epi32(r_xmm0, 0);
// add to those copies
r_xmm1 = _mm_madd_epi16(r_xmm1, *((__m128i *)pTab_i_04));
// shuffle mask = 0x55 = 01 01 01 01
// copy short 3 and short 1 to all locations
r_xmm3 = _mm_shuffle_epi32(r_xmm0, 0x55);
// high shuffle mask = 0xd8 = 11 01 10 00
// get short 6 and short 4 into bit positions 64-95
// get short 7 and short 5 into bit positions 96-127
r_xmm0 = _mm_shufflehi_epi16(r_xmm0, 0xd8);
// add to short 3 and short 1
r_xmm3 = _mm_madd_epi16(r_xmm3, *((__m128i *)&pTab_i_04[16]));
// shuffle mask = 0xaa = 10 10 10 10
// copy short 6 and short 4 to all locations
r_xmm2 = _mm_shuffle_epi32(r_xmm0, 0xaa);
// shuffle mask = 0xaa = 11 11 11 11
// copy short 7 and short 5 to all locations
r_xmm0 = _mm_shuffle_epi32(r_xmm0, 0xff);
// add to short 6 and short 4
r_xmm2 = _mm_madd_epi16(r_xmm2, *((__m128i *)&pTab_i_04[8]));
// *** Work on the data in xmm4
// high shuffle mask = 0xd8 11 01 10 00
// get short 6 and short 4 into bit positions 64-95
// get short 7 and short 5 into bit positions 96-127
r_xmm4 = _mm_shufflehi_epi16(r_xmm4, 0xd8);
// (xmm0 short 2 and short 0 plus pSi) + some constants
r_xmm1 = _mm_add_epi32(r_xmm1, *((__m128i *)shortM128_round_inv_row));
r_xmm4 = _mm_shufflelo_epi16(r_xmm4, 0xd8);
r_xmm0 = _mm_madd_epi16(r_xmm0, *((__m128i *)&pTab_i_04[24]));
r_xmm5 = _mm_shuffle_epi32(r_xmm4, 0);
r_xmm6 = _mm_shuffle_epi32(r_xmm4, 0xaa);
r_xmm5 = _mm_madd_epi16(r_xmm5, *((__m128i *)&shortM128_tab_i_26[0]));
r_xmm1 = _mm_add_epi32(r_xmm1, r_xmm2);
r_xmm2 = r_xmm1;
r_xmm7 = _mm_shuffle_epi32(r_xmm4, 0x55);
r_xmm6 = _mm_madd_epi16(r_xmm6, *((__m128i *)&shortM128_tab_i_26[8]));
r_xmm0 = _mm_add_epi32(r_xmm0, r_xmm3);
r_xmm4 = _mm_shuffle_epi32(r_xmm4, 0xff);
r_xmm2 = _mm_sub_epi32(r_xmm2, r_xmm0);
r_xmm7 = _mm_madd_epi16(r_xmm7, *((__m128i *)&shortM128_tab_i_26[16]));
r_xmm0 = _mm_add_epi32(r_xmm0, r_xmm1);
r_xmm2 = _mm_srai_epi32(r_xmm2, 12);
r_xmm5 = _mm_add_epi32(r_xmm5, *((__m128i *)shortM128_round_inv_row));
r_xmm4 = _mm_madd_epi16(r_xmm4, *((__m128i *)&shortM128_tab_i_26[24]));
r_xmm5 = _mm_add_epi32(r_xmm5, r_xmm6);
r_xmm6 = r_xmm5;
r_xmm0 = _mm_srai_epi32(r_xmm0, 12);
r_xmm2 = _mm_shuffle_epi32(r_xmm2, 0x1b);
row0 = _mm_packs_epi32(r_xmm0, r_xmm2);
r_xmm4 = _mm_add_epi32(r_xmm4, r_xmm7);
r_xmm6 = _mm_sub_epi32(r_xmm6, r_xmm4);
r_xmm4 = _mm_add_epi32(r_xmm4, r_xmm5);
r_xmm6 = _mm_srai_epi32(r_xmm6, 12);
r_xmm4 = _mm_srai_epi32(r_xmm4, 12);
r_xmm6 = _mm_shuffle_epi32(r_xmm6, 0x1b);
row2 = _mm_packs_epi32(r_xmm4, r_xmm6);
// Row 5 and row 7
r_xmm0 = _mm_load_si128((__m128i *)(&pInput[4 * 8]));
r_xmm4 = _mm_load_si128((__m128i *)(&pInput[6 * 8]));
r_xmm0 = _mm_shufflelo_epi16(r_xmm0, 0xd8);
r_xmm1 = _mm_shuffle_epi32(r_xmm0, 0);
r_xmm1 = _mm_madd_epi16(r_xmm1, *((__m128i *)pTab_i_04));
r_xmm3 = _mm_shuffle_epi32(r_xmm0, 0x55);
r_xmm0 = _mm_shufflehi_epi16(r_xmm0, 0xd8);
r_xmm3 = _mm_madd_epi16(r_xmm3, *((__m128i *)&pTab_i_04[16]));
r_xmm2 = _mm_shuffle_epi32(r_xmm0, 0xaa);
r_xmm0 = _mm_shuffle_epi32(r_xmm0, 0xff);
r_xmm2 = _mm_madd_epi16(r_xmm2, *((__m128i *)&pTab_i_04[8]));
r_xmm4 = _mm_shufflehi_epi16(r_xmm4, 0xd8);
r_xmm1 = _mm_add_epi32(r_xmm1, *((__m128i *)shortM128_round_inv_row));
r_xmm4 = _mm_shufflelo_epi16(r_xmm4, 0xd8);
r_xmm0 = _mm_madd_epi16(r_xmm0, *((__m128i *)&pTab_i_04[24]));
r_xmm5 = _mm_shuffle_epi32(r_xmm4, 0);
r_xmm6 = _mm_shuffle_epi32(r_xmm4, 0xaa);
r_xmm5 = _mm_madd_epi16(r_xmm5, *((__m128i *)&shortM128_tab_i_26[0]));
r_xmm1 = _mm_add_epi32(r_xmm1, r_xmm2);
r_xmm2 = r_xmm1;
r_xmm7 = _mm_shuffle_epi32(r_xmm4, 0x55);
r_xmm6 = _mm_madd_epi16(r_xmm6, *((__m128i *)&shortM128_tab_i_26[8]));
r_xmm0 = _mm_add_epi32(r_xmm0, r_xmm3);
r_xmm4 = _mm_shuffle_epi32(r_xmm4, 0xff);
r_xmm2 = _mm_sub_epi32(r_xmm2, r_xmm0);
r_xmm7 = _mm_madd_epi16(r_xmm7, *((__m128i *)&shortM128_tab_i_26[16]));
r_xmm0 = _mm_add_epi32(r_xmm0, r_xmm1);
r_xmm2 = _mm_srai_epi32(r_xmm2, 12);
r_xmm5 = _mm_add_epi32(r_xmm5, *((__m128i *)shortM128_round_inv_row));
r_xmm4 = _mm_madd_epi16(r_xmm4, *((__m128i *)&shortM128_tab_i_26[24]));
r_xmm5 = _mm_add_epi32(r_xmm5, r_xmm6);
r_xmm6 = r_xmm5;
r_xmm0 = _mm_srai_epi32(r_xmm0, 12);
r_xmm2 = _mm_shuffle_epi32(r_xmm2, 0x1b);
row4 = _mm_packs_epi32(r_xmm0, r_xmm2);
r_xmm4 = _mm_add_epi32(r_xmm4, r_xmm7);
r_xmm6 = _mm_sub_epi32(r_xmm6, r_xmm4);
r_xmm4 = _mm_add_epi32(r_xmm4, r_xmm5);
r_xmm6 = _mm_srai_epi32(r_xmm6, 12);
r_xmm4 = _mm_srai_epi32(r_xmm4, 12);
r_xmm6 = _mm_shuffle_epi32(r_xmm6, 0x1b);
row6 = _mm_packs_epi32(r_xmm4, r_xmm6);
// Row 4 and row 2
pTab_i_04 = shortM128_tab_i_35;
pTab_i_26 = shortM128_tab_i_17;
r_xmm0 = _mm_load_si128((__m128i *)(&pInput[3 * 8]));
r_xmm4 = _mm_load_si128((__m128i *)(&pInput[1 * 8]));
r_xmm0 = _mm_shufflelo_epi16(r_xmm0, 0xd8);
r_xmm1 = _mm_shuffle_epi32(r_xmm0, 0);
r_xmm1 = _mm_madd_epi16(r_xmm1, *((__m128i *)pTab_i_04));
r_xmm3 = _mm_shuffle_epi32(r_xmm0, 0x55);
r_xmm0 = _mm_shufflehi_epi16(r_xmm0, 0xd8);
r_xmm3 = _mm_madd_epi16(r_xmm3, *((__m128i *)&pTab_i_04[16]));
r_xmm2 = _mm_shuffle_epi32(r_xmm0, 0xaa);
r_xmm0 = _mm_shuffle_epi32(r_xmm0, 0xff);
r_xmm2 = _mm_madd_epi16(r_xmm2, *((__m128i *)&pTab_i_04[8]));
r_xmm4 = _mm_shufflehi_epi16(r_xmm4, 0xd8);
r_xmm1 = _mm_add_epi32(r_xmm1, *((__m128i *)shortM128_round_inv_row));
r_xmm4 = _mm_shufflelo_epi16(r_xmm4, 0xd8);
r_xmm0 = _mm_madd_epi16(r_xmm0, *((__m128i *)&pTab_i_04[24]));
r_xmm5 = _mm_shuffle_epi32(r_xmm4, 0);
r_xmm6 = _mm_shuffle_epi32(r_xmm4, 0xaa);
r_xmm5 = _mm_madd_epi16(r_xmm5, *((__m128i *)&pTab_i_26[0]));
r_xmm1 = _mm_add_epi32(r_xmm1, r_xmm2);
r_xmm2 = r_xmm1;
r_xmm7 = _mm_shuffle_epi32(r_xmm4, 0x55);
r_xmm6 = _mm_madd_epi16(r_xmm6, *((__m128i *)&pTab_i_26[8]));
r_xmm0 = _mm_add_epi32(r_xmm0, r_xmm3);
r_xmm4 = _mm_shuffle_epi32(r_xmm4, 0xff);
r_xmm2 = _mm_sub_epi32(r_xmm2, r_xmm0);
r_xmm7 = _mm_madd_epi16(r_xmm7, *((__m128i *)&pTab_i_26[16]));
r_xmm0 = _mm_add_epi32(r_xmm0, r_xmm1);
r_xmm2 = _mm_srai_epi32(r_xmm2, 12);
r_xmm5 = _mm_add_epi32(r_xmm5, *((__m128i *)shortM128_round_inv_row));
r_xmm4 = _mm_madd_epi16(r_xmm4, *((__m128i *)&pTab_i_26[24]));
r_xmm5 = _mm_add_epi32(r_xmm5, r_xmm6);
r_xmm6 = r_xmm5;
r_xmm0 = _mm_srai_epi32(r_xmm0, 12);
r_xmm2 = _mm_shuffle_epi32(r_xmm2, 0x1b);
row3 = _mm_packs_epi32(r_xmm0, r_xmm2);
r_xmm4 = _mm_add_epi32(r_xmm4, r_xmm7);
r_xmm6 = _mm_sub_epi32(r_xmm6, r_xmm4);
r_xmm4 = _mm_add_epi32(r_xmm4, r_xmm5);
r_xmm6 = _mm_srai_epi32(r_xmm6, 12);
r_xmm4 = _mm_srai_epi32(r_xmm4, 12);
r_xmm6 = _mm_shuffle_epi32(r_xmm6, 0x1b);
row1 = _mm_packs_epi32(r_xmm4, r_xmm6);
// Row 6 and row 8
r_xmm0 = _mm_load_si128((__m128i *)(&pInput[5 * 8]));
r_xmm4 = _mm_load_si128((__m128i *)(&pInput[7 * 8]));
r_xmm0 = _mm_shufflelo_epi16(r_xmm0, 0xd8);
r_xmm1 = _mm_shuffle_epi32(r_xmm0, 0);
r_xmm1 = _mm_madd_epi16(r_xmm1, *((__m128i *)pTab_i_04));
r_xmm3 = _mm_shuffle_epi32(r_xmm0, 0x55);
r_xmm0 = _mm_shufflehi_epi16(r_xmm0, 0xd8);
r_xmm3 = _mm_madd_epi16(r_xmm3, *((__m128i *)&pTab_i_04[16]));
r_xmm2 = _mm_shuffle_epi32(r_xmm0, 0xaa);
r_xmm0 = _mm_shuffle_epi32(r_xmm0, 0xff);
r_xmm2 = _mm_madd_epi16(r_xmm2, *((__m128i *)&pTab_i_04[8]));
r_xmm4 = _mm_shufflehi_epi16(r_xmm4, 0xd8);
r_xmm1 = _mm_add_epi32(r_xmm1, *((__m128i *)shortM128_round_inv_row));
r_xmm4 = _mm_shufflelo_epi16(r_xmm4, 0xd8);
r_xmm0 = _mm_madd_epi16(r_xmm0, *((__m128i *)&pTab_i_04[24]));
r_xmm5 = _mm_shuffle_epi32(r_xmm4, 0);
r_xmm6 = _mm_shuffle_epi32(r_xmm4, 0xaa);
r_xmm5 = _mm_madd_epi16(r_xmm5, *((__m128i *)&pTab_i_26[0]));
r_xmm1 = _mm_add_epi32(r_xmm1, r_xmm2);
r_xmm2 = r_xmm1;
r_xmm7 = _mm_shuffle_epi32(r_xmm4, 0x55);
r_xmm6 = _mm_madd_epi16(r_xmm6, *((__m128i *)&pTab_i_26[8]));
r_xmm0 = _mm_add_epi32(r_xmm0, r_xmm3);
r_xmm4 = _mm_shuffle_epi32(r_xmm4, 0xff);
r_xmm2 = _mm_sub_epi32(r_xmm2, r_xmm0);
r_xmm7 = _mm_madd_epi16(r_xmm7, *((__m128i *)&pTab_i_26[16]));
r_xmm0 = _mm_add_epi32(r_xmm0, r_xmm1);
r_xmm2 = _mm_srai_epi32(r_xmm2, 12);
r_xmm5 = _mm_add_epi32(r_xmm5, *((__m128i *)shortM128_round_inv_row));
r_xmm4 = _mm_madd_epi16(r_xmm4, *((__m128i *)&pTab_i_26[24]));
r_xmm5 = _mm_add_epi32(r_xmm5, r_xmm6);
r_xmm6 = r_xmm5;
r_xmm0 = _mm_srai_epi32(r_xmm0, 12);
r_xmm2 = _mm_shuffle_epi32(r_xmm2, 0x1b);
row5 = _mm_packs_epi32(r_xmm0, r_xmm2);
r_xmm4 = _mm_add_epi32(r_xmm4, r_xmm7);
r_xmm6 = _mm_sub_epi32(r_xmm6, r_xmm4);
r_xmm4 = _mm_add_epi32(r_xmm4, r_xmm5);
r_xmm6 = _mm_srai_epi32(r_xmm6, 12);
r_xmm4 = _mm_srai_epi32(r_xmm4, 12);
r_xmm6 = _mm_shuffle_epi32(r_xmm6, 0x1b);
row7 = _mm_packs_epi32(r_xmm4, r_xmm6);
r_xmm1 = _mm_load_si128((__m128i *)shortM128_tg_3_16);
r_xmm2 = row5;
r_xmm3 = row3;
r_xmm0 = _mm_mulhi_epi16(row5, r_xmm1);
r_xmm1 = _mm_mulhi_epi16(r_xmm1, r_xmm3);
r_xmm5 = _mm_load_si128((__m128i *)shortM128_tg_1_16);
r_xmm6 = row7;
r_xmm4 = _mm_mulhi_epi16(row7, r_xmm5);
r_xmm0 = _mm_adds_epi16(r_xmm0, r_xmm2);
r_xmm5 = _mm_mulhi_epi16(r_xmm5, row1);
r_xmm1 = _mm_adds_epi16(r_xmm1, r_xmm3);
r_xmm7 = row6;
r_xmm0 = _mm_adds_epi16(r_xmm0, r_xmm3);
r_xmm3 = _mm_load_si128((__m128i *)shortM128_tg_2_16);
r_xmm2 = _mm_subs_epi16(r_xmm2, r_xmm1);
r_xmm7 = _mm_mulhi_epi16(r_xmm7, r_xmm3);
r_xmm1 = r_xmm0;
r_xmm3 = _mm_mulhi_epi16(r_xmm3, row2);
r_xmm5 = _mm_subs_epi16(r_xmm5, r_xmm6);
r_xmm4 = _mm_adds_epi16(r_xmm4, row1);
r_xmm0 = _mm_adds_epi16(r_xmm0, r_xmm4);
r_xmm0 = _mm_adds_epi16(r_xmm0, *((__m128i *)shortM128_one_corr));
r_xmm4 = _mm_subs_epi16(r_xmm4, r_xmm1);
r_xmm6 = r_xmm5;
r_xmm5 = _mm_subs_epi16(r_xmm5, r_xmm2);
r_xmm5 = _mm_adds_epi16(r_xmm5, *((__m128i *)shortM128_one_corr));
r_xmm6 = _mm_adds_epi16(r_xmm6, r_xmm2);
// Intermediate results, needed later
__m128i temp3, temp7;
temp7 = r_xmm0;
r_xmm1 = r_xmm4;
r_xmm0 = _mm_load_si128((__m128i *)shortM128_cos_4_16);
r_xmm4 = _mm_adds_epi16(r_xmm4, r_xmm5);
r_xmm2 = _mm_load_si128((__m128i *)shortM128_cos_4_16);
r_xmm2 = _mm_mulhi_epi16(r_xmm2, r_xmm4);
// Intermediate results, needed later
temp3 = r_xmm6;
r_xmm1 = _mm_subs_epi16(r_xmm1, r_xmm5);
r_xmm7 = _mm_adds_epi16(r_xmm7, row2);
r_xmm3 = _mm_subs_epi16(r_xmm3, row6);
r_xmm6 = row0;
r_xmm0 = _mm_mulhi_epi16(r_xmm0, r_xmm1);
r_xmm5 = row4;
r_xmm5 = _mm_adds_epi16(r_xmm5, r_xmm6);
r_xmm6 = _mm_subs_epi16(r_xmm6, row4);
r_xmm4 = _mm_adds_epi16(r_xmm4, r_xmm2);
r_xmm4 = _mm_or_si128(r_xmm4, *((__m128i *)shortM128_one_corr));
r_xmm0 = _mm_adds_epi16(r_xmm0, r_xmm1);
r_xmm0 = _mm_or_si128(r_xmm0, *((__m128i *)shortM128_one_corr));
r_xmm2 = r_xmm5;
r_xmm5 = _mm_adds_epi16(r_xmm5, r_xmm7);
r_xmm1 = r_xmm6;
r_xmm5 = _mm_adds_epi16(r_xmm5, *((__m128i *)shortM128_round_inv_col));
r_xmm2 = _mm_subs_epi16(r_xmm2, r_xmm7);
r_xmm7 = temp7;
r_xmm6 = _mm_adds_epi16(r_xmm6, r_xmm3);
r_xmm6 = _mm_adds_epi16(r_xmm6, *((__m128i *)shortM128_round_inv_col));
r_xmm7 = _mm_adds_epi16(r_xmm7, r_xmm5);
r_xmm7 = _mm_srai_epi16(r_xmm7, SHIFT_INV_COL);
r_xmm1 = _mm_subs_epi16(r_xmm1, r_xmm3);
r_xmm1 = _mm_adds_epi16(r_xmm1, *((__m128i *)shortM128_round_inv_corr));
r_xmm3 = r_xmm6;
r_xmm2 = _mm_adds_epi16(r_xmm2, *((__m128i *)shortM128_round_inv_corr));
r_xmm6 = _mm_adds_epi16(r_xmm6, r_xmm4);
// Store results for row 0
//_mm_store_si128((__m128i *) pOutput, r_xmm7);
__m128i r0 = r_xmm7;
r_xmm6 = _mm_srai_epi16(r_xmm6, SHIFT_INV_COL);
r_xmm7 = r_xmm1;
r_xmm1 = _mm_adds_epi16(r_xmm1, r_xmm0);
// Store results for row 1
//_mm_store_si128((__m128i *) (&pOutput[1*8]), r_xmm6);
__m128i r1 = r_xmm6;
r_xmm1 = _mm_srai_epi16(r_xmm1, SHIFT_INV_COL);
r_xmm6 = temp3;
r_xmm7 = _mm_subs_epi16(r_xmm7, r_xmm0);
r_xmm7 = _mm_srai_epi16(r_xmm7, SHIFT_INV_COL);
// Store results for row 2
//_mm_store_si128((__m128i *) (&pOutput[2*8]), r_xmm1);
__m128i r2 = r_xmm1;
r_xmm5 = _mm_subs_epi16(r_xmm5, temp7);
r_xmm5 = _mm_srai_epi16(r_xmm5, SHIFT_INV_COL);
// Store results for row 7
//_mm_store_si128((__m128i *) (&pOutput[7*8]), r_xmm5);
__m128i r7 = r_xmm5;
r_xmm3 = _mm_subs_epi16(r_xmm3, r_xmm4);
r_xmm6 = _mm_adds_epi16(r_xmm6, r_xmm2);
r_xmm2 = _mm_subs_epi16(r_xmm2, temp3);
r_xmm6 = _mm_srai_epi16(r_xmm6, SHIFT_INV_COL);
r_xmm2 = _mm_srai_epi16(r_xmm2, SHIFT_INV_COL);
// Store results for row 3
//_mm_store_si128((__m128i *) (&pOutput[3*8]), r_xmm6);
__m128i r3 = r_xmm6;
r_xmm3 = _mm_srai_epi16(r_xmm3, SHIFT_INV_COL);
// Store results for rows 4, 5, and 6
//_mm_store_si128((__m128i *) (&pOutput[4*8]), r_xmm2);
//_mm_store_si128((__m128i *) (&pOutput[5*8]), r_xmm7);
//_mm_store_si128((__m128i *) (&pOutput[6*8]), r_xmm3);
__m128i r4 = r_xmm2;
__m128i r5 = r_xmm7;
__m128i r6 = r_xmm3;
r0 = _mm_add_epi16(*(const __m128i *)shortM128_128, r0);
r1 = _mm_add_epi16(*(const __m128i *)shortM128_128, r1);
r2 = _mm_add_epi16(*(const __m128i *)shortM128_128, r2);
r3 = _mm_add_epi16(*(const __m128i *)shortM128_128, r3);
r4 = _mm_add_epi16(*(const __m128i *)shortM128_128, r4);
r5 = _mm_add_epi16(*(const __m128i *)shortM128_128, r5);
r6 = _mm_add_epi16(*(const __m128i *)shortM128_128, r6);
r7 = _mm_add_epi16(*(const __m128i *)shortM128_128, r7);
((__m128i *)pOutputUB)[0] = _mm_packus_epi16(r0, r1);
((__m128i *)pOutputUB)[1] = _mm_packus_epi16(r2, r3);
((__m128i *)pOutputUB)[2] = _mm_packus_epi16(r4, r5);
((__m128i *)pOutputUB)[3] = _mm_packus_epi16(r6, r7);
}

