Compare commits
79 Commits
v0.8.4-pre
...
main
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259
.clang-format
Normal file
259
.clang-format
Normal file
@ -0,0 +1,259 @@
|
||||
---
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||||
Language: Cpp
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# BasedOnStyle: Google
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AlignAfterOpenBracket: Align
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AlignConsecutiveAssignments:
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PadOperators: false
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AllowShortCaseLabelsOnASingleLine: false
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AllowShortEnumsOnASingleLine: true
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AllowShortFunctionsOnASingleLine: All
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AllowShortIfStatementsOnASingleLine: WithoutElse
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AllowShortLambdasOnASingleLine: All
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||||
AllowShortLoopsOnASingleLine: true
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AttributeMacros:
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- __capability
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BraceWrapping:
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|
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|
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|
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SplitEmptyRecord: true
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BreakAfterJavaFieldAnnotations: false
|
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||||
BreakBeforeConceptDeclarations: Always
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BreakBeforeBraces: Attach
|
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BreakBeforeInlineASMColon: OnlyMultiline
|
||||
BreakBeforeTernaryOperators: true
|
||||
BreakConstructorInitializers: BeforeColon
|
||||
BreakInheritanceList: BeforeColon
|
||||
BreakStringLiterals: true
|
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|
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CommentPragmas: '^ IWYU pragma:'
|
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CompactNamespaces: false
|
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ConstructorInitializerIndentWidth: 4
|
||||
ContinuationIndentWidth: 4
|
||||
Cpp11BracedListStyle: true
|
||||
DerivePointerAlignment: true
|
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DisableFormat: false
|
||||
EmptyLineAfterAccessModifier: Never
|
||||
EmptyLineBeforeAccessModifier: LogicalBlock
|
||||
ExperimentalAutoDetectBinPacking: false
|
||||
FixNamespaceComments: true
|
||||
ForEachMacros:
|
||||
- foreach
|
||||
- Q_FOREACH
|
||||
- BOOST_FOREACH
|
||||
IfMacros:
|
||||
- KJ_IF_MAYBE
|
||||
IncludeBlocks: Regroup
|
||||
IncludeCategories:
|
||||
- Regex: '^<ext/.*\.h>'
|
||||
Priority: 2
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||||
SortPriority: 0
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CaseSensitive: false
|
||||
- Regex: '^<.*\.h>'
|
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SortPriority: 0
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CaseSensitive: false
|
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|
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SortPriority: 0
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CaseSensitive: false
|
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Priority: 3
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SortPriority: 0
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CaseSensitive: false
|
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IncludeIsMainRegex: '([-_](test|unittest))?$'
|
||||
IncludeIsMainSourceRegex: ''
|
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IndentAccessModifiers: false
|
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IndentCaseBlocks: false
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||||
IndentCaseLabels: true
|
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IndentExternBlock: AfterExternBlock
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IndentGotoLabels: true
|
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IndentPPDirectives: None
|
||||
IndentRequiresClause: true
|
||||
IndentWidth: 2
|
||||
IndentWrappedFunctionNames: false
|
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InsertBraces: false
|
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InsertNewlineAtEOF: false
|
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InsertTrailingCommas: None
|
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IntegerLiteralSeparator:
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|
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Decimal: 0
|
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DecimalMinDigits: 0
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Hex: 0
|
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HexMinDigits: 0
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JavaScriptQuotes: Leave
|
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JavaScriptWrapImports: true
|
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KeepEmptyLinesAtTheStartOfBlocks: false
|
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LambdaBodyIndentation: Signature
|
||||
LineEnding: DeriveLF
|
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MacroBlockBegin: ''
|
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MacroBlockEnd: ''
|
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MaxEmptyLinesToKeep: 1
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NamespaceIndentation: None
|
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ObjCBinPackProtocolList: Never
|
||||
ObjCBlockIndentWidth: 2
|
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ObjCBreakBeforeNestedBlockParam: true
|
||||
ObjCSpaceAfterProperty: false
|
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ObjCSpaceBeforeProtocolList: true
|
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PackConstructorInitializers: NextLine
|
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PenaltyBreakAssignment: 2
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PenaltyBreakBeforeFirstCallParameter: 1
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PenaltyBreakComment: 300
|
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PenaltyBreakFirstLessLess: 120
|
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PenaltyBreakOpenParenthesis: 0
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PenaltyBreakString: 1000
|
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PenaltyBreakTemplateDeclaration: 10
|
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PenaltyExcessCharacter: 1000000
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PenaltyIndentedWhitespace: 0
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PenaltyReturnTypeOnItsOwnLine: 200
|
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PointerAlignment: Left
|
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PPIndentWidth: -1
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Delimiters:
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- CC
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|
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- Cpp
|
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- CPP
|
||||
- 'c++'
|
||||
- 'C++'
|
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CanonicalDelimiter: ''
|
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BasedOnStyle: google
|
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- Language: TextProto
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Delimiters:
|
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- pb
|
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- PB
|
||||
- proto
|
||||
- PROTO
|
||||
EnclosingFunctions:
|
||||
- EqualsProto
|
||||
- EquivToProto
|
||||
- PARSE_PARTIAL_TEXT_PROTO
|
||||
- PARSE_TEST_PROTO
|
||||
- PARSE_TEXT_PROTO
|
||||
- ParseTextOrDie
|
||||
- ParseTextProtoOrDie
|
||||
- ParseTestProto
|
||||
- ParsePartialTestProto
|
||||
CanonicalDelimiter: pb
|
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BasedOnStyle: google
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ReferenceAlignment: Pointer
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ReflowComments: true
|
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RemoveBracesLLVM: false
|
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RemoveSemicolon: false
|
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RequiresClausePosition: OwnLine
|
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RequiresExpressionIndentation: OuterScope
|
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SeparateDefinitionBlocks: Leave
|
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ShortNamespaceLines: 1
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SortIncludes: CaseSensitive
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SortJavaStaticImport: Before
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SortUsingDeclarations: LexicographicNumeric
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SpaceAfterLogicalNot: false
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SpaceAfterTemplateKeyword: true
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SpaceAroundPointerQualifiers: Default
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SpaceBeforeAssignmentOperators: true
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SpaceBeforeCaseColon: false
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SpaceBeforeCpp11BracedList: false
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|
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SpaceBeforeInheritanceColon: true
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SpaceBeforeParens: ControlStatements
|
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AfterControlStatements: true
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|
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|
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AfterIfMacros: true
|
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SpaceBeforeRangeBasedForLoopColon: true
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SpaceBeforeSquareBrackets: false
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SpaceInEmptyBlock: false
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SpaceInEmptyParentheses: false
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SpacesBeforeTrailingComments: 2
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SpacesInAngles: Never
|
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|
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SpacesInContainerLiterals: true
|
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SpacesInCStyleCastParentheses: false
|
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SpacesInLineCommentPrefix:
|
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Minimum: 1
|
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Maximum: -1
|
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SpacesInParentheses: false
|
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SpacesInSquareBrackets: false
|
||||
Standard: Auto
|
||||
StatementAttributeLikeMacros:
|
||||
- Q_EMIT
|
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StatementMacros:
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- Q_UNUSED
|
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|
||||
TabWidth: 8
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UseTab: Never
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WhitespaceSensitiveMacros:
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- BOOST_PP_STRINGIZE
|
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- CF_SWIFT_NAME
|
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- NS_SWIFT_NAME
|
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- PP_STRINGIZE
|
||||
- STRINGIZE
|
||||
...
|
||||
|
50
.github/workflows/Docs.yml
vendored
50
.github/workflows/Docs.yml
vendored
@ -1,50 +0,0 @@
|
||||
name: 📄
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [ "!*" ]
|
||||
pull_request:
|
||||
branches: [ "*" ]
|
||||
|
||||
jobs:
|
||||
# This workflow contains a single job called "build"
|
||||
build:
|
||||
# The type of runner that the job will run on
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
# Steps represent a sequence of tasks that will be executed as part of the job
|
||||
steps:
|
||||
# Checks-out your repository under $GITHUB_WORKSPACE, so your job can access it
|
||||
- uses: actions/checkout@v2
|
||||
- name: Extract branch name
|
||||
shell: bash
|
||||
run: echo "##[set-output name=branch;]$(echo ${GITHUB_REF#refs/heads/})"
|
||||
id: branch
|
||||
- name: Display branch name
|
||||
shell: bash
|
||||
run: echo ${{ steps.branch.outputs.branch }}
|
||||
# Runs a single command using the runners shell
|
||||
- name: Run a one-line script
|
||||
run: |
|
||||
git config --global user.email "tobid7@outlook.de"
|
||||
git config --global user.name "Tobi-D7"
|
||||
sudo apt-get install doxygen cmake -y
|
||||
doxygen
|
||||
echo done
|
||||
ls -r
|
||||
cd ..
|
||||
git clone --depth 1 https://${{ secrets.TOKEN }}@github.com/NPI-D7/RenderD7.git RD7 -b gh-pages
|
||||
|
||||
mv -v RenderD7/doc/html/* RD7/
|
||||
#rm -r doc
|
||||
cd RD7
|
||||
|
||||
echo tobid7
|
||||
git stage *
|
||||
|
||||
echo staged
|
||||
git commit -m "Documentation1"
|
||||
git tag doc
|
||||
echo commited
|
||||
git push origin gh-pages
|
||||
echo pushed
|
50
.github/workflows/Update extlibs.yml
vendored
50
.github/workflows/Update extlibs.yml
vendored
@ -1,50 +0,0 @@
|
||||
name: Extlibs
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [ '!*' ]
|
||||
pull_request:
|
||||
branches: [ '!*' ]
|
||||
|
||||
# Allows you to run this workflow manually from the Actions tab
|
||||
workflow_dispatch:
|
||||
|
||||
# A workflow run is made up of one or more jobs that can run sequentially or in parallel
|
||||
jobs:
|
||||
# This workflow contains a single job called "build"
|
||||
build:
|
||||
# The type of runner that the job will run on
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
# Steps represent a sequence of tasks that will be executed as part of the job
|
||||
steps:
|
||||
# Checks-out your repository under $GITHUB_WORKSPACE, so your job can access it
|
||||
- uses: actions/checkout@v2
|
||||
- name: update
|
||||
run: |
|
||||
#gl
|
||||
cd ..
|
||||
git clone https://github.com/lua/lua.git
|
||||
cd RenderD7
|
||||
mkdir -p extlibs/
|
||||
mkdir -p extlibs/lua/
|
||||
cp -r ../lua/*.c extlibs/lua/
|
||||
cp -r ../lua/*.h extlibs/lua/
|
||||
cp -r ../lua/*.md extlibs/lua/
|
||||
#RenderD7
|
||||
cd ..
|
||||
git clone https://github.com/NPI-D7/RenderD7.git
|
||||
cd lp-next-ctr
|
||||
mkdir -p extlibs/
|
||||
rm -r extlibs/RenderD7
|
||||
mkdir -p extlibs/RenderD7/
|
||||
cp -r ../RenderD7/*.c* extlibs/RenderD7/
|
||||
cp -r ../RenderD7/*.h* extlibs/RenderD7/
|
||||
cp -r ../RenderD7/*.md extlibs/RenderD7/
|
||||
#config
|
||||
git config --global user.email "tobid7@outlook.de"
|
||||
git config --global user.name "Tobi-D7"
|
||||
#commit
|
||||
git stage *
|
||||
git commit -m "update extlibs"
|
||||
git push origin main
|
15
.gitignore
vendored
15
.gitignore
vendored
@ -1,4 +1,11 @@
|
||||
release/
|
||||
debug/
|
||||
lib/
|
||||
*.bz2
|
||||
*.bz2
|
||||
*.DS_Store*
|
||||
.cache/
|
||||
compile_commands.json
|
||||
|
||||
# DOCS
|
||||
docs/*
|
||||
!docs/javascripts
|
||||
!docs/overrides
|
||||
!docs/stylesheets
|
||||
site/*
|
||||
|
34
.vscode/c_cpp_properties.json
vendored
34
.vscode/c_cpp_properties.json
vendored
@ -1,16 +1,18 @@
|
||||
{
|
||||
"configurations": [
|
||||
{
|
||||
"name": "3DS | Windows",
|
||||
"includePath": [
|
||||
"${workspaceFolder}/**",
|
||||
"C:/devkitpro/libctru/include/**",
|
||||
"C:/devkitpro/devkitARM/include/**",
|
||||
"C:/devkitpro/devkitARM/arm-none-eabi/include/**",
|
||||
"C:/devkitpro/portlibs/3ds/include/**"
|
||||
|
||||
]
|
||||
}
|
||||
],
|
||||
"version": 4
|
||||
}
|
||||
{
|
||||
"configurations": [
|
||||
{
|
||||
"name": "3DS | Windows",
|
||||
"includePath": [
|
||||
"${workspaceFolder}/**",
|
||||
"C:/devkitpro/libctru/include/**",
|
||||
"C:/devkitpro/devkitARM/include/**",
|
||||
"C:/devkitpro/devkitARM/arm-none-eabi/include/**",
|
||||
"C:/devkitpro/portlibs/3ds/include/**",
|
||||
"/opt/devkitpro/libctru/include/**",
|
||||
"/opt/devkitpro/portlibs/**"
|
||||
|
||||
]
|
||||
}
|
||||
],
|
||||
"version": 4
|
||||
}
|
121
.vscode/launch.json
vendored
Normal file
121
.vscode/launch.json
vendored
Normal file
@ -0,0 +1,121 @@
|
||||
{
|
||||
"version": "0.2.0",
|
||||
"configurations": [
|
||||
{
|
||||
"name": "(gdb) Launch",
|
||||
"type": "cppdbg",
|
||||
"request": "launch",
|
||||
"program": "${workspaceFolder}/rd7tf/rd7tf.elf",
|
||||
"targetArchitecture": "arm",
|
||||
"serverLaunchTimeout": 10000,
|
||||
"stopAtEntry": true,
|
||||
"cwd": "${workspaceFolder}",
|
||||
"environment": [],
|
||||
"externalConsole": true,
|
||||
"MIMode": "gdb",
|
||||
/// LINUX
|
||||
//"miDebuggerPath": "/opt/devkitPro/devkitARM/bin/arm-none-eabi-gdb",
|
||||
/// WINDOWS
|
||||
"miDebuggerPath": "C:/devkitPro/devkitARM/bin/arm-none-eabi-gdb.exe",
|
||||
"miDebuggerServerAddress": "192.168.2.220:4003",
|
||||
"setupCommands": [
|
||||
{
|
||||
"description": "Enable pretty-printing",
|
||||
"text": "file ${workspaceFolder}/rd7tf/rd7tf.elf -enable-pretty-printing",
|
||||
"ignoreFailures": true
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "(gdb-emu) Launch",
|
||||
"type": "cppdbg",
|
||||
"request": "launch",
|
||||
"program": "${workspaceFolder}/rd7tf/rd7tf.elf",
|
||||
"targetArchitecture": "arm",
|
||||
"serverLaunchTimeout": 10000,
|
||||
"stopAtEntry": true,
|
||||
"cwd": "${workspaceFolder}",
|
||||
"environment": [],
|
||||
"externalConsole": true,
|
||||
"MIMode": "gdb",
|
||||
/// LINUX
|
||||
//"miDebuggerPath": "/opt/devkitPro/devkitARM/bin/arm-none-eabi-gdb",
|
||||
/// WINDOWS
|
||||
"miDebuggerPath": "C:/devkitPro/devkitARM/bin/arm-none-eabi-gdb.exe",
|
||||
"miDebuggerServerAddress": "localhost:4003",
|
||||
"setupCommands": [
|
||||
{
|
||||
"description": "Enable pretty-printing",
|
||||
"text": "file ${workspaceFolder}/rd7tf/rd7tf.elf -enable-pretty-printing",
|
||||
"ignoreFailures": true
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "(gdb-emu) lua",
|
||||
"type": "cppdbg",
|
||||
"request": "launch",
|
||||
"program": "${workspaceFolder}/rd7le/rd7le.elf",
|
||||
"targetArchitecture": "arm",
|
||||
"serverLaunchTimeout": 10000,
|
||||
"stopAtEntry": true,
|
||||
"cwd": "${workspaceFolder}",
|
||||
"environment": [],
|
||||
"externalConsole": true,
|
||||
"MIMode": "gdb",
|
||||
"miDebuggerPath": "C:\\devkitPro\\devkitARM\\bin\\arm-none-eabi-gdb.exe",
|
||||
"miDebuggerServerAddress": "localhost:4003",
|
||||
"setupCommands": [
|
||||
{
|
||||
"description": "Enable pretty-printing",
|
||||
"text": "file ${workspaceFolder}/rd7le/rd7le.elf -enable-pretty-printing",
|
||||
"ignoreFailures": true
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "(gdb) lua",
|
||||
"type": "cppdbg",
|
||||
"request": "launch",
|
||||
"program": "${workspaceFolder}/rd7le/rd7le.elf",
|
||||
"targetArchitecture": "arm",
|
||||
"serverLaunchTimeout": 10000,
|
||||
"stopAtEntry": true,
|
||||
"cwd": "${workspaceFolder}",
|
||||
"environment": [],
|
||||
"externalConsole": true,
|
||||
"MIMode": "gdb",
|
||||
"miDebuggerPath": "C:\\devkitPro\\devkitARM\\bin\\arm-none-eabi-gdb.exe",
|
||||
"miDebuggerServerAddress": "192.168.2.220:4003",
|
||||
"setupCommands": [
|
||||
{
|
||||
"description": "Enable pretty-printing",
|
||||
"text": "file ${workspaceFolder}/rd7le/rd7le.elf -enable-pretty-printing",
|
||||
"ignoreFailures": true
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "(gdb) testgame",
|
||||
"type": "cppdbg",
|
||||
"request": "launch",
|
||||
"program": "${workspaceFolder}/testgame/testgame.elf",
|
||||
"targetArchitecture": "arm",
|
||||
"serverLaunchTimeout": 10000,
|
||||
"stopAtEntry": true,
|
||||
"cwd": "${workspaceFolder}",
|
||||
"environment": [],
|
||||
"externalConsole": true,
|
||||
"MIMode": "gdb",
|
||||
"miDebuggerPath": "C:\\devkitPro\\devkitARM\\bin\\arm-none-eabi-gdb.exe",
|
||||
"miDebuggerServerAddress": "localhost:4003",
|
||||
"setupCommands": [
|
||||
{
|
||||
"description": "Enable pretty-printing",
|
||||
"text": "file ${workspaceFolder}/testgame/testgame.elf -enable-pretty-printing",
|
||||
"ignoreFailures": true
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
207
.vscode/settings.json
vendored
207
.vscode/settings.json
vendored
@ -1,91 +1,118 @@
|
||||
{
|
||||
"files.associations": {
|
||||
"array": "cpp",
|
||||
"*.tcc": "cpp",
|
||||
"cctype": "cpp",
|
||||
"clocale": "cpp",
|
||||
"cmath": "cpp",
|
||||
"cstdarg": "cpp",
|
||||
"cstddef": "cpp",
|
||||
"cstdint": "cpp",
|
||||
"cstdio": "cpp",
|
||||
"cstdlib": "cpp",
|
||||
"cwchar": "cpp",
|
||||
"cwctype": "cpp",
|
||||
"unordered_map": "cpp",
|
||||
"vector": "cpp",
|
||||
"exception": "cpp",
|
||||
"algorithm": "cpp",
|
||||
"functional": "cpp",
|
||||
"iterator": "cpp",
|
||||
"memory": "cpp",
|
||||
"numeric": "cpp",
|
||||
"type_traits": "cpp",
|
||||
"fstream": "cpp",
|
||||
"initializer_list": "cpp",
|
||||
"iosfwd": "cpp",
|
||||
"iostream": "cpp",
|
||||
"istream": "cpp",
|
||||
"limits": "cpp",
|
||||
"new": "cpp",
|
||||
"optional": "cpp",
|
||||
"ostream": "cpp",
|
||||
"sstream": "cpp",
|
||||
"stdexcept": "cpp",
|
||||
"streambuf": "cpp",
|
||||
"string": "cpp",
|
||||
"string_view": "cpp",
|
||||
"system_error": "cpp",
|
||||
"tuple": "cpp",
|
||||
"typeinfo": "cpp",
|
||||
"utility": "cpp",
|
||||
"atomic": "cpp",
|
||||
"bit": "cpp",
|
||||
"bitset": "cpp",
|
||||
"chrono": "cpp",
|
||||
"codecvt": "cpp",
|
||||
"condition_variable": "cpp",
|
||||
"cstring": "cpp",
|
||||
"ctime": "cpp",
|
||||
"deque": "cpp",
|
||||
"forward_list": "cpp",
|
||||
"map": "cpp",
|
||||
"iomanip": "cpp",
|
||||
"memory_resource": "cpp",
|
||||
"ratio": "cpp",
|
||||
"regex": "cpp",
|
||||
"shared_mutex": "cpp",
|
||||
"valarray": "cpp",
|
||||
"random": "cpp",
|
||||
"cuchar": "cpp",
|
||||
"compare": "cpp",
|
||||
"concepts": "cpp",
|
||||
"numbers": "cpp",
|
||||
"filesystem": "cpp",
|
||||
"xstring": "cpp",
|
||||
"charconv": "cpp",
|
||||
"format": "cpp",
|
||||
"ios": "cpp",
|
||||
"list": "cpp",
|
||||
"locale": "cpp",
|
||||
"mutex": "cpp",
|
||||
"stack": "cpp",
|
||||
"stop_token": "cpp",
|
||||
"thread": "cpp",
|
||||
"xfacet": "cpp",
|
||||
"xhash": "cpp",
|
||||
"xiosbase": "cpp",
|
||||
"xlocale": "cpp",
|
||||
"xlocbuf": "cpp",
|
||||
"xlocinfo": "cpp",
|
||||
"xlocmes": "cpp",
|
||||
"xlocmon": "cpp",
|
||||
"xlocnum": "cpp",
|
||||
"xloctime": "cpp",
|
||||
"xmemory": "cpp",
|
||||
"xstddef": "cpp",
|
||||
"xtr1common": "cpp",
|
||||
"xtree": "cpp",
|
||||
"xutility": "cpp"
|
||||
}
|
||||
{
|
||||
"files.associations": {
|
||||
"array": "cpp",
|
||||
"*.tcc": "cpp",
|
||||
"cctype": "cpp",
|
||||
"clocale": "cpp",
|
||||
"cmath": "cpp",
|
||||
"cstdarg": "cpp",
|
||||
"cstddef": "cpp",
|
||||
"cstdint": "cpp",
|
||||
"cstdio": "cpp",
|
||||
"cstdlib": "cpp",
|
||||
"cwchar": "cpp",
|
||||
"cwctype": "cpp",
|
||||
"unordered_map": "cpp",
|
||||
"vector": "cpp",
|
||||
"exception": "cpp",
|
||||
"algorithm": "cpp",
|
||||
"functional": "cpp",
|
||||
"iterator": "cpp",
|
||||
"memory": "cpp",
|
||||
"numeric": "cpp",
|
||||
"type_traits": "cpp",
|
||||
"fstream": "cpp",
|
||||
"initializer_list": "cpp",
|
||||
"iosfwd": "cpp",
|
||||
"iostream": "cpp",
|
||||
"istream": "cpp",
|
||||
"limits": "cpp",
|
||||
"new": "cpp",
|
||||
"optional": "cpp",
|
||||
"ostream": "cpp",
|
||||
"sstream": "cpp",
|
||||
"stdexcept": "cpp",
|
||||
"streambuf": "cpp",
|
||||
"string": "cpp",
|
||||
"string_view": "cpp",
|
||||
"system_error": "cpp",
|
||||
"tuple": "cpp",
|
||||
"typeinfo": "cpp",
|
||||
"utility": "cpp",
|
||||
"atomic": "cpp",
|
||||
"bit": "cpp",
|
||||
"bitset": "cpp",
|
||||
"chrono": "cpp",
|
||||
"codecvt": "cpp",
|
||||
"condition_variable": "cpp",
|
||||
"cstring": "cpp",
|
||||
"ctime": "cpp",
|
||||
"deque": "cpp",
|
||||
"forward_list": "cpp",
|
||||
"map": "cpp",
|
||||
"iomanip": "cpp",
|
||||
"memory_resource": "cpp",
|
||||
"ratio": "cpp",
|
||||
"regex": "cpp",
|
||||
"shared_mutex": "cpp",
|
||||
"valarray": "cpp",
|
||||
"random": "cpp",
|
||||
"cuchar": "cpp",
|
||||
"compare": "cpp",
|
||||
"concepts": "cpp",
|
||||
"numbers": "cpp",
|
||||
"filesystem": "cpp",
|
||||
"xstring": "cpp",
|
||||
"charconv": "cpp",
|
||||
"format": "cpp",
|
||||
"ios": "cpp",
|
||||
"list": "cpp",
|
||||
"locale": "cpp",
|
||||
"mutex": "cpp",
|
||||
"stack": "cpp",
|
||||
"stop_token": "cpp",
|
||||
"thread": "cpp",
|
||||
"xfacet": "cpp",
|
||||
"xhash": "cpp",
|
||||
"xiosbase": "cpp",
|
||||
"xlocale": "cpp",
|
||||
"xlocbuf": "cpp",
|
||||
"xlocinfo": "cpp",
|
||||
"xlocmes": "cpp",
|
||||
"xlocmon": "cpp",
|
||||
"xlocnum": "cpp",
|
||||
"xloctime": "cpp",
|
||||
"xmemory": "cpp",
|
||||
"xstddef": "cpp",
|
||||
"xtr1common": "cpp",
|
||||
"xtree": "cpp",
|
||||
"xutility": "cpp",
|
||||
"queue": "cpp",
|
||||
"semaphore": "cpp",
|
||||
"hash_map": "cpp",
|
||||
"set": "cpp",
|
||||
"unordered_set": "cpp",
|
||||
"source_location": "cpp",
|
||||
"future": "cpp",
|
||||
"cfenv": "cpp",
|
||||
"cinttypes": "cpp",
|
||||
"typeindex": "cpp",
|
||||
"variant": "cpp",
|
||||
"ranges": "cpp",
|
||||
"span": "cpp",
|
||||
"coroutine": "cpp",
|
||||
"__bit_reference": "cpp",
|
||||
"__config": "cpp",
|
||||
"__debug": "cpp",
|
||||
"__errc": "cpp",
|
||||
"__hash_table": "cpp",
|
||||
"__locale": "cpp",
|
||||
"__mutex_base": "cpp",
|
||||
"__node_handle": "cpp",
|
||||
"__split_buffer": "cpp",
|
||||
"__threading_support": "cpp",
|
||||
"__tree": "cpp",
|
||||
"__verbose_abort": "cpp",
|
||||
"complex": "cpp"
|
||||
}
|
||||
}
|
37
.vscode/tasks.json
vendored
Normal file
37
.vscode/tasks.json
vendored
Normal file
@ -0,0 +1,37 @@
|
||||
{
|
||||
"version": "2.0.0",
|
||||
"tasks": [
|
||||
{
|
||||
"label": "Build",
|
||||
"command": "make",
|
||||
"type": "shell",
|
||||
"options": {
|
||||
"cwd": "${workspaceFolder}/rd7tf/"
|
||||
},
|
||||
"presentation": {
|
||||
"reveal": "always",
|
||||
"panel": "new",
|
||||
"focus": true
|
||||
},
|
||||
"problemMatcher": [],
|
||||
"group": {
|
||||
"kind": "build",
|
||||
"isDefault": true
|
||||
}
|
||||
},
|
||||
{
|
||||
"label": "Format",
|
||||
"command": "python ${workspaceFolder}/clang-format.py",
|
||||
"type": "shell",
|
||||
"options": {
|
||||
"cwd": "${workspaceFolder}/"
|
||||
},
|
||||
"presentation": {
|
||||
"reveal": "always",
|
||||
"panel": "new",
|
||||
"focus": true
|
||||
},
|
||||
"problemMatcher": []
|
||||
}
|
||||
]
|
||||
}
|
@ -1,4 +0,0 @@
|
||||
export DEVKITARM=/opt/devkitpro/devkitARM/
|
||||
export DEVKITPRO=/opt/devkitpro/
|
||||
make -j12
|
||||
make install
|
112
CHANGELOG.md
Normal file
112
CHANGELOG.md
Normal file
@ -0,0 +1,112 @@
|
||||
# RenderD7 Changelog
|
||||
## 0.9.5
|
||||
- Remove Npi Intro and NVID Api
|
||||
- Replace Toasts System with Message
|
||||
- Added GetTime
|
||||
- Move from Draw to Render2 Api
|
||||
- Implement RD7Color and R7Vec2
|
||||
- Add new Features to Color::RGBA
|
||||
- Cleanup Code
|
||||
- Added RenderD7 Keyboard (Overlay)
|
||||
- Added Ftrace Overlay
|
||||
- Moved MetrikOVL into an Overlay
|
||||
- Removed Old Font/Text Handlers
|
||||
- Added UI7 (New UI Api)
|
||||
- Remove Old UI Api
|
||||
- Rewrite of RenderD7::Image
|
||||
- Internal Debugger/Database (IDB)
|
||||
- Removed BitmapPrinter
|
||||
- Added nimg and swr(render2nimg | SoftwareRender)
|
||||
- Removed Old Error/Message Handler
|
||||
- GetTextSize (extra buffer) + New TextShorter
|
||||
- Require specific FLAG for MemTrack
|
||||
- Replace all lodepng usage by stb_image
|
||||
- Move Asset Generator into single python script
|
||||
- Remove INI reader
|
||||
- Python based clangformat script
|
||||
- Move some Init code into functions to not use twice
|
||||
- Added Font class
|
||||
- Add LinearAllocator (for std)
|
||||
- Fix Crash in FilsSystem
|
||||
- Implement basic Theme System
|
||||
- Remove 0.9.4 Security
|
||||
- Tasks now based on std functional/thread
|
||||
- Add Network Support (Download Files, APi Requests)
|
||||
- Remove RD7TF
|
||||
- Add Cia Installer
|
||||
- Move from Init bool values to flags
|
||||
## 0.9.4
|
||||
- Implement new Security System To prevent from crashes
|
||||
- Implement Functiontrace for better Timing Tests
|
||||
- Implement MemAlloc Tracker (only size)
|
||||
- Add some new Overlays (not functional yet)
|
||||
- Complete Rewrite of Overlay System
|
||||
- Fixed the FrameEnd Crash
|
||||
- New System to get Hardware Info
|
||||
- Removed RenderD7 Super Reselution (800px mode)
|
||||
## 0.9.3
|
||||
- Completly Documented Everything
|
||||
- Fix typo in Sprite::getHeight
|
||||
- Remove Deprecated/Useless Stuff
|
||||
## 0.9.2
|
||||
- Add Nvid Support(v0.0.1)
|
||||
- Add Basic RenderD7 Splash
|
||||
- Faster Graphics Init
|
||||
- Fade Effects
|
||||
- Fix Changelog Screen
|
||||
## 0.9.1
|
||||
- Fix Critical bug in Spritesheet animations
|
||||
- Fix RenderD7::Color::Hex (Major performance tweak)
|
||||
## 0.9.0
|
||||
- Remove Stupid try of Console
|
||||
- Add Services list
|
||||
- Clean up Code
|
||||
- Added Minimal Init for hax2.x
|
||||
## 0.8.5
|
||||
- Fix Deltatime
|
||||
## 0.8.4
|
||||
- A lot of Fixes
|
||||
- New Features for BitmapPrinter
|
||||
## 0.8.3
|
||||
- Added Overlaycount to Info
|
||||
- Addet ResultDecoder for errors
|
||||
## 0.8.2
|
||||
- Fix a lot of Stuff
|
||||
- Use c++17 std::filesystem for RenderD7::Filesystem
|
||||
## 0.8.1
|
||||
- Add abillity to Get Stdout as string to render it to the screen.
|
||||
## 0.8.0
|
||||
- Implement BitmapPrinter
|
||||
## 0.7.3
|
||||
- Implement Over Render Overlay Framework
|
||||
## 0.7.2
|
||||
- Implement MT to csv file saving
|
||||
- Add RGB2HEX
|
||||
## 0.7.1
|
||||
- Add the New Overlay Handler. Its Just in code and does nothing yet
|
||||
## 0.7.0
|
||||
- Made Big Progress In the MT Ovl but it still crashes On a 2nd C3D_FrameEnd \
|
||||
- Implement 800px but doesn't work that good
|
||||
## 0.6.2
|
||||
- Fix Crash when exiting through Home Menu.
|
||||
## 0.6.10
|
||||
- Rewrite Threadsystem
|
||||
- Improve framerate
|
||||
## 0.6.02
|
||||
- Fix Code in lang.hpp
|
||||
- Add Draw Text Left Function (Right since 0.7.0)
|
||||
- Add changelog
|
||||
## 0.6.01
|
||||
- Add Threading system
|
||||
## 0.6.0
|
||||
- Better Scene Management
|
||||
## 0.5.0
|
||||
- Fixed some Bugs!
|
||||
## 0.4.0
|
||||
- Trying to fix Filesystem and Bugs
|
||||
## 0.3.0
|
||||
- Recreate D7-Core into RenderD7
|
||||
## 0.2.0
|
||||
- Trying to create Animations of Images instead of Sheets
|
||||
## 0.1.0
|
||||
- Inital Release of D7-Core sprite animation plugin
|
695
LICENSE
695
LICENSE
@ -1,674 +1,21 @@
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you have
|
||||
certain responsibilities if you distribute copies of the software, or if
|
||||
you modify it: responsibilities to respect the freedom of others.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must pass on to the recipients the same
|
||||
freedoms that you received. You must make sure that they, too, receive
|
||||
or can get the source code. And you must show them these terms so they
|
||||
know their rights.
|
||||
|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
(1) assert copyright on the software, and (2) offer you this License
|
||||
giving you legal permission to copy, distribute and/or modify it.
|
||||
|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
that there is no warranty for this free software. For both users' and
|
||||
authors' sake, the GPL requires that modified versions be marked as
|
||||
changed, so that their problems will not be attributed erroneously to
|
||||
authors of previous versions.
|
||||
|
||||
Some devices are designed to deny users access to install or run
|
||||
modified versions of the software inside them, although the manufacturer
|
||||
can do so. This is fundamentally incompatible with the aim of
|
||||
protecting users' freedom to change the software. The systematic
|
||||
pattern of such abuse occurs in the area of products for individuals to
|
||||
use, which is precisely where it is most unacceptable. Therefore, we
|
||||
have designed this version of the GPL to prohibit the practice for those
|
||||
products. If such problems arise substantially in other domains, we
|
||||
stand ready to extend this provision to those domains in future versions
|
||||
of the GPL, as needed to protect the freedom of users.
|
||||
|
||||
Finally, every program is threatened constantly by software patents.
|
||||
States should not allow patents to restrict development and use of
|
||||
software on general-purpose computers, but in those that do, we wish to
|
||||
avoid the special danger that patents applied to a free program could
|
||||
make it effectively proprietary. To prevent this, the GPL assures that
|
||||
patents cannot be used to render the program non-free.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
||||
in a fashion requiring copyright permission, other than the making of an
|
||||
exact copy. The resulting work is called a "modified version" of the
|
||||
earlier work or a work "based on" the earlier work.
|
||||
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
|
||||
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
|
||||
|
||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2024 tobid7
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
205
Makefile
205
Makefile
@ -1,205 +0,0 @@
|
||||
#---------------------------------------------------------------------------------
|
||||
.SUFFIXES:
|
||||
#---------------------------------------------------------------------------------
|
||||
|
||||
ifeq ($(strip $(DEVKITARM)),)
|
||||
$(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM")
|
||||
endif
|
||||
|
||||
include $(DEVKITARM)/3ds_rules
|
||||
|
||||
export renderd7_MAJOR := 0
|
||||
export renderd7_MINOR := 8
|
||||
export renderd7_PATCH := 4
|
||||
|
||||
VERSION := $(renderd7_MAJOR).$(renderd7_MINOR).$(renderd7_PATCH)
|
||||
|
||||
# If on a tagged commit, use the tag instead of the commit
|
||||
ifneq ($(shell echo $(shell git tag -l --points-at HEAD) | head -c 1),)
|
||||
GIT_VER := $(shell git tag -l --points-at HEAD)
|
||||
else
|
||||
GIT_VER := $(shell git rev-parse --short HEAD)
|
||||
endif
|
||||
|
||||
TIME_TIME := $(shell date --iso=seconds)
|
||||
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# TARGET is the name of the output
|
||||
# BUILD is the directory where object files & intermediate files will be placed
|
||||
# SOURCES is a list of directories containing source code
|
||||
# DATA is a list of directories containing data files
|
||||
# INCLUDES is a list of directories containing header files
|
||||
#---------------------------------------------------------------------------------
|
||||
TARGET := renderd7
|
||||
SOURCES := source external/source external/libnsbmp/source
|
||||
DATA := data
|
||||
INCLUDES := include
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# options for code generation
|
||||
#---------------------------------------------------------------------------------
|
||||
ARCH := -march=armv6k -mtune=mpcore -mfloat-abi=hard -mtp=soft
|
||||
|
||||
CFLAGS := -g -Wall -Werror -mword-relocations -save-temps\
|
||||
-DV_STRING=\"$(GIT_VER)\" \
|
||||
-DV_TIME=\"$(TIME_TIME)\" \
|
||||
-ffunction-sections -fdata-sections \
|
||||
$(ARCH) $(BUILD_CFLAGS)
|
||||
|
||||
CFLAGS += $(INCLUDE) -D__3DS__ -D_GNU_SOURCE=1
|
||||
|
||||
CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions -std=gnu++20
|
||||
|
||||
ASFLAGS := -g $(ARCH) $(DEFINES)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# list of directories containing libraries, this must be the top level containing
|
||||
# include and lib
|
||||
#---------------------------------------------------------------------------------
|
||||
LIBDIRS := $(PORTLIBS) $(CTRULIB)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# no real need to edit anything past this point unless you need to add additional
|
||||
# rules for different file extensions
|
||||
#---------------------------------------------------------------------------------
|
||||
ifneq ($(BUILD),$(notdir $(CURDIR)))
|
||||
#---------------------------------------------------------------------------------
|
||||
|
||||
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
|
||||
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
|
||||
|
||||
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
|
||||
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
|
||||
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
|
||||
PICAFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.v.pica)))
|
||||
SHLISTFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.shlist)))
|
||||
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# use CXX for linking C++ projects, CC for standard C
|
||||
#---------------------------------------------------------------------------------
|
||||
ifeq ($(strip $(CPPFILES)),)
|
||||
#---------------------------------------------------------------------------------
|
||||
export LD := $(CC)
|
||||
#---------------------------------------------------------------------------------
|
||||
else
|
||||
#---------------------------------------------------------------------------------
|
||||
export LD := $(CXX)
|
||||
#---------------------------------------------------------------------------------
|
||||
endif
|
||||
#---------------------------------------------------------------------------------
|
||||
|
||||
export OFILES_SOURCES := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
|
||||
|
||||
export OFILES_BIN := $(addsuffix .o,$(BINFILES)) \
|
||||
$(PICAFILES:.v.pica=.shbin.o) $(SHLISTFILES:.shlist=.shbin.o)
|
||||
|
||||
export OFILES := $(OFILES_BIN) $(OFILES_SOURCES)
|
||||
|
||||
export HFILES := $(PICAFILES:.v.pica=_shbin.h) $(addsuffix .h,$(subst .,_,$(BINFILES)))
|
||||
|
||||
export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
|
||||
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
|
||||
-I.
|
||||
|
||||
.PHONY: clean all doc
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
all: lib/librenderd7.a lib/librenderd7d.a
|
||||
|
||||
doc:
|
||||
@doxygen Doxyfile
|
||||
|
||||
dist-bin: all
|
||||
@tar --exclude=*~ -cjf $(TARGET)-$(VERSION).tar.bz2 include lib
|
||||
|
||||
dist-src:
|
||||
@tar --exclude=*~ -cjf $(TARGET)-src-$(VERSION).tar.bz2 include $(SOURCES) Makefile
|
||||
|
||||
dist: dist-src dist-bin
|
||||
|
||||
install: dist-bin
|
||||
mkdir -p $(DEPSDIR)$(DEVKITPRO)/libctru
|
||||
bzip2 -cd $(TARGET)-$(VERSION).tar.bz2 | tar -xf - -C $(DEPSDIR)$(DEVKITPRO)/libctru
|
||||
|
||||
lib:
|
||||
@[ -d $@ ] || mkdir -p $@
|
||||
|
||||
release:
|
||||
@[ -d $@ ] || mkdir -p $@
|
||||
|
||||
debug:
|
||||
@[ -d $@ ] || mkdir -p $@
|
||||
|
||||
|
||||
lib/librenderd7.a : lib release $(SOURCES) $(INCLUDES)
|
||||
@$(MAKE) BUILD=release OUTPUT=$(CURDIR)/$@ \
|
||||
BUILD_CFLAGS="-DNDEBUG=1 -O2 -fomit-frame-pointer" \
|
||||
DEPSDIR=$(CURDIR)/release \
|
||||
--no-print-directory -C release \
|
||||
-f $(CURDIR)/Makefile
|
||||
|
||||
lib/librenderd7d.a : lib debug $(SOURCES) $(INCLUDES)
|
||||
@$(MAKE) BUILD=debug OUTPUT=$(CURDIR)/$@ \
|
||||
BUILD_CFLAGS="-DDEBUG=1 -Og" \
|
||||
DEPSDIR=$(CURDIR)/debug \
|
||||
--no-print-directory -C debug \
|
||||
-f $(CURDIR)/Makefile
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
clean:
|
||||
@echo clean ...
|
||||
@rm -fr release debug lib includes
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
else
|
||||
|
||||
DEPENDS := $(OFILES:.o=.d)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# main targets
|
||||
#---------------------------------------------------------------------------------
|
||||
$(OUTPUT) : $(OFILES)
|
||||
|
||||
$(OFILES_SOURCES) : $(HFILES)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# you need a rule like this for each extension you use as binary data
|
||||
#---------------------------------------------------------------------------------
|
||||
%.bin.o %_bin.h : %.bin
|
||||
#---------------------------------------------------------------------------------
|
||||
@echo $(notdir $<)
|
||||
@$(bin2o)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# rules for assembling GPU shaders
|
||||
#---------------------------------------------------------------------------------
|
||||
define shader-as
|
||||
$(eval CURBIN := $*.shbin)
|
||||
$(eval DEPSFILE := $(DEPSDIR)/$*.shbin.d)
|
||||
echo "$(CURBIN).o: $< $1" > $(DEPSFILE)
|
||||
echo "extern const u8" `(echo $(CURBIN) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo $(CURBIN) | tr . _)`.h
|
||||
echo "extern const u8" `(echo $(CURBIN) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo $(CURBIN) | tr . _)`.h
|
||||
echo "extern const u32" `(echo $(CURBIN) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo $(CURBIN) | tr . _)`.h
|
||||
picasso -o $(CURBIN) $1
|
||||
bin2s $(CURBIN) | $(AS) -o $*.shbin.o
|
||||
endef
|
||||
|
||||
%.shbin.o %_shbin.h : %.v.pica %.g.pica
|
||||
@echo $(notdir $^)
|
||||
@$(call shader-as,$^)
|
||||
|
||||
%.shbin.o %_shbin.h : %.v.pica
|
||||
@echo $(notdir $<)
|
||||
@$(call shader-as,$<)
|
||||
|
||||
%.shbin.o %_shbin.h : %.shlist
|
||||
@echo $(notdir $<)
|
||||
@$(call shader-as,$(foreach file,$(shell cat $<),$(dir $<)$(file)))
|
||||
|
||||
-include $(DEPENDS)
|
||||
|
||||
#---------------------------------------------------------------------------------------
|
||||
endif
|
||||
#---------------------------------------------------------------------------------------
|
77
README.md
77
README.md
@ -1,16 +1,61 @@
|
||||
# RenderD7 <img alt="LOGO" src="https://github.com/NPI-D7/RenderD7/blob/main/logo.png" height="30">
|
||||
RenderD7 is now LibRenderD7.
|
||||
### Installation (Ubuntu)
|
||||
first run this
|
||||
`sudo su`
|
||||
then this
|
||||
```
|
||||
curl -L https://github.com/NPI-D7/RenderD7/releases/download/v0.8.0-pre1/renderd7-0.8.0.tar.bz2 -o renderd7-0.8.0.tar.bz2
|
||||
mkdir -p /opt/devkitpro/libctru
|
||||
bzip2 -cd renderd7-0.8.0.tar.bz2 | tar -xf - -C /opt/devkitpro/libctru
|
||||
```
|
||||
Make sure that `-lrenderd7` is before `-lcitro2d`, `-lcitro3d`, `-lctru`.
|
||||
|
||||
# RenderD7 (https://npi-d7.github.io/RenderD7/)
|
||||
Simple and Easey to use UI and Graphics helper.
|
||||
Create DOCS
|
||||
# <img alt="LOGO" src="https://dev.npid7.de/tobid7/RenderD7/raw/branch/main/logo.png" height="90">
|
||||
# RenderD7 as Submodule (0.9.5+)
|
||||
To use RenderD7 just use this command: `git submodule add https://github.com/NPI-D7/RenderD7` and add `-b v0.9.5` for example for a specific version.
|
||||
|
||||
|
||||
And in Your Project Makefile add this
|
||||
```
|
||||
# Make Sure to Change this paths if your Submodule
|
||||
# is located somewhere else
|
||||
RENDERD7_SRC := RenderD7/source RenderD7/external
|
||||
RENDERD7_INC := RenderD7/include
|
||||
# Libraries used for RenderD7
|
||||
# if you already use -lm, -lctru etc place a # before -lm
|
||||
RENDERD7_LIBS := -lcurl -lmbedtls -lmbedx509 -lmbedcrypto -lz -lm -lcitro2dd -lcitro3d -lctru
|
||||
```
|
||||
Now you need to add it to your sources and includes
|
||||
```
|
||||
SOURCES := source $(RENDERD7_SRC)
|
||||
INCLUDES := source $(RENDERD7_INC)
|
||||
```
|
||||
|
||||
Example from rd7tf
|
||||
### Installation (0.8.0-0.9.4) (OUTDATED)
|
||||
Download a Package From Releses Page
|
||||
`https://github.com/NPI-D7/RenderD7/releases/download/v0.9.4/renderd7.tar.bz2 -o renderd7.tar.bz2`
|
||||
Then Extract it to your Libraries Path
|
||||
`bzip2 -cd renderd7.tar.bz2 | tar -xf - -C path_to_your_libs`
|
||||
Finally put `-lrenderd7` to the First Place and add the path_to_your_libs
|
||||
```
|
||||
LIBS := -lrenderd7 -lcurl -lstdc++ -lm -lcitro2d -lcitro3d -lctru
|
||||
#---------------------------------------------------------------------------------
|
||||
# list of directories containing libraries, this must be the top level containing
|
||||
# include and lib
|
||||
#---------------------------------------------------------------------------------
|
||||
LIBDIRS := $(PORTLIBS) $(CTRULIB) ../path_to_your_libs
|
||||
```
|
||||
Make sure that `-lrenderd7` is before `-lcitro2d`, `-lcitro3d`, `-lctru`.
|
||||
Here an example tree
|
||||
```
|
||||
Example-App
|
||||
├── gfx
|
||||
├── libs
|
||||
│ ├── include
|
||||
│ │ ├── rd7.hpp
|
||||
│ │ └── renderd7
|
||||
│ └── lib
|
||||
│ ├── librenderd7.a
|
||||
│ └── librenderd7d.a
|
||||
├── Makefile
|
||||
├── romfs
|
||||
│ └── gfx
|
||||
└── src
|
||||
└── main.cpp
|
||||
```
|
||||
# Credits
|
||||
- NPI-D7
|
||||
- Tobi-D7 Main Dev
|
||||
|
||||
Some Icons are From
|
||||
https://icons8.de/
|
||||
See Subfolder Readmes
|
||||
|
3
assets/resources/renderd7_logo.t3s
Normal file
3
assets/resources/renderd7_logo.t3s
Normal file
@ -0,0 +1,3 @@
|
||||
--atlas -f rgba -z auto
|
||||
|
||||
renderd7_logo/renderd7_logo.png
|
BIN
assets/resources/renderd7_logo/renderd7_logo.png
Normal file
BIN
assets/resources/renderd7_logo/renderd7_logo.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 17 KiB |
27
clang-format.py
Normal file
27
clang-format.py
Normal file
@ -0,0 +1,27 @@
|
||||
import subprocess
|
||||
import glob
|
||||
from pathlib import Path
|
||||
# Format script
|
||||
|
||||
def fmt_file(path):
|
||||
if Path(path).is_dir():
|
||||
return # Skip
|
||||
try:
|
||||
subprocess.run(['clang-format', '-i', path, '--style=Google'], check=True)
|
||||
except subprocess.CalledProcessError as e:
|
||||
print('Error for ' + Path(path).stem + ': ' + e)
|
||||
|
||||
def fmt_dir(path):
|
||||
sources = glob.glob(path+'/*')
|
||||
for file in sources:
|
||||
fmt_file(file)
|
||||
|
||||
print('Formatting...')
