Commit Graph

83 Commits

Author SHA1 Message Date
fincs
1fec391865 Correct C3D_SetScissor 2015-11-26 23:54:06 +01:00
fincs
cd39c3b8d1 Improve and correct support for light distance attenuation 2015-11-26 12:28:09 +01:00
fincs
b7daa13f59 Automatically select a suitable light environment layer 2015-11-26 12:18:44 +01:00
fincs
497a4ff9b7 Add C3D_ColorLogicOp and C3D_FragOpMode 2015-11-25 22:02:16 +01:00
fincs
8992e6fd18 Actually implement fixed vertex attribute support 2015-11-22 17:47:33 +01:00
fincs
d93987403a Add support for immediate mode & fixed vertex attributes w/ example 2015-11-22 17:28:33 +01:00
fincs
ff11cc9f67 Fix typo in C3D_UpdateUniforms that broke FVec uniform management 2015-11-22 13:48:11 +01:00
fincs
a39ca9971d Remove old VBO/IBO code 2015-11-22 12:30:51 +01:00
fincs
dfad81b53c Implement proper shader program DVLE constant management 2015-11-21 01:02:25 +01:00
fincs
ca410a80ac Adapt to latest changes in great-refactor 2015-11-20 17:25:50 +01:00
fincs
bd913bb93e Adapt to latest changes in great-refactor 2015-11-11 21:50:43 +01:00
fincs
d1f93d99bb Fix typo in lightenv.c 2015-11-09 00:08:51 +01:00
fincs
6c4836397b Some tweaks in renderbuffer handling 2015-09-20 14:04:50 +02:00
fincs
447c5b05bb Add Mtx_PerspStereoTilt() for stereo 3D rendering 2015-09-16 13:29:48 +02:00
fincs
0922a64ed3 Add fragment light LUT support 2015-09-15 23:02:35 +02:00
fincs
a0345263df Fragment lighting fixed (!) 2015-09-15 17:50:11 +02:00
fincs
133d10c629 Some corrections, fragment lighting still not working 2015-09-14 17:00:58 +02:00
fincs
53cf76feac Begin implementing fragment lighting functionality 2015-09-13 23:27:38 +02:00
fincs
b2584cb71a Add some missing TexEnv functionality 2015-09-10 13:47:16 +02:00
fincs
a36f5c49d2 Update GPU register names 2015-09-07 19:31:48 +02:00
fincs
f640360108 Decouple attribute and buffer management 2015-09-07 14:47:20 +02:00
fincs
3e42b1a9a4 Adapt to the great-refactor libctru branch 2015-09-06 22:08:28 +02:00
fincs
a8ce19c3b5 Updates for latest libctru and picasso 2015-08-23 18:54:44 +02:00
fincs
6243cc830d Textures: micro-optimization 2015-07-23 22:22:28 +02:00
fincs
21452fe6ee Fix some broken 3D math 2015-07-23 22:21:49 +02:00
fincs
d4971ddca5 Use APT hooks to restore GPU state when returning from homemenu 2015-06-27 19:17:50 +02:00
fincs
153f01e741 Add Render Buffer API + Viewport/Scissor + Update Example 2015-03-07 23:41:32 +01:00
fincs
87d4751a87 C3D_DepthRange() -> C3D_DepthMap() 2015-03-07 17:02:38 +01:00
fincs
a53124d98c Add support for geoshader uniforms 2015-03-05 23:05:14 +01:00
fincs
2863ed36c1 Whoops 2015-03-05 18:20:39 +01:00
fincs
009afa6ef5 Adapt to new GPU register write style 2015-03-05 17:56:33 +01:00
fincs
cd57cf8d3f Update for latest dkA & gpu_revamp 2015-03-04 11:12:22 +01:00
fincs
e7d0632224 Initial commit 2014-12-20 21:34:19 +01:00