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517 Commits
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|
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|
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|
|
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|
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|
|
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|
|
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|
|
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|
|
9022d90e01 |
10
.github/workflows/create-test-plan.py
vendored
10
.github/workflows/create-test-plan.py
vendored
@@ -112,13 +112,15 @@ JOB_SPECS = {
|
||||
"msvc-x86": JobSpec(name="Windows (MSVC, x86)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msvc, artifact="SDL-VC-x86", msvc_arch=MsvcArch.X86, msvc_project="VisualC/SDL.sln", ),
|
||||
"msvc-clang-x64": JobSpec(name="Windows (MSVC, clang-cl x64)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msvc, artifact="SDL-clang-cl-x64", msvc_arch=MsvcArch.X64, clang_cl=True, ),
|
||||
"msvc-clang-x86": JobSpec(name="Windows (MSVC, clang-cl x86)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msvc, artifact="SDL-clang-cl-x86", msvc_arch=MsvcArch.X86, clang_cl=True, ),
|
||||
"msvc-arm64": JobSpec(name="Windows (MSVC, ARM64)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msvc, artifact="SDL-VC-arm64", msvc_arch=MsvcArch.Arm64, ),
|
||||
"msvc-arm64": JobSpec(name="Windows (MSVC, ARM64)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msvc, artifact="SDL-VC-arm64", msvc_arch=MsvcArch.Arm64, msvc_project="VisualC/SDL.sln", ),
|
||||
"msvc-gdk-x64": JobSpec(name="GDK (MSVC, x64)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msvc, artifact="SDL-VC-GDK", msvc_arch=MsvcArch.X64, msvc_project="VisualC-GDK/SDL.sln", gdk=True, no_cmake=True, ),
|
||||
"ubuntu-22.04": JobSpec(name="Ubuntu 22.04", os=JobOs.Ubuntu22_04, platform=SdlPlatform.Linux, artifact="SDL-ubuntu22.04", ),
|
||||
"ubuntu-latest": JobSpec(name="Ubuntu (latest)", os=JobOs.UbuntuLatest, platform=SdlPlatform.Linux, artifact="SDL-ubuntu-latest", ),
|
||||
"ubuntu-24.04-arm64": JobSpec(name="Ubuntu 24.04 (ARM64)", os=JobOs.Ubuntu24_04_arm, platform=SdlPlatform.Linux, artifact="SDL-ubuntu24.04-arm64", ),
|
||||
"steamrt3": JobSpec(name="Steam Linux Runtime 3.0 (x86_64)", os=JobOs.UbuntuLatest, platform=SdlPlatform.Linux, artifact="SDL-steamrt3", container="registry.gitlab.steamos.cloud/steamrt/sniper/sdk:latest", more_hard_deps = True, ),
|
||||
"steamrt3-arm64": JobSpec(name="Steam Linux Runtime 3.0 (arm64)", os=JobOs.Ubuntu24_04_arm, platform=SdlPlatform.Linux, artifact="SDL-steamrt3-arm64", container="registry.gitlab.steamos.cloud/steamrt/sniper/sdk/arm64:latest", more_hard_deps = True, ),
|
||||
"steamrt3": JobSpec(name="Steam Linux Runtime 3.0 (x86_64)", os=JobOs.UbuntuLatest, platform=SdlPlatform.Linux, artifact="SDL-steamrt3", container="registry.gitlab.steamos.cloud/steamrt/sniper/sdk:latest" ),
|
||||
"steamrt3-arm64": JobSpec(name="Steam Linux Runtime 3.0 (arm64)", os=JobOs.Ubuntu24_04_arm, platform=SdlPlatform.Linux, artifact="SDL-steamrt3-arm64", container="registry.gitlab.steamos.cloud/steamrt/sniper/sdk/arm64:latest" ),
|
||||
"steamrt4": JobSpec(name="Steam Linux Runtime 4.0 (x86_64)", os=JobOs.UbuntuLatest, platform=SdlPlatform.Linux, artifact="SDL-steamrt4", container="registry.gitlab.steamos.cloud/steamrt/steamrt4/sdk:latest", more_hard_deps = True, ),
|
||||
"steamrt4-arm64": JobSpec(name="Steam Linux Runtime 4.0 (arm64)", os=JobOs.Ubuntu24_04_arm, platform=SdlPlatform.Linux, artifact="SDL-steamrt4-arm64", container="registry.gitlab.steamos.cloud/steamrt/steamrt4/sdk/arm64:latest", more_hard_deps = True, ),
|
||||
"ubuntu-intel-icx": JobSpec(name="Ubuntu 22.04 (Intel oneAPI)", os=JobOs.Ubuntu22_04, platform=SdlPlatform.Linux, artifact="SDL-ubuntu22.04-oneapi", intel=IntelCompiler.Icx, ),
|
||||
"ubuntu-intel-icc": JobSpec(name="Ubuntu 22.04 (Intel Compiler)", os=JobOs.Ubuntu22_04, platform=SdlPlatform.Linux, artifact="SDL-ubuntu22.04-icc", intel=IntelCompiler.Icc, ),
|
||||
"macos-framework-x64": JobSpec(name="MacOS (Framework) (x64)", os=JobOs.Macos14, platform=SdlPlatform.MacOS, artifact="SDL-macos-framework", apple_framework=True, apple_archs={AppleArch.Aarch64, AppleArch.X86_64, }, xcode=True, ),
|
||||
@@ -409,6 +411,8 @@ def spec_to_job(spec: JobSpec, key: str, trackmem_symbol_names: bool) -> JobDeta
|
||||
msvc_platform = "Win32"
|
||||
case MsvcArch.X64:
|
||||
msvc_platform = "x64"
|
||||
case MsvcArch.Arm64:
|
||||
msvc_platform = "ARM64"
|
||||
case _:
|
||||
raise ValueError(f"Unsupported vcxproj architecture (arch={spec.msvc_arch})")
|
||||
if spec.gdk:
|
||||
|
||||
@@ -39,6 +39,7 @@ LOCAL_SRC_FILES := \
|
||||
$(wildcard $(LOCAL_PATH)/src/io/generic/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/gpu/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/gpu/vulkan/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/gpu/xr/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/haptic/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/haptic/android/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/haptic/dummy/*.c) \