|
||||
fmt_dir('source')
|
||||
fmt_dir('include')
|
||||
fmt_dir('include/renderd7')
|
||||
|
||||
# Format LE and TF as well
|
||||
fmt_dir('rd7tf/source')
|
||||
#fmt_dir('rd7le/source')
|
||||
print('Done')
|
18
docs/javascripts/mathjax.js
Normal file
18
docs/javascripts/mathjax.js
Normal file
@ -0,0 +1,18 @@
|
||||
<div class="md-copyright">
|
||||
{% if config.copyright %}
|
||||
<div class="md-copyright__highlight">
|
||||
{{ config.copyright }}
|
||||
</div>
|
||||
{% endif %}
|
||||
{% if not config.extra.generator == false %}
|
||||
Made with
|
||||
<a href="https://doxide.org" target="_blank" rel="noopener">
|
||||
Doxide
|
||||
</a>
|
||||
and
|
||||
<a href="https://squidfunk.github.io/mkdocs-material/" target="_blank" rel="noopener">
|
||||
Material for MkDocs
|
||||
</a>
|
||||
{% endif %}
|
||||
</div>
|
||||
|
18
docs/overrides/partials/copyright.html
Normal file
18
docs/overrides/partials/copyright.html
Normal file
@ -0,0 +1,18 @@
|
||||
<div class="md-copyright">
|
||||
{% if config.copyright %}
|
||||
<div class="md-copyright__highlight">
|
||||
{{ config.copyright }}
|
||||
</div>
|
||||
{% endif %}
|
||||
{% if not config.extra.generator == false %}
|
||||
Made with
|
||||
<a href="https://doxide.org" target="_blank" rel="noopener">
|
||||
Doxide
|
||||
</a>
|
||||
and
|
||||
<a href="https://squidfunk.github.io/mkdocs-material/" target="_blank" rel="noopener">
|
||||
Material for MkDocs
|
||||
</a>
|
||||
{% endif %}
|
||||
</div>
|
||||
|
49
docs/stylesheets/doxide.css
Normal file
49
docs/stylesheets/doxide.css
Normal file
@ -0,0 +1,49 @@
|
||||
:root {
|
||||
--md-admonition-icon--variable: url('data:image/svg+xml;charset=utf-8,<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24"><path d="M20.41 3c1.39 2.71 1.94 5.84 1.59 9-.2 3.16-1.3 6.29-3.17 9l-1.53-1c1.61-2.43 2.55-5.2 2.7-8 .34-2.8-.11-5.57-1.3-8l1.71-1M5.17 3 6.7 4C5.09 6.43 4.15 9.2 4 12c-.34 2.8.12 5.57 1.3 8l-1.69 1c-1.4-2.71-1.96-5.83-1.61-9 .2-3.16 1.3-6.29 3.17-9m6.91 7.68 2.32-3.23h2.53l-3.78 5 2.2 4.92h-2.26L11.71 14l-2.43 3.33H6.76l3.9-5.12-2.13-4.76h2.27l1.28 3.23Z"/></svg>');
|
||||
--md-admonition-icon--function: url('data:image/svg+xml;charset=utf-8,<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24"><path d="M15.6 5.29c-1.1-.1-2.07.71-2.17 1.82L13.18 10H16v2h-3l-.44 5.07a3.986 3.986 0 0 1-4.33 3.63 4.007 4.007 0 0 1-3.06-1.87l1.5-1.5c.24.74.9 1.31 1.73 1.38 1.1.1 2.07-.71 2.17-1.82L11 12H8v-2h3.17l.27-3.07c.19-2.2 2.13-3.83 4.33-3.63 1.31.11 2.41.84 3.06 1.87l-1.5 1.5c-.24-.74-.9-1.31-1.73-1.38Z"/></svg>');
|
||||
--md-admonition-icon--concept: url('data:image/svg+xml;charset=utf-8,<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24"><path d="M3.75 3.5a.25.25 0 0 0-.25.25v2.062a.75.75 0 1 1-1.5 0V3.75C2 2.783 2.783 2 3.75 2h2.062a.75.75 0 1 1 0 1.5Zm13.688-.75a.75.75 0 0 1 .75-.75h2.062c.966 0 1.75.783 1.75 1.75v2.062a.75.75 0 1 1-1.5 0V3.75a.25.25 0 0 0-.25-.25h-2.062a.75.75 0 0 1-.75-.75ZM2.75 17.438a.75.75 0 0 1 .75.75v2.062c0 .138.112.25.25.25h2.062a.75.75 0 1 1 0 1.5H3.75A1.75 1.75 0 0 1 2 20.25v-2.062a.75.75 0 0 1 .75-.75Zm18.5 0a.75.75 0 0 1 .75.75v2.062A1.75 1.75 0 0 1 20.25 22h-2.062a.75.75 0 1 1 0-1.5h2.062a.25.25 0 0 0 .25-.25v-2.062a.75.75 0 0 1 .75-.75Zm-18.5-8.25a.75.75 0 0 1 .75.75v4.124a.75.75 0 1 1-1.5 0V9.938a.75.75 0 0 1 .75-.75ZM9.188 2.75a.75.75 0 0 1 .75-.75h4.124a.75.75 0 1 1 0 1.5H9.938a.75.75 0 0 1-.75-.75Zm0 18.5a.75.75 0 0 1 .75-.75h4.124a.75.75 0 1 1 0 1.5H9.938a.75.75 0 0 1-.75-.75ZM21.25 9.188a.75.75 0 0 1 .75.75v4.124a.75.75 0 1 1-1.5 0V9.938a.75.75 0 0 1 .75-.75ZM3.75 8.25a.75.75 0 0 1 .75-.75h2a.75.75 0 0 1 0 1.5h-2a.75.75 0 0 1-.75-.75Zm5.5 0A.75.75 0 0 1 10 7.5h2A.75.75 0 0 1 12 9h-2a.75.75 0 0 1-.75-.75Zm-1-4.5A.75.75 0 0 1 9 4.5v2a.75.75 0 0 1-1.5 0v-2a.75.75 0 0 1 .75-.75Zm0 5.5A.75.75 0 0 1 9 10v2a.75.75 0 0 1-1.5 0v-2a.75.75 0 0 1 .75-.75Zm0 4.75a.75.75 0 0 1 .75.75v4a.75.75 0 0 1-1.5 0v-4a.75.75 0 0 1 .75-.75ZM14 8.25a.75.75 0 0 1 .75-.75h4a.75.75 0 0 1 0 1.5h-4a.75.75 0 0 1-.75-.75Z"/></svg>');
|
||||
--md-admonition-icon--macro: url('data:image/svg+xml;charset=utf-8,<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24"><path d="m5.41 21 .71-4h-4l.35-2h4l1.06-6h-4l.35-2h4l.71-4h2l-.71 4h6l.71-4h2l-.71 4h4l-.35 2h-4l-1.06 6h4l-.35 2h-4l-.71 4h-2l.71-4h-6l-.71 4h-2M9.53 9l-1.06 6h6l1.06-6h-6Z"/></svg>');
|
||||
}
|
||||
|
||||
.md-typeset .admonition.variable, .md-typeset details.variable,
|
||||
.md-typeset .admonition.function, .md-typeset details.function,
|
||||
.md-typeset .admonition.concept, .md-typeset details.concept,
|
||||
.md-typeset .admonition.macro, .md-typeset details.macro {
|
||||
border-color: var(--md-default-fg-color--lighter);
|
||||
}
|
||||
|
||||
.md-typeset .variable > .admonition-title, .md-typeset .variable > summary,
|
||||
.md-typeset .function > .admonition-title, .md-typeset .function > summary,
|
||||
.md-typeset .concept > .admonition-title, .md-typeset .concept > summary,
|
||||
.md-typeset .macro > .admonition-title, .md-typeset .macro > summary {
|
||||
background-color: var(--md-default-bg-color);
|
||||
}
|
||||
|
||||
.md-typeset .variable > .admonition-title::before,
|
||||
.md-typeset .variable > summary::before {
|
||||
background-color: var(--md-default-fg-color--light);
|
||||
-webkit-mask-image: var(--md-admonition-icon--variable);
|
||||
mask-image: var(--md-admonition-icon--variable);
|
||||
}
|
||||
|
||||
.md-typeset .function > .admonition-title::before,
|
||||
.md-typeset .function > summary::before {
|
||||
background-color: var(--md-default-fg-color--light);
|
||||
-webkit-mask-image: var(--md-admonition-icon--function);
|
||||
mask-image: var(--md-admonition-icon--function);
|
||||
}
|
||||
|
||||
.md-typeset .concept > .admonition-title::before,
|
||||
.md-typeset .concept > summary::before {
|
||||
background-color: var(--md-default-fg-color--light);
|
||||
-webkit-mask-image: var(--md-admonition-icon--concept);
|
||||
mask-image: var(--md-admonition-icon--concept);
|
||||
}
|
||||
|
||||
.md-typeset .macro > .admonition-title::before,
|
||||
.md-typeset .macro > summary::before {
|
||||
background-color: var(--md-default-fg-color--light);
|
||||
-webkit-mask-image: var(--md-admonition-icon--macro);
|
||||
mask-image: var(--md-admonition-icon--macro);
|
||||
}
|
||||
|
638
docsn.css
638
docsn.css
@ -1,638 +0,0 @@
|
||||
/* This doxygen theme is free to use. If you like this, please Star https://github.com/kcwongjoe/doxygen_theme_flat_design */
|
||||
|
||||
/* Color Pattern. You can change this pattern to design your theme. */
|
||||
|
||||
:root {
|
||||
/* Content */
|
||||
--bgcolor: #ffffff;
|
||||
--bgfont: #303030;
|
||||
--bgfont2: #f3c60a;
|
||||
--bgfont-hover: #f3c60a;
|
||||
--bgfont-hover-text-decoration: none;
|
||||
--bgborder: #7d7d7d;
|
||||
--bgborder2: #f6f6f6;
|
||||
/* Main Header */
|
||||
--bg1color: #303030;
|
||||
--bg1font: #ffffff;
|
||||
--bg1font2: #f3c60a;
|
||||
/* Second header */
|
||||
--bg2color: #E2E2E2;
|
||||
--bg2font: #7D7D7D;
|
||||
--bg2-hover-bg: #ffffff;
|
||||
--bg2-hover-font: #303030;
|
||||
--bg2-hover-topborder: #f3c60a;
|
||||
/* Third header */
|
||||
--bg3color: #f6f6f6;
|
||||
--bg3font: #303030;
|
||||
--bg3font2: #7D7D7D;
|
||||
/* Code */
|
||||
--code-bg: #f6f6f6;
|
||||
--code-comment: #7D7D7D;
|
||||
--code-keyword: #d73a49;
|
||||
--code-preprocessor: #d73a49;
|
||||
--code-keywordtype: #d73a49;
|
||||
--code-text: #303030;
|
||||
--code-code: #6f42c1;
|
||||
--code-line: #7D7D7D;
|
||||
--code-line-bg: #D8D8D8;
|
||||
/* Namespace List, Class List icon */
|
||||
--icon-bg: #303030;
|
||||
--icon-font: #f3c60a;
|
||||
/* Class Index */
|
||||
--qindex-menu-bg: #303030;
|
||||
--qindex-menu-font: #ffffff;
|
||||
--qindex-menu-font-hover: #f3c60a;
|
||||
--qindex-icon-bg: #f3c60a;
|
||||
--qindex-icon-font: #303030;
|
||||
/* Member table */
|
||||
--mem-title-bg: #303030;
|
||||
--mem-title-font: #ffffff;
|
||||
--mem-subtitle-bg: #f3c60a;
|
||||
--mem-subtitle-font: #303030;
|
||||
--mem-subtitle-font-hover: #303030;
|
||||
--mem-content-bg: #ffffff;
|
||||
--mem-content-font: #303030;
|
||||
--mem-content-border: #f6f6f6;
|
||||
/* Nav Tree */
|
||||
--nav-tree-bg: #E2E2E2;
|
||||
--nav-tree-bg-hover: #ffffff;
|
||||
--nav-tree-font: #7D7D7D;
|
||||
--nav-tree-font-hover: #303030;
|
||||
--nav-tree-bg-selected: #f3c60a;
|
||||
--nav-tree-font-selected: #303030;
|
||||
}
|
||||
|
||||
body, table, div, p, dl {
|
||||
color: var(--bgfont);
|
||||
background-color: var(--bgcolor);
|
||||
line-height: 150%;
|
||||
font: 14px/22px, Roboto, Arial;
|
||||
}
|
||||
|
||||
div.contents {
|
||||
margin: 20px 40px;
|
||||
}
|
||||
|
||||
div.contents ul {
|
||||
line-height: 200%;
|
||||
}
|
||||
|
||||
/***********************************/
|
||||
|
||||
/********** Project header *********/
|
||||
|
||||
/***********************************/
|
||||
|
||||
#titlearea {
|
||||
border-bottom: none;
|
||||
padding-bottom: 20px;
|
||||
padding-top: 20px;
|
||||
}
|
||||
|
||||
#titlearea, #titlearea * {
|
||||
color: var(--bg1font);
|
||||
background-color: var(--bg1color);
|
||||
}
|
||||
|
||||
#projectname {
|
||||
padding: 0px 40px !important;
|
||||
}
|
||||
|
||||
#projectbrief {
|
||||
padding: 0px 40px !important;
|
||||
}
|
||||
|
||||
#projectalign {
|
||||
padding: 0px !important;
|
||||
}
|
||||
|
||||
/***********************************/
|
||||
|
||||
/************ Main Menu ************/
|
||||
|
||||
/***********************************/
|
||||
|
||||
/* Margin */
|
||||
|
||||
#main-menu {
|
||||
padding: 0px 30px;
|
||||
}
|
||||
|
||||
#main-menu a, #main-menu a:hover {
|
||||
padding-top: 10px;
|
||||
padding-bottom: 10px;
|
||||
}
|
||||
|
||||
/* Menu button */
|
||||
|
||||
#main-menu li a {
|
||||
background-image: none;
|
||||
font-family: Arial;
|
||||
text-transform: uppercase;
|
||||
text-shadow: none;
|
||||
font-size: 14px;
|
||||
font-weight: 700;
|
||||
}
|
||||
|
||||
#main-menu, #main-menu>li>a {
|
||||
background-image: none;
|
||||
background-color: var(--bg2color);
|
||||
color: var(--bg2font);
|
||||
transition: 0.2s;
|
||||
}
|
||||
|
||||
/* hover Effect */
|
||||
|
||||
#main-menu>li {
|
||||
border-top: 5px solid var(--bg2color);
|
||||
}
|
||||
|
||||
#main-menu>li:hover {
|
||||
color: var(--bg2-hover-font);
|
||||
background-color: var(--bg2-hover-bg);
|
||||
border-top: 5px solid var(--bg2-hover-topborder);
|
||||
}
|
||||
|
||||
#main-menu>li:hover, #main-menu>li>a:hover, #main-menu>li>a.highlighted {
|
||||
color: var(--bg2-hover-font);
|
||||
background-color: var(--bg2-hover-bg);
|
||||
}
|
||||
|
||||
/* Search Bar */
|
||||
|
||||
#MSearchBox {
|
||||
border-radius: 0;
|
||||
box-shadow: none;
|
||||
}
|
||||
|
||||
#MSearchBox>span {
|
||||
margin: 10px;
|
||||
}
|
||||
|
||||
#main-menu>li:last-child {
|
||||
padding: 25px 0px;
|
||||
}
|
||||
|
||||
/* Reset search hover color*/
|
||||
|
||||
#main-menu>li:last-child:hover {
|
||||
color: var(--bg2font);
|
||||
background-color: var(--bg2color);
|
||||
border-top: 5px solid var(--bg2color);
|
||||
}
|
||||
|
||||
#MSearchResultsWindow {
|
||||
border: 1px solid var(--bg3font2);
|
||||
background-color: var(--bg3color);
|
||||
padding: 10px;
|
||||
}
|
||||
|
||||
body.SRPage, body.SRPage * {
|
||||
font-family: Arial;
|
||||
}
|
||||
|
||||
/* Sub Menu */
|
||||
|
||||
#main-menu>li ul {
|
||||
transition: max-height 0.2s ease-in-out;
|
||||
padding: 0px;
|
||||
border-radius: 0px !important;
|
||||
}
|
||||
|
||||
#main-menu>li ul:before, #main-menu>li ul:after {
|
||||
border-width: 0px;
|
||||
}
|
||||
|
||||
#main-menu>li>ul li a, #main-menu>li>ul li {
|
||||
background-color: var(--bgcolor);
|
||||
color: var(--bgfont);
|
||||
background-image: none;
|
||||
}
|
||||
|
||||
#main-menu>li>ul li a:hover, #main-menu>li>ul li:hover {
|
||||
background-color: var(--bgfont2);
|
||||
color: var(--bgfont);
|
||||
}
|
||||
|
||||
/***********************************/
|
||||
|
||||
/************** Header *************/
|
||||
|
||||
/***********************************/
|
||||
|
||||
div.headertitle {
|
||||
padding: 5px 40px;
|
||||
}
|
||||
|
||||
div.header, div.header * {
|
||||
color: var(--bg3font);
|
||||
background-color: var(--bg3color);
|
||||
border-bottom: none;
|
||||
}
|
||||
|
||||
div.summary {
|
||||
padding-right: 40px;
|
||||
}
|
||||
|
||||
/***********************************/
|
||||
|
||||
/************** Link *************/
|
||||
|
||||
/***********************************/
|
||||
|
||||
a, a:visited, a:active, .contents a:visited, body.SRPage a, body.SRPage a:visited, body.SRPage a:active {
|
||||
color: var(--bgfont);
|
||||
text-decoration: none;
|
||||
}
|
||||
|
||||
a:hover, .contents a:hover, body.SRPage a:hover {
|
||||
color: var(--bgfont-hover);
|
||||
text-decoration: var(--bgfont-hover-text-decoration);
|
||||
}
|
||||
|
||||
/***********************************/
|
||||
|
||||
/************ Nav-path ************/
|
||||
|
||||
/***********************************/
|
||||
|
||||
#nav-path, #nav-path ul {
|
||||
background-image: none;
|
||||
}
|
||||
|
||||
#nav-path ul {
|
||||
padding: 5px 30px;
|
||||
}
|
||||
|
||||
#nav-path, #nav-path * {
|
||||
color: var(--bg3font2);
|
||||
background-color: var(--bg3color);
|
||||
border: none;
|
||||
font-family: Arial;
|
||||
}
|
||||
|
||||
li.navelem {
|
||||
background-image: url(data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHZlcnNpb249IjEuMSIgeG1sbnM6eGxpbms9Imh0dHA6Ly93d3cudzMub3JnLzE5OTkveGxpbmsiIHhtbG5zOnN2Z2pzPSJodHRwOi8vc3ZnanMuY29tL3N2Z2pzIiB3aWR0aD0iNTEyIiBoZWlnaHQ9IjUxMiIgeD0iMCIgeT0iMCIgdmlld0JveD0iMCAwIDI5Mi4zNTkgMjkyLjM1OSIgc3R5bGU9ImVuYWJsZS1iYWNrZ3JvdW5kOm5ldyAwIDAgNTEyIDUxMiIgeG1sOnNwYWNlPSJwcmVzZXJ2ZSIgY2xhc3M9IiI+PGc+CjxnIHhtbG5zPSJodHRwOi8vd3d3LnczLm9yZy8yMDAwL3N2ZyI+Cgk8cGF0aCBkPSJNMjIyLjk3OSwxMzMuMzMxTDk1LjA3Myw1LjQyNEM5MS40NTYsMS44MDcsODcuMTc4LDAsODIuMjI2LDBjLTQuOTUyLDAtOS4yMzMsMS44MDctMTIuODUsNS40MjQgICBjLTMuNjE3LDMuNjE3LTUuNDI0LDcuODk4LTUuNDI0LDEyLjg0N3YyNTUuODEzYzAsNC45NDgsMS44MDcsOS4yMzIsNS40MjQsMTIuODQ3YzMuNjIxLDMuNjE3LDcuOTAyLDUuNDI4LDEyLjg1LDUuNDI4ICAgYzQuOTQ5LDAsOS4yMy0xLjgxMSwxMi44NDctNS40MjhsMTI3LjkwNi0xMjcuOTA3YzMuNjE0LTMuNjEzLDUuNDI4LTcuODk3LDUuNDI4LTEyLjg0NyAgIEMyMjguNDA3LDE0MS4yMjksMjI2LjU5NCwxMzYuOTQ4LDIyMi45NzksMTMzLjMzMXoiIGZpbGw9IiM3ZDdkN2QiIGRhdGEtb3JpZ2luYWw9IiMwMDAwMDAiIHN0eWxlPSIiIGNsYXNzPSIiPjwvcGF0aD4KPC9nPgo8ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPgo8L2c+CjxnIHhtbG5zPSJodHRwOi8vd3d3LnczLm9yZy8yMDAwL3N2ZyI+CjwvZz4KPGcgeG1sbnM9Imh0dHA6Ly93d3cudzMub3JnLzIwMDAvc3ZnIj4KPC9nPgo8ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPgo8L2c+CjxnIHhtbG5zPSJodHRwOi8vd3d3LnczLm9yZy8yMDAwL3N2ZyI+CjwvZz4KPGcgeG1sbnM9Imh0dHA6Ly93d3cudzMub3JnLzIwMDAvc3ZnIj4KPC9nPgo8ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPgo8L2c+CjxnIHhtbG5zPSJodHRwOi8vd3d3LnczLm9yZy8yMDAwL3N2ZyI+CjwvZz4KPGcgeG1sbnM9Imh0dHA6Ly93d3cudzMub3JnLzIwMDAvc3ZnIj4KPC9nPgo8ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPgo8L2c+CjxnIHhtbG5zPSJodHRwOi8vd3d3LnczLm9yZy8yMDAwL3N2ZyI+CjwvZz4KPGcgeG1sbnM9Imh0dHA6Ly93d3cudzMub3JnLzIwMDAvc3ZnIj4KPC9nPgo8ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPgo8L2c+CjxnIHhtbG5zPSJodHRwOi8vd3d3LnczLm9yZy8yMDAwL3N2ZyI+CjwvZz4KPGcgeG1sbnM9Imh0dHA6Ly93d3cudzMub3JnLzIwMDAvc3ZnIj4KPC9nPgo8L2c+PC9zdmc+);
|
||||
background-size: 9px;
|
||||
}
|
||||
|
||||
li.navelem a {
|
||||
margin-right: 20px;
|
||||
}
|
||||
|
||||
/***********************************/
|
||||
|
||||
/*************** mem ***************/
|
||||
|
||||
/***********************************/
|
||||
|
||||
.memtitle {
|
||||
padding: 15px;
|
||||
margin-top: 30px;
|
||||
border-top-left-radius: 0px;
|
||||
border-top-right-radius: 0px;
|
||||
}
|
||||
|
||||
.memtitle, .memtitle *, .memtitle a:visited {
|
||||
border: none;
|
||||
background-image: none;
|
||||
color: var(--mem-title-font);
|
||||
background-color: var(--mem-title-bg);
|
||||
}
|
||||
|
||||
.memproto {
|
||||
padding: 10px;
|
||||
text-shadow: none;
|
||||
padding: 20px;
|
||||
border-top-right-radius: 0px;
|
||||
-moz-border-radius-topright: 0px;
|
||||
-webkit-border-top-right-radius: 0px;
|
||||
}
|
||||
|
||||
.memproto, .memproto *, .memproto a:visited {
|
||||
border: none;
|
||||
background-image: none;
|
||||
background-color: var(--mem-subtitle-bg);
|
||||
color: var(--mem-subtitle-font);
|
||||
font-size: inherit;
|
||||
line-height: 100%
|
||||
}
|
||||
|
||||
.memproto a:hover {
|
||||
color: var(--mem-subtitle-font-hover);
|
||||
}
|
||||
|
||||
.memdoc {
|
||||
border-bottom: 1px solid var(--mem-content-border);
|
||||
border-left: 1px solid var(--mem-content-border);
|
||||
border-right: 1px solid var(--mem-content-border);
|
||||
background-color: var(--mem-content-bg);
|
||||
color: var(--mem-content-font);
|
||||
border-bottom-left-radius: 0px;
|
||||
border-bottom-right-radius: 0px;
|
||||
-moz-border-radius-bottomleft: 0px;
|
||||
-moz-border-radius-bottomright: 0px;
|
||||
-webkit-border-bottom-left-radius: 0px;
|
||||
-webkit-border-bottom-right-radius: 0px;
|
||||
}
|
||||
|
||||
.memdoc p, .memdoc dt {
|
||||
padding: 0px 20px;
|
||||
}
|
||||
|
||||
/***********************************/
|
||||
|
||||
/************* Contents ************/
|
||||
|
||||
/***********************************/
|
||||
|
||||
a.anchor {
|
||||
padding-top: 20px;
|
||||
}
|
||||
|
||||
/***********************************/
|
||||
|
||||
/************* fragment ************/
|
||||
|
||||
/***********************************/
|
||||
|
||||
h2.groupheader {
|
||||
color: #303030;
|
||||
font-size: 200%;
|
||||
font-weight: bold;
|
||||
border-bottom: none;
|
||||
padding-top: 20px;
|
||||
padding-bottom: 20px;
|
||||
}
|
||||
|
||||
div.fragment, pre.fragment {
|
||||
border: none;
|
||||
padding: 20px;
|
||||
margin: none;
|
||||
background-color: var(--code-bg);
|
||||
}
|
||||
|
||||
div.line {
|
||||
background-color: var(--code-bg);
|
||||
}
|
||||
|
||||
span.comment {
|
||||
color: var(--code-comment);
|
||||
}
|
||||
|
||||
span.keyword {
|
||||
color: var(--code-keyword);
|
||||
}
|
||||
|
||||
span.preprocessor {
|
||||
color: var(--code-preprocessor);
|
||||
}
|
||||
|
||||
span.keywordtype {
|
||||
color: var(--code-keywordtype);
|
||||
}
|
||||
|
||||
span.mlabel {
|
||||
background-color: var(--code-text);
|
||||
color: var(--code-bg);
|
||||
border-top: none;
|
||||
border-left: none;
|
||||
border-right: none;
|
||||
border-bottom: none;
|
||||
padding: 10px;
|
||||
border-radius: 0px;
|
||||
}
|
||||
|
||||
a.code {
|
||||
color: var(--code-code);
|
||||
}
|
||||
|
||||
span.lineno, span.lineno>* {
|
||||
color: var(--code-line);
|
||||
border-right: none;
|
||||
background-color: var(--code-bg);
|
||||
}
|
||||
|
||||
span.lineno a {
|
||||
background-color: var(--code-line-bg);
|
||||
}
|
||||
|
||||
span.lineno a:hover {
|
||||
color: var(--bg3font);
|
||||
background-color: var(--code-line-bg);
|
||||
}
|
||||
|
||||
/***********************************/
|
||||
|
||||
/************* directory ***********/
|
||||
|
||||
/***********************************/
|
||||
|
||||
.directory tr.even {
|
||||
background-color: inherit;
|
||||
}
|
||||
|
||||
.iconfclosed {
|
||||
background-image: url(closed-folder.png);
|
||||
margin-right: 10px;
|
||||
}
|
||||
|
||||
.iconfopen {
|
||||
background-image: url(opened-folder.png);
|
||||
margin-right: 10px;
|
||||
}
|
||||
|
||||
.icondoc {
|
||||
background-image: url(document.png);
|
||||
margin-right: 10px;
|
||||
}
|
||||
|
||||
.arrow {
|
||||
color: #7d7d7d;
|
||||
}
|
||||
|
||||
.icona {
|
||||
vertical-align: middle;
|
||||
margin-right: 5px;
|
||||
}
|
||||
|
||||
.icon {
|
||||
background-color: var(--icon-bg);
|
||||
color: var(--icon-font);
|
||||
display: table-cell;
|
||||
vertical-align: middle;
|
||||
height: 20px;
|
||||
width: 20px;
|
||||
}
|
||||
|
||||
div.ah {
|
||||
background-color: var(--qindex-icon-bg);
|
||||
color: var(--qindex-icon-font);
|
||||
text-align: center;
|
||||
background-image: none;
|
||||
-webkit-box-shadow: none;
|
||||
box-shadow: none;
|
||||
-webkit-border-radius: 0px;
|
||||
border-radius: 0px;
|
||||
border: none;
|
||||
}
|
||||
|
||||
div.qindex {
|
||||
background-color: var(--qindex-menu-bg);
|
||||
border: none;
|
||||
padding: 20px;
|
||||
}
|
||||
|
||||
a.qindex {
|
||||
color: var(--qindex-menu-font);
|
||||
font-weight: normal;
|
||||
font-size: 20px;
|
||||
}
|
||||
|
||||
a:hover.qindex {
|
||||
color: var(--qindex-menu-font-hover);
|
||||
}
|
||||
|
||||
a:visited.qindex {
|
||||
color: var(--qindex-menu-font);
|
||||
}
|
||||
|
||||
table.classindex {
|
||||
margin-top: 30px;
|
||||
margin-bottom: 30px;
|
||||
}
|
||||
|
||||
table.classindex a.el {
|
||||
font-weight: normal;
|
||||
}
|
||||
|
||||
/***********************************/
|
||||
|
||||
/************** footer *************/
|
||||
|
||||
/***********************************/
|
||||
|
||||
div.directory {
|
||||
border-top: 1px solid var(--bgborder);
|
||||
border-bottom: none;
|
||||
margin: 20px 0px;
|
||||
}
|
||||
|
||||
div.directory a.el {
|
||||
font-weight: normal;
|
||||
}
|
||||
|
||||
div.directory>table {
|
||||
margin: 20px 0px;
|
||||
}
|
||||
|
||||
hr.footer {
|
||||
border: none;
|
||||
}
|
||||
|
||||
.contents>hr {
|
||||
border-top: 0px;
|
||||
}
|
||||
|
||||
/***********************************/
|
||||
|
||||
/*********** memberdecls ***********/
|
||||
|
||||
/***********************************/
|
||||
|
||||
.memItemLeft, .memItemRight {
|
||||
padding: 15px 30px;
|
||||
background-color: inherit;
|
||||
}
|
||||
|
||||
.mdescRight {
|
||||
padding: 0px 30px 10px 30px;
|
||||
}
|
||||
|
||||
.memberdecls * {
|
||||
background-color: inherit;
|
||||
}
|
||||
|
||||
.memSeparator {
|
||||
border-bottom: 1px solid var(--bgborder2);
|
||||
}
|
||||
|
||||
.memTemplParams {
|
||||
color: var(--bgfont);
|
||||
}
|
||||
|
||||
/***********************************/
|
||||
|
||||
/*********** nav-tree ***********/
|
||||
|
||||
/***********************************/
|
||||
|
||||
#nav-tree-contents {
|
||||
background-color: var(--nav-tree-bg);
|
||||
margin: 0px;
|
||||
}
|
||||
|
||||
#side-nav, #nav-tree {
|
||||
background-image: none;
|
||||
background-color: var(--nav-tree-bg);
|
||||
}
|
||||
|
||||
#nav-tree .item {
|
||||
background-color: var(--nav-tree-bg);
|
||||
font-family: Arial;
|
||||
text-transform: uppercase;
|
||||
text-shadow: none;
|
||||
font-size: 14px;
|
||||
font-weight: 700;
|
||||
padding: 10px;
|
||||
color: var(--nav-tree-font);
|
||||
}
|
||||
|
||||
#nav-tree .arrow {
|
||||
color: var(--nav-tree-font);
|
||||
}
|
||||
|
||||
#nav-tree .selected {
|
||||
background-image: none;
|
||||
background-color: var(--nav-tree-bg-selected);
|
||||
}
|
||||
|
||||
#nav-tree .selected a {
|
||||
color: var(--nav-tree-font-selected);
|
||||
}
|
||||
|
||||
#nav-tree .item:hover {
|
||||
background-color: var(--nav-tree-bg-hover);
|
||||
color: var(--nav-tree-font-hover);
|
||||
}
|
||||
|
||||
#nav-tree .item a:hover {
|
||||
color: var(--nav-tree-font-hover);
|
||||
}
|
||||
|
||||
#side-nav .ui-resizable-e {
|
||||
background-image: none;
|
||||
background-color: var(--nav-tree-bg);
|
||||
}
|
||||
|
||||
#nav-sync {
|
||||
background-color: transparent;
|
||||
}
|
||||
|
||||
#nav-sync>img {
|
||||
content: url(off_sync.png);
|
||||
}
|
||||
|
||||
#nav-sync.sync>img {
|
||||
content: url(on_sync.png);
|
||||
}
|
||||
|
||||
/***********************************/
|
||||
|
||||
/*********** Plant UML ***********/
|
||||
|
||||
/***********************************/
|
||||
|
||||
.plantumlgraph > img {
|
||||
width: 80%;
|
||||
}
|
9
doxide.yaml
Normal file
9
doxide.yaml
Normal file
@ -0,0 +1,9 @@
|
||||
title: RenderD7
|
||||
description:
|
||||
files:
|
||||
- "include/*.hpp"
|
||||
- "include/renderd7/*.hpp"
|
||||
- "include/renderd7/music/*.hpp"
|
||||
- "include/*.h"
|
||||
- "include/renderd7/*.h"
|
||||
- "include/renderd7/music/*.h"
|
20
external/libnsbmp/COPYING
vendored
20
external/libnsbmp/COPYING
vendored
@ -1,20 +0,0 @@
|
||||
Copyright (C) 2006 Richard Wilson
|
||||
Copyright (C) 2008 Sean Fox
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
1388
external/libnsbmp/source/libnsbmp.c
vendored
1388
external/libnsbmp/source/libnsbmp.c
vendored
File diff suppressed because it is too large
Load Diff
386
external/source/fs.c
vendored
386
external/source/fs.c
vendored
@ -1,386 +0,0 @@
|
||||
#include <renderd7/external/fs.h>
|
||||
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
|
||||
#include <sys/stat.h>
|
||||
#include <sys/statvfs.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#define WORKING_DIR "/"
|
||||
|
||||
void Utils_U8_To_U16(u16 *buf, const u8 *input, size_t bufsize) {
|
||||
ssize_t units = utf8_to_utf16(buf, input, bufsize);
|
||||
|
||||
if (units < 0)
|
||||
units = 0;
|
||||
|
||||
buf[units] = 0;
|
||||
}
|
||||
|
||||
FS_Archive archive, sdmc_archive, nand_archive;
|
||||
|
||||
Result FS_OpenArchive(FS_Archive *archive, FS_ArchiveID archiveID) {
|
||||
Result ret = 0;
|
||||
|
||||
if (R_FAILED(ret = FSUSER_OpenArchive(archive, archiveID, fsMakePath(PATH_EMPTY, ""))))
|
||||
return ret;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
Result FS_CloseArchive(FS_Archive archive) {
|
||||
Result ret = 0;
|
||||
|
||||
if (R_FAILED(ret = FSUSER_CloseArchive(archive)))
|
||||
return ret;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
Result FS_OpenDir(Handle *handle, FS_Archive archive, const char *path) {
|
||||
Result ret = 0;
|
||||
|
||||
u16 path_u16[strlen(path) + 1];
|
||||
Utils_U8_To_U16(path_u16, (const u8 *)path, strlen(path) + 1);
|
||||
|
||||
if (R_FAILED(ret = FSUSER_OpenDirectory(handle, archive, fsMakePath(PATH_UTF16, path_u16))))
|
||||
return ret;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
Result FS_OpenFile(Handle *handle, FS_Archive archive, const char *path, u32 flags, u32 attributes) {
|
||||
Result ret = 0;
|
||||
|
||||
u16 path_u16[strlen(path) + 1];
|
||||
Utils_U8_To_U16(path_u16, (const u8 *)path, strlen(path) + 1);
|
||||
|
||||
if (R_FAILED(ret = FSUSER_OpenFile(handle, archive, fsMakePath(PATH_UTF16, path_u16), flags, attributes)))
|
||||
return ret;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
Result FS_MakeDir(FS_Archive archive, const char *path) {
|
||||
Result ret = 0;
|
||||
|
||||
u16 path_u16[strlen(path) + 1];
|
||||
Utils_U8_To_U16(path_u16, (const u8 *)path, strlen(path) + 1);
|
||||
|
||||
if (R_FAILED(ret = FSUSER_CreateDirectory(archive, fsMakePath(PATH_UTF16, path_u16), 0)))
|
||||
return ret;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
Result FS_CreateFile(FS_Archive archive, const char *path, u64 size) {
|
||||
Result ret = 0;
|
||||
|
||||
u16 path_u16[strlen(path) + 1];
|
||||
Utils_U8_To_U16(path_u16, (const u8 *)path, strlen(path) + 1);
|
||||
|
||||
if (R_FAILED(ret = FSUSER_CreateFile(archive, fsMakePath(PATH_UTF16, path_u16), 0, size)))
|
||||
return ret;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
Result FS_RecursiveMakeDir(FS_Archive archive, const char *path) {
|
||||
Result ret = 0;
|
||||
char buf[256];
|
||||
char *p = NULL;
|
||||
size_t len;
|
||||
|
||||
snprintf(buf, sizeof(buf), "%s", path);
|
||||
len = strlen(buf);
|
||||
|
||||
if (buf[len - 1] == '/')
|
||||
buf[len - 1] = 0;
|
||||
|
||||
for (p = buf + 1; *p; p++) {
|
||||
if (*p == '/') {
|
||||
*p = 0;
|
||||
|
||||
if (!FS_DirExists(archive, buf))
|
||||
ret = FS_MakeDir(archive, buf);
|
||||
|
||||
*p = '/';
|
||||
}
|
||||
|
||||
if (!FS_DirExists(archive, buf))
|
||||
ret = FS_MakeDir(archive, buf);
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
bool FS_FileExists(FS_Archive archive, const char *path) {
|
||||
Handle handle;
|
||||
|
||||
u16 path_u16[strlen(path) + 1];
|
||||
Utils_U8_To_U16(path_u16, (const u8 *)path, strlen(path) + 1);
|
||||
|
||||
if (R_FAILED(FSUSER_OpenFile(&handle, archive, fsMakePath(PATH_UTF16, path_u16), FS_OPEN_READ, 0)))
|
||||
return false;
|
||||
|
||||
if (R_FAILED(FSFILE_Close(handle)))
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool FS_DirExists(FS_Archive archive, const char *path) {
|
||||
Handle handle;
|
||||
|
||||
u16 path_u16[strlen(path) + 1];
|
||||
Utils_U8_To_U16(path_u16, (const u8 *)path, strlen(path) + 1);
|
||||
|
||||
if (R_FAILED(FSUSER_OpenDirectory(&handle, archive, fsMakePath(PATH_UTF16, path_u16))))
|
||||
return false;
|
||||
|
||||
if (R_FAILED(FSDIR_Close(handle)))
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
Result FS_GetFileSize(FS_Archive archive, const char *path, u64 *size) {
|
||||
Result ret = 0;
|
||||
Handle handle;
|
||||
|
||||
u16 path_u16[strlen(path) + 1];
|
||||
Utils_U8_To_U16(path_u16, (const u8 *)path, strlen(path) + 1);
|
||||
|
||||
if (R_FAILED(ret = FSUSER_OpenFile(&handle, archive, fsMakePath(PATH_UTF16, path_u16), FS_OPEN_READ, 0)))
|
||||
return ret;
|
||||
|
||||
if (R_FAILED(ret = FSFILE_GetSize(handle, size))) {
|
||||
FSFILE_Close(handle);
|
||||
return ret;
|
||||
}
|
||||
|
||||
if (R_FAILED(ret = FSFILE_Close(handle)))
|
||||
return ret;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
u64 FS_GetFreeStorage(FS_SystemMediaType media_type) {
|
||||
FS_ArchiveResource resource = {0};
|
||||
|
||||
if (R_SUCCEEDED(FSUSER_GetArchiveResource(&resource, media_type)))
|
||||
return (((u64)resource.freeClusters * (u64)resource.clusterSize));
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
u64 FS_GetTotalStorage(FS_SystemMediaType media_type) {
|
||||
FS_ArchiveResource resource = {0};
|
||||
|
||||
if (R_SUCCEEDED(FSUSER_GetArchiveResource(&resource, media_type)))
|
||||
return (((u64)resource.totalClusters * (u64)resource.clusterSize));
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
u64 FS_GetUsedStorage(FS_SystemMediaType media_type) {
|
||||
return 0;//(FS_GetTotalStorage(media_type) - FS_GetUsedStorage(media_type));
|
||||
}
|
||||
|
||||
Result FS_RemoveFile(FS_Archive archive, const char *path) {
|
||||
Result ret = 0;
|
||||
|
||||
u16 path_u16[strlen(path) + 1];
|
||||
Utils_U8_To_U16(path_u16, (const u8 *)path, strlen(path) + 1);
|
||||
|
||||
if (R_FAILED(ret = FSUSER_DeleteFile(archive, fsMakePath(PATH_UTF16, path_u16))))
|
||||
return ret;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
Result FS_RemoveDir(FS_Archive archive, const char *path) {
|
||||
Result ret = 0;
|
||||
|
||||
u16 path_u16[strlen(path) + 1];
|
||||
Utils_U8_To_U16(path_u16, (const u8 *)path, strlen(path) + 1);
|
||||
|
||||
if (R_FAILED(ret = FSUSER_DeleteDirectory(archive, fsMakePath(PATH_UTF16, path_u16))))
|
||||
return ret;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
Result FS_RemoveDirRecursive(FS_Archive archive, const char *path) {
|
||||
Result ret = 0;
|
||||
|
||||
u16 path_u16[strlen(path) + 1];
|
||||
Utils_U8_To_U16(path_u16, (const u8 *)path, strlen(path) + 1);
|
||||
|
||||
if (R_FAILED(ret = FSUSER_DeleteDirectoryRecursively(archive, fsMakePath(PATH_UTF16, path_u16))))
|
||||
return ret;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
Result FS_RenameFile(FS_Archive archive, const char *old_filename, const char *new_filename) {
|
||||
Result ret = 0;
|
||||
|
||||
u16 old_filename_u16[strlen(old_filename) + 1];
|
||||
Utils_U8_To_U16(old_filename_u16, (const u8 *)old_filename, strlen(old_filename) + 1);
|
||||
|
||||
u16 new_filename_u16[strlen(new_filename) + 1];
|
||||
Utils_U8_To_U16(new_filename_u16, (const u8 *)new_filename, strlen(new_filename) + 1);
|
||||
|
||||
if (R_FAILED(ret = FSUSER_RenameFile(archive, fsMakePath(PATH_UTF16, old_filename_u16), archive, fsMakePath(PATH_UTF16, new_filename_u16))))
|
||||
return ret;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
Result FS_RenameDir(FS_Archive archive, const char *old_dirname, const char *new_dirname) {
|
||||
Result ret = 0;
|
||||
|
||||
u16 old_dirname_u16[strlen(old_dirname) + 1];
|
||||
Utils_U8_To_U16(old_dirname_u16, (const u8 *)old_dirname, strlen(old_dirname) + 1);
|
||||
|
||||
u16 new_dirname_u16[strlen(new_dirname) + 1];
|
||||
Utils_U8_To_U16(new_dirname_u16, (const u8 *)new_dirname, strlen(new_dirname) + 1);
|
||||
|
||||
if (R_FAILED(ret = FSUSER_RenameDirectory(archive, fsMakePath(PATH_UTF16, old_dirname_u16), archive, fsMakePath(PATH_UTF16, new_dirname_u16))))
|
||||
return ret;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
Result FS_Read(FS_Archive archive, const char *path, u64 size, void *buf) {
|
||||
Result ret = 0;
|
||||
Handle handle;
|
||||
|
||||
u32 bytes_read = 0;
|
||||
|
||||
if (R_FAILED(ret = FS_OpenFile(&handle, archive, path, FS_OPEN_READ, 0)))
|
||||
return ret;
|
||||
|
||||
if (R_FAILED(ret = FSFILE_Read(handle, &bytes_read, 0, buf, size))) {
|
||||
FSFILE_Close(handle);
|
||||
return ret;
|
||||
}
|
||||
|
||||
if (R_FAILED(ret = FSFILE_Close(handle)))
|
||||
return ret;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
Result FS_Write(FS_Archive archive, const char *path, const void *buf, u32 size) {
|
||||
Result ret = 0;
|
||||
Handle handle;
|
||||
u32 bytes_written = 0;
|
||||
|
||||
if (FS_FileExists(archive, path))
|
||||
FS_RemoveFile(archive, path);
|
||||
|
||||
u16 path_u16[strlen(path) + 1];
|
||||
Utils_U8_To_U16(path_u16, (const u8 *)path, strlen(path) + 1);
|
||||
|
||||
if (R_FAILED(ret = FSUSER_CreateFile(archive, fsMakePath(PATH_UTF16, path_u16), 0, size)))
|
||||
return ret;
|
||||
|
||||
if (R_FAILED(ret = FSUSER_OpenFile(&handle, archive, fsMakePath(PATH_UTF16, path_u16), FS_OPEN_WRITE, 0)))
|
||||
return ret;
|
||||
|
||||
if (R_FAILED(ret = FSFILE_Write(handle, &bytes_written, 0, buf, size, FS_WRITE_FLUSH))) {
|
||||
FSFILE_Close(handle);
|
||||
return ret;
|
||||
}
|
||||
|
||||
if (R_FAILED(ret = FSFILE_Close(handle)))
|
||||
return ret;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
char *FS_GetFileTimestamp(const char *path) {
|
||||
static char timeStr[60];
|
||||
u64 mtime = 0;
|
||||
|
||||
if (R_SUCCEEDED(archive_getmtime(path, &mtime))) {
|
||||
time_t mt = mtime;
|
||||
struct tm *timeStruct = gmtime(&mt);
|
||||
|
||||
int hours = timeStruct->tm_hour;
|
||||
int minutes = timeStruct->tm_min;
|
||||
|
||||
int day = timeStruct->tm_mday;
|
||||
int month = timeStruct->tm_mon + 1; // January being 0
|
||||
int year = timeStruct->tm_year + 1900;
|
||||
|
||||
snprintf(timeStr, 60, "%d/%d/%d %2i:%02i", year, month, day, hours, minutes);
|
||||
}
|
||||
else
|
||||
return NULL;
|
||||
|
||||
return timeStr;
|
||||
}
|
||||
|
||||
FS_Path getPathInfo(const char * path, FS_ArchiveID * archive) {
|
||||
*archive = ARCHIVE_SDMC;
|
||||
FS_Path filePath = {0};
|
||||
unsigned int prefixlen = 0;
|
||||
|
||||
if (!strncmp(path, "sdmc:/", 6)) {
|
||||
prefixlen = 5;
|
||||
} else if (*path != '/') {
|
||||
//if the path is local (doesnt start with a slash), it needs to be appended to the working dir to be valid
|
||||
char * actualPath = NULL;
|
||||
asprintf(&actualPath, "%s%s", WORKING_DIR, path);
|
||||
filePath = fsMakePath(PATH_ASCII, actualPath);
|
||||
free(actualPath);
|
||||
}
|
||||
|
||||
//if the filePath wasnt set above, set it
|
||||
if (filePath.size == 0) {
|
||||
filePath = fsMakePath(PATH_ASCII, path+prefixlen);
|
||||
}
|
||||
|
||||
return filePath;
|
||||
}
|
||||
Result makeDirs(const char * path) {
|
||||
Result ret = 0;
|
||||
FS_ArchiveID archiveID;
|
||||
FS_Path filePath = getPathInfo(path, &archiveID);
|
||||
FS_Archive archive;
|
||||
|
||||
ret = FSUSER_OpenArchive(&archive, archiveID, fsMakePath(PATH_EMPTY, ""));
|
||||
|
||||
for (char * slashpos = strchr(path+1, '/'); slashpos != NULL; slashpos = strchr(slashpos+1, '/')) {
|
||||
char bak = *(slashpos);
|
||||
*(slashpos) = '\0';
|
||||
Handle dirHandle;
|
||||
|
||||
ret = FSUSER_OpenDirectory(&dirHandle, archive, filePath);
|
||||
if (R_SUCCEEDED(ret)) FSDIR_Close(dirHandle);
|
||||
else ret = FSUSER_CreateDirectory(archive, filePath, FS_ATTRIBUTE_DIRECTORY);
|
||||
|
||||
*(slashpos) = bak;
|
||||
}
|
||||
|
||||
FSUSER_CloseArchive(archive);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
Result openFile(Handle* fileHandle, const char * path, bool write) {
|
||||
FS_ArchiveID archive;
|
||||
FS_Path filePath = getPathInfo(path, &archive);
|
||||
u32 flags = (write ? (FS_OPEN_CREATE | FS_OPEN_WRITE) : FS_OPEN_READ);
|
||||
|
||||
Result ret = 0;
|
||||
ret = makeDirs(strdup(path));
|
||||
ret = FSUSER_OpenFileDirectly(fileHandle, archive, fsMakePath(PATH_EMPTY, ""), filePath, flags, 0);
|
||||
if (write) ret = FSFILE_SetSize(*fileHandle, 0); //truncate the file to remove previous contents before writing
|
||||
|
||||
return ret;
|
||||
}
|
6464
external/source/lodepng.cpp
vendored
6464
external/source/lodepng.cpp
vendored
File diff suppressed because it is too large
Load Diff
@ -1 +0,0 @@
|
||||
External Librarys
|
63
generate_assets.py
Normal file
63
generate_assets.py
Normal file
@ -0,0 +1,63 @@
|
||||
import os
|
||||
import glob
|
||||
import shutil
|
||||
from pathlib import Path
|
||||
|
||||
# Simple Script to generate/update Assets
|
||||
|
||||
def file2array(path, custom_incluse_path):
|
||||
print(path)
|
||||
cip = len(custom_incluse_path)
|
||||
sip = ''
|
||||
if cip > 0:
|
||||
sip = custom_incluse_path
|
||||
name = Path(path).stem
|
||||
filei = open(path, 'rb')
|
||||
buf = filei.read()
|
||||
filei.close()
|
||||
fs = open(name + '.cpp', 'w')
|
||||
fs.write("// THIS FILE WAS GENERATED BY generate_assets.py!!!\n\n")
|
||||
fs.write('#include <'+ sip + name + '.hpp>\n\n')
|
||||
fs.write('// clang-format off\n')
|
||||
fs.write('unsigned char ' + name + '[] = {\n')
|
||||
for byte in buf:
|
||||
fs.write(hex(byte) + ', ')
|
||||
fs.write('\n};\n')
|
||||
fs.write('// clang-format on\n')
|
||||
fs.write('size_t ' + name + '_size = ' + hex(len(buf)) + ';')
|
||||
fs.close()
|
||||
fh = open(name + '.hpp', 'w')
|
||||
fh.write("// THIS FILE WAS GENERATED BY generate_assets.py!!!\n\n")
|
||||
fh.write('#pragma once\n\n')
|
||||
fh.write('#include <cstddef>\n\n')
|
||||
fh.write('extern unsigned char ' + name + '[];\n')
|
||||
fh.write('extern size_t ' + name + '_size;')
|
||||
fh.close()
|
||||
|
||||
def tex3ds_build(path):
|
||||
p = os.path.dirname(path)
|
||||
n = Path(path).stem
|
||||
os.system('tex3ds -o ' + p + '/' + n + '.t3x -i ' + path)
|
||||
|
||||
def cleanup():
|
||||
t3x = glob.glob('assets/resources/*.t3x')
|
||||
for f in t3x:
|
||||
os.remove(f)
|
||||
|
||||
def install_code(what, where):
|
||||
if Path(what).is_dir:
|
||||
os.error('Must be a file!!!')
|
||||
shutil.move(what, where + Path(what).name)
|
||||
|
||||
print("Generating...")
|
||||
t3xtg = glob.glob('assets/resources/*.t3s')
|
||||
for object in t3xtg:
|
||||
name = Path(object).stem
|
||||
bp = os.path.dirname(object)
|
||||
tex3ds_build(object)
|
||||
file2array(bp + '/' + name + '.t3x', 'renderd7/')
|
||||
install_code(name + '.cpp', 'source/')
|
||||
install_code(name + '.hpp', 'include/renderd7/')
|
||||
|
||||
cleanup()
|
||||
print("Done")
|
@ -1,5 +1,19 @@
|
||||
#pragma once
|
||||
|
||||
#include <renderd7/bmp.hpp>
|
||||
#include <renderd7/renderd7.hpp>
|
||||
#include <renderd7/StealConsole.hpp>
|
||||
#pragma once
|
||||
|
||||
#include <renderd7/Allocator.hpp>
|
||||
#include <renderd7/Error.hpp>
|
||||
#include <renderd7/FileSystem.hpp>
|
||||
#include <renderd7/Hid.hpp>
|
||||
#include <renderd7/Image.hpp>
|
||||
#include <renderd7/Installer.hpp>
|
||||
#include <renderd7/Message.hpp>
|
||||
#include <renderd7/Net.hpp>
|
||||
#include <renderd7/Overlays.hpp>
|
||||
#include <renderd7/Sound.hpp>
|
||||
#include <renderd7/Timer.hpp>
|
||||
#include <renderd7/UI7.hpp>
|
||||
#include <renderd7/global_db.hpp>
|
||||
#include <renderd7/renderd7.hpp>
|
||||
#include <renderd7/swr.hpp>
|
||||
|
||||
namespace RD7 = RenderD7;
|
40
include/renderd7/Allocator.hpp
Normal file
40
include/renderd7/Allocator.hpp
Normal file
@ -0,0 +1,40 @@
|
||||
#pragma once
|
||||
|
||||
#include <3ds.h>
|
||||
|
||||
#include <memory>
|
||||
#include <renderd7/Error.hpp>
|
||||
|
||||
// Write own LinearAllocator for learning
|
||||
|
||||
namespace RenderD7 {
|
||||
template <typename T>
|
||||
class LinearAllocator : public std::allocator<T> {
|
||||
public:
|
||||
typedef size_t size_type;
|
||||
typedef T* pointer;
|
||||
typedef const T* const_pointer;
|
||||
|
||||
template <typename T1>
|
||||
struct rebind {
|
||||
typedef LinearAllocator<T1> other;
|
||||
};
|
||||
|
||||
pointer allocate(size_type n, const void* hint = nullptr) {
|
||||
if (n > this->max_size()) {
|
||||
RenderD7::Error(
|
||||
"Linear Allocator: \nBad Alloc -> size is larger than free space!");
|
||||
return nullptr;
|
||||
}
|
||||
return (pointer)linearAlloc(n * sizeof(T));
|
||||
}
|
||||
|
||||
void deallocate(pointer p, size_type) { linearFree((void*)p); }
|
||||
|
||||
size_type max_size() { return linearSpaceFree(); }
|
||||
|
||||
LinearAllocator() throw() {}
|
||||
LinearAllocator(const LinearAllocator<T>& a) throw() : std::allocator<T>(a) {}
|
||||
~LinearAllocator() throw() {}
|
||||
};
|
||||
} // namespace RenderD7
|
@ -1,112 +0,0 @@
|
||||
#pragma once
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include <renderd7/bmp.hpp>
|
||||
#include <renderd7/bmpconverter.hpp>
|
||||
|
||||
#include <renderd7/Image.hpp>
|
||||
|
||||
#include <renderd7/Screen.hpp>
|
||||
#include <renderd7/Time.hpp>
|
||||
|
||||
#include <renderd7/Fonts/NFontApi.hpp>
|
||||
|
||||
namespace RenderD7 {
|
||||
enum Encoder {
|
||||
BITMAP, ///< Encode Data to Bitmap
|
||||
DIRECT, ///< Encode Direct to Framebuffer(No Decoder Required)
|
||||
C3D ///< Encode Directly to C3D_Tex (Just an Idea)
|
||||
};
|
||||
|
||||
enum Decoder {
|
||||
BITMAP2C3D, ///< Decode and Encode to C3D_Tex (Currently Fastest) (47,4ms)
|
||||
BITMAP2PNG2C3D ///< Decode Bitmap end Convert to Png, then C3D (Very Slow)
|
||||
///< (201,4ms)
|
||||
};
|
||||
|
||||
class BitmapPrinter {
|
||||
public:
|
||||
BitmapPrinter(int w, int h);
|
||||
~BitmapPrinter();
|
||||
bool DecodeFile(std::string file);
|
||||
|
||||
void SetDecoder(Decoder deccc) { decc = deccc; }
|
||||
void DrawPixel(int x, int y, u8 b, u8 g, u8 r, u8 a);
|
||||
void DrawRect(int x, int y, int w, int h, u8 line_w, u8 b, u8 g, u8 r, u8 a);
|
||||
void DrawRectFilled(int x, int y, int w, int h, u8 b, u8 g, u8 r, u8 a);
|
||||
void DrawBitmap(int x, int y, BMP map);
|
||||
void UsePreMap(BMP map);
|
||||
void UsePrePrintMap(BitmapPrinter printmap);
|
||||
BMP GetBitmap() { return bitmap; }
|
||||
void SaveBmp(std::string name);
|
||||
void SavePng(std::string name);
|
||||
|
||||
void CreateScreen(C3D_RenderTarget *target);
|
||||
bool DrawScreenDirectF(int framerate);
|
||||
bool DrawScreenDirect();
|
||||
void DrawScreenF(int framerate);
|
||||
void DrawScreen();
|
||||
bool UpdateScreenF(int framerate);
|
||||
bool UpdateScreen();
|
||||
void Clear(u8 b = 0, u8 g = 0, u8 r = 0, u8 a = 255);
|
||||
void ClearBlank();
|
||||
RenderD7::Image GetImage();
|
||||
/// Test to Find out The Best Settings for BitmapPrinter
|
||||
void Benchmark();
|
||||
/// Setup the Benchmark
|
||||
/// \param framerate The Fps of the ScreenUpdates
|
||||
void SetupBenchmark(int framerate);
|
||||
bool IsBenchmarkRunning() { return this->benchmark; }
|
||||
|
||||
void DrawDebugText(int x, int y, int t_size, u32 color, std::string text);
|
||||
void DrawText(int x, int y, float t_size, u32 color, std::string text,
|
||||
RenderD7::NFontApi font);
|
||||
|
||||
private:
|
||||
// funcs
|
||||
bool Decode(Decoder deccc);
|
||||
void DrawDebugChar(u32 posX, u32 posY, int t_size, u32 color, char character);
|
||||
void DrawChar(int posX, int posY, float t_size, u32 color, char character,
|
||||
RenderD7::NFontApi font);
|
||||
// parameter
|
||||
int frame = 0;
|
||||
RenderD7::Image renderframe;
|
||||
bool isscreen = false;
|
||||
C3D_RenderTarget *targetr;
|
||||
BMP bitmap = BMP(
|
||||
20, 20,
|
||||
true); // Need to Set e Predefined Bitmap. If not the System will Crash.
|
||||
BMP blank = BMP(
|
||||
20, 20,
|
||||
true); // Need to Set e Predefined Bitmap. If not the System will Crash.
