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rd7-pallad
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dev-0.7-re
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334
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Normal file
334
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@@ -0,0 +1,334 @@
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||||
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|
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|
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|
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|
||||
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|
||||
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|
||||
- foreach
|
||||
- Q_FOREACH
|
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|
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|
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- KJ_IF_MAYBE
|
||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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SortPriority: 0
|
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CaseSensitive: false
|
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IncludeIsMainRegex: '([-_](test|unittest))?$'
|
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IncludeIsMainSourceRegex: ''
|
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|
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|
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|
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IndentExportBlock: true
|
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|
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|
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|
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|
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|
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5
.clangd
Normal file
5
.clangd
Normal file
@@ -0,0 +1,5 @@
|
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|
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|
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|
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|
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1
.gitattributes
vendored
Normal file
1
.gitattributes
vendored
Normal file
@@ -0,0 +1 @@
|
||||
vendor/* linguist-vendored
|
||||
3
.gitignore
vendored
Executable file
3
.gitignore
vendored
Executable file
@@ -0,0 +1,3 @@
|
||||
build*/
|
||||
.cache
|
||||
.vscode
|
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9
.gitmodules
vendored
Normal file
9
.gitmodules
vendored
Normal file
@@ -0,0 +1,9 @@
|
||||
[submodule "vendor/stb"]
|
||||
path = vendor/stb
|
||||
url = https://github.com/nothings/stb.git
|
||||
[submodule "vendor/glfw"]
|
||||
path = vendor/glfw
|
||||
url = https://github.com/glfw/glfw.git
|
||||
[submodule "vendor/libpicasso"]
|
||||
path = vendor/libpicasso
|
||||
url = https://github.com/tobid7/libpicasso
|
||||
18
.vscode/c_cpp_properties.json
vendored
18
.vscode/c_cpp_properties.json
vendored
@@ -1,18 +0,0 @@
|
||||
{
|
||||
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|
||||
{
|
||||
"name": "3DS | Windows",
|
||||
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|
||||
"${workspaceFolder}/**",
|
||||
"C:/devkitpro/libctru/include/**",
|
||||
"C:/devkitpro/devkitARM/include/**",
|
||||
"C:/devkitpro/devkitARM/arm-none-eabi/include/**",
|
||||
"C:/devkitpro/portlibs/3ds/include/**",
|
||||
"/opt/devkitpro/libctru/include/**",
|
||||
"/opt/devkitpro/portlibs/**"
|
||||
|
||||
]
|
||||
}
|
||||
],
|
||||
"version": 4
|
||||
}
|
||||
118
.vscode/settings.json
vendored
118
.vscode/settings.json
vendored
@@ -1,118 +0,0 @@
|
||||
{
|
||||
"files.associations": {
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||||
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|
||||
"*.tcc": "cpp",
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"memory": "cpp",
|
||||
"numeric": "cpp",
|
||||
"type_traits": "cpp",
|
||||
"fstream": "cpp",
|
||||
"initializer_list": "cpp",
|
||||
"iosfwd": "cpp",
|
||||
"iostream": "cpp",
|
||||
"istream": "cpp",
|
||||
"limits": "cpp",
|
||||
"new": "cpp",
|
||||
"optional": "cpp",
|
||||
"ostream": "cpp",
|
||||
"sstream": "cpp",
|
||||
"stdexcept": "cpp",
|
||||
"streambuf": "cpp",
|
||||
"string": "cpp",
|
||||
"string_view": "cpp",
|
||||
"system_error": "cpp",
|
||||
"tuple": "cpp",
|
||||
"typeinfo": "cpp",
|
||||
"utility": "cpp",
|
||||
"atomic": "cpp",
|
||||
"bit": "cpp",
|
||||
"bitset": "cpp",
|
||||
"chrono": "cpp",
|
||||
"codecvt": "cpp",
|
||||
"condition_variable": "cpp",
|
||||
"cstring": "cpp",
|
||||
"ctime": "cpp",
|
||||
"deque": "cpp",
|
||||
"forward_list": "cpp",
|
||||
"map": "cpp",
|
||||
"iomanip": "cpp",
|
||||
"memory_resource": "cpp",
|
||||
"ratio": "cpp",
|
||||
"regex": "cpp",
|
||||
"shared_mutex": "cpp",
|
||||
"valarray": "cpp",
|
||||
"random": "cpp",
|
||||
"cuchar": "cpp",
|
||||
"compare": "cpp",
|
||||
"concepts": "cpp",
|
||||
"numbers": "cpp",
|
||||
"filesystem": "cpp",
|
||||
"xstring": "cpp",
|
||||
"charconv": "cpp",
|
||||
"format": "cpp",
|
||||
"ios": "cpp",
|
||||
"list": "cpp",
|
||||
"locale": "cpp",
|
||||
"mutex": "cpp",
|
||||
"stack": "cpp",
|
||||
"stop_token": "cpp",
|
||||
"thread": "cpp",
|
||||
"xfacet": "cpp",
|
||||
"xhash": "cpp",
|
||||
"xiosbase": "cpp",
|
||||
"xlocale": "cpp",
|
||||
"xlocbuf": "cpp",
|
||||
"xlocinfo": "cpp",
|
||||
"xlocmes": "cpp",
|
||||
"xlocmon": "cpp",
|
||||
"xlocnum": "cpp",
|
||||
"xloctime": "cpp",
|
||||
"xmemory": "cpp",
|
||||
"xstddef": "cpp",
|
||||
"xtr1common": "cpp",
|
||||
"xtree": "cpp",
|
||||
"xutility": "cpp",
|
||||
"queue": "cpp",
|
||||
"semaphore": "cpp",
|
||||
"hash_map": "cpp",
|
||||
"set": "cpp",
|
||||
"unordered_set": "cpp",
|
||||
"source_location": "cpp",
|
||||
"future": "cpp",
|
||||
"cfenv": "cpp",
|
||||
"cinttypes": "cpp",
|
||||
"typeindex": "cpp",
|
||||
"variant": "cpp",
|
||||
"ranges": "cpp",
|
||||
"span": "cpp",
|
||||
"coroutine": "cpp",
|
||||
"__bit_reference": "cpp",
|
||||
"__config": "cpp",
|
||||
"__debug": "cpp",
|
||||
"__errc": "cpp",
|
||||
"__hash_table": "cpp",
|
||||
"__locale": "cpp",
|
||||
"__mutex_base": "cpp",
|
||||
"__node_handle": "cpp",
|
||||
"__split_buffer": "cpp",
|
||||
"__threading_support": "cpp",
|
||||
"__tree": "cpp",
|
||||
"__verbose_abort": "cpp",
|
||||
"complex": "cpp"
|
||||
}
|
||||
}
|
||||
127
CHANGELOG.md
127
CHANGELOG.md
@@ -1,127 +0,0 @@
|
||||
# Palladium Changelog
|
||||
## 1.0.0
|
||||
- Rename Everyting to PD
|
||||
- R7Vec -> NVec
|
||||
- Switch from C2D to Lithium (LI7)
|
||||
- For the Rest See RenderD7 Changelog below
|
||||
- swr -> Rubidium
|
||||
- LIFont (TTF Font Renderer)
|
||||
- Implement shbin as c++ array
|
||||
- Larger Mesaage Box
|
||||
- Add Texture Loader
|
||||
- Update Image/Error and other sytems to Lithium
|
||||
- Remove Render2
|
||||
- Add Deltatime to every moving object
|
||||
- Restructure Project
|
||||
# RenderD7 Changelog
|
||||
## 0.9.5
|
||||
- Remove Npi Intro and NVID Api
|
||||
- Replace Toasts System with Message
|
||||
- Added GetTime
|
||||
- Move from Draw to Render2 Api
|
||||
- Implement RD7Color and R7Vec2
|
||||
- Add new Features to Color::RGBA
|
||||
- Cleanup Code
|
||||
- Added RenderD7 Keyboard (Overlay)
|
||||
- Added Ftrace Overlay
|
||||
- Moved MetrikOVL into an Overlay
|
||||
- Removed Old Font/Text Handlers
|
||||
- Added UI7 (New UI Api)
|
||||
- Remove Old UI Api
|
||||
- Rewrite of RenderD7::Image
|
||||
- Internal Debugger/Database (IDB)
|
||||
- Removed BitmapPrinter
|
||||
- Added nimg and swr(render2nimg | SoftwareRender)
|
||||
- Removed Old Error/Message Handler
|
||||
- GetTextSize (extra buffer) + New TextShorter
|
||||
- Require specific FLAG for MemTrack
|
||||
- Replace all lodepng usage by stb_image
|
||||
- Move Asset Generator into single python script
|
||||
- Remove INI reader
|
||||
- Python based clangformat script
|
||||
- Move some Init code into functions to not use twice
|
||||
- Added Font class
|
||||
- Add LinearAllocator (for std)
|
||||
- Fix Crash in FilsSystem
|
||||
- Implement basic Theme System
|
||||
- Remove 0.9.4 Security
|
||||
- Tasks now based on std functional/thread
|
||||
- Add Network Support (Download Files, APi Requests)
|
||||
- Remove RD7TF
|
||||
- Add Cia Installer
|
||||
- Move from Init bool values to flags
|
||||
## 0.9.4
|
||||
- Implement new Security System To prevent from crashes
|
||||
- Implement Functiontrace for better Timing Tests
|
||||
- Implement MemAlloc Tracker (only size)
|
||||
- Add some new Overlays (not functional yet)
|
||||
- Complete Rewrite of Overlay System
|
||||
- Fixed the FrameEnd Crash
|
||||
- New System to get Hardware Info
|
||||
- Removed RenderD7 Super Reselution (800px mode)
|
||||
## 0.9.3
|
||||
- Completly Documented Everything
|
||||
- Fix typo in Sprite::getHeight
|
||||
- Remove Deprecated/Useless Stuff
|
||||
## 0.9.2
|
||||
- Add Nvid Support(v0.0.1)
|
||||
- Add Basic RenderD7 Splash
|
||||
- Faster Graphics Init
|
||||
- Fade Effects
|
||||
- Fix Changelog Screen
|
||||
## 0.9.1
|
||||
- Fix Critical bug in Spritesheet animations
|
||||
- Fix RenderD7::Color::Hex (Major performance tweak)
|
||||
## 0.9.0
|
||||
- Remove Stupid try of Console
|
||||
- Add Services list
|
||||
- Clean up Code
|
||||
- Added Minimal Init for hax2.x
|
||||
## 0.8.5
|
||||
- Fix Deltatime
|
||||
## 0.8.4
|
||||
- A lot of Fixes
|
||||
- New Features for BitmapPrinter
|
||||
## 0.8.3
|
||||
- Added Overlaycount to Info
|
||||
- Addet ResultDecoder for errors
|
||||
## 0.8.2
|
||||
- Fix a lot of Stuff
|
||||
- Use c++17 std::filesystem for RenderD7::Filesystem
|
||||
## 0.8.1
|
||||
- Add abillity to Get Stdout as string to render it to the screen.
|
||||
## 0.8.0
|
||||
- Implement BitmapPrinter
|
||||
## 0.7.3
|
||||
- Implement Over Render Overlay Framework
|
||||
## 0.7.2
|
||||
- Implement MT to csv file saving
|
||||
- Add RGB2HEX
|
||||
## 0.7.1
|
||||
- Add the New Overlay Handler. Its Just in code and does nothing yet
|
||||
## 0.7.0
|
||||
- Made Big Progress In the MT Ovl but it still crashes On a 2nd C3D_FrameEnd \
|
||||
- Implement 800px but doesn't work that good
|
||||
## 0.6.2
|
||||
- Fix Crash when exiting through Home Menu.
|
||||
## 0.6.10
|
||||
- Rewrite Threadsystem
|
||||
- Improve framerate
|
||||
## 0.6.02
|
||||
- Fix Code in lang.hpp
|
||||
- Add Draw Text Left Function (Right since 0.7.0)
|
||||
- Add changelog
|
||||
## 0.6.01
|
||||
- Add Threading system
|
||||
## 0.6.0
|
||||
- Better Scene Management
|
||||
## 0.5.0
|
||||
- Fixed some Bugs!
|
||||
## 0.4.0
|
||||
- Trying to fix Filesystem and Bugs
|
||||
## 0.3.0
|
||||
- Recreate D7-Core into RenderD7
|
||||
## 0.2.0
|
||||
- Trying to create Animations of Images instead of Sheets
|
||||
## 0.1.0
|
||||
- Inital Release of D7-Core sprite animation plugin
|
||||
139
CMakeLists.txt
Executable file
139
CMakeLists.txt
Executable file
@@ -0,0 +1,139 @@
|
||||
cmake_minimum_required(VERSION 3.22)
|
||||
|
||||
include(GNUInstallDirs)
|
||||
|
||||
# Set Project
|
||||
project(palladium LANGUAGES C CXX VERSION 0.7.0)
|
||||
|
||||
# Required to add this Variable
|
||||
set(PD_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/include)
|
||||
include(cmake/palladium.cmake)
|
||||
|
||||
option(PD_BUILD_TESTS "Sets if TestApp and TestBench get build" OFF)
|
||||
option(PD_BUILD_SHARED "Build Shared Library" OFF)
|
||||
option(PD_BUILD_TOOLS "Build Palladium Tools" OFF)
|
||||
|
||||
if(${CMAKE_SYSTEM_NAME} STREQUAL "Nintendo3DS")
|
||||
add_compile_options(-Wno-psabi)
|
||||
endif()
|
||||
|
||||
if(${PD_BUILD_TOOLS})
|
||||
add_subdirectory(tools)
|
||||
endif()
|
||||
|
||||
add_subdirectory(vendor)
|
||||
|
||||
# # Include Library Source
|
||||
set(PD_SOURCES
|
||||
# Common
|
||||
source/common.cpp
|
||||
|
||||
# Core
|
||||
source/core/bits.cpp
|
||||
source/core/color.cpp
|
||||
source/core/io.cpp
|
||||
source/core/mat.cpp
|
||||
source/core/strings.cpp
|
||||
source/core/timer.cpp
|
||||
source/core/timetrace.cpp
|
||||
|
||||
# Drivers
|
||||
source/drivers/os.cpp
|
||||
source/drivers/gfx.cpp
|
||||
|
||||
# Lithium
|
||||
source/lithium/pools.cpp
|
||||
)
|
||||
|
||||
if(${PD_BUILD_SHARED})
|
||||
add_library(palladium SHARED ${PD_SOURCES})
|
||||
target_compile_definitions(palladium PRIVATE PD_BUILD_SHARED)
|
||||
else()
|
||||
add_library(palladium STATIC ${PD_SOURCES})
|
||||
target_compile_definitions(palladium PUBLIC PD_BUILD_STATIC)
|
||||
endif()
|
||||
|
||||
target_compile_definitions(palladium PUBLIC PD_DEBUG)
|
||||
target_compile_options(palladium
|
||||
PUBLIC $<$<CXX_COMPILER_ID:GNU,Clang>:
|
||||
-fmacro-prefix-map=${CMAKE_CURRENT_SOURCE_DIR}/source=source
|
||||
-fmacro-prefix-map=${CMAKE_CURRENT_SOURCE_DIR}/include=include
|
||||
>
|
||||
)
|
||||
|
||||
add_library(palladium::palladium ALIAS palladium)
|
||||
|
||||
target_include_directories(palladium
|
||||
PUBLIC
|
||||
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include>
|
||||
$<INSTALL_INTERFACE:include>
|
||||
)
|
||||
|
||||
target_compile_options(palladium
|
||||
PRIVATE
|
||||
$<$<AND:$<CONFIG:Debug>,$<CXX_COMPILER_ID:GNU,Clang>>:-O0 -g>
|
||||
$<$<AND:$<CONFIG:Release>,$<CXX_COMPILER_ID:GNU,Clang>>:-O3>
|
||||
|
||||
$<$<AND:$<CONFIG:Debug>,$<CXX_COMPILER_ID:MSVC>>:/Od /Zi>
|
||||
$<$<AND:$<CONFIG:Release>,$<CXX_COMPILER_ID:MSVC>>:/O2>
|
||||
)
|
||||
|
||||
install(
|
||||
TARGETS palladium
|
||||
EXPORT palladiumTargets
|
||||
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
|
||||
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
|
||||
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
|
||||
)
|
||||
install(
|
||||
DIRECTORY include/
|
||||
DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}
|
||||
)
|
||||
install(EXPORT palladiumTargets
|
||||
FILE palladiumTargets.cmake
|
||||
NAMESPACE palladium::
|
||||
DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake/palladium
|
||||
)
|
||||
|
||||
include(CMakePackageConfigHelpers)
|
||||
configure_package_config_file(
|
||||
cmake/palladiumConfig.cmake.in
|
||||
${CMAKE_CURRENT_BINARY_DIR}/palladiumConfig.cmake
|
||||
INSTALL_DESTINATION
|
||||
${CMAKE_INSTALL_LIBDIR}/cmake/palladium
|
||||
)
|
||||
|
||||
write_basic_package_version_file(
|
||||
${CMAKE_CURRENT_BINARY_DIR}/palladiumConfigVersion.cmake
|
||||
VERSION
|
||||
${PROJECT_VERSION}
|
||||
COMPATIBILITY
|
||||
SameMajorVersion
|
||||
)
|
||||
|
||||
install(
|
||||
FILES
|
||||
${CMAKE_CURRENT_BINARY_DIR}/palladiumConfig.cmake
|
||||
${CMAKE_CURRENT_BINARY_DIR}/palladiumConfigVersion.cmake
|
||||
DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake/palladium
|
||||
)
|
||||
|
||||
find_program(CLANG_FORMAT clang-format)
|
||||
|
||||
file(GLOB_RECURSE PD_FMTFILES
|
||||
CONFIGURE_DEPENDS
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/source/*.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/include/*.hpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/backends/source/*.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/backends/include/*.hpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/tests/core/source/*.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/tests/gfx/source/*.cpp
|
||||
)
|
||||
|
||||
add_custom_target(pd-clang-format
|
||||
COMMAND ${CLANG_FORMAT} --style=file -i ${PD_FMTFILES}
|
||||
COMMENT "Formatting Project Sources"
|
||||
)
|
||||
|
||||
add_subdirectory(backends)
|
||||
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/tests)
|
||||
2
LICENSE
Normal file → Executable file
2
LICENSE
Normal file → Executable file
@@ -1,6 +1,6 @@
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2024 tobid7
|
||||
Copyright (c) 2024 - 2026 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
|
||||
152
Makefile
152
Makefile
@@ -1,152 +0,0 @@
|
||||
#---------------------------------------------------------------------------------
|
||||
.SUFFIXES:
|
||||
#---------------------------------------------------------------------------------
|
||||
|
||||
ifeq ($(strip $(DEVKITARM)),)
|
||||
$(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM")
|
||||
endif
|
||||
|
||||
include $(DEVKITARM)/3ds_rules
|
||||
|
||||
export PD_MAJOR := 1
|
||||
export PD_MINOR := 0
|
||||
export PD_PATCH := 0
|
||||
|
||||
VERSION := $(PD_MAJOR).$(PD_MINOR).$(PD_PATCH)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# TARGET is the name of the output
|
||||
# BUILD is the directory where object files & intermediate files will be placed
|
||||
# SOURCES is a list of directories containing source code
|
||||
# DATA is a list of directories containing data files
|
||||
# INCLUDES is a list of directories containing header files
|
||||
#---------------------------------------------------------------------------------
|
||||
TARGET := palladium
|
||||
SOURCES := source source/base
|
||||
DATA := data
|
||||
INCLUDES := include
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# options for code generation
|
||||
#---------------------------------------------------------------------------------
|
||||
ARCH := -march=armv6k -mtune=mpcore -mfloat-abi=hard -mtp=soft
|
||||
|
||||
CFLAGS := -g -Wall -Wno-psabi -Werror -mword-relocations \
|
||||
-ffunction-sections -fdata-sections \
|
||||
-fomit-frame-pointer -ffast-math \
|
||||
$(ARCH) $(BUILD_CFLAGS)
|
||||
|
||||
CFLAGS += $(INCLUDE) -D__3DS__ -D_GNU_SOURCE=1
|
||||
|
||||
CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions -std=c++20
|
||||
|
||||
ASFLAGS := -g $(ARCH) $(DEFINES)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# list of directories containing libraries, this must be the top level containing
|
||||
# include and lib
|
||||
#---------------------------------------------------------------------------------
|
||||
LIBDIRS := $(PORTLIBS) $(CTRULIB)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# no real need to edit anything past this point unless you need to add additional
|
||||
# rules for different file extensions
|
||||
#---------------------------------------------------------------------------------
|
||||
ifneq ($(BUILD),$(notdir $(CURDIR)))
|
||||
#---------------------------------------------------------------------------------
|
||||
|
||||
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
|
||||
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
|
||||
|
||||
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
|
||||
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
|
||||
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
|
||||
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# use CXX for linking C++ projects, CC for standard C
|
||||
#---------------------------------------------------------------------------------
|
||||
ifeq ($(strip $(CPPFILES)),)
|
||||
#---------------------------------------------------------------------------------
|
||||
export LD := $(CC)
|
||||
#---------------------------------------------------------------------------------
|
||||
else
|
||||
#---------------------------------------------------------------------------------
|
||||
export LD := $(CXX)
|
||||
#---------------------------------------------------------------------------------
|
||||
endif
|
||||
#---------------------------------------------------------------------------------
|
||||
|
||||
export OFILES := $(addsuffix .o,$(BINFILES)) \
|
||||
$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
|
||||
|
||||
export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
|
||||
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
|
||||
-I.
|
||||
|
||||
.PHONY: clean all doc
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
all: lib/libpalladium.a lib/libpalladiumd.a
|
||||
|
||||
dist-bin: all
|
||||
@tar --exclude=*~ -cjf palladium-$(VERSION).tar.bz2 include lib
|
||||
|
||||
dist-src:
|
||||
@tar --exclude=*~ -cjf palladium-src-$(VERSION).tar.bz2 include source Makefile
|
||||
|
||||
dist: dist-src dist-bin
|
||||
|
||||
install: dist-bin
|
||||
mkdir -p $(DESTDIR)$(DEVKITPRO)/libctru
|
||||
bzip2 -cd palladium-$(VERSION).tar.bz2 | tar -xf - -C $(DESTDIR)$(DEVKITPRO)/libctru
|
||||
|
||||
lib:
|
||||
@[ -d $@ ] || mkdir -p $@
|
||||
|
||||
release:
|
||||
@[ -d $@ ] || mkdir -p $@
|
||||
|
||||
debug:
|
||||
@[ -d $@ ] || mkdir -p $@
|
||||
|
||||
lib/libpalladium.a : lib release $(SOURCES) $(INCLUDES)
|
||||
@$(MAKE) BUILD=release OUTPUT=$(CURDIR)/$@ \
|
||||
BUILD_CFLAGS="-DNDEBUG=1 -O3 -fomit-frame-pointer -fno-math-errno" \
|
||||
DEPSDIR=$(CURDIR)/release \
|
||||
--no-print-directory -C release \
|
||||
-f $(CURDIR)/Makefile
|
||||
|
||||
lib/libpalladiumd.a : lib debug $(SOURCES) $(INCLUDES)
|
||||
@$(MAKE) BUILD=debug OUTPUT=$(CURDIR)/$@ \
|
||||
BUILD_CFLAGS="-DDEBUG=1 -Og" \
|
||||
DEPSDIR=$(CURDIR)/debug \
|
||||
--no-print-directory -C debug \
|
||||
-f $(CURDIR)/Makefile
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
clean:
|
||||
@echo clean ...
|
||||
@rm -fr release debug lib
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
else
|
||||
|
||||
DEPENDS := $(OFILES:.o=.d)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# main targets
|
||||
#---------------------------------------------------------------------------------
|
||||
$(OUTPUT) : $(OFILES)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
%.bin.o : %.bin
|
||||
#---------------------------------------------------------------------------------
|
||||
@echo $(notdir $<)
|
||||
@$(bin2o)
|
||||
|
||||
-include $(DEPENDS)
|
||||
|
||||
#---------------------------------------------------------------------------------------
|
||||
endif
|
||||
#---------------------------------------------------------------------------------------
|
||||
83
README.md
Normal file → Executable file
83
README.md
Normal file → Executable file
@@ -1,62 +1,33 @@
|
||||
# Palladium
|
||||
Create README ?
|
||||
# RenderD7 as Submodule (0.9.5+)
|
||||
To use RenderD7 just use this command: `git submodule add https://github.com/NPI-D7/RenderD7` and add `-b v0.9.5` for example for a specific version.
|
||||
|
||||
**Framework / Engine to create Homebrew Apps / Games**
|
||||
|
||||
And in Your Project Makefile add this
|
||||
```
|
||||
# Make Sure to Change this paths if your Submodule
|
||||
# is located somewhere else
|
||||
RENDERD7_SRC := RenderD7/source RenderD7/external
|
||||
RENDERD7_INC := RenderD7/include
|
||||
# Libraries used for RenderD7
|
||||
# if you already use -lm, -lctru etc place a # before -lm
|
||||
RENDERD7_LIBS := -lcurl -lmbedtls -lmbedx509 -lmbedcrypto -lz -lm -lcitro2dd -lcitro3d -lctru
|
||||
```
|
||||
Now you need to add it to your sources and includes
|
||||
```
|
||||
SOURCES := source $(RENDERD7_SRC)
|
||||
INCLUDES := source $(RENDERD7_INC)
|
||||
## Building
|
||||
|
||||
Install Dependencies:
|
||||
|
||||
```bash
|
||||
# This Command will install everything
|
||||
(dkp-)pacman -S --noconfirm 3ds-dev 3ds-portlibs
|
||||
```
|
||||
|
||||
Example from rd7tf
|
||||
### Installation (0.8.0-0.9.4) (OUTDATED)
|
||||
Download a Package From Releses Page
|
||||
`https://github.com/NPI-D7/RenderD7/releases/download/v0.9.4/renderd7.tar.bz2 -o renderd7.tar.bz2`
|
||||
Then Extract it to your Libraries Path
|
||||
`bzip2 -cd renderd7.tar.bz2 | tar -xf - -C path_to_your_libs`
|
||||
Finally put `-lrenderd7` to the First Place and add the path_to_your_libs
|
||||
```
|
||||
LIBS := -lrenderd7 -lcurl -lstdc++ -lm -lcitro2d -lcitro3d -lctru
|
||||
#---------------------------------------------------------------------------------
|
||||
# list of directories containing libraries, this must be the top level containing
|
||||
# include and lib
|
||||
#---------------------------------------------------------------------------------
|
||||
LIBDIRS := $(PORTLIBS) $(CTRULIB) ../path_to_your_libs
|
||||
```
|
||||
Make sure that `-lrenderd7` is before `-lcitro2d`, `-lcitro3d`, `-lctru`.
|
||||
Here an example tree
|
||||
```
|
||||
Example-App
|
||||
├── gfx
|
||||
├── libs
|
||||
│ ├── include
|
||||
│ │ ├── rd7.hpp
|
||||
│ │ └── renderd7
|
||||
│ └── lib
|
||||
│ ├── librenderd7.a
|
||||
│ └── librenderd7d.a
|
||||
├── Makefile
|
||||
├── romfs
|
||||
│ └── gfx
|
||||
└── src
|
||||
└── main.cpp
|
||||
```
|
||||
# Credits
|
||||
- NPI-D7
|
||||
- Tobi-D7 Main Dev
|
||||
Building:
|
||||
|
||||
Some Icons are From
|
||||
https://icons8.de/
|
||||
See Subfolder Readmes
|
||||
If you want to have the lib in a projects `libs` dir or so you can simply add `-DCMAKE_INSTALL_PREFIX=./res` to the cmake command and copy the dirs from res to you libs folder
|
||||
|
||||
```bash
|
||||
mkdir -p build
|
||||
cd build
|
||||
cmake .. -DCMAKE_BUILD_TYPE=Release # Make sure to build in Release Mode (exept you want to debug some issues)
|
||||
make
|
||||
make install
|
||||
```
|
||||
|
||||
## Credits
|
||||
|
||||
| Icon | Username | Description |
|
||||
|---|---|---|
|
||||
| <img src="https://github.com/tobid7.png" alt="https://github.com/tobid7" width="48"/> | [tobid7](https://github.com/tobid7) | main dev of RenderD7, Palladium |
|
||||
| <img src="https://github.com/devkitpro.png" alt="https://github.com/devkitpro" width="48"/> | [devkitpro](https://github.com/devkitpro) | devkitarm, picasso, libctru and citro3d |
|
||||
| <img src="https://github.com/nothings.png" alt="https://github.com/nothings" width="48"/> | [nothings](https://github.com/nothings) | stb_image(_write) and stb_truetype |
|
||||
| <img src="https://github.com/nlohmann.png" alt="https://github.com/nlohmann" width="48"/> | [nlohmann](https://github.com/nlohmann) | for json.hpp |
|
||||
|
||||
72
backends/CMakeLists.txt
Normal file
72
backends/CMakeLists.txt
Normal file
@@ -0,0 +1,72 @@
|
||||
cmake_minimum_required(VERSION 3.22)
|
||||
|
||||
project(pd-system)
|
||||
|
||||
option(PD_ENABLE_OPENGL2 "Enable OpenGL 2.1 (On Supported Hardware)" ON)
|
||||
option(PD_ENABLE_OPENGL3 "Enable OpenGL 3.3 (On Supported Hardware)" ON)
|
||||
option(PD_ENABLE_DIRECTX9 "Enable DirectX9 Support" ON)
|
||||
option(PD_ENABLE_CITRO3D "Enable Citro3D Support (3DS)" OFF)
|
||||
option(PD_ENABLE_VULKAN "Not implemented yet" OFF)
|
||||
|
||||
if(NOT WIN32) # cause we are not on windows...
|
||||
set(PD_ENABLE_DIRECTX9 OFF)
|
||||
endif()
|
||||
if(${CMAKE_SYSTEM_NAME} STREQUAL "Nintendo3DS")
|
||||
set(PD_ENABLE_OPENGL2 OFF)
|
||||
set(PD_ENABLE_OPENGL3 OFF)
|
||||
set(PD_ENABLE_VULKAN OFF)
|
||||
set(PD_ENABLE_CITRO3D ON)
|
||||
endif()
|
||||
|
||||
add_library(pd-system STATIC
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/source/gl-helper.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/source/gfx_opengl2.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/source/gfx_opengl3.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/source/gfx_directx9.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/source/gfx_citro3d.cpp
|
||||
)
|
||||
|
||||
target_include_directories(pd-system
|
||||
PUBLIC
|
||||
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include>
|
||||
$<INSTALL_INTERFACE:include>
|
||||
)
|
||||
|
||||
target_compile_options(palladium
|
||||
PUBLIC $<$<CXX_COMPILER_ID:GNU,Clang>:
|
||||
-fmacro-prefix-map=${CMAKE_CURRENT_SOURCE_DIR}/source=source
|
||||
-fmacro-prefix-map=${CMAKE_CURRENT_SOURCE_DIR}/include=include
|
||||
>
|
||||
)
|
||||
|
||||
target_compile_definitions(pd-system
|
||||
PUBLIC
|
||||
$<$<BOOL:${PD_ENABLE_OPENGL2}>:PD_ENABLE_OPENGL2>
|
||||
$<$<BOOL:${PD_ENABLE_OPENGL3}>:PD_ENABLE_OPENGL3>
|
||||
$<$<BOOL:${PD_ENABLE_VULKAN}>:PD_ENABLE_VULKAN>
|
||||
$<$<BOOL:${PD_ENABLE_DIRECTX9}>:PD_ENABLE_DIRECTX9>
|
||||
$<$<BOOL:${PD_ENABLE_CITRO3D}>:PD_ENABLE_CITRO3D>
|
||||
)
|
||||
|
||||
# Palladium
|
||||
target_link_libraries(pd-system PUBLIC palladium::palladium)
|
||||
|
||||
# glad (if we have any OpenGL version included)
|
||||
if(PD_ENABLE_OPENGL2 OR PD_ENABLE_OPENGL3)
|
||||
target_link_libraries(pd-system
|
||||
PUBLIC glad
|
||||
)
|
||||
endif()
|
||||
|
||||
# DirectX9
|
||||
if(PD_ENABLE_DIRECTX9)
|
||||
target_link_libraries(pd-system
|
||||
PUBLIC
|
||||
d3d9
|
||||
d3dcompiler
|
||||
)
|
||||
endif()
|
||||
|
||||
if(${CMAKE_SYSTEM_NAME} STREQUAL "Nintendo3DS")
|
||||
target_link_libraries(pd-system PUBLIC pica::pica citro3d ctru)
|
||||
endif()
|
||||
67
backends/include/pd_system/ctr-linear-allocator.hpp
Normal file
67
backends/include/pd_system/ctr-linear-allocator.hpp
Normal file
@@ -0,0 +1,67 @@
|
||||
#pragma once
|
||||
|
||||
#ifdef __3DS__
|
||||
#include <3ds.h>
|
||||
#endif
|
||||
|
||||
#include <limits>
|
||||
#include <memory>
|
||||
#include <stdexcept>
|
||||
|
||||
// Custom C++ Allocator class to interface with libctru linear heap memory
|
||||
// based on this guide:
|
||||
// https://johnfarrier.com/custom-allocators-in-c-high-performance-memory-management/
|
||||
|
||||
namespace PD {
|
||||
template <typename T>
|
||||
class LinearAllocator {
|
||||
public:
|
||||
using value_type = T;
|
||||
LinearAllocator() noexcept = default;
|
||||
template <typename U>
|
||||
constexpr LinearAllocator(const LinearAllocator<U>&) noexcept {}
|
||||
|
||||
T* allocate(std::size_t n) {
|
||||
if (n > max_size()) {
|
||||
throw std::runtime_error("[PD] LinearAllocator: Bad alloc!");
|
||||
}
|
||||
#ifdef __3DS__
|
||||
return static_cast<T*>(linearAlloc(n * sizeof(T)));
|
||||
#else
|
||||
return static_cast<T*>(malloc(n * sizeof(T)));
|
||||
#endif
|
||||
}
|
||||
#ifdef __3DS__
|
||||
void deallocate(T* p, std::size_t) noexcept { linearFree(p); }
|
||||
#else
|
||||
void deallocate(T* p, std::size_t) noexcept { free(p); }
|
||||
#endif
|
||||
|
||||
template <class U, class... Args>
|
||||
void construct(U* p, Args&&... args) {
|
||||
::new ((void*)p) U(std::forward<Args>(args)...);
|
||||
}
|
||||
|
||||
template <class U>
|
||||
void destroy(U* p) {
|
||||
p->~U();
|
||||
}
|
||||
|
||||
friend bool operator==(const LinearAllocator, const LinearAllocator) {
|
||||
return true;
|
||||
}
|
||||
friend bool operator!=(const LinearAllocator, const LinearAllocator) {
|
||||
return false;
|
||||
}
|
||||
|
||||
#ifdef __3DS__
|
||||
// Use linearSpace free as max_size to not allocate out of bounds
|
||||
// or to b eable to see a crash report screen.