|
||||
|
||||
@@ -5,7 +5,7 @@ if(NOT DEFINED CMAKE_BUILD_TYPE)
|
||||
endif()
|
||||
|
||||
# See docs/release_checklist.md
|
||||
project(SDL3 LANGUAGES C VERSION "3.3.6")
|
||||
project(SDL3 LANGUAGES C VERSION "3.5.0")
|
||||
|
||||
if(CMAKE_SOURCE_DIR STREQUAL PROJECT_SOURCE_DIR)
|
||||
set(SDL3_MAINPROJECT ON)
|
||||
@@ -46,6 +46,7 @@ endif()
|
||||
|
||||
include(CheckLibraryExists)
|
||||
include(CheckIncludeFile)
|
||||
include(CheckIncludeFiles)
|
||||
include(CheckLanguage)
|
||||
include(CheckSymbolExists)
|
||||
include(CheckCSourceCompiles)
|
||||
@@ -216,6 +217,10 @@ else()
|
||||
set(SDL_OSS_DEFAULT OFF)
|
||||
endif()
|
||||
|
||||
if(NOT SDL_SHARED_AVAILABLE)
|
||||
set(SDL_SHARED_DEFAULT OFF)
|
||||
endif()
|
||||
|
||||
if(SDL_SHARED_DEFAULT AND SDL_STATIC_DEFAULT AND SDL_SHARED_AVAILABLE)
|
||||
if(DEFINED BUILD_SHARED_LIBS)
|
||||
# When defined, use BUILD_SHARED_LIBS as default
|
||||
@@ -367,7 +372,7 @@ dep_option(SDL_RENDER_D3D12 "Enable the Direct3D 12 render driver" ON "SD
|
||||
dep_option(SDL_RENDER_METAL "Enable the Metal render driver" ON "SDL_RENDER;APPLE" OFF)
|
||||
dep_option(SDL_RENDER_GPU "Enable the SDL_GPU render driver" ON "SDL_RENDER;SDL_GPU" OFF)
|
||||
dep_option(SDL_VIVANTE "Use Vivante EGL video driver" ON "${UNIX_SYS};SDL_CPU_ARM32" OFF)
|
||||
dep_option(SDL_VULKAN "Enable Vulkan support" ON "SDL_VIDEO;ANDROID OR APPLE OR LINUX OR FREEBSD OR WINDOWS" OFF)
|
||||
dep_option(SDL_VULKAN "Enable Vulkan support" ON "SDL_VIDEO;ANDROID OR APPLE OR LINUX OR FREEBSD OR OPENBSD OR WINDOWS" OFF)
|
||||
dep_option(SDL_RENDER_VULKAN "Enable the Vulkan render driver" ON "SDL_RENDER;SDL_VULKAN" OFF)
|
||||
dep_option(SDL_METAL "Enable Metal support" ON "APPLE" OFF)
|
||||
set_option(SDL_OPENVR "Use OpenVR video driver" OFF)
|
||||
@@ -378,7 +383,7 @@ dep_option(SDL_DUMMYCAMERA "Support the dummy camera driver" ON SDL_CAME
|
||||
option_string(SDL_BACKGROUNDING_SIGNAL "number to use for magic backgrounding signal or 'OFF'" OFF)
|
||||
option_string(SDL_FOREGROUNDING_SIGNAL "number to use for magic foregrounding signal or 'OFF'" OFF)
|
||||
dep_option(SDL_HIDAPI "Enable the HIDAPI subsystem" ON "NOT VISIONOS" OFF)
|
||||
dep_option(SDL_HIDAPI_LIBUSB "Use libusb for low level joystick drivers" ON SDL_HIDAPI_LIBUSB_AVAILABLE OFF)
|
||||
dep_option(SDL_HIDAPI_LIBUSB "Use libusb for low level joystick drivers" ON "SDL_HIDAPI;SDL_HIDAPI_LIBUSB_AVAILABLE" OFF)
|
||||
dep_option(SDL_HIDAPI_LIBUSB_SHARED "Dynamically load libusb support" ON "SDL_HIDAPI_LIBUSB;SDL_DEPS_SHARED" OFF)
|
||||
dep_option(SDL_HIDAPI_JOYSTICK "Use HIDAPI for low level joystick drivers" ON SDL_HIDAPI OFF)
|
||||
dep_option(SDL_VIRTUAL_JOYSTICK "Enable the virtual-joystick driver" ON SDL_HIDAPI OFF)
|
||||
@@ -386,11 +391,21 @@ set_option(SDL_LIBUDEV "Enable libudev support" ON)
|
||||
set_option(SDL_ASAN "Use AddressSanitizer to detect memory errors" OFF)
|
||||
set_option(SDL_CCACHE "Use Ccache to speed up build" OFF)
|
||||
set_option(SDL_CLANG_TIDY "Run clang-tidy static analysis" OFF)
|
||||
dep_option(SDL_GPU_OPENXR "Build SDL_GPU with OpenXR support" ON "SDL_GPU;NOT RISCOS" OFF)
|
||||
|
||||
set(SDL_VENDOR_INFO "" CACHE STRING "Vendor name and/or version to add to SDL_REVISION")
|
||||
|
||||
cmake_dependent_option(SDL_SHARED "Build a shared version of the library" ${SDL_SHARED_DEFAULT} ${SDL_SHARED_AVAILABLE} OFF)
|
||||
cmake_dependent_option(SDL_STATIC "Build a static version of the library" ${SDL_STATIC_DEFAULT} ${SDL_STATIC_AVAILABLE} OFF)
|
||||
if(DEFINED CACHE{SDL_SHARED} OR DEFINED CACHE{SDL_STATIC})
|
||||
cmake_dependent_option(SDL_SHARED "Build a shared version of the library" ${SDL_SHARED_DEFAULT} SDL_SHARED_AVAILABLE OFF)
|
||||
cmake_dependent_option(SDL_STATIC "Build a static version of the library" ${SDL_STATIC_DEFAULT} SDL_STATIC_AVAILABLE OFF)
|
||||
else()
|
||||
if(NOT DEFINED SDL_SHARED)
|
||||
set(SDL_SHARED ${SDL_SHARED_DEFAULT})
|
||||
endif()
|
||||
if(NOT DEFINED SDL_STATIC)
|
||||
set(SDL_STATIC ${SDL_STATIC_DEFAULT})
|
||||
endif()
|
||||
endif()
|
||||
option(SDL_TEST_LIBRARY "Build the SDL3_test library" ON)
|
||||
|
||||
dep_option(SDL_TESTS "Build the test directory" ${SDL3_MAINPROJECT} SDL_TEST_LIBRARY OFF)
|
||||
@@ -658,12 +673,7 @@ if(USE_GCC OR USE_CLANG OR USE_INTELCC OR USE_QCC)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(APPLE)
|
||||
check_linker_flag(C "-Wl,-undefined,error" LINKER_SUPPORTS_WL_UNDEFINED_ERROR)
|
||||
if(LINKER_SUPPORTS_WL_UNDEFINED_ERROR)
|
||||
sdl_shared_link_options("-Wl,-undefined,error")
|
||||
endif()
|
||||
elseif(NOT OPENBSD)
|
||||
if(NOT OPENBSD)
|
||||
cmake_push_check_state()
|
||||
check_linker_flag(C "-Wl,--no-undefined" LINKER_SUPPORTS_WL_NO_UNDEFINED)
|
||||
#FIXME: originally this if had an additional "AND NOT (USE_CLANG AND WINDOWS)"
|
||||
@@ -1161,6 +1171,8 @@ if(SDL_LIBC)
|
||||
check_symbol_exists(fdatasync "unistd.h" HAVE_FDATASYNC)
|
||||
check_symbol_exists(gethostname "unistd.h" HAVE_GETHOSTNAME)
|
||||
check_symbol_exists(getpagesize "unistd.h" HAVE_GETPAGESIZE)
|
||||
check_symbol_exists(getresgid "unistd.h" HAVE_GETRESGID)