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Benchmark Stuff;
|
||||
int testfpsd;
|
||||
bool benchmark = false;
|
||||
bool setupbenchmark;
|
||||
float frametime = 0;
|
||||
uint64_t lastTime = 0;
|
||||
float dtt = 0.f;
|
||||
float dtt2 = 0.f;
|
||||
float dtt3 = 0.f;
|
||||
float timer = 0;
|
||||
float mhdtt = 0;
|
||||
float mdtt2;
|
||||
float mdtt3;
|
||||
|
||||
float fpsClock = 0.f;
|
||||
int frameCounter = 0, fps = 0;
|
||||
|
||||
std::vector<float> hdttt;
|
||||
std::vector<float> hdttt2;
|
||||
std::vector<float> hdttt3;
|
||||
std::vector<int> fpscountc;
|
||||
int renderedframes = 0;
|
||||
int testfps = 60;
|
||||
Encoder encc = Encoder::BITMAP;
|
||||
Decoder decc = Decoder::BITMAP2C3D;
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
};
|
||||
} // namespace RenderD7
|
@ -1,31 +1,204 @@
|
||||
#pragma once
|
||||
#include <cstring>
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <regex>
|
||||
#include <sstream>
|
||||
#include <string>
|
||||
#include <unistd.h>
|
||||
|
||||
#define UNPACK_RGBA(col) (uint8_t)(col >> 24), (col >> 16), (col >> 8), (col)
|
||||
#define UNPACK_BGRA(col) (uint8_t)(col >> 8), (col >> 16), (col >> 24), (col)
|
||||
|
||||
namespace RenderD7 {
|
||||
namespace Color {
|
||||
struct rgba {
|
||||
uint8_t r, g, b, a;
|
||||
};
|
||||
class RGBA {
|
||||
public:
|
||||
RGBA(uint8_t r, uint8_t g, uint8_t b, uint8_t a)
|
||||
: m_r(r), m_g(g), m_b(b), m_a(a) {}
|
||||
uint32_t toRGBA() const {
|
||||
return (m_r << 24) | (m_g << 16) | (m_b << 8) | m_a;
|
||||
}
|
||||
|
||||
uint8_t m_r, m_g, m_b, m_a;
|
||||
};
|
||||
std::string RGB2Hex(int r, int g, int b);
|
||||
uint32_t Hex(const std::string color, uint8_t a = 255);
|
||||
} // namespace Color
|
||||
} // namespace RenderD7
|
||||
#pragma once
|
||||
#include <unistd.h>
|
||||
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
#include <renderd7/smart_ctor.hpp>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#define UNPACK_RGBA(col) \
|
||||
(unsigned char)(col >> 24), (col >> 16), (col >> 8), (col)
|
||||
#define UNPACK_BGRA(col) \
|
||||
(unsigned char)(col >> 8), (col >> 16), (col >> 24), (col)
|
||||
|
||||
inline unsigned int RGBA8(unsigned char r, unsigned char g, unsigned char b,
|
||||
unsigned char a = 255) {
|
||||
return (r | g << 8 | b << 16 | a << 24);
|
||||
}
|
||||
|
||||
typedef int RD7Color;
|
||||
|
||||
// MultiColor (Less FunctionNameLen)
|
||||
|
||||
struct Color2 {
|
||||
unsigned int color0;
|
||||
unsigned int color1;
|
||||
};
|
||||
|
||||
struct Color3 {
|
||||
unsigned int color0;
|
||||
unsigned int color1;
|
||||
unsigned int color2;
|
||||
};
|
||||
|
||||
struct Color4 {
|
||||
unsigned int color0;
|
||||
unsigned int color1;
|
||||
unsigned int color2;
|
||||
unsigned int color3;
|
||||
};
|
||||
|
||||
enum RD7Color_ {
|
||||
RD7Color_Text, ///< This Color Should always be used for Light Backgrounds
|
||||
RD7Color_TextDisabled, /// Text Disabled Color
|
||||
RD7Color_Text2, ///< And This want for Texts on Dark Backgrounds
|
||||
RD7Color_Background, ///< Your Bg Color
|
||||
RD7Color_Header, ///< Header Color (if the header is dark text2 is used)
|
||||
RD7Color_Selector, ///< Selector Color
|
||||
RD7Color_SelectorFade, ///< Selector FadingTo Color
|
||||
RD7Color_List0, ///< List Color1
|
||||
RD7Color_List1, ///< List Color2
|
||||
RD7Color_MessageBackground, ///< Message Background
|
||||
RD7Color_Button, ///< Button Color
|
||||
RD7Color_ButtonHovered, ///< Button Color if Hovered
|
||||
RD7Color_ButtonDisabled, ///< Button Color if disabled
|
||||
RD7Color_ButtonActive, ///< Button Colkor if Clicked
|
||||
RD7Color_Checkmark, ///< Checkbox Checkmark Color
|
||||
RD7Color_FrameBg, ///< Frame Background Color
|
||||
RD7Color_FrameBgHovered, ///< Frame Background Color if hovered
|
||||
RD7Color_Progressbar, ///< Progressbar Color
|
||||
/// NON COLOR ///
|
||||
RD7Color_Len, ///< Used to define the lengh of this list
|
||||
};
|
||||
|
||||
namespace RenderD7 {
|
||||
class Theme {
|
||||
public:
|
||||
Theme() = default;
|
||||
~Theme() = default;
|
||||
|
||||
void Load(const std::string &path);
|
||||
void Default();
|
||||
void Save(const std::string &path);
|
||||
|
||||
unsigned int Get(RD7Color clr);
|
||||
void Set(RD7Color clr, unsigned int v);
|
||||
void Swap(RD7Color a, RD7Color b);
|
||||
bool Undo();
|
||||
void UndoAll();
|
||||
void TextBy(RD7Color bg);
|
||||
RD7Color AutoText(RD7Color bg);
|
||||
void ClearHistory() { changes.clear(); }
|
||||
|
||||
std::vector<unsigned int> &GetTableRef() { return clr_tab; }
|
||||
// For Smart Pointer
|
||||
RD7_SMART_CTOR(Theme);
|
||||
|
||||
// Loader method
|
||||
void CopyOther(Theme::Ref theme);
|
||||
|
||||
private:
|
||||
struct change {
|
||||
change(RD7Color a, unsigned int f, unsigned int t)
|
||||
: clr(a), from(f), to(t) {}
|
||||
change(RD7Color a, RD7Color b, unsigned int f, unsigned int t)
|
||||
: clr(a), clr2(b), from(f), to(t) {}
|
||||
RD7Color clr;
|
||||
RD7Color clr2 = 0; // Used if Swap
|
||||
unsigned int from;
|
||||
unsigned int to;
|
||||
};
|
||||
// Use a vector for faster access
|
||||
std::vector<unsigned int> clr_tab;
|
||||
std::vector<change> changes;
|
||||
};
|
||||
|
||||
Theme::Ref ThemeActive();
|
||||
/// @brief Change Theme Adress
|
||||
/// @param theme your adress
|
||||
void ThemeSet(Theme::Ref theme);
|
||||
namespace Color {
|
||||
/// @brief RGBA Class
|
||||
class RGBA {
|
||||
public:
|
||||
/// @brief Construct
|
||||
/// @param r
|
||||
/// @param g
|
||||
/// @param b
|
||||
/// @param a
|
||||
RGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a = 255)
|
||||
: m_r(r), m_g(g), m_b(b), m_a(a) {}
|
||||
/// @brief Construct
|
||||
/// @param r
|
||||
/// @param g
|
||||
/// @param b
|
||||
/// @param a
|
||||
RGBA(float r, float g, float b, float a = 1.f)
|
||||
: m_r(r * 255.f), m_g(g * 255.f), m_b(b * 255.f), m_a(a * 255.f) {}
|
||||
RGBA(unsigned int in) {
|
||||
#define ISIMPLEUNPAK(x, y) (((x) >> y) & 0xFF)
|
||||
m_r = ISIMPLEUNPAK(in, 0);
|
||||
m_g = ISIMPLEUNPAK(in, 8);
|
||||
m_b = ISIMPLEUNPAK(in, 16);
|
||||
m_a = ISIMPLEUNPAK(in, 24);
|
||||
}
|
||||
RGBA(RD7Color in) {
|
||||
if (!RenderD7::ThemeActive()) return;
|
||||
unsigned int col = RenderD7::ThemeActive()->Get(in);
|
||||
m_r = ISIMPLEUNPAK(col, 0);
|
||||
m_g = ISIMPLEUNPAK(col, 8);
|
||||
m_b = ISIMPLEUNPAK(col, 16);
|
||||
m_a = ISIMPLEUNPAK(col, 24);
|
||||
}
|
||||
RGBA &changeR(unsigned char r) {
|
||||
m_r = r;
|
||||
return *this;
|
||||
}
|
||||
RGBA &changeG(unsigned char g) {
|
||||
m_g = g;
|
||||
return *this;
|
||||
}
|
||||
RGBA &changeB(unsigned char b) {
|
||||
m_b = b;
|
||||
return *this;
|
||||
}
|
||||
RGBA &changeA(unsigned char a) {
|
||||
m_a = a;
|
||||
return *this;
|
||||
}
|
||||
|
||||
RGBA &fade_to(const RGBA &color, float p) {
|
||||
m_a =
|
||||
m_a + static_cast<unsigned char>((color.m_a - m_a) * ((p + 1.0f) / 2));
|
||||
m_b =
|
||||
m_b + static_cast<unsigned char>((color.m_b - m_b) * ((p + 1.0f) / 2));
|
||||
m_g =
|
||||
m_g + static_cast<unsigned char>((color.m_g - m_g) * ((p + 1.0f) / 2));
|
||||
m_r =
|
||||
m_r + static_cast<unsigned char>((color.m_r - m_r) * ((p + 1.0f) / 2));
|
||||
return *this;
|
||||
}
|
||||
|
||||
/// @brief Get as Uint32
|
||||
/// @return color
|
||||
unsigned int toRGBA() const { return RGBA8(m_r, m_g, m_b, m_a); }
|
||||
|
||||
// Just calculate the "lightness" f.e. to use Text or Text2
|
||||
float luminance() const {
|
||||
// For Reference https://en.wikipedia.org/wiki/HSL_and_HSV#Lightness
|
||||
return (0.3 * (m_r / 255.f) + 0.59 * (m_g / 255.f) + 0.11 * (m_b / 255.f));
|
||||
}
|
||||
|
||||
bool is_light() {
|
||||
// Gives us the light or dark to not
|
||||
// always use the below "if" statement
|
||||
return (luminance() >= 0.5);
|
||||
}
|
||||
|
||||
unsigned char m_r = 0, m_g = 0, m_b = 0, m_a = 0;
|
||||
};
|
||||
std::string RGBA2Hex(unsigned int c32);
|
||||
/// @brief Convert RGB to Hex
|
||||
/// @param r
|
||||
/// @param g
|
||||
/// @param b
|
||||
/// @return Hex-String
|
||||
std::string RGB2Hex(int r, int g, int b);
|
||||
/// @brief Hex to U32
|
||||
/// @param color
|
||||
/// @param a
|
||||
/// @return Color32
|
||||
unsigned int Hex(const std::string &color, unsigned char a = 255);
|
||||
} // namespace Color
|
||||
} // namespace RenderD7
|
||||
|
@ -1,28 +0,0 @@
|
||||
#pragma once
|
||||
#include <3ds.h>
|
||||
#include <citro2d.h>
|
||||
#include <citro3d.h>
|
||||
#include <string>
|
||||
|
||||
namespace RenderD7 {
|
||||
namespace Draw {
|
||||
bool Rect(float x, float y, float w, float h, u32 color);
|
||||
bool NFRect(float p1x, float p1y, float w, float h, u32 color, float scale = 1);
|
||||
bool Px(float x, float y, u32 color);
|
||||
void TextCentered(float x, float y, float size, u32 color, std::string Text,
|
||||
int maxWidth = 0, int maxHeight = 0, C2D_Font fnt = nullptr);
|
||||
void Text(float x, float y, float size, u32 color, std::string Text,
|
||||
int maxWidth = 0, int maxHeight = 0, C2D_Font fnt = nullptr);
|
||||
void TextRight(float x, float y, float size, u32 color, std::string Text,
|
||||
int maxWidth = 0, int maxHeight = 0, C2D_Font fnt = nullptr);
|
||||
float GetTextWidth(float size, std::string Text, C2D_Font fnt = nullptr);
|
||||
void GetTextSize(float size, float *width, float *height, std::string Text,
|
||||
C2D_Font fnt = nullptr);
|
||||
float GetTextHeight(float size, std::string Text, C2D_Font fnt = nullptr);
|
||||
Result LoadFont(C2D_Font &fnt, const char *Path = "");
|
||||
Result UnloadFont(C2D_Font &fnt);
|
||||
bool Circle(float x, float y, float radius, u32 color);
|
||||
bool Image(C2D_Image img, float x, float y, float scaleX = 1.0f,
|
||||
float scaleY = 1.0f);
|
||||
} // namespace Draw
|
||||
} // namespace RenderD7
|
18
include/renderd7/Error.hpp
Normal file
18
include/renderd7/Error.hpp
Normal file
@ -0,0 +1,18 @@
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
|
||||
namespace RenderD7 {
|
||||
void Error(const std::string& msg);
|
||||
inline void InlineError(const std::string& msg) {
|
||||
std::string location = __FILE__ + std::string(":") + std::to_string(__LINE__);
|
||||
Error("Error: \n" + location + "\n" + msg);
|
||||
}
|
||||
inline void InlineAssert(bool v, const std::string& msg) {
|
||||
if (v == false) {
|
||||
std::string location =
|
||||
__FILE__ + std::string(":") + std::to_string(__LINE__);
|
||||
Error("Assert Failed:\n" + location + "\n" + msg);
|
||||
}
|
||||
}
|
||||
} // namespace RenderD7
|
@ -1,17 +1,24 @@
|
||||
// FileSystem based on libphyfs based on
|
||||
// https://github.com/TurtleP/3ds-examples/blob/fs/physfs/fs/physfs/include/filesystem.h
|
||||
#pragma once
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
namespace RenderD7 {
|
||||
namespace FileSystem {
|
||||
struct Entry {
|
||||
std::string path;
|
||||
std::string name;
|
||||
bool dir = false;
|
||||
};
|
||||
|
||||
std::vector<RenderD7::FileSystem::Entry> GetDirContent(std::string path);
|
||||
} // namespace FileSystem
|
||||
} // namespace RenderD7
|
||||
#pragma once
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
namespace RenderD7 {
|
||||
namespace FileSystem {
|
||||
/// @brief A Directory Entry
|
||||
struct Entry {
|
||||
/// @brief Patf of The Entry
|
||||
std::string path;
|
||||
/// @brief Name of The Entry
|
||||
std::string name;
|
||||
/// @brief Directory or File
|
||||
bool dir = false;
|
||||
};
|
||||
/// @brief Gets All Entrys of A Directory into a Vector
|
||||
/// @param path The Path of the Directory
|
||||
/// @return The Vector of found Entrys
|
||||
std::vector<RenderD7::FileSystem::Entry> GetDirContent(std::string path);
|
||||
std::string GetParentPath(std::string path, std::string mount_point);
|
||||
std::vector<Entry> GetDirContentsExt(
|
||||
std::string &path, const std::vector<std::string> &extensions);
|
||||
} // namespace FileSystem
|
||||
} // namespace RenderD7
|
36
include/renderd7/Font.hpp
Normal file
36
include/renderd7/Font.hpp
Normal file
@ -0,0 +1,36 @@
|
||||
#pragma once
|
||||
|
||||
#include <citro2d.h>
|
||||
|
||||
#include <fstream>
|
||||
#include <memory>
|
||||
#include <renderd7/Error.hpp>
|
||||
#include <renderd7/smart_ctor.hpp>
|
||||
|
||||
namespace RenderD7 {
|
||||
class Font {
|
||||
public:
|
||||
Font() = default;
|
||||
Font(const std::string& path) { Load(path); };
|
||||
~Font() { Unload(); }
|
||||
RD7_SMART_CTOR(Font)
|
||||
|
||||
void Load(const std::string& path) {
|
||||
std::ifstream ft(path, std::ios::in | std::ios::binary);
|
||||
bool io = ft.is_open();
|
||||
ft.close();
|
||||
RenderD7::InlineAssert(io, "File not Found!");
|
||||
fnt = C2D_FontLoad(path.c_str());
|
||||
RenderD7::InlineAssert(fnt, "Font could not be loaded!");
|
||||
}
|
||||
C2D_Font Ptr() { return fnt; }
|
||||
void Unload() {
|
||||
if (!fnt) return;
|
||||
C2D_FontFree(fnt);
|
||||
fnt = nullptr;
|
||||
}
|
||||
|
||||
private:
|
||||
C2D_Font fnt = nullptr;
|
||||
};
|
||||
} // namespace RenderD7
|
@ -1,142 +0,0 @@
|
||||
#pragma once
|
||||
#include <bitset>
|
||||
#include <iostream>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include <renderd7/external/stb_truetype.h>
|
||||
|
||||
#define MAXUNICODE 0x10FFFF
|
||||
|
||||
namespace RenderD7 {
|
||||
inline int utf8_decode(const char *o) {
|
||||
static const unsigned int limits[] = {0xFF, 0x7F, 0x7FF, 0xFFFF};
|
||||
const unsigned char *s = (const unsigned char *)o;
|
||||
unsigned int c = s[0];
|
||||
unsigned int res = 0; /* final result */
|
||||
if (c < 0x80) /* ascii? */
|
||||
res = c;
|
||||
else {
|
||||
int count = 0; /* to count number of continuation bytes */
|
||||
while (c & 0x40) { /* still have continuation bytes? */
|
||||
int cc = s[++count]; /* read next byte */
|
||||
if ((cc & 0xC0) != 0x80) /* not a continuation byte? */
|
||||
return -1; /* invalid byte sequence */
|
||||
res = (res << 6) | (cc & 0x3F); /* add lower 6 bits from cont. byte */
|
||||
c <<= 1; /* to test next bit */
|
||||
}
|
||||
res |= ((c & 0x7F) << (count * 5)); /* add first byte */
|
||||
if (count > 3 || res > MAXUNICODE || res <= limits[count])
|
||||
return -1; /* invalid byte sequence */
|
||||
s += count; /* skip continuation bytes read */
|
||||
}
|
||||
return res;
|
||||
}
|
||||
|
||||
inline std::string IntToUtf8(int convertval) {
|
||||
|
||||
// We only care about plane 1 right now,
|
||||
// but know that we have other options (0x10FFFF)
|
||||
// Technically UTF-8 is "limited" to 4 bytes, so it's not
|
||||
// Like it matters much anyways these days
|
||||
|
||||
if (convertval == 0)
|
||||
return " ";
|
||||
if ((convertval <= 0x7F) && (convertval > 0x00)) {
|
||||
|
||||
std::string out(".");
|
||||
|
||||
std::bitset<8> x(convertval);
|
||||
|
||||
unsigned long l = x.to_ulong();
|
||||
unsigned char c = static_cast<unsigned char>(l);
|
||||
out[0] = c;
|
||||
|
||||
return out;
|
||||
|
||||
} else if ((convertval >= 0x80) && (convertval <= 0x07FF)) {
|
||||
|
||||
std::string out("..");
|
||||
|
||||
int firstShift = (convertval >> 0x06) ^ 0xC0;
|
||||
int secondShift = ((convertval ^ 0xFFC0) | 0x80) & ~0x40;
|
||||
|
||||
std::bitset<8> first(firstShift);
|
||||
std::bitset<8> last(secondShift);
|
||||
|
||||
unsigned long l = first.to_ulong();
|
||||
unsigned char c = static_cast<unsigned char>(l);
|
||||
out[0] = c;
|
||||
|
||||
unsigned long ltwo = last.to_ulong();
|
||||
unsigned char ctwo = static_cast<unsigned char>(ltwo);
|
||||
out[1] = ctwo;
|
||||
|
||||
return out;
|
||||
|
||||
} else if ((convertval >= 0x0800) && (convertval <= 0xFFFF)) {
|
||||
|
||||
std::string out("...");
|
||||
|
||||
int firstShift = ((convertval ^ 0xFC0FFF) >> 0x0C) | 0xE0;
|
||||
int secondShift = (((convertval ^ 0xFFF03F) >> 0x06) | 0x80) & ~0x40;
|
||||
int thirdShift = ((convertval ^ 0xFFFC0) | 0x80) & ~0x40;
|
||||
|
||||
std::bitset<8> first(firstShift);
|
||||
std::bitset<8> second(secondShift);
|
||||
std::bitset<8> third(thirdShift);
|
||||
|
||||
unsigned long lone = first.to_ulong();
|
||||
unsigned char cone = static_cast<unsigned char>(lone);
|
||||
out[0] = cone;
|
||||
|
||||
unsigned long ltwo = second.to_ulong();
|
||||
unsigned char ctwo = static_cast<unsigned char>(ltwo);
|
||||
out[1] = ctwo;
|
||||
|
||||
unsigned long lthree = third.to_ulong();
|
||||
unsigned char cthree = static_cast<unsigned char>(lthree);
|
||||
out[2] = cthree;
|
||||
|
||||
return out;
|
||||
|
||||
} else {
|
||||
return " ";
|
||||
}
|
||||
}
|
||||
#define I2U82I(val) RenderD7::utf8_decode(RenderD7::IntToUtf8(val).c_str())
|
||||
|
||||
class NFontApi {
|
||||
public:
|
||||
NFontApi();
|
||||
~NFontApi();
|
||||
void LoadTTF(std::string path);
|
||||
unsigned char *GetGlyphBitmap(char glyph);
|
||||
std::string GetStatus() { return status; }
|
||||
float GetScale() { return scale; }
|
||||
int GetGlyphWidth(char glyph);
|
||||
int GetGlyphHeight(char glyph);
|
||||
int GetLineHeight() { return l_h; }
|
||||
int GetBaseHeight() { return height; }
|
||||
|
||||
private:
|
||||
std::string status;
|
||||
|
||||
int height;
|
||||
|
||||
float scale;
|
||||
int b_w;
|
||||
int b_h;
|
||||
int l_h;
|
||||
|
||||
int w;
|
||||
int h;
|
||||
|
||||
int x0, y0, x1, y1;
|
||||
int ascent, baseline, decent, linegap;
|
||||
|
||||
int linespace;
|
||||
|
||||
stbtt_fontinfo font;
|
||||
};
|
||||
} // namespace RenderD7
|
76
include/renderd7/FunctionTrace.hpp
Normal file
76
include/renderd7/FunctionTrace.hpp
Normal file
@ -0,0 +1,76 @@
|
||||
#pragma once
|
||||
// Base includes
|
||||
#include <functional>
|
||||
#include <map>
|
||||
#include <string>
|
||||
|
||||
// 3ds does not support std::chrono
|
||||
#include <3ds.h>
|
||||
|
||||
/// @brief 3ds System Ticks per milli second
|
||||
#define TICKS_PER_MSEC 268111.856
|
||||
|
||||
#define f2s(x_) #x_
|
||||
#define scomb(x1, x2) std::string(x1 + x2)
|
||||
|
||||
namespace RenderD7 {
|
||||
namespace Ftrace {
|
||||
/// @brief Result of FTrace
|
||||
struct FTRes {
|
||||
std::string group; ///< Group of the Trace
|
||||
std::string func_name; ///< Function Name
|
||||
|
||||
uint64_t time_start; ///< when started
|
||||
uint64_t time_end; ///< when stopped
|
||||
float time_of; ///< stop - start (how long)
|
||||
float time_ofm; ///< max time off
|
||||
bool is_ovl; ///< is displayed in overlay?
|
||||
};
|
||||
|
||||
/// @brief Map of Traces
|
||||
extern std::map<std::string, RenderD7::Ftrace::FTRes> rd7_traces;
|
||||
|
||||
/// @brief Set a Start TracePoint
|
||||
/// @param group Set a Group Name
|
||||
/// @param func_name Set a Function Name
|
||||
inline void Beg(const std::string& group, const std::string& func_name) {
|
||||
std::string trace_id = scomb(group, func_name);
|
||||
auto& trace = rd7_traces[trace_id];
|
||||
trace.group = group;
|
||||
trace.func_name = func_name;
|
||||
trace.time_start = svcGetSystemTick();
|
||||
}
|
||||
/// @brief Set an End TracePoint
|
||||
/// @param group Set a Group Name
|
||||
/// @param func_name Set a Function Name
|
||||
inline void End(const std::string& group, const std::string& func_name) {
|
||||
std::string trace_id = scomb(group, func_name);
|
||||
auto& trace = rd7_traces[trace_id];
|
||||
trace.time_end = svcGetSystemTick();
|
||||
if (trace.time_of > trace.time_ofm) trace.time_ofm = trace.time_of;
|
||||
trace.time_of =
|
||||
static_cast<float>(trace.time_end - trace.time_start) / TICKS_PER_MSEC;
|
||||
}
|
||||
/// @brief Trace a function execution
|
||||
/// @param group Set a Group Name
|
||||
/// @param name Set a Function Name
|
||||
inline void Func(const std::string& group, const std::string& name,
|
||||
std::function<void()> fun) {
|
||||
if (!fun) return;
|
||||
Beg(group, name);
|
||||
fun();
|
||||
End(group, name);
|
||||
}
|
||||
|
||||
/// @brief This Starts an Ftrace and
|
||||
/// end ist when going out of scope
|
||||
struct ScopedTrace {
|
||||
ScopedTrace(std::string g, std::string n) : group(g), name(n) {
|
||||
Ftrace::Beg(g, n);
|
||||
}
|
||||
~ScopedTrace() { Ftrace::End(group, name); }
|
||||
std::string group;
|
||||
std::string name;
|
||||
};
|
||||
} // namespace Ftrace
|
||||
} // namespace RenderD7
|
26
include/renderd7/Hardware.hpp
Normal file
26
include/renderd7/Hardware.hpp
Normal file
@ -0,0 +1,26 @@
|
||||
#pragma once
|
||||
|
||||
namespace RenderD7 {
|
||||
namespace Hardware {
|
||||
/// @brief Initialisize required Services
|
||||
void Initialisize();
|
||||
/// @brief Check if Headphones are Plugged in
|
||||
/// @return true if headphones plugged in
|
||||
bool IsHeadphones();
|
||||
/// @brief Check if the 3ds Is Charging
|
||||
/// @return true if System gets Charged
|
||||
bool IsCharging();
|
||||
/// @brief Check the Battery Percentage
|
||||
/// @return Persentage as int
|
||||
int GetBatteryPercentage();
|
||||
/// @brief Get current State of 3d Slider
|
||||
/// @return current 3dslider poition
|
||||
float Get3dSliderLevel();
|
||||
/// @brief Get Current state of Sound Slider
|
||||
/// @return current SoundSlider state
|
||||
float GetSoundSliderLevel();
|
||||
/// @brief Get Current Wifi Level
|
||||
/// @return current wifi level
|
||||
int GetWifiLevel();
|
||||
} // namespace Hardware
|
||||
} // namespace RenderD7
|
42
include/renderd7/Hid.hpp
Normal file
42
include/renderd7/Hid.hpp
Normal file
@ -0,0 +1,42 @@
|
||||
// WARNING
|
||||
// THIS IS BETA STUFF
|
||||
// ITS MAKE LIKE EXTERNAL BUT
|
||||
// FOR RENDERD7 ITS INTEGRATED
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <renderd7/R7Vec.hpp>
|
||||
#include <string>
|
||||
|
||||
namespace RenderD7 {
|
||||
namespace Hid {
|
||||
enum Actions {
|
||||
Down = 0,
|
||||
Held = 1,
|
||||
Up = 2,
|
||||
DownRepeat = 3,
|
||||
};
|
||||
// Register Functions
|
||||
// Register Current state values
|
||||
void RegKeyDown(uint32_t &key_down);
|
||||
void RegKeyHeld(uint32_t &key_held);
|
||||
void RegKeyUp(uint32_t &key_up);
|
||||
void RegKeyRepeat(uint32_t &repeat);
|
||||
void RegTouchCoords(R7Vec2 &touch_pos);
|
||||
// Not Corectly Implemented Yet
|
||||
void RegAnalog1Movement(R7Vec2 &movement);
|
||||
void RegAnalog2Movement(R7Vec2 &movement);
|
||||
// Register Keys
|
||||
void RegKeyEvent(const std::string &event, uint32_t key);
|
||||
// KeyEvents
|
||||
bool IsEvent(const std::string &event, Actions action);
|
||||
R7Vec2 GetTouchPosition();
|
||||
R7Vec2 GetLastTouchPosition();
|
||||
R7Vec2 GetTouchDownPosition();
|
||||
void Update();
|
||||
// Lock/Unlock Input api for example for Keyboard
|
||||
void Lock();
|
||||
void Unlock();
|
||||
void Clear();
|
||||
} // namespace Hid
|
||||
} // namespace RenderD7
|
@ -1,47 +1,33 @@
|
||||
#pragma once
|
||||
#include <citro2d.h>
|
||||
#include <citro3d.h>
|
||||
#include <memory>
|
||||
|
||||
#include <renderd7/Sheet.hpp>
|
||||
#include <renderd7/bmp.hpp>
|
||||
#include <renderd7/bmpconverter.hpp>
|
||||
|
||||
#include <cassert>
|
||||
#include <cstring>
|
||||
#include <renderd7/Color.hpp>
|
||||
#include <renderd7/external/lodepng.h>
|
||||
|
||||
namespace RenderD7 {
|
||||
/// Image Class
|
||||
class Image {
|
||||
public:
|
||||
Image() {}
|
||||
~Image();
|
||||
|
||||
void Unload();
|
||||
/// Load Image from Png
|
||||
/// \param path path to png file
|
||||
void LoadPng(const std::string path);
|
||||
/// Load the Image from buffer
|
||||
/// \param buffer the frame buffer
|
||||
void LoadPFromBuffer(const std::vector<u8> &buffer);
|
||||
void LoadFromBitmap(BMP bitmap);
|
||||
void LoadJpg(std::string path);
|
||||
/// Draw the Image directly
|
||||
/// \param x The x position
|
||||
/// \param y the y position
|
||||
/// \param scaleX x scale from 0.0 to 1.0
|
||||
/// \param scaleY y scale from 0.0 to 1.0
|
||||
bool Draw(float x, float y, float scaleX = 1.0f, float scaleY = 1.0f);
|
||||
/// \brief Get The Image
|
||||
/// \return C2D_Image
|
||||
C2D_Image Get() { return this->img; }
|
||||
|
||||
void FromSheet(RenderD7::Sheet sheet, size_t index);
|
||||
/// \param img this is the C2D_Image
|
||||
C2D_Image img;
|
||||
/// \param loadet whether the image is loadet or not
|
||||
bool loadet = false;
|
||||
};
|
||||
} // namespace RenderD7
|
||||
#pragma once
|
||||
|
||||
#include <3ds.h>
|
||||
#include <citro2d.h>
|
||||
|
||||
#include <renderd7/R7Vec.hpp>
|
||||
#include <renderd7/nimg.hpp>
|
||||
#include <renderd7/smart_ctor.hpp>
|
||||
#include <string>
|
||||
|
||||
namespace RenderD7 {
|
||||
class Image {
|
||||
public:
|
||||
Image() = default;
|
||||
Image(C2D_Image img) { this->img = img; }
|
||||
Image(const std::string& path) { this->Load(path); }
|
||||
~Image() = default;
|
||||
RD7_SMART_CTOR(Image)
|
||||
void Load(const std::string& path);
|
||||
void From_NIMG(const nimg& image);
|
||||
void Delete();
|
||||
|
||||
C2D_Image Get();
|
||||
C2D_Image& GetRef();
|
||||
void Set(const C2D_Image& i);
|
||||
R7Vec2 GetSize();
|
||||
bool Loadet();
|
||||
|
||||
private:
|
||||
bool ext = false;
|
||||
C2D_Image img;
|
||||
};
|
||||
} // namespace RenderD7
|
15
include/renderd7/Installer.hpp
Normal file
15
include/renderd7/Installer.hpp
Normal file
@ -0,0 +1,15 @@
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
|
||||
namespace RenderD7 {
|
||||
struct InstallerInfo {
|
||||
unsigned long long total;
|
||||
unsigned long long current;
|
||||
unsigned int mem_size = 0x80000;
|
||||
bool active = false;
|
||||
};
|
||||
Result InstallCia(const std::string& path, bool self);
|
||||
void InstallSetBuffersSize(unsigned int bytes);
|
||||
InstallerInfo InstallGetInfo();
|
||||
} // namespace RenderD7
|
35
include/renderd7/Logger.hpp
Normal file
35
include/renderd7/Logger.hpp
Normal file
@ -0,0 +1,35 @@
|
||||
#pragma once
|
||||
#include <fstream>
|
||||
#include <renderd7/smart_ctor.hpp>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
namespace RenderD7 {
|
||||
|
||||
/// @brief Logger base Class
|
||||
class LoggerBase {
|
||||
public:
|
||||
/// @brief Constructor
|
||||
LoggerBase() = default;
|
||||
/// @brief Deconstructor
|
||||
~LoggerBase();
|
||||
RD7_SMART_CTOR(LoggerBase)
|
||||
/// @brief Init the Logger
|
||||
/// @param filename name[_date_time.txt]
|
||||
void Init(const std::string& name, bool fileless = false);
|
||||
/// @brief Write a String
|
||||
/// @param debug_text string
|
||||
/// @param lvl Logger LVL 0 = ERR, 1 =WARNING, >=2= Default
|
||||
void Write(const std::string& debug_text, int lvl = 2);
|
||||
void SetLvl(int lvl) { writelvl = lvl; }
|
||||
const std::vector<std::string>& Lines();
|
||||
|
||||
private:
|
||||
/// \param filename the name of the logfile
|
||||
std::string filename;
|
||||
std::string log_path;
|
||||
std::ofstream _log;
|
||||
int writelvl = 1; // Only log errors/Warnings
|
||||
std::vector<std::string> lines;
|
||||
};
|
||||
} // namespace RenderD7
|
24
include/renderd7/Memory.hpp
Normal file
24
include/renderd7/Memory.hpp
Normal file
@ -0,0 +1,24 @@
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
|
||||
namespace RenderD7 {
|
||||
namespace Memory {
|
||||
/// @brief Metriks struct For the Internal Tracker
|
||||
struct memory_metrics {
|
||||
uint32_t t_TotalAllocated = 0; ///< Total Allocated Memory
|
||||
uint32_t t_TotalFreed = 0; ///< Total Deleted Memory
|
||||
/// @brief Gets the Currently Allocated Memory
|
||||
uint32_t t_CurrentlyAllocated() { return t_TotalAllocated - t_TotalFreed; }
|
||||
};
|
||||
/// @brief Get Total Allocated Memory
|
||||
/// @return Total Allocated Memory
|
||||
size_t GetTotalAllocated();
|
||||
/// @brief Get Total Deleted Memory
|
||||
/// @return Total Deleted Memory
|
||||
size_t GetTotalFreed();
|
||||
/// @brief Get Current Allocated Memory
|
||||
/// @return Current Allocated Memory
|
||||
size_t GetCurrent();
|
||||
} // namespace Memory
|
||||
} // namespace RenderD7
|
27
include/renderd7/Message.hpp
Normal file
27
include/renderd7/Message.hpp
Normal file
@ -0,0 +1,27 @@
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
|
||||
namespace RenderD7 {
|
||||
struct Message {
|
||||
Message(std::string t, std::string m) {
|
||||
title = t;
|
||||
message = m;
|
||||
animationframe = 0;
|
||||
}
|
||||
|
||||
std::string title;
|
||||
std::string message;
|
||||
int animationframe;
|
||||
};
|
||||
|
||||
void ProcessMessages();
|
||||
void PushMessage(const Message& msg);
|
||||
inline void PushMessage(const std::string& head, const std::string& msg) {
|
||||
PushMessage(Message(head, msg));
|
||||
}
|
||||
// Config
|
||||
void SetMessageIdleStartFrame(int frame);
|
||||
void SetMessageTotalAnimationFrames(int total_frames);
|
||||
void SetMessageFadeOutStartFrame(int frame);
|
||||
} // namespace RenderD7
|
42
include/renderd7/Net.hpp
Normal file
42
include/renderd7/Net.hpp
Normal file
@ -0,0 +1,42 @@
|
||||
#pragma once
|
||||
|
||||
#include <renderd7/external/json.hpp>
|
||||
#include <string>
|
||||
|
||||
namespace RenderD7 {
|
||||
namespace Net {
|
||||
// Define List of Errors
|
||||
enum Error_ {
|
||||
Error_None, // Function Executed Successfully
|
||||
Error_Memory, // Memory Allocation Error
|
||||
Error_Write, // Unable to Write File
|
||||
Error_StatusCode, // Error with Status Code
|
||||
Error_Git, // Git Error
|
||||
Error_CtrStatus, // 3ds Result Code
|
||||
Error_Curl, // Curl Error
|
||||
Error_Busy, // Another Download Taskl is already running
|
||||
Error_Invalid, // Invalid Json struct
|
||||
Error_NoWifi, // Console not connected to wifi
|
||||
};
|
||||
// Set an typedefine for Error code
|
||||
using Error = unsigned long long;
|
||||
// Extract Error_ from Error code
|
||||
inline Error_ ErrorCode(Error err) {
|
||||
return static_cast<Error_>(static_cast<unsigned int>(err & 0xffffffff));
|
||||
}
|
||||
// Extract Http Status code, Curl Error Code or Ctr Result Code
|
||||
inline int StatusCode(Error err) {
|
||||
Error_ c = ErrorCode(err);
|
||||
if (c != Error_StatusCode && c != Error_CtrStatus && c != Error_Curl)
|
||||
return 0;
|
||||
return static_cast<unsigned int>(err >> 32);
|
||||
}
|
||||
Error Download(const std::string& url, std::string& data);
|
||||
Error Download2File(const std::string& url, const std::string& path);
|
||||
Error GitDownloadRelease(const std::string& url, const std::string& asset_name,
|
||||
const std::string& path, bool prerelease = false);
|
||||
Error JsonApiRequest(const std::string& api_url, nlohmann::json& res);
|
||||
unsigned long long GetProgressCurrent();
|
||||
unsigned long long GetProgressTotal();
|
||||
} // namespace Net
|
||||
} // namespace RenderD7
|
85
include/renderd7/Overlays.hpp
Normal file
85
include/renderd7/Overlays.hpp
Normal file
@ -0,0 +1,85 @@
|
||||
#pragma once
|
||||
|
||||
#include <renderd7/Ovl.hpp>
|
||||
#include <string>
|
||||
|
||||
typedef int RD7Keyboard;
|
||||
|
||||
enum RD7Keyboard_ {
|
||||
RD7Keyboard_Default,
|
||||
RD7Keyboard_Numpad,
|
||||
RD7Keyboard_Password,
|
||||
};
|
||||
|
||||
enum RD7KeyboardState {
|
||||
RD7KeyboardState_None = 0,
|
||||
RD7KeyboardState_Cancel = 1,
|
||||
RD7KeyboardState_Confirm = 2,
|
||||
};
|
||||
|
||||
namespace RenderD7 {
|
||||
class Ovl_Ftrace : public RenderD7::Ovl {
|
||||
public:
|
||||
/// @brief Constructor
|
||||
Ovl_Ftrace(bool* is_enabled);
|
||||
/// @brief Override for Draw
|
||||
void Draw(void) const override;
|
||||
/// @brief Override for Logic
|
||||
void Logic() override;
|
||||
|
||||
private:
|
||||
bool* i_is_enabled;
|
||||
};
|
||||
|
||||
class Ovl_Metrik : public RenderD7::Ovl {
|
||||
public:
|
||||
/// @brief Constructor
|
||||
Ovl_Metrik(bool* is_enabled, bool* screen, uint32_t* mt_color,
|
||||
uint32_t* txt_color, float* txt_size);
|
||||
/// @brief Override for Draw
|
||||
void Draw(void) const override;
|
||||
/// @brief Override for Logic
|
||||
void Logic() override;
|
||||
|
||||
private:
|
||||
// Mutable internal values
|
||||
mutable std::string mt_fps;
|
||||
mutable std::string mt_cpu;
|
||||
mutable std::string mt_gpu;
|
||||
mutable std::string mt_cmd;
|
||||
mutable std::string mt_lfr;
|
||||
mutable std::string mt_tbs;
|
||||
mutable std::string mt_mem;
|
||||
|
||||
// Importand Adresses
|
||||
bool* i_is_enabled;
|
||||
bool* i_screen;
|
||||
uint32_t* i_mt_color;
|
||||
uint32_t* i_txt_color;
|
||||
float* i_txt_size;
|
||||
};
|
||||
|
||||
class Ovl_Keyboard : public RenderD7::Ovl {
|
||||
public:
|
||||
/// @brief Constructor
|
||||
/// Keyboard Type not Supported for now
|
||||
Ovl_Keyboard(std::string& ref, RD7KeyboardState& state,
|
||||
const std::string& hint = "", RD7Keyboard type = 0);
|
||||
/// @brief Deconstructor
|
||||
~Ovl_Keyboard();
|
||||
/// @brief Override for Draw
|
||||
void Draw(void) const override;
|
||||
/// @brief Override for Logic
|
||||
void Logic() override;
|
||||
|
||||
private:
|
||||
mutable std::map<unsigned char, char> shared_data;
|
||||
// Pointer to useres String
|
||||
std::string* typed_text = nullptr;
|
||||
std::string str_bak;
|
||||
RD7KeyboardState* state;
|
||||
RD7Keyboard type;
|
||||
int mode = 0;
|
||||
int ft3 = 0;
|
||||
};
|
||||
} // namespace RenderD7
|
@ -1,17 +1,28 @@
|
||||
#pragma once
|
||||
#include <memory>
|
||||
|
||||
namespace RenderD7 {
|
||||
class Ovl {
|
||||
public:
|
||||
virtual ~Ovl() {}
|
||||
virtual void Draw() const = 0;
|
||||
virtual void Logic() = 0;
|
||||
inline bool IsKilled() { return this->iskilled; }
|
||||
inline void Kill() { iskilled = true; }
|
||||
|
||||
private:
|
||||
bool iskilled = false;
|
||||
};
|
||||
void AddOvl(std::unique_ptr<RenderD7::Ovl> scene);
|
||||
} // namespace RenderD7
|
||||
#pragma once
|
||||
#include <map>
|
||||
#include <memory>
|
||||
|
||||
namespace RenderD7 {
|
||||
/// @brief The Overlay Class (Used for Toasts for example)
|
||||
class Ovl {
|
||||
public:
|
||||
/// @brief Deconstructor
|
||||
virtual ~Ovl() {}
|
||||
/// @brief Function Called to Draw this
|
||||
virtual void Draw() const = 0;
|
||||
/// @brief Logic of the Overlay
|
||||
virtual void Logic() = 0;
|
||||
/// @brief Should the overlay be killed
|
||||
/// @return Killed or Not
|
||||
inline bool IsKilled() { return this->iskilled; }
|
||||
/// @brief Kill The Overlay
|
||||
inline void Kill() { iskilled = true; }
|
||||
|
||||
private:
|
||||
/// @param iskilled For IsKilled();
|
||||
bool iskilled = false;
|
||||
};
|
||||
/// @brief Add an Overlay to the Screen
|
||||
/// @param scene Overlay to push to Screen
|
||||
void AddOvl(std::unique_ptr<RenderD7::Ovl> scene);
|
||||
} // namespace RenderD7
|
||||
|
104
include/renderd7/R7Vec.hpp
Normal file
104
include/renderd7/R7Vec.hpp
Normal file
@ -0,0 +1,104 @@
|
||||
#pragma once
|
||||
|
||||
struct R7Vec2 {
|
||||
// Init Funcs
|
||||
R7Vec2() : x(0), y(0) {}
|
||||
R7Vec2(float i0, float i1) : x(i0), y(i1) {}
|
||||
R7Vec2(const R7Vec2 &i) {
|
||||
x = i.x;
|
||||
y = i.y;
|
||||
}
|
||||
|
||||
// Operators
|
||||
// Add
|
||||
R7Vec2 &operator+=(const R7Vec2 &i) {
|
||||
x += i.x;
|
||||
y += i.y;
|
||||
return *this;
|
||||
}
|
||||
|
||||
R7Vec2 operator+(const R7Vec2 &i) const { return R7Vec2(x + i.x, y + i.y); }
|
||||
|
||||
// Sub
|
||||
R7Vec2 &operator-=(const R7Vec2 &i) {
|
||||
x -= i.x;
|
||||
y -= i.y;
|
||||
return *this;
|
||||
}
|
||||
|
||||
R7Vec2 operator-(const R7Vec2 &i) const { return R7Vec2(x - i.x, y - i.y); }
|
||||
|
||||
// Compare
|
||||
bool operator==(const R7Vec2 &in) const { return x == in.x && y == in.y; }
|
||||
|
||||
bool operator!=(const R7Vec2 &in) const {
|
||||
// use the first comparefuncs result
|
||||
// and swap it lol
|
||||
return !(*this == in);
|
||||
}
|
||||
// Internal Values
|
||||
float x;
|
||||
float y;
|
||||
};
|
||||
|
||||
struct R7Vec4 {
|
||||
// Init Funcs
|
||||
R7Vec4() : x(0), y(0), z(0), w(0) {}
|
||||
R7Vec4(float i0, float i1, float i2, float i3) : x(i0), y(i1), z(i2), w(i3) {}
|
||||
R7Vec4(const R7Vec4 &i) {
|
||||
x = i.x;
|
||||
y = i.y;
|
||||
z = i.z;
|
||||
w = i.w;
|
||||
}
|
||||
|
||||
R7Vec4(const R7Vec2 &i0, const R7Vec2 &i1) {
|
||||
x = i0.x;
|
||||
y = i0.y;
|
||||
z = i1.x;
|
||||
w = i1.y;
|
||||
}
|
||||
|
||||
// Operators
|
||||
// Add
|
||||
R7Vec4 &operator+=(const R7Vec4 &i) {
|
||||
x += i.x;
|
||||
y += i.y;
|
||||
z += i.z;
|
||||
w += i.w;
|
||||
return *this;
|
||||
}
|
||||
|
||||
R7Vec4 operator+(const R7Vec4 &i) const {
|
||||
return R7Vec4(x + i.x, y + i.y, z + i.z, w + i.w);
|
||||
}
|
||||
|
||||
// Sub
|
||||
R7Vec4 &operator-=(const R7Vec4 &i) {
|
||||
x -= i.x;
|
||||
y -= i.y;
|
||||
z -= i.z;
|
||||
w -= i.w;
|
||||
return *this;
|
||||
}
|
||||
|
||||
R7Vec4 operator-(const R7Vec4 &i) const {
|
||||
return R7Vec4(x - i.x, y - i.y, z - i.z, w - i.w);
|
||||
}
|
||||
|
||||
// Compare
|
||||
bool operator==(const R7Vec4 &in) const {
|
||||
return x == in.x && y == in.y && z == in.z && w == in.w;
|
||||
}
|
||||
|
||||
bool operator!=(const R7Vec4 &in) const {
|
||||
// use the first comparefuncs result
|
||||
// and swap it lol
|
||||
return !(*this == in);
|
||||
}
|
||||
// Internal Values
|
||||
float x;
|
||||
float y;
|
||||
float z;
|
||||
float w;
|
||||
};
|
97
include/renderd7/Render2.hpp
Normal file
97
include/renderd7/Render2.hpp
Normal file
@ -0,0 +1,97 @@
|
||||
#pragma once
|
||||
|
||||
#include <map>
|
||||
#include <renderd7/Color.hpp>
|
||||
#include <renderd7/Font.hpp>
|
||||
#include <renderd7/Image.hpp>
|
||||
#include <renderd7/R7Vec.hpp>
|
||||
#include <renderd7/Sprite.hpp>
|
||||
#include <renderd7/smart_ctor.hpp>
|
||||
|
||||
#define MAKEFLAG(x) (1 << x)
|
||||
|
||||
typedef unsigned int RD7TextFlags;
|
||||
|
||||
enum RD7TextFlags_ {
|
||||
RD7TextFlags_None = 0, //< Align is Left and Other things are disabled
|
||||
RD7TextFlags_AlignRight = MAKEFLAG(0),
|
||||
RD7TextFlags_AlignMid = MAKEFLAG(1),
|
||||
RD7TextFlags_Shaddow = MAKEFLAG(2), // TextBuf Killer lol (doubled Text)
|
||||
RD7TextFlags_Wrap = MAKEFLAG(3),
|
||||
RD7TextFlags_Short = MAKEFLAG(4),
|
||||
RD7TextFlags_Scroll = MAKEFLAG(5),
|
||||
};
|
||||
|
||||
enum R2Screen {
|
||||
R2Screen_Bottom,
|
||||
R2Screen_Top,
|
||||
// TopRight,
|
||||
};
|
||||
|
||||
namespace RenderD7 {
|
||||
class R2 {
|
||||
public:
|
||||
struct R2Cmd {
|
||||
R7Vec2 pos; //< Position
|
||||
R7Vec2 pszs; //< Position or (TextBox) Size
|
||||
R7Vec2 ap; //< Additional Pos
|
||||
unsigned int clr; //< Color
|
||||
bool Screen; //< TopScreen
|
||||
Image::Ref img; //< Image Reference
|
||||
Sprite::Ref spr; //< Sprite Reference
|
||||
// 0 = skip, 1 = rect, 2 = tri, 3 = text,
|
||||
// 4 = image, 5 = sprite, 6 = Line
|
||||
int type; //< Command Type
|
||||
bool lined = false; //< Draw Lined Rect/Tri
|
||||
// Text Specific
|
||||
RD7TextFlags flags; // Text Flags
|
||||
std::string text; // Text
|
||||
RD7_SMART_CTOR(R2Cmd)
|
||||
};
|
||||
R2() = default;
|
||||
~R2() = default;
|
||||
|
||||
static void Init();
|
||||
|
||||
// Settings
|
||||
static void SetFont(Font::Ref fnt);
|
||||
static Font::Ref GetFont();
|
||||
static void DefaultFont();
|
||||
static void DrawNextLined();
|
||||
static void OnScreen(R2Screen screen);
|
||||
static R2Screen GetCurrentScreen();
|
||||
static void SetTextSize(float szs);
|
||||
static void DefaultTextSize();
|
||||
static float GetTextSize();
|
||||
static R7Vec2 GetCurrentScreenSize();
|
||||
// Processing
|
||||
static void Process();
|
||||
static R7Vec2 GetTextDimensions(const std::string& text);
|
||||
static std::string WrapText(const std ::string& in, int maxlen);
|
||||
static std::string ShortText(const std::string& in, int maxlen);
|
||||
// Draw Functions
|
||||
static void AddRect(R7Vec2 pos, R7Vec2 size, RD7Color clr);
|
||||
static void AddRect(R7Vec2 pos, R7Vec2 size, unsigned int clr);
|
||||
static void AddTriangle(R7Vec2 pos0, R7Vec2 pos1, R7Vec2 pos2, RD7Color clr);
|
||||
static void AddTriangle(R7Vec2 pos0, R7Vec2 pos1, R7Vec2 pos2,
|
||||
unsigned int clr);
|
||||
static void AddText(R7Vec2 pos, const std::string& text, RD7Color clr,
|
||||
RD7TextFlags flags = 0, R7Vec2 tmb = R7Vec2());
|
||||
static void AddText(R7Vec2 pos, const std::string& text, unsigned int clr,
|
||||
RD7TextFlags flags = 0, R7Vec2 tmb = R7Vec2());
|
||||
static void AddImage(R7Vec2 pos, Image::Ref img);
|
||||
static void AddSprite(Sprite::Ref spr);
|
||||
static void AddLine(R7Vec2 pos_a, R7Vec2 pos_b, RD7Color clr, int t = 1);
|
||||
static void AddLine(R7Vec2 pos_a, R7Vec2 pos_b, unsigned int clr, int t = 1);
|
||||
|
||||
private:
|
||||
static const float default_text_size;
|
||||
static float text_size;
|
||||
static Font::Ref font;
|
||||
static std::map<std::string, float> ts;
|
||||
static std::map<std::string, int> mln;
|
||||
static bool next_lined;
|
||||
static std::vector<R2Cmd::Ref> commands;
|
||||
static R2Screen current_screen;
|
||||
};
|
||||
} // namespace RenderD7
|
@ -1,27 +1,54 @@
|
||||
#pragma once
|
||||
#include <string>
|
||||
#include <3ds.h>
|
||||
|
||||
namespace RenderD7
|
||||
{
|
||||
class ResultDecoder
|
||||
{
|
||||
public:
|
||||
ResultDecoder(){}
|
||||
~ResultDecoder(){}
|
||||
void Load(Result rescode);
|
||||
void Load(std::string rescode);
|
||||
std::string GetCode();
|
||||
std::string GetLevel();
|
||||
int GetLevelInt();
|
||||
std::string GetModule();
|
||||
int GetModuleInt();
|
||||
std::string GetDescription();
|
||||
int GetDescriptionInt();
|
||||
std::string GetSummary();
|
||||
int GetSummaryInt();
|
||||
|
||||
private:
|
||||
Result m_rescode;
|
||||
};
|
||||
}
|
||||
#pragma once
|
||||
#include <3ds.h>
|
||||
|
||||
#include <string>
|
||||
|
||||
namespace RenderD7 {
|
||||
/// @brief Decoder for 3ds Result Codes
|
||||
class ResultDecoder {
|
||||
public:
|
||||
/// @brief Constructor
|
||||
ResultDecoder() {}
|
||||
/// @brief Deconstructor
|
||||
~ResultDecoder() {}
|
||||
/// @brief Load a Result into Decoder
|
||||
/// @param rescode Result Code
|
||||
void Load(Result rescode);
|
||||
/// @brief Load A Hex Converted Code into Decoder
|
||||
/// @param rescode Result-Hex Code
|
||||
void Load(std::string rescode);
|
||||
/// @brief Get Hex Code
|
||||
/// @return Hex-Code
|
||||
std::string GetCode();
|
||||
/// @brief Get Level Name
|
||||
/// @return Level Name
|
||||
std::string GetLevel();
|
||||
/// @brief Get Level Value
|
||||
/// @return Level Value
|
||||
int GetLevelInt();
|
||||
/// @brief Get The Mosule Name
|
||||
/// @return Module Name
|
||||
std::string GetModule();
|
||||
/// @brief Get The Module Value
|
||||
/// @return Module Value
|
||||
int GetModuleInt();
|
||||
/// @brief Get The Description
|
||||
/// @return Description
|
||||
std::string GetDescription();
|
||||
/// @brief Get The Description Valur
|
||||
/// @return Description Value
|
||||
int GetDescriptionInt();
|
||||
/// @brief Get the Summary
|
||||
/// @return Summary
|
||||
std::string GetSummary();
|
||||
/// @brief Get the Summary Value
|
||||
/// @return Summary Value
|
||||
int GetSummaryInt();
|
||||
/// @brief Write a Result log file to sd
|
||||
void WriteLog(void);
|
||||
|
||||
private:
|
||||
/// @param m_rescode Result code
|
||||
Result m_rescode;
|
||||
};
|
||||
} // namespace RenderD7
|
@ -1,13 +0,0 @@
|
||||
#pragma once
|
||||
#include <citro2d.h>
|
||||
#include <citro3d.h>
|
||||
|
||||
extern C3D_RenderTarget *Top;
|
||||
extern C3D_RenderTarget *TopRight;
|
||||
extern C3D_RenderTarget *Bottom;
|
||||
|
||||
namespace RenderD7 {
|
||||
/// Set current RenderScreen
|
||||
/// \param target The RenderTarget Top, Bottom
|
||||
void OnScreen(C3D_RenderTarget *target);
|
||||
} // namespace RenderD7
|
@ -1,21 +1,35 @@
|
||||
#pragma once
|
||||
#include <citro2d.h>
|
||||
#include <citro3d.h>
|
||||
|
||||
namespace RenderD7 {
|
||||
/** The Spritesheet Class */
|
||||
class Sheet {
|
||||
public:
|
||||
/// Construct sheet
|
||||
Sheet();
|
||||
// Deconstruct sheet
|
||||
~Sheet();
|
||||
/// Load a Sritesheet
|
||||
/// \param path Path to the Spritesheet (.t3x)
|
||||
Result Load(const char *path);
|
||||
/// Unload the Spritesheet
|
||||
void Free();
|
||||
/// The Spritesheet
|
||||
C2D_SpriteSheet spritesheet;
|
||||
};
|
||||
} // namespace RenderD7
|
||||
#pragma once
|
||||
#include <3ds.h> // Result
|
||||
#include <citro2d.h>
|
||||
#include <citro3d.h>
|
||||
|
||||
#include <renderd7/Image.hpp>
|
||||
#include <renderd7/smart_ctor.hpp>
|
||||
#include <string>
|
||||
|
||||
namespace RenderD7 {
|
||||
/// @brief SpriteSheet Class
|
||||
class Sheet {
|
||||
public:
|
||||
/// @brief Constructor
|
||||
Sheet() = default;
|
||||
Sheet(const std::string& path) { this->Load(path); }
|
||||
/// @brief Deconstructor
|
||||
~Sheet() {
|
||||
if (spritesheet) Free();
|
||||
}
|
||||
RD7_SMART_CTOR(Sheet);
|
||||
/// @brief Load A Spritesheet File
|
||||
/// @param path Path to the t3x
|
||||
/// @return Result Code
|
||||
Result Load(const std::string& path);
|
||||
/// @brief Unload the Sheet
|
||||
void Free();
|
||||
C2D_Image GetImage(int idx);
|
||||
C2D_SpriteSheet Get() { return this->spritesheet; }
|
||||
|
||||
private:
|
||||
/// \param spritesheet The Sheet
|
||||
C2D_SpriteSheet spritesheet;
|
||||
};
|
||||
} // namespace RenderD7
|
35
include/renderd7/Sound.hpp
Normal file
35
include/renderd7/Sound.hpp
Normal file
@ -0,0 +1,35 @@
|
||||
#pragma once
|
||||
|
||||
#include <3ds.h>
|
||||
|
||||
#include <renderd7/smart_ctor.hpp>
|
||||
#include <string>
|
||||
|
||||
namespace RenderD7 {
|
||||
/** Sound Class */
|
||||
class Sound {
|
||||
public:
|
||||
/// \brief Construct new Soundeffect
|
||||
/// \param path Path to the .wav file
|
||||
/// \param channel the channel 1-23
|
||||
/// \param toloop true:loop the sound, false: don't loop
|
||||
Sound(const std::string &path, int channel = 1, bool toloop = false);
|
||||
/// @brief Deconstructor
|
||||
~Sound();
|
||||
RD7_SMART_CTOR(Sound)
|
||||
/// @brief Play the sound
|
||||
void Play();
|
||||
/// @brief Stop the sound
|
||||
void Stop();
|
||||
|
||||
private:
|
||||
/// \param dataSize Size of the filedata
|
||||
u32 dataSize;
|
||||
/// \param waveBuf For ndsp
|
||||
ndspWaveBuf waveBuf;
|
||||
/// \param data Memmory data of the sound
|
||||
uint8_t *data = NULL;
|
||||
/// \param chnl Channel of the sound
|
||||
int chnl;
|
||||
};
|
||||
} // namespace RenderD7
|
@ -1,39 +1,71 @@
|
||||
#pragma once
|
||||
|
||||
#include <citro2d.h>
|
||||
#include <citro3d.h>
|
||||
|
||||
#include <renderd7/Image.hpp>
|
||||
#include <renderd7/Sheet.hpp>
|
||||
|
||||
namespace RenderD7 {
|
||||
/// Sprite Class
|
||||
class Sprite {
|
||||
public:
|
||||
/// \brief Construct Sprite
|
||||
Sprite();
|
||||
/// \brief Deconstruct Sprite
|
||||
~Sprite();
|
||||
/// \brief Load a Sprite From SpriteSheet
|
||||
/// \param sheet the Sheet to load from.(RenderD7::Sheet)
|
||||
/// \param index the number of the Sprite in the Sheet
|
||||
void FromSheet(RenderD7::Sheet *sheet, size_t index);
|
||||
/// \brief Load a Sprite From SpriteSheet
|
||||
/// \param img the Image to load from.(RenderD7::Image)
|
||||
void FromImage(RenderD7::Image *img);
|
||||
bool Draw();
|
||||
void SetCenter(float x, float y);
|
||||
void SetPos(float x, float y);
|
||||
void SetScale(float x, float y);
|
||||
void SetRotation(float rotation);
|
||||
void Rotate(float speed);
|
||||
float getWidth();
|
||||
float getHeigh();
|
||||
float getPosX();
|
||||
float getPosY();
|
||||
|
||||
private:
|
||||
C2D_ImageTint tint;
|
||||
C2D_Sprite sprite;
|
||||
};
|
||||
} // namespace RenderD7
|
||||
#pragma once
|
||||
|
||||
#include <citro2d.h>
|
||||
#include <citro3d.h>
|
||||
|
||||
#include <renderd7/Image.hpp>
|
||||
#include <renderd7/Sheet.hpp>
|
||||
#include <renderd7/smart_ctor.hpp>
|
||||
|
||||
namespace RenderD7 {
|
||||
/// @brief Sprite Class
|
||||
class Sprite {
|
||||
public:
|
||||
/// \brief Construct Sprite
|
||||
Sprite() = default;
|
||||
/// \brief Deconstruct Sprite
|
||||
~Sprite() = default;
|
||||
RD7_SMART_CTOR(Sprite)
|
||||
/// \brief Load a Sprite From SpriteSheet
|
||||
/// \param sheet the Sheet to load from.(RenderD7::Sheet)
|
||||
/// \param index the number of the Sprite in the Sheet
|
||||
void FromSheet(RenderD7::Sheet::Ref sheet, size_t index);
|
||||
/// \brief Load a Sprite From SpriteSheet
|
||||
/// \param img the Image to load from.(RenderD7::Image)
|
||||
void FromImage(RenderD7::Image::Ref img);
|
||||
/// @brief Draw the Sprite
|
||||
/// @return success ?