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@ -1,186 +0,0 @@
// jpge.h - C++ class for JPEG compression.
// Public Domain or Apache 2.0, Richard Geldreich <richgel99@gmail.com>
// Alex Evans: Added RGBA support, linear memory allocator.
#ifndef JPEG_ENCODER_H
#define JPEG_ENCODER_H
namespace jpge {
typedef unsigned char uint8;
typedef signed short int16;
typedef signed int int32;
typedef unsigned short uint16;
typedef unsigned int uint32;
typedef unsigned int uint;
// JPEG chroma subsampling factors. Y_ONLY (grayscale images) and H2V2 (color
// images) are the most common.
enum subsampling_t { Y_ONLY = 0, H1V1 = 1, H2V1 = 2, H2V2 = 3 };
// JPEG compression parameters structure.
struct params {
inline params()
: m_quality(85), m_subsampling(H2V2), m_no_chroma_discrim_flag(false),
m_two_pass_flag(false), m_use_std_tables(false) {}
inline bool check() const {
if ((m_quality < 1) || (m_quality > 100))
return false;
if ((uint)m_subsampling > (uint)H2V2)
return false;
return true;
}
// Quality: 1-100, higher is better. Typical values are around 50-95.
int m_quality;
// m_subsampling:
// 0 = Y (grayscale) only
// 1 = YCbCr, no subsampling (H1V1, YCbCr 1x1x1, 3 blocks per MCU)
// 2 = YCbCr, H2V1 subsampling (YCbCr 2x1x1, 4 blocks per MCU)
// 3 = YCbCr, H2V2 subsampling (YCbCr 4x1x1, 6 blocks per MCU-- very common)
subsampling_t m_subsampling;
// Disables CbCr discrimination - only intended for testing.
// If true, the Y quantization table is also used for the CbCr channels.
bool m_no_chroma_discrim_flag;
bool m_two_pass_flag;
// By default we use the same quantization tables as mozjpeg's default.
// Set to true to use the traditional tables from JPEG Annex K.
bool m_use_std_tables;
};
// Writes JPEG image to a file.
// num_channels must be 1 (Y) or 3 (RGB), image pitch must be
// width*num_channels.
bool compress_image_to_jpeg_file(const char *pFilename, int width, int height,
int num_channels, const uint8 *pImage_data,
const params &comp_params = params());
// Writes JPEG image to memory buffer.
// On entry, buf_size is the size of the output buffer pointed at by pBuf, which
// should be at least ~1024 bytes. If return value is true, buf_size will be set
// to the size of the compressed data.
bool compress_image_to_jpeg_file_in_memory(
void *pBuf, int &buf_size, int width, int height, int num_channels,
const uint8 *pImage_data, const params &comp_params = params());
// Output stream abstract class - used by the jpeg_encoder class to write to the
// output stream. put_buf() is generally called with len==JPGE_OUT_BUF_SIZE
// bytes, but for headers it'll be called with smaller amounts.
class output_stream {
public:
virtual ~output_stream(){};
virtual bool put_buf(const void *Pbuf, int len) = 0;
template <class T> inline bool put_obj(const T &obj) {
return put_buf(&obj, sizeof(T));
}
};
// Lower level jpeg_encoder class - useful if more control is needed than the
// above helper functions.
class jpeg_encoder {
public:
jpeg_encoder();
~jpeg_encoder();
// Initializes the compressor.
// pStream: The stream object to use for writing compressed data.
// params - Compression parameters structure, defined above.
// width, height - Image dimensions.
// channels - May be 1, or 3. 1 indicates grayscale, 3 indicates RGB source
// data. Returns false on out of memory or if a stream write fails.
bool init(output_stream *pStream, int width, int height, int src_channels,
const params &comp_params = params());
const params &get_params() const { return m_params; }
// Deinitializes the compressor, freeing any allocated memory. May be called
// at any time.
void deinit();
uint get_total_passes() const { return m_params.m_two_pass_flag ? 2 : 1; }
inline uint get_cur_pass() { return m_pass_num; }
// Call this method with each source scanline.
// width * src_channels bytes per scanline is expected (RGB or Y format).
// You must call with NULL after all scanlines are processed to finish
// compression. Returns false on out of memory or if a stream write fails.
bool process_scanline(const void *pScanline);
private:
jpeg_encoder(const jpeg_encoder &);
jpeg_encoder &operator=(const jpeg_encoder &);
typedef int32 sample_array_t;
output_stream *m_pStream;
params m_params;
uint8 m_num_components;
uint8 m_comp_h_samp[3], m_comp_v_samp[3];
int m_image_x, m_image_y, m_image_bpp, m_image_bpl;
int m_image_x_mcu, m_image_y_mcu;
int m_image_bpl_xlt, m_image_bpl_mcu;
int m_mcus_per_row;
int m_mcu_x, m_mcu_y;
uint8 *m_mcu_lines[16];
uint8 m_mcu_y_ofs;
sample_array_t m_sample_array[64];
int16 m_coefficient_array[64];
int32 m_quantization_tables[2][64];
uint m_huff_codes[4][256];
uint8 m_huff_code_sizes[4][256];
uint8 m_huff_bits[4][17];
uint8 m_huff_val[4][256];
uint32 m_huff_count[4][256];
int m_last_dc_val[3];
enum { JPGE_OUT_BUF_SIZE = 2048 };
uint8 m_out_buf[JPGE_OUT_BUF_SIZE];
uint8 *m_pOut_buf;
uint m_out_buf_left;
uint32 m_bit_buffer;
uint m_bits_in;
uint8 m_pass_num;
bool m_all_stream_writes_succeeded;
void optimize_huffman_table(int table_num, int table_len);
void emit_byte(uint8 i);
void emit_word(uint i);
void emit_marker(int marker);
void emit_jfif_app0();
void emit_dqt();
void emit_sof();
void emit_dht(uint8 *bits, uint8 *val, int index, bool ac_flag);
void emit_dhts();
void emit_sos();
void emit_markers();
void compute_huffman_table(uint *codes, uint8 *code_sizes, uint8 *bits,
uint8 *val);
void compute_quant_table(int32 *dst, int16 *src);
void adjust_quant_table(int32 *dst, int32 *src);
void first_pass_init();
bool second_pass_init();
bool jpg_open(int p_x_res, int p_y_res, int src_channels);
void load_block_8_8_grey(int x);
void load_block_8_8(int x, int y, int c);
void load_block_16_8(int x, int c);
void load_block_16_8_8(int x, int c);
void load_quantized_coefficients(int component_num);
void flush_output_buffer();
void put_bits(uint bits, uint len);
void code_coefficients_pass_one(int component_num);
void code_coefficients_pass_two(int component_num);
void code_block(int component_num);
void process_mcu_row();
bool terminate_pass_one();
bool terminate_pass_two();
bool process_end_of_image();
void load_mcu(const void *src);
void clear();
void init();
};
} // namespace jpge
#endif // JPEG_ENCODER

