2021-07-23 15:58:16 +02:00
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#include "renderd7.hpp"
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#include "log.hpp"
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#include <regex>
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#define RGBA8(r, g, b, a) ((((r) & 0xFF) << 0) | (((g) & 0xFF) << 8) | (((b) & 0xFF) << 16) | (((a) & 0xFF) << 24))
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#define D7_NOTHING C2D_Color32(0, 0, 0, 0)
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#define CFGVER "0"
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Log renderd7log;
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float animtime;
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bool isndspinit = false;
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bool running = true;
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std::stack<std::unique_ptr<RenderD7::Scene>> RenderD7::Scene::scenes;
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bool usedbgmsg = false;
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std::string dspststus = "Not Initialisized!";
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2021-12-04 01:05:41 +01:00
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int cobj___;
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int maxobj__;
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2021-12-05 23:46:00 +01:00
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2021-07-23 15:58:16 +02:00
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//INI::INIFile cfgfile;
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std::unique_ptr<INI::INIFile> cfgfile = nullptr;
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INI::INIStructure cfgstruct;
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2021-11-27 11:57:40 +01:00
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std::string D_app_name;
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2021-07-23 15:58:16 +02:00
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u32 d7_hDown;
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u32 d7_hHeld;
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u32 d7_hUp;
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touchPosition d7_touch;
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C2D_TextBuf TextBuf;
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C2D_Font Font;
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// Fps Calc
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static float current_fps = 0.0f;
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static unsigned int frames = 0;
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static u64 last_time = 0;
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float d11framerate = 0;
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//-----------------
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//Metrik-------------------------------------
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u32 mt_color;
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2021-11-28 05:37:58 +01:00
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u32 mt_txtcolor;
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2021-12-05 23:46:00 +01:00
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2021-11-28 12:09:07 +01:00
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int mt_screen;
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2021-12-05 23:46:00 +01:00
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//int mt_width = mt_screen ? 320 : 400;
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2021-11-28 05:37:58 +01:00
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float mt_txtSize;
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2021-11-28 15:03:00 +01:00
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bool metrikd = false;
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2021-12-05 23:46:00 +01:00
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double mt_fpsgraph[320];
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2021-07-23 15:58:16 +02:00
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//-------------------------------------------
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bool currentScreen = false;
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2021-11-28 15:03:00 +01:00
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2021-07-23 15:58:16 +02:00
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C3D_RenderTarget* Top;
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C3D_RenderTarget* TopRight;
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C3D_RenderTarget* Bottom;
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#define DSEVENBLACK C2D_Color32(0, 0 ,0, 255)
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#define DSEVENWHITE C2D_Color32(255, 255, 255, 255)
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RenderD7::SpriteSheetAnimation::SpriteSheetAnimation()
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{
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renderd7log.Write("SpriteSheetAnimation createt!");
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}
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RenderD7::SpriteSheetAnimation::~SpriteSheetAnimation()
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{
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//
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}
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bool RenderD7::DrawImageFromSheet(RenderD7::Sheet* sheet, size_t index, float x, float y, float scaleX, float scaleY)
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{
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if (sheet->spritesheet != nullptr)
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{
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if (C2D_SpriteSheetCount(sheet->spritesheet) >= index)
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{
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return C2D_DrawImageAt(C2D_SpriteSheetGetImage(sheet->spritesheet, index), x, y, 0.5f, nullptr, scaleX, scaleY);
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}
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}
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return false;
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}
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void RenderD7::Init::NdspFirm(bool useit)
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{
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if (useit)
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{
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if ( access( "sdmc:/3ds/dspfirm.cdc", F_OK ) != -1 )
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{
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ndspInit();
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isndspinit = true;
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dspststus = "Initialisized success!";
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}
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else
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{
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dspststus = "Not found: dspfirm.cdc";
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renderd7log.Write("RenderD7: SoundEngine Error! ndspfirm not found!");
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}
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}
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}
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void RenderD7::Exit::NdspFirm()
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{
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if (isndspinit)
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{
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ndspExit();
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}
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}
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void RenderD7::Msg::Display(std::string titletxt, std::string subtext, C3D_RenderTarget *target)
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{
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C3D_FrameBegin(C3D_FRAME_SYNCDRAW);
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C2D_TargetClear(Top, DSEVENBLACK);
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C2D_TargetClear(Bottom, DSEVENBLACK);
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RenderD7::ClearTextBufs();
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RenderD7::OnScreen(Top);
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RenderD7::DrawRect(0, 0, 400, 240, RenderD7::Color::Hex("#111111"));
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RenderD7::OnScreen(Bottom);
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RenderD7::DrawRect(0, 0, 320, 240, RenderD7::Color::Hex("#111111"));
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RenderD7::OnScreen(target);
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RenderD7::DrawRect(0, 0, 400, 26, RenderD7::Color::Hex("#333333", 200));
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RenderD7::DrawText(5, 2, 0.7f, DSEVENWHITE, titletxt);
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RenderD7::DrawText(5, 30, 0.6f, DSEVENWHITE, subtext);
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C3D_FrameEnd(0);
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}
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void RenderD7::Msg::DisplayWithProgress(std::string titletext, std::string subtext, float current, float total, u32 prgbarcolor)
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{
