Commit Graph

933 Commits

Author SHA1 Message Date
William Horvath
983e984afc windowsrawinput: Unregister/register raw input devices as necessary.
The thread is still created once and only shut down on WIN_VideoQuit,
but the thread will unregister the devices when they're disabled to avoid
wasting time processing raw input that won't be appreciated by anyone.

This also allows RIDEV_NOLEGACY to be set on the devices, otherwise they
swallow up the WM_MOUSE* events that would be going to the main thread
when relative mode is disabled. That's out of scope for this change, though.
2026-03-22 17:57:02 -07:00
William Horvath
706e7f9043 windowsrawinput: Fix incorrect INVALID_HANDLE_VALUE checks.
CreateEvent/CreateThread return NULL on failure.
2026-03-22 17:57:02 -07:00
William Horvath
00f9a25879 windowsrawinput: Add missing WIN_SetRawKeyboardFlag_Inputsink stub. 2026-03-22 17:57:02 -07:00
Andrei Alexeyev
ff543723c4 Fix SDL_HINT_OPENGL_ES_DRIVER interaction with SDL_HINT_OPENGL_LIBRARY for x11 and windows
If SDL_HINT_OPENGL_ES_DRIVER is enabled and a GLES context is requested,
don't try to load the WGL/GLX library. Doing so may fail, because
SDL_HINT_OPENGL_LIBRARY may have been set to a custom libGLESv2 (e.g.
ANGLE). This effectively restores the SDL2 behavior.

Other video drivers shouldn't be affected, because they always use EGL
for GLES.

Incidentally, this patch also fixes a missing GL_GetEGLSurface callback
in the X11 fallback path.
2026-03-18 12:44:48 -04:00
Sam Lantinga
b9c227e07d Make changing raw input mode on Windows a very fast operation (take 2)
The first approach had the drawback that it accumulated handles while raw input was paused, eventually crashing the application.

Now we'll keep reading raw events from the queue, we just won't deliver them to  the application.
2026-03-17 12:56:23 -07:00
Sam Lantinga
43e90c7b1c Make changing raw input mode on Windows a very fast operation
Previously we would spin up and shut down a thread every time we changed raw input mode, which can take several ms. Now we'll just put the raw input thread to sleep when disabling raw input and wake it up when enabling raw input.
2026-03-16 17:19:47 -07:00
Cameron Gutman
5f92aac095 windows: Fix Print Screen key capture during keyboard grab 2026-03-15 15:12:29 -05:00
Mike Egger
ae3ae4ba44 windows: support flag RIDEV_INPUTSINK in raw input (#15182) 2026-03-08 16:11:33 -07:00
Sam Lantinga
2e4ac09b1f Fixed cursor mask padding calculation 2026-02-23 09:52:45 -08:00
Zack Middleton
54de246b4b win32: Set error for SDL_GL_GetSwapInterval() 2026-02-16 22:03:20 -05:00
Sam Lantinga
bc623d1af6 Moved mouse/keyboard detection to a separate thread on Windows
Getting device names can hang for a long time on certain devices, so make sure this is done on a separate thread to avoid blocking initialization and the main loop.

Fixes https://github.com/libsdl-org/SDL/issues/12913
2026-02-16 11:23:14 -08:00
Sam Lantinga
a98e49409e Don't re-query HID device vendor and product 2026-02-16 11:23:14 -08:00
Cameron Gutman
8535936401 win32: Fix composition UI being displayed when IME is disabled 2026-02-16 09:00:33 -08:00
Ryan C. Gordon
10b524c7cc hints: Rename SDL_HINT_OPENGL_FORCE_SRGB_CAPABLE.
It's now SDL_HINT_OPENGL_FORCE_SRGB_FRAMEBUFFER, since it does more than mess
with the srgb-capable context attribute now.

