Compare commits
9 Commits
v0.8.0-pre
...
alpha-0-3-
Author | SHA1 | Date | |
---|---|---|---|
122b07639e | |||
ce6170c475 | |||
0786c6f999 | |||
5144d5c00c | |||
1bf4ac775f | |||
4f1b5ee53c | |||
da498451c2 | |||
37422eb337 | |||
1f36fa9599 |
50
.github/workflows/Docs.yml
vendored
50
.github/workflows/Docs.yml
vendored
@ -1,50 +0,0 @@
|
||||
name: 📄
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [ "!*" ]
|
||||
pull_request:
|
||||
branches: [ "*" ]
|
||||
|
||||
jobs:
|
||||
# This workflow contains a single job called "build"
|
||||
build:
|
||||
# The type of runner that the job will run on
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
# Steps represent a sequence of tasks that will be executed as part of the job
|
||||
steps:
|
||||
# Checks-out your repository under $GITHUB_WORKSPACE, so your job can access it
|
||||
- uses: actions/checkout@v2
|
||||
- name: Extract branch name
|
||||
shell: bash
|
||||
run: echo "##[set-output name=branch;]$(echo ${GITHUB_REF#refs/heads/})"
|
||||
id: branch
|
||||
- name: Display branch name
|
||||
shell: bash
|
||||
run: echo ${{ steps.branch.outputs.branch }}
|
||||
# Runs a single command using the runners shell
|
||||
- name: Run a one-line script
|
||||
run: |
|
||||
git config --global user.email "tobid7@outlook.de"
|
||||
git config --global user.name "Tobi-D7"
|
||||
sudo apt-get install doxygen cmake -y
|
||||
doxygen
|
||||
echo done
|
||||
ls -r
|
||||
cd ..
|
||||
git clone --depth 1 https://${{ secrets.TOKEN }}@github.com/NPI-D7/RenderD7.git RD7 -b gh-pages
|
||||
|
||||
mv -v RenderD7/doc/html/* RD7/
|
||||
#rm -r doc
|
||||
cd RD7
|
||||
|
||||
echo tobid7
|
||||
git stage *
|
||||
|
||||
echo staged
|
||||
git commit -m "Documentation1"
|
||||
git tag doc
|
||||
echo commited
|
||||
git push origin gh-pages
|
||||
echo pushed
|
50
.github/workflows/Update extlibs.yml
vendored
50
.github/workflows/Update extlibs.yml
vendored
@ -1,50 +0,0 @@
|
||||
name: Extlibs
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [ '!*' ]
|
||||
pull_request:
|
||||
branches: [ '!*' ]
|
||||
|
||||
# Allows you to run this workflow manually from the Actions tab
|
||||
workflow_dispatch:
|
||||
|
||||
# A workflow run is made up of one or more jobs that can run sequentially or in parallel
|
||||
jobs:
|
||||
# This workflow contains a single job called "build"
|
||||
build:
|
||||
# The type of runner that the job will run on
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
# Steps represent a sequence of tasks that will be executed as part of the job
|
||||
steps:
|
||||
# Checks-out your repository under $GITHUB_WORKSPACE, so your job can access it
|
||||
- uses: actions/checkout@v2
|
||||
- name: update
|
||||
run: |
|
||||
#gl
|
||||
cd ..
|
||||
git clone https://github.com/lua/lua.git
|
||||
cd RenderD7
|
||||
mkdir -p extlibs/
|
||||
mkdir -p extlibs/lua/
|
||||
cp -r ../lua/*.c extlibs/lua/
|
||||
cp -r ../lua/*.h extlibs/lua/
|
||||
cp -r ../lua/*.md extlibs/lua/
|
||||
#RenderD7
|
||||
cd ..
|
||||
git clone https://github.com/NPI-D7/RenderD7.git
|
||||
cd lp-next-ctr
|
||||
mkdir -p extlibs/
|
||||
rm -r extlibs/RenderD7
|
||||
mkdir -p extlibs/RenderD7/
|
||||
cp -r ../RenderD7/*.c* extlibs/RenderD7/
|
||||
cp -r ../RenderD7/*.h* extlibs/RenderD7/
|
||||
cp -r ../RenderD7/*.md extlibs/RenderD7/
|
||||
#config
|
||||
git config --global user.email "tobid7@outlook.de"
|
||||
git config --global user.name "Tobi-D7"
|
||||
#commit
|
||||
git stage *
|
||||
git commit -m "update extlibs"
|
||||
git push origin main
|
4
.gitignore
vendored
4
.gitignore
vendored
@ -1,4 +0,0 @@
|
||||
release/
|
||||
debug/
|
||||
lib/
|
||||
*.bz2
|
65
.vscode/settings.json
vendored
65
.vscode/settings.json
vendored
@ -1,65 +0,0 @@
|
||||
{
|
||||
"files.associations": {
|
||||
"array": "cpp",
|
||||
"*.tcc": "cpp",
|
||||
"cctype": "cpp",
|
||||
"clocale": "cpp",
|
||||
"cmath": "cpp",
|
||||
"cstdarg": "cpp",
|
||||
"cstddef": "cpp",
|
||||
"cstdint": "cpp",
|
||||
"cstdio": "cpp",
|
||||
"cstdlib": "cpp",
|
||||
"cwchar": "cpp",
|
||||
"cwctype": "cpp",
|
||||
"unordered_map": "cpp",
|
||||
"vector": "cpp",
|
||||
"exception": "cpp",
|
||||
"algorithm": "cpp",
|
||||
"functional": "cpp",
|
||||
"iterator": "cpp",
|
||||
"memory": "cpp",
|
||||
"numeric": "cpp",
|
||||
"type_traits": "cpp",
|
||||
"fstream": "cpp",
|
||||
"initializer_list": "cpp",
|
||||
"iosfwd": "cpp",
|
||||
"iostream": "cpp",
|
||||
"istream": "cpp",
|
||||
"limits": "cpp",
|
||||
"new": "cpp",
|
||||
"optional": "cpp",
|
||||
"ostream": "cpp",
|
||||
"sstream": "cpp",
|
||||
"stdexcept": "cpp",
|
||||
"streambuf": "cpp",
|
||||
"string": "cpp",
|
||||
"string_view": "cpp",
|
||||
"system_error": "cpp",
|
||||
"tuple": "cpp",
|
||||
"typeinfo": "cpp",
|
||||
"utility": "cpp",
|
||||
"atomic": "cpp",
|
||||
"bit": "cpp",
|
||||
"bitset": "cpp",
|
||||
"chrono": "cpp",
|
||||
"codecvt": "cpp",
|
||||
"condition_variable": "cpp",
|
||||
"cstring": "cpp",
|
||||
"ctime": "cpp",
|
||||
"deque": "cpp",
|
||||
"forward_list": "cpp",
|
||||
"map": "cpp",
|
||||
"iomanip": "cpp",
|
||||
"memory_resource": "cpp",
|
||||
"ratio": "cpp",
|
||||
"regex": "cpp",
|
||||
"shared_mutex": "cpp",
|
||||
"valarray": "cpp",
|
||||
"random": "cpp",
|
||||
"cuchar": "cpp",
|
||||
"compare": "cpp",
|
||||
"concepts": "cpp",
|
||||
"numbers": "cpp"
|
||||
}
|
||||
}
|
@ -1,4 +0,0 @@
|
||||
export DEVKITARM=/opt/devkitpro/devkitARM/
|
||||
export DEVKITPRO=/opt/devkitpro/
|
||||
make -j12
|
||||
make install
|
@ -32,14 +32,14 @@ DOXYFILE_ENCODING = UTF-8
|
||||
# title of most generated pages and in a few other places.
|
||||
# The default value is: My Project.
|
||||
|
||||
PROJECT_NAME = Renderd7-nightly
|
||||
PROJECT_NAME = Renderd7-0.3.0
|
||||
|
||||
# The PROJECT_NUMBER tag can be used to enter a project or revision number. This
|
||||
# could be handy for archiving the generated documentation or if some version
|
||||
# control system is used.
|
||||
|
||||
|
||||
PROJECT_NUMBER = "v0.7.0"
|
||||
PROJECT_NUMBER = "v0.3.0"
|
||||
|
||||
# Using the PROJECT_BRIEF tag one can provide an optional one line description
|
||||
# for a project that appears at the top of each page and should give viewer a
|
||||
@ -52,7 +52,7 @@ PROJECT_BRIEF "3ds graphics helper"
|
||||
# pixels and the maximum width should not exceed 200 pixels. Doxygen will copy
|
||||
# the logo to the output directory.
|
||||
|
||||
PROJECT_LOGO =
|
||||
PROJECT_LOGO = Docs/logo.svg
|
||||
|
||||
# The OUTPUT_DIRECTORY tag is used to specify the (relative or absolute) path
|
||||
# into which the generated documentation will be written. If a relative path is
|
||||
@ -855,7 +855,7 @@ WARN_LOGFILE =
|
||||
# spaces. See also FILE_PATTERNS and EXTENSION_MAPPING
|
||||
# Note: If this tag is empty the current directory is searched.
|
||||
|
||||
INPUT = .
|
||||
INPUT = include doc/md
|
||||
|
||||
# This tag can be used to specify the character encoding of the source files
|
||||
# that doxygen parses. Internally doxygen uses the UTF-8 encoding. Doxygen uses
|
||||
@ -884,7 +884,7 @@ INPUT_ENCODING = UTF-8
|
||||
# *.py, *.pyw, *.f90, *.f95, *.f03, *.f08, *.f18, *.f, *.for, *.vhd, *.vhdl,
|
||||
# *.ucf, *.qsf and *.ice.
|
||||
|
||||
FILE_PATTERNS = *.hpp *.h *.cpp
|
||||
FILE_PATTERNS = *.hpp *.md
|
||||
|
||||
# The RECURSIVE tag can be used to specify whether or not subdirectories should
|
||||
# be searched for input files as well.
|
||||
@ -1192,7 +1192,7 @@ HTML_STYLESHEET =
|
||||
# list). For an example see the documentation.
|
||||
# This tag requires that the tag GENERATE_HTML is set to YES.
|
||||
|
||||
HTML_EXTRA_STYLESHEET = docsn.css
|
||||
HTML_EXTRA_STYLESHEET = doc/custom.css
|
||||
|
||||
# The HTML_EXTRA_FILES tag can be used to specify one or more extra images or
|
||||
# other source files which should be copied to the HTML output directory. Note
|
13
Docs/custom.css
Normal file
13
Docs/custom.css
Normal file
@ -0,0 +1,13 @@
|
||||
#projectlogo img{
|
||||
max-height: 70px;
|
||||
}
|
||||
img[src="logotype.svg"]{
|
||||
width:10cm;
|
||||
}
|
||||
div.contents{
|
||||
max-width: 85%;
|
||||
margin-left: 2%;
|
||||
}
|
||||
.textblock h1{
|
||||
border-bottom: 1px solid #666;
|
||||
}
|
205
Makefile
205
Makefile
@ -1,205 +0,0 @@
|
||||
#---------------------------------------------------------------------------------
|
||||
.SUFFIXES:
|
||||
#---------------------------------------------------------------------------------
|
||||
|
||||
ifeq ($(strip $(DEVKITARM)),)
|
||||
$(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM")
|
||||
endif
|
||||
|
||||
include $(DEVKITARM)/3ds_rules
|
||||
|
||||
export renderd7_MAJOR := 0
|
||||
export renderd7_MINOR := 8
|
||||
export renderd7_PATCH := 0
|
||||
|
||||
VERSION := $(renderd7_MAJOR).$(renderd7_MINOR).$(renderd7_PATCH)
|
||||
|
||||
# If on a tagged commit, use the tag instead of the commit
|
||||
ifneq ($(shell echo $(shell git tag -l --points-at HEAD) | head -c 1),)
|
||||
GIT_VER := $(shell git tag -l --points-at HEAD)
|
||||
else
|
||||
GIT_VER := $(shell git rev-parse --short HEAD)
|
||||
endif
|
||||
|
||||
TIME_TIME := $(shell date --iso=seconds)
|
||||
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# TARGET is the name of the output
|
||||
# BUILD is the directory where object files & intermediate files will be placed
|
||||
# SOURCES is a list of directories containing source code
|
||||
# DATA is a list of directories containing data files
|
||||
# INCLUDES is a list of directories containing header files
|
||||
#---------------------------------------------------------------------------------
|
||||
TARGET := renderd7
|
||||
SOURCES := source external/source external/libnsbmp/source
|
||||
DATA := data
|
||||
INCLUDES := include
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# options for code generation
|
||||
#---------------------------------------------------------------------------------
|
||||
ARCH := -march=armv6k -mtune=mpcore -mfloat-abi=hard -mtp=soft
|
||||
|
||||
CFLAGS := -g -Wall -Werror -mword-relocations -save-temps\
|
||||
-DV_STRING=\"$(GIT_VER)\" \
|
||||
-DV_TIME=\"$(TIME_TIME)\" \
|
||||
-ffunction-sections -fdata-sections \
|
||||
$(ARCH) $(BUILD_CFLAGS)
|
||||
|
||||
CFLAGS += $(INCLUDE) -D__3DS__ -D_GNU_SOURCE=1
|
||||
|
||||
CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions -std=gnu++20
|
||||
|
||||
ASFLAGS := -g $(ARCH) $(DEFINES)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# list of directories containing libraries, this must be the top level containing
|
||||
# include and lib
|
||||
#---------------------------------------------------------------------------------
|
||||
LIBDIRS := $(PORTLIBS) $(CTRULIB)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# no real need to edit anything past this point unless you need to add additional
|
||||
# rules for different file extensions
|
||||
#---------------------------------------------------------------------------------
|
||||
ifneq ($(BUILD),$(notdir $(CURDIR)))
|
||||
#---------------------------------------------------------------------------------
|
||||
|
||||
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
|
||||
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
|
||||
|
||||
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
|
||||
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
|
||||
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
|
||||
PICAFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.v.pica)))
|
||||
SHLISTFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.shlist)))
|
||||
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# use CXX for linking C++ projects, CC for standard C
|
||||
#---------------------------------------------------------------------------------
|
||||
ifeq ($(strip $(CPPFILES)),)
|
||||
#---------------------------------------------------------------------------------
|
||||
export LD := $(CC)
|
||||
#---------------------------------------------------------------------------------
|
||||
else
|
||||
#---------------------------------------------------------------------------------
|
||||
export LD := $(CXX)
|
||||
#---------------------------------------------------------------------------------
|
||||
endif
|
||||
#---------------------------------------------------------------------------------
|
||||
|
||||
export OFILES_SOURCES := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
|
||||
|
||||
export OFILES_BIN := $(addsuffix .o,$(BINFILES)) \
|
||||
$(PICAFILES:.v.pica=.shbin.o) $(SHLISTFILES:.shlist=.shbin.o)
|
||||
|
||||
export OFILES := $(OFILES_BIN) $(OFILES_SOURCES)
|
||||
|
||||
export HFILES := $(PICAFILES:.v.pica=_shbin.h) $(addsuffix .h,$(subst .,_,$(BINFILES)))
|
||||
|
||||
export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
|
||||
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
|
||||
-I.
|
||||
|
||||
.PHONY: clean all doc
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
all: lib/librenderd7.a lib/librenderd7d.a
|
||||
|
||||
doc:
|
||||
@doxygen Doxyfile
|
||||
|
||||
dist-bin: all
|
||||
@tar --exclude=*~ -cjf $(TARGET)-$(VERSION).tar.bz2 include lib
|
||||
|
||||
dist-src:
|
||||
@tar --exclude=*~ -cjf $(TARGET)-src-$(VERSION).tar.bz2 include $(SOURCES) Makefile
|
||||
|
||||
dist: dist-src dist-bin
|
||||
|
||||
install: dist-bin
|
||||
mkdir -p $(DEPSDIR)$(DEVKITPRO)/libctru
|
||||
bzip2 -cd $(TARGET)-$(VERSION).tar.bz2 | tar -xf - -C $(DEPSDIR)$(DEVKITPRO)/libctru
|
||||
|
||||
lib:
|
||||
@[ -d $@ ] || mkdir -p $@
|
||||
|
||||
release:
|
||||
@[ -d $@ ] || mkdir -p $@
|
||||
|
||||
debug:
|
||||
@[ -d $@ ] || mkdir -p $@
|
||||
|
||||
|
||||
lib/librenderd7.a : lib release $(SOURCES) $(INCLUDES)
|
||||
@$(MAKE) BUILD=release OUTPUT=$(CURDIR)/$@ \
|
||||
BUILD_CFLAGS="-DNDEBUG=1 -O2 -fomit-frame-pointer" \
|
||||
DEPSDIR=$(CURDIR)/release \
|
||||
--no-print-directory -C release \
|
||||
-f $(CURDIR)/Makefile
|
||||
|
||||
lib/librenderd7d.a : lib debug $(SOURCES) $(INCLUDES)
|
||||
@$(MAKE) BUILD=debug OUTPUT=$(CURDIR)/$@ \
|
||||
BUILD_CFLAGS="-DDEBUG=1 -Og" \
|
||||
DEPSDIR=$(CURDIR)/debug \
|
||||
--no-print-directory -C debug \
|
||||
-f $(CURDIR)/Makefile
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
clean:
|
||||
@echo clean ...
|
||||
@rm -fr release debug lib includes
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
else
|
||||
|
||||
DEPENDS := $(OFILES:.o=.d)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# main targets
|
||||
#---------------------------------------------------------------------------------
|
||||
$(OUTPUT) : $(OFILES)
|
||||
|
||||
$(OFILES_SOURCES) : $(HFILES)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# you need a rule like this for each extension you use as binary data
|
||||
#---------------------------------------------------------------------------------
|
||||
%.bin.o %_bin.h : %.bin
|
||||
#---------------------------------------------------------------------------------
|
||||
@echo $(notdir $<)
|
||||
@$(bin2o)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# rules for assembling GPU shaders
|
||||
#---------------------------------------------------------------------------------
|
||||
define shader-as
|
||||
$(eval CURBIN := $*.shbin)
|
||||
$(eval DEPSFILE := $(DEPSDIR)/$*.shbin.d)
|
||||
echo "$(CURBIN).o: $< $1" > $(DEPSFILE)
|
||||
echo "extern const u8" `(echo $(CURBIN) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo $(CURBIN) | tr . _)`.h
|
||||
echo "extern const u8" `(echo $(CURBIN) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo $(CURBIN) | tr . _)`.h
|
||||
echo "extern const u32" `(echo $(CURBIN) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo $(CURBIN) | tr . _)`.h
|
||||
picasso -o $(CURBIN) $1
|
||||
bin2s $(CURBIN) | $(AS) -o $*.shbin.o
|
||||
endef
|
||||
|
||||
%.shbin.o %_shbin.h : %.v.pica %.g.pica
|
||||
@echo $(notdir $^)
|
||||
@$(call shader-as,$^)
|
||||
|
||||
%.shbin.o %_shbin.h : %.v.pica
|
||||
@echo $(notdir $<)
|
||||
@$(call shader-as,$<)
|
||||
|
||||
%.shbin.o %_shbin.h : %.shlist
|
||||
@echo $(notdir $<)
|
||||
@$(call shader-as,$(foreach file,$(shell cat $<),$(dir $<)$(file)))
|
||||
|
||||
-include $(DEPENDS)
|
||||
|
||||
#---------------------------------------------------------------------------------------
|
||||
endif
|
||||
#---------------------------------------------------------------------------------------
|
19
README.md
19
README.md
@ -1,16 +1,5 @@
|
||||
# RenderD7 <img alt="LOGO" src="https://github.com/NPI-D7/RenderD7/blob/main/logo.png" height="30">
|
||||
RenderD7 is now LibRenderD7.
|
||||
### Installation (Ubuntu)
|
||||
first run this
|
||||
`sudo su`
|
||||
then this
|
||||
```
|
||||
curl -L https://github.com/NPI-D7/RenderD7/releases/download/v0.8.0-pre1/renderd7-0.8.0.tar.bz2 -o renderd7-0.8.0.tar.bz2
|
||||
mkdir -p /opt/devkitpro/libctru
|
||||
bzip2 -cd renderd7-0.8.0.tar.bz2 | tar -xf - -C /opt/devkitpro/libctru
|
||||
```
|
||||
Make sure that `-lrenderd7` is before `-lcitro2d`, `-lcitro3d`, `-lctru`.
|
||||
|
||||
# RenderD7 (https://npi-d7.github.io/RenderD7/)
|
||||
# RenderD7 030
|
||||
Simple and Easey to use UI and Graphics helper.
|
||||
Create DOCS
|
||||
|
||||
|
||||
|
||||
|
638
docsn.css
638
docsn.css
@ -1,638 +0,0 @@
|
||||
/* This doxygen theme is free to use. If you like this, please Star https://github.com/kcwongjoe/doxygen_theme_flat_design */
|
||||
|
||||
/* Color Pattern. You can change this pattern to design your theme. */
|
||||
|
||||
:root {
|
||||
/* Content */
|
||||
--bgcolor: #ffffff;
|
||||
--bgfont: #303030;
|
||||
--bgfont2: #f3c60a;
|
||||
--bgfont-hover: #f3c60a;
|
||||
--bgfont-hover-text-decoration: none;
|
||||
--bgborder: #7d7d7d;
|
||||
--bgborder2: #f6f6f6;
|
||||
/* Main Header */
|
||||
--bg1color: #303030;
|
||||
--bg1font: #ffffff;
|
||||
--bg1font2: #f3c60a;
|
||||
/* Second header */
|
||||
--bg2color: #E2E2E2;
|
||||
--bg2font: #7D7D7D;
|
||||
--bg2-hover-bg: #ffffff;
|
||||
--bg2-hover-font: #303030;
|
||||
--bg2-hover-topborder: #f3c60a;
|
||||
/* Third header */
|
||||
--bg3color: #f6f6f6;
|
||||
--bg3font: #303030;
|
||||
--bg3font2: #7D7D7D;
|
||||
/* Code */
|
||||
--code-bg: #f6f6f6;
|
||||
--code-comment: #7D7D7D;
|
||||
--code-keyword: #d73a49;
|
||||
--code-preprocessor: #d73a49;
|
||||
--code-keywordtype: #d73a49;
|
||||
--code-text: #303030;
|
||||
--code-code: #6f42c1;
|
||||
--code-line: #7D7D7D;
|
||||
--code-line-bg: #D8D8D8;
|
||||
/* Namespace List, Class List icon */
|
||||
--icon-bg: #303030;
|
||||
--icon-font: #f3c60a;
|
||||
/* Class Index */
|
||||
--qindex-menu-bg: #303030;
|
||||
--qindex-menu-font: #ffffff;
|
||||
--qindex-menu-font-hover: #f3c60a;
|
||||
--qindex-icon-bg: #f3c60a;
|
||||
--qindex-icon-font: #303030;
|
||||
/* Member table */
|
||||
--mem-title-bg: #303030;
|
||||
--mem-title-font: #ffffff;
|
||||
--mem-subtitle-bg: #f3c60a;
|
||||
--mem-subtitle-font: #303030;
|
||||
--mem-subtitle-font-hover: #303030;
|
||||
--mem-content-bg: #ffffff;
|
||||
--mem-content-font: #303030;
|
||||
--mem-content-border: #f6f6f6;
|
||||
/* Nav Tree */
|
||||
--nav-tree-bg: #E2E2E2;
|
||||
--nav-tree-bg-hover: #ffffff;
|
||||
--nav-tree-font: #7D7D7D;
|
||||
--nav-tree-font-hover: #303030;
|
||||
--nav-tree-bg-selected: #f3c60a;
|
||||
--nav-tree-font-selected: #303030;
|
||||
}
|
||||
|
||||
body, table, div, p, dl {
|
||||
color: var(--bgfont);
|
||||
background-color: var(--bgcolor);
|
||||
line-height: 150%;
|
||||
font: 14px/22px, Roboto, Arial;
|
||||
}
|
||||
|
||||
div.contents {
|
||||
margin: 20px 40px;
|
||||
}
|
||||
|
||||
div.contents ul {
|
||||
line-height: 200%;
|
||||
}
|
||||
|
||||
/***********************************/
|
||||
|
||||
/********** Project header *********/
|
||||
|
||||
/***********************************/
|
||||
|
||||
#titlearea {
|
||||
border-bottom: none;
|
||||
padding-bottom: 20px;
|
||||
padding-top: 20px;
|
||||
}
|
||||
|
||||
#titlearea, #titlearea * {
|
||||
color: var(--bg1font);
|
||||
background-color: var(--bg1color);
|
||||
}
|
||||
|
||||
#projectname {
|
||||
padding: 0px 40px !important;
|
||||
}
|
||||
|
||||
#projectbrief {
|
||||
padding: 0px 40px !important;
|
||||
}
|
||||
|
||||
#projectalign {
|
||||
padding: 0px !important;
|
||||
}
|
||||
|
||||
/***********************************/
|
||||
|
||||
/************ Main Menu ************/
|
||||
|
||||
/***********************************/
|
||||
|
||||
/* Margin */
|
||||
|
||||
#main-menu {
|
||||
padding: 0px 30px;
|
||||
}
|
||||
|
||||
#main-menu a, #main-menu a:hover {
|
||||
padding-top: 10px;
|
||||
padding-bottom: 10px;
|
||||
}
|
||||
|
||||
/* Menu button */
|
||||
|
||||
#main-menu li a {
|
||||
background-image: none;
|
||||
font-family: Arial;
|
||||
text-transform: uppercase;
|
||||
text-shadow: none;
|
||||
font-size: 14px;
|
||||
font-weight: 700;
|
||||
}
|
||||
|
||||
#main-menu, #main-menu>li>a {
|
||||
background-image: none;
|
||||
background-color: var(--bg2color);
|
||||
color: var(--bg2font);
|
||||
transition: 0.2s;
|
||||
}
|
||||
|
||||
/* hover Effect */
|
||||
|
||||
#main-menu>li {
|
||||
border-top: 5px solid var(--bg2color);
|
||||
}
|
||||
|
||||
#main-menu>li:hover {
|
||||
color: var(--bg2-hover-font);
|
||||
background-color: var(--bg2-hover-bg);
|
||||
border-top: 5px solid var(--bg2-hover-topborder);
|
||||
}
|
||||
|
||||
#main-menu>li:hover, #main-menu>li>a:hover, #main-menu>li>a.highlighted {
|
||||
color: var(--bg2-hover-font);
|
||||
background-color: var(--bg2-hover-bg);
|
||||
}
|
||||
|
||||
/* Search Bar */
|
||||
|
||||
#MSearchBox {
|
||||
border-radius: 0;
|
||||
box-shadow: none;
|
||||
}
|
||||
|
||||
#MSearchBox>span {
|
||||
margin: 10px;
|
||||
}
|
||||
|
||||
#main-menu>li:last-child {
|
||||
padding: 25px 0px;
|
||||
}
|
||||
|
||||
/* Reset search hover color*/
|
||||
|
||||
#main-menu>li:last-child:hover {
|
||||
color: var(--bg2font);
|
||||
background-color: var(--bg2color);
|
||||
border-top: 5px solid var(--bg2color);
|
||||
}
|
||||
|
||||
#MSearchResultsWindow {
|
||||
border: 1px solid var(--bg3font2);
|
||||
background-color: var(--bg3color);
|
||||
padding: 10px;
|
||||
}
|
||||
|
||||
body.SRPage, body.SRPage * {
|
||||
font-family: Arial;
|
||||
}
|
||||
|
||||
/* Sub Menu */
|
||||
|
||||
#main-menu>li ul {
|
||||
transition: max-height 0.2s ease-in-out;
|
||||
padding: 0px;
|
||||
border-radius: 0px !important;
|
||||
}
|
||||
|
||||
#main-menu>li ul:before, #main-menu>li ul:after {
|
||||
border-width: 0px;
|
||||
}
|
||||
|
||||
#main-menu>li>ul li a, #main-menu>li>ul li {
|
||||
background-color: var(--bgcolor);
|
||||
color: var(--bgfont);
|
||||
background-image: none;
|
||||
}
|
||||
|
||||
#main-menu>li>ul li a:hover, #main-menu>li>ul li:hover {
|
||||
background-color: var(--bgfont2);
|
||||
color: var(--bgfont);
|
||||
}
|
||||
|
||||
/***********************************/
|
||||
|
||||
/************** Header *************/
|
||||
|
||||
/***********************************/
|
||||
|
||||
div.headertitle {
|
||||
padding: 5px 40px;
|
||||
}
|
||||
|
||||
div.header, div.header * {
|
||||
color: var(--bg3font);
|
||||
background-color: var(--bg3color);
|
||||
border-bottom: none;
|
||||
}
|
||||
|
||||
div.summary {
|
||||
padding-right: 40px;
|
||||
}
|
||||
|
||||
/***********************************/
|
||||
|
||||
/************** Link *************/
|
||||
|
||||
/***********************************/
|
||||
|
||||
a, a:visited, a:active, .contents a:visited, body.SRPage a, body.SRPage a:visited, body.SRPage a:active {
|
||||
color: var(--bgfont);
|
||||
text-decoration: none;
|
||||
}
|
||||
|
||||
a:hover, .contents a:hover, body.SRPage a:hover {
|
||||
color: var(--bgfont-hover);
|
||||
text-decoration: var(--bgfont-hover-text-decoration);
|
||||
}
|
||||
|
||||
/***********************************/
|
||||
|
||||
/************ Nav-path ************/
|
||||
|
||||
/***********************************/
|
||||
|
||||
#nav-path, #nav-path ul {
|
||||
background-image: none;
|
||||
}
|
||||
|
||||
#nav-path ul {
|
||||
padding: 5px 30px;
|
||||
}
|
||||
|
||||
#nav-path, #nav-path * {
|
||||
color: var(--bg3font2);
|
||||
background-color: var(--bg3color);
|
||||
border: none;
|
||||
font-family: Arial;
|
||||
}
|
||||
|
||||
li.navelem {
|
||||
background-image: url(data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHZlcnNpb249IjEuMSIgeG1sbnM6eGxpbms9Imh0dHA6Ly93d3cudzMub3JnLzE5OTkveGxpbmsiIHhtbG5zOnN2Z2pzPSJodHRwOi8vc3ZnanMuY29tL3N2Z2pzIiB3aWR0aD0iNTEyIiBoZWlnaHQ9IjUxMiIgeD0iMCIgeT0iMCIgdmlld0JveD0iMCAwIDI5Mi4zNTkgMjkyLjM1OSIgc3R5bGU9ImVuYWJsZS1iYWNrZ3JvdW5kOm5ldyAwIDAgNTEyIDUxMiIgeG1sOnNwYWNlPSJwcmVzZXJ2ZSIgY2xhc3M9IiI+PGc+CjxnIHhtbG5zPSJodHRwOi8vd3d3LnczLm9yZy8yMDAwL3N2ZyI+Cgk8cGF0aCBkPSJNMjIyLjk3OSwxMzMuMzMxTDk1LjA3Myw1LjQyNEM5MS40NTYsMS44MDcsODcuMTc4LDAsODIuMjI2LDBjLTQuOTUyLDAtOS4yMzMsMS44MDctMTIuODUsNS40MjQgICBjLTMuNjE3LDMuNjE3LTUuNDI0LDcuODk4LTUuNDI0LDEyLjg0N3YyNTUuODEzYzAsNC45NDgsMS44MDcsOS4yMzIsNS40MjQsMTIuODQ3YzMuNjIxLDMuNjE3LDcuOTAyLDUuNDI4LDEyLjg1LDUuNDI4ICAgYzQuOTQ5LDAsOS4yMy0xLjgxMSwxMi44NDctNS40MjhsMTI3LjkwNi0xMjcuOTA3YzMuNjE0LTMuNjEzLDUuNDI4LTcuODk3LDUuNDI4LTEyLjg0NyAgIEMyMjguNDA3LDE0MS4yMjksMjI2LjU5NCwxMzYuOTQ4LDIyMi45NzksMTMzLjMzMXoiIGZpbGw9IiM3ZDdkN2QiIGRhdGEtb3JpZ2luYWw9IiMwMDAwMDAiIHN0eWxlPSIiIGNsYXNzPSIiPjwvcGF0aD4KPC9nPgo8ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPgo8L2c+CjxnIHhtbG5zPSJodHRwOi8vd3d3LnczLm9yZy8yMDAwL3N2ZyI+CjwvZz4KPGcgeG1sbnM9Imh0dHA6Ly93d3cudzMub3JnLzIwMDAvc3ZnIj4KPC9nPgo8ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPgo8L2c+CjxnIHhtbG5zPSJodHRwOi8vd3d3LnczLm9yZy8yMDAwL3N2ZyI+CjwvZz4KPGcgeG1sbnM9Imh0dHA6Ly93d3cudzMub3JnLzIwMDAvc3ZnIj4KPC9nPgo8ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPgo8L2c+CjxnIHhtbG5zPSJodHRwOi8vd3d3LnczLm9yZy8yMDAwL3N2ZyI+CjwvZz4KPGcgeG1sbnM9Imh0dHA6Ly93d3cudzMub3JnLzIwMDAvc3ZnIj4KPC9nPgo8ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPgo8L2c+CjxnIHhtbG5zPSJodHRwOi8vd3d3LnczLm9yZy8yMDAwL3N2ZyI+CjwvZz4KPGcgeG1sbnM9Imh0dHA6Ly93d3cudzMub3JnLzIwMDAvc3ZnIj4KPC9nPgo8ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPgo8L2c+CjxnIHhtbG5zPSJodHRwOi8vd3d3LnczLm9yZy8yMDAwL3N2ZyI+CjwvZz4KPGcgeG1sbnM9Imh0dHA6Ly93d3cudzMub3JnLzIwMDAvc3ZnIj4KPC9nPgo8L2c+PC9zdmc+);
|
||||
background-size: 9px;
|
||||
}
|
||||
|
||||
li.navelem a {
|
||||
margin-right: 20px;
|
||||
}
|
||||
|
||||
/***********************************/
|
||||
|
||||
/*************** mem ***************/
|
||||
|
||||
/***********************************/
|
||||
|
||||
.memtitle {
|
||||
padding: 15px;
|
||||
margin-top: 30px;
|
||||
border-top-left-radius: 0px;
|
||||
border-top-right-radius: 0px;
|
||||
}
|
||||
|
||||
.memtitle, .memtitle *, .memtitle a:visited {
|
||||
border: none;
|
||||
background-image: none;
|
||||
color: var(--mem-title-font);
|
||||
background-color: var(--mem-title-bg);
|
||||
}
|
||||
|
||||
.memproto {
|
||||
padding: 10px;
|
||||
text-shadow: none;
|
||||
padding: 20px;
|
||||
border-top-right-radius: 0px;
|
||||
-moz-border-radius-topright: 0px;
|
||||
-webkit-border-top-right-radius: 0px;
|
||||
}
|
||||
|
||||
.memproto, .memproto *, .memproto a:visited {
|
||||
border: none;
|
||||
background-image: none;
|
||||
background-color: var(--mem-subtitle-bg);
|
||||
color: var(--mem-subtitle-font);
|
||||
font-size: inherit;
|
||||
line-height: 100%
|
||||
}
|
||||
|
||||
.memproto a:hover {
|
||||
color: var(--mem-subtitle-font-hover);
|
||||
}
|
||||
|
||||
.memdoc {
|
||||
border-bottom: 1px solid var(--mem-content-border);
|
||||
border-left: 1px solid var(--mem-content-border);
|
||||
border-right: 1px solid var(--mem-content-border);
|
||||
background-color: var(--mem-content-bg);
|
||||
color: var(--mem-content-font);
|
||||
border-bottom-left-radius: 0px;
|
||||
border-bottom-right-radius: 0px;
|
||||
-moz-border-radius-bottomleft: 0px;
|
||||
-moz-border-radius-bottomright: 0px;
|
||||
-webkit-border-bottom-left-radius: 0px;
|
||||
-webkit-border-bottom-right-radius: 0px;
|
||||
}
|
||||
|
||||
.memdoc p, .memdoc dt {
|
||||
padding: 0px 20px;
|
||||
}
|
||||
|
||||
/***********************************/
|
||||
|
||||
/************* Contents ************/
|
||||
|
||||
/***********************************/
|
||||
|
||||
a.anchor {
|
||||
padding-top: 20px;
|
||||
}
|
||||
|
||||
/***********************************/
|
||||
|
||||
/************* fragment ************/
|
||||
|
||||
/***********************************/
|
||||
|
||||
h2.groupheader {
|
||||
color: #303030;
|
||||
font-size: 200%;
|
||||
font-weight: bold;
|
||||
border-bottom: none;
|
||||
padding-top: 20px;
|
||||
padding-bottom: 20px;
|
||||
}
|
||||
|
||||
div.fragment, pre.fragment {
|
||||
border: none;
|
||||
padding: 20px;
|
||||
margin: none;
|
||||
background-color: var(--code-bg);
|
||||
}
|
||||
|
||||
div.line {
|
||||
background-color: var(--code-bg);
|
||||
}
|
||||
|
||||
span.comment {
|
||||
color: var(--code-comment);
|
||||
}
|
||||
|
||||
span.keyword {
|
||||
color: var(--code-keyword);
|
||||
}
|
||||
|
||||
span.preprocessor {
|
||||
color: var(--code-preprocessor);
|
||||
}
|
||||
|
||||
span.keywordtype {
|
||||
color: var(--code-keywordtype);
|
||||
}
|
||||
|
||||
span.mlabel {
|
||||
background-color: var(--code-text);
|
||||
color: var(--code-bg);
|
||||
border-top: none;
|
||||
border-left: none;
|
||||
border-right: none;
|
||||
border-bottom: none;
|
||||
padding: 10px;
|
||||
border-radius: 0px;
|
||||
}
|
||||
|
||||
a.code {
|
||||
color: var(--code-code);
|
||||
}
|
||||
|
||||
span.lineno, span.lineno>* {
|
||||
color: var(--code-line);
|
||||
border-right: none;
|
||||
background-color: var(--code-bg);
|
||||
}
|
||||
|
||||
span.lineno a {
|
||||
background-color: var(--code-line-bg);
|
||||
}
|
||||
|
||||
span.lineno a:hover {
|
||||
color: var(--bg3font);
|
||||
background-color: var(--code-line-bg);
|
||||
}
|
||||
|
||||
/***********************************/
|
||||
|
||||
/************* directory ***********/
|
||||
|
||||
/***********************************/
|
||||
|
||||
.directory tr.even {
|
||||
background-color: inherit;
|
||||
}
|
||||
|
||||
.iconfclosed {
|
||||
background-image: url(closed-folder.png);
|
||||
margin-right: 10px;
|
||||
}
|
||||
|
||||
.iconfopen {
|
||||
background-image: url(opened-folder.png);
|
||||
margin-right: 10px;
|
||||
}
|
||||
|
||||
.icondoc {
|
||||
background-image: url(document.png);
|
||||
margin-right: 10px;
|
||||
}
|
||||
|
||||
.arrow {
|
||||
color: #7d7d7d;
|
||||
}
|
||||
|
||||
.icona {
|
||||
vertical-align: middle;
|
||||
margin-right: 5px;
|
||||
}
|
||||
|
||||
.icon {
|
||||
background-color: var(--icon-bg);
|
||||
color: var(--icon-font);
|
||||
display: table-cell;
|
||||
vertical-align: middle;
|
||||
height: 20px;
|
||||
width: 20px;
|
||||
}
|
||||
|
||||
div.ah {
|
||||
background-color: var(--qindex-icon-bg);
|
||||
color: var(--qindex-icon-font);
|
||||
text-align: center;
|
||||
background-image: none;
|
||||
-webkit-box-shadow: none;
|
||||
box-shadow: none;
|
||||
-webkit-border-radius: 0px;
|
||||
border-radius: 0px;
|
||||
border: none;
|
||||
}
|
||||
|
||||
div.qindex {
|
||||
background-color: var(--qindex-menu-bg);
|
||||
border: none;
|
||||
padding: 20px;
|
||||
}
|
||||
|
||||
a.qindex {
|
||||
color: var(--qindex-menu-font);
|
||||
font-weight: normal;
|
||||
font-size: 20px;
|
||||
}
|
||||
|
||||
a:hover.qindex {
|
||||
color: var(--qindex-menu-font-hover);
|
||||
}
|
||||
|
||||
a:visited.qindex {
|
||||
color: var(--qindex-menu-font);
|
||||
}
|
||||
|
||||
table.classindex {
|
||||
margin-top: 30px;
|
||||
margin-bottom: 30px;
|
||||
}
|
||||
|
||||
table.classindex a.el {
|
||||
font-weight: normal;
|
||||
}
|
||||
|
||||
/***********************************/
|
||||
|
||||
/************** footer *************/
|
||||
|
||||
/***********************************/
|
||||
|
||||
div.directory {
|
||||
border-top: 1px solid var(--bgborder);
|
||||
border-bottom: none;
|
||||
margin: 20px 0px;
|
||||
}
|
||||
|
||||
div.directory a.el {
|
||||
font-weight: normal;
|
||||
}
|
||||
|
||||
div.directory>table {
|
||||
margin: 20px 0px;
|
||||
}
|
||||
|
||||
hr.footer {
|
||||
border: none;
|
||||
}
|
||||
|
||||
.contents>hr {
|
||||
border-top: 0px;
|
||||
}
|
||||
|
||||
/***********************************/
|
||||
|
||||
/*********** memberdecls ***********/
|
||||
|
||||
/***********************************/
|
||||
|
||||
.memItemLeft, .memItemRight {
|
||||
padding: 15px 30px;
|
||||
background-color: inherit;
|
||||
}
|
||||
|
||||
.mdescRight {
|
||||
padding: 0px 30px 10px 30px;
|
||||
}
|
||||
|
||||
.memberdecls * {
|
||||
background-color: inherit;
|
||||
}
|
||||
|
||||
.memSeparator {
|
||||
border-bottom: 1px solid var(--bgborder2);
|
||||
}
|
||||
|
||||
.memTemplParams {
|
||||
color: var(--bgfont);
|
||||
}
|
||||
|
||||
/***********************************/
|
||||
|
||||
/*********** nav-tree ***********/
|
||||
|
||||
/***********************************/
|
||||
|
||||
#nav-tree-contents {
|
||||
background-color: var(--nav-tree-bg);
|
||||
margin: 0px;
|
||||
}
|
||||
|
||||
#side-nav, #nav-tree {
|
||||
background-image: none;
|
||||
background-color: var(--nav-tree-bg);
|
||||
}
|
||||
|
||||
#nav-tree .item {
|
||||
background-color: var(--nav-tree-bg);
|
||||
font-family: Arial;
|
||||
text-transform: uppercase;
|
||||
text-shadow: none;
|
||||
font-size: 14px;
|
||||
font-weight: 700;
|
||||
padding: 10px;
|
||||
color: var(--nav-tree-font);
|
||||
}
|
||||
|
||||
#nav-tree .arrow {
|
||||
color: var(--nav-tree-font);
|
||||
}
|
||||
|
||||
#nav-tree .selected {
|
||||
background-image: none;
|
||||
background-color: var(--nav-tree-bg-selected);
|
||||
}
|
||||
|
||||
#nav-tree .selected a {
|
||||
color: var(--nav-tree-font-selected);
|
||||
}
|
||||
|
||||
#nav-tree .item:hover {
|
||||
background-color: var(--nav-tree-bg-hover);
|
||||
color: var(--nav-tree-font-hover);
|
||||
}
|
||||
|
||||
#nav-tree .item a:hover {
|
||||
color: var(--nav-tree-font-hover);
|
||||
}
|
||||
|
||||
#side-nav .ui-resizable-e {
|
||||
background-image: none;
|
||||
background-color: var(--nav-tree-bg);
|
||||
}
|
||||
|
||||
#nav-sync {
|
||||
background-color: transparent;
|
||||
}
|
||||
|
||||
#nav-sync>img {
|
||||
content: url(off_sync.png);