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RenderD7::ClearTextBufs();
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C3D_FrameBegin(C3D_FRAME_SYNCDRAW);
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C2D_TargetClear(Top, DSEVENBLACK);
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C2D_TargetClear(Bottom, DSEVENBLACK);
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char str[256];
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snprintf(str, sizeof(str), "(%.2f%%)", ((float)current/(float)total) * 100.0f);
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RenderD7::OnScreen(Top);
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RenderD7::DrawRect(0, 0, 400, 240, RenderD7::Color::Hex("#111111"));
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RenderD7::DrawRect(0, 0, 400, 26, RenderD7::Color::Hex("#333333", 200));
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RenderD7::DrawText(5, 2, 0.7f, DSEVENWHITE, titletext);
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RenderD7::DrawText(5, 30, 0.6f, DSEVENWHITE, subtext);
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RenderD7::DrawRect(30, 120, 342, 30, RenderD7::Color::Hex("#333333"));
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RenderD7::DrawRect(31, 121, (int)(((float)current / (float)total) * 338.0f), 28, prgbarcolor);
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RenderD7::DrawTextCentered(5, 124, 0.7f, RenderD7::Color::Hex("#111111"), str, 390);
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RenderD7::OnScreen(Bottom);
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RenderD7::DrawRect(0, 0, 320, 240, RenderD7::Color::Hex("#111111"));
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C3D_FrameEnd(0);
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}
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void RenderD7::SetupLog()
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{
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renderd7log.Init("sdmc:/Flappy-Bird-RenderD7.log");
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}
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void RenderD7::SpriteSheetAnimation::Setup(RenderD7::Sheet *sheet, size_t imagecount, size_t startimage, float frame_begin, float frame_finish)
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{
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D_totaltime = frame_begin;
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renderd7log.Write("frame_begin success");
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this->images = imagecount;
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renderd7log.Write("imagecount success");
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this->sheet = sheet;
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renderd7log.Write("sheet success");
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this->time = frame_finish;
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renderd7log.Write("frame_finish success");
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RenderD7::SpriteSheetAnimation::FromSheet(this->sheet, startimage);
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}
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void RenderD7::SpriteSheetAnimation::Play(float timespeed)
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{
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D_totaltime += timespeed;
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if (D_totaltime >= time)
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{
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D_totaltime -= time;
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imgs++;
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if (imgs == images)
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{
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imgs = 0;
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}
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}
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RenderD7::SpriteSheetAnimation::FromSheet(sheet, imgs);
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//RenderD7::SpriteSheetAnimation::Draw();
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}
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void RenderD7::Error::DisplayError(std::string toptext, std::string errortext)
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{
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RenderD7::ClearTextBufs();
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C3D_FrameBegin(C3D_FRAME_SYNCDRAW);
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C2D_TargetClear(Top, DSEVENBLACK);
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C2D_TargetClear(Bottom, DSEVENBLACK);
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RenderD7::OnScreen(Top);
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RenderD7::DrawTextCentered(0, 0, 0.7f, DSEVENWHITE, toptext, 400);
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RenderD7::DrawTextCentered(0, 100, 0.6f, DSEVENWHITE, errortext, 400);
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C3D_FrameEnd(0);
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int time = 60*5;
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for (int i = 0; i < 60*5; i++) {
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RenderD7::Msg::DisplayWithProgress("", "\n\n\n" + std::to_string(i) + " / " + std::to_string(time), i, 60*5, RenderD7::Color::Hex("#00EE11"));
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gspWaitForVBlank();
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}
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}
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void RenderD7::Error::DisplayFatalError(std::string toptext, std::string errortext)
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{
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bool error___ = true;
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RenderD7::ClearTextBufs();
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C3D_FrameBegin(C3D_FRAME_SYNCDRAW);
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C2D_TargetClear(Top, DSEVENBLACK);
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C2D_TargetClear(Bottom, DSEVENBLACK);
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RenderD7::OnScreen(Top);
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RenderD7::DrawTextCentered(0, 0, 0.7f, DSEVENWHITE, toptext, 400);
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RenderD7::DrawTextCentered(0, 100, 0.6f, DSEVENWHITE, errortext, 400);
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RenderD7::DrawTextCentered(0, 200, 0.6f, DSEVENWHITE, "Press Start to Exit!", 400);
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C3D_FrameEnd(0);
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while (error___)
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{
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if(d7_hDown & KEY_START)
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{
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RenderD7::ExitApp();
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}
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}
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}
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u32 RenderD7::Color::Hex(const std::string color, u8 a)
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{
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if (color.length() < 7 || std::regex_search(color.substr(1), std::regex("[^0-9A-Fa-f]"))) { // invalid color.
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return D7_NOTHING;
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}
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int r = std::stoi(color.substr(1, 2), nullptr, 16);
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int g = std::stoi(color.substr(3, 2), nullptr, 16);
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int b = std::stoi(color.substr(5, 2), nullptr, 16);
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return RGBA8(r, g, b, a);
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}
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void RenderD7::Scene::doDraw() {
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if(!RenderD7::Scene::scenes.empty())
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RenderD7::Scene::scenes.top()->Draw();
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}
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void RenderD7::Scene::doLogic(u32 hDown, u32 hHeld, u32 hUp, touchPosition touch) {
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if(!RenderD7::Scene::scenes.empty())
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RenderD7::Scene::scenes.top()->Logic(hDown, hHeld, hUp, touch);
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}
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void RenderD7::Scene::Load(std::unique_ptr<Scene> scene)
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{
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Scene::scenes.push(std::move(scene));
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}
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void RenderD7::Scene::Back() {
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if(RenderD7::Scene::scenes.size() > 0)
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RenderD7::Scene::scenes.pop();
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}
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void RenderD7::OnScreen(C3D_RenderTarget *target)
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{