|
||||
size_t max_size() const noexcept { return linearSpaceFree(); }
|
||||
#else
|
||||
size_t max_size() const noexcept {
|
||||
return std::numeric_limits<size_t>::max();
|
||||
}
|
||||
#endif
|
||||
};
|
||||
} // namespace PD
|
||||
39
backends/include/pd_system/gfx_citro3d.hpp
Normal file
39
backends/include/pd_system/gfx_citro3d.hpp
Normal file
@@ -0,0 +1,39 @@
|
||||
#pragma once
|
||||
|
||||
#include <pd/drivers/gfx.hpp>
|
||||
#include <pd_system/ctr-linear-allocator.hpp>
|
||||
|
||||
namespace PD {
|
||||
struct GfxCitro3DConfig {
|
||||
// Vertex Allocator
|
||||
template <typename T>
|
||||
using VertexAlloc = LinearAllocator<T>;
|
||||
// Index Allocator
|
||||
template <typename T>
|
||||
using IndexAlloc = LinearAllocator<T>;
|
||||
|
||||
static constexpr size_t NumVertices = 32768; // 8192*4
|
||||
static constexpr size_t NumIndices = 49152; // 8192*6
|
||||
};
|
||||
|
||||
class GfxCitro3D : public GfxDriverBase<GfxCitro3DConfig> {
|
||||
public:
|
||||
GfxCitro3D() : GfxDriverBase("Citro3D") {}
|
||||
~GfxCitro3D() {}
|
||||
|
||||
void SysInit() override;
|
||||
void SysDeinit() override;
|
||||
void Submit(size_t count, size_t start) override;
|
||||
void BindTexture(TextureID id) override;
|
||||
void SysReset() override;
|
||||
Li::Texture LoadTexture(
|
||||
const std::vector<PD::u8>& pixels, int w, int h,
|
||||
TextureFormat type = TextureFormat::RGBA32,
|
||||
TextureFilter filter = TextureFilter::Linear) override;
|
||||
void DeleteTexture(const Li::Texture& tex) override;
|
||||
|
||||
private:
|
||||
struct Impl;
|
||||
Impl* impl = nullptr;
|
||||
};
|
||||
} // namespace PD
|
||||
40
backends/include/pd_system/gfx_directx9.hpp
Normal file
40
backends/include/pd_system/gfx_directx9.hpp
Normal file
@@ -0,0 +1,40 @@
|
||||
#pragma once
|
||||
|
||||
#include <pd/drivers/gfx.hpp>
|
||||
|
||||
namespace PD {
|
||||
struct GfxDirectX9Config {
|
||||
// Vertex Allocator
|
||||
template <typename T>
|
||||
using VertexAlloc = std::allocator<T>;
|
||||
// Index Allocator
|
||||
template <typename T>
|
||||
using IndexAlloc = std::allocator<T>;
|
||||
|
||||
static constexpr size_t NumVertices = 32768; // 8192*4
|
||||
static constexpr size_t NumIndices = 49152; // 8192*6
|
||||
};
|
||||
|
||||
class GfxDirectX9 : public GfxDriverBase<GfxDirectX9Config> {
|
||||
public:
|
||||
GfxDirectX9(void* device = nullptr)
|
||||
: GfxDriverBase("DirectX9"), pDevice(device) {}
|
||||
~GfxDirectX9() {}
|
||||
|
||||
void SysInit() override;
|
||||
void SysDeinit() override;
|
||||
void Submit(size_t count, size_t start) override;
|
||||
void BindTexture(TextureID id) override;
|
||||
void SysReset() override;
|
||||
Li::Texture LoadTexture(
|
||||
const std::vector<PD::u8>& pixels, int w, int h,
|
||||
TextureFormat type = TextureFormat::RGBA32,
|
||||
TextureFilter filter = TextureFilter::Linear) override;
|
||||
void DeleteTexture(const Li::Texture& tex) override;
|
||||
|
||||
private:
|
||||
struct Impl;
|
||||
Impl* impl = nullptr;
|
||||
void* pDevice = nullptr;
|
||||
};
|
||||
} // namespace PD
|
||||
45
backends/include/pd_system/gfx_opengl2.hpp
Normal file
45
backends/include/pd_system/gfx_opengl2.hpp
Normal file
@@ -0,0 +1,45 @@
|
||||
#pragma once
|
||||
|
||||
#include <pd/drivers/gfx.hpp>
|
||||
|
||||
namespace PD {
|
||||
struct GfxOpenGL2Config {
|
||||
// Vertex Allocator
|
||||
template <typename T>
|
||||
using VertexAlloc = std::allocator<T>;
|
||||
// Index Allocator
|
||||
template <typename T>
|
||||
using IndexAlloc = std::allocator<T>;
|
||||
|
||||
static constexpr size_t NumVertices = 32768; // 8192*4
|
||||
static constexpr size_t NumIndices = 49152; // 8192*6
|
||||
};
|
||||
|
||||
class GfxOpenGL2 : public GfxDriverBase<GfxOpenGL2Config> {
|
||||
public:
|
||||
GfxOpenGL2() : GfxDriverBase("OpenGL2") {}
|
||||
~GfxOpenGL2() {}
|
||||
|
||||
void SysInit() override;
|
||||
void SysDeinit() override;
|
||||
void Submit(size_t count, size_t start) override;
|
||||
void BindTexture(TextureID id) override;
|
||||
void SysReset() override;
|
||||
Li::Texture LoadTexture(
|
||||
const std::vector<PD::u8>& pixels, int w, int h,
|
||||
TextureFormat type = TextureFormat::RGBA32,
|
||||
TextureFilter filter = TextureFilter::Linear) override;
|
||||
void DeleteTexture(const Li::Texture& tex) override;
|
||||
|
||||
private:
|
||||
void pSetupShaderAttribs(u32 shader);
|
||||
u32 pShader = 0;
|
||||
u32 VBO = 0;
|
||||
u32 IBO = 0;
|
||||
int pLocTex = 0;
|
||||
int pLocAlfa = 0;
|
||||
int pLocProjection = 0;
|
||||
static const char* pVertCode;
|
||||
static const char* pFragCode;
|
||||
};
|
||||
} // namespace PD
|
||||
45
backends/include/pd_system/gfx_opengl3.hpp
Normal file
45
backends/include/pd_system/gfx_opengl3.hpp
Normal file
@@ -0,0 +1,45 @@
|
||||
#pragma once
|
||||
|
||||
#include <pd/drivers/gfx.hpp>
|
||||
|
||||
namespace PD {
|
||||
struct GfxOpenGL3Config {
|
||||
// Vertex Allocator
|
||||
template <typename T>
|
||||
using VertexAlloc = std::allocator<T>;
|
||||
// Index Allocator
|
||||
template <typename T>
|
||||
using IndexAlloc = std::allocator<T>;
|
||||
|
||||
static constexpr size_t NumVertices = 32768; // 8192*4
|
||||
static constexpr size_t NumIndices = 49152; // 8192*6
|
||||
};
|
||||
|
||||
class GfxOpenGL3 : public GfxDriverBase<GfxOpenGL3Config> {
|
||||
public:
|
||||
GfxOpenGL3() : GfxDriverBase("OpenGL3") {}
|
||||
~GfxOpenGL3() {}
|
||||
|
||||
void SysInit() override;
|
||||
void SysDeinit() override;
|
||||
void Submit(size_t count, size_t start) override;
|
||||
void BindTexture(TextureID id) override;
|
||||
void SysReset() override;
|
||||
Li::Texture LoadTexture(
|
||||
const std::vector<PD::u8>& pixels, int w, int h,
|
||||
TextureFormat type = TextureFormat::RGBA32,
|
||||
TextureFilter filter = TextureFilter::Linear) override;
|
||||
void DeleteTexture(const Li::Texture& tex) override;
|
||||
|
||||
private:
|
||||
u32 pShader = 0;
|
||||
u32 VBO = 0;
|
||||
u32 IBO = 0;
|
||||
u32 VAO = 0;
|
||||
int pLocTex = 0;
|
||||
int pLocAlfa = 0;
|
||||
int pLocProjection = 0;
|
||||
static const char* pVertCode;
|
||||
static const char* pFragCode;
|
||||
};
|
||||
} // namespace PD
|
||||
7
backends/include/pd_system/gl-helper.hpp
Normal file
7
backends/include/pd_system/gl-helper.hpp
Normal file
@@ -0,0 +1,7 @@
|
||||
#pragma once
|
||||
|
||||
#include <pd/common.hpp>
|
||||
|
||||
namespace PD {
|
||||
u32 CreateShaderProgram(const char* vert, const char* frag);
|
||||
}
|
||||
6
backends/include/pdsystem
Normal file
6
backends/include/pdsystem
Normal file
@@ -0,0 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <pd_system/gfx_citro3d.hpp>
|
||||
#include <pd_system/gfx_directx9.hpp>
|
||||
#include <pd_system/gfx_opengl2.hpp>
|
||||
#include <pd_system/gfx_opengl3.hpp>
|
||||
254
backends/source/gfx_citro3d.cpp
Normal file
254
backends/source/gfx_citro3d.cpp
Normal file
@@ -0,0 +1,254 @@
|
||||
// Well yes, i finally try it
|
||||
|
||||
#include <pd/core/core.hpp>
|
||||
#include <pd/lithium/formatters.hpp>
|
||||
#include <pd_system/gfx_citro3d.hpp>
|
||||
|
||||
#if defined(PD_ENABLE_CITRO3D) && defined(__3DS__)
|
||||
|
||||
#include <3ds.h>
|
||||
#include <citro3d.h>
|
||||
|
||||
#include <pd/drivers/drivers.hpp>
|
||||
#include <pica.hpp>
|
||||
|
||||
namespace PD {
|
||||
const char* LIShaderCTR = R"(
|
||||
; LI7 Shader
|
||||
; Constants
|
||||
.constf myconst(0.0, 1.0, 0.00392156862745, 0.0)
|
||||
.alias ones myconst.yyyy ; Vector full of ones
|
||||
|
||||
; Uniforms
|
||||
.fvec projection[4]
|
||||
|
||||
; Outputs
|
||||
.out out_position position
|
||||
.out out_color color
|
||||
.out out_uv texcoord0
|
||||
|
||||
; Inputs
|
||||
.alias in_xy v0
|
||||
.alias in_uvc v1
|
||||
.alias in_col v2
|
||||
|
||||
.entry vmain
|
||||
.proc vmain
|
||||
mov r0.xy, in_xy.xy
|
||||
mov r0.w, ones
|
||||
|
||||
dp4 out_position.x, projection[0], r0
|
||||
dp4 out_position.y, projection[1], r0
|
||||
dp4 out_position.z, projection[2], r0
|
||||
dp4 out_position.w, projection[3], r0
|
||||
|
||||
mov out_uv, in_uvc.xy
|
||||
|
||||
mul r1, myconst.zzzz, in_col
|
||||
mov out_color, r1
|
||||
end
|
||||
.end
|
||||
)";
|
||||
|
||||
struct GfxCitro3D::Impl {
|
||||
C3D_AttrInfo pAttr;
|
||||
shaderProgram_s pShader;
|
||||
DVLB_s* pCode;
|
||||
int uLocProjection = 0;
|
||||
C3D_Tex* CurrentTex = nullptr;
|
||||
std::vector<u8> pShaderRaw;
|
||||
|
||||
GPU_TEXCOLOR TextureTranslateFormat(TextureFormat fmt) {
|
||||
switch (fmt) {
|
||||
case PD::TextureFormat::A8:
|
||||
return GPU_A8;
|
||||
case PD::TextureFormat::RGB24:
|
||||
return GPU_RGB8;
|
||||
case PD::TextureFormat::RGBA32:
|
||||
return GPU_RGBA8;
|
||||
default:
|
||||
return GPU_RGBA8;
|
||||
}
|
||||
}
|
||||
|
||||
int TextureFormat2Bpp(TextureFormat fmt) {
|
||||
switch (fmt) {
|
||||
case PD::TextureFormat::A8:
|
||||
return 1;
|
||||
case PD::TextureFormat::RGB24:
|
||||
return 3;
|
||||
case PD::TextureFormat::RGBA32:
|
||||
return 4;
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
void SetupPixelStage() {
|
||||
shaderProgramUse(&pShader);
|
||||
C3D_BindProgram(&pShader);
|
||||
C3D_SetAttrInfo(&pAttr);
|
||||
C3D_DepthTest(false, GPU_GREATER, GPU_WRITE_ALL);
|
||||
if (!CurrentTex) return;
|
||||
C3D_TexEnv* env = C3D_GetTexEnv(0);
|
||||
C3D_TexEnvInit(env);
|
||||
switch (CurrentTex->fmt) {
|
||||
case GPU_A4:
|
||||
case GPU_A8:
|
||||
case GPU_L4:
|
||||
case GPU_L8:
|
||||
C3D_TexEnvSrc(env, C3D_Alpha, GPU_TEXTURE0);
|
||||
C3D_TexEnvFunc(env, C3D_RGB, GPU_REPLACE);
|
||||
C3D_TexEnvFunc(env, C3D_Alpha, GPU_MODULATE);
|
||||
break;
|
||||
case GPU_RGB565:
|
||||
C3D_TexEnvSrc(env, C3D_Alpha, GPU_TEXTURE0);
|
||||
C3D_TexEnvFunc(env, C3D_RGB, GPU_MODULATE);
|
||||
C3D_TexEnvFunc(env, C3D_Alpha, GPU_REPLACE);
|
||||
break;
|
||||
|
||||
default:
|
||||
C3D_TexEnvSrc(env, C3D_Both, GPU_TEXTURE0);
|
||||
C3D_TexEnvFunc(env, C3D_Both, GPU_MODULATE);
|
||||
break;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
void GfxCitro3D::SysInit() {
|
||||
if (impl) return;
|
||||
PDLOG("GfxCitro3D::SysInit();");
|
||||
impl = new Impl();
|
||||
impl->pShaderRaw = Pica::AssembleCode(LIShaderCTR);
|
||||
impl->pCode = DVLB_ParseFile((uint32_t*)impl->pShaderRaw.data(),
|
||||
impl->pShaderRaw.size());
|
||||
shaderProgramInit(&impl->pShader);
|
||||
shaderProgramSetVsh(&impl->pShader, &impl->pCode->DVLE[0]);
|
||||
impl->uLocProjection = shaderInstanceGetUniformLocation(
|
||||
impl->pShader.vertexShader, "projection");
|
||||
|
||||
AttrInfo_Init(&impl->pAttr);
|
||||
AttrInfo_AddLoader(&impl->pAttr, 0, GPU_FLOAT, 2);
|
||||
AttrInfo_AddLoader(&impl->pAttr, 1, GPU_FLOAT, 2);
|
||||
AttrInfo_AddLoader(&impl->pAttr, 2, GPU_UNSIGNED_BYTE, 4);
|
||||
}
|
||||
|
||||
void GfxCitro3D::SysDeinit() {
|
||||
if (!impl) return;
|
||||
shaderProgramFree(&impl->pShader);
|
||||
DVLB_Free(impl->pCode);
|
||||
delete impl;
|
||||
impl = nullptr;
|
||||
PDLOG("GfxCitro3D::SysDeinit()");
|
||||
}
|
||||
|
||||
void GfxCitro3D::Submit(size_t count, size_t start) {
|
||||
if (!impl) return;
|
||||
BindTexture(CurrentTex);
|
||||
impl->SetupPixelStage(); // needs to be called after
|
||||
C3D_Mtx proj;
|
||||
Mtx_OrthoTilt(&proj, 0.f, ViewPort.x, ViewPort.y, 0.f, 1.f, -1.f, false);
|
||||
C3D_FVUnifMtx4x4(GPU_VERTEX_SHADER, impl->uLocProjection, &proj);
|
||||
// C3D_FVUnifMtx4x4(GPU_VERTEX_SHADER, impl->uLocProjection,
|
||||
// (C3D_Mtx*)&Projection);
|
||||
auto buf = C3D_GetBufInfo();
|
||||
BufInfo_Init(buf);
|
||||
BufInfo_Add(buf, GetVertexBufPtr(0), sizeof(Li::Vertex), 3, 0x210);
|
||||
C3D_DrawElements(GPU_TRIANGLES, count, C3D_UNSIGNED_SHORT,
|
||||
GetIndexBufPtr(start));
|
||||
impl->CurrentTex = nullptr;
|
||||
}
|
||||
|
||||
void GfxCitro3D::BindTexture(TextureID id) {
|
||||
if (!impl || !id) return;
|
||||
impl->CurrentTex = (C3D_Tex*)id;
|
||||
C3D_TexBind(0, (C3D_Tex*)id);
|
||||
}
|
||||
|
||||
void GfxCitro3D::SysReset() {
|
||||
if (!impl) return;
|
||||
C3D_CullFace(GPU_CULL_NONE);
|
||||
}
|
||||
|
||||
Li::Texture GfxCitro3D::LoadTexture(const std::vector<PD::u8>& pixels, int w,
|
||||
int h, TextureFormat type,
|
||||
TextureFilter filter) {
|
||||
if (!impl || w > 1024 || h > 1024) return Li::Texture();
|
||||
// Don't check here as check done before
|
||||
PD::Li::Texture res;
|
||||
int bpp = impl->TextureFormat2Bpp(type);
|
||||
ivec2 tex_size(w, h);
|
||||
// Pow2
|
||||
if (!PD::Bits::IsSingleBit(w)) {
|
||||
tex_size.x = PD::Bits::GetPow2((unsigned int)w);
|
||||
}
|
||||
if (!PD::Bits::IsSingleBit(h)) {
|
||||
tex_size.y = PD::Bits::GetPow2((unsigned int)h);
|
||||
}
|
||||
res.SetSize(w, h);
|
||||
res.SetUV(0.f, 1.f, ((float)w / (float)tex_size.x),
|
||||
1.0 - ((float)h / (float)tex_size.y));
|
||||
|
||||
// Texture Setup
|
||||
auto fltr = (filter == TextureFilter::Linear ? GPU_NEAREST : GPU_LINEAR);
|
||||
auto tex_fmt = impl->TextureTranslateFormat(type);
|
||||
auto tex = new C3D_Tex;
|
||||
C3D_TexInit(tex, (u16)tex_size.x, (u16)tex_size.y, tex_fmt);
|
||||
C3D_TexSetFilter(tex, fltr, fltr);
|
||||
|
||||
std::memset((PD::u8*)tex->data, 0x0, tex->size);
|
||||
|
||||
/// Probably Remove this if statement in future
|
||||
/// This are the things confirmed as working
|
||||
if (bpp == 3 || bpp == 4 || bpp == 1) {
|
||||
for (int x = 0; x < w; x++) {
|
||||
for (int y = 0; y < h; y++) {
|
||||
int dst_pos = ((((y >> 3) * ((int)tex_size.x >> 3) + (x >> 3)) << 6) +
|
||||
((x & 1) | ((y & 1) << 1) | ((x & 2) << 1) |
|
||||
((y & 2) << 2) | ((x & 4) << 2) | ((y & 4) << 3))) *
|
||||
bpp;
|
||||
int src_pos = (y * w + x) * bpp;
|
||||
/// Best idea i had
|
||||
for (int i = 0; i < bpp; i++) {
|
||||
((u8*)tex->data)[dst_pos + bpp - 1 - i] = pixels[src_pos + i];
|
||||
}
|
||||
}
|
||||
}
|
||||
C3D_TexFlush(tex);
|
||||
}
|
||||
|
||||
tex->border = 0x00000000;
|
||||
C3D_TexSetWrap(tex, GPU_REPEAT, GPU_REPEAT);
|
||||
res.SetID((TextureID)tex);
|
||||
RegisterTexture(res);
|
||||
PDLOG("GfxCitro3D::LoadTexture -> {{ {} }}, [{}, {}]", res, type, filter);
|
||||
return res;
|
||||
}
|
||||
|
||||
void GfxCitro3D::DeleteTexture(const Li::Texture& tex) {
|
||||
if (!tex.GetID()) return;
|
||||
UnregisterTexture(tex);
|
||||
C3D_Tex* t = reinterpret_cast<C3D_Tex*>(tex.GetID());
|
||||
C3D_TexDelete(t);
|
||||
delete t;
|
||||
}
|
||||
} // namespace PD
|
||||
#else
|
||||
namespace PD {
|
||||
void GfxCitro3D::SysInit() {
|
||||
PDLOG(
|
||||
"GfxCitro3D::SysInit: Citro3D Driver is not included in "
|
||||
"palladium-system");
|
||||
}
|
||||
void GfxCitro3D::SysDeinit() {}
|
||||
void GfxCitro3D::Submit(size_t count, size_t start) {}
|
||||
void GfxCitro3D::BindTexture(TextureID id) {}
|
||||
void GfxCitro3D::SysReset() {}
|
||||
Li::Texture GfxCitro3D::LoadTexture(const std::vector<PD::u8>& pixels, int w,
|
||||
int h, TextureFormat type,
|
||||
TextureFilter filter) {
|
||||
return Li::Texture();
|
||||
}
|
||||
void GfxCitro3D::DeleteTexture(const Li::Texture& tex) {}
|
||||
} // namespace PD
|
||||
#endif
|
||||
273
backends/source/gfx_directx9.cpp
Normal file
273
backends/source/gfx_directx9.cpp
Normal file
@@ -0,0 +1,273 @@
|
||||
// Well yes, i finally try it
|
||||
|
||||
#include <pd/lithium/formatters.hpp>
|
||||
#include <pd_system/gfx_directx9.hpp>
|
||||
|
||||
// Sicher ist sicher
|
||||
#if defined(PD_ENABLE_DIRECTX9) && defined(_WIN32)
|
||||
#include <d3d9.h>
|
||||
#include <d3dcompiler.h>
|
||||
|
||||
#include <pd/drivers/drivers.hpp>
|
||||
|
||||
namespace PD {
|
||||
static const char* g_vsCode = R"(
|
||||
float4x4 projection;
|
||||
|
||||
struct VS_IN {
|
||||
float2 pos : POSITION0;
|
||||
float2 uv : TEXCOORD0;
|
||||
float4 col : COLOR0;
|
||||
};
|
||||
|
||||
struct VS_OUT {
|
||||
float4 pos : POSITION0;
|
||||
float2 uv : TEXCOORD0;
|
||||
float4 col : COLOR0;
|
||||
};
|
||||
|
||||
VS_OUT main(VS_IN input) {
|
||||
VS_OUT o;
|
||||
o.pos = mul(projection, float4(input.pos, 0.0, 1.0));
|
||||
o.uv = input.uv;
|
||||
o.col = input.col;
|
||||
return o;
|
||||
}
|
||||
)";
|
||||
|
||||
static const char* g_psCode = R"(
|
||||
sampler2D tex : register(s0);
|
||||
float alfa;
|
||||
|
||||
struct PS_IN {
|
||||
float2 uv : TEXCOORD0;
|
||||
float4 col : COLOR0;
|
||||
};
|
||||
|
||||
float4 main(PS_IN input) : COLOR0 {
|
||||
float4 tc = tex2D(tex, input.uv);
|
||||
if (alfa > 0.5)
|
||||
return float4(input.col.rgb, tc.a * input.col.a);
|
||||
else
|
||||
return tc * input.col;
|
||||
}
|
||||
)";
|
||||
|
||||
struct GfxDirectX9::Impl {
|
||||
IDirect3DDevice9* Device = nullptr;
|
||||
IDirect3DVertexBuffer9* VBO = nullptr;
|
||||
IDirect3DIndexBuffer9* IBO = nullptr;
|
||||
IDirect3DVertexDeclaration9* Decl = nullptr;
|
||||
IDirect3DVertexShader9* VS = nullptr;
|
||||
IDirect3DPixelShader9* FS = nullptr;
|
||||
IDirect3DTexture9* CurrentTex = nullptr;
|
||||
};
|
||||
|
||||
void GfxDirectX9::SysInit() {
|
||||
if (impl) return;
|
||||
PDLOG("GfxDirectX9::SysInit();");
|
||||
impl = new Impl();
|
||||
impl->Device = (IDirect3DDevice9*)pDevice;
|
||||
if (impl->Device) {
|
||||
D3DVERTEXELEMENT9 elements[]{
|
||||
{0, 0, D3DDECLTYPE_FLOAT2, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION,
|
||||
0},
|
||||
{0, 8, D3DDECLTYPE_FLOAT2, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_TEXCOORD,
|
||||
0},
|
||||
{0, 16, D3DDECLTYPE_D3DCOLOR, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_COLOR,
|
||||
0},
|
||||
D3DDECL_END()};
|
||||
impl->Device->CreateVertexDeclaration(elements, &impl->Decl);
|
||||
impl->Device->CreateVertexBuffer(
|
||||
GfxDirectX9Config::NumVertices * sizeof(PD::Li::Vertex),
|
||||
D3DUSAGE_DYNAMIC | D3DUSAGE_WRITEONLY, 0, D3DPOOL_DEFAULT, &impl->VBO,
|
||||
nullptr);
|
||||
impl->Device->CreateIndexBuffer(GfxDirectX9Config::NumIndices * sizeof(u16),
|
||||
D3DUSAGE_DYNAMIC | D3DUSAGE_WRITEONLY,
|
||||
D3DFMT_INDEX16, D3DPOOL_DEFAULT, &impl->IBO,
|
||||
nullptr);
|
||||
ID3DBlob* vsBlob = nullptr;
|
||||
ID3DBlob* errBlob = nullptr;
|
||||
HRESULT hr = D3DCompile(g_vsCode, strlen(g_vsCode), nullptr, nullptr,
|
||||
nullptr, "main", "vs_2_0", 0, 0, &vsBlob, &errBlob);
|
||||
if (FAILED(hr)) {
|
||||
PDLOG("Vertex Shader compile error: {}",
|
||||
errBlob ? (char*)errBlob->GetBufferPointer() : "");
|
||||
} else {
|
||||
impl->Device->CreateVertexShader((DWORD*)vsBlob->GetBufferPointer(),
|
||||
&impl->VS);
|
||||
}
|
||||
if (vsBlob) vsBlob->Release();
|
||||
if (errBlob) errBlob->Release();
|
||||
|
||||
ID3DBlob* psBlob = nullptr;
|
||||
errBlob = nullptr;
|
||||
hr = D3DCompile(g_psCode, strlen(g_psCode), nullptr, nullptr, nullptr,
|
||||
"main", "ps_2_0", 0, 0, &psBlob, &errBlob);
|
||||
if (FAILED(hr)) {
|
||||
PDLOG("Pixel Shader compile error: {}",
|
||||
errBlob ? (char*)errBlob->GetBufferPointer() : "");
|
||||
} else {
|
||||
impl->Device->CreatePixelShader((DWORD*)psBlob->GetBufferPointer(),
|
||||
&impl->FS);
|
||||
}
|
||||
if (psBlob) psBlob->Release();
|
||||
if (errBlob) errBlob->Release();
|
||||
} else {
|
||||
PDLOG(
|
||||
"GfxDirectX9::SysInit Error: pDevice is not set!\nYOu need to include "
|
||||
"your D3D9 Device as "
|
||||
"folowing:\nPD::Gfx::UseDriver<PD::GfxDirectX9>(D3D9Device);");
|
||||
}
|
||||
}
|
||||
|
||||
void GfxDirectX9::SysDeinit() {
|
||||
if (!impl || !impl->Device) return;
|
||||
if (impl->VBO) impl->VBO->Release();
|
||||
if (impl->IBO) impl->IBO->Release();
|
||||
if (impl->Decl) impl->Decl->Release();
|
||||
if (impl->VS) impl->VS->Release();
|
||||
if (impl->FS) impl->FS->Release();
|
||||
delete impl;
|
||||
impl = nullptr;
|
||||
PDLOG("GfxDirectX9::SysDeinit()");
|
||||
}
|
||||
|
||||
void GfxDirectX9::Submit(size_t count, size_t start) {
|
||||
if (!impl || !impl->Device || !impl->VBO || !impl->IBO) return;
|
||||
|
||||
BindTexture(CurrentTex);
|
||||
impl->Device->SetVertexShaderConstantF(
|
||||
0, reinterpret_cast<const float*>(&Projection), 4);
|
||||
|
||||
void* vptr;
|
||||
impl->VBO->Lock(0, 0, &vptr, D3DLOCK_DISCARD);
|
||||
memcpy(vptr, GetVertexBufPtr(0), CurrentVertex * sizeof(PD::Li::Vertex));
|
||||
impl->VBO->Unlock();
|
||||
|
||||
void* iptr;
|
||||
impl->IBO->Lock(0, 0, &iptr, D3DLOCK_DISCARD);
|
||||
memcpy(iptr, GetIndexBufPtr(0), CurrentIndex * sizeof(u16));
|
||||
impl->IBO->Unlock();
|
||||
|
||||
impl->Device->SetStreamSource(0, impl->VBO, 0, sizeof(PD::Li::Vertex));
|
||||
impl->Device->SetIndices(impl->IBO);
|
||||
impl->Device->SetVertexDeclaration(impl->Decl);
|
||||
impl->Device->SetVertexShader(impl->VS);
|
||||
impl->Device->SetPixelShader(impl->FS);
|
||||
|
||||
impl->Device->DrawIndexedPrimitive(D3DPT_TRIANGLELIST, 0, 0, CurrentVertex,
|
||||
start, count / 3);
|
||||
}
|
||||
|
||||
void GfxDirectX9::BindTexture(TextureID id) {
|
||||
if (!impl || !impl->Device) return;
|
||||
impl->CurrentTex = (IDirect3DTexture9*)id;
|
||||
impl->Device->SetTexture(0, impl->CurrentTex);
|
||||
|
||||
bool a8 = false;
|
||||
if (impl->CurrentTex) {
|
||||
D3DSURFACE_DESC desc;
|
||||
impl->CurrentTex->GetLevelDesc(0, &desc);
|
||||
a8 = (desc.Format == D3DFMT_A8);
|
||||
}
|
||||
|
||||
float v = a8 ? 1.0f : 0.0f;
|
||||
impl->Device->SetPixelShaderConstantF(0, &v, 1);
|
||||
}
|
||||
|
||||
void GfxDirectX9::SysReset() {
|
||||
if (!impl || !impl->Device) return;
|
||||
|
||||
impl->Device->SetRenderState(D3DRS_ALPHABLENDENABLE, TRUE);
|
||||
impl->Device->SetRenderState(D3DRS_SRCBLEND, D3DBLEND_SRCALPHA);
|
||||
impl->Device->SetRenderState(D3DRS_DESTBLEND, D3DBLEND_INVSRCALPHA);
|
||||
}
|
||||
|
||||
Li::Texture GfxDirectX9::LoadTexture(const std::vector<PD::u8>& pixels, int w,
|
||||
int h, TextureFormat type,
|
||||
TextureFilter filter) {
|
||||
if (!impl || !impl->Device) return Li::Texture();
|
||||
IDirect3DTexture9* tex = nullptr;
|
||||
D3DFORMAT fmt = D3DFMT_A8R8G8B8;
|
||||
if (type == TextureFormat::RGB24)
|
||||
fmt = D3DFMT_X8R8G8B8;
|
||||
else if (type == TextureFormat::A8)
|
||||
fmt = D3DFMT_A8;
|
||||
|
||||
HRESULT hr = impl->Device->CreateTexture(w, h, 1, 0, fmt, D3DPOOL_MANAGED,
|
||||
&tex, nullptr);
|
||||
if (FAILED(hr) || !tex) return Li::Texture();
|
||||
|
||||
D3DLOCKED_RECT rect;
|
||||
tex->LockRect(0, &rect, nullptr, 0);
|
||||
|
||||
if (type == TextureFormat::RGB24) {
|
||||
u8* dstRow = reinterpret_cast<u8*>(rect.pBits);
|
||||
for (int y = 0; y < h; ++y) {
|
||||
u32* dst = reinterpret_cast<u32*>(dstRow);
|
||||
for (int x = 0; x < w; ++x) {
|
||||
u8 r = pixels[(y * w + x) * 3 + 0];
|
||||
u8 g = pixels[(y * w + x) * 3 + 1];
|
||||
u8 b = pixels[(y * w + x) * 3 + 2];
|
||||
dst[x] = (0xFF << 24) | (r << 16) | (g << 8) | b;
|
||||
}
|
||||
dstRow += rect.Pitch;
|
||||
}
|
||||
} else if (type == TextureFormat::RGBA32) {
|
||||
u8* dstRow = reinterpret_cast<u8*>(rect.pBits);
|
||||
for (int y = 0; y < h; ++y) {
|
||||
u32* dst = reinterpret_cast<u32*>(dstRow);
|
||||
for (int x = 0; x < w; ++x) {
|
||||
u8 r = pixels[(y * w + x) * 4 + 0];
|
||||
u8 g = pixels[(y * w + x) * 4 + 1];
|
||||
u8 b = pixels[(y * w + x) * 4 + 2];
|
||||
u8 a = pixels[(y * w + x) * 4 + 3];
|
||||
dst[x] = (a << 24) | (r << 16) | (g << 8) | b;
|
||||
}
|
||||
dstRow += rect.Pitch;
|
||||
}
|
||||
} else if (type == TextureFormat::A8) {
|
||||
u8* dstRow = reinterpret_cast<u8*>(rect.pBits);
|
||||
for (int y = 0; y < h; ++y) {
|
||||
memcpy(dstRow, &pixels[y * w], w);
|
||||
dstRow += rect.Pitch;
|
||||
}
|
||||
}
|
||||
|
||||
tex->UnlockRect(0);
|
||||
Li::Texture res;
|
||||
res.SetID((TextureID)tex);
|
||||
res.SetSize(w, h);
|
||||
res.SetUV(0.f, 0.f, 1.f, 1.f);
|
||||
RegisterTexture(res);
|
||||
PDLOG("GfxDirectX9::LoadTexture -> {{ {} }}, [{}, {}]", res, type, filter);
|
||||
return res;
|
||||
}
|
||||
|
||||
void GfxDirectX9::DeleteTexture(const Li::Texture& tex) {
|
||||
if (!tex.GetID()) return;
|
||||
UnregisterTexture(tex);
|
||||
IDirect3DTexture9* t = (IDirect3DTexture9*)tex.GetID();
|
||||
t->Release();
|
||||
}
|
||||
} // namespace PD
|
||||
#else
|
||||
namespace PD {
|
||||
void GfxDirectX9::SysInit() {
|
||||
PDLOG(
|
||||
"GfxDirectX9::SysInit: DirectX9 Driver is not included in "
|
||||
"palladium-system");
|
||||
}
|
||||
void GfxDirectX9::SysDeinit() {}
|
||||
void GfxDirectX9::Submit(size_t count, size_t start) {}
|
||||
void GfxDirectX9::BindTexture(TextureID id) {}
|
||||
void GfxDirectX9::SysReset() {}
|
||||
Li::Texture GfxDirectX9::LoadTexture(const std::vector<PD::u8>& pixels, int w,
|
||||
int h, TextureFormat type,
|
||||
TextureFilter filter) {
|
||||
return Li::Texture();
|
||||
}
|
||||
void GfxDirectX9::DeleteTexture(const Li::Texture& tex) {}
|
||||
} // namespace PD
|
||||
#endif
|
||||
190
backends/source/gfx_opengl2.cpp
Normal file
190
backends/source/gfx_opengl2.cpp
Normal file
@@ -0,0 +1,190 @@
|
||||
#include <pd/lithium/formatters.hpp>
|
||||
#include <pd_system/gfx_opengl2.hpp>
|
||||
|
||||
#if defined(PD_ENABLE_OPENGL2)
|
||||
#include <glad/glad.h>