|
||||
check_symbol_exists(getresuid "unistd.h" HAVE_GETRESUID)
|
||||
check_symbol_exists(sigaction "signal.h" HAVE_SIGACTION)
|
||||
check_symbol_exists(sigtimedwait "signal.h" HAVE_SIGTIMEDWAIT)
|
||||
check_symbol_exists(setjmp "setjmp.h" HAVE_SETJMP)
|
||||
@@ -1256,6 +1268,8 @@ sdl_glob_sources(
|
||||
"${SDL3_SOURCE_DIR}/src/filesystem/*.h"
|
||||
"${SDL3_SOURCE_DIR}/src/gpu/*.c"
|
||||
"${SDL3_SOURCE_DIR}/src/gpu/*.h"
|
||||
"${SDL3_SOURCE_DIR}/src/gpu/xr/*.c"
|
||||
"${SDL3_SOURCE_DIR}/src/gpu/xr/*.h"
|
||||
"${SDL3_SOURCE_DIR}/src/joystick/*.c"
|
||||
"${SDL3_SOURCE_DIR}/src/joystick/*.h"
|
||||
"${SDL3_SOURCE_DIR}/src/haptic/*.c"
|
||||
@@ -1292,22 +1306,25 @@ sdl_glob_sources(
|
||||
"${SDL3_SOURCE_DIR}/src/video/yuv2rgb/*.h"
|
||||
)
|
||||
|
||||
# Build uclibc as a static library such that non-used symbols don't end up in the SDL3 shared library.
|
||||
file(GLOB SDL_UCLIBC_SOURCES "${SDL3_SOURCE_DIR}/src/libm/*.c")
|
||||
add_library(SDL_uclibc STATIC "${SDL_UCLIBC_SOURCES}")
|
||||
target_compile_definitions(SDL_uclibc PRIVATE USING_GENERATED_CONFIG_H)
|
||||
target_include_directories(SDL_uclibc PRIVATE "${SDL3_BINARY_DIR}/include-config-$<LOWER_CASE:$<CONFIG>>/build_config")
|
||||
target_include_directories(SDL_uclibc PRIVATE "${SDL3_SOURCE_DIR}/src")
|
||||
target_include_directories(SDL_uclibc PRIVATE "${SDL3_SOURCE_DIR}/include")
|
||||
SDL_AddCommonCompilerFlags(SDL_uclibc)
|
||||
target_compile_definitions(SDL_uclibc PRIVATE "$<$<CONFIG:Debug>:DEBUG>")
|
||||
sdl_sources(STATIC "$<TARGET_OBJECTS:SDL_uclibc>")
|
||||
set_property(TARGET SDL_uclibc PROPERTY UNITY_BUILD OFF)
|
||||
if(TARGET SDL3-shared)
|
||||
# Build uclibc as a static library such that non-used symbols don't end up in the SDL3 shared library.
|
||||
add_library(SDL_uclibc STATIC ${SDL_UCLIBC_SOURCES})
|
||||
set_property(TARGET SDL_uclibc PROPERTY POSITION_INDEPENDENT_CODE TRUE)
|
||||
target_compile_definitions(SDL_uclibc PRIVATE USING_GENERATED_CONFIG_H)
|
||||
target_include_directories(SDL_uclibc PRIVATE "${SDL3_BINARY_DIR}/include-config-$<LOWER_CASE:$<CONFIG>>/build_config")
|
||||
target_include_directories(SDL_uclibc PRIVATE "${SDL3_SOURCE_DIR}/src")
|
||||
target_include_directories(SDL_uclibc PRIVATE "${SDL3_SOURCE_DIR}/include")
|
||||
SDL_AddCommonCompilerFlags(SDL_uclibc)
|
||||
target_compile_definitions(SDL_uclibc PRIVATE "$<$<CONFIG:Debug>:DEBUG>")
|
||||
set_property(TARGET SDL_uclibc PROPERTY UNITY_BUILD OFF)
|
||||
target_link_libraries(SDL3-shared PRIVATE SDL_uclibc)
|
||||
if(HAVE_GCC_FVISIBILITY)
|
||||
set_property(TARGET SDL_uclibc PROPERTY C_VISIBILITY_PRESET "hidden")
|
||||
endif()
|
||||
endif()
|
||||
if(HAVE_GCC_FVISIBILITY)
|
||||
set_property(TARGET SDL_uclibc PROPERTY C_VISIBILITY_PRESET "hidden")
|
||||
if(TARGET SDL3-static)
|
||||
target_sources(SDL3-static PRIVATE ${SDL_UCLIBC_SOURCES})
|
||||
endif()
|
||||
|
||||
# Enable/disable various subsystems of the SDL library
|
||||
@@ -1764,6 +1781,7 @@ elseif(EMSCRIPTEN)
|
||||
|
||||
elseif(UNIX AND NOT APPLE AND NOT RISCOS AND NOT HAIKU)
|
||||
|
||||
set(SDL_DISABLE_DLOPEN_NOTES TRUE)
|
||||
if(SDL_DLOPEN_NOTES)
|
||||
set(CHECK_ELF_DLNOTES_SRC [==[
|
||||
#ifndef __ELF__
|
||||
@@ -1776,10 +1794,10 @@ elseif(UNIX AND NOT APPLE AND NOT RISCOS AND NOT HAIKU)
|
||||
return argc + dlnote.hdr.a;
|
||||
}
|
||||
]==])
|
||||
set(SDL_DISABLE_DLOPEN_NOTES FALSE)
|
||||
check_c_source_compiles("${CHECK_ELF_DLNOTES_SRC}" COMPILER_SUPPORTS_ELFNOTES)
|
||||
if(NOT COMPILER_SUPPORTS_ELFNOTES)
|
||||
set(SDL_DISABLE_DLOPEN_NOTES TRUE)
|
||||
if(COMPILER_SUPPORTS_ELFNOTES)
|
||||
set(SDL_DISABLE_DLOPEN_NOTES FALSE)
|
||||
set(HAVE_DLOPEN_NOTES TRUE)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
@@ -1791,7 +1809,7 @@ elseif(UNIX AND NOT APPLE AND NOT RISCOS AND NOT HAIKU)
|
||||
"${SDL3_SOURCE_DIR}/src/audio/netbsd/*.h"
|
||||
)
|
||||
set(HAVE_SDL_AUDIO TRUE)
|
||||
elseif(QNX)
|
||||
elseif(QNX AND (CMAKE_SYSTEM_VERSION VERSION_LESS "8.0.0"))
|
||||
set(SDL_AUDIO_DRIVER_QNX 1)
|
||||
sdl_glob_sources(
|
||||
"${SDL3_SOURCE_DIR}/src/audio/qnx/*.c"
|
||||
@@ -2356,7 +2374,7 @@ elseif(WINDOWS)
|
||||
set(HAVE_SDL_STORAGE 1)
|
||||
|
||||
# Libraries for Win32 native and MinGW
|
||||
sdl_link_dependency(base LIBS kernel32 user32 gdi32 winmm imm32 ole32 oleaut32 version uuid advapi32 setupapi shell32)
|
||||
sdl_link_dependency(base LIBS kernel32 user32 gdi32 winmm imm32 ole32 oleaut32 version uuid advapi32 setupapi shell32 hid)
|
||||
|
||||
set(SDL_TIME_WINDOWS 1)
|
||||
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/time/windows/*.c")
|
||||
@@ -3531,6 +3549,9 @@ if(SDL_GPU)
|
||||
set(SDL_VIDEO_RENDER_GPU 1)
|
||||
set(HAVE_RENDER_GPU TRUE)
|
||||
endif()
|
||||
if(SDL_GPU_OPENXR)
|
||||
set(HAVE_GPU_OPENXR 1)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# Dummies
|
||||
@@ -3689,7 +3710,7 @@ else()
|
||||
set(SDL_REVISION "" CACHE STRING "Custom SDL revision (only used when REVISION.txt does not exist)")
|
||||
endif()
|
||||
if(NOT SDL_REVISION)
|
||||
# If SDL_REVISION is not overrided, use git to describe
|
||||
# If SDL_REVISION is not overridden, use git to describe
|