|
||||
}
|
||||
|
||||
#nav-sync.sync>img {
|
||||
content: url(on_sync.png);
|
||||
}
|
||||
|
||||
/***********************************/
|
||||
|
||||
/*********** Plant UML ***********/
|
||||
|
||||
/***********************************/
|
||||
|
||||
.plantumlgraph > img {
|
||||
width: 80%;
|
||||
}
|
20
external/libnsbmp/COPYING
vendored
20
external/libnsbmp/COPYING
vendored
@ -1,20 +0,0 @@
|
||||
Copyright (C) 2006 Richard Wilson
|
||||
Copyright (C) 2008 Sean Fox
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
1388
external/libnsbmp/source/libnsbmp.c
vendored
1388
external/libnsbmp/source/libnsbmp.c
vendored
File diff suppressed because it is too large
Load Diff
386
external/source/fs.c
vendored
386
external/source/fs.c
vendored
@ -1,386 +0,0 @@
|
||||
#include <renderd7/external/fs.h>
|
||||
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
|
||||
#include <sys/stat.h>
|
||||
#include <sys/statvfs.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#define WORKING_DIR "/"
|
||||
|
||||
void Utils_U8_To_U16(u16 *buf, const u8 *input, size_t bufsize) {
|
||||
ssize_t units = utf8_to_utf16(buf, input, bufsize);
|
||||
|
||||
if (units < 0)
|
||||
units = 0;
|
||||
|
||||
buf[units] = 0;
|
||||
}
|
||||
|
||||
FS_Archive archive, sdmc_archive, nand_archive;
|
||||
|
||||
Result FS_OpenArchive(FS_Archive *archive, FS_ArchiveID archiveID) {
|
||||
Result ret = 0;
|
||||
|
||||
if (R_FAILED(ret = FSUSER_OpenArchive(archive, archiveID, fsMakePath(PATH_EMPTY, ""))))
|
||||
return ret;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
Result FS_CloseArchive(FS_Archive archive) {
|
||||
Result ret = 0;
|
||||
|
||||
if (R_FAILED(ret = FSUSER_CloseArchive(archive)))
|
||||
return ret;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
Result FS_OpenDir(Handle *handle, FS_Archive archive, const char *path) {
|
||||
Result ret = 0;
|
||||
|
||||
u16 path_u16[strlen(path) + 1];
|
||||
Utils_U8_To_U16(path_u16, (const u8 *)path, strlen(path) + 1);
|
||||
|
||||
if (R_FAILED(ret = FSUSER_OpenDirectory(handle, archive, fsMakePath(PATH_UTF16, path_u16))))
|
||||
return ret;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
Result FS_OpenFile(Handle *handle, FS_Archive archive, const char *path, u32 flags, u32 attributes) {
|
||||
Result ret = 0;
|
||||
|
||||
u16 path_u16[strlen(path) + 1];
|
||||
Utils_U8_To_U16(path_u16, (const u8 *)path, strlen(path) + 1);
|
||||
|
||||
if (R_FAILED(ret = FSUSER_OpenFile(handle, archive, fsMakePath(PATH_UTF16, path_u16), flags, attributes)))
|
||||
return ret;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
Result FS_MakeDir(FS_Archive archive, const char *path) {
|
||||
Result ret = 0;
|
||||
|
||||
u16 path_u16[strlen(path) + 1];
|
||||
Utils_U8_To_U16(path_u16, (const u8 *)path, strlen(path) + 1);
|
||||
|
||||
if (R_FAILED(ret = FSUSER_CreateDirectory(archive, fsMakePath(PATH_UTF16, path_u16), 0)))
|
||||
return ret;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
Result FS_CreateFile(FS_Archive archive, const char *path, u64 size) {
|
||||
Result ret = 0;
|
||||
|
||||
u16 path_u16[strlen(path) + 1];
|
||||
Utils_U8_To_U16(path_u16, (const u8 *)path, strlen(path) + 1);
|
||||
|
||||
if (R_FAILED(ret = FSUSER_CreateFile(archive, fsMakePath(PATH_UTF16, path_u16), 0, size)))
|
||||
return ret;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
Result FS_RecursiveMakeDir(FS_Archive archive, const char *path) {
|
||||
Result ret = 0;
|
||||
char buf[256];
|
||||
char *p = NULL;
|
||||
size_t len;
|
||||
|
||||
snprintf(buf, sizeof(buf), "%s", path);
|
||||
len = strlen(buf);
|
||||
|
||||
if (buf[len - 1] == '/')
|
||||
buf[len - 1] = 0;
|
||||
|
||||
for (p = buf + 1; *p; p++) {
|
||||
if (*p == '/') {
|
||||
*p = 0;
|
||||
|
||||
if (!FS_DirExists(archive, buf))
|
||||
ret = FS_MakeDir(archive, buf);
|
||||
|
||||
*p = '/';
|
||||
}
|
||||
|
||||
if (!FS_DirExists(archive, buf))
|
||||
ret = FS_MakeDir(archive, buf);
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
bool FS_FileExists(FS_Archive archive, const char *path) {
|
||||
Handle handle;
|
||||
|
||||
u16 path_u16[strlen(path) + 1];
|
||||
Utils_U8_To_U16(path_u16, (const u8 *)path, strlen(path) + 1);
|
||||
|
||||
if (R_FAILED(FSUSER_OpenFile(&handle, archive, fsMakePath(PATH_UTF16, path_u16), FS_OPEN_READ, 0)))
|
||||
return false;
|
||||
|
||||
if (R_FAILED(FSFILE_Close(handle)))
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool FS_DirExists(FS_Archive archive, const char *path) {
|
||||
Handle handle;
|
||||
|
||||
u16 path_u16[strlen(path) + 1];
|
||||
Utils_U8_To_U16(path_u16, (const u8 *)path, strlen(path) + 1);
|
||||
|
||||
if (R_FAILED(FSUSER_OpenDirectory(&handle, archive, fsMakePath(PATH_UTF16, path_u16))))
|
||||
return false;
|
||||
|
||||
if (R_FAILED(FSDIR_Close(handle)))
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
Result FS_GetFileSize(FS_Archive archive, const char *path, u64 *size) {
|
||||
Result ret = 0;
|
||||
Handle handle;
|
||||
|
||||
u16 path_u16[strlen(path) + 1];
|
||||
Utils_U8_To_U16(path_u16, (const u8 *)path, strlen(path) + 1);
|
||||
|
||||
if (R_FAILED(ret = FSUSER_OpenFile(&handle, archive, fsMakePath(PATH_UTF16, path_u16), FS_OPEN_READ, 0)))
|
||||
return ret;
|
||||
|
||||
if (R_FAILED(ret = FSFILE_GetSize(handle, size))) {
|
||||
FSFILE_Close(handle);
|
||||
return ret;
|
||||
}
|
||||
|
||||
if (R_FAILED(ret = FSFILE_Close(handle)))
|
||||
return ret;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
u64 FS_GetFreeStorage(FS_SystemMediaType media_type) {
|
||||
FS_ArchiveResource resource = {0};
|
||||
|
||||
if (R_SUCCEEDED(FSUSER_GetArchiveResource(&resource, media_type)))
|
||||
return (((u64)resource.freeClusters * (u64)resource.clusterSize));
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
u64 FS_GetTotalStorage(FS_SystemMediaType media_type) {
|
||||
FS_ArchiveResource resource = {0};
|
||||
|
||||
if (R_SUCCEEDED(FSUSER_GetArchiveResource(&resource, media_type)))
|
||||
return (((u64)resource.totalClusters * (u64)resource.clusterSize));
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
u64 FS_GetUsedStorage(FS_SystemMediaType media_type) {
|
||||
return 0;//(FS_GetTotalStorage(media_type) - FS_GetUsedStorage(media_type));
|
||||
}
|
||||
|
||||
Result FS_RemoveFile(FS_Archive archive, const char *path) {
|
||||
Result ret = 0;
|
||||
|
||||
u16 path_u16[strlen(path) + 1];
|
||||
Utils_U8_To_U16(path_u16, (const u8 *)path, strlen(path) + 1);
|
||||
|
||||
if (R_FAILED(ret = FSUSER_DeleteFile(archive, fsMakePath(PATH_UTF16, path_u16))))
|
||||
return ret;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
Result FS_RemoveDir(FS_Archive archive, const char *path) {
|
||||
Result ret = 0;
|
||||
|
||||
u16 path_u16[strlen(path) + 1];
|
||||
Utils_U8_To_U16(path_u16, (const u8 *)path, strlen(path) + 1);
|
||||
|
||||
if (R_FAILED(ret = FSUSER_DeleteDirectory(archive, fsMakePath(PATH_UTF16, path_u16))))
|
||||
return ret;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
Result FS_RemoveDirRecursive(FS_Archive archive, const char *path) {
|
||||
Result ret = 0;
|
||||
|
||||
u16 path_u16[strlen(path) + 1];
|
||||
Utils_U8_To_U16(path_u16, (const u8 *)path, strlen(path) + 1);
|
||||
|
||||
if (R_FAILED(ret = FSUSER_DeleteDirectoryRecursively(archive, fsMakePath(PATH_UTF16, path_u16))))
|
||||
return ret;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
Result FS_RenameFile(FS_Archive archive, const char *old_filename, const char *new_filename) {
|
||||
Result ret = 0;
|
||||
|
||||
u16 old_filename_u16[strlen(old_filename) + 1];
|
||||
Utils_U8_To_U16(old_filename_u16, (const u8 *)old_filename, strlen(old_filename) + 1);
|
||||
|
||||
u16 new_filename_u16[strlen(new_filename) + 1];
|
||||
Utils_U8_To_U16(new_filename_u16, (const u8 *)new_filename, strlen(new_filename) + 1);
|
||||
|
||||
if (R_FAILED(ret = FSUSER_RenameFile(archive, fsMakePath(PATH_UTF16, old_filename_u16), archive, fsMakePath(PATH_UTF16, new_filename_u16))))
|
||||
return ret;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
Result FS_RenameDir(FS_Archive archive, const char *old_dirname, const char *new_dirname) {
|
||||
Result ret = 0;
|
||||
|
||||
u16 old_dirname_u16[strlen(old_dirname) + 1];
|
||||
Utils_U8_To_U16(old_dirname_u16, (const u8 *)old_dirname, strlen(old_dirname) + 1);
|
||||
|
||||
u16 new_dirname_u16[strlen(new_dirname) + 1];
|
||||
Utils_U8_To_U16(new_dirname_u16, (const u8 *)new_dirname, strlen(new_dirname) + 1);
|
||||
|
||||
if (R_FAILED(ret = FSUSER_RenameDirectory(archive, fsMakePath(PATH_UTF16, old_dirname_u16), archive, fsMakePath(PATH_UTF16, new_dirname_u16))))
|
||||
return ret;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
Result FS_Read(FS_Archive archive, const char *path, u64 size, void *buf) {
|
||||
Result ret = 0;
|
||||
Handle handle;
|
||||
|
||||
u32 bytes_read = 0;
|
||||
|
||||
if (R_FAILED(ret = FS_OpenFile(&handle, archive, path, FS_OPEN_READ, 0)))
|
||||
return ret;
|
||||
|
||||
if (R_FAILED(ret = FSFILE_Read(handle, &bytes_read, 0, buf, size))) {
|
||||
FSFILE_Close(handle);
|
||||
return ret;
|
||||
}
|
||||
|
||||
if (R_FAILED(ret = FSFILE_Close(handle)))
|
||||
return ret;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
Result FS_Write(FS_Archive archive, const char *path, const void *buf, u32 size) {
|
||||
Result ret = 0;
|
||||
Handle handle;
|
||||
u32 bytes_written = 0;
|
||||
|
||||
if (FS_FileExists(archive, path))
|
||||
FS_RemoveFile(archive, path);
|
||||
|
||||
u16 path_u16[strlen(path) + 1];
|
||||
Utils_U8_To_U16(path_u16, (const u8 *)path, strlen(path) + 1);
|
||||
|
||||
if (R_FAILED(ret = FSUSER_CreateFile(archive, fsMakePath(PATH_UTF16, path_u16), 0, size)))
|
||||
return ret;
|
||||
|
||||
if (R_FAILED(ret = FSUSER_OpenFile(&handle, archive, fsMakePath(PATH_UTF16, path_u16), FS_OPEN_WRITE, 0)))
|
||||
return ret;
|
||||
|
||||
if (R_FAILED(ret = FSFILE_Write(handle, &bytes_written, 0, buf, size, FS_WRITE_FLUSH))) {
|
||||
FSFILE_Close(handle);
|
||||
return ret;
|
||||
}
|
||||
|
||||
if (R_FAILED(ret = FSFILE_Close(handle)))
|
||||
return ret;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
char *FS_GetFileTimestamp(const char *path) {
|
||||
static char timeStr[60];
|
||||
u64 mtime = 0;
|
||||
|
||||
if (R_SUCCEEDED(archive_getmtime(path, &mtime))) {
|
||||
time_t mt = mtime;
|
||||
struct tm *timeStruct = gmtime(&mt);
|
||||
|
||||
int hours = timeStruct->tm_hour;
|
||||
int minutes = timeStruct->tm_min;
|
||||
|
||||
int day = timeStruct->tm_mday;
|
||||
int month = timeStruct->tm_mon + 1; // January being 0
|
||||
int year = timeStruct->tm_year + 1900;
|
||||
|
||||
snprintf(timeStr, 60, "%d/%d/%d %2i:%02i", year, month, day, hours, minutes);
|
||||
}
|
||||
else
|
||||
return NULL;
|
||||
|
||||
return timeStr;
|
||||
}
|
||||
|
||||
FS_Path getPathInfo(const char * path, FS_ArchiveID * archive) {
|
||||
*archive = ARCHIVE_SDMC;
|
||||
FS_Path filePath = {0};
|
||||
unsigned int prefixlen = 0;
|
||||
|
||||
if (!strncmp(path, "sdmc:/", 6)) {
|
||||
prefixlen = 5;
|
||||
} else if (*path != '/') {
|
||||
//if the path is local (doesnt start with a slash), it needs to be appended to the working dir to be valid
|
||||
char * actualPath = NULL;
|
||||
asprintf(&actualPath, "%s%s", WORKING_DIR, path);
|
||||
filePath = fsMakePath(PATH_ASCII, actualPath);
|
||||
free(actualPath);
|
||||
}
|
||||
|
||||
//if the filePath wasnt set above, set it
|
||||
if (filePath.size == 0) {
|
||||
filePath = fsMakePath(PATH_ASCII, path+prefixlen);
|
||||
}
|
||||
|
||||
return filePath;
|
||||
}
|
||||
Result makeDirs(const char * path) {
|
||||
Result ret = 0;
|
||||
FS_ArchiveID archiveID;
|
||||
FS_Path filePath = getPathInfo(path, &archiveID);
|
||||
FS_Archive archive;
|
||||
|
||||
ret = FSUSER_OpenArchive(&archive, archiveID, fsMakePath(PATH_EMPTY, ""));
|
||||
|
||||
for (char * slashpos = strchr(path+1, '/'); slashpos != NULL; slashpos = strchr(slashpos+1, '/')) {
|
||||
char bak = *(slashpos);
|
||||
*(slashpos) = '\0';
|
||||
Handle dirHandle;
|
||||
|
||||
ret = FSUSER_OpenDirectory(&dirHandle, archive, filePath);
|
||||
if (R_SUCCEEDED(ret)) FSDIR_Close(dirHandle);
|
||||
else ret = FSUSER_CreateDirectory(archive, filePath, FS_ATTRIBUTE_DIRECTORY);
|
||||
|
||||
*(slashpos) = bak;
|
||||
}
|
||||
|
||||
FSUSER_CloseArchive(archive);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
Result openFile(Handle* fileHandle, const char * path, bool write) {
|
||||
FS_ArchiveID archive;
|
||||
FS_Path filePath = getPathInfo(path, &archive);
|
||||
u32 flags = (write ? (FS_OPEN_CREATE | FS_OPEN_WRITE) : FS_OPEN_READ);
|
||||
|
||||
Result ret = 0;
|
||||
ret = makeDirs(strdup(path));
|
||||
ret = FSUSER_OpenFileDirectly(fileHandle, archive, fsMakePath(PATH_EMPTY, ""), filePath, flags, 0);
|
||||
if (write) ret = FSFILE_SetSize(*fileHandle, 0); //truncate the file to remove previous contents before writing
|
||||
|
||||
return ret;
|
||||
}
|
6464
external/source/lodepng.cpp
vendored
6464
external/source/lodepng.cpp
vendored
File diff suppressed because it is too large
Load Diff
@ -1 +0,0 @@
|
||||
External Librarys
|
@ -1,4 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <renderd7/bmp.hpp>
|
||||
#include <renderd7/renderd7.hpp>
|
@ -1,111 +0,0 @@
|
||||
#pragma once
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include <renderd7/bmp.hpp>
|
||||
#include <renderd7/bmpconverter.hpp>
|
||||
|
||||
#include <renderd7/Image.hpp>
|
||||
|
||||
#include <renderd7/Screen.hpp>
|
||||
#include <renderd7/Time.hpp>
|
||||
|
||||
#include <renderd7/Fonts/NFontApi.hpp>
|
||||
|
||||
namespace RenderD7 {
|
||||
enum Encoder {
|
||||
BITMAP, ///< Encode Data to Bitmap
|
||||
DIRECT, ///< Encode Direct to Framebuffer(No Decoder Required)
|
||||
C3D ///< Encode Directly to C3D_Tex (Just an Idea)
|
||||
};
|
||||
|
||||
enum Decoder {
|
||||
BITMAP2C3D, ///< Decode and Encode to C3D_Tex (Currently Fastest) (47,4ms)
|
||||
BITMAP2PNG2C3D ///< Decode Bitmap end Convert to Png, then C3D (Very Slow)
|
||||
///< (201,4ms)
|
||||
};
|
||||
|
||||
class BitmapPrinter {
|
||||
public:
|
||||
BitmapPrinter(int w, int h);
|
||||
~BitmapPrinter();
|
||||
bool DecodeFile(std::string file);
|
||||
|
||||
void SetDecoder(Decoder deccc) { decc = deccc; }
|
||||
void DrawPixel(int x, int y, u8 b, u8 g, u8 r, u8 a);
|
||||
void DrawRect(int x, int y, int w, int h, u8 line_w, u8 b, u8 g, u8 r, u8 a);
|
||||
void DrawRectFilled(int x, int y, int w, int h, u8 b, u8 g, u8 r, u8 a);
|
||||
void UsePreMap(BMP map);
|
||||
void UsePrePrintMap(BitmapPrinter printmap);
|
||||
BMP GetBitmap() { return bitmap; }
|
||||
void SaveBmp(std::string name);
|
||||
void SavePng(std::string name);
|
||||
|
||||
void CreateScreen(C3D_RenderTarget *target);
|
||||
bool DrawScreenDirectF(int framerate);
|
||||
bool DrawScreenDirect();
|
||||
void DrawScreenF(int framerate);
|
||||
void DrawScreen();
|
||||
bool UpdateScreenF(int framerate);
|
||||
bool UpdateScreen();
|
||||
void Clear(u8 b = 0, u8 g = 0, u8 r = 0, u8 a = 255);
|
||||
void ClearBlank();
|
||||
RenderD7::Image GetImage();
|
||||
/// Test to Find out The Best Settings for BitmapPrinter
|
||||
void Benchmark();
|
||||
/// Setup the Benchmark
|
||||
/// \param framerate The Fps of the ScreenUpdates
|
||||
void SetupBenchmark(int framerate);
|
||||
bool IsBenchmarkRunning() { return this->benchmark; }
|
||||
|
||||
void DrawDebugText(int x, int y, int t_size, u32 color, std::string text);
|
||||
void DrawText(int x, int y, float t_size, u32 color, std::string text,
|
||||
RenderD7::NFontApi font);
|
||||
|
||||
private:
|
||||
// funcs
|
||||
bool Decode(Decoder deccc);
|
||||
void DrawDebugChar(u32 posX, u32 posY, int t_size, u32 color, char character);
|
||||
void DrawChar(int posX, int posY, float t_size, u32 color, char character,
|
||||
RenderD7::NFontApi font);
|
||||
// parameter
|
||||
int frame = 0;
|
||||
RenderD7::Image renderframe;
|
||||
bool isscreen = false;
|
||||
C3D_RenderTarget *targetr;
|
||||
BMP bitmap = BMP(
|
||||
20, 20,
|
||||
true); // Need to Set e Predefined Bitmap. If not the System will Crash.
|
||||
BMP blank = BMP(
|
||||
20, 20,
|
||||
true); // Need to Set e Predefined Bitmap. If not the System will Crash.
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Benchmark Stuff;
|
||||
int testfpsd;
|
||||
bool benchmark = false;
|
||||
bool setupbenchmark;
|
||||
float frametime = 0;
|
||||
uint64_t lastTime = 0;
|
||||
float dtt = 0.f;
|
||||
float dtt2 = 0.f;
|
||||
float dtt3 = 0.f;
|
||||
float timer = 0;
|
||||
float mhdtt = 0;
|
||||
float mdtt2;
|
||||
float mdtt3;
|
||||
|
||||
float fpsClock = 0.f;
|
||||
int frameCounter = 0, fps = 0;
|
||||
|
||||
std::vector<float> hdttt;
|
||||
std::vector<float> hdttt2;
|
||||
std::vector<float> hdttt3;
|
||||
std::vector<int> fpscountc;
|
||||
int renderedframes = 0;
|
||||
int testfps = 60;
|
||||
Encoder encc = Encoder::BITMAP;
|
||||
Decoder decc = Decoder::BITMAP2C3D;
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
};
|
||||
} // namespace RenderD7
|
@ -1,31 +0,0 @@
|
||||
#pragma once
|
||||
#include <cstring>
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <regex>
|
||||
#include <sstream>
|
||||
#include <string>
|
||||
#include <unistd.h>
|
||||
|
||||
#define UNPACK_RGBA(col) (uint8_t)(col >> 24), (col >> 16), (col >> 8), (col)
|
||||
#define UNPACK_BGRA(col) (uint8_t)(col >> 8), (col >> 16), (col >> 24), (col)
|
||||
|
||||
namespace RenderD7 {
|
||||
namespace Color {
|
||||
struct rgba {
|
||||
uint8_t r, g, b, a;
|
||||
};
|
||||
class RGBA {
|
||||
public:
|
||||
RGBA(uint8_t r, uint8_t g, uint8_t b, uint8_t a)
|
||||
: m_r(r), m_g(g), m_b(b), m_a(a) {}
|
||||
uint32_t toRGBA() const {
|
||||
return (m_r << 24) | (m_g << 16) | (m_b << 8) | m_a;
|
||||
}
|
||||
|
||||
uint8_t m_r, m_g, m_b, m_a;
|
||||
};
|
||||
std::string RGB2Hex(int r, int g, int b);
|
||||
uint32_t Hex(const std::string color, uint8_t a = 255);
|
||||
} // namespace Color
|
||||
} // namespace RenderD7
|
@ -1,28 +0,0 @@
|
||||
#pragma once
|
||||
#include <3ds.h>
|
||||
#include <citro2d.h>
|
||||
#include <citro3d.h>
|
||||
#include <string>
|
||||
|
||||
namespace RenderD7 {
|
||||
namespace Draw {
|
||||
bool Rect(float x, float y, float w, float h, u32 color);
|
||||
bool NFRect(float p1x, float p1y, float w, float h, u32 color, float scale = 1);
|
||||
bool Px(float x, float y, u32 color);
|
||||
void TextCentered(float x, float y, float size, u32 color, std::string Text,
|
||||
int maxWidth = 0, int maxHeight = 0, C2D_Font fnt = nullptr);
|
||||
void Text(float x, float y, float size, u32 color, std::string Text,
|
||||
int maxWidth = 0, int maxHeight = 0, C2D_Font fnt = nullptr);
|
||||
void TextRight(float x, float y, float size, u32 color, std::string Text,
|
||||
int maxWidth = 0, int maxHeight = 0, C2D_Font fnt = nullptr);
|
||||
float GetTextWidth(float size, std::string Text, C2D_Font fnt = nullptr);
|
||||
void GetTextSize(float size, float *width, float *height, std::string Text,
|
||||
C2D_Font fnt = nullptr);
|
||||
float GetTextHeight(float size, std::string Text, C2D_Font fnt = nullptr);
|
||||
Result LoadFont(C2D_Font &fnt, const char *Path = "");
|
||||
Result UnloadFont(C2D_Font &fnt);
|
||||
bool Circle(float x, float y, float radius, u32 color);
|
||||
bool Image(C2D_Image img, float x, float y, float scaleX = 1.0f,
|
||||
float scaleY = 1.0f);
|
||||
} // namespace Draw
|
||||
} // namespace RenderD7
|
@ -1,105 +0,0 @@
|
||||
// FileSystem based on libphyfs based on
|
||||
// https://github.com/TurtleP/3ds-examples/blob/fs/physfs/fs/physfs/include/filesystem.h
|
||||
#pragma once
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include <physfs.h>
|
||||
|
||||
#define RD7_FSYS_GETINFO(path) \
|
||||
({ \
|
||||
RenderD7::FileSystem::Info inf; \
|
||||
RenderD7::FileSystem::GetInfo(path, inf); \
|
||||
inf; \
|
||||
})
|
||||
|
||||
namespace RenderD7 {
|
||||
namespace FileSystem {
|
||||
static constexpr auto MAX_STAMP = 0x20000000000000LL;
|
||||
|
||||
enum FileMode { FileMode_Open, FileMode_Read, FileMode_Write, FileMode_Closed };
|
||||
|
||||
enum FileType {
|
||||
FileType_File,
|
||||
FileType_Directory,
|
||||
FileType_SymLink,
|
||||
FileType_Other
|
||||
};
|
||||
|
||||
struct File {
|
||||
PHYSFS_file *handle;
|
||||
FileMode mode;
|
||||
|
||||
File() {
|
||||
this->handle = nullptr;
|
||||
this->mode = FileMode_Closed;
|
||||
}
|
||||
|
||||
int64_t GetSize() {
|
||||
if (this->handle == nullptr)
|
||||
return 0;
|
||||
|
||||
return (int64_t)PHYSFS_fileLength(this->handle);
|
||||
}
|
||||
};
|
||||
|
||||
struct Info {
|
||||
int64_t size;
|
||||
int64_t mod_time;
|
||||
FileType type;
|
||||
};
|
||||
|
||||
int Init(const char *argv);
|
||||
|
||||
void Initialize();
|
||||
|
||||
/*
|
||||
** mounts a specific directory for physfs to search in
|
||||
** this is typically a main directory
|
||||
*/
|
||||
bool SetSource(const char *source);
|
||||
|
||||
/*
|
||||
** mounts a specific directory as a "save" directory
|
||||
** if appended, it will be added to the search path
|
||||
*/
|
||||
bool SetIdentity(const char *name, bool append);
|
||||
|
||||
static std::string savePath;
|
||||
|
||||
/* gets the last physfs error */
|
||||
const char *GetPhysfsError();
|
||||
|
||||
/* strips any duplicate slashes */
|
||||
std::string Normalize(const std::string &input);
|
||||
|
||||
/* gets the user directory from physfs */
|
||||
std::string GetUserDirectory();
|
||||
|
||||
/* gets the save directory */
|
||||
std::string GetSaveDirectory();
|
||||
|
||||
/* sets up the writing directory for physfs */
|
||||
bool SetupWriteDirectory();
|
||||
|
||||
/* gets a list of files in a directory */
|
||||
void GetDirectoryItems(const char *directory, std::vector<std::string> &items);
|
||||
|
||||
/* gets the size, mod_time, and type of a file */
|
||||
bool GetInfo(const char *filename, Info &info);
|
||||
|
||||
/* creates a new directory */
|
||||
bool CreateDirectory(const char *name);
|
||||
|
||||
bool CloseFile(File &file);
|
||||
|
||||
/* creates a new file */
|
||||
bool OpenFile(File &file, const char *name, FileMode mode);
|
||||
|
||||
/* writes to a file */
|
||||
bool WriteFile(File &file, const void *data, int64_t size);
|
||||
|
||||
/* reads a file's content */
|
||||
int64_t ReadFile(File &file, void *destination, int64_t size);
|
||||
} // namespace FileSystem
|
||||
} // namespace RenderD7
|
@ -1,142 +0,0 @@
|
||||
#pragma once
|
||||
#include <bitset>
|
||||
#include <iostream>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include <renderd7/external/stb_truetype.h>
|
||||
|
||||
#define MAXUNICODE 0x10FFFF
|
||||
|
||||
namespace RenderD7 {
|
||||
inline int utf8_decode(const char *o) {
|
||||
static const unsigned int limits[] = {0xFF, 0x7F, 0x7FF, 0xFFFF};
|
||||
const unsigned char *s = (const unsigned char *)o;
|
||||
unsigned int c = s[0];
|
||||
unsigned int res = 0; /* final result */
|
||||
if (c < 0x80) /* ascii? */
|
||||
res = c;
|
||||
else {
|
||||
int count = 0; /* to count number of continuation bytes */
|
||||
while (c & 0x40) { /* still have continuation bytes? */
|
||||
int cc = s[++count]; /* read next byte */
|
||||
if ((cc & 0xC0) != 0x80) /* not a continuation byte? */
|
||||
return -1; /* invalid byte sequence */
|
||||
res = (res << 6) | (cc & 0x3F); /* add lower 6 bits from cont. byte */
|
||||
c <<= 1; /* to test next bit */
|
||||
}
|
||||
res |= ((c & 0x7F) << (count * 5)); /* add first byte */
|
||||
if (count > 3 || res > MAXUNICODE || res <= limits[count])
|
||||
return -1; /* invalid byte sequence */
|
||||
s += count; /* skip continuation bytes read */
|
||||
}
|
||||
return res;
|
||||
}
|
||||
|
||||
inline std::string IntToUtf8(int convertval) {
|
||||
|
||||
// We only care about plane 1 right now,
|
||||
// but know that we have other options (0x10FFFF)
|
||||
// Technically UTF-8 is "limited" to 4 bytes, so it's not
|
||||
// Like it matters much anyways these days
|
||||
|
||||
if (convertval == 0)
|
||||
return " ";
|
||||
if ((convertval <= 0x7F) && (convertval > 0x00)) {
|
||||
|
||||
std::string out(".");
|
||||
|
||||
std::bitset<8> x(convertval);
|
||||
|
||||
unsigned long l = x.to_ulong();
|
||||
unsigned char c = static_cast<unsigned char>(l);
|
||||
out[0] = c;
|
||||
|
||||
return out;
|
||||
|
||||
} else if ((convertval >= 0x80) && (convertval <= 0x07FF)) {
|
||||
|
||||
std::string out("..");
|
||||
|
||||
int firstShift = (convertval >> 0x06) ^ 0xC0;
|
||||
int secondShift = ((convertval ^ 0xFFC0) | 0x80) & ~0x40;
|
||||
|
||||
std::bitset<8> first(firstShift);
|
||||
std::bitset<8> last(secondShift);
|
||||
|
||||
unsigned long l = first.to_ulong();
|
||||
unsigned char c = static_cast<unsigned char>(l);
|
||||
out[0] = c;
|
||||
|
||||
unsigned long ltwo = last.to_ulong();
|
||||
unsigned char ctwo = static_cast<unsigned char>(ltwo);
|
||||
out[1] = ctwo;
|
||||
|
||||
return out;
|
||||
|
||||
} else if ((convertval >= 0x0800) && (convertval <= 0xFFFF)) {
|
||||
|
||||
std::string out("...");
|
||||
|
||||
int firstShift = ((convertval ^ 0xFC0FFF) >> 0x0C) | 0xE0;
|
||||
int secondShift = (((convertval ^ 0xFFF03F) >> 0x06) | 0x80) & ~0x40;
|
||||
int thirdShift = ((convertval ^ 0xFFFC0) | 0x80) & ~0x40;
|
||||
|
||||
std::bitset<8> first(firstShift);
|
||||
std::bitset<8> second(secondShift);
|
||||
std::bitset<8> third(thirdShift);
|
||||
|
||||
unsigned long lone = first.to_ulong();
|
||||
unsigned char cone = static_cast<unsigned char>(lone);
|
||||
out[0] = cone;
|
||||
|
||||
unsigned long ltwo = second.to_ulong();
|
||||
unsigned char ctwo = static_cast<unsigned char>(ltwo);
|
||||
out[1] = ctwo;
|
||||
|
||||
unsigned long lthree = third.to_ulong();
|
||||
unsigned char cthree = static_cast<unsigned char>(lthree);
|
||||
out[2] = cthree;
|
||||
|
||||
return out;
|
||||
|
||||
} else {
|
||||
return " ";
|
||||
}
|
||||
}
|
||||
#define I2U82I(val) RenderD7::utf8_decode(RenderD7::IntToUtf8(val).c_str())
|
||||
|
||||
class NFontApi {
|
||||
public:
|
||||
NFontApi();
|
||||
~NFontApi();
|
||||
void LoadTTF(std::string path);
|
||||
unsigned char *GetGlyphBitmap(char glyph);
|
||||
std::string GetStatus() { return status; }
|
||||
float GetScale() { return scale; }
|
||||
int GetGlyphWidth(char glyph);
|
||||
int GetGlyphHeight(char glyph);
|
||||
int GetLineHeight() { return l_h; }
|
||||
int GetBaseHeight() { return height; }
|
||||
|
||||
private:
|
||||
std::string status;
|
||||
|
||||
int height;
|
||||
|
||||
float scale;
|
||||
int b_w;
|
||||
int b_h;
|
||||
int l_h;
|
||||
|
||||
int w;
|
||||
int h;
|
||||
|
||||
int x0, y0, x1, y1;
|
||||
int ascent, baseline, decent, linegap;
|
||||
|
||||
int linespace;
|
||||
|
||||
stbtt_fontinfo font;
|
||||
};
|
||||
} // namespace RenderD7
|
@ -1,46 +0,0 @@
|
||||
#pragma once
|
||||
#include <citro2d.h>
|
||||
#include <citro3d.h>
|
||||
#include <memory>
|
||||
|
||||
#include <renderd7/Sheet.hpp>
|
||||
#include <renderd7/bmp.hpp>
|
||||
#include <renderd7/bmpconverter.hpp>
|
||||
|
||||
#include <cassert>
|
||||
#include <cstring>
|
||||
#include <renderd7/Color.hpp>
|
||||
#include <renderd7/external/lodepng.h>
|
||||
|
||||
namespace RenderD7 {
|
||||
/// Image Class
|
||||
class Image {
|
||||
public:
|
||||
Image() {}
|
||||
~Image();
|
||||
|
||||
void Unload();
|
||||
/// Load Image from Png
|
||||
/// \param path path to png file
|
||||
void LoadPng(const std::string path);
|
||||
/// Load the Image from buffer
|
||||
/// \param buffer the frame buffer
|
||||
void LoadPFromBuffer(const std::vector<u8> &buffer);
|
||||
void LoadFromBitmap(BMP bitmap);
|
||||
/// Draw the Image directly
|
||||
/// \param x The x position
|
||||
/// \param y the y position
|
||||
/// \param scaleX x scale from 0.0 to 1.0
|
||||
/// \param scaleY y scale from 0.0 to 1.0
|
||||
bool Draw(float x, float y, float scaleX = 1.0f, float scaleY = 1.0f);
|
||||
/// \brief Get The Image
|
||||
/// \return C2D_Image
|
||||
C2D_Image Get() { return this->img; }
|
||||
|
||||
void FromSheet(RenderD7::Sheet sheet, size_t index);
|
||||
/// \param img this is the C2D_Image
|
||||
C2D_Image img;
|
||||
/// \param loadet whether the image is loadet or not
|
||||
bool loadet = false;
|
||||
};
|
||||
} // namespace RenderD7
|
@ -1,17 +0,0 @@
|
||||
#pragma once
|
||||
#include <memory>
|
||||
|
||||
namespace RenderD7 {
|
||||
class Ovl {
|
||||
public:
|
||||
virtual ~Ovl() {}
|
||||
virtual void Draw() const = 0;
|
||||
virtual void Logic() = 0;
|
||||
inline bool IsKilled() { return this->iskilled; }
|
||||
inline void Kill() { iskilled = true; }
|
||||
|
||||
private:
|
||||
bool iskilled = false;
|
||||
};
|
||||
void AddOvl(std::unique_ptr<RenderD7::Ovl> scene);
|
||||
} // namespace RenderD7
|
@ -1,13 +0,0 @@
|
||||
#pragma once
|
||||
#include <citro2d.h>
|
||||
#include <citro3d.h>
|
||||
|
||||
extern C3D_RenderTarget *Top;
|
||||
extern C3D_RenderTarget *TopRight;
|
||||
extern C3D_RenderTarget *Bottom;
|
||||
|
||||
namespace RenderD7 {
|
||||
/// Set current RenderScreen
|
||||
/// \param target The RenderTarget Top, Bottom
|
||||
void OnScreen(C3D_RenderTarget *target);
|
||||
} // namespace RenderD7
|
@ -1,21 +0,0 @@
|
||||
#pragma once
|
||||
#include <citro2d.h>
|
||||
#include <citro3d.h>
|
||||
|
||||
namespace RenderD7 {
|
||||
/** The Spritesheet Class */
|
||||
class Sheet {
|
||||
public:
|
||||
/// Construct sheet
|
||||
Sheet();
|
||||
// Deconstruct sheet
|
||||
~Sheet();
|
||||
/// Load a Sritesheet
|
||||
/// \param path Path to the Spritesheet (.t3x)
|
||||
Result Load(const char *path);
|
||||
/// Unload the Spritesheet
|
||||
void Free();
|
||||
/// The Spritesheet
|
||||
C2D_SpriteSheet spritesheet;
|
||||
};
|
||||
} // namespace RenderD7
|
@ -1,39 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <citro2d.h>
|
||||
#include <citro3d.h>
|
||||
|
||||
#include <renderd7/Image.hpp>
|
||||
#include <renderd7/Sheet.hpp>
|
||||
|
||||
namespace RenderD7 {
|
||||
/// Sprite Class
|
||||
class Sprite {
|
||||
public:
|
||||
/// \brief Construct Sprite
|
||||
Sprite();
|
||||
/// \brief Deconstruct Sprite
|
||||
~Sprite();
|
||||
/// \brief Load a Sprite From SpriteSheet
|
||||
/// \param sheet the Sheet to load from.(RenderD7::Sheet)
|
||||
/// \param index the number of the Sprite in the Sheet
|
||||
void FromSheet(RenderD7::Sheet *sheet, size_t index);
|
||||
/// \brief Load a Sprite From SpriteSheet
|
||||
/// \param img the Image to load from.(RenderD7::Image)
|
||||
void FromImage(RenderD7::Image *img);
|
||||
bool Draw();
|
||||
void SetCenter(float x, float y);
|
||||
void SetPos(float x, float y);
|
||||
void SetScale(float x, float y);
|
||||
void SetRotation(float rotation);
|
||||
void Rotate(float speed);
|
||||
float getWidth();
|
||||
float getHeigh();
|
||||
float getPosX();
|
||||
float getPosY();
|
||||
|
||||
private:
|
||||
C2D_ImageTint tint;
|
||||
C2D_Sprite sprite;
|
||||
};
|
||||
} // namespace RenderD7
|
@ -1,25 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <renderd7/Sheet.hpp>
|
||||
#include <renderd7/Sprite.hpp>
|
||||
|
||||
#include <citro2d.h>
|
||||
#include <citro3d.h>
|
||||
|
||||
namespace RenderD7 {
|
||||
class SpriteSheetAnimation : public RenderD7::Sprite {
|
||||
public:
|
||||
SpriteSheetAnimation();
|
||||
~SpriteSheetAnimation();
|
||||
void Setup(RenderD7::Sheet *sheet, size_t imagecount, size_t startimage,
|
||||
float frame_begin, float frame_finish);
|
||||
void Play(float timespeed);
|
||||
|
||||
private:
|
||||
size_t images;
|
||||
size_t imgs = 0;
|
||||
float D_totaltime;
|
||||
RenderD7::Sheet *sheet;
|
||||
float time;
|
||||
};
|
||||
} // namespace RenderD7
|
@ -1,7 +0,0 @@
|
||||
#pragma once
|
||||
#include <string>
|
||||
|
||||
namespace RenderD7 {
|
||||
std::string FormatString(std::string fmt_str, ...);
|
||||
std::string GetTimeStr(void);
|
||||
} // namespace RenderD7
|
@ -1,22 +0,0 @@
|
||||
#pragma once
|
||||
#include <renderd7/BitmapPrinter.hpp>
|
||||
#include <renderd7/Color.hpp>
|
||||
#include <renderd7/Image.hpp>
|
||||
#include <renderd7/Ovl.hpp>
|
||||
#include <renderd7/Screen.hpp>
|
||||
|
||||
namespace RenderD7 {
|
||||
class Toast : public RenderD7::Ovl {
|
||||
public:
|
||||
Toast(std::string head, std::string msg);
|
||||
void Draw(void) const override;
|
||||
void Logic() override;
|
||||
|
||||
private:
|
||||
RenderD7::BitmapPrinter toast = RenderD7::BitmapPrinter(400, 70);
|
||||
RenderD7::Image *toastrendered;
|
||||
std::string head, msg;
|
||||
int msgposy = 240;
|
||||
int delay = 0;
|
||||
};
|
||||
} // namespace RenderD7
|
@ -1,749 +0,0 @@
|
||||
#pragma once
|
||||
#include <fstream>
|
||||
#include <iostream>
|
||||
#include <iterator>
|
||||
#include <sstream>
|
||||
#include <stdexcept>
|
||||
#include <vector>
|
||||
using namespace std;
|
||||
#pragma pack(push, 1)
|
||||
|
||||
struct BMPFileHeader {
|
||||
uint16_t file_type{0x4D42}; // File type always BM which is 0x4D42 (stored as
|
||||
// hex uint16_t in little endian)
|
||||
uint32_t file_size{0}; // Size of the file (in bytes)
|
||||
uint16_t reserved1{0}; // Reserved, always 0
|
||||
uint16_t reserved2{0}; // Reserved, always 0
|
||||
uint32_t offset_data{
|
||||
0}; // Start position of pixel data (bytes from the beginning of the file)
|
||||
};
|
||||
|
||||
struct BMPInfoHeader {
|
||||
uint32_t size{0}; // Size of this header (in bytes)
|
||||
int32_t width{0}; // width of bitmap in pixels
|
||||
int32_t height{
|
||||
0}; // height of bitmap in pixels
|
||||
// (if positive, bottom-up, with origin in lower left corner)
|
||||
// (if negative, top-down, with origin in upper left corner)
|
||||
uint16_t planes{1}; // No. of planes for the target device, this is always 1
|
||||
uint16_t bit_count{0}; // No. of bits per pixel
|
||||
uint32_t compression{0}; // 0 or 3 - uncompressed. THIS PROGRAM CONSIDERS ONLY
|
||||
// UNCOMPRESSED BMP images
|
||||
uint32_t size_image{0}; // 0 - for uncompressed images
|
||||
int32_t x_pixels_per_meter{0};
|
||||
int32_t y_pixels_per_meter{0};
|
||||
uint32_t colors_used{0}; // No. color indexes in the color table. Use 0 for
|
||||
// the max number of colors allowed by bit_count
|
||||
uint32_t colors_important{0}; // No. of colors used for displaying the bitmap.