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@ -1,222 +0,0 @@
#pragma once
#include <cstdint>
#include <fstream>
#include <iostream>
#include <memory.h>
#include <memory>
#include <renderd7/external/jpgd.h>
#include <renderd7/external/jpge.h>
#include <sstream>
#include <vector>
struct NVID_Header {
char magic[4]; // Magic
int framerate; // Only Up to 60
int width; // Width
int height; // Height
uint32_t framecount; // Count of Frames
};
struct NVID_Frame {
char magic[4]; // Magic
uint32_t framesize; // Size of Frame
};
struct NVID_Image {
int framenum; // Register of Frame
int w; // Width of Frame
int h; // Height of Frame
int bpp; // bpp of Frame
void *pBuf; // Buffer
};
inline void CreateHeader(NVID_Header &header) {
header.magic[0] = 'N';
header.magic[1] = 'V';
header.magic[2] = 'I';
header.magic[3] = 'D';
}
inline void CreateFrame(NVID_Frame &frame) {
frame.magic[0] = 'N';
frame.magic[1] = 'F';
frame.magic[2] = 'R';
frame.magic[3] = 'M';
}
inline bool CheckHeader(NVID_Header &header) {
if (header.magic[0] == 'N' && header.magic[1] == 'V' &&
header.magic[2] == 'I' && header.magic[3] == 'D')
return true;
return false;
}
inline bool CheckFrame(NVID_Frame &frame) {
if (frame.magic[0] == 'N' && frame.magic[1] == 'F' && frame.magic[2] == 'R' &&
frame.magic[3] == 'M')
return true;
return false;
}
inline std::vector<std::unique_ptr<NVID_Image>>
LoadNVID(const std::string &path) {
std::vector<std::unique_ptr<NVID_Image>> res;
std::ifstream nvid_file(path, std::ios::binary | std::ios::in);
if (!nvid_file) {
std::cerr << "Failed to open NVID file: " << path << std::endl;
return res;
}
NVID_Header header;
nvid_file.read(reinterpret_cast<char *>(&header), sizeof(header));
if (!CheckHeader(header)) {
std::cerr << "Invalid NVID header" << std::endl;
return res;
}
for (int i = 0; i < (int)header.framecount; i++) {
NVID_Frame frame;
nvid_file.read(reinterpret_cast<char *>(&frame), sizeof(frame));
if (!CheckFrame(frame)) {
std::cerr << "Invalid NVID frame" << std::endl;
return res;
}
std::vector<uint8_t> compressed_data(frame.framesize);
nvid_file.read(reinterpret_cast<char *>(compressed_data.data()),
compressed_data.size());
int width, height, components;
unsigned char *decompressed_data = jpgd::decompress_jpeg_image_from_memory(
compressed_data.data(), compressed_data.size(), &width, &height,
&components, 3);
if (!decompressed_data) {
std::cerr << "Failed to decompress JPEG data" << std::endl;
return res;
}
auto image = std::make_unique<NVID_Image>();
image->bpp = components;
image->w = width;
image->h = height;
image->framenum = i;
image->pBuf = decompressed_data;
res.push_back(std::move(image));
}
return res;
}
inline std::vector<std::unique_ptr<NVID_Image>> LoadMemNVID(const void *data,
size_t size) {
std::vector<std::unique_ptr<NVID_Image>> res;
std::istringstream nvid_stream(
std::string(reinterpret_cast<const char *>(data), size));
NVID_Header header;
nvid_stream.read(reinterpret_cast<char *>(&header), sizeof(header));
if (!CheckHeader(header)) {
std::cerr << "Invalid NVID header" << std::endl;
return res;
}
for (int i = 0; i < (int)header.framecount; i++) {
NVID_Frame frame;
nvid_stream.read(reinterpret_cast<char *>(&frame), sizeof(frame));
if (!CheckFrame(frame)) {
std::cerr << "Invalid NVID frame" << std::endl;
return res;
}
std::vector<uint8_t> compressed_data(frame.framesize);
nvid_stream.read(reinterpret_cast<char *>(compressed_data.data()),
compressed_data.size());
int width, height, components;
unsigned char *decompressed_data = jpgd::decompress_jpeg_image_from_memory(
compressed_data.data(), compressed_data.size(), &width, &height,
&components, 3);
if (!decompressed_data) {
std::cerr << "Failed to decompress JPEG data" << std::endl;
return res;
}
auto image = std::make_unique<NVID_Image>();
image->bpp = components;
image->w = width;
image->h = height;
image->framenum = i;
image->pBuf = decompressed_data;
res.push_back(std::move(image));
}
return res;
}
class NVID_Stream {
public:
NVID_Stream(const std::string &path)
: file_(path, std::ios::binary | std::ios::in) {
if (!file_) {
std::cout << "Failed to open NVID file: " << path << std::endl;
return;
} else {
file_.read(reinterpret_cast<char *>(&header_), sizeof(header_));
if (!CheckHeader(header_)) {
std::cout << "Invalid NVID header" << std::endl;
return;
}
}
}
NVID_Stream(const void *data, std::size_t size) {
if (!data || size < sizeof(header_)) {
std::cout << "Invalid NVID data" << std::endl;
return;
} else {
memcpy(&header_, data, sizeof(header_));
if (!CheckHeader(header_)) {
std::cout << "Invalid NVID header" << std::endl;
return;
}
}
}
~NVID_Stream() { file_.close(); }
bool ReadNext(NVID_Image &image) {
if (!file_) {
return false;
}
NVID_Frame frame;
file_.read(reinterpret_cast<char *>(&frame), sizeof(frame));
if (!CheckFrame(frame)) {
std::cout << "Invalid NVID frame" << std::endl;
return false;
}
std::vector<uint8_t> compressed_data(frame.framesize);
file_.read(reinterpret_cast<char *>(compressed_data.data()),
compressed_data.size());
int width, height, components;
unsigned char *decompressed_data = jpgd::decompress_jpeg_image_from_memory(
compressed_data.data(), compressed_data.size(), &width, &height,
&components, 3);
if (!decompressed_data) {
std::cout << "Failed to decompress JPEG data" << std::endl;
return false;
}
image.bpp = components;
image.w = width;
image.h = height;
image.framenum = current_frame_++;
image.pBuf = decompressed_data;
return true;
}
private:
std::ifstream file_;
NVID_Header header_;
int current_frame_ = 0;
};

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@ -0,0 +1,28 @@
#pragma once
#include <renderd7/renderd7.hpp>
#include <renderd7/external/json.hpp>
// Outdated HidApi (HidV2Patched)
extern u32 d7_hDown;
extern u32 d7_hHeld;
extern u32 d7_hUp;
extern u32 d7_hRepeat; // Inofficial lol
extern touchPosition d7_touch;
// Outdated Screens
extern C3D_RenderTarget *Top;
extern C3D_RenderTarget *TopRight;
extern C3D_RenderTarget *Bottom;
// Modern Global Api
extern int rd7_max_objects;
extern bool rd7_do_splash;
extern bool rd7_enable_scene_system;
extern bool rd7_debugging;
extern C3D_RenderTarget *rd7_top;
extern C3D_RenderTarget *rd7_top_right;
extern C3D_RenderTarget *rd7_bottom;
// Draw2
extern float rd7_draw2_tsm;

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@ -0,0 +1,55 @@
#pragma once
#include <renderd7/renderd7.hpp>
#include <renderd7/external/json.hpp>
#include <renderd7/global_db.hpp>
#define CFGVER "0"
#ifndef V_RD7BTIME
#define V_RD7BTIME "SUBMODULE"
#endif
#ifndef V_RD7CSTRING
#define V_RD7CSTRING "SUBMODULE"
#endif
/// Base ///
extern std::string rd7i_app_name;
extern std::string rd7i_config_path;
extern nlohmann::json rd7i_config;
extern u8 rd7i_console_model;
extern u8 rd7i_system_region;
extern bool rd7i_is_citra;
extern bool rd7i_settings;
extern R7Vec2 rd7i_hid_touch_pos;
extern C2D_TextBuf rd7i_text_buffer;
extern C2D_TextBuf rd7i_d2_dimbuf;
extern C2D_Font rd7i_base_font;
extern bool rd7i_is_ndsp;
extern bool rd7i_running;
extern std::unique_ptr<RenderD7::Scene> rd7i_fade_scene;
extern std::vector<std::unique_ptr<RenderD7::Ovl>> rd7i_overlays;
extern unsigned int rd7i_frames;
extern u64 rd7i_last_time;
extern float rd7i_framerate;
extern u32 rd7i_mt_color;
extern u32 rd7i_mt_txtcolor;
extern bool rd7i_mt_screen;
extern float rd7i_mt_txtSize;
extern bool rd7i_metrikd;
extern bool rd7i_ftraced;
extern bool rd7i_current_screen;
extern u64 rd7i_delta_time;
extern u64 rd7i_last_tm;
extern float rd7i_dtm;
extern float rd7i_time;
extern bool rd7i_fadeout;
extern bool rd7i_fadein;
extern bool rd7i_fadeout2;
extern bool rd7i_fadein2;
extern int rd7i_fadealpha;
extern int rd7i_fadecolor;
extern bool rd7i_wait_fade;
extern bool rd7i_fade_exit;
extern bool rd7i_fade_scene_wait;
extern bool rd7i_idb_running;
extern bool rd7i_graphics_on;

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@ -1,6 +1,8 @@
#pragma once
#include <renderd7/external/json.hpp>
// clang-format off
#include <string>
#include <renderd7/external/json.hpp>
// clang-format on
namespace RenderD7 {
namespace Lang {

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@ -0,0 +1,28 @@
#pragma once
#include <renderd7/music/Music.hpp>
#include <fstream>
#include <mpg123.h>
namespace RenderD7 {
class Mp3Decoder : public MusicDecoder {
public:
Mp3Decoder() {}
~Mp3Decoder() {}
int _init(const std::string& path, MusicMeta& meta) override;
unsigned int _getSampleRate() override;
unsigned char _getChannels() override;
size_t _getBufSize() override;
unsigned long long _decode(signed short* buf_addr) override;
void _deinit() override;
size_t _getFileSamples() override;
private:
mpg123_handle *hnd = nullptr;
size_t buf_size = 0;
long rate = 0;
int channels = 0;
};
}

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@ -0,0 +1,90 @@
// RenderD7 Music Backend
#pragma once
#include <string>
namespace RenderD7 {
class MusicMeta {
public:
MusicMeta() {
ititle = "Unknown";
ialbum = "Unknown";
iyear = "Unknown";
iname = "Unknown";
ipath = "Unknown";
iartist = "Unknown";
imdt = "Unknown";
}
~MusicMeta() {}
std::string name() { return iname; }
std::string album() { return ialbum; }
std::string year() { return iyear; }
std::string title() { return ititle; }
std::string path() { return ipath; }
std::string artist() { return iartist; }
std::string mdt() { return imdt; }
void name(std::string name) { iname = name; }
void album(std::string album) { ialbum = album; }
void year(std::string year) { iyear = year; }
void title(std::string title) { ititle = title; }
void path(std::string path) { ipath = path; }
void artist(std::string artist) { iartist = artist; }
void mdt(std::string mdt) { imdt = mdt; }
private:
std::string ititle = "";
std::string ialbum = "";
std::string iyear = "";
std::string iname = "";
std::string ipath = "";
std::string iartist = "";
std::string imdt = "";
};
// Template Class for Decoders
class MusicDecoder {
public:
MusicDecoder() = default;
virtual ~MusicDecoder() {}
static void LoadFile(const std::string &path);
static void CleanUp();
static int init(const std::string &path, MusicMeta &meta) {
return decoder->_init(path, meta);
}
static unsigned int getSampleRate() { return decoder->_getSampleRate(); }
static unsigned char getChannels() { return decoder->_getChannels(); }
static size_t getBufSize() { return decoder->_getBufSize(); }
static unsigned long long decode(signed short *buf_addr) {
return decoder->_decode(buf_addr);
}
static void deinit() { decoder->_deinit(); }
static size_t getFileSamples() { return decoder->_getFileSamples(); }
static MusicDecoder *decoder;
protected:
virtual int _init(const std::string &path, MusicMeta &meta) = 0;
virtual unsigned int _getSampleRate() = 0;
virtual unsigned char _getChannels() = 0;
virtual size_t _getBufSize() = 0;
virtual unsigned long long _decode(signed short *buf_addr) = 0;
virtual void _deinit() = 0;
virtual size_t _getFileSamples() = 0;
};
namespace MusicPlayer {
void PlayFile(const std::string &path);
void Play();
void Pause();
void Stop();
bool IsPlaying();
bool IsRunning();
int PosCurrent();
int Total();
int SampleRate();
MusicMeta GetMeta();
} // namespace MusicPlayer
} // namespace RenderD7

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@ -0,0 +1,29 @@
#pragma once
#include <renderd7/music/Music.hpp>
#include <fstream>
#include <tremor/ivorbiscodec.h>
#include <tremor/ivorbisfile.h>
namespace RenderD7 {
class VorbisDecoder : public MusicDecoder {
public:
VorbisDecoder() {}
~VorbisDecoder() {}
int _init(const std::string& path, MusicMeta& meta) override;
unsigned int _getSampleRate() override;
unsigned char _getChannels() override;
size_t _getBufSize() override;
unsigned long long _decode(signed short* buf_addr) override;
void _deinit() override;
size_t _getFileSamples() override;
private:
OggVorbis_File vorbis_file;
vorbis_info *vi;
FILE* f; // Only used cause required by lib
const size_t buf_size = 8 * 4096;
};
}

47
include/renderd7/nimg.hpp Normal file
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@ -0,0 +1,47 @@
#pragma once
#include <vector>
#include <cstdint>
#include <iostream>
#define NPI_NIMG_ (uint32_t)0x4e494d47 // Magic: NIMG
/**
* NIMG Format Value Description
* int format
* 0 = rgba32
* 1 = rgb24 (3x8bit)
*/
/**
* NIMG Compression Value Description
* int compression
* 0 = no compression
* 1 = npi_simple_compress (RLE Style)
*/
namespace RenderD7
{
struct nimg
{
unsigned int magic; // Magic number defaults do NPI_NIMG_
int width;
int height;
int format;
int compression;
std::vector<unsigned char> pixel_buffer;
nimg(int w = 0, int h = 0, int fmt = 0, int cmp = 0)
{
magic = NPI_NIMG_;
width = w;
height = h;
format = fmt;
compression = cmp;
pixel_buffer.resize((w*h)*(format ? 3 : 4));
}
};
nimg NIMG_Load(std::string path);
nimg NIMG_LoadFromMem(unsigned char* buffer, size_t bf_size);
void NIMG_Save(nimg image, std::string path);
}

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@ -0,0 +1,26 @@
#pragma once
#include <renderd7/nimg.hpp>
namespace RenderD7
{
class NIMG_Engine
{
public:
NIMG_Engine(int w, int h);
NIMG_Engine();
~NIMG_Engine();
nimg& GetImage() { return image; }
void load_file(const std::string& path);
void load_nimg(const std::string& path);
// Rendering
void draw_pixel(int x, int y, unsigned int color);
void draw_rect(int x, int y, int w, int h, unsigned int color, int t = 1);
void draw_rect_solid(int x, int y, int w, int h, unsigned int color);
void flip(bool h, bool v);
private:
nimg image;
};
}