|
||||
bool Draw();
|
||||
/// @brief Set the Center Position
|
||||
/// @param x X Pos
|
||||
/// @param y Y Pos
|
||||
void SetCenter(float x, float y);
|
||||
/// @brief Set the Sprite's Position
|
||||
/// @param x X Pos
|
||||
/// @param y Y Pos
|
||||
void SetPos(float x, float y);
|
||||
/// @brief Set The Sprite's Scale
|
||||
/// @param x Scale on X-Axis
|
||||
/// @param y Scale on Y-Axis
|
||||
void SetScale(float x, float y);
|
||||
/// @brief Set the Sprite's Rotation
|
||||
/// @param rotation ratation
|
||||
void SetRotation(float rotation);
|
||||
/// @brief Rotate the Sprite
|
||||
/// @param speed Speed to Rotate
|
||||
void Rotate(float speed);
|
||||
/// @brief Get Tje Sprite's Width
|
||||
/// @return Width
|
||||
float GetWidth();
|
||||
/// @brief Get the Sprite's Height
|
||||
/// @return Height
|
||||
float GetHeight();
|
||||
/// @brief Get The Sprite's X Position
|
||||
/// @return X Position
|
||||
float GetPosX();
|
||||
/// @brief Get the Sprite's Y Position
|
||||
/// @return Y Position
|
||||
float GetPosY();
|
||||
R7Vec2 GetSize();
|
||||
R7Vec2 GetPos();
|
||||
void SetPos(R7Vec2 pos);
|
||||
void SetScale(R7Vec2 scale);
|
||||
void SetRotCenter(R7Vec2 percentage);
|
||||
|
||||
private:
|
||||
/// @param tint ImageTint (unused)
|
||||
C2D_ImageTint tint;
|
||||
/// @param sprite The Sprite
|
||||
C2D_Sprite sprite;
|
||||
};
|
||||
} // namespace RenderD7
|
@ -1,25 +1,43 @@
|
||||
#pragma once
|
||||
|
||||
#include <renderd7/Sheet.hpp>
|
||||
#include <renderd7/Sprite.hpp>
|
||||
|
||||
#include <citro2d.h>
|
||||
#include <citro3d.h>
|
||||
|
||||
namespace RenderD7 {
|
||||
class SpriteSheetAnimation : public RenderD7::Sprite {
|
||||
public:
|
||||
SpriteSheetAnimation();
|
||||
~SpriteSheetAnimation();
|
||||
void Setup(RenderD7::Sheet *sheet, size_t imagecount, size_t startimage,
|
||||
float frame_begin, float frame_finish);
|
||||
void Play(float timespeed);
|
||||
|
||||
private:
|
||||
size_t images;
|
||||
size_t imgs = 0;
|
||||
float D_totaltime;
|
||||
RenderD7::Sheet *sheet;
|
||||
float time;
|
||||
};
|
||||
} // namespace RenderD7
|
||||
#pragma once
|
||||
|
||||
#include <citro2d.h>
|
||||
#include <citro3d.h>
|
||||
|
||||
#include <renderd7/Sheet.hpp>
|
||||
#include <renderd7/Sprite.hpp>
|
||||
#include <renderd7/smart_ctor.hpp>
|
||||
|
||||
namespace RenderD7 {
|
||||
/// @brief SpriteSheetAnimation Class
|
||||
class SpriteSheetAnimation : public RenderD7::Sprite {
|
||||
public:
|
||||
/// @brief Constructor
|
||||
SpriteSheetAnimation() = default;
|
||||
/// @brief Deconstructor
|
||||
~SpriteSheetAnimation() = default;
|
||||
RD7_SMART_CTOR(SpriteSheetAnimation);
|
||||
/// @brief Setup an Animation
|
||||
/// @param sheet Input Spritesheet
|
||||
/// @param imagecount Count of Images
|
||||
/// @param startimage Where to Start the Loop
|
||||
/// @param frame_begin Current Time (Should be 0)
|
||||
/// @param frame_finish Time Length
|
||||
void Setup(RenderD7::Sheet::Ref sheet, size_t imagecount, size_t startimage,
|
||||
float frame_begin, float frame_finish);
|
||||
/// @brief Play the Animation
|
||||
/// @param timespeed Speed of the animation
|
||||
void Play(float timespeed);
|
||||
|
||||
private:
|
||||
/// @param images Count of Images
|
||||
size_t images;
|
||||
/// @param imgs Another Count of images ???
|
||||
size_t imgs = 0;
|
||||
/// @param D_totaltime Current Time
|
||||
float D_totaltime;
|
||||
/// @param sheet The Sheet of Images
|
||||
RenderD7::Sheet::Ref sheet;
|
||||
/// @param time Total Time from frame_finish
|
||||
float time;
|
||||
};
|
||||
} // namespace RenderD7
|
@ -1,16 +0,0 @@
|
||||
#pragma once
|
||||
#include <sstream>
|
||||
#include <string>
|
||||
|
||||
|
||||
namespace RenderD7 {
|
||||
class StealConsole {
|
||||
public:
|
||||
StealConsole();
|
||||
~StealConsole();
|
||||
std::string GetStdout();
|
||||
|
||||
private:
|
||||
std::stringstream stolen_stdout;
|
||||
};
|
||||
} // namespace RenderD7
|
@ -1,8 +1,13 @@
|
||||
#pragma once
|
||||
#include <3ds.h>
|
||||
#include <vector>
|
||||
|
||||
namespace Tasks {
|
||||
void create(ThreadFunc entrypoint);
|
||||
void destroy(void);
|
||||
} // namespace Tasks
|
||||
#pragma once
|
||||
#include <functional>
|
||||
|
||||
namespace RenderD7 {
|
||||
namespace Tasks {
|
||||
/// @brief Push A Task
|
||||
/// @param fun Function of Your Task
|
||||
/// @return index
|
||||
int Create(std::function<void()> fun);
|
||||
/// @brief Destroy all Tasks
|
||||
void DestroyAll();
|
||||
} // namespace Tasks
|
||||
} // namespace RenderD7
|
||||
|
29
include/renderd7/ThemeEditor.hpp
Normal file
29
include/renderd7/ThemeEditor.hpp
Normal file
@ -0,0 +1,29 @@
|
||||
#pragma once
|
||||
|
||||
#include <renderd7/renderd7.hpp>
|
||||
|
||||
namespace RenderD7 {
|
||||
class ThemeEditor : public RenderD7::Scene {
|
||||
public:
|
||||
ThemeEditor();
|
||||
~ThemeEditor();
|
||||
|
||||
void Draw(void) const override;
|
||||
void Logic() override;
|
||||
|
||||
private:
|
||||
Theme::Ref edit_theme;
|
||||
// Placeholder to save active one to
|
||||
Theme::Ref temp_theme;
|
||||
|
||||
// temp vars for samples
|
||||
mutable bool cm;
|
||||
mutable std::string inpt;
|
||||
mutable int menu = 0;
|
||||
|
||||
// Keyboard
|
||||
mutable RD7KeyboardState kbd_state;
|
||||
mutable std::string kbd_text;
|
||||
mutable std::vector<std::string> theme_list;
|
||||
};
|
||||
} // namespace RenderD7
|
@ -1,7 +1,13 @@
|
||||
#pragma once
|
||||
#include <string>
|
||||
|
||||
namespace RenderD7 {
|
||||
std::string FormatString(std::string fmt_str, ...);
|
||||
std::string GetTimeStr(void);
|
||||
} // namespace RenderD7
|
||||
#pragma once
|
||||
#include <string>
|
||||
|
||||
namespace RenderD7 {
|
||||
/// @brief Format a String
|
||||
/// @param fmt_str Format To
|
||||
/// @param ... Additional Args
|
||||
/// @return Formatted String
|
||||
std::string FormatString(std::string fmt_str, ...);
|
||||
/// @brief Get Current Time as String
|
||||
/// @return Time-String
|
||||
std::string GetTimeStr(void);
|
||||
} // namespace RenderD7
|
26
include/renderd7/Timer.hpp
Normal file
26
include/renderd7/Timer.hpp
Normal file
@ -0,0 +1,26 @@
|
||||
#pragma once
|
||||
|
||||
#include <3ds.h>
|
||||
|
||||
#include <renderd7/smart_ctor.hpp>
|
||||
|
||||
namespace RenderD7 {
|
||||
class Timer {
|
||||
public:
|
||||
Timer(bool autostart = true);
|
||||
~Timer() {}
|
||||
RD7_SMART_CTOR(Timer)
|
||||
void Reset();
|
||||
void Tick();
|
||||
void Pause();
|
||||
void Resume();
|
||||
float Get();
|
||||
float GetLive();
|
||||
bool Running();
|
||||
|
||||
private:
|
||||
uint64_t last = 0;
|
||||
uint64_t current = 0;
|
||||
bool is_running = false;
|
||||
};
|
||||
} // namespace RenderD7
|
@ -1,22 +0,0 @@
|
||||
#pragma once
|
||||
#include <renderd7/BitmapPrinter.hpp>
|
||||
#include <renderd7/Color.hpp>
|
||||
#include <renderd7/Image.hpp>
|
||||
#include <renderd7/Ovl.hpp>
|
||||
#include <renderd7/Screen.hpp>
|
||||
|
||||
namespace RenderD7 {
|
||||
class Toast : public RenderD7::Ovl {
|
||||
public:
|
||||
Toast(std::string head, std::string msg);
|
||||
void Draw(void) const override;
|
||||
void Logic() override;
|
||||
|
||||
private:
|
||||
RenderD7::BitmapPrinter toast = RenderD7::BitmapPrinter(400, 70);
|
||||
RenderD7::Image *toastrendered;
|
||||
std::string head, msg;
|
||||
int msgposy = 240;
|
||||
int delay = 0;
|
||||
};
|
||||
} // namespace RenderD7
|
105
include/renderd7/UI7.hpp
Normal file
105
include/renderd7/UI7.hpp
Normal file
@ -0,0 +1,105 @@
|
||||
#pragma once
|
||||
|
||||
#include <renderd7/Image.hpp>
|
||||
#include <renderd7/R7Vec.hpp>
|
||||
#include <renderd7/Render2.hpp>
|
||||
#include <renderd7/smart_ctor.hpp>
|
||||
|
||||
// UI7: The new RenderD7 UI Standart based on
|
||||
// Draw2 (based on Citro2D)
|
||||
|
||||
#define UI7MAKEFLAG(x) (1 << x)
|
||||
|
||||
typedef int UI7MenuFlags;
|
||||
|
||||
enum UI7MenuFlags_ {
|
||||
UI7MenuFlags_None = 0,
|
||||
UI7MenuFlags_NoTitlebar = UI7MAKEFLAG(0),
|
||||
UI7MenuFlags_TitleMid = UI7MAKEFLAG(1),
|
||||
UI7MenuFlags_Scrolling = MAKEFLAG(2),
|
||||
};
|
||||
|
||||
class DrawCmd;
|
||||
class UI7DrawList {
|
||||
public:
|
||||
UI7DrawList() = default;
|
||||
~UI7DrawList() = default;
|
||||
|
||||
void AddRectangle(R7Vec2 pos, R7Vec2 szs, RD7Color clr);
|
||||
void AddRectangle(R7Vec2 pos, R7Vec2 szs, unsigned int clr);
|
||||
void AddTriangle(R7Vec2 pos0, R7Vec2 pos1, R7Vec2 pos2, RD7Color clr);
|
||||
void AddTriangle(R7Vec2 pos0, R7Vec2 pos1, R7Vec2 pos2, unsigned int clr);
|
||||
void AddText(R7Vec2 pos, const std::string &text, RD7Color clr,
|
||||
RD7TextFlags flags = 0, R7Vec2 box = R7Vec2());
|
||||
void AddText(R7Vec2 pos, const std::string &text, unsigned int clr,
|
||||
RD7TextFlags flags = 0, R7Vec2 box = R7Vec2());
|
||||
void AddImage(R7Vec2 pos, RenderD7::Image::Ref img);
|
||||
void AddCall(std::shared_ptr<DrawCmd> cmd);
|
||||
|
||||
void Process(bool auto_clear = true);
|
||||
void Clear();
|
||||
|
||||
RD7_SMART_CTOR(UI7DrawList)
|
||||
|
||||
private:
|
||||
void AddDebugCall(std::shared_ptr<DrawCmd> cmd);
|
||||
std::vector<std::shared_ptr<DrawCmd>> list;
|
||||
};
|
||||
|
||||
namespace UI7 {
|
||||
// Key functions
|
||||
void Init();
|
||||
void Deinit();
|
||||
void Update();
|
||||
float GetTime();
|
||||
float GetDeltaTime();
|
||||
bool &IsDebugging();
|
||||
// Internal Function
|
||||
// Should not be used
|
||||
void Debug();
|
||||
bool &DebugMenu();
|
||||
|
||||
bool Button(const std::string &label, R7Vec2 size = R7Vec2(0, 0));
|
||||
void Checkbox(const std::string &label, bool &c);
|
||||
void Label(const std::string &label, RD7TextFlags flags = 0);
|
||||
void Progressbar(float value);
|
||||
/// @brief Draw Image in Menu
|
||||
/// @param img Pointer f.e to RenderD7::Image2
|
||||
void Image(RenderD7::Image::Ref img);
|
||||
void BrowserList(const std::vector<std::string> &entrys, int &selection,
|
||||
RD7TextFlags txtflags = 0, R7Vec2 size = R7Vec2(0, 0),
|
||||
int max_entrys = 13);
|
||||
void InputText(const std::string &label, std::string &text,
|
||||
const std::string &hint = "");
|
||||
bool BeginMenu(const std::string &title, R7Vec2 size = R7Vec2(0, 0),
|
||||
UI7MenuFlags flags = 0);
|
||||
void EndMenu();
|
||||
void Grid(const std::string &name, const R7Vec2 &size, const R7Vec2 &entry_size,
|
||||
void (*display_func)(void *, R7Vec2), void **data_array,
|
||||
size_t num_entrys);
|
||||
void ColorSelector(const std::string &label, unsigned int &color);
|
||||
bool BeginTree(const std::string &text);
|
||||
void EndTree();
|
||||
R7Vec2 GetCursorPos();
|
||||
void SetCursorPos(R7Vec2 cp);
|
||||
void RestoreCursor();
|
||||
void SameLine();
|
||||
// Internal API (For Creating Custom Objects)
|
||||
bool InBox(R7Vec2 inpos, R7Vec2 boxpos, R7Vec2 boxsize);
|
||||
void MoveCursor(R7Vec2 size);
|
||||
bool HandleScrolling(R7Vec2 &pos, R7Vec2 size);
|
||||
bool InMenu();
|
||||
namespace Menu {
|
||||
// All of them return the Main BG DrawList if Menu is null
|
||||
UI7DrawList::Ref GetBackgroundList();
|
||||
UI7DrawList::Ref GetList();
|
||||
UI7DrawList::Ref GetForegroundList();
|
||||
// Other Menu Specific Functions
|
||||
float GetScrollingOffset();
|
||||
void SetScrollingOffset(float off);
|
||||
bool IsScrolling();
|
||||
} // namespace Menu
|
||||
// DrawLists
|
||||
UI7DrawList::Ref GetForegroundList();
|
||||
UI7DrawList::Ref GetBackgroundList();
|
||||
} // namespace UI7
|
@ -1,707 +0,0 @@
|
||||
#pragma once
|
||||
#include <fstream>
|
||||
#include <iostream>
|
||||
#include <iterator>
|
||||
#include <sstream>
|
||||
#include <stdexcept>
|
||||
#include <vector>
|
||||
|
||||
using namespace std;
|
||||
#pragma pack(push, 1)
|
||||
|
||||
struct BMPFileHeader {
|
||||
uint16_t file_type{0x4D42}; // File type always BM which is 0x4D42 (stored as
|
||||
// hex uint16_t in little endian)
|
||||
uint32_t file_size{0}; // Size of the file (in bytes)
|
||||
uint16_t reserved1{0}; // Reserved, always 0
|
||||
uint16_t reserved2{0}; // Reserved, always 0
|
||||
uint32_t offset_data{
|
||||
0}; // Start position of pixel data (bytes from the beginning of the file)
|
||||
};
|
||||
|
||||
struct BMPInfoHeader {
|
||||
uint32_t size{0}; // Size of this header (in bytes)
|
||||
int32_t width{0}; // width of bitmap in pixels
|
||||
int32_t height{
|
||||
0}; // height of bitmap in pixels
|
||||
// (if positive, bottom-up, with origin in lower left corner)
|
||||
// (if negative, top-down, with origin in upper left corner)
|
||||
uint16_t planes{1}; // No. of planes for the target device, this is always 1
|
||||
uint16_t bit_count{0}; // No. of bits per pixel
|
||||
uint32_t compression{0}; // 0 or 3 - uncompressed. THIS PROGRAM CONSIDERS ONLY
|
||||
// UNCOMPRESSED BMP images
|
||||
uint32_t size_image{0}; // 0 - for uncompressed images
|
||||
int32_t x_pixels_per_meter{0};
|
||||
int32_t y_pixels_per_meter{0};
|
||||
uint32_t colors_used{0}; // No. color indexes in the color table. Use 0 for
|
||||
// the max number of colors allowed by bit_count
|
||||
uint32_t colors_important{0}; // No. of colors used for displaying the bitmap.
|
||||
// If 0 all colors are required
|
||||
};
|
||||
|
||||
struct BMPColorHeader {
|
||||
uint32_t red_mask{0x00ff0000}; // Bit mask for the red channel
|
||||
uint32_t green_mask{0x0000ff00}; // Bit mask for the green channel
|
||||
uint32_t blue_mask{0x000000ff}; // Bit mask for the blue channel
|
||||
uint32_t alpha_mask{0xff000000}; // Bit mask for the alpha channel
|
||||
uint32_t color_space_type{0x73524742}; // Default "sRGB" (0x73524742)
|
||||
uint32_t unused[16]{0}; // Unused data for sRGB color space
|
||||
};
|
||||
#pragma pack(pop)
|
||||
|
||||
class BMP {
|
||||
public:
|
||||
BMPFileHeader file_header;
|
||||
BMPInfoHeader bmp_info_header;
|
||||
BMPColorHeader bmp_color_header;
|
||||
std::vector<uint8_t> data;
|
||||
|
||||
BMP(const char *fname) { read(fname); }
|
||||
|
||||
int read(const char *fname) {
|
||||
std::ifstream inp{fname, std::ios_base::binary};
|
||||
if (inp) {
|
||||
inp.read((char *)&file_header, sizeof(file_header));
|
||||
if (file_header.file_type != 0x4D42) {
|
||||
|
||||
return 50;
|
||||
// throw std::runtime_error("Error! Unrecognized file format.");
|
||||
}
|
||||
inp.read((char *)&bmp_info_header, sizeof(bmp_info_header));
|
||||
|
||||
// The BMPColorHeader is used only for transparent images
|
||||
if (bmp_info_header.bit_count == 32) {
|
||||
// Check if the file has bit mask color information
|
||||
if (bmp_info_header.size >=
|
||||
(sizeof(BMPInfoHeader) + sizeof(BMPColorHeader))) {
|
||||
inp.read((char *)&bmp_color_header, sizeof(bmp_color_header));
|
||||
// Check if the pixel data is stored as BGRA and if the color space
|
||||
// type is sRGB
|
||||
check_color_header(bmp_color_header);
|
||||
} else {
|
||||
// std::cerr << "Error! The file \"" << fname << "\" does not seem to
|
||||
// contain bit mask information\n"; return 51;//throw
|
||||
// std::runtime_error("Error! Unrecognized file format.");
|
||||
}
|
||||
}
|
||||
|
||||
// Jump to the pixel data location
|
||||
inp.seekg(file_header.offset_data, inp.beg);
|
||||
|
||||
// Adjust the header fields for output.
|
||||
// Some editors will put extra info in the image file, we only save the
|
||||
// headers and the data.
|
||||
if (bmp_info_header.bit_count == 32) {
|
||||
bmp_info_header.size = sizeof(BMPInfoHeader) + sizeof(BMPColorHeader);
|
||||
file_header.offset_data = sizeof(BMPFileHeader) +
|
||||
sizeof(BMPInfoHeader) +
|
||||
sizeof(BMPColorHeader);
|
||||
} else {
|
||||
bmp_info_header.size = sizeof(BMPInfoHeader);
|
||||
file_header.offset_data = sizeof(BMPFileHeader) + sizeof(BMPInfoHeader);
|
||||
}
|
||||
file_header.file_size = file_header.offset_data;
|
||||
|
||||
if (bmp_info_header.height < 0) {
|
||||
return 52; // throw std::runtime_error("The program can treat only BMP
|
||||
// images with the origin in the bottom left corner!");
|
||||
}
|
||||
|
||||
data.resize(bmp_info_header.width * bmp_info_header.height *
|
||||
bmp_info_header.bit_count / 8);
|
||||
|
||||
// Here we check if we need to take into account row padding
|
||||
if (bmp_info_header.width % 4 == 0) {
|
||||
inp.read((char *)data.data(), data.size());
|
||||
file_header.file_size += static_cast<uint32_t>(data.size());
|
||||
} else {
|
||||
row_stride = bmp_info_header.width * bmp_info_header.bit_count / 8;
|
||||
uint32_t new_stride = make_stride_aligned(4);
|
||||
std::vector<uint8_t> padding_row(new_stride - row_stride);
|
||||
|
||||
for (int y = 0; y < bmp_info_header.height; ++y) {
|
||||
inp.read((char *)(data.data() + row_stride * y), row_stride);
|
||||
inp.read((char *)padding_row.data(), padding_row.size());
|
||||
}
|
||||
file_header.file_size +=
|
||||
static_cast<uint32_t>(data.size()) +
|
||||
bmp_info_header.height * static_cast<uint32_t>(padding_row.size());
|
||||
}
|
||||
} else {
|
||||
return 53; // throw std::runtime_error("Unable to open the input image
|
||||
// file "+std::string(fname));
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int read_mem(std::vector<unsigned char> buffer) {
|
||||
std::stringstream inp;
|
||||
std::copy(buffer.begin(), buffer.end(),
|
||||
std::ostream_iterator<unsigned char>(inp, "\n"));
|
||||
std::cout << buffer.size() << std::endl;
|
||||
if (inp) {
|
||||
inp.read((char *)&file_header, sizeof(file_header));
|
||||
if (file_header.file_type != 0x4D42) {
|
||||
|
||||
return 50;
|
||||
// throw std::runtime_error("Error! Unrecognized file format. Header " +
|
||||
// std::to_string(file_header.file_type));
|
||||
}
|
||||
inp.read((char *)&bmp_info_header, sizeof(bmp_info_header));
|
||||
|
||||
// The BMPColorHeader is used only for transparent images
|
||||
if (bmp_info_header.bit_count == 32) {
|
||||
// Check if the file has bit mask color information
|
||||
if (bmp_info_header.size >=
|
||||
(sizeof(BMPInfoHeader) + sizeof(BMPColorHeader))) {
|
||||
inp.read((char *)&bmp_color_header, sizeof(bmp_color_header));
|
||||
// Check if the pixel data is stored as BGRA and if the color space
|
||||
// type is sRGB
|
||||
check_color_header(bmp_color_header);
|
||||
} else {
|
||||
// std::cerr << "Error! The file \"" << fname << "\" does not seem to
|
||||
// contain bit mask information\n";
|
||||
return 51;
|
||||
// throw std::runtime_error("Error! Unrecognized file format. Size");
|
||||
}
|
||||
}
|
||||
|
||||
// Jump to the pixel data location
|
||||
inp.seekg(file_header.offset_data, inp.beg);
|
||||
|
||||
// Adjust the header fields for output.
|
||||
// Some editors will put extra info in the image file, we only save the
|
||||
// headers and the data.
|
||||
if (bmp_info_header.bit_count == 32) {
|
||||
bmp_info_header.size = sizeof(BMPInfoHeader) + sizeof(BMPColorHeader);
|
||||
file_header.offset_data = sizeof(BMPFileHeader) +
|
||||
sizeof(BMPInfoHeader) +
|
||||
sizeof(BMPColorHeader);
|
||||
} else {
|
||||
bmp_info_header.size = sizeof(BMPInfoHeader);
|
||||
file_header.offset_data = sizeof(BMPFileHeader) + sizeof(BMPInfoHeader);
|
||||
}
|
||||
file_header.file_size = file_header.offset_data;
|
||||
|
||||
if (bmp_info_header.height < 0) {
|
||||
return 52;
|
||||
// throw std::runtime_error("The program can treat only BMP images with
|
||||
// "
|
||||
// "the origin in the bottom left corner!");
|
||||
}
|
||||
|
||||
data.resize(bmp_info_header.width * bmp_info_header.height *
|
||||
bmp_info_header.bit_count / 8);
|
||||
|
||||
// Here we check if we need to take into account row padding
|
||||
if (bmp_info_header.width % 4 == 0) {
|
||||
inp.read((char *)data.data(), data.size());
|
||||
file_header.file_size += static_cast<uint32_t>(data.size());
|
||||
} else {
|
||||
row_stride = bmp_info_header.width * bmp_info_header.bit_count / 8;
|
||||
uint32_t new_stride = make_stride_aligned(4);
|
||||
std::vector<uint8_t> padding_row(new_stride - row_stride);
|
||||
|
||||
for (int y = 0; y < bmp_info_header.height; ++y) {
|
||||
inp.read((char *)(data.data() + row_stride * y), row_stride);
|
||||
inp.read((char *)padding_row.data(), padding_row.size());
|
||||
}
|
||||
file_header.file_size +=
|
||||
static_cast<uint32_t>(data.size()) +
|
||||
bmp_info_header.height * static_cast<uint32_t>(padding_row.size());
|
||||
}
|
||||
} else {
|
||||
return 53;
|
||||
// throw std::runtime_error("Unable to open the input image buffer");
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
BMP(int32_t width, int32_t height, bool has_alpha = true) {
|
||||
if (width <= 0 || height <= 0) {
|
||||
width = 1;
|
||||
height = 1;
|
||||
}
|
||||
|
||||
bmp_info_header.width = width;
|
||||
bmp_info_header.height = height;
|
||||
if (has_alpha) {
|
||||
bmp_info_header.size = sizeof(BMPInfoHeader) + sizeof(BMPColorHeader);
|
||||
file_header.offset_data = sizeof(BMPFileHeader) + sizeof(BMPInfoHeader) +
|
||||
sizeof(BMPColorHeader);
|
||||
|
||||
bmp_info_header.bit_count = 32;
|
||||
bmp_info_header.compression = 3;
|
||||
row_stride = width * 4;
|
||||
data.resize(row_stride * height);
|
||||
file_header.file_size = file_header.offset_data + data.size();
|
||||
} else {
|
||||
bmp_info_header.size = sizeof(BMPInfoHeader);
|
||||
file_header.offset_data = sizeof(BMPFileHeader) + sizeof(BMPInfoHeader);
|
||||
|
||||
bmp_info_header.bit_count = 24;
|
||||
bmp_info_header.compression = 0;
|
||||
row_stride = width * 3;
|
||||
data.resize(row_stride * height);
|
||||
|
||||
uint32_t new_stride = make_stride_aligned(4);
|
||||
file_header.file_size =
|
||||
file_header.offset_data + static_cast<uint32_t>(data.size()) +
|
||||
bmp_info_header.height * (new_stride - row_stride);
|
||||
}
|
||||
}
|
||||
|
||||
unsigned write(const char *fname) {
|
||||
std::ofstream of{fname, std::ios_base::binary};
|
||||
if (of) {
|
||||
if (bmp_info_header.bit_count == 32) {
|
||||
write_headers_and_data(of);
|
||||
} else if (bmp_info_header.bit_count == 24) {
|
||||
if (bmp_info_header.width % 4 == 0) {
|
||||
write_headers_and_data(of);
|
||||
} else {
|
||||
uint32_t new_stride = make_stride_aligned(4);
|
||||
std::vector<uint8_t> padding_row(new_stride - row_stride);
|
||||
|
||||
write_headers(of);
|
||||
|
||||
for (int y = 0; y < bmp_info_header.height; ++y) {
|
||||
of.write((const char *)(data.data() + row_stride * y), row_stride);
|
||||
of.write((const char *)padding_row.data(), padding_row.size());
|
||||
}
|
||||
}
|
||||
} else {
|
||||
return 54; // throw std::runtime_error("The program can treat only 24 or
|
||||
// 32 bits per pixel BMP files");
|
||||
}
|
||||
} else {
|
||||
return 55; // throw std::runtime_error("Unable to open the output image
|
||||
// file.");
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
std::vector<unsigned char> DATA() {
|
||||
std::stringstream ss;
|
||||
if (ss) {
|
||||
if (bmp_info_header.bit_count == 32) {
|
||||
write_headers_and_datass(ss);
|
||||
} else if (bmp_info_header.bit_count == 24) {
|
||||
if (bmp_info_header.width % 4 == 0) {
|
||||
write_headers_and_datass(ss);
|
||||
} else {
|
||||
uint32_t new_stride = make_stride_aligned(4);
|
||||
std::vector<uint8_t> padding_row(new_stride - row_stride);
|
||||
|
||||
write_headersss(ss);
|
||||
|
||||
for (int y = 0; y < bmp_info_header.height; ++y) {
|
||||
ss.write((const char *)(data.data() + row_stride * y), row_stride);
|
||||
ss.write((const char *)padding_row.data(), padding_row.size());
|
||||
}
|
||||
}
|
||||
} else {
|
||||
}
|
||||
} else {
|
||||
}
|
||||
std::string test11 = ss.str();
|
||||
std::vector<unsigned char> test12(test11.begin(), test11.end());
|
||||
return test12;
|
||||
}
|
||||
|
||||
unsigned fill_region(uint32_t x0, uint32_t y0, uint32_t w, uint32_t h,
|
||||
uint8_t B, uint8_t G, uint8_t R, uint8_t A) {
|
||||
uint32_t channels = bmp_info_header.bit_count / 8;
|
||||
for (uint32_t y = y0; y < y0 + h; ++y) {
|
||||
for (uint32_t x = x0; x < x0 + w; ++x) {
|
||||
/*if (x + w > (uint32_t)bmp_info_header.width || y + h >
|
||||
(uint32_t)bmp_info_header.height) {
|
||||
//
|
||||
}*/
|
||||
// else{
|
||||
data[channels * (y * bmp_info_header.width + x) + 0] = B;
|
||||
data[channels * (y * bmp_info_header.width + x) + 1] = G;
|
||||
data[channels * (y * bmp_info_header.width + x) + 2] = R;
|
||||
if (channels == 4) {
|
||||
data[channels * (y * bmp_info_header.width + x) + 3] = A;
|
||||
}
|
||||
//}
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
void fill_region_df(uint32_t x1, uint32_t y1, uint32_t w, uint32_t h,
|
||||
uint8_t B, uint8_t G, uint8_t R, uint8_t A) {
|
||||
|
||||
int x0 = x1;
|
||||
int y0 = this->bmp_info_header.height - y1 - h;
|
||||
|
||||
uint32_t channels = bmp_info_header.bit_count / 8;
|
||||
for (uint32_t y = y0; y < y0 + h; ++y) {
|
||||
for (uint32_t x = x0; x < x0 + w; ++x) {
|
||||
if ((x + w < (uint32_t)bmp_info_header.width) ||
|
||||
this->bmp_info_header.height - y - h > 0) {
|
||||
|
||||
data[channels * (y * bmp_info_header.width + x) + 0] = B;
|
||||
data[channels * (y * bmp_info_header.width + x) + 1] = G;
|
||||
data[channels * (y * bmp_info_header.width + x) + 2] = R;
|
||||
if (channels == 4) {
|
||||
data[channels * (y * bmp_info_header.width + x) + 3] = A;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void manipulate_region(uint32_t x0, uint32_t y0, uint32_t w, uint32_t h,
|
||||
uint8_t A) {
|
||||
int choice, choice2, intensity;
|
||||
cout << "What color do you want to change? " << endl;
|
||||
cout << "Enter 1 for Blue, 2 for Green, 3 for Red " << endl;
|
||||
cin >> choice;
|
||||
cout << "To what color do you want to change it too?" << endl;
|
||||
cout << "Enter 1 for Blue, 2 for Green, 3 for Red " << endl;
|
||||
cin >> choice2;
|
||||
cout << "Enter the intensity of the color. (From 0 to 255) " << endl;
|
||||
cin >> intensity;
|
||||
if (x0 + w > (uint32_t)bmp_info_header.width ||
|
||||
y0 + h > (uint32_t)bmp_info_header.height) {
|
||||
return; // throw std::runtime_error("The region does not fit in the
|
||||
// image!");
|
||||
}
|
||||
|
||||
uint32_t channels = bmp_info_header.bit_count / 8;
|
||||
if (choice == 1 && choice2 == 1) {
|
||||
for (uint32_t y = y0; y < y0 + h; ++y) {
|
||||
for (uint32_t x = x0; x < x0 + w; ++x) {
|
||||
cout << channels * (y * bmp_info_header.width + x) << endl;
|
||||
// Make blue thing blue
|
||||
if (data[channels * (y * bmp_info_header.width + x) + 0] > 80 &&
|
||||
data[channels * (y * bmp_info_header.width + x) + 0] < 255) {
|
||||
data[channels * (y * bmp_info_header.width + x) + 0] = intensity;
|
||||
data[channels * (y * bmp_info_header.width + x) + 1] = 0;
|
||||
data[channels * (y * bmp_info_header.width + x) + 2] = 0;
|
||||
}
|
||||
// data[channels * (y * bmp_info_header.width + x) + 0] = B;
|
||||
// data[channels * (y * bmp_info_header.width + x) + 1] = G;
|
||||
// data[channels * (y * bmp_info_header.width + x) + 2] = R;
|
||||
if (channels == 4) {
|
||||
data[channels * (y * bmp_info_header.width + x) + 3] = A;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (choice == 1 && choice2 == 2) {
|
||||
for (uint32_t y = y0; y < y0 + h; ++y) {
|
||||
for (uint32_t x = x0; x < x0 + w; ++x) {
|
||||
cout << channels * (y * bmp_info_header.width + x) << endl;
|
||||
// Make blue thing green
|
||||
if (data[channels * (y * bmp_info_header.width + x) + 0] > 80 &&
|
||||
data[channels * (y * bmp_info_header.width + x) + 0] < 255) {
|
||||
data[channels * (y * bmp_info_header.width + x) + 0] = 0;
|
||||
data[channels * (y * bmp_info_header.width + x) + 1] = intensity;
|
||||
data[channels * (y * bmp_info_header.width + x) + 2] = 0;
|
||||
}
|
||||
if (channels == 4) {
|
||||
data[channels * (y * bmp_info_header.width + x) + 3] = A;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (choice == 1 && choice2 == 3) {
|
||||
for (uint32_t y = y0; y < y0 + h; ++y) {
|
||||
for (uint32_t x = x0; x < x0 + w; ++x) {
|
||||
cout << channels * (y * bmp_info_header.width + x) << endl;
|
||||
// Make blue thing red
|
||||
if (data[channels * (y * bmp_info_header.width + x) + 0] > 80 &&
|
||||
data[channels * (y * bmp_info_header.width + x) + 0] < 255) {
|
||||
data[channels * (y * bmp_info_header.width + x) + 0] = 0;
|
||||
data[channels * (y * bmp_info_header.width + x) + 1] = 0;
|
||||
data[channels * (y * bmp_info_header.width + x) + 2] = intensity;
|
||||
}
|
||||
if (channels == 4) {
|
||||
data[channels * (y * bmp_info_header.width + x) + 3] = A;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (choice == 2 && choice2 == 1) {
|
||||
for (uint32_t y = y0; y < y0 + h; ++y) {
|
||||
for (uint32_t x = x0; x < x0 + w; ++x) {
|
||||
cout << channels * (y * bmp_info_header.width + x) << endl;
|
||||
// Make green thing blue
|
||||
if (data[channels * (y * bmp_info_header.width + x) + 1] > 80 &&
|
||||
data[channels * (y * bmp_info_header.width + x) + 1] < 255) {
|
||||
data[channels * (y * bmp_info_header.width + x) + 0] = intensity;
|
||||
data[channels * (y * bmp_info_header.width + x) + 1] = 0;
|
||||
data[channels * (y * bmp_info_header.width + x) + 2] = 0;
|
||||
}
|
||||
if (channels == 4) {
|
||||
data[channels * (y * bmp_info_header.width + x) + 3] = A;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (choice == 2 && choice2 == 2) {
|
||||
for (uint32_t y = y0; y < y0 + h; ++y) {
|
||||
for (uint32_t x = x0; x < x0 + w; ++x) {
|
||||
cout << channels * (y * bmp_info_header.width + x) << endl;
|
||||
// Make green thing green
|
||||
if (data[channels * (y * bmp_info_header.width + x) + 1] > 80 &&
|
||||
data[channels * (y * bmp_info_header.width + x) + 1] < 255) {
|
||||
data[channels * (y * bmp_info_header.width + x) + 0] = 0;
|
||||
data[channels * (y * bmp_info_header.width + x) + 1] = intensity;
|
||||
data[channels * (y * bmp_info_header.width + x) + 2] = 0;
|
||||
}
|
||||
if (channels == 4) {
|
||||
data[channels * (y * bmp_info_header.width + x) + 3] = A;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (choice == 2 && choice2 == 3) {
|
||||
for (uint32_t y = y0; y < y0 + h; ++y) {
|
||||
for (uint32_t x = x0; x < x0 + w; ++x) {
|
||||
cout << channels * (y * bmp_info_header.width + x) << endl;
|
||||
// Make green thing red
|
||||
if (data[channels * (y * bmp_info_header.width + x) + 1] > 80 &&
|
||||
data[channels * (y * bmp_info_header.width + x) + 1] < 255) {
|
||||
data[channels * (y * bmp_info_header.width + x) + 0] = 0;
|
||||
data[channels * (y * bmp_info_header.width + x) + 1] = 0;
|
||||
data[channels * (y * bmp_info_header.width + x) + 2] = intensity;
|
||||
}
|
||||
if (channels == 4) {
|
||||
data[channels * (y * bmp_info_header.width + x) + 3] = A;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (choice == 3 && choice2 == 1) {
|
||||
for (uint32_t y = y0; y < y0 + h; ++y) {
|
||||
for (uint32_t x = x0; x < x0 + w; ++x) {
|
||||
cout << channels * (y * bmp_info_header.width + x) << endl;
|
||||
// Make red thing blue
|
||||
if (data[channels * (y * bmp_info_header.width + x) + 2] > 80 &&
|
||||
data[channels * (y * bmp_info_header.width + x) + 2] < 255) {
|
||||
data[channels * (y * bmp_info_header.width + x) + 0] = intensity;
|
||||
data[channels * (y * bmp_info_header.width + x) + 1] = 0;
|
||||
data[channels * (y * bmp_info_header.width + x) + 2] = 0;
|
||||
}
|
||||
if (channels == 4) {
|
||||
data[channels * (y * bmp_info_header.width + x) + 3] = A;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (choice == 3 && choice2 == 2) {
|
||||
for (uint32_t y = y0; y < y0 + h; ++y) {
|
||||
for (uint32_t x = x0; x < x0 + w; ++x) {
|
||||
cout << channels * (y * bmp_info_header.width + x) << endl;
|
||||
// Make red thing green
|
||||
if (data[channels * (y * bmp_info_header.width + x) + 2] > 80 &&
|
||||
data[channels * (y * bmp_info_header.width + x) + 2] < 255) {
|
||||
data[channels * (y * bmp_info_header.width + x) + 0] = 0;
|
||||
data[channels * (y * bmp_info_header.width + x) + 1] = intensity;
|
||||
data[channels * (y * bmp_info_header.width + x) + 2] = 0;
|
||||
}
|
||||
if (channels == 4) {
|
||||
data[channels * (y * bmp_info_header.width + x) + 3] = A;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (choice == 3 && choice2 == 3) {
|
||||
for (uint32_t y = y0; y < y0 + h; ++y) {
|
||||
for (uint32_t x = x0; x < x0 + w; ++x) {
|
||||
cout << channels * (y * bmp_info_header.width + x) << endl;
|
||||
// Make red thing blue
|
||||
if (data[channels * (y * bmp_info_header.width + x) + 2] > 80 &&
|
||||
data[channels * (y * bmp_info_header.width + x) + 2] < 255) {
|
||||
data[channels * (y * bmp_info_header.width + x) + 0] = 0;
|
||||
data[channels * (y * bmp_info_header.width + x) + 1] = 0;
|
||||
data[channels * (y * bmp_info_header.width + x) + 2] = intensity;
|
||||
}
|
||||
if (channels == 4) {
|
||||
data[channels * (y * bmp_info_header.width + x) + 3] = A;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
unsigned set_pixel(uint32_t x0, uint32_t y0, uint8_t B, uint8_t G, uint8_t R,
|
||||
uint8_t A) {
|
||||
if (x0 >= (uint32_t)bmp_info_header.width ||
|
||||
y0 >= (uint32_t)bmp_info_header.height || x0 < 0 || y0 < 0) {
|
||||
return 59;
|
||||
// std::string errr = "The point is outside the image boundaries! -> " +
|
||||
// std::to_string(x0) + "," + std::to_string(y0); throw
|
||||
// std::runtime_error(errr);
|
||||
}
|
||||
uint32_t channels = bmp_info_header.bit_count / 8;
|
||||
data[channels * (y0 * bmp_info_header.width + x0) + 0] = B;
|
||||
data[channels * (y0 * bmp_info_header.width + x0) + 1] = G;
|
||||
data[channels * (y0 * bmp_info_header.width + x0) + 2] = R;
|
||||
if (channels == 4) {
|
||||
data[channels * (y0 * bmp_info_header.width + x0) + 3] = A;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
void set_pixel_df(uint32_t x0, uint32_t y0, uint8_t B, uint8_t G, uint8_t R,
|
||||
uint8_t A) {
|
||||
uint32_t y1 = this->bmp_info_header.height - y0;
|
||||
if (x0 >= (uint32_t)bmp_info_header.width ||
|
||||
y1 <= (uint32_t)bmp_info_header.width || x0 < 0 || y0 > 0) {
|
||||
return;
|
||||
// throw std::runtime_error("The point is outside the image boundaries! ->
|
||||
// " + std::to_string(x0) + "," + std::to_string(y1));
|
||||
}
|
||||
|
||||
uint32_t channels = bmp_info_header.bit_count / 8;
|
||||
data[channels * (y0 * bmp_info_header.width + x0) + 0] = B;
|
||||
data[channels * (y0 * bmp_info_header.width + x0) + 1] = G;
|
||||
data[channels * (y0 * bmp_info_header.width + x0) + 2] = R;
|
||||
if (channels == 4) {
|
||||
data[channels * (y0 * bmp_info_header.width + x0) + 3] = A;
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t get_pixel(uint32_t x0, uint32_t y0) {
|
||||
if (x0 >= (uint32_t)bmp_info_header.width ||
|
||||
y0 >= (uint32_t)bmp_info_header.height || x0 < 0 || y0 < 0) {
|
||||
return 59; // throw std::runtime_error("The point is outside the image
|
||||
// boundaries!");
|
||||
}
|
||||
uint32_t channels = bmp_info_header.bit_count / 8;
|
||||
uint32_t outcol = 0;
|
||||
uint8_t red = 0;
|
||||
uint8_t green = 0;
|
||||
uint8_t blue = 0;
|
||||
uint8_t alpha = 255;
|
||||
blue = data[channels * (y0 * bmp_info_header.width + x0) + 0];
|
||||
green = data[channels * (y0 * bmp_info_header.width + x0) + 1];
|
||||
red = data[channels * (y0 * bmp_info_header.width + x0) + 2];
|
||||
if (channels == 4) {
|
||||
alpha = data[channels * (y0 * bmp_info_header.width + x0) + 3];
|
||||
}
|
||||
outcol = ((red << 24) | (green << 16) | (blue << 8) | alpha);
|
||||
return outcol;
|
||||
}
|
||||
|
||||
uint32_t get_pixel_df(uint32_t x0, uint32_t y0) {
|
||||
uint32_t y1 = this->bmp_info_header.height - y0;
|
||||
if (x0 >= (uint32_t)bmp_info_header.width ||
|
||||
y1 <= (uint32_t)bmp_info_header.width || x0 < 0 || y0 > 0) {
|
||||
return 0; // throw std::runtime_error("The point is outside the image
|
||||
// boundaries!");
|
||||
}
|
||||
|
||||
uint32_t channels = bmp_info_header.bit_count / 8;
|
||||
uint32_t outcol = 0;
|
||||
uint8_t red = 0;
|
||||
uint8_t green = 0;
|
||||
uint8_t blue = 0;
|
||||
uint8_t alpha = 255;
|
||||
blue = data[channels * (y0 * bmp_info_header.width + x0) + 0];
|
||||
green = data[channels * (y0 * bmp_info_header.width + x0) + 1];
|
||||
red = data[channels * (y0 * bmp_info_header.width + x0) + 2];
|
||||
if (channels == 4) {
|
||||
alpha = data[channels * (y0 * bmp_info_header.width + x0) + 3];
|
||||
}
|
||||
outcol = ((red << 24) | (green << 16) | (blue << 8) | alpha);
|
||||
return outcol;
|
||||
}
|
||||
|
||||
unsigned draw_rectangle(uint32_t x0, uint32_t y0, uint32_t w, uint32_t h,
|
||||
uint8_t B, uint8_t G, uint8_t R, uint8_t A,
|
||||
uint8_t line_w) {
|
||||
if (x0 + w > (uint32_t)bmp_info_header.width ||
|
||||
y0 + h > (uint32_t)bmp_info_header.height) {
|
||||
return 59; // throw std::runtime_error("The rectangle does not fit in the
|
||||
// image!");
|
||||
}
|
||||
|
||||
fill_region(x0, y0, w, line_w, B, G, R, A); // top line
|
||||
fill_region(x0, (y0 + h - line_w), w, line_w, B, G, R, A); // bottom line
|
||||
fill_region((x0 + w - line_w), (y0 + line_w), line_w, (h - (2 * line_w)), B,
|
||||
G, R, A); // right line
|
||||
fill_region(x0, (y0 + line_w), line_w, (h - (2 * line_w)), B, G, R,
|
||||
A); // left line
|
||||
return 0;
|
||||
}
|
||||
|
||||
void draw_rectangle_df(uint32_t x0, uint32_t y0, uint32_t w, uint32_t h,
|
||||
uint8_t B, uint8_t G, uint8_t R, uint8_t A,
|
||||
uint8_t line_w) {
|
||||
if (x0 + w > (uint32_t)bmp_info_header.width ||
|
||||
y0 + h > (uint32_t)bmp_info_header.height) {
|
||||
return; // throw std::runtime_error("The rectangle does not fit in the
|
||||
// image!");
|
||||
}
|
||||
|
||||
fill_region_df(x0, y0, w, line_w, B, G, R, A); // top line
|
||||
fill_region_df(x0, (y0 + h - line_w), w, line_w, B, G, R, A); // bottom line
|
||||
fill_region_df((x0 + w - line_w), (y0 + line_w), line_w, (h - (2 * line_w)),
|
||||
B, G, R, A); // right line
|
||||
fill_region_df(x0, (y0 + line_w), line_w, (h - (2 * line_w)), B, G, R,
|
||||
A); // left line
|
||||
}
|
||||
|
||||
private:
|
||||
uint32_t row_stride{0};
|
||||
|
||||
void write_headers(std::ofstream &of) {
|
||||
of.write((const char *)&file_header, sizeof(file_header));
|
||||
of.write((const char *)&bmp_info_header, sizeof(bmp_info_header));
|
||||
if (bmp_info_header.bit_count == 32) {
|
||||
of.write((const char *)&bmp_color_header, sizeof(bmp_color_header));
|
||||
}
|
||||
}
|
||||
|
||||
void write_headers_and_data(std::ofstream &of) {
|
||||
write_headers(of);
|
||||
of.write((const char *)data.data(), data.size());
|
||||
}
|
||||
|
||||
void write_headersss(std::stringstream &of) {
|
||||
of.write((const char *)&file_header, sizeof(file_header));
|
||||
of.write((const char *)&bmp_info_header, sizeof(bmp_info_header));
|
||||
if (bmp_info_header.bit_count == 32) {
|
||||
of.write((const char *)&bmp_color_header, sizeof(bmp_color_header));
|
||||
}
|
||||
}
|
||||
|
||||
void write_headers_and_datass(std::stringstream &of) {
|
||||
write_headersss(of);
|
||||
of.write((const char *)data.data(), data.size());
|
||||
}
|
||||
|
||||
// Add 1 to the row_stride until it is divisible with align_stride
|
||||
uint32_t make_stride_aligned(uint32_t align_stride) {
|
||||
uint32_t new_stride = row_stride;
|
||||
while (new_stride % align_stride != 0) {
|
||||
new_stride++;
|
||||
}
|
||||
return new_stride;
|
||||
}
|
||||
|
||||
// Check if the pixel data is stored as BGRA and if the color space type is
|
||||
// sRGB
|
||||
void check_color_header(BMPColorHeader &bmp_color_header) {
|
||||
BMPColorHeader expected_color_header;
|
||||
if (expected_color_header.red_mask != bmp_color_header.red_mask ||
|
||||
expected_color_header.blue_mask != bmp_color_header.blue_mask ||
|
||||
expected_color_header.green_mask != bmp_color_header.green_mask ||
|
||||
expected_color_header.alpha_mask != bmp_color_header.alpha_mask) {
|
||||
return; // throw std::runtime_error("Unexpected color mask format! The
|
||||
// program expects the pixel data to be in the BGRA format");
|
||||
}
|
||||
if (expected_color_header.color_space_type !=
|
||||
bmp_color_header.color_space_type) {
|
||||
return; // throw std::runtime_error("Unexpected color space type! The
|
||||
// program expects sRGB values");
|
||||
}
|
||||
}
|
||||
};
|
@ -1,16 +0,0 @@
|
||||
#pragma once
|
||||
#include <renderd7/external/lodepng.h>
|
||||
|
||||
#include <iostream>
|
||||
|
||||
namespace BitmapConverter {
|
||||
// returns 0 if all went ok, non-0 if error
|
||||
// output image is always given in RGBA (with alpha channel), even if it's a BMP
|
||||
// without alpha channel
|
||||
unsigned decodeBMP(std::vector<unsigned char> &image, unsigned &w, unsigned &h,
|
||||
const std::vector<unsigned char> &bmp);
|
||||
|
||||
std::vector<unsigned char> ConvertFile(std::string filename);
|
||||
|
||||
std::vector<unsigned char> ConvertData(std::vector<unsigned char> data);
|
||||
} // namespace BitmapConverter
|
@ -1,187 +0,0 @@
|
||||
/*
|
||||
This file was autogenerated by raw2c.