|
||||
|
||||
#include <pd/drivers/drivers.hpp>
|
||||
#include <pd_system/gl-helper.hpp>
|
||||
|
||||
namespace PD {
|
||||
const char* GfxOpenGL2::pVertCode = R"(
|
||||
#version 120
|
||||
|
||||
attribute vec2 pos;
|
||||
attribute vec2 uv;
|
||||
attribute vec4 color;
|
||||
|
||||
varying vec2 oUV;
|
||||
varying vec4 oColor;
|
||||
|
||||
// Probably forgot about this matrix and
|
||||
// searched hours for why the rendering isn't working :/
|
||||
uniform mat4 projection;
|
||||
|
||||
void main() {
|
||||
gl_Position = projection*vec4(pos, 0.0, 1.0);
|
||||
oUV = uv;
|
||||
oColor = color;
|
||||
}
|
||||
)";
|
||||
|
||||
const char* GfxOpenGL2::pFragCode = R"(
|
||||
#version 120
|
||||
|
||||
varying vec2 oUV;
|
||||
varying vec4 oColor;
|
||||
|
||||
uniform sampler2D tex;
|
||||
uniform bool alfa;
|
||||
|
||||
void main() {
|
||||
vec4 tc = texture2D(tex, oUV);
|
||||
if (alfa) {
|
||||
gl_FragColor = vec4(oColor.rgb, tc.a * oColor.a);
|
||||
} else {
|
||||
gl_FragColor = tc * oColor;
|
||||
}
|
||||
}
|
||||
)";
|
||||
|
||||
void GfxOpenGL2::pSetupShaderAttribs(u32 shader) {
|
||||
GLint _pos = glGetAttribLocation(shader, "pos");
|
||||
GLint _uv = glGetAttribLocation(shader, "uv");
|
||||
GLint _color = glGetAttribLocation(shader, "color");
|
||||
glVertexAttribPointer(_pos, 2, GL_FLOAT, GL_FALSE, sizeof(PD::Li::Vertex),
|
||||
(void*)offsetof(PD::Li::Vertex, pos));
|
||||
glEnableVertexAttribArray(_pos);
|
||||
|
||||
glVertexAttribPointer(_uv, 2, GL_FLOAT, GL_FALSE, sizeof(PD::Li::Vertex),
|
||||
(void*)offsetof(PD::Li::Vertex, uv));
|
||||
glEnableVertexAttribArray(_uv);
|
||||
|
||||
glVertexAttribPointer(_color, 4, GL_UNSIGNED_BYTE, GL_TRUE,
|
||||
sizeof(PD::Li::Vertex),
|
||||
(void*)offsetof(PD::Li::Vertex, color));
|
||||
glEnableVertexAttribArray(_color);
|
||||
}
|
||||
|
||||
void GfxOpenGL2::SysInit() {
|
||||
pShader = CreateShaderProgram(pVertCode, pFragCode);
|
||||
glUseProgram(pShader);
|
||||
glGenBuffers(1, &VBO);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, VBO);
|
||||
glGenBuffers(1, &IBO);
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, IBO);
|
||||
|
||||
pSetupShaderAttribs(pShader);
|
||||
pLocTex = glGetUniformLocation(pShader, "tex");
|
||||
pLocAlfa = glGetUniformLocation(pShader, "alfa");
|
||||
pLocProjection = glGetUniformLocation(pShader, "projection");
|
||||
|
||||
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
|
||||
PDLOG(
|
||||
"GfxOpenGL2::SysInit():\n pShader = {}\n pLocTex = {}\n pLocAlfa = "
|
||||
"{}\n pLocProjection = {}\n VBO = {}\n IBO = {}",
|
||||
pShader, pLocTex, pLocAlfa, pLocProjection, VBO, IBO);
|
||||
}
|
||||
|
||||
void GfxOpenGL2::SysDeinit() {
|
||||
glDeleteBuffers(1, &VBO);
|
||||
glDeleteBuffers(1, &IBO);
|
||||
PDLOG("GfxOpenGL2::SysDeinit()");
|
||||
}
|
||||
|
||||
void GfxOpenGL2::Submit(size_t count, size_t start) {
|
||||
BindTexture(CurrentTex);
|
||||
glUseProgram(pShader);
|
||||
glUniformMatrix4fv(pLocProjection, 1, GL_FALSE, Projection.m.data());
|
||||
glBindBuffer(GL_ARRAY_BUFFER, VBO);
|
||||
glBufferData(GL_ARRAY_BUFFER, CurrentVertex * sizeof(PD::Li::Vertex),
|
||||
GetVertexBufPtr(0), GL_DYNAMIC_DRAW);
|
||||
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, IBO);
|
||||
glBufferData(GL_ELEMENT_ARRAY_BUFFER, CurrentIndex * sizeof(PD::u16),
|
||||
GetIndexBufPtr(0), GL_DYNAMIC_DRAW);
|
||||
|
||||
pSetupShaderAttribs(pShader);
|
||||
GLint ibo = 0;
|
||||
glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING, &ibo);
|
||||
glDrawElements(GL_TRIANGLES, count, GL_UNSIGNED_SHORT,
|
||||
reinterpret_cast<void*>(start * sizeof(u16)));
|
||||
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
|
||||
BindTexture(0);
|
||||
}
|
||||
|
||||
void GfxOpenGL2::BindTexture(TextureID id) {
|
||||
glActiveTexture(GL_TEXTURE0);
|
||||
glBindTexture(GL_TEXTURE_2D, (GLuint)id);
|
||||
glUniform1i(pLocTex, 0);
|
||||
GLint fmt = 0;
|
||||
glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_INTERNAL_FORMAT, &fmt);
|
||||
glUniform1i(pLocAlfa, fmt == GL_ALPHA);
|
||||
}
|
||||
|
||||
void GfxOpenGL2::SysReset() {
|
||||
glEnable(GL_BLEND);
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
}
|
||||
|
||||
Li::Texture GfxOpenGL2::LoadTexture(const std::vector<PD::u8>& pixels, int w,
|
||||
int h, TextureFormat type,
|
||||
TextureFilter filter) {
|
||||
GLuint texID;
|
||||
glGenTextures(1, &texID);
|
||||
glBindTexture(GL_TEXTURE_2D, texID);
|
||||
|
||||
// Set base format (Always using RGBA as base)
|
||||
GLenum fmt = GL_RGBA;
|
||||
if (type == TextureFormat::RGB24) {
|
||||
fmt = GL_RGB;
|
||||
} else if (type == TextureFormat::A8) {
|
||||
fmt = GL_ALPHA;
|
||||
}
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, fmt, w, h, 0, fmt, GL_UNSIGNED_BYTE,
|
||||
pixels.data());
|
||||
if (filter == TextureFilter::Linear) {
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
} else if (filter == TextureFilter::Nearest) {
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||
}
|
||||
glBindTexture(GL_TEXTURE_2D, 0);
|
||||
Li::Texture res;
|
||||
res.SetID(texID);
|
||||
res.SetSize(w, h);
|
||||
res.SetUV(0.f, 0.f, 1.f, 1.f);
|
||||
RegisterTexture(res);
|
||||
PDLOG("GfxOpenGL2::LoadTexture -> {{ {} }}, [{}, {}]", res, type, filter);
|
||||
return res;
|
||||
}
|
||||
|
||||
void GfxOpenGL2::DeleteTexture(const Li::Texture& tex) {
|
||||
UnregisterTexture(tex);
|
||||
GLuint tex_ = tex.GetID();
|
||||
glDeleteTextures(1, &tex_);
|
||||
}
|
||||
} // namespace PD
|
||||
#else
|
||||
namespace PD {
|
||||
void GfxOpenGL2::SysInit() {
|
||||
PDLOG(
|
||||
"GfxOpenGL2::SysInit: OpenGL2 Driver is not included in "
|
||||
"palladium-system");
|
||||
}
|
||||
void GfxOpenGL2::SysDeinit() {}
|
||||
void GfxOpenGL2::Submit(size_t count, size_t start) {}
|
||||
void GfxOpenGL2::BindTexture(TextureID id) {}
|
||||
void GfxOpenGL2::SysReset() {}
|
||||
Li::Texture GfxOpenGL2::LoadTexture(const std::vector<PD::u8>& pixels, int w,
|
||||
int h, TextureFormat type,
|
||||
TextureFilter filter) {
|
||||
return Li::Texture();
|
||||
}
|
||||
void GfxOpenGL2::DeleteTexture(const Li::Texture& tex) {}
|
||||
void GfxOpenGL2::pSetupShaderAttribs(u32 shader) {}
|
||||
} // namespace PD
|
||||
#endif
|
||||
186
backends/source/gfx_opengl3.cpp
Normal file
186
backends/source/gfx_opengl3.cpp
Normal file
@@ -0,0 +1,186 @@
|
||||
#include <pd/lithium/formatters.hpp>
|
||||
#include <pd_system/gfx_opengl3.hpp>
|
||||
|
||||
#if defined(PD_ENABLE_OPENGL3)
|
||||
#include <glad/glad.h>
|
||||
|
||||
#include <pd/drivers/drivers.hpp>
|
||||
#include <pd_system/gl-helper.hpp>
|
||||
|
||||
namespace PD {
|
||||
const char* GfxOpenGL3::pVertCode = R"(
|
||||
#version 330 core
|
||||
|
||||
layout(location = 0) in vec2 pos;
|
||||
layout(location = 1) in vec2 uv;
|
||||
layout(location = 2) in vec4 color;
|
||||
|
||||
out vec2 oUV;
|
||||
out vec4 oColor;
|
||||
|
||||
// Probably forgot about this matrix and
|
||||
// searched hours for why the rendering isn't working :/
|
||||
uniform mat4 projection;
|
||||
|
||||
void main() {
|
||||
gl_Position = projection*vec4(pos, 0.0, 1.0);
|
||||
oUV = uv;
|
||||
oColor = color;
|
||||
}
|
||||
)";
|
||||
|
||||
const char* GfxOpenGL3::pFragCode = R"(
|
||||
#version 330 core
|
||||
|
||||
in vec2 oUV;
|
||||
in vec4 oColor;
|
||||
|
||||
uniform sampler2D tex;
|
||||
uniform bool alfa;
|
||||
|
||||
out vec4 FragColor;
|
||||
|
||||
void main() {
|
||||
vec4 tc = texture(tex, oUV);
|
||||
if (alfa) {
|
||||
FragColor = vec4(oColor.rgb, tc.a * oColor.a);
|
||||
} else {
|
||||
FragColor = tc * oColor;
|
||||
}
|
||||
}
|
||||
)";
|
||||
|
||||
void GfxOpenGL3::SysInit() {
|
||||
pShader = CreateShaderProgram(pVertCode, pFragCode);
|
||||
glUseProgram(pShader);
|
||||
glGenVertexArrays(1, &VAO);
|
||||
glBindVertexArray(VAO);
|
||||
glGenBuffers(1, &VBO);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, VBO);
|
||||
|
||||
glEnableVertexAttribArray(0);
|
||||
glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, sizeof(PD::Li::Vertex),
|
||||
(void*)offsetof(PD::Li::Vertex, pos));
|
||||
glEnableVertexAttribArray(1);
|
||||
glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, sizeof(PD::Li::Vertex),
|
||||
(void*)offsetof(PD::Li::Vertex, uv));
|
||||
glEnableVertexAttribArray(2);
|
||||
glVertexAttribPointer(2, 4, GL_UNSIGNED_BYTE, GL_TRUE, sizeof(PD::Li::Vertex),
|
||||
(void*)offsetof(PD::Li::Vertex, color));
|
||||
|
||||
glGenBuffers(1, &IBO);
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, IBO);
|
||||
|
||||
pLocTex = glGetUniformLocation(pShader, "tex");
|
||||
pLocAlfa = glGetUniformLocation(pShader, "alfa");
|
||||
pLocProjection = glGetUniformLocation(pShader, "projection");
|
||||
|
||||
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
|
||||
glBindVertexArray(0);
|
||||
PDLOG(
|
||||
"GfxOpenGL3::SysInit():\n pShader = {}\n pLocTex = {}\n pLocAlfa = "
|
||||
"{}\n pLocProjection = {}\n VBO = {}\n IBO = {}, VAO = {}",
|
||||
pShader, pLocTex, pLocAlfa, pLocProjection, VBO, IBO, VAO);
|
||||
}
|
||||
|
||||
void GfxOpenGL3::SysDeinit() {
|
||||
glDeleteBuffers(1, &VBO);
|
||||
glDeleteBuffers(1, &IBO);
|
||||
glDeleteVertexArrays(1, &VAO);
|
||||
PDLOG("GfxOpenGL3::SysDeinit()");
|
||||
}
|
||||
|
||||
void GfxOpenGL3::Submit(size_t count, size_t start) {
|
||||
BindTexture(CurrentTex);
|
||||
glUseProgram(pShader);
|
||||
glUniformMatrix4fv(pLocProjection, 1, GL_FALSE, Projection.m.data());
|
||||
glBindVertexArray(VAO);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, VBO);
|
||||
glBufferData(GL_ARRAY_BUFFER, CurrentVertex * sizeof(PD::Li::Vertex),
|
||||
GetVertexBufPtr(0), GL_DYNAMIC_DRAW);
|
||||
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, IBO);
|
||||
glBufferData(GL_ELEMENT_ARRAY_BUFFER, CurrentIndex * sizeof(u16),
|
||||
GetIndexBufPtr(0), GL_DYNAMIC_DRAW);
|
||||
|
||||
glDrawElements(GL_TRIANGLES, count, GL_UNSIGNED_SHORT,
|
||||
reinterpret_cast<void*>(start * sizeof(u16)));
|
||||
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
|
||||
glBindVertexArray(0);
|
||||
BindTexture(0);
|
||||
}
|
||||
|
||||
void GfxOpenGL3::BindTexture(TextureID id) {
|
||||
glActiveTexture(GL_TEXTURE0);
|
||||
glBindTexture(GL_TEXTURE_2D, (GLuint)id);
|
||||
glUniform1i(pLocTex, 0);
|
||||
GLint fmt = 0;
|
||||
glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_INTERNAL_FORMAT, &fmt);
|
||||
glUniform1i(pLocAlfa, fmt == GL_ALPHA);
|
||||
}
|
||||
|
||||
void GfxOpenGL3::SysReset() {
|
||||
glEnable(GL_BLEND);
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
}
|
||||
|
||||
Li::Texture GfxOpenGL3::LoadTexture(const std::vector<PD::u8>& pixels, int w,
|
||||
int h, TextureFormat type,
|
||||
TextureFilter filter) {
|
||||
GLuint texID;
|
||||
glGenTextures(1, &texID);
|
||||
glBindTexture(GL_TEXTURE_2D, texID);
|
||||
|
||||
// Set base format (Always using RGBA as base)
|
||||
GLenum fmt = GL_RGBA;
|
||||
if (type == TextureFormat::RGB24) {
|
||||
fmt = GL_RGB;
|
||||
} else if (type == TextureFormat::A8) {
|
||||
fmt = GL_ALPHA;
|
||||
}
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, fmt, w, h, 0, fmt, GL_UNSIGNED_BYTE,
|
||||
pixels.data());
|
||||
if (filter == TextureFilter::Linear) {
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
} else if (filter == TextureFilter::Nearest) {
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||
}
|
||||
glBindTexture(GL_TEXTURE_2D, 0);
|
||||
Li::Texture res;
|
||||
res.SetID(texID);
|
||||
res.SetSize(w, h);
|
||||
res.SetUV(0.f, 0.f, 1.f, 1.f);
|
||||
RegisterTexture(res);
|
||||
PDLOG("GfxOpenGL3::LoadTexture -> {{ {} }}, [{}, {}]", res, type, filter);
|
||||
return res;
|
||||
}
|
||||
|
||||
void GfxOpenGL3::DeleteTexture(const Li::Texture& tex) {
|
||||
UnregisterTexture(tex);
|
||||
GLuint tex_ = tex.GetID();
|
||||
glDeleteTextures(1, &tex_);
|
||||
}
|
||||
} // namespace PD
|
||||
#else
|
||||
namespace PD {
|
||||
void GfxOpenGL3::SysInit() {
|
||||
PDLOG(
|
||||
"GfxOpenGL3::SysInit: OpenGL3 Driver is not included in "
|
||||
"palladium-system");
|
||||
}
|
||||
void GfxOpenGL3::SysDeinit() {}
|
||||
void GfxOpenGL3::Submit(size_t count, size_t start) {}
|
||||
void GfxOpenGL3::BindTexture(TextureID id) {}
|
||||
void GfxOpenGL3::SysReset() {}
|
||||
Li::Texture GfxOpenGL3::LoadTexture(const std::vector<PD::u8>& pixels, int w,
|
||||
int h, TextureFormat type,
|
||||
TextureFilter filter) {
|
||||
return Li::Texture();
|
||||
}
|
||||
void GfxOpenGL3::DeleteTexture(const Li::Texture& tex) {}
|
||||
} // namespace PD
|
||||
#endif
|
||||
48
backends/source/gl-helper.cpp
Normal file
48
backends/source/gl-helper.cpp
Normal file
@@ -0,0 +1,48 @@
|
||||
#if defined(PD_ENABLE_OPENGL2) || defined(PD_ENABLE_OPENGL3)
|
||||
#include <glad/glad.h>
|
||||
|
||||
#include <iostream>
|
||||
#include <pd_system/gl-helper.hpp>
|
||||
|
||||
namespace PD {
|
||||
GLuint compileShader(const char* src, GLenum type) {
|
||||
GLuint shader = glCreateShader(type);
|
||||
glShaderSource(shader, 1, &src, nullptr);
|
||||
glCompileShader(shader);
|
||||
|
||||
GLint success;
|
||||
glGetShaderiv(shader, GL_COMPILE_STATUS, &success);
|
||||
if (!success) {
|
||||
char infoLog[512];
|
||||
glGetShaderInfoLog(shader, 512, nullptr, infoLog);
|
||||
std::cerr << "Shader Compilation Error: " << infoLog << std::endl;
|
||||
}
|
||||
|
||||
return shader;
|
||||
}
|
||||
u32 CreateShaderProgram(const char* vert, const char* frag) {
|
||||
GLuint vertexShader = compileShader(vert, GL_VERTEX_SHADER);
|
||||
GLuint fragmentShader = compileShader(frag, GL_FRAGMENT_SHADER);
|
||||
|
||||
GLuint shaderProgram = glCreateProgram();
|
||||
glAttachShader(shaderProgram, vertexShader);
|
||||
glAttachShader(shaderProgram, fragmentShader);
|
||||
glLinkProgram(shaderProgram);
|
||||
|
||||
GLint success;
|
||||
glGetProgramiv(shaderProgram, GL_LINK_STATUS, &success);
|
||||
if (!success) {
|
||||
char infoLog[512];
|
||||
glGetProgramInfoLog(shaderProgram, 512, nullptr, infoLog);
|
||||
std::cerr << "Shader Program Linking Error: " << infoLog << std::endl;
|
||||
}
|
||||
|
||||
glDeleteShader(vertexShader);
|
||||
glDeleteShader(fragmentShader);
|
||||
|
||||
if (success) PDLOG("Shader [{}] compiled sucessfully", shaderProgram);
|
||||
|
||||
return shaderProgram;
|
||||
}
|
||||
} // namespace PD
|
||||
#endif
|
||||
@@ -1,65 +0,0 @@
|
||||
import os
|
||||
import glob
|
||||
import shutil
|
||||
from pathlib import Path
|
||||
|
||||
# Simple Script to generate/update Shaders
|
||||
# WHY? Cause having this stupid .v.pica files in
|
||||
# sourcecode is pain with some buildsystems
|
||||
|
||||
def file2array(path, custom_incluse_path):
|
||||
print(path)
|
||||
cip = len(custom_incluse_path)
|
||||
sip = ''
|
||||
if cip > 0:
|
||||
sip = custom_incluse_path
|
||||
name = Path(path).stem
|
||||
filei = open(path, 'rb')
|
||||
buf = filei.read()
|
||||
filei.close()
|
||||
fs = open(name + '.cpp', 'w')
|
||||
fs.write("// THIS FILE WAS GENERATED BY build_shaders.py!!!\n\n")
|
||||
fs.write('#include <'+ sip + name + '.hpp>\n\n')
|
||||
fs.write('// clang-format off\n')
|
||||
fs.write('unsigned char ' + name + '[] = {\n')
|
||||
for byte in buf:
|
||||
fs.write(hex(byte) + ', ')
|
||||
fs.write('\n};\n')
|
||||
fs.write('// clang-format on\n')
|
||||
fs.write('size_t ' + name + '_size = ' + hex(len(buf)) + ';')
|
||||
fs.close()
|
||||
fh = open(name + '.hpp', 'w')
|
||||
fh.write("// THIS FILE WAS GENERATED BY build_shaders.py!!!\n\n")
|
||||
fh.write('#pragma once\n\n')
|
||||
fh.write('#include <cstddef>\n\n')
|
||||
fh.write('extern unsigned char ' + name + '[];\n')
|
||||
fh.write('extern size_t ' + name + '_size;')
|
||||
fh.close()
|
||||
|
||||
def build_shader(path):
|
||||
p = os.path.dirname(path)
|
||||
n = Path(Path(path).stem).stem
|
||||
os.system('picasso -o ' + p + '/' + n + '.shbin ' + path)
|
||||
|
||||
def cleanup():
|
||||
t3x = glob.glob('shaders/*.shbin')
|
||||
for f in t3x:
|
||||
os.remove(f)
|
||||
|
||||
def install_code(what, where):
|
||||
if Path(what).is_dir:
|
||||
os.error('Must be a file!!!')
|
||||
shutil.move(what, where + Path(what).name)
|
||||
|
||||
print("Generating...")
|
||||
shaders = glob.glob('shaders/*v.pica')
|
||||
for object in shaders:
|
||||
name = Path(Path(object).stem).stem
|
||||
bp = os.path.dirname(object)
|
||||
build_shader(object)
|
||||
file2array(bp + '/' + name + '.shbin', 'pd/')
|
||||
install_code(name + '.cpp', 'source/')
|
||||
install_code(name + '.hpp', 'include/pd/')
|
||||
|
||||
cleanup()
|
||||
print("Done")
|
||||
@@ -1,24 +0,0 @@
|
||||
import subprocess
|
||||
import glob
|
||||
from pathlib import Path
|
||||
# Format script
|
||||
|
||||
def fmt_file(path):
|
||||
if Path(path).is_dir():
|
||||
return # Skip
|
||||
try:
|
||||
subprocess.run(['clang-format', '-i', path, '--style=Google'], check=True)
|
||||
except subprocess.CalledProcessError as e:
|
||||
print('Error for ' + Path(path).stem + ': ' + e)
|
||||
|
||||
def fmt_dir(path):
|
||||
sources = glob.glob(path+'/*')
|
||||
for file in sources:
|
||||
fmt_file(file)
|
||||
|
||||
print('Formatting...')
|
||||
fmt_dir('source')
|
||||
fmt_dir('include')
|
||||
fmt_dir('include/pd')
|
||||
|
||||
print('Done')
|
||||
34
cmake/palladium.cmake
Executable file
34
cmake/palladium.cmake
Executable file
@@ -0,0 +1,34 @@
|
||||
cmake_minimum_required(VERSION 3.22)
|
||||
|
||||
## Utilitys of Palladium Library
|
||||
|
||||
### RULES ###
|
||||
|
||||
# Force C++ 20
|
||||
set(CMAKE_CXX_STANDARD 20)
|
||||
set(CMAKE_CXX_STANDARD_REQUIRED TRUE)
|
||||
|
||||
# Enable Compile Command Export
|
||||
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
|
||||
|
||||
### GIT HELPER ###
|
||||
|
||||
function(pd_git_get_hash ret)
|
||||
execute_process(
|
||||
COMMAND git rev-parse --short HEAD
|
||||
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
|
||||
OUTPUT_VARIABLE _ret
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE
|
||||
)
|
||||
set(${ret} "${_ret}" PARENT_SCOPE)
|
||||
endfunction()
|
||||
|
||||
function(pd_git_get_branch ret)
|
||||
execute_process(
|
||||
COMMAND git rev-parse --abbrev-ref HEAD
|
||||
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
|
||||
OUTPUT_VARIABLE _ret
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE
|
||||
)
|
||||
set(${ret} "${_ret}" PARENT_SCOPE)
|
||||
endfunction()
|
||||
6
cmake/palladiumConfig.cmake.in
Normal file
6
cmake/palladiumConfig.cmake.in
Normal file
@@ -0,0 +1,6 @@
|
||||
@PACKAGE_INIT@
|
||||
|
||||
include("${CMAKE_CURRENT_LIST_DIR}/palladiumTargets.cmake")
|
||||
if(NOT TARGET palladium::pd-desktop AND PALLADIUM_FIND_DESKTOP)
|
||||
find_dependency(palladium::pd-desktop OPTIONAL)
|
||||
endif()
|
||||
@@ -1,18 +0,0 @@
|
||||
<div class="md-copyright">
|
||||
{% if config.copyright %}
|
||||
<div class="md-copyright__highlight">
|
||||
{{ config.copyright }}
|
||||
</div>
|
||||
{% endif %}
|
||||
{% if not config.extra.generator == false %}
|
||||
Made with
|
||||
<a href="https://doxide.org" target="_blank" rel="noopener">
|
||||
Doxide
|
||||
</a>
|
||||
and
|
||||
<a href="https://squidfunk.github.io/mkdocs-material/" target="_blank" rel="noopener">
|
||||
Material for MkDocs
|
||||
</a>
|
||||
{% endif %}
|
||||
</div>
|
||||
|
||||
@@ -1,18 +0,0 @@
|
||||
<div class="md-copyright">
|
||||
{% if config.copyright %}
|
||||
<div class="md-copyright__highlight">
|
||||
{{ config.copyright }}
|
||||
</div>
|
||||
{% endif %}
|
||||
{% if not config.extra.generator == false %}
|
||||
Made with
|
||||
<a href="https://doxide.org" target="_blank" rel="noopener">
|
||||
Doxide
|
||||
</a>
|
||||
and
|
||||
<a href="https://squidfunk.github.io/mkdocs-material/" target="_blank" rel="noopener">
|
||||
Material for MkDocs
|
||||
</a>
|
||||
{% endif %}
|
||||
</div>
|
||||
|
||||
@@ -1,49 +0,0 @@
|
||||
:root {
|
||||
--md-admonition-icon--variable: url('data:image/svg+xml;charset=utf-8,<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24"><path d="M20.41 3c1.39 2.71 1.94 5.84 1.59 9-.2 3.16-1.3 6.29-3.17 9l-1.53-1c1.61-2.43 2.55-5.2 2.7-8 .34-2.8-.11-5.57-1.3-8l1.71-1M5.17 3 6.7 4C5.09 6.43 4.15 9.2 4 12c-.34 2.8.12 5.57 1.3 8l-1.69 1c-1.4-2.71-1.96-5.83-1.61-9 .2-3.16 1.3-6.29 3.17-9m6.91 7.68 2.32-3.23h2.53l-3.78 5 2.2 4.92h-2.26L11.71 14l-2.43 3.33H6.76l3.9-5.12-2.13-4.76h2.27l1.28 3.23Z"/></svg>');
|
||||
--md-admonition-icon--function: url('data:image/svg+xml;charset=utf-8,<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24"><path d="M15.6 5.29c-1.1-.1-2.07.71-2.17 1.82L13.18 10H16v2h-3l-.44 5.07a3.986 3.986 0 0 1-4.33 3.63 4.007 4.007 0 0 1-3.06-1.87l1.5-1.5c.24.74.9 1.31 1.73 1.38 1.1.1 2.07-.71 2.17-1.82L11 12H8v-2h3.17l.27-3.07c.19-2.2 2.13-3.83 4.33-3.63 1.31.11 2.41.84 3.06 1.87l-1.5 1.5c-.24-.74-.9-1.31-1.73-1.38Z"/></svg>');
|
||||
--md-admonition-icon--concept: url('data:image/svg+xml;charset=utf-8,<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24"><path d="M3.75 3.5a.25.25 0 0 0-.25.25v2.062a.75.75 0 1 1-1.5 0V3.75C2 2.783 2.783 2 3.75 2h2.062a.75.75 0 1 1 0 1.5Zm13.688-.75a.75.75 0 0 1 .75-.75h2.062c.966 0 1.75.783 1.75 1.75v2.062a.75.75 0 1 1-1.5 0V3.75a.25.25 0 0 0-.25-.25h-2.062a.75.75 0 0 1-.75-.75ZM2.75 17.438a.75.75 0 0 1 .75.75v2.062c0 .138.112.25.25.25h2.062a.75.75 0 1 1 0 1.5H3.75A1.75 1.75 0 0 1 2 20.25v-2.062a.75.75 0 0 1 .75-.75Zm18.5 0a.75.75 0 0 1 .75.75v2.062A1.75 1.75 0 0 1 20.25 22h-2.062a.75.75 0 1 1 0-1.5h2.062a.25.25 0 0 0 .25-.25v-2.062a.75.75 0 0 1 .75-.75Zm-18.5-8.25a.75.75 0 0 1 .75.75v4.124a.75.75 0 1 1-1.5 0V9.938a.75.75 0 0 1 .75-.75ZM9.188 2.75a.75.75 0 0 1 .75-.75h4.124a.75.75 0 1 1 0 1.5H9.938a.75.75 0 0 1-.75-.75Zm0 18.5a.75.75 0 0 1 .75-.75h4.124a.75.75 0 1 1 0 1.5H9.938a.75.75 0 0 1-.75-.75ZM21.25 9.188a.75.75 0 0 1 .75.75v4.124a.75.75 0 1 1-1.5 0V9.938a.75.75 0 0 1 .75-.75ZM3.75 8.25a.75.75 0 0 1 .75-.75h2a.75.75 0 0 1 0 1.5h-2a.75.75 0 0 1-.75-.75Zm5.5 0A.75.75 0 0 1 10 7.5h2A.75.75 0 0 1 12 9h-2a.75.75 0 0 1-.75-.75Zm-1-4.5A.75.75 0 0 1 9 4.5v2a.75.75 0 0 1-1.5 0v-2a.75.75 0 0 1 .75-.75Zm0 5.5A.75.75 0 0 1 9 10v2a.75.75 0 0 1-1.5 0v-2a.75.75 0 0 1 .75-.75Zm0 4.75a.75.75 0 0 1 .75.75v4a.75.75 0 0 1-1.5 0v-4a.75.75 0 0 1 .75-.75ZM14 8.25a.75.75 0 0 1 .75-.75h4a.75.75 0 0 1 0 1.5h-4a.75.75 0 0 1-.75-.75Z"/></svg>');
|
||||
--md-admonition-icon--macro: url('data:image/svg+xml;charset=utf-8,<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24"><path d="m5.41 21 .71-4h-4l.35-2h4l1.06-6h-4l.35-2h4l.71-4h2l-.71 4h6l.71-4h2l-.71 4h4l-.35 2h-4l-1.06 6h4l-.35 2h-4l-.71 4h-2l.71-4h-6l-.71 4h-2M9.53 9l-1.06 6h6l1.06-6h-6Z"/></svg>');
|
||||
}
|
||||
|
||||
.md-typeset .admonition.variable, .md-typeset details.variable,
|
||||
.md-typeset .admonition.function, .md-typeset details.function,
|
||||
.md-typeset .admonition.concept, .md-typeset details.concept,
|
||||
.md-typeset .admonition.macro, .md-typeset details.macro {
|
||||
border-color: var(--md-default-fg-color--lighter);
|
||||
}
|
||||
|
||||
.md-typeset .variable > .admonition-title, .md-typeset .variable > summary,
|
||||
.md-typeset .function > .admonition-title, .md-typeset .function > summary,
|
||||
.md-typeset .concept > .admonition-title, .md-typeset .concept > summary,
|
||||
.md-typeset .macro > .admonition-title, .md-typeset .macro > summary {
|
||||
background-color: var(--md-default-bg-color);
|
||||
}
|
||||
|
||||
.md-typeset .variable > .admonition-title::before,
|
||||
.md-typeset .variable > summary::before {
|
||||
background-color: var(--md-default-fg-color--light);
|
||||
-webkit-mask-image: var(--md-admonition-icon--variable);
|
||||
mask-image: var(--md-admonition-icon--variable);
|
||||
}
|
||||
|
||||
.md-typeset .function > .admonition-title::before,
|
||||
.md-typeset .function > summary::before {
|
||||
background-color: var(--md-default-fg-color--light);
|
||||
-webkit-mask-image: var(--md-admonition-icon--function);
|
||||
mask-image: var(--md-admonition-icon--function);
|
||||
}
|
||||
|
||||
.md-typeset .concept > .admonition-title::before,
|
||||
.md-typeset .concept > summary::before {
|
||||
background-color: var(--md-default-fg-color--light);
|
||||
-webkit-mask-image: var(--md-admonition-icon--concept);
|
||||
mask-image: var(--md-admonition-icon--concept);
|
||||
}
|
||||
|
||||
.md-typeset .macro > .admonition-title::before,
|
||||
.md-typeset .macro > summary::before {
|
||||
background-color: var(--md-default-fg-color--light);
|
||||
-webkit-mask-image: var(--md-admonition-icon--macro);
|
||||
mask-image: var(--md-admonition-icon--macro);
|
||||
}
|
||||
|
||||
@@ -1,9 +0,0 @@
|
||||
title: Palladium
|
||||
description:
|
||||
files:
|
||||
- "include/*.hpp"
|
||||
- "include/pd/*.hpp"
|
||||
- "include/pd/base/*.hpp"
|
||||
- "include/*.h"
|
||||
- "include/pd/*.h"
|
||||
- "include/pd/base/*.h"
|
||||
28
include/palladium
Executable file