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@ -1,5 +0,0 @@
#pragma once
#include <cstddef>
extern unsigned char npi_intro[];
extern size_t npi_intro_size;

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@ -24,12 +24,9 @@
#include <citro2d.h>
#include <citro3d.h>
/// RenderD7 Includes
#include <renderd7/BitmapPrinter.hpp>
#include <renderd7/Color.hpp>
#include <renderd7/Draw.hpp>
#include <renderd7/FunctionTrace.hpp>
#include <renderd7/Hardware.hpp>
#include <renderd7/Image.hpp>
#include <renderd7/Memory.hpp>
#include <renderd7/Ovl.hpp>
#include <renderd7/ResultDecoder.hpp>
@ -40,9 +37,6 @@
#include <renderd7/SpriteAnimation.hpp>
#include <renderd7/Tasks.hpp>
#include <renderd7/Time.hpp>
#include <renderd7/Toast.hpp>
#include <renderd7/bmp.hpp>
#include <renderd7/bmpconverter.hpp>
#include <renderd7/external/lodepng.h>
#include <renderd7/ini.hpp>
#include <renderd7/lang.hpp>
@ -50,77 +44,25 @@
#include <renderd7/stringtool.hpp>
#include <renderd7/thread.hpp>
#define RENDERD7VSTRING "0.9.4"
#define CHANGELOG \
"0.9.4: Implement new Security System\n To prevent from crashes\nImplement " \
"Functiontrace for better\nTiming Tests\nImplement MemAlloc Tracker (only " \
"size)\nAdd some new Overlays (not functional yet)\nComplete Rewrite of " \
"Overlay System\nFixed the FrameEnd Crash\nNew System to get Hardware " \
"Info\nRemoved RD7SR\n0.9.3: Completly Documanted Everything\nFix typo " \
"in " \
"Sprite::getHeight()\nRemove Deprecated/Useless Stuff\n0.9.2: Add " \
"NpiSplashVideo\nNvid Support(v0.0.1)\nAdd " \
"Basic RenderD7 " \
"Splash\nFaster Graphics Init\nFade Effects\nFix Screen for this " \
"Changelog\n0.9.1: Fix Critical bug in\nSpritesheet animations\nFix " \
"Color " \
"Conver(Hex)\n0.9.0: Remove Stupid try of Console\nAdd Services list and " \
"Clean up " \
"Code.\nAlso added Minimal Init for hax2.x\n0.8.5: Fix Deltatime \n0.8.4: " \
"A lot of Fixes and new\nFeatures for BitmapPrinter! \n0.8.3: Addet " \
"Overlaycount to Info\nand Addet ResultDecoder for errors.\n0.8.2: Fix a " \
"lot of Stuff and\nadd c++17 based filesystem class.\n0.8.1: Add abillity " \
"to Get Stdout as string\nto render it to the screen.\n0.8.0: Implement " \
"BitmapPrinter\n0.7.3: Implement Over\nRender Overlay Framework\n0.7.2: " \
"Implement MT to csv file\nsaving.(removed) Add RGB2HEX.\n0.7.1: Add the " \
"New Overlay Handler. Its\nJust in code and does nothing yet.\n0.7.0: Made " \
"Big Progress In the MT\nOvl but it still crashes On\na Scnd " \
"C3D_FrameEnd()." \
"\nImplement 800px but\ndoesn't work that good. \n0.6.2: Fix Crash when " \
"exiting\ntrouth Home Menu.\n0.6.10: rewrite Threadsystem,\nImprove " \
"framerate\n0.6.02: Fix Code in lang.hpp\nadd Draw Text Left " \
"Function\n(Right since 0.7.0).\nadd changelog\n0.6.01: add Threading " \
"system.\n0.6.0: Better " \
"Scene Management\n0.5.0: Fixed some Bugs!\n0.4.0: Trying to fix " \
"Filesystem and Bugs!\n0.3.0: Recreate D7-Core into RenderD7!\n0.2.0: " \
"Trying to create Animations of\nImages instead of Sheets!\n0.1.0: Initial " \
"Release of\nD7-Core sprite animation plugin!"
#define RENDERD7VSTRING "0.9.5"
#define DEFAULT_CENTER 0.5f
#define RD7_DEPRECATED // __attribute__ ((deprecated))
/// @param d7_hDown Current Key Down
extern u32 d7_hDown;
/// @param d7_hHeld Current Key Held
extern u32 d7_hHeld;
/// @param d7_hUp Current Key Up
extern u32 d7_hUp;
/// @param d7_touch Current Touch Position
extern touchPosition d7_touch;
/// @param dspststus Dsp Status String
extern std::string dspststus;
/// @param rd7_do_splash Config Value To Enable RenderD7 Splash
extern bool rd7_do_splash;
/// @param rd7_enable_memtrack Config Value to Track Mem Allocations
extern bool rd7_enable_memtrack;
/// @param rd7_max_objects Config Param for C2D Mac objects
extern int rd7_max_objects;
/// @param rd7_enable_scene_system Enable/Disable Scene System (for example for your own implementations)
extern bool rd7_enable_scene_system;
/// RenderD7
namespace RenderD7 {
/// @brief Get Deltatime
/// @return Deltatime
float GetDeltaTime();
/// @brief Keyboard
enum kbd {
/// @brief libctru Keyboard
SWKBD,
/// @brief Unk (Not Usable)
BKBD
};
/// @brief Keyboar Type
enum kbd_type { NUMPAD, STANDARD };
/// @brief A Button
struct TObject {
int x; ///< Position X
@ -137,12 +79,7 @@ public:
static std::stack<std::unique_ptr<Scene>> scenes;
/// @brief Deconstructor
virtual ~Scene() {}
/// @brief Logic To Overide
/// @param hDown Key Down
/// @param hHeld Key Held
/// @param hUp Key Up
/// @param touch Touch Position
virtual void Logic(u32 hDown, u32 hHeld, u32 hUp, touchPosition touch) = 0;
virtual void Logic() = 0;
/// @brief Draw Func to Override
virtual void Draw() const = 0;
/// @brief Push a Scene to Stack
@ -153,43 +90,31 @@ public:
static void Back();
/// @brief do the Draw (Called in RenderD7::MainLoop())
static void doDraw();
/// @brief do the Logic (Called in RenderD7::MainLoop())
/// @param hDown Key Down
/// @param hHeld Key Held
/// @param hUp Key Up
/// @param touch Touch Positon
static void doLogic(u32 hDown, u32 hHeld, u32 hUp, touchPosition touch);
static void doLogic();
};
/// @brief Integrated Setting Menu of RenderD7
class RSettings : public RenderD7::Scene {
private:
/// @brief Calculate the Changelog Screen Stuff
/// @param lines vector of Lines
/// @param screen_index Current Screen
/// @param screens Count of Possible Screens
void calculate_screens(const std::vector<std::string> &lines,
int &screen_index, int &screens);
/// @brief State (Define for Menus)
enum RState {
RSETTINGS,
RINFO,
RSERVICES,
RCLOG,
RMCONFIG,
RFTRACE,
RSECM,
RUI7,
RCREDITS
};
/// @param shared_request Defines requests from Draw to Logic
/// As it is not planned to make Draw non const you'll need
/// A map of data or bool values that are mutable ake
/// editable by const functions
mutable std::map<unsigned int, unsigned int> shared_request;
/// @param m_state Current menu State (Default=MainMenu aka RSETTINGS)
RenderD7::RSettings::RState m_state = RenderD7::RSettings::RState::RSETTINGS;
/// @param screens Count of Changelog Screens
int screens = 0;
/// @param screen_index Current Changelog Screen
int screen_index = 0;
/// @param lines Vector of Changelog-Lines
std::vector<std::string> lines;
/// @brief Position in FTrace Menu
int ftrace_index = 0;
@ -197,13 +122,9 @@ private:
std::string mtovlstate = "false";
/// @param mtscreenstate Screen the Overlay is Set to
std::string mtscreenstate = "Top";
/// @param buttons Vector of Buttons
std::vector<RenderD7::TObject> buttons = {
{20, 35, 120, 35, "NotYET"}, {20, 85, 120, 35, "Changelog"},
{20, 135, 120, 35, "Metrik-Ovl"}, {20, 185, 120, 35, "Tasks"},
{180, 35, 120, 35, "FTrace"}, {180, 85, 120, 35, "Credits"},
{180, 135, 120, 35, "Info"}, {180, 185, 120, 35, "Security"}};
std::string kbd_test;
bool statemtold = false;
bool stateftold = false;
public:
/// @brief Constructor
@ -213,47 +134,23 @@ public:
void Draw(void) const override;
/// @brief Deconstructor
~RSettings();
/// @brief Override for Logic
/// @param hDown Key Down
/// @param hHeld Key Held
/// @param hUp Key Up
/// @param touch Touch Position
void Logic(u32 hDown, u32 hHeld, u32 hUp, touchPosition touch) override;
void Logic() override;
};
/// @brief Show Up the RenderD7-Settings Menu
void LoadSettings();
/// @brief DspNotFound Error Toast (Deprectated)
class DSP_NF : public RenderD7::Ovl {
public:
/// @brief Constructor
DSP_NF();
/// @brief Override for Draw
void Draw(void) const override;
/// @brief Override for Logic
void Logic() override;
private:
/// @param msgposy Y Position of Toast
int msgposy = 240;
/// @param delay Delay of Toast
int delay = 0;
};
/// @brief Get's The Programs Time running
/// @return Time Running
float GetTime();
/// @brief Get Framerate as Number
/// @return FPS
int GetFps();
/// @brief Get A Rendom Int
/// @param b From
/// @param e To
/// @return Random Int
int GetRandomInt(int b, int e);
/// @brief Short a String with (..,)
/// @param in Input string
/// @param size Size of Input Text
/// @param maxlen Max length of texr
/// @param font Custom Font for Correct Size Calculation
/// @return Shorted String
std::string ShortString(std::string in, float size, int maxlen,
C2D_Font font = nullptr);
/// @brief DrawMetrikOvl (YOUR OWN RISK)
void DrawMetrikOvl();
/// @brief Draw Image from RenderD7 Sheet
@ -266,8 +163,6 @@ void DrawMetrikOvl();
/// @return success ?
bool DrawImageFromSheet(RenderD7::Sheet *sheet, size_t index, float x, float y,
float scaleX = 1.0, float scaleY = 1.0);
/// @brief Display the Npi-D7 Video Intro (NVID)
void DoNpiIntro();
/// @brief Fade In
/// @param duration Duration in Frames
void FadeIn();
@ -277,17 +172,10 @@ void FadeOut();
/// @brief Display Fade Effects
void FadeDisplay();
namespace Error {
/// @brief DEPRECATED Display Error for n Seconds
/// @param toptext Head Text
/// @param errortext Error Text
/// @param timesec Time n to Display in Seconds
void DisplayError(std::string toptext, std::string errortext, int timesec = 3);
/// @brief Display A Fatal Error
/// @param toptext Head Text
/// @param errortext Error Text
void DisplayFatalError(std::string toptext, std::string errortext);
} // namespace Error
/// @brief Loads a font
/// @param path path to font (bcfnt)
/// @return link to C2D_Font Object
C2D_Font LoadFont(const std::string& path);
namespace Init {
/// @brief Init Default RenderD7
@ -307,23 +195,6 @@ void Graphics();
void NdspFirm();
} // namespace Init
namespace Msg {
/// @brief Display A Message
/// @param titletxt Header Text
/// @param subtext Message Text
/// @param target Screen
void Display(std::string titletxt, std::string subtext,
C3D_RenderTarget *target);
/// @brief Display A Message Wit Progress
/// @param titletext Header Text
/// @param subtext Message Text
/// @param current Current Progress
/// @param total Total Progress
/// @param prgbarcolor Color of Progressbar
void DisplayWithProgress(std::string titletext, std::string subtext,
float current, float total, u32 prgbarcolor);
} // namespace Msg
namespace Convert {
/// @brief Convert a String to Flaot
/// @param inp Input String
@ -362,59 +233,11 @@ void ExitApp();
/// @param
void ClearTextBufs(void);
/// @brief Open A Keyboard (SWKBD)
/// @param lenght Length of the string
/// @param tp Type of The Keyboard
/// @return the string if pressed Ok
std::string Kbd(int lenght, SwkbdType tp);
/// @brief Draw Overlays And end the Frame. DO NEVER USE C3D_FRAMEEND cause it
/// breaks Overlay crash Security
void FrameEnd();
/// @brief Textless Button
struct TLBtn {
int x; ///< Position X
int y; ///< Position Y
int w; ///< Button Width
int h; ///< Button Height
};
/// @brief Draw Buttons
/// @param tobjects Vector of Buttons
/// @param color Color of the Buttons
/// @param txtcolor Color of The Text
/// @param selection Positon of Selection
/// @param selbgcolor Selection BackgroundColor
/// @param selcolor Selection Color
void DrawTObjects(std::vector<RenderD7::TObject> tobjects, u32 color,
u32 txtcolor, int selection = -1,
u32 selbgcolor = RenderD7::Color::Hex("#2D98AF"),
u32 selcolor = RenderD7::Color::Hex("#000000"));
/// @brief Draw A Single Button
/// @param tobject Button
/// @param tobjectindex Button Index
/// @param color Color of the Button
/// @param txtcolor Color of The Text
void DrawSTObject(std::vector<RenderD7::TObject> tobject, int tobjectindex,
u32 color, u32 txtcolor);
/// @brief Touched A Button
/// @param touch Touch Position
/// @param button Button
/// @return is touched or not
bool touchTObj(touchPosition touch, RenderD7::TObject button);
/// @brief Touched A Textless Button
/// @param touch Touch Position
/// @param button Button
/// @return is touched or not
bool touchTLBtn(touchPosition touch, RenderD7::TLBtn button);
/// @brief Draw Textless Buttons
/// @param tobjects Vector of Buttons
/// @param color Color of the Buttons
/// @param selection Positon of Selection
/// @param selbgcolor Selection BackgroundColor
/// @param selcolor Selection Color
void DrawTLBtns(std::vector<RenderD7::TLBtn> btns, u32 color,
int selection = -1,
u32 selbgcolor = RenderD7::Color::Hex("#2D98AF"),
u32 selcolor = RenderD7::Color::Hex("#000000"));
/// @brief Returns App Working Directory path
/// @return AppDir Path
std::string GetAppDirectory();
} // namespace RenderD7