|
||||
Visit http://www.devkitpro.org
|
||||
*/
|
||||
|
||||
//---------------------------------------------------------------------------------
|
||||
#ifndef _debugfont_h_
|
||||
#define _debugfont_h_
|
||||
//---------------------------------------------------------------------------------
|
||||
static const unsigned char debugfont[] = {
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7e, 0x81, 0xa5, 0x81,
|
||||
0xbd, 0x99, 0x81, 0x7e, 0x7e, 0xff, 0xdb, 0xff, 0xc3, 0xe7, 0xff, 0x7e,
|
||||
0x6c, 0xfe, 0xfe, 0xfe, 0x7c, 0x38, 0x10, 0x00, 0x10, 0x38, 0x7c, 0xfe,
|
||||
0x7c, 0x38, 0x10, 0x00, 0x3c, 0x3c, 0x18, 0xff, 0xe7, 0x18, 0x3c, 0x00,
|
||||
0x10, 0x38, 0x7c, 0xfe, 0xee, 0x10, 0x38, 0x00, 0x00, 0x00, 0x18, 0x3c,
|
||||
0x3c, 0x18, 0x00, 0x00, 0xff, 0xff, 0xe7, 0xc3, 0xc3, 0xe7, 0xff, 0xff,
|
||||
0x00, 0x3c, 0x66, 0x42, 0x42, 0x66, 0x3c, 0x00, 0xff, 0xc3, 0x99, 0xbd,
|
||||
0xbd, 0x99, 0xc3, 0xff, 0x0f, 0x07, 0x0f, 0x7d, 0xcc, 0xcc, 0xcc, 0x78,
|
||||
0x3c, 0x66, 0x66, 0x66, 0x3c, 0x18, 0x7e, 0x18, 0x08, 0x0c, 0x0a, 0x0a,
|
||||
0x08, 0x78, 0xf0, 0x00, 0x18, 0x14, 0x1a, 0x16, 0x72, 0xe2, 0x0e, 0x1c,
|
||||
0x10, 0x54, 0x38, 0xee, 0x38, 0x54, 0x10, 0x00, 0x80, 0xe0, 0xf8, 0xfe,
|
||||
0xf8, 0xe0, 0x80, 0x00, 0x02, 0x0e, 0x3e, 0xfe, 0x3e, 0x0e, 0x02, 0x00,
|
||||
0x18, 0x3c, 0x5a, 0x18, 0x5a, 0x3c, 0x18, 0x00, 0x66, 0x66, 0x66, 0x66,
|
||||
0x66, 0x00, 0x66, 0x00, 0x7f, 0xdb, 0xdb, 0xdb, 0x7b, 0x1b, 0x1b, 0x00,
|
||||
0x1c, 0x22, 0x38, 0x44, 0x44, 0x38, 0x88, 0x70, 0x00, 0x00, 0x00, 0x00,
|
||||
0x7e, 0x7e, 0x7e, 0x00, 0x18, 0x3c, 0x5a, 0x18, 0x5a, 0x3c, 0x18, 0x7e,
|
||||
0x18, 0x3c, 0x5a, 0x18, 0x18, 0x18, 0x18, 0x00, 0x18, 0x18, 0x18, 0x18,
|
||||
0x5a, 0x3c, 0x18, 0x00, 0x00, 0x18, 0x0c, 0xfe, 0x0c, 0x18, 0x00, 0x00,
|
||||
0x00, 0x30, 0x60, 0xfe, 0x60, 0x30, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xc0,
|
||||
0xc0, 0xfe, 0x00, 0x00, 0x00, 0x24, 0x42, 0xff, 0x42, 0x24, 0x00, 0x00,
|
||||
0x00, 0x10, 0x38, 0x7c, 0xfe, 0xfe, 0x00, 0x00, 0x00, 0xfe, 0xfe, 0x7c,
|
||||
0x38, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x18, 0x3c, 0x3c, 0x18, 0x18, 0x00, 0x18, 0x00, 0x6c, 0x24, 0x24, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x6c, 0x6c, 0xfe, 0x6c, 0xfe, 0x6c, 0x6c, 0x00,
|
||||
0x10, 0x7c, 0xd0, 0x7c, 0x16, 0xfc, 0x10, 0x00, 0x00, 0x66, 0xac, 0xd8,
|
||||
0x36, 0x6a, 0xcc, 0x00, 0x38, 0x4c, 0x38, 0x78, 0xce, 0xcc, 0x7a, 0x00,
|
||||
0x30, 0x10, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x30, 0x60, 0x60,
|
||||
0x60, 0x30, 0x18, 0x00, 0x60, 0x30, 0x18, 0x18, 0x18, 0x30, 0x60, 0x00,
|
||||
0x00, 0x66, 0x3c, 0xff, 0x3c, 0x66, 0x00, 0x00, 0x00, 0x30, 0x30, 0xfc,
|
||||
0x30, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x10, 0x20,
|
||||
0x00, 0x00, 0x00, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x30, 0x00, 0x02, 0x06, 0x0c, 0x18, 0x30, 0x60, 0xc0, 0x00,
|
||||
0x7c, 0xce, 0xde, 0xf6, 0xe6, 0xe6, 0x7c, 0x00, 0x18, 0x38, 0x78, 0x18,
|
||||
0x18, 0x18, 0x7e, 0x00, 0x7c, 0xc6, 0x06, 0x1c, 0x70, 0xc6, 0xfe, 0x00,
|
||||
0x7c, 0xc6, 0x06, 0x3c, 0x06, 0xc6, 0x7c, 0x00, 0x1c, 0x3c, 0x6c, 0xcc,
|
||||
0xfe, 0x0c, 0x1e, 0x00, 0xfe, 0xc0, 0xfc, 0x06, 0x06, 0xc6, 0x7c, 0x00,
|
||||
0x7c, 0xc6, 0xc0, 0xfc, 0xc6, 0xc6, 0x7c, 0x00, 0xfe, 0xc6, 0x0c, 0x18,
|
||||
0x30, 0x30, 0x30, 0x00, 0x7c, 0xc6, 0xc6, 0x7c, 0xc6, 0xc6, 0x7c, 0x00,
|
||||
0x7c, 0xc6, 0xc6, 0x7e, 0x06, 0xc6, 0x7c, 0x00, 0x00, 0x30, 0x00, 0x00,
|
||||
0x00, 0x30, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x30, 0x10, 0x20,
|
||||
0x0c, 0x18, 0x30, 0x60, 0x30, 0x18, 0x0c, 0x00, 0x00, 0x00, 0x7e, 0x00,
|
||||
0x00, 0x7e, 0x00, 0x00, 0x60, 0x30, 0x18, 0x0c, 0x18, 0x30, 0x60, 0x00,
|
||||
0x78, 0xcc, 0x0c, 0x18, 0x30, 0x00, 0x30, 0x00, 0x7c, 0x82, 0x9e, 0xa6,
|
||||
0x9e, 0x80, 0x7c, 0x00, 0x7c, 0xc6, 0xc6, 0xfe, 0xc6, 0xc6, 0xc6, 0x00,
|
||||
0xfc, 0x66, 0x66, 0x7c, 0x66, 0x66, 0xfc, 0x00, 0x7c, 0xc6, 0xc0, 0xc0,
|
||||
0xc0, 0xc6, 0x7c, 0x00, 0xfc, 0x66, 0x66, 0x66, 0x66, 0x66, 0xfc, 0x00,
|
||||
0xfe, 0x62, 0x68, 0x78, 0x68, 0x62, 0xfe, 0x00, 0xfe, 0x62, 0x68, 0x78,
|
||||
0x68, 0x60, 0xf0, 0x00, 0x7c, 0xc6, 0xc6, 0xc0, 0xce, 0xc6, 0x7e, 0x00,
|
||||
0xc6, 0xc6, 0xc6, 0xfe, 0xc6, 0xc6, 0xc6, 0x00, 0x3c, 0x18, 0x18, 0x18,
|
||||
0x18, 0x18, 0x3c, 0x00, 0x1e, 0x0c, 0x0c, 0x0c, 0xcc, 0xcc, 0x78, 0x00,
|
||||
0xe6, 0x66, 0x6c, 0x78, 0x6c, 0x66, 0xe6, 0x00, 0xf0, 0x60, 0x60, 0x60,
|
||||
0x62, 0x66, 0xfe, 0x00, 0x82, 0xc6, 0xee, 0xfe, 0xd6, 0xc6, 0xc6, 0x00,
|
||||
0xc6, 0xe6, 0xf6, 0xde, 0xce, 0xc6, 0xc6, 0x00, 0x7c, 0xc6, 0xc6, 0xc6,
|
||||
0xc6, 0xc6, 0x7c, 0x00, 0xfc, 0x66, 0x66, 0x7c, 0x60, 0x60, 0xf0, 0x00,
|
||||
0x7c, 0xc6, 0xc6, 0xc6, 0xd6, 0xde, 0x7c, 0x06, 0xfc, 0x66, 0x66, 0x7c,
|
||||
0x66, 0x66, 0xe6, 0x00, 0x7c, 0xc6, 0xc0, 0x7c, 0x06, 0xc6, 0x7c, 0x00,
|
||||
0x7e, 0x5a, 0x5a, 0x18, 0x18, 0x18, 0x3c, 0x00, 0xc6, 0xc6, 0xc6, 0xc6,
|
||||
0xc6, 0xc6, 0x7c, 0x00, 0xc6, 0xc6, 0xc6, 0xc6, 0x6c, 0x38, 0x10, 0x00,
|
||||
0xc6, 0xc6, 0xd6, 0xfe, 0xee, 0xc6, 0x82, 0x00, 0xc6, 0x6c, 0x38, 0x38,
|
||||
0x38, 0x6c, 0xc6, 0x00, 0x66, 0x66, 0x66, 0x3c, 0x18, 0x18, 0x3c, 0x00,
|
||||
0xfe, 0xc6, 0x8c, 0x18, 0x32, 0x66, 0xfe, 0x00, 0x78, 0x60, 0x60, 0x60,
|
||||
0x60, 0x60, 0x78, 0x00, 0xc0, 0x60, 0x30, 0x18, 0x0c, 0x06, 0x02, 0x00,
|
||||
0x78, 0x18, 0x18, 0x18, 0x18, 0x18, 0x78, 0x00, 0x10, 0x38, 0x6c, 0xc6,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff,
|
||||
0x30, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x78, 0x0c,
|
||||
0x7c, 0xcc, 0x76, 0x00, 0xe0, 0x60, 0x60, 0x7c, 0x66, 0x66, 0x7c, 0x00,
|
||||
0x00, 0x00, 0x7c, 0xc6, 0xc0, 0xc6, 0x7c, 0x00, 0x1c, 0x0c, 0x0c, 0x7c,
|
||||
0xcc, 0xcc, 0x76, 0x00, 0x00, 0x00, 0x7c, 0xc6, 0xfe, 0xc0, 0x7c, 0x00,
|
||||
0x1c, 0x36, 0x30, 0x78, 0x30, 0x30, 0x78, 0x00, 0x00, 0x00, 0x76, 0xcc,
|
||||
0xcc, 0x7c, 0x0c, 0x78, 0xe0, 0x60, 0x6c, 0x76, 0x66, 0x66, 0xe6, 0x00,
|
||||
0x18, 0x00, 0x38, 0x18, 0x18, 0x18, 0x3c, 0x00, 0x00, 0x0c, 0x00, 0x1c,
|
||||
0x0c, 0x0c, 0xcc, 0x78, 0xe0, 0x60, 0x66, 0x6c, 0x78, 0x6c, 0xe6, 0x00,
|
||||
0x38, 0x18, 0x18, 0x18, 0x18, 0x18, 0x3c, 0x00, 0x00, 0x00, 0xcc, 0xfe,
|
||||
0xd6, 0xd6, 0xd6, 0x00, 0x00, 0x00, 0xdc, 0x66, 0x66, 0x66, 0x66, 0x00,
|
||||
0x00, 0x00, 0x7c, 0xc6, 0xc6, 0xc6, 0x7c, 0x00, 0x00, 0x00, 0xdc, 0x66,
|
||||
0x66, 0x7c, 0x60, 0xf0, 0x00, 0x00, 0x7c, 0xcc, 0xcc, 0x7c, 0x0c, 0x1e,
|
||||
0x00, 0x00, 0xde, 0x76, 0x60, 0x60, 0xf0, 0x00, 0x00, 0x00, 0x7c, 0xc0,
|
||||
0x7c, 0x06, 0x7c, 0x00, 0x10, 0x30, 0xfc, 0x30, 0x30, 0x34, 0x18, 0x00,
|
||||
0x00, 0x00, 0xcc, 0xcc, 0xcc, 0xcc, 0x76, 0x00, 0x00, 0x00, 0xc6, 0xc6,
|
||||
0x6c, 0x38, 0x10, 0x00, 0x00, 0x00, 0xc6, 0xd6, 0xd6, 0xfe, 0x6c, 0x00,
|
||||
0x00, 0x00, 0xc6, 0x6c, 0x38, 0x6c, 0xc6, 0x00, 0x00, 0x00, 0xcc, 0xcc,
|
||||
0xcc, 0x7c, 0x0c, 0xf8, 0x00, 0x00, 0xfc, 0x98, 0x30, 0x64, 0xfc, 0x00,
|
||||
0x0e, 0x18, 0x18, 0x30, 0x18, 0x18, 0x0e, 0x00, 0x18, 0x18, 0x18, 0x00,
|
||||
0x18, 0x18, 0x18, 0x00, 0xe0, 0x30, 0x30, 0x18, 0x30, 0x30, 0xe0, 0x00,
|
||||
0x76, 0xdc, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x38, 0x6c,
|
||||
0xc6, 0xc6, 0xfe, 0x00, 0x7c, 0xc6, 0xc0, 0xc0, 0xc6, 0x7c, 0x18, 0x70,
|
||||
0xcc, 0x00, 0xcc, 0xcc, 0xcc, 0xcc, 0x76, 0x00, 0x0e, 0x10, 0x7c, 0xc6,
|
||||
0xfe, 0xc0, 0x7c, 0x00, 0x7c, 0x82, 0x38, 0x0c, 0x7c, 0xcc, 0x76, 0x00,
|
||||
0xcc, 0x00, 0x78, 0x0c, 0x7c, 0xcc, 0x76, 0x00, 0xe0, 0x10, 0x78, 0x0c,
|
||||
0x7c, 0xcc, 0x76, 0x00, 0x30, 0x30, 0x78, 0x0c, 0x7c, 0xcc, 0x76, 0x00,
|
||||
0x00, 0x00, 0x7c, 0xc0, 0xc0, 0x7c, 0x18, 0x70, 0x7c, 0x82, 0x7c, 0xc6,
|
||||
0xfe, 0xc0, 0x7c, 0x00, 0xc6, 0x00, 0x7c, 0xc6, 0xfe, 0xc0, 0x7c, 0x00,
|
||||
0xe0, 0x10, 0x7c, 0xc6, 0xfe, 0xc0, 0x7c, 0x00, 0x66, 0x00, 0x38, 0x18,
|
||||
0x18, 0x18, 0x3c, 0x00, 0x7c, 0x82, 0x38, 0x18, 0x18, 0x18, 0x3c, 0x00,
|
||||
0xe0, 0x10, 0x38, 0x18, 0x18, 0x18, 0x3c, 0x00, 0xc6, 0x00, 0x7c, 0xc6,
|
||||
0xfe, 0xc6, 0xc6, 0x00, 0x38, 0x38, 0x7c, 0xc6, 0xfe, 0xc6, 0xc6, 0x00,
|
||||
0x0e, 0x10, 0xfe, 0x60, 0x78, 0x60, 0xfe, 0x00, 0x00, 0x00, 0x7c, 0x12,
|
||||
0x7e, 0xd0, 0x7e, 0x00, 0x7e, 0xc8, 0xc8, 0xfe, 0xc8, 0xc8, 0xce, 0x00,
|
||||
0x7c, 0x82, 0x7c, 0xc6, 0xc6, 0xc6, 0x7c, 0x00, 0xc6, 0x00, 0x7c, 0xc6,
|
||||
0xc6, 0xc6, 0x7c, 0x00, 0xe0, 0x10, 0x7c, 0xc6, 0xc6, 0xc6, 0x7c, 0x00,
|
||||
0x7c, 0x82, 0xcc, 0xcc, 0xcc, 0xcc, 0x76, 0x00, 0xe0, 0x10, 0xcc, 0xcc,
|
||||
0xcc, 0xcc, 0x76, 0x00, 0xcc, 0x00, 0xcc, 0xcc, 0xcc, 0x7c, 0x0c, 0xf8,
|
||||
0xc6, 0x7c, 0xc6, 0xc6, 0xc6, 0xc6, 0x7c, 0x00, 0xc6, 0x00, 0xc6, 0xc6,
|
||||
0xc6, 0xc6, 0x7c, 0x00, 0x18, 0x7c, 0xd6, 0xd0, 0xd6, 0x7c, 0x18, 0x00,
|
||||
0x38, 0x6c, 0x60, 0xf0, 0x60, 0xf2, 0xdc, 0x00, 0x66, 0x3c, 0x18, 0x7e,
|
||||
0x18, 0x7e, 0x18, 0x00, 0xf8, 0xcc, 0xf8, 0xc4, 0xcc, 0xde, 0xcc, 0x06,
|
||||
0x0e, 0x1b, 0x18, 0x3c, 0x18, 0x18, 0xd8, 0x70, 0x0e, 0x10, 0x78, 0x0c,
|
||||
0x7c, 0xcc, 0x76, 0x00, 0x0e, 0x10, 0x38, 0x18, 0x18, 0x18, 0x3c, 0x00,
|
||||
0x0e, 0x10, 0x7c, 0xc6, 0xc6, 0xc6, 0x7c, 0x00, 0x0e, 0x10, 0xcc, 0xcc,
|
||||
0xcc, 0xcc, 0x76, 0x00, 0x66, 0x98, 0xdc, 0x66, 0x66, 0x66, 0x66, 0x00,
|
||||
0x66, 0x98, 0xe6, 0xf6, 0xde, 0xce, 0xc6, 0x00, 0x38, 0x0c, 0x3c, 0x34,
|
||||
0x00, 0x7e, 0x00, 0x00, 0x38, 0x6c, 0x6c, 0x38, 0x00, 0x7c, 0x00, 0x00,
|
||||
0x30, 0x00, 0x30, 0x60, 0xc6, 0xc6, 0x7c, 0x00, 0x00, 0x00, 0x00, 0xfc,
|
||||
0xc0, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0x0c, 0x0c, 0x00, 0x00,
|
||||
0xc0, 0xc8, 0xd0, 0xfe, 0x46, 0x8c, 0x1e, 0x00, 0xc0, 0xc8, 0xd0, 0xec,
|
||||
0x5c, 0xbe, 0x0c, 0x00, 0x18, 0x00, 0x18, 0x18, 0x3c, 0x3c, 0x18, 0x00,
|
||||
0x00, 0x36, 0x6c, 0xd8, 0x6c, 0x36, 0x00, 0x00, 0x00, 0xd8, 0x6c, 0x36,
|
||||
0x6c, 0xd8, 0x00, 0x00, 0x22, 0x88, 0x22, 0x88, 0x22, 0x88, 0x22, 0x88,
|
||||
0x55, 0xaa, 0x55, 0xaa, 0x55, 0xaa, 0x55, 0xaa, 0xdb, 0x77, 0xdb, 0xee,
|
||||
0xdb, 0x77, 0xdb, 0xee, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18,
|
||||
0x18, 0x18, 0x18, 0x18, 0xf8, 0x18, 0x18, 0x18, 0x18, 0x18, 0xf8, 0x18,
|
||||
0xf8, 0x18, 0x18, 0x18, 0x36, 0x36, 0x36, 0x36, 0xf6, 0x36, 0x36, 0x36,
|
||||
0x00, 0x00, 0x00, 0x00, 0xfe, 0x36, 0x36, 0x36, 0x00, 0x00, 0xf8, 0x18,
|
||||
0xf8, 0x18, 0x18, 0x18, 0x36, 0x36, 0xf6, 0x06, 0xf6, 0x36, 0x36, 0x36,
|
||||
0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x00, 0x00, 0xfe, 0x06,
|
||||
0xf6, 0x36, 0x36, 0x36, 0x36, 0x36, 0xf6, 0x06, 0xfe, 0x00, 0x00, 0x00,
|
||||
0x36, 0x36, 0x36, 0x36, 0xfe, 0x00, 0x00, 0x00, 0x18, 0x18, 0xf8, 0x18,
|
||||
0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x18, 0x18, 0x18,
|
||||
0x18, 0x18, 0x18, 0x18, 0x1f, 0x00, 0x00, 0x00, 0x18, 0x18, 0x18, 0x18,
|
||||
0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x18, 0x18, 0x18,
|
||||
0x18, 0x18, 0x18, 0x18, 0x1f, 0x18, 0x18, 0x18, 0x00, 0x00, 0x00, 0x00,
|
||||
0xff, 0x00, 0x00, 0x00, 0x18, 0x18, 0x18, 0x18, 0xff, 0x18, 0x18, 0x18,
|
||||
0x18, 0x18, 0x1f, 0x18, 0x1f, 0x18, 0x18, 0x18, 0x36, 0x36, 0x36, 0x36,
|
||||
0x37, 0x36, 0x36, 0x36, 0x36, 0x36, 0x37, 0x30, 0x3f, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x3f, 0x30, 0x37, 0x36, 0x36, 0x36, 0x36, 0x36, 0xf7, 0x00,
|
||||
0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0xf7, 0x36, 0x36, 0x36,
|
||||
0x36, 0x36, 0x37, 0x30, 0x37, 0x36, 0x36, 0x36, 0x00, 0x00, 0xff, 0x00,
|
||||
0xff, 0x00, 0x00, 0x00, 0x36, 0x36, 0xf7, 0x00, 0xf7, 0x36, 0x36, 0x36,
|
||||
0x18, 0x18, 0xff, 0x00, 0xff, 0x00, 0x00, 0x00, 0x36, 0x36, 0x36, 0x36,
|
||||
0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0xff, 0x18, 0x18, 0x18,
|
||||
0x00, 0x00, 0x00, 0x00, 0xff, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36,
|
||||
0x3f, 0x00, 0x00, 0x00, 0x18, 0x18, 0x1f, 0x18, 0x1f, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x1f, 0x18, 0x1f, 0x18, 0x18, 0x18, 0x00, 0x00, 0x00, 0x00,
|
||||
0x3f, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0xff, 0x36, 0x36, 0x36,
|
||||
0x18, 0x18, 0xff, 0x18, 0xff, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18,
|
||||
0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x18, 0x18, 0x18,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00,
|
||||
0xff, 0xff, 0xff, 0xff, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0,
|
||||
0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0xff, 0xff, 0xff, 0xff,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x74, 0xcc, 0xc8, 0xdc, 0x76, 0x00,
|
||||
0x78, 0xcc, 0xd8, 0xcc, 0xc6, 0xc6, 0xdc, 0x40, 0xfe, 0x62, 0x60, 0x60,
|
||||
0x60, 0x60, 0xf0, 0x00, 0x00, 0x02, 0x7e, 0xec, 0x6c, 0x6c, 0x48, 0x00,
|
||||
0xfe, 0x62, 0x30, 0x18, 0x30, 0x62, 0xfe, 0x00, 0x00, 0x00, 0x7e, 0xd0,
|
||||
0xc8, 0xc8, 0x70, 0x00, 0x00, 0x00, 0xcc, 0xcc, 0xcc, 0xcc, 0xf8, 0x80,
|
||||
0x00, 0x00, 0x7e, 0xd8, 0x18, 0x18, 0x10, 0x00, 0x38, 0x10, 0x7c, 0xd6,
|
||||
0xd6, 0x7c, 0x10, 0x38, 0x7c, 0xc6, 0xc6, 0xfe, 0xc6, 0xc6, 0x7c, 0x00,
|
||||
0x7c, 0xc6, 0xc6, 0xc6, 0x6c, 0x28, 0xee, 0x00, 0x3c, 0x22, 0x18, 0x7c,
|
||||
0xcc, 0xcc, 0x78, 0x00, 0x00, 0x00, 0x66, 0x99, 0x99, 0x66, 0x00, 0x00,
|
||||
0x00, 0x06, 0x7c, 0x9e, 0xf2, 0x7c, 0xc0, 0x00, 0x00, 0x00, 0x7c, 0xc0,
|
||||
0xf8, 0xc0, 0x7c, 0x00, 0x00, 0x7c, 0xc6, 0xc6, 0xc6, 0xc6, 0xc6, 0x00,
|
||||
0x00, 0xfe, 0x00, 0xfe, 0x00, 0xfe, 0x00, 0x00, 0x18, 0x18, 0x7e, 0x18,
|
||||
0x18, 0x00, 0x7e, 0x00, 0x30, 0x18, 0x0c, 0x18, 0x30, 0x00, 0x7c, 0x00,
|
||||
0x18, 0x30, 0x60, 0x30, 0x18, 0x00, 0x7c, 0x00, 0x0e, 0x1b, 0x1b, 0x18,
|
||||
0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0xd8, 0xd8, 0x70,
|
||||
0x00, 0x18, 0x00, 0x7e, 0x00, 0x18, 0x00, 0x00, 0x00, 0x76, 0xdc, 0x00,
|
||||
0x76, 0xdc, 0x00, 0x00, 0x38, 0x6c, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x18, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x18, 0x00, 0x00, 0x00, 0x0f, 0x0c, 0x0c, 0x0c, 0xec, 0x6c, 0x3c, 0x00,
|
||||
0xd8, 0x6c, 0x6c, 0x6c, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x30, 0xc0, 0xf0,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3c, 0x3c, 0x3c, 0x3c, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
|
||||
|
||||
};
|
||||
const int debugfont_size = sizeof(debugfont);
|
||||
//---------------------------------------------------------------------------------
|
||||
#endif //_font_h_
|
||||
//---------------------------------------------------------------------------------
|
29
include/renderd7/external/fs.h
vendored
29
include/renderd7/external/fs.h
vendored
@ -1,29 +0,0 @@
|
||||
|
||||
|
||||
#include <3ds.h>
|
||||
|
||||
extern FS_Archive archive, sdmc_archive, nand_archive;
|
||||
|
||||
Result FS_OpenArchive(FS_Archive *archive, FS_ArchiveID id);
|
||||
Result FS_CloseArchive(FS_Archive archive);
|
||||
Result FS_OpenDir(Handle *handle, FS_Archive archive, const char *path);
|
||||
Result FS_OpenFile(Handle *handle, FS_Archive archive, const char *path, u32 flags, u32 attributes);
|
||||
Result FS_MakeDir(FS_Archive archive, const char *path);
|
||||
Result FS_CreateFile(FS_Archive archive, const char *path, u64 size);
|
||||
Result FS_RecursiveMakeDir(FS_Archive archive, const char *path);
|
||||
bool FS_FileExists(FS_Archive archive, const char *path);
|
||||
bool FS_DirExists(FS_Archive archive, const char *path);
|
||||
Result FS_GetFileSize(FS_Archive archive, const char *path, u64 *size);
|
||||
u64 FS_GetFreeStorage(FS_SystemMediaType media_type);
|
||||
u64 FS_GetTotalStorage(FS_SystemMediaType media_type);
|
||||
u64 FS_GetUsedStorage(FS_SystemMediaType media_type);
|
||||
Result FS_RemoveFile(FS_Archive archive, const char *path);
|
||||
Result FS_RemoveDir(FS_Archive archive, const char *path);
|
||||
Result FS_RemoveDirRecursive(FS_Archive archive, const char *path);
|
||||
Result FS_RenameFile(FS_Archive archive, const char *old_filename, const char *new_filename);
|
||||
Result FS_RenameDir(FS_Archive archive, const char *old_dirname, const char *new_dirname);
|
||||
Result FS_Read(FS_Archive archive, const char *path, u64 size, void *buf);
|
||||
Result FS_Write(FS_Archive archive, const char *path, const void *buf, u32 size);
|
||||
char *FS_GetFileTimestamp(const char *path);
|
||||
Result makeDirs(const char * path);
|
||||
Result openFile(Handle* fileHandle, const char * path, bool write);
|
50894
include/renderd7/external/json.hpp
vendored
50894
include/renderd7/external/json.hpp
vendored
File diff suppressed because it is too large
Load Diff
250
include/renderd7/external/libnsbmp/libnsbmp.h
vendored
250
include/renderd7/external/libnsbmp/libnsbmp.h
vendored
@ -1,250 +0,0 @@
|
||||
/*
|
||||
* Copyright 2006 Richard Wilson <richard.wilson@netsurf-browser.org>
|
||||
* Copyright 2008 Sean Fox <dyntryx@gmail.com>
|
||||
*
|
||||
* This file is part of NetSurf's libnsbmp, http://www.netsurf-browser.org/
|
||||
* Licenced under the MIT License,
|
||||
* http://www.opensource.org/licenses/mit-license.php
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file
|
||||
* Bitmap file decoding interface.
|
||||
*/
|
||||
|
||||
#ifndef libnsbmp_h_
|
||||
#define libnsbmp_h_
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
#include <stddef.h>
|
||||
|
||||
/* bmp flags */
|
||||
#define BMP_NEW 0
|
||||
/** image is opaque (as opposed to having an alpha mask) */
|
||||
#define BMP_OPAQUE (1 << 0)
|
||||
/** memory should be wiped */
|
||||
#define BMP_CLEAR_MEMORY (1 << 1)
|
||||
|
||||
/**
|
||||
* error return values
|
||||
*/
|
||||
typedef enum {
|
||||
BMP_OK = 0,
|
||||
BMP_INSUFFICIENT_MEMORY = 1,
|
||||
BMP_INSUFFICIENT_DATA = 2,
|
||||
BMP_DATA_ERROR = 3
|
||||
} bmp_result;
|
||||
|
||||
/**
|
||||
* encoding types
|
||||
*/
|
||||
typedef enum {
|
||||
BMP_ENCODING_RGB = 0,
|
||||
BMP_ENCODING_RLE8 = 1,
|
||||
BMP_ENCODING_RLE4 = 2,
|
||||
BMP_ENCODING_BITFIELDS = 3
|
||||
} bmp_encoding;
|
||||
|
||||
/* API for Bitmap callbacks */
|
||||
typedef void* (*bmp_bitmap_cb_create)(int width, int height, unsigned int state);
|
||||
typedef void (*bmp_bitmap_cb_destroy)(void *bitmap);
|
||||
typedef unsigned char* (*bmp_bitmap_cb_get_buffer)(void *bitmap);
|
||||
typedef size_t (*bmp_bitmap_cb_get_bpp)(void *bitmap);
|
||||
|
||||
/**
|
||||
* The Bitmap callbacks function table
|
||||
*/
|
||||
typedef struct bmp_bitmap_callback_vt_s {
|
||||
/** Callback to allocate bitmap storage. */
|
||||
bmp_bitmap_cb_create bitmap_create;
|
||||
/** Called to free bitmap storage. */
|
||||
bmp_bitmap_cb_destroy bitmap_destroy;
|
||||
/** Return a pointer to the pixel data in a bitmap. */
|
||||
bmp_bitmap_cb_get_buffer bitmap_get_buffer;
|
||||
/** Find the width of a pixel row in bytes. */
|
||||
bmp_bitmap_cb_get_bpp bitmap_get_bpp;
|
||||
} bmp_bitmap_callback_vt;
|
||||
|
||||
/**
|
||||
* bitmap image
|
||||
*/
|
||||
typedef struct bmp_image {
|
||||
/** callbacks for bitmap functions */
|
||||
bmp_bitmap_callback_vt bitmap_callbacks;
|
||||
/** pointer to BMP data */
|
||||
uint8_t *bmp_data;
|
||||
/** width of BMP (valid after _analyse) */
|
||||
uint32_t width;
|
||||
/** heigth of BMP (valid after _analyse) */
|
||||
uint32_t height;
|
||||
/** whether the image has been decoded */
|
||||
bool decoded;
|
||||
/** decoded image */
|
||||
void *bitmap;
|
||||
|
||||
/* Internal members are listed below */
|
||||
/** total number of bytes of BMP data available */
|
||||
uint32_t buffer_size;
|
||||
/** pixel encoding type */
|
||||
bmp_encoding encoding;
|
||||
/** offset of bitmap data */
|
||||
uint32_t bitmap_offset;
|
||||
/** bits per pixel */
|
||||
uint16_t bpp;
|
||||
/** number of colours */
|
||||
uint32_t colours;
|
||||
/** colour table */
|
||||
uint32_t *colour_table;
|
||||
/** whether to use bmp's limited transparency */
|
||||
bool limited_trans;
|
||||
/** colour to display for "transparent" pixels when using limited
|
||||
* transparency
|
||||
*/
|
||||
uint32_t trans_colour;
|
||||
/** scanlines are top to bottom */
|
||||
bool reversed;
|
||||
/** image is part of an ICO, mask follows */
|
||||
bool ico;
|
||||
/** true if the bitmap does not contain an alpha channel */
|
||||
bool opaque;
|
||||
/** four bitwise mask */
|
||||
uint32_t mask[4];
|
||||
/** four bitwise shifts */
|
||||
int32_t shift[4];
|
||||
/** colour representing "transparency" in the bitmap */
|
||||
uint32_t transparent_index;
|
||||
} bmp_image;
|
||||
|
||||
typedef struct ico_image {
|
||||
bmp_image bmp;
|
||||
struct ico_image *next;
|
||||
} ico_image;
|
||||
|
||||
/**
|
||||
* icon image collection
|
||||
*/
|
||||
typedef struct ico_collection {
|
||||
/** callbacks for bitmap functions */
|
||||
bmp_bitmap_callback_vt bitmap_callbacks;
|
||||
/** width of largest BMP */
|
||||
uint16_t width;
|
||||
/** heigth of largest BMP */
|
||||
uint16_t height;
|
||||
|
||||
/* Internal members are listed below */
|
||||
/** pointer to ICO data */
|
||||
uint8_t *ico_data;
|
||||
/** total number of bytes of ICO data available */
|
||||
uint32_t buffer_size;
|
||||
/** root of linked list of images */
|
||||
ico_image *first;
|
||||
} ico_collection;
|
||||
|
||||
/**
|
||||
* Initialises bitmap ready for analysing the bitmap.
|
||||
*
|
||||
* \param bmp The Bitmap to initialise
|
||||
* \param callbacks The callbacks the library will call on operations.
|
||||
* \return BMP_OK on success or appropriate error code.
|
||||
*/
|
||||
bmp_result bmp_create(bmp_image *bmp, bmp_bitmap_callback_vt *callbacks);
|
||||
|
||||
/**
|
||||
* Initialises icon ready for analysing the icon
|
||||
*
|
||||
* \param bmp The Bitmap to initialise
|
||||
* \param callbacks The callbacks the library will call on operations.
|
||||
* \return BMP_OK on success or appropriate error code.
|
||||
*/
|
||||
bmp_result ico_collection_create(ico_collection *ico,
|
||||
bmp_bitmap_callback_vt *callbacks);
|
||||
|
||||
/**
|
||||
* Analyse a BMP prior to decoding.
|
||||
*
|
||||
* This will scan the data provided and perform checks to ensure the data is a
|
||||
* valid BMP and prepare the bitmap image structure ready for decode.
|
||||
*
|
||||
* This function must be called and resturn BMP_OK before bmp_decode() as it
|
||||
* prepares the bmp internal state for the decode process.
|
||||
*
|
||||
* \param bmp the BMP image to analyse.
|
||||
* \param size The size of data in cdata.
|
||||
* \param data The bitmap source data.
|
||||
* \return BMP_OK on success or error code on faliure.
|
||||
*/
|
||||
bmp_result bmp_analyse(bmp_image *bmp, size_t size, uint8_t *data);
|
||||
|
||||
/**
|
||||
* Analyse an ICO prior to decoding.
|
||||
*
|
||||
* This function will scan the data provided and perform checks to ensure the
|
||||
* data is a valid ICO.
|
||||
*
|
||||
* This function must be called before ico_find().
|
||||
*
|
||||
* \param ico the ICO image to analyse
|
||||
* \param size The size of data in cdata.
|
||||
* \param data The bitmap source data.
|
||||
* \return BMP_OK on success
|
||||
*/
|
||||
bmp_result ico_analyse(ico_collection *ico, size_t size, uint8_t *data);
|
||||
|
||||
/**
|
||||
* Decode a BMP
|
||||
*
|
||||
* This function decodes the BMP data such that bmp->bitmap is a valid
|
||||
* image. The state of bmp->decoded is set to TRUE on exit such that it
|
||||
* can easily be identified which BMPs are in a fully decoded state.
|
||||
*
|
||||
* \param bmp the BMP image to decode
|
||||
* \return BMP_OK on success
|
||||
*/
|
||||
bmp_result bmp_decode(bmp_image *bmp);
|
||||
|
||||
/**
|
||||
* Decode a BMP using "limited transparency"
|
||||
*
|
||||
* Bitmaps do not have native transparency support. However, there is a
|
||||
* "trick" that is used in some instances in which the first pixel of the
|
||||
* bitmap becomes the "transparency index". The decoding application can
|
||||
* replace this index with whatever background colour it chooses to
|
||||
* create the illusion of transparency.
|
||||
*
|
||||
* When to use transparency is at the discretion of the decoding
|
||||
* application.
|
||||
*
|
||||
* \param bmp the BMP image to decode
|
||||
* \param colour the colour to use as "transparent"
|
||||
* \return BMP_OK on success
|
||||
*/
|
||||
bmp_result bmp_decode_trans(bmp_image *bmp, uint32_t transparent_colour);
|
||||
|
||||
/**
|
||||
* Finds the closest BMP within an ICO collection
|
||||
*
|
||||
* This function finds the BMP with dimensions as close to a specified set
|
||||
* as possible from the images in the collection.
|
||||
*
|
||||
* \param ico the ICO collection to examine
|
||||
* \param width the preferred width (0 to use ICO header width)
|
||||
* \param height the preferred height (0 to use ICO header height)
|
||||
*/
|
||||
bmp_image *ico_find(ico_collection *ico, uint16_t width, uint16_t height);
|
||||
|
||||
/**
|
||||
* Finalise a BMP prior to destruction.
|
||||
*
|
||||
* \param bmp the BMP image to finalise.
|
||||
*/
|
||||
void bmp_finalise(bmp_image *bmp);
|
||||
|
||||
/**
|
||||
* Finalise an ICO prior to destruction.