Reference Issue #14898.
2026-02-14 16:33:21 -05:00
RaceTheMaSe
7c7ffb9115 tests: Fix unreachable code warnings (#14993) 2026-02-07 20:42:59 +03:00
RaceTheMaSe
4f183506f6 Fix warning: strict prototypes (#14992)
clang: a function declaration without a prototype is deprecated in all versions of C [-Wstrict-prototypes]
2026-02-07 07:38:59 -08:00
Ryan C. Gordon
632c83b722 opengl: added SDL_HINT_OPENGL_FORCE_SRGB_CAPABLE.
Reference Issue #14898.
2026-02-05 15:14:18 -05:00
Sam Lantinga
bddf6d3e2a Guarantee that pens are in proximity before motion and button events
This also delays pen proximity out events to make sure that the pen is really gone before delivering them. On Android, you get a HOVER_EXIT event when the pen contacts the surface, which we don't want to treat as the pen leaving proximity.
2026-02-05 10:24:04 -08:00
Ryan C. Gordon
a6c0052f39 srgb: Readd WGL/GLX extension checks when asking for sRGB-capable framebuffers.
Reference Issue #14898.
2026-02-03 13:27:57 -05:00
Ryan C. Gordon
2b5ebb1170 Revert "opengl: Fixes for sRGB framebuffer support."
This reverts commit d62f141b29.

Reference Issue #14898.
2026-02-03 13:27:56 -05:00
Ryan C. Gordon
7bc93da555 Revert "wgl: Added debug code for sRGB issues."
This reverts commit 8c0ac97b0d.

Reference Issue #14898.
2026-02-03 13:27:56 -05:00
Cameron Cawley
f8331d50ff Simplify SDL_GL_EGL_PLATFORM handling 2026-02-03 09:45:19 -08:00
Ryan C. Gordon
8c0ac97b0d wgl: Added debug code for sRGB issues. 2026-02-02 17:03:22 -05:00
Eddy Jansson
248223592a More prefer SDL_zero*()
Transform clearing of arrays into SDL_zeroa(), and
clearing through a T* with size(T) into SDL_zerop().

Extends commit 83fb7b6636.
2026-01-23 16:02:16 -08:00
Sam Lantinga
a66988621a Added temporary workaround hint "SDL_WINDOWS_DETECT_DEVICE_HOTPLUG"
Some devices with broken drivers hang when their name is queried, so added a workaround for applications that don't need input device details. The long term fix is to move the hotplug detection into a separate thread.
2026-01-07 10:30:53 -08:00
Sam Lantinga
5f086e7623 Updated copyright for 2026 2026-01-01 09:40:08 -08:00
Eddy Jansson
3d354eeaad Prefer SDL_arraysize()
Replace uses of (sizeof(arr)/sizeof(arr[0]), and similar,
with the SDL_arraysize() macro.
2025-12-30 12:22:03 -08:00
Sam Lantinga
466ca58b04 Added SDL_HINT_MOUSE_DPI_SCALE_CURSORS
We only want to change cursor display scale if the application or the user opts in by setting a hint. Otherwise cursors could change size unexpectedly when upgrading to SDL 3.4.0.
2025-12-09 17:12:08 -08:00
Sam Lantinga
24fe3c48a0 Fixed events for windows that have had their window proc hooked at creation time 2025-11-24 19:29:13 -08:00
Sam Lantinga
9896dc18e7 Fixed setting SDL_PROP_DISPLAY_WINDOWS_HMONITOR_POINTER for the initial display 2025-11-24 13:38:21 -08:00
Sam Lantinga
8fa93d64ab Reset the window icon when returning from fullscreen mode
Fixes https://github.com/libsdl-org/SDL/issues/14522
2025-11-24 13:28:36 -08:00
Sam Lantinga
6534345d9a Only process events for the window being created at creation time
Fixes https://github.com/libsdl-org/SDL/issues/14524
2025-11-24 12:47:31 -08:00
luckyxxl
6a1218c1cc Fix missing whitespace in surface extension missing error messages 2025-11-22 08:00:45 -08:00
Esme
b984846dd0 windows: Add property mapping displayID to HMONITOR. (#14494) 2025-11-21 10:55:49 -08:00
William Horvath
4b0514f087 Make use of GetQueueStatus' result in the Windows raw input loop.
Instead of only using it for the side effect of making MsgWaitForMultipleObjects block on the next call.