||||
git_describe(SDL_REVISION_GIT)
|
||||
set(SDL_REVISION "SDL-${SDL3_VERSION}-${SDL_REVISION_GIT}")
|
||||
endif()
|
||||
@@ -3997,6 +4018,8 @@ if(SDL_SHARED)
|
||||
set_property(TARGET SDL3-shared PROPERTY INTERFACE_SDL3_SHARED TRUE)
|
||||
set_property(TARGET SDL3-shared APPEND PROPERTY COMPATIBLE_INTERFACE_STRING "SDL_VERSION")
|
||||
set_property(TARGET SDL3-shared PROPERTY INTERFACE_SDL_VERSION "SDL${SDL3_VERSION_MAJOR}")
|
||||
set_property(TARGET SDL3-shared APPEND PROPERTY EXPORT_PROPERTIES "SDL_FULL_VERSION")
|
||||
set_property(TARGET SDL3-shared PROPERTY SDL_FULL_VERSION "${PROJECT_VERSION}")
|
||||
if(NOT CMAKE_VERSION VERSION_LESS "3.16")
|
||||
target_precompile_headers(SDL3-shared PRIVATE "$<$<OR:$<COMPILE_LANGUAGE:C>,$<COMPILE_LANGUAGE:CXX>>:${PROJECT_SOURCE_DIR}/src/SDL_internal.h>")
|
||||
endif()
|
||||
@@ -4021,6 +4044,8 @@ if(SDL_STATIC)
|
||||
set_property(TARGET SDL3-static PROPERTY INTERFACE_SDL3_SHARED FALSE)
|
||||
set_property(TARGET SDL3-static APPEND PROPERTY COMPATIBLE_INTERFACE_STRING "SDL_VERSION")
|
||||
set_property(TARGET SDL3-static PROPERTY INTERFACE_SDL_VERSION "SDL${SDL3_VERSION_MAJOR}")
|
||||
set_property(TARGET SDL3-static APPEND PROPERTY EXPORT_PROPERTIES "SDL_FULL_VERSION")
|
||||
set_property(TARGET SDL3-static PROPERTY SDL_FULL_VERSION "${PROJECT_VERSION}")
|
||||
if(NOT CMAKE_VERSION VERSION_LESS "3.16")
|
||||
target_precompile_headers(SDL3-static PRIVATE "$<$<OR:$<COMPILE_LANGUAGE:C>,$<COMPILE_LANGUAGE:CXX>>:${PROJECT_SOURCE_DIR}/src/SDL_internal.h>")
|
||||
endif()
|
||||
@@ -4267,7 +4292,7 @@ if(SDL_INSTALL)
|
||||
|
||||
if(ANDROID)
|
||||
if(TARGET SDL3-jar)
|
||||
set(SDL_INSTALL_JAVADIR "${CMAKE_INSTALL_DATAROOTDIR}/java" CACHE PATH "Path where to install java clases + java sources")
|
||||
set(SDL_INSTALL_JAVADIR "${CMAKE_INSTALL_DATAROOTDIR}/java" CACHE PATH "Path where to install java classes + java sources")
|
||||
set(PROGUARD_RULES_PATH "${CMAKE_CURRENT_SOURCE_DIR}/android-project/app/proguard-rules.pro")
|
||||
# install_jar or $<TARGET_PROPERTY:SDL3-jar,INSTALL_FILES> does not work on Windows: a SDL3.jar symlink is not generated
|
||||
install(FILES "${CMAKE_CURRENT_BINARY_DIR}/SDL3-${SDL3_VERSION}.jar"
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2026 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
||||
@@ -722,6 +722,7 @@
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapijoystick.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_8bitdo.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_flydigi.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_gamesir.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_combined.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_gamecube.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_gip.c" />
|
||||
@@ -927,6 +928,12 @@
|
||||
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">CompileAsCpp</CompileAs>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\gpu\vulkan\SDL_gpu_vulkan.c" />
|
||||
<ClCompile Include="..\..\src\gpu\xr\SDL_gpu_openxr.c" />
|
||||
<ClCompile Include="..\..\src\gpu\xr\SDL_openxrdyn.c" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\src\gpu\xr\SDL_gpu_openxr_c.h" />
|
||||
<ClInclude Include="..\..\src\gpu\xr\SDL_openxr_internal.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="..\..\src\core\windows\version.rc" />
|
||||
|
||||
@@ -52,6 +52,9 @@
|
||||
<ClCompile Include="..\..\src\gpu\SDL_gpu.c" />
|
||||
<ClCompile Include="..\..\src\gpu\d3d12\SDL_gpu_d3d12.c" />
|
||||
<ClCompile Include="..\..\src\gpu\vulkan\SDL_gpu_vulkan.c" />
|
||||
<ClCompile Include="..\..\src\gpu\xr\SDL_gpu_openxr.c" />
|
||||
<ClCompile Include="..\..\src\gpu\xr\SDL_openxrdyn.c" />
|
||||
<ClInclude Include="..\..\src\gpu\xr\SDL_openxr_internal.h" />
|
||||
<ClCompile Include="..\..\src\haptic\dummy\SDL_syshaptic.c" />
|
||||
<ClCompile Include="..\..\src\haptic\SDL_haptic.c" />
|
||||
<ClCompile Include="..\..\src\haptic\windows\SDL_dinputhaptic.c" />
|
||||
@@ -65,6 +68,7 @@
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapijoystick.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_8bitdo.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_flydigi.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_gamesir.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_combined.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_gamecube.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_gip.c" />
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/*
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2026 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -30,7 +30,9 @@ extern "C" {
|
||||
#include <XGameRuntime.h>
|
||||
|
||||
#define NUM_SPRITES 100
|
||||
#define MAX_SPEED 1
|
||||
#define MAX_SPEED 1
|
||||
#define SUSPEND_CODE 0
|
||||
#define RESUME_CODE 1
|
||||
|
||||
static SDLTest_CommonState *state;
|
||||
static int num_sprites;
|
||||
@@ -291,9 +293,8 @@ static void DrawSprites(SDL_Renderer * renderer, SDL_Texture * sprite)
|
||||
SDL_RenderPresent(renderer);
|
||||
}
|
||||
|
||||
static void loop()
|
||||
static void update(bool *suppressdraw)
|
||||
{
|
||||
int i;