|
||||
// If 0 all colors are required
|
||||
};
|
||||
|
||||
struct BMPColorHeader {
|
||||
uint32_t red_mask{0x00ff0000}; // Bit mask for the red channel
|
||||
uint32_t green_mask{0x0000ff00}; // Bit mask for the green channel
|
||||
uint32_t blue_mask{0x000000ff}; // Bit mask for the blue channel
|
||||
uint32_t alpha_mask{0xff000000}; // Bit mask for the alpha channel
|
||||
uint32_t color_space_type{0x73524742}; // Default "sRGB" (0x73524742)
|
||||
uint32_t unused[16]{0}; // Unused data for sRGB color space
|
||||
};
|
||||
#pragma pack(pop)
|
||||
|
||||
struct BMP {
|
||||
BMPFileHeader file_header;
|
||||
BMPInfoHeader bmp_info_header;
|
||||
BMPColorHeader bmp_color_header;
|
||||
std::vector<uint8_t> data;
|
||||
|
||||
BMP(const char *fname) { read(fname); }
|
||||
|
||||
int read(const char *fname) {
|
||||
std::ifstream inp{fname, std::ios_base::binary};
|
||||
if (inp) {
|
||||
inp.read((char *)&file_header, sizeof(file_header));
|
||||
if (file_header.file_type != 0x4D42) {
|
||||
|
||||
return 50; // throw std::runtime_error("Error! Unrecognized file
|
||||
// format.");
|
||||
}
|
||||
inp.read((char *)&bmp_info_header, sizeof(bmp_info_header));
|
||||
|
||||
// The BMPColorHeader is used only for transparent images
|
||||
if (bmp_info_header.bit_count == 32) {
|
||||
// Check if the file has bit mask color information
|
||||
if (bmp_info_header.size >=
|
||||
(sizeof(BMPInfoHeader) + sizeof(BMPColorHeader))) {
|
||||
inp.read((char *)&bmp_color_header, sizeof(bmp_color_header));
|
||||
// Check if the pixel data is stored as BGRA and if the color space
|
||||
// type is sRGB
|
||||
check_color_header(bmp_color_header);
|
||||
} else {
|
||||
// std::cerr << "Error! The file \"" << fname << "\" does not seem to
|
||||
// contain bit mask information\n";
|
||||
return 51; // throw std::runtime_error("Error! Unrecognized file
|
||||
// format.");
|
||||
}
|
||||
}
|
||||
|
||||
// Jump to the pixel data location
|
||||
inp.seekg(file_header.offset_data, inp.beg);
|
||||
|
||||
// Adjust the header fields for output.
|
||||
// Some editors will put extra info in the image file, we only save the
|
||||
// headers and the data.
|
||||
if (bmp_info_header.bit_count == 32) {
|
||||
bmp_info_header.size = sizeof(BMPInfoHeader) + sizeof(BMPColorHeader);
|
||||
file_header.offset_data = sizeof(BMPFileHeader) +
|
||||
sizeof(BMPInfoHeader) +
|
||||
sizeof(BMPColorHeader);
|
||||
} else {
|
||||
bmp_info_header.size = sizeof(BMPInfoHeader);
|
||||
file_header.offset_data = sizeof(BMPFileHeader) + sizeof(BMPInfoHeader);
|
||||
}
|
||||
file_header.file_size = file_header.offset_data;
|
||||
|
||||
if (bmp_info_header.height < 0) {
|
||||
return 52; // throw std::runtime_error("The program can treat only BMP
|
||||
// images with the origin in the bottom left corner!");
|
||||
}
|
||||
|
||||
data.resize(bmp_info_header.width * bmp_info_header.height *
|
||||
bmp_info_header.bit_count / 8);
|
||||
|
||||
// Here we check if we need to take into account row padding
|
||||
if (bmp_info_header.width % 4 == 0) {
|
||||
inp.read((char *)data.data(), data.size());
|
||||
file_header.file_size += static_cast<uint32_t>(data.size());
|
||||
} else {
|
||||
row_stride = bmp_info_header.width * bmp_info_header.bit_count / 8;
|
||||
uint32_t new_stride = make_stride_aligned(4);
|
||||
std::vector<uint8_t> padding_row(new_stride - row_stride);
|
||||
|
||||
for (int y = 0; y < bmp_info_header.height; ++y) {
|
||||
inp.read((char *)(data.data() + row_stride * y), row_stride);
|
||||
inp.read((char *)padding_row.data(), padding_row.size());
|
||||
}
|
||||
file_header.file_size +=
|
||||
static_cast<uint32_t>(data.size()) +
|
||||
bmp_info_header.height * static_cast<uint32_t>(padding_row.size());
|
||||
}
|
||||
} else {
|
||||
return 53; // throw std::runtime_error("Unable to open the input image
|
||||
// file "+std::string(fname));
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int read_mem(std::vector<unsigned char> buffer) {
|
||||
std::stringstream inp;
|
||||
std::copy(buffer.begin(), buffer.end(),
|
||||
std::ostream_iterator<unsigned char>(inp, "\n"));
|
||||
if (inp) {
|
||||
inp.read((char *)&file_header, sizeof(file_header));
|
||||
if (file_header.file_type != 0x4D42) {
|
||||
|
||||
return 50; // throw std::runtime_error("Error! Unrecognized file
|
||||
// format.");
|
||||
}
|
||||
inp.read((char *)&bmp_info_header, sizeof(bmp_info_header));
|
||||
|
||||
// The BMPColorHeader is used only for transparent images
|
||||
if (bmp_info_header.bit_count == 32) {
|
||||
// Check if the file has bit mask color information
|
||||
if (bmp_info_header.size >=
|
||||
(sizeof(BMPInfoHeader) + sizeof(BMPColorHeader))) {
|
||||
inp.read((char *)&bmp_color_header, sizeof(bmp_color_header));
|
||||
// Check if the pixel data is stored as BGRA and if the color space
|
||||
// type is sRGB
|
||||
check_color_header(bmp_color_header);
|
||||
} else {
|
||||
// std::cerr << "Error! The file \"" << fname << "\" does not seem to
|
||||
// contain bit mask information\n";
|
||||
return 51; // throw std::runtime_error("Error! Unrecognized file
|
||||
// format.");
|
||||
}
|
||||
}
|
||||
|
||||
// Jump to the pixel data location
|
||||
inp.seekg(file_header.offset_data, inp.beg);
|
||||
|
||||
// Adjust the header fields for output.
|
||||
// Some editors will put extra info in the image file, we only save the
|
||||
// headers and the data.
|
||||
if (bmp_info_header.bit_count == 32) {
|
||||
bmp_info_header.size = sizeof(BMPInfoHeader) + sizeof(BMPColorHeader);
|
||||
file_header.offset_data = sizeof(BMPFileHeader) +
|
||||
sizeof(BMPInfoHeader) +
|
||||
sizeof(BMPColorHeader);
|
||||
} else {
|
||||
bmp_info_header.size = sizeof(BMPInfoHeader);
|
||||
file_header.offset_data = sizeof(BMPFileHeader) + sizeof(BMPInfoHeader);
|
||||
}
|
||||
file_header.file_size = file_header.offset_data;
|
||||
|
||||
if (bmp_info_header.height < 0) {
|
||||
return 52; // throw std::runtime_error("The program can treat only BMP
|
||||
// images with the origin in the bottom left corner!");
|
||||
}
|
||||
|
||||
data.resize(bmp_info_header.width * bmp_info_header.height *
|
||||
bmp_info_header.bit_count / 8);
|
||||
|
||||
// Here we check if we need to take into account row padding
|
||||
if (bmp_info_header.width % 4 == 0) {
|
||||
inp.read((char *)data.data(), data.size());
|
||||
file_header.file_size += static_cast<uint32_t>(data.size());
|
||||
} else {
|
||||
row_stride = bmp_info_header.width * bmp_info_header.bit_count / 8;
|
||||
uint32_t new_stride = make_stride_aligned(4);
|
||||
std::vector<uint8_t> padding_row(new_stride - row_stride);
|
||||
|
||||
for (int y = 0; y < bmp_info_header.height; ++y) {
|
||||
inp.read((char *)(data.data() + row_stride * y), row_stride);
|
||||
inp.read((char *)padding_row.data(), padding_row.size());
|
||||
}
|
||||
file_header.file_size +=
|
||||
static_cast<uint32_t>(data.size()) +
|
||||
bmp_info_header.height * static_cast<uint32_t>(padding_row.size());
|
||||
}
|
||||
} else {
|
||||
return 53; // throw std::runtime_error("Unable to open the input image
|
||||
// file "+std::string(fname));
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
BMP(int32_t width, int32_t height, bool has_alpha = true) {
|
||||
if (width <= 0 || height <= 0) {
|
||||
width = 1;
|
||||
height = 1;
|
||||
}
|
||||
|
||||
bmp_info_header.width = width;
|
||||
bmp_info_header.height = height;
|
||||
if (has_alpha) {
|
||||
bmp_info_header.size = sizeof(BMPInfoHeader) + sizeof(BMPColorHeader);
|
||||
file_header.offset_data = sizeof(BMPFileHeader) + sizeof(BMPInfoHeader) +
|
||||
sizeof(BMPColorHeader);
|
||||
|
||||
bmp_info_header.bit_count = 32;
|
||||
bmp_info_header.compression = 3;
|
||||
row_stride = width * 4;
|
||||
data.resize(row_stride * height);
|
||||
file_header.file_size = file_header.offset_data + data.size();
|
||||
} else {
|
||||
bmp_info_header.size = sizeof(BMPInfoHeader);
|
||||
file_header.offset_data = sizeof(BMPFileHeader) + sizeof(BMPInfoHeader);
|
||||
|
||||
bmp_info_header.bit_count = 24;
|
||||
bmp_info_header.compression = 0;
|
||||
row_stride = width * 3;
|
||||
data.resize(row_stride * height);
|
||||
|
||||
uint32_t new_stride = make_stride_aligned(4);
|
||||
file_header.file_size =
|
||||
file_header.offset_data + static_cast<uint32_t>(data.size()) +
|
||||
bmp_info_header.height * (new_stride - row_stride);
|
||||
}
|
||||
}
|
||||
|
||||
unsigned write(const char *fname) {
|
||||
std::ofstream of{fname, std::ios_base::binary};
|
||||
if (of) {
|
||||
if (bmp_info_header.bit_count == 32) {
|
||||
write_headers_and_data(of);
|
||||
} else if (bmp_info_header.bit_count == 24) {
|
||||
if (bmp_info_header.width % 4 == 0) {
|
||||
write_headers_and_data(of);
|
||||
} else {
|
||||
uint32_t new_stride = make_stride_aligned(4);
|
||||
std::vector<uint8_t> padding_row(new_stride - row_stride);
|
||||
|
||||
write_headers(of);
|
||||
|
||||
for (int y = 0; y < bmp_info_header.height; ++y) {
|
||||
of.write((const char *)(data.data() + row_stride * y), row_stride);
|
||||
of.write((const char *)padding_row.data(), padding_row.size());
|
||||
}
|
||||
}
|
||||
} else {
|
||||
return 54; // throw std::runtime_error("The program can treat only 24 or
|
||||
// 32 bits per pixel BMP files");
|
||||
}
|
||||
} else {
|
||||
return 55; // throw std::runtime_error("Unable to open the output image
|
||||
// file.");
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
std::vector<unsigned char> DATA() {
|
||||
std::stringstream ss;
|
||||
if (ss) {
|
||||
if (bmp_info_header.bit_count == 32) {
|
||||
write_headers_and_datass(ss);
|
||||
} else if (bmp_info_header.bit_count == 24) {
|
||||
if (bmp_info_header.width % 4 == 0) {
|
||||
write_headers_and_datass(ss);
|
||||
} else {
|
||||
uint32_t new_stride = make_stride_aligned(4);
|
||||
std::vector<uint8_t> padding_row(new_stride - row_stride);
|
||||
|
||||
write_headersss(ss);
|
||||
|
||||
for (int y = 0; y < bmp_info_header.height; ++y) {
|
||||
ss.write((const char *)(data.data() + row_stride * y), row_stride);
|
||||
ss.write((const char *)padding_row.data(), padding_row.size());
|
||||
}
|
||||
}
|
||||
} else {
|
||||
}
|
||||
} else {
|
||||
}
|
||||
std::string test11 = ss.str();
|
||||
std::vector<unsigned char> test12(test11.begin(), test11.end());
|
||||
return test12;
|
||||
}
|
||||
|
||||
unsigned fill_region(uint32_t x0, uint32_t y0, uint32_t w, uint32_t h,
|
||||
uint8_t B, uint8_t G, uint8_t R, uint8_t A) {
|
||||
uint32_t channels = bmp_info_header.bit_count / 8;
|
||||
for (uint32_t y = y0; y < y0 + h; ++y) {
|
||||
for (uint32_t x = x0; x < x0 + w; ++x) {
|
||||
/*if (x + w > (uint32_t)bmp_info_header.width || y + h >
|
||||
(uint32_t)bmp_info_header.height) {
|
||||
//
|
||||
}*/
|
||||
// else{
|
||||
data[channels * (y * bmp_info_header.width + x) + 0] = B;
|
||||
data[channels * (y * bmp_info_header.width + x) + 1] = G;
|
||||
data[channels * (y * bmp_info_header.width + x) + 2] = R;
|
||||
if (channels == 4) {
|
||||
data[channels * (y * bmp_info_header.width + x) + 3] = A;
|
||||
}
|
||||
//}
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
void fill_region_df(uint32_t x1, uint32_t y1, uint32_t w, uint32_t h,
|
||||
uint8_t B, uint8_t G, uint8_t R, uint8_t A) {
|
||||
|
||||
int x0 = x1;
|
||||
int y0 = this->bmp_info_header.height - y1 - h;
|
||||
|
||||
uint32_t channels = bmp_info_header.bit_count / 8;
|
||||
for (uint32_t y = y0; y < y0 + h; ++y) {
|
||||
for (uint32_t x = x0; x < x0 + w; ++x) {
|
||||
if ((x + w < (uint32_t)bmp_info_header.width) ||
|
||||
this->bmp_info_header.height - y - h > 0) {
|
||||
|
||||
data[channels * (y * bmp_info_header.width + x) + 0] = B;
|
||||
data[channels * (y * bmp_info_header.width + x) + 1] = G;
|
||||
data[channels * (y * bmp_info_header.width + x) + 2] = R;
|
||||
if (channels == 4) {
|
||||
data[channels * (y * bmp_info_header.width + x) + 3] = A;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void manipulate_region(uint32_t x0, uint32_t y0, uint32_t w, uint32_t h,
|
||||
uint8_t A) {
|
||||
int choice, choice2, intensity;
|
||||
cout << "What color do you want to change? " << endl;
|
||||
cout << "Enter 1 for Blue, 2 for Green, 3 for Red " << endl;
|
||||
cin >> choice;
|
||||
cout << "To what color do you want to change it too?" << endl;
|
||||
cout << "Enter 1 for Blue, 2 for Green, 3 for Red " << endl;
|
||||
cin >> choice2;
|
||||
cout << "Enter the intensity of the color. (From 0 to 255) " << endl;
|
||||
cin >> intensity;
|
||||
if (x0 + w > (uint32_t)bmp_info_header.width ||
|
||||
y0 + h > (uint32_t)bmp_info_header.height) {
|
||||
return; // throw std::runtime_error("The region does not fit in the
|
||||
// image!");
|
||||
}
|
||||
|
||||
uint32_t channels = bmp_info_header.bit_count / 8;
|
||||
if (choice == 1 && choice2 == 1) {
|
||||
for (uint32_t y = y0; y < y0 + h; ++y) {
|
||||
for (uint32_t x = x0; x < x0 + w; ++x) {
|
||||
cout << channels * (y * bmp_info_header.width + x) << endl;
|
||||
// Make blue thing blue
|
||||
if (data[channels * (y * bmp_info_header.width + x) + 0] > 80 &&
|
||||
data[channels * (y * bmp_info_header.width + x) + 0] < 255) {
|
||||
data[channels * (y * bmp_info_header.width + x) + 0] = intensity;
|
||||
data[channels * (y * bmp_info_header.width + x) + 1] = 0;
|
||||
data[channels * (y * bmp_info_header.width + x) + 2] = 0;
|
||||
}
|
||||
// data[channels * (y * bmp_info_header.width + x) + 0] = B;
|
||||
// data[channels * (y * bmp_info_header.width + x) + 1] = G;
|
||||
// data[channels * (y * bmp_info_header.width + x) + 2] = R;
|
||||
if (channels == 4) {
|
||||
data[channels * (y * bmp_info_header.width + x) + 3] = A;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (choice == 1 && choice2 == 2) {
|
||||
for (uint32_t y = y0; y < y0 + h; ++y) {
|
||||
for (uint32_t x = x0; x < x0 + w; ++x) {
|
||||
cout << channels * (y * bmp_info_header.width + x) << endl;
|
||||
// Make blue thing green
|
||||
if (data[channels * (y * bmp_info_header.width + x) + 0] > 80 &&
|
||||
data[channels * (y * bmp_info_header.width + x) + 0] < 255) {
|
||||
data[channels * (y * bmp_info_header.width + x) + 0] = 0;
|
||||
data[channels * (y * bmp_info_header.width + x) + 1] = intensity;
|
||||
data[channels * (y * bmp_info_header.width + x) + 2] = 0;
|
||||
}
|
||||
if (channels == 4) {
|
||||
data[channels * (y * bmp_info_header.width + x) + 3] = A;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (choice == 1 && choice2 == 3) {
|
||||
for (uint32_t y = y0; y < y0 + h; ++y) {
|
||||
for (uint32_t x = x0; x < x0 + w; ++x) {
|
||||
cout << channels * (y * bmp_info_header.width + x) << endl;
|
||||
// Make blue thing red
|
||||
if (data[channels * (y * bmp_info_header.width + x) + 0] > 80 &&
|
||||
data[channels * (y * bmp_info_header.width + x) + 0] < 255) {
|
||||
data[channels * (y * bmp_info_header.width + x) + 0] = 0;
|
||||
data[channels * (y * bmp_info_header.width + x) + 1] = 0;
|
||||
data[channels * (y * bmp_info_header.width + x) + 2] = intensity;
|
||||
}
|
||||
if (channels == 4) {
|
||||
data[channels * (y * bmp_info_header.width + x) + 3] = A;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (choice == 2 && choice2 == 1) {
|
||||
for (uint32_t y = y0; y < y0 + h; ++y) {
|
||||
for (uint32_t x = x0; x < x0 + w; ++x) {
|
||||
cout << channels * (y * bmp_info_header.width + x) << endl;
|
||||
// Make green thing blue
|
||||
if (data[channels * (y * bmp_info_header.width + x) + 1] > 80 &&
|
||||
data[channels * (y * bmp_info_header.width + x) + 1] < 255) {
|
||||
data[channels * (y * bmp_info_header.width + x) + 0] = intensity;
|
||||
data[channels * (y * bmp_info_header.width + x) + 1] = 0;
|
||||
data[channels * (y * bmp_info_header.width + x) + 2] = 0;
|
||||
}
|
||||
if (channels == 4) {
|
||||
data[channels * (y * bmp_info_header.width + x) + 3] = A;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (choice == 2 && choice2 == 2) {
|
||||
for (uint32_t y = y0; y < y0 + h; ++y) {
|
||||
for (uint32_t x = x0; x < x0 + w; ++x) {
|
||||
cout << channels * (y * bmp_info_header.width + x) << endl;
|
||||
// Make green thing green
|
||||
if (data[channels * (y * bmp_info_header.width + x) + 1] > 80 &&
|
||||
data[channels * (y * bmp_info_header.width + x) + 1] < 255) {
|
||||
data[channels * (y * bmp_info_header.width + x) + 0] = 0;
|
||||
data[channels * (y * bmp_info_header.width + x) + 1] = intensity;
|
||||
data[channels * (y * bmp_info_header.width + x) + 2] = 0;
|
||||
}
|
||||
if (channels == 4) {
|
||||
data[channels * (y * bmp_info_header.width + x) + 3] = A;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (choice == 2 && choice2 == 3) {
|
||||
for (uint32_t y = y0; y < y0 + h; ++y) {
|
||||
for (uint32_t x = x0; x < x0 + w; ++x) {
|
||||
cout << channels * (y * bmp_info_header.width + x) << endl;
|
||||
// Make green thing red
|
||||
if (data[channels * (y * bmp_info_header.width + x) + 1] > 80 &&
|
||||
data[channels * (y * bmp_info_header.width + x) + 1] < 255) {
|
||||
data[channels * (y * bmp_info_header.width + x) + 0] = 0;
|
||||
data[channels * (y * bmp_info_header.width + x) + 1] = 0;
|
||||
data[channels * (y * bmp_info_header.width + x) + 2] = intensity;
|
||||
}
|
||||
if (channels == 4) {
|
||||
data[channels * (y * bmp_info_header.width + x) + 3] = A;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (choice == 3 && choice2 == 1) {
|
||||
for (uint32_t y = y0; y < y0 + h; ++y) {
|
||||
for (uint32_t x = x0; x < x0 + w; ++x) {
|
||||
cout << channels * (y * bmp_info_header.width + x) << endl;
|
||||
// Make red thing blue
|
||||
if (data[channels * (y * bmp_info_header.width + x) + 2] > 80 &&
|
||||
data[channels * (y * bmp_info_header.width + x) + 2] < 255) {
|
||||
data[channels * (y * bmp_info_header.width + x) + 0] = intensity;
|
||||
data[channels * (y * bmp_info_header.width + x) + 1] = 0;
|
||||
data[channels * (y * bmp_info_header.width + x) + 2] = 0;
|
||||
}
|
||||
if (channels == 4) {
|
||||
data[channels * (y * bmp_info_header.width + x) + 3] = A;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (choice == 3 && choice2 == 2) {
|
||||
for (uint32_t y = y0; y < y0 + h; ++y) {
|
||||
for (uint32_t x = x0; x < x0 + w; ++x) {
|
||||
cout << channels * (y * bmp_info_header.width + x) << endl;
|
||||
// Make red thing green
|
||||
if (data[channels * (y * bmp_info_header.width + x) + 2] > 80 &&
|
||||
data[channels * (y * bmp_info_header.width + x) + 2] < 255) {
|
||||
data[channels * (y * bmp_info_header.width + x) + 0] = 0;
|
||||
data[channels * (y * bmp_info_header.width + x) + 1] = intensity;
|
||||
data[channels * (y * bmp_info_header.width + x) + 2] = 0;
|
||||
}
|
||||
if (channels == 4) {
|
||||
data[channels * (y * bmp_info_header.width + x) + 3] = A;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (choice == 3 && choice2 == 3) {
|
||||
for (uint32_t y = y0; y < y0 + h; ++y) {
|
||||
for (uint32_t x = x0; x < x0 + w; ++x) {
|
||||
cout << channels * (y * bmp_info_header.width + x) << endl;
|
||||
// Make red thing blue
|
||||
if (data[channels * (y * bmp_info_header.width + x) + 2] > 80 &&
|
||||
data[channels * (y * bmp_info_header.width + x) + 2] < 255) {
|
||||
data[channels * (y * bmp_info_header.width + x) + 0] = 0;
|
||||
data[channels * (y * bmp_info_header.width + x) + 1] = 0;
|
||||
data[channels * (y * bmp_info_header.width + x) + 2] = intensity;
|
||||
}
|
||||
if (channels == 4) {
|
||||
data[channels * (y * bmp_info_header.width + x) + 3] = A;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int OrganizeAverageRed() {
|
||||
int ColorRed[bmp_info_header.height][bmp_info_header.width];
|
||||
int ColorGreen[bmp_info_header.height][bmp_info_header.width];
|
||||
;
|
||||
int ColorBlue[bmp_info_header.height][bmp_info_header.width];
|
||||
float pixels = bmp_info_header.height * bmp_info_header.width;
|
||||
float intensity = 0;
|
||||
float sum = 0;
|
||||
uint32_t channels = bmp_info_header.bit_count / 8;
|
||||
cout << "The Width of the image is " << bmp_info_header.width << endl;
|
||||
cout << "The height of the image is " << bmp_info_header.height << endl;
|
||||
for (int y = 0; y < bmp_info_header.height; ++y) {
|
||||
for (int x = 0; x < bmp_info_header.width; ++x) {
|
||||
// cout << channels*(y*bmp_info_header.width+x) << endl;
|
||||
// Read red
|
||||
ColorBlue[y][x] = data[channels * (y * bmp_info_header.width + x) + 0];
|
||||
ColorGreen[y][x] = data[channels * (y * bmp_info_header.width + x) + 1];
|
||||
ColorRed[y][x] = data[channels * (y * bmp_info_header.width + x) + 2];
|
||||
}
|
||||
}
|
||||
for (int y = 0; y < bmp_info_header.height; y++) {
|
||||
for (int x = 0; x < bmp_info_header.width; x++) {
|
||||
sum = ColorRed[y][x] + sum -
|
||||
((ColorBlue[y][x]) / 2 + (ColorGreen[y][x]) / 2);
|
||||
}
|
||||
}
|
||||
|
||||
intensity = sum / pixels;
|
||||
cout << intensity << endl;
|
||||
return intensity;
|
||||
}
|
||||
|
||||
int OrganizeAverageGreen() {
|
||||
int ColorRed[bmp_info_header.height][bmp_info_header.width];
|
||||
int ColorGreen[bmp_info_header.height][bmp_info_header.width];
|
||||
;
|
||||
int ColorBlue[bmp_info_header.height][bmp_info_header.width];
|
||||
float pixels = bmp_info_header.height * bmp_info_header.width;
|
||||
float intensity = 0;
|
||||
float sum = 0;
|
||||
uint32_t channels = bmp_info_header.bit_count / 8;
|
||||
cout << "The Width of the image is " << bmp_info_header.width << endl;
|
||||
cout << "The height of the image is " << bmp_info_header.height << endl;
|
||||
for (int y = 0; y < bmp_info_header.height; ++y) {
|
||||
for (int x = 0; x < bmp_info_header.width; ++x) {
|
||||
// cout << channels*(y*bmp_info_header.width+x) << endl;
|
||||
// Read Green
|
||||
ColorBlue[y][x] = data[channels * (y * bmp_info_header.width + x) + 0];
|
||||
ColorGreen[y][x] = data[channels * (y * bmp_info_header.width + x) + 1];
|
||||
ColorRed[y][x] = data[channels * (y * bmp_info_header.width + x) + 2];
|
||||
}
|
||||
}
|
||||
for (int y = 0; y < bmp_info_header.height; y++) {
|
||||
for (int x = 0; x < bmp_info_header.width; x++) {
|
||||
sum = ColorGreen[y][x] + sum -
|
||||
((ColorBlue[y][x]) / 2 + (ColorRed[y][x]) / 2);
|
||||
}
|
||||
}
|
||||
|
||||
intensity = sum / pixels;
|
||||
cout << intensity << endl;
|
||||
return intensity;
|
||||
}
|
||||
|
||||
int OrganizeAverageBlue() {
|
||||
int ColorRed[bmp_info_header.height][bmp_info_header.width];
|
||||
int ColorGreen[bmp_info_header.height][bmp_info_header.width];
|
||||
;
|
||||
int ColorBlue[bmp_info_header.height][bmp_info_header.width];
|
||||
float pixels = bmp_info_header.height * bmp_info_header.width;
|
||||
float intensity = 0;
|
||||
float sum = 0;
|
||||
uint32_t channels = bmp_info_header.bit_count / 8;
|
||||
cout << "The Width of the image is " << bmp_info_header.width << endl;
|
||||
cout << "The height of the image is " << bmp_info_header.height << endl;
|
||||
for (int y = 0; y < bmp_info_header.height; ++y) {
|
||||
for (int x = 0; x < bmp_info_header.width; ++x) {
|
||||
// cout << channels*(y*bmp_info_header.width+x) << endl;
|
||||
// Read Blue
|
||||
ColorBlue[y][x] = data[channels * (y * bmp_info_header.width + x) + 0];
|
||||
ColorGreen[y][x] = data[channels * (y * bmp_info_header.width + x) + 1];
|
||||
ColorRed[y][x] = data[channels * (y * bmp_info_header.width + x) + 2];
|
||||
}
|
||||
}
|
||||
for (int y = 0; y < bmp_info_header.height; y++) {
|
||||
for (int x = 0; x < bmp_info_header.width; x++) {
|
||||
sum = ColorBlue[y][x] + sum -
|
||||
((ColorGreen[y][x]) / 2 + (ColorRed[y][x]) / 2);
|
||||
}
|
||||
}
|
||||
|
||||
intensity = sum / pixels;
|
||||
cout << intensity << endl;
|
||||
return intensity;
|
||||
}
|
||||
|
||||
unsigned set_pixel(uint32_t x0, uint32_t y0, uint8_t B, uint8_t G, uint8_t R,
|
||||
uint8_t A) {
|
||||
if (x0 >= (uint32_t)bmp_info_header.width ||
|
||||
y0 >= (uint32_t)bmp_info_header.height || x0 < 0 || y0 < 0) {
|
||||
return 59; // throw std::runtime_error("The point is outside the image
|
||||
// boundaries!");
|
||||
}
|
||||
uint32_t channels = bmp_info_header.bit_count / 8;
|
||||
data[channels * (y0 * bmp_info_header.width + x0) + 0] = B;
|
||||
data[channels * (y0 * bmp_info_header.width + x0) + 1] = G;
|
||||
data[channels * (y0 * bmp_info_header.width + x0) + 2] = R;
|
||||
if (channels == 4) {
|
||||
data[channels * (y0 * bmp_info_header.width + x0) + 3] = A;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
void set_pixel_df(uint32_t x0, uint32_t y0, uint8_t B, uint8_t G, uint8_t R,
|
||||
uint8_t A) {
|
||||
uint32_t y1 = this->bmp_info_header.height - y0;
|
||||
if (x0 >= (uint32_t)bmp_info_header.width ||
|
||||
y1 <= (uint32_t)bmp_info_header.width || x0 < 0 || y0 > 0) {
|
||||
return; // throw std::runtime_error("The point is outside the image
|
||||
// boundaries!");
|
||||
}
|
||||
|
||||
uint32_t channels = bmp_info_header.bit_count / 8;
|
||||
data[channels * (y0 * bmp_info_header.width + x0) + 0] = B;
|
||||
data[channels * (y0 * bmp_info_header.width + x0) + 1] = G;
|
||||
data[channels * (y0 * bmp_info_header.width + x0) + 2] = R;
|
||||
if (channels == 4) {
|
||||
data[channels * (y0 * bmp_info_header.width + x0) + 3] = A;
|
||||
}
|
||||
}
|
||||
|
||||
unsigned draw_rectangle(uint32_t x0, uint32_t y0, uint32_t w, uint32_t h,
|
||||
uint8_t B, uint8_t G, uint8_t R, uint8_t A,
|
||||
uint8_t line_w) {
|
||||
if (x0 + w > (uint32_t)bmp_info_header.width ||
|
||||
y0 + h > (uint32_t)bmp_info_header.height) {
|
||||
return 59; // throw std::runtime_error("The rectangle does not fit in the
|
||||
// image!");
|
||||
}
|
||||
|
||||
fill_region(x0, y0, w, line_w, B, G, R, A); // top line
|
||||
fill_region(x0, (y0 + h - line_w), w, line_w, B, G, R, A); // bottom line
|
||||
fill_region((x0 + w - line_w), (y0 + line_w), line_w, (h - (2 * line_w)), B,
|
||||
G, R, A); // right line
|
||||
fill_region(x0, (y0 + line_w), line_w, (h - (2 * line_w)), B, G, R,
|
||||
A); // left line
|
||||
return 0;
|
||||
}
|
||||
|
||||
void draw_rectangle_df(uint32_t x0, uint32_t y0, uint32_t w, uint32_t h,
|
||||
uint8_t B, uint8_t G, uint8_t R, uint8_t A,
|
||||
uint8_t line_w) {
|
||||
if (x0 + w > (uint32_t)bmp_info_header.width ||
|
||||
y0 + h > (uint32_t)bmp_info_header.height) {
|
||||
return; // throw std::runtime_error("The rectangle does not fit in the
|
||||
// image!");
|
||||
}
|
||||
|
||||
fill_region_df(x0, y0, w, line_w, B, G, R, A); // top line
|
||||
fill_region_df(x0, (y0 + h - line_w), w, line_w, B, G, R, A); // bottom line
|
||||
fill_region_df((x0 + w - line_w), (y0 + line_w), line_w, (h - (2 * line_w)),
|
||||
B, G, R, A); // right line
|
||||
fill_region_df(x0, (y0 + line_w), line_w, (h - (2 * line_w)), B, G, R,
|
||||
A); // left line
|
||||
}
|
||||
|
||||
private:
|
||||
uint32_t row_stride{0};
|
||||
|
||||
void write_headers(std::ofstream &of) {
|
||||
of.write((const char *)&file_header, sizeof(file_header));
|
||||
of.write((const char *)&bmp_info_header, sizeof(bmp_info_header));
|
||||
if (bmp_info_header.bit_count == 32) {
|
||||
of.write((const char *)&bmp_color_header, sizeof(bmp_color_header));
|
||||
}
|
||||
}
|
||||
|
||||
void write_headers_and_data(std::ofstream &of) {
|
||||
write_headers(of);
|
||||
of.write((const char *)data.data(), data.size());
|
||||
}
|
||||
|
||||
void write_headersss(std::stringstream &of) {
|
||||
of.write((const char *)&file_header, sizeof(file_header));
|
||||
of.write((const char *)&bmp_info_header, sizeof(bmp_info_header));
|
||||
if (bmp_info_header.bit_count == 32) {
|
||||
of.write((const char *)&bmp_color_header, sizeof(bmp_color_header));
|
||||
}
|
||||
}
|
||||
|
||||
void write_headers_and_datass(std::stringstream &of) {
|
||||
write_headersss(of);
|
||||
of.write((const char *)data.data(), data.size());
|
||||
}
|
||||
|
||||
// Add 1 to the row_stride until it is divisible with align_stride
|
||||
uint32_t make_stride_aligned(uint32_t align_stride) {
|
||||
uint32_t new_stride = row_stride;
|
||||
while (new_stride % align_stride != 0) {
|
||||
new_stride++;
|
||||
}
|
||||
return new_stride;
|
||||
}
|
||||
|
||||
// Check if the pixel data is stored as BGRA and if the color space type is
|
||||
// sRGB
|
||||
void check_color_header(BMPColorHeader &bmp_color_header) {
|
||||
BMPColorHeader expected_color_header;
|
||||
if (expected_color_header.red_mask != bmp_color_header.red_mask ||
|
||||
expected_color_header.blue_mask != bmp_color_header.blue_mask ||
|
||||
expected_color_header.green_mask != bmp_color_header.green_mask ||
|
||||
expected_color_header.alpha_mask != bmp_color_header.alpha_mask) {
|
||||
return; // throw std::runtime_error("Unexpected color mask format! The
|
||||
// program expects the pixel data to be in the BGRA format");
|
||||
}
|
||||
if (expected_color_header.color_space_type !=
|
||||
bmp_color_header.color_space_type) {
|
||||
return; // throw std::runtime_error("Unexpected color space type! The
|
||||
// program expects sRGB values");
|
||||
}
|
||||
}
|
||||
};
|
@ -1,16 +0,0 @@
|
||||
#pragma once
|
||||
#include <renderd7/external/lodepng.h>
|
||||
|
||||
#include <iostream>
|
||||
|
||||
namespace BitmapConverter {
|
||||
// returns 0 if all went ok, non-0 if error
|
||||
// output image is always given in RGBA (with alpha channel), even if it's a BMP
|
||||
// without alpha channel
|
||||
unsigned decodeBMP(std::vector<unsigned char> &image, unsigned &w, unsigned &h,
|
||||
const std::vector<unsigned char> &bmp);
|
||||
|
||||
std::vector<unsigned char> ConvertFile(std::string filename);
|
||||
|
||||
std::vector<unsigned char> ConvertData(std::vector<unsigned char> data);
|
||||
} // namespace BitmapConverter
|
@ -1,187 +0,0 @@
|
||||
/*
|
||||
This file was autogenerated by raw2c.