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C2D_SceneBegin(target);
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}
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void frameloop()
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{
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frames++;
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u64 delta_time = osGetTime() - last_time;
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if (delta_time >= 1000) {
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current_fps = frames/(delta_time/1000.0f)+1;
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frames = 0;
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last_time = osGetTime();
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}
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d11framerate = current_fps;
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2021-12-05 23:46:00 +01:00
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mt_fpsgraph[320] = current_fps;
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2021-07-23 15:58:16 +02:00
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}
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float getframerate()
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{
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return d11framerate;
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}
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std::string RenderD7::GetFramerate()
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{
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return (std::to_string((int)d11framerate).substr(0, 2));
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}
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bool RenderD7::MainLoop()
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{
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if (!aptMainLoop()) return false;
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hidScanInput();
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d7_hDown = hidKeysDown();
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d7_hUp = hidKeysUp();
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d7_hHeld = hidKeysHeld();
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hidTouchRead(&d7_touch);
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RenderD7::ClearTextBufs();
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C3D_FrameBegin(C3D_FRAME_SYNCDRAW);
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C2D_TargetClear(Top, C2D_Color32(0, 0, 0, 0));
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C2D_TargetClear(Bottom, C2D_Color32(0, 0, 0, 0));
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frameloop();
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2021-11-28 05:19:20 +01:00
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RenderD7::Scene::doDraw();
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RenderD7::Scene::doLogic(d7_hDown, d7_hHeld, d7_hUp, d7_touch);
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2021-07-23 15:58:16 +02:00
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if (metrikd)RenderD7::DrawMetrikOvl();
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return running;
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}
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RenderD7::Sheet::Sheet()
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{
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//
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}
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RenderD7::Sheet::~Sheet()
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{
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//
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}
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Result RenderD7::Sheet::Load(const char *path)
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{
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this->spritesheet = C2D_SpriteSheetLoad(path);
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return 0;
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}
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void RenderD7::Sheet::Free()
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{
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C2D_SpriteSheetFree(this->spritesheet);
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}
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RenderD7::Sprite::Sprite()
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{
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//
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}
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RenderD7::Sprite::~Sprite()
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{
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//
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}
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void RenderD7::Sprite::FromSheet(RenderD7::Sheet *sheet, size_t index)
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{
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C2D_SpriteFromSheet(&this->sprite, sheet->spritesheet, index);
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}
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bool RenderD7::Sprite::Draw()
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{
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return C2D_DrawSprite(&this->sprite);
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}
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void RenderD7::Sprite::SetCenter(float x, float y)
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{
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C2D_SpriteSetCenter(&this->sprite, x, y);
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}
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void RenderD7::Sprite::SetPos(float x, float y)
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{
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C2D_SpriteSetPos(&this->sprite, x, y);
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}
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void RenderD7::Sprite::SetRotation(float rotation)
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{
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C2D_SpriteSetRotation(&this->sprite, rotation);
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}
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void RenderD7::Sprite::Rotate(float speed)
|
|
|
|
{
|
|
|
|
C2D_SpriteRotateDegrees(&this->sprite, speed);
|
|
|
|
}
|
|
|
|
float RenderD7::Sprite::getHeigh()
|
|
|
|
{
|
|
|
|
return this->sprite.params.pos.h;
|
|
|
|
}
|
|
|
|
float RenderD7::Sprite::getWidth()
|
|
|
|
{
|
|
|
|
return this->sprite.params.pos.w;
|
|
|
|
}
|
|
|
|
float RenderD7::Sprite::getPosX()
|
|
|
|
{
|
|
|
|
return this->sprite.params.pos.x;
|
|
|
|
}
|
|
|
|
float RenderD7::Sprite::getPosY()
|
|
|
|
{
|
|
|
|
return this->sprite.params.pos.y;
|
|
|
|
}
|
|
|
|
|
|
|
|
void RenderD7::Sprite::FromImage(RenderD7::Image *img)
|
|
|
|
{
|
|
|
|
C2D_SpriteFromImage(&this->sprite, img->img);
|
|
|
|
}
|
|
|
|
|
|
|
|
void RenderD7::Sprite::SetScale(float x, float y)
|
|
|
|
{
|
|
|
|
C2D_SpriteScale(&this->sprite, x, y);
|
|
|
|
}
|
|
|
|
|
|
|
|
void RenderD7::ClearTextBufs(void)
|
|
|
|
{
|
|
|
|
C2D_TextBufClear(TextBuf);
|
|
|
|
}
|
|
|
|
|
|
|
|
bool RenderD7::DrawRect(float x, float y, float w, float h, u32 color)
|
|
|
|
{
|
|
|
|
return C2D_DrawRectSolid(x, y, 0.5f, w, h, color);
|
|
|
|
}
|
|
|
|
|
2021-08-01 12:58:56 +02:00
|
|
|
bool RenderD7::DrawPx(float x, float y, u32 color)
|
|
|
|
{
|
|
|
|
return C2D_DrawRectSolid(x, y, 0.5f, 1, 1, color);
|
|
|
|
}
|
|
|
|
|
2021-07-23 15:58:16 +02:00
|
|
|
void RenderD7::DrawTextCentered(float x, float y, float size, u32 color, std::string Text, int maxWidth, int maxHeight, C2D_Font fnt) {
|
|
|
|
float lineHeight, widthScale;
|
|
|
|
|
|
|
|
// Check for the lineHeight.
|
|
|
|
if (fnt != nullptr) {
|
|
|
|
lineHeight = RenderD7::GetTextHeight(size, " ", fnt);
|
|
|
|
} else {
|
|
|
|
lineHeight = RenderD7::GetTextHeight(size, " ");
|
|
|
|
}
|
|
|
|
|
|
|
|
int line = 0;
|
|
|
|
while(Text.find('\n') != Text.npos) {
|
|
|
|
if (maxWidth == 0) {
|
|
|
|
// Do the widthScale.
|
|
|
|
if (fnt != nullptr) {
|
|
|
|
widthScale = RenderD7::GetTextWidth(size, Text.substr(0, Text.find('\n')), fnt);
|
|
|
|
} else {
|
|
|
|
widthScale = RenderD7::GetTextWidth(size, Text.substr(0, Text.find('\n')));
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
// Do the widthScale 2.
|
|
|
|
if (fnt != nullptr) {
|
|
|
|
widthScale = std::min((float)maxWidth, RenderD7::GetTextWidth(size, Text.substr(0, Text.find('\n')), fnt));
|
|
|
|
} else {
|
|
|
|
widthScale = std::min((float)maxWidth, RenderD7::GetTextWidth(size, Text.substr(0, Text.find('\n'))));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (fnt != nullptr) {
|
|
|
|
RenderD7::DrawText((currentScreen ? 200 : 160)+x-(widthScale/2), y+(lineHeight*line), size, color, Text.substr(0, Text.find('\n')), maxWidth, maxHeight, fnt);
|
|
|
|
} else {
|
|
|
|
RenderD7::DrawText((currentScreen ? 200 : 160)+x-(widthScale/2), y+(lineHeight*line), size, color, Text.substr(0, Text.find('\n')), maxWidth, maxHeight);
|
|
|
|
}
|
|
|
|
|
|
|
|
Text = Text.substr(Text.find('\n')+1);
|
|
|
|
line++;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (maxWidth == 0) {
|
|
|
|
// Do the next WidthScale.
|
|
|
|
if (fnt != nullptr) {
|
|
|
|
widthScale = RenderD7::GetTextWidth(size, Text.substr(0, Text.find('\n')), fnt);
|
|
|
|
} else {
|
|
|
|
widthScale = RenderD7::GetTextWidth(size, Text.substr(0, Text.find('\n')));
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
// And again.