|
||||
*
|
||||
* \param ico the ICO image to finalise,
|
||||
*/
|
||||
void ico_finalise(ico_collection *ico);
|
||||
|
||||
#endif
|
27
include/renderd7/external/libnsbmp/log.h
vendored
27
include/renderd7/external/libnsbmp/log.h
vendored
@ -1,27 +0,0 @@
|
||||
/*
|
||||
* Copyright 2003 James Bursa <bursa@users.sourceforge.net>
|
||||
* Copyright 2004 John Tytgat <John.Tytgat@aaug.net>
|
||||
*
|
||||
* This file is part of NetSurf, http://www.netsurf-browser.org/
|
||||
* Licenced under the MIT License,
|
||||
* http://www.opensource.org/licenses/mit-license.php
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
#ifndef _LIBNSBMP_LOG_H_
|
||||
#define _LIBNSBMP_LOG_H_
|
||||
|
||||
#ifdef NDEBUG
|
||||
# define LOG(x) ((void) 0)
|
||||
#else
|
||||
# ifdef __GNUC__
|
||||
# define LOG(x) do { printf x, fputc('\n', stdout)); } while (0)
|
||||
# elif defined(__CC_NORCROFT)
|
||||
# define LOG(x) do { printf x, fputc('\n', stdout)); } while (0)
|
||||
# else
|
||||
# define LOG(x) do { printf x, fputc('\n', stdout)); } while (0)
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#endif
|
1977
include/renderd7/external/lodepng.h
vendored
1977
include/renderd7/external/lodepng.h
vendored
File diff suppressed because it is too large
Load Diff
16578
include/renderd7/external/stb_image.h
vendored
16578
include/renderd7/external/stb_image.h
vendored
File diff suppressed because it is too large
Load Diff
3778
include/renderd7/external/stb_image_write.h
vendored
3778
include/renderd7/external/stb_image_write.h
vendored
File diff suppressed because it is too large
Load Diff
10713
include/renderd7/external/stb_truetype.h
vendored
10713
include/renderd7/external/stb_truetype.h
vendored
File diff suppressed because it is too large
Load Diff
38
include/renderd7/global_db.hpp
Normal file
38
include/renderd7/global_db.hpp
Normal file
@ -0,0 +1,38 @@
|
||||
#pragma once
|
||||
|
||||
#include <renderd7/external/json.hpp>
|
||||
#include <renderd7/renderd7.hpp>
|
||||
|
||||
namespace RenderD7 {
|
||||
namespace IDB {
|
||||
void Start();
|
||||
void Stop();
|
||||
void Restart();
|
||||
} // namespace IDB
|
||||
} // namespace RenderD7
|
||||
|
||||
using RD7Flags = int;
|
||||
enum RD7Flags_ {
|
||||
RD7Flags_None = 0,
|
||||
RD7Flags_MemTrack = 1 << 0,
|
||||
RD7Flags_SceneSystem = 1 << 1,
|
||||
RD7Flags_ShowSplash = 1 << 2,
|
||||
RD7Flags_Default = RD7Flags_SceneSystem,
|
||||
};
|
||||
|
||||
// Outdated HidApi (HidV2Patched)
|
||||
extern u32 d7_hDown;
|
||||
extern u32 d7_hHeld;
|
||||
extern u32 d7_hUp;
|
||||
extern u32 d7_hRepeat; // Inofficial lol
|
||||
extern touchPosition d7_touch;
|
||||
|
||||
// Modern Global Api
|
||||
extern int rd7_max_objects;
|
||||
extern C3D_RenderTarget *rd7_top;
|
||||
extern C3D_RenderTarget *rd7_top_right;
|
||||
extern C3D_RenderTarget *rd7_bottom;
|
||||
extern RD7Flags rd7_flags;
|
||||
|
||||
// Draw2
|
||||
extern float rd7_draw2_tsm;
|
@ -1,545 +0,0 @@
|
||||
#ifndef INI_INI_H_
|
||||
#define INI_INI_H_
|
||||
|
||||
#include <algorithm>
|
||||
#include <cctype>
|
||||
#include <fstream>
|
||||
#include <memory>
|
||||
#include <sstream>
|
||||
#include <string>
|
||||
#include <sys/stat.h>
|
||||
#include <unordered_map>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
namespace INI {
|
||||
namespace INIStringUtil {
|
||||
const char *const whitespaceDelimiters = " \t\n\r\f\v";
|
||||
inline void trim(std::string &str) {
|
||||
str.erase(str.find_last_not_of(whitespaceDelimiters) + 1);
|
||||
str.erase(0, str.find_first_not_of(whitespaceDelimiters));
|
||||
}
|
||||
#ifndef INI_CASE_SENSITIVE
|
||||
inline void toLower(std::string &str) {
|
||||
std::transform(str.begin(), str.end(), str.begin(), [](const char c) {
|
||||
return static_cast<const char>(std::tolower(c));
|
||||
});
|
||||
}
|
||||
#endif
|
||||
inline void replace(std::string &str, std::string const &a,
|
||||
std::string const &b) {
|
||||
if (!a.empty()) {
|
||||
std::size_t pos = 0;
|
||||
while ((pos = str.find(a, pos)) != std::string::npos) {
|
||||
str.replace(pos, a.size(), b);
|
||||
pos += b.size();
|
||||
}
|
||||
}
|
||||
}
|
||||
#ifdef _WIN32
|
||||
const char *const endl = "\r\n";
|
||||
#else
|
||||
const char *const endl = "\n";
|
||||
#endif
|
||||
}; // namespace INIStringUtil
|
||||
|
||||
template <typename T> class INIMap {
|
||||
private:
|
||||
using T_DataIndexMap = std::unordered_map<std::string, std::size_t>;
|
||||
using T_DataItem = std::pair<std::string, T>;
|
||||
using T_DataContainer = std::vector<T_DataItem>;
|
||||
using T_MultiArgs = typename std::vector<std::pair<std::string, T>>;
|
||||
|
||||
T_DataIndexMap dataIndexMap;
|
||||
T_DataContainer data;
|
||||
|
||||
inline std::size_t setEmpty(std::string &key) {
|
||||
std::size_t index = data.size();
|
||||
dataIndexMap[key] = index;
|
||||
data.emplace_back(key, T());
|
||||
return index;
|
||||
}
|
||||
|
||||
public:
|
||||
using const_iterator = typename T_DataContainer::const_iterator;
|
||||
|
||||
INIMap() {}
|
||||
|
||||
INIMap(INIMap const &other) {
|
||||
std::size_t data_size = other.data.size();
|
||||
for (std::size_t i = 0; i < data_size; ++i) {
|
||||
auto const &key = other.data[i].first;
|
||||
auto const &obj = other.data[i].second;
|
||||
data.emplace_back(key, obj);
|
||||
}
|
||||
dataIndexMap = T_DataIndexMap(other.dataIndexMap);
|
||||
}
|
||||
|
||||
T &operator[](std::string key) {
|
||||
INIStringUtil::trim(key);
|
||||
#ifndef INI_CASE_SENSITIVE
|
||||
INIStringUtil::toLower(key);
|
||||
#endif
|
||||
auto it = dataIndexMap.find(key);
|
||||
bool hasIt = (it != dataIndexMap.end());
|
||||
std::size_t index = (hasIt) ? it->second : setEmpty(key);
|
||||
return data[index].second;
|
||||
}
|
||||
T get(std::string key) const {
|
||||
INIStringUtil::trim(key);
|
||||
#ifndef INI_CASE_SENSITIVE
|
||||
INIStringUtil::toLower(key);
|
||||
#endif
|
||||
auto it = dataIndexMap.find(key);
|
||||
if (it == dataIndexMap.end()) {
|
||||
return T();
|
||||
}
|
||||
return T(data[it->second].second);
|
||||
}
|
||||
bool has(std::string key) const {
|
||||
INIStringUtil::trim(key);
|
||||
#ifndef INI_CASE_SENSITIVE
|
||||
INIStringUtil::toLower(key);
|
||||
#endif
|
||||
return (dataIndexMap.count(key) == 1);
|
||||
}
|
||||
void set(std::string key, T obj) {
|
||||
INIStringUtil::trim(key);
|
||||
#ifndef INI_CASE_SENSITIVE
|
||||
INIStringUtil::toLower(key);
|
||||
#endif
|
||||
auto it = dataIndexMap.find(key);
|
||||
if (it != dataIndexMap.end()) {
|
||||
data[it->second].second = obj;
|
||||
} else {
|
||||
dataIndexMap[key] = data.size();
|
||||
data.emplace_back(key, obj);
|
||||
}
|
||||
}
|
||||
void set(T_MultiArgs const &multiArgs) {
|
||||
for (auto const &it : multiArgs) {
|
||||
auto const &key = it.first;
|
||||
auto const &obj = it.second;
|
||||
set(key, obj);
|
||||
}
|
||||
}
|
||||
bool remove(std::string key) {
|
||||
INIStringUtil::trim(key);
|
||||
#ifndef INI_CASE_SENSITIVE
|
||||
INIStringUtil::toLower(key);
|
||||
#endif
|
||||
auto it = dataIndexMap.find(key);
|
||||
if (it != dataIndexMap.end()) {
|
||||
std::size_t index = it->second;
|
||||
data.erase(data.begin() + index);
|
||||
dataIndexMap.erase(it);
|
||||
for (auto &it2 : dataIndexMap) {
|
||||
auto &vi = it2.second;
|
||||
if (vi > index) {
|
||||
vi--;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
void clear() {
|
||||
data.clear();
|
||||
dataIndexMap.clear();
|
||||
}
|
||||
std::size_t size() const { return data.size(); }
|
||||
const_iterator begin() const { return data.begin(); }
|
||||
const_iterator end() const { return data.end(); }
|
||||
};
|
||||
|
||||
using INIStructure = INIMap<INIMap<std::string>>;
|
||||
|
||||
namespace INIParser {
|
||||
using T_ParseValues = std::pair<std::string, std::string>;
|
||||
|
||||
enum class PDataType : char {
|
||||
PDATA_NONE,
|
||||
PDATA_COMMENT,
|
||||
PDATA_SECTION,
|
||||
PDATA_KEYVALUE,
|
||||
PDATA_UNKNOWN
|
||||
};
|
||||
|
||||
inline PDataType parseLine(std::string line, T_ParseValues &parseData) {
|
||||
parseData.first.clear();
|
||||
parseData.second.clear();
|
||||
INIStringUtil::trim(line);
|
||||
if (line.empty()) {
|
||||
return PDataType::PDATA_NONE;
|
||||
}
|
||||
char firstCharacter = line[0];
|
||||
if (firstCharacter == ';') {
|
||||
return PDataType::PDATA_COMMENT;
|
||||
}
|
||||
if (firstCharacter == '[') {
|
||||
auto commentAt = line.find_first_of(';');
|
||||
if (commentAt != std::string::npos) {
|
||||
line = line.substr(0, commentAt);
|
||||
}
|
||||
auto closingBracketAt = line.find_last_of(']');
|
||||
if (closingBracketAt != std::string::npos) {
|
||||
auto section = line.substr(1, closingBracketAt - 1);
|
||||
INIStringUtil::trim(section);
|
||||
parseData.first = section;
|
||||
return PDataType::PDATA_SECTION;
|
||||
}
|
||||
}
|
||||
auto lineNorm = line;
|
||||
INIStringUtil::replace(lineNorm, "\\=", " ");
|
||||
auto equalsAt = lineNorm.find_first_of('=');
|
||||
if (equalsAt != std::string::npos) {
|
||||
auto key = line.substr(0, equalsAt);
|
||||
INIStringUtil::trim(key);
|
||||
INIStringUtil::replace(key, "\\=", "=");
|
||||
auto value = line.substr(equalsAt + 1);
|
||||
INIStringUtil::trim(value);
|
||||
parseData.first = key;
|
||||
parseData.second = value;
|
||||
return PDataType::PDATA_KEYVALUE;
|
||||
}
|
||||
return PDataType::PDATA_UNKNOWN;
|
||||
}
|
||||
}; // namespace INIParser
|
||||
|
||||
class INIReader {
|
||||
public:
|
||||
using T_LineData = std::vector<std::string>;
|
||||
using T_LineDataPtr = std::shared_ptr<T_LineData>;
|
||||
|
||||
private:
|
||||
std::ifstream fileReadStream;
|
||||
T_LineDataPtr lineData;
|
||||
|
||||
T_LineData readFile() {
|
||||
std::string fileContents;
|
||||
fileReadStream.seekg(0, std::ios::end);
|
||||
fileContents.resize(fileReadStream.tellg());
|
||||
fileReadStream.seekg(0, std::ios::beg);
|
||||
std::size_t fileSize = fileContents.size();
|
||||
fileReadStream.read(&fileContents[0], fileSize);
|
||||
fileReadStream.close();
|
||||
T_LineData output;
|
||||
if (fileSize == 0) {
|
||||
return output;
|
||||
}
|
||||
std::string buffer;
|
||||
buffer.reserve(50);
|
||||
for (std::size_t i = 0; i < fileSize; ++i) {
|
||||
char &c = fileContents[i];
|
||||
if (c == '\n') {
|
||||
output.emplace_back(buffer);
|
||||
buffer.clear();
|
||||
continue;
|
||||
}
|
||||
if (c != '\0' && c != '\r') {
|
||||
buffer += c;
|
||||
}
|
||||
}
|
||||
output.emplace_back(buffer);
|
||||
return output;
|
||||
}
|
||||
|
||||
public:
|
||||
INIReader(std::string const &filename, bool keepLineData = false) {
|
||||
fileReadStream.open(filename, std::ios::in | std::ios::binary);
|
||||
if (keepLineData) {
|
||||
lineData = std::make_shared<T_LineData>();
|
||||
}
|
||||
}
|
||||
~INIReader() {}
|
||||
|
||||
bool operator>>(INIStructure &data) {
|
||||
if (!fileReadStream.is_open()) {
|
||||
return false;
|
||||
}
|
||||
T_LineData fileLines = readFile();
|
||||
std::string section;
|
||||
bool inSection = false;
|
||||
INIParser::T_ParseValues parseData;
|
||||
for (auto const &line : fileLines) {
|
||||
auto parseResult = INIParser::parseLine(line, parseData);
|
||||
if (parseResult == INIParser::PDataType::PDATA_SECTION) {
|
||||
inSection = true;
|
||||
data[section = parseData.first];
|
||||
} else if (inSection &&
|
||||
parseResult == INIParser::PDataType::PDATA_KEYVALUE) {
|
||||
auto const &key = parseData.first;
|
||||
auto const &value = parseData.second;
|
||||
data[section][key] = value;
|
||||
}
|
||||
if (lineData && parseResult != INIParser::PDataType::PDATA_UNKNOWN) {
|
||||
if (parseResult == INIParser::PDataType::PDATA_KEYVALUE && !inSection) {
|
||||
continue;
|
||||
}
|
||||
lineData->emplace_back(line);
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
T_LineDataPtr getLines() { return lineData; }
|
||||
};
|
||||
|
||||
class INIGenerator {
|
||||
private:
|
||||
std::ofstream fileWriteStream;
|
||||
|
||||
public:
|
||||
bool prettyPrint = false;
|
||||
|
||||
INIGenerator(std::string const &filename) {
|
||||
fileWriteStream.open(filename, std::ios::out | std::ios::binary);
|
||||
}
|
||||
~INIGenerator() {}
|
||||
|
||||
bool operator<<(INIStructure const &data) {
|
||||
if (!fileWriteStream.is_open()) {
|
||||
return false;
|
||||
}
|
||||
if (!data.size()) {
|
||||
return true;
|
||||
}
|
||||
auto it = data.begin();
|
||||
for (;;) {
|
||||
auto const §ion = it->first;
|
||||
auto const &collection = it->second;
|
||||
fileWriteStream << "[" << section << "]";
|
||||
if (collection.size()) {
|
||||
fileWriteStream << INIStringUtil::endl;
|
||||
auto it2 = collection.begin();
|
||||
for (;;) {
|
||||
auto key = it2->first;
|
||||
INIStringUtil::replace(key, "=", "\\=");
|
||||
auto value = it2->second;
|
||||
INIStringUtil::trim(value);
|
||||
fileWriteStream << key << ((prettyPrint) ? " = " : "=") << value;
|
||||
if (++it2 == collection.end()) {
|
||||
break;
|
||||
}
|
||||
fileWriteStream << INIStringUtil::endl;
|
||||
}
|
||||
}
|
||||
if (++it == data.end()) {
|
||||
break;
|
||||
}
|
||||
fileWriteStream << INIStringUtil::endl;
|
||||
if (prettyPrint) {
|
||||
fileWriteStream << INIStringUtil::endl;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
class INIWriter {
|
||||
private:
|
||||
using T_LineData = std::vector<std::string>;
|
||||
using T_LineDataPtr = std::shared_ptr<T_LineData>;
|
||||
|
||||
std::string filename;
|
||||
|
||||
T_LineData getLazyOutput(T_LineDataPtr const &lineData, INIStructure &data,
|
||||
INIStructure &original) {
|
||||
T_LineData output;
|
||||
INIParser::T_ParseValues parseData;
|
||||
std::string sectionCurrent;
|
||||
bool parsingSection = false;
|
||||
bool continueToNextSection = false;
|
||||
bool discardNextEmpty = false;
|
||||
bool writeNewKeys = false;
|
||||
std::size_t lastKeyLine = 0;
|
||||
for (auto line = lineData->begin(); line != lineData->end(); ++line) {
|
||||
if (!writeNewKeys) {
|
||||
auto parseResult = INIParser::parseLine(*line, parseData);
|
||||
if (parseResult == INIParser::PDataType::PDATA_SECTION) {
|
||||
if (parsingSection) {
|
||||
writeNewKeys = true;
|
||||
parsingSection = false;
|
||||
--line;
|
||||
continue;
|
||||
}
|
||||
sectionCurrent = parseData.first;
|
||||
if (data.has(sectionCurrent)) {
|
||||
parsingSection = true;
|
||||
continueToNextSection = false;
|
||||
discardNextEmpty = false;
|
||||
output.emplace_back(*line);
|
||||
lastKeyLine = output.size();
|
||||
} else {
|
||||
continueToNextSection = true;
|
||||
discardNextEmpty = true;
|
||||
continue;
|
||||
}
|
||||
} else if (parseResult == INIParser::PDataType::PDATA_KEYVALUE) {
|
||||
if (continueToNextSection) {
|
||||
continue;
|
||||
}
|
||||
if (data.has(sectionCurrent)) {
|
||||
auto &collection = data[sectionCurrent];
|
||||
auto const &key = parseData.first;
|
||||
auto const &value = parseData.second;
|
||||
if (collection.has(key)) {
|
||||
auto outputValue = collection[key];
|
||||
if (value == outputValue) {
|
||||
output.emplace_back(*line);
|
||||
} else {
|
||||
INIStringUtil::trim(outputValue);
|
||||
auto lineNorm = *line;
|
||||
INIStringUtil::replace(lineNorm, "\\=", " ");
|
||||
auto equalsAt = lineNorm.find_first_of('=');
|
||||
auto valueAt = lineNorm.find_first_not_of(
|
||||
INIStringUtil::whitespaceDelimiters, equalsAt + 1);
|
||||
std::string outputLine = line->substr(0, valueAt);
|
||||
if (prettyPrint && equalsAt + 1 == valueAt) {
|
||||
outputLine += " ";
|
||||
}
|
||||
outputLine += outputValue;
|
||||
output.emplace_back(outputLine);
|
||||
}
|
||||
lastKeyLine = output.size();
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (discardNextEmpty && line->empty()) {
|
||||
discardNextEmpty = false;
|
||||
} else if (parseResult != INIParser::PDataType::PDATA_UNKNOWN) {
|
||||
output.emplace_back(*line);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (writeNewKeys || std::next(line) == lineData->end()) {
|
||||
T_LineData linesToAdd;
|
||||
if (data.has(sectionCurrent) && original.has(sectionCurrent)) {
|
||||
auto const &collection = data[sectionCurrent];
|
||||
auto const &collectionOriginal = original[sectionCurrent];
|
||||
for (auto const &it : collection) {
|
||||
auto key = it.first;
|
||||
if (collectionOriginal.has(key)) {
|
||||
continue;
|
||||
}
|
||||
auto value = it.second;
|
||||
INIStringUtil::replace(key, "=", "\\=");
|
||||
INIStringUtil::trim(value);
|
||||
linesToAdd.emplace_back(key + ((prettyPrint) ? " = " : "=") +
|
||||
value);
|
||||
}
|
||||
}
|
||||
if (!linesToAdd.empty()) {
|
||||
output.insert(output.begin() + lastKeyLine, linesToAdd.begin(),
|
||||
linesToAdd.end());
|
||||
}
|
||||
if (writeNewKeys) {
|
||||
writeNewKeys = false;
|
||||
--line;
|
||||
}
|
||||
}
|
||||
}
|
||||
for (auto const &it : data) {
|
||||
auto const §ion = it.first;
|
||||
if (original.has(section)) {
|
||||
continue;
|
||||
}
|
||||
if (prettyPrint && output.size() > 0 && !output.back().empty()) {
|
||||
output.emplace_back();
|
||||
}
|
||||
output.emplace_back("[" + section + "]");
|
||||
auto const &collection = it.second;
|
||||
for (auto const &it2 : collection) {
|
||||
auto key = it2.first;
|
||||
auto value = it2.second;
|
||||
INIStringUtil::replace(key, "=", "\\=");
|
||||
INIStringUtil::trim(value);
|
||||
output.emplace_back(key + ((prettyPrint) ? " = " : "=") + value);
|
||||
}
|
||||
}
|
||||
return output;
|
||||
}
|
||||
|
||||
public:
|
||||
bool prettyPrint = false;
|
||||
|
||||
INIWriter(std::string const &filename) : filename(filename) {}
|
||||
~INIWriter() {}
|
||||
|
||||
bool operator<<(INIStructure &data) {
|
||||
struct stat buf;
|
||||
bool fileExists = (stat(filename.c_str(), &buf) == 0);
|
||||
if (!fileExists) {
|
||||
INIGenerator generator(filename);
|
||||
generator.prettyPrint = prettyPrint;
|
||||
return generator << data;
|
||||
}
|
||||
INIStructure originalData;
|
||||
T_LineDataPtr lineData;
|
||||
bool readSuccess = false;
|
||||
{
|
||||
INIReader reader(filename, true);
|
||||
if ((readSuccess = reader >> originalData)) {
|
||||
lineData = reader.getLines();
|
||||
}
|
||||
}
|
||||
if (!readSuccess) {
|
||||
return false;
|
||||
}
|
||||
T_LineData output = getLazyOutput(lineData, data, originalData);
|
||||
std::ofstream fileWriteStream(filename, std::ios::out | std::ios::binary);
|
||||
if (fileWriteStream.is_open()) {
|
||||
if (output.size()) {
|
||||
auto line = output.begin();
|
||||
for (;;) {
|
||||
fileWriteStream << *line;
|
||||
if (++line == output.end()) {
|
||||
break;
|
||||
}
|
||||
fileWriteStream << INIStringUtil::endl;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
};
|
||||
|
||||
class INIFile {
|
||||
private:
|
||||
std::string filename;
|
||||
|
||||
public:
|
||||
INIFile(std::string const &filename) : filename(filename) {}
|
||||
|
||||
~INIFile() {}
|
||||
|
||||
bool read(INIStructure &data) const {
|
||||
if (data.size()) {
|
||||
data.clear();
|
||||
}
|
||||
if (filename.empty()) {
|
||||
return false;
|
||||
}
|
||||
INIReader reader(filename);
|
||||
return reader >> data;
|
||||
}
|
||||
bool generate(INIStructure const &data, bool pretty = false) const {
|
||||
if (filename.empty()) {
|
||||
return false;
|
||||
}
|
||||
INIGenerator generator(filename);
|
||||
generator.prettyPrint = pretty;
|
||||
return generator << data;
|
||||
}
|
||||
bool write(INIStructure &data, bool pretty = false) const {
|
||||
if (filename.empty()) {
|
||||
return false;
|
||||
}
|
||||
INIWriter writer(filename);
|
||||
writer.prettyPrint = pretty;
|
||||
return writer << data;
|
||||
}
|
||||
};
|
||||
} // namespace INI
|
||||
|
||||
#endif
|
70
include/renderd7/internal_db.hpp
Normal file
70
include/renderd7/internal_db.hpp
Normal file
@ -0,0 +1,70 @@
|
||||
#pragma once
|
||||
#include <renderd7/Net.hpp>
|
||||
#include <renderd7/external/json.hpp>
|
||||
#include <renderd7/global_db.hpp>
|
||||
#include <renderd7/renderd7.hpp>
|
||||
|
||||
#define CFGVER "1"
|
||||
#define THEMEVER "0"
|
||||
|
||||
#ifndef V_RD7BTIME
|
||||
#define V_RD7BTIME "SUBMODULE"
|
||||
#endif
|
||||
#ifndef V_RD7CSTRING
|
||||
#define V_RD7CSTRING "SUBMODULE"
|
||||
#endif
|
||||
|
||||
// Base
|
||||
extern bool rd7i_do_splash;
|
||||
extern bool rd7i_enable_scene_system;
|
||||
extern bool rd7i_debugging;
|
||||
extern bool rd7i_enable_memtrack;
|
||||
extern std::string rd7i_app_name;
|
||||
extern std::string rd7i_config_path;
|
||||
extern nlohmann::json rd7i_config;
|
||||
extern u8 rd7i_console_model;
|
||||
extern u8 rd7i_system_region;
|
||||
extern bool rd7i_is_citra;
|
||||
extern bool rd7i_settings;
|
||||
extern R7Vec2 rd7i_hid_touch_pos;
|
||||
extern C2D_TextBuf rd7i_text_buffer;
|
||||
extern C2D_TextBuf rd7i_d2_dimbuf;
|
||||
extern C2D_Font rd7i_base_font;
|
||||
extern bool rd7i_is_ndsp;
|
||||
extern bool rd7i_running;
|
||||
extern std::unique_ptr<RenderD7::Scene> rd7i_fade_scene;
|
||||
extern std::vector<std::unique_ptr<RenderD7::Ovl>> rd7i_overlays;
|
||||
extern unsigned int rd7i_frames;
|
||||
extern u64 rd7i_last_time;
|
||||
extern float rd7i_framerate;
|
||||
extern u32 rd7i_mt_color;
|
||||
extern u32 rd7i_mt_txtcolor;
|
||||
extern bool rd7i_mt_screen;
|
||||
extern float rd7i_mt_txtSize;
|
||||
extern bool rd7i_metrikd;
|
||||
extern bool rd7i_ftraced;
|
||||
extern u64 rd7i_delta_time;
|
||||
extern u64 rd7i_last_tm;
|
||||
extern float rd7i_dtm;
|
||||
extern float rd7i_time;
|
||||
extern bool rd7i_fadeout;
|
||||
extern bool rd7i_fadein;
|
||||
extern bool rd7i_fadeout2;
|
||||
extern bool rd7i_fadein2;
|
||||
extern int rd7i_fadealpha;
|
||||
extern int rd7i_fadecolor;
|
||||
extern bool rd7i_wait_fade;
|
||||
extern bool rd7i_fade_exit;
|
||||
extern bool rd7i_fade_scene_wait;
|
||||
extern bool rd7i_idb_running;
|
||||
extern bool rd7i_graphics_on;
|
||||
extern bool rd7i_amdt;
|
||||
extern void* rd7i_soc_buf;
|
||||
extern bool rd7i_is_am_init;
|
||||
extern RenderD7::Theme::Ref rd7i_active_theme;
|
||||
extern bool rd7i_lggrf;
|
||||
|
||||
// Use function for protection
|
||||
RenderD7::LoggerBase::Ref _rd7i_logger();
|
||||
RenderD7::Net::Error rd7i_soc_init();
|
||||
void rd7i_soc_deinit();
|
@ -1,15 +1,24 @@
|
||||
#pragma once
|
||||
#include <renderd7/external/json.hpp>
|
||||
#include <string>
|
||||
|
||||
/// RenderD7::Lang
|
||||
namespace RenderD7::Lang {
|
||||
/// Get the 3ds System Language
|
||||
std::string getSys();
|
||||
/// Get a translated string
|
||||
/// \param key The Key so the code can find your string
|
||||
std::string get(const std::string &key);
|
||||
/// Load the lang file from dir structure en/app.json for sample
|
||||
/// \param lang the folder name en, fr, de ... . I prefer geSys()
|
||||
void load(const std::string &lang);
|
||||
} // namespace RenderD7::Lang
|
||||
#pragma once
|
||||
// clang-format off
|
||||
#include <string>
|
||||
#include <renderd7/external/json.hpp>
|
||||
// clang-format on
|
||||
|
||||
namespace RenderD7 {
|
||||
namespace Lang {
|
||||
/// @brief Get 3ds System lang! [en] by default
|
||||
/// @return Sytemlang as string
|
||||
std::string GetSys();
|
||||
/// @brief Get The Translation String
|
||||
/// @param key Key of Translation
|
||||
/// @return The Translated String
|
||||
std::string Get(const std::string &key);
|
||||
/// @brief Load A Language json
|
||||
/// @param lang The Language Key [en], [de], etc, or getSys()
|
||||
void Load(const std::string &lang);
|
||||
// New funcs
|
||||
std::string GetName();
|
||||
std::string GetAuthor();
|
||||
std::string GetShortcut();
|
||||
} // namespace Lang
|
||||
} // namespace RenderD7
|
||||
|
@ -1,30 +0,0 @@
|
||||
#pragma once
|
||||
#include <fstream>
|
||||
#include <stdarg.h>
|
||||
#include <string>
|
||||
#include <time.h>
|
||||
#include <unistd.h>
|
||||
|
||||
/** Log Class */
|
||||
class Log {
|
||||
public:
|
||||
/** Construct */
|
||||
Log();
|
||||
/** Deconstruct */
|
||||
~Log();
|
||||
/// Init the log file
|
||||
/// \param filename name for the file
|
||||
void Init(const char *filename);
|
||||
/// Write Text to logfile
|
||||
/// \param debug_text your text
|
||||
void Write(std::string debug_text);
|
||||
/// Get the date
|
||||
std::string logDate(void);
|
||||
/// Format to logstyle
|
||||
/// \param fmt_str the formatted style
|
||||
std::string format(const std::string &fmt_str, ...);
|
||||
|
||||
private:
|
||||
/// \param filename the name of the logfile
|
||||
std::string filename;
|
||||
};
|
30
include/renderd7/nimg.hpp
Normal file
30
include/renderd7/nimg.hpp
Normal file
@ -0,0 +1,30 @@
|
||||
#pragma once
|
||||
|
||||
#include <cstdint>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#define NPI_NIMG_ (uint32_t)0x4e494d47 // Magic: NIMG
|
||||
|
||||
namespace RenderD7 {
|
||||
struct nimg {
|
||||
unsigned int magic; // Magic number defaults do NPI_NIMG_
|
||||
int width;
|
||||
int height;
|
||||
int format;
|
||||
int compression;
|
||||
std::vector<unsigned char> pixel_buffer;
|
||||
|
||||
nimg(int w = 0, int h = 0, int fmt = 0, int cmp = 0) {
|
||||
magic = NPI_NIMG_;
|
||||
width = w;
|
||||
height = h;
|
||||
format = fmt;
|
||||
compression = cmp;
|
||||
pixel_buffer.resize((w * h) * (format ? 3 : 4));
|
||||
}
|
||||
};
|
||||
nimg NIMG_Load(std::string path);
|
||||
nimg NIMG_LoadFromMem(unsigned char* buffer, size_t bf_size);
|
||||
void NIMG_Save(nimg image, std::string path);
|
||||
} // namespace RenderD7
|
@ -1,118 +1,134 @@
|
||||
#pragma once
|
||||
#include <tuple>
|
||||
|
||||
namespace RenderD7 {
|
||||
class Parameter {
|
||||
private:
|
||||
using id = size_t;
|
||||
|
||||
template <typename T> struct type {
|
||||
static void id() {}
|
||||
};
|
||||
|
||||
template <typename T> static id type_id() {
|
||||
return reinterpret_cast<id>(&type<T>::id);
|
||||
}
|
||||
|
||||
template <typename T> using decay = typename std::decay<T>::type;
|
||||
|
||||
template <typename T>
|
||||
using none =
|
||||
typename std::enable_if<!std::is_same<Parameter, T>::value>::type;
|
||||
|
||||
struct base {
|
||||
virtual ~base() {}
|
||||
virtual bool is(id) const = 0;
|
||||
virtual base *copy() const = 0;
|
||||
} *p = nullptr;
|
||||
|
||||
template <typename T> struct data : base, std::tuple<T> {
|
||||
using std::tuple<T>::tuple;
|
||||
|
||||
T &get() & { return std::get<0>(*this); }
|
||||
T const &get() const & { return std::get<0>(*this); }
|
||||
|
||||
bool is(id i) const override { return i == type_id<T>(); }
|
||||
base *copy() const override { return new data{get()}; }
|
||||
};
|
||||
|
||||
template <typename T> T &stat() { return static_cast<data<T> &>(*p).get(); }
|
||||
|
||||
template <typename T> T const &stat() const {
|
||||
return static_cast<data<T> const &>(*p).get();
|
||||
}
|
||||
|
||||
template <typename T> T &dyn() { return dynamic_cast<data<T> &>(*p).get(); }
|
||||
|
||||
template <typename T> T const &dyn() const {
|
||||
return dynamic_cast<data<T> const &>(*p).get();
|
||||
}
|
||||
|
||||
public:
|
||||
/**
|
||||
* @brief Default constructor
|
||||
*/
|
||||
Parameter() {}
|
||||
|
||||
/**
|
||||
* @brief Destructs the Parameter
|
||||
*/
|
||||
~Parameter() { delete p; }
|
||||
|
||||
/**
|
||||
* @brief Copy constructor
|
||||
* @param s The Parameter to copy
|
||||
*/
|
||||
Parameter(Parameter &&s) : p{s.p} { s.p = nullptr; }
|
||||
|
||||
/**
|
||||
* @brief Const copy constructor
|
||||
* @param s The Parameter to copy
|
||||
*/
|
||||
Parameter(Parameter const &s) : p{s.p->copy()} {}
|
||||
|
||||
/**
|
||||
* @brief Initializes the Parameter with the given value
|
||||
* @param x The value to initialize the Parameter with
|
||||
*/
|
||||
template <typename T, typename U = decay<T>, typename = none<U>>
|
||||
Parameter(T &&x) : p{new data<U>{std::forward<T>(x)}} {}
|
||||
|
||||
/**
|
||||
* @brief Overloads the assignment operator
|
||||
* @param s The value to set the Parameter to
|
||||
*/
|
||||
Parameter &operator=(Parameter s) {
|
||||
swap(*this, s);
|
||||
return *this;
|
||||
}
|
||||
|
||||
friend void swap(Parameter &s, Parameter &r) { std::swap(s.p, r.p); }
|
||||
|
||||
/**
|
||||
* @brief Clears the Parameter
|
||||
*/
|
||||
void clear() {
|
||||
delete p;
|
||||
p = nullptr;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Checks whether the Parameter is the given type
|
||||
* @tparam T The type to check
|
||||
* @return Whether the Parameter has the given type or not
|
||||
*/
|
||||
template <typename T> bool is() const {
|
||||
return p ? p->is(type_id<T>()) : false;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Returns the value of the Parameter
|
||||
* @tparam T The type of the Parameter
|
||||
* @return The value of the Parameter
|
||||
* @warning If the type of the Parameter doesn't match the type of it's stored
|
||||
* value, it will result in undefined behaviour.
|
||||
*/
|
||||
template <typename T> T &get() & { return stat<T>(); }
|
||||
};
|
||||
} // namespace RenderD7
|
||||
#pragma once
|
||||
#include <tuple>
|
||||
|
||||
namespace RenderD7 {
|
||||
class Parameter {
|
||||
private:
|
||||
using id = size_t;
|
||||
|
||||
template <typename T>
|
||||
struct type {
|
||||
static void id() {}
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
static id type_id() {
|
||||
return reinterpret_cast<id>(&type<T>::id);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
using decay = typename std::decay<T>::type;
|
||||
|
||||
template <typename T>
|
||||
using none =
|
||||
typename std::enable_if<!std::is_same<Parameter, T>::value>::type;
|
||||
|
||||
struct base {
|
||||
virtual ~base() {}
|
||||
virtual bool is(id) const = 0;
|
||||
virtual base *copy() const = 0;
|
||||
} *p = nullptr;
|
||||
|
||||
template <typename T>
|
||||
struct data : base, std::tuple<T> {
|
||||
using std::tuple<T>::tuple;
|
||||
|
||||
T &get() & { return std::get<0>(*this); }
|
||||
T const &get() const & { return std::get<0>(*this); }
|
||||
|
||||
bool is(id i) const override { return i == type_id<T>(); }
|
||||
base *copy() const override { return new data{get()}; }
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
T &stat() {
|
||||
return static_cast<data<T> &>(*p).get();
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
T const &stat() const {
|
||||
return static_cast<data<T> const &>(*p).get();
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
T &dyn() {
|
||||
return dynamic_cast<data<T> &>(*p).get();
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
T const &dyn() const {
|
||||
return dynamic_cast<data<T> const &>(*p).get();
|
||||
}
|
||||
|
||||
public:
|
||||
/**
|
||||
* @brief Default constructor
|
||||
*/
|
||||
Parameter() {}
|
||||
|
||||
/**
|
||||
* @brief Destructs the Parameter
|
||||
*/
|
||||
~Parameter() { delete p; }
|
||||
|
||||
/**
|
||||
* @brief Copy constructor
|
||||
* @param s The Parameter to copy
|
||||
*/
|
||||
Parameter(Parameter &&s) : p{s.p} { s.p = nullptr; }
|
||||
|
||||
/**
|
||||
* @brief Const copy constructor
|
||||
* @param s The Parameter to copy
|
||||
*/
|
||||
Parameter(Parameter const &s) : p{s.p->copy()} {}
|
||||
|
||||
/**
|
||||
* @brief Initializes the Parameter with the given value
|
||||
* @param x The value to initialize the Parameter with
|
||||
*/
|
||||
template <typename T, typename U = decay<T>, typename = none<U>>
|
||||
Parameter(T &&x) : p{new data<U>{std::forward<T>(x)}} {}
|
||||
|
||||
/**
|
||||
* @brief Overloads the assignment operator
|
||||
* @param s The value to set the Parameter to
|
||||
*/
|
||||
Parameter &operator=(Parameter s) {
|
||||
swap(*this, s);
|
||||
return *this;
|
||||
}
|
||||
|
||||
friend void swap(Parameter &s, Parameter &r) { std::swap(s.p, r.p); }
|
||||
|
||||
/**
|
||||
* @brief Clears the Parameter
|
||||
*/
|
||||
void clear() {
|
||||
delete p;
|
||||
p = nullptr;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Checks whether the Parameter is the given type
|
||||
* @tparam T The type to check
|
||||
* @return Whether the Parameter has the given type or not
|
||||
*/
|
||||
template <typename T>
|
||||
bool is() const {
|
||||
return p ? p->is(type_id<T>()) : false;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Returns the value of the Parameter
|
||||
* @tparam T The type of the Parameter
|
||||
* @return The value of the Parameter
|
||||
* @warning If the type of the Parameter doesn't match the type of it's stored
|
||||
* value, it will result in undefined behaviour.
|
||||
*/
|
||||
template <typename T>
|
||||
T &get() & {
|
||||
return stat<T>();
|
||||
}
|
||||
};
|
||||
} // namespace RenderD7
|
||||
|
@ -1,287 +1,196 @@
|
||||
#pragma once
|
||||
#include <3ds.h>
|
||||
#include <algorithm>
|
||||
#include <citro2d.h>
|
||||
#include <citro3d.h>
|
||||
/// c++ Includes
|
||||
#include <cstring>
|
||||
#include <dirent.h>
|
||||
#include <filesystem>
|
||||
#include <functional>
|
||||
#include <iostream>
|
||||
#include <locale>
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <random>
|
||||
#include <stack>
|
||||
#include <stdio.h>
|
||||
#include <string>
|
||||
/// c includes
|
||||
#include <dirent.h>
|
||||
#include <stdio.h>
|
||||
#include <sys/stat.h>
|
||||
#include <time.h>
|
||||
#include <unistd.h>
|
||||
#include <vector>
|
||||
|
||||
#include <codecvt>
|
||||
|
||||
#include <renderd7/BitmapPrinter.hpp>
|
||||
/// 3ds Includes
|
||||
#include <3ds.h>
|
||||
#include <citro2d.h>
|
||||
#include <citro3d.h>
|
||||
/// RenderD7 Includes
|
||||
#include <renderd7/Color.hpp>
|
||||
#include <renderd7/Draw.hpp>
|
||||
#include <renderd7/Image.hpp>
|
||||
#include <renderd7/FunctionTrace.hpp>
|
||||
#include <renderd7/Hardware.hpp>
|
||||
#include <renderd7/Logger.hpp>
|
||||
#include <renderd7/Memory.hpp>
|
||||
#include <renderd7/Overlays.hpp>
|
||||
#include <renderd7/Ovl.hpp>
|
||||
#include <renderd7/Render2.hpp>
|
||||
#include <renderd7/ResultDecoder.hpp>
|
||||
#include <renderd7/Screen.hpp>
|
||||
#include <renderd7/Sheet.hpp>
|
||||
#include <renderd7/Sprite.hpp>
|
||||
#include <renderd7/SpriteAnimation.hpp>
|
||||
#include <renderd7/Tasks.hpp>
|
||||
#include <renderd7/Time.hpp>
|
||||
#include <renderd7/Toast.hpp>
|
||||
#include <renderd7/bmp.hpp>
|
||||
#include <renderd7/bmpconverter.hpp>
|
||||
#include <renderd7/external/lodepng.h>
|
||||
#include <renderd7/ini.hpp>
|
||||
#include <renderd7/lang.hpp>
|
||||
#include <renderd7/parameter.hpp>
|
||||
#include <renderd7/stringtool.hpp>
|
||||
#include <renderd7/thread.hpp>
|
||||
|
||||
extern "C" {
|
||||
#include <renderd7/external/fs.h>
|
||||
}
|
||||
#define RENDERD7VSTRING "0.9.5"
|
||||
|
||||
#define RENDERD7VSTRING "0.8.3"
|
||||
#define CHANGELOG \
|
||||
"0.8.4: A lot of Fixes and new Features for BitmapPrinter! 0.8.3: Addet " \
|
||||
"Overlaycount to Info and Addet ResultDecoder for " \
|
||||
"errors.0.8.2: Fix a lot of Stuff and add c++17 based filesystem " \
|
||||
"class.\n0.8.1: " \
|
||||
"Add abillity to Get Stdout as string to render it to the " \
|
||||
"screen.\n0.8.0: Implement BitmapPrinter\n0.7.3: Implement Over Render " \
|
||||
"Overlay " \
|
||||
"Framework\n0.7.2: Implement MT to csv file saving. Add RGB2HEX. \n0.7.1: " \
|
||||
"Add the New Overlay Handler. Its Just in code and does nothing yet. " \
|
||||
"\n0.7.0: Made Big Progress In the MT Ovl but it still crashes On a Scnd " \
|
||||
"C3D_FrameEnd(). Implement 800px but doesn't work that good. \n0.6.2: Fix " \
|
||||
"Crash when exiting trouth Home Menu. \n0.6.10: rewrite Threadsystem, " \
|
||||
"Improve framerate\n0.6.02: Fix Code in lang.hpp\nadd Draw Text Left " \
|
||||
"Function.\nadd changelog\n0.6.01: add Threading system."
|
||||
#define DEFAULT_CENTER 0.5f
|
||||
|
||||
/*extern C3D_RenderTarget* Top;
|
||||
extern C3D_RenderTarget* TopRight;
|
||||
extern C3D_RenderTarget* Bottom;*/
|
||||
/// @param rd7_max_objects Config Param for C2D Mac objects
|
||||
extern int rd7_max_objects;
|
||||
|
||||
extern u32 d7_hDown;
|
||||
extern u32 d7_hHeld;
|
||||
extern u32 d7_hUp;
|
||||
extern touchPosition d7_touch;
|
||||
|
||||
extern std::string dspststus;
|
||||
|
||||
/// RenderD7
|
||||
namespace RenderD7 {
|
||||
// Reference to the New Renderer
|
||||
R2Base::Ref R2();
|
||||
// Reference to Global Logger
|
||||
LoggerBase::Ref Logger();
|
||||
/// @brief Get Deltatime
|
||||
/// @return Deltatime
|
||||
float GetDeltaTime();
|
||||
enum kbd { SWKBD, BKBD };
|
||||
enum kbd_type { NUMPAD, STANDARD };
|
||||
struct TObject {
|
||||
int x; // Position X
|
||||
int y; // Position Y
|
||||
int w; // Button Width
|
||||
int h; // Button Height
|
||||
std::string text = ""; // Text
|
||||
float correctx = 0; // Correct X Position
|
||||
float correcty = 0; // Correct Y Position
|
||||
float txtsize = 0.7f; // Set Text Size
|
||||
};
|
||||
|
||||
/// @brief Scene Class
|
||||
class Scene {
|
||||
public:
|
||||
public:
|
||||
/// @brief Stack of the Scenes
|
||||
static std::stack<std::unique_ptr<Scene>> scenes;
|
||||
/// @brief Deconstructor
|
||||
virtual ~Scene() {}
|
||||
virtual void Logic(u32 hDown, u32 hHeld, u32 hUp, touchPosition touch) = 0;
|
||||
virtual void Logic() = 0;
|
||||
/// @brief Draw Func to Override
|
||||
virtual void Draw() const = 0;
|
||||
// virtual void Ovl() const = 0;
|
||||
/// @brief Push a Scene to Stack
|
||||
/// @param scene Scene to Push
|
||||
/// @param fade FadeEffect (Not Correctly Implementet yet)
|
||||
static void Load(std::unique_ptr<Scene> scene, bool fade = false);
|
||||
/// @brief Go Back a Scene
|
||||
static void Back();
|
||||
/// @brief do the Draw (Called in RenderD7::MainLoop())
|
||||
static void doDraw();
|
||||
static void doLogic(u32 hDown, u32 hHeld, u32 hUp, touchPosition touch);
|
||||
// static void HandleOvl();
|
||||
static void doLogic();
|
||||
};
|
||||
|
||||
/// @brief Integrated Setting Menu of RenderD7
|
||||
class RSettings : public RenderD7::Scene {
|
||||
private:
|
||||
enum RState { RSETTINGS, RINFO };
|
||||
private:
|
||||
/// @brief State (Define for Menus)
|
||||
enum RState {
|
||||
RSETTINGS, // Main Settings Menu
|
||||
RIDB, // Internal Debugger
|
||||
ROVERLAYS, // Overlay Settings
|
||||
RFTRACE, // FTRace Menu
|
||||
RUI7, // UI7 Menu
|
||||
RLOGS, // Logs
|
||||
};
|
||||
|
||||
/// @param shared_request Defines requests from Draw to Logic
|
||||
/// As it is not planned to make Draw non const you'll need
|
||||
/// A map of data or bool values that are mutable ake
|
||||
/// editable by const functions
|
||||
mutable std::map<unsigned int, unsigned int> shared_request;
|
||||
/// @param m_state Current menu State (Default=MainMenu aka RSETTINGS)
|
||||
RenderD7::RSettings::RState m_state = RenderD7::RSettings::RState::RSETTINGS;
|
||||
|
||||
std::string rd7srstate = "false";
|
||||
std::string csvstate = "false";
|
||||
/// @brief Position in FTrace Menu
|
||||
int ftrace_index = 0;
|
||||
|
||||
/// @param mtovlstate State of Metricks Overlay
|
||||
std::string mtovlstate = "false";
|
||||
std::string fpsstate = "60";
|
||||
/// @param mtscreenstate Screen the Overlay is Set to
|
||||
std::string mtscreenstate = "Top";
|
||||
std::string mttxtcolstate = "#ffffff";
|
||||
std::string mtcola = "255";
|
||||
std::string mttxtcola = "255";
|
||||
std::string kbd_test;
|
||||
RD7KeyboardState kbd_state;
|
||||
bool statemtold = false;
|
||||
bool stateftold = false;
|
||||
float tmp_txt;
|
||||
|
||||
std::vector<RenderD7::TObject> buttons = {
|
||||
{20, 35, 120, 35, "RD7SR", -11, 10},
|
||||
{20, 85, 120, 35, "MT_CSV", -15, 9},
|
||||
{20, 135, 120, 35, "MT_OVL", -19, 10},
|
||||
{20, 185, 120, 35, "FPS", 6, 10},
|
||||
{180, 35, 120, 35, "MTSCREEN", -29, 10},
|
||||
{180, 85, 120, 35, "DSPERR", -13, 10},
|
||||
{180, 135, 120, 35, "INFO", 2, 10},
|
||||
{180, 185, 120, 35, "", -13, 10}};
|
||||
|
||||
public:
|
||||
public:
|
||||
/// @brief Constructor
|
||||
RSettings();
|
||||
/// @brief Override for Draw
|
||||
/// @param
|
||||
void Draw(void) const override;
|
||||
/// @brief Deconstructor
|
||||
~RSettings();
|
||||
void Logic(u32 hDown, u32 hHeld, u32 hUp, touchPosition touch) override;
|
||||
};
|
||||
|
||||
void LoadSettings();
|
||||
|
||||
class DSP_NF : public RenderD7::Ovl {
|
||||
public:
|
||||
DSP_NF();
|
||||
void Draw(void) const override;
|
||||
void Logic() override;
|
||||
|
||||
private:
|
||||
int msgposy = 240;
|
||||
int delay = 0;
|
||||
};
|
||||
|
||||
/// @brief Show Up the RenderD7-Settings Menu
|
||||
void LoadSettings();
|
||||
/// @brief Show Up The Theme Editor
|
||||
void LoadThemeEditor();
|
||||
/// @brief Get's The Programs Time running
|
||||
/// @return Time Running
|
||||
float GetTime();
|
||||
/// @brief Get Framerate as Number
|
||||
/// @return FPS
|
||||
int GetFps();
|
||||
|
||||
/// @brief Get A Rendom Int
|
||||
/// @param b From
|
||||
/// @param e To
|
||||
/// @return Random Int
|
||||
int GetRandomInt(int b, int e);
|
||||
void DrawMetrikOvl();
|
||||
bool DrawImageFromSheet(RenderD7::Sheet *sheet, size_t index, float x, float y,
|
||||
float scaleX = 1.0, float scaleY = 1.0);
|
||||
namespace Error {
|
||||
void DisplayError(std::string toptext, std::string errortext, int timesec = 3);
|
||||
void DisplayFatalError(std::string toptext, std::string errortext);
|
||||
} // namespace Error
|
||||
/// @brief Fade In
|
||||
/// @param duration Duration in Frames
|
||||
void FadeIn();
|
||||
/// @brief Fade Out
|
||||
/// @param duration Duration in Frames
|
||||
void FadeOut();
|
||||
/// @brief Display Fade Effects
|
||||
void FadeDisplay();
|
||||
|
||||
namespace Init {
|
||||
/// @brief Init Default RenderD7
|
||||
/// @param app_name Name of Your App
|
||||
/// @return ResCode
|
||||
Result Main(std::string app_name = "RD7Game");
|
||||
/// @brief Init Minimal RenderD7 (For better Hax2.x support)
|
||||
/// @param app_name Name of Your App
|
||||
/// @return ResCode
|
||||
Result Minimal(std::string app_name = "RD7Game");
|
||||
/// @brief Reload the Graphics Engine
|
||||
/// @return ResCode
|
||||
Result Reload();
|
||||
/// @brief Init Graphics Only (NOT SUPPORTET use Reload)
|
||||
void Graphics();
|
||||
void NdspFirm(bool useit = false);
|
||||
} // namespace Init
|
||||
namespace Exit {
|
||||
void Main();
|
||||
/// @brief Init Ndsp for Sounds
|
||||
void NdspFirm();
|
||||
void Graphics();
|
||||
} // namespace Exit
|
||||
namespace Msg {
|
||||
void Display(std::string titletxt, std::string subtext,
|
||||
C3D_RenderTarget *target);
|
||||
void DisplayWithProgress(std::string titletext, std::string subtext,
|
||||
float current, float total, u32 prgbarcolor);
|
||||
} // namespace Msg
|
||||
|
||||
namespace Convert {
|
||||
inline float StringtoFloat(std::string inp) { return std::atof(inp.c_str()); }
|
||||
inline int StringtoInt(std::string inp) { return std::atoi(inp.c_str()); }
|
||||
inline bool FloatToBool(float inp) {
|
||||
if (inp == 1)
|
||||
return true;
|
||||
else
|
||||
return false;
|
||||
}
|
||||
} // namespace Convert
|
||||
|
||||
struct DirContent {
|
||||
std::string name;
|
||||
std::string path;
|
||||
bool isDir;
|
||||
};
|
||||
} // namespace Init
|
||||
|
||||
namespace FS {
|
||||
/// @brief Check if File exists
|
||||
/// @param path Path to the File
|
||||
/// @return exists or not
|
||||
bool FileExist(const std::string &path);
|
||||
}
|
||||
} // namespace FS
|
||||
|
||||
/// @brief Check if Ndsp is Init
|
||||
/// @return is or not
|
||||
bool IsNdspInit();
|
||||
void SetupLog(void);
|
||||
/// @brief Get Current Framerate as String
|
||||
/// @return Framerate String
|
||||
std::string GetFramerate();
|
||||
/// @brief MainLoop of RenderD7s
|
||||
/// @return Is Still Running or not
|
||||
bool MainLoop();
|
||||
/// @brief Exit App (brak the MainLoop)
|
||||
void ExitApp();
|
||||
|
||||
/// @brief Clear the Citro2D TextBuffers
|
||||
/// @param
|
||||
void ClearTextBufs(void);
|
||||
|
||||
std::string Kbd(int lenght, SwkbdType tp);
|
||||
|
||||
/// @brief Draw Overlays And end the Frame. DO NEVER USE C3D_FRAMEEND cause it
|
||||
/// breaks Overlay crash Security
|
||||
void FrameEnd();
|
||||
void ToggleRD7SR();
|
||||
bool IsRD7SR();
|
||||
|
||||
struct TLBtn {
|
||||
int x; // Position X
|
||||
int y; // Position Y
|
||||
int w; // Button Width
|
||||
int h; // Button Height
|
||||
};
|
||||
|
||||
struct ScrollList1 {
|
||||
std::string Text = "";
|
||||
};
|
||||
|
||||
struct ScrollList2 {
|
||||
float x;
|
||||
float y;
|
||||
float w;
|
||||
float h;
|
||||
std::string Text = "";
|
||||
};
|
||||
/*enum ListType
|
||||
{
|
||||
ONE,
|
||||
TWO
|
||||
};*/
|
||||
void DrawList1(RenderD7::ScrollList1 &l, float txtsize, C3D_RenderTarget *t);
|
||||
void DrawTObjects(std::vector<RenderD7::TObject> tobjects, u32 color,
|
||||
u32 txtcolor, int selection = -1,
|
||||
u32 selbgcolor = RenderD7::Color::Hex("#2D98AF"),
|
||||
u32 selcolor = RenderD7::Color::Hex("#000000"));
|
||||
void DrawSTObject(std::vector<RenderD7::TObject> tobject, int tobjectindex,
|
||||
u32 color, u32 txtcolor);
|
||||
bool touchTObj(touchPosition touch, RenderD7::TObject button);
|
||||
bool touchTLBtn(touchPosition touch, RenderD7::TLBtn button);
|
||||
void DrawTLBtns(std::vector<RenderD7::TLBtn> btns, u32 color,
|
||||
int selection = -1,
|
||||
u32 selbgcolor = RenderD7::Color::Hex("#2D98AF"),
|
||||
u32 selcolor = RenderD7::Color::Hex("#000000"));
|
||||
|
||||
struct Checkbox {
|
||||
float x, y, s;
|
||||
bool is_chexked = false;
|
||||
u32 outcol, incol, chcol;
|
||||
};
|
||||
void DrawCheckbox(Checkbox box);
|
||||
|
||||
class Console {
|
||||
public:
|
||||
Console();
|
||||
Console(int x, int y, int w, int h, u8 a = 255);
|
||||
Console(int x, int y, int w, int h, RenderD7::Color::rgba col);
|
||||
Console(int x, int y, int w, int h, std::string name,
|
||||
RenderD7::Color::rgba col = {255, 255, 255, 255},
|
||||
RenderD7::Color::rgba barcol = {0, 0, 0, 255},
|
||||
RenderD7::Color::rgba outlinecol = {222, 222, 222, 255});
|
||||
void On(C3D_RenderTarget *t_cscreen);
|
||||
bool Update();
|
||||
~Console();
|
||||
|
||||
private:
|
||||
std::vector<std::string> m_lines;
|
||||
int x, y, w, h;
|
||||
std::string m_name = "";
|
||||
C3D_RenderTarget *cscreen;
|
||||
bool m_nconsole = false;
|
||||
bool m_mconsole = false;
|
||||
RenderD7::Color::rgba color = {255, 255, 255, 255};
|
||||
RenderD7::Color::rgba outlinecol = {222, 222, 222, 255};
|
||||
RenderD7::Color::rgba barcolor = {0, 0, 0, 255};
|
||||
};
|
||||
|
||||
void GetDirContentsExt(std::vector<RenderD7::DirContent> &dircontent,
|
||||
const std::vector<std::string> &extensions);
|
||||
void GetDirContents(std::vector<RenderD7::DirContent> &dircontent);
|
||||
|
||||
} // namespace RenderD7
|
||||
/// @brief Returns App Working Directory path
|
||||
/// @return AppDir Path
|
||||
std::string GetAppDirectory();
|
||||
/// @brief returns path to the Data Directory
|
||||
/// @return data dir path
|
||||
std::string GetDataDirectory();
|
||||
} // namespace RenderD7
|
||||
|
8
include/renderd7/renderd7_logo.hpp
Normal file
8
include/renderd7/renderd7_logo.hpp
Normal file
@ -0,0 +1,8 @@
|
||||
// THIS FILE WAS GENERATED BY generate_assets.py!!!