|
||||
Visit http://www.devkitpro.org
|
||||
*/
|
||||
|
||||
//---------------------------------------------------------------------------------
|
||||
#ifndef _debugfont_h_
|
||||
#define _debugfont_h_
|
||||
//---------------------------------------------------------------------------------
|
||||
static const unsigned char debugfont[] = {
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7e, 0x81, 0xa5, 0x81,
|
||||
0xbd, 0x99, 0x81, 0x7e, 0x7e, 0xff, 0xdb, 0xff, 0xc3, 0xe7, 0xff, 0x7e,
|
||||
0x6c, 0xfe, 0xfe, 0xfe, 0x7c, 0x38, 0x10, 0x00, 0x10, 0x38, 0x7c, 0xfe,
|
||||
0x7c, 0x38, 0x10, 0x00, 0x3c, 0x3c, 0x18, 0xff, 0xe7, 0x18, 0x3c, 0x00,
|
||||
0x10, 0x38, 0x7c, 0xfe, 0xee, 0x10, 0x38, 0x00, 0x00, 0x00, 0x18, 0x3c,
|
||||
0x3c, 0x18, 0x00, 0x00, 0xff, 0xff, 0xe7, 0xc3, 0xc3, 0xe7, 0xff, 0xff,
|
||||
0x00, 0x3c, 0x66, 0x42, 0x42, 0x66, 0x3c, 0x00, 0xff, 0xc3, 0x99, 0xbd,
|
||||
0xbd, 0x99, 0xc3, 0xff, 0x0f, 0x07, 0x0f, 0x7d, 0xcc, 0xcc, 0xcc, 0x78,
|
||||
0x3c, 0x66, 0x66, 0x66, 0x3c, 0x18, 0x7e, 0x18, 0x08, 0x0c, 0x0a, 0x0a,
|
||||
0x08, 0x78, 0xf0, 0x00, 0x18, 0x14, 0x1a, 0x16, 0x72, 0xe2, 0x0e, 0x1c,
|
||||
0x10, 0x54, 0x38, 0xee, 0x38, 0x54, 0x10, 0x00, 0x80, 0xe0, 0xf8, 0xfe,
|
||||
0xf8, 0xe0, 0x80, 0x00, 0x02, 0x0e, 0x3e, 0xfe, 0x3e, 0x0e, 0x02, 0x00,
|
||||
0x18, 0x3c, 0x5a, 0x18, 0x5a, 0x3c, 0x18, 0x00, 0x66, 0x66, 0x66, 0x66,
|
||||
0x66, 0x00, 0x66, 0x00, 0x7f, 0xdb, 0xdb, 0xdb, 0x7b, 0x1b, 0x1b, 0x00,
|
||||
0x1c, 0x22, 0x38, 0x44, 0x44, 0x38, 0x88, 0x70, 0x00, 0x00, 0x00, 0x00,
|
||||
0x7e, 0x7e, 0x7e, 0x00, 0x18, 0x3c, 0x5a, 0x18, 0x5a, 0x3c, 0x18, 0x7e,
|
||||
0x18, 0x3c, 0x5a, 0x18, 0x18, 0x18, 0x18, 0x00, 0x18, 0x18, 0x18, 0x18,
|
||||
0x5a, 0x3c, 0x18, 0x00, 0x00, 0x18, 0x0c, 0xfe, 0x0c, 0x18, 0x00, 0x00,
|
||||
0x00, 0x30, 0x60, 0xfe, 0x60, 0x30, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xc0,
|
||||
0xc0, 0xfe, 0x00, 0x00, 0x00, 0x24, 0x42, 0xff, 0x42, 0x24, 0x00, 0x00,
|
||||
0x00, 0x10, 0x38, 0x7c, 0xfe, 0xfe, 0x00, 0x00, 0x00, 0xfe, 0xfe, 0x7c,
|
||||
0x38, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x18, 0x3c, 0x3c, 0x18, 0x18, 0x00, 0x18, 0x00, 0x6c, 0x24, 0x24, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x6c, 0x6c, 0xfe, 0x6c, 0xfe, 0x6c, 0x6c, 0x00,
|
||||
0x10, 0x7c, 0xd0, 0x7c, 0x16, 0xfc, 0x10, 0x00, 0x00, 0x66, 0xac, 0xd8,
|
||||
0x36, 0x6a, 0xcc, 0x00, 0x38, 0x4c, 0x38, 0x78, 0xce, 0xcc, 0x7a, 0x00,
|
||||
0x30, 0x10, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x30, 0x60, 0x60,
|
||||
0x60, 0x30, 0x18, 0x00, 0x60, 0x30, 0x18, 0x18, 0x18, 0x30, 0x60, 0x00,
|
||||
0x00, 0x66, 0x3c, 0xff, 0x3c, 0x66, 0x00, 0x00, 0x00, 0x30, 0x30, 0xfc,
|
||||
0x30, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x10, 0x20,
|
||||
0x00, 0x00, 0x00, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x30, 0x00, 0x02, 0x06, 0x0c, 0x18, 0x30, 0x60, 0xc0, 0x00,
|
||||
0x7c, 0xce, 0xde, 0xf6, 0xe6, 0xe6, 0x7c, 0x00, 0x18, 0x38, 0x78, 0x18,
|
||||
0x18, 0x18, 0x7e, 0x00, 0x7c, 0xc6, 0x06, 0x1c, 0x70, 0xc6, 0xfe, 0x00,
|
||||
0x7c, 0xc6, 0x06, 0x3c, 0x06, 0xc6, 0x7c, 0x00, 0x1c, 0x3c, 0x6c, 0xcc,
|
||||
0xfe, 0x0c, 0x1e, 0x00, 0xfe, 0xc0, 0xfc, 0x06, 0x06, 0xc6, 0x7c, 0x00,
|
||||
0x7c, 0xc6, 0xc0, 0xfc, 0xc6, 0xc6, 0x7c, 0x00, 0xfe, 0xc6, 0x0c, 0x18,
|
||||
0x30, 0x30, 0x30, 0x00, 0x7c, 0xc6, 0xc6, 0x7c, 0xc6, 0xc6, 0x7c, 0x00,
|
||||
0x7c, 0xc6, 0xc6, 0x7e, 0x06, 0xc6, 0x7c, 0x00, 0x00, 0x30, 0x00, 0x00,
|
||||
0x00, 0x30, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x30, 0x10, 0x20,
|
||||
0x0c, 0x18, 0x30, 0x60, 0x30, 0x18, 0x0c, 0x00, 0x00, 0x00, 0x7e, 0x00,
|
||||
0x00, 0x7e, 0x00, 0x00, 0x60, 0x30, 0x18, 0x0c, 0x18, 0x30, 0x60, 0x00,
|
||||
0x78, 0xcc, 0x0c, 0x18, 0x30, 0x00, 0x30, 0x00, 0x7c, 0x82, 0x9e, 0xa6,
|
||||
0x9e, 0x80, 0x7c, 0x00, 0x7c, 0xc6, 0xc6, 0xfe, 0xc6, 0xc6, 0xc6, 0x00,
|
||||
0xfc, 0x66, 0x66, 0x7c, 0x66, 0x66, 0xfc, 0x00, 0x7c, 0xc6, 0xc0, 0xc0,
|
||||
0xc0, 0xc6, 0x7c, 0x00, 0xfc, 0x66, 0x66, 0x66, 0x66, 0x66, 0xfc, 0x00,
|
||||
0xfe, 0x62, 0x68, 0x78, 0x68, 0x62, 0xfe, 0x00, 0xfe, 0x62, 0x68, 0x78,
|
||||
0x68, 0x60, 0xf0, 0x00, 0x7c, 0xc6, 0xc6, 0xc0, 0xce, 0xc6, 0x7e, 0x00,
|
||||
0xc6, 0xc6, 0xc6, 0xfe, 0xc6, 0xc6, 0xc6, 0x00, 0x3c, 0x18, 0x18, 0x18,
|
||||
0x18, 0x18, 0x3c, 0x00, 0x1e, 0x0c, 0x0c, 0x0c, 0xcc, 0xcc, 0x78, 0x00,
|
||||
0xe6, 0x66, 0x6c, 0x78, 0x6c, 0x66, 0xe6, 0x00, 0xf0, 0x60, 0x60, 0x60,
|
||||
0x62, 0x66, 0xfe, 0x00, 0x82, 0xc6, 0xee, 0xfe, 0xd6, 0xc6, 0xc6, 0x00,
|
||||
0xc6, 0xe6, 0xf6, 0xde, 0xce, 0xc6, 0xc6, 0x00, 0x7c, 0xc6, 0xc6, 0xc6,
|
||||
0xc6, 0xc6, 0x7c, 0x00, 0xfc, 0x66, 0x66, 0x7c, 0x60, 0x60, 0xf0, 0x00,
|
||||
0x7c, 0xc6, 0xc6, 0xc6, 0xd6, 0xde, 0x7c, 0x06, 0xfc, 0x66, 0x66, 0x7c,
|
||||
0x66, 0x66, 0xe6, 0x00, 0x7c, 0xc6, 0xc0, 0x7c, 0x06, 0xc6, 0x7c, 0x00,
|
||||
0x7e, 0x5a, 0x5a, 0x18, 0x18, 0x18, 0x3c, 0x00, 0xc6, 0xc6, 0xc6, 0xc6,
|
||||
0xc6, 0xc6, 0x7c, 0x00, 0xc6, 0xc6, 0xc6, 0xc6, 0x6c, 0x38, 0x10, 0x00,
|
||||
0xc6, 0xc6, 0xd6, 0xfe, 0xee, 0xc6, 0x82, 0x00, 0xc6, 0x6c, 0x38, 0x38,
|
||||
0x38, 0x6c, 0xc6, 0x00, 0x66, 0x66, 0x66, 0x3c, 0x18, 0x18, 0x3c, 0x00,
|
||||
0xfe, 0xc6, 0x8c, 0x18, 0x32, 0x66, 0xfe, 0x00, 0x78, 0x60, 0x60, 0x60,
|
||||
0x60, 0x60, 0x78, 0x00, 0xc0, 0x60, 0x30, 0x18, 0x0c, 0x06, 0x02, 0x00,
|
||||
0x78, 0x18, 0x18, 0x18, 0x18, 0x18, 0x78, 0x00, 0x10, 0x38, 0x6c, 0xc6,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff,
|
||||
0x30, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x78, 0x0c,
|
||||
0x7c, 0xcc, 0x76, 0x00, 0xe0, 0x60, 0x60, 0x7c, 0x66, 0x66, 0x7c, 0x00,
|
||||
0x00, 0x00, 0x7c, 0xc6, 0xc0, 0xc6, 0x7c, 0x00, 0x1c, 0x0c, 0x0c, 0x7c,
|
||||
0xcc, 0xcc, 0x76, 0x00, 0x00, 0x00, 0x7c, 0xc6, 0xfe, 0xc0, 0x7c, 0x00,
|
||||
0x1c, 0x36, 0x30, 0x78, 0x30, 0x30, 0x78, 0x00, 0x00, 0x00, 0x76, 0xcc,
|
||||
0xcc, 0x7c, 0x0c, 0x78, 0xe0, 0x60, 0x6c, 0x76, 0x66, 0x66, 0xe6, 0x00,
|
||||
0x18, 0x00, 0x38, 0x18, 0x18, 0x18, 0x3c, 0x00, 0x00, 0x0c, 0x00, 0x1c,
|
||||
0x0c, 0x0c, 0xcc, 0x78, 0xe0, 0x60, 0x66, 0x6c, 0x78, 0x6c, 0xe6, 0x00,
|
||||
0x38, 0x18, 0x18, 0x18, 0x18, 0x18, 0x3c, 0x00, 0x00, 0x00, 0xcc, 0xfe,
|
||||
0xd6, 0xd6, 0xd6, 0x00, 0x00, 0x00, 0xdc, 0x66, 0x66, 0x66, 0x66, 0x00,
|
||||
0x00, 0x00, 0x7c, 0xc6, 0xc6, 0xc6, 0x7c, 0x00, 0x00, 0x00, 0xdc, 0x66,
|
||||
0x66, 0x7c, 0x60, 0xf0, 0x00, 0x00, 0x7c, 0xcc, 0xcc, 0x7c, 0x0c, 0x1e,
|
||||
0x00, 0x00, 0xde, 0x76, 0x60, 0x60, 0xf0, 0x00, 0x00, 0x00, 0x7c, 0xc0,
|
||||
0x7c, 0x06, 0x7c, 0x00, 0x10, 0x30, 0xfc, 0x30, 0x30, 0x34, 0x18, 0x00,
|
||||
0x00, 0x00, 0xcc, 0xcc, 0xcc, 0xcc, 0x76, 0x00, 0x00, 0x00, 0xc6, 0xc6,
|
||||
0x6c, 0x38, 0x10, 0x00, 0x00, 0x00, 0xc6, 0xd6, 0xd6, 0xfe, 0x6c, 0x00,
|
||||
0x00, 0x00, 0xc6, 0x6c, 0x38, 0x6c, 0xc6, 0x00, 0x00, 0x00, 0xcc, 0xcc,
|
||||
0xcc, 0x7c, 0x0c, 0xf8, 0x00, 0x00, 0xfc, 0x98, 0x30, 0x64, 0xfc, 0x00,
|
||||
0x0e, 0x18, 0x18, 0x30, 0x18, 0x18, 0x0e, 0x00, 0x18, 0x18, 0x18, 0x00,
|
||||
0x18, 0x18, 0x18, 0x00, 0xe0, 0x30, 0x30, 0x18, 0x30, 0x30, 0xe0, 0x00,
|
||||
0x76, 0xdc, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x38, 0x6c,
|
||||
0xc6, 0xc6, 0xfe, 0x00, 0x7c, 0xc6, 0xc0, 0xc0, 0xc6, 0x7c, 0x18, 0x70,
|
||||
0xcc, 0x00, 0xcc, 0xcc, 0xcc, 0xcc, 0x76, 0x00, 0x0e, 0x10, 0x7c, 0xc6,
|
||||
0xfe, 0xc0, 0x7c, 0x00, 0x7c, 0x82, 0x38, 0x0c, 0x7c, 0xcc, 0x76, 0x00,
|
||||
0xcc, 0x00, 0x78, 0x0c, 0x7c, 0xcc, 0x76, 0x00, 0xe0, 0x10, 0x78, 0x0c,
|
||||
0x7c, 0xcc, 0x76, 0x00, 0x30, 0x30, 0x78, 0x0c, 0x7c, 0xcc, 0x76, 0x00,
|
||||
0x00, 0x00, 0x7c, 0xc0, 0xc0, 0x7c, 0x18, 0x70, 0x7c, 0x82, 0x7c, 0xc6,
|
||||
0xfe, 0xc0, 0x7c, 0x00, 0xc6, 0x00, 0x7c, 0xc6, 0xfe, 0xc0, 0x7c, 0x00,
|
||||
0xe0, 0x10, 0x7c, 0xc6, 0xfe, 0xc0, 0x7c, 0x00, 0x66, 0x00, 0x38, 0x18,
|
||||
0x18, 0x18, 0x3c, 0x00, 0x7c, 0x82, 0x38, 0x18, 0x18, 0x18, 0x3c, 0x00,
|
||||
0xe0, 0x10, 0x38, 0x18, 0x18, 0x18, 0x3c, 0x00, 0xc6, 0x00, 0x7c, 0xc6,
|
||||
0xfe, 0xc6, 0xc6, 0x00, 0x38, 0x38, 0x7c, 0xc6, 0xfe, 0xc6, 0xc6, 0x00,
|
||||
0x0e, 0x10, 0xfe, 0x60, 0x78, 0x60, 0xfe, 0x00, 0x00, 0x00, 0x7c, 0x12,
|
||||
0x7e, 0xd0, 0x7e, 0x00, 0x7e, 0xc8, 0xc8, 0xfe, 0xc8, 0xc8, 0xce, 0x00,
|
||||
0x7c, 0x82, 0x7c, 0xc6, 0xc6, 0xc6, 0x7c, 0x00, 0xc6, 0x00, 0x7c, 0xc6,
|
||||
0xc6, 0xc6, 0x7c, 0x00, 0xe0, 0x10, 0x7c, 0xc6, 0xc6, 0xc6, 0x7c, 0x00,
|
||||
0x7c, 0x82, 0xcc, 0xcc, 0xcc, 0xcc, 0x76, 0x00, 0xe0, 0x10, 0xcc, 0xcc,
|
||||
0xcc, 0xcc, 0x76, 0x00, 0xcc, 0x00, 0xcc, 0xcc, 0xcc, 0x7c, 0x0c, 0xf8,
|
||||
0xc6, 0x7c, 0xc6, 0xc6, 0xc6, 0xc6, 0x7c, 0x00, 0xc6, 0x00, 0xc6, 0xc6,
|
||||
0xc6, 0xc6, 0x7c, 0x00, 0x18, 0x7c, 0xd6, 0xd0, 0xd6, 0x7c, 0x18, 0x00,
|
||||
0x38, 0x6c, 0x60, 0xf0, 0x60, 0xf2, 0xdc, 0x00, 0x66, 0x3c, 0x18, 0x7e,
|
||||
0x18, 0x7e, 0x18, 0x00, 0xf8, 0xcc, 0xf8, 0xc4, 0xcc, 0xde, 0xcc, 0x06,
|
||||
0x0e, 0x1b, 0x18, 0x3c, 0x18, 0x18, 0xd8, 0x70, 0x0e, 0x10, 0x78, 0x0c,
|
||||
0x7c, 0xcc, 0x76, 0x00, 0x0e, 0x10, 0x38, 0x18, 0x18, 0x18, 0x3c, 0x00,
|
||||
0x0e, 0x10, 0x7c, 0xc6, 0xc6, 0xc6, 0x7c, 0x00, 0x0e, 0x10, 0xcc, 0xcc,
|
||||
0xcc, 0xcc, 0x76, 0x00, 0x66, 0x98, 0xdc, 0x66, 0x66, 0x66, 0x66, 0x00,
|
||||
0x66, 0x98, 0xe6, 0xf6, 0xde, 0xce, 0xc6, 0x00, 0x38, 0x0c, 0x3c, 0x34,
|
||||
0x00, 0x7e, 0x00, 0x00, 0x38, 0x6c, 0x6c, 0x38, 0x00, 0x7c, 0x00, 0x00,
|
||||
0x30, 0x00, 0x30, 0x60, 0xc6, 0xc6, 0x7c, 0x00, 0x00, 0x00, 0x00, 0xfc,
|
||||
0xc0, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0x0c, 0x0c, 0x00, 0x00,
|
||||
0xc0, 0xc8, 0xd0, 0xfe, 0x46, 0x8c, 0x1e, 0x00, 0xc0, 0xc8, 0xd0, 0xec,
|
||||
0x5c, 0xbe, 0x0c, 0x00, 0x18, 0x00, 0x18, 0x18, 0x3c, 0x3c, 0x18, 0x00,
|
||||
0x00, 0x36, 0x6c, 0xd8, 0x6c, 0x36, 0x00, 0x00, 0x00, 0xd8, 0x6c, 0x36,
|
||||
0x6c, 0xd8, 0x00, 0x00, 0x22, 0x88, 0x22, 0x88, 0x22, 0x88, 0x22, 0x88,
|
||||
0x55, 0xaa, 0x55, 0xaa, 0x55, 0xaa, 0x55, 0xaa, 0xdb, 0x77, 0xdb, 0xee,
|
||||
0xdb, 0x77, 0xdb, 0xee, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18,
|
||||
0x18, 0x18, 0x18, 0x18, 0xf8, 0x18, 0x18, 0x18, 0x18, 0x18, 0xf8, 0x18,
|
||||
0xf8, 0x18, 0x18, 0x18, 0x36, 0x36, 0x36, 0x36, 0xf6, 0x36, 0x36, 0x36,
|
||||
0x00, 0x00, 0x00, 0x00, 0xfe, 0x36, 0x36, 0x36, 0x00, 0x00, 0xf8, 0x18,
|
||||
0xf8, 0x18, 0x18, 0x18, 0x36, 0x36, 0xf6, 0x06, 0xf6, 0x36, 0x36, 0x36,
|
||||
0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x00, 0x00, 0xfe, 0x06,
|
||||
0xf6, 0x36, 0x36, 0x36, 0x36, 0x36, 0xf6, 0x06, 0xfe, 0x00, 0x00, 0x00,
|
||||
0x36, 0x36, 0x36, 0x36, 0xfe, 0x00, 0x00, 0x00, 0x18, 0x18, 0xf8, 0x18,
|
||||
0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x18, 0x18, 0x18,
|
||||
0x18, 0x18, 0x18, 0x18, 0x1f, 0x00, 0x00, 0x00, 0x18, 0x18, 0x18, 0x18,
|
||||
0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x18, 0x18, 0x18,
|
||||
0x18, 0x18, 0x18, 0x18, 0x1f, 0x18, 0x18, 0x18, 0x00, 0x00, 0x00, 0x00,
|
||||
0xff, 0x00, 0x00, 0x00, 0x18, 0x18, 0x18, 0x18, 0xff, 0x18, 0x18, 0x18,
|
||||
0x18, 0x18, 0x1f, 0x18, 0x1f, 0x18, 0x18, 0x18, 0x36, 0x36, 0x36, 0x36,
|
||||
0x37, 0x36, 0x36, 0x36, 0x36, 0x36, 0x37, 0x30, 0x3f, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x3f, 0x30, 0x37, 0x36, 0x36, 0x36, 0x36, 0x36, 0xf7, 0x00,
|
||||
0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0xf7, 0x36, 0x36, 0x36,
|
||||
0x36, 0x36, 0x37, 0x30, 0x37, 0x36, 0x36, 0x36, 0x00, 0x00, 0xff, 0x00,
|
||||
0xff, 0x00, 0x00, 0x00, 0x36, 0x36, 0xf7, 0x00, 0xf7, 0x36, 0x36, 0x36,
|
||||
0x18, 0x18, 0xff, 0x00, 0xff, 0x00, 0x00, 0x00, 0x36, 0x36, 0x36, 0x36,
|
||||
0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0xff, 0x18, 0x18, 0x18,
|
||||
0x00, 0x00, 0x00, 0x00, 0xff, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36,
|
||||
0x3f, 0x00, 0x00, 0x00, 0x18, 0x18, 0x1f, 0x18, 0x1f, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x1f, 0x18, 0x1f, 0x18, 0x18, 0x18, 0x00, 0x00, 0x00, 0x00,
|
||||
0x3f, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0xff, 0x36, 0x36, 0x36,
|
||||
0x18, 0x18, 0xff, 0x18, 0xff, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18,
|
||||
0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x18, 0x18, 0x18,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00,
|
||||
0xff, 0xff, 0xff, 0xff, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0,
|
||||
0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0xff, 0xff, 0xff, 0xff,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x74, 0xcc, 0xc8, 0xdc, 0x76, 0x00,
|
||||
0x78, 0xcc, 0xd8, 0xcc, 0xc6, 0xc6, 0xdc, 0x40, 0xfe, 0x62, 0x60, 0x60,
|
||||
0x60, 0x60, 0xf0, 0x00, 0x00, 0x02, 0x7e, 0xec, 0x6c, 0x6c, 0x48, 0x00,
|
||||
0xfe, 0x62, 0x30, 0x18, 0x30, 0x62, 0xfe, 0x00, 0x00, 0x00, 0x7e, 0xd0,
|
||||
0xc8, 0xc8, 0x70, 0x00, 0x00, 0x00, 0xcc, 0xcc, 0xcc, 0xcc, 0xf8, 0x80,
|
||||
0x00, 0x00, 0x7e, 0xd8, 0x18, 0x18, 0x10, 0x00, 0x38, 0x10, 0x7c, 0xd6,
|
||||
0xd6, 0x7c, 0x10, 0x38, 0x7c, 0xc6, 0xc6, 0xfe, 0xc6, 0xc6, 0x7c, 0x00,
|
||||
0x7c, 0xc6, 0xc6, 0xc6, 0x6c, 0x28, 0xee, 0x00, 0x3c, 0x22, 0x18, 0x7c,
|
||||
0xcc, 0xcc, 0x78, 0x00, 0x00, 0x00, 0x66, 0x99, 0x99, 0x66, 0x00, 0x00,
|
||||
0x00, 0x06, 0x7c, 0x9e, 0xf2, 0x7c, 0xc0, 0x00, 0x00, 0x00, 0x7c, 0xc0,
|
||||
0xf8, 0xc0, 0x7c, 0x00, 0x00, 0x7c, 0xc6, 0xc6, 0xc6, 0xc6, 0xc6, 0x00,
|
||||
0x00, 0xfe, 0x00, 0xfe, 0x00, 0xfe, 0x00, 0x00, 0x18, 0x18, 0x7e, 0x18,
|
||||
0x18, 0x00, 0x7e, 0x00, 0x30, 0x18, 0x0c, 0x18, 0x30, 0x00, 0x7c, 0x00,
|
||||
0x18, 0x30, 0x60, 0x30, 0x18, 0x00, 0x7c, 0x00, 0x0e, 0x1b, 0x1b, 0x18,
|
||||
0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0xd8, 0xd8, 0x70,
|
||||
0x00, 0x18, 0x00, 0x7e, 0x00, 0x18, 0x00, 0x00, 0x00, 0x76, 0xdc, 0x00,
|
||||
0x76, 0xdc, 0x00, 0x00, 0x38, 0x6c, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x18, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x18, 0x00, 0x00, 0x00, 0x0f, 0x0c, 0x0c, 0x0c, 0xec, 0x6c, 0x3c, 0x00,
|
||||
0xd8, 0x6c, 0x6c, 0x6c, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x30, 0xc0, 0xf0,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3c, 0x3c, 0x3c, 0x3c, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
|
||||
|
||||
};
|
||||
const int debugfont_size = sizeof(debugfont);
|
||||
//---------------------------------------------------------------------------------
|
||||
#endif //_font_h_
|
||||
//---------------------------------------------------------------------------------
|
29
include/renderd7/external/fs.h
vendored
29
include/renderd7/external/fs.h
vendored
@ -1,29 +0,0 @@
|
||||
|
||||
|
||||
#include <3ds.h>
|
||||
|
||||
extern FS_Archive archive, sdmc_archive, nand_archive;
|
||||
|
||||
Result FS_OpenArchive(FS_Archive *archive, FS_ArchiveID id);
|
||||
Result FS_CloseArchive(FS_Archive archive);
|
||||
Result FS_OpenDir(Handle *handle, FS_Archive archive, const char *path);
|
||||
Result FS_OpenFile(Handle *handle, FS_Archive archive, const char *path, u32 flags, u32 attributes);
|
||||
Result FS_MakeDir(FS_Archive archive, const char *path);
|
||||
Result FS_CreateFile(FS_Archive archive, const char *path, u64 size);
|
||||
Result FS_RecursiveMakeDir(FS_Archive archive, const char *path);
|
||||
bool FS_FileExists(FS_Archive archive, const char *path);
|
||||
bool FS_DirExists(FS_Archive archive, const char *path);
|
||||
Result FS_GetFileSize(FS_Archive archive, const char *path, u64 *size);
|
||||
u64 FS_GetFreeStorage(FS_SystemMediaType media_type);
|
||||
u64 FS_GetTotalStorage(FS_SystemMediaType media_type);
|
||||
u64 FS_GetUsedStorage(FS_SystemMediaType media_type);
|
||||
Result FS_RemoveFile(FS_Archive archive, const char *path);
|
||||
Result FS_RemoveDir(FS_Archive archive, const char *path);
|
||||
Result FS_RemoveDirRecursive(FS_Archive archive, const char *path);
|
||||
Result FS_RenameFile(FS_Archive archive, const char *old_filename, const char *new_filename);
|
||||
Result FS_RenameDir(FS_Archive archive, const char *old_dirname, const char *new_dirname);
|
||||
Result FS_Read(FS_Archive archive, const char *path, u64 size, void *buf);
|
||||
Result FS_Write(FS_Archive archive, const char *path, const void *buf, u32 size);
|
||||
char *FS_GetFileTimestamp(const char *path);
|
||||
Result makeDirs(const char * path);
|
||||
Result openFile(Handle* fileHandle, const char * path, bool write);
|
25447
include/renderd7/external/json.hpp
vendored
25447
include/renderd7/external/json.hpp
vendored
File diff suppressed because it is too large
Load Diff
250
include/renderd7/external/libnsbmp/libnsbmp.h
vendored
250
include/renderd7/external/libnsbmp/libnsbmp.h
vendored
@ -1,250 +0,0 @@
|
||||
/*
|
||||
* Copyright 2006 Richard Wilson <richard.wilson@netsurf-browser.org>
|
||||
* Copyright 2008 Sean Fox <dyntryx@gmail.com>
|
||||
*
|
||||
* This file is part of NetSurf's libnsbmp, http://www.netsurf-browser.org/
|
||||
* Licenced under the MIT License,
|
||||
* http://www.opensource.org/licenses/mit-license.php
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file
|
||||
* Bitmap file decoding interface.
|
||||
*/
|
||||
|
||||
#ifndef libnsbmp_h_
|
||||
#define libnsbmp_h_
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
#include <stddef.h>
|
||||
|
||||
/* bmp flags */
|
||||
#define BMP_NEW 0
|
||||
/** image is opaque (as opposed to having an alpha mask) */
|
||||
#define BMP_OPAQUE (1 << 0)
|
||||
/** memory should be wiped */
|
||||
#define BMP_CLEAR_MEMORY (1 << 1)
|
||||
|
||||
/**
|
||||
* error return values
|
||||
*/
|
||||
typedef enum {
|
||||
BMP_OK = 0,
|
||||
BMP_INSUFFICIENT_MEMORY = 1,
|
||||
BMP_INSUFFICIENT_DATA = 2,
|
||||
BMP_DATA_ERROR = 3
|
||||
} bmp_result;
|
||||
|
||||
/**
|
||||
* encoding types
|
||||
*/
|
||||
typedef enum {
|
||||
BMP_ENCODING_RGB = 0,
|
||||
BMP_ENCODING_RLE8 = 1,
|
||||
BMP_ENCODING_RLE4 = 2,
|
||||
BMP_ENCODING_BITFIELDS = 3
|
||||
} bmp_encoding;
|
||||
|
||||
/* API for Bitmap callbacks */
|
||||
typedef void* (*bmp_bitmap_cb_create)(int width, int height, unsigned int state);
|
||||
typedef void (*bmp_bitmap_cb_destroy)(void *bitmap);
|
||||
typedef unsigned char* (*bmp_bitmap_cb_get_buffer)(void *bitmap);
|
||||
typedef size_t (*bmp_bitmap_cb_get_bpp)(void *bitmap);
|
||||
|
||||
/**
|
||||
* The Bitmap callbacks function table
|
||||
*/
|
||||
typedef struct bmp_bitmap_callback_vt_s {
|
||||
/** Callback to allocate bitmap storage. */
|
||||
bmp_bitmap_cb_create bitmap_create;
|
||||
/** Called to free bitmap storage. */
|
||||
bmp_bitmap_cb_destroy bitmap_destroy;
|
||||
/** Return a pointer to the pixel data in a bitmap. */
|
||||
bmp_bitmap_cb_get_buffer bitmap_get_buffer;
|
||||
/** Find the width of a pixel row in bytes. */
|
||||
bmp_bitmap_cb_get_bpp bitmap_get_bpp;
|
||||
} bmp_bitmap_callback_vt;
|
||||
|
||||
/**
|
||||
* bitmap image
|
||||
*/
|
||||
typedef struct bmp_image {
|
||||
/** callbacks for bitmap functions */
|
||||
bmp_bitmap_callback_vt bitmap_callbacks;
|
||||
/** pointer to BMP data */
|
||||
uint8_t *bmp_data;
|
||||
/** width of BMP (valid after _analyse) */
|
||||
uint32_t width;
|
||||
/** heigth of BMP (valid after _analyse) */
|
||||
uint32_t height;
|
||||
/** whether the image has been decoded */
|
||||
bool decoded;
|
||||
/** decoded image */
|
||||
void *bitmap;
|
||||
|
||||
/* Internal members are listed below */
|
||||
/** total number of bytes of BMP data available */
|
||||
uint32_t buffer_size;
|
||||
/** pixel encoding type */
|
||||
bmp_encoding encoding;
|
||||
/** offset of bitmap data */
|
||||
uint32_t bitmap_offset;
|
||||
/** bits per pixel */
|
||||
uint16_t bpp;
|
||||
/** number of colours */
|
||||
uint32_t colours;
|
||||
/** colour table */
|
||||
uint32_t *colour_table;
|
||||
/** whether to use bmp's limited transparency */
|
||||
bool limited_trans;
|
||||
/** colour to display for "transparent" pixels when using limited
|
||||
* transparency
|
||||
*/
|
||||
uint32_t trans_colour;
|
||||
/** scanlines are top to bottom */
|
||||
bool reversed;
|
||||
/** image is part of an ICO, mask follows */
|
||||
bool ico;
|
||||
/** true if the bitmap does not contain an alpha channel */
|
||||
bool opaque;
|
||||
/** four bitwise mask */
|
||||
uint32_t mask[4];
|
||||
/** four bitwise shifts */
|
||||
int32_t shift[4];
|
||||
/** colour representing "transparency" in the bitmap */
|
||||
uint32_t transparent_index;
|
||||
} bmp_image;
|
||||
|
||||
typedef struct ico_image {
|
||||
bmp_image bmp;
|
||||
struct ico_image *next;
|
||||
} ico_image;
|
||||
|
||||
/**
|
||||
* icon image collection
|
||||
*/
|
||||
typedef struct ico_collection {
|
||||
/** callbacks for bitmap functions */
|
||||
bmp_bitmap_callback_vt bitmap_callbacks;
|
||||
/** width of largest BMP */
|
||||
uint16_t width;
|
||||
/** heigth of largest BMP */
|
||||
uint16_t height;
|
||||
|
||||
/* Internal members are listed below */
|
||||
/** pointer to ICO data */
|
||||
uint8_t *ico_data;
|
||||
/** total number of bytes of ICO data available */
|
||||
uint32_t buffer_size;
|
||||
/** root of linked list of images */
|
||||
ico_image *first;
|
||||
} ico_collection;
|
||||
|
||||
/**
|
||||
* Initialises bitmap ready for analysing the bitmap.
|
||||
*
|
||||
* \param bmp The Bitmap to initialise
|
||||
* \param callbacks The callbacks the library will call on operations.
|
||||
* \return BMP_OK on success or appropriate error code.
|
||||
*/
|
||||
bmp_result bmp_create(bmp_image *bmp, bmp_bitmap_callback_vt *callbacks);
|
||||
|
||||
/**
|
||||
* Initialises icon ready for analysing the icon
|
||||
*
|
||||
* \param bmp The Bitmap to initialise
|
||||
* \param callbacks The callbacks the library will call on operations.
|
||||
* \return BMP_OK on success or appropriate error code.
|
||||
*/
|
||||
bmp_result ico_collection_create(ico_collection *ico,
|
||||
bmp_bitmap_callback_vt *callbacks);
|
||||
|
||||
/**
|
||||
* Analyse a BMP prior to decoding.
|
||||
*
|
||||
* This will scan the data provided and perform checks to ensure the data is a
|
||||
* valid BMP and prepare the bitmap image structure ready for decode.
|
||||
*
|
||||
* This function must be called and resturn BMP_OK before bmp_decode() as it
|
||||
* prepares the bmp internal state for the decode process.
|
||||
*
|
||||
* \param bmp the BMP image to analyse.
|
||||
* \param size The size of data in cdata.
|
||||
* \param data The bitmap source data.
|
||||
* \return BMP_OK on success or error code on faliure.
|
||||
*/
|
||||
bmp_result bmp_analyse(bmp_image *bmp, size_t size, uint8_t *data);
|
||||
|
||||
/**
|
||||
* Analyse an ICO prior to decoding.
|
||||
*
|
||||
* This function will scan the data provided and perform checks to ensure the
|
||||
* data is a valid ICO.
|
||||
*
|
||||
* This function must be called before ico_find().
|
||||
*
|
||||
* \param ico the ICO image to analyse
|
||||
* \param size The size of data in cdata.
|
||||
* \param data The bitmap source data.
|
||||
* \return BMP_OK on success
|
||||
*/
|
||||
bmp_result ico_analyse(ico_collection *ico, size_t size, uint8_t *data);
|
||||
|
||||
/**
|
||||
* Decode a BMP
|
||||
*
|
||||
* This function decodes the BMP data such that bmp->bitmap is a valid
|
||||
* image. The state of bmp->decoded is set to TRUE on exit such that it
|
||||
* can easily be identified which BMPs are in a fully decoded state.
|
||||
*
|
||||
* \param bmp the BMP image to decode
|
||||
* \return BMP_OK on success
|
||||
*/
|
||||
bmp_result bmp_decode(bmp_image *bmp);
|
||||
|
||||
/**
|
||||
* Decode a BMP using "limited transparency"
|
||||
*
|
||||
* Bitmaps do not have native transparency support. However, there is a
|
||||
* "trick" that is used in some instances in which the first pixel of the
|
||||
* bitmap becomes the "transparency index". The decoding application can
|
||||
* replace this index with whatever background colour it chooses to
|
||||
* create the illusion of transparency.
|
||||
*
|
||||
* When to use transparency is at the discretion of the decoding
|
||||
* application.
|
||||
*
|
||||
* \param bmp the BMP image to decode
|
||||
* \param colour the colour to use as "transparent"
|
||||
* \return BMP_OK on success
|
||||
*/
|
||||
bmp_result bmp_decode_trans(bmp_image *bmp, uint32_t transparent_colour);
|
||||
|
||||
/**
|
||||
* Finds the closest BMP within an ICO collection
|
||||
*
|
||||
* This function finds the BMP with dimensions as close to a specified set
|
||||
* as possible from the images in the collection.
|
||||
*
|
||||
* \param ico the ICO collection to examine
|
||||
* \param width the preferred width (0 to use ICO header width)
|
||||
* \param height the preferred height (0 to use ICO header height)
|
||||
*/
|
||||
bmp_image *ico_find(ico_collection *ico, uint16_t width, uint16_t height);
|
||||
|
||||
/**
|
||||
* Finalise a BMP prior to destruction.
|
||||
*
|
||||
* \param bmp the BMP image to finalise.
|
||||
*/
|
||||
void bmp_finalise(bmp_image *bmp);
|
||||
|
||||
/**
|
||||
* Finalise an ICO prior to destruction.