28
include/palladium
Executable file
@@ -0,0 +1,28 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2026 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/core/core.hpp>
|
||||
#include <pd/drivers/drivers.hpp>
|
||||
#include <pd/lithium/lithium.hpp>
|
||||
@@ -1,27 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <pd/Error.hpp>
|
||||
#include <pd/Hid.hpp>
|
||||
#include <pd/Image.hpp>
|
||||
#include <pd/Installer.hpp>
|
||||
#include <pd/Lithium.hpp>
|
||||
#include <pd/Message.hpp>
|
||||
#include <pd/Net.hpp>
|
||||
#include <pd/Overlays.hpp>
|
||||
#include <pd/Rubidium.hpp>
|
||||
#include <pd/Sheet.hpp>
|
||||
#include <pd/Sound.hpp>
|
||||
#include <pd/Texture.hpp>
|
||||
#include <pd/Timer.hpp>
|
||||
#include <pd/UI7.hpp>
|
||||
#include <pd/base/Allocator.hpp>
|
||||
#include <pd/base/FileSystem.hpp>
|
||||
#include <pd/global_db.hpp>
|
||||
#include <pd/palladium.hpp>
|
||||
|
||||
namespace Palladium {
|
||||
using Lithium = LI;
|
||||
using RB = Rubidium;
|
||||
} // namespace Palladium
|
||||
|
||||
namespace PD = Palladium;
|
||||
@@ -1,18 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
|
||||
namespace Palladium {
|
||||
void Error(const std::string& msg);
|
||||
inline void InlineError(const std::string& msg) {
|
||||
std::string location = __FILE__ + std::string(":") + std::to_string(__LINE__);
|
||||
Error("Error: \n" + location + "\n" + msg);
|
||||
}
|
||||
inline void InlineAssert(bool v, const std::string& msg = "") {
|
||||
if (v == false) {
|
||||
std::string location =
|
||||
__FILE__ + std::string(":") + std::to_string(__LINE__);
|
||||
Error("Assert Failed:\n" + location + "\n" + msg);
|
||||
}
|
||||
}
|
||||
} // namespace Palladium
|
||||
@@ -1,26 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
namespace Palladium {
|
||||
namespace Hardware {
|
||||
/// @brief Initialisize required Services
|
||||
void Initialisize();
|
||||
/// @brief Check if Headphones are Plugged in
|
||||
/// @return true if headphones plugged in
|
||||
bool IsHeadphones();
|
||||
/// @brief Check if the 3ds Is Charging
|
||||
/// @return true if System gets Charged
|
||||
bool IsCharging();
|
||||
/// @brief Check the Battery Percentage
|
||||
/// @return Persentage as int
|
||||
int GetBatteryPercentage();
|
||||
/// @brief Get current State of 3d Slider
|
||||
/// @return current 3dslider poition
|
||||
float Get3dSliderLevel();
|
||||
/// @brief Get Current state of Sound Slider
|
||||
/// @return current SoundSlider state
|
||||
float GetSoundSliderLevel();
|
||||
/// @brief Get Current Wifi Level
|
||||
/// @return current wifi level
|
||||
int GetWifiLevel();
|
||||
} // namespace Hardware
|
||||
} // namespace Palladium
|
||||
@@ -1,42 +0,0 @@
|
||||
// WARNING
|
||||
// THIS IS BETA STUFF
|
||||
// ITS MAKE LIKE EXTERNAL BUT
|
||||
// FOR Palladium ITS INTEGRATED
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <pd/maths/NVec.hpp>
|
||||
#include <string>
|
||||
|
||||
namespace Palladium {
|
||||
namespace Hid {
|
||||
enum Actions {
|
||||
Down = 0,
|
||||
Held = 1,
|
||||
Up = 2,
|
||||
DownRepeat = 3,
|
||||
};
|
||||
// Register Functions
|
||||
// Register Current state values
|
||||
void RegKeyDown(uint32_t &key_down);
|
||||
void RegKeyHeld(uint32_t &key_held);
|
||||
void RegKeyUp(uint32_t &key_up);
|
||||
void RegKeyRepeat(uint32_t &repeat);
|
||||
void RegTouchCoords(NVec2 &touch_pos);
|
||||
// Not Corectly Implemented Yet
|
||||
void RegAnalog1Movement(NVec2 &movement);
|
||||
void RegAnalog2Movement(NVec2 &movement);
|
||||
// Register Keys
|
||||
void RegKeyEvent(const std::string &event, uint32_t key);
|
||||
// KeyEvents
|
||||
bool IsEvent(const std::string &event, Actions action);
|
||||
NVec2 GetTouchPosition();
|
||||
NVec2 GetLastTouchPosition();
|
||||
NVec2 GetTouchDownPosition();
|
||||
void Update();
|
||||
// Lock/Unlock Input api for example for Keyboard
|
||||
void Lock();
|
||||
void Unlock();
|
||||
void Clear();
|
||||
} // namespace Hid
|
||||
} // namespace Palladium
|
||||
@@ -1,33 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <3ds.h>
|
||||
|
||||
#include <pd/Texture.hpp>
|
||||
#include <pd/maths/NVec.hpp>
|
||||
#include <pd/nimg.hpp>
|
||||
#include <pd/smart_ctor.hpp>
|
||||
#include <string>
|
||||
|
||||
namespace Palladium {
|
||||
class Image {
|
||||
public:
|
||||
Image() = default;
|
||||
Image(const std::string& path) { this->Load(path); }
|
||||
~Image() = default;
|
||||
PD_SMART_CTOR(Image)
|
||||
void Load(const std::string& path);
|
||||
void From_NIMG(const nimg& image);
|
||||
void Delete();
|
||||
|
||||
Texture::Ref Get();
|
||||
void Set(Texture::Ref i, NVec4 uvs = NVec4(-1, -1, -1, -1));
|
||||
NVec2 GetSize();
|
||||
NVec4 GetUV() { return (custom_uvs.x() != -1) ? custom_uvs : img->GetUV(); }
|
||||
bool Loadet();
|
||||
|
||||
private:
|
||||
bool ext = false;
|
||||
Texture::Ref img;
|
||||
NVec4 custom_uvs = NVec4(-1, -1, -1, -1);
|
||||
};
|
||||
} // namespace Palladium
|
||||
@@ -1,17 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <3ds.h> // Result
|
||||
|
||||
#include <string>
|
||||
|
||||
namespace Palladium {
|
||||
struct InstallerInfo {
|
||||
unsigned long long total;
|
||||
unsigned long long current;
|
||||
unsigned int mem_size = 0x80000;
|
||||
bool active = false;
|
||||
};
|
||||
Result InstallCia(const std::string& path, bool self);
|
||||
void InstallSetBuffersSize(unsigned int bytes);
|
||||
InstallerInfo InstallGetInfo();
|
||||
} // namespace Palladium
|
||||
@@ -1,238 +0,0 @@
|
||||
#pragma once
|
||||
#include <citro3d.h>
|
||||
#include <stdarg.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include <map>
|
||||
#include <pd/Texture.hpp>
|
||||
#include <pd/base/Allocator.hpp>
|
||||
#include <pd/maths/NVec.hpp>
|
||||
#include <vector>
|
||||
|
||||
#define MAKEFLAG(x) (1 << x)
|
||||
|
||||
using PDTextFlags = unsigned int;
|
||||
|
||||
enum PDTextFlags_ {
|
||||
PDTextFlags_None = 0, //< Align is Left and Other things are disabled
|
||||
PDTextFlags_AlignRight = MAKEFLAG(0),
|
||||
PDTextFlags_AlignMid = MAKEFLAG(1),
|
||||
PDTextFlags_Shaddow = MAKEFLAG(2), // TextBuf Killer lol (doubled Text)
|
||||
PDTextFlags_Wrap = MAKEFLAG(3),
|
||||
PDTextFlags_Short = MAKEFLAG(4),
|
||||
PDTextFlags_Scroll = MAKEFLAG(5),
|
||||
};
|
||||
|
||||
using PDLithiumFlags = unsigned int;
|
||||
|
||||
enum PDLithiumFlags_ {
|
||||
PDLithiumFlags_None = 0,
|
||||
PDLithiumFlags_TMS = MAKEFLAG(0), // Text Map System
|
||||
PDLithiumFlags_LRS = MAKEFLAG(1), // Layer Render System
|
||||
PDLithiumFlags_FCS = MAKEFLAG(2), // Floor Coords System
|
||||
PDLithiumFlags_Default = PDLithiumFlags_TMS,
|
||||
};
|
||||
|
||||
namespace Palladium {
|
||||
class LIFont {
|
||||
public:
|
||||
struct CPI {
|
||||
CPI()
|
||||
: codepoint(0),
|
||||
uv(NVec4()),
|
||||
tex(nullptr),
|
||||
szs(NVec2()),
|
||||
off(0.f),
|
||||
invalid(false) {}
|
||||
CPI(bool iv)
|
||||
: codepoint(0),
|
||||
uv(NVec4()),
|
||||
tex(nullptr),
|
||||
szs(NVec2()),
|
||||
off(0.f),
|
||||
invalid(iv) {}
|
||||
unsigned int codepoint;
|
||||
NVec4 uv;
|
||||
Texture::Ref tex;
|
||||
NVec2 szs;
|
||||
float off;
|
||||
bool invalid;
|
||||
};
|
||||
LIFont() = default;
|
||||
~LIFont() = default;
|
||||
PD_SMART_CTOR(LIFont)
|
||||
|
||||
void LoadTFF(const std::string path, int px_size = 32);
|
||||
void LoadBitmapFont(const std::string& path);
|
||||
void LoadSystemFont();
|
||||
|
||||
int GetPixelHeight();
|
||||
CPI GetCodepoint(unsigned int c);
|
||||
std::string GetName() { return name; };
|
||||
|
||||
bool IsSystemFont() { return sysfnt; }
|
||||
|
||||
void Dump();
|
||||
|
||||
private:
|
||||
bool sysfnt = false;
|
||||
std::string name;
|
||||
int pixel_height;
|
||||
std::map<unsigned int, CPI> cpmap;
|
||||
std::vector<Texture::Ref> tex;
|
||||
};
|
||||
|
||||
class LI {
|
||||
public:
|
||||
struct Vtx {
|
||||
Vtx() {}
|
||||
Vtx(NVec2 xy, float u, float v, unsigned int clr) {
|
||||
// Coords
|
||||
pos[0] = xy[0];
|
||||
pos[1] = xy[1];
|
||||
pos[2] = 0.f;
|
||||
// UV
|
||||
uv[0] = u;
|
||||
uv[1] = v;
|
||||
col = clr;
|
||||
}
|
||||
NVec3 pos;
|
||||
NVec2 uv;
|
||||
unsigned int col;
|
||||
};
|
||||
/// CMD TYPES ///
|
||||
/// 0 = SKIP
|
||||
/// 2 = TRIANGLE
|
||||
/// 1 = RECT
|
||||
/// 3 = Circle
|
||||
/////////////////
|
||||
struct Cmd {
|
||||
NVec4 top;
|
||||
NVec4 bot;
|
||||
NVec4 uv;
|
||||
int layer = 0;
|
||||
int cmd_type = 0;
|
||||
bool fcs = false; // Floor Coords System
|
||||
unsigned int clr = 0;
|
||||
bool sfr = false; // SysFontRender
|
||||
Texture::Ref tex = nullptr;
|
||||
int index = 0;
|
||||
};
|
||||
/// Text Box ///
|
||||
/// System to Make GetTextDiemnsions
|
||||
/// and Short/Wrap faster
|
||||
struct TextBox {
|
||||
NVec2 size;
|
||||
float time_created;
|
||||
// Optional
|
||||
bool optinal = false;
|
||||
std::string text;
|
||||
};
|
||||
LI() = default;
|
||||
~LI() = default;
|
||||
|
||||
static void Init();
|
||||
static void Exit();
|
||||
|
||||
// Settings
|
||||
static void EnableFeature(PDLithiumFlags flag) { flags |= flag; }
|
||||
static void DisableFeature(PDLithiumFlags flag) { flags &= ~flag; }
|
||||
static PDLithiumFlags& GetFeatures() { return flags; }
|
||||
|
||||
static void OnScreen(bool bottom);
|
||||
static void Render(C3D_RenderTarget* top, C3D_RenderTarget* bot);
|
||||
static NVec2 GetScreenSize() { return screen_size; }
|
||||
static LIFont::Ref GetFont() { return font; }
|
||||
static void SetFont(LIFont::Ref i) {
|
||||
font_update = true;
|
||||
font = i;
|
||||
}
|
||||
static void UseTexture(Texture::Ref tex = nullptr) {
|
||||
active_texture = tex ? tex : single_color;
|
||||
}
|
||||
static bool IsBottomScreen() { return bottom_screen; }
|
||||
static float GetTextScale() { return text_scale; }
|
||||
static void SetTextScale(float scale) {
|
||||
font_update = true;
|
||||
text_scale = scale;
|
||||
}
|
||||
static void DefaultTextScale() {
|
||||
font_update = true;
|
||||
text_scale = default_text_size;
|
||||
}
|
||||
static void Layer(int v) { layer = v; }
|
||||
static int Layer() { return layer; }
|
||||
static void NewLayer() { layer++; }
|
||||
static NVec2 GetTextDimensions(const std::string& text);
|
||||
static std::string ShortText(const std::string& in, int maxlen, NVec2& dim);
|
||||
static std::string WrapText(const std::string& in, int maxlen, NVec2& dim);
|
||||
|
||||
// Drawing Functions
|
||||
static void DrawRect(NVec2 pos, NVec2 size, unsigned int color, NVec4 uvs);
|
||||
static void DrawLine(NVec2 a, NVec2 b, unsigned int clr, int t = 1);
|
||||
static void DrawCircle(NVec2 pos, float r, unsigned int color, int segments);
|
||||
static void DrawRect(NVec2 pos, NVec2 size, unsigned int color) {
|
||||
UseTexture();
|
||||
DrawRect(pos, size, color, NVec4(0, 1, 1, 0));
|
||||
}
|
||||
static void DrawTriangle(NVec2 a, NVec2 b, NVec2 c, unsigned int color);
|
||||
static void DrawImage(NVec2 pos, Texture::Ref tex, NVec2 size, NVec4 uvs) {
|
||||
UseTexture(tex);
|
||||
DrawRect(pos, size, 0xffffffff, uvs);
|
||||
}
|
||||
static void DrawText(NVec2 pos, unsigned int color, const std::string& text,
|
||||
PDTextFlags flags = 0, NVec2 ap = NVec2());
|
||||
|
||||
static int Vertices() { return num_vertices; }
|
||||
static int Indices() { return num_indices; }
|
||||
static int Drawcalls() { return num_drawcalls; }
|
||||
static int DarwCommands() { return num_commands; }
|
||||
static size_t GetMaxVerticesNum() { return vertex_buffer.size(); }
|
||||
|
||||
private:
|
||||
static void RotateCorner(NVec2& v, float s, float c);
|
||||
static void MakeRect(NVec4& top, NVec4& bot, NVec2 pos, NVec2 szs,
|
||||
float angle = 0.f);
|
||||
static bool CompareCommands(const Cmd& a, const Cmd& b);
|
||||
static void RenderFrame(bool bottom);
|
||||
|
||||
/// CTX ///
|
||||
static PDLithiumFlags flags;
|
||||
// Font Stuff
|
||||
// Default Font Size in (px)
|
||||
static const float default_font_size;
|
||||
static const float default_text_size;
|
||||
static float text_scale;
|
||||
|
||||
// Renderer Stuff
|
||||
static NVec2 screen_size;
|
||||
static bool bottom_screen;
|
||||
static int layer;
|
||||
static std::vector<Cmd> draw_lists[2];
|
||||
static Texture::Ref active_texture;
|
||||
static Texture::Ref single_color;
|
||||
static std::vector<Vtx, LinearAllocator<Vtx>> vertex_buffer;
|
||||
static std::vector<unsigned short, LinearAllocator<unsigned short>>
|
||||
idx_buffer;
|
||||
static size_t vertex_index;
|
||||
static size_t idx_index;
|
||||
static LIFont::Ref font;
|
||||
static bool font_update;
|
||||
static bool sysfont_render;
|
||||
static std::map<std::string, TextBox> text_sizes;
|
||||
static int cmd_index;
|
||||
|
||||
// Debug
|
||||
static int num_vertices;
|
||||
static int num_drawcalls;
|
||||
static int num_commands;
|
||||
static int num_indices;
|
||||
|
||||
// Shader
|
||||
static DVLB_s* li7_dvlb;
|
||||
static shaderProgram_s li7_prog;
|
||||
static C3D_AttrInfo li7_attr;
|
||||
static int uLoc_proj;
|
||||
};
|
||||
} // namespace Palladium
|
||||
@@ -1,27 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
|
||||
namespace Palladium {
|
||||
struct Message {
|
||||
Message(std::string t, std::string m) {
|
||||
title = t;
|
||||
message = m;
|
||||
animtime = 0.f;
|
||||
}
|
||||
|
||||
std::string title;
|
||||
std::string message;
|
||||
float animtime;
|
||||
};
|
||||
|
||||
void ProcessMessages();
|
||||
void PushMessage(const Message& msg);
|
||||
inline void PushMessage(const std::string& head, const std::string& msg) {
|
||||
PushMessage(Message(head, msg));
|
||||
}
|
||||
// Config
|
||||
void SetMessageIdleStartFrame(int frame);
|
||||
void SetMessageTotalAnimationFrames(int total_frames);
|
||||
void SetMessageFadeOutStartFrame(int frame);
|
||||
} // namespace Palladium
|
||||
@@ -1,42 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <pd/external/json.hpp>
|
||||
#include <string>
|
||||
|
||||
namespace Palladium {
|
||||
namespace Net {
|
||||
// Define List of Errors
|
||||
enum Error_ {
|
||||
Error_None, // Function Executed Successfully
|
||||
Error_Memory, // Memory Allocation Error
|
||||
Error_Write, // Unable to Write File
|
||||
Error_StatusCode, // Error with Status Code
|
||||
Error_Git, // Git Error
|
||||
Error_CtrStatus, // 3ds Result Code
|
||||
Error_Curl, // Curl Error
|
||||
Error_Busy, // Another Download Taskl is already running
|
||||
Error_Invalid, // Invalid Json struct
|
||||
Error_NoWifi, // Console not connected to wifi
|
||||
};
|
||||
// Set an typedefine for Error code
|
||||
using Error = unsigned long long;
|
||||
// Extract Error_ from Error code
|
||||
inline Error_ ErrorCode(Error err) {
|
||||
return static_cast<Error_>(static_cast<unsigned int>(err & 0xffffffff));
|
||||
}
|
||||
// Extract Http Status code, Curl Error Code or Ctr Result Code
|
||||
inline int StatusCode(Error err) {
|
||||
Error_ c = ErrorCode(err);
|
||||
if (c != Error_StatusCode && c != Error_CtrStatus && c != Error_Curl)
|
||||
return 0;
|
||||
return static_cast<unsigned int>(err >> 32);
|
||||
}
|
||||
Error Download(const std::string& url, std::string& data);
|
||||
Error Download2File(const std::string& url, const std::string& path);
|
||||
Error GitDownloadRelease(const std::string& url, const std::string& asset_name,
|
||||
const std::string& path, bool prerelease = false);
|
||||
Error JsonApiRequest(const std::string& api_url, nlohmann::json& res);
|
||||
unsigned long long GetProgressCurrent();
|
||||
unsigned long long GetProgressTotal();
|
||||
} // namespace Net
|
||||
} // namespace Palladium
|
||||
@@ -1,107 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <pd/Ovl.hpp>
|
||||
#include <pd/Timer.hpp>
|
||||
#include <pd/base/FunctionTrace.hpp>
|
||||
#include <pd/maths/NVec.hpp>
|
||||
#include <string>
|
||||
|
||||
typedef int PDKeyboard;
|
||||
|
||||
enum PDKeyboard_ {
|
||||
PDKeyboard_Default,
|
||||
PDKeyboard_Numpad,
|
||||
PDKeyboard_Password,
|
||||
};
|
||||
|
||||
enum PDKeyboardState {
|
||||
PDKeyboardState_None = 0,
|
||||
PDKeyboardState_Cancel = 1,
|
||||
PDKeyboardState_Confirm = 2,
|
||||
};
|
||||
|
||||
using PDKeyboardFlags = unsigned int;
|
||||
enum PDKeyboardFlags_ {
|
||||
PDKeyboardFlags_None = 0,
|
||||
PDKeyboardFlags_BlendTop = 1 << 0,
|
||||
PDKeyboardFlags_BlendBottom = 1 << 1,
|
||||
PDKeyboardFlags_LockControls = 1 << 2,
|
||||
PDKeyboardFlags_Default = PDKeyboardFlags_BlendTop |
|
||||
PDKeyboardFlags_BlendBottom |
|
||||
PDKeyboardFlags_LockControls,
|
||||
};
|
||||
|
||||
namespace Palladium {
|
||||
class Ovl_Ftrace : public Palladium::Ovl {
|
||||
public:
|
||||
/// @brief Constructor
|
||||
Ovl_Ftrace(bool* is_enabled);
|
||||
/// @brief Override for Draw
|
||||
void Draw(void) const override;
|
||||
/// @brief Override for Logic
|
||||
void Logic() override;
|
||||
|
||||
private:
|
||||
bool* i_is_enabled;
|
||||
};
|
||||
|
||||
class Ovl_Metrik : public Palladium::Ovl {
|
||||
public:
|
||||
/// @brief Constructor
|
||||
Ovl_Metrik(bool* is_enabled, bool* screen, unsigned int* mt_color,
|
||||
unsigned int* txt_color, float* txt_size);
|
||||
/// @brief Override for Draw
|
||||
void Draw(void) const override;
|
||||
/// @brief Override for Logic
|
||||
void Logic() override;
|
||||
|
||||
private:
|
||||
// Mutable internal values
|
||||
mutable std::string mt_fps;
|
||||
mutable std::string mt_cpu;
|
||||
mutable std::string mt_gpu;
|
||||
mutable std::string mt_cmd;
|
||||
mutable std::string mt_lfr;
|
||||
mutable std::string mt_vtx;
|
||||
mutable std::string mt_idx;
|
||||
mutable std::string mt_drc;
|
||||
mutable std::string mt_dmc;
|
||||
mutable std::string mt_mem;
|
||||
|
||||
// Importand Adresses
|
||||
bool* i_is_enabled;
|
||||
bool* i_screen;
|
||||
unsigned int* i_mt_color;
|
||||
unsigned int* i_txt_color;
|
||||
float* i_txt_size;
|
||||
mutable Ftrace::TimeStats cpu_stats;
|
||||
mutable Ftrace::TimeStats gpu_stats;
|
||||
mutable Timer v_update;
|
||||
};
|
||||
|
||||
class Ovl_Keyboard : public Palladium::Ovl {
|
||||
public:
|
||||
/// @brief Constructor
|
||||
/// Keyboard Type not Supported for now
|
||||
Ovl_Keyboard(std::string& ref, PDKeyboardState& state,
|
||||
const std::string& hint = "", PDKeyboard type = 0,
|
||||
PDKeyboardFlags flags = PDKeyboardFlags_Default);
|
||||
/// @brief Deconstructor
|
||||
~Ovl_Keyboard();
|
||||
/// @brief Override for Draw
|
||||
void Draw(void) const override;
|
||||
/// @brief Override for Logic
|
||||
void Logic() override;
|
||||
|
||||
private:
|
||||
mutable std::map<unsigned char, char> shared_data;
|
||||
// Pointer to useres String
|
||||
std::string* typed_text = nullptr;
|
||||
std::string str_bak;
|
||||
PDKeyboardState* state;
|
||||
PDKeyboard type;
|
||||
int mode = 0;
|
||||
int ft3 = 0;
|
||||
PDKeyboardFlags flags;
|
||||
};
|
||||
} // namespace Palladium
|
||||
@@ -1,28 +0,0 @@
|
||||
#pragma once
|
||||
#include <map>
|
||||
#include <memory>
|
||||
|
||||
namespace Palladium {
|
||||
/// @brief The Overlay Class (Used for Toasts for example)
|
||||
class Ovl {
|
||||
public:
|
||||
/// @brief Deconstructor
|
||||
virtual ~Ovl() {}
|
||||
/// @brief Function Called to Draw this
|
||||
virtual void Draw() const = 0;
|
||||
/// @brief Logic of the Overlay
|
||||
virtual void Logic() = 0;
|
||||
/// @brief Should the overlay be killed
|
||||
/// @return Killed or Not
|
||||
inline bool IsKilled() { return this->iskilled; }
|
||||
/// @brief Kill The Overlay
|
||||
inline void Kill() { iskilled = true; }
|
||||
|
||||
private:
|
||||
/// @param iskilled For IsKilled();
|
||||
bool iskilled = false;
|
||||
};
|
||||
/// @brief Add an Overlay to the Screen
|
||||
/// @param scene Overlay to push to Screen
|
||||
void AddOvl(std::unique_ptr<Palladium::Ovl> scene);
|
||||
} // namespace Palladium
|
||||
@@ -1,54 +0,0 @@
|
||||
#pragma once
|
||||
#include <3ds.h>
|
||||
|
||||
#include <string>
|
||||
|
||||
namespace Palladium {
|
||||
/// @brief Decoder for 3ds Result Codes
|
||||
class ResultDecoder {
|
||||
public:
|
||||
/// @brief Constructor
|
||||
ResultDecoder() {}
|
||||
/// @brief Deconstructor
|
||||
~ResultDecoder() {}
|
||||
/// @brief Load a Result into Decoder
|
||||
/// @param rescode Result Code
|
||||
void Load(Result rescode);
|
||||
/// @brief Load A Hex Converted Code into Decoder
|
||||
/// @param rescode Result-Hex Code
|
||||
void Load(std::string rescode);
|
||||
/// @brief Get Hex Code
|
||||
/// @return Hex-Code
|
||||
std::string GetCode();
|
||||
/// @brief Get Level Name
|
||||
/// @return Level Name
|
||||
std::string GetLevel();
|
||||
/// @brief Get Level Value
|
||||
/// @return Level Value
|
||||
int GetLevelInt();
|
||||
/// @brief Get The Mosule Name
|
||||
/// @return Module Name
|
||||
std::string GetModule();
|
||||
/// @brief Get The Module Value
|
||||
/// @return Module Value
|
||||
int GetModuleInt();
|
||||
/// @brief Get The Description
|
||||
/// @return Description
|
||||
std::string GetDescription();
|
||||
/// @brief Get The Description Valur
|
||||
/// @return Description Value
|
||||
int GetDescriptionInt();
|
||||
/// @brief Get the Summary
|
||||
/// @return Summary
|
||||
std::string GetSummary();
|
||||
/// @brief Get the Summary Value
|
||||
/// @return Summary Value
|
||||
int GetSummaryInt();
|
||||
/// @brief Write a Result log file to sd
|
||||
void WriteLog(void);
|
||||
|
||||
private:
|
||||
/// @param m_rescode Result code
|
||||
Result m_rescode;
|
||||
};
|
||||
} // namespace Palladium
|
||||
@@ -1,30 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <pd/nimg.hpp>
|
||||
#include <pd/smart_ctor.hpp>
|
||||
|
||||
namespace Palladium {
|
||||
class Rubidium {
|
||||
public:
|
||||
Rubidium(int w, int h);
|
||||
Rubidium();
|
||||
~Rubidium();
|
||||
PD_SMART_CTOR(Rubidium)
|
||||
nimg& GetNimg() { return image; }
|
||||
void LoadFile(const std::string& path);
|
||||
void LoadNimg(const std::string& path);
|
||||
|
||||
// Rendering
|
||||
void DrawPixel(int x, int y, unsigned int color);
|
||||
void DrawRect(int x, int y, int w, int h, unsigned int color, int t = 1);
|
||||
void DrawRectSolid(int x, int y, int w, int h, unsigned int color);
|
||||
void DrawLine(int x1, int y1, int x2, int y2, unsigned int color, int t = 1);
|
||||
void Flip(bool h, bool v);
|
||||
void EnableAA(bool enable) { enable_aa = enable; }
|
||||
|
||||
private:
|
||||
// Leinwand (dont know english word for that)
|
||||
nimg image;
|
||||
bool enable_aa = true;
|
||||
};
|
||||
} // namespace Palladium
|
||||
@@ -1,23 +0,0 @@
|
||||
#pragma once
|
||||
#include <tex3ds.h>
|
||||
|
||||
#include <pd/Image.hpp>
|
||||
#include <pd/Texture.hpp>
|
||||
#include <pd/smart_ctor.hpp>
|
||||
|
||||
namespace Palladium {
|
||||
class Sheet {
|
||||
public:
|
||||
Sheet() = default;
|
||||
~Sheet() = default;
|
||||
PD_SMART_CTOR(Sheet)
|
||||
void LoadT3X(const std::string& path);
|
||||
Texture::Ref Get(int idx);
|
||||
Image::Ref GetImage(int idx);
|
||||
|
||||
private:
|
||||
std::vector<Texture::Ref> sprites;
|
||||
Tex3DS_Texture sheet;
|
||||
C3D_Tex* sheet_tex = nullptr;
|
||||
};
|
||||
} // namespace Palladium
|
||||
@@ -1,35 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <3ds.h>
|
||||
|
||||
#include <pd/smart_ctor.hpp>
|
||||
#include <string>
|
||||
|
||||
namespace Palladium {
|
||||
/** Sound Class */
|
||||
class Sound {
|
||||
public:
|
||||
/// \brief Construct new Soundeffect
|
||||
/// \param path Path to the .wav file
|
||||
/// \param channel the channel 1-23
|
||||
/// \param toloop true:loop the sound, false: don't loop
|
||||
Sound(const std::string &path, int channel = 1, bool toloop = false);
|
||||
/// @brief Deconstructor
|
||||
~Sound();
|
||||
PD_SMART_CTOR(Sound)
|
||||
/// @brief Play the sound
|
||||
void Play();
|
||||
/// @brief Stop the sound
|
||||
void Stop();
|
||||
|
||||
private:
|
||||
/// \param dataSize Size of the filedata
|
||||
u32 dataSize;
|
||||
/// \param waveBuf For ndsp
|
||||
ndspWaveBuf waveBuf;
|
||||
/// \param data Memmory data of the sound
|
||||
uint8_t *data = NULL;
|
||||
/// \param chnl Channel of the sound
|
||||
int chnl;
|
||||
};
|
||||
} // namespace Palladium
|
||||
@@ -1,63 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <citro3d.h>
|
||||
|
||||
#include <pd/Image.hpp>
|
||||
#include <pd/smart_ctor.hpp>
|
||||
|
||||
namespace Palladium {
|
||||
/// @brief Sprite Class
|
||||
class Sprite {
|
||||
public:
|
||||
/// \brief Construct Sprite
|
||||
Sprite() = default;
|
||||
/// \brief Deconstruct Sprite
|
||||
~Sprite() = default;
|
||||
PD_SMART_CTOR(Sprite)
|
||||
/// \brief Load a Sprite From SpriteSheet
|
||||
/// \param img the Image to load from.(Palladium::Image)
|
||||
void FromImage(Palladium::Image::Ref img);
|
||||
/// @brief Draw the Sprite
|
||||
/// @return success ?