|
|
|
|
if (fnt != nullptr) {
|
|
|
|
widthScale = std::min((float)maxWidth, RenderD7::GetTextWidth(size, Text.substr(0, Text.find('\n')), fnt));
|
|
|
|
} else {
|
|
|
|
widthScale = std::min((float)maxWidth, RenderD7::GetTextWidth(size, Text.substr(0, Text.find('\n'))));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (fnt != nullptr) {
|
|
|
|
RenderD7::DrawText((currentScreen ? 200 : 160)+x-(widthScale/2), y+(lineHeight*line), size, color, Text.substr(0, Text.find('\n')), maxWidth, maxHeight, fnt);
|
|
|
|
} else {
|
|
|
|
RenderD7::DrawText((currentScreen ? 200 : 160)+x-(widthScale/2), y+(lineHeight*line), size, color, Text.substr(0, Text.find('\n')), maxWidth, maxHeight);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Draw String or Text.
|
|
|
|
void RenderD7::DrawText(float x, float y, float size, u32 color, std::string Text, int maxWidth, int maxHeight, C2D_Font fnt) {
|
|
|
|
C2D_Text c2d_text;
|
|
|
|
|
|
|
|
if (fnt != nullptr) {
|
|
|
|
C2D_TextFontParse(&c2d_text, fnt, TextBuf, Text.c_str());
|
|
|
|
} else {
|
|
|
|
C2D_TextFontParse(&c2d_text, Font, TextBuf, Text.c_str());
|
|
|
|
}
|
|
|
|
|
|
|
|
C2D_TextOptimize(&c2d_text);
|
|
|
|
|
|
|
|
float heightScale;
|
|
|
|
if (maxHeight == 0) {
|
|
|
|
heightScale = size;
|
|
|
|
} else {
|
|
|
|
if (fnt != nullptr) {
|
|
|
|
heightScale = std::min(size, size*(maxHeight/RenderD7::GetTextHeight(size, Text, fnt)));
|
|
|
|
} else {
|
|
|
|
heightScale = std::min(size, size*(maxHeight/RenderD7::GetTextHeight(size, Text)));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (maxWidth == 0) {
|
|
|
|
C2D_DrawText(&c2d_text, C2D_WithColor, x, y, 0.5f, size, heightScale, color);
|
|
|
|
} else {
|
|
|
|
if (fnt != nullptr) {
|
|
|
|
C2D_DrawText(&c2d_text, C2D_WithColor, x, y, 0.5f, std::min(size, size*(maxWidth/RenderD7::GetTextWidth(size, Text, fnt))), heightScale, color);
|
|
|
|
} else {
|
|
|
|
C2D_DrawText(&c2d_text, C2D_WithColor, x, y, 0.5f, std::min(size, size*(maxWidth/RenderD7::GetTextWidth(size, Text))), heightScale, color);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
void RenderD7::DrawTextLeft(float x, float y, float size, u32 color, std::string Text, int maxWidth, int maxHeight, C2D_Font fnt)
|
|
|
|
{
|
|
|
|
RenderD7::DrawText(x - RenderD7::GetTextWidth(size, Text, fnt), y, size, color, Text, maxWidth, maxHeight, fnt);
|
|
|
|
}
|
|
|
|
// Get String or Text Width.
|
|
|
|
float RenderD7::GetTextWidth(float size, std::string Text, C2D_Font fnt) {
|
|
|
|
float width = 0;
|
|
|
|
if (fnt != nullptr) {
|
|
|
|
GetTextSize(size, &width, NULL, Text, fnt);
|
|
|
|
} else {
|
|
|
|
GetTextSize(size, &width, NULL, Text);
|
|
|
|
}
|
|
|
|
return width;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Get String or Text Size.
|
|
|
|
void RenderD7::GetTextSize(float size, float *width, float *height, std::string Text, C2D_Font fnt) {
|
|
|
|
C2D_Text c2d_text;
|
|
|
|
if (fnt != nullptr) {
|
|
|
|
C2D_TextFontParse(&c2d_text, fnt, TextBuf, Text.c_str());
|
|
|
|
} else {
|
|
|
|
C2D_TextFontParse(&c2d_text, Font, TextBuf, Text.c_str());
|
|
|
|
}
|
|
|
|
C2D_TextGetDimensions(&c2d_text, size, size, width, height);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Get String or Text Height.
|
|
|
|
float RenderD7::GetTextHeight(float size, std::string Text, C2D_Font fnt) {
|
|
|
|
float height = 0;
|
|
|
|
if (fnt != nullptr) {
|
|
|
|
GetTextSize(size, NULL, &height, Text.c_str(), fnt);
|
|
|
|
} else {
|
|
|
|
GetTextSize(size, NULL, &height, Text.c_str());
|
|
|
|
}
|
|
|
|
return height;
|
|
|
|
}
|
|
|
|
|
|
|
|
Result RenderD7::loadFont(C2D_Font &fnt, const char* Path) {
|
|
|
|
fnt = C2D_FontLoad(Path); // Only load if found.
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Unload a Font.
|
|
|
|
Result RenderD7::unloadFont(C2D_Font &fnt) {
|
|
|
|
if (fnt != nullptr) {
|
|
|
|
C2D_FontFree(fnt); // Make sure to only unload if not nullptr.