|
||||
*
|
||||
* \param ico the ICO image to finalise,
|
||||
*/
|
||||
void ico_finalise(ico_collection *ico);
|
||||
|
||||
#endif
|
27
include/renderd7/external/libnsbmp/log.h
vendored
27
include/renderd7/external/libnsbmp/log.h
vendored
@ -1,27 +0,0 @@
|
||||
/*
|
||||
* Copyright 2003 James Bursa <bursa@users.sourceforge.net>
|
||||
* Copyright 2004 John Tytgat <John.Tytgat@aaug.net>
|
||||
*
|
||||
* This file is part of NetSurf, http://www.netsurf-browser.org/
|
||||
* Licenced under the MIT License,
|
||||
* http://www.opensource.org/licenses/mit-license.php
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
#ifndef _LIBNSBMP_LOG_H_
|
||||
#define _LIBNSBMP_LOG_H_
|
||||
|
||||
#ifdef NDEBUG
|
||||
# define LOG(x) ((void) 0)
|
||||
#else
|
||||
# ifdef __GNUC__
|
||||
# define LOG(x) do { printf x, fputc('\n', stdout)); } while (0)
|
||||
# elif defined(__CC_NORCROFT)
|
||||
# define LOG(x) do { printf x, fputc('\n', stdout)); } while (0)
|
||||
# else
|
||||
# define LOG(x) do { printf x, fputc('\n', stdout)); } while (0)
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#endif
|
1977
include/renderd7/external/lodepng.h
vendored
1977
include/renderd7/external/lodepng.h
vendored
File diff suppressed because it is too large
Load Diff
7897
include/renderd7/external/stb_image.h
vendored
7897
include/renderd7/external/stb_image.h
vendored
File diff suppressed because it is too large
Load Diff
1724
include/renderd7/external/stb_image_write.h
vendored
1724
include/renderd7/external/stb_image_write.h
vendored
File diff suppressed because it is too large
Load Diff
5077
include/renderd7/external/stb_truetype.h
vendored
5077
include/renderd7/external/stb_truetype.h
vendored
File diff suppressed because it is too large
Load Diff
@ -1,545 +0,0 @@
|
||||
#ifndef INI_INI_H_
|
||||
#define INI_INI_H_
|
||||
|
||||
#include <algorithm>
|
||||
#include <cctype>
|
||||
#include <fstream>
|
||||
#include <memory>
|
||||
#include <sstream>
|
||||
#include <string>
|
||||
#include <sys/stat.h>
|
||||
#include <unordered_map>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
namespace INI {
|
||||
namespace INIStringUtil {
|
||||
const char *const whitespaceDelimiters = " \t\n\r\f\v";
|
||||
inline void trim(std::string &str) {
|
||||
str.erase(str.find_last_not_of(whitespaceDelimiters) + 1);
|
||||
str.erase(0, str.find_first_not_of(whitespaceDelimiters));
|
||||
}
|
||||
#ifndef INI_CASE_SENSITIVE
|
||||
inline void toLower(std::string &str) {
|
||||
std::transform(str.begin(), str.end(), str.begin(), [](const char c) {
|
||||
return static_cast<const char>(std::tolower(c));
|
||||
});
|
||||
}
|
||||
#endif
|
||||
inline void replace(std::string &str, std::string const &a,
|
||||
std::string const &b) {
|
||||
if (!a.empty()) {
|
||||
std::size_t pos = 0;
|
||||
while ((pos = str.find(a, pos)) != std::string::npos) {
|
||||
str.replace(pos, a.size(), b);
|
||||
pos += b.size();
|
||||
}
|
||||
}
|
||||
}
|
||||
#ifdef _WIN32
|
||||
const char *const endl = "\r\n";
|
||||
#else
|
||||
const char *const endl = "\n";
|
||||
#endif
|
||||
}; // namespace INIStringUtil
|
||||
|
||||
template <typename T> class INIMap {
|
||||
private:
|
||||
using T_DataIndexMap = std::unordered_map<std::string, std::size_t>;
|
||||
using T_DataItem = std::pair<std::string, T>;
|
||||
using T_DataContainer = std::vector<T_DataItem>;
|
||||
using T_MultiArgs = typename std::vector<std::pair<std::string, T>>;
|
||||
|
||||
T_DataIndexMap dataIndexMap;
|
||||
T_DataContainer data;
|
||||
|
||||
inline std::size_t setEmpty(std::string &key) {
|
||||
std::size_t index = data.size();
|
||||
dataIndexMap[key] = index;
|
||||
data.emplace_back(key, T());
|
||||
return index;
|
||||
}
|
||||
|
||||
public:
|
||||
using const_iterator = typename T_DataContainer::const_iterator;
|
||||
|
||||
INIMap() {}
|
||||
|
||||
INIMap(INIMap const &other) {
|
||||
std::size_t data_size = other.data.size();
|
||||
for (std::size_t i = 0; i < data_size; ++i) {
|
||||
auto const &key = other.data[i].first;
|
||||
auto const &obj = other.data[i].second;
|
||||
data.emplace_back(key, obj);
|
||||
}
|
||||
dataIndexMap = T_DataIndexMap(other.dataIndexMap);
|
||||
}
|
||||
|
||||
T &operator[](std::string key) {
|
||||
INIStringUtil::trim(key);
|
||||
#ifndef INI_CASE_SENSITIVE
|
||||
INIStringUtil::toLower(key);
|
||||
#endif
|
||||
auto it = dataIndexMap.find(key);
|
||||
bool hasIt = (it != dataIndexMap.end());
|
||||
std::size_t index = (hasIt) ? it->second : setEmpty(key);
|
||||
return data[index].second;
|
||||
}
|
||||
T get(std::string key) const {
|
||||
INIStringUtil::trim(key);
|
||||
#ifndef INI_CASE_SENSITIVE
|
||||
INIStringUtil::toLower(key);
|
||||
#endif
|
||||
auto it = dataIndexMap.find(key);
|
||||
if (it == dataIndexMap.end()) {
|
||||
return T();
|
||||
}
|
||||
return T(data[it->second].second);
|
||||
}
|
||||
bool has(std::string key) const {
|
||||
INIStringUtil::trim(key);
|
||||
#ifndef INI_CASE_SENSITIVE
|
||||
INIStringUtil::toLower(key);
|
||||
#endif
|
||||
return (dataIndexMap.count(key) == 1);
|
||||
}
|
||||
void set(std::string key, T obj) {
|
||||
INIStringUtil::trim(key);
|
||||
#ifndef INI_CASE_SENSITIVE
|
||||
INIStringUtil::toLower(key);
|
||||
#endif
|
||||
auto it = dataIndexMap.find(key);
|
||||
if (it != dataIndexMap.end()) {
|
||||
data[it->second].second = obj;
|
||||
} else {
|
||||
dataIndexMap[key] = data.size();
|
||||
data.emplace_back(key, obj);
|
||||
}
|
||||
}
|
||||
void set(T_MultiArgs const &multiArgs) {
|
||||
for (auto const &it : multiArgs) {
|
||||
auto const &key = it.first;
|
||||
auto const &obj = it.second;
|
||||
set(key, obj);
|
||||
}
|
||||
}
|
||||
bool remove(std::string key) {
|
||||
INIStringUtil::trim(key);
|
||||
#ifndef INI_CASE_SENSITIVE
|
||||
INIStringUtil::toLower(key);
|
||||
#endif
|
||||
auto it = dataIndexMap.find(key);
|
||||
if (it != dataIndexMap.end()) {
|
||||
std::size_t index = it->second;
|
||||
data.erase(data.begin() + index);
|
||||
dataIndexMap.erase(it);
|
||||
for (auto &it2 : dataIndexMap) {
|
||||
auto &vi = it2.second;
|
||||
if (vi > index) {
|
||||
vi--;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
void clear() {
|
||||
data.clear();
|
||||
dataIndexMap.clear();
|
||||
}
|
||||
std::size_t size() const { return data.size(); }
|
||||
const_iterator begin() const { return data.begin(); }
|
||||
const_iterator end() const { return data.end(); }
|
||||
};
|
||||
|
||||
using INIStructure = INIMap<INIMap<std::string>>;
|
||||
|
||||
namespace INIParser {
|
||||
using T_ParseValues = std::pair<std::string, std::string>;
|
||||
|
||||
enum class PDataType : char {
|
||||
PDATA_NONE,
|
||||
PDATA_COMMENT,
|
||||
PDATA_SECTION,
|
||||
PDATA_KEYVALUE,
|
||||
PDATA_UNKNOWN
|
||||
};
|
||||
|
||||
inline PDataType parseLine(std::string line, T_ParseValues &parseData) {
|
||||
parseData.first.clear();
|
||||
parseData.second.clear();
|
||||
INIStringUtil::trim(line);
|
||||
if (line.empty()) {
|
||||
return PDataType::PDATA_NONE;
|
||||
}
|
||||
char firstCharacter = line[0];
|
||||
if (firstCharacter == ';') {
|
||||
return PDataType::PDATA_COMMENT;
|
||||
}
|
||||
if (firstCharacter == '[') {
|
||||
auto commentAt = line.find_first_of(';');
|
||||
if (commentAt != std::string::npos) {
|
||||
line = line.substr(0, commentAt);
|
||||
}
|
||||
auto closingBracketAt = line.find_last_of(']');
|
||||
if (closingBracketAt != std::string::npos) {
|
||||
auto section = line.substr(1, closingBracketAt - 1);
|
||||
INIStringUtil::trim(section);
|
||||
parseData.first = section;
|
||||
return PDataType::PDATA_SECTION;
|
||||
}
|
||||
}
|
||||
auto lineNorm = line;
|
||||
INIStringUtil::replace(lineNorm, "\\=", " ");
|
||||
auto equalsAt = lineNorm.find_first_of('=');
|
||||
if (equalsAt != std::string::npos) {
|
||||
auto key = line.substr(0, equalsAt);
|
||||
INIStringUtil::trim(key);
|
||||
INIStringUtil::replace(key, "\\=", "=");
|
||||
auto value = line.substr(equalsAt + 1);
|
||||
INIStringUtil::trim(value);
|
||||
parseData.first = key;
|
||||
parseData.second = value;
|
||||
return PDataType::PDATA_KEYVALUE;
|
||||
}
|
||||
return PDataType::PDATA_UNKNOWN;
|
||||
}
|
||||
}; // namespace INIParser
|
||||
|
||||
class INIReader {
|
||||
public:
|
||||
using T_LineData = std::vector<std::string>;
|
||||
using T_LineDataPtr = std::shared_ptr<T_LineData>;
|
||||
|
||||
private:
|
||||
std::ifstream fileReadStream;
|
||||
T_LineDataPtr lineData;
|
||||
|
||||
T_LineData readFile() {
|
||||
std::string fileContents;
|
||||
fileReadStream.seekg(0, std::ios::end);
|
||||
fileContents.resize(fileReadStream.tellg());
|
||||
fileReadStream.seekg(0, std::ios::beg);
|
||||
std::size_t fileSize = fileContents.size();
|
||||
fileReadStream.read(&fileContents[0], fileSize);
|
||||
fileReadStream.close();
|
||||
T_LineData output;
|
||||
if (fileSize == 0) {
|
||||
return output;
|
||||
}
|
||||
std::string buffer;
|
||||
buffer.reserve(50);
|
||||
for (std::size_t i = 0; i < fileSize; ++i) {
|
||||
char &c = fileContents[i];
|
||||
if (c == '\n') {
|
||||
output.emplace_back(buffer);
|
||||
buffer.clear();
|
||||
continue;
|
||||
}
|
||||
if (c != '\0' && c != '\r') {
|
||||
buffer += c;
|
||||
}
|
||||
}
|
||||
output.emplace_back(buffer);
|
||||
return output;
|
||||
}
|
||||
|
||||
public:
|
||||
INIReader(std::string const &filename, bool keepLineData = false) {
|
||||
fileReadStream.open(filename, std::ios::in | std::ios::binary);
|
||||
if (keepLineData) {
|
||||
lineData = std::make_shared<T_LineData>();
|
||||
}
|
||||
}
|
||||
~INIReader() {}
|
||||
|
||||
bool operator>>(INIStructure &data) {
|
||||
if (!fileReadStream.is_open()) {
|
||||
return false;
|
||||
}
|
||||
T_LineData fileLines = readFile();
|
||||
std::string section;
|
||||
bool inSection = false;
|
||||
INIParser::T_ParseValues parseData;
|
||||
for (auto const &line : fileLines) {
|
||||
auto parseResult = INIParser::parseLine(line, parseData);
|
||||
if (parseResult == INIParser::PDataType::PDATA_SECTION) {
|
||||
inSection = true;
|
||||
data[section = parseData.first];
|
||||
} else if (inSection &&
|
||||
parseResult == INIParser::PDataType::PDATA_KEYVALUE) {
|
||||
auto const &key = parseData.first;
|
||||
auto const &value = parseData.second;
|
||||
data[section][key] = value;
|
||||
}
|
||||
if (lineData && parseResult != INIParser::PDataType::PDATA_UNKNOWN) {
|
||||
if (parseResult == INIParser::PDataType::PDATA_KEYVALUE && !inSection) {
|
||||
continue;
|
||||
}
|
||||
lineData->emplace_back(line);
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
T_LineDataPtr getLines() { return lineData; }
|
||||
};
|
||||
|
||||
class INIGenerator {
|
||||
private:
|
||||
std::ofstream fileWriteStream;
|
||||
|
||||
public:
|
||||
bool prettyPrint = false;
|
||||
|
||||
INIGenerator(std::string const &filename) {
|
||||
fileWriteStream.open(filename, std::ios::out | std::ios::binary);
|
||||
}
|
||||
~INIGenerator() {}
|
||||
|
||||
bool operator<<(INIStructure const &data) {
|
||||
if (!fileWriteStream.is_open()) {
|
||||
return false;
|
||||
}
|
||||
if (!data.size()) {
|
||||
return true;
|
||||
}
|
||||
auto it = data.begin();
|
||||
for (;;) {
|
||||
auto const §ion = it->first;
|
||||
auto const &collection = it->second;
|
||||
fileWriteStream << "[" << section << "]";
|
||||
if (collection.size()) {
|
||||
fileWriteStream << INIStringUtil::endl;
|
||||
auto it2 = collection.begin();
|
||||
for (;;) {
|
||||
auto key = it2->first;
|
||||
INIStringUtil::replace(key, "=", "\\=");
|
||||
auto value = it2->second;
|
||||
INIStringUtil::trim(value);
|
||||
fileWriteStream << key << ((prettyPrint) ? " = " : "=") << value;
|
||||
if (++it2 == collection.end()) {
|
||||
break;
|
||||
}
|
||||
fileWriteStream << INIStringUtil::endl;
|
||||
}
|
||||
}
|
||||
if (++it == data.end()) {
|
||||
break;
|
||||
}
|
||||
fileWriteStream << INIStringUtil::endl;
|
||||
if (prettyPrint) {
|
||||
fileWriteStream << INIStringUtil::endl;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
class INIWriter {
|
||||
private:
|
||||
using T_LineData = std::vector<std::string>;
|
||||
using T_LineDataPtr = std::shared_ptr<T_LineData>;
|
||||
|
||||
std::string filename;
|
||||
|
||||
T_LineData getLazyOutput(T_LineDataPtr const &lineData, INIStructure &data,
|
||||
INIStructure &original) {
|
||||
T_LineData output;
|
||||
INIParser::T_ParseValues parseData;
|
||||
std::string sectionCurrent;
|
||||
bool parsingSection = false;
|
||||
bool continueToNextSection = false;
|
||||
bool discardNextEmpty = false;
|
||||
bool writeNewKeys = false;
|
||||
std::size_t lastKeyLine = 0;
|
||||
for (auto line = lineData->begin(); line != lineData->end(); ++line) {
|
||||
if (!writeNewKeys) {
|
||||
auto parseResult = INIParser::parseLine(*line, parseData);
|
||||
if (parseResult == INIParser::PDataType::PDATA_SECTION) {
|
||||
if (parsingSection) {
|
||||
writeNewKeys = true;
|
||||
parsingSection = false;
|
||||
--line;
|
||||
continue;
|
||||
}
|
||||
sectionCurrent = parseData.first;
|
||||
if (data.has(sectionCurrent)) {
|
||||
parsingSection = true;
|
||||
continueToNextSection = false;
|
||||
discardNextEmpty = false;
|
||||
output.emplace_back(*line);
|
||||
lastKeyLine = output.size();
|
||||
} else {
|
||||
continueToNextSection = true;
|
||||
discardNextEmpty = true;
|
||||
continue;
|
||||
}
|
||||
} else if (parseResult == INIParser::PDataType::PDATA_KEYVALUE) {
|
||||
if (continueToNextSection) {
|
||||
continue;
|
||||
}
|
||||
if (data.has(sectionCurrent)) {
|
||||
auto &collection = data[sectionCurrent];
|
||||
auto const &key = parseData.first;
|
||||
auto const &value = parseData.second;
|
||||
if (collection.has(key)) {
|
||||
auto outputValue = collection[key];
|
||||
if (value == outputValue) {
|
||||
output.emplace_back(*line);
|
||||
} else {
|
||||
INIStringUtil::trim(outputValue);
|
||||
auto lineNorm = *line;
|
||||
INIStringUtil::replace(lineNorm, "\\=", " ");
|
||||
auto equalsAt = lineNorm.find_first_of('=');
|
||||
auto valueAt = lineNorm.find_first_not_of(
|
||||
INIStringUtil::whitespaceDelimiters, equalsAt + 1);
|
||||
std::string outputLine = line->substr(0, valueAt);
|
||||
if (prettyPrint && equalsAt + 1 == valueAt) {
|
||||
outputLine += " ";
|
||||
}
|
||||
outputLine += outputValue;
|
||||
output.emplace_back(outputLine);
|
||||
}
|
||||
lastKeyLine = output.size();
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (discardNextEmpty && line->empty()) {
|
||||
discardNextEmpty = false;
|
||||
} else if (parseResult != INIParser::PDataType::PDATA_UNKNOWN) {
|
||||
output.emplace_back(*line);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (writeNewKeys || std::next(line) == lineData->end()) {
|
||||
T_LineData linesToAdd;
|
||||
if (data.has(sectionCurrent) && original.has(sectionCurrent)) {
|
||||
auto const &collection = data[sectionCurrent];
|
||||
auto const &collectionOriginal = original[sectionCurrent];
|
||||
for (auto const &it : collection) {
|
||||
auto key = it.first;
|
||||
if (collectionOriginal.has(key)) {
|
||||
continue;
|
||||
}
|
||||
auto value = it.second;
|
||||
INIStringUtil::replace(key, "=", "\\=");
|
||||
INIStringUtil::trim(value);
|
||||
linesToAdd.emplace_back(key + ((prettyPrint) ? " = " : "=") +
|
||||
value);
|
||||
}
|
||||
}
|
||||
if (!linesToAdd.empty()) {
|
||||
output.insert(output.begin() + lastKeyLine, linesToAdd.begin(),
|
||||
linesToAdd.end());
|
||||
}
|
||||
if (writeNewKeys) {
|
||||
writeNewKeys = false;
|
||||
--line;
|
||||
}
|
||||
}
|
||||
}
|
||||
for (auto const &it : data) {
|
||||
auto const §ion = it.first;
|
||||
if (original.has(section)) {
|
||||
continue;
|
||||
}
|
||||
if (prettyPrint && output.size() > 0 && !output.back().empty()) {
|
||||
output.emplace_back();
|
||||
}
|
||||
output.emplace_back("[" + section + "]");
|
||||
auto const &collection = it.second;
|
||||
for (auto const &it2 : collection) {
|
||||
auto key = it2.first;
|
||||
auto value = it2.second;
|
||||
INIStringUtil::replace(key, "=", "\\=");
|
||||
INIStringUtil::trim(value);
|
||||
output.emplace_back(key + ((prettyPrint) ? " = " : "=") + value);
|
||||
}
|
||||
}
|
||||
return output;
|
||||
}
|
||||
|
||||
public:
|
||||
bool prettyPrint = false;
|
||||
|
||||
INIWriter(std::string const &filename) : filename(filename) {}
|
||||
~INIWriter() {}
|
||||
|
||||
bool operator<<(INIStructure &data) {
|
||||
struct stat buf;
|
||||
bool fileExists = (stat(filename.c_str(), &buf) == 0);
|
||||
if (!fileExists) {
|
||||
INIGenerator generator(filename);
|
||||
generator.prettyPrint = prettyPrint;
|
||||
return generator << data;
|
||||
}
|
||||
INIStructure originalData;
|
||||
T_LineDataPtr lineData;
|
||||
bool readSuccess = false;
|
||||
{
|
||||
INIReader reader(filename, true);
|
||||
if ((readSuccess = reader >> originalData)) {
|
||||
lineData = reader.getLines();
|
||||
}
|
||||
}
|
||||
if (!readSuccess) {
|
||||
return false;
|
||||
}
|
||||
T_LineData output = getLazyOutput(lineData, data, originalData);
|
||||
std::ofstream fileWriteStream(filename, std::ios::out | std::ios::binary);
|
||||
if (fileWriteStream.is_open()) {
|
||||
if (output.size()) {
|
||||
auto line = output.begin();
|
||||
for (;;) {
|
||||
fileWriteStream << *line;
|
||||
if (++line == output.end()) {
|
||||
break;
|
||||
}
|
||||
fileWriteStream << INIStringUtil::endl;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
};
|
||||
|
||||
class INIFile {
|
||||
private:
|
||||
std::string filename;
|
||||
|
||||
public:
|
||||
INIFile(std::string const &filename) : filename(filename) {}
|
||||
|
||||
~INIFile() {}
|
||||
|
||||
bool read(INIStructure &data) const {
|
||||
if (data.size()) {
|
||||
data.clear();
|
||||
}
|
||||
if (filename.empty()) {
|
||||
return false;
|
||||
}
|
||||
INIReader reader(filename);
|
||||
return reader >> data;
|
||||
}
|
||||
bool generate(INIStructure const &data, bool pretty = false) const {
|
||||
if (filename.empty()) {
|
||||
return false;
|
||||
}
|
||||
INIGenerator generator(filename);
|
||||
generator.prettyPrint = pretty;
|
||||
return generator << data;
|
||||
}
|
||||
bool write(INIStructure &data, bool pretty = false) const {
|
||||
if (filename.empty()) {
|
||||
return false;
|
||||
}
|
||||
INIWriter writer(filename);
|
||||
writer.prettyPrint = pretty;
|
||||
return writer << data;
|
||||
}
|
||||
};
|
||||
} // namespace INI
|
||||
|
||||
#endif
|
@ -1,15 +0,0 @@
|
||||
#pragma once
|
||||
#include <renderd7/external/json.hpp>
|
||||
#include <string>
|
||||
|
||||
/// RenderD7::Lang
|
||||
namespace RenderD7::Lang {
|
||||
/// Get the 3ds System Language
|
||||
std::string getSys();
|
||||
/// Get a translated string
|
||||
/// \param key The Key so the code can find your string
|
||||
std::string get(const std::string &key);
|
||||
/// Load the lang file from dir structure en/app.json for sample
|
||||
/// \param lang the folder name en, fr, de ... . I prefer geSys()
|
||||
void load(const std::string &lang);
|
||||
} // namespace RenderD7::Lang
|
@ -1,30 +0,0 @@
|
||||
#pragma once
|
||||
#include <fstream>
|
||||
#include <stdarg.h>
|
||||
#include <string>
|
||||
#include <time.h>
|
||||
#include <unistd.h>
|
||||
|
||||
/** Log Class */
|
||||
class Log {
|
||||
public:
|
||||
/** Construct */
|
||||
Log();
|
||||
/** Deconstruct */
|
||||
~Log();
|
||||
/// Init the log file
|
||||
/// \param filename name for the file
|
||||
void Init(const char *filename);
|
||||
/// Write Text to logfile
|
||||
/// \param debug_text your text
|
||||
void Write(std::string debug_text);
|
||||
/// Get the date
|
||||
std::string logDate(void);
|
||||
/// Format to logstyle
|
||||
/// \param fmt_str the formatted style
|
||||
std::string format(const std::string &fmt_str, ...);
|
||||
|
||||
private:
|
||||
/// \param filename the name of the logfile
|
||||
std::string filename;
|
||||
};
|
@ -1,118 +0,0 @@
|
||||
#pragma once
|
||||
#include <tuple>
|
||||
|
||||
namespace RenderD7 {
|
||||
class Parameter {
|
||||
private:
|
||||
using id = size_t;
|
||||
|
||||
template <typename T> struct type {
|
||||
static void id() {}
|
||||
};
|
||||
|
||||
template <typename T> static id type_id() {
|
||||
return reinterpret_cast<id>(&type<T>::id);
|
||||
}
|
||||
|
||||
template <typename T> using decay = typename std::decay<T>::type;
|
||||
|
||||
template <typename T>
|
||||
using none =
|
||||
typename std::enable_if<!std::is_same<Parameter, T>::value>::type;
|
||||
|
||||
struct base {
|
||||
virtual ~base() {}
|
||||
virtual bool is(id) const = 0;
|
||||
virtual base *copy() const = 0;
|
||||
} *p = nullptr;
|
||||
|
||||
template <typename T> struct data : base, std::tuple<T> {
|
||||
using std::tuple<T>::tuple;
|
||||
|
||||
T &get() & { return std::get<0>(*this); }
|
||||
T const &get() const & { return std::get<0>(*this); }
|
||||
|
||||
bool is(id i) const override { return i == type_id<T>(); }
|
||||
base *copy() const override { return new data{get()}; }
|
||||
};
|
||||
|
||||
template <typename T> T &stat() { return static_cast<data<T> &>(*p).get(); }
|
||||
|
||||
template <typename T> T const &stat() const {
|
||||
return static_cast<data<T> const &>(*p).get();
|
||||
}
|
||||
|
||||
template <typename T> T &dyn() { return dynamic_cast<data<T> &>(*p).get(); }
|
||||
|
||||
template <typename T> T const &dyn() const {
|
||||
return dynamic_cast<data<T> const &>(*p).get();
|
||||
}
|
||||
|
||||
public:
|
||||
/**
|
||||
* @brief Default constructor
|
||||
*/
|
||||
Parameter() {}
|
||||
|
||||
/**
|
||||
* @brief Destructs the Parameter
|
||||
*/
|
||||
~Parameter() { delete p; }
|
||||
|
||||
/**
|
||||
* @brief Copy constructor
|
||||
* @param s The Parameter to copy
|
||||
*/
|
||||
Parameter(Parameter &&s) : p{s.p} { s.p = nullptr; }
|
||||
|
||||
/**
|
||||
* @brief Const copy constructor
|
||||
* @param s The Parameter to copy
|
||||
*/
|
||||
Parameter(Parameter const &s) : p{s.p->copy()} {}
|
||||
|
||||
/**
|
||||
* @brief Initializes the Parameter with the given value
|
||||
* @param x The value to initialize the Parameter with
|
||||
*/
|
||||
template <typename T, typename U = decay<T>, typename = none<U>>
|
||||
Parameter(T &&x) : p{new data<U>{std::forward<T>(x)}} {}
|
||||
|
||||
/**
|
||||
* @brief Overloads the assignment operator
|
||||
* @param s The value to set the Parameter to
|
||||
*/
|
||||
Parameter &operator=(Parameter s) {
|
||||
swap(*this, s);
|
||||
return *this;
|
||||
}
|
||||
|
||||
friend void swap(Parameter &s, Parameter &r) { std::swap(s.p, r.p); }
|
||||
|
||||
/**
|
||||
* @brief Clears the Parameter
|
||||
*/
|
||||
void clear() {
|
||||
delete p;
|
||||
p = nullptr;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Checks whether the Parameter is the given type
|
||||
* @tparam T The type to check
|
||||
* @return Whether the Parameter has the given type or not
|
||||
*/
|
||||
template <typename T> bool is() const {
|
||||
return p ? p->is(type_id<T>()) : false;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Returns the value of the Parameter
|
||||
* @tparam T The type of the Parameter
|
||||
* @return The value of the Parameter
|
||||
* @warning If the type of the Parameter doesn't match the type of it's stored
|
||||
* value, it will result in undefined behaviour.
|
||||
*/
|
||||
template <typename T> T &get() & { return stat<T>(); }
|
||||
};
|
||||
} // namespace RenderD7
|
@ -1,282 +0,0 @@
|
||||
#pragma once
|
||||
#include <3ds.h>
|
||||
#include <algorithm>
|
||||
#include <citro2d.h>
|
||||
#include <citro3d.h>
|
||||
#include <cstring>
|
||||
#include <dirent.h>
|
||||
#include <filesystem>
|
||||
#include <functional>
|
||||
#include <iostream>
|
||||
#include <locale>
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <random>
|
||||
#include <stack>
|
||||
#include <stdio.h>
|
||||
#include <string>
|
||||
#include <sys/stat.h>
|
||||
#include <time.h>
|
||||
#include <unistd.h>
|
||||
#include <vector>
|
||||
|
||||
|
||||
#include <codecvt>
|
||||
|
||||
#include <renderd7/BitmapPrinter.hpp>
|
||||
#include <renderd7/Color.hpp>
|
||||
#include <renderd7/Draw.hpp>
|
||||
#include <renderd7/Image.hpp>
|
||||
#include <renderd7/Ovl.hpp>
|
||||
#include <renderd7/Screen.hpp>
|
||||
#include <renderd7/Sheet.hpp>
|
||||
#include <renderd7/Sprite.hpp>
|
||||
#include <renderd7/SpriteAnimation.hpp>
|
||||
#include <renderd7/Time.hpp>
|
||||
#include <renderd7/Toast.hpp>
|
||||
#include <renderd7/bmp.hpp>
|
||||
#include <renderd7/bmpconverter.hpp>
|
||||
#include <renderd7/external/lodepng.h>
|
||||
#include <renderd7/ini.hpp>
|
||||
#include <renderd7/lang.hpp>
|
||||
#include <renderd7/parameter.hpp>
|
||||
#include <renderd7/stringtool.hpp>
|
||||
#include <renderd7/thread.hpp>
|
||||
|
||||
|
||||
extern "C" {
|
||||
#include <renderd7/external/fs.h>
|
||||
}
|
||||
|
||||
#define RENDERD7VSTRING "0.8.0"
|
||||
#define CHANGELOG \
|
||||
"0.8.0: Implement BitmapPrinter\n0.7.3: Implement Over Render Overlay " \
|
||||
"Framework\n0.7.2: Implement MT to csv file saving. Add RGB2HEX. \n0.7.1: " \
|
||||
"Add the New Overlay Handler. Its Just in code and does nothing yet. " \
|
||||
"\n0.7.0: Made Big Progress In the MT Ovl but it still crashes On a Scnd " \
|
||||
"C3D_FrameEnd(). Implement 800px but doesn't work that good. \n0.6.2: Fix " \
|
||||
"Crash when exiting trouth Home Menu. \n0.6.10: rewrite Threadsystem, " \
|
||||
"Improve framerate\n0.6.02: Fix Code in lang.hpp\nadd Draw Text Left " \
|
||||
"Function.\nadd changelog\n0.6.01: add Threading system."
|
||||
#define DEFAULT_CENTER 0.5f
|
||||
|
||||
/*extern C3D_RenderTarget* Top;
|
||||
extern C3D_RenderTarget* TopRight;
|
||||
extern C3D_RenderTarget* Bottom;*/
|
||||
|
||||
extern u32 d7_hDown;
|
||||
extern u32 d7_hHeld;
|
||||
extern u32 d7_hUp;
|
||||
extern touchPosition d7_touch;
|
||||
|
||||
extern std::string dspststus;
|
||||
|
||||
/// RenderD7
|
||||
namespace RenderD7 {
|
||||
float GetDeltaTime();
|
||||
enum kbd { SWKBD, BKBD };
|
||||
enum kbd_type { NUMPAD, STANDARD };
|
||||
struct TObject {
|
||||
int x; // Position X
|
||||
int y; // Position Y
|
||||
int w; // Button Width
|
||||
int h; // Button Height
|
||||
std::string text = ""; // Text
|
||||
float correctx = 0; // Correct X Position
|
||||
float correcty = 0; // Correct Y Position
|
||||
float txtsize = 0.7f; // Set Text Size
|
||||
};
|
||||
|
||||
class Scene {
|
||||
public:
|
||||
static std::stack<std::unique_ptr<Scene>> scenes;
|
||||
virtual ~Scene() {}
|
||||
virtual void Logic(u32 hDown, u32 hHeld, u32 hUp, touchPosition touch) = 0;
|
||||
virtual void Draw() const = 0;
|
||||
// virtual void Ovl() const = 0;
|
||||
static void Load(std::unique_ptr<Scene> scene, bool fade = false);
|
||||
static void Back();
|
||||
static void doDraw();
|
||||
static void doLogic(u32 hDown, u32 hHeld, u32 hUp, touchPosition touch);
|
||||
// static void HandleOvl();
|
||||
};
|
||||
|
||||
class RSettings : public RenderD7::Scene {
|
||||
private:
|
||||
enum RState { RSETTINGS, RINFO };
|
||||
RenderD7::RSettings::RState m_state = RenderD7::RSettings::RState::RSETTINGS;
|
||||
|
||||
std::string rd7srstate = "false";
|
||||
std::string csvstate = "false";
|
||||
std::string mtovlstate = "false";
|
||||
std::string fpsstate = "60";
|
||||
std::string mtscreenstate = "Top";
|
||||
std::string mttxtcolstate = "#ffffff";
|
||||
std::string mtcola = "255";
|
||||
std::string mttxtcola = "255";
|
||||
|
||||
std::vector<RenderD7::TObject> buttons = {
|
||||
{20, 35, 120, 35, "RD7SR", -11, 10},
|
||||
{20, 85, 120, 35, "MT_CSV", -15, 9},
|
||||
{20, 135, 120, 35, "MT_OVL", -19, 10},
|
||||
{20, 185, 120, 35, "FPS", 6, 10},
|
||||
{180, 35, 120, 35, "MTSCREEN", -29, 10},
|
||||
{180, 85, 120, 35, "DSPERR", -13, 10},
|
||||
{180, 135, 120, 35, "INFO", 2, 10},
|
||||
{180, 185, 120, 35, "", -13, 10}};
|
||||
|
||||
public:
|
||||
RSettings();
|
||||
void Draw(void) const override;
|
||||
~RSettings();
|
||||
void Logic(u32 hDown, u32 hHeld, u32 hUp, touchPosition touch) override;
|
||||
};
|
||||
|
||||
void LoadSettings();
|
||||
|
||||
class DSP_NF : public RenderD7::Ovl {
|
||||
public:
|
||||
DSP_NF();
|
||||
void Draw(void) const override;
|
||||
void Logic() override;
|
||||
|
||||
private:
|
||||
int msgposy = 240;
|
||||
int delay = 0;
|
||||
};
|
||||
|
||||
int GetRandomInt(int b, int e);
|
||||
void DrawMetrikOvl();
|
||||
bool DrawImageFromSheet(RenderD7::Sheet *sheet, size_t index, float x, float y,
|
||||
float scaleX = 1.0, float scaleY = 1.0);
|
||||
namespace Error {
|
||||
void DisplayError(std::string toptext, std::string errortext, int timesec = 3);
|
||||
void DisplayFatalError(std::string toptext, std::string errortext);
|
||||
} // namespace Error
|
||||
namespace Init {
|
||||
Result Main(std::string app_name = "RD7Game");
|
||||
Result Reload();
|
||||
void Graphics();
|
||||
void NdspFirm(bool useit = false);
|
||||
} // namespace Init
|
||||
namespace Exit {
|
||||
void Main();
|
||||
void NdspFirm();
|
||||
void Graphics();
|
||||
} // namespace Exit
|
||||
namespace Msg {
|
||||
void Display(std::string titletxt, std::string subtext,
|
||||
C3D_RenderTarget *target);
|
||||
void DisplayWithProgress(std::string titletext, std::string subtext,
|
||||
float current, float total, u32 prgbarcolor);
|
||||
} // namespace Msg
|
||||
|
||||
namespace Convert {
|
||||
inline float StringtoFloat(std::string inp) { return std::atof(inp.c_str()); }
|
||||
inline int StringtoInt(std::string inp) { return std::atoi(inp.c_str()); }
|
||||
inline bool FloatToBool(float inp) {
|
||||
if (inp == 1)
|
||||
return true;
|
||||
else
|
||||
return false;
|
||||
}
|
||||
} // namespace Convert
|
||||
|
||||
struct DirContent {
|
||||
std::string name;
|
||||
std::string path;
|
||||
bool isDir;
|
||||
};
|
||||
|
||||
namespace FS {
|
||||
bool FileExist(const std::string &path);
|
||||
}
|
||||
|
||||
bool IsNdspInit();
|
||||
void SetupLog(void);
|
||||
std::string GetFramerate();
|
||||
bool MainLoop();
|
||||
void ExitApp();
|
||||
|
||||
void ClearTextBufs(void);
|
||||
|
||||
std::string Kbd(int lenght, SwkbdType tp);
|
||||
|
||||
void FrameEnd();
|
||||
void ToggleRD7SR();
|
||||
bool IsRD7SR();
|
||||
|
||||
struct TLBtn {
|
||||
int x; // Position X
|
||||
int y; // Position Y
|
||||
int w; // Button Width
|
||||
int h; // Button Height
|
||||
};
|
||||
|
||||
struct ScrollList1 {
|
||||
std::string Text = "";
|
||||
};
|
||||
|
||||
struct ScrollList2 {
|
||||
float x;
|
||||
float y;
|
||||
float w;
|
||||
float h;
|
||||
std::string Text = "";
|
||||
};
|
||||
/*enum ListType
|
||||
{
|
||||
ONE,
|
||||
TWO
|
||||
};*/
|
||||
void DrawList1(RenderD7::ScrollList1 &l, float txtsize, C3D_RenderTarget *t);
|
||||
void DrawTObjects(std::vector<RenderD7::TObject> tobjects, u32 color,
|
||||
u32 txtcolor, int selection = -1,
|
||||
u32 selbgcolor = RenderD7::Color::Hex("#2D98AF"),
|
||||
u32 selcolor = RenderD7::Color::Hex("#000000"));
|
||||
void DrawSTObject(std::vector<RenderD7::TObject> tobject, int tobjectindex,
|
||||
u32 color, u32 txtcolor);
|
||||
bool touchTObj(touchPosition touch, RenderD7::TObject button);
|
||||
bool touchTLBtn(touchPosition touch, RenderD7::TLBtn button);
|
||||
void DrawTLBtns(std::vector<RenderD7::TLBtn> btns, u32 color,
|
||||
int selection = -1,
|
||||
u32 selbgcolor = RenderD7::Color::Hex("#2D98AF"),
|
||||
u32 selcolor = RenderD7::Color::Hex("#000000"));
|
||||
|
||||
struct Checkbox {
|
||||
float x, y, s;
|
||||
bool is_chexked = false;
|
||||
u32 outcol, incol, chcol;
|
||||
};
|
||||
void DrawCheckbox(Checkbox box);
|
||||
|
||||
class Console {
|
||||
public:
|
||||
Console();
|
||||
Console(int x, int y, int w, int h, u8 a = 255);
|
||||
Console(int x, int y, int w, int h, RenderD7::Color::rgba col);
|
||||
Console(int x, int y, int w, int h, std::string name,
|
||||
RenderD7::Color::rgba col = {255, 255, 255, 255},
|
||||
RenderD7::Color::rgba barcol = {0, 0, 0, 255},
|
||||
RenderD7::Color::rgba outlinecol = {222, 222, 222, 255});
|
||||
void On(C3D_RenderTarget *t_cscreen);
|
||||
bool Update();
|
||||
~Console();
|
||||
|
||||
private:
|
||||
std::vector<std::string> m_lines;
|
||||
int x, y, w, h;
|
||||
std::string m_name = "";
|
||||
C3D_RenderTarget *cscreen;
|
||||
bool m_nconsole = false;
|
||||
bool m_mconsole = false;
|
||||
RenderD7::Color::rgba color = {255, 255, 255, 255};
|
||||
RenderD7::Color::rgba outlinecol = {222, 222, 222, 255};
|
||||
RenderD7::Color::rgba barcolor = {0, 0, 0, 255};
|
||||
};
|
||||
|
||||
void GetDirContentsExt(std::vector<RenderD7::DirContent> &dircontent,
|
||||
const std::vector<std::string> &extensions);
|
||||
void GetDirContents(std::vector<RenderD7::DirContent> &dircontent);
|
||||
|
||||
} // namespace RenderD7
|
@ -1,27 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <3ds.h>
|
||||
#include <string>
|
||||
|
||||
/** Sound Class */
|
||||
class sound {
|
||||
public:
|
||||
/// \brief Construct new Soundeffect
|
||||
/// \param path Path to the .wav file
|
||||
/// \param channel the channel 1-23
|
||||
/// \param toloop true:loop the sound, false: don't loop
|
||||
sound(const std::string &path, int channel = 1, bool toloop = false);
|
||||
/** deconstruct the sound */
|
||||
~sound();
|
||||
/** play the sound */
|
||||
void play();
|
||||
/** stop the sound */
|
||||
void stop();
|
||||
|
||||
private:
|
||||
/// \param dataSize the Size of the filedata
|
||||
u32 dataSize;
|
||||
ndspWaveBuf waveBuf;
|
||||
u8 *data = NULL;
|
||||
int chnl;
|
||||
};
|
@ -1,40 +0,0 @@
|
||||
#pragma once
|
||||
#include <iomanip>
|
||||
#include <iostream>
|
||||
#include <string>
|
||||
|
||||
namespace RenderD7 {
|
||||
inline bool NameIsEndingWith(const std::string &name,
|
||||
const std::vector<std::string> &extensions) {
|
||||
if (name.substr(0, 2) == "._")
|
||||
return false;
|
||||
|
||||
if (name.size() == 0)
|
||||
return false;
|
||||
|
||||
if (extensions.size() == 0)
|
||||
return true;
|
||||
|
||||
for (int i = 0; i < (int)extensions.size(); i++) {
|
||||
const std::string ext = extensions.at(i);
|
||||
if (strcasecmp(name.c_str() + name.size() - ext.size(), ext.c_str()) == 0)
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
} // namespace RenderD7
|
||||
template <class T> T GetFileName(T const &path, T const &delims = "/\\") {
|
||||
return path.substr(path.find_last_of(delims) + 1);
|
||||
}
|
||||
template <class T> T remove_ext(T const &filename) {
|
||||
typename T::size_type const p(filename.find_last_of('.'));
|
||||
return p > 0 && p != T::npos ? filename.substr(0, p) : filename;
|
||||
}
|
||||
|
||||
template <typename T> std::string Int_To_Hex(T i) {
|
||||
std::stringstream stream;
|
||||
stream << "0x" << std::setfill('0') << std::setw(sizeof(T) * 2) << std::hex
|
||||
<< i;
|
||||
return stream.str();
|
||||
}
|
@ -1,136 +0,0 @@
|
||||
#pragma once
|
||||
#include <3ds.h>
|
||||
#include <atomic>
|
||||
#include <functional>
|
||||
#include <renderd7/parameter.hpp>
|
||||
#include <string>
|
||||
|
||||
using CTRU_Thread = Thread;
|
||||
|
||||
#define THREAD_STACK_SIZE 0x1000
|
||||
|
||||
namespace RenderD7 {
|
||||
namespace Threads {
|
||||
inline bool threadrunning = false;
|
||||
|
||||
struct Thread {
|
||||
Handle handle;
|
||||
void (*ep)(void);
|
||||
bool finished;
|
||||
void *stacktop;
|
||||
};
|
||||
|
||||
bool Create();
|
||||
bool Join();
|
||||
void Exit();
|
||||
} // namespace Threads
|
||||
class Thread {
|
||||
public:
|
||||
/**
|
||||
* @brief Default constructor
|
||||
* @note This should only be called when calling m3d::Thread::initialize()
|
||||
* before calling m3d::Thread::start()
|
||||
*/
|
||||
Thread();
|
||||
|
||||
/**
|
||||
* @brief Constructs the thread
|
||||
* @param t_function The thread function
|
||||
* @param t_parameter The parameter to pass to the function
|
||||
* @param t_autostart Whether the thread should start instantly
|
||||
* @param t_detached Whether the thread starts detached or not
|
||||
* @param t_stackSize The stacksize allocated for the thread in bytes (rounded
|
||||
* to multiples of 8 bytes)
|
||||
* @note t_function needs to be of type `void` and take one (and only one)
|
||||
* parameter of type m3d::Parameter
|
||||
* @warning If the thread priority is lower than the priority of the calling
|
||||
* thread, the thread will never get executed. Use
|
||||
* m3d::Thread::getCurrentPriority() to get the priority of the current thread
|
||||
*/
|
||||
Thread(std::function<void(RenderD7::Parameter)> t_function,
|
||||
RenderD7::Parameter t_parameter = nullptr, bool t_autostart = false,
|
||||
bool t_detached = false,
|
||||
unsigned long long int t_stackSize = 4 * 1024);
|
||||
|
||||
/**
|
||||
* @brief Destructs the thread
|
||||
*/
|
||||
virtual ~Thread();
|
||||
|
||||
/**
|
||||
* @brief Initializes the thread
|
||||
* @param t_function The thread function
|
||||
* @param t_parameter The parameter to pass to the function
|
||||
* @param t_autostart Whether the thread should start instantly
|
||||
* @param t_detached Whether the thread starts detached or not
|
||||
* @param t_stackSize The stacksize allocated for the thread in bytes (rounded
|
||||
* to multiples of 8 bytes)
|
||||
* @note t_function needs to be of type `void` and take one (and only one)
|
||||
* parameter of type m3d::Parameter
|
||||
* @warning If the thread priority is lower than the priority of the calling
|
||||
* thread, the thread will never get executed. Use
|
||||
* m3d::Thread::getCurrentPriority() to get the priority of the current thread
|
||||
*/
|
||||
void initialize(std::function<void(RenderD7::Parameter)> t_function,
|
||||
RenderD7::Parameter t_parameter = nullptr,
|
||||
bool t_autostart = false, bool t_detached = false,
|
||||
unsigned long long int t_stackSize = 4 * 1024);
|
||||
|
||||
/**
|
||||
* @brief Sets the size of the stack that gets allocated for the next thread
|
||||
* that get's started
|
||||
* @param t_stackSize The allocated space in bytes (rounded to multiples of 8
|
||||
* bytes)
|
||||
*/
|
||||
void setStackSize(unsigned long long int t_stackSize);
|
||||
|
||||
/**
|
||||
* @brief Starts the thread. To restart it, call Thread::join() before
|
||||
* @param t_detached Whether the thread should start detached or not
|
||||
*/
|
||||
void start(bool t_detached = false);
|
||||
|
||||
/**
|
||||
* @brief Detaches the thread
|
||||
*/
|
||||
void kill();
|
||||
|
||||
/**
|
||||
* @brief Waits for the thread to finish
|
||||
* @param t_timeout The timeout in nanoseconds. Leave it for no timeout
|
||||
*/
|
||||
void join(long long unsigned int t_timeout = U64_MAX);
|
||||
|
||||
bool isRunning();
|
||||
|
||||
/**
|
||||
* @brief Puts the thread to sleep
|
||||
*
|
||||
* This is needed if you have multiple threads running at the same time. It
|
||||
* doesn't affect the execution-time of the thread, it just makes it possible
|
||||
* for the other threads to get their chance to shine.
|
||||
*/
|
||||
static void sleep();
|
||||
|
||||
/**
|
||||
* @brief Sleeps for the given time
|
||||
* @param t_milliseconds The time to sleep in milliseconds
|
||||
*/
|
||||
static void sleep(int t_milliseconds);
|
||||
|
||||
private:
|
||||
struct ThreadData {
|
||||
RenderD7::Parameter m_parameter;
|
||||
std::function<void(RenderD7::Parameter)> m_function;
|
||||
std::atomic<bool> *m_running;
|
||||
};
|
||||
|
||||
static void threadFunction(void *t_arg);
|
||||
/* data */
|
||||
int m_priority, m_stackSize;
|
||||
bool m_started;
|
||||
std::atomic<bool> m_running;
|
||||
RenderD7::Thread::ThreadData m_data;
|
||||
CTRU_Thread m_thread;
|
||||
};
|
||||
} // namespace RenderD7
|
@ -1,18 +0,0 @@
|
||||
#include <renderd7/Clock.hpp>
|
||||
|
||||
namespace rnd7 {
|
||||
enum class TweenType : int { Position = 1, Color, Alpha };
|
||||
|
||||
enum class TweenLoop : int {
|
||||
None = 1,
|
||||
Loop = 2,
|
||||
};
|
||||
|
||||
enum class TweenDirection : int { Current, Forward, Backward };
|
||||
|
||||
enum class TweenState : int { Playing = 1, Stopped };
|
||||
class Tween {
|
||||
public:
|
||||
Tween(float from, float to, float duration, TweenLoop loop, TweenState state);
|
||||
};
|
||||
} // namespace rnd7
|
59
log.cpp
Normal file
59
log.cpp
Normal file
@ -0,0 +1,59 @@
|
||||
#include "log.hpp"
|
||||
|
||||
#include <memory>
|
||||
|
||||
std::string Log::format(const std::string& fmt_str, ...)