|
||||
SDL_Event event;
|
||||
|
||||
/* Check for events */
|
||||
@@ -306,24 +307,71 @@ static void loop()
|
||||
if (event.type != SDL_EVENT_KEY_DOWN) {
|
||||
SDLTest_CommonEvent(state, &event, &done);
|
||||
}
|
||||
|
||||
if (event.type == SDL_EVENT_USER) {
|
||||
if (event.user.code == SUSPEND_CODE) {
|
||||
for (int i = 0; i < state->num_windows; ++i) {
|
||||
if (state->windows[i] != NULL) {
|
||||
SDL_GDKSuspendRenderer(state->renderers[i]);
|
||||
}
|
||||
}
|
||||
*suppressdraw = true;
|
||||
SDL_GDKSuspendComplete();
|
||||
} else if (event.user.code == RESUME_CODE) {
|
||||
for (int i = 0; i < state->num_windows; ++i) {
|
||||
if (state->windows[i] != NULL) {
|
||||
SDL_GDKResumeRenderer(state->renderers[i]);
|
||||
}
|
||||
}
|
||||
*suppressdraw = false;
|
||||
}
|
||||
}
|
||||
#else
|
||||
SDLTest_CommonEvent(state, &event, &done);
|
||||
#endif
|
||||
}
|
||||
for (i = 0; i < state->num_windows; ++i) {
|
||||
if (state->windows[i] == NULL) {
|
||||
continue;
|
||||
}
|
||||
DrawSprites(state->renderers[i], sprites[i]);
|
||||
}
|
||||
fillerup();
|
||||
}
|
||||
|
||||
static void draw()
|
||||
{
|
||||
int i;
|
||||
for (i = 0; i < state->num_windows; ++i) {
|
||||
if (state->windows[i] != NULL) {
|
||||
DrawSprites(state->renderers[i], sprites[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static bool SDLCALL GDKEventWatch(void* userdata, SDL_Event* event)
|
||||
{
|
||||
/* This callback may be on a different thread, so we'll
|
||||
* push these events as USER events so they appear
|
||||
* in the main thread's event loop.
|
||||
*
|
||||
* That allows us to cancel drawing before/after we finish
|
||||
* drawing a frame, rather than mid-draw (which can crash).
|
||||
*/
|
||||
if (event->type == SDL_EVENT_DID_ENTER_BACKGROUND) {
|
||||
SDL_Event evt;
|
||||
evt.type = SDL_EVENT_USER;
|
||||
evt.user.code = 0;
|
||||
SDL_PushEvent(&evt);
|
||||
} else if (event->type == SDL_EVENT_WILL_ENTER_FOREGROUND) {
|
||||
SDL_Event evt;
|
||||
evt.type = SDL_EVENT_USER;
|
||||
evt.user.code = 1;
|
||||
SDL_PushEvent(&evt);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
int i;
|
||||
const char *icon = "icon.bmp";
|
||||
const char *icon = "icon.png";
|
||||
char *soundname = NULL;
|
||||
bool suppressdraw = false;
|
||||
|
||||
/* Initialize parameters */
|
||||
num_sprites = NUM_SPRITES;
|
||||
@@ -390,6 +438,9 @@ int main(int argc, char *argv[])
|
||||
quit(2);
|
||||
}
|
||||
|
||||
/* Set up the lifecycle event watcher */
|
||||
SDL_AddEventWatch(GDKEventWatch, NULL);
|
||||
|
||||
/* Create the windows, initialize the renderers, and load the textures */
|
||||
sprites =
|
||||
(SDL_Texture **) SDL_malloc(state->num_windows * sizeof(*sprites));
|
||||
@@ -441,7 +492,10 @@ int main(int argc, char *argv[])
|
||||
AddUserSilent();
|
||||
|
||||
while (!done) {
|
||||
loop();
|
||||
update(&suppressdraw);
|
||||
if (!suppressdraw) {
|
||||
draw();
|
||||
}
|
||||
}
|
||||
|
||||
quit(0);
|
||||
|
||||
334
VisualC/SDL.sln
334
VisualC/SDL.sln
@@ -54,6 +54,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testsurround", "tests\tests
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testpen", "tests\testpen\testpen.vcxproj", "{C4E04D18-EF76-4B42-B4C2-16A1BACDC1A3}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testtray", "tests\testtray\testtray.vcxproj", "{E2AE0C33-D9C6-4B8E-BB65-6F8AF2F9EBD1}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "examples", "examples", "{1498F0CD-F4DA-4847-9CB2-FB18D48061D5}"
|
||||
ProjectSection(SolutionItems) = preProject
|
||||
examples\Directory.Build.props = examples\Directory.Build.props
|
||||
@@ -133,462 +135,786 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "02-joystick-events", "examp
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testsoftwaretransparent", "tests\testsoftwaretransparent\testsoftwaretransparent.vcxproj", "{D91C45E2-274E-4C0F-89C7-9986F9A7E85A}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "05-planar-data", "examples\audio\05-planar-data\05-planar-data.vcxproj", "{9D58F0C6-0A8E-4ACD-8EB5-0B76168BA8B5}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "03-gamepad-polling", "examples\input\03-gamepad-polling\03-gamepad-polling.vcxproj", "{70B36605-D8E8-4679-A126-0869BA621778}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "04-gamepad-events", "examples\input\04-gamepad-events\04-gamepad-events.vcxproj", "{F4441527-0487-4743-ACF0-435D71C8DBE8}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "misc", "misc", "{FA68A4F2-2DB8-4C90-8809-6B9764C92E77}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "01-power", "examples\misc\01-power\01-power.vcxproj", "{6975730D-AFA0-4687-9B89-EC1FE0BDA8CB}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "02-clipboard", "examples\misc\02-clipboard\02-clipboard.vcxproj", "{40F19482-512F-4123-A57B-509679EC8F26}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "03-locale", "examples\misc\03-locale\03-locale.vcxproj", "{6381F9D3-BA5F-4E5C-80FF-9013964777EE}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|ARM64 = Debug|ARM64
|
||||
Debug|Win32 = Debug|Win32
|
||||
Debug|x64 = Debug|x64
|
||||