|
||||
bool Draw();
|
||||
/// @brief Set the Center Position
|
||||
/// @param x X Pos
|
||||
/// @param y Y Pos
|
||||
void SetCenter(float x, float y);
|
||||
/// @brief Set the Sprite's Position
|
||||
/// @param x X Pos
|
||||
/// @param y Y Pos
|
||||
void SetPos(float x, float y);
|
||||
/// @brief Set The Sprite's Scale
|
||||
/// @param x Scale on X-Axis
|
||||
/// @param y Scale on Y-Axis
|
||||
void SetScale(float x, float y);
|
||||
/// @brief Set the Sprite's Rotation
|
||||
/// @param rotation ratation
|
||||
void SetRotation(float rotation);
|
||||
/// @brief Rotate the Sprite
|
||||
/// @param speed Speed to Rotate
|
||||
void Rotate(float speed);
|
||||
/// @brief Get Tje Sprite's Width
|
||||
/// @return Width
|
||||
float GetWidth();
|
||||
/// @brief Get the Sprite's Height
|
||||
/// @return Height
|
||||
float GetHeight();
|
||||
/// @brief Get The Sprite's X Position
|
||||
/// @return X Position
|
||||
float GetPosX();
|
||||
/// @brief Get the Sprite's Y Position
|
||||
/// @return Y Position
|
||||
float GetPosY();
|
||||
NVec2 GetSize();
|
||||
NVec2 GetPos();
|
||||
void SetPos(NVec2 pos);
|
||||
void SetScale(NVec2 scale);
|
||||
void SetRotCenter(NVec2 percentage);
|
||||
|
||||
private:
|
||||
///// @param sprite The Sprite
|
||||
// C2D_Sprite sprite;
|
||||
};
|
||||
} // namespace Palladium
|
||||
@@ -1,13 +0,0 @@
|
||||
#pragma once
|
||||
#include <functional>
|
||||
|
||||
namespace Palladium {
|
||||
namespace Tasks {
|
||||
/// @brief Push A Task
|
||||
/// @param fun Function of Your Task
|
||||
/// @return index
|
||||
int Create(std::function<void()> fun);
|
||||
/// @brief Destroy all Tasks
|
||||
void DestroyAll();
|
||||
} // namespace Tasks
|
||||
} // namespace Palladium
|
||||
@@ -1,77 +0,0 @@
|
||||
#pragma once
|
||||
#include <citro3d.h>
|
||||
|
||||
#include <pd/maths/NVec.hpp>
|
||||
#include <pd/smart_ctor.hpp>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
namespace Palladium {
|
||||
class Texture {
|
||||
public:
|
||||
// Define Types supported by the texture loader
|
||||
// For example usefull to waste not as much space
|
||||
// in linear mem
|
||||
enum Type {
|
||||
RGBA32,
|
||||
RGB24,
|
||||
A8,
|
||||
};
|
||||
|
||||
enum Filter {
|
||||
NEAREST,
|
||||
LINEAR,
|
||||
};
|
||||
Texture() {
|
||||
// Set Default UV
|
||||
this->uvs[0] = 0.0f;
|
||||
this->uvs[1] = 1.0f;
|
||||
this->uvs[2] = 1.0f;
|
||||
this->uvs[3] = 0.0f;
|
||||
};
|
||||
~Texture() { Delete(); }
|
||||
PD_SMART_CTOR(Texture)
|
||||
|
||||
void Delete();
|
||||
|
||||
/// @brief Loads an Image [png, jpg, bmp] as texture
|
||||
/// by default it sets up the texture as RGBA32 and
|
||||
/// only supports RGB24 and RGBA32 images
|
||||
/// @param path Path to file
|
||||
void LoadFile(const std::string& path);
|
||||
/// @brief Loads an Image [png, jpg, bmp] as texture
|
||||
/// by default it sets up the texture as RGBA32 and
|
||||
/// only supports RGB24 and RGBA32 images
|
||||
/// @param data Data of file
|
||||
void LoadFromMemory(const std::vector<unsigned char>& data);
|
||||
/// @brief Create Texture by pixel Data. This function supports
|
||||
/// [RGBA32, RGB24, A8]
|
||||
/// @param data Pixel Data
|
||||
/// @param w Width of data
|
||||
/// @param h Height of Data
|
||||
/// @param type Type of Data (default is RGBA32)
|
||||
void LoadPixels(const std::vector<unsigned char>& data, int w, int h,
|
||||
Type type = RGBA32, Filter filter = NEAREST);
|
||||
|
||||
/// @brief This function sets up a texture Object based on the input
|
||||
/// Data and a self setup C3D_Tex. You dont need to delete it as
|
||||
/// This class does this automatically
|
||||
void ExternalLoad(C3D_Tex* tex, NVec2 rszs, NVec4 uvs);
|
||||
|
||||
C3D_Tex* Get() { return this->tex; }
|
||||
NVec2 GetTexSize();
|
||||
NVec2 GetSize() { return img_size; }
|
||||
// As the texture is a pow of 2 we need a uv
|
||||
NVec4 GetUV() { return uvs; }
|
||||
|
||||
void AutoDelete(bool enable) { ad = enable; }
|
||||
|
||||
private:
|
||||
void MakeTex(std::vector<unsigned char>& buf, int w, int h,
|
||||
Type type = RGBA32, Filter filter = NEAREST);
|
||||
C3D_Tex* tex = nullptr;
|
||||
NVec2 img_size;
|
||||
NVec4 uvs;
|
||||
bool ad = true;
|
||||
};
|
||||
} // namespace Palladium
|
||||
@@ -1,28 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <pd/palladium.hpp>
|
||||
|
||||
namespace Palladium {
|
||||
class ThemeEditor : public Palladium::Scene {
|
||||
public:
|
||||
ThemeEditor();
|
||||
~ThemeEditor();
|
||||
|
||||
void Update() override;
|
||||
|
||||
private:
|
||||
Theme::Ref edit_theme;
|
||||
// Placeholder to save active one to
|
||||
Theme::Ref temp_theme;
|
||||
|
||||
// temp vars for samples
|
||||
bool cm;
|
||||
std::string inpt;
|
||||
int menu = 0;
|
||||
|
||||
// Keyboard
|
||||
PDKeyboardState kbd_state;
|
||||
std::string kbd_text;
|
||||
std::vector<std::string> theme_list;
|
||||
};
|
||||
} // namespace Palladium
|
||||
@@ -1,13 +0,0 @@
|
||||
#pragma once
|
||||
#include <string>
|
||||
|
||||
namespace Palladium {
|
||||
/// @brief Format a String
|
||||
/// @param fmt_str Format To
|
||||
/// @param ... Additional Args
|
||||
/// @return Formatted String
|
||||
std::string FormatString(std::string fmt_str, ...);
|
||||
/// @brief Get Current Time as String
|
||||
/// @return Time-String
|
||||
std::string GetTimeStr(void);
|
||||
} // namespace Palladium
|
||||
@@ -1,26 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <3ds.h>
|
||||
|
||||
#include <pd/smart_ctor.hpp>
|
||||
|
||||
namespace Palladium {
|
||||
class Timer {
|
||||
public:
|
||||
Timer(bool autostart = true);
|
||||
~Timer() {}
|
||||
PD_SMART_CTOR(Timer)
|
||||
void Reset();
|
||||
void Tick();
|
||||
void Pause();
|
||||
void Resume();
|
||||
float Get();
|
||||
float GetLive();
|
||||
bool Running();
|
||||
|
||||
private:
|
||||
uint64_t last = 0;
|
||||
uint64_t current = 0;
|
||||
bool is_running = false;
|
||||
};
|
||||
} // namespace Palladium
|
||||
@@ -1,134 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <pd/Image.hpp>
|
||||
#include <pd/Lithium.hpp>
|
||||
#include <pd/base/Color.hpp>
|
||||
#include <pd/maths/NVec.hpp>
|
||||
#include <pd/smart_ctor.hpp>
|
||||
|
||||
#define UI7MAKEFLAG(x) (1 << x)
|
||||
|
||||
using UI7MenuFlags = unsigned int;
|
||||
|
||||
enum UI7MenuFlags_ {
|
||||
UI7MenuFlags_None = 0,
|
||||
UI7MenuFlags_NoTitlebar = UI7MAKEFLAG(0),
|
||||
UI7MenuFlags_TitleMid = UI7MAKEFLAG(1),
|
||||
UI7MenuFlags_HzScrolling = MAKEFLAG(2),
|
||||
UI7MenuFlags_VtScrolling = MAKEFLAG(3),
|
||||
UI7MenuFlags_Scrolling = UI7MenuFlags_HzScrolling | UI7MenuFlags_VtScrolling,
|
||||
};
|
||||
|
||||
enum UI7Horizontal {
|
||||
UI7Horizontal_Left = 0,
|
||||
UI7Horizontal_Center = 1,
|
||||
UI7Horizontal_Right = 2,
|
||||
};
|
||||
|
||||
enum UI7Vertical {
|
||||
UI7Vertical_Top = 0,
|
||||
UI7Vertical_Center = 1,
|
||||
UI7Vertical_Bot = 2,
|
||||
};
|
||||
|
||||
class DrawCmd;
|
||||
class UI7DrawList {
|
||||
public:
|
||||
UI7DrawList() = default;
|
||||
~UI7DrawList() = default;
|
||||
|
||||
void AddRectangle(NVec2 pos, NVec2 szs, PDColor clr);
|
||||
void AddRectangle(NVec2 pos, NVec2 szs, unsigned int clr);
|
||||
void AddTriangle(NVec2 pos0, NVec2 pos1, NVec2 pos2, PDColor clr);
|
||||
void AddTriangle(NVec2 pos0, NVec2 pos1, NVec2 pos2, unsigned int clr);
|
||||
void AddText(NVec2 pos, const std::string &text, PDColor clr,
|
||||
PDTextFlags flags = 0, NVec2 box = NVec2());
|
||||
void AddText(NVec2 pos, const std::string &text, unsigned int clr,
|
||||
PDTextFlags flags = 0, NVec2 box = NVec2());
|
||||
void AddImage(NVec2 pos, Palladium::Image::Ref img);
|
||||
void AddCall(std::shared_ptr<DrawCmd> cmd);
|
||||
|
||||
void Process(bool auto_clear = true);
|
||||
void Clear();
|
||||
int Layer() { return layer; }
|
||||
void Layer(int v) { layer = v; }
|
||||
int BaseLayer() { return bl; }
|
||||
void BaseLayer(int v) { bl = v; }
|
||||
|
||||
PD_SMART_CTOR(UI7DrawList)
|
||||
|
||||
private:
|
||||
int layer = 0;
|
||||
int bl = 0;
|
||||
void AddDebugCall(std::shared_ptr<DrawCmd> cmd);
|
||||
std::vector<std::shared_ptr<DrawCmd>> list;
|
||||
};
|
||||
|
||||
namespace UI7 {
|
||||
// Key functions
|
||||
void Init();
|
||||
void Deinit();
|
||||
void Update();
|
||||
float GetTime();
|
||||
float GetDeltaTime();
|
||||
bool &IsDebugging();
|
||||
// Internal Function
|
||||
// Should not be used
|
||||
void Debug();
|
||||
bool &DebugMenu();
|
||||
|
||||
bool Button(const std::string &label, NVec2 size = NVec2(0, 0));
|
||||
void Checkbox(const std::string &label, bool &c);
|
||||
void Label(const std::string &label, PDTextFlags flags = 0);
|
||||
void Progressbar(float value);
|
||||
/// @brief Draw Image in Menu
|
||||
/// @param img Pointer f.e to Palladium::Image2
|
||||
void Image(Palladium::Image::Ref img);
|
||||
void BrowserList(const std::vector<std::string> &entrys, int &selection,
|
||||
PDTextFlags txtflags = 0, NVec2 size = NVec2(0, 0),
|
||||
int max_entrys = 13);
|
||||
void InputText(const std::string &label, std::string &text,
|
||||
const std::string &hint = "");
|
||||
bool BeginMenu(const std::string &title, NVec2 size = NVec2(0, 0),
|
||||
UI7MenuFlags flags = 0);
|
||||
void EndMenu();
|
||||
void Grid(const std::string &name, const NVec2 &size, const NVec2 &entry_size,
|
||||
void (*display_func)(void *, NVec2), void **data_array,
|
||||
size_t num_entrys);
|
||||
void ColorSelector(const std::string &label, unsigned int &color);
|
||||
bool BeginTree(const std::string &text);
|
||||
void EndTree();
|
||||
void Prompt(const std::string &label, int &res,
|
||||
// For Translations
|
||||
const std::string &lcf = "Confirm",
|
||||
const std::string &lcc = "Cancel");
|
||||
void ClosePromts();
|
||||
NVec2 GetCursorPos();
|
||||
void SetCursorPos(NVec2 cp);
|
||||
void RestoreCursor();
|
||||
void SameLine();
|
||||
void Separator();
|
||||
// Internal API (For Creating Custom Objects)
|
||||
bool InBox(NVec2 inpos, NVec2 boxpos, NVec2 boxsize);
|
||||
void MoveCursor(NVec2 size);
|
||||
bool HandleScrolling(NVec2 &pos, NVec2 size);
|
||||
bool InMenu();
|
||||
namespace Menu {
|
||||
// All of them return the Main BG DrawList if Menu is null
|
||||
UI7DrawList::Ref GetBackgroundList();
|
||||
UI7DrawList::Ref GetList();
|
||||
UI7DrawList::Ref GetForegroundList();
|
||||
// Other Menu Specific Functions
|
||||
float GetScrollingOffset();
|
||||
void SetScrollingOffset(float off);
|
||||
bool IsScrolling();
|
||||
} // namespace Menu
|
||||
namespace Next {
|
||||
// Alignment in ScreenSpace
|
||||
void Align(UI7Horizontal hz = UI7Horizontal_Left,
|
||||
UI7Vertical vt = UI7Vertical_Top);
|
||||
} // namespace Next
|
||||
// DrawLists
|
||||
UI7DrawList::Ref GetForegroundList();
|
||||
UI7DrawList::Ref GetBackgroundList();
|
||||
} // namespace UI7
|
||||
@@ -1,40 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <3ds.h>
|
||||
|
||||
#include <memory>
|
||||
#include <pd/Error.hpp>
|
||||
|
||||
// Write own LinearAllocator for learning
|
||||
|
||||
namespace Palladium {
|
||||
template <typename T>
|
||||
class LinearAllocator : public std::allocator<T> {
|
||||
public:
|
||||
typedef size_t size_type;
|
||||
typedef T* pointer;
|
||||
typedef const T* const_pointer;
|
||||
|
||||
template <typename T1>
|
||||
struct rebind {
|
||||
typedef LinearAllocator<T1> other;
|
||||
};
|
||||
|
||||
pointer allocate(size_type n, const void* hint = nullptr) {
|
||||
if (n > this->max_size()) {
|
||||
Palladium::Error(
|
||||
"Linear Allocator: \nBad Alloc -> size is larger than free space!");
|
||||
return nullptr;
|
||||
}
|
||||
return (pointer)linearAlloc(n * sizeof(T));
|
||||
}
|
||||
|
||||
void deallocate(pointer p, size_type) { linearFree((void*)p); }
|
||||
|
||||
size_type max_size() { return linearSpaceFree(); }
|
||||
|
||||
LinearAllocator() throw() {}
|
||||
LinearAllocator(const LinearAllocator<T>& a) throw() : std::allocator<T>(a) {}
|
||||
~LinearAllocator() throw() {}
|
||||
};
|
||||
} // namespace Palladium
|
||||
@@ -1,204 +0,0 @@
|
||||
#pragma once
|
||||
#include <unistd.h>
|
||||
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
#include <pd/smart_ctor.hpp>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#define UNPACK_RGBA(col) \
|
||||
(unsigned char)(col >> 24), (col >> 16), (col >> 8), (col)
|
||||
#define UNPACK_BGRA(col) \
|
||||
(unsigned char)(col >> 8), (col >> 16), (col >> 24), (col)
|
||||
|
||||
inline unsigned int RGBA8(unsigned char r, unsigned char g, unsigned char b,
|
||||
unsigned char a = 255) {
|
||||
return (r | g << 8 | b << 16 | a << 24);
|
||||
}
|
||||
|
||||
typedef int PDColor;
|
||||
|
||||
// MultiColor (Less FunctionNameLen)
|
||||
|
||||
struct Color2 {
|
||||
unsigned int color0;
|
||||
unsigned int color1;
|
||||
};
|
||||
|
||||
struct Color3 {
|
||||
unsigned int color0;
|
||||
unsigned int color1;
|
||||
unsigned int color2;
|
||||
};
|
||||
|
||||
struct Color4 {
|
||||
unsigned int color0;
|
||||
unsigned int color1;
|
||||
unsigned int color2;
|
||||
unsigned int color3;
|
||||
};
|
||||
|
||||
enum PDColor_ {
|
||||
PDColor_Text, ///< This Color Should always be used for Light Backgrounds
|
||||
PDColor_TextDisabled, /// Text Disabled Color
|
||||
PDColor_Text2, ///< And This want for Texts on Dark Backgrounds
|
||||
PDColor_Background, ///< Your Bg Color
|
||||
PDColor_Header, ///< Header Color (if the header is dark text2 is used)
|
||||
PDColor_Selector, ///< Selector Color
|
||||
PDColor_SelectorFade, ///< Selector FadingTo Color
|
||||
PDColor_List0, ///< List Color1
|
||||
PDColor_List1, ///< List Color2
|
||||
PDColor_MessageBackground, ///< Message Background
|
||||
PDColor_Button, ///< Button Color
|
||||
PDColor_ButtonHovered, ///< Button Color if Hovered
|
||||
PDColor_ButtonDisabled, ///< Button Color if disabled
|
||||
PDColor_ButtonActive, ///< Button Colkor if Clicked
|
||||
PDColor_Checkmark, ///< Checkbox Checkmark Color
|
||||
PDColor_FrameBg, ///< Frame Background Color
|
||||
PDColor_FrameBgHovered, ///< Frame Background Color if hovered
|
||||
PDColor_Progressbar, ///< Progressbar Color
|
||||
/// NON COLOR ///
|
||||
PDColor_Len, ///< Used to define the lengh of this list
|
||||
};
|
||||
|
||||
namespace Palladium {
|
||||
class Theme {
|
||||
public:
|
||||
Theme() = default;
|
||||
~Theme() = default;
|
||||
|
||||
void Load(const std::string &path);
|
||||
void Default();
|
||||
void Save(const std::string &path);
|
||||
|
||||
unsigned int Get(PDColor clr);
|
||||
void Set(PDColor clr, unsigned int v);
|
||||
void Swap(PDColor a, PDColor b);
|
||||
bool Undo();
|
||||
void UndoAll();
|
||||
void TextBy(PDColor bg);
|
||||
PDColor AutoText(PDColor bg);
|
||||
void ClearHistory() { changes.clear(); }
|
||||
|
||||
std::vector<unsigned int> &GetTableRef() { return clr_tab; }
|
||||
// For Smart Pointer
|
||||
PD_SMART_CTOR(Theme);
|
||||
|
||||
// Loader method
|
||||
void CopyOther(Theme::Ref theme);
|
||||
|
||||
private:
|
||||
struct change {
|
||||
change(PDColor a, unsigned int f, unsigned int t)
|
||||
: clr(a), from(f), to(t) {}
|
||||
change(PDColor a, PDColor b, unsigned int f, unsigned int t)
|
||||
: clr(a), clr2(b), from(f), to(t) {}
|
||||
PDColor clr;
|
||||
PDColor clr2 = 0; // Used if Swap
|
||||
unsigned int from;
|
||||
unsigned int to;
|
||||
};
|
||||
// Use a vector for faster access
|
||||
std::vector<unsigned int> clr_tab;
|
||||
std::vector<change> changes;
|
||||
};
|
||||
|
||||
Theme::Ref ThemeActive();
|
||||
/// @brief Change Theme Adress
|
||||
/// @param theme your adress
|
||||
void ThemeSet(Theme::Ref theme);
|
||||
namespace Color {
|
||||
/// @brief RGBA Class
|
||||
class RGBA {
|
||||
public:
|
||||
/// @brief Construct
|
||||
/// @param r
|
||||
/// @param g
|
||||
/// @param b
|
||||
/// @param a
|
||||
RGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a = 255)
|
||||
: m_r(r), m_g(g), m_b(b), m_a(a) {}
|
||||
/// @brief Construct
|
||||
/// @param r
|
||||
/// @param g
|
||||
/// @param b
|
||||
/// @param a
|
||||
RGBA(float r, float g, float b, float a = 1.f)
|
||||
: m_r(r * 255.f), m_g(g * 255.f), m_b(b * 255.f), m_a(a * 255.f) {}
|
||||
RGBA(unsigned int in) {
|
||||
#define ISIMPLEUNPAK(x, y) (((x) >> y) & 0xFF)
|
||||
m_r = ISIMPLEUNPAK(in, 0);
|
||||
m_g = ISIMPLEUNPAK(in, 8);
|
||||
m_b = ISIMPLEUNPAK(in, 16);
|
||||
m_a = ISIMPLEUNPAK(in, 24);
|
||||
}
|
||||
RGBA(PDColor in) {
|
||||
if (!Palladium::ThemeActive()) return;
|
||||
unsigned int col = Palladium::ThemeActive()->Get(in);
|
||||
m_r = ISIMPLEUNPAK(col, 0);
|
||||
m_g = ISIMPLEUNPAK(col, 8);
|
||||
m_b = ISIMPLEUNPAK(col, 16);
|
||||
m_a = ISIMPLEUNPAK(col, 24);
|
||||
}
|
||||
RGBA &changeR(unsigned char r) {
|
||||
m_r = r;
|
||||
return *this;
|
||||
}
|
||||
RGBA &changeG(unsigned char g) {
|
||||
m_g = g;
|
||||
return *this;
|
||||
}
|
||||
RGBA &changeB(unsigned char b) {
|
||||
m_b = b;
|
||||
return *this;
|
||||
}
|
||||
RGBA &changeA(unsigned char a) {
|
||||
m_a = a;
|
||||
return *this;
|
||||
}
|
||||
|
||||
RGBA &fade_to(const RGBA &color, float p) {
|
||||
m_a =
|
||||
m_a + static_cast<unsigned char>((color.m_a - m_a) * ((p + 1.0f) / 2));
|
||||
m_b =
|
||||
m_b + static_cast<unsigned char>((color.m_b - m_b) * ((p + 1.0f) / 2));
|
||||
m_g =
|
||||
m_g + static_cast<unsigned char>((color.m_g - m_g) * ((p + 1.0f) / 2));
|
||||
m_r =
|
||||
m_r + static_cast<unsigned char>((color.m_r - m_r) * ((p + 1.0f) / 2));
|
||||
return *this;
|
||||
}
|
||||
|
||||
/// @brief Get as Uint32
|
||||
/// @return color
|
||||
unsigned int toRGBA() const { return RGBA8(m_r, m_g, m_b, m_a); }
|
||||
|
||||
// Just calculate the "lightness" f.e. to use Text or Text2
|
||||
float luminance() const {
|
||||
// For Reference https://en.wikipedia.org/wiki/HSL_and_HSV#Lightness
|
||||
return (0.3 * (m_r / 255.f) + 0.59 * (m_g / 255.f) + 0.11 * (m_b / 255.f));
|
||||
}
|
||||
|
||||
bool is_light() {
|
||||
// Gives us the light or dark to not
|
||||
// always use the below "if" statement
|
||||
return (luminance() >= 0.5);
|
||||
}
|
||||
|
||||
unsigned char m_r = 0, m_g = 0, m_b = 0, m_a = 0;
|
||||
};
|
||||
std::string RGBA2Hex(unsigned int c32);
|
||||
/// @brief Convert RGB to Hex
|
||||
/// @param r
|
||||
/// @param g
|
||||
/// @param b
|
||||
/// @return Hex-String
|
||||
std::string RGB2Hex(int r, int g, int b);
|
||||
/// @brief Hex to U32
|
||||
/// @param color
|
||||
/// @param a
|
||||
/// @return Color32
|
||||
unsigned int Hex(const std::string &color, unsigned char a = 255);
|
||||
} // namespace Color
|
||||
} // namespace Palladium
|
||||
@@ -1,24 +0,0 @@
|
||||
#pragma once
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
namespace Palladium {
|
||||
namespace FileSystem {
|
||||
/// @brief A Directory Entry
|
||||
struct Entry {
|
||||
/// @brief Patf of The Entry
|
||||
std::string path;
|
||||
/// @brief Name of The Entry
|
||||
std::string name;
|
||||
/// @brief Directory or File
|
||||
bool dir = false;
|
||||
};
|
||||
/// @brief Gets All Entrys of A Directory into a Vector
|
||||
/// @param path The Path of the Directory
|
||||
/// @return The Vector of found Entrys
|
||||
std::vector<Palladium::FileSystem::Entry> GetDirContent(std::string path);
|
||||
std::string GetParentPath(std::string path, std::string mount_point);
|
||||
std::vector<Entry> GetDirContentsExt(
|
||||
std::string &path, const std::vector<std::string> &extensions);
|
||||
} // namespace FileSystem
|
||||
} // namespace Palladium
|
||||
@@ -1,137 +0,0 @@
|
||||
#pragma once
|
||||
// Base includes
|
||||
#include <functional>
|
||||
#include <map>
|
||||
#include <string>
|
||||
|
||||
// 3ds does not support std::chrono
|
||||
#include <3ds.h>
|
||||
|
||||
/// @brief 3ds System Ticks per milli second
|
||||
#define TICKS_PER_MSEC 268111.856
|
||||
|
||||
#define f2s(x_) #x_
|
||||
#define scomb(x1, x2) std::string(x1 + x2)
|
||||
|
||||
namespace Palladium {
|
||||
namespace Ftrace {
|
||||
class TimeStats {
|
||||
public:
|
||||
TimeStats(int len) : len(len), values(len, 0) {}
|
||||
|
||||
void Add(float v) {
|
||||
values[idx] = v;
|
||||
idx = next_index(idx);
|
||||
num_values = std::min(num_values + 1, len);
|
||||
}
|
||||
|
||||
float GetAverage() {
|
||||
float res = 0.f;
|
||||
if (!num_values) {
|
||||
return res;
|
||||
}
|
||||
for (int i = 0; i < num_values; ++i) {
|
||||
res += values[index(i)];
|
||||
}
|
||||
return res / num_values;
|
||||
}
|
||||
|
||||
float GetMax() {
|
||||
float res = 0.f;
|
||||
if (!num_values) {
|
||||
return res;
|
||||
}
|
||||
for (int i = 0; i < num_values; i++) {
|
||||
res = std::max(res, values[index(i)]);
|
||||
}
|
||||
return res;
|
||||
}
|
||||
|
||||
float GetMin() {
|
||||
float res = 0.f;
|
||||
if (!num_values) {
|
||||
return res;
|
||||
}
|
||||
res = values[0];
|
||||
for (int i = 0; i < num_values; i++) {
|
||||
res = std::min(res, values[index(i)]);
|
||||
}
|
||||
return res;
|
||||
}
|
||||
|
||||
const std::vector<float>& GetData() { return values; }
|
||||
const float& operator[](int i) { return values[index(i)]; }
|
||||
const size_t GetLen() { return len; }
|
||||
const size_t GetNumValues() { return num_values; }
|
||||
|
||||
private:
|
||||
// Indexing Functions for better overview
|
||||
size_t next_index(size_t current) const { return (current + 1) % len; }
|
||||
size_t index(size_t v) const { return (idx + len - num_values + v) % len; }
|
||||
|
||||
// Data
|
||||
int len = 0;
|
||||
std::vector<float> values;
|
||||
int idx = 0;
|
||||
int num_values = 0;
|
||||
};
|
||||
/// @brief Result of FTrace
|
||||
struct FTRes {
|
||||
FTRes() : time_start(0), time_end(0), time_of(0.f), is_ovl(false), ts(60) {}
|
||||
std::string group; ///< Group of the Trace
|
||||
std::string func_name; ///< Function Name
|
||||
|
||||
uint64_t time_start; ///< when started
|
||||
uint64_t time_end; ///< when stopped
|
||||
float time_of; ///< stop - start (how long)
|
||||
bool is_ovl; ///< is displayed in overlay?
|
||||
TimeStats ts; ///< Time Stats
|
||||
};
|
||||
|
||||
/// @brief Map of Traces
|
||||
extern std::map<std::string, Palladium::Ftrace::FTRes> pd_traces;
|
||||
|
||||
/// @brief Set a Start TracePoint
|
||||
/// @param group Set a Group Name
|
||||
/// @param func_name Set a Function Name
|
||||
inline void Beg(const std::string& group, const std::string& func_name) {
|
||||
std::string trace_id = scomb(group, func_name);
|
||||
auto& trace = pd_traces[trace_id];
|
||||
trace.group = group;
|
||||
trace.func_name = func_name;
|
||||
trace.time_start = svcGetSystemTick();
|
||||
}
|
||||
/// @brief Set an End TracePoint
|
||||
/// @param group Set a Group Name
|
||||
/// @param func_name Set a Function Name
|
||||
inline void End(const std::string& group, const std::string& func_name) {
|
||||
std::string trace_id = scomb(group, func_name);
|
||||
auto& trace = pd_traces[trace_id];
|
||||
trace.time_end = svcGetSystemTick();
|
||||
trace.time_of =
|
||||
static_cast<float>(trace.time_end - trace.time_start) / TICKS_PER_MSEC;
|
||||
trace.ts.Add(trace.time_of);
|
||||
}
|
||||
/// @brief Trace a function execution
|
||||
/// @param group Set a Group Name
|
||||
/// @param name Set a Function Name
|
||||
inline void Func(const std::string& group, const std::string& name,
|
||||
std::function<void()> fun) {
|
||||
if (!fun) return;
|
||||
Beg(group, name);
|
||||
fun();
|
||||
End(group, name);
|
||||
}
|
||||
|
||||
/// @brief This Starts an Ftrace and
|
||||
/// end ist when going out of scope
|
||||
struct ScopedTrace {
|
||||
ScopedTrace(std::string g, std::string n) : group(g), name(n) {
|
||||
Ftrace::Beg(g, n);
|
||||
}
|
||||
~ScopedTrace() { Ftrace::End(group, name); }
|
||||
std::string group;
|
||||
std::string name;
|
||||
};
|
||||
} // namespace Ftrace
|
||||
} // namespace Palladium
|
||||
@@ -1,24 +0,0 @@
|
||||
#pragma once
|
||||
// clang-format off
|
||||
#include <string>
|
||||
#include <pd/external/json.hpp>
|
||||
// clang-format on
|
||||
|
||||
namespace Palladium {
|
||||
namespace Lang {
|
||||
/// @brief Get 3ds System lang! [en] by default
|
||||
/// @return Sytemlang as string
|
||||
std::string GetSys();
|
||||
/// @brief Get The Translation String
|
||||
/// @param key Key of Translation
|
||||
/// @return The Translated String
|
||||
std::string Get(const std::string &key);
|
||||
/// @brief Load A Language json
|
||||
/// @param lang The Language Key [en], [de], etc, or getSys()
|
||||
void Load(const std::string &lang);
|
||||
// New funcs
|
||||
std::string GetName();
|
||||
std::string GetAuthor();
|
||||
std::string GetShortcut();
|
||||
} // namespace Lang
|
||||
} // namespace Palladium
|
||||
@@ -1,26 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
|
||||
namespace Palladium {
|
||||
namespace Memory {
|
||||
/// @brief Metriks struct For the Internal Tracker
|
||||
struct memory_metrics {
|
||||
unsigned int t_TotalAllocated = 0; ///< Total Allocated Memory
|
||||
unsigned int t_TotalFreed = 0; ///< Total Deleted Memory
|
||||
/// @brief Gets the Currently Allocated Memory
|
||||
unsigned int t_CurrentlyAllocated() {
|
||||
return t_TotalAllocated - t_TotalFreed;
|
||||
}
|
||||
};
|
||||
/// @brief Get Total Allocated Memory
|
||||
/// @return Total Allocated Memory
|
||||
size_t GetTotalAllocated();
|
||||
/// @brief Get Total Deleted Memory
|
||||
/// @return Total Deleted Memory
|
||||
size_t GetTotalFreed();
|
||||
/// @brief Get Current Allocated Memory
|
||||
/// @return Current Allocated Memory
|
||||
size_t GetCurrent();
|
||||
} // namespace Memory
|
||||
} // namespace Palladium
|
||||
@@ -1,98 +0,0 @@
|
||||
#pragma once
|
||||
#include <format>
|
||||
#include <iomanip>
|
||||
#include <iostream>
|
||||
#include <sstream>
|
||||
#include <string>
|
||||
|
||||
namespace Palladium {
|
||||
/// @brief Check if A String ends with
|
||||
/// @param name Input String
|
||||
/// @param extensions Extensions to Check for
|
||||
/// @return Ends with or not
|
||||
inline bool NameIsEndingWith(const std::string &name,
|
||||
const std::vector<std::string> &extensions) {
|
||||
if (name.substr(0, 2) == "._") return false;
|
||||
|
||||
if (name.size() == 0) return false;
|
||||
|
||||
if (extensions.size() == 0) return true;
|
||||
|
||||
for (int i = 0; i < (int)extensions.size(); i++) {
|
||||
const std::string ext = extensions.at(i);
|
||||
if (strcasecmp(name.c_str() + name.size() - ext.size(), ext.c_str()) == 0)
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
/// @brief Format Milliseconds to clean string (Stolen from one of my Mc
|
||||
/// Plugins)
|
||||
/// @param t_time Time in ms
|
||||
/// @return String
|
||||
inline std::string MsTimeFmt(float t_time, bool dems = false) {
|
||||
std::string res;
|
||||
|
||||
if (t_time < 0.000001f) {
|
||||
res = std::format("{:.2f}ns", t_time * 1000000.f);
|
||||
} else if (t_time < 0.001f) {
|
||||
res = std::format("{:.2f}µs", t_time * 1000.f);
|
||||
} else if (t_time < 1.0f) {
|
||||
res = std::format("{:.2f}ms", t_time);
|
||||
} else if (t_time < 60000.0f) {
|
||||
int seconds = static_cast<int>(t_time / 1000.0f);
|
||||
float milliseconds = t_time - (seconds * 1000.0f);
|
||||
if (seconds) {
|
||||
res = std::format("{}s {:.2f}ms", seconds, milliseconds);
|
||||
}
|
||||
res = std::format("{:.2f}ms", milliseconds);
|
||||
} else {
|
||||
int minutes = static_cast<int>(t_time / 60000.0f);
|
||||
int seconds = static_cast<int>((t_time - (minutes * 60000.0f)) / 1000.0f);
|
||||
float milliseconds = t_time - (minutes * 60000.0f) - (seconds * 1000.0f);
|
||||
|
||||
res = std::format("{}m {}s {:.2f}ms", minutes, seconds, milliseconds);
|
||||
}
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
inline std::string FormatBytes(int bytes) {
|
||||
char out[32];
|
||||
|
||||
if (bytes == 1)
|
||||
snprintf(out, sizeof(out), "%d Byte", bytes);
|
||||
|
||||
else if (bytes < 1024)
|
||||
snprintf(out, sizeof(out), "%d Bytes", bytes);
|
||||
|
||||
else if (bytes < 1024 * 1024)
|
||||
snprintf(out, sizeof(out), "%.1f KB", (float)bytes / 1024);
|
||||
|
||||
else if (bytes < 1024 * 1024 * 1024)
|
||||
snprintf(out, sizeof(out), "%.1f MB", (float)bytes / 1024 / 1024);
|
||||
|
||||
else
|
||||
snprintf(out, sizeof(out), "%.1f GB", (float)bytes / 1024 / 1024 / 1024);
|
||||
|
||||
return out;
|
||||
}
|
||||
} // namespace Palladium
|
||||
|
||||
template <class T>
|
||||
T GetFileName(T const &path, T const &delims = "/\\") {
|
||||
return path.substr(path.find_last_of(delims) + 1);
|
||||
}
|
||||
template <class T>
|
||||
T remove_ext(T const &filename) {
|
||||
typename T::size_type const p(filename.find_last_of('.'));
|
||||
return p > 0 && p != T::npos ? filename.substr(0, p) : filename;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
std::string Int_To_Hex(T i) {
|
||||
std::stringstream stream;
|
||||
stream << "0x" << std::setfill('0') << std::setw(sizeof(T) * 2) << std::hex
|
||||
<< i;
|
||||
return stream.str();
|
||||
}
|
||||
63
include/pd/common.hpp
Normal file
63
include/pd/common.hpp
Normal file
@@ -0,0 +1,63 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2026 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <array>
|
||||
#include <chrono>
|
||||
#include <cmath>
|
||||
#include <cstddef>
|
||||
#include <cstdint>
|
||||
#include <cstring>
|
||||
#include <exception>
|
||||
#include <format>
|
||||
#include <fstream>
|
||||
#include <numbers>
|
||||
#include <pd/pd_p_api.hpp>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
|
||||
namespace PD {
|
||||
[[noreturn]] inline void Throw(const std::string& msg) {
|
||||
throw std::runtime_error(msg);
|
||||
}
|
||||
using u8 = unsigned char;
|
||||
using u16 = unsigned short;
|
||||
using u32 = unsigned int;
|
||||
using u64 = unsigned long long;
|
||||
using ptr = uintptr_t;
|
||||
PD_API void Log(const std::string& txt);
|
||||
template <typename... Args>
|
||||
void Log(std::format_string<Args...> fmt, Args&&... args) {
|
||||
std::string msg = std::format(fmt, std::forward<Args>(args)...);
|
||||
Log(msg);
|
||||
}
|
||||
} // namespace PD
|
||||
|
||||
#ifdef PD_DEBUG
|
||||
#define PDLOG(fmt, ...) \
|
||||
PD::Log("[{}:{}]: " fmt, __FILE__, __LINE__, ##__VA_ARGS__)
|
||||
#else
|
||||
#define PDLOG(fmt, ...)