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@ -11,14 +11,11 @@ namespace RenderD7 {
/// @return Ends with or not
inline bool NameIsEndingWith(const std::string &name,
const std::vector<std::string> &extensions) {
if (name.substr(0, 2) == "._")
return false;
if (name.substr(0, 2) == "._") return false;
if (name.size() == 0)
return false;
if (name.size() == 0) return false;
if (extensions.size() == 0)
return true;
if (extensions.size() == 0) return true;
for (int i = 0; i < (int)extensions.size(); i++) {
const std::string ext = extensions.at(i);
@ -32,7 +29,7 @@ inline bool NameIsEndingWith(const std::string &name,
/// Plugins)
/// @param t_time Time in ms
/// @return String
inline std::string MsTimeFmt(float t_time) {
inline std::string MsTimeFmt(float t_time, bool dems = false) {
std::ostringstream oss;
if (t_time < 0.001f) {
@ -46,7 +43,8 @@ inline std::string MsTimeFmt(float t_time) {
if (seconds > 0) {
oss << seconds << "s ";
}
oss << std::fixed << std::setprecision(2) << milliseconds << "ms";
if (!dems)
oss << std::fixed << std::setprecision(2) << milliseconds << "ms";
} else {
int minutes = static_cast<int>(t_time / 60000.0f);
int seconds = static_cast<int>((t_time - (minutes * 60000.0f)) / 1000.0f);
@ -56,24 +54,48 @@ inline std::string MsTimeFmt(float t_time) {
if (seconds > 0 || milliseconds > 0.0f) {
oss << seconds << "s ";
}
if (milliseconds > 0.0f) {
if (milliseconds > 0.0f && !dems) {
oss << std::fixed << std::setprecision(2) << milliseconds << "ms";
}
}
return oss.str();
}
} // namespace RenderD7
template <class T> T GetFileName(T const &path, T const &delims = "/\\") {
inline std::string FormatBytes(int bytes) {
char out[32];
if (bytes == 1)
snprintf(out, sizeof(out), "%d Byte", bytes);
else if (bytes < 1024)
snprintf(out, sizeof(out), "%d Bytes", bytes);
else if (bytes < 1024 * 1024)
snprintf(out, sizeof(out), "%.1f KB", (float)bytes / 1024);
else if (bytes < 1024 * 1024 * 1024)
snprintf(out, sizeof(out), "%.1f MB", (float)bytes / 1024 / 1024);
else
snprintf(out, sizeof(out), "%.1f GB", (float)bytes / 1024 / 1024 / 1024);
return out;
}
} // namespace RenderD7
template <class T>
T GetFileName(T const &path, T const &delims = "/\\") {
return path.substr(path.find_last_of(delims) + 1);
}
template <class T> T remove_ext(T const &filename) {
template <class T>
T remove_ext(T const &filename) {
typename T::size_type const p(filename.find_last_of('.'));
return p > 0 && p != T::npos ? filename.substr(0, p) : filename;
}
template <typename T> std::string Int_To_Hex(T i) {
template <typename T>
std::string Int_To_Hex(T i) {
std::stringstream stream;
stream << "0x" << std::setfill('0') << std::setw(sizeof(T) * 2) << std::hex
<< i;

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@ -1,5 +0,0 @@
#pragma once
#include <cstddef>
extern unsigned char ui_elements[];
extern size_t ui_elements_size;

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52
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@ -0,0 +1,52 @@
#include <renderd7/music/Flac.hpp>
#ifdef RENDERD7_MUSICDEC
#define DR_FLAC_IMPLEMENTATION
#include <renderd7/external/dr_flac.h>
int rd7i_check_flac(const std::string &path) {
int err = -1;
drflac* flac = drflac_open_file(path.c_str(), NULL);
if(flac != NULL)
err = 0;
drflac_close(flac);
return err;
}
namespace RenderD7 {
int FlacDecoder::_init(const std::string &path, MusicMeta& meta) {
meta.path(path);
if(path.find_last_of('/') != path.npos)
meta.name(path.substr(path.find_last_of('/')));
else
meta.name(path);
flac = drflac_open_file(path.c_str(), NULL);
return flac == NULL ? -1 : 0;
}
unsigned int FlacDecoder::_getSampleRate() { return flac->sampleRate; }
unsigned char FlacDecoder::_getChannels() { return flac->channels; }
size_t FlacDecoder::_getBufSize() { return buf_size; }
unsigned long long FlacDecoder::_decode(signed short*buf_addr) {
unsigned long long bsf = (unsigned long long)buf_size/(unsigned long long)flac->channels;
unsigned long long samples_read = drflac_read_pcm_frames_s16(flac, bsf, buf_addr);
samples_read *= (unsigned long long)flac->channels;
return samples_read;
}
void FlacDecoder::_deinit() {
drflac_close(flac);
}
size_t FlacDecoder::_getFileSamples() {
return flac->totalPCMFrameCount * (size_t)flac->channels;
}
} // namespace RenderD7
#endif

26
not_functional/Flac.hpp Normal file
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@ -0,0 +1,26 @@
#pragma once
#include <renderd7/music/Music.hpp>
#include <fstream>
#include <renderd7/external/dr_flac.h>
namespace RenderD7 {
class FlacDecoder : public MusicDecoder {
public:
FlacDecoder() {}
~FlacDecoder() {}
int _init(const std::string& pat, MusicMeta& meta) override;
unsigned int _getSampleRate() override;
unsigned char _getChannels() override;
size_t _getBufSize() override;
unsigned long long _decode(signed short* buf_addr) override;
void _deinit() override;
size_t _getFileSamples() override;
private:
drflac* flac;
const size_t buf_size = 16 * 1024;
};
}

40
not_functional/MUSIC.md Normal file
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@ -0,0 +1,40 @@
# Copy of removed Music.cpp file loaders
```
#include <renderd7/music/Flac.hpp>
#include <renderd7/music/Wav.hpp>
// "RIFF"
/*case 0x46464952:
// "riff"
case 0x66666972:
// "RIFX"
case 0x58464952:
// "RF64"
case 0x34364652:
// "FORM"
case 0x4D524F46:
decoder = new WavDecoder();
if (init(path, rd7i_mp_internal_data.meta)) {
MusicDecoder::CleanUp();
return;
}
break;*/
// Flac
/*case 0x43614c66:
decoder = new FlacDecoder();
if (init(path, rd7i_mp_internal_data.meta)) {
RenderD7::PushMessage(
RenderD7::Message("Music Player", "Failed to load FLAC"));
MusicDecoder::CleanUp();
return;
}
break;*/
// The other one
/*else if (rd7i_check_flac(path) == 0) {
decoder = new FlacDecoder();
if (init(path, rd7i_mp_internal_data.meta)) {
MusicDecoder::CleanUp();
return;
}
}*/
```

41
not_functional/Wav.cpp Normal file
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@ -0,0 +1,41 @@
#include <renderd7/music/Wav.hpp>
#ifdef RENDERD7_MUSICDEC
#define DR_WAV_IMPLEMENTATION
#include <renderd7/external/dr_wav.h>
namespace RenderD7 {
int WavDecoder::_init(const std::string &path, MusicMeta& meta) {
meta.path(path);
if(path.find_last_of('/') != path.npos)
meta.name(path.substr(path.find_last_of('/')));
else
meta.name(path);
return !drwav_init_file(&wav, path.c_str(), NULL);
}
unsigned int WavDecoder::_getSampleRate() { return wav.sampleRate; }
unsigned char WavDecoder::_getChannels() { return wav.channels; }
size_t WavDecoder::_getBufSize() { return buf_size; }
unsigned long long WavDecoder::_decode(signed short*buf_addr) {
unsigned long long bsf = (unsigned long long)buf_size/(unsigned long long)wav.channels;
unsigned long long samples_read = drwav_read_pcm_frames(&wav, bsf, buf_addr);
samples_read *= (unsigned long long)wav.channels;
return samples_read;
}
void WavDecoder::_deinit() {
drwav_uninit(&wav);
}
size_t WavDecoder::_getFileSamples() {
return wav.totalPCMFrameCount * (size_t)wav.channels;
}
} // namespace RenderD7
#endif

26
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@ -0,0 +1,26 @@
#pragma once
#include <renderd7/music/Music.hpp>
#include <fstream>
#include <renderd7/external/dr_wav.h>
namespace RenderD7 {
class WavDecoder : public MusicDecoder {
public:
WavDecoder() {}
~WavDecoder() {}
int _init(const std::string& path, MusicMeta& meta) override;
unsigned int _getSampleRate() override;
unsigned char _getChannels() override;
size_t _getBufSize() override;
unsigned long long _decode(signed short* buf_addr) override;
void _deinit() override;
size_t _getFileSamples() override;
private:
drwav wav;
const size_t buf_size = 16 * 1024;
};
}

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@ -52,7 +52,7 @@ else
GIT_VER := $(shell git rev-parse --short HEAD)
endif
TIME_TIME := $(shell date --iso=seconds)
TIME_TIME := unk
#---------------------------------------------------------------------------------
# Version number
@ -66,11 +66,20 @@ VERSION_MICRO := 0
#---------------------------------------------------------------------------------
# Make Sure to Change this paths if your Submodule
# is located somewhere else
# Using ../ cause rd7tf is shipped with the RenderD7
# Repository!
RENDERD7_SRC := ../source ../external ../source/music
RENDERD7_INC := ../include
# Libraries used for RenderD7
# if you already use -lm, -lctru etc place a # before -lm
RENDERD7_LIBS := -lcurl -lm -lcitro2dd -lcitro3d -lctru
TARGET := rd7tf
BUILD := build
SOURCES := source
SOURCES := source $(RENDERD7_SRC)
DATA := data
INCLUDES := source
INCLUDES := source $(RENDERD7_INC)
GRAPHICS := gfx
#GFXBUILD := $(BUILD)
ROMFS := romfs
@ -87,7 +96,7 @@ ARCH := -march=armv6k -mtune=mpcore -mfloat-abi=hard -mtp=soft
CFLAGS := -g -Wall -Wno-psabi -O2 -mword-relocations \
-DV_STRING=\"$(GIT_VER)\" \
-DV_TIME=\"$(TIME_TIME)\" \
-fomit-frame-pointer -ffunction-sections \
-ffunction-sections \
$(ARCH)
CFLAGS += $(INCLUDE) -D__3DS__ -D_GNU_SOURCE=1
@ -97,14 +106,14 @@ CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions -std=gnu++20
ASFLAGS := -g $(ARCH)
LDFLAGS = -specs=3dsx.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map)
LIBS := -lrenderd7d -lcurl -lstdc++ -lm -lz -lcitro2d -lcitro3d -lctru -ljpeg
LIBS := -lstdc++ $(RENDERD7_LIBS)
#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
# include and lib
#---------------------------------------------------------------------------------
LIBDIRS := $(PORTLIBS) $(CTRULIB) ../libs
LIBDIRS := $(PORTLIBS) $(CTRULIB)
#---------------------------------------------------------------------------------
@ -249,44 +258,18 @@ $(OUTPUT).3dsx : $(_3DSXDEPS)
@$(bin2o)
#---------------------------------------------------------------------------------
.PRECIOUS : %.t3x
.PRECIOUS : %.t3x %.shbin
#---------------------------------------------------------------------------------
%.t3x.o %_t3x.h : %.t3x
#---------------------------------------------------------------------------------
@echo $(notdir $<)
@$(bin2o)
$(SILENTMSG) $(notdir $<)
$(bin2o)
#---------------------------------------------------------------------------------
# rules for assembling GPU shaders
%.shbin.o %_shbin.h : %.shbin
#---------------------------------------------------------------------------------
define shader-as
$(eval CURBIN := $*.shbin)
$(eval DEPSFILE := $(DEPSDIR)/$*.shbin.d)
echo "$(CURBIN).o: $< $1" > $(DEPSFILE)
echo "extern const u8" `(echo $(CURBIN) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo $(CURBIN) | tr . _)`.h
echo "extern const u8" `(echo $(CURBIN) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo $(CURBIN) | tr . _)`.h
echo "extern const u32" `(echo $(CURBIN) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo $(CURBIN) | tr . _)`.h
picasso -o $(CURBIN) $1
bin2s $(CURBIN) | $(AS) -o $*.shbin.o
endef
%.shbin.o %_shbin.h : %.v.pica %.g.pica
@echo $(notdir $^)
@$(call shader-as,$^)
%.shbin.o %_shbin.h : %.v.pica
@echo $(notdir $<)
@$(call shader-as,$<)
%.shbin.o %_shbin.h : %.shlist
@echo $(notdir $<)
@$(call shader-as,$(foreach file,$(shell cat $<),$(dir $<)$(file)))
#---------------------------------------------------------------------------------
%.t3x %.h : %.t3s
#---------------------------------------------------------------------------------
@echo $(notdir $<)
@tex3ds -i $< -H $*.h -d $*.d -o $*.t3x
$(SILENTMSG) $(notdir $<)
$(bin2o)
-include $(DEPSDIR)/*.d

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@ -1,18 +1,49 @@
#include <rd7.hpp>
#include "scene.hpp"
#include "renderd7/music/Music.hpp"
void ColorThemeSample() {
RenderD7::ColorNew(RD7Color_Text, RenderD7::Color::Hex("#000000", 255));
RenderD7::ColorNew(RD7Color_TextDisabled, RenderD7::Color::Hex("#212121", 200));
RenderD7::ColorNew(RD7Color_Text2, RenderD7::Color::Hex("#ffffff", 255));
RenderD7::ColorNew(RD7Color_Background, RenderD7::Color::Hex("#eeeeee", 170));
RenderD7::ColorNew(RD7Color_Header, RenderD7::Color::Hex("#222222", 190));
RenderD7::ColorNew(RD7Color_Selector, RenderD7::Color::Hex("#4444dd", 200));
RenderD7::ColorNew(RD7Color_SelectorFade, RenderD7::Color::Hex("#7777dd", 200));
RenderD7::ColorNew(RD7Color_List0, RenderD7::Color::Hex("#555555", 130));
RenderD7::ColorNew(RD7Color_List1, RenderD7::Color::Hex("#777777", 130));
RenderD7::ColorNew(RD7Color_MessageBackground, RenderD7::Color::Hex("#222222", 180));
RenderD7::ColorNew(RD7Color_Button, RenderD7::Color::Hex("#4444dd", 150));
RenderD7::ColorNew(RD7Color_ButtonHovered, RenderD7::Color::Hex("#6666dd", 150));
RenderD7::ColorNew(RD7Color_ButtonDisabled, RenderD7::Color::Hex("#2222dd", 150));
RenderD7::ColorNew(RD7Color_ButtonActive, RenderD7::Color::Hex("#7777dd", 150));
RenderD7::ColorNew(RD7Color_Checkmark, RenderD7::Color::Hex("#4444dd", 130));
RenderD7::ColorNew(RD7Color_FrameBg, RenderD7::Color::Hex("#555555", 160));
RenderD7::ColorNew(RD7Color_FrameBgHovered, RenderD7::Color::Hex("#777777", 160));
RenderD7::ColorNew(RD7Color_Progressbar, RenderD7::Color::Hex("#4444dd", 200));
}
extern void IdbServer();
int main() {
rd7_enable_memtrack = true;
rd7_do_splash = true;
RenderD7::Ftrace::Beg("app", "app_init");
RenderD7::Init::Main("rd7tf");
RenderD7::FadeIn();
//RenderD7::InlineAssert(1 == 2, "1 is not 2!");
//IdbServer();
ColorThemeSample();
RenderD7::Init::NdspFirm();
RenderD7::Ftrace::Beg("app", f2s(RenderD7::LoadSettings));
RenderD7::LoadSettings();
RenderD7::Ftrace::End("app", f2s(RenderD7::LoadSettings));
RenderD7::Scene::Load(std::make_unique<Sample>());
RenderD7::Ftrace::End("app", "app_init");
while (RenderD7::MainLoop()) {
RenderD7::OnScreen(Top);
RenderD7::Ftrace::Beg("app", "app_mainloop");
if (d7_hDown & KEY_START)
if (d7_hDown & KEY_START) {
RenderD7::FadeOut();
RenderD7::ExitApp();
}
RenderD7::OnScreen(Top);
RenderD7::FrameEnd();
RenderD7::Ftrace::End("app", "app_mainloop");
}