Release|ARM64 = Release|ARM64
|
||||
Release|Win32 = Release|Win32
|
||||
Release|x64 = Release|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|x64.Build.0 = Debug|x64
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|ARM64.ActiveCfg = Release|ARM64
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|ARM64.Build.0 = Release|ARM64
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|Win32.Build.0 = Release|Win32
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|x64.ActiveCfg = Release|x64
|
||||
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|x64.Build.0 = Release|x64
|
||||
{26828762-C95D-4637-9CB1-7F0979523813}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{26828762-C95D-4637-9CB1-7F0979523813}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{26828762-C95D-4637-9CB1-7F0979523813}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{26828762-C95D-4637-9CB1-7F0979523813}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{26828762-C95D-4637-9CB1-7F0979523813}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{26828762-C95D-4637-9CB1-7F0979523813}.Debug|x64.Build.0 = Debug|x64
|
||||
{26828762-C95D-4637-9CB1-7F0979523813}.Release|ARM64.ActiveCfg = Release|ARM64
|
||||
{26828762-C95D-4637-9CB1-7F0979523813}.Release|ARM64.Build.0 = Release|ARM64
|
||||
{26828762-C95D-4637-9CB1-7F0979523813}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{26828762-C95D-4637-9CB1-7F0979523813}.Release|Win32.Build.0 = Release|Win32
|
||||
{26828762-C95D-4637-9CB1-7F0979523813}.Release|x64.ActiveCfg = Release|x64
|
||||
{26828762-C95D-4637-9CB1-7F0979523813}.Release|x64.Build.0 = Release|x64
|
||||
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Debug|x64.Build.0 = Debug|x64
|
||||
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Release|ARM64.ActiveCfg = Release|ARM64
|
||||
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Release|ARM64.Build.0 = Release|ARM64
|
||||
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Release|Win32.Build.0 = Release|Win32
|
||||
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Release|x64.ActiveCfg = Release|x64
|
||||
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Release|x64.Build.0 = Release|x64
|
||||
{66B32F7E-5716-48D0-B5B9-D832FD052DD5}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{66B32F7E-5716-48D0-B5B9-D832FD052DD5}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{66B32F7E-5716-48D0-B5B9-D832FD052DD5}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{66B32F7E-5716-48D0-B5B9-D832FD052DD5}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{66B32F7E-5716-48D0-B5B9-D832FD052DD5}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{66B32F7E-5716-48D0-B5B9-D832FD052DD5}.Debug|x64.Build.0 = Debug|x64
|
||||
{66B32F7E-5716-48D0-B5B9-D832FD052DD5}.Release|ARM64.ActiveCfg = Release|ARM64
|
||||
{66B32F7E-5716-48D0-B5B9-D832FD052DD5}.Release|ARM64.Build.0 = Release|ARM64
|
||||
{66B32F7E-5716-48D0-B5B9-D832FD052DD5}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{66B32F7E-5716-48D0-B5B9-D832FD052DD5}.Release|Win32.Build.0 = Release|Win32
|
||||
{66B32F7E-5716-48D0-B5B9-D832FD052DD5}.Release|x64.ActiveCfg = Release|x64
|
||||
{66B32F7E-5716-48D0-B5B9-D832FD052DD5}.Release|x64.Build.0 = Release|x64
|
||||
{9C7E8C03-3130-436D-A97E-E8F8ED1AC4EA}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{9C7E8C03-3130-436D-A97E-E8F8ED1AC4EA}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{9C7E8C03-3130-436D-A97E-E8F8ED1AC4EA}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{9C7E8C03-3130-436D-A97E-E8F8ED1AC4EA}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{9C7E8C03-3130-436D-A97E-E8F8ED1AC4EA}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{9C7E8C03-3130-436D-A97E-E8F8ED1AC4EA}.Debug|x64.Build.0 = Debug|x64
|
||||
{9C7E8C03-3130-436D-A97E-E8F8ED1AC4EA}.Release|ARM64.ActiveCfg = Release|ARM64
|
||||
{9C7E8C03-3130-436D-A97E-E8F8ED1AC4EA}.Release|ARM64.Build.0 = Release|ARM64
|
||||
{9C7E8C03-3130-436D-A97E-E8F8ED1AC4EA}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{9C7E8C03-3130-436D-A97E-E8F8ED1AC4EA}.Release|Win32.Build.0 = Release|Win32
|
||||
{9C7E8C03-3130-436D-A97E-E8F8ED1AC4EA}.Release|x64.ActiveCfg = Release|x64
|
||||
{9C7E8C03-3130-436D-A97E-E8F8ED1AC4EA}.Release|x64.Build.0 = Release|x64
|
||||
{97A3A89B-E023-48CD-905F-CDBDE8D951DE}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{97A3A89B-E023-48CD-905F-CDBDE8D951DE}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{97A3A89B-E023-48CD-905F-CDBDE8D951DE}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{97A3A89B-E023-48CD-905F-CDBDE8D951DE}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{97A3A89B-E023-48CD-905F-CDBDE8D951DE}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{97A3A89B-E023-48CD-905F-CDBDE8D951DE}.Debug|x64.Build.0 = Debug|x64
|
||||
{97A3A89B-E023-48CD-905F-CDBDE8D951DE}.Release|ARM64.ActiveCfg = Release|ARM64
|
||||
{97A3A89B-E023-48CD-905F-CDBDE8D951DE}.Release|ARM64.Build.0 = Release|ARM64
|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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||||
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@@ -380,10 +495,16 @@