|
||||
#endif
|
||||
43
include/pd/core/bits.hpp
Normal file
43
include/pd/core/bits.hpp
Normal file
@@ -0,0 +1,43 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2026 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/common.hpp>
|
||||
|
||||
namespace PD {
|
||||
namespace Bits {
|
||||
/**
|
||||
* Check if a 32 Bit number only set a sigle bit to 1
|
||||
* @param v 32 bit unsigned int
|
||||
* @return true if its a single bit number
|
||||
*/
|
||||
PD_API bool IsSingleBit(u32 v);
|
||||
/**
|
||||
* Get the Next Power of two Number
|
||||
* @param v Current Number
|
||||
* @return Next Number thats a Pow of 2
|
||||
*/
|
||||
PD_API u32 GetPow2(u32 v);
|
||||
} // namespace Bits
|
||||
} // namespace PD
|
||||
154
include/pd/core/color.hpp
Executable file
154
include/pd/core/color.hpp
Executable file
@@ -0,0 +1,154 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2026 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/common.hpp>
|
||||
#include <pd/core/strings.hpp>
|
||||
|
||||
namespace PD {
|
||||
class PD_API Color {
|
||||
public:
|
||||
/**
|
||||
* Default Constructor (all variables are set to 0)
|
||||
*/
|
||||
constexpr Color() : r(0), g(0), b(0), a(0) {}
|
||||
constexpr ~Color() {}
|
||||
/**
|
||||
* Constructor for 32Bit Color Input
|
||||
* @param color 32Bit Color value
|
||||
*/
|
||||
constexpr Color(u32 clr) {
|
||||
a = (clr >> 24) & 0xff;
|
||||
b = (clr >> 16) & 0xff;
|
||||
g = (clr >> 8) & 0xff;
|
||||
r = clr & 0xff;
|
||||
}
|
||||
/**
|
||||
* Constructor for 8Bit Input
|
||||
* @param r Red Value
|
||||
* @param g Green Value
|
||||
* @param b Blue Value
|
||||
* @param a Optional Alpha Value (Defaults to 255)
|
||||
*/
|
||||
constexpr Color(int r, int g, int b, int a = 255) : r(r), g(g), b(b), a(a) {}
|
||||
/**
|
||||
* Constructor for float Input
|
||||
* @param r Red Value
|
||||
* @param g Green Value
|
||||
* @param b Blue Value
|
||||
* @param a Optional Alpha Value (Defaults to 1.0f)
|
||||
* @note There is no Check if the number is between 0.0 and 1.0
|
||||
*/
|
||||
constexpr Color(float r, float g, float b, float a = 1.f)
|
||||
: r(static_cast<u8>(255.f * r)),
|
||||
g(static_cast<u8>(255.f * g)),
|
||||
b(static_cast<u8>(255.f * b)),
|
||||
a(static_cast<u8>(255.f * a)) {}
|
||||
/**
|
||||
* Constructor for Hex Input (is abel to run at compile time xD)
|
||||
* @param hex Hex String in `#ffffff` or `#ffffffff` format
|
||||
*/
|
||||
constexpr Color(const std::string_view& hex) { Hex(hex); }
|
||||
|
||||
/**
|
||||
* Create Color Object by Hex String (at compile time btw)
|
||||
* @param hex Hex String in `#ffffff` or `#ffffffff` format
|
||||
* @return Color class itself
|
||||
*/
|
||||
constexpr Color& Hex(const std::string_view& hex) {
|
||||
if (!(hex.length() == 7 || hex.length() == 9)) {
|
||||
PD::Throw("[PD] Color: hex string is not rgb or rgba!");
|
||||
}
|
||||
r = PD::Strings::HexChar2Int(hex[1]) * 16 +
|
||||
PD::Strings::HexChar2Int(hex[2]);
|
||||
g = PD::Strings::HexChar2Int(hex[3]) * 16 +
|
||||
PD::Strings::HexChar2Int(hex[4]);
|
||||
b = PD::Strings::HexChar2Int(hex[5]) * 16 +
|
||||
PD::Strings::HexChar2Int(hex[6]);
|
||||
if (hex.length() == 9) {
|
||||
a = PD::Strings::HexChar2Int(hex[7]) * 16 +
|
||||
PD::Strings::HexChar2Int(hex[8]);
|
||||
} else {
|
||||
a = 255;
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
/**
|
||||
* Convert this Color Object to Hex string
|
||||
* @param rgba [default false] sets if 8 or 6 digit color should be returned
|
||||
* @return Color Hex String
|
||||
*/
|
||||
std::string Hex(bool rgba = false) const;
|
||||
|
||||
/**
|
||||
* Fade from Current to another Color
|
||||
* @param color Color to fade to
|
||||
* @param p Amount (supports -1.0 to 1.0 for use of sine)
|
||||
* @return Class Reference
|
||||
*/
|
||||
constexpr Color& Fade(const Color& color, float p) {
|
||||
a = static_cast<u8>((color.a - a) * ((p + 1.f) / 2));
|
||||
b = static_cast<u8>((color.b - b) * ((p + 1.f) / 2));
|
||||
g = static_cast<u8>((color.g - g) * ((p + 1.f) / 2));
|
||||
r = static_cast<u8>((color.r - r) * ((p + 1.f) / 2));
|
||||
return *this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get 32Bit Color Value
|
||||
* @return 32Bit Color Value (ABGR iirc)
|
||||
*/
|
||||
constexpr u32 Get() const { return (a << 24) | (b << 16) | (g << 8) | r; }
|
||||
/**
|
||||
* Get The Luminance of the Color
|
||||
* @return luminance (from 0.0 to 1.0)
|
||||
*/
|
||||
constexpr float Luminance() const {
|
||||
// For Reference https://en.wikipedia.org/wiki/HSL_and_HSV#Lightness
|
||||
return (0.3 * (r / 255.f) + 0.59 * (g / 255.f) + 0.11 * (b / 255.f));
|
||||
}
|
||||
/**
|
||||
* Check if the Color is Light or Dark
|
||||
* @return true if light
|
||||
*/
|
||||
constexpr bool IsLight() const { return (Luminance() >= 0.5); }
|
||||
|
||||
/**
|
||||
* Operator to cast Color to 32Bit Value
|
||||
* @return 32Bit Color Value
|
||||
*/
|
||||
constexpr operator u32() const { return Get(); }
|
||||
|
||||
const float rf() const { return static_cast<float>(r) / 255.f; }
|
||||
const float gf() const { return static_cast<float>(g) / 255.f; }
|
||||
const float bf() const { return static_cast<float>(b) / 255.f; }
|
||||
const float af() const { return static_cast<float>(a) / 255.f; }
|
||||
|
||||
/** Public Access Data section */
|
||||
u8 r;
|
||||
u8 g;
|
||||
u8 b;
|
||||
u8 a;
|
||||
};
|
||||
} // namespace PD
|
||||
40
include/pd/core/core.hpp
Executable file
40
include/pd/core/core.hpp
Executable file
@@ -0,0 +1,40 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2026 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/core/bits.hpp>
|
||||
#include <pd/core/color.hpp>
|
||||
#include <pd/core/fnv.hpp>
|
||||
#include <pd/core/formatters.hpp>
|
||||
#include <pd/core/fquat.hpp>
|
||||
#include <pd/core/hashid.hpp>
|
||||
#include <pd/core/io.hpp>
|
||||
#include <pd/core/mat.hpp>
|
||||
#include <pd/core/pool.hpp>
|
||||
#include <pd/core/strings.hpp>
|
||||
#include <pd/core/timer.hpp>
|
||||
#include <pd/core/timetrace.hpp>
|
||||
#include <pd/core/tween.hpp>
|
||||
#include <pd/core/u128.hpp>
|
||||
#include <pd/core/vec.hpp>
|
||||
70
include/pd/core/fnv.hpp
Normal file
70
include/pd/core/fnv.hpp
Normal file
@@ -0,0 +1,70 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2026 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/common.hpp>
|
||||
|
||||
namespace PD {
|
||||
/**
|
||||
* FNV-1a 32Bit hasing function
|
||||
* https://en.wikipedia.org/wiki/Fowler%E2%80%93Noll%E2%80%93Vo_hash_function
|
||||
*/
|
||||
constexpr u32 FNV1A32(std::string_view str) {
|
||||
u32 ret = 0x811c9dc5; // Offset basis
|
||||
for (auto& it : str) {
|
||||
ret ^= it;
|
||||
ret *= 0x01000193; // Prime
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
/**
|
||||
* FNV-1a 64Bit hasing function
|
||||
* https://en.wikipedia.org/wiki/Fowler%E2%80%93Noll%E2%80%93Vo_hash_function
|
||||
*/
|
||||
constexpr u64 FNV1A64(std::string_view str) {
|
||||
u64 ret = 0xcbf29ce484222325; // Offset basis
|
||||
for (auto& it : str) {
|
||||
ret ^= it;
|
||||
ret *= 0x00000100000001b3; // Prime
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
namespace Detail {
|
||||
template <typename T>
|
||||
struct FNV1A {};
|
||||
|
||||
template <>
|
||||
struct FNV1A<u32> {
|
||||
static constexpr u32 Hash(std::string_view str) { return FNV1A32(str); }
|
||||
static constexpr u32 Hash(const std::string& str) { return FNV1A32(str); }
|
||||
};
|
||||
|
||||
template <>
|
||||
struct FNV1A<u64> {
|
||||
static constexpr u64 Hash(std::string_view str) { return FNV1A64(str); }
|
||||
static constexpr u64 Hash(const std::string& str) { return FNV1A64(str); }
|
||||
};
|
||||
} // namespace Detail
|
||||
} // namespace PD
|
||||
98
include/pd/core/formatters.hpp
Normal file
98
include/pd/core/formatters.hpp
Normal file
@@ -0,0 +1,98 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2026 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/core/color.hpp>
|
||||
|
||||
template <>
|
||||
struct std::formatter<PD::Color> : std::formatter<std::string> {
|
||||
enum class ColorFmt {
|
||||
Hex,
|
||||
Rgbf,
|
||||
Rgb,
|
||||
Rgba,
|
||||
Rgbaf,
|
||||
};
|
||||
ColorFmt mode = ColorFmt::Hex;
|
||||
constexpr auto parse(std::format_parse_context& ctx) {
|
||||
auto it = ctx.begin();
|
||||
auto end = ctx.end();
|
||||
|
||||
if (it == end || *it == '}') return it;
|
||||
|
||||
if (check(it, end, 5, "rgbaf")) {
|
||||
mode = ColorFmt::Rgbaf;
|
||||
it += 5;
|
||||
} else if (check(it, end, 4, "rgba")) {
|
||||
mode = ColorFmt::Rgba;
|
||||
it += 4;
|
||||
} else if (check(it, end, 4, "rgbf")) {
|
||||
mode = ColorFmt::Rgbf;
|
||||
it += 4;
|
||||
} else if (check(it, end, 3, "rgb")) {
|
||||
mode = ColorFmt::Rgb;
|
||||
it += 3;
|
||||
} else if (check(it, end, 3, "hex")) {
|
||||
mode = ColorFmt::Hex;
|
||||
it += 3;
|
||||
} else {
|
||||
throw std::format_error("invalid format for PD::Color");
|
||||
}
|
||||
|
||||
if (it == end || *it != '}')
|
||||
throw std::format_error("invalid format for PD::Color");
|
||||
|
||||
return it;
|
||||
}
|
||||
|
||||
template <typename FormatContext>
|
||||
auto format(const PD::Color& value, FormatContext& ctx) const {
|
||||
switch (mode) {
|
||||
case ColorFmt::Hex:
|
||||
return std::format_to(ctx.out(), "#{:02X}{:02X}{:02X}{:02X}", value.r,
|
||||
value.g, value.b, value.a);
|
||||
case ColorFmt::Rgb:
|
||||
return std::format_to(ctx.out(), "{}, {}, {}", value.r, value.g,
|
||||
value.b);
|
||||
case ColorFmt::Rgba:
|
||||
return std::format_to(ctx.out(), "{}, {}, {}, {}", value.r, value.g,
|
||||
value.b, value.a);
|
||||
case ColorFmt::Rgbf:
|
||||
return std::format_to(ctx.out(), "{}, {}, {}", value.rf(), value.gf(),
|
||||
value.bf());
|
||||
case ColorFmt::Rgbaf:
|
||||
return std::format_to(ctx.out(), "{}, {}, {}, {}", value.rf(),
|
||||
value.gf(), value.bf(), value.af());
|
||||
default:
|
||||
return ctx.out();
|
||||
}
|
||||
}
|
||||
|
||||
constexpr bool check(std::format_parse_context::const_iterator it,
|
||||
std::format_parse_context::const_iterator end,
|
||||
size_t len, const char* what) {
|
||||
return (end - it >= static_cast<std::ptrdiff_t>(len) &&
|
||||
std::string_view(&*it, len) == what); // msvc things...
|
||||
}
|
||||
};
|
||||
55
include/pd/core/fquat.hpp
Normal file
55
include/pd/core/fquat.hpp
Normal file
@@ -0,0 +1,55 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2026 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
// This file is based on fvec4
|
||||
|
||||
#include <pd/common.hpp>
|
||||
#include <pd/core/vec4.hpp>
|
||||
|
||||
namespace PD {
|
||||
class fquat : public fvec4 {
|
||||
constexpr fquat() : fvec4(0.f, 0.f, 0.f, 1.f) {}
|
||||
constexpr fquat(float x, float y, float z, float w) : fvec4(x, y, z, w) {}
|
||||
constexpr fquat(const fvec4& v) : fvec4(v) {}
|
||||
|
||||
static fquat Identity() { return fquat(0.f, 0.f, 0.f, 1.f); }
|
||||
|
||||
constexpr fquat Conjugate() const { return fquat(-x, -y, -z, w); }
|
||||
fquat Inverse() const {
|
||||
float len = SqLen();
|
||||
if (len == 0.0f) {
|
||||
return fquat();
|
||||
}
|
||||
return Conjugate() / len;
|
||||
}
|
||||
|
||||
fquat operator*(const fquat& v) const {
|
||||
return fquat(w * v.x + x * v.w + y * v.z - z * v.y,
|
||||
w * v.y - x * v.z + y * v.w + z * v.x,
|
||||
w * v.z + x * v.y - y * v.x + z * v.w,
|
||||
w * v.w - x * v.x - y * v.y - z * v.z);
|
||||
}
|
||||
};
|
||||
} // namespace PD
|
||||
50
include/pd/core/hashid.hpp
Normal file
50
include/pd/core/hashid.hpp
Normal file
@@ -0,0 +1,50 @@
|
||||
#pragma once
|
||||
|
||||
#include <pd/core/fnv.hpp>
|
||||
#include <pd/core/strings.hpp>
|
||||
|
||||
namespace PD {
|
||||
template <typename T>
|
||||
class HashID {
|
||||
public:
|
||||
using __Type = T;
|
||||
|
||||
constexpr HashID() {};
|
||||
constexpr HashID(T id) { pID = id; }
|
||||
HashID(const std::string& name) {
|
||||
pID = Detail::FNV1A<T>::Hash(name);
|
||||
#ifdef PD_HASHID_KEEP_STR
|
||||
pName = name;
|
||||
#endif
|
||||
}
|
||||
constexpr HashID(const char* name) {
|
||||
pID = Detail::FNV1A<T>::Hash(std::string_view(name));
|
||||
#ifdef PD_HASHID_KEEP_STR
|
||||
pName = name;
|
||||
#endif
|
||||
}
|
||||
~HashID() {}
|
||||
|
||||
constexpr T Get() { return pID; }
|
||||
|
||||
std::string GetName() const {
|
||||
#ifdef PD_HASHID_KEEP_STR
|
||||
return pName;
|
||||
#else
|
||||
return std::format("hash({:#08x})", pID);
|
||||
#endif
|
||||
}
|
||||
|
||||
operator T() const { return pID; }
|
||||
// operator std::string() const { return GetName(); }
|
||||
|
||||
private:
|
||||
T pID;
|
||||
#ifdef PD_HASHID_KEEP_STR
|
||||
str pName;
|
||||
#endif
|
||||
};
|
||||
|
||||
using HashID32 = HashID<u32>;
|
||||
using HashID64 = HashID<u64>;
|
||||
} // namespace PD
|
||||
62
include/pd/core/io.hpp
Executable file
62
include/pd/core/io.hpp
Executable file
@@ -0,0 +1,62 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2026 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/common.hpp>
|
||||
|
||||
namespace PD {
|
||||
/**
|
||||
* Set of File Functions
|
||||
*/
|
||||
namespace IO {
|
||||
/**
|
||||
* Load a File into an 8Bit Memory Buffer
|
||||
* @param path Path to the File
|
||||
* @return 8Bit FileBuffer
|
||||
*/
|
||||
PD_API std::vector<u8> LoadFile2Mem(const std::string& path);
|
||||
/**
|
||||
* Load a File into a std::string
|
||||
* @param path Path to the File
|
||||
* @return std::string file content
|
||||
*/
|
||||
PD_API std::string LoadFile2Str(const std::string& path);
|
||||
/**
|
||||
* Hash a 8Bit Memory Buffer
|
||||
* @param data 8Bit input Buffer
|
||||
* @return 32Bit Hash
|
||||
*/
|
||||
PD_API u32 HashMemory(const std::vector<u8>& data);
|
||||
/**
|
||||
* Function to decrompress RLE buffer
|
||||
* @param data Data buffer to decompress
|
||||
*/
|
||||
PD_API void DecompressRLE(std::vector<u8>& data);
|
||||
/**
|
||||
* Function to compress data with RLE Algorithm
|
||||
* @param data Data buf
|
||||
*/
|
||||
PD_API void CompressRLE(std::vector<u8>& data);
|
||||
} // namespace IO
|
||||
} // namespace PD
|
||||
141
include/pd/core/mat.hpp
Executable file
141
include/pd/core/mat.hpp
Executable file
@@ -0,0 +1,141 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2026 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/common.hpp>
|
||||
#include <pd/core/vec3.hpp>
|
||||
|
||||
namespace PD {
|
||||
namespace Numbers {
|
||||
constexpr float Tau = std::numbers::pi * 2.f;
|
||||
}
|
||||
constexpr float Radians(float v) { return v * (Numbers::Tau / 360.0f); }
|
||||
/**
|
||||
* Minimal Mtx4 Lib that precomputes
|
||||
* basic stuff stuff at compiletime
|
||||
*
|
||||
* This Lib includes Patches for work with Citro3D as well
|
||||
*
|
||||
* @note That this is not a full Matrix Library
|
||||
*/
|
||||
|
||||
struct PD_API Mat4 {
|
||||
std::array<float, 16> m;
|
||||
constexpr Mat4() : m{} {}
|
||||
constexpr static Mat4 Diagonal(float x, float y, float z, float w) {
|
||||
Mat4 ret;
|
||||
ret(0, 0) = x;
|
||||
ret(1, 1) = y;
|
||||
ret(2, 2) = z;
|
||||
ret(3, 3) = w;
|
||||
return ret;
|
||||
}
|
||||
constexpr static Mat4 Identity() { return Diagonal(1, 1, 1, 1); }
|
||||
|
||||
constexpr float* Ptr() { return m.data(); }
|
||||
constexpr const float* Ptr() const { return m.data(); }
|
||||
|
||||
constexpr float& operator()(int row, int col) {
|
||||
#ifdef __3DS__
|
||||
// 3ds is full reverse order iirc
|
||||
return m[row * 4 + (3 - col)];
|
||||
#else
|
||||
return m[col * 4 + row];
|
||||
#endif
|
||||
}
|
||||
constexpr float operator()(int row, int col) const {
|
||||
#ifdef __3DS__
|
||||
// 3ds is full reverse order iirc
|
||||
return m[row * 4 + (3 - col)];
|
||||
#else
|
||||
return m[col * 4 + row];
|
||||
#endif
|
||||
}
|
||||
|
||||
constexpr Mat4 operator*(const Mat4& v) const {
|
||||
Mat4 ret;
|
||||
for (int i = 0; i < 4; i++) {
|
||||
for (int j = 0; j < 4; j++) {
|
||||
float t = 0.f;
|
||||
for (int k = 0; k < 4; k++) {
|
||||
t += (*this)(i, k) * v(k, j);
|
||||
}
|
||||
ret(i, j) = t;
|
||||
}
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
constexpr Mat4& operator*=(const Mat4& v) {
|
||||
*this = *this * v;
|
||||
return *this;
|
||||
}
|
||||
|
||||
constexpr static Mat4 Translate(float x, float y, float z) {
|
||||
Mat4 ret = Identity();
|
||||
ret(0, 3) = x;
|
||||
ret(1, 3) = y;
|
||||
ret(2, 3) = z;
|
||||
return ret;
|
||||
}
|
||||
|
||||
constexpr static Mat4 Scale(float x, float y, float z) {
|
||||
Mat4 ret;
|
||||
ret(0, 0) = x;
|
||||
ret(1, 1) = y;
|
||||
ret(2, 2) = z;
|
||||
ret(3, 3) = 1.f;
|
||||
return ret;
|
||||
}
|
||||
|
||||
constexpr static Mat4 Ortho(float l, float r, float b, float t, float n,
|
||||
float f) {
|
||||
Mat4 ret;
|
||||
#ifdef __3DS__ // Patch to rotate the Matrix correctly
|
||||
ret(0, 1) = 2.f / (t - b);
|
||||
ret(0, 3) = (b + t) / (b - t);
|
||||
ret(1, 0) = 2.f / (l - r);
|
||||
ret(1, 3) = (l + r) / (r - l);
|
||||
ret(2, 2) = 1.f / (n - f);
|
||||
ret(2, 3) = 0.5f * (n + f) / (n - f) - 0.5f;
|
||||
#else
|
||||
ret(0, 0) = 2.0f / (r - l);
|
||||
ret(0, 3) = -(r + l) / (r - l);
|
||||
ret(1, 1) = 2.0f / (t - b);
|
||||
ret(1, 3) = -(t + b) / (t - b);
|
||||
ret(2, 2) = -2.0f / (f - n);
|
||||
ret(2, 3) = -(f + n) / (f - n);
|
||||
#endif
|
||||
ret(3, 3) = 1.f;
|
||||
return ret;
|
||||
}
|
||||
|
||||
static Mat4 Rotate(fvec3 axis, float a);
|
||||
static Mat4 RotateX(float a);
|
||||
static Mat4 RotateY(float a);
|
||||
static Mat4 RotateZ(float a);
|
||||
static Mat4 Perspective(float fov, float aspect, float n, float f);
|
||||
static Mat4 LookAt(const fvec3& pos, const fvec3& center, const fvec3& up);
|
||||
};
|
||||
} // namespace PD
|
||||
81
include/pd/core/pool.hpp
Normal file
81
include/pd/core/pool.hpp
Normal file
@@ -0,0 +1,81 @@
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <pd/common.hpp>
|
||||
namespace PD {
|
||||
template <typename T, typename Alloc = std::allocator<T>>
|
||||
class Pool {
|
||||
public:
|
||||
using value_type = T;
|
||||
using iterator = T*;
|
||||
using const_iterator = const iterator*;
|
||||
|
||||
Pool() = default;
|
||||
~Pool() {
|
||||
if (pData) {
|
||||
pAlloc.deallocate(pData, pCap);
|
||||
pData = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
static Pool* Create(size_t size) { return new Pool(size); }
|
||||
|
||||
void Init(size_t size) {
|
||||
pPos = 0;
|
||||
pCap = size;
|
||||
pData = pAlloc.allocate(size);
|
||||
for (size_t i = 0; i < pCap; i++) {
|
||||
std::allocator_traits<Alloc>::construct(pAlloc, &pData[i]);
|
||||
}
|
||||
PDLOG("Pool::Init({})", size);
|
||||
}
|
||||
|
||||
Pool(const Pool&) = delete;
|
||||
Pool(Pool&&) = delete;
|
||||
Pool& operator=(const Pool&) = delete;
|
||||
Pool& operator=(Pool&&) = delete;
|
||||
|
||||
T* Allocate(size_t num = 1) {
|
||||
if (CheckLimits(num)) return nullptr;
|
||||
T* ret = &pData[pPos];
|
||||
pPos += num;
|
||||
return ret;
|
||||
}
|
||||
|
||||
bool CheckLimits(size_t num) {
|
||||
if ((pPos + num) >= pCap) {
|
||||
throw std::runtime_error(
|
||||
std::format("[PD::Pool]: Trying to allocate {} elements but this is "
|
||||
"going out of range ({}/{})",
|
||||
num, pPos + num, pCap));
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void Reset() {
|
||||
for (size_t i = 0; i < pCap; i++) {
|
||||
std::allocator_traits<Alloc>::destroy(pAlloc, &pData[i]);
|
||||
}
|
||||
pPos = 0;
|
||||
for (size_t i = 0; i < pCap; i++) {
|
||||
std::allocator_traits<Alloc>::construct(pAlloc, &pData[i]);
|
||||
}
|
||||
}
|
||||
|
||||
size_t size() const { return pPos; }
|
||||
size_t capacity() const { return pCap; }
|
||||
T& at(size_t idx) { return pData[idx]; }
|
||||
const T& at(size_t idx) const { return pData[idx]; }
|
||||
|
||||
T& operator[](size_t idx) { return at(idx); }
|
||||
const T& operator[](size_t idx) const { return at(idx); }
|
||||
|
||||
private:
|
||||
Pool(size_t size) : pCap(size), pPos(0) { pData = pAlloc.allocate(size); }
|
||||
size_t pCap = 0;
|
||||
size_t pPos = 0;
|
||||
Alloc pAlloc;
|
||||
T* pData = nullptr;
|
||||
};
|
||||
} // namespace PD
|
||||
170
include/pd/core/strings.hpp
Normal file
170
include/pd/core/strings.hpp
Normal file
@@ -0,0 +1,170 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2026 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/common.hpp>
|
||||
|
||||
namespace PD {
|
||||
/**
|
||||
* Set of String Utillity Functions
|
||||
*/
|
||||
namespace Strings {
|
||||
constexpr int HexChar2Int(char c) {
|
||||
/** Imagine man hat ne lookup table dafür verwendet :/ */
|
||||
if (c >= '0' && c <= '9') return c - '0';
|
||||
if (c >= 'a' && c <= 'f') return 10 + (c - 'a');
|
||||
if (c >= 'A' && c <= 'F') return 10 + (c - 'A');
|
||||
return -1; // Error
|
||||
}
|
||||
/**
|
||||
* Check if a String ends with a specific extension
|
||||
* @param str Input string
|
||||
* @param exts List of Extensions to check for
|
||||
* @return true if one of the extensions is found in the String
|
||||
*/
|
||||
PD_API bool StringEndsWith(const std::string& str,
|
||||
const std::vector<std::string>& exts);
|
||||
/**
|
||||
* Function to Create a wstring of a string
|
||||
* @param s Input String to Convert
|
||||
* @return Result wstring
|
||||
* @note Returns Empty if it has an error
|
||||
*/
|
||||
PD_API std::wstring MakeWstring(const std::string& s);
|
||||
/**
|
||||
* Generate a Formatted String by an Nanoseconds Input
|
||||
* @param nanos Nanoseconds Input
|
||||
* @return Result String
|
||||
*/
|
||||
PD_API const std::string FormatNanos(unsigned long long nanos);
|
||||
/**
|
||||
* Generate a Formatted String by an Milliseconds Input
|
||||
* @param millis Milliseconds Input
|
||||
* @return Result String
|
||||
*/
|
||||
PD_API const std::string FormatMillis(unsigned long long millis);
|
||||
/**
|
||||
* Create a formatted String by an input bytes value
|
||||
* @param bytes value in bytes
|
||||
* @result Formatted String for example `2.5MB`
|
||||
*/
|
||||
PD_API const std::string FormatBytes(unsigned long long bytes);
|
||||
/**
|
||||
* Extract the Filename out of a Path
|
||||
* @param path Path to extract from
|
||||
* @param saperators Path Split Chars
|
||||
* @return extracted filename
|
||||
*/
|
||||
PD_API const std::string GetFileName(const std::string& path,
|
||||
const std::string& saperators = "/\\");
|
||||
/**
|
||||
* Remove Extension from a Path / Filename
|
||||
* @param path Input Path
|
||||
* @return Path without Extension
|
||||
*/
|
||||
PD_API const std::string PathRemoveExtension(const std::string& path);
|
||||
/**
|
||||
* Function to Convert a Type to a hex value
|
||||
* @tparam T Type
|
||||
* @param v value
|
||||
* @return hex string beginning with 0x
|
||||
*/
|
||||
template <typename T>
|
||||
inline const std::string ToHex(const T& v) {
|
||||
return std::format("{0:0{1}X}", v, sizeof(v) * 2);
|
||||
}
|
||||
/**
|
||||
* Generate a Hash out of a string
|
||||
* @param s String to hash
|
||||
* @return 32Bit Hash
|
||||
*/
|
||||
PD_API u32 FastHash(const std::string& s);
|
||||
/**
|
||||
* Function to Generate a Compiler Name and Version String
|
||||
* Based on their Macros
|
||||
* @return CompilerName: Version
|
||||
*/
|
||||
inline const char* GetCompilerVersion() {
|
||||
/// As the function looks like this Project is meant to
|
||||
/// Be ported to other systems as well
|
||||
#define __mks(x) #x
|
||||
#define mkstring(x) __mks(x)
|
||||
#ifdef __clang__ // Check clang first
|
||||
return "Clang: " mkstring(__clang_major__) "." mkstring(
|
||||
__clang_minor__) "." mkstring(__clang_patchlevel__);
|
||||
#elif __GNUC__
|
||||
return "GCC: " mkstring(__GNUC__) "." mkstring(__GNUC_MINOR__) "." mkstring(
|
||||
__GNUC_PATCHLEVEL__);
|
||||
#elif _MSC_VER
|
||||
return "MSVC; " mkstring(_MSC_VER);
|
||||
#else
|
||||
return "Unknown Compiler";
|
||||
#endif
|
||||
}
|
||||
} // namespace Strings
|
||||
class U8Iterator {
|
||||
public:
|
||||
explicit U8Iterator(const char* s) : ptr(reinterpret_cast<const u8*>(s)) {}
|
||||
~U8Iterator() = default;
|
||||
|
||||
bool Decode32(u32& ret) {
|
||||
if (ptr == nullptr || *ptr == 0) return false;
|
||||
u8 c = *ptr;
|
||||
if (c < 0x80) {
|
||||
ret = c;
|
||||
ptr += 1;
|
||||
} else if ((c >> 5) == 0x6) {
|
||||
ret = ((c & 0x1F) << 6) | (ptr[1] & 0x3F);
|
||||
ptr += 2;
|
||||
} else if ((c >> 4) == 0xE) {
|
||||
ret = ((c & 0x0F) << 12) | ((ptr[1] & 0x3F) << 6) | (ptr[2] & 0x3F);
|
||||
ptr += 3;
|
||||
} else {
|
||||
ret = ((c & 0x07) << 18) | ((ptr[1] & 0x3F) << 12) |
|
||||
((ptr[2] & 0x3F) << 6) | (ptr[3] & 0x3F);
|
||||
ptr += 4;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool PeekNext32(u32& ret) {
|
||||
// if ((ptr + 1) == 0 || *(ptr + 1) == 0) return false;
|
||||
u8 c = *ptr;
|
||||
if (c < 0x80) {
|
||||
ret = c;
|
||||
} else if ((c >> 5) == 0x6) {
|
||||
ret = ((c & 0x1F) << 6) | (ptr[1] & 0x3F);
|
||||
} else if ((c >> 4) == 0xE) {
|
||||
ret = ((c & 0x0F) << 12) | ((ptr[1] & 0x3F) << 6) | (ptr[2] & 0x3F);
|
||||
} else {
|
||||
ret = ((c & 0x07) << 18) | ((ptr[1] & 0x3F) << 12) |
|
||||
((ptr[2] & 0x3F) << 6) | (ptr[3] & 0x3F);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
private:
|
||||
const u8* ptr = nullptr;
|
||||
};
|
||||
} // namespace PD
|
||||
83
include/pd/core/timer.hpp
Executable file
83
include/pd/core/timer.hpp
Executable file
@@ -0,0 +1,83 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2026 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/common.hpp>
|
||||
|
||||
namespace PD {
|
||||
/**
|
||||
* Timer class
|
||||
*/
|
||||
class PD_API Timer {
|
||||
public:
|
||||
/**
|
||||
* Constructor
|
||||
* @param auto_start [default true] sets if timer should start after creation
|
||||
*/
|
||||
Timer(bool auto_start = true);
|
||||
/**
|
||||
* Unused Deconstructor
|
||||
*/
|
||||
~Timer() {}
|
||||
|
||||
/**
|
||||
* Resume Timer if Paused
|
||||
*/
|
||||
void Rseume();
|
||||
/**
|
||||
* Pause Timer if not Paused
|
||||
*/
|
||||
void Pause();
|
||||
/**
|
||||
* Update Timer
|
||||
*/
|
||||
void Update();
|
||||
/**
|
||||
* Reset Timer
|
||||
*/
|
||||
void Reset();
|
||||
/**
|
||||
* Check if the Timer is Running
|
||||
* @return true if its running
|
||||
*/
|
||||
bool IsRunning() const;
|
||||
/**
|
||||
* Get 64 Bit milliseconds value
|
||||
* @return 64Bit millis
|
||||
*/
|
||||
u64 Get();
|
||||
/**
|
||||
* Get as Seconds
|
||||
* @return seconds as floating number
|
||||
*/
|
||||
double GetSeconds();
|
||||
|
||||
/** Start of the Timer */
|
||||
u64 pStart;
|
||||
/** Current Time */
|
||||
u64 pNow;
|
||||
/** Is Running */
|
||||
bool pIsRunning = false;
|
||||
};
|
||||
} // namespace PD
|
||||
258
include/pd/core/timetrace.hpp
Normal file
258
include/pd/core/timetrace.hpp
Normal file
@@ -0,0 +1,258 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2026 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/common.hpp>
|
||||
|
||||
namespace PD {
|
||||
/**
|
||||
* Class to calculate Maximum/Minimum and Average Timings
|
||||
*/
|
||||
class TimeStats {
|
||||
public:
|
||||
/**
|
||||
* Constructor taking a lengh for the List
|
||||
* @param l Lengh of the data list
|
||||
*/
|
||||
TimeStats(int l) : len(l), val(l, 0) {}
|
||||
~TimeStats() = default;
|
||||
|
||||
/**
|
||||
* Add a New Value to the list
|
||||
* @param v value to add
|
||||
*/
|
||||
void Add(u64 v) {
|
||||
val[idx] = v;
|
||||
idx = next(idx);
|
||||
num_val = std::min(num_val + 1, len);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get Avarage Num
|
||||
* @return Average