|
||||
{
|
||||
va_list ap;
|
||||
char* fp = NULL;
|
||||
va_start(ap, fmt_str);
|
||||
vasprintf(&fp, fmt_str.c_str(), ap);
|
||||
va_end(ap);
|
||||
std::unique_ptr<char, decltype(free)*> formatted(fp, free);
|
||||
return std::string(formatted.get());
|
||||
}
|
||||
|
||||
std::string Log::logDate(void)
|
||||
{
|
||||
time_t unixTime;
|
||||
struct tm timeStruct;
|
||||
time(&unixTime);
|
||||
localtime_r(&unixTime, &timeStruct);
|
||||
return format("%04i-%02i-%02i %02i:%02i:%02i", timeStruct.tm_year + 1900, timeStruct.tm_mon + 1, timeStruct.tm_mday,
|
||||
timeStruct.tm_hour, timeStruct.tm_min, timeStruct.tm_sec);
|
||||
}
|
||||
|
||||
Log::Log()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void Log::Init(const char *filename)
|
||||
{
|
||||
this->filename = filename;
|
||||
if ((access(filename, F_OK) == 0))
|
||||
{
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
FILE* logfile = fopen((filename), "w");
|
||||
fclose(logfile);
|
||||
}
|
||||
}
|
||||
|
||||
void Log::Write(std::string debug_text)
|
||||
{
|
||||
std::ofstream logFile;
|
||||
logFile.open((this->filename), std::ofstream::app);
|
||||
std::string writeDebug = "[";
|
||||
writeDebug += logDate();
|
||||
writeDebug += "] ";
|
||||
writeDebug += debug_text.c_str();
|
||||
logFile << writeDebug << std::endl;
|
||||
logFile.close();
|
||||
}
|
||||
Log::~Log()
|
||||
{
|
||||
|
||||
}
|
19
log.hpp
Normal file
19
log.hpp
Normal file
@ -0,0 +1,19 @@
|
||||
|
||||
#include <fstream>
|
||||
#include <stdarg.h>
|
||||
#include <string>
|
||||
#include <time.h>
|
||||
#include <unistd.h>
|
||||
|
||||
class Log
|
||||
{
|
||||
public:
|
||||
Log();
|
||||
~Log();
|
||||
void Init(const char *filename);
|
||||
void Write(std::string debug_text);
|
||||
std::string logDate(void);
|
||||
std::string format(const std::string& fmt_str, ...);
|
||||
private:
|
||||
std::string filename;
|
||||
};
|
566
renderd7.cpp
Normal file
566
renderd7.cpp
Normal file
@ -0,0 +1,566 @@
|
||||
#include "renderd7.hpp"
|
||||
#include "log.hpp"
|
||||
#include <regex>
|
||||
|
||||
#define RGBA8(r, g, b, a) ((((r) & 0xFF) << 0) | (((g) & 0xFF) << 8) | (((b) & 0xFF) << 16) | (((a) & 0xFF) << 24))
|
||||
#define D7_NOTHING C2D_Color32(0, 0, 0, 0)
|
||||
Log renderd7log;
|
||||
float animtime;
|
||||
bool isndspinit = false;
|
||||
bool running = true;
|
||||
std::stack<std::unique_ptr<RenderD7::Scene>> RenderD7::Scene::scenes;
|
||||
|
||||
u32 d7_hDown;
|
||||
u32 d7_hHeld;
|
||||
u32 d7_hUp;
|
||||
touchPosition d7_touch;
|
||||
|
||||
C2D_TextBuf TextBuf;
|
||||
C2D_Font Font;
|
||||
|
||||
// Fps Calc
|
||||
static float current_fps = 0.0f;
|
||||
static unsigned int frames = 0;
|
||||
static u64 last_time = 0;
|
||||
float d11framerate = 0;
|
||||
//-----------------
|
||||
|
||||
bool currentScreen = false;
|
||||
|
||||
C3D_RenderTarget* Top;
|
||||
C3D_RenderTarget* TopRight;
|
||||
C3D_RenderTarget* Bottom;
|
||||
|
||||
#define DSEVENBLACK C2D_Color32(0, 0 ,0, 255)
|
||||
#define DSEVENWHITE C2D_Color32(255, 255, 255, 255)
|
||||
RenderD7::SpriteSheetAnimation::SpriteSheetAnimation()
|
||||
{
|
||||
renderd7log.Write("SpriteSheetAnimation createt!");
|
||||
}
|
||||
RenderD7::SpriteSheetAnimation::~SpriteSheetAnimation()
|
||||
{
|
||||
|
||||
}
|
||||
bool RenderD7::DrawImageFromSheet(RenderD7::Sheet* sheet, size_t index, float x, float y, float scaleX, float scaleY)
|
||||
{
|
||||
if (sheet->spritesheet != nullptr)
|
||||
{
|
||||
if (C2D_SpriteSheetCount(sheet->spritesheet) >= index)
|
||||
{
|
||||
return C2D_DrawImageAt(C2D_SpriteSheetGetImage(sheet->spritesheet, index), x, y, 0.5f, nullptr, scaleX, scaleY);
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
void RenderD7::Init::NdspFirm(bool useit)
|
||||
{
|
||||
if (useit)
|
||||
{
|
||||
if ( access( "sdmc:/3ds/dspfirm.cdc", F_OK ) != -1 )
|
||||
{
|
||||
ndspInit();
|
||||
isndspinit = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
renderd7log.Write("RenderD7: SoundEngine Error! ndspfirm not found!");
|
||||
}
|
||||
}
|
||||
}
|
||||
void RenderD7::Exit::NdspFirm()
|
||||
{
|
||||
if (isndspinit)
|
||||
{
|
||||
ndspExit();
|
||||
}
|
||||
}
|
||||
void RenderD7::Msg::Display(std::string titletxt, std::string txt, C3D_RenderTarget *target)
|
||||
{
|
||||
C3D_FrameBegin(C3D_FRAME_SYNCDRAW);
|
||||
C2D_TargetClear(Top, DSEVENBLACK);
|
||||
C2D_TargetClear(Bottom, DSEVENBLACK);
|
||||
RenderD7::ClearTextBufs();
|
||||
RenderD7::OnScreen(Top);
|
||||
RenderD7::DrawRect(0, 0, 400, 240, RenderD7::Color::Hex("#111111"));
|
||||
RenderD7::OnScreen(Bottom);
|
||||
RenderD7::DrawRect(0, 0, 320, 240, RenderD7::Color::Hex("#111111"));
|
||||
RenderD7::OnScreen(target);
|
||||
RenderD7::DrawRect(0, 0, 400, 26, RenderD7::Color::Hex("#333333", 200));
|
||||
RenderD7::DrawText(5, 2, 0.7f, DSEVENWHITE, titletxt);
|
||||
RenderD7::DrawText(5, 30, 0.6f, DSEVENWHITE, txt);
|
||||
|
||||
C3D_FrameEnd(0);
|
||||
}
|
||||
void RenderD7::SetupLog()
|
||||
{
|
||||
renderd7log.Init("sdmc:/Flappy-Bird-RenderD7.log");
|
||||
}
|
||||
void RenderD7::SpriteSheetAnimation::Setup(RenderD7::Sheet *sheet, size_t imagecount, size_t startimage, float frame_begin, float frame_finish)
|
||||
{
|
||||
|
||||
D_totaltime = frame_begin;
|
||||
renderd7log.Write("frame_begin success");
|
||||
this->images = imagecount;
|
||||
renderd7log.Write("imagecount success");
|
||||
this->sheet = sheet;
|
||||
renderd7log.Write("sheet success");
|
||||
this->time = frame_finish;
|
||||
renderd7log.Write("frame_finish success");
|
||||
RenderD7::SpriteSheetAnimation::FromSheet(this->sheet, startimage);
|
||||
}
|
||||
void RenderD7::SpriteSheetAnimation::Play(float timespeed)
|
||||
{
|
||||
D_totaltime += timespeed;
|
||||
if (D_totaltime >= time)
|
||||
{
|
||||
D_totaltime -= time;
|
||||
imgs++;
|
||||
if (imgs == images)
|
||||
{
|
||||
imgs = 0;
|
||||
}
|
||||
}
|
||||
RenderD7::SpriteSheetAnimation::FromSheet(sheet, imgs);
|
||||
//RenderD7::SpriteSheetAnimation::Draw();
|
||||
|
||||
|
||||
}
|
||||
|
||||
void RenderD7::Error::DisplayError(std::string toptext, std::string errortext)
|
||||
{
|
||||
RenderD7::ClearTextBufs();
|
||||
C3D_FrameBegin(C3D_FRAME_SYNCDRAW);
|
||||
C2D_TargetClear(Top, DSEVENBLACK);
|
||||
C2D_TargetClear(Bottom, DSEVENBLACK);
|
||||
RenderD7::DrawTextCentered(0, 0, 0.7f, DSEVENWHITE, toptext, 400);
|
||||
RenderD7::DrawTextCentered(0, 100, 0.6f, DSEVENWHITE, errortext, 400);
|
||||
C3D_FrameEnd(0);
|
||||
for (int i = 0; i < 60*20; i++) {
|
||||
gspWaitForVBlank();
|
||||
}
|
||||
}
|
||||
u32 RenderD7::Color::Hex(const std::string color, u8 a)
|
||||
{
|
||||
if (color.length() < 7 || std::regex_search(color.substr(1), std::regex("[^0-9A-Fa-f]"))) { // invalid color.
|
||||
return D7_NOTHING;
|
||||
}
|
||||
int r = std::stoi(color.substr(1, 2), nullptr, 16);
|
||||
int g = std::stoi(color.substr(3, 2), nullptr, 16);
|
||||
int b = std::stoi(color.substr(5, 2), nullptr, 16);
|
||||
return RGBA8(r, g, b, a);
|
||||
}
|
||||
|
||||
void RenderD7::Scene::doDraw() {
|
||||
if(!RenderD7::Scene::scenes.empty())
|
||||
RenderD7::Scene::scenes.top()->Draw();
|
||||
}
|
||||
|
||||
void RenderD7::Scene::doLogic(u32 hDown, u32 hHeld, u32 hUp, touchPosition touch) {
|
||||
if(!RenderD7::Scene::scenes.empty())
|
||||
RenderD7::Scene::scenes.top()->Logic(hDown, hHeld, hUp, touch);
|
||||
}
|
||||
|
||||
void RenderD7::Scene::Load(std::unique_ptr<Scene> scene)
|
||||
{
|
||||
Scene::scenes.push(std::move(scene));
|
||||
}
|
||||
|
||||
void RenderD7::Scene::Back() {
|
||||
if(RenderD7::Scene::scenes.size() > 0)
|
||||
RenderD7::Scene::scenes.pop();
|
||||
}
|
||||
|
||||
void RenderD7::OnScreen(C3D_RenderTarget *target)
|
||||
{
|
||||
C2D_SceneBegin(target);
|
||||
}
|
||||
|
||||
bool RenderD7::MainLoop()
|
||||
{
|
||||
if (!aptMainLoop()) return false;
|
||||
hidScanInput();
|
||||
d7_hDown = hidKeysDown();
|
||||
d7_hUp = hidKeysUp();
|
||||
d7_hHeld = hidKeysHeld();
|
||||
hidTouchRead(&d7_touch);
|
||||
|
||||
RenderD7::ClearTextBufs();
|
||||
C3D_FrameBegin(C3D_FRAME_SYNCDRAW);
|
||||
C2D_TargetClear(Top, C2D_Color32(0, 0, 0, 0));
|
||||
C2D_TargetClear(Bottom, C2D_Color32(0, 0, 0, 0));
|
||||
|
||||
return running;
|
||||
}
|
||||
|
||||
|
||||
RenderD7::Sheet::Sheet()
|
||||
{
|
||||
|
||||
}
|
||||
RenderD7::Sheet::~Sheet()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
Result RenderD7::Sheet::Load(const char *path)
|
||||
{
|
||||
this->spritesheet = C2D_SpriteSheetLoad(path);
|
||||
return 0;
|
||||
}
|
||||
|
||||
void RenderD7::Sheet::Free()
|
||||
{
|
||||
C2D_SpriteSheetFree(this->spritesheet);
|
||||
}
|
||||
|
||||
RenderD7::Sprite::Sprite()
|
||||
{
|
||||
|
||||
}
|
||||
RenderD7::Sprite::~Sprite()
|
||||
{
|
||||
|
||||
}
|
||||
void RenderD7::Sprite::FromSheet(RenderD7::Sheet *sheet, size_t index)
|
||||
{
|
||||
C2D_SpriteFromSheet(&this->sprite, sheet->spritesheet, index);
|
||||
}
|
||||
bool RenderD7::Sprite::Draw()
|
||||
{
|
||||
return C2D_DrawSprite(&this->sprite);
|
||||
}
|
||||
void RenderD7::Sprite::SetCenter(float x, float y)
|
||||
{
|
||||
C2D_SpriteSetCenter(&this->sprite, x, y);
|
||||
}
|
||||
void RenderD7::Sprite::SetPos(float x, float y)
|
||||
{
|
||||
C2D_SpriteSetPos(&this->sprite, x, y);
|
||||
}
|
||||
void RenderD7::Sprite::SetRotation(float rotation)
|
||||
{
|
||||
C2D_SpriteSetRotation(&this->sprite, rotation);
|
||||
}
|
||||
void RenderD7::Sprite::Rotate(float speed)
|
||||
{
|
||||
C2D_SpriteRotateDegrees(&this->sprite, speed);
|
||||
}
|
||||
float RenderD7::Sprite::getHeigh()
|
||||
{
|
||||
return this->sprite.params.pos.h;
|
||||
}
|
||||
float RenderD7::Sprite::getWidth()
|
||||
{
|
||||
return this->sprite.params.pos.w;
|
||||
}
|
||||
float RenderD7::Sprite::getPosX()
|
||||
{
|
||||
return this->sprite.params.pos.x;
|
||||
}
|
||||
float RenderD7::Sprite::getPosY()
|
||||
{
|
||||
return this->sprite.params.pos.y;
|
||||
}
|
||||
|
||||
void RenderD7::ClearTextBufs(void)
|
||||
{
|
||||
C2D_TextBufClear(TextBuf);
|
||||
}
|
||||
|
||||
void frameloop()
|
||||
{
|
||||
frames++;
|
||||
u64 delta_time = osGetTime() - last_time;
|
||||
if (delta_time >= 1000) {
|
||||
current_fps = frames/(delta_time/1000.0f)+1;
|
||||
frames = 0;
|
||||
last_time = osGetTime();
|
||||
}
|
||||
d11framerate = current_fps;
|
||||
}
|
||||
float getframerate()
|
||||
{
|
||||
frameloop();
|
||||
return d11framerate;
|
||||
}
|
||||
|
||||
bool RenderD7::DrawRect(float x, float y, float w, float h, u32 color)
|
||||
{
|
||||
return C2D_DrawRectSolid(x, y, 0.5f, w, h, color);
|
||||
}
|
||||
|
||||
void RenderD7::DrawTextCentered(float x, float y, float size, u32 color, std::string Text, int maxWidth, int maxHeight, C2D_Font fnt) {
|
||||
float lineHeight, widthScale;
|
||||
|
||||
// Check for the lineHeight.
|
||||
if (fnt != nullptr) {
|
||||
lineHeight = RenderD7::GetTextHeight(size, " ", fnt);
|
||||
} else {
|
||||
lineHeight = RenderD7::GetTextHeight(size, " ");
|
||||
}
|
||||
|
||||
int line = 0;
|
||||
while(Text.find('\n') != Text.npos) {
|
||||
if (maxWidth == 0) {
|
||||
// Do the widthScale.
|
||||
if (fnt != nullptr) {
|
||||
widthScale = RenderD7::GetTextWidth(size, Text.substr(0, Text.find('\n')), fnt);
|
||||
} else {
|
||||
widthScale = RenderD7::GetTextWidth(size, Text.substr(0, Text.find('\n')));
|
||||
}
|
||||
|
||||
} else {
|
||||
// Do the widthScale 2.
|
||||
if (fnt != nullptr) {
|
||||
widthScale = std::min((float)maxWidth, RenderD7::GetTextWidth(size, Text.substr(0, Text.find('\n')), fnt));
|
||||
} else {
|
||||
widthScale = std::min((float)maxWidth, RenderD7::GetTextWidth(size, Text.substr(0, Text.find('\n'))));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if (fnt != nullptr) {
|
||||
RenderD7::DrawText((currentScreen ? 200 : 160)+x-(widthScale/2), y+(lineHeight*line), size, color, Text.substr(0, Text.find('\n')), maxWidth, maxHeight, fnt);
|
||||
} else {
|
||||
RenderD7::DrawText((currentScreen ? 200 : 160)+x-(widthScale/2), y+(lineHeight*line), size, color, Text.substr(0, Text.find('\n')), maxWidth, maxHeight);
|
||||
}
|
||||
|
||||
Text = Text.substr(Text.find('\n')+1);
|
||||
line++;
|
||||
}
|
||||
|
||||
if (maxWidth == 0) {
|
||||
// Do the next WidthScale.
|
||||
if (fnt != nullptr) {
|
||||
widthScale = RenderD7::GetTextWidth(size, Text.substr(0, Text.find('\n')), fnt);
|
||||
} else {
|
||||
widthScale = RenderD7::GetTextWidth(size, Text.substr(0, Text.find('\n')));
|
||||
}
|
||||
|
||||
} else {
|
||||
// And again.
|
||||
if (fnt != nullptr) {
|
||||
widthScale = std::min((float)maxWidth, RenderD7::GetTextWidth(size, Text.substr(0, Text.find('\n')), fnt));
|
||||
} else {
|
||||
widthScale = std::min((float)maxWidth, RenderD7::GetTextWidth(size, Text.substr(0, Text.find('\n'))));
|
||||
}
|
||||
|
||||
}
|
||||
if (fnt != nullptr) {
|
||||
RenderD7::DrawText((currentScreen ? 200 : 160)+x-(widthScale/2), y+(lineHeight*line), size, color, Text.substr(0, Text.find('\n')), maxWidth, maxHeight, fnt);
|
||||
} else {
|
||||
RenderD7::DrawText((currentScreen ? 200 : 160)+x-(widthScale/2), y+(lineHeight*line), size, color, Text.substr(0, Text.find('\n')), maxWidth, maxHeight);
|
||||
}
|
||||
}
|
||||
|
||||
// Draw String or Text.
|
||||
void RenderD7::DrawText(float x, float y, float size, u32 color, std::string Text, int maxWidth, int maxHeight, C2D_Font fnt) {
|
||||
C2D_Text c2d_text;
|
||||
|
||||
if (fnt != nullptr) {
|
||||
C2D_TextFontParse(&c2d_text, fnt, TextBuf, Text.c_str());
|
||||
} else {
|
||||
C2D_TextFontParse(&c2d_text, Font, TextBuf, Text.c_str());
|
||||
}
|
||||
|
||||
C2D_TextOptimize(&c2d_text);
|
||||
|
||||
float heightScale;
|
||||
if (maxHeight == 0) {
|
||||
heightScale = size;
|
||||
} else {
|
||||
|
||||
if (fnt != nullptr) {
|
||||
heightScale = std::min(size, size*(maxHeight/RenderD7::GetTextHeight(size, Text, fnt)));
|
||||
} else {
|
||||
heightScale = std::min(size, size*(maxHeight/RenderD7::GetTextHeight(size, Text)));
|
||||
}
|
||||
}
|
||||
|
||||
if (maxWidth == 0) {
|
||||
C2D_DrawText(&c2d_text, C2D_WithColor, x, y, 0.5f, size, heightScale, color);
|
||||
} else {
|
||||
if (fnt != nullptr) {
|
||||
C2D_DrawText(&c2d_text, C2D_WithColor, x, y, 0.5f, std::min(size, size*(maxWidth/RenderD7::GetTextWidth(size, Text, fnt))), heightScale, color);
|
||||
} else {
|
||||
C2D_DrawText(&c2d_text, C2D_WithColor, x, y, 0.5f, std::min(size, size*(maxWidth/RenderD7::GetTextWidth(size, Text))), heightScale, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Get String or Text Width.
|
||||
float RenderD7::GetTextWidth(float size, std::string Text, C2D_Font fnt) {
|
||||
float width = 0;
|
||||
if (fnt != nullptr) {
|
||||
GetTextSize(size, &width, NULL, Text, fnt);
|
||||
} else {
|
||||
GetTextSize(size, &width, NULL, Text);
|
||||
}
|
||||
return width;
|
||||
}
|
||||
|
||||
// Get String or Text Size.
|
||||
void RenderD7::GetTextSize(float size, float *width, float *height, std::string Text, C2D_Font fnt) {
|
||||
C2D_Text c2d_text;
|
||||
if (fnt != nullptr) {
|
||||
C2D_TextFontParse(&c2d_text, fnt, TextBuf, Text.c_str());
|
||||
} else {
|
||||
C2D_TextFontParse(&c2d_text, Font, TextBuf, Text.c_str());
|
||||
}
|
||||
C2D_TextGetDimensions(&c2d_text, size, size, width, height);
|
||||
}
|
||||
|
||||
|
||||
// Get String or Text Height.
|
||||
float RenderD7::GetTextHeight(float size, std::string Text, C2D_Font fnt) {
|
||||
float height = 0;
|
||||
if (fnt != nullptr) {
|
||||
GetTextSize(size, NULL, &height, Text.c_str(), fnt);
|
||||
} else {
|
||||
GetTextSize(size, NULL, &height, Text.c_str());
|
||||
}
|
||||
return height;
|
||||
}
|
||||
|
||||
Result RenderD7::loadFont(C2D_Font &fnt, const char* Path) {
|
||||
fnt = C2D_FontLoad(Path); // Only load if found.
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Unload a Font.
|
||||
Result RenderD7::unloadFont(C2D_Font &fnt) {
|
||||
if (fnt != nullptr) {
|
||||
C2D_FontFree(fnt); // Make sure to only unload if not nullptr.
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool RenderD7::DrawCircle(float x, float y, float radius, u32 color)
|
||||
{
|
||||
return C2D_DrawCircleSolid(x, y, 0.5f, radius, color);
|
||||
}
|
||||
|
||||
Result RenderD7::Init::Main()
|
||||
{
|
||||
gfxInitDefault();
|
||||
aptInit();
|
||||
romfsInit();
|
||||
cfguInit();
|
||||
osSetSpeedupEnable(true);
|
||||
C3D_Init(C3D_DEFAULT_CMDBUF_SIZE);
|
||||
C2D_Init(C2D_DEFAULT_MAX_OBJECTS);
|
||||
C2D_Prepare();
|
||||
Top = C2D_CreateScreenTarget(GFX_TOP, GFX_LEFT);
|
||||
TopRight = C2D_CreateScreenTarget(GFX_TOP, GFX_RIGHT);
|
||||
Bottom = C2D_CreateScreenTarget(GFX_BOTTOM, GFX_LEFT);
|
||||
TextBuf = C2D_TextBufNew(4096);
|
||||
Font = C2D_FontLoadSystem(CFG_REGION_USA);
|
||||
return 0;
|
||||
|
||||
}
|
||||
void RenderD7::Exit::Main()
|
||||
{
|
||||
C2D_TextBufDelete(TextBuf);
|
||||
C2D_Fini();
|
||||
C3D_Fini();
|
||||
aptExit();
|
||||
romfsExit();
|
||||
cfguExit();
|
||||
}
|
||||
|
||||
std::string RenderD7::GetFramerate()
|
||||
{
|
||||
frameloop();
|
||||
return (std::to_string(d11framerate).substr(0, 2));
|
||||
}
|
||||
|
||||
void RenderD7::DrawTObjects(std::vector<RenderD7::TObject> tobjects, u32 color, u32 txtcolor, int selection, u32 selbgcolor, u32 selcolor)
|
||||
{
|
||||
for(int i = 0; i < (int)tobjects.size(); i++)
|
||||
{
|
||||
if (selection == i)
|
||||
{
|
||||
RenderD7::DrawRect(tobjects[i].x - 2, tobjects[i].y - 2, tobjects[i].w + 4, tobjects[i].h + 4, selbgcolor);
|
||||
RenderD7::DrawRect(tobjects[i].x, tobjects[i].y, tobjects[i].w, tobjects[i].h, color);
|
||||
RenderD7::DrawRect(tobjects[i].x, tobjects[i].y, tobjects[i].w, tobjects[i].h, selcolor);
|
||||
RenderD7::DrawText(tobjects[i].x + (tobjects[i].w/2) - RenderD7::GetTextHeight(tobjects[i].txtsize , tobjects[i].text) + tobjects[i].correctx, tobjects[i].y + (tobjects[i].h/2) - RenderD7::GetTextHeight(tobjects[i].txtsize, tobjects[i].text) + tobjects[i].correcty, tobjects[i].txtsize, txtcolor, tobjects[i].text);
|
||||
}
|
||||
else
|
||||
{
|
||||
RenderD7::DrawRect(tobjects[i].x, tobjects[i].y - 1, tobjects[i].w, tobjects[i].h, color);
|
||||
RenderD7::DrawText(tobjects[i].x + (tobjects[i].w/2) - RenderD7::GetTextHeight(tobjects[i].txtsize , tobjects[i].text) + tobjects[i].correctx, tobjects[i].y + (tobjects[i].h/2) - RenderD7::GetTextHeight(tobjects[i].txtsize, tobjects[i].text) + tobjects[i].correcty, tobjects[i].txtsize, txtcolor, tobjects[i].text);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
void RenderD7::ExitApp()
|
||||
{
|
||||
running = false;
|
||||
}
|
||||
|
||||
bool RenderD7::touchTObj(touchPosition touch, RenderD7::TObject button)
|
||||
{
|
||||
if (touch.px >= button.x && touch.px <= (button.x + button.w) && touch.py >= button.y && touch.py <= (button.y + button.h)) return true;
|
||||
else return false;
|
||||
}
|
||||
|
||||
void RenderD7::DrawSTObject(std::vector<RenderD7::TObject> tobject, int tobjectindex, u32 color, u32 txtcolor)
|
||||
{
|
||||
RenderD7::DrawRect(tobject[tobjectindex].x, tobject[tobjectindex].y, tobject[tobjectindex].w, tobject[tobjectindex].h, color);
|
||||
RenderD7::DrawText(tobject[tobjectindex].x + (tobject[tobjectindex].w/2) - RenderD7::GetTextHeight(tobject[tobjectindex].txtsize , tobject[tobjectindex].text) + tobject[tobjectindex].correctx, tobject[tobjectindex].y + (tobject[tobjectindex].h/2) - RenderD7::GetTextHeight(tobject[tobjectindex].txtsize, tobject[tobjectindex].text) + tobject[tobjectindex].correcty, tobject[tobjectindex].txtsize, txtcolor, tobject[tobjectindex].text);
|
||||
}
|
||||
|
||||
bool RenderD7::NameIsEndingWith(const std::string &name, const std::vector<std::string> &extensions) {
|
||||
if (name.substr(0, 2) == "._") return false;
|
||||
|
||||
if (name.size() == 0) return false;
|
||||
|
||||
if (extensions.size() == 0) return true;
|
||||
|
||||
for(int i = 0; i < (int)extensions.size(); i++) {
|
||||
const std::string ext = extensions.at(i);
|
||||
if (strcasecmp(name.c_str() + name.size() - ext.size(), ext.c_str()) == 0) return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool dirEntryPredicate(const RenderD7::DirContent &lhs, const RenderD7::DirContent &rhs) {
|
||||
if (!lhs.isDir && rhs.isDir) return false;
|
||||
if (lhs.isDir && !rhs.isDir) return true;
|
||||
|
||||
return strcasecmp(lhs.name.c_str(), rhs.name.c_str()) < 0;
|
||||
}
|
||||
|
||||
void RenderD7::GetDirContentsExt(std::vector<RenderD7::DirContent> &dircontent, const std::vector<std::string> &extensions) {
|
||||
struct stat st;
|
||||
|
||||
dircontent.clear();
|
||||
|
||||
DIR *pdir = opendir(".");
|
||||
|
||||
if (pdir != nullptr) {
|
||||
while(true) {
|
||||
RenderD7::DirContent dirEntry;
|
||||
|
||||
struct dirent *pent = readdir(pdir);
|
||||
if (pent == NULL) break;
|
||||
|
||||
stat(pent->d_name, &st);
|
||||
dirEntry.name = pent->d_name;
|
||||
dirEntry.isDir = (st.st_mode & S_IFDIR) ? true : false;
|
||||
|
||||
if (dirEntry.name.compare(".") != 0 && (dirEntry.isDir || RenderD7::NameIsEndingWith(dirEntry.name, extensions))) {
|
||||
dircontent.push_back(dirEntry);
|
||||
}
|
||||
}
|
||||
|
||||
closedir(pdir);
|
||||
}
|
||||
|
||||
sort(dircontent.begin(), dircontent.end(), dirEntryPredicate);
|
||||
}
|
||||
|
||||
void RenderD7::GetDirContents(std::vector<RenderD7::DirContent> &dircontent) {
|
||||
RenderD7::GetDirContentsExt(dircontent, {});
|
||||
}
|
158
renderd7.hpp
Normal file
158
renderd7.hpp
Normal file
@ -0,0 +1,158 @@
|
||||
#include <3ds.h>
|
||||
#include <citro2d.h>
|
||||
#include <citro3d.h>
|
||||
#include <memory>
|
||||
#include <stack>
|
||||
#include <string>
|
||||
#include <functional>
|
||||
#include <vector>
|
||||
#include <dirent.h>
|
||||
#include <unistd.h>
|
||||
#include <stdio.h>
|
||||
#include <cstring>
|
||||
#include <sys/stat.h>
|
||||
|
||||
#define DEFAULT_CENTER 0.5f
|
||||
|
||||
extern C3D_RenderTarget* Top;
|
||||
extern C3D_RenderTarget* TopRight;
|
||||
extern C3D_RenderTarget* Bottom;
|
||||
|
||||
extern u32 d7_hDown;
|
||||
extern u32 d7_hHeld;
|
||||
extern u32 d7_hUp;
|
||||
extern touchPosition d7_touch;
|
||||
|
||||
namespace RenderD7
|
||||
{
|
||||
void OnScreen(C3D_RenderTarget *target);
|
||||
class Sheet
|
||||
{
|
||||
public:
|
||||
Sheet();
|
||||
~Sheet();
|
||||
Result Load(const char *path);
|
||||
void Free();
|
||||
C2D_SpriteSheet spritesheet;
|
||||
|
||||
};
|
||||
class Sprite
|
||||
{
|
||||
public:
|
||||
Sprite();
|
||||
~Sprite();
|
||||
void FromSheet(RenderD7::Sheet *sheet, size_t index);
|
||||
bool Draw();
|
||||
void SetCenter(float x, float y);
|
||||
void SetPos(float x, float y);
|
||||
void SetRotation(float rotation);
|
||||
void Rotate(float speed);
|
||||
float getWidth();
|
||||
float getHeigh();
|
||||
float getPosX();
|
||||
float getPosY();
|
||||
private:
|
||||
C2D_ImageTint tint;
|
||||
C2D_Sprite sprite;
|
||||
};
|
||||
class Scene {
|
||||
public:
|
||||
static std::stack<std::unique_ptr<Scene>> scenes;
|
||||
virtual ~Scene() {}
|
||||
virtual void Logic(u32 hDown, u32 hHeld, u32 hUp, touchPosition touch) = 0;
|
||||
virtual void Draw() const = 0;
|
||||
static void Load(std::unique_ptr<Scene> scene);
|
||||
static void Back();
|
||||
static void doDraw();
|
||||
static void doLogic(u32 hDown, u32 hHeld, u32 hUp, touchPosition touch);
|
||||
|
||||
};
|
||||
namespace Color
|
||||
{
|
||||
u32 Hex(const std::string color, u8 a = 255);
|
||||
}
|
||||
bool DrawImageFromSheet(RenderD7::Sheet* sheet, size_t index, float x, float y, float scaleX = 1.0, float scaleY = 1.0);
|
||||
namespace Error
|
||||
{
|
||||
void DisplayError(std::string toptext, std::string errortext);
|
||||
void DisplayFatalError(std::string toptext, std::string errortext);
|
||||
}
|
||||
namespace Init
|
||||
{
|
||||
Result Main();
|
||||
void NdspFirm(bool useit = false);
|
||||
}
|
||||
namespace Exit
|
||||
{
|
||||
void Main();
|
||||
void NdspFirm();
|
||||
}
|
||||
namespace Msg
|
||||
{
|
||||
void Display(std::string titletxt, std::string, C3D_RenderTarget *target);
|
||||
}
|
||||
|
||||
|
||||
void SetupLog(void);
|
||||
std::string GetFramerate();
|
||||
bool MainLoop();
|
||||
void ExitApp();
|
||||
|
||||
void ClearTextBufs(void);
|
||||
|
||||
bool DrawRect(float x, float y, float w, float h, u32 color);
|
||||
void DrawTextCentered(float x, float y, float size, u32 color, std::string Text, int maxWidth = 0, int maxHeight = 0, C2D_Font fnt = nullptr);
|
||||
void DrawText(float x, float y, float size, u32 color, std::string Text, int maxWidth = 0, int maxHeight = 0, C2D_Font fnt = nullptr);
|
||||
float GetTextWidth(float size, std::string Text, C2D_Font fnt = nullptr);
|
||||
void GetTextSize(float size, float *width, float *height, std::string Text, C2D_Font fnt = nullptr);
|
||||
float GetTextHeight(float size, std::string Text, C2D_Font fnt = nullptr);
|
||||
Result loadFont(C2D_Font &fnt, const char * Path = "");
|
||||
Result unloadFont(C2D_Font &fnt);
|
||||
bool DrawCircle(float x, float y, float radius, u32 color);
|
||||
|
||||
|
||||
class SpriteSheetAnimation : public RenderD7::Sprite
|
||||
{
|
||||
|
||||
public:
|
||||
SpriteSheetAnimation();
|
||||
~SpriteSheetAnimation();
|
||||
void Setup(RenderD7::Sheet *sheet, size_t imagecount, size_t startimage, float frame_begin, float frame_finish);
|
||||
void Play(float timespeed);
|
||||
private:
|
||||
size_t images;
|
||||
size_t imgs = 0;
|
||||
float D_totaltime;
|
||||
RenderD7::Sheet *sheet;
|
||||
float time;
|
||||
|
||||
};
|
||||
struct TObject
|
||||
{
|
||||
int x;
|
||||
int y;
|
||||
int w;
|
||||
int h;
|
||||
std::string text = "";
|
||||
float correctx = 0;
|
||||
float correcty = 0;
|
||||
float txtsize = 0.7f;
|
||||
|
||||
};
|
||||
void DrawTObjects(std::vector<RenderD7::TObject> tobjects, u32 color, u32 txtcolor, int selection = -1, u32 selbgcolor = RenderD7::Color::Hex("#2D98AF"), u32 selcolor = RenderD7::Color::Hex("#000000"));
|
||||
void DrawSTObject(std::vector<RenderD7::TObject> tobject, int tobjectindex, u32 color, u32 txtcolor);
|
||||
bool touchTObj(touchPosition touch, RenderD7::TObject button);
|
||||
|
||||
struct DirContent
|
||||
{
|
||||
std::string name;
|
||||
std::string path;
|
||||
bool isDir;
|
||||
};
|
||||
|
||||
bool NameIsEndingWith(const std::string &name, const std::vector<std::string> &extensions);
|
||||
void GetDirContentsExt(std::vector<RenderD7::DirContent> &dircontent, const std::vector<std::string> &extensions);
|
||||
void GetDirContents(std::vector<RenderD7::DirContent> &dircontent);
|
||||
|
||||
|
||||
}
|
125
sound.cpp
Normal file
125
sound.cpp
Normal file
@ -0,0 +1,125 @@
|
||||
#include "sound.hpp"
|
||||
|
||||
#include <cstdio>
|
||||
#include <cstdlib>
|
||||
#include <cstring>
|
||||
#include <string>
|
||||
|
||||
using std::string;
|
||||
|
||||
// Reference: http://yannesposito.com/Scratch/en/blog/2010-10-14-Fun-with-wav/
|
||||
typedef struct _WavHeader {
|
||||
char magic[4]; // "RIFF"
|
||||
u32 totallength; // Total file length, minus 8.
|
||||
char wavefmt[8]; // Should be "WAVEfmt "
|
||||
u32 format; // 16 for PCM format
|
||||
u16 pcm; // 1 for PCM format
|
||||
u16 channels; // Channels
|
||||
u32 frequency; // Sampling frequency
|
||||
u32 bytes_per_second;
|
||||
u16 bytes_by_capture;
|
||||
u16 bits_per_sample;
|
||||
char data[4]; // "data"
|
||||
u32 bytes_in_data;
|
||||
} WavHeader;
|
||||
static_assert(sizeof(WavHeader) == 44, "WavHeader size is not 44 bytes.");
|
||||
|
||||
sound::sound(const string& path, int channel, bool toloop) {
|
||||
ndspSetOutputMode(NDSP_OUTPUT_STEREO);
|
||||
ndspSetOutputCount(2); // Num of buffers
|
||||
|
||||
// Reading wav file
|
||||
FILE* fp = fopen(path.c_str(), "rb");
|
||||
|
||||
if (!fp) {
|
||||
printf("Could not open the WAV file: %s\n", path.c_str());
|
||||
return;
|
||||
}
|
||||
|
||||
WavHeader wavHeader;
|
||||
size_t read = fread(&wavHeader, 1, sizeof(wavHeader), fp);
|
||||
if (read != sizeof(wavHeader)) {
|
||||
// Short read.
|
||||
printf("WAV file header is too short: %s\n", path.c_str());
|
||||
fclose(fp);
|
||||
return;
|
||||
}
|
||||
|
||||
// Verify the header.
|
||||
static const char RIFF_magic[4] = {'R','I','F','F'};
|
||||
if (memcmp(wavHeader.magic, RIFF_magic, sizeof(wavHeader.magic)) != 0) {
|
||||
// Incorrect magic number.
|
||||
printf("Wrong file format.\n");
|
||||
fclose(fp);
|
||||
return;
|
||||
}
|
||||
|
||||
if (wavHeader.totallength == 0 ||
|
||||
(wavHeader.channels != 1 && wavHeader.channels != 2) ||
|
||||
(wavHeader.bits_per_sample != 8 && wavHeader.bits_per_sample != 16)) {
|
||||
// Unsupported WAV file.
|
||||
printf("Corrupted wav file.\n");
|
||||
fclose(fp);
|
||||
return;
|
||||
}
|
||||
|
||||
// Get the file size.
|
||||
fseek(fp, 0, SEEK_END);
|
||||
dataSize = ftell(fp) - sizeof(wavHeader);
|
||||
|
||||
// Allocating and reading samples
|
||||
data = static_cast<u8*>(linearAlloc(dataSize));
|
||||
fseek(fp, 44, SEEK_SET);
|
||||
fread(data, 1, dataSize, fp);
|
||||
fclose(fp);
|
||||
dataSize /= 2; // FIXME: 16-bit or stereo?
|
||||
|
||||
// Find the right format
|
||||
u16 ndspFormat;
|
||||
if (wavHeader.bits_per_sample == 8) {
|
||||
ndspFormat = (wavHeader.channels == 1) ?
|
||||
NDSP_FORMAT_MONO_PCM8 :
|
||||
NDSP_FORMAT_STEREO_PCM8;
|
||||
} else {
|
||||
ndspFormat = (wavHeader.channels == 1) ?