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
|
||||
extern unsigned char renderd7_logo[];
|
||||
extern size_t renderd7_logo_size;
|
10
include/renderd7/smart_ctor.hpp
Normal file
10
include/renderd7/smart_ctor.hpp
Normal file
@ -0,0 +1,10 @@
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
|
||||
#define RD7_SMART_CTOR(type) \
|
||||
using Ref = std::shared_ptr<type>; \
|
||||
template <typename... args> \
|
||||
static Ref New(args&&... cargs) { \
|
||||
return std::make_shared<type>(std::forward<args>(cargs)...); \
|
||||
}
|
@ -1,27 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <3ds.h>
|
||||
#include <string>
|
||||
|
||||
/** Sound Class */
|
||||
class sound {
|
||||
public:
|
||||
/// \brief Construct new Soundeffect
|
||||
/// \param path Path to the .wav file
|
||||
/// \param channel the channel 1-23
|
||||
/// \param toloop true:loop the sound, false: don't loop
|
||||
sound(const std::string &path, int channel = 1, bool toloop = false);
|
||||
/** deconstruct the sound */
|
||||
~sound();
|
||||
/** play the sound */
|
||||
void play();
|
||||
/** stop the sound */
|
||||
void stop();
|
||||
|
||||
private:
|
||||
/// \param dataSize the Size of the filedata
|
||||
u32 dataSize;
|
||||
ndspWaveBuf waveBuf;
|
||||
u8 *data = NULL;
|
||||
int chnl;
|
||||
};
|
@ -1,40 +1,103 @@
|
||||
#pragma once
|
||||
#include <iomanip>
|
||||
#include <iostream>
|
||||
#include <string>
|
||||
|
||||
namespace RenderD7 {
|
||||
inline bool NameIsEndingWith(const std::string &name,
|
||||
const std::vector<std::string> &extensions) {
|
||||
if (name.substr(0, 2) == "._")
|
||||
return false;
|
||||
|
||||
if (name.size() == 0)
|
||||
return false;
|
||||
|
||||
if (extensions.size() == 0)
|
||||
return true;
|
||||
|
||||
for (int i = 0; i < (int)extensions.size(); i++) {
|
||||
const std::string ext = extensions.at(i);
|
||||
if (strcasecmp(name.c_str() + name.size() - ext.size(), ext.c_str()) == 0)
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
} // namespace RenderD7
|
||||
template <class T> T GetFileName(T const &path, T const &delims = "/\\") {
|
||||
return path.substr(path.find_last_of(delims) + 1);
|
||||
}
|
||||
template <class T> T remove_ext(T const &filename) {
|
||||
typename T::size_type const p(filename.find_last_of('.'));
|
||||
return p > 0 && p != T::npos ? filename.substr(0, p) : filename;
|
||||
}
|
||||
|
||||
template <typename T> std::string Int_To_Hex(T i) {
|
||||
std::stringstream stream;
|
||||
stream << "0x" << std::setfill('0') << std::setw(sizeof(T) * 2) << std::hex
|
||||
<< i;
|
||||
return stream.str();
|
||||
#pragma once
|
||||
#include <iomanip>
|
||||
#include <iostream>
|
||||
#include <sstream>
|
||||
#include <string>
|
||||
|
||||
namespace RenderD7 {
|
||||
/// @brief Check if A String ends with
|
||||
/// @param name Input String
|
||||
/// @param extensions Extensions to Check for
|
||||
/// @return Ends with or not
|
||||
inline bool NameIsEndingWith(const std::string &name,
|
||||
const std::vector<std::string> &extensions) {
|
||||
if (name.substr(0, 2) == "._") return false;
|
||||
|
||||
if (name.size() == 0) return false;
|
||||
|
||||
if (extensions.size() == 0) return true;
|
||||
|
||||
for (int i = 0; i < (int)extensions.size(); i++) {
|
||||
const std::string ext = extensions.at(i);
|
||||
if (strcasecmp(name.c_str() + name.size() - ext.size(), ext.c_str()) == 0)
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
/// @brief Format Milliseconds to clean string (Stolen from one of my Mc
|
||||
/// Plugins)
|
||||
/// @param t_time Time in ms
|
||||
/// @return String
|
||||
inline std::string MsTimeFmt(float t_time, bool dems = false) {
|
||||
std::ostringstream oss;
|
||||
|
||||
if (t_time < 0.001f) {
|
||||
oss << std::fixed << std::setprecision(2) << t_time * 1000.0f << "ns";
|
||||
} else if (t_time < 1.0f) {
|
||||
oss << std::fixed << std::setprecision(2) << t_time << "ms";
|
||||
} else if (t_time < 60000.0f) {
|
||||
int seconds = static_cast<int>(t_time / 1000.0f);
|
||||
float milliseconds = t_time - (seconds * 1000.0f);
|
||||
|
||||
if (seconds > 0) {
|
||||
oss << seconds << "s ";
|
||||
}
|
||||
if (!dems)
|
||||
oss << std::fixed << std::setprecision(2) << milliseconds << "ms";
|
||||
} else {
|
||||
int minutes = static_cast<int>(t_time / 60000.0f);
|
||||
int seconds = static_cast<int>((t_time - (minutes * 60000.0f)) / 1000.0f);
|
||||
float milliseconds = t_time - (minutes * 60000.0f) - (seconds * 1000.0f);
|
||||
|
||||
oss << minutes << "m ";
|
||||
if (seconds > 0 || milliseconds > 0.0f) {
|
||||
oss << seconds << "s ";
|
||||
}
|
||||
if (milliseconds > 0.0f && !dems) {
|
||||
oss << std::fixed << std::setprecision(2) << milliseconds << "ms";
|
||||
}
|
||||
}
|
||||
|
||||
return oss.str();
|
||||
}
|
||||
|
||||
inline std::string FormatBytes(int bytes) {
|
||||
char out[32];
|
||||
|
||||
if (bytes == 1)
|
||||
snprintf(out, sizeof(out), "%d Byte", bytes);
|
||||
|
||||
else if (bytes < 1024)
|
||||
snprintf(out, sizeof(out), "%d Bytes", bytes);
|
||||
|
||||
else if (bytes < 1024 * 1024)
|
||||
snprintf(out, sizeof(out), "%.1f KB", (float)bytes / 1024);
|
||||
|
||||
else if (bytes < 1024 * 1024 * 1024)
|
||||
snprintf(out, sizeof(out), "%.1f MB", (float)bytes / 1024 / 1024);
|
||||
|
||||
else
|
||||
snprintf(out, sizeof(out), "%.1f GB", (float)bytes / 1024 / 1024 / 1024);
|
||||
|
||||
return out;
|
||||
}
|
||||
} // namespace RenderD7
|
||||
|
||||
template <class T>
|
||||
T GetFileName(T const &path, T const &delims = "/\\") {
|
||||
return path.substr(path.find_last_of(delims) + 1);
|
||||
}
|
||||
template <class T>
|
||||
T remove_ext(T const &filename) {
|
||||
typename T::size_type const p(filename.find_last_of('.'));
|
||||
return p > 0 && p != T::npos ? filename.substr(0, p) : filename;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
std::string Int_To_Hex(T i) {
|
||||
std::stringstream stream;
|
||||
stream << "0x" << std::setfill('0') << std::setw(sizeof(T) * 2) << std::hex
|
||||
<< i;
|
||||
return stream.str();
|
||||
}
|
25
include/renderd7/swr.hpp
Normal file
25
include/renderd7/swr.hpp
Normal file
@ -0,0 +1,25 @@
|
||||
#pragma once
|
||||
|
||||
#include <renderd7/nimg.hpp>
|
||||
|
||||
namespace RenderD7 {
|
||||
class swr {
|
||||
public:
|
||||
swr(int w, int h);
|
||||
swr();
|
||||
~swr();
|
||||
nimg& get_image() { return image; }
|
||||
void load_file(const std::string& path);
|
||||
void load_nimg(const std::string& path);
|
||||
|
||||
// Rendering
|
||||
void draw_pixel(int x, int y, unsigned int color);
|
||||
void draw_rect(int x, int y, int w, int h, unsigned int color, int t = 1);
|
||||
void draw_rect_solid(int x, int y, int w, int h, unsigned int color);
|
||||
void draw_line(int x1, int y1, int x2, int y2, unsigned int color, int t = 1);
|
||||
void flip(bool h, bool v);
|
||||
|
||||
private:
|
||||
nimg image;
|
||||
};
|
||||
} // namespace RenderD7
|
@ -1,136 +1,122 @@
|
||||
#pragma once
|
||||
#include <3ds.h>
|
||||
#include <atomic>
|
||||
#include <functional>
|
||||
#include <renderd7/parameter.hpp>
|
||||
#include <string>
|
||||
|
||||
using CTRU_Thread = Thread;
|
||||
|
||||
#define THREAD_STACK_SIZE 0x1000
|
||||
|
||||
namespace RenderD7 {
|
||||
namespace Threads {
|
||||
inline bool threadrunning = false;
|
||||
|
||||
struct Thread {
|
||||
Handle handle;
|
||||
void (*ep)(void);
|
||||
bool finished;
|
||||
void *stacktop;
|
||||
};
|
||||
|
||||
bool Create();
|
||||
bool Join();
|
||||
void Exit();
|
||||
} // namespace Threads
|
||||
class Thread {
|
||||
public:
|
||||
/**
|
||||
* @brief Default constructor
|
||||
* @note This should only be called when calling m3d::Thread::initialize()
|
||||
* before calling m3d::Thread::start()
|
||||
*/
|
||||
Thread();
|
||||
|
||||
/**
|
||||
* @brief Constructs the thread
|
||||
* @param t_function The thread function
|
||||
* @param t_parameter The parameter to pass to the function
|
||||
* @param t_autostart Whether the thread should start instantly
|
||||
* @param t_detached Whether the thread starts detached or not
|
||||
* @param t_stackSize The stacksize allocated for the thread in bytes (rounded
|
||||
* to multiples of 8 bytes)
|
||||
* @note t_function needs to be of type `void` and take one (and only one)
|
||||
* parameter of type m3d::Parameter
|
||||
* @warning If the thread priority is lower than the priority of the calling
|
||||
* thread, the thread will never get executed. Use
|
||||
* m3d::Thread::getCurrentPriority() to get the priority of the current thread
|
||||
*/
|
||||
Thread(std::function<void(RenderD7::Parameter)> t_function,
|
||||
RenderD7::Parameter t_parameter = nullptr, bool t_autostart = false,
|
||||
bool t_detached = false,
|
||||
unsigned long long int t_stackSize = 4 * 1024);
|
||||
|
||||
/**
|
||||
* @brief Destructs the thread
|
||||
*/
|
||||
virtual ~Thread();
|
||||
|
||||
/**
|
||||
* @brief Initializes the thread
|
||||
* @param t_function The thread function
|
||||
* @param t_parameter The parameter to pass to the function
|
||||
* @param t_autostart Whether the thread should start instantly
|
||||
* @param t_detached Whether the thread starts detached or not
|
||||
* @param t_stackSize The stacksize allocated for the thread in bytes (rounded
|
||||
* to multiples of 8 bytes)
|
||||
* @note t_function needs to be of type `void` and take one (and only one)
|
||||
* parameter of type m3d::Parameter
|
||||
* @warning If the thread priority is lower than the priority of the calling
|
||||
* thread, the thread will never get executed. Use
|
||||
* m3d::Thread::getCurrentPriority() to get the priority of the current thread
|
||||
*/
|
||||
void initialize(std::function<void(RenderD7::Parameter)> t_function,
|
||||
RenderD7::Parameter t_parameter = nullptr,
|
||||
bool t_autostart = false, bool t_detached = false,
|
||||
unsigned long long int t_stackSize = 4 * 1024);
|
||||
|
||||
/**
|
||||
* @brief Sets the size of the stack that gets allocated for the next thread
|
||||
* that get's started
|
||||
* @param t_stackSize The allocated space in bytes (rounded to multiples of 8
|
||||
* bytes)
|
||||
*/
|
||||
void setStackSize(unsigned long long int t_stackSize);
|
||||
|
||||
/**
|
||||
* @brief Starts the thread. To restart it, call Thread::join() before
|
||||
* @param t_detached Whether the thread should start detached or not
|
||||
*/
|
||||
void start(bool t_detached = false);
|
||||
|
||||
/**
|
||||
* @brief Detaches the thread
|
||||
*/
|
||||
void kill();
|
||||
|
||||
/**
|
||||
* @brief Waits for the thread to finish
|
||||
* @param t_timeout The timeout in nanoseconds. Leave it for no timeout
|
||||
*/
|
||||
void join(long long unsigned int t_timeout = U64_MAX);
|
||||
|
||||
bool isRunning();
|
||||
|
||||
/**
|
||||
* @brief Puts the thread to sleep
|
||||
*
|
||||
* This is needed if you have multiple threads running at the same time. It
|
||||
* doesn't affect the execution-time of the thread, it just makes it possible
|
||||
* for the other threads to get their chance to shine.
|
||||
*/
|
||||
static void sleep();
|
||||
|
||||
/**
|
||||
* @brief Sleeps for the given time
|
||||
* @param t_milliseconds The time to sleep in milliseconds
|
||||
*/
|
||||
static void sleep(int t_milliseconds);
|
||||
|
||||
private:
|
||||
struct ThreadData {
|
||||
RenderD7::Parameter m_parameter;
|
||||
std::function<void(RenderD7::Parameter)> m_function;
|
||||
std::atomic<bool> *m_running;
|
||||
};
|
||||
|
||||
static void threadFunction(void *t_arg);
|
||||
/* data */
|
||||
int m_priority, m_stackSize;
|
||||
bool m_started;
|
||||
std::atomic<bool> m_running;
|
||||
RenderD7::Thread::ThreadData m_data;
|
||||
CTRU_Thread m_thread;
|
||||
};
|
||||
} // namespace RenderD7
|
||||
#pragma once
|
||||
#include <3ds.h>
|
||||
|
||||
#include <atomic>
|
||||
#include <functional>
|
||||
#include <renderd7/parameter.hpp>
|
||||
|
||||
using CTRU_Thread = Thread;
|
||||
|
||||
#define THREAD_STACK_SIZE 0x1000
|
||||
|
||||
namespace RenderD7 {
|
||||
class Thread {
|
||||
public:
|
||||
/**
|
||||
* @brief Default constructor
|
||||
* @note This should only be called when calling m3d::Thread::initialize()
|
||||
* before calling m3d::Thread::start()
|
||||
*/
|
||||
Thread();
|
||||
|
||||
/**
|
||||
* @brief Constructs the thread
|
||||
* @param t_function The thread function
|
||||
* @param t_parameter The parameter to pass to the function
|
||||
* @param t_autostart Whether the thread should start instantly
|
||||
* @param t_detached Whether the thread starts detached or not
|
||||
* @param t_stackSize The stacksize allocated for the thread in bytes (rounded
|
||||
* to multiples of 8 bytes)
|
||||
* @note t_function needs to be of type `void` and take one (and only one)
|
||||
* parameter of type m3d::Parameter
|
||||
* @warning If the thread priority is lower than the priority of the calling
|
||||
* thread, the thread will never get executed. Use
|
||||
* m3d::Thread::getCurrentPriority() to get the priority of the current thread
|
||||
*/
|
||||
Thread(std::function<void(RenderD7::Parameter)> t_function,
|
||||
RenderD7::Parameter t_parameter = nullptr, bool t_autostart = false,
|
||||
bool t_detached = false,
|
||||
unsigned long long int t_stackSize = 4 * 1024);
|
||||
|
||||
/**
|
||||
* @brief Destructs the thread
|
||||
*/
|
||||
virtual ~Thread();
|
||||
|
||||
/**
|
||||
* @brief Initializes the thread
|
||||
* @param t_function The thread function
|
||||
* @param t_parameter The parameter to pass to the function
|
||||
* @param t_autostart Whether the thread should start instantly
|
||||
* @param t_detached Whether the thread starts detached or not
|
||||
* @param t_stackSize The stacksize allocated for the thread in bytes (rounded
|
||||
* to multiples of 8 bytes)
|
||||
* @note t_function needs to be of type `void` and take one (and only one)
|
||||
* parameter of type m3d::Parameter
|
||||
* @warning If the thread priority is lower than the priority of the calling
|
||||
* thread, the thread will never get executed. Use
|
||||
* m3d::Thread::getCurrentPriority() to get the priority of the current thread
|
||||
*/
|
||||
void initialize(std::function<void(RenderD7::Parameter)> t_function,
|
||||
RenderD7::Parameter t_parameter = nullptr,
|
||||
bool t_autostart = false, bool t_detached = false,
|
||||
unsigned long long int t_stackSize = 4 * 1024);
|
||||
|
||||
/**
|
||||
* @brief Sets the size of the stack that gets allocated for the next thread
|
||||
* that get's started
|
||||
* @param t_stackSize The allocated space in bytes (rounded to multiples of 8
|
||||
* bytes)
|
||||
*/
|
||||
void setStackSize(unsigned long long int t_stackSize);
|
||||
|
||||
/**
|
||||
* @brief Starts the thread. To restart it, call Thread::join() before
|
||||
* @param t_detached Whether the thread should start detached or not
|
||||
*/
|
||||
void start(bool t_detached = false);
|
||||
|
||||
/**
|
||||
* @brief Detaches the thread
|
||||
*/
|
||||
void kill();
|
||||
|
||||
/**
|
||||
* @brief Waits for the thread to finish
|
||||
* @param t_timeout The timeout in nanoseconds. Leave it for no timeout
|
||||
*/
|
||||
void join(long long unsigned int t_timeout = U64_MAX);
|
||||
|
||||
bool isRunning();
|
||||
|
||||
/**
|
||||
* @brief Puts the thread to sleep
|
||||
*
|
||||
* This is needed if you have multiple threads running at the same time. It
|
||||
* doesn't affect the execution-time of the thread, it just makes it possible
|
||||
* for the other threads to get their chance to shine.
|
||||
*/
|
||||
static void sleep();
|
||||
|
||||
/**
|
||||
* @brief Sleeps for the given time
|
||||
* @param t_milliseconds The time to sleep in milliseconds
|
||||
*/
|
||||
static void sleep(int t_milliseconds);
|
||||
|
||||
private:
|
||||
struct ThreadData {
|
||||
RenderD7::Parameter m_parameter;
|
||||
std::function<void(RenderD7::Parameter)> m_function;
|
||||
std::atomic<bool> *m_running;
|
||||
};
|
||||
|
||||
static void threadFunction(void *t_arg);
|
||||
/* data */
|
||||
int m_priority, m_stackSize;
|
||||
bool m_started;
|
||||
std::atomic<bool> m_running;
|
||||
RenderD7::Thread::ThreadData m_data;
|
||||
CTRU_Thread m_thread;
|
||||
};
|
||||
} // namespace RenderD7
|
||||
|
@ -1,18 +0,0 @@
|
||||
#include <renderd7/Clock.hpp>
|
||||
|
||||
namespace rnd7 {
|
||||
enum class TweenType : int { Position = 1, Color, Alpha };
|
||||
|
||||
enum class TweenLoop : int {
|
||||
None = 1,
|
||||
Loop = 2,
|
||||
};
|
||||
|
||||
enum class TweenDirection : int { Current, Forward, Backward };
|
||||
|
||||
enum class TweenState : int { Playing = 1, Stopped };
|
||||
class Tween {
|
||||
public:
|
||||
Tween(float from, float to, float duration, TweenLoop loop, TweenState state);
|
||||
};
|
||||
} // namespace rnd7
|
BIN
logo.png
BIN
logo.png
Binary file not shown.
Before Width: | Height: | Size: 3.1 KiB After Width: | Height: | Size: 17 KiB |
44
mkdocs.yaml
Normal file
44
mkdocs.yaml
Normal file
@ -0,0 +1,44 @@
|
||||
site_name: RenderD7 Docs
|
||||
site_description:
|
||||
theme:
|
||||
name: material
|
||||
custom_dir: docs/overrides
|
||||
features:
|
||||
- navigation.indexes
|
||||
palette:
|
||||
# Palette toggle for light mode
|
||||
- scheme: default
|
||||
primary: red
|
||||
accent: red
|
||||
toggle:
|
||||
icon: material/brightness-7
|
||||
name: Switch to dark mode
|
||||
|
||||
# Palette toggle for dark mode
|
||||
- scheme: slate
|
||||
primary: red
|
||||
accent: red
|
||||
toggle:
|
||||
icon: material/brightness-4
|
||||
name: Switch to light mode
|
||||
|
||||
markdown_extensions:
|
||||
- def_list
|
||||
- attr_list
|
||||
- admonition
|
||||
- pymdownx.details
|
||||
- pymdownx.superfences
|
||||
- pymdownx.arithmatex:
|
||||
generic: true
|
||||
- pymdownx.emoji:
|
||||
emoji_index: !!python/name:materialx.emoji.twemoji
|
||||
emoji_generator: !!python/name:materialx.emoji.to_svg
|
||||
plugins:
|
||||
- search
|
||||
extra_css:
|
||||
- stylesheets/doxide.css
|
||||
extra_javascript:
|
||||
- javascripts/mathjax.js
|
||||
- https://polyfill.io/v3/polyfill.min.js?features=es6
|
||||
- https://cdn.jsdelivr.net/npm/mathjax@3/es5/tex-mml-chtml.js
|
||||
|
@ -1,475 +0,0 @@
|
||||
#include <renderd7/BitmapPrinter.hpp>
|
||||
#include <renderd7/Ovl.hpp>
|
||||
#include <renderd7/Toast.hpp>
|
||||
#include <renderd7/stringtool.hpp>
|
||||
|
||||
extern bool shouldbe_disabled;
|
||||
extern std::string csvpc;
|
||||
|
||||
RenderD7::BitmapPrinter::BitmapPrinter(int w, int h) {
|
||||
BMP newmap(w, h, true);
|
||||
bitmap = newmap;
|
||||
// renderframe.LoadPFromBuffer(BitmapConverter::ConvertData(bitmap.DATA()));
|
||||
blank = newmap;
|
||||
}
|
||||
|
||||
RenderD7::BitmapPrinter::~BitmapPrinter() {
|
||||
if (this->renderframe.loadet)
|
||||
this->renderframe.Unload();
|
||||
}
|
||||
|
||||
bool RenderD7::BitmapPrinter::DecodeFile(std::string file) {
|
||||
unsigned error = bitmap.read(file.c_str());
|
||||
|
||||
if (error) {
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"BitmapPrinter", "Error Code: " + std::to_string(error)));
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void RenderD7::BitmapPrinter::DrawPixel(int x, int y, u8 b, u8 g, u8 r, u8 a) {
|
||||
unsigned error =
|
||||
bitmap.set_pixel(x, bitmap.bmp_info_header.height - y, b, g, r, a);
|
||||
if (error) {
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"BitmapPrinter->Pixel", "Error Code: " + std::to_string(error)));
|
||||
}
|
||||
}
|
||||
void RenderD7::BitmapPrinter::DrawRect(int x, int y, int w, int h, u8 line_w,
|
||||
u8 b, u8 g, u8 r, u8 a) {
|
||||
unsigned error = bitmap.draw_rectangle(
|
||||
x, bitmap.bmp_info_header.height - y - h, w, h, b, g, r, a, line_w);
|
||||
if (error) {
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"BitmapPrinter->Rect", "Error Code: " + std::to_string(error)));
|
||||
}
|
||||
}
|
||||
|
||||
void RenderD7::BitmapPrinter::DrawRectFilled(int x, int y, int w, int h, u8 b,
|
||||
u8 g, u8 r, u8 a) {
|
||||
unsigned error = bitmap.fill_region(x, bitmap.bmp_info_header.height - h - y,
|
||||
w, h, b, g, r, a);
|
||||
if (error) {
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"BitmapPrinter->RectF", "Error Code: " + std::to_string(error)));
|
||||
}
|
||||
}
|
||||
|
||||
void RenderD7::BitmapPrinter::SaveBmp(std::string name) {
|
||||
if (!RenderD7::NameIsEndingWith(name, {"bmp"})) {
|
||||
name += ".bmp";
|
||||
}
|
||||
bitmap.write(name.c_str());
|
||||
}
|
||||
void RenderD7::BitmapPrinter::SavePng(std::string name) {
|
||||
if (!RenderD7::NameIsEndingWith(name, {"png"})) {
|
||||
name += ".png";
|
||||
}
|
||||
std::vector<unsigned char> ImageBuffer;
|
||||
ImageBuffer = BitmapConverter::ConvertData(bitmap.DATA());
|
||||
lodepng::save_file(ImageBuffer, name);
|
||||
}
|
||||
|
||||
void RenderD7::BitmapPrinter::CreateScreen(C3D_RenderTarget *target) {
|
||||
isscreen = true;
|
||||
targetr = target;
|
||||
if (target == Top) {
|
||||
bitmap = BMP(400, 240, true);
|
||||
blank = BMP(400, 240, true);
|
||||
}
|
||||
if (target == TopRight) {
|
||||
bitmap = BMP(400, 240, true);
|
||||
blank = BMP(400, 240, true);
|
||||
}
|
||||
if (target == Bottom) {
|
||||
bitmap = BMP(320, 240, true);
|
||||
blank = BMP(320, 240, true);
|
||||
}
|
||||
renderframe.LoadPFromBuffer(BitmapConverter::ConvertData(bitmap.DATA()));
|
||||
}
|
||||
bool RenderD7::BitmapPrinter::DrawScreenDirectF(int framerate) {
|
||||
bool updtt = false;
|
||||
if (isscreen) {
|
||||
if (frame == (60 / framerate)) {
|
||||
RenderD7::OnScreen(targetr);
|
||||
if (renderframe.loadet)
|
||||
renderframe.Unload();
|
||||
this->Decode(decc);
|
||||
frame = 0;
|
||||
updtt = true;
|
||||
}
|
||||
|
||||
if (renderframe.loadet)
|
||||
renderframe.Draw(0, 0);
|
||||
frame++;
|
||||
}
|
||||
return updtt;
|
||||
}
|
||||
|
||||
bool RenderD7::BitmapPrinter::DrawScreenDirect() {
|
||||
bool updtt = false;
|
||||
if (isscreen) {
|
||||
RenderD7::OnScreen(targetr);
|
||||
if (renderframe.loadet)
|
||||
renderframe.Unload();
|
||||
this->Decode(decc);
|
||||
updtt = true;
|
||||
if (renderframe.loadet)
|
||||
renderframe.Draw(0, 0);
|
||||
}
|
||||
return updtt;
|
||||
}
|
||||
|
||||
RenderD7::Image RenderD7::BitmapPrinter::GetImage() {
|
||||
RenderD7::Image img;
|
||||
img.LoadFromBitmap(bitmap);
|
||||
return img;
|
||||
}
|
||||
|
||||
void RenderD7::BitmapPrinter::UsePreMap(BMP map) { bitmap = map; }
|
||||
void RenderD7::BitmapPrinter::UsePrePrintMap(BitmapPrinter printmap) {
|
||||
bitmap = printmap.GetBitmap();
|
||||
}
|
||||
|
||||
void RenderD7::BitmapPrinter::Clear(u8 b, u8 g, u8 r, u8 a) {
|
||||
bitmap.fill_region(0, 0, bitmap.bmp_info_header.width,
|
||||
bitmap.bmp_info_header.height, b, g, r, a);
|
||||
}
|
||||
void RenderD7::BitmapPrinter::ClearBlank() { bitmap = blank; }
|
||||
|
||||
void RenderD7::BitmapPrinter::DrawScreenF(int framerate) {
|
||||
if (isscreen) {
|
||||
if (frame == (60 / framerate)) {
|
||||
RenderD7::OnScreen(targetr);
|
||||
frame = 0;
|
||||
}
|
||||
|
||||
if (renderframe.loadet)
|
||||
renderframe.Draw(0, 0);
|
||||
frame++;
|
||||
}
|
||||
}
|
||||
void RenderD7::BitmapPrinter::DrawScreen() {
|
||||
if (isscreen) {
|
||||
RenderD7::OnScreen(targetr);
|
||||
if (renderframe.loadet)
|
||||
renderframe.Draw(0, 0);
|
||||
}
|
||||
}
|
||||
bool RenderD7::BitmapPrinter::UpdateScreenF(int framerate) {
|
||||
bool updtt = false;
|
||||
if (isscreen) {
|
||||
if (frame == (60 / framerate)) {
|
||||
if (renderframe.loadet)
|
||||
renderframe.Unload();
|
||||
// renderframe.LoadFromBitmap(bitmap);
|
||||
this->Decode(decc);
|
||||
frame = 0;
|
||||
updtt = true;
|
||||
}
|
||||
frame++;
|
||||
}
|
||||
return updtt;
|
||||
}
|
||||
bool RenderD7::BitmapPrinter::UpdateScreen() {
|
||||
bool updtt = false;
|
||||
if (isscreen) {
|
||||
if (renderframe.loadet)
|
||||
renderframe.Unload();
|
||||
this->Decode(decc);
|
||||
updtt = true;
|
||||
}
|
||||
return updtt;
|
||||
}
|
||||
|
||||
#define TICKS_PER_MSEC 268111.856
|
||||
|
||||
void RenderD7::BitmapPrinter::Benchmark() {
|
||||
if (setupbenchmark) {
|
||||
frametime = 0;
|
||||
renderedframes = 0;
|
||||
timer = 0;
|
||||
setupbenchmark = false;
|
||||
lastTime = svcGetSystemTick();
|
||||
}
|
||||
if (benchmark) {
|
||||
if (timer >= 60) {
|
||||
std::string renderedf = std::to_string(renderedframes);
|
||||
std::string avgdtt = std::to_string(mhdtt);
|
||||
float alldtt = 0;
|
||||
for (size_t i = 1; i < hdttt.size(); i++) {
|
||||
alldtt += hdttt[i];
|
||||
}
|
||||
float alldtt2 = 0;
|
||||
for (size_t i = 0; i < hdttt2.size(); i++) {
|
||||
alldtt2 += hdttt2[i];
|
||||
}
|
||||
float alldtt3 = 0;
|
||||
for (size_t i = 0; i < hdttt3.size(); i++) {
|
||||
alldtt3 += hdttt3[i];
|
||||
}
|
||||
int allfps = 0;
|
||||
for (size_t f = 1; f < fpscountc.size(); f++) {
|
||||
allfps += fpscountc[f];
|
||||
}
|
||||
|
||||
std::string avgcpu = std::to_string((alldtt / (float)hdttt.size() - 1));
|
||||
std::string avgcpu2 =
|
||||
std::to_string(((alldtt2 / (float)hdttt2.size()) * 1000));
|
||||
std::string avgcpu3 =
|
||||
std::to_string(((alldtt3 / (float)hdttt3.size()) * 1000));
|
||||
std::string avgfps = std::to_string((allfps / (int)fpscountc.size() - 1));
|
||||
|
||||
std::string resultt =
|
||||
"TestMode: " + std::to_string(testfpsd) + "fps" +
|
||||
"\nRendered Frames: " + renderedf + "\nMax Cpu Time: " + avgdtt +
|
||||
"\nAvg Cpu Time: " + avgcpu + "\nAvg Fps: " + avgfps +
|
||||
"\nAvg EncodeTime: " + avgcpu2 + "ms/f\nAvg DecodeTime: " + avgcpu3 +
|
||||
"ms\n";
|
||||
this->ClearBlank();
|
||||
this->DrawRectFilled(0, 0, this->bitmap.bmp_info_header.width,
|
||||
this->bitmap.bmp_info_header.height, 0, 0, 0, 255);
|
||||
this->DrawDebugText(0, 0, 0, RenderD7::Color::Hex("#ffffff"), resultt);
|
||||
std::string outname =
|
||||
csvpc + "/benchmark_" + RenderD7::GetTimeStr() + ".png";
|
||||
this->SavePng(outname);
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"Benchmark", "Saved to: \n" + outname));
|
||||
benchmark = false;
|
||||
}
|
||||
uint64_t currentTime = svcGetSystemTick();
|
||||
dtt = ((float)(currentTime / (float)TICKS_PER_MSEC) -
|
||||
(float)(lastTime / (float)TICKS_PER_MSEC)) /
|
||||
1000.f;
|
||||
lastTime = currentTime;
|
||||
lastTime = currentTime;
|
||||
frameCounter++;
|
||||
fpsClock += dtt;
|
||||
if (fpsClock >= 1.f) {
|
||||
fps = frameCounter;
|
||||
frameCounter = 0;
|
||||
fpsClock = 0.f;
|
||||
}
|
||||
uint64_t lastTime2 = svcGetSystemTick();
|
||||
this->ClearBlank();
|
||||
this->DrawRectFilled(0, 0, this->bitmap.bmp_info_header.width,
|
||||
this->bitmap.bmp_info_header.width, 255, 255, 255,
|
||||
255);
|
||||
this->DrawRect(5, 5, this->bitmap.bmp_info_header.width - 10,
|
||||
this->bitmap.bmp_info_header.height - 10, 5, 0, 0, 0, 0);
|
||||
// this->DrawDebugText(20, 20, 0, RenderD7::Color::Hex("#ffffff"), "Fps: " +
|
||||
// std::to_string(fps));
|
||||
this->DrawDebugText(0, 0, 0.5f, RenderD7::Color::Hex("#ff0000"),
|
||||
"Time: " + std::to_string(timer));
|
||||
this->DrawDebugText(0, 10, 0.5f, RenderD7::Color::Hex("#ff0000"),
|
||||
"Fps: " + std::to_string(fps));
|
||||
this->DrawDebugText(0, 20, 0.5f, RenderD7::Color::Hex("#ff0000"),
|
||||
"dt: " + std::to_string(dtt));
|
||||
this->DrawDebugText(0, 30, 0.5f, RenderD7::Color::Hex("#ff0000"),
|
||||
"MaxEncodeTime: " + std::to_string(mdtt2 * 1000) +
|
||||
"ms/f");
|
||||
this->DrawDebugText(0, 40, 0.5f, RenderD7::Color::Hex("#ff0000"),
|
||||
"MaxDecodeTime: " + std::to_string(mdtt3 * 1000) +
|
||||
"ms");
|
||||
uint64_t currentTime2 = svcGetSystemTick();
|
||||
dtt2 = ((float)(currentTime2 / (float)TICKS_PER_MSEC) -
|
||||
(float)(lastTime2 / (float)TICKS_PER_MSEC)) /
|
||||
1000.f;
|
||||
hdttt2.push_back(dtt2);
|
||||
lastTime2 = svcGetSystemTick();
|
||||
bool updgg = this->UpdateScreenF(testfps);
|
||||
currentTime2 = svcGetSystemTick();
|
||||
dtt3 = ((float)(currentTime2 / (float)TICKS_PER_MSEC) -
|
||||
(float)(lastTime2 / (float)TICKS_PER_MSEC)) /
|
||||
1000.f;
|
||||
if (updgg)
|
||||
hdttt3.push_back(dtt3);
|
||||
if (!shouldbe_disabled)
|
||||
this->DrawScreen();
|
||||
renderedframes++;
|
||||
if (mdtt2 < dtt2) {
|
||||
mdtt2 = dtt2;
|
||||
}
|
||||
if (mdtt3 < dtt3 && updgg) {
|
||||
mdtt3 = dtt3;
|
||||
}
|
||||
timer += 1 * dtt;
|
||||
float hdtt = C3D_GetProcessingTime();
|
||||
hdttt.push_back(hdtt);
|
||||
fpscountc.push_back(fps);
|
||||
if (mhdtt < hdtt) {
|
||||
mhdtt = C3D_GetProcessingTime();
|
||||
}
|
||||
/*if (!shouldbe_disabled)
|
||||
{
|
||||
RenderD7::OnScreen(Bottom);
|
||||
RenderD7::DrawText(0, 0, 0.5f, RenderD7::Color::Hex("#ff0000"),
|
||||
"Time: " + std::to_string(timer)); RenderD7::DrawText(0, 20, 0.5f,
|
||||
RenderD7::Color::Hex("#ff0000"), "Fps: " + std::to_string(fps));
|
||||
RenderD7::DrawText(0, 40, 0.5f, RenderD7::Color::Hex("#ff0000"),
|
||||
"dt: " + std::to_string(dtt)); RenderD7::DrawText(0, 60, 0.5f,
|
||||
RenderD7::Color::Hex("#ff0000"), "MaxRenderTime: " +
|
||||
std::to_string(mdtt2*1000) + "ms/f"); RenderD7::DrawText(0, 80, 0.5f,
|
||||
RenderD7::Color::Hex("#ff0000"), "MaxConvertTime: " +
|
||||
std::to_string(mdtt3*1000) + "ms");
|
||||
|
||||
}*/
|
||||
}
|
||||
}
|
||||
|
||||
void RenderD7::BitmapPrinter::SetupBenchmark(int framerate) {
|
||||
benchmark = true;
|
||||
setupbenchmark = true;
|
||||
this->testfps = framerate;
|
||||
this->testfpsd = framerate;
|
||||
}
|
||||
|
||||
#include <renderd7/debugfont.h>
|
||||
|
||||
void RenderD7::BitmapPrinter::DrawDebugChar(u32 posX, u32 posY, int t_size,
|
||||
u32 color, char character) {
|
||||
bool isscale = (t_size > 1) ? true : false;
|
||||
for (u32 y = 0; y < 8; y++) {
|
||||
char charPos = debugfont[character * 8 + y];
|
||||
|
||||
for (u32 x = 0; x < 8; x++)
|
||||
if (((charPos >> (7 - x)) & 1) == 1) {
|
||||
if (!isscale)
|
||||
DrawPixel((int)posX + x + 1, (int)posY + y + 1, UNPACK_BGRA(color));
|
||||
if (isscale)
|
||||
DrawRectFilled(((int)posX) + (x * t_size) + 1,
|
||||
((int)posY) + (y * t_size) + 1, t_size, t_size,
|
||||
UNPACK_BGRA(color));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void RenderD7::BitmapPrinter::DrawChar(int posX, int posY, float t_size,
|
||||
u32 color, char character,
|
||||
RenderD7::NFontApi font) {
|
||||
for (int y = 0; y < font.GetGlyphHeight(character); y++) {
|
||||
for (int x = 0; x < font.GetGlyphWidth(character); x++) {
|
||||
DrawPixel(posX + x + 1, posY + y + 1, 255, 255, 255,
|
||||
font.GetGlyphBitmap(
|
||||
character)[((y * font.GetGlyphWidth(character) + x) * 1)]);
|
||||
if (((font.GetGlyphBitmap(
|
||||
character)[font.GetGlyphHeight(character) + y] >>
|
||||
(font.GetGlyphWidth(character - 1) - x)) &
|
||||
1) == 1) {
|
||||
}
|
||||
}
|
||||
}
|
||||
// for(int y = 0; y < font.GetGlyphHeight(character) *
|
||||
// font.GetGlyphWidth(character); y++)
|
||||
//{
|
||||
// DrawPixel(posX + x + 1, posY + y + 1, UNPACK_BGRA(color));
|
||||
//}
|
||||
}
|
||||
|
||||
#define SPACING_Y 10
|
||||
#define SPACING_X 8
|
||||
|
||||
void RenderD7::BitmapPrinter::DrawDebugText(int x, int y, int t_size, u32 color,
|
||||
std::string text) {
|
||||
if (t_size < 1) {
|
||||
t_size = 1;
|
||||
}
|
||||
|
||||
for (u32 i = 0, line_i = 0; i < strlen(text.c_str()); i++)
|
||||
switch (text[i]) {
|
||||
case '\n':
|
||||
y += (SPACING_Y * t_size);
|
||||
line_i = 0;
|
||||
break;
|
||||
|
||||
case '\t':
|
||||
line_i += 2;
|
||||
break;
|
||||
|
||||
default:
|
||||
// Make sure we never get out of the screen
|
||||
if (line_i >= (((u32)this->bitmap.bmp_info_header.width) - (u32)x) /
|
||||
(SPACING_X * t_size)) {
|
||||
y += (SPACING_Y * t_size);
|
||||
line_i = 1; // Little offset so we know the same text continues
|
||||
if (text[i] == ' ')
|
||||
break; // Spaces at the start look weird
|
||||
}
|
||||
|
||||
this->DrawDebugChar((u32)x + line_i * (SPACING_X * t_size), (u32)y,
|
||||
t_size, color, text[i]);
|
||||
|
||||
line_i++;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void RenderD7::BitmapPrinter::DrawText(int x, int y, float t_size, u32 color,
|
||||
std::string text,
|
||||
RenderD7::NFontApi font) {
|
||||
if (t_size < 1) {
|
||||
t_size = 1;
|
||||
}
|
||||
|
||||
for (u32 i = 0, line_i = 0; i < strlen(text.c_str()); i++)
|
||||
switch (text[i]) {
|
||||
case '\n':
|
||||
y += (font.GetLineHeight());
|
||||
line_i = 0;
|
||||
break;
|
||||
|
||||
case '\t':
|
||||
line_i += 2;
|
||||
break;
|
||||
|
||||
default:
|
||||
// Make sure we never get out of the screen
|
||||
if (line_i >= (((u32)this->bitmap.bmp_info_header.width) - (u32)x) /
|
||||
(u32)(font.GetGlyphWidth(text[i]))) {
|
||||
y += (SPACING_Y * t_size);
|
||||
line_i = 1; // Little offset so we know the same text continues
|
||||
if (text[i] == ' ')
|
||||
break; // Spaces at the start look weird
|
||||
}
|
||||
|
||||
this->DrawChar(x + line_i * (font.GetGlyphWidth(text[i])), y, t_size,
|
||||
color, text[i], font);
|
||||
|
||||
line_i++;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
bool RenderD7::BitmapPrinter::Decode(Decoder deccc) {
|
||||
bool res = false;
|
||||
|
||||
switch (deccc) {
|
||||
case Decoder::BITMAP2PNG2C3D:
|
||||
renderframe.LoadPFromBuffer(
|
||||
BitmapConverter::ConvertData(this->bitmap.DATA()));
|
||||
res = true;
|
||||
break;
|
||||
case Decoder::BITMAP2C3D:
|
||||
renderframe.LoadFromBitmap(this->bitmap);
|
||||
res = true;
|
||||
break;
|
||||
|
||||
default:
|
||||
res = false;
|
||||
break;
|
||||
}
|
||||
return res;
|
||||
}
|
||||
|
||||
void RenderD7::BitmapPrinter::DrawBitmap(int x, int y, BMP map) {
|
||||
for (int i = 0; i < map.bmp_info_header.width; i++) {
|
||||
for (int j = 0; j < map.bmp_info_header.height; j++) {
|
||||
bitmap.set_pixel(
|
||||
x + i, (bitmap.bmp_info_header.height - 1) - (y + j),
|
||||
UNPACK_BGRA(map.get_pixel(i, (map.bmp_info_header.height - 1) - j)));
|
||||
}
|
||||
}
|
||||
}
|
251
source/Color.cpp
251
source/Color.cpp
@ -1,24 +1,229 @@
|
||||
#include <renderd7/Color.hpp>
|
||||
|
||||
#define RGBA8(r, g, b, a) \
|
||||
((((r)&0xFF) << 0) | (((g)&0xFF) << 8) | (((b)&0xFF) << 16) | \
|
||||
(((a)&0xFF) << 24))
|
||||
|
||||
uint32_t RenderD7::Color::Hex(const std::string color, uint8_t a) {
|
||||
if (color.length() < 7 ||
|
||||
std::regex_search(color.substr(1),
|
||||
std::regex("[^0-9A-Fa-f]"))) { // invalid color.
|
||||
return RenderD7::Color::Hex("#000000", 0);
|
||||
}
|
||||
int r = std::stoi(color.substr(1, 2), nullptr, 16);
|
||||
int g = std::stoi(color.substr(3, 2), nullptr, 16);
|
||||
int b = std::stoi(color.substr(5, 2), nullptr, 16);
|
||||
return RGBA8(r, g, b, a);
|
||||
}
|
||||
|
||||
std::string RenderD7::Color::RGB2Hex(int r, int g, int b) {
|
||||
std::stringstream ss;
|
||||
ss << "#";
|
||||
ss << std::hex << (r << 16 | g << 8 | b);
|
||||
return ss.str();
|
||||
#include <filesystem>
|
||||
#include <fstream>
|
||||
#include <map>
|
||||
#include <renderd7/Color.hpp>
|
||||
#include <renderd7/Message.hpp>
|
||||
#include <renderd7/external/json.hpp>
|
||||
#include <renderd7/internal_db.hpp>
|
||||
|
||||
void rd7i_swap32(unsigned int& c) {
|
||||
c = ((c & 0xFF) << 24) | ((c & 0xFF00) << 8) | ((c & 0xFF0000) >> 8) |
|
||||
((c & 0xFF000000) >> 24);
|
||||
}
|
||||
|
||||
std::string RenderD7::Color::RGBA2Hex(unsigned int c32) {
|
||||
rd7i_swap32(c32);
|
||||
std::stringstream ss;
|
||||
ss << "#";
|
||||
ss << std::hex << std::setw(8) << std::setfill('0') << c32;
|
||||
return ss.str();
|
||||
}
|
||||
|
||||
// Standart Color Converter
|
||||
static const std::map<char, int> HEX_TO_DEC = {
|
||||
{'0', 0}, {'1', 1}, {'2', 2}, {'3', 3}, {'4', 4}, {'5', 5},
|
||||
{'6', 6}, {'7', 7}, {'8', 8}, {'9', 9}, {'a', 10}, {'b', 11},
|
||||
{'c', 12}, {'d', 13}, {'e', 14}, {'f', 15}, {'A', 10}, {'B', 11},
|
||||
{'C', 12}, {'D', 13}, {'E', 14}, {'F', 15}};
|
||||
|
||||
unsigned int rd7i_special_color_hex(const std::string& hex) {
|
||||
if (hex.length() < 9 || std::find_if(hex.begin() + 1, hex.end(), [](char c) {
|
||||
return !std::isxdigit(c);
|
||||
}) != hex.end()) {
|
||||
return rd7i_special_color_hex("#00000000");
|
||||
}
|
||||
|
||||
int r = HEX_TO_DEC.at(hex[1]) * 16 + HEX_TO_DEC.at(hex[2]);
|
||||
int g = HEX_TO_DEC.at(hex[3]) * 16 + HEX_TO_DEC.at(hex[4]);
|
||||
int b = HEX_TO_DEC.at(hex[5]) * 16 + HEX_TO_DEC.at(hex[6]);
|
||||
int a = HEX_TO_DEC.at(hex[7]) * 16 + HEX_TO_DEC.at(hex[8]);
|
||||
|
||||
return RGBA8(r, g, b, a);
|
||||
}
|
||||
|
||||
// Default Theme
|
||||
const std::map<RD7Color, unsigned int> rd7i_default_theme = {
|
||||
{RD7Color_Text, RGBA8(0, 0, 0, 255)},
|
||||
{RD7Color_Text2, RGBA8(255, 255, 255, 255)}, // For Background change or so
|
||||
{RD7Color_TextDisabled, RGBA8(170, 170, 170, 255)},
|
||||
{RD7Color_Background, RGBA8(238, 238, 238, 255)},
|
||||
{RD7Color_Header, RGBA8(17, 17, 17, 255)},
|
||||
{RD7Color_Selector, RGBA8(34, 34, 34, 255)},
|
||||
{RD7Color_SelectorFade, RGBA8(90, 90, 90, 255)},
|
||||
{RD7Color_List0, RGBA8(204, 204, 204, 255)}, // List0 = % 2
|
||||
{RD7Color_List1, RGBA8(187, 187, 187, 255)},
|
||||
{RD7Color_MessageBackground, RGBA8(51, 51, 51, 255)},
|
||||
{RD7Color_Button, RGBA8(17, 17, 17, 255)},
|
||||
{RD7Color_ButtonHovered, RGBA8(34, 34, 34, 255)},
|
||||
{RD7Color_ButtonDisabled, RGBA8(8, 8, 8, 255)},
|
||||
{RD7Color_ButtonActive, RGBA8(42, 42, 42, 255)},
|
||||
{RD7Color_Checkmark, RGBA8(42, 42, 42, 255)},
|
||||
{RD7Color_FrameBg, RGBA8(85, 85, 85, 255)},
|
||||
{RD7Color_FrameBgHovered, RGBA8(119, 119, 119, 255)},
|
||||
{RD7Color_Progressbar, RGBA8(0, 255, 0, 255)},
|
||||
};
|
||||
|
||||
void RenderD7::Theme::Load(const std::string& path) {
|
||||
std::ifstream file(path);
|
||||
if (!file.is_open()) {
|
||||
return;
|
||||
}
|
||||
nlohmann::json js;
|
||||
file >> js;
|
||||
// clang-format off
|
||||
if(THEMEVER != js["version"]) {
|
||||
file.close();
|
||||
return;
|
||||
}
|
||||
this->clr_tab.clear();
|
||||
this->clr_tab.resize(RD7Color_Len);
|
||||
this->clr_tab[RD7Color_Text] = rd7i_special_color_hex(js["RD7Color_Text"].get<std::string>());
|
||||
this->clr_tab[RD7Color_Text2] = rd7i_special_color_hex(js["RD7Color_Text2"].get<std::string>());
|
||||
this->clr_tab[RD7Color_TextDisabled] = rd7i_special_color_hex(js["RD7Color_TextDisabled"].get<std::string>());
|
||||
this->clr_tab[RD7Color_Background] = rd7i_special_color_hex(js["RD7Color_Background"].get<std::string>());
|
||||
this->clr_tab[RD7Color_Header] = rd7i_special_color_hex(js["RD7Color_Header"].get<std::string>());
|
||||
this->clr_tab[RD7Color_Selector] = rd7i_special_color_hex(js["RD7Color_Selector"].get<std::string>());
|
||||
this->clr_tab[RD7Color_SelectorFade] = rd7i_special_color_hex(js["RD7Color_SelectorFade"].get<std::string>());
|
||||
this->clr_tab[RD7Color_List0] = rd7i_special_color_hex(js["RD7Color_List0"].get<std::string>());
|
||||
this->clr_tab[RD7Color_List1] = rd7i_special_color_hex(js["RD7Color_List1"].get<std::string>());
|
||||
this->clr_tab[RD7Color_MessageBackground] = rd7i_special_color_hex(js["RD7Color_MessageBackground"].get<std::string>());
|
||||
this->clr_tab[RD7Color_Button] = rd7i_special_color_hex(js["RD7Color_Button"].get<std::string>());
|
||||
this->clr_tab[RD7Color_ButtonHovered] = rd7i_special_color_hex(js["RD7Color_ButtonHovered"].get<std::string>());
|
||||
this->clr_tab[RD7Color_ButtonDisabled] = rd7i_special_color_hex(js["RD7Color_ButtonDisabled"].get<std::string>());
|
||||
this->clr_tab[RD7Color_ButtonActive] = rd7i_special_color_hex(js["RD7Color_ButtonActive"].get<std::string>());
|
||||
this->clr_tab[RD7Color_Checkmark] = rd7i_special_color_hex(js["RD7Color_Checkmark"].get<std::string>());
|
||||
this->clr_tab[RD7Color_FrameBg] = rd7i_special_color_hex(js["RD7Color_FrameBg"].get<std::string>());
|
||||
this->clr_tab[RD7Color_FrameBgHovered] = rd7i_special_color_hex(js["RD7Color_FrameBgHovered"].get<std::string>());
|
||||
this->clr_tab[RD7Color_Progressbar] = rd7i_special_color_hex(js["RD7Color_Progressbar"].get<std::string>());
|
||||
// clang-format on
|
||||
file.close();
|
||||
}
|
||||
|
||||
void RenderD7::Theme::Default() {
|
||||
this->clr_tab.clear();
|
||||
this->clr_tab.resize(RD7Color_Len);
|
||||
for (auto& it : rd7i_default_theme) {
|
||||
this->clr_tab[it.first] = it.second;
|
||||
}
|
||||
}
|
||||
|
||||
void RenderD7::Theme::CopyOther(Theme::Ref theme) {
|
||||
this->clr_tab.clear();
|
||||
this->clr_tab.resize(RD7Color_Len);
|
||||
for (int i = 0; i < (int)RD7Color_Len; i++) {
|
||||
this->clr_tab[i] = theme->Get(i);
|
||||
}
|
||||
}
|
||||
|
||||
unsigned int RenderD7::Theme::Get(RD7Color clr) {
|
||||
if (clr < 0 || clr >= RD7Color_Len) return 0;
|
||||
return this->clr_tab[clr];
|
||||
}
|
||||
|
||||
void RenderD7::Theme::Set(RD7Color clr, unsigned int v) {
|
||||
if (clr < 0 || clr >= RD7Color_Len) return;
|
||||
this->changes.push_back(change(clr, this->clr_tab[clr], v));
|
||||
this->clr_tab[clr] = v;
|
||||
}
|
||||
void RenderD7::Theme::Swap(RD7Color a, RD7Color b) {
|
||||
if (a < 0 || a >= RD7Color_Len || b < 0 || b >= RD7Color_Len) return;
|
||||
auto c = this->clr_tab[a];
|
||||
this->clr_tab[a] = this->clr_tab[b];
|
||||
this->clr_tab[b] = c;
|
||||
this->changes.push_back(change(a, b, c, this->clr_tab[a]));
|
||||
}
|
||||
|
||||
void RenderD7::Theme::TextBy(RD7Color bg) {
|
||||
if (!Color::RGBA(bg).is_light()) Swap(RD7Color_Text, RD7Color_Text2);
|
||||
}
|
||||
|
||||
RD7Color RenderD7::Theme::AutoText(RD7Color bg) {
|
||||
return Color::RGBA(bg).is_light() ? RD7Color_Text : RD7Color_Text2;
|
||||
}
|
||||
|
||||
bool RenderD7::Theme::Undo() {
|
||||
if (!this->changes.size()) return false;
|
||||
auto ch = this->changes[this->changes.size() - 1];
|
||||
this->changes.pop_back();
|
||||
if (ch.clr2) {
|
||||
this->clr_tab[ch.clr2] = ch.to;
|
||||
this->clr_tab[ch.clr] = ch.from;
|
||||
} else {
|
||||
this->clr_tab[ch.clr] = ch.from;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void RenderD7::Theme::UndoAll() {
|
||||
while (Undo()) {
|
||||
// Just Run Undo Until all is undone
|
||||
}
|
||||
}
|
||||
|
||||
void RenderD7::Theme::Save(const std::string& path) {
|
||||
if (std::filesystem::path(path).filename().string() == "renderd7.theme") {
|
||||
if (!rd7i_amdt) {
|
||||
RenderD7::PushMessage("Theme", "Default Theme cannot\nbe overwritten!");
|
||||
return;
|
||||
}
|
||||
}
|
||||
std::ofstream file(path);
|
||||
if (!file.is_open()) {
|
||||
RenderD7::PushMessage("Theme", "Unable to\ncreate file!");
|
||||
return;
|
||||
}
|
||||
nlohmann::json js;
|
||||
// clang-format off
|
||||
js["version"] = THEMEVER;
|
||||
js["RD7Color_Text"] = RenderD7::Color::RGBA2Hex(this->clr_tab[RD7Color_Text]);
|
||||
js["RD7Color_Text2"] = RenderD7::Color::RGBA2Hex(this->clr_tab[RD7Color_Text2]);
|
||||
js["RD7Color_TextDisabled"] =
|
||||
RenderD7::Color::RGBA2Hex(this->clr_tab[RD7Color_TextDisabled]); js["RD7Color_Background"] =
|
||||
RenderD7::Color::RGBA2Hex(this->clr_tab[RD7Color_Background]); js["RD7Color_Header"] =
|
||||
RenderD7::Color::RGBA2Hex(this->clr_tab[RD7Color_Header]); js["RD7Color_Selector"] =
|
||||
RenderD7::Color::RGBA2Hex(this->clr_tab[RD7Color_Selector]); js["RD7Color_SelectorFade"] =
|
||||
RenderD7::Color::RGBA2Hex(this->clr_tab[RD7Color_SelectorFade]); js["RD7Color_List0"] =
|
||||
RenderD7::Color::RGBA2Hex(this->clr_tab[RD7Color_List0]); js["RD7Color_List1"] =
|
||||
RenderD7::Color::RGBA2Hex(this->clr_tab[RD7Color_List1]); js["RD7Color_MessageBackground"] =
|
||||
RenderD7::Color::RGBA2Hex(this->clr_tab[RD7Color_MessageBackground]); js["RD7Color_Button"] =
|
||||
RenderD7::Color::RGBA2Hex(this->clr_tab[RD7Color_Button]); js["RD7Color_ButtonHovered"] =
|
||||
RenderD7::Color::RGBA2Hex(this->clr_tab[RD7Color_ButtonHovered]);
|
||||
js["RD7Color_ButtonDisabled"] =
|
||||
RenderD7::Color::RGBA2Hex(this->clr_tab[RD7Color_ButtonDisabled]);
|
||||
js["RD7Color_ButtonActive"] =
|
||||
RenderD7::Color::RGBA2Hex(this->clr_tab[RD7Color_ButtonActive]); js["RD7Color_Checkmark"] =
|
||||
RenderD7::Color::RGBA2Hex(this->clr_tab[RD7Color_Checkmark]); js["RD7Color_FrameBg"] =
|
||||
RenderD7::Color::RGBA2Hex(this->clr_tab[RD7Color_FrameBg]); js["RD7Color_FrameBgHovered"] =
|
||||
RenderD7::Color::RGBA2Hex(this->clr_tab[RD7Color_FrameBgHovered]); js["RD7Color_Progressbar"]
|
||||
= RenderD7::Color::RGBA2Hex(this->clr_tab[RD7Color_Progressbar]);
|
||||
// clang-format on
|
||||
file << js.dump(4);
|
||||
file.close();
|
||||
}
|
||||
|
||||
RenderD7::Theme::Ref RenderD7::ThemeActive() { return rd7i_active_theme; }
|
||||
|
||||
void RenderD7::ThemeSet(RenderD7::Theme::Ref theme) {
|
||||
rd7i_active_theme = theme;
|
||||
}
|
||||
|
||||
unsigned int RenderD7::Color::Hex(const std::string& color, uint8_t a) {
|
||||
if (color.length() < 7 ||
|
||||
std::find_if(color.begin() + 1, color.end(),
|
||||
[](char c) { return !std::isxdigit(c); }) != color.end()) {
|
||||
return RenderD7::Color::Hex("#000000", 0);
|
||||
}
|
||||
|
||||
int r = HEX_TO_DEC.at(color[1]) * 16 + HEX_TO_DEC.at(color[2]);
|
||||
int g = HEX_TO_DEC.at(color[3]) * 16 + HEX_TO_DEC.at(color[4]);
|
||||
int b = HEX_TO_DEC.at(color[5]) * 16 + HEX_TO_DEC.at(color[6]);
|
||||
|
||||
return RGBA8(r, g, b, a);
|
||||
}
|
||||
|
||||
std::string RenderD7::Color::RGB2Hex(int r, int g, int b) {
|
||||
std::stringstream ss;
|
||||
ss << "#";
|
||||
ss << std::hex << (r << 16 | g << 8 | b);
|
||||
return ss.str();
|
||||
}
|
216
source/Draw.cpp
216
source/Draw.cpp
@ -1,216 +0,0 @@
|
||||
#include <renderd7/Draw.hpp>
|
||||
|
||||
extern C2D_TextBuf TextBuf;
|
||||
extern C2D_Font Font;
|
||||
extern bool currentScreen;
|
||||
|
||||
bool RenderD7::Draw::Rect(float x, float y, float w, float h, u32 color) {
|
||||
return C2D_DrawRectSolid(x, y, 0.5f, w, h, color);
|
||||
}
|
||||
|
||||
bool RenderD7::Draw::Px(float x, float y, u32 color) {
|
||||
return C2D_DrawRectSolid(x, y, 0.5f, 1, 1, color);
|
||||
}
|
||||
|
||||
void RenderD7::Draw::TextCentered(float x, float y, float size, u32 color,
|
||||
std::string Text, int maxWidth, int maxHeight,
|
||||
C2D_Font fnt) {
|
||||
float lineHeight, widthScale;
|
||||
|
||||
// Check for the lineHeight.