|
||||
*/
|
||||
u64 GetAverage() {
|
||||
if (!num_val) return 0.f;
|
||||
u64 res = 0;
|
||||
for (int i = 0; i < num_val; i++) {
|
||||
res += val[smart_idx(i)];
|
||||
}
|
||||
return res / num_val;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get Minimum Num
|
||||
* @return Minimum value
|
||||
*/
|
||||
u64 GetMin() {
|
||||
if (!num_val) return 0.f;
|
||||
u64 res = std::numeric_limits<u64>::max();
|
||||
for (int i = 0; i < num_val; i++) {
|
||||
res = std::min(val[smart_idx(i)], res);
|
||||
}
|
||||
return res;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get Maximum Value
|
||||
* @return Max Value
|
||||
*/
|
||||
u64 GetMax() {
|
||||
if (!num_val) return 0.f;
|
||||
u64 res = 0;
|
||||
for (int i = 0; i < num_val; i++) {
|
||||
res = std::max(val[smart_idx(i)], res);
|
||||
}
|
||||
return res;
|
||||
}
|
||||
|
||||
/**
|
||||
* Clear the List
|
||||
*/
|
||||
void Clear() {
|
||||
val.assign(len, 0);
|
||||
idx = 0;
|
||||
num_val = 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get Data Buffer
|
||||
* @return data bufer (not edidable)
|
||||
*/
|
||||
const std::vector<u64>& GetData() { return val; }
|
||||
/**
|
||||
* Access an element in the list [not edidable]
|
||||
* @return value to access
|
||||
*/
|
||||
const u64& operator[](int i) { return val[smart_idx(i)]; }
|
||||
/**
|
||||
* Get List Lengh
|
||||
* @return Lengh
|
||||
*/
|
||||
const size_t GetLen() { return len; }
|
||||
/**
|
||||
* Get Number of Values
|
||||
* @return number of values
|
||||
*/
|
||||
const size_t GetNumValues() { return num_val; }
|
||||
|
||||
private:
|
||||
/**
|
||||
* Get the Next Position to write to
|
||||
* @param c current position
|
||||
* @return next position
|
||||
*/
|
||||
size_t next(size_t c) const { return (c + 1) % len; }
|
||||
/**
|
||||
* Smart Indexing in for loops to make sure to
|
||||
* not index a value that was not set yet
|
||||
* @param v pos in for loop
|
||||
* @return indexing pos
|
||||
*/
|
||||
size_t smart_idx(size_t v) const { return (idx + len - num_val + v) % len; }
|
||||
|
||||
/** Lengh of the list */
|
||||
int len = 0;
|
||||
/** Value Storage */
|
||||
std::vector<u64> val;
|
||||
int idx = 0;
|
||||
int num_val = 0;
|
||||
};
|
||||
/**
|
||||
* Timatrace Functions
|
||||
*/
|
||||
namespace TT {
|
||||
/**
|
||||
* Data Structure for a TimeTrace Result
|
||||
*/
|
||||
class Res {
|
||||
public:
|
||||
/** Constructore that Inits a protocol at size of 60 frames */
|
||||
Res() : start(0), end(0), protocol(60) {}
|
||||
~Res() = default;
|
||||
|
||||
/**
|
||||
* Setter for the ID (Name)
|
||||
* @param v ID of the Trace
|
||||
*/
|
||||
void SetID(const std::string& v) { id = v; }
|
||||
/**
|
||||
* Getter for the traces ID
|
||||
* @return Trace ID
|
||||
*/
|
||||
const std::string GetID() { return id; }
|
||||
/**
|
||||
* Setter for the Start Value
|
||||
* @param v start time
|
||||
*/
|
||||
void SetStart(u64 v) { start = v; }
|
||||
/**
|
||||
* Getter for the Start time
|
||||
* @return start time
|
||||
*/
|
||||
u64 GetStart() { return start; }
|
||||
/**
|
||||
* Setter for the End Time
|
||||
* @param v end time
|
||||
*/
|
||||
void SetEnd(u64 v) {
|
||||
end = v;
|
||||
diff = end - start;
|
||||
protocol.Add(GetLastDiff());
|
||||
}
|
||||
/**
|
||||
* Getter for the End Time
|
||||
* @result end time
|
||||
*/
|
||||
u64 GetEnd() { return end; }
|
||||
|
||||
/**
|
||||
* Get Last Diffrence between end and start
|
||||
* @return end - start
|
||||
*/
|
||||
u64 GetLastDiff() { return diff; }
|
||||
/**
|
||||
* Get Protcol Reference
|
||||
* @return Protocol Ref
|
||||
*/
|
||||
TimeStats& GetProtocol() { return protocol; }
|
||||
|
||||
private:
|
||||
/** Trace ID */
|
||||
std::string id;
|
||||
/** Start time */
|
||||
u64 start;
|
||||
/** End Time */
|
||||
u64 end;
|
||||
/** Last Diff */
|
||||
u64 diff;
|
||||
/** Protocol */
|
||||
TimeStats protocol;
|
||||
};
|
||||
/**
|
||||
* Begin a Trace
|
||||
* @param id Name of the Trace
|
||||
*/
|
||||
PD_API void Beg(const std::string& id);
|
||||
/**
|
||||
* End a Trace
|
||||
* @param id Name of the Trace
|
||||
*/
|
||||
PD_API void End(const std::string& id);
|
||||
/**
|
||||
* Collect Start end end of the trace by tracking
|
||||
* when the Scope object goes out of scope
|
||||
*
|
||||
* Example:
|
||||
* ```cpp
|
||||
* void SomeFunction() {
|
||||
* // Create a Scoped Trace called "SomeFunc"
|
||||
* PD::TT::Scope st("SomeFunc");
|
||||
* // Do your functions stuff
|
||||
* // End at the end it goes out of
|
||||
* // scope which collects the end time
|
||||
* }
|
||||
* ```
|
||||
*/
|
||||
class Scope {
|
||||
public:
|
||||
/**
|
||||
* Constructor requiring a Name for the Trace
|
||||
* @param id Name of the Trace
|
||||
*/
|
||||
Scope(const std::string& id) {
|
||||
this->ID = id;
|
||||
Beg(id);
|
||||
}
|
||||
/**
|
||||
* Deconstructor getting the end time when going out of scope
|
||||
*/
|
||||
~Scope() { End(ID); }
|
||||
|
||||
private:
|
||||
/** Trace Name/ID */
|
||||
std::string ID;
|
||||
};
|
||||
} // namespace TT
|
||||
} // namespace PD
|
||||
228
include/pd/core/tween.hpp
Executable file
228
include/pd/core/tween.hpp
Executable file
@@ -0,0 +1,228 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2026 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/common.hpp>
|
||||
|
||||
#ifndef M_PI
|
||||
#define M_PI 3.14159265358979323846
|
||||
#endif
|
||||
|
||||
namespace PD {
|
||||
/**
|
||||
* D7 Tween Engine (or something like that)
|
||||
* @tparam T Any Numeric value
|
||||
*/
|
||||
template <typename T>
|
||||
class Tween {
|
||||
public:
|
||||
/**
|
||||
* Effects Table
|
||||
*/
|
||||
enum Effect {
|
||||
Linear, ///< Linear Movement [works]
|
||||
EaseInQuad, ///< EaseInQuad Movement [works]
|
||||
EaseOutQuad, ///< EaseOutQuad Movement [works]
|
||||
EaseInOutQuad, ///< EaseInOutQuad Movement [works]
|
||||
EaseInCubic, ///< EaseInCubic Movement [not tested]
|
||||
EaseOutCubic, ///< EaseOutCubic Movement [not tested]
|
||||
EaseInOutCubic, ///< EaseInOutCubic Movement [disabled]
|
||||
EaseInSine, ///< EaseInSine Movement [works]
|
||||
EaseOutSine, ///< EaseOutSine Movement [works]
|
||||
EaseInOutSine, ///< EaseInOutSine Movement [not tested]
|
||||
};
|
||||
Tween() = default;
|
||||
~Tween() = default;
|
||||
|
||||
/**
|
||||
* Update Tween
|
||||
* @param delta deltatime
|
||||
*/
|
||||
void Update(float delta) {
|
||||
time += delta * 0.001f;
|
||||
if (time > tend) {
|
||||
finished = true;
|
||||
time = tend;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if Tween is finished
|
||||
* @return true if finished
|
||||
*/
|
||||
bool IsFinished() const { return finished; }
|
||||
|
||||
/**
|
||||
* Force finish the animation
|
||||
* @return Class reference
|
||||
*/
|
||||
Tween& Finish() {
|
||||
time = tend;
|
||||
finished = true;
|
||||
return *this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set Start Value
|
||||
* @tparam T datatype of the Tween
|
||||
* @param start Start Value
|
||||
* @return class Reference
|
||||
*/
|
||||
Tween& From(const T& start) {
|
||||
Reset();
|
||||
this->start = start;
|
||||
return *this;
|
||||
}
|
||||
/**
|
||||
* Set End Value
|
||||
* @tparam T datatype of the Tween
|
||||
* @param end End Value
|
||||
* @return class Reference
|
||||
*/
|
||||
Tween& To(const T& end) {
|
||||
Reset();
|
||||
this->end = end;
|
||||
return *this;
|
||||
}
|
||||
/**
|
||||
* Set the Duration (in seconds)
|
||||
* @param seconds Duration
|
||||
* @return class Reference
|
||||
*/
|
||||
Tween& In(float seconds) {
|
||||
Reset();
|
||||
tend = seconds;
|
||||
return *this;
|
||||
}
|
||||
/**
|
||||
* Set Effect of the Tween
|
||||
* @param e Effect
|
||||
* @return class Reference
|
||||
*/
|
||||
Tween& As(const Effect& e) {
|
||||
effect = e;
|
||||
return *this;
|
||||
}
|
||||
/**
|
||||
* Reset to time 0
|
||||
* @return class Reference
|
||||
*/
|
||||
Tween& Reset() {
|
||||
finished = false;
|
||||
time = 0.f;
|
||||
return *this;
|
||||
}
|
||||
/**
|
||||
* Get the Prograss in percent (0.0 to 1.0) of the tween
|
||||
* @return progress value
|
||||
*/
|
||||
float Progress() const { return time / tend; }
|
||||
|
||||
/**
|
||||
* Swap Start and end Position of the Tween
|
||||
* @return class reference
|
||||
*/
|
||||
Tween& Swap() {
|
||||
T temp = start;
|
||||
start = end;
|
||||
end = temp;
|
||||
return *this;
|
||||
}
|
||||
|
||||
T Get() const {
|
||||
float t = 0.f;
|
||||
switch (effect) {
|
||||
case EaseInQuad:
|
||||
t = time / tend;
|
||||
return (end - start) * t * t + start;
|
||||
break;
|
||||
case EaseOutQuad:
|
||||
t = time / tend;
|
||||
return -(end - start) * t * (t - 2) + start;
|
||||
break;
|
||||
case EaseInOutQuad:
|
||||
t = time / (tend * 0.5f);
|
||||
if (t < 1) return (end - start) * 0.5f * t * t + start;
|
||||
t--;
|
||||
return -(end - start) * 0.5f * (t * (t - 2) - 1) + start;
|
||||
break;
|
||||
case EaseInCubic:
|
||||
t = time / tend;
|
||||
return (end - start) * t * t * t + start;
|
||||
break;
|
||||
case EaseOutCubic:
|
||||
t = time / tend;
|
||||
t--;
|
||||
return (end - start) * (t * t * t + 1) + start;
|
||||
break;
|
||||
// case EaseInOutCubic:
|
||||
// t = time / (tend *0.5f);
|
||||
// if (t < 1) return (end - start) *0.5f * t * t * t + start;
|
||||
// t--;
|
||||
// return (end - start) *0.5f * (t * t * t * 2) + start;
|
||||
// break;
|
||||
case EaseInSine:
|
||||
return -(end - start) * cos(time / tend * (M_PI * 0.5f)) +
|
||||
(end - start) + start;
|
||||
break;
|
||||
case EaseOutSine:
|
||||
return (end - start) * sin(time / tend * (M_PI * 0.5f)) + start;
|
||||
break;
|
||||
case EaseInOutSine:
|
||||
return -(end - start) * 0.5f * (cos(M_PI * time / tend) - 1) + start;
|
||||
break;
|
||||
|
||||
default: // Linear
|
||||
return (end - start) * (time / tend) + start;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Operator that returns the current value calculated
|
||||
* by time and effect
|
||||
*/
|
||||
operator T() const { return Get(); }
|
||||
|
||||
private:
|
||||
/** Animation Effect */
|
||||
Effect effect;
|
||||
/** Time */
|
||||
float time = 0.f;
|
||||
/**
|
||||
* End time
|
||||
* Defaulting to one to prevent div zero
|
||||
* without a safetey check
|
||||
* not implementing one cause if the user is
|
||||
* Writing a In(0.f) its their fault
|
||||
*/
|
||||
float tend = 1.f;
|
||||
/** Start value */
|
||||
T start;
|
||||
/** end value */
|
||||
T end;
|
||||
/** is finished value */
|
||||
bool finished = false;
|
||||
};
|
||||
} // namespace PD
|
||||
127
include/pd/core/u128.hpp
Normal file
127
include/pd/core/u128.hpp
Normal file
@@ -0,0 +1,127 @@
|
||||
#pragma once
|
||||
|
||||
#include <pd/common.hpp>
|
||||
|
||||
namespace PD {
|
||||
/**
|
||||
* 128 Bit support for all platforms probably
|
||||
* only used for flag checks in Keyboard/Mouse Input driver
|
||||
*/
|
||||
class u128 {
|
||||
public:
|
||||
u64 pLow = 0;
|
||||
u64 pHigh = 0;
|
||||
|
||||
constexpr u128() : pLow(0), pHigh(0) {}
|
||||
constexpr u128(u64 l, u64 h = 0) : pLow(l), pHigh(h) {}
|
||||
|
||||
/**
|
||||
* Best way so far to create flags that go over 63
|
||||
* like `1 << 65` is just `u128::Flag(65)`
|
||||
*/
|
||||
constexpr static u128 Flag(u32 i) {
|
||||
if (i < 64) {
|
||||
return u128(1ULL << i, 0);
|
||||
} else if (i < 128) {
|
||||
return u128(0, 1ULL << (i - 64));
|
||||
}
|
||||
return u128();
|
||||
}
|
||||
|
||||
constexpr u128 operator+(const u128& v) const {
|
||||
u128 ret;
|
||||
ret.pLow = pLow + v.pLow;
|
||||
ret.pHigh = pHigh + v.pHigh + (ret.pLow < pLow);
|
||||
return ret;
|
||||
}
|
||||
|
||||
constexpr u128 operator&(const u128& v) const {
|
||||
return u128(pLow & v.pLow, pHigh & v.pHigh);
|
||||
}
|
||||
|
||||
constexpr u128 operator<<(u32 s) const {
|
||||
if (s == 0) {
|
||||
return *this;
|
||||
}
|
||||
if (s >= 128) {
|
||||
return u128();
|
||||
}
|
||||
if (s >= 64) {
|
||||
return u128(0, pLow << (s - 64));
|
||||
}
|
||||
return u128(pLow << s, (pHigh << s) | (pLow >> (64 - s)));
|
||||
}
|
||||
|
||||
constexpr u128 operator>>(u32 s) const {
|
||||
if (s == 0) {
|
||||
return *this;
|
||||
}
|
||||
if (s >= 128) {
|
||||
return u128();
|
||||
}
|
||||
if (s >= 64) {
|
||||
return u128(pHigh >> (s - 64), 0);
|
||||
}
|
||||
return u128((pLow >> s) | (pHigh << (64 - s)), pHigh >> s);
|
||||
}
|
||||
|
||||
constexpr u128& operator|=(const u128& v) {
|
||||
pLow |= v.pLow;
|
||||
pHigh |= v.pHigh;
|
||||
return *this;
|
||||
}
|
||||
|
||||
constexpr u128 operator|(const u128& v) const {
|
||||
return u128(pLow | v.pLow, pHigh | v.pHigh);
|
||||
}
|
||||
|
||||
constexpr u128& operator&=(const u128& v) {
|
||||
pLow &= v.pLow;
|
||||
pHigh &= v.pHigh;
|
||||
return *this;
|
||||
}
|
||||
|
||||
constexpr u128 operator~() const { return u128(~pLow, ~pHigh); }
|
||||
|
||||
/**
|
||||
* Old why to make if checks possible
|
||||
* Problem was that a operator& is required
|
||||
* with u128 as result
|
||||
*/
|
||||
// bool operator&(const u128& v) const {
|
||||
// return pLow & v.pLow || pHigh & v.pHigh;
|
||||
// }
|
||||
|
||||
constexpr bool operator==(const u128& v) const {
|
||||
return pLow == v.pLow && pHigh == v.pHigh;
|
||||
}
|
||||
|
||||
/**
|
||||
* Use explicit here to make sure it is only for checking and not for
|
||||
* some error leading implicit bool assignments...
|
||||
*/
|
||||
constexpr explicit operator bool() const { return pLow != 0 || pHigh != 0; }
|
||||
|
||||
/** Deprecated way to handle `flag & SomeFlag` */
|
||||
constexpr bool Has(const u128& v) const {
|
||||
return pLow & v.pLow || pHigh & v.pHigh;
|
||||
}
|
||||
|
||||
constexpr bool operator!=(const u128& v) const { return !(*this == v); }
|
||||
};
|
||||
} // namespace PD
|
||||
|
||||
namespace std {
|
||||
/**
|
||||
* Provide c++ STL support for unordered map to u128
|
||||
*/
|
||||
template <>
|
||||
struct hash<PD::u128> {
|
||||
size_t operator()(const PD::u128& k) const {
|
||||
// just combine hashes of the parts usign simple xor op
|
||||
size_t h0 = std::hash<PD::u64>{}(k.pLow);
|
||||
size_t h1 = std::hash<PD::u64>{}(k.pHigh);
|
||||
return h0 ^ (h1 << 1);
|
||||
}
|
||||
};
|
||||
} // namespace std
|
||||
59
include/pd/core/vec.hpp
Executable file
59
include/pd/core/vec.hpp
Executable file
@@ -0,0 +1,59 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2026 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/common.hpp>
|
||||
#include <pd/core/vec2.hpp>
|
||||
#include <pd/core/vec3.hpp>
|
||||
#include <pd/core/vec4.hpp>
|
||||
|
||||
/** Define Formatters for C++ 20 */
|
||||
|
||||
/**
|
||||
* WHY DOES MSVC ALWAYS NEED THESE EXTRA THINGS
|
||||
*/
|
||||
|
||||
template <typename T, typename CharT>
|
||||
struct std::formatter<PD::vec2<T>, CharT> : std::formatter<T, CharT> {
|
||||
template <typename FormatContext>
|
||||
auto format(const PD::vec2<T>& v, FormatContext& ctx) const {
|
||||
return std::format_to(ctx.out(), "{}, {}", v.x, v.y);
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, typename CharT>
|
||||
struct std::formatter<PD::vec3<T>, CharT> : std::formatter<T, CharT> {
|
||||
template <typename FormatContext>
|
||||
auto format(const PD::vec3<T>& v, FormatContext& ctx) const {
|
||||
return std::format_to(ctx.out(), "{}, {}, {}", v.x, v.y, v.z);
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, typename CharT>
|
||||
struct std::formatter<PD::vec4<T>, CharT> : std::formatter<T, CharT> {
|
||||
template <typename FormatContext>
|
||||
auto format(const PD::vec4<T>& v, FormatContext& ctx) const {
|
||||
return std::format_to(ctx.out(), "{}, {}, {}, {}", v.x, v.y, v.z, v.w);
|
||||
}
|
||||
};
|
||||
197
include/pd/core/vec2.hpp
Executable file
197
include/pd/core/vec2.hpp
Executable file
@@ -0,0 +1,197 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2026 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
// This file is generated by lazyvec 2.0.0
|
||||
|
||||
#include <pd/common.hpp>
|
||||
|
||||
namespace PD {
|
||||
template <typename T>
|
||||
class vec2 {
|
||||
public:
|
||||
T x;
|
||||
T y;
|
||||
|
||||
// Constructors
|
||||
|
||||
constexpr vec2() : x(0), y(0) {}
|
||||
template <typename T1>
|
||||
constexpr vec2(T1 v) {
|
||||
x = (T)v;
|
||||
y = (T)v;
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
constexpr vec2(const vec2<T1>& v) {
|
||||
x = (T)v.x;
|
||||
y = (T)v.y;
|
||||
}
|
||||
|
||||
constexpr explicit vec2(T x, T y) : x(x), y(y) {}
|
||||
|
||||
// Operations
|
||||
|
||||
template <typename T1>
|
||||
vec2<T>& operator+=(T1 v) {
|
||||
x += (T)v;
|
||||
y += (T)v;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec2<T>& operator+=(const vec2<T1>& v) {
|
||||
x += (T)v.x;
|
||||
y += (T)v.y;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec2<T> operator+(T1 v) const {
|
||||
return vec2<T>(x + (T)v, y + (T)v);
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec2<T> operator+(const vec2<T1>& v) const {
|
||||
return vec2<T>(x + (T)v.x, y + (T)v.y);
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec2<T>& operator-=(T1 v) {
|
||||
x -= (T)v;
|
||||
y -= (T)v;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec2<T>& operator-=(const vec2<T1>& v) {
|
||||
x -= (T)v.x;
|
||||
y -= (T)v.y;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec2<T> operator-(T1 v) const {
|
||||
return vec2<T>(x - (T)v, y - (T)v);
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec2<T> operator-(const vec2<T1>& v) const {
|
||||
return vec2<T>(x - (T)v.x, y - (T)v.y);
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec2<T>& operator*=(T1 v) {
|
||||
x *= (T)v;
|
||||
y *= (T)v;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec2<T>& operator*=(const vec2<T1>& v) {
|
||||
x *= (T)v.x;
|
||||
y *= (T)v.y;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec2<T> operator*(T1 v) const {
|
||||
return vec2<T>(x * (T)v, y * (T)v);
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec2<T> operator*(const vec2<T1>& v) const {
|
||||
return vec2<T>(x * (T)v.x, y * (T)v.y);
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec2<T>& operator/=(T1 v) {
|
||||
x /= (T)v;
|
||||
y /= (T)v;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec2<T>& operator/=(const vec2<T1>& v) {
|
||||
x /= (T)v.x;
|
||||
y /= (T)v.y;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec2<T> operator/(T1 v) const {
|
||||
return vec2<T>(x / (T)v, y / (T)v);
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec2<T> operator/(const vec2<T1>& v) const {
|
||||
return vec2<T>(x / (T)v.x, y / (T)v.y);
|
||||
}
|
||||
|
||||
// Generic Operations
|
||||
|
||||
vec2 operator-() const { return vec2(-x, -y); }
|
||||
template <typename T1>
|
||||
bool operator==(const vec2<T1>& v) const {
|
||||
return x == (T)v.x && y == (T)v.y;
|
||||
}
|
||||
template <typename T1>
|
||||
bool operator!=(const vec2<T1>& v) const {
|
||||
return !(*this == v);
|
||||
}
|
||||
|
||||
// Functions
|
||||
|
||||
double Len() const { return std::sqrt(SqLen()); }
|
||||
double SqLen() const { return x * x + y * y; }
|
||||
|
||||
template <typename T1>
|
||||
double Distance(const vec2<T1>& v) const {
|
||||
return (*this - v).Len();
|
||||
}
|
||||
|
||||
vec2<T> Normalize() const {
|
||||
double l = Len();
|
||||
if (l == 0) {
|
||||
return *this;
|
||||
}
|
||||
return *this / (T)l;
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
T Dot(const vec2<T1>& v) const {
|
||||
return x * (T)v.x + y * (T)v.y;
|
||||
}
|
||||
|
||||
// Swap Functions
|
||||
void SwapXY() {
|
||||
T t = x;
|
||||
x = y;
|
||||
y = t;
|
||||
}
|
||||
};
|
||||
using fvec2 = vec2<float>;
|
||||
using ivec2 = vec2<int>;
|
||||
using dvec2 = vec2<double>;
|
||||
} // namespace PD
|
||||
235
include/pd/core/vec3.hpp
Executable file
235
include/pd/core/vec3.hpp
Executable file
@@ -0,0 +1,235 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2026 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
// This file is generated by lazyvec 2.0.0
|
||||
|
||||
#include <pd/common.hpp>
|
||||
// Extended includes (rename if you use other filenames/paths)
|
||||
#include <pd/core/vec2.hpp>
|
||||
|
||||
namespace PD {
|
||||
template <typename T>
|
||||
class vec3 {
|
||||
public:
|
||||
T x;
|
||||
T y;
|
||||
T z;
|
||||
|
||||
// Constructors
|
||||
|
||||
constexpr vec3() : x(0), y(0), z(0) {}
|
||||
template <typename T1>
|
||||
constexpr vec3(T1 v) {
|
||||
x = (T)v;
|
||||
y = (T)v;
|
||||
z = (T)v;
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
constexpr vec3(const vec3<T1>& v) {
|
||||
x = (T)v.x;
|
||||
y = (T)v.y;
|
||||
z = (T)v.z;
|
||||
}
|
||||
|
||||
constexpr explicit vec3(T x, T y, T z) : x(x), y(y), z(z) {}
|
||||
|
||||
// Extended Constructors
|
||||
template <typename T1>
|
||||
constexpr explicit vec3(const vec2<T1>& xy, T1 z) {
|
||||
{
|
||||
x = (T)xy.x;
|
||||
y = (T)xy.y;
|
||||
this->z = (T)z;
|
||||
}
|
||||
}
|
||||
|
||||
// Operations
|
||||
|
||||
template <typename T1>
|
||||
vec3<T>& operator+=(T1 v) {
|
||||
x += (T)v;
|
||||
y += (T)v;
|
||||
z += (T)v;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec3<T>& operator+=(const vec3<T1>& v) {
|
||||
x += (T)v.x;
|
||||
y += (T)v.y;
|
||||
z += (T)v.z;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec3<T> operator+(T1 v) const {
|
||||
return vec3<T>(x + (T)v, y + (T)v, z + (T)v);
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec3<T> operator+(const vec3<T1>& v) const {
|
||||
return vec3<T>(x + (T)v.x, y + (T)v.y, z + (T)v.z);
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec3<T>& operator-=(T1 v) {
|
||||
x -= (T)v;
|
||||
y -= (T)v;
|
||||
z -= (T)v;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec3<T>& operator-=(const vec3<T1>& v) {
|
||||
x -= (T)v.x;
|
||||
y -= (T)v.y;
|
||||
z -= (T)v.z;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec3<T> operator-(T1 v) const {
|
||||
return vec3<T>(x - (T)v, y - (T)v, z - (T)v);
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec3<T> operator-(const vec3<T1>& v) const {
|
||||
return vec3<T>(x - (T)v.x, y - (T)v.y, z - (T)v.z);
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec3<T>& operator*=(T1 v) {
|
||||
x *= (T)v;
|
||||
y *= (T)v;
|
||||
z *= (T)v;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec3<T>& operator*=(const vec3<T1>& v) {
|
||||
x *= (T)v.x;
|
||||
y *= (T)v.y;
|
||||
z *= (T)v.z;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec3<T> operator*(T1 v) const {
|
||||
return vec3<T>(x * (T)v, y * (T)v, z * (T)v);
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec3<T> operator*(const vec3<T1>& v) const {
|
||||
return vec3<T>(x * (T)v.x, y * (T)v.y, z * (T)v.z);
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec3<T>& operator/=(T1 v) {
|
||||
x /= (T)v;
|
||||
y /= (T)v;
|
||||
z /= (T)v;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec3<T>& operator/=(const vec3<T1>& v) {
|
||||
x /= (T)v.x;
|
||||
y /= (T)v.y;
|
||||
z /= (T)v.z;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec3<T> operator/(T1 v) const {
|
||||
return vec3<T>(x / (T)v, y / (T)v, z / (T)v);
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec3<T> operator/(const vec3<T1>& v) const {
|
||||
return vec3<T>(x / (T)v.x, y / (T)v.y, z / (T)v.z);
|
||||
}
|
||||
|
||||
// Generic Operations
|
||||
|
||||
vec3 operator-() const { return vec3(-x, -y, -z); }
|
||||
template <typename T1>
|
||||
bool operator==(const vec3<T1>& v) const {
|
||||
return x == (T)v.x && y == (T)v.y && z == (T)v.z;
|
||||
}
|
||||
template <typename T1>
|
||||
bool operator!=(const vec3<T1>& v) const {
|
||||
return !(*this == v);
|
||||
}
|
||||
|
||||
// Functions
|
||||
|
||||
double Len() const { return std::sqrt(SqLen()); }
|
||||
double SqLen() const { return x * x + y * y + z * z; }
|
||||
|
||||
template <typename T1>
|
||||
double Distance(const vec3<T1>& v) const {
|
||||
return (*this - v).Len();
|
||||
}
|
||||
|
||||
vec3<T> Normalize() const {
|
||||
double l = Len();
|
||||
if (l == 0) {
|
||||
return *this;
|
||||
}
|
||||
return *this / (T)l;
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
T Dot(const vec3<T1>& v) const {
|
||||
return x * (T)v.x + y * (T)v.y + z * (T)v.z;
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec3<T> Cross(const vec3<T1>& v) const {
|
||||
return vec3<T>(y * v.z - z * v.y, z * v.x - x * v.z, x * v.y - y * v.x);
|
||||
}
|
||||
|
||||
// Swap Functions
|
||||
void SwapXY() {
|
||||
T t = x;
|
||||
x = y;
|
||||
y = t;
|
||||
}
|
||||
void SwapXZ() {
|
||||
T t = x;
|
||||
x = z;
|
||||
z = t;
|
||||
}
|
||||
void SwapYZ() {
|
||||
T t = y;
|
||||
y = z;
|
||||
z = t;
|
||||
}
|
||||
};
|
||||
using fvec3 = vec3<float>;
|
||||
using ivec3 = vec3<int>;
|
||||
using dvec3 = vec3<double>;
|
||||
} // namespace PD
|
||||
268
include/pd/core/vec4.hpp
Executable file
268
include/pd/core/vec4.hpp
Executable file
@@ -0,0 +1,268 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2026 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
// This file is generated by lazyvec 2.0.0
|
||||
|
||||
#include <pd/common.hpp>
|
||||
// Extended includes (rename if you use other filenames/paths)
|
||||
#include <pd/core/vec2.hpp>
|
||||
#include <pd/core/vec3.hpp>
|
||||
|
||||
namespace PD {
|
||||
template <typename T>
|
||||
class vec4 {
|
||||
public:
|
||||
T x;
|
||||
T y;
|
||||
T z;
|
||||
T w;
|
||||
|
||||
// Constructors
|
||||
|
||||
constexpr vec4() : x(0), y(0), z(0), w(0) {}
|
||||
template <typename T1>
|
||||
constexpr vec4(T1 v) {
|
||||
x = (T)v;
|
||||
y = (T)v;
|
||||
z = (T)v;
|
||||
w = (T)v;
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
constexpr vec4(const vec4<T1>& v) {
|
||||
x = (T)v.x;
|
||||
y = (T)v.y;
|
||||
z = (T)v.z;
|
||||
w = (T)v.w;
|
||||
}
|
||||
|
||||
constexpr explicit vec4(T x, T y, T z, T w) : x(x), y(y), z(z), w(w) {}
|
||||
|
||||
// Extended Constructors
|
||||
template <typename T1>
|
||||
constexpr explicit vec4(const vec2<T1>& xy, const vec2<T1>& zw) {
|
||||
{
|
||||
x = (T)xy.x;
|
||||
y = (T)xy.y;
|
||||
z = (T)zw.x;
|
||||
w = (T)zw.y;
|
||||
}
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
constexpr explicit vec4(const vec3<T1>& xyz, T1 w) {
|
||||
{
|
||||
x = (T)xyz.x;
|
||||
y = (T)xyz.y;
|
||||
z = (T)xyz.z;
|
||||
this->w = (T)w;
|
||||
}
|
||||
}
|
||||
|
||||
// Operations
|
||||
|
||||
template <typename T1>
|
||||
vec4<T>& operator+=(T1 v) {
|
||||
x += (T)v;
|
||||
y += (T)v;
|
||||
z += (T)v;
|
||||
w += (T)v;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec4<T>& operator+=(const vec4<T1>& v) {
|
||||
x += (T)v.x;
|
||||
y += (T)v.y;
|
||||
z += (T)v.z;
|
||||
w += (T)v.w;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec4<T> operator+(T1 v) const {
|
||||
return vec4<T>(x + (T)v, y + (T)v, z + (T)v, w + (T)v);
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec4<T> operator+(const vec4<T1>& v) const {
|
||||
return vec4<T>(x + (T)v.x, y + (T)v.y, z + (T)v.z, w + (T)v.w);
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec4<T>& operator-=(T1 v) {
|
||||
x -= (T)v;
|
||||
y -= (T)v;
|
||||
z -= (T)v;
|
||||
w -= (T)v;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec4<T>& operator-=(const vec4<T1>& v) {
|
||||
x -= (T)v.x;
|
||||
y -= (T)v.y;
|
||||
z -= (T)v.z;
|
||||
w -= (T)v.w;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec4<T> operator-(T1 v) const {
|
||||
return vec4<T>(x - (T)v, y - (T)v, z - (T)v, w - (T)v);
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec4<T> operator-(const vec4<T1>& v) const {
|
||||