|
|
|
|
}
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool RenderD7::DrawCircle(float x, float y, float radius, u32 color)
|
|
|
|
{
|
|
|
|
return C2D_DrawCircleSolid(x, y, 0.5f, radius, color);
|
|
|
|
}
|
|
|
|
|
|
|
|
void MetrikThread(RenderD7::Parameter param) {
|
|
|
|
while (true) {
|
|
|
|
RenderD7::DrawMetrikOvl();
|
|
|
|
RenderD7::Thread::sleep(1000 * 1); // wait; also, this is needed to allow for concurrency (refer to the documentation for m3d::Thread::sleep())
|
|
|
|
}
|
|
|
|
}
|
2021-11-27 11:57:40 +01:00
|
|
|
Result RenderD7::Init::Main(std::string app_name)
|
2021-07-23 15:58:16 +02:00
|
|
|
{
|
|
|
|
gfxInitDefault();
|
|
|
|
aptInit();
|
|
|
|
romfsInit();
|
|
|
|
cfguInit();
|
2021-12-04 01:05:41 +01:00
|
|
|
if (cobj___){maxobj__ = cobj___;}
|
|
|
|
if (!cobj___){maxobj__ = C2D_DEFAULT_MAX_OBJECTS;}
|
2021-11-27 12:05:43 +01:00
|
|
|
D_app_name = app_name;
|
2021-11-27 12:05:03 +01:00
|
|
|
std::string cfgpath = "sdmc:/RenderD7/Apps/";
|
2021-11-27 11:57:40 +01:00
|
|
|
cfgpath += D_app_name;
|
2021-07-23 15:58:16 +02:00
|
|
|
mkdir("sdmc:/RenderD7/", 0777);
|
2021-11-27 12:05:03 +01:00
|
|
|
mkdir("sdmc:/RenderD7/Apps", 0777);
|
2021-11-27 11:57:40 +01:00
|
|
|
mkdir(cfgpath.c_str(), 0777);
|
2021-11-27 12:11:05 +01:00
|
|
|
if (!FS::FileExist(cfgpath + "/config.ini"))
|
2021-07-23 15:58:16 +02:00
|
|
|
{
|
2021-11-27 12:11:05 +01:00
|
|
|
cfgfile = std::make_unique<INI::INIFile>(cfgpath+ "/config.ini");
|
2021-07-23 15:58:16 +02:00
|
|
|
cfgfile->read(cfgstruct);
|
|
|
|
cfgstruct["info"]["version"] = CFGVER;
|
|
|
|
cfgstruct["info"]["renderd7ver"] = RENDERD7VSTRING;
|
|
|
|
cfgstruct["settings"]["doscreentimeout"] = "0";
|
|
|
|
cfgstruct["settings"]["forcetimeoutLB"] = "1";
|
|
|
|
cfgstruct["settings"]["forceFrameRate"] = "60";
|
|
|
|
cfgstruct["settings"]["super-reselution"] = "0";
|
|
|
|
cfgstruct["metrik-settings"]["enableoverlay"] = "0";
|
|
|
|
cfgstruct["metrik-settings"]["Screen"] = "0";
|
2021-11-28 05:37:58 +01:00
|
|
|
cfgstruct["metrik-settings"]["txtColor"] = "#ffffff";
|
|
|
|
cfgstruct["metrik-settings"]["txtColorA"] = "255";
|
|
|
|
cfgstruct["metrik-settings"]["ColorA"] = "255";
|
|
|
|
cfgstruct["metrik-settings"]["Color"] = "#000000";
|
|
|
|
cfgstruct["metrik-settings"]["txtSize"] = "0.7f";
|
2021-07-23 15:58:16 +02:00
|
|
|
cfgfile->write(cfgstruct);
|
|
|
|
}
|
2021-11-27 12:11:05 +01:00
|
|
|
cfgfile = std::make_unique<INI::INIFile>(cfgpath+ "/config.ini");
|
2021-07-23 15:58:16 +02:00
|
|
|
cfgfile->read(cfgstruct);
|
|
|
|
std::string Fps = cfgstruct["settings"]["forceFrameRate"];
|
|
|
|
C3D_FrameRate(RenderD7::Convert::StringtoFloat(Fps));
|
|
|
|
metrikd = RenderD7::Convert::FloatToBool(RenderD7::Convert::StringtoFloat(cfgstruct["metrik-settings"]["enableoverlay"]));
|
2021-11-28 05:37:58 +01:00
|
|
|
mt_txtcolor = RenderD7::Color::Hex(cfgstruct["metrik-settings"]["txtColor"], (u8)RenderD7::Convert::StringtoFloat(cfgstruct["metrik-settings"]["txtColorA"]));
|
|
|
|
mt_color = RenderD7::Color::Hex(cfgstruct["metrik-settings"]["Color"], (u8)RenderD7::Convert::StringtoFloat(cfgstruct["metrik-settings"]["ColorA"]));
|
|
|
|
mt_txtSize = RenderD7::Convert::StringtoFloat(cfgstruct["metrik-settings"]["txtSize"]);
|
2021-11-28 15:03:00 +01:00
|
|
|
mt_screen = RenderD7::Convert::StringtoInt(cfgstruct["metrik-settings"]["Screen"]);
|
2021-11-28 12:09:07 +01:00
|
|
|
|
2021-11-28 05:37:58 +01:00
|
|
|
osSetSpeedupEnable(true);
|
2021-07-23 15:58:16 +02:00
|
|
|
/*if(metrikd)
|
|
|
|
{
|
|
|
|
RenderD7::Thread tr(MetrikThread);
|
|
|
|
tr.start();
|
|
|
|
}*/
|
|
|
|
C3D_Init(C3D_DEFAULT_CMDBUF_SIZE);
|
2021-12-04 01:05:41 +01:00
|
|
|
C2D_Init(size_t(maxobj__));
|
2021-07-23 15:58:16 +02:00
|
|
|
C2D_Prepare();
|
|
|
|
Top = C2D_CreateScreenTarget(GFX_TOP, GFX_LEFT);
|
|
|
|
TopRight = C2D_CreateScreenTarget(GFX_TOP, GFX_RIGHT);
|
|
|
|
Bottom = C2D_CreateScreenTarget(GFX_BOTTOM, GFX_LEFT);
|
|
|
|
TextBuf = C2D_TextBufNew(4096);
|
|
|
|
Font = C2D_FontLoadSystem(CFG_REGION_USA);
|
2021-12-08 16:01:09 +01:00
|
|
|
//RenderD7::Msg::Display("RenderD7", "RenderD7 init success!\nWaiting for MainLoop!", Top);
|
2021-07-23 15:58:16 +02:00
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
void RenderD7::Exit::Main()
|
|
|
|
{
|
|
|
|
cfgfile->write(cfgstruct);