|
||||
NDSP_FORMAT_MONO_PCM16 :
|
||||
NDSP_FORMAT_STEREO_PCM16;
|
||||
}
|
||||
|
||||
ndspChnReset(channel);
|
||||
ndspChnSetInterp(channel, NDSP_INTERP_NONE);
|
||||
ndspChnSetRate(channel, float(wavHeader.frequency));
|
||||
ndspChnSetFormat(channel, ndspFormat);
|
||||
|
||||
// Create and play a wav buffer
|
||||
memset(&waveBuf, 0, sizeof(waveBuf));
|
||||
|
||||
waveBuf.data_vaddr = reinterpret_cast<u32*>(data);
|
||||
waveBuf.nsamples = dataSize / (wavHeader.bits_per_sample >> 3);
|
||||
waveBuf.looping = toloop;
|
||||
waveBuf.status = NDSP_WBUF_FREE;
|
||||
chnl = channel;
|
||||
}
|
||||
|
||||
sound::~sound() {
|
||||
waveBuf.data_vaddr = 0;
|
||||
waveBuf.nsamples = 0;
|
||||
waveBuf.looping = false;
|
||||
waveBuf.status = 0;
|
||||
ndspChnWaveBufClear(chnl);
|
||||
|
||||
if (data) {
|
||||
linearFree(data);
|
||||
}
|
||||
}
|
||||
|
||||
void sound::play() {
|
||||
if (!data) return;
|
||||
DSP_FlushDataCache(data, dataSize);
|
||||
ndspChnWaveBufAdd(chnl, &waveBuf);
|
||||
}
|
||||
|
||||
void sound::stop() {
|
||||
if (!data) return;
|
||||
ndspChnWaveBufClear(chnl);
|
||||
}
|
21
sound.hpp
Normal file
21
sound.hpp
Normal file
@ -0,0 +1,21 @@
|
||||
#ifndef _UNIVERSAL_UPDATER_SOUND_H
|
||||
#define _UNIVERSAL_UPDATER_SOUND_H
|
||||
|
||||
#include <3ds.h>
|
||||
#include <string>
|
||||
|
||||
class sound {
|
||||
public:
|
||||
sound(const std::string& path, int channel = 1, bool toloop = false);
|
||||
~sound();
|
||||
void play();
|
||||
void stop();
|
||||
|
||||
private:
|
||||
u32 dataSize;
|
||||
ndspWaveBuf waveBuf;
|
||||
u8* data = NULL;
|
||||
int chnl;
|
||||
};
|
||||
|
||||
#endif
|
@ -1,465 +0,0 @@
|
||||
#include <renderd7/BitmapPrinter.hpp>
|
||||
#include <renderd7/Ovl.hpp>
|
||||
#include <renderd7/Toast.hpp>
|
||||
#include <renderd7/stringtool.hpp>
|
||||
|
||||
extern bool shouldbe_disabled;
|
||||
extern std::string csvpc;
|
||||
|
||||
RenderD7::BitmapPrinter::BitmapPrinter(int w, int h) {
|
||||
BMP newmap(w, h, true);
|
||||
bitmap = newmap;
|
||||
// renderframe.LoadPFromBuffer(BitmapConverter::ConvertData(bitmap.DATA()));
|
||||
blank = newmap;
|
||||
}
|
||||
|
||||
RenderD7::BitmapPrinter::~BitmapPrinter() {
|
||||
if (this->renderframe.loadet)
|
||||
this->renderframe.Unload();
|
||||
}
|
||||
|
||||
bool RenderD7::BitmapPrinter::DecodeFile(std::string file) {
|
||||
unsigned error = bitmap.read(file.c_str());
|
||||
|
||||
if (error) {
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"BitmapPrinter", "Error Code: " + std::to_string(error)));
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void RenderD7::BitmapPrinter::DrawPixel(int x, int y, u8 b, u8 g, u8 r, u8 a) {
|
||||
unsigned error =
|
||||
bitmap.set_pixel(x, bitmap.bmp_info_header.height - y, b, g, r, a);
|
||||
if (error) {
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"BitmapPrinter->Pixel", "Error Code: " + std::to_string(error)));
|
||||
}
|
||||
}
|
||||
void RenderD7::BitmapPrinter::DrawRect(int x, int y, int w, int h, u8 line_w,
|
||||
u8 b, u8 g, u8 r, u8 a) {
|
||||
unsigned error = bitmap.draw_rectangle(
|
||||
x, bitmap.bmp_info_header.height - y - h, w, h, b, g, r, a, line_w);
|
||||
if (error) {
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"BitmapPrinter->Rect", "Error Code: " + std::to_string(error)));
|
||||
}
|
||||
}
|
||||
|
||||
void RenderD7::BitmapPrinter::DrawRectFilled(int x, int y, int w, int h, u8 b,
|
||||
u8 g, u8 r, u8 a) {
|
||||
unsigned error = bitmap.fill_region(x, bitmap.bmp_info_header.height - h - y,
|
||||
w, h, b, g, r, a);
|
||||
if (error) {
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"BitmapPrinter->RectF", "Error Code: " + std::to_string(error)));
|
||||
}
|
||||
}
|
||||
|
||||
void RenderD7::BitmapPrinter::SaveBmp(std::string name) {
|
||||
if (!RenderD7::NameIsEndingWith(name, {"bmp"})) {
|
||||
name += ".bmp";
|
||||
}
|
||||
bitmap.write(name.c_str());
|
||||
}
|
||||
void RenderD7::BitmapPrinter::SavePng(std::string name) {
|
||||
if (!RenderD7::NameIsEndingWith(name, {"png"})) {
|
||||
name += ".png";
|
||||
}
|
||||
std::vector<unsigned char> ImageBuffer;
|
||||
ImageBuffer = BitmapConverter::ConvertData(bitmap.DATA());
|
||||
lodepng::save_file(ImageBuffer, name);
|
||||
}
|
||||
|
||||
void RenderD7::BitmapPrinter::CreateScreen(C3D_RenderTarget *target) {
|
||||
isscreen = true;
|
||||
targetr = target;
|
||||
if (target == Top) {
|
||||
bitmap = BMP(400, 240, true);
|
||||
blank = BMP(400, 240, true);
|
||||
}
|
||||
if (target == TopRight) {
|
||||
bitmap = BMP(400, 240, true);
|
||||
blank = BMP(400, 240, true);
|
||||
}
|
||||
if (target == Bottom) {
|
||||
bitmap = BMP(320, 240, true);
|
||||
blank = BMP(320, 240, true);
|
||||
}
|
||||
renderframe.LoadPFromBuffer(BitmapConverter::ConvertData(bitmap.DATA()));
|
||||
}
|
||||
bool RenderD7::BitmapPrinter::DrawScreenDirectF(int framerate) {
|
||||
bool updtt = false;
|
||||
if (isscreen) {
|
||||
if (frame == (60 / framerate)) {
|
||||
RenderD7::OnScreen(targetr);
|
||||
if (renderframe.loadet)
|
||||
renderframe.Unload();
|
||||
this->Decode(decc);
|
||||
frame = 0;
|
||||
updtt = true;
|
||||
}
|
||||
|
||||
if (renderframe.loadet)
|
||||
renderframe.Draw(0, 0);
|
||||
frame++;
|
||||
}
|
||||
return updtt;
|
||||
}
|
||||
|
||||
bool RenderD7::BitmapPrinter::DrawScreenDirect() {
|
||||
bool updtt = false;
|
||||
if (isscreen) {
|
||||
RenderD7::OnScreen(targetr);
|
||||
if (renderframe.loadet)
|
||||
renderframe.Unload();
|
||||
this->Decode(decc);
|
||||
updtt = true;
|
||||
if (renderframe.loadet)
|
||||
renderframe.Draw(0, 0);
|
||||
}
|
||||
return updtt;
|
||||
}
|
||||
|
||||
RenderD7::Image RenderD7::BitmapPrinter::GetImage() {
|
||||
RenderD7::Image img;
|
||||
img.LoadFromBitmap(bitmap);
|
||||
return img;
|
||||
}
|
||||
|
||||
void RenderD7::BitmapPrinter::UsePreMap(BMP map) { bitmap = map; }
|
||||
void RenderD7::BitmapPrinter::UsePrePrintMap(BitmapPrinter printmap) {
|
||||
bitmap = printmap.GetBitmap();
|
||||
}
|
||||
|
||||
void RenderD7::BitmapPrinter::Clear(u8 b, u8 g, u8 r, u8 a) {
|
||||
bitmap.fill_region(0, 0, bitmap.bmp_info_header.width,
|
||||
bitmap.bmp_info_header.height, b, g, r, a);
|
||||
}
|
||||
void RenderD7::BitmapPrinter::ClearBlank() { bitmap = blank; }
|
||||
|
||||
void RenderD7::BitmapPrinter::DrawScreenF(int framerate) {
|
||||
if (isscreen) {
|
||||
if (frame == (60 / framerate)) {
|
||||
RenderD7::OnScreen(targetr);
|
||||
frame = 0;
|
||||
}
|
||||
|
||||
if (renderframe.loadet)
|
||||
renderframe.Draw(0, 0);
|
||||
frame++;
|
||||
}
|
||||
}
|
||||
void RenderD7::BitmapPrinter::DrawScreen() {
|
||||
if (isscreen) {
|
||||
RenderD7::OnScreen(targetr);
|
||||
if (renderframe.loadet)
|
||||
renderframe.Draw(0, 0);
|
||||
}
|
||||
}
|
||||
bool RenderD7::BitmapPrinter::UpdateScreenF(int framerate) {
|
||||
bool updtt = false;
|
||||
if (isscreen) {
|
||||
if (frame == (60 / framerate)) {
|
||||
if (renderframe.loadet)
|
||||
renderframe.Unload();
|
||||
// renderframe.LoadFromBitmap(bitmap);
|
||||
this->Decode(decc);
|
||||
frame = 0;
|
||||
updtt = true;
|
||||
}
|
||||
frame++;
|
||||
}
|
||||
return updtt;
|
||||
}
|
||||
bool RenderD7::BitmapPrinter::UpdateScreen() {
|
||||
bool updtt = false;
|
||||
if (isscreen) {
|
||||
if (renderframe.loadet)
|
||||
renderframe.Unload();
|
||||
this->Decode(decc);
|
||||
updtt = true;
|
||||
}
|
||||
return updtt;
|
||||
}
|
||||
|
||||
#define TICKS_PER_MSEC 268111.856
|
||||
|
||||
void RenderD7::BitmapPrinter::Benchmark() {
|
||||
if (setupbenchmark) {
|
||||
frametime = 0;
|
||||
renderedframes = 0;
|
||||
timer = 0;
|
||||
setupbenchmark = false;
|
||||
lastTime = svcGetSystemTick();
|
||||
}
|
||||
if (benchmark) {
|
||||
if (timer >= 60) {
|
||||
std::string renderedf = std::to_string(renderedframes);
|
||||
std::string avgdtt = std::to_string(mhdtt);
|
||||
float alldtt = 0;
|
||||
for (size_t i = 1; i < hdttt.size(); i++) {
|
||||
alldtt += hdttt[i];
|
||||
}
|
||||
float alldtt2 = 0;
|
||||
for (size_t i = 0; i < hdttt2.size(); i++) {
|
||||
alldtt2 += hdttt2[i];
|
||||
}
|
||||
float alldtt3 = 0;
|
||||
for (size_t i = 0; i < hdttt3.size(); i++) {
|
||||
alldtt3 += hdttt3[i];
|
||||
}
|
||||
int allfps = 0;
|
||||
for (size_t f = 1; f < fpscountc.size(); f++) {
|
||||
allfps += fpscountc[f];
|
||||
}
|
||||
|
||||
std::string avgcpu = std::to_string((alldtt / (float)hdttt.size() - 1));
|
||||
std::string avgcpu2 =
|
||||
std::to_string(((alldtt2 / (float)hdttt2.size()) * 1000));
|
||||
std::string avgcpu3 =
|
||||
std::to_string(((alldtt3 / (float)hdttt3.size()) * 1000));
|
||||
std::string avgfps = std::to_string((allfps / (int)fpscountc.size() - 1));
|
||||
|
||||
std::string resultt =
|
||||
"TestMode: " + std::to_string(testfpsd) + "fps" +
|
||||
"\nRendered Frames: " + renderedf + "\nMax Cpu Time: " + avgdtt +
|
||||
"\nAvg Cpu Time: " + avgcpu + "\nAvg Fps: " + avgfps +
|
||||
"\nAvg EncodeTime: " + avgcpu2 + "ms/f\nAvg DecodeTime: " + avgcpu3 +
|
||||
"ms\n";
|
||||
this->ClearBlank();
|
||||
this->DrawRectFilled(0, 0, this->bitmap.bmp_info_header.width,
|
||||
this->bitmap.bmp_info_header.height, 0, 0, 0, 255);
|
||||
this->DrawDebugText(0, 0, 0, RenderD7::Color::Hex("#ffffff"), resultt);
|
||||
std::string outname =
|
||||
csvpc + "/benchmark_" + RenderD7::GetTimeStr() + ".png";
|
||||
this->SavePng(outname);
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"Benchmark", "Saved to: \n" + outname));
|
||||
benchmark = false;
|
||||
}
|
||||
uint64_t currentTime = svcGetSystemTick();
|
||||
dtt = ((float)(currentTime / (float)TICKS_PER_MSEC) -
|
||||
(float)(lastTime / (float)TICKS_PER_MSEC)) /
|
||||
1000.f;
|
||||
lastTime = currentTime;
|
||||
lastTime = currentTime;
|
||||
frameCounter++;
|
||||
fpsClock += dtt;
|
||||
if (fpsClock >= 1.f) {
|
||||
fps = frameCounter;
|
||||
frameCounter = 0;
|
||||
fpsClock = 0.f;
|
||||
}
|
||||
uint64_t lastTime2 = svcGetSystemTick();
|
||||
this->ClearBlank();
|
||||
this->DrawRectFilled(0, 0, this->bitmap.bmp_info_header.width,
|
||||
this->bitmap.bmp_info_header.width, 255, 255, 255,
|
||||
255);
|
||||
this->DrawRect(5, 5, this->bitmap.bmp_info_header.width - 10,
|
||||
this->bitmap.bmp_info_header.height - 10, 5, 0, 0, 0, 0);
|
||||
// this->DrawDebugText(20, 20, 0, RenderD7::Color::Hex("#ffffff"), "Fps: " +
|
||||
// std::to_string(fps));
|
||||
this->DrawDebugText(0, 0, 0.5f, RenderD7::Color::Hex("#ff0000"),
|
||||
"Time: " + std::to_string(timer));
|
||||
this->DrawDebugText(0, 10, 0.5f, RenderD7::Color::Hex("#ff0000"),
|
||||
"Fps: " + std::to_string(fps));
|
||||
this->DrawDebugText(0, 20, 0.5f, RenderD7::Color::Hex("#ff0000"),
|
||||
"dt: " + std::to_string(dtt));
|
||||
this->DrawDebugText(0, 30, 0.5f, RenderD7::Color::Hex("#ff0000"),
|
||||
"MaxEncodeTime: " + std::to_string(mdtt2 * 1000) +
|
||||
"ms/f");
|
||||
this->DrawDebugText(0, 40, 0.5f, RenderD7::Color::Hex("#ff0000"),
|
||||
"MaxDecodeTime: " + std::to_string(mdtt3 * 1000) +
|
||||
"ms");
|
||||
uint64_t currentTime2 = svcGetSystemTick();
|
||||
dtt2 = ((float)(currentTime2 / (float)TICKS_PER_MSEC) -
|
||||
(float)(lastTime2 / (float)TICKS_PER_MSEC)) /
|
||||
1000.f;
|
||||
hdttt2.push_back(dtt2);
|
||||
lastTime2 = svcGetSystemTick();
|
||||
bool updgg = this->UpdateScreenF(testfps);
|
||||
currentTime2 = svcGetSystemTick();
|
||||
dtt3 = ((float)(currentTime2 / (float)TICKS_PER_MSEC) -
|
||||
(float)(lastTime2 / (float)TICKS_PER_MSEC)) /
|
||||
1000.f;
|
||||
if (updgg)
|
||||
hdttt3.push_back(dtt3);
|
||||
if (!shouldbe_disabled)
|
||||
this->DrawScreen();
|
||||
renderedframes++;
|
||||
if (mdtt2 < dtt2) {
|
||||
mdtt2 = dtt2;
|
||||
}
|
||||
if (mdtt3 < dtt3 && updgg) {
|
||||
mdtt3 = dtt3;
|
||||
}
|
||||
timer += 1 * dtt;
|
||||
float hdtt = C3D_GetProcessingTime();
|
||||
hdttt.push_back(hdtt);
|
||||
fpscountc.push_back(fps);
|
||||
if (mhdtt < hdtt) {
|
||||
mhdtt = C3D_GetProcessingTime();
|
||||
}
|
||||
/*if (!shouldbe_disabled)
|
||||
{
|
||||
RenderD7::OnScreen(Bottom);
|
||||
RenderD7::DrawText(0, 0, 0.5f, RenderD7::Color::Hex("#ff0000"),
|
||||
"Time: " + std::to_string(timer)); RenderD7::DrawText(0, 20, 0.5f,
|
||||
RenderD7::Color::Hex("#ff0000"), "Fps: " + std::to_string(fps));
|
||||
RenderD7::DrawText(0, 40, 0.5f, RenderD7::Color::Hex("#ff0000"),
|
||||
"dt: " + std::to_string(dtt)); RenderD7::DrawText(0, 60, 0.5f,
|
||||
RenderD7::Color::Hex("#ff0000"), "MaxRenderTime: " +
|
||||
std::to_string(mdtt2*1000) + "ms/f"); RenderD7::DrawText(0, 80, 0.5f,
|
||||
RenderD7::Color::Hex("#ff0000"), "MaxConvertTime: " +
|
||||
std::to_string(mdtt3*1000) + "ms");
|
||||
|
||||
}*/
|
||||
}
|
||||
}
|
||||
|
||||
void RenderD7::BitmapPrinter::SetupBenchmark(int framerate) {
|
||||
benchmark = true;
|
||||
setupbenchmark = true;
|
||||
this->testfps = framerate;
|
||||
this->testfpsd = framerate;
|
||||
}
|
||||
|
||||
#include <renderd7/debugfont.h>
|
||||
|
||||
void RenderD7::BitmapPrinter::DrawDebugChar(u32 posX, u32 posY, int t_size,
|
||||
u32 color, char character) {
|
||||
bool isscale = (t_size > 1) ? true : false;
|
||||
for (u32 y = 0; y < 8; y++) {
|
||||
char charPos = debugfont[character * 8 + y];
|
||||
|
||||
for (u32 x = 0; x < 8; x++)
|
||||
if (((charPos >> (7 - x)) & 1) == 1) {
|
||||
if (!isscale)
|
||||
DrawPixel((int)posX + x + 1, (int)posY + y + 1, UNPACK_BGRA(color));
|
||||
if (isscale)
|
||||
DrawRectFilled(((int)posX) + (x * t_size) + 1,
|
||||
((int)posY) + (y * t_size) + 1, t_size, t_size,
|
||||
UNPACK_BGRA(color));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void RenderD7::BitmapPrinter::DrawChar(int posX, int posY, float t_size,
|
||||
u32 color, char character,
|
||||
RenderD7::NFontApi font) {
|
||||
for (int y = 0; y < font.GetGlyphHeight(character); y++) {
|
||||
for (int x = 0; x < font.GetGlyphWidth(character); x++) {
|
||||
DrawPixel(posX + x + 1, posY + y + 1, 255, 255, 255,
|
||||
font.GetGlyphBitmap(
|
||||
character)[((y * font.GetGlyphWidth(character) + x) * 1)]);
|
||||
if (((font.GetGlyphBitmap(
|
||||
character)[font.GetGlyphHeight(character) + y] >>
|
||||
(font.GetGlyphWidth(character - 1) - x)) &
|
||||
1) == 1) {
|
||||
}
|
||||
}
|
||||
}
|
||||
// for(int y = 0; y < font.GetGlyphHeight(character) *
|
||||
// font.GetGlyphWidth(character); y++)
|
||||
//{
|
||||
// DrawPixel(posX + x + 1, posY + y + 1, UNPACK_BGRA(color));
|
||||
//}
|
||||
}
|
||||
|
||||
#define SPACING_Y 10
|
||||
#define SPACING_X 8
|
||||
|
||||
void RenderD7::BitmapPrinter::DrawDebugText(int x, int y, int t_size, u32 color,
|
||||
std::string text) {
|
||||
if (t_size < 1) {
|
||||
t_size = 1;
|
||||
}
|
||||
|
||||
for (u32 i = 0, line_i = 0; i < strlen(text.c_str()); i++)
|
||||
switch (text[i]) {
|
||||
case '\n':
|
||||
y += (SPACING_Y * t_size);
|
||||
line_i = 0;
|
||||
break;
|
||||
|
||||
case '\t':
|
||||
line_i += 2;
|
||||
break;
|
||||
|
||||
default:
|
||||
// Make sure we never get out of the screen
|
||||
if (line_i >= (((u32)this->bitmap.bmp_info_header.width) - (u32)x) /
|
||||
(SPACING_X * t_size)) {
|
||||
y += (SPACING_Y * t_size);
|
||||
line_i = 1; // Little offset so we know the same text continues
|
||||
if (text[i] == ' ')
|
||||
break; // Spaces at the start look weird
|
||||
}
|
||||
|
||||
this->DrawDebugChar((u32)x + line_i * (SPACING_X * t_size), (u32)y,
|
||||
t_size, color, text[i]);
|
||||
|
||||
line_i++;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void RenderD7::BitmapPrinter::DrawText(int x, int y, float t_size, u32 color,
|
||||
std::string text,
|
||||
RenderD7::NFontApi font) {
|
||||
if (t_size < 1) {
|
||||
t_size = 1;
|
||||
}
|
||||
|
||||
for (u32 i = 0, line_i = 0; i < strlen(text.c_str()); i++)
|
||||
switch (text[i]) {
|
||||
case '\n':
|
||||
y += (font.GetLineHeight());
|
||||
line_i = 0;
|
||||
break;
|
||||
|
||||
case '\t':
|
||||
line_i += 2;
|
||||
break;
|
||||
|
||||
default:
|
||||
// Make sure we never get out of the screen
|
||||
if (line_i >= (((u32)this->bitmap.bmp_info_header.width) - (u32)x) /
|
||||
(u32)(font.GetGlyphWidth(text[i]))) {
|
||||
y += (SPACING_Y * t_size);
|
||||
line_i = 1; // Little offset so we know the same text continues
|
||||
if (text[i] == ' ')
|
||||
break; // Spaces at the start look weird
|
||||
}
|
||||
|
||||
this->DrawChar(x + line_i * (font.GetGlyphWidth(text[i])), y, t_size,
|
||||
color, text[i], font);
|
||||
|
||||
line_i++;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
bool RenderD7::BitmapPrinter::Decode(Decoder deccc) {
|
||||
bool res = false;
|
||||
|
||||
switch (deccc) {
|
||||
case Decoder::BITMAP2PNG2C3D:
|
||||
renderframe.LoadPFromBuffer(
|
||||
BitmapConverter::ConvertData(this->bitmap.DATA()));
|
||||
res = true;
|
||||
break;
|
||||
case Decoder::BITMAP2C3D:
|
||||
renderframe.LoadFromBitmap(this->bitmap);
|
||||
res = true;
|
||||
break;
|
||||
|
||||
default:
|
||||
res = false;
|
||||
break;
|
||||
}
|
||||
return res;
|
||||
}
|
@ -1,24 +0,0 @@
|
||||
#include <renderd7/Color.hpp>
|
||||
|
||||
#define RGBA8(r, g, b, a) \
|
||||
((((r)&0xFF) << 0) | (((g)&0xFF) << 8) | (((b)&0xFF) << 16) | \
|
||||
(((a)&0xFF) << 24))
|
||||
|
||||
uint32_t RenderD7::Color::Hex(const std::string color, uint8_t a) {
|
||||
if (color.length() < 7 ||
|
||||
std::regex_search(color.substr(1),
|
||||
std::regex("[^0-9A-Fa-f]"))) { // invalid color.
|
||||
return RenderD7::Color::Hex("#000000", 0);
|
||||
}
|
||||
int r = std::stoi(color.substr(1, 2), nullptr, 16);
|
||||
int g = std::stoi(color.substr(3, 2), nullptr, 16);
|
||||
int b = std::stoi(color.substr(5, 2), nullptr, 16);
|
||||
return RGBA8(r, g, b, a);
|
||||
}
|
||||
|
||||
std::string RenderD7::Color::RGB2Hex(int r, int g, int b) {
|
||||
std::stringstream ss;
|
||||
ss << "#";
|
||||
ss << std::hex << (r << 16 | g << 8 | b);
|
||||
return ss.str();
|
||||
}
|
216
source/Draw.cpp
216
source/Draw.cpp
@ -1,216 +0,0 @@
|
||||
#include <renderd7/Draw.hpp>
|
||||
|
||||
extern C2D_TextBuf TextBuf;
|
||||
extern C2D_Font Font;
|
||||
extern bool currentScreen;
|
||||
|
||||
bool RenderD7::Draw::Rect(float x, float y, float w, float h, u32 color) {
|
||||
return C2D_DrawRectSolid(x, y, 0.5f, w, h, color);
|
||||
}
|
||||
|
||||
bool RenderD7::Draw::Px(float x, float y, u32 color) {
|
||||
return C2D_DrawRectSolid(x, y, 0.5f, 1, 1, color);
|
||||
}
|
||||
|
||||
void RenderD7::Draw::TextCentered(float x, float y, float size, u32 color,
|
||||
std::string Text, int maxWidth, int maxHeight,
|
||||
C2D_Font fnt) {
|
||||
float lineHeight, widthScale;
|
||||
|
||||
// Check for the lineHeight.
|
||||
if (fnt != nullptr) {
|
||||
lineHeight = RenderD7::Draw::GetTextHeight(size, " ", fnt);
|
||||
} else {
|
||||
lineHeight = RenderD7::Draw::GetTextHeight(size, " ");
|
||||
}
|
||||
|
||||
int line = 0;
|
||||
while (Text.find('\n') != Text.npos) {
|
||||
if (maxWidth == 0) {
|
||||
// Do the widthScale.
|
||||
if (fnt != nullptr) {
|
||||
widthScale = RenderD7::Draw::GetTextWidth(
|
||||
size, Text.substr(0, Text.find('\n')), fnt);
|
||||
} else {
|
||||
widthScale =
|
||||
RenderD7::Draw::GetTextWidth(size, Text.substr(0, Text.find('\n')));
|
||||
}
|
||||
} else {
|
||||
// Do the widthScale 2.
|
||||
if (fnt != nullptr) {
|
||||
widthScale = std::min((float)maxWidth,
|
||||
RenderD7::Draw::GetTextWidth(
|
||||
size, Text.substr(0, Text.find('\n')), fnt));
|
||||
} else {
|
||||
widthScale = std::min((float)maxWidth,
|
||||
RenderD7::Draw::GetTextWidth(
|
||||
size, Text.substr(0, Text.find('\n'))));
|
||||
}
|
||||
}
|
||||
if (fnt != nullptr) {
|
||||
RenderD7::Draw::Text((currentScreen ? 200 : 160) + x - (widthScale / 2),
|
||||
y + (lineHeight * line), size, color,
|
||||
Text.substr(0, Text.find('\n')), maxWidth, maxHeight,
|
||||
fnt);
|
||||
} else {
|
||||
RenderD7::Draw::Text((currentScreen ? 200 : 160) + x - (widthScale / 2),
|
||||
y + (lineHeight * line), size, color,
|
||||
Text.substr(0, Text.find('\n')), maxWidth,
|
||||
maxHeight);
|
||||
}
|
||||
|
||||
Text = Text.substr(Text.find('\n') + 1);
|
||||
line++;
|
||||
}
|
||||
|
||||
if (maxWidth == 0) {
|
||||
// Do the next WidthScale.
|
||||
if (fnt != nullptr) {
|
||||
widthScale = RenderD7::Draw::GetTextWidth(
|
||||
size, Text.substr(0, Text.find('\n')), fnt);
|
||||
} else {
|
||||
widthScale =
|
||||
RenderD7::Draw::GetTextWidth(size, Text.substr(0, Text.find('\n')));
|
||||
}
|
||||
} else {
|
||||
// And again.
|
||||
if (fnt != nullptr) {
|
||||
widthScale = std::min((float)maxWidth,
|
||||
RenderD7::Draw::GetTextWidth(
|
||||
size, Text.substr(0, Text.find('\n')), fnt));
|
||||
} else {
|
||||
widthScale = std::min(
|
||||
(float)maxWidth,
|
||||
RenderD7::Draw::GetTextWidth(size, Text.substr(0, Text.find('\n'))));
|
||||
}
|
||||
}
|
||||
if (fnt != nullptr) {
|
||||
RenderD7::Draw::Text((currentScreen ? 200 : 160) + x - (widthScale / 2),
|
||||
y + (lineHeight * line), size, color,
|
||||
Text.substr(0, Text.find('\n')), maxWidth, maxHeight,
|
||||
fnt);
|
||||
} else {
|
||||
RenderD7::Draw::Text((currentScreen ? 200 : 160) + x - (widthScale / 2),
|
||||
y + (lineHeight * line), size, color,
|
||||
Text.substr(0, Text.find('\n')), maxWidth, maxHeight);
|
||||
}
|
||||
}
|
||||
|
||||
// Draw String or Text.
|
||||
void RenderD7::Draw::Text(float x, float y, float size, u32 color,
|
||||
std::string Text, int maxWidth, int maxHeight,
|
||||
C2D_Font fnt) {
|
||||
C2D_Text c2d_text;
|
||||
|
||||
if (fnt != nullptr) {
|
||||
C2D_TextFontParse(&c2d_text, fnt, TextBuf, Text.c_str());
|
||||
} else {
|
||||
C2D_TextFontParse(&c2d_text, Font, TextBuf, Text.c_str());
|
||||
}
|
||||
|
||||
C2D_TextOptimize(&c2d_text);
|
||||
|
||||
float heightScale;
|
||||
if (maxHeight == 0) {
|
||||
heightScale = size;
|
||||
} else {
|
||||
if (fnt != nullptr) {
|
||||
heightScale = std::min(
|
||||
size,
|
||||
size * (maxHeight / RenderD7::Draw::GetTextHeight(size, Text, fnt)));
|
||||
} else {
|
||||
heightScale = std::min(
|
||||
size, size * (maxHeight / RenderD7::Draw::GetTextHeight(size, Text)));
|
||||
}
|
||||
}
|
||||
|
||||
if (maxWidth == 0) {
|
||||
C2D_DrawText(&c2d_text, C2D_WithColor, x, y, 0.5f, size, heightScale,
|
||||
color);
|
||||
} else {
|
||||
if (fnt != nullptr) {
|
||||
C2D_DrawText(
|
||||
&c2d_text, C2D_WithColor, x, y, 0.5f,
|
||||
std::min(size, size * (maxWidth / RenderD7::Draw::GetTextWidth(
|
||||
size, Text, fnt))),
|
||||
heightScale, color);
|
||||
} else {
|
||||
C2D_DrawText(
|
||||
&c2d_text, C2D_WithColor, x, y, 0.5f,
|
||||
std::min(size, size * (maxWidth /
|
||||
RenderD7::Draw::GetTextWidth(size, Text))),
|
||||
heightScale, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
void RenderD7::Draw::TextRight(float x, float y, float size, u32 color,
|
||||
std::string Text, int maxWidth, int maxHeight,
|
||||
C2D_Font fnt) {
|
||||
RenderD7::Draw::Text(x - RenderD7::Draw::GetTextWidth(size, Text, fnt), y,
|
||||
size, color, Text, maxWidth, maxHeight, fnt);
|
||||
}
|
||||
// Get String or Text Width.
|
||||
float RenderD7::Draw::GetTextWidth(float size, std::string Text, C2D_Font fnt) {
|
||||
float width = 0;
|
||||
if (fnt != nullptr) {
|
||||
GetTextSize(size, &width, NULL, Text, fnt);
|
||||
} else {
|
||||
GetTextSize(size, &width, NULL, Text);
|
||||
}
|
||||
return width;
|
||||
}
|
||||
|
||||
// Get String or Text Size.
|
||||
void RenderD7::Draw::GetTextSize(float size, float *width, float *height,
|
||||
std::string Text, C2D_Font fnt) {
|
||||
C2D_Text c2d_text;
|
||||
if (fnt != nullptr) {
|
||||
C2D_TextFontParse(&c2d_text, fnt, TextBuf, Text.c_str());
|
||||
} else {
|
||||
C2D_TextFontParse(&c2d_text, Font, TextBuf, Text.c_str());
|
||||
}
|
||||
C2D_TextGetDimensions(&c2d_text, size, size, width, height);
|
||||
}
|
||||
|
||||
// Get String or Text Height.
|
||||
float RenderD7::Draw::GetTextHeight(float size, std::string Text,
|
||||
C2D_Font fnt) {
|
||||
float height = 0;
|
||||
if (fnt != nullptr) {
|
||||
GetTextSize(size, NULL, &height, Text.c_str(), fnt);
|
||||
} else {
|
||||
GetTextSize(size, NULL, &height, Text.c_str());
|
||||
}
|
||||
return height;
|
||||
}
|
||||
|
||||
Result RenderD7::Draw::LoadFont(C2D_Font &fnt, const char *Path) {
|
||||
fnt = C2D_FontLoad(Path); // Only load if found.
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Unload a Font.
|
||||
Result RenderD7::Draw::UnloadFont(C2D_Font &fnt) {
|
||||
if (fnt != nullptr) {
|
||||
C2D_FontFree(fnt); // Make sure to only unload if not nullptr.
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool RenderD7::Draw::Circle(float x, float y, float radius, u32 color) {
|
||||
return C2D_DrawCircleSolid(x, y, 0.5f, radius, color);
|
||||
}
|
||||
|
||||
bool RenderD7::Draw::Image(C2D_Image img, float x, float y, float scaleX,
|
||||
float scaleY) {
|
||||
return C2D_DrawImageAt(img, x, y, 0.5f, nullptr, scaleX, scaleY);
|
||||
}
|
||||
|
||||
bool RenderD7::Draw::NFRect(float p1x, float p1y, float w, float h, u32 color,
|
||||
float scale) {
|
||||
C2D_DrawLine(p1x, p1y, color, w, p1y, color, scale, 1);
|
||||
C2D_DrawLine(w, p1y, color, w, h, color, scale, 1);
|
||||
C2D_DrawLine(w, h, color, p1x, h, color, scale, 1);
|
||||
C2D_DrawLine(p1x, h, color, p1x, p1y, color, scale, 1);
|
||||
return true;
|
||||
}
|
@ -1,344 +0,0 @@
|
||||
#include <3ds.h>
|
||||
#include <cstring>
|
||||
#include <renderd7/FileSystem.hpp>
|
||||
// Debugging
|
||||
#include <memory>
|
||||
#include <renderd7/Ovl.hpp>
|
||||
#include <renderd7/Toast.hpp>
|
||||
|
||||
const char *RenderD7::FileSystem::GetPhysfsError() {
|
||||
return PHYSFS_getErrorByCode(PHYSFS_getLastErrorCode());
|
||||
}
|
||||
|
||||
std::string RenderD7::FileSystem::Normalize(const std::string &input) {
|
||||
std::string out;
|
||||
bool seenSep = false, isSep = false;
|
||||
|
||||
for (size_t i = 0; i < input.size(); ++i) {
|
||||
isSep = (input[i] == '/');
|
||||
|
||||
if (!isSep || !seenSep)
|
||||
out += input[i];
|
||||
|
||||
seenSep = isSep;
|
||||
}
|
||||
|
||||
return out;
|
||||
}
|
||||
|
||||
void RenderD7::FileSystem::Initialize() { RenderD7::FileSystem::savePath = ""; }
|
||||
|
||||
int RenderD7::FileSystem::Init(const char *argv) {
|
||||
int res = PHYSFS_init(argv);
|
||||
if (res != 1) {
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"PHYSFS-Error", RenderD7::FileSystem::GetPhysfsError()));
|
||||
}
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
bool RenderD7::FileSystem::SetSource(const char *source) {
|
||||
if (!PHYSFS_isInit())
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"PHYSFS-Error", RenderD7::FileSystem::GetPhysfsError()));
|
||||
return false;
|
||||
|
||||
std::string searchPath = source;
|
||||
if (!PHYSFS_mount(searchPath.c_str(), NULL, 1))
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"PHYSFS-Error", RenderD7::FileSystem::GetPhysfsError()));
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool RenderD7::FileSystem::SetIdentity(const char *name, bool append) {
|
||||
if (!PHYSFS_isInit())
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"PHYSFS-Error", RenderD7::FileSystem::GetPhysfsError()));
|
||||
return false;
|
||||
|
||||
std::string old = RenderD7::FileSystem::savePath;
|
||||
|
||||
RenderD7::FileSystem::savePath = RenderD7::FileSystem::Normalize(
|
||||
RenderD7::FileSystem::GetUserDirectory() + "/save/" + name);
|
||||
printf("Save Path set to %s\n", savePath.c_str());
|
||||
|
||||
if (!old.empty())
|
||||
PHYSFS_unmount(old.c_str());
|
||||
|
||||
int success = PHYSFS_mount(savePath.c_str(), NULL, append);
|
||||
printf("Save Path mounted %d\n", success);
|
||||
|
||||
PHYSFS_setWriteDir(nullptr);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
std::string RenderD7::FileSystem::GetSaveDirectory() {
|
||||
return RenderD7::FileSystem::Normalize(
|
||||
RenderD7::FileSystem::GetUserDirectory() + "/save");
|
||||
}
|
||||
|
||||
bool RenderD7::FileSystem::SetupWriteDirectory() {
|
||||
if (!PHYSFS_isInit())
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"PHYSFS-Error", RenderD7::FileSystem::GetPhysfsError()));
|
||||
return false;
|
||||
|
||||
if (RenderD7::FileSystem::savePath.empty())
|
||||
RenderD7::AddOvl(
|
||||
std::make_unique<RenderD7::Toast>("PHYSFS-Error", "Path is Empty"));
|
||||
return false;
|
||||
|
||||
std::string tmpWritePath = RenderD7::FileSystem::savePath;
|
||||
std::string tmpDirectoryPath = RenderD7::FileSystem::savePath;
|
||||
|
||||
if (RenderD7::FileSystem::savePath.find(
|
||||
RenderD7::FileSystem::GetUserDirectory()) == 0) {
|
||||
tmpWritePath = RenderD7::FileSystem::GetUserDirectory();
|
||||
tmpDirectoryPath =
|
||||
savePath.substr(RenderD7::FileSystem::GetUserDirectory().length());
|
||||
|
||||
/* strip leading '/' characters from the path we want to create */
|
||||
size_t startPosition = tmpDirectoryPath.find_first_not_of('/');
|
||||
|
||||
if (startPosition != std::string::npos)
|
||||
tmpDirectoryPath = tmpDirectoryPath.substr(startPosition);
|
||||
}
|
||||
|
||||
if (!PHYSFS_setWriteDir(tmpWritePath.c_str())) {
|
||||
printf("Failed to set write dir to %s\n", tmpWritePath.c_str());
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"PHYSFS-Error",
|
||||
RenderD7::FormatString("Failed to set write dir to %s\n",
|
||||
tmpWritePath.c_str())));
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!RenderD7::FileSystem::CreateDirectory(tmpDirectoryPath.c_str())) {
|
||||
printf("Failed to create dir %s\n", tmpDirectoryPath.c_str());
|
||||
/* clear the write directory in case of error */
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"PHYSFS-Error", RenderD7::FormatString("Failed to create dir %s\n",
|
||||
tmpDirectoryPath.c_str())));
|
||||
PHYSFS_setWriteDir(nullptr);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!PHYSFS_setWriteDir(savePath.c_str())) {
|
||||
printf("Failed to set write dir to %s\n", savePath.c_str());
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"PHYSFS-Error",
|
||||
RenderD7::FormatString("Failed to set write dir to %s\n",
|
||||
savePath.c_str())));
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!PHYSFS_mount(savePath.c_str(), nullptr, 0)) {
|
||||
printf("Failed to mount write dir (%s)\n",
|
||||
RenderD7::FileSystem::GetPhysfsError());
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"PHYSFS-Error",
|
||||
RenderD7::FormatString("Failed to mount write dir (%s)\n",
|
||||
RenderD7::FileSystem::GetPhysfsError())));
|
||||
/* clear the write directory in case of error */
|
||||
PHYSFS_setWriteDir(nullptr);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
std::string RenderD7::FileSystem::GetUserDirectory() {
|
||||
return RenderD7::FileSystem::Normalize(
|
||||
PHYSFS_getPrefDir("npi-d7", "renderd7"));
|
||||
}
|
||||
|
||||
bool RenderD7::FileSystem::GetInfo(const char *filename,
|
||||
RenderD7::FileSystem::Info &info) {
|
||||
if (!PHYSFS_isInit())
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"PHYSFS-Error", RenderD7::FileSystem::GetPhysfsError()));
|
||||
return false;
|
||||
|
||||
PHYSFS_Stat stat = {};
|
||||
|
||||
if (!PHYSFS_stat(filename, &stat))
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"PHYSFS-Error", RenderD7::FileSystem::GetPhysfsError()));
|
||||
return false;
|
||||
|
||||
info.mod_time =
|
||||
std::min<int64_t>(stat.modtime, RenderD7::FileSystem::MAX_STAMP);
|
||||
info.size = std::min<int64_t>(stat.filesize, RenderD7::FileSystem::MAX_STAMP);
|
||||
|
||||
if (stat.filetype == PHYSFS_FILETYPE_REGULAR)
|
||||
info.type = RenderD7::FileSystem::FileType_File;
|
||||
else if (stat.filetype == PHYSFS_FILETYPE_DIRECTORY)
|
||||
info.type = RenderD7::FileSystem::FileType_Directory;
|
||||
else if (stat.filetype == PHYSFS_FILETYPE_SYMLINK)
|
||||
info.type = RenderD7::FileSystem::FileType_SymLink;
|
||||
else
|
||||
info.type = RenderD7::FileSystem::FileType_Other;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void RenderD7::FileSystem::GetDirectoryItems(const char *path,
|
||||
std::vector<std::string> &items) {
|
||||
if (!PHYSFS_isInit())
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"PHYSFS-Error", RenderD7::FileSystem::GetPhysfsError()));
|
||||
return;
|
||||
|
||||
char **results = PHYSFS_enumerateFiles(path);
|
||||
|
||||
if (results == nullptr)
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"PHYSFS-Error", RenderD7::FileSystem::GetPhysfsError()));
|
||||
return;
|
||||
|
||||
for (char **item = results; *item != 0; item++)
|
||||
items.push_back(*item);
|
||||
|
||||
PHYSFS_freeList(results);
|
||||
}
|
||||
|
||||
bool RenderD7::FileSystem::OpenFile(File &file, const char *name,
|
||||
FileMode mode) {
|
||||
if (mode == FileMode_Closed)
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"PHYSFS-Error", RenderD7::FileSystem::GetPhysfsError()));
|
||||
return false;
|
||||
|
||||
if (!PHYSFS_isInit())
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"PHYSFS-Error", RenderD7::FileSystem::GetPhysfsError()));
|
||||
return false;
|
||||
|
||||
if (file.handle)
|
||||
RenderD7::FileSystem::CloseFile(file);
|
||||
|
||||
if (mode == FileMode_Read && !PHYSFS_exists(name)) {
|
||||
printf("Could not open file %s, does not exist.\n", name);
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"PHYSFS-Error",
|
||||
RenderD7::FormatString("Could not open file %s, does not exist.\n",
|
||||
name)));
|
||||
return false;
|
||||
}
|
||||
|
||||
if ((mode == FileMode_Write) &&
|
||||
(PHYSFS_getWriteDir() == nullptr &&
|
||||
RenderD7::FileSystem::SetupWriteDirectory())) {
|
||||
printf("Could not set write directory.\n");
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"PHYSFS-Error",
|
||||
RenderD7::FormatString("Could not set write directory.\n")));
|
||||
return false;
|
||||
}
|
||||
|
||||
PHYSFS_getLastErrorCode();
|
||||
|
||||
switch (mode) {
|
||||
case FileMode_Read:
|
||||
file.handle = PHYSFS_openRead(name);
|
||||
break;
|
||||
case FileMode_Write:
|
||||
file.handle = PHYSFS_openWrite(name);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
if (!file.handle) {
|
||||
const char *error = RenderD7::FileSystem::GetPhysfsError();
|
||||
|
||||
if (error == nullptr)
|
||||
error = "unknown error";
|
||||
|
||||
printf("Could not open file %s (%s)\n", name, error);
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"PHYSFS-Error",
|
||||
RenderD7::FormatString("Could not open file %s (%s)\n", name, error)));