return vec4<T>(x - (T)v.x, y - (T)v.y, z - (T)v.z, w - (T)v.w);
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec4<T>& operator*=(T1 v) {
|
||||
x *= (T)v;
|
||||
y *= (T)v;
|
||||
z *= (T)v;
|
||||
w *= (T)v;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec4<T>& operator*=(const vec4<T1>& v) {
|
||||
x *= (T)v.x;
|
||||
y *= (T)v.y;
|
||||
z *= (T)v.z;
|
||||
w *= (T)v.w;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec4<T> operator*(T1 v) const {
|
||||
return vec4<T>(x * (T)v, y * (T)v, z * (T)v, w * (T)v);
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec4<T> operator*(const vec4<T1>& v) const {
|
||||
return vec4<T>(x * (T)v.x, y * (T)v.y, z * (T)v.z, w * (T)v.w);
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec4<T>& operator/=(T1 v) {
|
||||
x /= (T)v;
|
||||
y /= (T)v;
|
||||
z /= (T)v;
|
||||
w /= (T)v;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec4<T>& operator/=(const vec4<T1>& v) {
|
||||
x /= (T)v.x;
|
||||
y /= (T)v.y;
|
||||
z /= (T)v.z;
|
||||
w /= (T)v.w;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec4<T> operator/(T1 v) const {
|
||||
return vec4<T>(x / (T)v, y / (T)v, z / (T)v, w / (T)v);
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
vec4<T> operator/(const vec4<T1>& v) const {
|
||||
return vec4<T>(x / (T)v.x, y / (T)v.y, z / (T)v.z, w / (T)v.w);
|
||||
}
|
||||
|
||||
// Generic Operations
|
||||
|
||||
vec4 operator-() const { return vec4(-x, -y, -z, -w); }
|
||||
template <typename T1>
|
||||
bool operator==(const vec4<T1>& v) const {
|
||||
return x == (T)v.x && y == (T)v.y && z == (T)v.z && w == (T)v.w;
|
||||
}
|
||||
template <typename T1>
|
||||
bool operator!=(const vec4<T1>& v) const {
|
||||
return !(*this == v);
|
||||
}
|
||||
|
||||
// Functions
|
||||
|
||||
double Len() const { return std::sqrt(SqLen()); }
|
||||
double SqLen() const { return x * x + y * y + z * z + w * w; }
|
||||
|
||||
template <typename T1>
|
||||
double Distance(const vec4<T1>& v) const {
|
||||
return (*this - v).Len();
|
||||
}
|
||||
|
||||
vec4<T> Normalize() const {
|
||||
double l = Len();
|
||||
if (l == 0) {
|
||||
return *this;
|
||||
}
|
||||
return *this / (T)l;
|
||||
}
|
||||
|
||||
template <typename T1>
|
||||
T Dot(const vec4<T1>& v) const {
|
||||
return x * (T)v.x + y * (T)v.y + z * (T)v.z + w * (T)v.w;
|
||||
}
|
||||
|
||||
// Swap Functions
|
||||
void SwapXY() {
|
||||
T t = x;
|
||||
x = y;
|
||||
y = t;
|
||||
}
|
||||
void SwapXZ() {
|
||||
T t = x;
|
||||
x = z;
|
||||
z = t;
|
||||
}
|
||||
void SwapXW() {
|
||||
T t = x;
|
||||
x = w;
|
||||
w = t;
|
||||
}
|
||||
void SwapYZ() {
|
||||
T t = y;
|
||||
y = z;
|
||||
z = t;
|
||||
}
|
||||
void SwapYW() {
|
||||
T t = y;
|
||||
y = w;
|
||||
w = t;
|
||||
}
|
||||
void SwapZW() {
|
||||
T t = z;
|
||||
z = w;
|
||||
w = t;
|
||||
}
|
||||
};
|
||||
using fvec4 = vec4<float>;
|
||||
using ivec4 = vec4<int>;
|
||||
using dvec4 = vec4<double>;
|
||||
} // namespace PD
|
||||
4
include/pd/drivers/drivers.hpp
Executable file
4
include/pd/drivers/drivers.hpp
Executable file
@@ -0,0 +1,4 @@
|
||||
#pragma once
|
||||
|
||||
#include <pd/drivers/gfx.hpp>
|
||||
#include <pd/drivers/os.hpp>
|
||||
164
include/pd/drivers/gfx.hpp
Executable file
164
include/pd/drivers/gfx.hpp
Executable file
@@ -0,0 +1,164 @@
|
||||
#pragma once
|
||||
|
||||
#include <pd/core/mat.hpp>
|
||||
#include <pd/drivers/interface.hpp>
|
||||
#include <pd/lithium/command.hpp>
|
||||
#include <pd/lithium/texture.hpp>
|
||||
|
||||
using LiBackendFlags = PD::u32;
|
||||
enum LiBackendFlags_ {
|
||||
LiBackendFlags_None = 0,
|
||||
LiBackendFlags_FlipUV_Y = 1 << 0, // Essential for font loading
|
||||
};
|
||||
|
||||
namespace PD {
|
||||
|
||||
// Pre interface class
|
||||
class PD_API GfxDriver : public DriverInterface {
|
||||
public:
|
||||
GfxDriver(std::string_view name);
|
||||
virtual ~GfxDriver();
|
||||
|
||||
virtual void Init() {}
|
||||
virtual void Deinit() { SysDeinit(); }
|
||||
|
||||
void SetViewPort(const ivec2& size);
|
||||
void SetViewPort(int x, int y);
|
||||
virtual void BindTexture(TextureID id) {}
|
||||
void Reset();
|
||||
virtual Li::Texture LoadTexture(
|
||||
const std::vector<PD::u8>& pixels, int w, int h,
|
||||
TextureFormat type = TextureFormat::RGBA32,
|
||||
TextureFilter filter = TextureFilter::Linear) {
|
||||
return Li::Texture();
|
||||
}
|
||||
virtual void DeleteTexture(const Li::Texture& tex) {}
|
||||
virtual void Draw(const Pool<Li::Command>& commands) {}
|
||||
|
||||
protected:
|
||||
virtual void SysDeinit() {}
|
||||
virtual void SysInit() {}
|
||||
virtual void SysReset() {}
|
||||
virtual void Submit(size_t count, size_t start) {}
|
||||
virtual void ResetPools() = 0;
|
||||
void RegisterTexture(const Li::Texture& tex);
|
||||
void UnregisterTexture(const Li::Texture& tex);
|
||||
|
||||
// Counters
|
||||
size_t CountDrawcalls = 0;
|
||||
size_t CountCommands = 0;
|
||||
size_t CountVertices = 0;
|
||||
size_t CountIndices = 0;
|
||||
size_t CurrentIndex = 0;
|
||||
size_t CurrentVertex = 0;
|
||||
TextureID CurrentTex = 0;
|
||||
Mat4 Projection;
|
||||
ivec2 ViewPort;
|
||||
std::unordered_map<TextureID, Li::Texture> pTextureRegestry;
|
||||
};
|
||||
|
||||
struct DefaultGfxConfig {
|
||||
// Vertex Allocator
|
||||
template <typename T>
|
||||
using VertexAlloc = std::allocator<T>;
|
||||
// Index Allocator
|
||||
template <typename T>
|
||||
using IndexAlloc = std::allocator<T>;
|
||||
|
||||
static constexpr size_t NumVertices = 32768; // 8192*4
|
||||
static constexpr size_t NumIndices = 49152; // 8192*6
|
||||
};
|
||||
|
||||
template <typename Config = DefaultGfxConfig>
|
||||
class GfxDriverBase : public GfxDriver {
|
||||
public:
|
||||
using VtxPool =
|
||||
Pool<Li::Vertex, typename Config::template VertexAlloc<Li::Vertex>>;
|
||||
using IdxPool = Pool<u16, typename Config::template VertexAlloc<u16>>;
|
||||
GfxDriverBase(std::string_view name = "Default") : GfxDriver(name) {}
|
||||
virtual ~GfxDriverBase() {}
|
||||
|
||||
void Init() override {
|
||||
pVtxPool.Init(Config::NumVertices);
|
||||
pIdxPool.Init(Config::NumIndices);
|
||||
SysInit();
|
||||
}
|
||||
|
||||
void Draw(const Pool<Li::Command>& commands) override {
|
||||
CountCommands += commands.size();
|
||||
size_t index = 0;
|
||||
while (index < commands.size()) {
|
||||
CurrentTex = commands[index].Tex;
|
||||
if (!CurrentTex) {
|
||||
index++;
|
||||
continue;
|
||||
}
|
||||
size_t startidx = CurrentIndex;
|
||||
while (index < commands.size() && CurrentTex == commands[index].Tex) {
|
||||
const auto& c = commands[index];
|
||||
CountVertices += c.VertexCount;
|
||||
CountIndices += c.IndexCount;
|
||||
auto pIdx = pIdxPool.Allocate(c.IndexCount);
|
||||
auto pVtx = pVtxPool.Allocate(c.VertexCount);
|
||||
for (size_t i = 0; i < c.IndexCount; i++) {
|
||||
pIdx[i] = CurrentVertex + c.FirstIndex[i];
|
||||
}
|
||||
CurrentIndex += c.IndexCount;
|
||||
CurrentVertex += c.VertexCount;
|
||||
for (size_t i = 0; i < c.VertexCount; i++) {
|
||||
pVtx[i] = c.FirstVertex[i];
|
||||
}
|
||||
index++;
|
||||
}
|
||||
Submit(CurrentIndex - startidx, startidx);
|
||||
}
|
||||
}
|
||||
|
||||
protected:
|
||||
u16* GetIndexBufPtr(size_t start) { return &pIdxPool[start]; }
|
||||
Li::Vertex* GetVertexBufPtr(size_t start) { return &pVtxPool[start]; }
|
||||
void ResetPools() override {
|
||||
pVtxPool.Reset();
|
||||
pIdxPool.Reset();
|
||||
}
|
||||
|
||||
private:
|
||||
VtxPool pVtxPool;
|
||||
IdxPool pIdxPool;
|
||||
};
|
||||
|
||||
class PD_API Gfx {
|
||||
public:
|
||||
Gfx() = default;
|
||||
~Gfx() = default;
|
||||
|
||||
template <typename T, typename... Args>
|
||||
static void UseDriver(Args&&... args) {
|
||||
// assert(driver == nullptr && "OS Driver already set");
|
||||
driver = std::make_unique<T>(std::forward<Args>(args)...);
|
||||
}
|
||||
|
||||
static void Init() { driver->Init(); }
|
||||
static void Deinit() { driver->Deinit(); }
|
||||
static void SetViewPort(const ivec2& vp) { driver->SetViewPort(vp); }
|
||||
static void SetViewPort(int w, int h) { driver->SetViewPort(w, h); }
|
||||
static void Reset() { driver->Reset(); }
|
||||
static void Draw(const Pool<Li::Command>& commands) {
|
||||
driver->Draw(commands);
|
||||
}
|
||||
static Li::Texture LoadTexture(const std::vector<PD::u8>& pixels, int w,
|
||||
int h,
|
||||
TextureFormat type = TextureFormat::RGBA32,
|
||||
TextureFilter filter = TextureFilter::Linear) {
|
||||
return driver->LoadTexture(pixels, w, h, type, filter);
|
||||
}
|
||||
static void DeleteTexture(const Li::Texture& tex) {
|
||||
driver->DeleteTexture(tex);
|
||||
}
|
||||
|
||||
static const char* GetDriverName() { return driver->GetName(); }
|
||||
|
||||
private:
|
||||
static std::unique_ptr<GfxDriver> driver;
|
||||
};
|
||||
} // namespace PD
|
||||
16
include/pd/drivers/interface.hpp
Normal file
16
include/pd/drivers/interface.hpp
Normal file
@@ -0,0 +1,16 @@
|
||||
#pragma once
|
||||
|
||||
#include <pd/common.hpp>
|
||||
|
||||
namespace PD {
|
||||
class DriverInterface {
|
||||
public:
|
||||
DriverInterface(const std::string_view& name) : pName(name) {}
|
||||
virtual ~DriverInterface() {}
|
||||
|
||||
const char* GetName() const { return pName.data(); }
|
||||
|
||||
private:
|
||||
std::string_view pName;
|
||||
};
|
||||
} // namespace PD
|
||||
32
include/pd/drivers/os.hpp
Executable file
32
include/pd/drivers/os.hpp
Executable file
@@ -0,0 +1,32 @@
|
||||
#pragma once
|
||||
|
||||
#include <pd/drivers/interface.hpp>
|
||||
|
||||
namespace PD {
|
||||
class PD_API OsDriver : public DriverInterface {
|
||||
public:
|
||||
OsDriver(std::string_view name = "Default") : DriverInterface(name) {}
|
||||
virtual ~OsDriver() {}
|
||||
|
||||
virtual u64 GetTime() const;
|
||||
virtual u64 GetTimeNano() const;
|
||||
};
|
||||
|
||||
class PD_API Os {
|
||||
public:
|
||||
Os() = default;
|
||||
~Os() = default;
|
||||
|
||||
template <typename T, typename... Args>
|
||||
static void UseDriver(Args&&... args) {
|
||||
// assert(driver == nullptr && "OS Driver already set");
|
||||
driver = std::make_unique<T>(std::forward<Args>(args)...);
|
||||
}
|
||||
|
||||
static u64 GetTime() { return driver->GetTime(); }
|
||||
static u64 GetTimeNano() { return driver->GetTimeNano(); }
|
||||
|
||||
private:
|
||||
static std::unique_ptr<OsDriver> driver;
|
||||
};
|
||||
} // namespace PD
|
||||
25447
include/pd/external/json.hpp
vendored
25447
include/pd/external/json.hpp
vendored
File diff suppressed because it is too large
Load Diff
8681
include/pd/external/stb_image.h
vendored
8681
include/pd/external/stb_image.h
vendored
File diff suppressed because it is too large
Load Diff
2054
include/pd/external/stb_image_write.h
vendored
2054
include/pd/external/stb_image_write.h
vendored
File diff suppressed because it is too large
Load Diff
5636
include/pd/external/stb_truetype.h
vendored
5636
include/pd/external/stb_truetype.h
vendored
File diff suppressed because it is too large
Load Diff
@@ -1,78 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <pd/external/json.hpp>
|
||||
#include <pd/palladium.hpp>
|
||||
|
||||
namespace Palladium {
|
||||
namespace IDB {
|
||||
void Start();
|
||||
void Stop();
|
||||
void Restart();
|
||||
} // namespace IDB
|
||||
} // namespace Palladium
|
||||
|
||||
using PDFlags = unsigned int;
|
||||
enum PDFlags_ {
|
||||
PDFlags_None = 0,
|
||||
PDFlags_MemTrack = 1 << 0,
|
||||
PDFlags_SceneSystem = 1 << 1,
|
||||
PDFlags_Default = PDFlags_SceneSystem,
|
||||
};
|
||||
|
||||
using PDMetrikOverlayFlags = unsigned int;
|
||||
enum PDMetrikOverlayFlags_ {
|
||||
PDMetrikOverlayFlags_None = 0, // Displays Nothing
|
||||
PDMetrikOverlayFlags_FPS = 1 << 0, // Display FPS
|
||||
PDMetrikOverlayFlags_CPU = 1 << 1, // Display CPU Usage
|
||||
PDMetrikOverlayFlags_GPU = 1 << 2, // Display GPU Usage
|
||||
PDMetrikOverlayFlags_CMD = 1 << 3, // Display GPU CMD Usage
|
||||
PDMetrikOverlayFlags_LMM = 1 << 4, // Display Linear Space Free
|
||||
PDMetrikOverlayFlags_LVT = 1 << 5, // Display Lithium Vertex Usage
|
||||
PDMetrikOverlayFlags_LID = 1 << 6, // Display Lithium Indices Usage
|
||||
PDMetrikOverlayFlags_LDM = 1 << 7, // Display Lithium Draw Command Num
|
||||
PDMetrikOverlayFlags_LDC = 1 << 8, // Display Lithium Drawcalls Count
|
||||
PDMetrikOverlayFlags_PDO = 1 << 9, // Display Overlay Info String
|
||||
PDMetrikOverlayFlags_MTD = 1 << 10, // Display Memory Usage (if enabled)
|
||||
PDMetrikOverlayFlags_CGR = 1 << 11, // Display CPU Graph
|
||||
PDMetrikOverlayFlags_GGR = 1 << 12, // Display GPU Graph
|
||||
PDMetrikOverlayFlags_Default =
|
||||
PDMetrikOverlayFlags_FPS | PDMetrikOverlayFlags_CPU |
|
||||
PDMetrikOverlayFlags_GPU | PDMetrikOverlayFlags_CMD |
|
||||
PDMetrikOverlayFlags_LMM | PDMetrikOverlayFlags_LVT |
|
||||
PDMetrikOverlayFlags_LID | PDMetrikOverlayFlags_LDM |
|
||||
PDMetrikOverlayFlags_LDC | PDMetrikOverlayFlags_PDO |
|
||||
PDMetrikOverlayFlags_MTD, // Enable All of Them exept Graphs
|
||||
};
|
||||
|
||||
using PDFTraceOverlayFlags = unsigned int;
|
||||
enum PDFTraceOverlayFlags_ {
|
||||
PDFTraceOverlayFlags_None = 0, // Displays Nothing
|
||||
PDFTraceOverlayFlags_DisplayName = 1 << 0, // Display Tracename
|
||||
PDFTraceOverlayFlags_DisplayAverage = 1 << 1, // Display Average Time
|
||||
PDFTraceOverlayFlags_DisplayMin = 1 << 2, // Display Minimum Time
|
||||
PDFTraceOverlayFlags_DisplayMax = 1 << 3, // Display Maximum Time
|
||||
PDFTraceOverlayFlags_FillBg = 1 << 4, // Make Background Darker
|
||||
PDFTraceOverlayFlags_DisplayHelp = 1 << 5, // Display Info for values
|
||||
PDFTraceOverlayFlags_Default =
|
||||
PDFTraceOverlayFlags_DisplayName | PDFTraceOverlayFlags_DisplayAverage |
|
||||
PDFTraceOverlayFlags_DisplayMin | PDFTraceOverlayFlags_DisplayMax |
|
||||
PDFTraceOverlayFlags_FillBg |
|
||||
PDFTraceOverlayFlags_DisplayHelp, // Enable All of Them
|
||||
};
|
||||
|
||||
// Outdated HidApi (HidV2Patched)
|
||||
extern u32 d7_hDown;
|
||||
extern u32 d7_hHeld;
|
||||
extern u32 d7_hUp;
|
||||
extern u32 d7_hRepeat; // Inofficial lol
|
||||
extern touchPosition d7_touch;
|
||||
|
||||
// Modern Global Api
|
||||
extern C3D_RenderTarget *pd_top;
|
||||
extern C3D_RenderTarget *pd_top_right;
|
||||
extern C3D_RenderTarget *pd_bottom;
|
||||
extern PDFlags pd_flags;
|
||||
extern PDMetrikOverlayFlags pd_ovl_flags;
|
||||
extern PDFTraceOverlayFlags pd_ftrace_ovl_flags;
|
||||
// Draw2
|
||||
extern float pd_draw2_tsm;
|
||||
@@ -1,64 +0,0 @@
|
||||
#pragma once
|
||||
#include <pd/Net.hpp>
|
||||
#include <pd/external/json.hpp>
|
||||
#include <pd/global_db.hpp>
|
||||
#include <pd/palladium.hpp>
|
||||
|
||||
#define CFGVER "2"
|
||||
#define THEMEVER "0"
|
||||
|
||||
#ifndef V_PDBTIME
|
||||
#define V_PDBTIME "SUBMODULE"
|
||||
#endif
|
||||
#ifndef V_PDCSTRING
|
||||
#define V_PDCSTRING "SUBMODULE"
|
||||
#endif
|
||||
|
||||
// Base
|
||||
extern bool pdi_enable_scene_system;
|
||||
extern bool pdi_debugging;
|
||||
extern bool pdi_enable_memtrack;
|
||||
extern std::string pdi_app_name;
|
||||
extern std::string pdi_config_path;
|
||||
extern nlohmann::json pdi_config;
|
||||
extern u8 pdi_console_model;
|
||||
extern u8 pdi_system_region;
|
||||
extern bool pdi_is_citra;
|
||||
extern bool pdi_settings;
|
||||
extern NVec2 pdi_hid_touch_pos;
|
||||
extern bool pdi_is_ndsp;
|
||||
extern bool pdi_running;
|
||||
extern std::unique_ptr<Palladium::Scene> pdi_fade_scene;
|
||||
extern std::vector<std::unique_ptr<Palladium::Ovl>> pdi_overlays;
|
||||
extern unsigned int pdi_frames;
|
||||
extern u64 pdi_last_time;
|
||||
extern float pdi_framerate;
|
||||
extern unsigned int pdi_mt_color;
|
||||
extern unsigned int pdi_mt_txtcolor;
|
||||
extern bool pdi_mt_screen;
|
||||
extern float pdi_mt_txtSize;
|
||||
extern bool pdi_metrikd;
|
||||
extern bool pdi_ftraced;
|
||||
extern u64 pdi_delta_time;
|
||||
extern u64 pdi_last_tm;
|
||||
extern float pdi_dtm;
|
||||
extern float pdi_time;
|
||||
extern bool pdi_fadeout;
|
||||
extern bool pdi_fadein;
|
||||
extern bool pdi_fadeout2;
|
||||
extern bool pdi_fadein2;
|
||||
extern int pdi_fadealpha;
|
||||
extern int pdi_fadecolor;
|
||||
extern bool pdi_wait_fade;
|
||||
extern bool pdi_fade_exit;
|
||||
extern bool pdi_fade_scene_wait;
|
||||
extern bool pdi_idb_running;
|
||||
extern bool pdi_graphics_on;
|
||||
extern bool pdi_amdt;
|
||||
extern void* pdi_soc_buf;
|
||||
extern bool pdi_is_am_init;
|
||||
extern Palladium::Theme::Ref pdi_active_theme;
|
||||
extern bool pdi_lggrf;
|
||||
|
||||
Palladium::Net::Error pdi_soc_init();
|
||||
void pdi_soc_deinit();
|
||||
@@ -1,8 +0,0 @@
|
||||
// THIS FILE WAS GENERATED BY build_shaders.py!!!
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
|
||||
extern unsigned char li7_shader[];
|
||||
extern size_t li7_shader_size;
|
||||
25
include/pd/lithium/atlas.hpp
Normal file
25
include/pd/lithium/atlas.hpp
Normal file
@@ -0,0 +1,25 @@
|
||||
#pragma once
|
||||
|
||||
#include <pd/core/core.hpp>
|
||||
#include <pd/lithium/texture.hpp>
|
||||
|
||||
namespace PD {
|
||||
namespace Li {
|
||||
enum class AtlasState {
|
||||
Invalid,
|
||||
ReqCreate,
|
||||
ReqUpdate,
|
||||
ReqDestroy,
|
||||
};
|
||||
|
||||
class Atlas {
|
||||
public:
|
||||
Atlas() {}
|
||||
~Atlas() {}
|
||||
|
||||
private:
|
||||
AtlasState pState = AtlasState::Invalid;
|
||||
TextureID pID;
|
||||
};
|
||||
} // namespace Li
|
||||
} // namespace PD
|
||||
61
include/pd/lithium/command.hpp
Normal file
61
include/pd/lithium/command.hpp
Normal file
@@ -0,0 +1,61 @@
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
#include <pd/core/pool.hpp>
|
||||
#include <pd/lithium/pools.hpp>
|
||||
#include <pd/lithium/vertex.hpp>
|
||||
|
||||
namespace PD {
|
||||
namespace Li {
|
||||
class Command {
|
||||
public:
|
||||
Command() { Reset(); }
|
||||
~Command() {}
|
||||
|
||||
void Reserve(size_t vtx, size_t idx) {
|
||||
if (!FirstVertex)
|
||||
FirstVertex = AllocateVertices(vtx);
|
||||
else
|
||||
AllocateVertices(vtx);
|
||||
if (!FirstIndex)
|
||||
FirstIndex = AllocateIndices(idx);
|
||||
else
|
||||
AllocateIndices(idx);
|
||||
}
|
||||
|
||||
void Reset() {
|
||||
Layer = 0;
|
||||
Tex = 0;
|
||||
FirstIndex = nullptr;
|
||||
FirstVertex = nullptr;
|
||||
IndexCount = 0;
|
||||
VertexCount = 0;
|
||||
}
|
||||
|
||||
Command& Add(const Vertex& vtx) {
|
||||
FirstVertex[VertexCount++] = vtx;
|
||||
return *this;
|
||||
}
|
||||
Command& Add(u16 idx) {
|
||||
FirstIndex[IndexCount++] = VertexCount + idx;
|
||||
return *this;
|
||||
}
|
||||
Command& Add(u16 a, u16 b, u16 c) {
|
||||
FirstIndex[IndexCount++] = VertexCount + a;
|
||||
FirstIndex[IndexCount++] = VertexCount + b;
|
||||
FirstIndex[IndexCount++] = VertexCount + c;
|
||||
return *this;
|
||||
}
|
||||
|
||||
int Layer = 0;
|
||||
ptr Tex = 0;
|
||||
Vertex* FirstVertex = nullptr;
|
||||
u16* FirstIndex = nullptr;
|
||||
size_t VertexCount = 0;
|
||||
size_t IndexCount = 0;
|
||||
// Todo: implement
|
||||
size_t VertexCountMax = 0;
|
||||
size_t IndexCountMax = 0;
|
||||
};
|
||||
} // namespace Li
|
||||
} // namespace PD
|
||||
109
include/pd/lithium/formatters.hpp
Normal file
109
include/pd/lithium/formatters.hpp
Normal file
@@ -0,0 +1,109 @@
|
||||
#pragma once
|
||||
|
||||
#include <pd/lithium/atlas.hpp>
|
||||
#include <pd/lithium/rect.hpp>
|
||||
#include <pd/lithium/texture.hpp>
|
||||
#include <pd/lithium/vertex.hpp>
|
||||
|
||||
template <>
|
||||
struct std::formatter<PD::TextureFilter> {
|
||||
constexpr auto parse(std::format_parse_context& ctx) { return ctx.begin(); }
|
||||
|
||||
template <typename FormatContext>
|
||||
auto format(const PD::TextureFilter& value, FormatContext& ctx) const {
|
||||
std::string_view ret = "Unknown";
|
||||
switch (value) {
|
||||
case PD::TextureFilter::Linear:
|
||||
ret = "Linear";
|
||||
break;
|
||||
case PD::TextureFilter::Nearest:
|
||||
ret = "Nearest";
|
||||
break;
|
||||
}
|
||||
return std::format_to(ctx.out(), "{}", ret);
|
||||
}
|
||||
};
|
||||
|
||||
template <>
|
||||
struct std::formatter<PD::TextureFormat> {
|
||||
constexpr auto parse(std::format_parse_context& ctx) { return ctx.begin(); }
|
||||
|
||||
template <typename FormatContext>
|
||||
auto format(const PD::TextureFormat& value, FormatContext& ctx) const {
|
||||
std::string_view ret = "Unknown";
|
||||
switch (value) {
|
||||
case PD::TextureFormat::RGBA32:
|
||||
ret = "RGBA32";
|
||||
break;
|
||||
case PD::TextureFormat::RGB24:
|
||||
ret = "RGB24";
|
||||
break;
|
||||
case PD::TextureFormat::A8:
|
||||
ret = "A8";
|
||||
break;
|
||||
}
|
||||
return std::format_to(ctx.out(), "{}", ret);
|
||||
}
|
||||
};
|
||||
|
||||
template <>
|
||||
struct std::formatter<PD::Li::Rect> : std::formatter<std::string> {
|
||||
constexpr auto parse(std::format_parse_context& ctx) { return ctx.begin(); }
|
||||
|
||||
template <typename FormatContext>
|
||||
auto format(const PD::Li::Rect& value, FormatContext& ctx) const {
|
||||
// {l, t, r, t, l, b, r, b}
|
||||
return std::format_to(ctx.out(), "{}, {}, {}, {}, {}, {}, {}, {}",
|
||||
value.Top.x, value.Top.y, value.Top.z, value.Top.w,
|
||||
value.Bot.x, value.Bot.y, value.Bot.z, value.Bot.w);
|
||||
}
|
||||
};
|
||||
|
||||
template <>
|
||||
struct std::formatter<PD::Li::Texture> : std::formatter<std::string> {
|
||||
constexpr auto parse(std::format_parse_context& ctx) { return ctx.begin(); }
|
||||
|
||||
template <typename FormatContext>
|
||||
auto format(const PD::Li::Texture& value, FormatContext& ctx) const {
|
||||
// {ID, [w, h], [l, t, r, t, l, b, r, b]}
|
||||
return std::format_to(ctx.out(), "{}, [{}], [{}]", value.GetID(),
|
||||
value.GetSize(), value.GetUV());
|
||||
}
|
||||
};
|
||||
|
||||
template <>
|
||||
struct std::formatter<PD::Li::Vertex> : std::formatter<std::string> {
|
||||
constexpr auto parse(std::format_parse_context& ctx) { return ctx.begin(); }
|
||||
|
||||
template <typename FormatContext>
|
||||
auto format(const PD::Li::Vertex& value, FormatContext& ctx) const {
|
||||
// { [x, y], [u, v], colorhex }
|
||||
return std::format_to(ctx.out(), "[{}], [{}], #{:08X}", value.pos, value.uv,
|
||||
value.color);
|
||||
}
|
||||
};
|
||||
|
||||
template <>
|
||||
struct std::formatter<PD::Li::AtlasState> : std::formatter<std::string> {
|
||||
constexpr auto parse(std::format_parse_context& ctx) { return ctx.begin(); }
|
||||
|
||||
template <typename FormatContext>
|
||||
auto format(const PD::Li::AtlasState& value, FormatContext& ctx) const {
|
||||
std::string_view ret = "Unknown";
|
||||
switch (value) {
|
||||
case PD::Li::AtlasState::Invalid:
|
||||
ret = "Invalid";
|
||||
break;
|
||||
case PD::Li::AtlasState::ReqCreate:
|
||||
ret = "RequestCreate";
|
||||
break;
|
||||
case PD::Li::AtlasState::ReqUpdate:
|
||||
ret = "RequestUpdate";
|
||||
break;
|
||||
case PD::Li::AtlasState::ReqDestroy:
|
||||
ret = "RequestDestroy";
|
||||
break;
|
||||
}
|
||||
return std::format_to(ctx.out(), "{}", ret);
|
||||
}
|
||||
};
|
||||
5
include/pd/lithium/lithium.hpp
Normal file
5
include/pd/lithium/lithium.hpp
Normal file
@@ -0,0 +1,5 @@
|
||||
#pragma once
|
||||
|
||||
#include <pd/lithium/command.hpp>
|
||||
#include <pd/lithium/pools.hpp>
|
||||
#include <pd/lithium/vertex.hpp>
|
||||
12
include/pd/lithium/pools.hpp
Normal file
12
include/pd/lithium/pools.hpp
Normal file
@@ -0,0 +1,12 @@
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
#include <pd/lithium/vertex.hpp>
|
||||
|
||||
namespace PD {
|
||||
namespace Li {
|
||||
PD_API void InitPools(size_t max_vertices = 32768);
|
||||
PD_API Vertex* AllocateVertices(size_t count);
|
||||
PD_API u16* AllocateIndices(size_t count);
|
||||
} // namespace Li
|
||||
} // namespace PD
|
||||
149
include/pd/lithium/rect.hpp
Normal file
149
include/pd/lithium/rect.hpp
Normal file
@@ -0,0 +1,149 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
MIT License
|
||||
Copyright (c) 2024 - 2026 René Amthor (tobid7)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/core/core.hpp>
|
||||
|
||||
namespace PD {
|
||||
namespace Li {
|
||||
class Rect {
|
||||
public:
|
||||
Rect() : Top(0), Bot(0) {}
|
||||
~Rect() = default;
|
||||
/**
|
||||
* Constructor that initializes the rectangle using top and bottom positions.
|
||||
* @param t Top left and right corner positions.
|
||||
* @param b Bottom left and right corner positions.
|
||||
*/
|
||||
Rect(const fvec4& t, const fvec4& b) {
|
||||
Top = t;
|
||||
Bot = b;
|
||||
}
|
||||
/**
|
||||
* Constructor that initializes the rectangle using individual corner
|
||||
* positions.
|
||||
* @param tl Top left corner position.
|
||||
* @param tr Top right corner position.
|
||||
* @param bl Bottom left corner position.
|
||||
* @param br Bottom right corner position.
|
||||
*/
|
||||
Rect(const fvec2& tl, const fvec2& tr, const fvec2& bl, const fvec2& br) {
|
||||
Top = fvec4(tl, tr);
|
||||
Bot = fvec4(bl, br);
|
||||
}
|
||||
|
||||
/**
|
||||
* Constructor that initializes the rectangle using a UV mapping vector.
|
||||
*
|
||||
* - The old API used vec4 for UV mapping.
|
||||
* - Spritesheets have rotated images, so this was updated to use Rect for UV.
|
||||
*
|
||||
* @param uv Vec4 UV map.
|
||||
*/
|
||||
Rect(const fvec4& uv) {
|
||||
Top = vec4(uv.x, uv.y, uv.z, uv.y);
|
||||
Bot = vec4(uv.x, uv.w, uv.z, uv.w);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the top-left corner position.
|
||||
* @return Top-left position as vec2.
|
||||
*/
|
||||
fvec2 TopLeft() const { return fvec2(Top.x, Top.y); }
|
||||
/**
|
||||
* Get the top-right corner position.
|
||||
* @return Top-right position as vec2.
|
||||
*/
|
||||
fvec2 TopRight() const { return fvec2(Top.z, Top.w); }
|
||||
/**
|
||||
* Get the bottom-left corner position.
|
||||
* @return Bottom-left position as vec2.
|
||||
*/
|
||||
fvec2 BotLeft() const { return fvec2(Bot.x, Bot.y); }
|
||||
/**
|
||||
* Get the bottom-right corner position.
|
||||
* @return Bottom-right position as vec2.
|
||||
*/
|
||||
fvec2 BotRight() const { return fvec2(Bot.z, Bot.w); }
|
||||
|
||||
/**
|
||||
* Set the top-left corner position.
|
||||
* @param v New top-left position.
|
||||
* @return Reference to the updated Rect.
|
||||
*/
|
||||
Rect& TopLeft(const fvec2& v) {
|
||||
Top.x = v.x;
|
||||
Top.y = v.y;
|
||||
return *this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the top-right corner position.
|
||||
* @param v New top-right position.
|
||||
* @return Reference to the updated Rect.
|
||||
*/
|
||||
Rect& TopRight(const fvec2& v) {
|
||||
Top.z = v.x;
|
||||
Top.w = v.y;
|
||||
return *this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the bottom-left corner position.
|
||||
* @param v New bottom-left position.
|
||||
* @return Reference to the updated Rect.
|
||||
*/
|
||||
Rect& BotLeft(const fvec2& v) {
|
||||
Bot.x = v.x;
|
||||
Bot.y = v.y;
|
||||
return *this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the bottom-right corner position.
|
||||
* @param v New bottom-right position.
|
||||
* @return Reference to the updated Rect.
|
||||
*/
|
||||
Rect& BotRight(const fvec2& v) {
|
||||
Bot.z = v.x;
|
||||
Bot.w = v.y;
|
||||
return *this;
|
||||
}
|
||||
|
||||
bool operator==(const Rect& r) const { return Top == r.Top && Bot == r.Bot; }
|
||||
|
||||
void SwapVec2XY() {
|
||||
Top.SwapXY();
|
||||
Top.SwapZW();
|
||||
Bot.SwapXY();
|
||||
Bot.SwapZW();
|
||||
}
|
||||
|
||||
/** Data Section */
|
||||
|
||||
fvec4 Top;
|
||||
fvec4 Bot;
|
||||
};
|
||||
} // namespace Li
|
||||
} // namespace PD
|
||||
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Reference in New Issue
Block a user