|
|
|
|
if (RenderD7::Threads::threadrunning) RenderD7::Threads::Exit();
|
|
|
|
C2D_TextBufDelete(TextBuf);
|
|
|
|
C2D_Fini();
|
|
|
|
C3D_Fini();
|
|
|
|
aptExit();
|
|
|
|
romfsExit();
|
|
|
|
cfguExit();
|
|
|
|
}
|
|
|
|
|
|
|
|
void RenderD7::DrawTObjects(std::vector<RenderD7::TObject> tobjects, u32 color, u32 txtcolor, int selection, u32 selbgcolor, u32 selcolor)
|
|
|
|
{
|
|
|
|
for(int i = 0; i < (int)tobjects.size(); i++)
|
|
|
|
{
|
|
|
|
if (selection == i)
|
|
|
|
{
|
|
|
|
RenderD7::DrawRect(tobjects[i].x - 2, tobjects[i].y - 2, tobjects[i].w + 4, tobjects[i].h + 4, selbgcolor);
|
|
|
|
RenderD7::DrawRect(tobjects[i].x, tobjects[i].y, tobjects[i].w, tobjects[i].h, color);
|
|
|
|
RenderD7::DrawRect(tobjects[i].x, tobjects[i].y, tobjects[i].w, tobjects[i].h, selcolor);
|
|
|
|
RenderD7::DrawText(tobjects[i].x + (tobjects[i].w/2) - RenderD7::GetTextHeight(tobjects[i].txtsize , tobjects[i].text) + tobjects[i].correctx, tobjects[i].y + (tobjects[i].h/2) - RenderD7::GetTextHeight(tobjects[i].txtsize, tobjects[i].text) + tobjects[i].correcty, tobjects[i].txtsize, txtcolor, tobjects[i].text);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
RenderD7::DrawRect(tobjects[i].x, tobjects[i].y - 1, tobjects[i].w, tobjects[i].h, color);
|
|
|
|
RenderD7::DrawText(tobjects[i].x + (tobjects[i].w/2) - RenderD7::GetTextHeight(tobjects[i].txtsize , tobjects[i].text) + tobjects[i].correctx, tobjects[i].y + (tobjects[i].h/2) - RenderD7::GetTextHeight(tobjects[i].txtsize, tobjects[i].text) + tobjects[i].correcty, tobjects[i].txtsize, txtcolor, tobjects[i].text);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2021-08-14 10:08:54 +02:00
|
|
|
|
|
|
|
void RenderD7::DrawTLBtns(std::vector<RenderD7::TLBtn> btns, u32 color, int selection, u32 selbgcolor, u32 selcolor)
|
|
|
|
{
|
2021-08-14 10:51:20 +02:00
|
|
|
for(int i = 0; i < (int)btns.size(); i++)
|
2021-08-14 10:08:54 +02:00
|
|
|
{
|
|
|
|
if (selection == i)
|
|
|
|
{
|
|
|
|
RenderD7::DrawRect(btns[i].x - 2, btns[i].y - 2, btns[i].w + 4, btns[i].h + 4, selbgcolor);
|
|
|
|
RenderD7::DrawRect(btns[i].x, btns[i].y, btns[i].w, btns[i].h, color);
|
|
|
|
RenderD7::DrawRect(btns[i].x, btns[i].y, btns[i].w, btns[i].h, selcolor);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
RenderD7::DrawRect(btns[i].x, btns[i].y - 1, btns[i].w, btns[i].h, color);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-07-23 15:58:16 +02:00
|
|
|
void RenderD7::ExitApp()
|
|
|
|
{
|
|
|
|
running = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool RenderD7::touchTObj(touchPosition touch, RenderD7::TObject button)
|
|
|
|
{
|
|
|
|
if (touch.px >= button.x && touch.px <= (button.x + button.w) && touch.py >= button.y && touch.py <= (button.y + button.h)) return true;
|
|
|
|
else return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
void RenderD7::DrawSTObject(std::vector<RenderD7::TObject> tobject, int tobjectindex, u32 color, u32 txtcolor)
|
|
|
|
{
|
|
|
|
RenderD7::DrawRect(tobject[tobjectindex].x, tobject[tobjectindex].y, tobject[tobjectindex].w, tobject[tobjectindex].h, color);
|
|
|
|
RenderD7::DrawText(tobject[tobjectindex].x + (tobject[tobjectindex].w/2) - RenderD7::GetTextHeight(tobject[tobjectindex].txtsize , tobject[tobjectindex].text) + tobject[tobjectindex].correctx, tobject[tobjectindex].y + (tobject[tobjectindex].h/2) - RenderD7::GetTextHeight(tobject[tobjectindex].txtsize, tobject[tobjectindex].text) + tobject[tobjectindex].correcty, tobject[tobjectindex].txtsize, txtcolor, tobject[tobjectindex].text);
|
|
|
|
}
|
|
|
|
|
|
|
|
bool RenderD7::NameIsEndingWith(const std::string &name, const std::vector<std::string> &extensions) {
|
|
|
|
if (name.substr(0, 2) == "._") return false;
|
|
|
|
|
|
|
|
if (name.size() == 0) return false;
|
|
|
|
|
|
|
|
if (extensions.size() == 0) return true;
|
|
|
|
|
|
|
|
for(int i = 0; i < (int)extensions.size(); i++) {
|
|
|
|
const std::string ext = extensions.at(i);
|
|
|
|
if (strcasecmp(name.c_str() + name.size() - ext.size(), ext.c_str()) == 0) return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool dirEntryPredicate(const RenderD7::DirContent &lhs, const RenderD7::DirContent &rhs) {
|
|
|
|
if (!lhs.isDir && rhs.isDir) return false;
|
|
|
|
if (lhs.isDir && !rhs.isDir) return true;