|
||||
if (fnt != nullptr) {
|
||||
lineHeight = RenderD7::Draw::GetTextHeight(size, " ", fnt);
|
||||
} else {
|
||||
lineHeight = RenderD7::Draw::GetTextHeight(size, " ");
|
||||
}
|
||||
|
||||
int line = 0;
|
||||
while (Text.find('\n') != Text.npos) {
|
||||
if (maxWidth == 0) {
|
||||
// Do the widthScale.
|
||||
if (fnt != nullptr) {
|
||||
widthScale = RenderD7::Draw::GetTextWidth(
|
||||
size, Text.substr(0, Text.find('\n')), fnt);
|
||||
} else {
|
||||
widthScale =
|
||||
RenderD7::Draw::GetTextWidth(size, Text.substr(0, Text.find('\n')));
|
||||
}
|
||||
} else {
|
||||
// Do the widthScale 2.
|
||||
if (fnt != nullptr) {
|
||||
widthScale = std::min((float)maxWidth,
|
||||
RenderD7::Draw::GetTextWidth(
|
||||
size, Text.substr(0, Text.find('\n')), fnt));
|
||||
} else {
|
||||
widthScale = std::min((float)maxWidth,
|
||||
RenderD7::Draw::GetTextWidth(
|
||||
size, Text.substr(0, Text.find('\n'))));
|
||||
}
|
||||
}
|
||||
if (fnt != nullptr) {
|
||||
RenderD7::Draw::Text((currentScreen ? 200 : 160) + x - (widthScale / 2),
|
||||
y + (lineHeight * line), size, color,
|
||||
Text.substr(0, Text.find('\n')), maxWidth, maxHeight,
|
||||
fnt);
|
||||
} else {
|
||||
RenderD7::Draw::Text((currentScreen ? 200 : 160) + x - (widthScale / 2),
|
||||
y + (lineHeight * line), size, color,
|
||||
Text.substr(0, Text.find('\n')), maxWidth,
|
||||
maxHeight);
|
||||
}
|
||||
|
||||
Text = Text.substr(Text.find('\n') + 1);
|
||||
line++;
|
||||
}
|
||||
|
||||
if (maxWidth == 0) {
|
||||
// Do the next WidthScale.
|
||||
if (fnt != nullptr) {
|
||||
widthScale = RenderD7::Draw::GetTextWidth(
|
||||
size, Text.substr(0, Text.find('\n')), fnt);
|
||||
} else {
|
||||
widthScale =
|
||||
RenderD7::Draw::GetTextWidth(size, Text.substr(0, Text.find('\n')));
|
||||
}
|
||||
} else {
|
||||
// And again.
|
||||
if (fnt != nullptr) {
|
||||
widthScale = std::min((float)maxWidth,
|
||||
RenderD7::Draw::GetTextWidth(
|
||||
size, Text.substr(0, Text.find('\n')), fnt));
|
||||
} else {
|
||||
widthScale = std::min(
|
||||
(float)maxWidth,
|
||||
RenderD7::Draw::GetTextWidth(size, Text.substr(0, Text.find('\n'))));
|
||||
}
|
||||
}
|
||||
if (fnt != nullptr) {
|
||||
RenderD7::Draw::Text((currentScreen ? 200 : 160) + x - (widthScale / 2),
|
||||
y + (lineHeight * line), size, color,
|
||||
Text.substr(0, Text.find('\n')), maxWidth, maxHeight,
|
||||
fnt);
|
||||
} else {
|
||||
RenderD7::Draw::Text((currentScreen ? 200 : 160) + x - (widthScale / 2),
|
||||
y + (lineHeight * line), size, color,
|
||||
Text.substr(0, Text.find('\n')), maxWidth, maxHeight);
|
||||
}
|
||||
}
|
||||
|
||||
// Draw String or Text.
|
||||
void RenderD7::Draw::Text(float x, float y, float size, u32 color,
|
||||
std::string Text, int maxWidth, int maxHeight,
|
||||
C2D_Font fnt) {
|
||||
C2D_Text c2d_text;
|
||||
|
||||
if (fnt != nullptr) {
|
||||
C2D_TextFontParse(&c2d_text, fnt, TextBuf, Text.c_str());
|
||||
} else {
|
||||
C2D_TextFontParse(&c2d_text, Font, TextBuf, Text.c_str());
|
||||
}
|
||||
|
||||
C2D_TextOptimize(&c2d_text);
|
||||
|
||||
float heightScale;
|
||||
if (maxHeight == 0) {
|
||||
heightScale = size;
|
||||
} else {
|
||||
if (fnt != nullptr) {
|
||||
heightScale = std::min(
|
||||
size,
|
||||
size * (maxHeight / RenderD7::Draw::GetTextHeight(size, Text, fnt)));
|
||||
} else {
|
||||
heightScale = std::min(
|
||||
size, size * (maxHeight / RenderD7::Draw::GetTextHeight(size, Text)));
|
||||
}
|
||||
}
|
||||
|
||||
if (maxWidth == 0) {
|
||||
C2D_DrawText(&c2d_text, C2D_WithColor, x, y, 0.5f, size, heightScale,
|
||||
color);
|
||||
} else {
|
||||
if (fnt != nullptr) {
|
||||
C2D_DrawText(
|
||||
&c2d_text, C2D_WithColor, x, y, 0.5f,
|
||||
std::min(size, size * (maxWidth / RenderD7::Draw::GetTextWidth(
|
||||
size, Text, fnt))),
|
||||
heightScale, color);
|
||||
} else {
|
||||
C2D_DrawText(
|
||||
&c2d_text, C2D_WithColor, x, y, 0.5f,
|
||||
std::min(size, size * (maxWidth /
|
||||
RenderD7::Draw::GetTextWidth(size, Text))),
|
||||
heightScale, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
void RenderD7::Draw::TextRight(float x, float y, float size, u32 color,
|
||||
std::string Text, int maxWidth, int maxHeight,
|
||||
C2D_Font fnt) {
|
||||
RenderD7::Draw::Text(x - RenderD7::Draw::GetTextWidth(size, Text, fnt), y,
|
||||
size, color, Text, maxWidth, maxHeight, fnt);
|
||||
}
|
||||
// Get String or Text Width.
|
||||
float RenderD7::Draw::GetTextWidth(float size, std::string Text, C2D_Font fnt) {
|
||||
float width = 0;
|
||||
if (fnt != nullptr) {
|
||||
GetTextSize(size, &width, NULL, Text, fnt);
|
||||
} else {
|
||||
GetTextSize(size, &width, NULL, Text);
|
||||
}
|
||||
return width;
|
||||
}
|
||||
|
||||
// Get String or Text Size.
|
||||
void RenderD7::Draw::GetTextSize(float size, float *width, float *height,
|
||||
std::string Text, C2D_Font fnt) {
|
||||
C2D_Text c2d_text;
|
||||
if (fnt != nullptr) {
|
||||
C2D_TextFontParse(&c2d_text, fnt, TextBuf, Text.c_str());
|
||||
} else {
|
||||
C2D_TextFontParse(&c2d_text, Font, TextBuf, Text.c_str());
|
||||
}
|
||||
C2D_TextGetDimensions(&c2d_text, size, size, width, height);
|
||||
}
|
||||
|
||||
// Get String or Text Height.
|
||||
float RenderD7::Draw::GetTextHeight(float size, std::string Text,
|
||||
C2D_Font fnt) {
|
||||
float height = 0;
|
||||
if (fnt != nullptr) {
|
||||
GetTextSize(size, NULL, &height, Text.c_str(), fnt);
|
||||
} else {
|
||||
GetTextSize(size, NULL, &height, Text.c_str());
|
||||
}
|
||||
return height;
|
||||
}
|
||||
|
||||
Result RenderD7::Draw::LoadFont(C2D_Font &fnt, const char *Path) {
|
||||
fnt = C2D_FontLoad(Path); // Only load if found.
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Unload a Font.
|
||||
Result RenderD7::Draw::UnloadFont(C2D_Font &fnt) {
|
||||
if (fnt != nullptr) {
|
||||
C2D_FontFree(fnt); // Make sure to only unload if not nullptr.
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool RenderD7::Draw::Circle(float x, float y, float radius, u32 color) {
|
||||
return C2D_DrawCircleSolid(x, y, 0.5f, radius, color);
|
||||
}
|
||||
|
||||
bool RenderD7::Draw::Image(C2D_Image img, float x, float y, float scaleX,
|
||||
float scaleY) {
|
||||
return C2D_DrawImageAt(img, x, y, 0.5f, nullptr, scaleX, scaleY);
|
||||
}
|
||||
|
||||
bool RenderD7::Draw::NFRect(float p1x, float p1y, float w, float h, u32 color,
|
||||
float scale) {
|
||||
C2D_DrawLine(p1x, p1y, color, w, p1y, color, scale, 1);
|
||||
C2D_DrawLine(w, p1y, color, w, h, color, scale, 1);
|
||||
C2D_DrawLine(w, h, color, p1x, h, color, scale, 1);
|
||||
C2D_DrawLine(p1x, h, color, p1x, p1y, color, scale, 1);
|
||||
return true;
|
||||
}
|
58
source/Error.cpp
Normal file
58
source/Error.cpp
Normal file
@ -0,0 +1,58 @@
|
||||
#include <3ds.h>
|
||||
|
||||
#include <renderd7/Error.hpp>
|
||||
#include <renderd7/UI7.hpp>
|
||||
#include <renderd7/internal_db.hpp>
|
||||
#include <renderd7/renderd7.hpp>
|
||||
|
||||
void rd7i_save_report(const std::string& msg) {
|
||||
auto ts = RenderD7::GetTimeStr();
|
||||
std::ofstream f("sdmc:/RenderD7/Reports/report_" + ts + ".txt");
|
||||
f << "RenderD7 Error [" << rd7i_app_name << ", " << ts << "]" << std::endl;
|
||||
f << "Error Message: " << std::endl;
|
||||
f << msg << std::endl;
|
||||
f << "SysInfo: " << std::endl;
|
||||
f << "- Citra -> " << (rd7i_is_citra ? "true" : "false") << std::endl;
|
||||
f.close();
|
||||
}
|
||||
|
||||
namespace RenderD7 {
|
||||
void Error(const std::string& msg) {
|
||||
rd7i_save_report(msg);
|
||||
if (rd7i_graphics_on) {
|
||||
while (aptMainLoop()) {
|
||||
hidScanInput();
|
||||
if (hidKeysDown() & KEY_START) break;
|
||||
C3D_FrameBegin(C3D_FRAME_SYNCDRAW);
|
||||
RenderD7::ClearTextBufs();
|
||||
C2D_TargetClear(rd7_top, 0x00000000);
|
||||
C2D_TargetClear(rd7_bottom, 0x00000000);
|
||||
RenderD7::R2()->OnScreen(R2Screen_Top);
|
||||
if (UI7::BeginMenu("RenderD7 - Error Manager", R7Vec2(),
|
||||
UI7MenuFlags_TitleMid)) {
|
||||
UI7::Label(msg, RD7TextFlags_Wrap);
|
||||
UI7::Label("Press Start to Exit!");
|
||||
UI7::EndMenu();
|
||||
}
|
||||
RenderD7::R2()->OnScreen(R2Screen_Bottom);
|
||||
UI7::Update();
|
||||
RenderD7::R2()->Process();
|
||||
C3D_FrameEnd(0);
|
||||
}
|
||||
exit(0);
|
||||
} else {
|
||||
gfxInitDefault();
|
||||
consoleInit(GFX_TOP, NULL);
|
||||
printf("RENDERD7 - ERROR MANAGER\n\n%s\n", msg.c_str());
|
||||
printf("Report Saved in\nsdmc:/RenderD7/Reports\n");
|
||||
printf("Press Start to Exit\n");
|
||||
while (aptMainLoop()) {
|
||||
hidScanInput();
|
||||
if (hidKeysDown() & KEY_START) break;
|
||||
gfxSwapBuffers();
|
||||
}
|
||||
gfxExit();
|
||||
exit(0);
|
||||
}
|
||||
}
|
||||
} // namespace RenderD7
|
@ -1,20 +1,70 @@
|
||||
#include <3ds.h>
|
||||
#include <cstring>
|
||||
#include <renderd7/FileSystem.hpp>
|
||||
// Debugging
|
||||
#include <memory>
|
||||
#include <renderd7/Ovl.hpp>
|
||||
#include <renderd7/Toast.hpp>
|
||||
#include <renderd7/stringtool.hpp>
|
||||
|
||||
#include <filesystem>
|
||||
|
||||
std::vector<RenderD7::FileSystem::Entry> RenderD7::FileSystem::GetDirContent(std::string path)
|
||||
{
|
||||
std::vector<RenderD7::FileSystem::Entry> res;
|
||||
for(const auto& entry : std::filesystem::directory_iterator(std::filesystem::path(path)))
|
||||
{
|
||||
res.push_back({entry.path().string(), GetFileName(entry.path().string()), entry.is_directory()});
|
||||
}
|
||||
return res;
|
||||
}
|
||||
#include <3ds.h>
|
||||
#include <stdarg.h>
|
||||
#include <stdio.h>
|
||||
#include <unistd.h>
|
||||
|
||||
#include <cstring>
|
||||
#include <renderd7/FileSystem.hpp>
|
||||
// Debugging
|
||||
#include <algorithm>
|
||||
#include <filesystem>
|
||||
#include <renderd7/stringtool.hpp>
|
||||
|
||||
bool ___dir__predicate__(const RenderD7::FileSystem::Entry &lhs,
|
||||
const RenderD7::FileSystem::Entry &rhs) {
|
||||
if (!lhs.dir && rhs.dir) return false;
|
||||
if (lhs.dir && !rhs.dir) return true;
|
||||
std::string a = lhs.name;
|
||||
std::string b = rhs.name;
|
||||
std::transform(a.begin(), a.end(), a.begin(),
|
||||
[](int i) { return std::tolower(i); });
|
||||
std::transform(b.begin(), b.end(), b.begin(),
|
||||
[](int i) { return std::tolower(i); });
|
||||
return a.compare(b) < 0;
|
||||
}
|
||||
|
||||
std::string RenderD7::FileSystem::GetParentPath(std::string path,
|
||||
std::string mount_point) {
|
||||
std::string tcl = path;
|
||||
if (path.substr(path.length() - 1, 1) != "/") {
|
||||
tcl += "/";
|
||||
}
|
||||
std::string res =
|
||||
std::filesystem::path(tcl).parent_path().parent_path().string();
|
||||
if (res.length() > mount_point.length()) {
|
||||
return res;
|
||||
}
|
||||
|
||||
return mount_point;
|
||||
}
|
||||
|
||||
std::vector<RenderD7::FileSystem::Entry> RenderD7::FileSystem::GetDirContent(
|
||||
std::string path) {
|
||||
std::vector<RenderD7::FileSystem::Entry> res;
|
||||
for (const auto &entry :
|
||||
std::filesystem::directory_iterator(std::filesystem::path(path))) {
|
||||
res.push_back({entry.path().string(), GetFileName(entry.path().string()),
|
||||
entry.is_directory()});
|
||||
}
|
||||
return res;
|
||||
}
|
||||
|
||||
std::vector<RenderD7::FileSystem::Entry>
|
||||
RenderD7::FileSystem::GetDirContentsExt(
|
||||
std::string &path, const std::vector<std::string> &extensions) {
|
||||
std::vector<RenderD7::FileSystem::Entry> res;
|
||||
for (auto const &it :
|
||||
std::filesystem::directory_iterator(std::filesystem::path(path))) {
|
||||
RenderD7::FileSystem::Entry temp;
|
||||
std::string fn = it.path().string();
|
||||
temp.name = GetFileName(fn);
|
||||
temp.path = it.path().string().c_str();
|
||||
temp.dir = it.is_directory();
|
||||
if (NameIsEndingWith(GetFileName(it.path().string()), extensions) ||
|
||||
it.is_directory()) {
|
||||
res.push_back(temp);
|
||||
}
|
||||
}
|
||||
std::sort(res.begin(), res.end(), ___dir__predicate__);
|
||||
return res;
|
||||
}
|
||||
|
3
source/FunctionTrace.cpp
Normal file
3
source/FunctionTrace.cpp
Normal file
@ -0,0 +1,3 @@
|
||||
#include <renderd7/FunctionTrace.hpp>
|
||||
|
||||
std::map<std::string, RenderD7::Ftrace::FTRes> RenderD7::Ftrace::rd7_traces;
|
47
source/Hardware.cpp
Normal file
47
source/Hardware.cpp
Normal file
@ -0,0 +1,47 @@
|
||||
#include <renderd7/Hardware.hpp>
|
||||
#include <renderd7/internal_db.hpp>
|
||||
|
||||
// Os Specific includes
|
||||
#include <3ds.h>
|
||||
|
||||
void RenderD7::Hardware::Initialisize() {
|
||||
mcuHwcInit();
|
||||
atexit(mcuHwcExit);
|
||||
ptmuInit();
|
||||
atexit(ptmuExit);
|
||||
}
|
||||
|
||||
bool RenderD7::Hardware::IsHeadphones() {
|
||||
if (rd7i_is_ndsp) {
|
||||
bool inserted;
|
||||
DSP_GetHeadphoneStatus(&inserted);
|
||||
return inserted;
|
||||
} else
|
||||
return false;
|
||||
}
|
||||
|
||||
bool RenderD7::Hardware::IsCharging() {
|
||||
uint8_t var;
|
||||
PTMU_GetBatteryChargeState(&var);
|
||||
// Some Security Stuff
|
||||
if (var < 0x00 && var > 0x01) {
|
||||
return false;
|
||||
}
|
||||
return (var == 0x01 ? true : false);
|
||||
}
|
||||
|
||||
int RenderD7::Hardware::GetBatteryPercentage() {
|
||||
uint8_t percentLevel = 0;
|
||||
MCUHWC_GetBatteryLevel(&percentLevel);
|
||||
return percentLevel;
|
||||
}
|
||||
|
||||
float RenderD7::Hardware::Get3dSliderLevel() { return osGet3DSliderState(); }
|
||||
|
||||
float RenderD7::Hardware::GetSoundSliderLevel() {
|
||||
uint8_t percentLevel;
|
||||
MCUHWC_GetSoundSliderLevel(&percentLevel);
|
||||
return (float)percentLevel / 100;
|
||||
}
|
||||
|
||||
int RenderD7::Hardware::GetWifiLevel() { return osGetWifiStrength(); }
|
120
source/Hid.cpp
Normal file
120
source/Hid.cpp
Normal file
@ -0,0 +1,120 @@
|
||||
#include <map>
|
||||
#include <renderd7/Hid.hpp>
|
||||
|
||||
namespace RenderD7 {
|
||||
class HidApi {
|
||||
public:
|
||||
HidApi() {}
|
||||
~HidApi() {}
|
||||
|
||||
void setKdown(uint32_t &in) { actions[Hid::Down] = ∈ }
|
||||
void setKheld(uint32_t &in) { actions[Hid::Held] = ∈ }
|
||||
void setKup(uint32_t &in) { actions[Hid::Up] = ∈ }
|
||||
void setKrepeat(uint32_t &in) { actions[Hid::DownRepeat] = ∈ }
|
||||
void setTouchCoords(R7Vec2 &touch_coords) { touch_pos = &touch_coords; }
|
||||
void setJS1Movement(R7Vec2 &mvmt) { js1_mv = &mvmt; }
|
||||
void setJS2Movement(R7Vec2 &mvmt) { js2_mv = &mvmt; }
|
||||
void bindKey(const std::string &event, uint32_t key) {
|
||||
key_bindings[event] = key; // Overrides if existing
|
||||
}
|
||||
void lock(bool lock) { locked = lock; }
|
||||
|
||||
void clear() {
|
||||
// Clears Functionality for 1 Frame
|
||||
last_touch_pos = R7Vec2();
|
||||
touch_pos[0] = R7Vec2();
|
||||
dtp = R7Vec2();
|
||||
backups[Hid::Down] = 0;
|
||||
backups[Hid::Held] = 0;
|
||||
backups[Hid::Up] = 0;
|
||||
backups[Hid::DownRepeat] = 0;
|
||||
}
|
||||
|
||||
bool isEvent(const std::string &event, Hid::Actions action) {
|
||||
if (locked) return false;
|
||||
if (key_bindings.find(event) == key_bindings.end())
|
||||
return false; // Unknown Event
|
||||
if (backups.find(action) == backups.end())
|
||||
return false; // What? NOT Alowed acrion
|
||||
if (backups[action] & key_bindings[event])
|
||||
return true; // Action contains key as flag
|
||||
return false; // Nothing to do
|
||||
}
|
||||
|
||||
R7Vec2 getTouchPos() { return touch_pos[0]; }
|
||||
R7Vec2 getLastTouchPos() { return last_touch_pos; }
|
||||
R7Vec2 getTouchDownPos() { return dtp; }
|
||||
|
||||
void update() {
|
||||
last_touch_pos = touch_pos[0];
|
||||
if (isEvent("touch", Hid::Down)) {
|
||||
dtp = touch_pos[0];
|
||||
}
|
||||
if (isEvent("touch", Hid::Up)) {
|
||||
dtp = R7Vec2();
|
||||
}
|
||||
for (const auto &it : actions) {
|
||||
backups[it.first] = it.second[0];
|
||||
}
|
||||
if (locked) {
|
||||
actions[Hid::Down][0] = 0;
|
||||
actions[Hid::Held][0] = 0;
|
||||
actions[Hid::Up][0] = 0;
|
||||
actions[Hid::DownRepeat][0] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
std::map<Hid::Actions, uint32_t *> actions;
|
||||
std::map<Hid::Actions, uint32_t> backups;
|
||||
R7Vec2 *touch_pos = nullptr;
|
||||
R7Vec2 *js1_mv = nullptr;
|
||||
R7Vec2 *js2_mv = nullptr;
|
||||
|
||||
R7Vec2 last_touch_pos;
|
||||
R7Vec2 dtp;
|
||||
|
||||
std::map<std::string, uint32_t> key_bindings;
|
||||
bool locked = false;
|
||||
};
|
||||
static HidApi hid_handler;
|
||||
namespace Hid {
|
||||
// Register Functions
|
||||
// Register Current state values
|
||||
void RegKeyDown(uint32_t &key_down) { hid_handler.setKdown(key_down); }
|
||||
|
||||
void RegKeyHeld(uint32_t &key_held) { hid_handler.setKheld(key_held); }
|
||||
|
||||
void RegKeyUp(uint32_t &key_up) { hid_handler.setKup(key_up); }
|
||||
|
||||
void RegKeyRepeat(uint32_t &repeat) { hid_handler.setKrepeat(repeat); }
|
||||
|
||||
void RegTouchCoords(R7Vec2 &touch_pos) {
|
||||
hid_handler.setTouchCoords(touch_pos);
|
||||
}
|
||||
|
||||
void RegAnalog1Movement(R7Vec2 &movement) {
|
||||
hid_handler.setJS1Movement(movement);
|
||||
}
|
||||
|
||||
void RegAnalog2Movement(R7Vec2 &movement) {
|
||||
hid_handler.setJS2Movement(movement);
|
||||
}
|
||||
|
||||
// Register Keys
|
||||
void RegKeyEvent(const std::string &event, uint32_t key) {
|
||||
hid_handler.bindKey(event, key);
|
||||
}
|
||||
|
||||
bool IsEvent(const std::string &event, Actions action) {
|
||||
return hid_handler.isEvent(event, action);
|
||||
}
|
||||
R7Vec2 GetTouchPosition() { return hid_handler.getTouchPos(); }
|
||||
R7Vec2 GetLastTouchPosition() { return hid_handler.getLastTouchPos(); }
|
||||
R7Vec2 GetTouchDownPosition() { return hid_handler.getTouchDownPos(); }
|
||||
void Update() { hid_handler.update(); }
|
||||
void Lock() { hid_handler.lock(true); }
|
||||
void Unlock() { hid_handler.lock(false); }
|
||||
void Clear() { hid_handler.clear(); }
|
||||
} // namespace Hid
|
||||
} // namespace RenderD7
|
529
source/Image.cpp
529
source/Image.cpp
@ -1,348 +1,181 @@
|
||||
#include <renderd7/Image.hpp>
|
||||
#include <renderd7/Ovl.hpp>
|
||||
#include <renderd7/Toast.hpp>
|
||||
|
||||
#include <renderd7/external/stb_image.h>
|
||||
extern bool usedbgmsg;
|
||||
|
||||
static u32 GetNextPowerOf2(u32 v) {
|
||||
v--;
|
||||
v |= v >> 1;
|
||||
v |= v >> 2;
|
||||
v |= v >> 4;
|
||||
v |= v >> 8;
|
||||
v |= v >> 16;
|
||||
v++;
|
||||
return (v >= 64 ? v : 64);
|
||||
}
|
||||
|
||||
static bool C3DTexToC2DImage(C2D_Image *texture, u32 width, u32 height,
|
||||
u8 *buf) {
|
||||
if (width >= 1024 || height >= 1024)
|
||||
return false;
|
||||
|
||||
C3D_Tex *tex = new C3D_Tex[sizeof(C3D_Tex)];
|
||||
Tex3DS_SubTexture *subtex = new Tex3DS_SubTexture[sizeof(Tex3DS_SubTexture)];
|
||||
subtex->width = static_cast<u16>(width);
|
||||
subtex->height = static_cast<u16>(height);
|
||||
// RGBA -> ABGR
|
||||
for (u32 row = 0; row < subtex->width; row++) {
|
||||
for (u32 col = 0; col < subtex->height; col++) {
|
||||
u32 z = (row + col * subtex->width) * 4;
|
||||
|
||||
u8 r = *(u8 *)(buf + z);
|
||||
u8 g = *(u8 *)(buf + z + 1);
|
||||
u8 b = *(u8 *)(buf + z + 2);
|
||||
u8 a = *(u8 *)(buf + z + 3);
|
||||
|
||||
*(buf + z) = a;
|
||||
*(buf + z + 1) = b;
|
||||
*(buf + z + 2) = g;
|
||||
*(buf + z + 3) = r;
|
||||
}
|
||||
}
|
||||
|
||||
u32 w_pow2 = GetNextPowerOf2(subtex->width);
|
||||
u32 h_pow2 = GetNextPowerOf2(subtex->height);
|
||||
subtex->left = 0.f;
|
||||
subtex->top = 1.f;
|
||||
subtex->right = (subtex->width / static_cast<float>(w_pow2));
|
||||
subtex->bottom = (1.0 - (subtex->height / static_cast<float>(h_pow2)));
|
||||
C3D_TexInit(tex, static_cast<u16>(w_pow2), static_cast<u16>(h_pow2),
|
||||
GPU_RGBA8);
|
||||
C3D_TexSetFilter(tex, GPU_NEAREST, GPU_NEAREST);
|
||||
|
||||
std::memset(tex->data, 0, tex->size);
|
||||
|
||||
for (u32 x = 0; x < subtex->width; x++) {
|
||||
for (u32 y = 0; y < subtex->height; y++) {
|
||||
u32 dst_pos = ((((y >> 3) * (w_pow2 >> 3) + (x >> 3)) << 6) +
|
||||
((x & 1) | ((y & 1) << 1) | ((x & 2) << 1) |
|
||||
((y & 2) << 2) | ((x & 4) << 2) | ((y & 4) << 3))) *
|
||||
4;
|
||||
u32 src_pos = (y * subtex->width + x) * 4;
|
||||
std::memcpy(&(static_cast<u8 *>(tex->data))[dst_pos],
|
||||
&(static_cast<u8 *>(buf))[src_pos], 4);
|
||||
}
|
||||
}
|
||||
|
||||
C3D_TexFlush(tex);
|
||||
tex->border = RenderD7::Color::Hex("#000000", 0);
|
||||
C3D_TexSetWrap(tex, GPU_CLAMP_TO_BORDER, GPU_CLAMP_TO_BORDER);
|
||||
if (tex && subtex) {
|
||||
texture->tex = tex;
|
||||
texture->subtex = subtex;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
static void OLD_C3DTexToC2DImage(C3D_Tex *tex, Tex3DS_SubTexture *subtex, u8 *buf, u32 size, u32 width, u32 height, GPU_TEXCOLOR format) {
|
||||
// RGBA -> ABGR
|
||||
for (u32 row = 0; row < width; row++) {
|
||||
for (u32 col = 0; col < height; col++) {
|
||||
u32 z = (row + col * width) * 4;
|
||||
|
||||
u8 r = *(u8 *)(buf + z);
|
||||
u8 g = *(u8 *)(buf + z + 1);
|
||||
u8 b = *(u8 *)(buf + z + 2);
|
||||
u8 a = *(u8 *)(buf + z + 3);
|
||||
|
||||
*(buf + z) = a;
|
||||
*(buf + z + 1) = b;
|
||||
*(buf + z + 2) = g;
|
||||
*(buf + z + 3) = r;
|
||||
}
|
||||
}
|
||||
|
||||
u32 w_pow2 = GetNextPowerOf2(width);
|
||||
u32 h_pow2 = GetNextPowerOf2(height);
|
||||
|
||||
subtex->width = (u16)width;
|
||||
subtex->height = (u16)height;
|
||||
subtex->left = 0.0f;
|
||||
subtex->top = 1.0f;
|
||||
subtex->right = (width / (float)w_pow2);
|
||||
subtex->bottom = 1.0 - (height / (float)h_pow2);
|
||||
|
||||
C3D_TexInit(tex, (u16)w_pow2, (u16)h_pow2, format);
|
||||
C3D_TexSetFilter(tex, GPU_NEAREST, GPU_NEAREST);
|
||||
|
||||
u32 pixel_size = (size / width / height);
|
||||
|
||||
memset(tex->data, 0, tex->size);
|
||||
|
||||
for (u32 x = 0; x < width; x++) {
|
||||
for (u32 y = 0; y < height; y++) {
|
||||
u32 dst_pos = ((((y >> 3) * (w_pow2 >> 3) + (x >> 3)) << 6) + ((x & 1) | ((y & 1) << 1) | ((x & 2) << 1) | ((y & 2) << 2) | ((x & 4) << 2) | ((y & 4) << 3))) * pixel_size;
|
||||
u32 src_pos = (y * width + x) * pixel_size;
|
||||
|
||||
memcpy(&((u8*)tex->data)[dst_pos], &((u8*)buf)[src_pos], pixel_size);
|
||||
}
|
||||
}
|
||||
|
||||
C3D_TexFlush(tex);
|
||||
|
||||
tex->border = 0x00000000;
|
||||
C3D_TexSetWrap(tex, GPU_CLAMP_TO_BORDER, GPU_CLAMP_TO_BORDER);
|
||||
linearFree(buf);
|
||||
}
|
||||
|
||||
bool IMG_LoadImageFile(C2D_Image *texture, const char *path) {
|
||||
stbi_uc *image = NULL;
|
||||
int width = 0, height = 0;
|
||||
int nc;
|
||||
|
||||
image = stbi_load(path, &width, &height, &nc, 4);
|
||||
|
||||
if (width > 1024 || height > 1024) {
|
||||
stbi_image_free(image);
|
||||
return false;
|
||||
}
|
||||
|
||||
C3D_Tex *tex = new C3D_Tex;
|
||||
Tex3DS_SubTexture *subtex = new Tex3DS_SubTexture;
|
||||
OLD_C3DTexToC2DImage(tex, subtex, image, (u32)(width * height * 4), (u32)width, (u32)height, GPU_RGBA8);
|
||||
texture->tex = tex;
|
||||
texture->subtex = subtex;
|
||||
stbi_image_free(image);
|
||||
return true;
|
||||
}
|
||||
|
||||
extern "C" {
|
||||
#include <renderd7/external/libnsbmp/libnsbmp.h>
|
||||
}
|
||||
static const u32 BYTES_PER_PIXEL = 4;
|
||||
#define MAX_IMAGE_BYTES (48 * 1024 * 1024)
|
||||
|
||||
namespace LIBBMP {
|
||||
static void *bitmap_create(int width, int height,
|
||||
[[maybe_unused]] unsigned int state) {
|
||||
/* ensure a stupidly large (>50Megs or so) bitmap is not created */
|
||||
if ((static_cast<long long>(width) * static_cast<long long>(height)) >
|
||||
(MAX_IMAGE_BYTES / BYTES_PER_PIXEL))
|
||||
return nullptr;
|
||||
|
||||
return std::calloc(width * height, BYTES_PER_PIXEL);
|
||||
}
|
||||
|
||||
static unsigned char *bitmap_get_buffer(void *bitmap) {
|
||||
assert(bitmap);
|
||||
return static_cast<unsigned char *>(bitmap);
|
||||
}
|
||||
|
||||
static size_t bitmap_get_bpp([[maybe_unused]] void *bitmap) {
|
||||
return BYTES_PER_PIXEL;
|
||||
}
|
||||
|
||||
static void bitmap_destroy(void *bitmap) {
|
||||
assert(bitmap);
|
||||
std::free(bitmap);
|
||||
}
|
||||
} // namespace LIBBMP
|
||||
|
||||
unsigned Image_to_C3D(C2D_Image img, const std::vector<unsigned char> &bmpc) {
|
||||
bmp_bitmap_callback_vt bitmap_callbacks = {
|
||||
LIBBMP::bitmap_create, LIBBMP::bitmap_destroy, LIBBMP::bitmap_get_buffer,
|
||||
LIBBMP::bitmap_get_bpp};
|
||||
|
||||
bmp_result code = BMP_OK;
|
||||
bmp_image bmp;
|
||||
bmp_create(&bmp, &bitmap_callbacks);
|
||||
|
||||
code = bmp_analyse(&bmp, bmpc.size(), (u8 *)bmpc.data());
|
||||
if (code != BMP_OK) {
|
||||
bmp_finalise(&bmp);
|
||||
return 1;
|
||||
}
|
||||
|
||||
code = bmp_decode(&bmp);
|
||||
if (code != BMP_OK) {
|
||||
if ((code != BMP_INSUFFICIENT_DATA) && (code != BMP_DATA_ERROR)) {
|
||||
bmp_finalise(&bmp);
|
||||
return 2;
|
||||
}
|
||||
|
||||
/* skip if the decoded image would be ridiculously large */
|
||||
if ((bmp.width * bmp.height) > 200000) {
|
||||
bmp_finalise(&bmp);
|
||||
return 3;
|
||||
}
|
||||
}
|
||||
C2D_Image *texture = new C2D_Image();
|
||||
bool ret = C3DTexToC2DImage(texture, static_cast<u32>(bmp.width),
|
||||
static_cast<u32>(bmp.height),
|
||||
static_cast<u8 *>(bmp.bitmap));
|
||||
bmp_finalise(&bmp);
|
||||
delete texture;
|
||||
if (!ret) {
|
||||
return 4;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
void RenderD7::Image::LoadPng(const std::string path) {
|
||||
if (usedbgmsg) {
|
||||
// RenderD7::Msg::Display("RenderD7", "Loading Png:" + path, Top);
|
||||
}
|
||||
std::vector<u8> ImageBuffer;
|
||||
unsigned width, height;
|
||||
if (loadet) {
|
||||
C3D_TexDelete(this->img.tex);
|
||||
loadet = false;
|
||||
}
|
||||
lodepng::decode(ImageBuffer, width, height, path);
|
||||
|
||||
this->img.tex = new C3D_Tex;
|
||||
this->img.subtex =
|
||||
new Tex3DS_SubTexture({(u16)width, (u16)height, 0.0f, 1.0f,
|
||||
width / 1024.0f, 1.0f - (height / 1024.0f)});
|
||||
|
||||
C3D_TexInit(this->img.tex, 1024, 1024, GPU_RGBA8);
|
||||
C3D_TexSetFilter(this->img.tex, GPU_LINEAR, GPU_LINEAR);
|
||||
this->img.tex->border = 0xFFFFFFFF;
|
||||
C3D_TexSetWrap(this->img.tex, GPU_CLAMP_TO_BORDER, GPU_CLAMP_TO_BORDER);
|
||||
|
||||
for (u32 x = 0; x < width && x < 1024; x++) {
|
||||
for (u32 y = 0; y < height && y < 1024; y++) {
|
||||
const u32 dstPos = ((((y >> 3) * (1024 >> 3) + (x >> 3)) << 6) +
|
||||
((x & 1) | ((y & 1) << 1) | ((x & 2) << 1) |
|
||||
((y & 2) << 2) | ((x & 4) << 2) | ((y & 4) << 3))) *
|
||||
4;
|
||||
|
||||
const u32 srcPos = (y * width + x) * 4;
|
||||
((uint8_t *)this->img.tex->data)[dstPos + 0] =
|
||||
ImageBuffer.data()[srcPos + 3];
|
||||
((uint8_t *)this->img.tex->data)[dstPos + 1] =
|
||||
ImageBuffer.data()[srcPos + 2];
|
||||
((uint8_t *)this->img.tex->data)[dstPos + 2] =
|
||||
ImageBuffer.data()[srcPos + 1];
|
||||
((uint8_t *)this->img.tex->data)[dstPos + 3] =
|
||||
ImageBuffer.data()[srcPos + 0];
|
||||
}
|
||||
}
|
||||
loadet = true;
|
||||
}
|
||||
|
||||
RenderD7::Image::~Image() {
|
||||
if (loadet)
|
||||
C3D_TexDelete(img.tex);
|
||||
loadet = false;
|
||||
}
|
||||
|
||||
void RenderD7::Image::Unload() {
|
||||
if (loadet)
|
||||
C3D_TexDelete(img.tex);
|
||||
loadet = false;
|
||||
}
|
||||
|
||||
void RenderD7::Image::LoadPFromBuffer(const std::vector<u8> &buffer) {
|
||||
std::vector<u8> ImageBuffer;
|
||||
if (loadet) {
|
||||
C3D_TexDelete(this->img.tex);
|
||||
loadet = false;
|
||||
}
|
||||
unsigned width, height;
|
||||
lodepng::decode(ImageBuffer, width, height, buffer);
|
||||
|
||||
img.tex = new C3D_Tex;
|
||||
img.subtex =
|
||||
new Tex3DS_SubTexture({(u16)width, (u16)height, 0.0f, 1.0f,
|
||||
width / 512.0f, 1.0f - (height / 512.0f)});
|
||||
|
||||
C3D_TexInit(img.tex, 512, 512, GPU_RGBA8);
|
||||
C3D_TexSetFilter(img.tex, GPU_LINEAR, GPU_LINEAR);
|
||||
img.tex->border = 0xFFFFFFFF;
|
||||
C3D_TexSetWrap(img.tex, GPU_CLAMP_TO_BORDER, GPU_CLAMP_TO_BORDER);
|
||||
|
||||
for (u32 x = 0; x < width && x < 512; x++) {
|
||||
for (u32 y = 0; y < height && y < 512; y++) {
|
||||
const u32 dstPos = ((((y >> 3) * (512 >> 3) + (x >> 3)) << 6) +
|
||||
((x & 1) | ((y & 1) << 1) | ((x & 2) << 1) |
|
||||
((y & 2) << 2) | ((x & 4) << 2) | ((y & 4) << 3))) *
|
||||
4;
|
||||
|
||||
const u32 srcPos = (y * width + x) * 4;
|
||||
((uint8_t *)img.tex->data)[dstPos + 0] = ImageBuffer.data()[srcPos + 3];
|
||||
((uint8_t *)img.tex->data)[dstPos + 1] = ImageBuffer.data()[srcPos + 2];
|
||||
((uint8_t *)img.tex->data)[dstPos + 2] = ImageBuffer.data()[srcPos + 1];
|
||||
((uint8_t *)img.tex->data)[dstPos + 3] = ImageBuffer.data()[srcPos + 0];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void RenderD7::Image::FromSheet(RenderD7::Sheet sheet, size_t index) {}
|
||||
|
||||
bool RenderD7::Image::Draw(float x, float y, float scaleX, float scaleY) {
|
||||
if (loadet)
|
||||
return C2D_DrawImageAt(this->img, x, y, 0.5f, nullptr, scaleX, scaleY);
|
||||
return false;
|
||||
}
|
||||
|
||||
void RenderD7::Image::LoadFromBitmap(BMP bitmap) {
|
||||
loadet = false;
|
||||
unsigned error = Image_to_C3D(this->img, bitmap.DATA());
|
||||
if (error == 0) {
|
||||
this->loadet = true;
|
||||
}
|
||||
|
||||
if (error) {
|
||||
std::cout << "BMP decoding error " << error << std::endl;
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"Bmp - Error", "Code: " + std::to_string(error)));
|
||||
}
|
||||
}
|
||||
|
||||
namespace RenderD7 {
|
||||
void Image::LoadJpg(std::string path) {
|
||||
if (usedbgmsg) {
|
||||
// RenderD7::Msg::Display("RenderD7", "Loading Png:" + path, Top);
|
||||
}
|
||||
if (loadet) {
|
||||
C3D_TexDelete(this->img.tex);
|
||||
loadet = false;
|
||||
}
|
||||
IMG_LoadImageFile(&this->img, path.c_str());
|
||||
loadet = true;
|
||||
}
|
||||
} // namespace RenderD7
|
||||
#include <renderd7/external/stb_image.h>
|
||||
|
||||
#include <renderd7/Image.hpp>
|
||||
#include <renderd7/internal_db.hpp>
|
||||
#include <vector>
|
||||
|
||||
static u32 __rd7i_gp2o__(u32 v) {
|
||||
v--;
|
||||
v |= v >> 1;
|
||||
v |= v >> 2;
|
||||
v |= v >> 4;
|
||||
v |= v >> 8;
|
||||
v |= v >> 16;
|
||||
v++;
|
||||
return (v >= 64 ? v : 64);
|
||||
}
|
||||
|
||||
static void __rd7i_r24r32(std::vector<uint8_t> &out,
|
||||
const std::vector<uint8_t> &in, const int &w,
|
||||
const int &h) {
|
||||
// Converts RGB24 to RGBA32
|
||||
for (int y = 0; y < h; y++) {
|
||||
for (int x = 0; x < w; x++) {
|
||||
int src = (y * w + x) * 3;
|
||||
int dst = (y * w + x) * 4;
|
||||
out[dst + 0] = in[src + 0];
|
||||
out[dst + 1] = in[src + 1];
|
||||
out[dst + 2] = in[src + 2];
|
||||
out[dst + 3] = 255;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void __rd7i_maketex__(C3D_Tex *tex, Tex3DS_SubTexture *sub,
|
||||
std::vector<unsigned char> &buf, int w, int h) {
|
||||
if (!tex || !sub) {
|
||||
_rd7i_logger()->Write("Invalid Inpit (objects have no adress!)");
|
||||
return;
|
||||
}
|
||||
// RGBA -> Abgr
|
||||
for (int y = 0; y < h; y++) {
|
||||
for (int x = 0; x < w; x++) {
|
||||
int pos = (x + y * w) * 4;
|
||||
auto r = buf[pos + 0];
|
||||
auto g = buf[pos + 1];
|
||||
auto b = buf[pos + 2];
|
||||
auto a = buf[pos + 3];
|
||||
buf[pos + 0] = a;
|
||||
buf[pos + 1] = b;
|
||||
buf[pos + 2] = g;
|
||||
buf[pos + 3] = r;
|
||||
}
|
||||
}
|
||||
|
||||
// Pow2
|
||||
int wp2 = __rd7i_gp2o__((unsigned int)w);
|
||||
int hp2 = __rd7i_gp2o__((unsigned int)h);
|
||||
|
||||
sub->width = (u16)w;
|
||||
sub->height = (u16)h;
|
||||
sub->left = 0.0f;
|
||||
sub->top = 1.0f;
|
||||
sub->right = ((float)w / (float)wp2);
|
||||
sub->bottom = 1.0 - ((float)h / (float)hp2);
|
||||
|
||||
// Texture Setup
|
||||
C3D_TexInit(tex, (u16)wp2, (u16)hp2, GPU_RGBA8);
|
||||
C3D_TexSetFilter(tex, GPU_NEAREST, GPU_NEAREST);
|
||||
|
||||
memset(tex->data, 0, tex->size);
|
||||
|
||||
for (int x = 0; x < w; x++) {
|
||||
for (int y = 0; y < h; y++) {
|
||||
int dst_pos = ((((y >> 3) * (wp2 >> 3) + (x >> 3)) << 6) +
|
||||
((x & 1) | ((y & 1) << 1) | ((x & 2) << 1) |
|
||||
((y & 2) << 2) | ((x & 4) << 2) | ((y & 4) << 3))) *
|
||||
4;
|
||||
int src_pos = (y * w + x) * 4;
|
||||
|
||||
memcpy(&((unsigned char *)tex->data)[dst_pos], &buf[src_pos], 4);
|
||||
}
|
||||
}
|
||||
|
||||
C3D_TexFlush(tex);
|
||||
tex->border = 0x00000000;
|
||||
C3D_TexSetWrap(tex, GPU_CLAMP_TO_BORDER, GPU_CLAMP_TO_BORDER);
|
||||
}
|
||||
|
||||
namespace RenderD7 {
|
||||
|
||||
void Image::Load(const std::string &path) {
|
||||
// Make sure to cleanup
|
||||
Delete();
|
||||
ext = false;
|
||||
// Setup Func and Load Data
|
||||
int w, h, c = 0;
|
||||
unsigned char *image = stbi_load(path.c_str(), &w, &h, &c, 4);
|
||||
if (image == nullptr) {
|
||||
//_rd7i_logger()->Write("Failed to Load Image: " + path);
|
||||
return;
|
||||
}
|
||||
// Size/Fmt Check
|
||||
if (w > 1024 || h > 1024) {
|
||||
// Reason: Image to Large
|
||||
//_rd7i_logger()->Write("Image too Large!");
|
||||
stbi_image_free(image);
|
||||
return;
|
||||
}
|
||||
|
||||
std::vector<unsigned char> wimg;
|
||||
if (c == 3) {
|
||||
//_rd7i_logger()->Write("Convert Image to RGBA");
|
||||
stbi_image_free(image);
|
||||
image = stbi_load(path.c_str(), &w, &h, &c, 3);
|
||||
wimg.resize(w * h * 4);
|
||||
__rd7i_r24r32(wimg, std::vector<unsigned char>(image, image + (w * h * 3)),
|
||||
w, h);
|
||||
} else {
|
||||
wimg.assign(&image[0], &image[(w * h * 4) - 1]);
|
||||
stbi_image_free(image);
|
||||
}
|
||||
// Create C2D_Image
|
||||
C3D_Tex *tex = new C3D_Tex;
|
||||
Tex3DS_SubTexture *subtex = new Tex3DS_SubTexture;
|
||||
__rd7i_maketex__(tex, subtex, wimg, w, h);
|
||||
_rd7i_logger()->Write(RenderD7::FormatString("Created Texture (%d, %d)",
|
||||
tex->width, tex->height));
|
||||
img = {tex, subtex};
|
||||
}
|
||||
|
||||
void Image::From_NIMG(const nimg &image) {
|
||||
// Make sure to cleanup
|
||||
Delete();
|
||||
ext = false;
|
||||
if (image.width > 1024 || image.height > 1024) return;
|
||||
C3D_Tex *tex = new C3D_Tex;
|
||||
Tex3DS_SubTexture *subtex = new Tex3DS_SubTexture;
|
||||
std::vector<unsigned char> mdpb = image.pixel_buffer;
|
||||
__rd7i_maketex__(tex, subtex, mdpb, image.width, image.height);
|
||||
img = {tex, subtex};
|
||||
}
|
||||
|
||||
C2D_Image Image::Get() {
|
||||
if (!Loadet()) {
|
||||
_rd7i_logger()->Write("Image not Loadet!");
|
||||
}
|
||||
return img;
|
||||
}
|
||||
C2D_Image &Image::GetRef() {
|
||||
if (!Loadet()) {
|
||||
_rd7i_logger()->Write("Image not Loadet!");
|
||||
}
|
||||
return img;
|
||||
}
|
||||
|
||||
void Image::Set(const C2D_Image &i) {
|
||||
Delete();
|
||||
ext = true;
|
||||
img = i;
|
||||
}
|
||||
|
||||
R7Vec2 Image::GetSize() {
|
||||
if (!img.subtex) return R7Vec2(0, 0);
|
||||
return R7Vec2(img.subtex->width, img.subtex->height);
|
||||
}
|
||||
|
||||
void Image::Delete() {
|
||||
if (ext) return;
|
||||
if (img.subtex != nullptr) {
|
||||
delete img.subtex;
|
||||
img.subtex = nullptr;
|
||||
}
|
||||
if (img.tex != nullptr) {
|
||||
C3D_TexDelete(img.tex);
|
||||
delete img.tex;
|
||||
img.tex = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
bool Image::Loadet() { return (img.subtex != nullptr && img.tex != nullptr); }
|
||||
} // namespace RenderD7
|
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Reference in New Issue
Block a user