132
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@ -0,0 +1,132 @@
#include "scene.hpp"
#include <cmath>
static float MakeOffset(float x) {
float y = cos(x) * 42;
return y - floor(y);
}
static void Wave(int index, R7Vec2 position, R7Vec2 size, float time,
bool dbg) {
float offset = MakeOffset(index) * 62;
float x_position =
position.x + size.x / 8 * ((index % 11) - 1) + cos(offset + time) * 10;
float y_position = position.y + size.y / 8 * (index / 11) + 40 +
sin(offset + time) * 10 + 30;
float color_effect = 1 - exp(-(index / 11) / 3.0f);
// As this is 3ds dont go out of the box
int shrink = 0;
if (y_position >= position.y + size.y - 90) {
shrink = y_position - (position.y + size.y - 90);
}
// Just to make sure...
y_position = std::min(y_position, position.y + size.y - (90 - shrink));
if (dbg)
RenderD7::Draw2::TriangleLined(
R7Vec2(x_position, y_position),
R7Vec2(x_position + 300, y_position + (90 - shrink)),
R7Vec2(x_position - 300, y_position + (90 - shrink)),
RenderD7::Color::RGBA(.94f - .17f * color_effect,
.61f - .25f * color_effect,
.36f + .38f * color_effect)
.toRGBA());
else
RenderD7::Draw2::TriangleSolid(
R7Vec2(x_position, y_position),
R7Vec2(x_position + 300, y_position + (90 - shrink)),
R7Vec2(x_position - 300, y_position + (90 - shrink)),
RenderD7::Color::RGBA(.94f - .17f * color_effect,
.61f - .25f * color_effect,
.36f + .38f * color_effect)
.toRGBA());
}
void DrawWave(R7Vec2 position, R7Vec2 size, float time, bool dbg) {
RenderD7::Draw2::RectFilledSolid(position, size, 0xff64c9fd);
int i = 0;
for (; i < 44; i++) Wave(i, position, size, time, dbg);
}
R7Vec2 testv2 = R7Vec2(48, 48);
R7Vec2 grid_display_entry(void* data, R7Vec2 pos) {
auto img = reinterpret_cast<RenderD7::Image*>(data);
RenderD7::Draw2::Image(img, pos);
RenderD7::Draw2::RFS(pos, testv2, RenderD7::Color::Hex("#0000ff", 140));
return testv2;
}
std::vector<RenderD7::Image*> imgdb;
Sample::Sample() {
/*RenderD7::Image* im = new RenderD7::Image();
im->load("romfs:/icons/icon.png");
for(int i = 0; i < 64; i++)
imgdb.push_back(im);*/
auto t = RenderD7::FileSystem::GetDirContent("sdmc:/music/");
for(const auto& it : t)
names.push_back(it.path);
}
Sample::~Sample() {
// Here you can clear your data
}
void Sample::Draw() const {
// Draw Things to Screen:
// Step 1 -> Select Screen
RenderD7::OnScreen(Top);
// Step 2 -> Draw Things
// The hbloader Triangle Wave
DrawWave(R7Vec2(0, 0), R7Vec2(400, 240), RenderD7::GetTime(),
debug_background);
// For Example A Rect with Draw2 and StyleColorApi
// And the RFS Wrapper for RectFilledSolid lol
/*RenderD7::Draw2::RFS(R7Vec2(0, 0), R7Vec2(400, 20),
RenderD7::StyleColor(RD7Color_Header));
// As the Top bar is Dark you need TextColor2
RenderD7::RedirectColor(RD7Color_Text, RD7Color_Text2);
RenderD7::Draw2::Text(R7Vec2(5, 2), "RenderD7 - Test Framework");
RenderD7::Draw2::Text(R7Vec2(395, 2), RENDERD7VSTRING,
RD7TextFlags_AlignRight);
RenderD7::UndoColorEdit(RD7Color_Text);*/
if (UI7::BeginMenu("RenderD7 Test Framework")) {
UI7::SetCursorPos(R7Vec2(395, 2));
UI7::Label(RenderD7::FormatBytes(RenderD7::Memory::GetCurrent()), RD7TextFlags_AlignRight);
UI7::RestoreCursor();
//UI7::Grid("Files", R7Vec2(390, 210), grid_display_entry, reinterpret_cast<void**>(imgdb.data()), imgdb.size());
UI7::BrowserList(names, sel);
UI7::EndMenu();
}
RenderD7::OnScreen(Bottom);
if (UI7::BeginMenu("Control Center")) {
if (UI7::Button("RenderD7 Settings"))
shared_requests[1U] = 1U; // Request a Toggle
UI7::SameLine();
if (UI7::Button("Test Message"))
shared_requests[2U] = 1U; // Request Test Msg
UI7::Checkbox("Debug BG", debug_background);
UI7::SameLine();
UI7::Checkbox("RD7-Debug", rd7_debugging);
UI7::InputText("Search", search__, "Tap Here");
UI7::EndMenu();
}
}
void Sample::Logic() {
for (const auto& it : shared_requests) {
if (it.first == 1U) {
if (it.second) RenderD7::LoadSettings();
} else if (it.first == 2U) {
if (it.second)
RenderD7::PushMessage(RenderD7::Message(
"Test Message", "Button Bressed\nBest Msg Handler..."));
}
}
// Make sure to clear after processing!!!;
shared_requests.clear();
if (d7_hDown & KEY_B) debug_background = !debug_background;
}

27
rd7tf/source/scene.hpp Normal file
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@ -0,0 +1,27 @@
#pragma once
#include <rd7.hpp>
class Sample : public RenderD7::Scene {
public:
Sample();
~Sample();
void Draw() const override;
void Logic() override;
private:
// Just as the RD7 Settings Shows here as example
// by using a mutale map you're able to process
// requests from the const Draw function in the
// Logic Function! you could also create lots of
// mutable bool or make all Variables mutable but
// i think seperating draw and logic is better
// editable map request_id data/operation
mutable std::map<unsigned int, unsigned int> shared_requests;
// For Checkbox its best to use mutable
mutable bool debug_background = false;
mutable std::string search__ = "";
mutable std::vector<std::string> names;
mutable int sel;
};

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@ -1,475 +0,0 @@
#include <renderd7/BitmapPrinter.hpp>
#include <renderd7/Ovl.hpp>
#include <renderd7/Toast.hpp>
#include <renderd7/stringtool.hpp>
extern bool shouldbe_disabled;
extern std::string csvpc;
RenderD7::BitmapPrinter::BitmapPrinter(int w, int h) {
BMP newmap(w, h, true);
bitmap = newmap;
// renderframe.LoadPFromBuffer(BitmapConverter::ConvertData(bitmap.DATA()));
blank = newmap;
}
RenderD7::BitmapPrinter::~BitmapPrinter() {
if (this->renderframe.loadet)
this->renderframe.Unload();
}
bool RenderD7::BitmapPrinter::DecodeFile(std::string file) {
unsigned error = bitmap.read(file.c_str());
if (error) {
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
"BitmapPrinter", "Error Code: " + std::to_string(error)));
return false;
}
return true;
}
void RenderD7::BitmapPrinter::DrawPixel(int x, int y, u8 b, u8 g, u8 r, u8 a) {
unsigned error =
bitmap.set_pixel(x, bitmap.bmp_info_header.height - y, b, g, r, a);
if (error) {
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
"BitmapPrinter->Pixel", "Error Code: " + std::to_string(error)));
}
}
void RenderD7::BitmapPrinter::DrawRect(int x, int y, int w, int h, u8 line_w,
u8 b, u8 g, u8 r, u8 a) {
unsigned error = bitmap.draw_rectangle(
x, bitmap.bmp_info_header.height - y - h, w, h, b, g, r, a, line_w);
if (error) {
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
"BitmapPrinter->Rect", "Error Code: " + std::to_string(error)));
}
}
void RenderD7::BitmapPrinter::DrawRectFilled(int x, int y, int w, int h, u8 b,
u8 g, u8 r, u8 a) {
unsigned error = bitmap.fill_region(x, bitmap.bmp_info_header.height - h - y,
w, h, b, g, r, a);
if (error) {
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
"BitmapPrinter->RectF", "Error Code: " + std::to_string(error)));
}
}
void RenderD7::BitmapPrinter::SaveBmp(std::string name) {
if (!RenderD7::NameIsEndingWith(name, {"bmp"})) {
name += ".bmp";
}
bitmap.write(name.c_str());
}
void RenderD7::BitmapPrinter::SavePng(std::string name) {
if (!RenderD7::NameIsEndingWith(name, {"png"})) {
name += ".png";
}
std::vector<unsigned char> ImageBuffer;
ImageBuffer = BitmapConverter::ConvertData(bitmap.DATA());
lodepng::save_file(ImageBuffer, name);
}
void RenderD7::BitmapPrinter::CreateScreen(C3D_RenderTarget *target) {
isscreen = true;
targetr = target;
if (target == Top) {
bitmap = BMP(400, 240, true);
blank = BMP(400, 240, true);
}
if (target == TopRight) {
bitmap = BMP(400, 240, true);
blank = BMP(400, 240, true);
}
if (target == Bottom) {
bitmap = BMP(320, 240, true);
blank = BMP(320, 240, true);
}
renderframe.LoadPFromBuffer(BitmapConverter::ConvertData(bitmap.DATA()));
}
bool RenderD7::BitmapPrinter::DrawScreenDirectF(int framerate) {
bool updtt = false;
if (isscreen) {
if (frame == (60 / framerate)) {
RenderD7::OnScreen(targetr);
if (renderframe.loadet)
renderframe.Unload();
this->Decode(decc);
frame = 0;
updtt = true;
}
if (renderframe.loadet)
renderframe.Draw(0, 0);
frame++;
}
return updtt;
}
bool RenderD7::BitmapPrinter::DrawScreenDirect() {
bool updtt = false;
if (isscreen) {
RenderD7::OnScreen(targetr);
if (renderframe.loadet)
renderframe.Unload();
this->Decode(decc);
updtt = true;
if (renderframe.loadet)
renderframe.Draw(0, 0);
}
return updtt;
}
RenderD7::Image RenderD7::BitmapPrinter::GetImage() {
RenderD7::Image img;
img.LoadFromBitmap(bitmap);
return img;
}
void RenderD7::BitmapPrinter::UsePreMap(BMP map) { bitmap = map; }
void RenderD7::BitmapPrinter::UsePrePrintMap(BitmapPrinter printmap) {
bitmap = printmap.GetBitmap();
}
void RenderD7::BitmapPrinter::Clear(u8 b, u8 g, u8 r, u8 a) {
bitmap.fill_region(0, 0, bitmap.bmp_info_header.width,
bitmap.bmp_info_header.height, b, g, r, a);
}
void RenderD7::BitmapPrinter::ClearBlank() { bitmap = blank; }
void RenderD7::BitmapPrinter::DrawScreenF(int framerate) {
if (isscreen) {
if (frame == (60 / framerate)) {
RenderD7::OnScreen(targetr);
frame = 0;
}
if (renderframe.loadet)
renderframe.Draw(0, 0);
frame++;
}
}
void RenderD7::BitmapPrinter::DrawScreen() {
if (isscreen) {
RenderD7::OnScreen(targetr);
if (renderframe.loadet)
renderframe.Draw(0, 0);
}
}
bool RenderD7::BitmapPrinter::UpdateScreenF(int framerate) {
bool updtt = false;
if (isscreen) {
if (frame == (60 / framerate)) {
if (renderframe.loadet)
renderframe.Unload();
// renderframe.LoadFromBitmap(bitmap);
this->Decode(decc);
frame = 0;
updtt = true;
}
frame++;
}
return updtt;
}
bool RenderD7::BitmapPrinter::UpdateScreen() {
bool updtt = false;
if (isscreen) {
if (renderframe.loadet)
renderframe.Unload();
this->Decode(decc);
updtt = true;
}
return updtt;
}
#define TICKS_PER_MSEC 268111.856
void RenderD7::BitmapPrinter::Benchmark() {
if (setupbenchmark) {
frametime = 0;
renderedframes = 0;
timer = 0;
setupbenchmark = false;
lastTime = svcGetSystemTick();
}
if (benchmark) {
if (timer >= 60) {
std::string renderedf = std::to_string(renderedframes);
std::string avgdtt = std::to_string(mhdtt);
float alldtt = 0;
for (size_t i = 1; i < hdttt.size(); i++) {
alldtt += hdttt[i];
}
float alldtt2 = 0;
for (size_t i = 0; i < hdttt2.size(); i++) {
alldtt2 += hdttt2[i];
}
float alldtt3 = 0;
for (size_t i = 0; i < hdttt3.size(); i++) {
alldtt3 += hdttt3[i];
}
int allfps = 0;
for (size_t f = 1; f < fpscountc.size(); f++) {
allfps += fpscountc[f];
}
std::string avgcpu = std::to_string((alldtt / (float)hdttt.size() - 1));
std::string avgcpu2 =
std::to_string(((alldtt2 / (float)hdttt2.size()) * 1000));
std::string avgcpu3 =
std::to_string(((alldtt3 / (float)hdttt3.size()) * 1000));
std::string avgfps = std::to_string((allfps / (int)fpscountc.size() - 1));
std::string resultt =
"TestMode: " + std::to_string(testfpsd) + "fps" +
"\nRendered Frames: " + renderedf + "\nMax Cpu Time: " + avgdtt +
"\nAvg Cpu Time: " + avgcpu + "\nAvg Fps: " + avgfps +
"\nAvg EncodeTime: " + avgcpu2 + "ms/f\nAvg DecodeTime: " + avgcpu3 +
"ms\n";
this->ClearBlank();
this->DrawRectFilled(0, 0, this->bitmap.bmp_info_header.width,
this->bitmap.bmp_info_header.height, 0, 0, 0, 255);
this->DrawDebugText(0, 0, 0, RenderD7::Color::Hex("#ffffff"), resultt);
std::string outname =
csvpc + "/benchmark_" + RenderD7::GetTimeStr() + ".png";
this->SavePng(outname);
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
"Benchmark", "Saved to: \n" + outname));
benchmark = false;
}
uint64_t currentTime = svcGetSystemTick();
dtt = ((float)(currentTime / (float)TICKS_PER_MSEC) -
(float)(lastTime / (float)TICKS_PER_MSEC)) /
1000.f;
lastTime = currentTime;
lastTime = currentTime;
frameCounter++;
fpsClock += dtt;
if (fpsClock >= 1.f) {
fps = frameCounter;
frameCounter = 0;
fpsClock = 0.f;
}
uint64_t lastTime2 = svcGetSystemTick();
this->ClearBlank();
this->DrawRectFilled(0, 0, this->bitmap.bmp_info_header.width,
this->bitmap.bmp_info_header.width, 255, 255, 255,
255);
this->DrawRect(5, 5, this->bitmap.bmp_info_header.width - 10,
this->bitmap.bmp_info_header.height - 10, 5, 0, 0, 0, 0);
// this->DrawDebugText(20, 20, 0, RenderD7::Color::Hex("#ffffff"), "Fps: " +
// std::to_string(fps));
this->DrawDebugText(0, 0, 0.5f, RenderD7::Color::Hex("#ff0000"),
"Time: " + std::to_string(timer));
this->DrawDebugText(0, 10, 0.5f, RenderD7::Color::Hex("#ff0000"),
"Fps: " + std::to_string(fps));
this->DrawDebugText(0, 20, 0.5f, RenderD7::Color::Hex("#ff0000"),
"dt: " + std::to_string(dtt));
this->DrawDebugText(0, 30, 0.5f, RenderD7::Color::Hex("#ff0000"),
"MaxEncodeTime: " + std::to_string(mdtt2 * 1000) +
"ms/f");
this->DrawDebugText(0, 40, 0.5f, RenderD7::Color::Hex("#ff0000"),
"MaxDecodeTime: " + std::to_string(mdtt3 * 1000) +
"ms");
uint64_t currentTime2 = svcGetSystemTick();
dtt2 = ((float)(currentTime2 / (float)TICKS_PER_MSEC) -
(float)(lastTime2 / (float)TICKS_PER_MSEC)) /
1000.f;
hdttt2.push_back(dtt2);
lastTime2 = svcGetSystemTick();
bool updgg = this->UpdateScreenF(testfps);
currentTime2 = svcGetSystemTick();
dtt3 = ((float)(currentTime2 / (float)TICKS_PER_MSEC) -
(float)(lastTime2 / (float)TICKS_PER_MSEC)) /
1000.f;
if (updgg)
hdttt3.push_back(dtt3);
if (!shouldbe_disabled)
this->DrawScreen();
renderedframes++;
if (mdtt2 < dtt2) {
mdtt2 = dtt2;
}
if (mdtt3 < dtt3 && updgg) {
mdtt3 = dtt3;
}
timer += 1 * dtt;
float hdtt = C3D_GetProcessingTime();
hdttt.push_back(hdtt);
fpscountc.push_back(fps);
if (mhdtt < hdtt) {
mhdtt = C3D_GetProcessingTime();
}
/*if (!shouldbe_disabled)
{
RenderD7::OnScreen(Bottom);
RenderD7::DrawText(0, 0, 0.5f, RenderD7::Color::Hex("#ff0000"),
"Time: " + std::to_string(timer)); RenderD7::DrawText(0, 20, 0.5f,
RenderD7::Color::Hex("#ff0000"), "Fps: " + std::to_string(fps));
RenderD7::DrawText(0, 40, 0.5f, RenderD7::Color::Hex("#ff0000"),
"dt: " + std::to_string(dtt)); RenderD7::DrawText(0, 60, 0.5f,
RenderD7::Color::Hex("#ff0000"), "MaxRenderTime: " +
std::to_string(mdtt2*1000) + "ms/f"); RenderD7::DrawText(0, 80, 0.5f,
RenderD7::Color::Hex("#ff0000"), "MaxConvertTime: " +
std::to_string(mdtt3*1000) + "ms");
}*/
}
}
void RenderD7::BitmapPrinter::SetupBenchmark(int framerate) {
benchmark = true;
setupbenchmark = true;
this->testfps = framerate;
this->testfpsd = framerate;
}
#include <renderd7/debugfont.h>
void RenderD7::BitmapPrinter::DrawDebugChar(u32 posX, u32 posY, int t_size,
u32 color, char character) {
bool isscale = (t_size > 1) ? true : false;
for (u32 y = 0; y < 8; y++) {
char charPos = debugfont[character * 8 + y];
for (u32 x = 0; x < 8; x++)
if (((charPos >> (7 - x)) & 1) == 1) {
if (!isscale)
DrawPixel((int)posX + x + 1, (int)posY + y + 1, UNPACK_BGRA(color));
if (isscale)
DrawRectFilled(((int)posX) + (x * t_size) + 1,
((int)posY) + (y * t_size) + 1, t_size, t_size,
UNPACK_BGRA(color));
}
}
}
void RenderD7::BitmapPrinter::DrawChar(int posX, int posY, float t_size,
u32 color, char character,
RenderD7::NFontApi font) {
for (int y = 0; y < font.GetGlyphHeight(character); y++) {
for (int x = 0; x < font.GetGlyphWidth(character); x++) {
DrawPixel(posX + x + 1, posY + y + 1, 255, 255, 255,
font.GetGlyphBitmap(
character)[((y * font.GetGlyphWidth(character) + x) * 1)]);
if (((font.GetGlyphBitmap(
character)[font.GetGlyphHeight(character) + y] >>
(font.GetGlyphWidth(character - 1) - x)) &
1) == 1) {
}
}
}
// for(int y = 0; y < font.GetGlyphHeight(character) *
// font.GetGlyphWidth(character); y++)
//{
// DrawPixel(posX + x + 1, posY + y + 1, UNPACK_BGRA(color));
//}
}
#define SPACING_Y 10
#define SPACING_X 8
void RenderD7::BitmapPrinter::DrawDebugText(int x, int y, int t_size, u32 color,
std::string text) {
if (t_size < 1) {
t_size = 1;
}
for (u32 i = 0, line_i = 0; i < strlen(text.c_str()); i++)
switch (text[i]) {
case '\n':
y += (SPACING_Y * t_size);
line_i = 0;
break;
case '\t':
line_i += 2;
break;
default:
// Make sure we never get out of the screen
if (line_i >= (((u32)this->bitmap.bmp_info_header.width) - (u32)x) /
(SPACING_X * t_size)) {
y += (SPACING_Y * t_size);
line_i = 1; // Little offset so we know the same text continues
if (text[i] == ' ')
break; // Spaces at the start look weird
}
this->DrawDebugChar((u32)x + line_i * (SPACING_X * t_size), (u32)y,
t_size, color, text[i]);
line_i++;
break;
}
}
void RenderD7::BitmapPrinter::DrawText(int x, int y, float t_size, u32 color,
std::string text,
RenderD7::NFontApi font) {
if (t_size < 1) {
t_size = 1;
}
for (u32 i = 0, line_i = 0; i < strlen(text.c_str()); i++)
switch (text[i]) {
case '\n':
y += (font.GetLineHeight());
line_i = 0;
break;
case '\t':
line_i += 2;
break;
default:
// Make sure we never get out of the screen
if (line_i >= (((u32)this->bitmap.bmp_info_header.width) - (u32)x) /
(u32)(font.GetGlyphWidth(text[i]))) {
y += (SPACING_Y * t_size);
line_i = 1; // Little offset so we know the same text continues
if (text[i] == ' ')
break; // Spaces at the start look weird
}
this->DrawChar(x + line_i * (font.GetGlyphWidth(text[i])), y, t_size,
color, text[i], font);
line_i++;
break;
}
}
bool RenderD7::BitmapPrinter::Decode(Decoder deccc) {
bool res = false;
switch (deccc) {
case Decoder::BITMAP2PNG2C3D:
renderframe.LoadPFromBuffer(
BitmapConverter::ConvertData(this->bitmap.DATA()));
res = true;
break;
case Decoder::BITMAP2C3D:
renderframe.LoadFromBitmap(this->bitmap);
res = true;
break;
default:
res = false;
break;
}
return res;
}
void RenderD7::BitmapPrinter::DrawBitmap(int x, int y, BMP map) {
for (int i = 0; i < map.bmp_info_header.width; i++) {
for (int j = 0; j < map.bmp_info_header.height; j++) {
bitmap.set_pixel(
x + i, (bitmap.bmp_info_header.height - 1) - (y + j),
UNPACK_BGRA(map.get_pixel(i, (map.bmp_info_header.height - 1) - j)));
}
}
}