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
file.mode = mode;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool RenderD7::FileSystem::CloseFile(File &file) {
|
||||
if (file.handle == nullptr || !PHYSFS_close(file.handle))
|
||||
return false;
|
||||
|
||||
file.handle = nullptr;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool RenderD7::FileSystem::CreateDirectory(const char *name) {
|
||||
if (!PHYSFS_isInit())
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"PHYSFS-Error", RenderD7::FileSystem::GetPhysfsError()));
|
||||
return false;
|
||||
|
||||
if (PHYSFS_getWriteDir() == nullptr &&
|
||||
!RenderD7::FileSystem::SetupWriteDirectory())
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"PHYSFS-Error", RenderD7::FileSystem::GetPhysfsError()));
|
||||
return false;
|
||||
|
||||
if (!PHYSFS_mkdir(name))
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"PHYSFS-Error", RenderD7::FileSystem::GetPhysfsError()));
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
int64_t RenderD7::FileSystem::ReadFile(File &file, void *destination,
|
||||
int64_t size) {
|
||||
if (!file.handle || file.mode != FileMode_Read) {
|
||||
printf("File is not opened for reading.\n");
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"PHYSFS-Error", "File is not opened for reading.\n"));
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (size > file.GetSize())
|
||||
size = file.GetSize();
|
||||
else if (size < 0) {
|
||||
printf("Invalid read size %lld\n", size);
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"PHYSFS-Error",
|
||||
RenderD7::FormatString("Invalid read size %lld\n", size)));
|
||||
return 0;
|
||||
}
|
||||
|
||||
return PHYSFS_readBytes(file.handle, destination, (PHYSFS_uint64)size);
|
||||
}
|
||||
|
||||
bool RenderD7::FileSystem::WriteFile(File &file, const void *data,
|
||||
int64_t size) {
|
||||
if (!file.handle || file.mode != FileMode_Write) {
|
||||
printf("File is not opened for writing.\n");
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"PHYSFS-Error", "File is not opened for writing.\n"));
|
||||
return false;
|
||||
}
|
||||
|
||||
int64_t written = PHYSFS_writeBytes(file.handle, data, (PHYSFS_uint64)size);
|
||||
|
||||
if (written != size) {
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"PHYSFS-Error", RenderD7::FileSystem::GetPhysfsError()));
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
260
source/Image.cpp
260
source/Image.cpp
@ -1,260 +0,0 @@
|
||||
#include <renderd7/Image.hpp>
|
||||
#include <renderd7/Ovl.hpp>
|
||||
#include <renderd7/Toast.hpp>
|
||||
extern bool usedbgmsg;
|
||||
|
||||
static u32 GetNextPowerOf2(u32 v) {
|
||||
v--;
|
||||
v |= v >> 1;
|
||||
v |= v >> 2;
|
||||
v |= v >> 4;
|
||||
v |= v >> 8;
|
||||
v |= v >> 16;
|
||||
v++;
|
||||
return (v >= 64 ? v : 64);
|
||||
}
|
||||
|
||||
static bool C3DTexToC2DImage(C2D_Image *texture, u32 width, u32 height,
|
||||
u8 *buf) {
|
||||
if (width >= 1024 || height >= 1024)
|
||||
return false;
|
||||
|
||||
C3D_Tex *tex = new C3D_Tex[sizeof(C3D_Tex)];
|
||||
Tex3DS_SubTexture *subtex = new Tex3DS_SubTexture[sizeof(Tex3DS_SubTexture)];
|
||||
subtex->width = static_cast<u16>(width);
|
||||
subtex->height = static_cast<u16>(height);
|
||||
// RGBA -> ABGR
|
||||
for (u32 row = 0; row < subtex->width; row++) {
|
||||
for (u32 col = 0; col < subtex->height; col++) {
|
||||
u32 z = (row + col * subtex->width) * 4;
|
||||
|
||||
u8 r = *(u8 *)(buf + z);
|
||||
u8 g = *(u8 *)(buf + z + 1);
|
||||
u8 b = *(u8 *)(buf + z + 2);
|
||||
u8 a = *(u8 *)(buf + z + 3);
|
||||
|
||||
*(buf + z) = a;
|
||||
*(buf + z + 1) = b;
|
||||
*(buf + z + 2) = g;
|
||||
*(buf + z + 3) = r;
|
||||
}
|
||||
}
|
||||
|
||||
u32 w_pow2 = GetNextPowerOf2(subtex->width);
|
||||
u32 h_pow2 = GetNextPowerOf2(subtex->height);
|
||||
subtex->left = 0.f;
|
||||
subtex->top = 1.f;
|
||||
subtex->right = (subtex->width / static_cast<float>(w_pow2));
|
||||
subtex->bottom = (1.0 - (subtex->height / static_cast<float>(h_pow2)));
|
||||
C3D_TexInit(tex, static_cast<u16>(w_pow2), static_cast<u16>(h_pow2),
|
||||
GPU_RGBA8);
|
||||
C3D_TexSetFilter(tex, GPU_NEAREST, GPU_NEAREST);
|
||||
|
||||
std::memset(tex->data, 0, tex->size);
|
||||
|
||||
for (u32 x = 0; x < subtex->width; x++) {
|
||||
for (u32 y = 0; y < subtex->height; y++) {
|
||||
u32 dst_pos = ((((y >> 3) * (w_pow2 >> 3) + (x >> 3)) << 6) +
|
||||
((x & 1) | ((y & 1) << 1) | ((x & 2) << 1) |
|
||||
((y & 2) << 2) | ((x & 4) << 2) | ((y & 4) << 3))) *
|
||||
4;
|
||||
u32 src_pos = (y * subtex->width + x) * 4;
|
||||
std::memcpy(&(static_cast<u8 *>(tex->data))[dst_pos],
|
||||
&(static_cast<u8 *>(buf))[src_pos], 4);
|
||||
}
|
||||
}
|
||||
|
||||
C3D_TexFlush(tex);
|
||||
tex->border = RenderD7::Color::Hex("#000000", 0);
|
||||
C3D_TexSetWrap(tex, GPU_CLAMP_TO_BORDER, GPU_CLAMP_TO_BORDER);
|
||||
if (tex && subtex) {
|
||||
texture->tex = tex;
|
||||
texture->subtex = subtex;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
extern "C" {
|
||||
#include <renderd7/external/libnsbmp/libnsbmp.h>
|
||||
}
|
||||
static const u32 BYTES_PER_PIXEL = 4;
|
||||
#define MAX_IMAGE_BYTES (48 * 1024 * 1024)
|
||||
|
||||
namespace LIBBMP {
|
||||
static void *bitmap_create(int width, int height,
|
||||
[[maybe_unused]] unsigned int state) {
|
||||
/* ensure a stupidly large (>50Megs or so) bitmap is not created */
|
||||
if ((static_cast<long long>(width) * static_cast<long long>(height)) >
|
||||
(MAX_IMAGE_BYTES / BYTES_PER_PIXEL))
|
||||
return nullptr;
|
||||
|
||||
return std::calloc(width * height, BYTES_PER_PIXEL);
|
||||
}
|
||||
|
||||
static unsigned char *bitmap_get_buffer(void *bitmap) {
|
||||
assert(bitmap);
|
||||
return static_cast<unsigned char *>(bitmap);
|
||||
}
|
||||
|
||||
static size_t bitmap_get_bpp([[maybe_unused]] void *bitmap) {
|
||||
return BYTES_PER_PIXEL;
|
||||
}
|
||||
|
||||
static void bitmap_destroy(void *bitmap) {
|
||||
assert(bitmap);
|
||||
std::free(bitmap);
|
||||
}
|
||||
} // namespace LIBBMP
|
||||
|
||||
unsigned Image_to_C3D(C2D_Image img, const std::vector<unsigned char> &bmpc) {
|
||||
bmp_bitmap_callback_vt bitmap_callbacks = {
|
||||
LIBBMP::bitmap_create, LIBBMP::bitmap_destroy, LIBBMP::bitmap_get_buffer,
|
||||
LIBBMP::bitmap_get_bpp};
|
||||
|
||||
bmp_result code = BMP_OK;
|
||||
bmp_image bmp;
|
||||
bmp_create(&bmp, &bitmap_callbacks);
|
||||
|
||||
code = bmp_analyse(&bmp, bmpc.size(), (u8 *)bmpc.data());
|
||||
if (code != BMP_OK) {
|
||||
bmp_finalise(&bmp);
|
||||
return 1;
|
||||
}
|
||||
|
||||
code = bmp_decode(&bmp);
|
||||
if (code != BMP_OK) {
|
||||
if ((code != BMP_INSUFFICIENT_DATA) && (code != BMP_DATA_ERROR)) {
|
||||
bmp_finalise(&bmp);
|
||||
return 2;
|
||||
}
|
||||
|
||||
/* skip if the decoded image would be ridiculously large */
|
||||
if ((bmp.width * bmp.height) > 200000) {
|
||||
bmp_finalise(&bmp);
|
||||
return 3;
|
||||
}
|
||||
}
|
||||
C2D_Image *texture = new C2D_Image();
|
||||
bool ret = C3DTexToC2DImage(texture, static_cast<u32>(bmp.width),
|
||||
static_cast<u32>(bmp.height),
|
||||
static_cast<u8 *>(bmp.bitmap));
|
||||
bmp_finalise(&bmp);
|
||||
delete texture;
|
||||
if (!ret) {
|
||||
return 4;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
void RenderD7::Image::LoadPng(const std::string path) {
|
||||
if (usedbgmsg) {
|
||||
// RenderD7::Msg::Display("RenderD7", "Loading Png:" + path, Top);
|
||||
}
|
||||
std::vector<u8> ImageBuffer;
|
||||
unsigned width, height;
|
||||
if (loadet) {
|
||||
C3D_TexDelete(this->img.tex);
|
||||
loadet = false;
|
||||
}
|
||||
lodepng::decode(ImageBuffer, width, height, path);
|
||||
|
||||
this->img.tex = new C3D_Tex;
|
||||
this->img.subtex =
|
||||
new Tex3DS_SubTexture({(u16)width, (u16)height, 0.0f, 1.0f,
|
||||
width / 1024.0f, 1.0f - (height / 1024.0f)});
|
||||
|
||||
C3D_TexInit(this->img.tex, 1024, 1024, GPU_RGBA8);
|
||||
C3D_TexSetFilter(this->img.tex, GPU_LINEAR, GPU_LINEAR);
|
||||
this->img.tex->border = 0xFFFFFFFF;
|
||||
C3D_TexSetWrap(this->img.tex, GPU_CLAMP_TO_BORDER, GPU_CLAMP_TO_BORDER);
|
||||
|
||||
for (u32 x = 0; x < width && x < 1024; x++) {
|
||||
for (u32 y = 0; y < height && y < 1024; y++) {
|
||||
const u32 dstPos = ((((y >> 3) * (1024 >> 3) + (x >> 3)) << 6) +
|
||||
((x & 1) | ((y & 1) << 1) | ((x & 2) << 1) |
|
||||
((y & 2) << 2) | ((x & 4) << 2) | ((y & 4) << 3))) *
|
||||
4;
|
||||
|
||||
const u32 srcPos = (y * width + x) * 4;
|
||||
((uint8_t *)this->img.tex->data)[dstPos + 0] =
|
||||
ImageBuffer.data()[srcPos + 3];
|
||||
((uint8_t *)this->img.tex->data)[dstPos + 1] =
|
||||
ImageBuffer.data()[srcPos + 2];
|
||||
((uint8_t *)this->img.tex->data)[dstPos + 2] =
|
||||
ImageBuffer.data()[srcPos + 1];
|
||||
((uint8_t *)this->img.tex->data)[dstPos + 3] =
|
||||
ImageBuffer.data()[srcPos + 0];
|
||||
}
|
||||
}
|
||||
loadet = true;
|
||||
}
|
||||
|
||||
RenderD7::Image::~Image() {
|
||||
if (loadet)
|
||||
C3D_TexDelete(img.tex);
|
||||
loadet = false;
|
||||
}
|
||||
|
||||
void RenderD7::Image::Unload() {
|
||||
if (loadet)
|
||||
C3D_TexDelete(img.tex);
|
||||
loadet = false;
|
||||
}
|
||||
|
||||
void RenderD7::Image::LoadPFromBuffer(const std::vector<u8> &buffer) {
|
||||
std::vector<u8> ImageBuffer;
|
||||
if (loadet) {
|
||||
C3D_TexDelete(this->img.tex);
|
||||
loadet = false;
|
||||
}
|
||||
unsigned width, height;
|
||||
lodepng::decode(ImageBuffer, width, height, buffer);
|
||||
|
||||
img.tex = new C3D_Tex;
|
||||
img.subtex =
|
||||
new Tex3DS_SubTexture({(u16)width, (u16)height, 0.0f, 1.0f,
|
||||
width / 512.0f, 1.0f - (height / 512.0f)});
|
||||
|
||||
C3D_TexInit(img.tex, 512, 512, GPU_RGBA8);
|
||||
C3D_TexSetFilter(img.tex, GPU_LINEAR, GPU_LINEAR);
|
||||
img.tex->border = 0xFFFFFFFF;
|
||||
C3D_TexSetWrap(img.tex, GPU_CLAMP_TO_BORDER, GPU_CLAMP_TO_BORDER);
|
||||
|
||||
for (u32 x = 0; x < width && x < 512; x++) {
|
||||
for (u32 y = 0; y < height && y < 512; y++) {
|
||||
const u32 dstPos = ((((y >> 3) * (512 >> 3) + (x >> 3)) << 6) +
|
||||
((x & 1) | ((y & 1) << 1) | ((x & 2) << 1) |
|
||||
((y & 2) << 2) | ((x & 4) << 2) | ((y & 4) << 3))) *
|
||||
4;
|
||||
|
||||
const u32 srcPos = (y * width + x) * 4;
|
||||
((uint8_t *)img.tex->data)[dstPos + 0] = ImageBuffer.data()[srcPos + 3];
|
||||
((uint8_t *)img.tex->data)[dstPos + 1] = ImageBuffer.data()[srcPos + 2];
|
||||
((uint8_t *)img.tex->data)[dstPos + 2] = ImageBuffer.data()[srcPos + 1];
|
||||
((uint8_t *)img.tex->data)[dstPos + 3] = ImageBuffer.data()[srcPos + 0];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void RenderD7::Image::FromSheet(RenderD7::Sheet sheet, size_t index) {}
|
||||
|
||||
bool RenderD7::Image::Draw(float x, float y, float scaleX, float scaleY) {
|
||||
if (loadet)
|
||||
return C2D_DrawImageAt(this->img, x, y, 0.5f, nullptr, scaleX, scaleY);
|
||||
return false;
|
||||
}
|
||||
|
||||
void RenderD7::Image::LoadFromBitmap(BMP bitmap) {
|
||||
loadet = false;
|
||||
unsigned error = Image_to_C3D(this->img, bitmap.DATA());
|
||||
if (error == 0) {
|
||||
this->loadet = true;
|
||||
}
|
||||
|
||||
if (error) {
|
||||
std::cout << "BMP decoding error " << error << std::endl;
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"Bmp - Error", "Code: " + std::to_string(error)));
|
||||
}
|
||||
}
|
@ -1,66 +0,0 @@
|
||||
#include <renderd7/Fonts/NFontApi.hpp>
|
||||
#define STB_TRUETYPE_IMPLEMENTATION // force following include to generate
|
||||
// implementation
|
||||
#include <renderd7/external/stb_truetype.h>
|
||||
|
||||
#define STB_IMAGE_WRITE_IMPLEMENTATION
|
||||
#include <renderd7/external/stb_image_write.h>
|
||||
|
||||
RenderD7::NFontApi::NFontApi() {}
|
||||
|
||||
RenderD7::NFontApi::~NFontApi() {}
|
||||
|
||||
void RenderD7::NFontApi::LoadTTF(std::string path) {
|
||||
/////READ FILE
|
||||
unsigned char *buffer;
|
||||
long size = 0;
|
||||
FILE *ttf__ = fopen(path.c_str(), "rb");
|
||||
fseek(ttf__, 0, SEEK_END);
|
||||
size = ftell(ttf__);
|
||||
fseek(ttf__, 0, SEEK_SET);
|
||||
buffer = (unsigned char *)malloc(size);
|
||||
fread(buffer, size, 1, ttf__);
|
||||
fclose(ttf__);
|
||||
/////Setup Font
|
||||
if (!stbtt_InitFont(&font, buffer, 0)) {
|
||||
printf("failed\n");
|
||||
status += "failed\n";
|
||||
return;
|
||||
}
|
||||
status += "success!\n";
|
||||
b_h = 128;
|
||||
b_w = 512;
|
||||
l_h = 24; /* line height */
|
||||
scale = stbtt_ScaleForPixelHeight(&font, l_h);
|
||||
|
||||
stbtt_GetFontVMetrics(&font, &ascent, &decent, &linegap);
|
||||
linespace = scale * (ascent - decent + linegap);
|
||||
|
||||
baseline = (int)(ascent * scale);
|
||||
height = (int)((ascent - decent) * scale);
|
||||
}
|
||||
|
||||
unsigned char *RenderD7::NFontApi::GetGlyphBitmap(char glyph) {
|
||||
// stbtt_GetGlyphBitmapBox(&font, glyph, scale, scale, &x0, &y0, &x1, &y1);
|
||||
stbtt_GetCodepointBitmapBox(&font, glyph, scale, scale, &x0, &y0, &x1, &y1);
|
||||
w = x1 - x0;
|
||||
h = y1 - y0;
|
||||
|
||||
unsigned char *bitmap;
|
||||
bitmap = stbtt_GetCodepointBitmap(&font, scale, scale, glyph, &w, &h, 0, 0);
|
||||
return bitmap;
|
||||
}
|
||||
|
||||
int RenderD7::NFontApi::GetGlyphHeight(char glyph) {
|
||||
stbtt_GetCodepointBitmapBox(&font, glyph, scale, scale, &x0, &y0, &x1, &y1);
|
||||
w = x1 - x0;
|
||||
h = y1 - y0;
|
||||
return h;
|
||||
}
|
||||
|
||||
int RenderD7::NFontApi::GetGlyphWidth(char glyph) {
|
||||
stbtt_GetCodepointBitmapBox(&font, glyph, scale, scale, &x0, &y0, &x1, &y1);
|
||||
w = x1 - x0;
|
||||
h = y1 - y0;
|
||||
return w;
|
||||
}
|
@ -1,8 +0,0 @@
|
||||
#include <renderd7/Screen.hpp>
|
||||
|
||||
extern bool currentScreen;
|
||||
|
||||
void RenderD7::OnScreen(C3D_RenderTarget *target) {
|
||||
C2D_SceneBegin(target);
|
||||
currentScreen = (target == Top || target == TopRight) ? 1 : 0;
|
||||
}
|
@ -1,15 +0,0 @@
|
||||
#include <renderd7/Sheet.hpp>
|
||||
|
||||
RenderD7::Sheet::Sheet() {
|
||||
//
|
||||
}
|
||||
RenderD7::Sheet::~Sheet() {
|
||||
//
|
||||
}
|
||||
|
||||
Result RenderD7::Sheet::Load(const char *path) {
|
||||
this->spritesheet = C2D_SpriteSheetLoad(path);
|
||||
return 0;
|
||||
}
|
||||
|
||||
void RenderD7::Sheet::Free() { C2D_SpriteSheetFree(this->spritesheet); }
|
@ -1,36 +0,0 @@
|
||||
#include <renderd7/Sprite.hpp>
|
||||
|
||||
RenderD7::Sprite::Sprite() {
|
||||
//
|
||||
}
|
||||
RenderD7::Sprite::~Sprite() {
|
||||
//
|
||||
}
|
||||
void RenderD7::Sprite::FromSheet(RenderD7::Sheet *sheet, size_t index) {
|
||||
C2D_SpriteFromSheet(&this->sprite, sheet->spritesheet, index);
|
||||
}
|
||||
bool RenderD7::Sprite::Draw() { return C2D_DrawSprite(&this->sprite); }
|
||||
void RenderD7::Sprite::SetCenter(float x, float y) {
|
||||
C2D_SpriteSetCenter(&this->sprite, x, y);
|
||||
}
|
||||
void RenderD7::Sprite::SetPos(float x, float y) {
|
||||
C2D_SpriteSetPos(&this->sprite, x, y);
|
||||
}
|
||||
void RenderD7::Sprite::SetRotation(float rotation) {
|
||||
C2D_SpriteSetRotation(&this->sprite, rotation);
|
||||
}
|
||||
void RenderD7::Sprite::Rotate(float speed) {
|
||||
C2D_SpriteRotateDegrees(&this->sprite, speed);
|
||||
}
|
||||
float RenderD7::Sprite::getHeigh() { return this->sprite.params.pos.h; }
|
||||
float RenderD7::Sprite::getWidth() { return this->sprite.params.pos.w; }
|
||||
float RenderD7::Sprite::getPosX() { return this->sprite.params.pos.x; }
|
||||
float RenderD7::Sprite::getPosY() { return this->sprite.params.pos.y; }
|
||||
|
||||
void RenderD7::Sprite::FromImage(RenderD7::Image *img) {
|
||||
C2D_SpriteFromImage(&this->sprite, img->img);
|
||||
}
|
||||
|
||||
void RenderD7::Sprite::SetScale(float x, float y) {
|
||||
C2D_SpriteScale(&this->sprite, x, y);
|
||||
}
|
@ -1,38 +0,0 @@
|
||||
#include <renderd7/SpriteAnimation.hpp>
|
||||
#include <renderd7/log.hpp>
|
||||
|
||||
extern Log renderd7log;
|
||||
|
||||
RenderD7::SpriteSheetAnimation::SpriteSheetAnimation() {
|
||||
renderd7log.Write("SpriteSheetAnimation createt!");
|
||||
}
|
||||
RenderD7::SpriteSheetAnimation::~SpriteSheetAnimation() {
|
||||
//
|
||||
}
|
||||
|
||||
void RenderD7::SpriteSheetAnimation::Setup(RenderD7::Sheet *sheet,
|
||||
size_t imagecount, size_t startimage,
|
||||
float frame_begin,
|
||||
float frame_finish) {
|
||||
D_totaltime = frame_begin;
|
||||
renderd7log.Write("frame_begin success");
|
||||
this->images = imagecount;
|
||||
renderd7log.Write("imagecount success");
|
||||
this->sheet = sheet;
|
||||
renderd7log.Write("sheet success");
|
||||
this->time = frame_finish;
|
||||
renderd7log.Write("frame_finish success");
|
||||
RenderD7::SpriteSheetAnimation::FromSheet(this->sheet, startimage);
|
||||
}
|
||||
void RenderD7::SpriteSheetAnimation::Play(float timespeed) {
|
||||
D_totaltime += timespeed;
|
||||
if (D_totaltime >= time) {
|
||||
D_totaltime -= time;
|
||||
imgs++;
|
||||
if (imgs == images) {
|
||||
imgs = 0;
|
||||
}
|
||||
}
|
||||
RenderD7::SpriteSheetAnimation::FromSheet(sheet, imgs);
|
||||
// RenderD7::SpriteSheetAnimation::Draw();
|
||||
}
|
@ -1,30 +0,0 @@
|
||||
#include <fstream>
|
||||
#include <memory>
|
||||
#include <renderd7/Time.hpp>
|
||||
#include <stdarg.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <string>
|
||||
#include <time.h>
|
||||
#include <unistd.h>
|
||||
|
||||
std::string RenderD7::FormatString(std::string fmt_str, ...) {
|
||||
va_list ap;
|
||||
char *fp = NULL;
|
||||
va_start(ap, fmt_str);
|
||||
vasprintf(&fp, fmt_str.c_str(), ap);
|
||||
va_end(ap);
|
||||
std::unique_ptr<char, decltype(free) *> formatted(fp, free);
|
||||
return std::string(formatted.get());
|
||||
}
|
||||
|
||||
std::string RenderD7::GetTimeStr(void) {
|
||||
time_t unixTime;
|
||||
struct tm timeStruct;
|
||||
time(&unixTime);
|
||||
localtime_r(&unixTime, &timeStruct);
|
||||
return FormatString("%04i-%02i-%02i_%02i-%02i-%02i",
|
||||
timeStruct.tm_year + 1900, timeStruct.tm_mon + 1,
|
||||
timeStruct.tm_mday, timeStruct.tm_hour, timeStruct.tm_min,
|
||||
timeStruct.tm_sec);
|
||||
}
|
@ -1,38 +0,0 @@
|
||||
#include <renderd7/Draw.hpp>
|
||||
#include <renderd7/Toast.hpp>
|
||||
|
||||
RenderD7::Toast::Toast(std::string head, std::string msg) {
|
||||
this->head = head;
|
||||
this->msg = msg;
|
||||
/*this->toast = RenderD7::BitmapPrinter(400, 70);
|
||||
this->toast.ClearBlank();
|
||||
this->toast.DrawRectFilled(0, 0, 400, 70, 40, 40, 40, 255);
|
||||
this->toast.DrawRectFilled(0, 0, 400, 25, 70, 70, 70, 255);
|
||||
this->toast.DrawDebugText(4, 5, 0, RenderD7::Color::Hex("#ffffff"),
|
||||
this->head); this->toast.DrawDebugText(4, 40, 0,
|
||||
RenderD7::Color::Hex("#ffffff"), this->msg);
|
||||
this->toastrendered->LoadPFromBuffer(BitmapConverter::ConvertData(toast.GetBitmap().DATA()));*/
|
||||
}
|
||||
|
||||
void RenderD7::Toast::Draw(void) const {
|
||||
RenderD7::OnScreen(Top);
|
||||
RenderD7::Draw::Rect(0, msgposy, 400, 70, RenderD7::Color::Hex("#111111"));
|
||||
RenderD7::Draw::Rect(0, msgposy, 400, 25, RenderD7::Color::Hex("#222222"));
|
||||
RenderD7::Draw::Text(2, msgposy + 3, 0.7f, RenderD7::Color::Hex("#ffffff"),
|
||||
head);
|
||||
RenderD7::Draw::Text(2, msgposy + 30, 0.6f, RenderD7::Color::Hex("#ffffff"),
|
||||
msg);
|
||||
// toastrendered->Draw(0, msgposy);
|
||||
}
|
||||
|
||||
void RenderD7::Toast::Logic() {
|
||||
this->delay++ /*=1*(int)RenderD7::GetDeltaTime()*/;
|
||||
if (msgposy > 170 && delay < 2 * 60)
|
||||
msgposy-- /*=(int)RenderD7::GetDeltaTime()*/;
|
||||
|
||||
if (delay >= 5 * 60) {
|
||||
msgposy++ /*=(int)RenderD7::GetDeltaTime*/;
|
||||
if (msgposy > 400)
|
||||
this->Kill();
|
||||
}
|
||||
}
|
@ -1,110 +0,0 @@
|
||||
#include <renderd7/bmpconverter.hpp>
|
||||
|
||||
namespace BitmapConverter {
|
||||
|
||||
// returns 0 if all went ok, non-0 if error
|
||||
// output image is always given in RGBA (with alpha channel), even if it's a BMP
|
||||
// without alpha channel
|
||||
unsigned decodeBMP(std::vector<unsigned char> &image, unsigned &w, unsigned &h,
|
||||
const std::vector<unsigned char> &bmp) {
|
||||
static const unsigned MINHEADER = 54; // minimum BMP header size
|
||||
|
||||
if (bmp.size() < MINHEADER)
|
||||
return -1;
|
||||
if (bmp[0] != 'B' || bmp[1] != 'M')
|
||||
return 1; // It's not a BMP file if it doesn't start with marker 'BM'
|
||||
unsigned pixeloffset = bmp[10] + 256 * bmp[11]; // where the pixel data starts
|
||||
// read width and height from BMP header
|
||||
w = bmp[18] + bmp[19] * 256;
|
||||
h = bmp[22] + bmp[23] * 256;
|
||||
// read number of channels from BMP header
|
||||
if (bmp[28] != 24 && bmp[28] != 32)
|
||||
return 2; // only 24-bit and 32-bit BMPs are supported.
|
||||
unsigned numChannels = bmp[28] / 8;
|
||||
|
||||
// The amount of scanline bytes is width of image times channels, with extra
|
||||
// bytes added if needed to make it a multiple of 4 bytes.
|
||||
unsigned scanlineBytes = w * numChannels;
|
||||
if (scanlineBytes % 4 != 0)
|
||||
scanlineBytes = (scanlineBytes / 4) * 4 + 4;
|
||||
|
||||
unsigned dataSize = scanlineBytes * h;
|
||||
if (bmp.size() < dataSize + pixeloffset)
|
||||
return 3; // BMP file too small to contain all pixels
|
||||
|
||||
image.resize(w * h * 4);
|
||||
|
||||
/*
|
||||
There are 3 differences between BMP and the raw image buffer for LodePNG:
|
||||
-it's upside down
|
||||
-it's in BGR instead of RGB format (or BRGA instead of RGBA)
|
||||
-each scanline has padding bytes to make it a multiple of 4 if needed
|
||||
The 2D for loop below does all these 3 conversions at once.
|
||||
*/
|
||||
for (unsigned y = 0; y < h; y++)
|
||||
for (unsigned x = 0; x < w; x++) {
|
||||
// pixel start byte position in the BMP
|
||||
unsigned bmpos =
|
||||
pixeloffset + (h - y - 1) * scanlineBytes + numChannels * x;
|
||||
// pixel start byte position in the new raw image
|
||||
unsigned newpos = 4 * y * w + 4 * x;
|
||||
if (numChannels == 3) {
|
||||
image[newpos + 0] = bmp[bmpos + 2]; // R
|
||||
image[newpos + 1] = bmp[bmpos + 1]; // G
|
||||
image[newpos + 2] = bmp[bmpos + 0]; // B
|
||||
image[newpos + 3] = 255; // A
|
||||
} else {
|
||||
image[newpos + 0] = bmp[bmpos + 2]; // R
|
||||
image[newpos + 1] = bmp[bmpos + 1]; // G
|
||||
image[newpos + 2] = bmp[bmpos + 0]; // B
|
||||
image[newpos + 3] = bmp[bmpos + 3]; // A
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
std::vector<unsigned char> ConvertFile(std::string filename) {
|
||||
|
||||
std::vector<unsigned char> bmp;
|
||||
lodepng::load_file(bmp, filename);
|
||||
|
||||
std::vector<unsigned char> image;
|
||||
unsigned w, h;
|
||||
unsigned error = BitmapConverter::decodeBMP(image, w, h, bmp);
|
||||
|
||||
if (error) {
|
||||
std::cout << "BMP decoding error " << error << std::endl;
|
||||
}
|
||||
|
||||
std::vector<unsigned char> png;
|
||||
error = lodepng::encode(png, image, w, h);
|
||||
|
||||
if (error) {
|
||||
std::cout << "PNG encoding error " << error << ": "
|
||||
<< lodepng_error_text(error) << std::endl;
|
||||
}
|
||||
|
||||
return png;
|
||||
}
|
||||
|
||||
std::vector<unsigned char> ConvertData(std::vector<unsigned char> data) {
|
||||
|
||||
std::vector<unsigned char> image;
|
||||
unsigned w, h;
|
||||
unsigned error = BitmapConverter::decodeBMP(image, w, h, data);
|
||||
|
||||
if (error) {
|
||||
std::cout << "BMP decoding error " << error << std::endl;
|
||||
}
|
||||
|
||||
std::vector<unsigned char> png;
|
||||
error = lodepng::encode(png, image, w, h);
|
||||
|
||||
if (error) {
|
||||
std::cout << "PNG encoding error " << error << ": "
|
||||
<< lodepng_error_text(error) << std::endl;
|
||||
}
|
||||
|
||||
return png;
|
||||
}
|
||||
} // namespace BitmapConverter
|
@ -1,97 +0,0 @@
|
||||
#include <3ds.h>
|
||||
#include <renderd7/lang.hpp>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <unistd.h>
|
||||
static nlohmann::json appJson;
|
||||
|
||||
std::string RenderD7::Lang::getSys() {
|
||||
|
||||
u8 language = 1;
|
||||
CFGU_GetSystemLanguage(&language);
|
||||
|
||||
switch (language) {
|
||||
case 0:
|
||||
return "jp"; // Japanese
|
||||
break;
|
||||
|
||||
case 1:
|
||||
return "en"; // English
|
||||
break;
|
||||
|
||||
case 2:
|
||||
return "fr"; // French
|
||||
break;
|
||||
|
||||
case 3:
|
||||
return "de"; // German
|
||||
break;
|
||||
|
||||
case 4:
|
||||
return "it"; // Italian
|
||||
break;
|
||||
|
||||
case 5:
|
||||
return "es"; // Spanish
|
||||
break;
|
||||
|
||||
case 6:
|
||||
return "zh-CN"; // Chinese (Simplified)
|
||||
break;
|
||||
|
||||
// case 7:
|
||||
// return "ko"; // Korean
|
||||
// break;
|
||||
|
||||
// case 8:
|
||||
// return "nl"; // Dutch
|
||||
// break;
|
||||
|
||||
case 9:
|
||||
return "pt"; // Portuguese
|
||||
break;
|
||||
|
||||
case 10:
|
||||
return "ru"; // Russian
|
||||
break;
|
||||
|
||||
case 11:
|
||||
return "zh-TW"; // Chinese (Traditional)
|
||||
break;
|
||||
|
||||
default:
|
||||
return "en"; // Fall back to English if missing
|
||||
break;
|
||||
}
|
||||
}
|
||||
std::string RenderD7::Lang::get(const std::string &key) {
|
||||
if (!appJson.contains(key))
|
||||
return key;
|
||||
|
||||
return appJson.at(key).get_ref<const std::string &>();
|
||||
}
|
||||
|
||||
void RenderD7::Lang::load(const std::string &lang) {
|
||||
FILE *values;
|
||||
|
||||
if (access(("romfs:/lang/" + lang + "/app.json").c_str(), F_OK) == 0) {
|
||||
values = fopen(("romfs:/lang/" + lang + "/app.json").c_str(), "rt");
|
||||
if (values) {
|
||||
appJson = nlohmann::json::parse(values, nullptr, false);
|
||||
fclose(values);
|
||||
}
|
||||
if (appJson.is_discarded())
|
||||
appJson = {};
|
||||
return;
|
||||
|
||||
} else {
|
||||
values = fopen("romfs:/lang/en/app.json", "rt");
|
||||
if (values) {
|
||||
appJson = nlohmann::json::parse(values, nullptr, false);
|
||||
fclose(values);
|
||||
}
|
||||
if (appJson.is_discarded())
|
||||
appJson = {};
|
||||
return;
|
||||
}
|
||||
}
|
@ -1,51 +0,0 @@
|
||||
#include <renderd7/log.hpp>
|
||||
|
||||
#include <memory>
|
||||
|
||||
std::string Log::format(const std::string &fmt_str, ...) {
|
||||
va_list ap;
|
||||
char *fp = NULL;
|
||||
va_start(ap, fmt_str);
|
||||
vasprintf(&fp, fmt_str.c_str(), ap);
|
||||
va_end(ap);
|
||||
std::unique_ptr<char, decltype(free) *> formatted(fp, free);
|
||||
return std::string(formatted.get());
|
||||
}
|
||||
|
||||
std::string Log::logDate(void) {
|
||||
time_t unixTime;
|
||||
struct tm timeStruct;
|
||||
time(&unixTime);
|
||||
localtime_r(&unixTime, &timeStruct);
|
||||
return format("%04i-%02i-%02i_%02i-%02i-%02i", timeStruct.tm_year + 1900,
|
||||
timeStruct.tm_mon + 1, timeStruct.tm_mday, timeStruct.tm_hour,
|
||||
timeStruct.tm_min, timeStruct.tm_sec);
|
||||
}
|
||||
|
||||
Log::Log() {}
|
||||
|
||||
void Log::Init(const char *filename) {
|
||||
printf("%s\n", filename);
|
||||
std::string fn = filename;
|
||||
std::string name = fn + ".txt";
|
||||
this->filename = name.c_str();
|
||||
if ((access(name.c_str(), F_OK) == 0)) {
|
||||
|
||||
} else {
|
||||
FILE *logfile = fopen((name.c_str()), "w");
|
||||
fclose(logfile);
|
||||
}
|
||||
}
|
||||
|
||||
void Log::Write(std::string debug_text) {
|
||||
printf("%s\n", debug_text.c_str());
|
||||
std::ofstream logFile;
|
||||
logFile.open((this->filename), std::ofstream::app);
|
||||
std::string writeDebug = "[";
|
||||
writeDebug += logDate();
|
||||
writeDebug += "] ";
|
||||
writeDebug += debug_text.c_str();
|
||||
logFile << writeDebug << std::endl;
|
||||
logFile.close();
|
||||
}
|
||||
Log::~Log() {}
|
1018
source/renderd7.cpp
1018
source/renderd7.cpp
File diff suppressed because it is too large
Load Diff
134
source/sound.cpp
134
source/sound.cpp
@ -1,134 +0,0 @@
|
||||
#include <renderd7/sound.hpp>
|
||||
|
||||
#include <cstdio>
|
||||
#include <cstdlib>
|
||||
#include <cstring>
|
||||
#include <string>
|
||||
|
||||
extern bool isndspinit;
|
||||
using std::string;
|
||||
|
||||
// Reference: http://yannesposito.com/Scratch/en/blog/2010-10-14-Fun-with-wav/
|
||||
typedef struct _WavHeader {
|
||||
char magic[4]; // "RIFF"
|
||||
u32 totallength; // Total file length, minus 8.
|
||||
char wavefmt[8]; // Should be "WAVEfmt "
|
||||
u32 format; // 16 for PCM format
|
||||
u16 pcm; // 1 for PCM format
|
||||
u16 channels; // Channels
|
||||
u32 frequency; // Sampling frequency
|
||||
u32 bytes_per_second;
|
||||
u16 bytes_by_capture;
|
||||
u16 bits_per_sample;
|
||||
char data[4]; // "data"
|
||||
u32 bytes_in_data;
|
||||
} WavHeader;
|
||||
static_assert(sizeof(WavHeader) == 44, "WavHeader size is not 44 bytes.");
|
||||
|
||||
sound::sound(const string &path, int channel, bool toloop) {
|
||||
if (isndspinit) {
|
||||
ndspSetOutputMode(NDSP_OUTPUT_STEREO);
|
||||
ndspSetOutputCount(2); // Num of buffers
|
||||
|
||||
// Reading wav file
|
||||
FILE *fp = fopen(path.c_str(), "rb");
|
||||
|
||||
if (!fp) {
|
||||
printf("Could not open the WAV file: %s\n", path.c_str());
|
||||
return;
|
||||
}
|
||||
|
||||
WavHeader wavHeader;
|
||||
size_t read = fread(&wavHeader, 1, sizeof(wavHeader), fp);
|
||||
if (read != sizeof(wavHeader)) {
|
||||
// Short read.
|
||||
printf("WAV file header is too short: %s\n", path.c_str());
|
||||
fclose(fp);
|
||||
return;
|
||||
}
|
||||
|
||||
// Verify the header.
|
||||
static const char RIFF_magic[4] = {'R', 'I', 'F', 'F'};
|
||||
if (memcmp(wavHeader.magic, RIFF_magic, sizeof(wavHeader.magic)) != 0) {
|
||||
// Incorrect magic number.
|
||||
printf("Wrong file format.\n");
|
||||
fclose(fp);
|
||||
return;
|
||||
}
|
||||
|
||||
if (wavHeader.totallength == 0 ||
|
||||
(wavHeader.channels != 1 && wavHeader.channels != 2) ||
|
||||
(wavHeader.bits_per_sample != 8 && wavHeader.bits_per_sample != 16)) {
|
||||
// Unsupported WAV file.
|
||||
printf("Corrupted wav file.\n");
|
||||
fclose(fp);
|
||||
return;
|
||||
}
|
||||
|
||||
// Get the file size.
|
||||
fseek(fp, 0, SEEK_END);
|
||||
dataSize = ftell(fp) - sizeof(wavHeader);
|
||||
|
||||
// Allocating and reading samples
|
||||
data = static_cast<u8 *>(linearAlloc(dataSize));
|
||||
fseek(fp, 44, SEEK_SET);
|
||||
fread(data, 1, dataSize, fp);
|
||||
fclose(fp);
|
||||
dataSize /= 2; // FIXME: 16-bit or stereo?
|
||||
|
||||
// Find the right format
|
||||
u16 ndspFormat;
|
||||
if (wavHeader.bits_per_sample == 8) {
|
||||
ndspFormat = (wavHeader.channels == 1) ? NDSP_FORMAT_MONO_PCM8
|
||||
: NDSP_FORMAT_STEREO_PCM8;
|
||||
} else {
|
||||
ndspFormat = (wavHeader.channels == 1) ? NDSP_FORMAT_MONO_PCM16
|
||||
: NDSP_FORMAT_STEREO_PCM16;
|
||||
}
|
||||
|
||||
ndspChnReset(channel);
|
||||
ndspChnSetInterp(channel, NDSP_INTERP_NONE);
|
||||
ndspChnSetRate(channel, float(wavHeader.frequency));
|
||||
ndspChnSetFormat(channel, ndspFormat);
|
||||
|
||||
// Create and play a wav buffer
|
||||
memset(&waveBuf, 0, sizeof(waveBuf));
|
||||
|
||||
waveBuf.data_vaddr = reinterpret_cast<u32 *>(data);
|
||||
waveBuf.nsamples = dataSize / (wavHeader.bits_per_sample >> 3);
|
||||
waveBuf.looping = toloop;
|
||||
waveBuf.status = NDSP_WBUF_FREE;
|
||||
chnl = channel;
|
||||
}
|
||||
}
|
||||
|
||||
sound::~sound() {
|
||||
if (isndspinit) {
|
||||
waveBuf.data_vaddr = 0;
|
||||
waveBuf.nsamples = 0;
|
||||
waveBuf.looping = false;
|
||||
waveBuf.status = 0;
|
||||
ndspChnWaveBufClear(chnl);
|
||||
|
||||
if (data) {
|
||||
linearFree(data);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void sound::play() {
|
||||
if (isndspinit) {
|
||||
if (!data)
|
||||
return;
|
||||
DSP_FlushDataCache(data, dataSize);
|
||||
ndspChnWaveBufAdd(chnl, &waveBuf);
|
||||
}
|
||||
}
|
||||
|
||||
void sound::stop() {
|
||||
if (isndspinit) {
|
||||
if (!data)
|
||||
return;
|
||||
ndspChnWaveBufClear(chnl);
|
||||
}
|
||||
}
|
@ -1,79 +0,0 @@
|
||||
#include <renderd7/thread.hpp>
|
||||
namespace RenderD7 {
|
||||
void Threads::Exit() {}
|
||||
Thread::Thread() : m_started(false), m_running(false) { /* do nothing */
|
||||
}
|
||||
|
||||
Thread::Thread(std::function<void(RenderD7::Parameter)> t_function,
|
||||
RenderD7::Parameter t_parameter, bool t_autostart,
|
||||
bool t_detached, unsigned long long int t_stackSize)
|
||||
: m_started(false), m_running(false) {
|
||||
initialize(t_function, t_parameter, t_autostart, t_detached, t_stackSize);
|
||||
}
|
||||
|
||||
Thread::~Thread() {
|
||||
join();
|
||||
|
||||
if (m_started)
|
||||
threadFree(m_thread);
|
||||
}
|
||||
|
||||
void Thread::initialize(std::function<void(RenderD7::Parameter)> t_function,
|
||||
RenderD7::Parameter t_parameter, bool t_autostart,
|
||||
bool t_detached, unsigned long long int t_stackSize) {
|
||||
m_stackSize = t_stackSize;
|
||||
m_data.m_parameter = t_parameter;
|
||||
m_data.m_function = t_function;
|
||||
m_data.m_running = &m_running;
|
||||
|
||||
if (t_autostart) {
|
||||
start(t_detached);
|
||||
}
|
||||
}
|
||||
|
||||
void Thread::setStackSize(unsigned long long int t_stackSize) {
|
||||
m_stackSize = t_stackSize;
|
||||
}
|
||||
|
||||
void Thread::start(bool t_detached) {
|
||||
if (!m_running) {
|
||||
m_started = true;
|
||||
m_running = true;
|
||||
s32 prio;
|
||||
svcGetThreadPriority(&prio, CUR_THREAD_HANDLE);
|
||||
m_thread = threadCreate(threadFunction, &m_data, m_stackSize, prio + 1, -2,
|
||||
t_detached);
|
||||
}
|
||||
}
|
||||
|
||||
void Thread::kill() {
|
||||
threadDetach(m_thread);
|
||||
m_running = false;
|
||||
m_started = false;
|
||||
}
|
||||
|
||||
void Thread::join(long long unsigned int t_timeout) {
|
||||
if (m_running) {
|
||||
threadJoin(m_thread, t_timeout);
|
||||
threadFree(m_thread);
|
||||
m_running = false;
|
||||
m_started = false;
|
||||
}
|
||||
}
|
||||
|
||||
bool Thread::isRunning() { return m_running; }
|
||||
|
||||
void Thread::sleep() { svcSleepThread(0); }
|
||||
|
||||
void Thread::sleep(int t_milliseconds) {
|
||||
svcSleepThread(1000000 * t_milliseconds);
|
||||
}
|
||||
|
||||
// private methods
|
||||
void Thread::threadFunction(void *arg) {
|
||||
RenderD7::Thread::ThreadData data =
|
||||
*static_cast<RenderD7::Thread::ThreadData *>(arg);
|
||||
data.m_function(data.m_parameter);
|
||||
*data.m_running = false;
|
||||
}
|
||||
} // namespace RenderD7
|
@ -1,11 +0,0 @@
|
||||
//rd7cc
|
||||
#include <iostream>
|
||||
#include <fstream>
|
||||
int main(int argc, char* argv[])
|
||||
{
|
||||
std::ofstream result ("result.hpp");
|
||||
|
||||
result << "//Result" << std::endl;
|
||||
|
||||
result.close();
|
||||
}
|
Reference in New Issue
Block a user