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@@ -420,13 +588,19 @@
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@@ -435,20 +609,30 @@
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<ClCompile Include="..\..\src\io\SDL_asyncio.c" />
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@@ -464,10 +648,17 @@
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@@ -475,13 +666,23 @@
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@@ -512,6 +715,7 @@
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#!/bin/sh
|
||||
find . -type f \( -name '*.user' -o -name '*.sdf' -o -name '*.ncb' -o -name '*.suo' \) -print -delete
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||||
find . -type f \( -name '*.bmp' -o -name '*.wav' -o -name '*.dat' \) -print -delete
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||||
find . -depth -type d \( -name Win32 -o -name x64 \) -exec rm -rv {} \;
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||||
find . -type f \( -name '*.png' -o -name '*.wav' -o -name '*.dat' \) -print -delete
|
||||
find . -depth -type d \( -name Win32 -o -name x64 -o name ARM64 \) -exec rm -rv {} \;
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@@ -26,32 +34,47 @@
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12
VisualC/examples/audio/05-planar-data/05-planar-data.vcxproj
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VisualC/examples/misc/01-power/01-power.vcxproj
Normal file
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Normal file
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VisualC/examples/misc/02-clipboard/02-clipboard.vcxproj
Normal file
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Normal file
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VisualC/examples/misc/03-locale/03-locale.vcxproj
Normal file
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Normal file
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345
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345
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F3FBB10A2DDF93AB0000F9A0 /* SDL_hidapi_gamesir.c in Sources */ = {isa = PBXBuildFile; fileRef = F3FBB1092DDF93AB0000F9A0 /* SDL_hidapi_gamesir.c */; };
|
||||
F3FD042E2C9B755700824C4C /* SDL_hidapi_nintendo.h in Headers */ = {isa = PBXBuildFile; fileRef = F3FD042C2C9B755700824C4C /* SDL_hidapi_nintendo.h */; };
|
||||
F3FD042F2C9B755700824C4C /* SDL_hidapi_steam_hori.c in Sources */ = {isa = PBXBuildFile; fileRef = F3FD042D2C9B755700824C4C /* SDL_hidapi_steam_hori.c */; };
|
||||
FA73671D19A540EF004122E4 /* CoreVideo.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA73671C19A540EF004122E4 /* CoreVideo.framework */; platformFilters = (ios, maccatalyst, macos, tvos, ); settings = {ATTRIBUTES = (Required, ); }; };
|
||||
@@ -937,6 +942,10 @@
|
||||
E4F257832C81903800FCEAFC /* SDL_gpu_vulkan.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_gpu_vulkan.c; sourceTree = "<group>"; };
|
||||
E4F257852C81903800FCEAFC /* SDL_gpu.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_gpu.c; sourceTree = "<group>"; };
|
||||
E4F257862C81903800FCEAFC /* SDL_sysgpu.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_sysgpu.h; sourceTree = "<group>"; };
|
||||
E4F257882C81903800FCEAFC /* SDL_gpu_openxr.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_gpu_openxr.c; sourceTree = "<group>"; };
|
||||
E4F257892C81903800FCEAFC /* SDL_openxrdyn.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_openxrdyn.c; sourceTree = "<group>"; };
|
||||
E4F2578A2C81903800FCEAFC /* SDL_gpu_openxr_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_gpu_openxr_c.h; sourceTree = "<group>"; };
|
||||
E4F2578C2C81903800FCEAFC /* SDL_openxr_internal.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_openxr_internal.h; sourceTree = "<group>"; };
|
||||
E4F798192AD8D84800669F54 /* SDL_core_unsupported.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_core_unsupported.c; sourceTree = "<group>"; };
|
||||
E4F7981B2AD8D85500669F54 /* SDL_dynapi_unsupported.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_dynapi_unsupported.h; sourceTree = "<group>"; };
|
||||
E4F7981D2AD8D86A00669F54 /* SDL_render_unsupported.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_render_unsupported.c; sourceTree = "<group>"; };
|
||||
@@ -961,6 +970,7 @@
|
||||
F338A1192D1B37E4007CDFDF /* SDL_tray.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; path = SDL_tray.c; sourceTree = "<group>"; };
|
||||
F3395BA72D9A5971007246C8 /* SDL_hidapi_8bitdo.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; path = SDL_hidapi_8bitdo.c; sourceTree = "<group>"; };
|
||||
F3395BA72D9A5971007246C9 /* SDL_hidapi_flydigi.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; path = SDL_hidapi_flydigi.c; sourceTree = "<group>"; };
|
||||
F3FBB1092DDF93AB0000F9A0 /* SDL_hidapi_gamesir.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; path = SDL_hidapi_gamesir.c; sourceTree = "<group>"; };
|
||||
F344003C2D4022E1003F26D7 /* INSTALL.md */ = {isa = PBXFileReference; lastKnownFileType = net.daringfireball.markdown; path = INSTALL.md; sourceTree = "<group>"; };
|
||||