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@ -1,23 +1,71 @@
#include <map>
#include <renderd7/Color.hpp>
#define RGBA8(r, g, b, a) \
((((r)&0xFF) << 0) | (((g)&0xFF) << 8) | (((b)&0xFF) << 16) | \
(((a)&0xFF) << 24))
// This is btw the default theme setup
// RenderD7 StyleColor Api
// not const cause const = error lol
std::map<RD7Color, unsigned int> rd7i_color_map = {
{RD7Color_Text, RGBA8(0, 0, 0, 255)},
{RD7Color_Text2, RGBA8(255, 255, 255, 255)}, // For Background change or so
{RD7Color_TextDisabled, RGBA8(170, 170, 170, 255)},
{RD7Color_Background, RGBA8(238, 238, 238, 255)},
{RD7Color_Header, RGBA8(17, 17, 17, 255)},
{RD7Color_Selector, RGBA8(34, 34, 34, 255)},
{RD7Color_SelectorFade, RGBA8(90, 90, 90, 255)},
{RD7Color_List0, RGBA8(204, 204, 204, 255)}, // List0 = % 2
{RD7Color_List1, RGBA8(187, 187, 187, 255)},
{RD7Color_MessageBackground, RGBA8(51, 51, 51, 255)},
{RD7Color_Button, RGBA8(17, 17, 17, 255)},
{RD7Color_ButtonHovered, RGBA8(34, 34, 34, 255)},
{RD7Color_ButtonDisabled, RGBA8(8, 8, 8, 255)},
{RD7Color_ButtonActive, RGBA8(42, 42, 42, 255)},
{RD7Color_Checkmark, RGBA8(42, 42, 42, 255)},
{RD7Color_FrameBg, RGBA8(85, 85, 85, 255)},
{RD7Color_FrameBgHovered, RGBA8(119, 119, 119, 255)},
{RD7Color_Progressbar, RGBA8(0, 255, 0, 255)},
};
// uint32_t RenderD7::Color::Hex(const std::string &color, uint8_t a) {
// if (color.length() < 7 ||
// std::regex_search(color.substr(1),
// std::regex("[^0-9A-Fa-f]"))) { // invalid color.
// return RenderD7::Color::Hex("#000000", 0);
// }
// int r = std::stoi(color.substr(1, 2), nullptr, 16);
// int g = std::stoi(color.substr(3, 2), nullptr, 16);
// int b = std::stoi(color.substr(5, 2), nullptr, 16);
// return RGBA8(r, g, b, a);
// }
std::map<RD7Color, unsigned int> rd7i_color_swap_map;
// Lookup-Table für Hex-to-Dez-Konvertierung
unsigned int RenderD7::StyleColor(RD7Color color) {
if (rd7i_color_swap_map.find(color) != rd7i_color_swap_map.end())
return rd7i_color_swap_map[color];
else if (rd7i_color_map.find(color) != rd7i_color_map.end())
return rd7i_color_map[color];
return RGBA8(0, 0, 0, 0);
}
void RenderD7::ColorNew(RD7Color color, unsigned int new_color) {
rd7i_color_map[color] = new_color;
}
void RenderD7::RedirectColor(RD7Color to, RD7Color from) {
// As you see at the code Redirect doesnt redirect xd
// Just named cause it feels like redirecting
// Oh and if the color is edit you redirect to it is
// grabs that redirected lol
rd7i_color_swap_map[to] = StyleColor(from);
}
void RenderD7::CustomizeColor(RD7Color color, unsigned int custom) {
rd7i_color_swap_map[color] = custom;
}
void RenderD7::TextColorByBg(RD7Color background) {
UndoColorEdit(RD7Color_Text); // To be sure
rd7i_color_swap_map[RD7Color_Text] = StyleColor(
Color::RGBA(background).is_light() ? RD7Color_Text : RD7Color_Text2);
}
void RenderD7::UndoColorEdit(RD7Color color) {
if (rd7i_color_swap_map.find(color) == rd7i_color_swap_map.end())
return;
rd7i_color_swap_map.erase(color);
}
void RenderD7::UndoAllColorEdits() { rd7i_color_swap_map.clear(); }
// Standart Color Converter
static const std::map<char, int> HEX_TO_DEC = {
{'0', 0}, {'1', 1}, {'2', 2}, {'3', 3}, {'4', 4}, {'5', 5},
{'6', 6}, {'7', 7}, {'8', 8}, {'9', 9}, {'a', 10}, {'b', 11},