|
|
|
|
|
|
|
|
return strcasecmp(lhs.name.c_str(), rhs.name.c_str()) < 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
void RenderD7::GetDirContentsExt(std::vector<RenderD7::DirContent> &dircontent, const std::vector<std::string> &extensions) {
|
|
|
|
struct stat st;
|
|
|
|
|
|
|
|
dircontent.clear();
|
|
|
|
|
|
|
|
DIR *pdir = opendir(".");
|
|
|
|
|
|
|
|
if (pdir != nullptr) {
|
|
|
|
while(true) {
|
|
|
|
RenderD7::DirContent dirEntry;
|
|
|
|
|
|
|
|
struct dirent *pent = readdir(pdir);
|
|
|
|
if (pent == NULL) break;
|
|
|
|
|
|
|
|
stat(pent->d_name, &st);
|
|
|
|
dirEntry.name = pent->d_name;
|
|
|
|
dirEntry.isDir = (st.st_mode & S_IFDIR) ? true : false;
|
|
|
|
|
|
|
|
if (dirEntry.name.compare(".") != 0 && (dirEntry.isDir || RenderD7::NameIsEndingWith(dirEntry.name, extensions))) {
|
|
|
|
dircontent.push_back(dirEntry);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
closedir(pdir);
|
|
|
|
}
|
|
|
|
sort(dircontent.begin(), dircontent.end(), dirEntryPredicate);
|
|
|
|
}
|
|
|
|
|
|
|
|
void RenderD7::GetDirContents(std::vector<RenderD7::DirContent> &dircontent) {
|
|
|
|
RenderD7::GetDirContentsExt(dircontent, {});
|
|
|
|
}
|
|
|
|
|
|
|
|
void RenderD7::Image::LoadPng(const std::string path)
|
|
|
|
{
|
|
|
|
if (usedbgmsg)
|
|
|
|
{
|
|
|
|
RenderD7::Msg::Display("RenderD7", "Loading Png:" + path, Top);
|
|
|
|
}
|
|
|
|
std::vector<u8> ImageBuffer;
|
|
|
|
unsigned width, height;
|
|
|
|
if (loadet)
|
|
|
|
{
|
|
|
|
C3D_TexDelete(this->img.tex);
|
|
|
|
}
|
|
|
|
lodepng::decode(ImageBuffer, width, height, path);
|
|
|
|
|
|
|
|
this->img.tex = new C3D_Tex;
|
|
|
|
this->img.subtex = new Tex3DS_SubTexture({(u16)width, (u16)height, 0.0f, 1.0f, width / 1024.0f, 1.0f - (height / 1024.0f)});
|
|
|
|
|
|
|
|
C3D_TexInit(this->img.tex, 1024, 1024, GPU_RGBA8);
|
|
|
|
C3D_TexSetFilter(this->img.tex, GPU_LINEAR, GPU_LINEAR);
|
|
|
|
this->img.tex->border = 0xFFFFFFFF;
|
|
|
|
C3D_TexSetWrap(this->img.tex, GPU_CLAMP_TO_BORDER, GPU_CLAMP_TO_BORDER);
|
|
|
|
|
|
|
|
for (u32 x = 0; x < width && x < 1024; x++) {
|
|
|
|
for (u32 y = 0; y < height && y < 1024; y++) {
|
|
|
|
const u32 dstPos = ((((y >> 3) * (1024 >> 3) + (x >> 3)) << 6) +
|
|
|
|
((x & 1) | ((y & 1) << 1) | ((x & 2) << 1) | ((y & 2) << 2) |
|
|
|
|
((x & 4) << 2) | ((y & 4) << 3))) * 4;
|
|
|
|
|
|
|
|
const u32 srcPos = (y * width + x) * 4;
|
|
|
|
((uint8_t *)this->img.tex->data)[dstPos + 0] = ImageBuffer.data()[srcPos + 3];
|
|
|
|
((uint8_t *)this->img.tex->data)[dstPos + 1] = ImageBuffer.data()[srcPos + 2];
|
|
|
|
((uint8_t *)this->img.tex->data)[dstPos + 2] = ImageBuffer.data()[srcPos + 1];
|
|
|
|
((uint8_t *)this->img.tex->data)[dstPos + 3] = ImageBuffer.data()[srcPos + 0];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
loadet = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
void RenderD7::Image::LoadPFromBuffer(const std::vector<u8> &buffer)
|
|
|
|
{
|
|
|
|
std::vector<u8> ImageBuffer;
|
|
|
|
if (loadet)
|
|
|
|
{
|
|
|
|
C3D_TexDelete(this->img.tex);
|
|
|
|
}
|
|
|
|
unsigned width, height;
|
|
|
|
lodepng::decode(ImageBuffer, width, height, buffer);
|
|
|
|
|
|
|
|
img.tex = new C3D_Tex;
|
|
|
|
img.subtex = new Tex3DS_SubTexture({(u16)width, (u16)height, 0.0f, 1.0f, width / 512.0f, 1.0f - (height / 512.0f)});
|
|
|
|
|
|
|
|
C3D_TexInit(img.tex, 512, 512, GPU_RGBA8);
|
|
|
|
C3D_TexSetFilter(img.tex, GPU_LINEAR, GPU_LINEAR);
|
|
|
|
img.tex->border = 0xFFFFFFFF;
|
|
|
|
C3D_TexSetWrap(img.tex, GPU_CLAMP_TO_BORDER, GPU_CLAMP_TO_BORDER);
|
|
|
|
|
|
|
|
for (u32 x = 0; x < width && x < 512; x++) {
|
|
|
|
for (u32 y = 0; y < height && y < 512; y++) {
|
|
|
|
const u32 dstPos = ((((y >> 3) * (512 >> 3) + (x >> 3)) << 6) +
|
|
|
|
((x & 1) | ((y & 1) << 1) | ((x & 2) << 1) | ((y & 2) << 2) |
|
|
|
|
((x & 4) << 2) | ((y & 4) << 3))) * 4;
|
|
|
|
|
|
|
|
const u32 srcPos = (y * width + x) * 4;
|
|
|
|
((uint8_t *)img.tex->data)[dstPos + 0] = ImageBuffer.data()[srcPos + 3];
|
|
|
|
((uint8_t *)img.tex->data)[dstPos + 1] = ImageBuffer.data()[srcPos + 2];
|
|
|
|
((uint8_t *)img.tex->data)[dstPos + 2] = ImageBuffer.data()[srcPos + 1];
|
|
|
|
((uint8_t *)img.tex->data)[dstPos + 3] = ImageBuffer.data()[srcPos + 0];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