This has the added benefit of avoiding an extra MsgWaitForMultipleObjects call if there was actually new raw input in the queue already.
2025-11-21 08:28:09 -08:00
Ryan C. Gordon
06583ce421 pen: Only allow one pen on Windows.
This "fixes" proximity but limits you to a single pen device. But this is
probably okay for most reasonable use cases.
2025-11-21 08:13:16 -05:00
Ryan C. Gordon
99d7dad7e6 pen: Dramatic improvements to proximity information.
Now everything will attempt to track pens through proximity changes (instead
of removing the pen entirely). testpen.c has been updated to reflect this.

Some platforms and devices are better at this than others, but this seems like
a significant usability improvement across the board.

Fixes #12992.
2025-11-21 08:13:16 -05:00
Susko3
2ef005afe5 Fix WM_SYSKEYDOWN not being trapped by IME message handling
This would cause Alt + <something> not being trapped if handled by the system IME.
2025-11-19 13:39:46 -08:00
Sam Lantinga
c6935f9dcb Fixed EGL framebuffer colors on AMD drivers 2025-11-15 08:05:34 -08:00
Susko3
cb6272ed2d windows: Treat absolute mouse as pen events when SDL_HINT_PEN_MOUSE_EVENTS=0.
Some caveats:

- the fake pen will leave proximity only when relative mode is disabled
- unsure if detecting proximity is even possible from raw mouse input

Fixes #12324.
2025-11-14 16:49:49 -05:00
Ryan C. Gordon
d62f141b29 opengl: Fixes for sRGB framebuffer support.
This changes the default for SDL_GL_FRAMEBUFFER_SRGB_CAPABLE to -1 (for
"don't care"). Minor ABI break, but technically this never worked correctly.

Fixes #13055.
2025-11-14 15:40:25 -05:00
Ryan C. Gordon
25ab8c99df pen: Offer the current window during promixity events on most platforms.
Fixes #12356.
2025-11-11 16:34:22 -05:00
Sam Lantinga
a96664674f Fixed windows events on 32-bit Windows
When running on 32-bit Windows, DefWindowProc resolves to a function in ntdll.dll, but after the window is created the actual window proc is a function in user32.dll. We solve this by using our own custom default window proc and looking for that instead.

Fixes https://github.com/libsdl-org/SDL/issues/1442
2025-11-09 07:44:45 -08:00
Ryan C. Gordon
2f41dd7b5c pen: Better pen position precision on Windows 8 and later.
Fixes #12084.
2025-11-09 00:46:45 -05:00
Daniel Ludwig
ef5b1c8f5f Fix DefWindowProc called for events handled in WIN_WindowProc 2025-11-07 07:57:40 -08:00
Sam Lantinga
6c4f2bd83d Use DefWindowProc for the initial SDL window proc
This makes sure that anything that hooks window creation to set up window proc hooks will call DefWindowProc instead of infinitely recursing when we set up our window proc afterwards.

Fixes https://github.com/libsdl-org/SDL/issues/10529
2025-11-02 07:23:29 -08:00
expikr
b4eaf9d96f Add hint for blocking win key when using raw keyboard (#13066)
Co-authored-by: Susko3 <Susko3@protonmail.com>
2025-10-26 09:27:33 -07:00
Sam Lantinga
9d32e0e881 Fixed data alignment for PNG cursors (thanks @Kontrabant!) 2025-10-21 10:50:09 -07:00
Sam Lantinga
af6f517453 Use CreateIconFromResource() for all cursors (#14285)
This allows us to properly adjust the size for DPI scaling and both static and animated cursors have consistent behavior.

Fixes https://github.com/libsdl-org/SDL/issues/14281
2025-10-21 09:38:26 -07:00
Frank Praznik
3669920fdd win32: Set the number of frames correctly when caching a scaled animated cursor
Fixes #14284
2025-10-20 13:26:19 -04:00