View File

@ -1,216 +0,0 @@
#include <renderd7/Draw.hpp>
extern C2D_TextBuf TextBuf;
extern C2D_Font Font;
extern bool currentScreen;
bool RenderD7::Draw::Rect(float x, float y, float w, float h, u32 color) {
return C2D_DrawRectSolid(x, y, 0.5f, w, h, color);
}
bool RenderD7::Draw::Px(float x, float y, u32 color) {
return C2D_DrawRectSolid(x, y, 0.5f, 1, 1, color);
}
void RenderD7::Draw::TextCentered(float x, float y, float size, u32 color,
std::string Text, int maxWidth, int maxHeight,
C2D_Font fnt) {
float lineHeight, widthScale;
// Check for the lineHeight.
if (fnt != nullptr) {
lineHeight = RenderD7::Draw::GetTextHeight(size, " ", fnt);
} else {
lineHeight = RenderD7::Draw::GetTextHeight(size, " ");
}
int line = 0;
while (Text.find('\n') != Text.npos) {
if (maxWidth == 0) {
// Do the widthScale.
if (fnt != nullptr) {
widthScale = RenderD7::Draw::GetTextWidth(
size, Text.substr(0, Text.find('\n')), fnt);
} else {
widthScale =
RenderD7::Draw::GetTextWidth(size, Text.substr(0, Text.find('\n')));
}
} else {
// Do the widthScale 2.
if (fnt != nullptr) {
widthScale = std::min((float)maxWidth,
RenderD7::Draw::GetTextWidth(
size, Text.substr(0, Text.find('\n')), fnt));
} else {
widthScale = std::min((float)maxWidth,
RenderD7::Draw::GetTextWidth(
size, Text.substr(0, Text.find('\n'))));
}
}
if (fnt != nullptr) {
RenderD7::Draw::Text((currentScreen ? 200 : 160) + x - (widthScale / 2),
y + (lineHeight * line), size, color,
Text.substr(0, Text.find('\n')), maxWidth, maxHeight,
fnt);
} else {
RenderD7::Draw::Text((currentScreen ? 200 : 160) + x - (widthScale / 2),
y + (lineHeight * line), size, color,
Text.substr(0, Text.find('\n')), maxWidth,
maxHeight);
}
Text = Text.substr(Text.find('\n') + 1);
line++;
}
if (maxWidth == 0) {
// Do the next WidthScale.
if (fnt != nullptr) {
widthScale = RenderD7::Draw::GetTextWidth(
size, Text.substr(0, Text.find('\n')), fnt);
} else {
widthScale =
RenderD7::Draw::GetTextWidth(size, Text.substr(0, Text.find('\n')));
}
} else {
// And again.
if (fnt != nullptr) {
widthScale = std::min((float)maxWidth,
RenderD7::Draw::GetTextWidth(
size, Text.substr(0, Text.find('\n')), fnt));
} else {
widthScale = std::min(
(float)maxWidth,
RenderD7::Draw::GetTextWidth(size, Text.substr(0, Text.find('\n'))));
}
}
if (fnt != nullptr) {
RenderD7::Draw::Text((currentScreen ? 200 : 160) + x - (widthScale / 2),
y + (lineHeight * line), size, color,
Text.substr(0, Text.find('\n')), maxWidth, maxHeight,
fnt);
} else {
RenderD7::Draw::Text((currentScreen ? 200 : 160) + x - (widthScale / 2),
y + (lineHeight * line), size, color,
Text.substr(0, Text.find('\n')), maxWidth, maxHeight);
}
}
// Draw String or Text.
void RenderD7::Draw::Text(float x, float y, float size, u32 color,
std::string Text, int maxWidth, int maxHeight,
C2D_Font fnt) {
C2D_Text c2d_text;
if (fnt != nullptr) {
C2D_TextFontParse(&c2d_text, fnt, TextBuf, Text.c_str());
} else {
C2D_TextFontParse(&c2d_text, Font, TextBuf, Text.c_str());
}
C2D_TextOptimize(&c2d_text);
float heightScale;
if (maxHeight == 0) {
heightScale = size;
} else {
if (fnt != nullptr) {
heightScale = std::min(
size,
size * (maxHeight / RenderD7::Draw::GetTextHeight(size, Text, fnt)));
} else {
heightScale = std::min(
size, size * (maxHeight / RenderD7::Draw::GetTextHeight(size, Text)));
}
}
if (maxWidth == 0) {
C2D_DrawText(&c2d_text, C2D_WithColor, x, y, 0.5f, size, heightScale,
color);
} else {
if (fnt != nullptr) {
C2D_DrawText(
&c2d_text, C2D_WithColor, x, y, 0.5f,
std::min(size, size * (maxWidth / RenderD7::Draw::GetTextWidth(
size, Text, fnt))),
heightScale, color);
} else {
C2D_DrawText(
&c2d_text, C2D_WithColor, x, y, 0.5f,
std::min(size, size * (maxWidth /
RenderD7::Draw::GetTextWidth(size, Text))),
heightScale, color);
}
}
}
void RenderD7::Draw::TextRight(float x, float y, float size, u32 color,
std::string Text, int maxWidth, int maxHeight,
C2D_Font fnt) {
RenderD7::Draw::Text(x - RenderD7::Draw::GetTextWidth(size, Text, fnt), y,
size, color, Text, maxWidth, maxHeight, fnt);
}
// Get String or Text Width.
float RenderD7::Draw::GetTextWidth(float size, std::string Text, C2D_Font fnt) {
float width = 0;
if (fnt != nullptr) {
GetTextSize(size, &width, NULL, Text, fnt);
} else {
GetTextSize(size, &width, NULL, Text);
}
return width;
}
// Get String or Text Size.
void RenderD7::Draw::GetTextSize(float size, float *width, float *height,
std::string Text, C2D_Font fnt) {
C2D_Text c2d_text;
if (fnt != nullptr) {
C2D_TextFontParse(&c2d_text, fnt, TextBuf, Text.c_str());
} else {
C2D_TextFontParse(&c2d_text, Font, TextBuf, Text.c_str());
}
C2D_TextGetDimensions(&c2d_text, size, size, width, height);
}
// Get String or Text Height.
float RenderD7::Draw::GetTextHeight(float size, std::string Text,
C2D_Font fnt) {
float height = 0;
if (fnt != nullptr) {
GetTextSize(size, NULL, &height, Text.c_str(), fnt);
} else {
GetTextSize(size, NULL, &height, Text.c_str());
}
return height;
}
Result RenderD7::Draw::LoadFont(C2D_Font &fnt, const char *Path) {
fnt = C2D_FontLoad(Path); // Only load if found.
return 0;
}
// Unload a Font.
Result RenderD7::Draw::UnloadFont(C2D_Font &fnt) {
if (fnt != nullptr) {
C2D_FontFree(fnt); // Make sure to only unload if not nullptr.
}
return 0;
}
bool RenderD7::Draw::Circle(float x, float y, float radius, u32 color) {
return C2D_DrawCircleSolid(x, y, 0.5f, radius, color);
}
bool RenderD7::Draw::Image(C2D_Image img, float x, float y, float scaleX,
float scaleY) {
return C2D_DrawImageAt(img, x, y, 0.5f, nullptr, scaleX, scaleY);
}
bool RenderD7::Draw::NFRect(float p1x, float p1y, float w, float h, u32 color,
float scale) {
C2D_DrawLine(p1x, p1y, color, w, p1y, color, scale, 1);
C2D_DrawLine(w, p1y, color, w, h, color, scale, 1);
C2D_DrawLine(w, h, color, p1x, h, color, scale, 1);
C2D_DrawLine(p1x, h, color, p1x, p1y, color, scale, 1);
return true;
}

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source/DrawV2.cpp Normal file
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#include <citro2d.h>
#include <algorithm>
#include <renderd7/DrawV2.hpp>
#include <renderd7/global_db.hpp>
#include <renderd7/internal_db.hpp>
const float rd7i_d7_dts = 0.5f;
float rd7i_d2_txt_size = rd7i_d7_dts;
C2D_Font rd7i_d2_fnt = nullptr;
R7Vec2 rd7i_d7_mwh = R7Vec2(0, 0);
std::map<std::string, float> rd7i_d2_ts;
std::map<std::string, int> rd7i_d2_mln;
bool rd7i_txt_init = false;
std::string GetShortedText(const std::string &in, int maxlen) {
auto textdim = RenderD7::GetTextDimensions(in);
if (textdim.x < (float)maxlen) return in;
std::string ft = "";
std::string worker = in;
if (in.find_last_of('.') != in.npos) {
ft = in.substr(in.find_last_of('.'));
worker = in.substr(0, in.find_last_of('.'));
}
maxlen -= RenderD7::GetTextDimensions(ft).x -
RenderD7::GetTextDimensions("(...)").x;
float len_mod = (float)maxlen / textdim.x;
int pos = (in.length() * len_mod) / rd7_draw2_tsm;
std::string out;
out = in.substr(0, pos);
for (size_t i = pos; i < worker.length(); i++) {
out += worker[i];
if (RenderD7::GetTextDimensions(out + "(...)" + ft).x > (float)maxlen) {
out += "(...)";
out += ft;
return out;
}
}
return ""; // Impossible to reach
}
std::string WrapText(const std ::string &in, int maxlen) {
std::string out;
std::string line;
int line_x = 0;
std::istringstream istream(in);
std::string temp;
while (istream >> temp) {
R7Vec2 dim = RenderD7::GetTextDimensions(line + temp);
if (line_x + dim.x <= maxlen) {
line += temp + ' ';
line_x += dim.x;
} else {
out += line + '\n';
line = temp + ' ';
line_x = dim.x;
}
}
out += line;
return out;
}
bool RD7I_FNT_VALID() {
if (rd7i_d2_fnt != nullptr && !rd7i_txt_init) {
rd7i_txt_init = true;
}
if (!rd7i_txt_init) {
if (rd7i_base_font != nullptr) {
rd7i_d2_fnt = rd7i_base_font;
rd7i_txt_init = true;
return true;
}
}
if (rd7i_d2_fnt != nullptr) {
return true;
} else {
rd7i_d2_fnt = rd7i_base_font;
return true;
}
// Schould never be reached
return false;
}
namespace RenderD7 {
R7Vec2 GetTextDimensions(const std::string &text) {
C2D_TextBufClear(rd7i_d2_dimbuf);
float w = 0, h = 0;
if (!RD7I_FNT_VALID()) return R7Vec2(w, h);
C2D_Text c2dtext;
C2D_TextFontParse(&c2dtext, rd7i_d2_fnt, rd7i_d2_dimbuf, text.c_str());
C2D_TextGetDimensions(&c2dtext, rd7i_d2_txt_size, rd7i_d2_txt_size, &w, &h);
return R7Vec2(w, h);
}
void CustomTextSize(float size) { rd7i_d2_txt_size = size; }
void TextDefaultSize() { rd7i_d2_txt_size = rd7i_d7_dts; }
void TextMaxBox(R7Vec2 size) { rd7i_d7_mwh = size; }
void TextDefaultBox() { rd7i_d7_mwh = R7Vec2(0, 0); }
void TextFont(C2D_Font fnt) { rd7i_d2_fnt = fnt; }
void TextDefaultFont() { rd7i_d2_fnt = rd7i_base_font; }
std::string TextShort(const std::string &in, int max_len) {
return GetShortedText(in, max_len);
}
namespace Draw2 {
void Rect(R7Vec2 pos, R7Vec2 size, unsigned int color, int t) {
// 4 DrawLine Calls Lol
C2D_DrawLine(pos.x, pos.y, color, pos.x + size.x, pos.y, color, t, 1.f);
C2D_DrawLine(pos.x, pos.y, color, pos.x, pos.y + size.y, color, t, 1.f);
C2D_DrawLine(pos.x + size.x, pos.y, color, pos.x + size.x, pos.y + size.y,
color, t, 1.f);
C2D_DrawLine(pos.x, pos.y + size.y, color, pos.x + size.x, pos.y + size.y,
color, t, 1.f);
}
void RectFilled(R7Vec2 pos, R7Vec2 size, Color4 colors) {
C2D_DrawRectangle(pos.x, pos.y, 0.5f, size.x, size.y, colors.color0,
colors.color1, colors.color2, colors.color3);
}
void RectFilledSolid(R7Vec2 pos, R7Vec2 size, unsigned int color) {
C2D_DrawRectSolid(pos.x, pos.y, 0.5f, size.x, size.y, color);
}
void Line(R7Vec2 pos0, R7Vec2 pos1, unsigned int color, int t) {
C2D_DrawLine(pos0.x, pos0.y, color, pos1.x, pos1.y, color, t, 1.f);
}
void Triangle(R7Vec2 pos0, R7Vec2 pos1, R7Vec2 pos2, Color3 colors) {
C2D_DrawTriangle(pos0.x, pos0.y, colors.color0, pos1.x, pos1.y, colors.color1,
pos2.x, pos2.y, colors.color2, 0.5f);
}
void TriangleSolid(R7Vec2 pos0, R7Vec2 pos1, R7Vec2 pos2, unsigned int color) {
C2D_DrawTriangle(pos0.x, pos0.y, color, pos1.x, pos1.y, color, pos2.x, pos2.y,
color, 0.5f);
}
void TriangleLined(R7Vec2 pos0, R7Vec2 pos1, R7Vec2 pos2, unsigned int color,
int t) {
// 3 Line Cqalls lol more efficient than Rect
C2D_DrawLine(pos0.x, pos0.y, color, pos1.x, pos1.y, color, t, 1.f);
C2D_DrawLine(pos0.x, pos0.y, color, pos2.x, pos2.y, color, t, 1.f);
C2D_DrawLine(pos1.x, pos1.y, color, pos2.x, pos2.y, color, t, 1.f);
}
void Text(R7Vec2 pos, const std::string &text, RD7TextFlags flags) {
// The Start of the C2D Text Hell
if (!RD7I_FNT_VALID()) return;
// Variables
bool updated_mwh = false;
if (rd7i_d7_mwh.x == 0.0f) {
rd7i_d7_mwh.x = rd7i_current_screen ? 400 : 320;
updated_mwh = true;
}
if (rd7i_d7_mwh.y == 0.0f) {
rd7i_d7_mwh.y = 240;
updated_mwh = true;
}
std::string edit_text = text;
if (edit_text.substr(text.length() - 1) != "\n")
edit_text.append("\n"); // Add \n to end if not exist
int line = 0;
if(flags & RD7TextFlags_Wrap)
edit_text = WrapText(text, rd7i_d7_mwh.x - pos.x);
while (edit_text.find('\n') != edit_text.npos) {
std::string current_line = edit_text.substr(0, edit_text.find('\n'));
if (flags & RD7TextFlags_Short)
current_line = GetShortedText(current_line, rd7i_d7_mwh.x - pos.x);
R7Vec2 newpos = pos;
// Check Flags
R7Vec2 dim = GetTextDimensions(current_line);
if (flags & RD7TextFlags_AlignRight)
newpos.x = newpos.x - GetTextDimensions(current_line).x;
if (flags & RD7TextFlags_AlignMid) // Offset by inpos
newpos.x = (rd7i_d7_mwh.x * 0.5) - (dim.x * 0.5) + pos.x;
if (flags & RD7TextFlags_Scroll) { // Scroll Text
if (newpos.x + dim.x > rd7i_d7_mwh.x - newpos.x - 10) {
if (rd7i_d2_ts.find(current_line) == rd7i_d2_ts.end())
rd7i_d2_ts[current_line] = 0;
if (rd7i_d2_mln.find(current_line) == rd7i_d2_mln.end())
rd7i_d2_mln[current_line] =
GetShortedText(current_line, rd7i_d7_mwh.x - newpos.x).length();
rd7i_d2_ts[current_line] += rd7i_dtm * 6;
if ((int)rd7i_d2_ts[current_line] >= (int)current_line.length()) {
rd7i_d2_ts[current_line] = 0.0f;
}
std::string bcl = current_line;
current_line = current_line.substr((int)rd7i_d2_ts[current_line],
rd7i_d2_mln[current_line]);
if (newpos.x + GetTextDimensions(current_line).x <
rd7i_d7_mwh.x - newpos.x)
current_line +=
"|" + bcl.substr(0, rd7i_d2_ts[bcl] - (int)current_line.length());
}
}
if (rd7_debugging) {
RenderD7::Draw2::Rect(newpos, dim, RenderD7::Color::Hex("#ff0000"));
}
C2D_Text c2dtext;
C2D_TextFontParse(&c2dtext, rd7i_d2_fnt, rd7i_text_buffer,
current_line.c_str());
C2D_TextOptimize(&c2dtext);
if (flags & RD7TextFlags_Shaddow) // performance Killer xd
C2D_DrawText(&c2dtext, C2D_WithColor, newpos.x + 1 + (dim.y * line),
newpos.y + 1, 0.5, rd7i_d2_txt_size, rd7i_d2_txt_size,
RenderD7::StyleColor(RD7Color_TextDisabled));
C2D_DrawText(&c2dtext, C2D_WithColor, newpos.x, newpos.y + (dim.y * line),
0.5, rd7i_d2_txt_size, rd7i_d2_txt_size,
RenderD7::StyleColor(RD7Color_Text));
edit_text = edit_text.substr(edit_text.find('\n') + 1);
line++;
}
if (updated_mwh) rd7i_d7_mwh = R7Vec2(0, 0);
}
void Image(RenderD7::Image *img, const R7Vec2 &pos, const R7Vec2 &scale) {
if (img->loaded())
C2D_DrawImageAt(img->get(), pos.x, pos.y, 0.5f, nullptr, scale.x, scale.y);
}
} // namespace Draw2
} // namespace RenderD7

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