F362B9152B3349E200D30B94 /* controller_list.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = controller_list.h; sourceTree = "<group>"; };
|
||||
F362B9162B3349E200D30B94 /* SDL_gamepad_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_gamepad_c.h; sourceTree = "<group>"; };
|
||||
@@ -1958,6 +1968,7 @@
|
||||
F32305FE28939F6400E66D30 /* SDL_hidapi_combined.c */,
|
||||
F3E6C38F2EE9F20000A6B39E /* SDL_hidapi_flydigi.h */,
|
||||
F3395BA72D9A5971007246C9 /* SDL_hidapi_flydigi.c */,
|
||||
F3FBB1092DDF93AB0000F9A0 /* SDL_hidapi_gamesir.c */,
|
||||
A7D8A7C923E2513E00DCD162 /* SDL_hidapi_gamecube.c */,
|
||||
F3B6B8092DC3EA54004954FD /* SDL_hidapi_gip.c */,
|
||||
89E5801D2D03602200DAF6D3 /* SDL_hidapi_lg4ff.c */,
|
||||
@@ -2354,11 +2365,23 @@
|
||||
path = vulkan;
|
||||
sourceTree = "<group>";
|
||||
};
|
||||
E4F2578B2C81903800FCEAFC /* xr */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
E4F257882C81903800FCEAFC /* SDL_gpu_openxr.c */,
|
||||
E4F257892C81903800FCEAFC /* SDL_openxrdyn.c */,
|
||||
E4F2578A2C81903800FCEAFC /* SDL_gpu_openxr_c.h */,
|
||||
E4F2578C2C81903800FCEAFC /* SDL_openxr_internal.h */,
|
||||
);
|
||||
path = xr;
|
||||
sourceTree = "<group>";
|
||||
};
|
||||
E4F257872C81903800FCEAFC /* gpu */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
E4F257812C81903800FCEAFC /* metal */,
|
||||
E4F257842C81903800FCEAFC /* vulkan */,
|
||||
E4F2578B2C81903800FCEAFC /* xr */,
|
||||
E4F257852C81903800FCEAFC /* SDL_gpu.c */,
|
||||
E4F257862C81903800FCEAFC /* SDL_sysgpu.h */,
|
||||
);
|
||||
@@ -2946,6 +2969,8 @@
|
||||
A7D8A95723E2514000DCD162 /* SDL_atomic.c in Sources */,
|
||||
A75FDBCE23EA380300529352 /* SDL_hidapi_rumble.c in Sources */,
|
||||
E4F257952C81903800FCEAFC /* SDL_gpu_vulkan.c in Sources */,
|
||||
E4F257982C81903800FCEAFC /* SDL_gpu_openxr.c in Sources */,
|
||||
E4F257992C81903800FCEAFC /* SDL_openxrdyn.c in Sources */,
|
||||
A7D8BB2723E2514500DCD162 /* SDL_displayevents.c in Sources */,
|
||||
A7D8AB2523E2514100DCD162 /* SDL_log.c in Sources */,
|
||||
A7D8AE8823E2514100DCD162 /* SDL_cocoaopengl.m in Sources */,
|
||||
@@ -3128,6 +3153,7 @@
|
||||
00002B20A48E055EB0350000 /* SDL_camera_coremedia.m in Sources */,
|
||||
000080903BC03006F24E0000 /* SDL_filesystem.c in Sources */,
|
||||
F3FBB1082DDF93AB0000F99F /* SDL_hidapi_flydigi.c in Sources */,
|
||||
F3FBB10A2DDF93AB0000F9A0 /* SDL_hidapi_gamesir.c in Sources */,
|
||||
0000481D255AF155B42C0000 /* SDL_sysfsops.c in Sources */,
|
||||
0000494CC93F3E624D3C0000 /* SDL_systime.c in Sources */,
|
||||
000095FA1BDE436CF3AF0000 /* SDL_time.c in Sources */,
|
||||
@@ -3161,8 +3187,8 @@
|
||||
CLANG_ENABLE_MODULES = YES;
|
||||
CLANG_ENABLE_OBJC_ARC = YES;
|
||||
DEPLOYMENT_POSTPROCESSING = YES;
|
||||
DYLIB_COMPATIBILITY_VERSION = 307.0.0;
|
||||
DYLIB_CURRENT_VERSION = 307.0.0;
|
||||
DYLIB_COMPATIBILITY_VERSION = 501.0.0;
|
||||
DYLIB_CURRENT_VERSION = 501.0.0;
|
||||
DYLIB_INSTALL_NAME_BASE = "@rpath";
|
||||
ENABLE_STRICT_OBJC_MSGSEND = YES;
|
||||
GCC_ALTIVEC_EXTENSIONS = YES;
|
||||
@@ -3197,7 +3223,7 @@
|
||||
"@loader_path/Frameworks",
|
||||
);
|
||||
MACOSX_DEPLOYMENT_TARGET = 10.13;
|
||||
MARKETING_VERSION = 3.3.6;
|
||||
MARKETING_VERSION = 3.5.0;
|
||||
OTHER_LDFLAGS = "$(CONFIG_FRAMEWORK_LDFLAGS)";
|
||||
PRODUCT_BUNDLE_IDENTIFIER = org.libsdl.SDL3;
|
||||
PRODUCT_NAME = SDL3;
|
||||
@@ -3214,6 +3240,7 @@
|
||||
baseConfigurationReference = F3F7BE3B2CBD79D200C984AF /* config.xcconfig */;
|
||||
buildSettings = {
|
||||
CLANG_LINK_OBJC_RUNTIME = NO;
|
||||
GCC_PREPROCESSOR_DEFINITIONS = GLES_SILENCE_DEPRECATION;
|
||||
DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym";
|
||||
GCC_GENERATE_DEBUGGING_SYMBOLS = YES;
|
||||
OTHER_LDFLAGS = "-liconv";
|
||||
@@ -3227,8 +3254,8 @@
|
||||
ALLOW_TARGET_PLATFORM_SPECIALIZATION = YES;
|
||||
CLANG_ENABLE_MODULES = YES;
|
||||
CLANG_ENABLE_OBJC_ARC = YES;
|
||||
DYLIB_COMPATIBILITY_VERSION = 307.0.0;
|
||||
DYLIB_CURRENT_VERSION = 307.0.0;
|
||||
DYLIB_COMPATIBILITY_VERSION = 501.0.0;
|
||||
DYLIB_CURRENT_VERSION = 501.0.0;
|
||||
DYLIB_INSTALL_NAME_BASE = "@rpath";
|
||||
ENABLE_STRICT_OBJC_MSGSEND = YES;
|
||||
ENABLE_TESTABILITY = YES;
|
||||
@@ -3260,7 +3287,7 @@
|
||||
"@loader_path/Frameworks",
|
||||
);
|
||||
MACOSX_DEPLOYMENT_TARGET = 10.13;
|
||||
MARKETING_VERSION = 3.3.6;
|
||||
MARKETING_VERSION = 3.5.0;
|
||||
ONLY_ACTIVE_ARCH = YES;
|
||||
OTHER_LDFLAGS = "$(CONFIG_FRAMEWORK_LDFLAGS)";
|
||||
PRODUCT_BUNDLE_IDENTIFIER = org.libsdl.SDL3;
|
||||
@@ -3278,6 +3305,7 @@
|
||||
baseConfigurationReference = F3F7BE3B2CBD79D200C984AF /* config.xcconfig */;
|
||||
buildSettings = {
|
||||
CLANG_LINK_OBJC_RUNTIME = NO;
|
||||
GCC_PREPROCESSOR_DEFINITIONS = GLES_SILENCE_DEPRECATION;
|
||||
DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym";
|
||||
GCC_GENERATE_DEBUGGING_SYMBOLS = YES;
|
||||
OTHER_LDFLAGS = "-liconv";
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
Title SDL 3.3.6
|
||||
Title SDL 3.5.0
|
||||
Version 1
|
||||
Description SDL Library for macOS (http://www.libsdl.org)
|
||||
DefaultLocation /Library/Frameworks
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user