bool RenderD7::DrawImage(C2D_Image img, float x, float y, float scaleX, float scaleY)
|
|
|
|
{
|
|
|
|
return C2D_DrawImageAt(img, x, y, 0.5f, nullptr, scaleX, scaleY);
|
|
|
|
}
|
|
|
|
|
|
|
|
bool RenderD7::Image::Draw(float x, float y, float scaleX, float scaleY)
|
|
|
|
{
|
|
|
|
return C2D_DrawImageAt(this->img, x, y, 0.5f, nullptr, scaleX, scaleY);
|
|
|
|
}
|
|
|
|
bool RenderD7::FS::FileExist(const std::string& path)
|
|
|
|
{
|
|
|
|
FILE *test = fopen(path.c_str(), "r");
|
|
|
|
if(test != NULL)
|
|
|
|
{
|
|
|
|
fclose(test);
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool RenderD7::IsNdspInit()
|
|
|
|
{
|
|
|
|
if (isndspinit)
|
|
|
|
{
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void RenderD7::DrawList1(RenderD7::ScrollList1 &l, float txtsize, C3D_RenderTarget *t)
|
|
|
|
{
|
|
|
|
RenderD7::OnScreen(t);
|
|
|
|
RenderD7::DrawRect(0, 0, 400, 240, RenderD7::Color::Hex("#dddddd"));
|
|
|
|
RenderD7::DrawText(0, 0, 0.8f, RenderD7::Color::Hex("#ffffff"), l.Text);
|
|
|
|
}
|
|
|
|
|
|
|
|
void RenderD7::DrawMetrikOvl()
|
|
|
|
{
|
2021-11-28 12:09:07 +01:00
|
|
|
switch (mt_screen)
|
|
|
|
{
|
|
|
|
case 0:
|
|
|
|
RenderD7::OnScreen(Top);
|
|
|
|
case 1:
|
|
|
|
RenderD7::OnScreen(Bottom);
|
|
|
|
default:
|
|
|
|
RenderD7::OnScreen(Bottom);
|
|
|
|
}
|
2021-11-28 17:42:37 +01:00
|
|
|
RenderD7::DrawText(0, 0, mt_txtSize, mt_txtcolor, "FPS: " + RenderD7::GetFramerate());
|
2021-12-05 23:46:00 +01:00
|
|
|
//RenderD7::DrawText(0, 50, mt_txtSize, mt_txtcolor, "CPU: " + std::to_string(C3D_GetProcessingTime()*6.0f) + "/" + std::to_string(C3D_GetProcessingTime()));
|
|
|
|
//RenderD7::DrawText(0, 70, mt_txtSize, mt_txtcolor, "GPU: " + std::to_string(C3D_GetDrawingTime()*6.0f) + "/" + std::to_string(C3D_GetDrawingTime()));
|
|
|
|
for (int z = 0; z < 320; z++)
|
|
|
|
{
|
2021-12-06 13:15:24 +01:00
|
|
|
C2D_DrawLine(z, 239 - mt_fpsgraph[z], mt_txtcolor, z + 1, 239 - mt_fpsgraph[z + 1], mt_txtcolor, 1, 1);
|
2021-12-05 23:46:00 +01:00
|
|
|
}
|
2021-07-23 15:58:16 +02:00
|
|
|
}
|
2021-11-21 21:40:08 +01:00
|
|
|
|
2021-12-26 10:51:04 +01:00
|
|
|
bool RenderD7::DrawNFRect(float p1x, float p1y, float w, float h, u32 color, float scale)
|
2021-12-24 03:42:13 +01:00
|
|
|
{
|
2021-12-26 13:15:33 +01:00
|
|
|
C2D_DrawLine(p1x, p1y, color,w, p1y, color, scale, 1);
|
|
|
|
C2D_DrawLine(w, p1y, color,w, h, color, scale, 1);
|
|
|
|
C2D_DrawLine(w, h, color,p1x, h, color, scale, 1);
|
|
|
|
C2D_DrawLine(p1x, h, color,p1x, p1y, color, scale, 1);
|
2021-12-24 03:42:13 +01:00
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
2021-11-27 11:50:25 +01:00
|
|
|
/*RenderD7::Console::Console()
|
2021-11-27 11:23:44 +01:00
|
|
|
{
|
2021-11-27 11:34:32 +01:00
|
|
|
this->x = 0;
|
|
|
|
this->y = 0;
|
|
|
|
this->w = 320;
|
|
|
|
this->h = 240;
|
|
|
|
this->color = {0, 0, 0, 255};
|
2021-11-27 11:23:44 +01:00
|
|
|
}
|
|
|
|
RenderD7::Console::Console(int x, int y, int w, int h, u8 a)
|
2021-11-21 21:40:08 +01:00
|
|
|
{
|
2021-11-27 11:34:32 +01:00
|
|
|
this->x = x;
|
|
|
|
this->y = y;
|
|
|
|
this->w = w;
|
|
|
|
this->h = h;
|
|
|
|
this->color = {0, 0, 0, a};
|
|
|
|
|
2021-11-21 21:40:08 +01:00
|
|
|
}
|
|
|
|
RenderD7::Console::Console(int x, int y, int w, int h, RenderD7::rgba col)
|
|
|
|
{
|
2021-11-27 11:34:32 +01:00
|
|
|
this->x = x;
|
|
|
|
this->y = y;
|
|
|
|
this->w = w;
|
|
|
|
this->h = h;
|
|
|
|
this->color = col;
|
2021-11-21 21:40:08 +01:00
|
|
|
}
|
|
|
|
RenderD7::Console::Console(int x, int y, int w, int h, std::string name, RenderD7::rgba col, RenderD7::rgba barcol, RenderD7::rgba outlinecol)
|
|
|
|
{
|
2021-11-27 11:34:32 +01:00
|
|
|
this->x = x;
|
|
|
|
this->y = y;
|
|
|
|
this->w = w;
|
|
|
|
this->h = h;
|
|
|
|
this->color = col;
|
|
|
|
this->outlinecol = outlinecol;
|
|
|
|
this->barcolor = barcol;
|
|
|
|
this->m_name = name;
|
2021-11-21 21:40:08 +01:00
|
|
|
}
|
|
|
|
RenderD7::Console::~Console()
|
|
|
|
{
|
|
|
|
|
|
|
|
}
|
|
|
|
void RenderD7::Console::On(C3D_RenderTarget *t_cscreen)
|
|
|
|
{
|
|
|
|
this->cscreen = t_cscreen;
|
|
|
|
}
|
|
|
|
bool RenderD7:: Console::Update()
|
|
|
|
{
|
2021-11-27 11:34:32 +01:00
|
|
|
bool dr_sc = true;
|
|
|
|
return dr_sc;
|
2021-11-21 21:40:08 +01:00
|
|
|
}
|
2021-12-02 16:49:30 +01:00
|
|
|
|
2021-12-04 01:05:41 +01:00
|
|
|
*/
|